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IRC log for #minetest, 2021-11-10

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All times shown according to UTC.

Time Nick Message
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14:18 wsor4035 erlehmann: moving here from dev irc, im not sure at what stage of completion i should make my game public. probably just yolo it at some point
14:18 wsor4035 but for now its private, and im not warr1023 :p
14:18 wsor4035 s/3/4
14:26 erlehmann ok
14:26 erlehmann wsor4035 put it on git?
14:29 MTDiscord <Jonathon> always been on a git platform, just in a private repo
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15:57 definitelya wthael erlehmann o_o
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16:01 definitelya ah, for the Discord crew, he made a funny in the exit mex.
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18:12 MinetestBot [git] octacian -> minetest/minetest: Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638) cbf658f https://git.io/JXMw7 (2021-11-10T18:10:20Z)
18:12 MinetestBot [git] sfan5 -> minetest/minetest: Fix compiler detection in buildbot c510037 https://git.io/JXMw5 (2021-11-10T18:10:32Z)
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18:42 independent56 Do my ports look fine?
18:42 independent56 https://imgur.com/a/WHCkkxn
18:43 independent56 TCP/UDP is my nuke solution, it works fine for the default port
18:43 independent56 https://imgur.com/a/23qMWjX
18:45 independent56 Conencting locally,and getting the same issues
18:46 independent56 "independent56@independent56:~$ minetest  --server --world '/home/independent56/hades' --logfile "./hades log $(date +"%d %m %Y %T").txt"   --gameid hades_revisited --config $PWD/hades.conf --port 30002
18:46 independent56 "
18:46 independent56 Does this look alright?
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18:48 independent56 (portwise)
18:49 independent56 It starts fine, just always timesout.
18:55 MTDiscord <SX> timeout usually means that there's some kind of firewall (or nat) blocking traffic
18:55 independent56 Time is short i cannot stayonsite any longer
18:55 independent56 I am connecting locally
18:56 MTDiscord <SX> And you're able to connect? I mean will it timeout after establishing connection or does not seem to get any reply
18:57 MTDiscord <SX> I'd check games/mods if connection succeeds but times out very soon or even before being able to complete joining
18:59 MTDiscord <SX> If it simply times out without being able to connect server at all then looking at firewall and if you do actually use correct route (often seen setups where external name wont really work from localhost...)
19:00 MTDiscord <SX> Because of routing, nat or firewall... if you're not trying to connect to actual localhost then try that to verify.
19:05 MTDiscord <SX> Just noticed probable dns name in previous messages, you probably have that configured in nat box as that looks like nat config page. If so and you don't have direct mapping on localhost for that name then getting there using name almost sure wont work, can be done by forwarding traffic back using router but that does not really make sense...
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19:09 MTDiscord <SX> (assuming linux that means your external name in /etc/hosts mapped to 127.0.0.1)
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20:57 Chompy I wonder if its possible for the server to generate lower LOD models for distant nodes
21:01 Calinou this was attempted a while go with client-side "farmesh" systems, but it never really looked good and was slow
21:01 Calinou a while ago*
21:02 Calinou since it was client-side, it also didn't account for different mapgen on the server side or large user-made builds
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21:06 independent56 Hello all
21:06 independent56 Thank you SX, i will run through the diagnosis
21:07 independent56 How do i allow more then one player on the server connecting from the same computer? I get a database lock when i try to multijoin.
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21:09 independent56 Ok, turns out it was "local map saving"
21:09 independent56 Thank god
21:10 sfan5 independent56: why do you have one "for minetest" and then two different other entries?
21:11 independent56 First was for my first server, and the others for my two toher servers
21:12 independent56 I forgot to change the name,and i am too lazy
21:12 independent56 https://imgur.com/a/1lILiQa
21:12 independent56 Dual playing :-)
21:18 sfan5 that configuration is only correct if those servers run on different devices
21:18 independent56 0_0
21:19 independent56 Do i do range 30000 to 30002? (i wish i could use standard form, like 3.0002e4, but that would miss the vital port numbers Maybe 3e4+2?)
21:20 MTDiscord <SX> There's different ports and looking at startup command there's also different directories for servers...
21:20 independent56 ;_;
21:20 independent56 my servers are far too organic-growing
21:21 independent56 But all my server worlds are in the ~ directory
21:22 sfan5 independent56: if you say only port 30000 works that must mean the configuration shown in your first screenshot is faulty and useless
21:23 independent56 Hmm, i mean that 30001 and 30002 are broken, but the rest are fine. port 80? fine. Port 20? fine.
21:23 MTDiscord <SX> Are you actually running 3 different servers on same machine or just single server?
21:23 sfan5 why don't you make your 30001/30002 entries look like the 30000 one?
21:24 independent56 Wait until you find out i keep my NML and Hades servers running through crontab
21:24 independent56 3 different minetest servers on the same physical computer
21:25 independent56 And i will make them look the same when i'm back onsite, on Friday afternoon GMT.
21:26 MTDiscord <SX> But 2 names for that machine? sfan5 prob also talking about that -main after what is presumably server name which is not for port 30000 nat
21:27 sfan5 you can proxy over ssh to access the router config remote you know
21:27 independent56 0_0
21:27 independent56 Wow, i never knew!
21:28 independent56 I need to try that
21:29 independent56 SImplest way?
21:29 MTDiscord <SX> ssh port forwarding is similar to one on your router nat config
21:30 independent56 what does "nat" mean?
21:30 sfan5 ssh -D 5050 <your usual host>
21:30 MTDiscord <SX> something like -L localhost:8080:router-internal-ip:80 for web interface
21:30 sfan5 then you go into firefox's configuration and enter 127.0.0.1:5050 as SOCKS5 proxy
21:30 independent56 wow
21:30 MTDiscord <SX> (or actual proxysuggested by sfan5)
21:30 MTDiscord <SX> I like port forwarding more so I don't need to change proxy configs
21:31 independent56 Where doi execute "-L localhost:8080:router-internal-ip:80"
21:31 MTDiscord <SX> that's for ssh command, added to normal login command
21:32 independent56 Can you put it in full?
21:32 MTDiscord <SX> and unlike with sfan5's proxy option with -L you then have to connect web broser to http://127.0.0.1:8080
21:33 MTDiscord <SX> ssh -L localhost:8080:router-internal-ip:80 me@myserver.org
21:33 independent56 Was doing  ssh me@..:80
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21:34 MTDiscord <SX> 8080 is local port, 80 is remote target port. Port forwarding has to be enabled on server shhd config, usually it is by default. If your router want to use ssl then change 80 to 443
21:35 independent56 I hate networking
21:36 independent56 Both physical and compuer science
21:37 independent56 oooh, its doing something
21:37 MTDiscord <SX> proxy option suggested by sfan5 is bit simpler if you use it often, for most temporary use cases port forwarding is nice as it is is direct
21:38 sfan5 directly forwarding might also not work depends on what the end host expects/verifies
21:38 MTDiscord <SX> but it is not as flexible
21:39 independent56 Well, it isn't doing what i want and i am quite tired.
21:41 MTDiscord <SX> I'd suggest trying proxy instead as with direct port forwarding you'd want to know exactly what you're doing, proxy is more flexible after you have tunnel up
21:41 independent56 Fine
21:44 independent56 I wish i didnt have to do sysadmin to get Minetest working :p. Now i have to use networking
21:44 independent56 oh,it's just loaded
21:44 independent56 Dear god it'sdrealy slow
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21:46 MTDiscord <SX> well learning few things might be useful later too, port forwarding and proxying through ssh are very little things but sometimes very useful :)
21:47 independent56 Ah yeah.
21:47 independent56 It makes a remote server easy to manage (citation: me)
21:51 independent56 If i ever get a sysadmin job, i would like the title "script supervisor", where i program in perl but alsodo sysadmin. More likely i will be having to deal with ransomware onoutdated windows servers.
22:02 independent56 Ooh, it's finally letting meaccess the ports
22:02 independent56 So 30000 beggining, and 30002 ending?
22:05 independent56 I updated the port forwarding now... yay!
22:11 independent56 Ha! It works! Yay!!
22:11 independent56 thank you all so much!
22:12 independent56 The pain of networking is worth it. Social media is instant gratification, netowrking is delayed gratification
22:18 independent56 Both servers are online... together! https://imgur.com/a/39HdbZz
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23:35 MTDiscord <MisterE> Is there a way to send a client active object to a single client using a little c code? Just curious
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