Minetest logo

IRC log for #minetest, 2019-08-20

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:17 ANAND joined #minetest
00:17 Ritchie joined #minetest
01:04 nowhereman joined #minetest
01:40 nepugia_ joined #minetest
01:52 Cornelia joined #minetest
01:55 puzzlecube joined #minetest
01:56 DarylSun Addendum: Survival-type servers are welcome, too, but preferably also mobile-friendly, and run on 5.0.0.
02:19 VanessaE most servers allow mobile clients
02:19 VanessaE it's more a matter if the mobile client can handle the load
02:19 VanessaE mobiles are often RAM- or CPU-starved
02:31 EvergreenTree joined #minetest
02:57 expandingdev joined #minetest
03:09 norkle joined #minetest
03:16 sodastab joined #minetest
04:09 nowhereman joined #minetest
04:27 BuckarooBanzai joined #minetest
04:44 fruitsnack joined #minetest
05:00 behalebabo joined #minetest
05:01 Taoki[mobile] joined #minetest
05:53 clownfishhuman joined #minetest
06:07 nowhereman joined #minetest
06:07 behalebabo joined #minetest
06:40 behalebabo joined #minetest
06:56 orwell96_mt joined #minetest
07:23 fruitsnack joined #minetest
07:24 fruitsnack rubenwardy: hello, is there a way to delete my forum account?
07:39 ANAND_ joined #minetest
08:08 majochup joined #minetest
08:18 orwell96_mt joined #minetest
08:26 orwell96_mt joined #minetest
08:35 Player-2 joined #minetest
08:38 orwell96_mt joined #minetest
09:01 DarylSun VanessaE: thank you for your reply! Funnily enough, I chose one of your servers! (The creative server with less mods).
09:24 troller joined #minetest
09:57 troller joined #minetest
10:11 troller joined #minetest
10:37 Megaf joined #minetest
10:42 Taoki[laptop] joined #minetest
11:16 Fixer joined #minetest
11:19 proller joined #minetest
11:23 orwell96_mt joined #minetest
12:00 Cornelia joined #minetest
12:04 Volgaar joined #minetest
12:30 Kenpsant joined #minetest
12:30 Kenpsant left #minetest
12:30 Kenpsant joined #minetest
12:30 Kenpsant left #minetest
12:31 Unit193 joined #minetest
12:31 Kenpsant joined #minetest
12:31 Kenpsant left #minetest
12:40 Cornelia joined #minetest
12:41 calcul0n joined #minetest
13:04 oleastre joined #minetest
13:37 Lia joined #minetest
13:40 nepugia joined #minetest
14:32 Volgaar joined #minetest
14:35 aldum joined #minetest
14:45 fruitsnack joined #minetest
14:52 SmugLeaf joined #minetest
14:53 pauloue joined #minetest
14:56 Soni can we get SCTP support? UDP keeps dropping
14:57 DS-minetest joined #minetest
15:02 ANAND >.>
15:04 DS-minetest hm?
15:06 ANAND Hi DS! o/
15:07 DS-minetest o/
15:09 Lone_Wolf joined #minetest
15:11 DS-minetest if we had srgb (sun, red, green, blue (mwuhaha)) in param1, it would still be impossible to get arbitrary light colors
15:14 ANAND srgb, lol
15:14 ANAND Impossible? How so?
15:14 DS-minetest well, 4 bytes for each
15:15 DS-minetest you could get, eg. #f0a, but not #ff05a3
15:15 ANAND Oh yes
15:15 DS-minetest 4 bits*
15:16 DS-minetest hehe, and the light would fade out in the strongest color
15:16 ANAND We'd be restricted to a total of 16 * 16 * 16 colours
15:16 DS-minetest eg. #fee would be white for the first 14 nodes and then one node #100
15:16 ShadowBot https://github.com/minetest/minetest/issues/100 -- Unexpected uses of transparency lead to x-ray/underground view
15:17 ANAND lol
15:17 DS-minetest (white or grey)
15:17 DS-minetest oops, not white or grey
15:17 DS-minetest it would be a bit red
15:17 ANAND I don't think they're directly subtracted o_O
15:17 DS-minetest who knows
15:17 DS-minetest depends on the lightning curve
15:18 ANAND lighting curve* :P
15:18 ANAND lightning ain't curvy
15:18 * DS-minetest is not a native speaker, which is not hard to guess :3
15:21 ANAND Me neither
15:21 ANAND But your typos are fancy ;)
15:25 Tux[Qyou] joined #minetest
15:35 clownfishhuman joined #minetest
15:53 Volgaar joined #minetest
16:16 Krock joined #minetest
16:26 orwell96_mt joined #minetest
16:33 orwell96_mt joined #minetest
16:40 Megaf joined #minetest
17:16 MinetestBot [git] ClobberXD -> minetest/minetest: Don't send position update packet if player is dead fb6f1fd https://git.io/fjbWZ (2019-08-20T16:49:06Z)
17:16 MinetestBot [git] ClobberXD -> minetest/minetest: Disable autoforward if player is dead 3c395d9 https://git.io/fjbWn (2019-08-20T16:48:28Z)
17:16 Volgaar joined #minetest
17:43 MinetestBot [git] SmallJoker -> minetest/minetest: remove_detached_inventory: Fix segfault during mod load b8131c3 https://git.io/fjbWH (2019-08-20T17:42:21Z)
18:00 Tux[Qyou] joined #minetest
18:01 Persi joined #minetest
18:05 ANAND joined #minetest
18:18 nri joined #minetest
18:38 FreeFull joined #minetest
18:52 orwell96_mt joined #minetest
19:16 MinetestBot [git] ClobberXD -> minetest/minetest: lua_api.txt: Add link to Minetest Modding Book (#8826) 75d44ef https://git.io/fjb4t (2019-08-20T19:15:12Z)
19:16 MinetestBot [git] pauloue -> minetest/minetest_game: Furnace: Improve fuel item replacement support 7269711 https://git.io/fjb4m (2019-08-20T19:15:28Z)
19:34 Norore joined #minetest
19:46 catspar joined #minetest
19:46 catspar joined #minetest
20:08 homthack joined #minetest
20:10 MinetestBot [git] paramat -> minetest/minetest: Add player sprite textures back into the engine as a fallback (#8823) b52a790 https://git.io/fjb4F (2019-08-20T20:09:44Z)
20:18 fruitsnack joined #minetest
20:18 ssieb joined #minetest
20:20 homthack99 joined #minetest
20:21 minduser00 joined #minetest
20:22 clownfishhuman joined #minetest
20:23 xSmurf joined #minetest
20:48 AntumDeluge joined #minetest
20:53 Geoff50 joined #minetest
20:53 Geoff50 hi?
20:53 Geoff50 am i in minetest?
20:56 Geoff50 i wanted to know if it was possible to port minecraft creations and texture/shaders to minetest? and if that could be worked on as a request (I know how unlikely it is for you to say yes)
20:56 Geoff50 and is there a discord
20:57 riff-IRC joined #minetest
21:10 lisac joined #minetest
21:30 nepugia define "minecraft creations"
21:30 nepugia if its just a worls or something the answer is "maybe" there are some mods for minetest that are similar to minecraft, and you could probably build a world converter, but they dont behave exactly like it
21:32 nepugia textures should be portable, probably not that hard
21:38 VanessaE nepugia: you missed.
21:39 nepugia VanessaE: ?
21:39 VanessaE Geoff50 left before you replied.
21:39 nepugia My client didn't display that, damn
22:05 proller joined #minetest
22:07 cdde joined #minetest
22:21 aldenp joined #minetest
22:21 clownfishhuman joined #minetest
22:22 aldenp hello, is it possible to change the inventory textures?
22:25 nepugia Yes.
22:26 aldenp I assume it can be done with a texture pack, but I'm unclear on which texture needs to be overidden
22:26 aldenp I'm guessing it's one of these: https://github.com/minetest/minetest/tree/master/textures/base/pack
22:27 nepugia it depends on what you want to overwrite
22:27 nepugia if you want to overwrite the icons for certain items you would have to figure out what the texture names are from mods and provide new textures
22:27 nepugia if you want to change how the inventory (and buttons on it) look you are probably best off by modifying or writing your own inventory mod
22:29 aldenp thanks
22:29 VanessaE or use unified inventory :)
22:29 nepugia VanessaE: bah :P
22:29 VanessaE D:
22:30 aldenp I'm using unified on my server atm, but I strongly dislike the rounded rectangles for the inventory slots
22:30 VanessaE do make a new theme for it
22:30 VanessaE so*
22:30 nepugia you can probably change those textures yeah
22:30 VanessaE UI's textures are themable just like anything else
22:30 aldenp ok, thanks
22:33 nepugia VanessaE: I just dont like the mod, the ui is overwhelming and confusing :)
22:33 nepugia and since i have my own inventory thingy i dont really miss it (although i should implement creative mode for mine at some point... hehe)
22:33 VanessaE once you've used it for a while, you'll hate trying to go back to using the default inventory
22:33 VanessaE (which I *hate*)
22:34 nepugia Meh, i've used it on your server and i still dont particularily like it :)
22:34 VanessaE luddite. :P
22:34 nepugia i especially dislike the crafting grid above the inventory
22:35 VanessaE where would you put it?
22:35 nepugia right of it
22:35 Calinou I miss the hover effect in unified inventory :P
22:35 Calinou (you know, when you hover over squares)
22:35 nepugia That is one field in the formspec, a little change if you wanted to get that
22:35 nepugia maybe i can dig up a screenshot of mine... one moment
22:37 rubenwardy UI is butt-ugly
22:38 nepugia this is with the chest ui https://gryphno.de/nep/img/minetestform.png
22:38 nepugia and yes, ... the colors are configurable :)
22:39 nepugia Having to switch between the chest and my inventory, or any machine really to craft was quite an annoyance for me, hence this layout
22:41 nepugia I would like to make this configureable /per user/ for the colors, but that requires clientside modding in the way of server provided clientside mods
22:41 nepugia unless maybe i can use formspec prepend in normal clientside mods hmm
22:44 VanessaE sorry, nepugia ... I hate it. :P
22:44 VanessaE rubenwardy: so make PRs to improve it?
22:44 rubenwardy I was going to a while back, but made sfinv instead
22:44 nepugia VanessaE: oh, that is alright, i dont need your validation :D
22:44 VanessaE :P
22:44 nepugia but feel free to suggest improvements
22:45 VanessaE and don't forget, UI has a lite mode, which is more similar to sfinv
22:47 proller joined #minetest
22:48 nepugia Though, what specifically annoys you about the layout?
22:48 VanessaE it's too plain.
22:48 nepugia Not enough textures for you? :)
22:48 VanessaE and too big a departure from the usual layout
22:49 VanessaE though I *do* like the idea of keeping the crafting grid visible when opening a chest
22:50 nepugia Overwriting the chest layout is not that hard, you could always do that too
22:50 nepugia though personally i think that to the sides is the obvious way to place it
22:50 VanessaE yeah, though that's not really the domain of an inventory mod
22:50 nepugia Sure it is
22:52 nepugia I have it split out into another compat mod for me though, the modpack i use this one adds new machines that have this 'style' of inventory, so i use a common set to generate them
22:52 nepugia just is a bit annoying that one or two blocks look different then
22:52 nepugia (and pretty sure that default medles with inventories too to make them look different)
23:07 aldenp left #minetest
23:14 Lone_Wolf joined #minetest
23:23 calcul0n joined #minetest
23:28 lllI1I joined #minetest
23:38 Cornelia joined #minetest
23:59 dabbill joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext