Time |
Nick |
Message |
00:11 |
|
jcjordyn120 joined #minetest |
00:11 |
|
riff-IRC joined #minetest |
00:12 |
riff-IRC |
okay? |
00:12 |
riff-IRC |
wat happened |
00:14 |
|
rcmaehl joined #minetest |
00:15 |
|
Fusl joined #minetest |
00:32 |
|
ThomasMonroe joined #minetest |
00:42 |
Evidlo[m] |
does the dreambuilder modpack work for 0.5 dev? |
00:42 |
Evidlo[m] |
I'm getting "unresolved name conflict for 'youngtrees', 'worldeditlimited'" etc |
00:47 |
Evidlo[m] |
VanessaE (IRC): Does dreambuilder work on 0.5.0-dev ? |
00:47 |
VanessaE |
I don't know. |
00:47 |
VanessaE |
I have not tested it with anything newer than 0.4.16 |
00:47 |
VanessaE |
(nor do I plan to, yet) |
00:48 |
jas_ |
it's all about the 0.4.17 |
00:48 |
Evidlo[m] |
does the above error indicate that it doesn't work, or am I doing something wrong? I just cloned the folder into ~/.minetest/mods/ |
00:49 |
VanessaE |
jas_: well, 0.4.17 ain't out yet, and idk what it'll have compared to 0.4.16, and in any case 0.5.x is the "lets break stuff" release, so I'm avoiding it |
00:49 |
jas_ |
an unresolved name conflict doesn't sound like a fatal error, but i'm guessing. |
00:49 |
VanessaE |
I don't recognize that error, Evidlo[m] |
00:50 |
jas_ |
o> |
00:52 |
|
DMackey joined #minetest |
00:53 |
Evidlo[m] |
VanessaE (IRC): It works. turns out I had installed the modpack to both the build folder and ~/.minetest |
00:53 |
VanessaE |
ah |
01:03 |
|
Tmanyo joined #minetest |
01:05 |
|
Evidlo[m] left #minetest |
01:10 |
|
swift110 joined #minetest |
01:19 |
|
xerox123 joined #minetest |
01:30 |
|
Kurtzmusch joined #minetest |
01:33 |
|
Kurtzmusch left #minetest |
01:39 |
|
lumberJ joined #minetest |
01:42 |
|
Lone-Star joined #minetest |
02:27 |
|
ssieb joined #minetest |
02:38 |
|
torgdor joined #minetest |
03:45 |
|
lumberJ joined #minetest |
03:46 |
|
sofar joined #minetest |
03:47 |
|
sofar joined #minetest |
04:53 |
MinetestBot |
[git] sofar -> minetest/minetest: Correct `prot_vers` in lua_api.txt. c60abb2 https://git.io/vddaD (2017-10-20T04:39:45Z) |
05:48 |
|
bas080 joined #minetest |
05:56 |
|
xSmurf joined #minetest |
06:25 |
|
bas080 joined #minetest |
06:56 |
|
SanskritFritz joined #minetest |
07:14 |
|
mayk joined #minetest |
07:38 |
|
gorilla joined #minetest |
07:41 |
|
lisac joined #minetest |
08:02 |
|
ensonic joined #minetest |
08:07 |
|
Darcidride joined #minetest |
08:26 |
|
deltasquared joined #minetest |
09:01 |
|
asl97 joined #minetest |
09:04 |
|
deltasquared left #minetest |
09:24 |
|
Krock joined #minetest |
09:32 |
|
CWz joined #minetest |
09:34 |
|
nowhere_man joined #minetest |
09:51 |
|
nowhere_man joined #minetest |
10:21 |
|
Fixer joined #minetest |
10:39 |
|
proller joined #minetest |
10:41 |
|
nowhere_man joined #minetest |
10:47 |
|
Wuzzy joined #minetest |
10:48 |
|
deltasquared joined #minetest |
10:52 |
|
Telesight joined #minetest |
11:04 |
|
redblade7 joined #minetest |
11:13 |
|
deltasquared joined #minetest |
11:20 |
|
Beton joined #minetest |
11:20 |
|
Beton joined #minetest |
11:42 |
|
twoelk joined #minetest |
11:46 |
|
Jordach joined #minetest |
12:06 |
|
ensonic joined #minetest |
12:08 |
|
NathanS21 joined #minetest |
12:12 |
|
lumberJ joined #minetest |
12:18 |
|
bas080 joined #minetest |
12:18 |
|
proller joined #minetest |
12:23 |
|
lumberJ joined #minetest |
12:31 |
|
IcePee joined #minetest |
12:41 |
|
dgeary2 joined #minetest |
12:54 |
|
LazyJ joined #minetest |
13:03 |
|
CalebDavis joined #minetest |
13:13 |
|
bas080 joined #minetest |
13:17 |
|
proller joined #minetest |
13:21 |
|
deltasquared joined #minetest |
13:29 |
|
ensonic joined #minetest |
13:43 |
|
bas080 joined #minetest |
13:57 |
|
dxevolved joined #minetest |
14:06 |
|
stormchaser3000 joined #minetest |
14:08 |
|
srifqi joined #minetest |
14:10 |
|
deltasquared joined #minetest |
14:35 |
stormchaser3000 |
(i am probably going to get yelled at for this but oh well, here we go) is it possible to build 0.5.0-dev on android? i want to test it |
14:35 |
sfan5 |
ON android? no chance |
14:35 |
sfan5 |
for android? sure |
14:41 |
|
Natechip joined #minetest |
14:41 |
|
Natechip joined #minetest |
15:00 |
stormchaser3000 |
sfan5: ah ok. so i can't compile it on my tablet but i can compile it for my tablet. how would i go about that? |
15:02 |
sfan5 |
read the docs |
15:02 |
|
twoelk joined #minetest |
15:02 |
stormchaser3000 |
ok |
15:02 |
stormchaser3000 |
btw i don't plan on releasing it on google play or anything. i just want to test it |
15:03 |
|
Tux[Qyou] joined #minetest |
15:15 |
blaise |
lmao |
15:17 |
blaise |
I got a funtoo chroot on an ARM device running openwrt linux that can compile |
15:17 |
blaise |
=) |
15:17 |
|
anju64[m] joined #minetest |
15:19 |
|
anju64[m] left #minetest |
15:36 |
|
YuGiOhJCJ joined #minetest |
15:37 |
|
Player_2 joined #minetest |
16:02 |
deltasquared |
blaise: yeah but like disk performance and CPU power, it'd take ages >_> |
16:03 |
blaise |
eh, mines not tea bag... |
16:04 |
blaise |
equivalent of a 400 Pentium II and I have external storage.. |
16:05 |
blaise |
I wouldn't compile a whole rom/bin but I can run custom packages |
16:07 |
deltasquared |
I wouldn't want that in my pocket though when it does |
16:08 |
|
YuGiOhJCJ joined #minetest |
16:08 |
deltasquared |
a funtoo chroot? that's cool, I have an archlinux ARM co-hosted install (/usr etc. is bind mounted under /, can use binaries from terminal without having to su all the time) |
16:08 |
deltasquared |
the SELinux permissions were a PITA though |
16:08 |
deltasquared |
I have tried compiling stuff on it but not minetest >_> |
16:20 |
|
Beton joined #minetest |
16:20 |
|
Beton joined #minetest |
16:28 |
|
loganrun joined #minetest |
16:30 |
loganrun |
trying to use minetest. where are the worlds, why are there not enemies houses or anthing else? |
16:34 |
Etzos[m] |
The vanilla Minetest game is pretty basic. If you want more things (enemies, etc.) you should use a modpack. I'm afraid it's been a little while since I've played, but I'm sure others here have some suggestions for some good ones. |
16:35 |
loganrun |
is there any standard place to get it? do you not run minetest? |
16:35 |
loganrun |
running linux |
16:37 |
loganrun |
sounds like there is something called "minetest game" that is supposed to be installed but I don't see it |
16:37 |
Etzos[m] |
Oh, they're called subgames. That shows how long it's been. :( https://www.minetest.net/customize/ |
16:37 |
LazyJ |
loganrun - The MT Forums are where you will find mods and texture packs: https://forum.minetest.net/viewforum.php?f=11 |
16:37 |
Etzos[m] |
If I remember correctly there's also a decent list of them in the forums. |
16:37 |
Krock |
MinetestBot's command "!mod <keyword>" will assist you |
16:38 |
Etzos[m] |
I'm afraid it's been quite a while since I've played. And even recently I've largely been a lurker. |
16:38 |
LazyJ |
loganrun - Search your Linux distribution's repositories for "minetest_game", if you installed the engine from repositories. |
16:38 |
loganrun |
lurker? are there popular servers |
16:39 |
loganrun |
yeah, don't see any minetest_game on my system |
16:39 |
LazyJ |
The different engine versions are not all compatible with different minetest_game versions. |
16:39 |
|
nowhere_man joined #minetest |
16:39 |
LazyJ |
lurker = idling in chat, just observing. |
16:39 |
loganrun |
did apt-cache serach minetest but no "game" came up |
16:39 |
loganrun |
something seems wrong |
16:40 |
LazyJ |
The other option is to compile from sources but that can be can of worms. |
16:40 |
sfan5 |
minetest_game should be included with the default install |
16:40 |
sfan5 |
if you want another subgame you will need to download it from the forums |
16:40 |
|
Darcidride joined #minetest |
16:41 |
loganrun |
well I just have the minetest executable |
16:41 |
sfan5 |
then run that |
16:42 |
loganrun |
it sounds like there is a "game" version with enemies etc. |
16:42 |
sfan5 |
no no |
16:43 |
sfan5 |
you need to install mobs as additional mobs if you want them |
16:43 |
sfan5 |
additional mods* |
16:43 |
|
Hackerry joined #minetest |
16:43 |
loganrun |
sfan5: from apt-get |
16:43 |
sfan5 |
no |
16:44 |
loganrun |
is there a file that conains the basic stuff to get going, or do I just have to keep googling and hope to find something |
16:45 |
|
proller joined #minetest |
16:46 |
jas_ |
!mod mobs redo |
16:46 |
MinetestBot |
jas_: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917 |
16:48 |
LazyJ |
loganrun - The MT Forums are where you will find mods and texture packs: https://forum.minetest.net/viewforum.php?f=11 |
16:49 |
LazyJ |
Minetest game is very plain, no enemies, no structures, just landscape. |
16:49 |
LazyJ |
You have to add mods to create your own customized world of stuff. |
16:50 |
loganrun |
yeah, noticed that. ok so I ened up with a director mobs_redo-master with textures, sounds and locale in it. is this comething that needs to be compied in or do I just put it in a folder |
16:50 |
LazyJ |
Extra plants, trees, hostile mobs (enemies), friendly mobs (traders, pets, critters), different decorative blocks, etc. |
16:50 |
jas_ |
select your world, click "configure" and enable the mod there |
16:50 |
LazyJ |
Typically the mods are zipped. |
16:51 |
loganrun |
where do I put the contents of the zip file though |
16:51 |
jas_ |
in ~/.minetest/mods |
16:51 |
LazyJ |
Extract them into the .../minetest/mods directory and then do as jas_ suggests. |
16:52 |
jas_ |
np: https://www.youtube.com/watch?v=NPlhcpSZ8YI |
16:52 |
jas_ |
!title |
16:52 |
MinetestBot |
jas_: AFX - Smojphace - Ktpa1 - YouTube |
16:52 |
loganrun |
.minetest/mods/mobs_redo-master |
16:52 |
jas_ |
/home/loganrun/.minetest/mods/mobs_redo-master |
16:52 |
LazyJ |
Rename without "-master". |
16:52 |
jas_ |
that should no longer matter, as mod.conf will specify it |
16:53 |
LazyJ |
An old quirk that still stumbles new comers. |
16:53 |
jas_ |
and the mod's name is `mobs' not `mobs_redo' |
16:53 |
Krock |
git clone URL --depth 10 |
16:53 |
jas_ |
indeed. cd ~/.minetest/mods && git clone git://github.com/tenplus1/mobs_redo.git |
16:53 |
Krock |
that's the most efficient method, as it only requires a single command to update |
16:54 |
jas_ |
it requires git, however |
16:55 |
LazyJ |
Confused yet? :)- |
16:55 |
jas_ |
yes |
16:55 |
jas_ |
haha |
16:56 |
LazyJ |
MT's user-friendliness still needs therapy. |
16:56 |
Krock |
the rapy/rape? |
16:57 |
loganrun |
ok got rid of master and seems like it is enabled now I guess I just keep walking around looking for some creatures |
16:57 |
jas_ |
type /mods and make sure you see it listed |
16:57 |
loganrun |
where do I type that? |
16:58 |
LazyJ |
Some mobs only spawn at night or underground. |
16:58 |
jas_ |
into chat, loganrun |
16:58 |
jas_ |
default [T] |
16:58 |
LazyJ |
loganrun - Hit the / key and then enter "mods" |
16:58 |
LazyJ |
Erm... when in the game, run the /mods command. |
16:58 |
jas_ |
https://www.youtube.com/watch?v=a5uQMwRMHcs |
16:59 |
jas_ |
!title |
16:59 |
MinetestBot |
jas_: Daft Punk - Instant Crush ft. Julian Casablancas - YouTube |
16:59 |
LazyJ |
Start MT, create a world, start the world, then run the command. |
17:00 |
LazyJ |
While there, hit the F10 key to get the full drop-down HUD and enter /help all to see all the possible commands. |
17:00 |
loganrun |
hmm got farming fire and some other stuff, no critters yet, must need more mods |
17:00 |
Krock |
!mod nssm |
17:00 |
MinetestBot |
Krock: Not So Simple Mobs [nssm] by npx - https://forum.minetest.net/viewtopic.php?t=11813 |
17:01 |
jas_ |
https://i.imgur.com/I3xv55e.png ^_^ |
17:01 |
Krock |
check your log output whether it contains a message about the other mob mod |
17:01 |
jas_ |
oh that's right |
17:01 |
Krock |
maybe the dependencies weren't found |
17:02 |
jas_ |
you need to git clone github.com/tenplus1/mobs_animal or mobs_monster |
17:02 |
jas_ |
it got separated recently |
17:02 |
Krock |
jas_, pretty sure I'm on that list too |
17:02 |
jas_ |
*\xD/* |
17:02 |
Krock |
are you running the latest HEAD or some version in between? |
17:03 |
jas_ |
HEAD~1 i think? the one before sofar's push, perhaps |
17:03 |
* jas_ |
checks |
17:03 |
jas_ |
f36e3231 |
17:03 |
Krock |
ah I see. So it includes the real global textures, which I haven't compiled yet into my development builds |
17:03 |
jas_ |
HEAD~2 i think that is |
17:04 |
* jas_ |
updates |
17:05 |
loganrun |
ok added all the mods, but /mods just lists beds,boad,bones,bucker,create,default,doors,dye,farming,fire,flower,give_initial_sutff,screwedrive,sethome,stairs,tnt,vessues,woold,xpanes |
17:05 |
sfan5 |
you need to enable them in the configure menu |
17:06 |
LazyJ |
loganrun - That list you have is only the default batch of mods that come with minetest_game. |
17:07 |
loganrun |
yeah, so I went to configure, and checked them, I notice if I click on one it has stuff like depends toolranks? |
17:07 |
LazyJ |
Go through the configuration menu to activate mods you've put in the /mods directory. |
17:07 |
Raven262 |
toolranks is getting popular! |
17:07 |
Raven262 |
lisac look see this |
17:07 |
lisac |
wtf |
17:07 |
loganrun |
yeah, they are enabled but don't do anything as far as I can tell, let me check the folders |
17:08 |
LazyJ |
Why would mobs_redo need toolranks? |
17:08 |
sfan5 |
if they are enabled but not running then mt should have printed an error message somewhere |
17:08 |
lisac |
man for a moment there I thought people were asking me to join a communist uprising. |
17:08 |
LazyJ |
If it does, it does. Just wondering if that is a new thing or not. |
17:08 |
lisac |
and it's just someone quoting a depends.txt |
17:08 |
lisac |
:( |
17:09 |
loganrun |
ERROR[main]: mod "mob_horse" has unsatisfied dependencies: "mobs" |
17:10 |
jas_ |
mobs_redo didn't get loaded for some reason, then. |
17:10 |
loganrun |
mod "mobs_monster" has unsatisfied dependencies: "mobs" |
17:11 |
LazyJ |
Check the /mods/mobs_redo directory for directories with those names. |
17:11 |
LazyJ |
They *should* be there unless they were deleted or not completely extracted. |
17:11 |
|
soloojos joined #minetest |
17:11 |
jas_ |
or maybe folder within a folder? i don't think MT searches subdirectories |
17:11 |
LazyJ |
If there, then they need to be greened in the configuration menu. |
17:16 |
jas_ |
https://i.imgur.com/x5Zu4Dj.png |
17:16 |
loganrun |
this is the contents of ~/.minetest/mobs/mobs_redo https://gist.github.com/c44ce8ec3ebb1753c686fb15304d57bc |
17:17 |
loganrun |
let me try renaming it just mobs as someone said and see what happens |
17:19 |
|
soloojos joined #minetest |
17:19 |
LazyJ |
That should work. |
17:19 |
LazyJ |
I just read the mod.conf file. It states "mobs". |
17:22 |
|
ensonic joined #minetest |
17:22 |
loganrun |
better. Failed to load and run script from .minetest/mods/mobs/init.lua: |
17:22 |
loganrun |
.minetest/mods/mobs/api.lua:27: attempt to index field 'settings' (a nil value) |
17:23 |
Krock |
your minetest version is <= 0.4.15 |
17:24 |
Krock |
update to 0.4.16 stable, that'll fix it |
17:25 |
jas_ |
debian stable is 0.4.15+repack2-1. |
17:25 |
sfan5 |
fuckn distros always having outdated shit |
17:25 |
Krock |
quite recent for debian actually |
17:25 |
|
twoelk joined #minetest |
17:25 |
jas_ |
true |
17:26 |
Krock |
but at least it's easy to tell that the minetest version is outdated when such errors appear |
17:26 |
|
proller joined #minetest |
17:27 |
loganrun |
hah I'll give that a shot |
17:27 |
LazyJ |
Compile 0.4.16-stable from source: engine: https://github.com/minetest/minetest/tree/stable-0.4 minetest_game: https://github.com/minetest/minetest_game/tree/stable-0.4 squeezeball instead of pulling your hair out after all this: https://s14-eu5.ixquick.com/cgi-bin/serveimage?url=http%3A%2F%2Ft0.gstatic.com%2Fimages%3Fq%3Dtbn%3AANd9GcS41B4cERilx43C_Eez6JZ8p4Bmu_SvBfn0DPdlU6b1fEgtwKRqxA&sp=059396b03d94ea87c8c5a854b44301b4 |
17:27 |
LazyJ |
&anticache=785208 |
17:27 |
Krock |
thanks for google link |
17:28 |
jas_ |
"you're going to need a pen." |
17:28 |
LazyJ |
I should have broke those across three lines. |
17:29 |
Krock |
yes, in the middle of the links. that works best ^ |
17:33 |
|
redblade7 joined #minetest |
17:33 |
|
Tux[Qyou] joined #minetest |
17:37 |
loganrun |
good killed a cow, I think that worked |
17:37 |
loganrun |
don't see it in my inventory, but one step forward at least |
17:37 |
LazyJ |
loganrun is cooking steaks for us all! \o/ |
17:38 |
Krock |
https://pastebin.com/raw/YVFP9pax |
17:38 |
Krock |
^ what I've read |
17:38 |
LazyJ |
Check the ground near where you killed the cow. There may be one of two things, possibly both: raw meat and leather. |
17:38 |
loganrun |
ha, yeah |
17:39 |
loganrun |
now I have a side of beef to fight with |
17:39 |
LazyJ |
Install stujones' 3d_armor mod for protection against the hostile beasties. |
17:40 |
LazyJ |
https://github.com/stujones11/minetest-3d_armor |
17:41 |
jas_ |
o/ |
17:42 |
loganrun |
will do |
17:44 |
|
CalebDavis joined #minetest |
17:44 |
|
ssieb joined #minetest |
17:47 |
Krock |
also install shooter. that gives you some adventure more |
17:47 |
Krock |
and don't forget the airsword mod. it's the most powerful but funny item |
17:48 |
LazyJ |
airsword = fictional |
17:48 |
Krock |
lies. lies everywhere |
17:49 |
Krock |
they didn't even take it serious in the topic when it was released |
17:49 |
LazyJ |
Just getting MT to work has messed with loganrun enough. |
17:57 |
loganrun |
ok great |
18:10 |
|
proller joined #minetest |
18:22 |
|
ThomasMonroe joined #minetest |
18:26 |
Dargod |
is there any documentation for writing the API to the mod? |
18:28 |
|
deltasquared joined #minetest |
18:28 |
|
est31 joined #minetest |
18:28 |
|
est31 left #minetest |
18:48 |
|
M6HZ joined #minetest |
18:58 |
|
Hackerry joined #minetest |
19:05 |
|
Megaf joined #minetest |
19:20 |
|
mayk joined #minetest |
19:31 |
|
numzero joined #minetest |
19:44 |
|
swift110 joined #minetest |
19:46 |
Dargod |
init.lua:15: attempt to index global 'player' (a nil value) |
19:47 |
Dargod |
for line: |
19:47 |
Dargod |
local name = player:get_player_name() |
19:47 |
|
CalebDavis joined #minetest |
19:48 |
Dargod |
I'm sure there should not be an error here |
19:50 |
Krock |
needs more debug info, like a source reference |
19:51 |
Krock |
mods can create fake players or just pass "nil", please keep that in mind |
19:52 |
Krock |
^ especially important for builtin functions, which get called from everything and everyone |
19:54 |
Dargod |
Krock, debug.txt https://pastebin.com/a1H4NmD6 |
19:56 |
jas_ |
'player' var is nil |
19:56 |
Krock |
oh really, jas_? |
19:56 |
jas_ |
Can't use objectref method |
19:56 |
jas_ |
Ha |
19:56 |
Krock |
Dargod, check your function parameters for typos |
19:57 |
Krock |
like "placer" instead of "player" |
19:57 |
Krock |
inside the init.lua file, of course |
19:58 |
Dargod |
hmm, player:get_player_name() must be always in the body of the function? |
20:00 |
Krock |
whatever you mean with "body".. I think so |
20:01 |
|
Billre joined #minetest |
20:07 |
Dargod |
Krock, do not answer the last question |
20:08 |
loganrun |
so trying to figure out how to get multiple people to log in at the same time. I just ran minetest and created a ramdon world. then exited. then I ran mine testserver. and tried to connect to localhost:30000, it seems to connect but it shows nothing but gray. seems like something is not right. do I need to install something else |
20:10 |
Krock |
no, that's how it should work. tried 127.0.0.1:30000 or just reconnecting yet? |
20:11 |
LazyJ |
Semi-dumb question: are you using a separate install of Minetest for the server and for you to use to log in? |
20:11 |
Dargod |
I need to know and keep the name of the player permanently on some variable. In the begin of init.lua I initialize a variable local name = player:get_player_name() that I plan to use in other parts of the mod |
20:12 |
LazyJ |
loganrun, you'll need two, separate Minetest's running. |
20:13 |
LazyJ |
One as a server, one as your client. |
20:13 |
LazyJ |
Also you'll have to have different settings in the server's minetest.conf than your client's minetest.conf. |
20:14 |
LazyJ |
Eh, scratch that if you are using the menus to start the server. |
20:15 |
LazyJ |
The minetest.conf part, you'll still need two Minetests running at the same time. |
20:15 |
loganrun |
well, yeah I think the client connected to the server o.k., it just products a blank world |
20:16 |
LazyJ |
Has the world actually been created in the server yet? |
20:16 |
LazyJ |
Run the server Minetest, start that world in the menu as a singleplayer world, let it generate the necessary files, then log out. |
20:17 |
LazyJ |
Then start it again as a server and use your other Minetest to log into it. |
20:22 |
loganrun |
minetestserver --worldname test |
20:22 |
loganrun |
yeah I think that is what I did |
20:23 |
jas_ |
that makes the world directory in the current directory |
20:24 |
jas_ |
so if you do minetestserver inside ~/myfolder, then 'test' world is in ~/myfolder/test |
20:24 |
jas_ |
pretty cool, if not confusing, particularly in regards to --worldpath |
20:24 |
jas_ |
(which explicitly searches $PATH/worlds) |
20:24 |
jas_ |
anyway, if you create a folder "worldmods" in your world directory, you can just put mods in there, and they'll always be enabled |
20:25 |
loganrun |
ok, think I found the problem. terminate called after throwing an instance of 'VersionMismatchException' |
20:25 |
loganrun |
what(): ERROR: MapBlock format not supported |
20:26 |
loganrun |
guess my server must be the wrong version or something |
20:28 |
|
Freejack joined #minetest |
20:28 |
loganrun |
looks like the server and client used to be the the same |
20:34 |
|
mayk joined #minetest |
20:41 |
|
deltasquared left #minetest |
20:46 |
|
mayk joined #minetest |
20:55 |
loganrun |
so I am running Minetest 0.4.16 (Linux), does the server also have to be 0.4.16 |
20:55 |
loganrun |
version |
20:56 |
|
IhrFussel joined #minetest |
20:57 |
jas_ |
i think that's just 0.5.0 |
20:57 |
IhrFussel |
Dargod, you cannot just type player:get_player_name() at the beginning of init.lua you need to type it INSIDE a minetest.register_on_joinplayer(function(player) |
20:58 |
loganrun |
looks like the only server I can find is 0.4.13 |
20:58 |
loganrun |
so I guess it won't work |
20:58 |
LazyJ |
Client and server must be within 2 versions of each other. 0.4.14-0.4.16 |
20:59 |
Dargod |
IhrFussel, thanks |
20:59 |
IhrFussel |
Dargod, example: minetest.register_on_joinplayer(function(player) [newline] local name = player:get_player_name() [newline] do stuff [newline] end) |
21:00 |
LazyJ |
If you compiled your 0.4.16 as a standalone, then you can make a copy of it to run as a server. |
21:00 |
loganrun |
just used the package manager to install it |
21:01 |
loganrun |
maybe that is my only option though, but often times compiling stuff is a pain |
21:01 |
LazyJ |
What Linux distribution are you using? |
21:01 |
loganrun |
linux mint |
21:01 |
loganrun |
it is close to ubuntu |
21:01 |
LazyJ |
You're golden. |
21:02 |
|
proller joined #minetest |
21:02 |
loganrun |
so you are saying the server executable is in the compilation by default |
21:02 |
LazyJ |
Download the source code from GitHub, extract, read the README.md. It has specific instructions for compiling on Ubuntu-based distributions. |
21:03 |
IhrFussel |
Doesn't mint support PPA's? sudo apt-add-repository ppa:minetestdevs/stable; sudo apt-get update; sudo apt-get install minetest |
21:03 |
LazyJ |
Of the Linux distributions, Ubuntu is among the easiest to compile MT on. |
21:05 |
IhrFussel |
PPAs are easier than compiling but it's your choice...depending on whether you need custom compile flags or not |
21:05 |
LazyJ |
loganrun is trying to setup a server and client on the same machine. |
21:06 |
LazyJ |
Just getting to know MT at this stage. |
21:06 |
IhrFussel |
That shouldn't be impossible with PPAs |
21:06 |
IhrFussel |
AFAIK you can run as many MT instances as you like at once |
21:06 |
loganrun |
IhrFussel: found the client version 0.4.16 but the server is only 0.4.13 |
21:06 |
LazyJ |
Yup. |
21:07 |
jas_ |
that might be too far, actually. there was a breakage there IIRC. |
21:07 |
IhrFussel |
You can use the client version for server as well...they are both |
21:07 |
jas_ |
or am i mistaken? |
21:07 |
LazyJ |
I have to go into town for a while. Good luck. :) |
21:08 |
IhrFussel |
Or try sudo apt-get install minetestserver AFTER you added the PPA |
21:08 |
loganrun |
IhrFussel: could not find ppa with the correct version of the minetestserver. |
21:08 |
IhrFussel |
You need to add the PPA first to tell your OS to not choose the default 0.4.13 |
21:08 |
loganrun |
Lazthanks for help |
21:09 |
IhrFussel |
Are you sure that ppa:minetestdevs/stable doesn't provide 0.4.16? |
21:10 |
jas_ |
if you want to run a server and client separately on the same host, you can do so with the one executable. |
21:10 |
jas_ |
using minetest --server, for example. and a second process, `minetest --go` |
21:10 |
jas_ |
`minetest --go --address ''` |
21:12 |
loganrun |
did sudo add-apt-repository ppa:minetestdevs/stable, but just get version 0.4.13 |
21:12 |
loganrun |
ok will try that |
21:12 |
IhrFussel |
Did you do sudo apt-get update before installing minetestserver? |
21:13 |
IhrFussel |
But minetestserver is basically the exact same as minetest --server by the way |
21:13 |
loganrun |
yes |
21:15 |
loganrun |
yeah, seems like the server parameter does it. wonder if they obsoleted the stand alone server executable |
21:16 |
jas_ |
no, but yes, for a time |
21:16 |
jas_ |
IIRC that was a change that ocurred and was reverted |
21:16 |
jas_ |
i can remember these small details but not the spelling of occur |
21:18 |
IhrFussel |
No I use minetestserver on my dedi but usually the PPA should have both minetest and minetestserver |
21:25 |
jas_ |
that's why it was reverted. because debian needed a package without irrlicht headers. |
21:25 |
jas_ |
(i could be making all of this up.) |
21:32 |
|
troller joined #minetest |
21:41 |
|
behaleba- joined #minetest |
21:48 |
|
rcmaehl joined #minetest |
21:54 |
|
AntumDeluge joined #minetest |
21:55 |
|
troller joined #minetest |
21:57 |
|
ensonic joined #minetest |
21:58 |
|
CalebDavis joined #minetest |
21:59 |
|
troller joined #minetest |
22:08 |
|
mayk joined #minetest |
22:12 |
|
mayk joined #minetest |
22:14 |
|
gorilla joined #minetest |
22:17 |
|
Megaf joined #minetest |
22:18 |
|
ensonic joined #minetest |
22:58 |
|
ThomasMonroe joined #minetest |
23:16 |
|
twoelk|2 joined #minetest |
23:27 |
|
troller joined #minetest |
23:32 |
|
johnnyjoy joined #minetest |
23:33 |
|
Tmanyo joined #minetest |
23:54 |
|
lumberJ joined #minetest |
23:58 |
|
Xio joined #minetest |