Time |
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Message |
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11:18 |
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11:22 |
sy |
is it possible to move the infotext in unified inventory up a bit? |
11:23 |
sy |
seems a tad cramped https://0x0.st/sB4m.png |
11:39 |
sfan5 |
of course that's possible |
11:43 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Update colors.txt a8f7b47 https://git.io/vxRoX (2018-03-25T11:40:19Z) |
11:55 |
MinetestBot |
[git] sfan5 -> minetest/minetest_game: Fix creative mode check in fireflies mod fb02170 https://git.io/vxRop (2018-03-25T11:47:20Z) |
12:07 |
MinetestBot |
[git] sfan5 -> minetest/minetest_game: Fix creative mode check again 7e9000b https://git.io/vxRK2 (2018-03-25T12:05:25Z) |
12:10 |
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12:10 |
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12:10 |
blackGen |
hey guys, are there any ufo mod forks that make it compatible with technic? |
12:19 |
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12:20 |
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12:22 |
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14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Finish refactor 0d9ed24 https://git.io/vxRM1 (2018-03-25T14:25:41Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: sqlite3 player backend support b6ad40f https://git.io/vxRMM (2018-03-25T14:03:11Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Refactoring (3) 1f471b3 https://git.io/vxRMD (2018-03-25T13:44:30Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Refactoring (2) 2f78c39 https://git.io/vxRMy (2018-03-25T13:19:48Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Refactoring (1) 2ebc3af https://git.io/vxRMS (2018-03-25T12:32:11Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Move include files e543517 https://git.io/vxRM9 (2018-03-25T12:12:39Z) |
14:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Update travis build process 405951f https://git.io/vxRMH (2018-03-25T11:58:18Z) |
14:32 |
sfan5 |
aaaaa |
14:41 |
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14:45 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Update README d327a84 https://git.io/vxRD4 (2018-03-25T14:42:45Z) |
14:47 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Fix travis 4239558 https://git.io/vxRDV (2018-03-25T14:47:23Z) |
15:09 |
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15:27 |
blackGen |
hey guys, how can I get current state of player flight? (Is he flying or not) |
15:28 |
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15:32 |
sfan5 |
blackGen: you can't |
15:32 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Add Windows build script 0a91fe6 https://git.io/vxR9v (2018-03-25T15:30:19Z) |
15:38 |
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18:45 |
Fixer |
sfan5: neat, does it support newest blocks from 0.5.0-git? |
18:51 |
sfan5 |
Fixer: the new colors.txt? of course |
18:52 |
Fixer |
sfan5: nice, ty |
18:55 |
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19:00 |
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19:08 |
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19:09 |
BillyS |
There is a player claiming that protected areas can be destroyed by use of "lag". Is that true? I know about glitching, but here we are talking about permenately destroyed. |
19:10 |
rubenwardy |
they can lag through nodes |
19:10 |
rubenwardy |
as the nodes can be dug, but then reappear |
19:10 |
Krock |
no. If it's permanently for them, then their client messed up the actual mapblock data |
19:14 |
BillyS |
Ok, thx |
19:18 |
adfeno |
BillyS: They can get through the blocks and go inside unintended areas |
19:18 |
adfeno |
.... unless the block is default:cloud |
19:20 |
adfeno |
or there is a mod to make the blocks placed in protected inherit the same state and properties of default:cloud for all non-owners of the protected areas, but act as normal for owners of the area. I'm not aware of such mod. |
19:20 |
BillyS |
...or maptools:playerclip |
19:23 |
adfeno |
I didn't test this yet, but I wonder if Voxelands' protection implements improved mechanism, since all the block properties and actions are, as far as I know, handled client-side (so there is almost no lag/space for the player to abuse). |
19:24 |
rubenwardy |
noclip detection would stop that issue |
19:24 |
rubenwardy |
as for visually, there could be a start digging packet which checks for protection |
19:55 |
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20:00 |
erstazi |
Hello all. I read in the forums that you cannot use loops in luacontrollers. Is there a way to work around this? |
20:02 |
sfan5 |
are you sure that's correct? |
20:07 |
MinetestBot |
[git] AntumDeluge -> minetest-mods/mesecons: Replace deprecated methods: f70a308 https://git.io/vx0ek (2018-03-25T20:05:10Z) |
20:08 |
nore |
erstazi: if that's locally only, you can change it; but if you make a programming error, it can make your server unresponsive |
20:13 |
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20:39 |
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20:46 |
redneonglow |
hi a question about minetest 0.5.0 |
20:46 |
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20:47 |
redneonglow |
what did he mean by "incompatible" |
20:47 |
redneonglow |
and does it have a different look? |
20:47 |
rubenwardy |
it's network incompatible |
20:47 |
rubenwardy |
so 0.4.x clients can't connect to 0.5.x |
20:47 |
rubenwardy |
so 0.4.x clients can't connect to 0.5.x servers |
20:48 |
rubenwardy |
or vise-versa |
20:48 |
rubenwardy |
there's lots of new features |
20:48 |
rubenwardy |
fancy ones too |
20:48 |
rubenwardy |
including a mod and game store |
20:52 |
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20:57 |
redneonglow |
cool |
20:57 |
redneonglow |
will there be a migration tool, for older servers? |
20:58 |
sfan5 |
map data will not need any special migration |
20:58 |
redneonglow |
ok |
20:58 |
sfan5 |
as always, using an old map with a new server will gradually "update" it |
21:01 |
redneonglow |
and how will those google play adware timeout accounts be affected? |
21:01 |
redneonglow |
usually they have a random word and a few numbers |
21:01 |
redneonglow |
will they be more or less likely to connect |
21:02 |
sfan5 |
as long as those apps are not updated you won't see a single of those players on 0.5.x servers |
21:04 |
redneonglow |
k |
21:05 |
redneonglow |
when will it be possible to have servers running 0.5.0 probably (using 0.5.0-dev code)? |
21:07 |
rubenwardy |
there already is |
21:08 |
redneonglow |
cool |
21:08 |
redneonglow |
maybe i'll play with that |
21:08 |
redneonglow |
how many servers exist right now? |
21:08 |
rubenwardy |
about 5-10, last time I checked |
21:47 |
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21:59 |
redneonglow |
are there unofficial 0.5.0-dev binaries for windows or do you have to compile from source on linux right now? |
22:15 |
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22:25 |
rubenwardy |
there's an slightly outdated on in sfan5's topic |
22:26 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?p=310799#p310799 |
22:26 |
rubenwardy |
3rd of Feb |
22:41 |
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22:45 |
erstazi |
nore: thanks! |
23:27 |
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