Time |
Nick |
Message |
00:00 |
sofar |
but, linux can do that |
00:00 |
LinuxGuy2020 |
right....ok |
00:01 |
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02:51 |
Out`Of`Control |
Hi, how can i see if minetestmapper is doing anything? |
02:58 |
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04:37 |
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04:38 |
cimbakahn |
Does anyone know who is in charge of this server ----> buildersworld.telesight…:30003 |
04:44 |
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04:52 |
cimbakahn |
There is this minetest server. I never see anyone here that is in charge. People are taking blocks out of buildings, putting lava in buildings, attaching blocks on buildings.... |
04:52 |
cimbakahn |
Putting buildings right in front of buildings and going crazy with lava and water. |
04:55 |
cimbakahn |
I believe it is all being done by 1 person (Tuba) and their friends. They really need a white list on this server. |
04:55 |
cimbakahn |
It is a creative server, not PVP. |
04:57 |
cimbakahn |
I am getting tired of cleaning up all the damage. This was a very nice world until Tuba and her friends got here. |
05:24 |
sofar |
:w |
05:25 |
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05:59 |
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06:12 |
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06:13 |
Calinou |
I tried building minetestmapper using VS2015, to no avail, even when including dirent.h, getoph.h and unistd.h (found from Stack Overflow :p) |
06:13 |
Calinou |
also implemented usleep for db-sqlite3.cpp |
06:13 |
Calinou |
but the linker has an error :( |
06:13 |
Calinou |
LNK2019unresolved external symbol __imp_gdImagePng referenced in function "private: void __cdecl TileGenerator::writeImage(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?writeImageTileGenerator@@AEAAXAEBV?$basic_stringDU?$char_traitsDstd@@V?$allocatorD2@@std@@@Z) |
06:14 |
Calinou |
(I do have libgd configured and compiled, and it's set in CMake, which doesn't complain) |
06:22 |
Out`Of`Control |
Calinou: i install libgd-dev |
06:23 |
Out`Of`Control |
Calinou there are many forks of mtmapper |
06:23 |
Calinou |
I tried using Cygwin, but CMake doesn't like some child process and causes my Cygwin to become stuck |
06:26 |
Out`Of`Control |
i compiled https://github.com/Rogier-5/minetest-mapper-cpp.git works fine |
06:56 |
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07:10 |
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07:37 |
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07:41 |
Calinou_ |
http://10fastfingers.com/speedtests/generate_screenshot_result/1_113_564_0_0_105_0_98.93_1744_162346 |
07:41 |
Calinou_ |
113 WPM! |
07:41 |
Calinou_ |
try to beat me, http://10fastfingers.com/typing-test/english |
07:45 |
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07:52 |
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08:04 |
Krock |
52 WPM.. I'd be faster if that were complete sentences |
08:05 |
Krock |
at least better than 3/4 of all users |
08:11 |
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08:56 |
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08:57 |
germanuel24 |
Can someone explain dtime to me? Does it depend on the dedicated_server_step setting? And if yes does it mean 5 seconds is 10 x dtime @ 0.5 sec steps? |
09:00 |
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09:03 |
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09:04 |
Krock |
the dtime in the global step function is very fast, it doesn't seem to depend on the dedicated_server_step setting |
09:06 |
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09:08 |
germanuel24 |
So how long is 1 x dtime? Like when i do aloop and want to increase a variable each time dtime gets called |
09:10 |
Krock |
dtime is the time from the last time on_globalstep was callde in seconds |
09:10 |
Krock |
depending on lag/cpu it happens after 0.1ms or after 0.5s |
09:11 |
germanuel24 |
Oh so it alwayws means seconds since last global_step() call? Alright |
09:11 |
Krock |
yep |
09:13 |
Calinou_ |
Krock, are you sure you're not running a singleplayer game? |
09:13 |
Calinou_ |
globalstep is much more frequent in singleplayer, I think |
09:14 |
Krock |
Calinou_, only tested in singleplayer :3 |
09:14 |
Krock |
no idea how it's in server mode |
09:14 |
Calinou_ |
Krock, did you see my message about minetestmapper? :( |
09:14 |
Krock |
where? |
09:15 |
Calinou_ |
see PM |
09:17 |
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09:22 |
greeter |
hmm, started a new local game and there's an obscene amount of resources present everywhere i've looked |
09:39 |
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09:47 |
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10:11 |
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10:20 |
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10:22 |
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10:47 |
yyt16384 |
Does anyone know what the ABM neighbors field means? |
10:47 |
yyt16384 |
Is it only 6 adjacent nodes, or all nodes in 3*3*3 area? |
10:47 |
Calinou |
yyt16384, neighbors is used so that the ABM triggers only if the node is next to a neighbor node |
10:47 |
Calinou |
I think it's 3x3x3 area |
10:48 |
yyt16384 |
The code says it's 3*3*3, but it doesn't work in game |
10:51 |
yyt16384 |
Ah, it seems that gloopblocks only turns lava into obsidian/stone when there are directly adjacent water nodes |
10:53 |
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11:00 |
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11:05 |
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11:12 |
PilzAdam |
yyt16384, the ABM checks the whole 3×3×3 area, but gloopblocks does extra checks in the ABM function to ensure that there is a direct neighbor |
11:13 |
yyt16384 |
Yeah, I have figured it out |
11:16 |
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11:42 |
Calinou |
<Branes> Kodi == Krock of dingo instestines |
11:42 |
Calinou |
on ##hardware :D |
11:42 |
Krock |
ok. |
11:50 |
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12:39 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: mainmenu: Tidy up logic in is_server_protocol_compat() (#3997) d82c5da https://git.io/vwkYy (2016-04-15T14:37:09+02:00) |
12:53 |
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12:54 |
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13:03 |
Calinou |
https://duckduckgo.com/?q=irrlicht+v3s16&atb=v5 |
13:03 |
Calinou |
hahaha, first results are all Minetest-related |
13:04 |
est31 |
thats your duck bubble |
13:04 |
est31 |
oh i have it too |
13:04 |
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13:04 |
est31 |
our bubble |
13:04 |
Calinou |
DDG doesn't bubble searches |
13:04 |
Calinou |
(except if you use region filtering, which I do) |
13:04 |
est31 |
well there you have proof :) |
13:05 |
est31 |
or, minetest is the most popular user of irrlicht |
13:05 |
est31 |
thats good and bad |
13:05 |
est31 |
good because its a metric where minetest ends as "most popular" |
13:05 |
est31 |
bad because we are the only dudes who will ever find any bugs with it :/ |
13:06 |
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13:09 |
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13:10 |
Calinou |
yeah, like, animation blending is still broken in Irrlicht |
13:12 |
est31 |
or that you can't set an icon for your window |
13:13 |
est31 |
in fact you can, but only on windows but in a very horrible way |
13:13 |
est31 |
irrlicht looks for a .ico file at a hardcoded path relative from PWD or the executable file (dont know anymore) |
13:13 |
est31 |
if it exists, it sets that as the icon |
13:14 |
est31 |
that's not how a library should behave |
13:20 |
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13:45 |
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13:50 |
Telesight |
I do have a feeling that the serverlist is a little bit cheated ... |
13:51 |
est31 |
agree |
13:51 |
est31 |
!players most |
13:51 |
est31 |
!server players most |
13:51 |
MinetestBot |
est31: No results |
13:51 |
est31 |
!server players:most |
13:51 |
MinetestBot |
est31: World Of TNT | 80.240.216.69:30011 | Clients: 90/127, 49/109 | Version: 0.4.13.7-dev / tnt | Ping: 59ms |
13:51 |
Calinou |
!server players:most |
13:51 |
MinetestBot |
Calinou: World Of TNT | 80.240.216.69:30011 | Clients: 90/127, 49/109 | Version: 0.4.13.7-dev / tnt | Ping: 59ms |
13:51 |
Calinou |
lol |
13:52 |
Telesight |
Well I dont care what admins do |
13:52 |
Calinou |
seriously, we should ban those servers on sight |
13:52 |
est31 |
sfan5 can do it |
13:52 |
Telesight |
TBut some are trying hard to get a working server ... |
13:52 |
Telesight |
TAnd a good working serverlist helps with that ... |
13:52 |
nrzkt |
90 players is impossible in MT currently |
13:53 |
nrzkt |
except if you don't have any ABM or SAO except players :p |
13:53 |
nrzkt |
and many memory |
13:53 |
sfan5 |
ayy lmao |
13:53 |
Calinou |
you'll probably hit CPU limit way before |
13:53 |
sfan5 |
they get a ban |
13:53 |
Telesight |
Thank you in name of all hardworking admins ;-) |
13:54 |
est31 |
i cant even connect to that server |
13:54 |
Telesight |
No full ... |
13:54 |
sfan5 |
https://github.com/minetest/master-server/commit/b3662901188fe1139603d5cf0874dcd4674a454f |
13:54 |
sfan5 |
wat |
13:55 |
Calinou |
that sucks |
13:55 |
Calinou |
by that logic, games shouldn't have ban lists |
13:55 |
Calinou |
ShadowNinja, I am disappoint... |
13:56 |
sfan5 |
the argument is dumb too |
13:56 |
sfan5 |
maybe i want to ban someone from the serverlist but not from my personal server |
13:56 |
tpe |
Having switched from Minecraft to Minetest because of distrust in and hatred for Microsoft, it's disturbing that MC is selling 10,000 copies a day. wtf. All those kids that are addicted to it are just going to grow up to become the next generation of locked-in Microsoft customers. |
13:56 |
sfan5 |
also what about people just fetching /list |
13:57 |
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13:57 |
Calinou |
tpe, only 10,000 copies a day? ;) |
13:57 |
Fixer |
tpe, no troll |
13:57 |
Fixer |
triggered.png |
13:57 |
Calinou |
to be honest, Minecraft isn't really locked-in right now, it's still cross-platform |
13:58 |
Calinou |
most modding is still going on |
13:58 |
Fixer |
and if MS locks up something, well, pirates solve everything |
13:58 |
Fixer |
*cough* |
13:58 |
tpe |
As a Linux gamer I was instantly concerned as to how much longer that would be the case. |
13:58 |
Calinou |
unauthorized Minecraft copying is still going on, Fixer :P |
13:59 |
tpe |
But for me, Minetest is thankfully giving me my fix. ;) |
13:59 |
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est joined #minetest |
13:59 |
Fixer |
Calinou, do you play MC? at least rarely? i have some question about servers community... where is it? :/ |
13:59 |
Calinou |
no |
14:00 |
Calinou |
there is no official public server list in Minecraft... imagine the mess |
14:00 |
Fixer |
i've joined few popular MC servers to look at it, and... wtf? |
14:00 |
Fixer |
40 players in survival |
14:00 |
Calinou |
only 40? :) |
14:00 |
Fixer |
nobody around |
14:00 |
Fixer |
NOBODY |
14:00 |
Calinou |
yeah, the map is huge |
14:00 |
Fixer |
desert |
14:00 |
tpe |
There is but one thing I miss. Chunky obviously can't render MT worlds, and never will. |
14:00 |
Calinou |
so people often go far away from spawn |
14:00 |
Fixer |
where is cities? |
14:00 |
Fixer |
NO ROADS |
14:00 |
Calinou |
Minecraft multiplayer is often singleplayer with chat |
14:00 |
Fixer |
EVERYTHING GRIEFED |
14:00 |
Calinou |
tpe, we lack 3D map viewers/renderers indeed |
14:01 |
est |
you shouldn't pirate Minecraft. That's illegal. Rather install minetest |
14:01 |
Fixer |
in minetest, you can expect city near spawn, roads, and it is easy to find staff and people |
14:01 |
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14:01 |
Fixer |
est, and it is installed, just curious wth wrong with mc people |
14:01 |
tpe |
Yeah. Wouldn't mind something along the lines of dynmap too, but I can understand why it's tricky with that lack of any realistic height limit. |
14:01 |
sfan5 |
!server World Of TNT |
14:01 |
MinetestBot |
sfan5: No results |
14:02 |
Fixer |
maybe it is different survivals |
14:02 |
Fixer |
MT has soft one, and MC hardcore one |
14:02 |
Fixer |
no roads, no people %) |
14:02 |
Fixer |
no cities |
14:02 |
Fixer |
so strange |
14:02 |
Fixer |
is it normal for MC? |
14:03 |
Telesight |
What is hardcore survival ... |
14:03 |
Preuk |
Fixer: vanilla server ? |
14:03 |
Calinou |
no, lots of survival servers have cities |
14:03 |
Calinou |
maybe Fixer means hardcore PvP |
14:03 |
Fixer |
and if i found something like city... nobody is around |
14:03 |
Calinou |
hardcore PvP is PvP where griefing/stealing are allowed |
14:04 |
Fixer |
hard to say |
14:04 |
Fixer |
Calinou, cities with actual people inside? |
14:04 |
Calinou |
not sure :P probably all people who built an house in the city left the server or were banned :) |
14:05 |
Calinou |
tpe, we have a LeafletJS-based map browser that a few servers have |
14:05 |
Fixer |
also, found server with some "towny" mode, ok, looks like city survival, but nobody is f-ing around, and lots of grief :/ |
14:05 |
Telesight |
Ok then I have hardcore ..;-) |
14:05 |
Fixer |
it has people, but they are million nodes away, probably |
14:05 |
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14:05 |
Fixer |
from each other |
14:05 |
Fixer |
%) |
14:05 |
est |
that server is very interesting |
14:06 |
est |
apparently somebody has managed to create player bots who place tnt and make it explode |
14:06 |
Calinou |
I wish Minetest had lightweight mobs :/ |
14:06 |
Fixer |
Calinou, client-side lua! |
14:06 |
Calinou |
thinking about creating such a mod, but I don't see many optimizations possible in PilzAdam's simple_mobs |
14:06 |
Preuk |
public server are often lame ... only private (or at least semi-privete) servers are fun for a few weeks at most ; then everything is stale and people leave |
14:06 |
Calinou |
Fixer, yes, that could move some parts to the client, like animation decision which ought to be done entirely on the client |
14:07 |
Calinou |
Preuk, public Minecraft is as good as public CS: GO |
14:07 |
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14:07 |
Preuk |
Calinou: and client-side i18n ... foudn an old ticket about it |
14:07 |
Calinou |
20% of AFK players, 40% of noobs, 20% of cheaters, 20% of players who kill the AFK players and nobody else |
14:07 |
Preuk |
Calinou: dunno, only play CS 1.6 :) |
14:10 |
Fixer |
Calinou, lol |
14:13 |
serp |
is there a log on a server of whether mods loaded and if not any errors? |
14:14 |
serp |
there is a /var/log/mintest/mintest.log but it only shows people joining/leaving |
14:15 |
sfan5 |
if there's any errors minetest just exits |
14:20 |
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14:22 |
Fixer |
your country is banned from this server |
14:22 |
Fixer |
okay |
14:23 |
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14:25 |
tpe |
Again this one might be a bit tricky (different blocks, etc.) but is there any way to reliably convert MC worlds to MT? |
14:32 |
Krock |
https://forum.minetest.net/viewtopic.php?f=12&t=6007 for simple structures |
14:32 |
Krock |
https://forum.minetest.net/viewtopic.php?f=12&t=13709 for whole maps [linux only] |
14:32 |
Krock |
^tpe |
14:32 |
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14:38 |
greeter |
cool |
14:41 |
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14:48 |
tpe |
Krock: Nice! I will give that a go. |
14:48 |
Krock |
!nexr |
14:48 |
Krock |
!next |
14:48 |
MinetestBot |
Another satisfied customer. Next! |
14:49 |
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14:49 |
greeter |
how serious are you about that next? :-P |
14:49 |
Krock |
deadly serious |
14:50 |
greeter |
alright. well i just need a yes/no. i once read that it's possible to generate a map of a given world. is that correct? |
14:51 |
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14:51 |
Krock |
yes/no |
14:52 |
Krock |
what exactly do you mean? once you have a world seed it's easy to reproduce a landscape |
14:52 |
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14:53 |
greeter |
i meant like an image file containing a scale overview map of the surface of the world |
14:53 |
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14:55 |
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15:01 |
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15:01 |
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15:01 |
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15:01 |
Krock |
!mod image |
15:01 |
MinetestBot |
Krock: Image Loader [imageloader] by kaeza - https://forum.minetest.net/viewtopic.php?t=6751 |
15:01 |
Krock |
^ greeter, something like this? |
15:01 |
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15:16 |
fourthalaughs |
WHY WHEN I FLASH SOMEONE, IT’S LIKE I JUST BRUSHED SOMEONE’S FACE WITH A F%#! NAPKIN FROM A LITTLE KID’S BIRTHDAY PARTY, BUT WHEN I GET FLASHED, IT’S LIKE SOME BIG BROLIC BLACK DUDE NAMED F%#@ REQUIS SHOVES A F#@! BEDSHEET OVER MY HEAD AND PROCEEDS TO SKULL F@!# ME?????? |
15:16 |
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15:23 |
greeter |
Krock: i don't know. that looks more like it's for creating a portion of a world, or perhaps an entire world, from an image. i'm looking to do the reverse |
15:23 |
Krock |
minetestmapper? |
15:26 |
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15:26 |
Krock |
duh. |
15:26 |
greeter |
ah alrighty then :-D |
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Requis |
*Requis does not approve* |
15:29 |
greeter |
hmm? |
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greeter |
ah, nothing like opening a 60 meter chasm with just one box of tnt |
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16:04 |
Preuk |
greeter: which mod? |
16:05 |
greeter |
well i'm using a few mods, travelnets, mesecons, and mapfix |
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greeter |
bbs, apparently i'm going somewhere |
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19:36 |
Out`Of`Control |
anyone got colors.txt with columnia mod colors? |
19:37 |
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19:39 |
ElectronLibre |
Out`Of`Control, I've got this, it was generated a while ago though, not sure if it has everything : http://zerobin.qbuissondebon.info/?8d65158ae3269e28#1gVUEH7EAARdgcY2yykBQWxNaByWq0hG0ko7YYNgpM8= |
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19:46 |
technics |
hi, is there any way to find out the very first join date of a player? |
19:47 |
technics |
Out`Of`Control, good question i should check my own colors.txt...totally forgot about this |
19:52 |
sfan5 |
you can generate colors.txt files btw |
19:52 |
Out`Of`Control |
sfan5: how? |
19:53 |
Out`Of`Control |
sfan5: i miss like 2k |
19:53 |
Out`Of`Control |
ElectronLibre: thank you |
19:53 |
sfan5 |
Out`Of`Control: https://github.com/minetest/minetestmapper/blob/master/autogenerating-colors.txt |
19:54 |
Out`Of`Control |
sfan5: thank you |
19:56 |
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19:56 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Fix failing travis build (apt-get update missing) 464afcb https://git.io/vwI2r (2016-04-15T21:55:27+02:00) |
19:56 |
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19:57 |
Out`Of`Control |
sfan5: not all mods are in "minetest_game" should i add them too? |
19:57 |
sfan5 |
Out`Of`Control: just set MTGAME_PATH to the path to your mods folder |
19:58 |
Out`Of`Control |
sfan5: ok |
19:58 |
ElectronLibre |
technics, that data should be in minetest.auth_table[playerName].. which is not even documented. |
19:59 |
technics |
ElectronLibre, table? in the database? not auth.txt? |
20:00 |
ElectronLibre |
The table is generated from auth.txt, and reloaded using minetest.auth_reload() |
20:00 |
ElectronLibre |
That's all I know, all that I've learnt from mods which use it. |
20:01 |
technics |
thanks for this really interesting information |
20:01 |
technics |
will try to find out more about this |
20:05 |
Out`Of`Control |
technics: what if you look when /players/UserName was created? |
20:06 |
technics |
Out`Of`Control, i didnt found a way sadly |
20:07 |
technics |
date -r shows the wrong date and stat provides no informations about creation |
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20:31 |
DoyleChris |
trying to increase the amount of light coming from the moreblocks glow glass. but when i change it in the .lua it dosent change in game. |
20:32 |
Out`Of`Control |
sfan5: does it generate colors.txt when i run minetestmapper? |
20:33 |
Out`Of`Control |
i can't find avgcolors.py |
20:33 |
DoyleChris |
i have increased the light_source number but nothing increased |
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20:42 |
DoyleChris |
How do i increase the amount of light out of a Node |
20:46 |
DoyleChris |
How do i increase the amount of light out of a Node |
20:46 |
sfan5 |
Out`Of`Control: the source of avgcolors.py is in the .txt file |
20:47 |
sfan5 |
also have you read the instructions |
20:47 |
Out`Of`Control |
last line 5 steps? |
20:49 |
Out`Of`Control |
where is this mod? 2) Add the dumpnodes mod to Minetest |
20:49 |
Krock |
DoyleChris, node definition: light_source = <number>, |
20:50 |
Krock |
DoyleChris, going higher than default.LIGHT_MAX will have no effect |
20:50 |
Krock |
and that's 14. |
20:51 |
Out`Of`Control |
sfan5: mod is in autogenerating-colors.txt? |
20:55 |
DoyleChris |
i set it to 14 and no change, but i was looking at mini_sun mod and that is set to 14 and it is signaficantly brighter |
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21:00 |
Out`Of`Control |
sfan5: i figure out, will test out later ty |
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21:16 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=10&t=14421 |
21:16 |
Calinou |
alert! our shift key disappeared! |
21:16 |
Fixer |
Calinou, intruder in the house |
21:16 |
Calinou |
ESR said on all-smalls writing: "Alan Cox can get away with it, but you can't." |
21:18 |
Krock |
Shift it! |
21:18 |
Krock |
"e game (they are just joking ;). log" |
21:18 |
Krock |
Guess what's wrong |
21:18 |
Calinou |
also, greylisted servers on Minetest... good luck :/ |
21:19 |
Fixer |
CAPS IT |
21:19 |
Fixer |
Calinou, greylisted? |
21:20 |
Krock |
for incompatible servers |
21:20 |
Fixer |
in what way? |
21:20 |
Calinou |
actually it's even whitelisted, you can't join if you don't have the password |
21:20 |
Fixer |
aj |
21:20 |
Calinou |
graylisted would be, you can join but not build, and you need to apply to build |
21:20 |
Krock |
Fixer, minetset forks with changes protocols as example |
21:21 |
Krock |
oh. that way graylisted. |
21:23 |
Fixer |
hmm |
21:23 |
Fixer |
it is uptime 38600 and ESM is not dying, hmm |
21:23 |
Fixer |
probably some really "final" fix helped |
21:24 |
Calinou |
Krock, btw I'm following Qt 5/C++ tutorials from OpenClassrooms :p |
21:25 |
Krock |
Calinou, is it easy to understand? |
21:25 |
Calinou |
it's ok, not easy, but not ridiculously hard either |
21:25 |
Calinou |
I have basic OOP knowledge, so that helps |
21:27 |
* Fixer |
needs to read that python tutorial |
21:27 |
Calinou |
the latest version of PyQt for Windows is still built against Python 3.4 :/ |
21:28 |
Fixer |
._. |
21:33 |
DI3HARD139 |
Sucks that the mibbit client is banned from Inchra. |
21:34 |
Krock |
then use a real client |
21:35 |
DI3HARD139 |
I am. I'm using HexChat. Was looking for a DirectX overlayed IRC client so I dont have to keep doing alt+tab |
21:35 |
DI3HARD139 |
when playing other games |
21:40 |
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