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09:03 |
independent56 |
How do i make nodes "spawn" other nodes? Maybe an active furnace creates 1 coal block every 34 seconds on a random air node contacting the furnace. Do i use decorations, or are they purely for map generation? |
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09:35 |
MTDiscord |
<luatic> independent56: Sounds like you want ABMs. |
09:35 |
independent56 |
Ah, thanks, will look into ir |
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09:40 |
independent56 |
Wait, air is not "default:air" or "air:air" but just "air"? |
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09:50 |
kabou |
"air" may be a registered alias of "default:air"? |
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09:57 |
MTDiscord |
<luatic> kabou: nope |
09:57 |
MTDiscord |
<luatic> air is a builtin node for "nothing" |
09:57 |
kabou |
okay |
09:57 |
MTDiscord |
<luatic> it is independent of the game |
09:58 |
independent56 |
Makes sense |
10:07 |
independent56 |
I am using this code https://pastebin.com/S946MM07 and every two seconds, an active furnace makes this kind of massive block: https://imgur.com/a/R2q1FgG |
10:07 |
independent56 |
Which is fine if that was what i wanted, but i wanted a single block to spawn atop the furnace |
10:16 |
definitelya |
> <luatic> air is a builtin node for "nothing" Wait, what is the difference with a void node then? |
10:17 |
independent56 |
air is part of the map and ignore is part of the client, as you are waiting for mapblocks to load |
10:18 |
definitelya |
I see, thanks. |
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10:56 |
independent56 |
Is it possible to take one part of minetest.conf from one file, and add some lines from another during that startup of the server? |
10:56 |
independent56 |
For example, i want my coreminetest setting to be the same, but have different ports and descriptions for different servers. |
10:59 |
sfan5 |
you're looking for an include statement |
10:59 |
sfan5 |
such functionality does not exist |
11:01 |
independent56 |
ahrghh, i have to do repetition |
11:02 |
independent56 |
I'm sure i will have to use a script to update them automatically |
11:09 |
MinetestBot |
[git] Desour -> minetest/minetest: Improve lua vector helper class doumentation (#12090) 8d55702 https://github.com/minetest/minetest/commit/8d55702d139db739f8bf43eaa600f41446b29a16 (2022-03-19T11:06:55Z) |
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11:30 |
lemonzest |
independent56: yeah I just have different files for each server and use the --config option to load them |
11:30 |
independent56 |
Thats what i do but that causes repitition |
11:30 |
independent56 |
And headaches when editing minetest.conf |
11:30 |
lemonzest |
yeah unforuntaly |
11:31 |
lemonzest |
yeah but minetst.conf if for the client, why would you need to include settings from that in server configs? |
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13:57 |
* Andrew |
hires builders to build the Polus Among Sus map on Minetest |
13:58 |
MTDiscord |
<ROllerozxa> lol wat |
13:59 |
Andrew |
We have The Skeld |
13:59 |
Andrew |
but not Polus or anything else |
14:06 |
* Andrew |
will take some screenshots |
14:08 |
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14:10 |
Andrew |
https://lib.andrewyu.org/public/amongtest.zip contains the stuff |
14:10 |
Andrew |
The screenshots |
14:10 |
Andrew |
and git://git.andrewyu.org/amongmods contains the mods and the map |
14:10 |
MTDiscord |
<ROllerozxa> sussy wussy |
14:11 |
MTDiscord |
<ROllerozxa> amogus |
14:11 |
Andrew |
lol |
14:11 |
Andrew |
the thing is, it's in Minetest!! |
14:11 |
Andrew |
still sus but not too bad |
14:13 |
Andrew |
I wonder if @e-veryone would do anything on this relay lol |
14:38 |
MTDiscord |
<MisterE> Can you post the screenshots here? |
14:38 |
MTDiscord |
<MisterE> Oh no you cant |
14:40 |
Hawker |
MTDiscord, you new to IRC? |
15:14 |
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15:38 |
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15:43 |
MTDiscord |
<Jonathon> No |
15:48 |
Andrew |
they're using a Discard relay of some kind |
15:48 |
Andrew |
if i just post png links, they should see i |
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15:53 |
erlehmann |
Andrew which server can we use to play amogus |
16:00 |
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16:02 |
independent56 |
Is it considered poor ettiquete to run 7 servers off the same computer (which i own)? I am worried about violating terms for servers.minetest.net |
16:03 |
independent56 |
Each of them play a different game, which is why i have 7 |
16:05 |
erlehmann |
what are the games |
16:07 |
independent56 |
Ah, let's see... Minetest game, No mans land, hades, Snake_3d, runorfall, Exile, luckydude, and falling_blocks |
16:08 |
independent56 |
Only NML and Hades and MTG are running; i still need to setup port forwarding |
16:08 |
independent56 |
Yes, i miscounted, that's 8 servers |
16:11 |
sfan5 |
it is not |
16:11 |
sfan5 |
(considered poor ettiquete) |
16:17 |
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16:20 |
independent56 |
yay, minetest being free as usual! |
16:22 |
independent56 |
What if someone ran 1000 servers in an attempt to fill the list with their servers? Would that be considered poor ettiquete? |
16:22 |
independent56 |
To clarify, i am just runnin servers out of passion for these games and the fact they are often more fun when multiplayer. |
16:22 |
MTDiscord |
<MisterE> Might be |
16:23 |
MTDiscord |
<MisterE> But the server list is ranked |
16:23 |
MTDiscord |
<MisterE> So... really they would be wasting thier time and money |
16:23 |
MTDiscord |
<MisterE> I think that that is a bridge to burn when we come to it |
16:24 |
independent56 |
Thanks |
16:25 |
independent56 |
Just wondering, can you make other faces for a single server, like different descriptions and names? Maybe 56i-server and 56i-mtserver appear on the list, linking to the sameserver? |
16:30 |
MTDiscord |
<MisterE> maybe with a custom mod that broadcast to the serverlist. Why would you, though? I think that if you can now, and someone abused it, it would be ans easy fix to prevent it by comparing ips and ports |
16:31 |
MTDiscord |
<MisterE> more useful would be to broadcast to another list also with a custom mod |
16:32 |
independent56 |
Makes sense |
16:33 |
independent56 |
Someone could use it as libel against another server, using a similar name, but incorrect description. |
16:33 |
independent56 |
Many faces like that can flood past the original server. |
16:36 |
MTDiscord |
<MisterE> its never happened, and its because its just not worth it. If it did happen steps would be taken to prevent it |
16:39 |
independent56 |
Good. |
16:41 |
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16:49 |
independent56 |
If server_address for all servers is 56i.duckdns.org, will it clash? Do i need to do server_address = 56i.duckdns.org:30001? |
16:49 |
MTDiscord |
<MisterE> No |
16:50 |
MTDiscord |
<MisterE> Just the address |
16:50 |
MTDiscord |
<MisterE> The Port will also be broadcast |
16:50 |
independent56 |
Ok |
16:51 |
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16:53 |
independent56 |
How come ps -aux | grep minetest returns three instances, but servers.minetest.net returns only the main server? (paraphrased config for one of the servers not on servers.minetest.net https://pastebin.com/91wwMsRY) |
16:53 |
independent56 |
Is the port added to server_address what went wrong? |
16:54 |
MTDiscord |
<MisterE> check things like bind_address, port in minetest.conf, port forwarding.... |
16:55 |
independent56 |
I ran it with --port 3002. Does that override minetest.conf? |
16:55 |
MTDiscord |
<MisterE> It should, I think? |
16:55 |
independent56 |
I can connect to it though from my computer |
16:56 |
independent56 |
Which is not connected to the server's internal network |
16:56 |
MTDiscord |
<MisterE> Is announce_server true |
16:56 |
independent56 |
(network the server shares) |
16:56 |
sfan5 |
"Is the port added to server_address what went wrong?" yes |
16:56 |
independent56 |
server_announce = true |
16:56 |
independent56 |
Thanks |
16:56 |
sfan5 |
when it says address it's an IP or hostname *no* port |
16:58 |
independent56 |
I have removed them. Now i am waiting for the server to restart |
16:59 |
independent56 |
yay, they appear! |
16:59 |
independent56 |
Now i am waiting for my main server to start (i can't believe i enabled so many mods) |
17:00 |
MTDiscord |
<MisterE> Pro tip: put all your mods in minetestgame |
17:00 |
MTDiscord |
<MisterE> And rename the game |
17:00 |
independent56 |
Does that make it faster? |
17:00 |
independent56 |
https://imgur.com/a/ClxplQ0 Now all three of my servers show up. |
17:01 |
MTDiscord |
<MisterE> It saver the trouble of enabling each mod in world.conf |
17:01 |
independent56 |
I will release the other 5 when i can change port forwarding. |
17:01 |
independent56 |
Makes sense |
17:01 |
MTDiscord |
<MisterE> World.mt |
17:01 |
independent56 |
Sorry, here is a direct link https://i.imgur.com/qH2rbL1.png |
17:02 |
independent56 |
I love NML |
17:03 |
Andrew |
erlehmann: andrewyu.org 30001 is unstable |
17:08 |
erlehmann |
Andrew, but we can play amogus there? |
17:12 |
Andrew |
erlehmann: yes? |
17:12 |
Andrew |
if you have 4 players... |
17:13 |
erlehmann |
oha |
17:15 |
independent56 |
I'll volunteer myself once i have finished checking my hades server |
17:15 |
independent56 |
My internet is extremely patchy |
17:17 |
MTDiscord |
<j45> ill also volunteer myself! |
17:18 |
independent56 |
Any excuse to visit a server which isn't mine |
17:21 |
independent56 |
Andrew is fly, fast, and noclip privs on joining intentional? |
17:22 |
MTDiscord |
<j45> and teleport ^ |
17:28 |
lagash |
independent56: HACKER :P |
17:29 |
independent56 |
Technically, the admin is the hacker as they are the ones who put in security vulnrabilities |
17:31 |
MTDiscord |
<j45> also, the server is running minetest 5.3 and IIRC there was a vulnerability in 5.3 |
17:32 |
erlehmann |
not if it is installed from debian |
17:32 |
erlehmann |
debian fixed it |
17:37 |
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17:50 |
independent56 |
I forgot which ssh command allows me to access my router config remotely. And google didn't help. Can you? |
17:50 |
independent56 |
Cos i remember it was said here, don't remember who |
17:50 |
MTDiscord |
<MisterE> Scp |
17:51 |
MTDiscord |
<MisterE> wiat no |
17:51 |
MTDiscord |
<MisterE> nm |
17:51 |
MTDiscord |
<MisterE> Idk |
17:52 |
independent56 |
I wish there was a way to search the logs |
17:56 |
MTDiscord |
<Jonathon> grep |
17:56 |
independent56 |
Wait i found the google way |
17:57 |
independent56 |
Found it https://irc.minetest.net/minetest/2021-11-10 |
17:57 |
MTDiscord |
<MisterE> Oh thats useful |
17:59 |
erlehmann |
sshfs is good too |
17:59 |
erlehmann |
just mount the remote lol |
18:00 |
independent56 |
ssh -L localhost:8080:router-internal-ip:80 memyserver.org |
18:00 |
independent56 |
Here is the command |
18:00 |
independent56 |
Keywords: port forwarding remote no access to router |
18:00 |
independent56 |
Should be on Google's index |
18:00 |
independent56 |
in a few hours |
18:02 |
independent56 |
And it works! |
18:04 |
independent56 |
Ok, port forwarding set up, testing game servers |
18:07 |
independent56 |
What fun! |
18:08 |
independent56 |
Hopefully they should all be listed within a few minute |
18:10 |
independent56 |
https://i.imgur.com/ojTWI6t.png |
18:10 |
independent56 |
Here they all are :-) |
18:13 |
MTDiscord |
<Jonathon> well, thats a bunch of different games |
18:17 |
independent56 |
Is it too much? |
18:22 |
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18:26 |
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18:29 |
independent56 |
Is the source code for servers.minetest.net with it's popularity formula publicly viewable? |
18:29 |
independent56 |
Without using f12 |
18:36 |
MTDiscord |
<MNH48> probably this? https://github.com/minetest/serverlist |
18:37 |
independent56 |
thanks |
18:40 |
independent56 |
Can't wait to hack myself up the ratings |
18:41 |
independent56 |
https://github.com/minetest/serverlist/blob/master/server.py#L357 |
18:41 |
independent56 |
You can also game the ratinga |
18:43 |
independent56 |
I'll quickly make a summary |
18:46 |
independent56 |
https://pastebin.com/27gNUEZ1 |
18:47 |
independent56 |
In summary: don't support old clients, have a lot of players (but not too much), set your player limit below 200, and have uptime. |
18:49 |
erlehmann |
„don't support old clients“ lol |
18:49 |
independent56 |
It's not me who made the rules |
18:50 |
erlehmann |
i think it should be sortable btw |
18:50 |
erlehmann |
client-side |
18:50 |
erlehmann |
> Reduction to 40% for servers that support both legacy (v4) and v5 clients |
18:50 |
erlehmann |
hey rubenwardy wanna explain that? |
18:51 |
MTDiscord |
<MisterE> @rubenwardy |
18:51 |
independent56 |
"Ever since i was born, mama told me to avoid old software. She was right." |
18:51 |
independent56 |
/j |
18:51 |
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18:54 |
independent56 |
erlehmann 6 contributors to the file and none of them are ruben...? |
18:54 |
independent56 |
It was likely sfan who made that change |
18:55 |
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18:56 |
erlehmann |
likely? did you check? |
18:58 |
independent56 |
blob:https://imgur.com/bc01c85a-c3bb-4058-b254-0f6de878566f |
18:58 |
independent56 |
https://i.imgur.com/9NoB63G.png |
18:58 |
independent56 |
See here? sfan is at the top of the list and is the most active contributor |
19:00 |
independent56 |
I think ruben is the host and that sfan is the developer |
19:01 |
independent56 |
Looking at ruben's portfolio, i am amazed |
19:03 |
MTDiscord |
<Jonathon> Sfan5 made the commit that biases the server list against multicraft servers |
19:03 |
MTDiscord |
<Jonathon> Despite previous issues stating to not be biased against minetest forks |
19:04 |
MTDiscord |
<ROllerozxa> sfan5 hosts the serverlist |
19:04 |
MTDiscord |
<MNH48> see at near-bottom part of https://www.minetest.net/get-involved/ to see who's generally responsible for what (which is there for contact purposes) |
19:04 |
erlehmann |
rubenwardy, sorry! |
19:04 |
independent56 |
Ah, makes sense |
19:04 |
rubenwardy |
no, sfan5 is also the host |
19:06 |
rubenwardy |
the penalisation was a compromise to allow other servers to score well without supporting older clients |
19:06 |
independent56 |
(unrelated) I like how two advtrains mods are in "recently added", one by me: https://imgur.com/a/F1WsiMB |
19:06 |
MTDiscord |
<Jonathon> https://github.com/minetest/serverlist/commit/9f144f3e3c40a52ee423466f19f8eff37f859111 |
19:07 |
MTDiscord |
<Jonathon> basically reasoning is just a translation of bias the serverlist against multicraft. a direct targeting |
19:08 |
independent56 |
Why do we all hate multicraft? |
19:08 |
independent56 |
Wait, "hate" is a strong word, what about "dislike" |
19:08 |
MTDiscord |
<Jonathon> https://github.com/minetest/serverlist/issues/32 |
19:11 |
erlehmann |
rubenwardy are you saying “the penalization was a compromise to be biased against better implementation” ? |
19:11 |
erlehmann |
rubenwardy or is there something tied to supporting older clients that i am missing here? |
19:11 |
erlehmann |
like does supporting older clients have some drawback |
19:11 |
MTDiscord |
<Jonathon> it limits you to stuff like formspec v1, etc |
19:12 |
erlehmann |
yeah but that is for the server operators |
19:12 |
MTDiscord |
<Jonathon> but with mods like fs51, its a non issue |
19:12 |
erlehmann |
their choice tbh |
19:12 |
erlehmann |
i mean with a website, no one would be penalized if it worked in elinks |
19:13 |
erlehmann |
or if it had some workarounds for old internet explorer, or the new internet explorer named chrome |
19:13 |
erlehmann |
as i see it, the drawback is for server maintainers, not for clients |
19:28 |
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20:38 |
fluxionary |
someone correct me if i'm wrong: there's nothing in the lua API that can parse the serialized metadata in an itemstring without just putting it into an ItemStack? |
20:41 |
sfan5 |
sounds correct |
20:45 |
fluxionary |
pooh. i'm trying to write a tool to test mods w/out having to load an actual instance of minetest, this is the first tricky thing i'm gonna have to re-implement |
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21:13 |
rubenwardy |
fluxionary: I recommend looking into busted as a testing library, could be worth basing your tool on that |
21:13 |
rubenwardy |
busted uses luassert, for test assertions |
21:14 |
fluxionary |
rubenwardy: i've seen your prior work on automated tests :) |
21:15 |
fluxionary |
i'm wanting something that does a bit more of an "integration" test |
21:15 |
rubenwardy |
I've mostly done UI testing, this sounds more like integ... |
21:15 |
rubenwardy |
yeah |
21:15 |
rubenwardy |
well |
21:15 |
rubenwardy |
a full integration test might even run inside of minetest |
21:15 |
rubenwardy |
you can start up MT without a visible client, and then run some test functions |
21:15 |
fluxionary |
yeah, that's certainly one way, and probably more reliable |
21:15 |
fluxionary |
if i give up on this current project, that's what i'll probably do |
21:17 |
MTDiscord |
<Jonathon> see worldedits github actions |
21:20 |
sfan5 |
or devtest's unittests |
21:20 |
fluxionary |
i want to avoid having to push to github and have it spin up a whole environment every time i want to check a local tweak |
21:21 |
rubenwardy |
it's possible to run the same thing locally |
21:23 |
fluxionary |
i'm aware. but w/ what i'm trying to do, i just point a script at a mod's directory (and possibly specify location of minetest.conf and a world folder) and that's it |
21:28 |
sfan5 |
and the script then runs a headless minetest to test stuff with only that mod imported? I don't see the issue |
21:31 |
fluxionary |
it loads the mod(s) into a "fake" minetest i'm writing in lua, with trivial implementations of all the stuff that's not already lua |
21:34 |
fluxionary |
e.g. nodes in the map are just stored in a table hashed on the node position |
21:34 |
MTDiscord |
<luatic> Testing with a headless MT IMO is preferable. |
21:36 |
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21:38 |
fluxionary |
possibly. certainly more fidel. but all sorts of things happen over time in a minetest world. and i'd also end up having to script headless clients. |
21:39 |
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21:46 |
MinetestBot |
Philaire: Mar-18 23:56 UTC <erlehmann> wireguard is much better than ovpn for games because of its architecture |
21:46 |
MinetestBot |
Philaire: Mar-18 23:58 UTC <erlehmann> you better join #mineclone2 if you want game-specific help some time later |
21:46 |
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21:46 |
Philaire |
Hello again ( erlehmann and sfan5 mostly who helped me yesterday). :) |
21:47 |
Philaire |
Using TCP for OVPN, I reduced UDP packet drop and loss to 0%. |
21:49 |
Philaire |
And sure, Wireguard is much better, but it lacks password protection (and I can't risk it for now). |
21:59 |
Philaire |
Alas. |
22:00 |
Philaire |
Even with 0% drop rate in UDP, there is still a massive lag. |
22:02 |
sfan5 |
if you "solve" packet loss by wrapping UDP in TCP you are bound to have massive latency increases |
22:03 |
Philaire |
Sure |
22:03 |
Philaire |
but at my current point, I'm willing to try anything. |
22:04 |
Philaire |
As I mentionned yesterday, Minetest is the only game I have lag problems. |
22:04 |
Philaire |
I'm willing to throw all under the bus, like "my connection is bad", "my configuration is bad", "my network is badly configured", etc. |
22:05 |
Philaire |
but after nearly two days on the problem, I'm more and more convinced of "there's something wrong with Minetest". |
22:06 |
Philaire |
I mean, the game is advertised to be able to be run on low-ends |
22:06 |
Philaire |
if I need a monster PC or a monster connection, that's far from low end. :/ |
22:06 |
MTDiscord |
<savilli> what's your latency in minetest? |
22:07 |
Philaire |
How can I know that ? :( |
22:07 |
MTDiscord |
<savilli> debug info, F5 |
22:08 |
Philaire |
What would correspond to latency ? I have dtime, lag, etc. |
22:08 |
Philaire |
("there's something wrong with Minetest" : it's possible I'm the PEBKAC too, still.) |
22:09 |
sfan5 |
the value that says RTT |
22:09 |
Philaire |
dtime jitter is 1%, RTT is 176 ms on the client. |
22:10 |
fluxionary |
(btw, wsor point me at https://github.com/S-S-X/mineunit which is basically exactly what i want; wish i'd found it 10k lines of code ago...) |
22:12 |
Philaire |
RTT is constant 176ms. |
22:12 |
Philaire |
dtime peaked to 45% |
22:12 |
Philaire |
For example, I clicked "Respawn", and it's been 2 minutes. |
22:13 |
Philaire |
Window is gone, but world and me still at where I died. |
22:13 |
Philaire |
Now if I logout and relogin, I'm updated. |
22:13 |
MTDiscord |
<savilli> it's not a lag but desync |
22:13 |
Philaire |
Oh |
22:13 |
Philaire |
how do I fix it, then ? |
22:14 |
MTDiscord |
<savilli> if only i knew |
22:14 |
MTDiscord |
<savilli> we have the same problem kinda |
22:14 |
Philaire |
Oh? How so? |
22:15 |
MTDiscord |
<savilli> players don't respawn or respawn in the wrong position |
22:15 |
Philaire |
Well, for me, it's not just that. |
22:15 |
Philaire |
It's also blocks being placed by clients not showing as placed on clients, while being placed on the server. |
22:16 |
Philaire |
Still a desync ? |
22:16 |
MTDiscord |
<savilli> so they're removed in clients? |
22:16 |
Philaire |
No. |
22:17 |
Philaire |
Like, take a block on the client. |
22:17 |
Philaire |
Place it on the world. |
22:17 |
Philaire |
Block still is in inventory. |
22:17 |
Philaire |
Logout. |
22:17 |
Philaire |
Log back in: block is now on the world. |
22:17 |
MTDiscord |
<savilli> so the client sees the block in the world and in the inventory? |
22:18 |
Philaire |
Well, when the client places it down, it's placed for the server |
22:18 |
Philaire |
but the client believes it's not down |
22:19 |
Philaire |
so it's still showing in the inventory |
22:19 |
Philaire |
the only way to "fix" the client |
22:19 |
Philaire |
is to logout/login |
22:19 |
MTDiscord |
<savilli> does the client see it placed in the world or not? |
22:19 |
Philaire |
No. |
22:21 |
MTDiscord |
<savilli> that's really weird |
22:21 |
Philaire |
You have no idea ;v; |
22:22 |
MTDiscord |
<savilli> the clients places the block unless the server rejects it |
22:22 |
MTDiscord |
<savilli> ig updating the client or the server doesn't help? |
22:23 |
Philaire |
Client and server are both 5.5.0. |
22:24 |
Philaire |
Unless there's some weird s**t i'm missing. |
22:24 |
Philaire |
I feel like there's something OBVIOUS that I'm doing/not doing. |
22:25 |
Philaire |
I'll take any advice. |
22:26 |
MTDiscord |
<savilli> downgrade the server to 5.4.1 XD |
22:26 |
Philaire |
... How so? I mean, how can downgrading helps ? O.o |
22:28 |
MTDiscord |
<savilli> i wouldn't be surprised |
22:28 |
MTDiscord |
<savilli> when did the problems start? |
22:28 |
Philaire |
Always. :D |
22:28 |
Philaire |
I've recently discovered Minetest. |
22:28 |
Philaire |
(One month or so.) |
22:29 |
Philaire |
Always been using the latest version. |
22:30 |
MTDiscord |
<savilli> try to downgrade really |
22:30 |
Philaire |
Just the server ? |
22:31 |
MTDiscord |
<savilli> i think so |
22:31 |
MTDiscord |
<savilli> or try both, it's easy |
22:31 |
Philaire |
er... |
22:32 |
Philaire |
Does it mean recompiling the engine ? |
22:32 |
Philaire |
Or do you have a link to older versions ? |
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22:37 |
MTDiscord |
<savilli> what's your OS? |
22:37 |
Philaire |
Manjaro. |
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22:48 |
MTDiscord |
<savilli> then building from source is the easiest way |
22:55 |
Philaire |
Do I have to build it for both server & client, or just server ? |
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MTDiscord |
<savilli> just the server |
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23:58 |
Philaire |
Welp |
23:58 |
Philaire |
Going to give up on minetest entirely |
23:59 |
Philaire |
spent two hours trying to rebuild the engine |
23:59 |
Philaire |
(failed) |
23:59 |
Philaire |
ended up downgrading to 5.4.1 |
23:59 |
Philaire |
Now, refuses to start with a lovely "/usr/share/minetest/builtin/game/misc.lua:253: attempt to call field 'set_http_api_lua' (a nil value)" |