Time |
Nick |
Message |
00:02 |
rubenwardy |
sudo make install |
00:02 |
rubenwardy |
? |
00:02 |
GreenDimond |
well |
00:02 |
GreenDimond |
hm |
00:02 |
GreenDimond |
actually |
00:02 |
GreenDimond |
let me try something |
00:03 |
GreenDimond |
I had copied my dev build to a new folder to work with |
00:03 |
GreenDimond |
maybe that messed with the executable |
00:17 |
GreenDimond |
arg |
00:17 |
GreenDimond |
it doesnt re-create the executable |
00:18 |
GreenDimond |
whatever I can live without bleeding dev |
00:29 |
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06:07 |
MinetestBot |
[git] paramat -> minetest/minetest: Banmanager: Move 'creating' message from warningstream to infostream … e53d8a7 https://git.io/v5eye (2017-08-19T06:06:22Z) |
06:19 |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Code modernization: src/m* (part 2) b5f7249 https://git.io/v5e9I (2017-08-19T07:12:54Z) |
07:15 |
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MinetestBot |
[git] nerzhul -> minetest/minetest: ItemCAO removal (#6279) b82884a https://git.io/v5e9S (2017-08-19T07:30:43Z) |
07:32 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Code modernization: src/m* (part 3) d382483 https://git.io/v5e99 (2017-08-19T07:29:55Z) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Code modernization: src/n*, src/o* (#6280) 1992db1 https://git.io/v5ebl (2017-08-19T09:30:46Z) |
09:32 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: GenericCAO: Fix light position for non-players, remove deprecated ini… 4a1265c https://git.io/v5eb8 (2017-08-19T09:30:09Z) |
09:32 |
MinetestBot |
[git] nerzhul -> minetest/minetest: ServerMap saving: cleanups (#6274) de4c2e4 https://git.io/v5eb4 (2017-08-19T09:29:46Z) |
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12:27 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 7528986 https://git.io/v5veI (2017-08-19T12:25:35Z) |
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13:27 |
jas_ |
!server dcbl |
13:27 |
MinetestBot |
jas_: dcbl | dcbl.duckdns.org | Clients: 0/15, 0/5 | Version: 0.4.16-dev / dcbl | Ping: 118ms |
13:32 |
Krock |
quack. |
13:32 |
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13:59 |
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13:59 |
sy |
would it be difficult to make https://forum.minetest.net/viewtopic.php?f=11&t=16597 display the creative button when a player has the creative priv? |
13:59 |
sy |
I notice it doesn't load the creative code at all when the server is not in creative mode |
14:14 |
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15:38 |
luizsab |
Hello! I found error in Unified Inventory. The background is brown and the craft table is misaligned. The forum topic is locked I can't to post this there |
15:40 |
sfan5 |
isn't there a github repo for unified inventory? |
15:41 |
Krock |
there is. in minetest-technic |
15:41 |
Krock |
https://github.com/minetest-technic/unified_inventory |
15:41 |
Krock |
however, auite inactive |
15:47 |
luizsab |
sfan5: in issues section? no |
15:47 |
sfan5 |
yes |
15:47 |
luizsab |
Krock: I don't understand... minetest-technic? is it a dependency? |
15:48 |
Krock |
no, it's a group of two on github |
15:48 |
Krock |
* a developer group |
15:49 |
Krock |
ironically, technic itself was already moved to minetest-mods, another group |
15:49 |
Krock |
u_i was left out for some reason.. |
15:49 |
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15:51 |
luizsab |
Krock: so, Should I to download for this link you mencioned? |
15:52 |
luizsab |
Krock: sorry, mencioned by you |
15:52 |
Krock |
*mentioned |
15:53 |
Krock |
login or register a github account and go onto that page to submit a new issue |
15:53 |
luizsab |
sorry, my English is not soo good |
15:53 |
luizsab |
Krock: ok, I'll do it |
15:53 |
Krock |
if you have a solution for this problem, you can write it into the issue |
15:55 |
Krock |
also: do you have the newest version? download from here: https://github.com/minetest-technic/unified_inventory/archive/master.zip |
15:57 |
luizsab |
Krock: yes and I downloaded this your link now, the same problem continues |
15:58 |
rubenwardy |
luizsab, there are 2 topics for UI |
15:58 |
rubenwardy |
one is locked and is the old one |
15:58 |
rubenwardy |
there's a newer one by VAE which is unlocked |
15:58 |
rubenwardy |
(unless this has changed recently |
15:58 |
rubenwardy |
) |
16:02 |
luizsab |
rubenwardy: oh I found it now, thank you. I'll post there |
16:05 |
luizsab |
thank you everyone, I post this in https://forum.minetest.net/viewtopic.php?f=11&t=12767&p=289681#p289681 |
16:14 |
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16:51 |
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16:52 |
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17:00 |
kaeza |
greetings |
17:00 |
rubenwardy |
kaeza, o/ |
17:00 |
kaeza |
rubenwardy, o/ |
17:06 |
sy |
a minetest year is 6 earth days :D |
17:07 |
VanessaE |
greetz, kaeza |
17:14 |
kaeza |
hello V |
17:22 |
swift110 |
hey all |
17:24 |
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17:59 |
Milan[m] |
heyo is there a way to actually debug memory usage per mod? the tricky part is that i need this information for the clientside... |
18:04 |
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18:05 |
rubenwardy |
Milan[m], not with the lua sandbox enabled |
18:19 |
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18:24 |
sy |
https://0x0.st/n3q.webm what's going on here? |
18:27 |
sy |
Item default:apple 16 0 "\u0001\u0002\u0003" |
18:27 |
sy |
Item default:apple 13 |
18:27 |
sy |
huh. |
18:29 |
rubenwardy |
that's encoded metadata |
18:29 |
rubenwardy |
also, nice nic |
18:29 |
rubenwardy |
I hope you have a nice domain to go along with that |
18:31 |
sy |
nic? |
18:32 |
Krock |
your computer seems to be busy while sorting the diamonds |
18:32 |
sy |
yes |
18:32 |
sy |
ffmpeg is running |
18:32 |
sy |
is it possible to strip metadata in game? |
18:32 |
rubenwardy |
sy, oops nick |
18:32 |
rubenwardy |
nickname |
18:33 |
sy |
oh |
18:33 |
sy |
i do, whois me |
18:33 |
rubenwardy |
ah, nice |
18:33 |
sy |
got the whole set |
18:33 |
rubenwardy |
wish there were a dy TLD |
18:33 |
rubenwardy |
rbw.dy |
18:34 |
sy |
i've also got a .cyb domain |
18:34 |
sy |
actually i have the cyb. domain |
18:37 |
sy |
okay i'm pretty sure this is the hook mod |
18:37 |
sy |
when i put items in different portable chests then combine them they have different metadats |
18:37 |
rubenwardy |
oh right, yeah apples shouldn't have metadata |
18:37 |
rubenwardy |
you shouldn't be able to combine items with different metadata |
18:38 |
rubenwardy |
oh wait |
18:38 |
rubenwardy |
that's being caused as it's encoding an empty metadata when it shouldn't |
18:38 |
sfan5 |
BUG |
18:38 |
sfan5 |
how could you |
18:39 |
rubenwardy |
sy, does it happen when the metadata is non-empty? |
18:39 |
sy |
let me try with uh |
18:39 |
sy |
what should i try with |
18:39 |
rubenwardy |
a book with text, and an empty book |
18:39 |
rubenwardy |
I guess |
18:39 |
sy |
let me try |
18:40 |
rubenwardy |
is it ever useful to distinguish between a non-existent key, and an empty value? |
18:40 |
rubenwardy |
ie: get_string("nonexistentkey") -> "" |
18:40 |
rubenwardy |
currently |
18:40 |
sfan5 |
could be useful |
18:42 |
sy |
Item default:bookshelf 2 0 "\u0001\u0002\u0003" |
18:42 |
sy |
i have to pick up the chest while it has items in for this to happen |
18:42 |
sy |
and yes it breaks metadata completely |
18:43 |
rubenwardy |
in what way? |
18:43 |
sy |
removes it and replaces with garbage |
18:43 |
sy |
"title" by sy becomes "Book with text" |
18:43 |
rubenwardy |
so the metadata is lost when you try and pick up the chest? |
18:43 |
sy |
but it's empty |
18:43 |
sy |
yeah |
18:43 |
rubenwardy |
that's a different bug |
18:44 |
sy |
nop |
18:44 |
sy |
metadats isn't removed |
18:44 |
rubenwardy |
https://github.com/minetest/minetest/pull/6284 |
18:44 |
rubenwardy |
that's the fix to the bug I thought you were complaining about |
18:44 |
rubenwardy |
but seems I missed the other bits |
18:44 |
sy |
well i think it's a bug with the hook mod |
18:44 |
rubenwardy |
I need to go and get food, but I'll look into that later |
18:45 |
sy |
you can't store items in metadata so it invents its own format |
18:45 |
sy |
and doesnt parse it correctly |
18:45 |
sy |
and some metadata persists |
18:45 |
rubenwardy |
I doubt it, as the book mod shouldn't be called. I imagine the chest isn't copying metadata correctly |
18:45 |
rubenwardy |
hmmm |
18:46 |
sy |
Item hook:pchest 1 0 "\u0001\u0002return {[\"stuff\"] = \",,,,,,,,,,,,,,,,,,,,technic:gold_chest 99 0,,,,,,,,,,,,\"}\u0003" |
18:46 |
sy |
see |
18:46 |
sy |
and |
18:46 |
rubenwardy |
that's JSON serialised to old metadata storage |
18:46 |
sy |
the remainder is just those three escape codes |
18:47 |
rubenwardy |
the three escape codes will be solved by https://github.com/minetest/minetest/pull/6284 |
18:47 |
sy |
okay |
18:47 |
sy |
server side right |
18:47 |
rubenwardy |
yeah |
18:48 |
sy |
and i just rebase to this commit? |
18:48 |
rubenwardy |
yeah |
18:48 |
rubenwardy |
I haven't tested it yet |
18:48 |
sy |
oh it isn't merged yet |
18:50 |
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19:00 |
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19:00 |
sy |
well wieldview doesn't work anymore |
19:02 |
sy |
oh it just doesn;t work with nodes... |
19:10 |
sy |
https://0x0.st/n32.png |
19:11 |
Krock |
sy, I found a large problem in your visuals. Close your client and add the setting "inventory_items_animations = true" or use the main menu to change this |
19:11 |
Krock |
the gameplay will increase greatly |
19:14 |
sy |
okay |
19:14 |
rubenwardy |
that's the old mese! |
19:14 |
sy |
yeah i re-added it |
19:14 |
sy |
new texture ittirated me |
19:14 |
sy |
irritated* |
19:14 |
rubenwardy |
good memories |
19:14 |
sy |
i also added the old OP mesepick |
19:15 |
sy |
indeed |
19:15 |
rubenwardy |
there was a middle texture too that was awful |
19:15 |
sy |
I quite liked the green one |
19:15 |
sy |
oh |
19:15 |
sy |
thats probably the one |
19:15 |
rubenwardy |
http://wiki.minetest.net/File:Old_Mese.png |
19:16 |
sy |
yeah |
19:17 |
rubenwardy |
wish I could back to the redcrab years |
19:17 |
rubenwardy |
just for little time |
19:17 |
sy |
oh man |
19:17 |
sy |
i remember gameboom |
19:17 |
sy |
the griefing was bad back then but at least the griefers knew what they were doing |
19:18 |
Krock |
i.e. pre-android era |
19:18 |
rubenwardy |
^ |
19:18 |
sy |
yes |
19:19 |
sy |
it could be nice to get together a couple people from the 0.3.x days and spin up a server |
19:19 |
sy |
(doesn't have to be 0.3.x) |
19:36 |
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19:50 |
Fixer |
rubenwardy: this is afterold mese |
19:55 |
Fixer |
sy: depended on server, kray.dy.fi one on 0.2 I've played had practically no grief, yet another his server had tons of griefers and everything ruined |
19:55 |
sy |
0.2 is wayy before i started playing :P |
19:56 |
Fixer |
2011 |
19:58 |
Fixer |
thats why I decided to play on mc beta 1.7.3 mp server to revisit MC years I skipped due to minetest |
19:58 |
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19:58 |
sy |
heh i did that too |
19:58 |
Fixer |
first mc i've played was browser version and then 1.2 iirc |
19:58 |
sy |
made a private one though |
19:58 |
sy |
1.2.3 was my first mc version |
20:00 |
Fixer |
beta 1.7.3 today seems different, more cancerous, more memetic |
20:03 |
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20:25 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix shader.h inclusion place in game.cpp 50669cd https://git.io/v5vB7 (2017-08-19T20:24:30Z) |
20:25 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Code modernization: subfolders (#6283) 88b436e https://git.io/v5vB5 (2017-08-19T20:23:47Z) |
20:39 |
Lone-Star |
got a question, on my builds (run_in_place=true), game does not write to debug.txt |
21:00 |
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21:22 |
Lone-Star |
anyone? |
21:39 |
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22:11 |
Fixer |
hmmm |
22:11 |
Fixer |
one sec |
22:12 |
Fixer |
i'm on windows, build with run in place creates debug.txt in /bin as it should |
22:28 |
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22:29 |
kaeza |
isn't it created in $PWD? |
22:30 |
kaeza |
under Linux I had it appear randomly between ~/.minetest, ~/src/minetest/bin, ~/src/minetest, and ~ |
22:35 |
Lone-Star |
the debug.txt is created on build, but nothing is written to it during game play |
22:38 |
Lone-Star |
unless i need a certain flag passed during cmake/make |
22:38 |
Fixer |
it should |
22:38 |
Fixer |
hmm |
22:41 |
Lone-Star |
when i did a global build/install a while back, it wrote to debug.txt, but not for run in place builds |
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