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jonadab |
Now use the fact that Life is Turing-equivalent, to create an in-game PDP-8 emulator, running on a Life simulation. |
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Blockhead256 |
well hello.. tchncs.de is down for maintenance, so I'm forced onto IRC for now. Not that the matrix bridge is supposed to keep working for much longer.. |
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vejou[m] |
I'm sending this on a watch! |
14:46 |
smolcat |
are you batman? |
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s20 |
So many people joined so quick :eye: |
14:56 |
ROllerozxa |
the tchncs.de matrix homeserver seems to be back up now |
14:56 |
s20 |
Ah, so [m] means matrix? |
14:57 |
ROllerozxa |
[mmyes] |
14:58 |
s20 |
:thumbsup: |
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16:20 |
jonadab |
Blockhead256[m]: Was that you in the Flint Stone Walls thread? (And if so, did you have an opinion on the latest screenshot with the darker mortar? I'm not sure how I feel about it...) |
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16:22 |
Blockhead256 |
jonadab: Yes, my full numbers are 256 where necessary/ambiguous |
16:23 |
Blockhead256 |
the shiny stones definitely look more like stones.. although flint tends to be rougher I thought - they look quite smooth, almost river stones maybe |
16:25 |
Blockhead256 |
the dark mortar doesn't work very well. Actuallyat first I thought I was looking at a JPEG with quality 30/100 or something but it's just the noise pattern in the mortar. Also, it doesn't seem like enough contrast |
16:25 |
jonadab |
Yeah, agree about the look of the stones; I just don't know exactly how to fix it (I'm not a real artist). |
16:25 |
jonadab |
I could reduce the noise pattern in the mortar, but yeah, maybe I should also lighten it back up some. |
16:26 |
Blockhead256 |
yes I think you were right to take it down from where it was. But not nearly that far. When working in greyscale, a little bit of change can actually be quite visible in net effect |
16:26 |
jonadab |
(The mortar and stones are on separate layers in the Gimp file, so it's not very hard to make changes to the mortar, since I'm using the same mortar as background for all of the textures.) |
16:27 |
Blockhead256 |
if you line 16 shades of grey up in a palette and paint randomly with them, you'll probably struggle, unless you have a good idea, to distinguish adjacent shades in the palette. But if you tried 16 different shades of mortar, they might all have quite a different, memorable effect |
16:28 |
jonadab |
Yeah, I think I will try something darker than what I originally had, but not nearly as dark as the latest. |
16:28 |
jonadab |
Thanks for the feedback. |
16:28 |
Blockhead256 |
no problem |
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17:20 |
lissobone |
We all know the best mods of Minetest, right? |
17:20 |
lissobone |
But what about the worst mods? |
17:21 |
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17:21 |
lissobone |
Number 1 candidate for (not really the worst, but still bad) mod would likely be https://content.minetest.net/packages/Giga_M/lavagold/ |
17:22 |
lissobone |
Any other suggestions? |
17:23 |
Blockhead256 |
https://content.minetest.net/packages/PilzAdam/airsword/ |
17:23 |
Blockhead256 |
well, at least it's funny |
17:26 |
MTDiscord |
<greenxenith> Air Sword is arguably the best mod ever |
17:27 |
Blockhead256 |
https://content.minetest.net/packages/jesuistitus/block_chat_messages/ |
17:28 |
Blockhead256 |
lets players without shout chat, probably doesn't work with any other chat message mod |
17:39 |
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17:40 |
lissobone |
Speaking overly seriously, the Air Sword is an ironic mod (and a pretty good one) and shouldn't be taken into account when looking for worst mods. What we need are mods which are unintentionally of low quality, as if made by a 4-grader on a school break while sitting on a toilet. |
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17:40 |
Blockhead256 |
yes I understand.. but it just feels mean-spirited mostly |
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17:41 |
lissobone |
It feels jelly. |
17:41 |
lissobone |
Anyways, I'll go make a vape mod by demand of my friend. |
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18:00 |
jonadab |
I expect some folks will disagree with me, but the mods that really annoy me are the ones that provide a hillion jillion single-node-but-larger-than-a-voxel craft-and-place substitutes for stuff that players *should* be building in the world out of blocks. |
18:01 |
jonadab |
homedecor and its ilk. |
18:04 |
jonadab |
Oh, and that one that makes nodes that you break drop on the ground even if your inventory isn't full. Why would anyone ever want that? |
18:05 |
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18:10 |
Blockhead256 |
jonadab: what about lrfurn? I think it works fine. Very much agree on homedecor though |
18:11 |
Blockhead256 |
as for nodes dropping on the ground: It's a gameplay decision. Makes for interesting gameplay sometimes. Mining diamonds is more exciting when they could fall in lava instead of being a guaranteed drop. Spleef is a bit harder since you might destroy the floor and not be able to replcae it.That sort of thing. |
18:11 |
jonadab |
Blockhead256: The whole genre. Furniture should be made out of blocks and slabs and such. |
18:12 |
jonadab |
But the worst ones are the ones that make the largest and most complex multi-voxel-single-node objects. |
18:12 |
jonadab |
I think at one point I saw one that had a to-scale tractor-trailer rig as a craft-and-place object. Yeesh. |
18:13 |
jonadab |
If they have *functionality* that justifies their existence, then I can sort of see it. e.g. , if it weren't for its egregious performance, advtrains would maybe get a pass. |
18:14 |
MTDiscord |
<warr1024> Things can only be "best" or "worst" for a specific purpose, not just "in general" (that's just a specific purpose that you're refusing to actually explain and trying to imply everyone should just agree with). |
18:15 |
Blockhead256 |
worst at "fitting into the voxel aesthetic" I'm guessing |
18:27 |
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18:28 |
MTDiscord |
<warr1024> Makes sense. I "hate" decor mods for that reason, but every now and then I'm working on a game project for MT where that's actually NOT an issue, and those mods work fine for that. |
18:28 |
MTDiscord |
<warr1024> though, tbh, when it comes to voxel purity, I already pretty much hate stairs and slabs anyway. |
18:36 |
dibesfer[m] |
Wesh is the way for making voxel furniture |
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19:30 |
vejou[m] |
the message after my watch message doesn't even show on matrix |
19:30 |
vejou[m] |
maybe this bridge thing is broken |
19:32 |
ROllerozxa |
the bridge is supposed to be decommissioned soon so probably |
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19:44 |
MTDiscord |
<warr1024> "Broken" is a float, not a bool, and it's somewhat broken. |
20:03 |
vejou[m] |
fitting metaphor |
20:03 |
vejou[m] |
nice |
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23:16 |
cheapie |
lissobone: How about worst mod from a security perspective? https://cheapiesystems.com/git/das/ |
23:20 |
cheapie |
Worse than that /might/ be possible, but it's hard to compete with "lets everyone on the server read from/write to/change settings on/brick your hard drive as a feature". May want to limit use to singleplayer :P |
23:21 |
cheapie |
re: homedecor - I like the idea of the mod, and I use stuff from it a _lot_, but the art style isn't even close to matching anything else in the game. |
23:30 |
MTDiscord |
<warr1024> If you just let everyone run passwordless sudo commands, it'd probably be worse. In theory anyone could do the same things eventually by messing with your hard drives low-level, but a lot fewer would bother with the extra steps. |
23:31 |
MTDiscord |
<warr1024> Sometimes for security to be REALLY bad it's not enough to just allow anyone to do anything they want, you have to actually encourage them to. |
23:36 |
cheapie |
(later) "so this new version of vm16 runs way faster, and also you can program it in amd64 assembly instead of its own thing now" "oh, you sped up the emulation?" "no, it just runs it on the server as root" |