Time |
Nick |
Message |
00:00 |
ireallyhateirc |
can you beat grand theft box or MTG ? |
00:11 |
cheapie |
wsor4035 tried, apparently unsuccessfully: https://content.luanti.org/packages/wsor4035/airgame/ |
00:15 |
wsor4035 |
sorry |
00:17 |
ireallyhateirc |
I'll make a game about toilets for the next jam |
00:17 |
ireallyhateirc |
since I made this beautiful toilet model |
00:18 |
MTDiscord |
<greenxenith> Pro tip: Make a game before the next jam so you have practice making a game |
00:19 |
ireallyhateirc |
I'm in the process of making my game and I'm a contributor to Exile so I have a decent chunk of modding experience |
00:19 |
ireallyhateirc |
the toilet model just needs some teeth and rigging |
00:22 |
ireallyhateirc |
would be helpful if the next jam's theme turned out to be "angry toilets" |
00:37 |
Wuzzy |
skibidi bop bop yes yes |
01:31 |
erle |
emorrp1 mineclone2 is an outdated name, that is what i meant, we now have mineclonia and voxelibre (and recently some third fork) |
01:38 |
erle |
<ireallyhateirc> I'll make a game about toilets for the next jam |
01:38 |
erle |
look what if the theme is toilets |
01:38 |
erle |
what if EVERYONE is making toilet games |
01:39 |
erle |
poop mods galore! |
01:40 |
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01:49 |
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02:00 |
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02:10 |
[MatrxMT] |
<Blockhead256> Blockhead Luantista (Luanti +sta) |
02:11 |
[MatrxMT] |
<Blockhead256> is that valid Finnish or did I do it wrong? |
02:36 |
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03:25 |
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03:51 |
swift110-mobile |
Hey |
04:10 |
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04:27 |
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04:45 |
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05:00 |
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05:19 |
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06:01 |
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06:54 |
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07:23 |
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08:07 |
MTDiscord |
<jordan4ibanez> Bro, they brought netscape back as a chromium based browser lmao |
08:20 |
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08:35 |
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08:38 |
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08:44 |
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09:16 |
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10:07 |
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10:24 |
erle |
jordan4ibanez satire is dead |
10:41 |
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10:42 |
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11:08 |
MTDiscord |
<jordan4ibanez> You're right |
11:09 |
MTDiscord |
<jordan4ibanez> Me and erle on software |
11:10 |
MTDiscord |
<jordan4ibanez> https://tenor.com/view/emmet-otter-emmet-otter-jug-band-christmas-singing-performance-country-music-gif-24229296 |
11:10 |
MTDiscord |
<jordan4ibanez> Me and erle on hardware |
11:10 |
MTDiscord |
<jordan4ibanez> https://tenor.com/view/slam-head-banger-moshpit-gif-10643462 |
11:53 |
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12:11 |
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12:41 |
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12:55 |
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12:59 |
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13:14 |
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13:45 |
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13:50 |
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14:06 |
Wuzzy |
i made some smaller bugfixes for my game jam game (currently in branch 'jamfixes'). would it be OK if I made a release 1.0.1 today? would that still be an accepted submission or is it too late? (if it's too late, there's still 1.0.0) |
14:17 |
Wuzzy |
@Warr1024 ↑ |
14:18 |
MTDiscord |
<warr1024> @greenxenith would be the best authority on that but I guess it might depend on the nature of the bugfixes. |
14:23 |
Wuzzy |
okay. if i dont hear anything new, 1.0.0 remains the official release. the bugfixes only live in a branch for now. i wont touch the master branch otherwise |
14:26 |
Wuzzy |
they're not really critical bugfixes btw |
14:45 |
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14:59 |
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15:07 |
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15:08 |
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15:28 |
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16:18 |
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16:37 |
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16:39 |
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16:58 |
MinetestBot |
[git] luk3yx -> minetest/minetest: Clarify behaviour of core.hypertext_escape (#15464) 4faa16f https://github.com/minetest/minetest/commit/4faa16fe0ddf98659bfa3f852cb1d9b8ff95eb93 (2024-11-22T16:56:35Z) |
17:09 |
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17:11 |
[MatrxMT] |
<Blockhead256> are the games not getting published publically yet? the tag still has nothing in the game section |
17:13 |
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17:17 |
MTDiscord |
<wsor4035> jam ends "tonight" |
17:18 |
MTDiscord |
<wsor4035> 6:41 left, seem jam site |
17:49 |
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17:50 |
[MatrxMT] |
<Blockhead256> I thought in prior years people had already submitted it this point and it just went up as soon as CDB reviewers allowed it |
17:51 |
[MatrxMT] |
<Blockhead256> but anyway I did mess up the dates in my head. It's a common problem with being too far ahead of the rest of the world :D |
18:02 |
MTDiscord |
<jordan4ibanez> Hey what does the tonemap do in set_sun and set_moon? |
18:20 |
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18:22 |
sfan5 |
change the sun or moon color according to palette basically |
18:25 |
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18:28 |
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18:31 |
MTDiscord |
<jordan4ibanez> wait is it 512 pixels long to accomodate the time cycle? |
18:33 |
MTDiscord |
<jordan4ibanez> Also thank you |
18:34 |
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18:50 |
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18:53 |
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18:54 |
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18:56 |
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19:04 |
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19:08 |
Wuzzy |
less than 5 hours to go and apparently my game jam game is still not approved yet (i submitted yesterday). I'm starting to get mildly nervous |
19:12 |
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19:13 |
cow321 |
has anything changed with the explosion physics between 5.8 and 5.10. I'm using tnt_revamped and it works properly with tnt launching in 5.8 but not in 5.10. |
19:17 |
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19:20 |
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19:21 |
cow321 |
5.8: https://upload.cow.computer/uploads/0c4d9c11ecbcc50e10d34e3719202da8.png |
19:22 |
cow321 |
5.10: https://upload.cow.computer/uploads/87b3873b797f2ec25adf4b6077934378.png |
19:43 |
Krock |
cow321: not that I'd know of. Are you using the (minetest_)game version? |
19:43 |
ireallyhateirc |
hmhmh. Is there a way to combine meshes to form one mesh in Luanti? |
19:43 |
Krock |
asked differently: is the engine at fault, or the game? |
19:44 |
Krock |
ireallyhateirc: have one mesh at position 0,0,0 and another on a nearby node that's got an offset of 0,1,0 |
19:44 |
Krock |
hacky combine |
19:44 |
Krock |
or use the first node to spawn an entity that's got a mesh appearance |
19:44 |
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19:44 |
ireallyhateirc |
it's an ugly hack and then I can't place anything at 0,1,0 |
19:45 |
cow321 |
Krock: I'm using the same exact lua code with both versions |
19:45 |
cow321 |
so I think its an engine thing |
19:45 |
ireallyhateirc |
an entity sounds good but then knowing Luanti's entity performance... |
19:46 |
Krock |
cow321: please find the code that creates the particles and reduce it as much as possible (maybe in a separate mod) so that it's easier to debug |
19:46 |
Krock |
ireallyhateirc: if you know the combinations, then you could merge the vertices of the two meshes into a new file and load that on startup 8) |
19:47 |
Krock |
*know beforehand |
19:47 |
ireallyhateirc |
how into merging meshes easily and quickly? |
19:47 |
Krock |
although that requires serious file manipulation hackery |
19:47 |
Krock |
never said that it's easy |
19:48 |
Krock |
you asked for a way and that's another one. |
19:48 |
ireallyhateirc |
I probably need to learn Blender scripting |
19:49 |
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19:50 |
cow321 |
Krock: ill try in a minute but I'm wondering what would reducing the particles help with? Pretty much with 5.8 the TNT launches other TNT like the tnt_revamped mod is supposed to but with 5.10 the TNT doesn't get launched at all |
20:15 |
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20:16 |
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20:31 |
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20:35 |
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20:43 |
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20:44 |
MTDiscord |
<greenxenith> Wuzzy: You can make whatever changes you want before the appoval window closes; Just as long as it gets approved within the window (which someone will get to) |
20:46 |
Wuzzy |
so i still have time? |
20:47 |
Wuzzy |
okay uploading the next version will only take a few minutes. will upload 1.0.1. apparently the submission was still not approved in the first place, soo ... |
20:53 |
Wuzzy |
ok, version 1.0.1 is now official. if there are any problems, you can reach me in IRC. |
21:23 |
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21:27 |
MTDiscord |
<greenxenith> Wuzzy: Some changes requested |
21:27 |
Wuzzy |
yes i just saw it |
21:27 |
Wuzzy |
thanks for the alert |
21:39 |
Wuzzy |
my package just got "pre-approved for the game jam"? so i'm done, right? |
21:39 |
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21:39 |
MTDiscord |
<wsor4035> yes, assuming you arent making any more changes before the end |
21:40 |
Wuzzy |
okay |
21:40 |
Wuzzy |
is it "pre-approved" because actual ContentDB approval leads to instant publication on ContentDB? |
21:40 |
MTDiscord |
<wsor4035> yes |
21:41 |
MTDiscord |
<wsor4035> most likely ill be publishing them all at the end of the jam |
21:43 |
Wuzzy |
im excited to see all the other submissions!! :D |
21:44 |
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21:44 |
MTDiscord |
<wsor4035> this is a psa if you havent clicked submit for approval on your jam game, please do so. otherwise it doesnt exist to us |
21:51 |
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21:51 |
ireallyhateirc |
how into node entities? |
22:01 |
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22:19 |
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22:25 |
ireallyhateirc |
The room starts looking better: https://files.catbox.moe/2d3olv.png |
22:26 |
ireallyhateirc |
My game basically forces me to make a furniture mod. I made a list of basic stuff needed: https://codeberg.org/perfect_city_game_studio/perfect_city/issues/7 |
22:28 |
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22:39 |
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22:47 |
MTDiscord |
<mistere_123> couldn't you retexture some models from existing mods or assets? |
22:56 |
ireallyhateirc |
I could but they don't fit well into the scale I'm using |
22:57 |
ireallyhateirc |
also making them from scratch will give a more or less consistent artstyle |
23:33 |
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