Time |
Nick |
Message |
00:00 |
Silvastar232 |
Hi |
00:01 |
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01:19 |
nm0i |
It seems creator of Sadie* clients introduced prefix name generator |
01:31 |
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03:45 |
mmmmhack |
Could the name 'minetest' ever be changed to something better? |
03:46 |
mmmmhack |
I think it has long ago passed the testing phase |
03:48 |
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03:49 |
everamzah |
i like the name |
03:49 |
mmmmhack |
ok, but do you see my point? |
03:49 |
everamzah |
i test more than anything else in minetest |
03:50 |
mmmmhack |
what do you test? |
03:50 |
everamzah |
also, it's not 1.0, so in that regard, since it's 0.4, let's say beta, and needs testing |
03:50 |
everamzah |
i'm testing https://github.com/everamzah/death_kick right now |
03:50 |
mmmmhack |
ha, what is that? |
03:51 |
everamzah |
a funny name for a mod. just my way of kicking afk players. |
03:51 |
everamzah |
what would you name it? |
03:51 |
everamzah |
minetest, i mean |
03:51 |
mmmmhack |
well, how about 'minefest'? |
03:51 |
everamzah |
hahaha! good on |
03:51 |
everamzah |
good one |
03:52 |
mmmmhack |
:) |
03:52 |
everamzah |
mineless |
03:59 |
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04:13 |
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04:14 |
nm0i |
Change it to freeminer |
04:15 |
* nm0i |
hides |
04:18 |
mmmmhack |
I think that's already in use: http://freeminer.org/ |
04:19 |
mmmmhack |
ah, maybe you were making a joke? :) |
04:19 |
nm0i |
Maybe. |
04:20 |
nm0i |
Who knows :P |
04:38 |
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04:39 |
mmmmhack |
why are there so many users on #minetest, but often so quiet? |
04:40 |
mmmmhack |
it makes it a rather boring channel, don't you know |
04:44 |
mmmmhack |
zzzzzzzzzzzz |
04:44 |
nm0i |
It's always quiet at this time here |
04:46 |
mmmmhack |
ah |
04:48 |
mmmmhack |
well I'm about to go to sleep for reals pretty soon |
04:58 |
mmmmhack |
later yall |
05:01 |
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06:02 |
everamzah |
Mine Quad |
06:11 |
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06:11 |
BlueFireUn |
hello :) |
06:22 |
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07:53 |
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07:59 |
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08:01 |
Preuk |
any DF player here? I was thinking there are a few dfhack scripts to export DF forts to MC |
08:01 |
Preuk |
is there any similar tool to export DF maps to minetest ? |
08:09 |
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08:11 |
lukc |
Oh, I’d be interested in that. I have no idea whether such tools exist or not, though. |
08:12 |
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08:17 |
Preuk |
Lukc: minetest map generation would be esaier than MC generation; but i don't know about df part ... i guess it would be feasible to adapt current MC generator to MT |
08:17 |
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08:25 |
Lukc |
Preuk, probably, yeah. |
08:26 |
Preuk |
i'll try to take a look at it on week-end |
08:40 |
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08:41 |
Preuk |
http://www.bay12forums.com/smf/index.php?PHPSESSID=32ba0deb7f6e6815f13f973e637d00a0&topic=138366.0 => this is the dfhack script that generates MC maps |
08:42 |
Preuk |
but no sources ... |
08:54 |
Preuk |
https://github.com/JapaMala/DwarvenRealms |
08:55 |
Preuk |
found it, but .NET, not my turf... |
09:00 |
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09:01 |
JamesTait |
Good morning all! Happy Friday, and happy Hammock Day! 😃 |
09:07 |
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11:18 |
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11:36 |
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12:04 |
Fixer |
https://imgur.com/3EomqJI |
12:14 |
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12:28 |
everamzah |
bahahaha |
12:51 |
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12:51 |
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13:00 |
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15:00 |
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15:00 |
EpicMinerBackup |
Hello |
15:05 |
Krock |
Hi BackupMinerEpic |
15:06 |
Krock |
*CipeRenimPukcab |
15:06 |
Krock |
err.. |
15:11 |
everamzah |
well done |
15:17 |
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15:23 |
Krock |
\o/ |
15:24 |
agaran |
Hello |
15:24 |
agaran |
that was interesting typo.. |
15:25 |
Krock |
no, I found the problem. I used the keyboard in the mirror instead of the original one |
15:25 |
agaran |
ookay, that was eluding my ideas how to make such typo... |
15:26 |
Krock |
there are many ways to typo |
15:27 |
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15:29 |
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15:30 |
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15:30 |
agaran_ |
Is it anything bad to make recipes reversible whenever possible (logically) like when you have recipe to make bend cable out of straight, then make second recipe permitting to recover from bend to straight unit? |
15:30 |
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16:03 |
Niebieski |
agaran: I don't think there is anything wrong with the example you just gave. |
16:04 |
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16:11 |
agaran |
Niebieski: ok because for example mesecons don't have that so I thought it is some rule maybe |
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17:54 |
rubenwardy |
can a mod fix this: https://forum.minetest.net/viewtopic.php?f=3&t=156&p=226164#p226164 |
17:54 |
rubenwardy |
and also probably should delete offtopic |
17:56 |
rubenwardy |
VanessaE, sfan5 ^ |
18:02 |
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18:03 |
agaran |
where in docs is described list of modifiers like ^[lowerpart:30:image.png ? |
18:03 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L261 |
18:04 |
rubenwardy |
Are you sure that's a thing? |
18:04 |
rubenwardy |
It's an undocumented feature |
18:04 |
rubenwardy |
generally you should avoid those |
18:06 |
sfan5 |
rubenwardy: it's neither undocumented nor should you avoid it |
18:06 |
rubenwardy |
It's not in lua_api.txt |
18:07 |
rubenwardy |
Whilst it's not a rule to avoid undocumented features, it's risky as they may change |
18:07 |
agaran |
well I have 2 options, either use 2 textures, or one and mirror it.. |
18:07 |
sfan5 |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L348 |
18:07 |
sfan5 |
#### `[lowpart:<percent>:<file>` |
18:07 |
rubenwardy |
lowpart, not lowerpart then |
18:07 |
agaran |
^lowerpart is used by for example technic.. |
18:07 |
agaran |
oh, my bad, I was typing out of head |
18:07 |
rubenwardy |
There's the docs then ^ |
18:08 |
agaran |
right.. once I didn't make typo in modifier name grep can find it in my lua_api.txt.. more coffee.. maybe |
18:11 |
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20:22 |
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20:22 |
aix |
Hi there |
20:22 |
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20:23 |
ElectronLibre |
Hello aix |
20:24 |
hisforever |
Hi everybody hope your day is going great :) I have a problen http://imgur.com/a/1X7Zu. here is the screen shot. |
20:47 |
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20:49 |
aix |
I'm moving a whole irc network, DNS hosting stack and 9 openvpn links offsite just to host a minetest server :P |
20:54 |
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20:55 |
engineer-pearl |
Hi. This is going to seem a little stupid, but how do I grant myself the ability to grant permissions from system files? This is my first time with a dedicated server and I couldn't get the curses working. (I plan on working on that more later) |
20:58 |
engineer-pearl |
oh, nevermind, I found a workaround. |
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23:35 |
hisforever |
can I put otther textures into another texture folder? one of my mods is giving ,e errors |
23:36 |
hisforever |
let me refraze this |
23:38 |
hisforever |
can put textures from another mod that is not working, into one that is? |
23:41 |
ElectronLibre |
hisforever: As long as the mod is loaded when the server has finished the booting sequence, the precise folder in which your file is doesn't matter |
23:42 |
ElectronLibre |
You can literaly have a whole mod with an empty init.lua and a textures/ folder with all the other mods' textures, and I can't see how it wouldn't work |
23:57 |
hisforever |
ty its just hard to except all the trouble with mods I'm having |