Luanti logo

IRC log for #minetest, 2024-11-21

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:09 erle ireallyhateirc please elaborate
00:10 ireallyhateirc I have a game with non-standard player scale where 1 node is ~0.5 - 0.55 m
00:10 ireallyhateirc I make furniture that is more or less real world scale
00:11 ireallyhateirc but the top of the table does not align with the node grid
00:11 ireallyhateirc so say the height of the table is around 2.2 nodes
00:12 ireallyhateirc in order to place some items (nodes) on the table, I'd need to add an offset to the node
00:12 ireallyhateirc but at the same time there are other nodes that are not meshes in the game that are perfectly aligned to the grid
00:13 ireallyhateirc say I make a flower pot node and want to place it both on the table and on the floor, then I'd need 2 versions - one with one without the table offset
00:13 ireallyhateirc erle, got it now?
00:13 erle yeah got it. unfortunately, that thing is common.
00:14 erle tbh i'd probably adjust the thing to the grid and make the table 2 nodes
00:16 ireallyhateirc and then meticulous work with making the scale like IRL goes to hell
00:18 ireallyhateirc I'll find a way.
00:18 erle ireallyhateirc i have seen really neat workarounds for these kinds of things, e.g. https://content.luanti.org/packages/AwesomeDragon97/stair_carpets/
00:18 erle the big issue here is that placing a node directly on the carpet no longer works
00:19 ireallyhateirc I could implement some items as entities and make them change offset depending on what they were placed on
00:19 ireallyhateirc or just the tedious solution - making 2 offset variants of each node that can be placed on a table
00:19 erle yeah
00:19 erle i mean that's probably automatable to some extent?
00:20 ireallyhateirc should be
00:24 Verticen joined #minetest
00:39 SFENCE joined #minetest
00:43 Lunatrius joined #minetest
00:47 calculon joined #minetest
01:06 hunter0one joined #minetest
01:29 MTDiscord <mistere_123> ireallyhateirc: you could make the things on the table objects, which collide with the table's nodebox... if the collision works at that scale
01:47 \o` joined #minetest
01:53 Can0xfBows_ joined #minetest
02:06 SFENCE joined #minetest
02:12 v-rob joined #minetest
02:23 erle hey why do i need to select a base game?
02:23 erle like, what's the issue with it?
02:23 erle i always wondered why it has to be done
02:23 erle when i install some mod
02:24 MTDiscord <wsor4035> dependencies
02:24 erle because the base game might provide them or not?
02:25 erle i guess that makes sense
02:26 SFENCE joined #minetest
02:42 Menchers joined #minetest
02:46 Mantar joined #minetest
02:55 v-rob joined #minetest
02:57 izzyb joined #minetest
03:33 [MatrxMT] <Blockhead256> +1 to just avoiding debian's packaging system for mods an games for luanti entirely
03:33 [MatrxMT] <Blockhead256> this is from a debian user
03:33 [MatrxMT] <Blockhead256> just use ContentDB
03:42 [MatrxMT] <Blockhead256> a better use of time would be if someone who regularly compiles from source were to become the debian maintainer
03:42 [MatrxMT] <Blockhead256> maintaining luanti, luantiserver and minetest-mapper (has that been renamed yet?)
03:43 [MatrxMT] <Blockhead256> I've seen the debian games team take like 2 months to apply security fixes, and even Debian sid lags the slow release cadence of Luanti
04:21 Baytuch joined #minetest
04:23 yezgromafic joined #minetest
04:41 SFENCE joined #minetest
04:58 MTDiscord <wsor4035> just going to cross post to here, if you would like your game jam package pre approved by and editor, make sure it doesnt have the wip label/tag
05:00 MTDiscord joined #minetest
05:00 v-rob joined #minetest
05:09 est31 joined #minetest
05:12 MTDiscord <jordan4ibanez> Who is Voxel and how did he hack into my video game?
05:13 ireallyhateirc joined #minetest
05:13 MTDiscord <wsor4035> i dont know, but apparently they decided the ibre part of the name was bad :juanchi_face:
05:15 SFENCE joined #minetest
06:50 TheSilentLink joined #minetest
07:44 TomTom joined #minetest
08:32 fling joined #minetest
08:46 ___nick___ joined #minetest
09:02 m33 joined #minetest
09:09 erle joined #minetest
09:22 MacroFaxSax joined #minetest
09:40 whosit joined #minetest
09:48 peterz joined #minetest
09:55 Baytuch joined #minetest
09:58 peterz joined #minetest
09:59 SFENCE joined #minetest
10:13 peterz joined #minetest
10:26 Sokomine joined #minetest
10:53 gregon joined #minetest
11:00 tarsovbak joined #minetest
11:11 [MatrxMT] <🇬regon> #mineclonia:matrix.org today:
11:11 [MatrxMT] <🇬regon> https://matrix.org/_matrix/media/v1/download/matrix.org/ErUjjxtoaSvDXRFnORnpWSBy
11:13 MTDiscord <jordan4ibanez> U wot now
11:24 celeron55 the link definitely doesn't work
11:39 [MatrxMT] <🇬regon> What link?
11:40 [MatrxMT] <🇬regon> If it is link with Mineclonia, I was answering to @blockhead256:tchncs.de
12:26 Baytuch_2 joined #minetest
12:57 Baytuch_2 joined #minetest
13:20 celeron55 well, you can't tell at all what it is from IRC or from Discord. it's just a link to something under matrix.org which says "not found" when opened
13:21 celeron55 the bridge could be a lot better than this
13:21 jluc joined #minetest
13:24 MacroFaxSax joined #minetest
13:30 [MatrxMT] <Blockhead256> not sure why that didn't work
13:30 [MatrxMT] <Blockhead256> here is a working link copied out of my Matrix client to Gregon's attachment
13:30 [MatrxMT] <Blockhead256> https://matrix.tchncs.de/_matrix/media/v3/download/matrix.org/ErUjjxtoaSvDXRFnORnpWSBy?allow_redirect=true
13:31 [MatrxMT] <Blockhead256> basically, the same topic had been discussed in Mineclonia's matrix room
13:42 mrkubax10 joined #minetest
13:43 mrkubax10 joined #minetest
13:48 erle so the topic is mineclonia debian packaging. and now the circle is complete.
13:49 [MatrxMT] <Blockhead256> hmm does the debian-games channel get much traffic?
13:49 erle there are long nothings interrupted occasionally by serious discussion
13:59 erle i think mineclonia is probably the best “big” game besides nodecore to package, because of the focus on quality (e.g. cora doing subtree merges for all vendored mods that are compatible)
14:09 ROllerozxa if you're in talks with the debian games team maybe you should tell them to do something about the old versions of mods with copyrighted assets that they package and are still available in the repositories
14:16 erle ROllerozxa i am not aware of that and you can *probably* file bugs yourself.
14:16 MTDiscord <jordan4ibanez> Oh you mean the versions that came out before I was born?
14:16 erle ROllerozxa or tell emorrp1 about the details maybe?
14:16 erle ROllerozxa filing bugs is as simple as inputing “reportbug $packagename” on a debian system
14:17 MTDiscord <jordan4ibanez> Copyrighted assets?
14:17 [MatrxMT] <Blockhead256> what gets me is why a package that hasn't been touched in years apparently never gets looked at from its apparent maintainers
14:18 [MatrxMT] <Blockhead256> `minetest-mod-homdecor` version: 2021-0327
14:18 [MatrxMT] <Blockhead256> *homedecor
14:18 erle what's the copyrighted asset there?
14:18 erle bullshit like “haha i just use another game's textures” or so?
14:18 [MatrxMT] <Blockhead256> I don't think its in homedecor aactually
14:19 [MatrxMT] <Blockhead256> probably ethereal if I had to guess
14:19 MTDiscord <jordan4ibanez> No we had to remove some stuff with non free licenses over the last few years
14:19 erle yeah i remember there was a texture pack that *claimed* to be creative commons something but contained some textures copied from minecraft
14:19 erle and that texture pack was used as a base by some things, among those mineclone2
14:19 erle until they noticed
14:19 erle always verify the source of such claims ig
14:20 MTDiscord <jordan4ibanez> Debian has non free sitting in their free repost
14:20 MTDiscord <jordan4ibanez> https://tenor.com/view/beluga-the-cat-hakosh1307-hakosh-beluga-cat-hug-gif-22532913
14:21 ROllerozxa what in the world is reportbug
14:21 [MatrxMT] <Blockhead256> it's a command-line program included with debian that walks you through reporting bugs
14:21 ROllerozxa I just tested it on my server and it can send emails
14:22 [MatrxMT] <Blockhead256> nonfree assets in violation of the stated licence would be considered a bug in debian
14:22 erle ROllerozxa a program that you give a package-name, a pseudo-package-name, an absolute path (only one of these) and it will guide you through the process of filing a bug for the corresponding package
14:22 erle file the bug using email obv
14:22 [MatrxMT] <🇬regon> @blockhead256:tchncs.de It is not only command-line
14:23 [MatrxMT] <🇬regon> It has gui
14:23 ROllerozxa would be useful if I had some kind of mail server, but of course sending an email is not the issue
14:23 erle it can also output the formated bug report to a file
14:23 erle it's like filling out an issue template, with a bit of special sauce
14:23 [MatrxMT] <🇬regon> https://matrix.org/_matrix/media/v1/download/matrix.org/pLPhtoTmemjqsRvcKSoVDzbD
14:23 [MatrxMT] <Blockhead256> sending mail with programs like that just sends the SMTP request to your ordinary mail server
14:23 MTDiscord <jordan4ibanez> Does Debian have a bug tracker?
14:23 erle yes
14:24 erle debbugs haha
14:24 [MatrxMT] <Blockhead256> https://bugs.debian.org
14:24 erle https://www.debian.org/Bugs/
14:24 MTDiscord <jordan4ibanez> Why don't you just go to the website abs slap it on there lol
14:24 MTDiscord <jordan4ibanez> And*
14:24 [MatrxMT] <Blockhead256> debian has more bugs than most americans have dollars in their bank account
14:25 ROllerozxa there are way too many packages on CDB to list that are mods that have existed for quite some time that I have gone through during my tenure as CDB editor and found copyrighted assets
14:25 MTDiscord <jordan4ibanez> Giving gcc a run huh?
14:25 erle ROllerozxa maybe it would be good if CDB had a machine-readable list of releases that were retracted for legal reasons … does it?
14:26 [MatrxMT] <Blockhead256> according to my apt search, there's "only" 31 minetest mod packages in debian
14:28 ROllerozxa erle: we don't have anything quite like that. but most packages link to external git repos with history attached and we make efforts to remove old releases with copyrighted assets on CDB
14:28 ROllerozxa the API is public and definitively machine readable
14:30 erle this made me go through my cdb tasks
14:30 erle update VCS urls and so on
14:30 MTDiscord <jordan4ibanez> That's a lot of mods
14:33 erle is there a “please make the magic happen and create release from new tag” button i am missing?
14:37 [MatrxMT] <Blockhead256> package settings -> releases -> update settings -> trigger "new tag"
14:38 erle Blockhead256 that triggers it to check for a new tag?
14:39 [MatrxMT] <Blockhead256> yes
14:39 [MatrxMT] <Blockhead256> if contentdb can't ping your repo you'll get notified
14:39 erle i know, that's why i am updating urls
14:39 erle i mean i had set the option already, but if saving it again triggers the update, so be it
14:40 erle doesn't seem like it does that immediately though
14:40 [MatrxMT] <Blockhead256> right under it, you chose "create release" rather than "send notification and mark as outdated". yes?
14:41 erle yes
14:41 [MatrxMT] <Blockhead256> and it doesn't poll all that frequently, hour or so
14:41 erle yeah i wanted to force the polling
14:41 erle i had already set it to that
14:41 [MatrxMT] <Blockhead256> sorry, I think you have to twiddle your thumbs
14:41 erle but the git url changed, so i don't know if it is stuck
14:41 [MatrxMT] <Blockhead256> or manually release
14:42 erle yeah i can do that
14:52 ROllerozxa I was expecting some kind of web interface I could log into but apparently there's just submit@bugs.debian.org I need to send an email to?
14:53 erle ROllerozxa that's what reportbug does essentially
14:53 erle it sends a specially formated email
14:53 erle no logins
14:54 erle use an email address that has some kind of spam filter in case you need to block it ig?
14:56 ROllerozxa spam isn't an issue, I'm just trying to find the format they want
14:58 erle as i said, it's the output of reportbug, save it to a text file?
14:58 erle you can at the end save the bug report to a text file instead of mailing it
14:58 erle if you have a debian server, you can prob do it there
14:59 ROllerozxa I have a debian server, but I don't have an SMTP server I can use
15:01 erle on the topic of cdb, is it appropriate ”repixture” for still not having changed the name of the intentionally incompatible fork of unicode_text or is that not a severe rules violation and i have to wait?
15:01 erle is it appropriate … to report
15:01 erle sorry i am stressed a bit
15:05 ROllerozxa well I sent it, no idea where it will go since it's not reporting any single package
15:05 ROllerozxa is there really no other communication method that debian uses other than mail?
15:09 ROllerozxa well, I probably should have sent it to some mailing list instead
15:11 ROllerozxa > Your message didn't have a Package: line at the very first line of the mail body (part of the pseudo-header), or didn't have a Package: line at all. Unfortunatly, this means that your message has been ignored completely.
15:16 ROllerozxa what mailing list should I sent it to?
15:27 ROllerozxa well I sent it to debian-devel, let's see if anyone cares
15:34 qur joined #minetest
15:51 erle ROllerozxa you have to report it against the package that contains the problem, this is why i suggested to use reportbug
15:54 erle__ joined #minetest
16:00 erle ROllerozxa what *exactly* did you send?
16:00 erle if you know what package is a problem, file a bug against that package. if not, maybe hop over to #debian-games on OFTC or ask emorrp1
16:01 erle the relevant mailing list is *maybe* debian-devel-games, but i doubt a non-specific “wow some of your packages are legally problematic asset-wise” will be very welcome
16:13 tarsovbak joined #minetest
16:18 Trifton joined #minetest
16:31 erle joined #minetest
16:48 v-rob joined #minetest
16:49 [MatrxMT] <Blockhead256> ROllerozxa: I don't think you need your own SMTP address, I've sent bugs from my hotmail address using reportbug, it just needs the credentials to send
16:55 erle i don't think reportbug needs *any* credentials
16:55 erle my .reportbugrc says “smtphost reportbug.debian.org”
16:55 erle which is why i suggested to use reportbug in the first place
16:57 SFENCE joined #minetest
16:57 ___nick___ joined #minetest
17:00 [MatrxMT] <Blockhead256> I would have thought it would get caught in spam filters without, but who knows?
17:04 v-rob joined #minetest
17:05 erle Blockhead256 who you gonna spam, a bug tracker?
17:05 [MatrxMT] <Blockhead256> debian's mailing list archive website has a spam report button and I have used it before, so yes, it happens
17:06 [MatrxMT] <Blockhead256> most spammers don't care where it goes, if it's an address it's fair game
17:08 SFENCE wtf.... I log grep output to file, opem that in vim and system crashes because comes out of memory :D
17:12 erle install earlyoom
17:13 SFENCE joined #minetest
17:28 v-rob joined #minetest
17:28 ireallyhateirc joined #minetest
17:53 qur joined #minetest
18:05 ___nick___ joined #minetest
18:12 qur joined #minetest
18:25 qur joined #minetest
18:26 Talkless joined #minetest
18:42 qur joined #minetest
18:59 ___nick___ joined #minetest
19:02 ___nick___ joined #minetest
19:10 SFENCE joined #minetest
19:11 qur joined #minetest
19:20 kamdard joined #minetest
19:25 SFENCE joined #minetest
19:36 SFENCE joined #minetest
19:36 MinetestBot [git] siliconsniffer -> minetest/minetest: Main menu: Player list for public servers (#15425) b6eaf7b https://github.com/minetest/minetest/commit/b6eaf7b5a4d8c2d818a0fc744d2c6db64e204efe (2024-11-21T19:34:40Z)
19:44 SFENCE joined #minetest
19:50 Helenah joined #minetest
19:54 qur joined #minetest
20:09 SFENCE joined #minetest
20:22 SFENCE joined #minetest
20:24 SFENCE joined #minetest
20:39 SFENCE joined #minetest
20:48 v-rob joined #minetest
20:48 tarsovbak joined #minetest
20:54 gregon joined #minetest
21:19 SFENCE joined #minetest
21:31 silverwolf73828 joined #minetest
21:44 Wuzzy joined #minetest
21:50 Verticen joined #minetest
21:55 v-rob joined #minetest
21:57 jluc joined #minetest
22:16 AnyCreatureMorph joined #minetest
22:43 dragon_ joined #minetest
22:47 AnyCreatureMorph joined #minetest
22:55 AnyCreatureMorph joined #minetest
22:57 * [MatrxMT] <emorrp1 (@emorrp1:freedombox.emorrp1.name)> waves hello from ircs://irc.oftc.net/debian-games
22:58 erle yes great now we can have a food fight!
22:58 erle ROllerozxa your message came through: https://lists.debian.org/debian-devel/2024/11/msg00246.html
22:59 [MatrxMT] <emorrp1 (@emorrp1:freedombox.emorrp1.name)> ROllerozxa: thanks for getting in touch, thought it might be easier to pop by here and ask you directly. Do you have an example nonfree file in mind?
23:00 [MatrxMT] <emorrp1 (@emorrp1:freedombox.emorrp1.name)> The only one I'm aware of is a piece of music in xdecor, which is Files-Excluded from the debian version (with the +dfsg in the version number) https://tracker.debian.org/media/packages/m/minetest-mod-xdecor/copyright-1.0dfsg1-2
23:03 [MatrxMT] <emorrp1 (@emorrp1:freedombox.emorrp1.name)> Your message also mentioned out of date versions, but I checked yesterday and at least according to our tracker, they're all up-to-date with upstream tagged releases  https://qa.debian.org/developer.php?login=pkg-games-devel%40lists.alioth.debian.org (there's 3 showing as Error when checking the URL) so again an example one would be great
23:03 [MatrxMT] <emorrp1> Alternatively if this is all answered in this channel's history then let me know and I'll search the logs
23:09 erle i doubt it is
23:09 erle but if a release is not on cdb you might inquire
23:10 erle mineclone2 0.71 is not there IIRC because of some copyrighted texture that accidentally got included (no one verified if it was really CC licensed)
23:10 erle (that is outdated anyway, just as an example)
23:18 cation joined #minetest
23:20 Baytuch_2 joined #minetest
23:33 panwolfram joined #minetest
23:35 [MatrxMT] <emorrp1> erle: huh? mineclone2 isn't one of the mods in debian, so how can it be outdated?
23:36 MTDiscord <wsor4035> mtg water textures comes to top of mind
23:37 MTDiscord <wsor4035> dont really care to much given its all outdated junk in the repos anyways
23:37 v-rob joined #minetest
23:39 MTDiscord <greenxenith> Discord bridge may disconnect unexpectedly in the next half hour
23:39 MTDiscord <greenxenith> Or, expectedly I suppose
23:45 Wuzzy My entry for the 2024 Luanti Game Jam is ready (it is still waiting for approval)
23:47 MTDiscord <wsor4035> remove the wip label/tag if you want it pre approved
23:47 Wuzzy its already removed?
23:48 MTDiscord <wsor4035> so it has, not checking it every second, thanks for letting me know
23:48 Wuzzy thank you
23:49 Wuzzy the rules state the package must be approved BEFORE the deadline (which is in 12min)
23:49 MTDiscord <wsor4035> > Friday, November 22, 2024 at 7:00 PM EST    Approval window closes, rating begins
23:49 Wuzzy Games must be submitted and approved BEFORE the submission window closes (late submissions will be denied)
23:50 MTDiscord <greenxenith> And the submission window closes in 24 hours
23:50 Wuzzy wait, approval window != submission window?
23:50 MTDiscord <greenxenith> Same thing
23:52 Wuzzy ohhh now i see it. the submission is 1 full additional day after the development
23:52 MTDiscord <greenxenith> I think thats the only place I miswrote "submission window" instead of "approval window", ill fix it in a bit; But the "submitted and approved" should imply enough anyway
23:53 MTDiscord <greenxenith> Yes, it's a 24 hour "grace period", but baked into the calendar. That way we dont end up with late approvals during rating like last year
23:53 MTDiscord <greenxenith> You can technically finish your game within that time but you risk approval time
23:53 ireallyhateirc latest furniture: https://files.catbox.moe/m912rx.png
23:54 Wuzzy only 6 minutes remaining!! oohh so excited :D
23:54 MTDiscord <wsor4035> so....... who is going to do the funny and make a game in the day?
23:55 Wuzzy lel
23:55 MTDiscord <greenxenith> Please keep in mind we arent going to publish the games til the end of the approval window
23:55 Wuzzy okay
23:55 MTDiscord <wsor4035> cdb also has :nobugs: :juanchi_face:
23:58 amfl2 joined #minetest
23:59 ireallyhateirc one day you should make a jam where the goal is making a game that would get the most downvotes

| Channels | #minetest index | Today | | Google Search | Plaintext