Time |
Nick |
Message |
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06:25 |
Alexand{er|ra} |
rubenwardy: I could personally do that, but because I've always configured my system to show dotfiles as it does regular files, I've never been impacted by the problem. It's a point of confusion for other users, particularly new ones, not me. |
06:25 |
Alexand{er|ra} |
Helenah: I don't even know how to use chroots. I should learn someday, but probably not today. |
06:57 |
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07:09 |
Helenah |
Anyone here used the MineClone 2 subgame? |
07:10 |
Helenah |
Lunatrius: Interesting quit message. |
07:21 |
Helenah |
So erm... is there no --daemon parameter? |
08:05 |
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08:37 |
Helenah |
Okay, I can daemonise the server myself, however I'm having trouble finding a config directive for redefining the subgames directory path. |
08:49 |
sfan5 |
set gameid in world.mt |
08:49 |
Helenah |
world.mt? |
08:50 |
Helenah |
How come I can never find this information? |
08:50 |
Helenah |
Okay found it |
08:50 |
Helenah |
sfan5: Thanks |
08:51 |
Helenah |
Wait... gameid can be set to a path? |
08:54 |
sfan5 |
no |
08:54 |
sfan5 |
if you absolutely don't want to move the game to the right path, create a symlink there |
08:55 |
Helenah |
Wait, what? |
08:55 |
Helenah |
Why would I want this stuff in /usr/bin? |
08:55 |
sfan5 |
it's /usr/share/minetest/games |
08:55 |
Helenah |
Is there no better way to redefine the paths? I want to store the game data in /var/games/minetest, and the config in /etc/minetest and the logs in /var/log/minetest |
08:56 |
Helenah |
Really? |
08:56 |
Helenah |
Okay |
08:56 |
sfan5 |
the latter two are doable with a parameter |
08:56 |
sfan5 |
if you want game data in /var/games you'll need to recompile MT to set that path |
08:57 |
Helenah |
I'd rather use the least parameters and directives and move the minetest data to /usr/share/minetest. |
08:57 |
Helenah |
Thanks |
08:59 |
Helenah |
sfan5: Are you sure? |
08:59 |
Helenah |
It is still unable to find the games directory. |
08:59 |
Helenah |
All permissions set correctly, etc |
09:01 |
sfan5 |
how did you install minetest, distro pkg? |
09:01 |
Helenah |
I compiled from git: cmake -DRUN_IN_PLACE=True |
09:01 |
Helenah |
I don't really use cmake, I use make more. |
09:02 |
Helenah |
and I feel it's compiled it "in place" |
09:02 |
sfan5 |
well yes |
09:02 |
Helenah |
Okay |
09:02 |
sfan5 |
that's what you told it to do |
09:02 |
Helenah |
Agreed, however how do I compile globally? |
09:02 |
Helenah |
Er... to be installed globally |
09:03 |
sfan5 |
-DRUN_IN_PLACE=0 |
09:03 |
sfan5 |
or just omit it, it defaults to false |
09:03 |
ANAND |
Just drop -DRUN_IN_PLACE |
09:03 |
ANAND |
^ |
09:03 |
Helenah |
Aaaaah! |
09:03 |
sfan5 |
beware that running cmake in an existing build dir will not reconfigure, however |
09:03 |
Helenah |
Don't worry, I seperated the unconfigured source. |
09:04 |
Helenah |
Now to compile again heh |
09:04 |
Helenah |
Thanks |
09:14 |
Helenah |
ANAND, sfan5, it seems to be working, thanks. |
09:19 |
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09:19 |
Helenah |
ANAND, sfan5, I think the default system-wide dir is /usr/local/share/minetest |
09:19 |
Helenah |
Not /usr/share/minetest |
09:20 |
sfan5 |
yes |
09:22 |
Helenah |
What does this error mean? "Cannot create user data" |
09:26 |
Helenah |
Oh user data directory. |
09:28 |
Helenah |
I think I may know what I did wrong... |
09:29 |
Helenah |
Fixed! Thanks once again! |
09:34 |
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09:43 |
ANAND |
Good luck :) |
09:46 |
Helenah |
Now I'm trying to get it started with crontab lol |
09:50 |
Helenah |
I added this line: "rebooot /usr/bin/minetest --server --config /etc/minetest/server.conf --logfile /var/log/minetest/server.log &> /dev/null |
09:50 |
Helenah |
to crontab |
09:50 |
Helenah |
However, upon reboot it doesn't seem to come up... |
09:51 |
Helenah |
I mean @reboot |
09:51 |
Helenah |
(Wrong keyboard layout), sorry |
09:53 |
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09:57 |
sfan5 |
use a proper service supervisor to run it |
09:58 |
Helenah |
hmm |
09:59 |
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10:05 |
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10:14 |
Helenah |
sfan5, ANAND, It's running nicely within 700MB of RAM, just what I like to see! |
10:14 |
Helenah |
:) |
10:14 |
Helenah |
Fuck java garbage collection... |
10:15 |
Helenah |
Oh, and it runs great on a single core! |
10:19 |
Helenah |
Big thumbs up to the Minetest community for using Irrlicht to create a minecraft-style sandbox modding base! |
10:19 |
Helenah |
You are awesome guys!!! |
10:19 |
Helenah |
We now have something in C++! |
10:26 |
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10:26 |
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10:26 |
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10:30 |
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10:30 |
Ingar |
is it possible to run a minetest server on ARM ? |
10:31 |
sfan5 |
yes |
10:31 |
sfan5 |
just like it's possbiel to run it on mips, powerpc, sh4 or any other arch you want |
10:31 |
sfan5 |
possible* |
10:34 |
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10:34 |
Ingar |
a well-engineered project |
10:37 |
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10:39 |
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10:52 |
Helenah |
sfan5: Can minetest servers be configured to use a MySQL backend? |
10:52 |
sfan5 |
no, but we do support pgsql |
10:53 |
Helenah |
Nice |
10:53 |
Krock |
https://wiki.minetest.net/Database_backends |
10:55 |
Krock |
soon needs the addition for auth backends |
11:13 |
Helenah |
How do I load mods? I copied them in the mods dir, however the server output doesn't say it's loaded them. |
11:14 |
sfan5 |
enable them in world.mt |
11:14 |
Helenah |
Aaaah |
11:14 |
Krock |
or put them into worldname/worldmods/ to load automatically. will be per-world though |
11:15 |
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11:21 |
Helenah |
j,,/// |
11:21 |
Helenah |
hmm...* |
11:21 |
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11:27 |
Helenah |
Has anyone used the technic mod? |
11:33 |
* Helenah |
sparks up a cig |
11:36 |
Helenah |
What's the stability of pipeworks? |
11:36 |
Helenah |
It errors out, unable to load items such as the screwdriver. |
11:41 |
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11:41 |
Krock |
stable if you keep it up to date |
11:43 |
Helenah |
It is |
11:43 |
Helenah |
I guess it doesn't work with the latest Minetest source. |
11:46 |
Krock |
huh? the screwdriver is from MTG |
11:46 |
Krock |
the sonic screwdriver has its own setting I think |
11:47 |
Helenah |
MTG? |
11:47 |
Helenah |
minetest_game? |
11:48 |
Helenah |
That loads fine |
11:48 |
Krock |
yes, MTG = minetest_game. |
11:50 |
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11:50 |
Helenah |
It definately loaded 'default' |
11:51 |
Krock |
FYI the screwdriver has its own mod |
11:51 |
Helenah |
hmm |
11:51 |
Krock |
so check for "screwdriver". When default doesn't load, then you'll be flooded with errors |
11:51 |
Helenah |
Aaah, ya! |
11:51 |
Helenah |
I didn't notice that, thanks |
11:53 |
Helenah |
It still complains about the screwdriver... |
11:54 |
Helenah |
Oh wait... I forgot |
11:54 |
Helenah |
That looks better! xD |
11:57 |
* Helenah |
sparks up a cig |
12:00 |
Helenah |
Krock: You wanna smoke? |
12:05 |
Helenah |
Now I wanna know how subgames work |
12:05 |
Helenah |
Cause, while the mods are in place, mineclone2 throws a stacktrace |
12:05 |
Helenah |
and I really wanna play the technic mod with mineclone2 |
12:16 |
rubenwardy |
You will need to modify technic for that |
12:16 |
rubenwardy |
Also, games not subgames |
12:16 |
rubenwardy |
Mineclone2 is vastly different as a game to minetest game |
12:17 |
rubenwardy |
So you'll need to modify most mods that are for MTG to work with mc2 |
12:17 |
Krock |
s/most/near to all/ |
12:17 |
Krock |
as soon it depends on default somewhere it's broken |
12:18 |
rubenwardy |
Yeah |
12:29 |
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13:09 |
Helenah |
:/ |
14:28 |
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15:08 |
dh3hs |
anyone know how to contact Trainwrecktony ? |
15:44 |
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18:59 |
Copenhagen_Bram |
What happened to voxelands? |
18:59 |
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19:03 |
Copenhagen_Bram |
Hi Alexand{er|ra} |
19:03 |
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19:03 |
Copenhagen_Bram |
Hey Zeth_ |
19:03 |
Zeth_ |
Hey Copenhagen_Bram |
19:05 |
Copenhagen_Bram |
Would you happen to know how voxelands died? |
19:06 |
Zeth_ |
No idea. I did play it couple of times. My guess is that the devs just lost interest? |
19:06 |
Zeth_ |
there might be some oficial statement out there, but I haven |
19:06 |
Zeth_ |
Haven't really bothered to look for it. |
19:10 |
Zeth_ |
Didn't even know it was dead to be honest. |
19:12 |
Copenhagen_Bram |
Well, the site is down, #voxelands on freenode is emptier than before, and #voxelands on entropynet has this topic: "The most off-topic channel ever, the first rule of #voxelands is we do not speak of voxelands; probably abandoned now" |
19:19 |
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19:27 |
Elon_Satoshi |
So why does Lord Of The Test seem really popular? |
19:27 |
Elon_Satoshi |
(other than it's just a great subgame) |
19:32 |
Krock |
probably because it's a great game |
19:34 |
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20:15 |
Alexand{er|ra} |
Hey Copenhagen_Bram! |
20:22 |
starz0r |
for those who manage the gitlab builds? |
20:22 |
starz0r |
wow thanks enter key |
20:22 |
starz0r |
for those who manage the gitlab builds, which MSYS2 package contains "gl.pc" |
20:24 |
sfan5 |
nerzhul does |
20:24 |
sfan5 |
the gitlab builds just use the buildbot though |
20:30 |
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