Time |
Nick |
Message |
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05:01 |
Xiong |
Eight hours? Please... someone say hi? |
05:05 |
VanessaE |
foo |
05:21 |
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05:30 |
User29872 |
bar |
05:33 |
VanessaE |
at this hour?! the bar is empty, all we have left is foo. |
05:38 |
User29872 |
Plenty bars open here. Where do you think we order the foo! |
05:38 |
VanessaE |
heh |
05:48 |
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06:15 |
Xiong |
I figured out autosort. Only works when I'm not looking. |
06:15 |
Xiong |
But... |
06:17 |
Xiong |
I wish for violet wool. I have a block each of red, yellow, orange, green, blue... all made from flower-direct dye |
06:19 |
Xiong |
I have violet dye made in three ways: crafting, extraction, and mixing red and blue. None color wool violet; all color wool magenta; none are selected by UI when I choose violet wool in the crafting guide |
06:20 |
Xiong |
... only the plain wool is moved to the grid. |
06:20 |
VanessaE |
that's all minetest_gam |
06:20 |
Xiong |
After those tests I successfully stacked all three sorts of violet dye. |
06:20 |
VanessaE |
minetest_game* |
06:20 |
Xiong |
? |
06:21 |
Xiong |
Magenta is not violet. How do I fix this? |
06:21 |
VanessaE |
you don't. |
06:21 |
VanessaE |
it's broken. |
06:21 |
VanessaE |
you'd need a newer copy of minetest_game |
06:21 |
Xiong |
Man broke it, man can fix it. |
06:22 |
VanessaE |
you run 0.4.16, right? |
06:22 |
Xiong |
Fixed in 5.0.0? |
06:22 |
VanessaE |
it should be fixed there, yeah./ |
06:22 |
VanessaE |
https://github.com/minetest/minetest_game/issues/1940 |
06:22 |
Xiong |
It's an incentive. |
06:22 |
VanessaE |
(and three follow-ups at the end) |
06:24 |
Xiong |
Tldr. I got the gist. Why not rm the simple dye mod from my lashup? |
06:24 |
VanessaE |
because that'll break a lot of stuff. |
06:25 |
VanessaE |
a number of things depend on unified dyes, and that depends on minetest_game dyes. |
06:25 |
Xiong |
Suggest adding that into UD. UD can be a replacement for, not depends on. |
06:25 |
VanessaE |
and a number of other things directly depend on mtg dyes as well |
06:25 |
VanessaE |
can't./ |
06:25 |
VanessaE |
not in the cards. |
06:26 |
Xiong |
It's political. |
06:26 |
VanessaE |
no, it's mod coding |
06:26 |
VanessaE |
it'll screw stuff up if I do that. |
06:26 |
Xiong |
Man broke it, man can fix it. |
06:26 |
VanessaE |
you're not listening. |
06:26 |
Xiong |
I scorn social inertia. |
06:27 |
* VanessaE |
wanders off |
06:29 |
Xiong |
You, VE, are much better than most at maintenance programming; I think you'd get it. Periodically code must be refactored. People shout no. They must be shouted down. Backward incompatibility is the reason for major version increments. |
06:29 |
VanessaE |
this isn't refactor. this is "hey, we should combine ncurses with glibc". |
06:30 |
Xiong |
Without clear refactoring, accepted conventions become boat anchors |
06:31 |
VanessaE |
what you want done can easily be fixed *in minetest_game*. it can also be fixed by an external replacement for the dye mod. it *cannot* be properly fixed from outside one of those two options. |
06:31 |
VanessaE |
and I have zero control over mtg. |
06:32 |
Xiong |
All Linux IMO should be torn down and rebuilt from scratch. There's stuff in there... interface, not code itself... left over from the sixties. |
06:32 |
* VanessaE |
grumbles |
06:33 |
Xiong |
70 yo conventions aren't legacy. They're museum displays. |
06:33 |
* VanessaE |
grumbles louder |
06:33 |
Xiong |
Because what? You needn't agree. Hardly anyone does. |
06:34 |
VanessaE |
no one's talking about linux (ncurses/glibc was just an example, first thing to come to mind). |
06:34 |
VanessaE |
this is minetest. |
06:34 |
Xiong |
I'll be proven right in a couple hundred years. |
06:34 |
VanessaE |
what you propose will break dependencies all over the place unless done the way I said -- and as far as I'm aware, that's the case in 5.0.0 |
06:35 |
VanessaE |
so please just stop digressing |
06:35 |
Xiong |
Eh? |
06:35 |
Xiong |
I urge refactoring of minetest. I say the gain is worth the pain. |
06:36 |
VanessaE |
you asked for purple wool. now you're talking about tearing apart 70 years of Unix history.....without acknowledging what I actually said. |
06:36 |
Xiong |
You said your fellow wizards are invested. Noted. |
06:36 |
VanessaE |
I said no such thing |
06:38 |
Xiong |
I see past the surface. You can too. You do, when you please. It's a choice |
06:38 |
* VanessaE |
grumbles some more |
06:40 |
Xiong |
Refactoring is a choice and the cost often appears prohibitive. Refactoring is put off until it becomes unthinkable. Then a new team starts from scratch. Then the battle, which may go either way. Eventually though, the war has only one outcome. There's always another new team. |
06:41 |
Xiong |
Sorry VE. I can't be another person |
06:41 |
VanessaE |
and this has zero to do with refactoring anything. |
06:42 |
Xiong |
I have spent my professional life speaking heresy. Nobody wants to hear it. I'll go dig coal now. |
06:42 |
VanessaE |
what the actual fuck are you even talking about? hersey? HUH?? |
07:00 |
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07:55 |
Xiong |
Sorry. Went to dig coal, hit kalite, now going to studyup |
07:59 |
exio4 |
minetest is being heavily refactored |
08:00 |
exio4 |
a few months ago it didn't use any C++11 feature to begin with, just to give a small-big example |
08:00 |
Xiong |
I have been forced to understand society from the outside. Also I connect facts in unusual ways. So I've seen a pattern, as usual. The type is religion but it's found in political parties, bridge clubs, engineering teams... and especially in software teams. A set of decisions become habit, then orthodoxy. To question orthodoxy is heterodoxy... usually called heresy. |
08:01 |
Xiong |
exio4 I welcome our new robot overlords with open arms. About time. |
08:01 |
VanessaE |
... |
08:01 |
exio4 |
what the fuck did I fall into |
08:02 |
Xiong |
2359 <exio4> minetest is being heavily refactored [++] |
08:02 |
Xiong |
I'd stand on my chair and applaud. |
08:06 |
Xiong |
VanessaE Truly truly I wish I were otherwise. I've tried hard to accept who I am but tried harder to be someone else. I should have spent my life just being who I am but it annoys so many people and I'd rather not. |
08:07 |
VanessaE |
... |
08:07 |
Xiong |
I'm serious. |
08:08 |
Xiong |
I may be a fool but I'm sincere. I tried lying when I was a teen; it's a skill I lack. |
08:09 |
Xiong |
Anyway, I'm a heretic. I do try to answer all questions honestly. Now gotta go studyup. |
08:12 |
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15:24 |
jas_ |
hello |
15:24 |
jas_ |
!mod |
15:24 |
MinetestBot |
jas_: Prevent new accounts from joining [nonew] by taikedz - https://forum.minetest.net/viewtopic.php?t=19720 |
15:50 |
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18:32 |
DI3HARD139 |
Quick question. Anyone remember what caused that mouse input problem from 0.4.15(I believe it was this version)? Just reinstalled windows on a new ssd and it started again... Version is 0.4.17.1 |
18:32 |
DI3HARD139 |
I forget what setting caused it. |
18:34 |
Krock |
disable DPI scaling, compat settings |
18:34 |
Krock |
or search for the issue on GH |
18:35 |
DI3HARD139 |
Figures it was the 1 thing I usually forget to check.. :P Thanks! |
18:43 |
Krock |
^^ |
18:44 |
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19:07 |
scr267 |
VanessaE: Does unifieddyes still have the convert_classic_palette function or is that gone? |
19:08 |
scr267 |
Got this error as a mod tried to call it: |
19:08 |
scr267 |
ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'bobblocks' in callback LuaLBM::trigger(): /home/.../.minetest/mods/bobblocks/blocks.lua:339: attempt to |
19:08 |
scr267 |
index field 'convert_classic_palette' (a nil value) |
19:09 |
VanessaE |
pretty sure I got rid of that a while back |
19:09 |
VanessaE |
current bobblocks shouldn't even be calling that. |
19:09 |
scr267 |
ok |
19:10 |
scr267 |
I seem to have 4 or 5 mods that still call thta |
19:10 |
scr267 |
that* |
19:10 |
scr267 |
I'll have to double check and make sure they are all up-to-date |
19:10 |
scr267 |
thanks :) |
19:11 |
* VanessaE |
checks her archive |
19:12 |
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19:13 |
VanessaE |
vanessarainbird:~$ grep -r "convert_classic_palette" Minetest-related/mods/ |grep -v dreambuil|grep -v attic |
19:13 |
VanessaE |
no results. |
19:13 |
VanessaE |
easiest way to get up-to-date on that is to just grab the latest dreambuilder build and pull what you need from it :) |
19:14 |
scr267 |
VanessaE: Good idea :) |
19:15 |
VanessaE |
of course. coming from me, arme' :) |
19:15 |
VanessaE |
jkfkosxhjjgkhjisphgpuiohuosa |
19:15 |
VanessaE |
of course. coming from me, aren't they all? :) |
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20:23 |
scr267 |
VanessaE: HAHA, Yep :) |
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21:14 |
p_gimeno |
I see that LuaEntitySAO:get_entity_name() is deprecated. What is it replaced with? |
21:20 |
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21:23 |
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21:25 |
p_gimeno |
hm, browsing the logs, it seems it's deprecated since early 2012 in e82a76e |
21:30 |
swift110 |
hey all |
21:30 |
swift110 |
does anyone run a minetest server on a raspberry pi |
21:32 |
VanessaE |
MegaF does/did |
21:33 |
swift110 |
oh i see |
21:33 |
swift110 |
I was considering that since I have a few |
21:34 |
VanessaE |
it's good enough for basic minetest_game with a handful of extras, but it doesn't work out very well for anything complex. |
21:34 |
VanessaE |
don't run dreambuilder on one :P |
21:51 |
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23:00 |
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23:18 |
swift110 |
oh i see VanessaE in that case that changes my mind |
23:19 |
VanessaE |
heh |
23:21 |
VanessaE |
well it's just that a RPi only runs at 1.4 GHz and has 1 GB RAM on it.. |
23:22 |
VanessaE |
not exactly a powerhouse. though they're good for embedded stuff of course (it's becoming common, for example, to use one over wireless as an intermediary to a 3d printer in another part of the house/shop, in lieu of printing over USB or via SD cards) |
23:26 |
swift110 |
Thats cool |
23:26 |
swift110 |
I wouldn't mind using one of my laptops to do it then. |
23:26 |
VanessaE |
(at least those are the specs I found for a RPi 3 B+) |
23:26 |
swift110 |
yeah i kow |
23:26 |
swift110 |
know |
23:27 |
VanessaE |
a laptop should do just fine |
23:27 |
VanessaE |
of course, cooling is a concern |
23:28 |
VanessaE |
but if you're just shoving some old otherwise-retired laptop into a corner, screen closed, to act as a server, a small desk fan should take care of that |
23:29 |
swift110 |
yeah |
23:29 |
swift110 |
what would you recommed for specs |
23:30 |
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23:30 |
VanessaE |
well using dreambuilder as the benchmark, 2 GHz, 2 GB RAM ought to be fine. |
23:30 |
VanessaE |
that'll be enough to run a complex server with some lag. |
23:31 |
VanessaE |
I'd suggest 3+ GHz for best results though |
23:31 |
VanessaE |
see here: https://daconcepts.com/vanessa/hobbies/minetest/stats-daily.html |
23:31 |
VanessaE |
there are six servers running |
23:31 |
VanessaE |
and it only peaks at 8 GB |
23:32 |
VanessaE |
two run dreambuilder, the others are much more conservative |
23:32 |
swift110 |
oh nice |
23:32 |
swift110 |
so dreambuilder I take is a complex mod |
23:32 |
VanessaE |
modpack |
23:33 |
VanessaE |
looking at `top`, my creative world is right at 2 GB resident |
23:33 |
VanessaE |
the survival world, which is actually more complex, is using about 1 GB |
23:33 |
swift110 |
ok so 6 servers wat are the specs of each of them |
23:34 |
VanessaE |
they're all running on the same machine. |
23:35 |
VanessaE |
two run dreambuilder, with minor tweaks as needed for each (the creative one, for example, lacks technic), two are basically just minetest_game with a few dozen mods to make things more interesting, one runs rnd's skyblock, and one is a nostalgia server meant to act like 0.2.x/0.3.x (probably the leanest server in existence) |
23:38 |
rubenwardy |
also note that newer CPUs even with lower clock speeds tend to be better than older CPUs |
23:39 |
rubenwardy |
so clock speed isn't that great of a measure |
23:40 |
VanessaE |
indeed |
23:40 |
VanessaE |
but it's still useful |
23:41 |
VanessaE |
I mean no one's gonna confuse a first-gen P4 with a Xeon in terms of speed per GHz :) |
23:45 |
swift110 |
lol |
23:45 |
swift110 |
so an dualcore machine with 3 gb ram would be fine |
23:53 |
VanessaE |
if it's a recent processor sure :) |