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IRC log for #minetest, 2016-01-10

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All times shown according to UTC.

Time Nick Message
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00:47 kaadmy Fritigern: agh, press `Shift+Z`
00:47 kaadmy otherwise textures aren't used
00:50 Fritigern kaadmy: That seems to have don the trick!
00:50 Fritigern Oh, switching to texture paint mode also appears to apply the texture
00:55 DI3HARD139 What the image size limit on the forums?
00:56 sofar post your images on imgur.com, and there is none
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01:11 MinetestBot [git] Rogier-5 -> minetest/minetest: Fix the checking of flags values in the settings tab 31ac53d http://git.io/vuFyg (2016-01-10T01:03:06Z)
01:11 MinetestBot [git] Rogier-5 -> minetest/minetest: Improve parsing of setting types from settingtypes.txt for settings tab 58babf8 http://git.io/vuFy2 (2016-01-10T01:03:06Z)
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01:43 DI3HARD139 How do I use the screenshot function in the forums?
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02:02 LazyJ DI3HARD139, do mean how to embed the images into a forum post so they are displayed as images instead of linked files?
02:04 DI3HARD139 I mean in the form where you have to click a drop tab instead of cluttering the whole page
02:05 LazyJ Ah. That's a "spoiler". Checking how it's done...
02:07 LazyJ Ok, try:    [/spoiler=Give_It_a_Title] content or image goes here [/spoiler]
02:07 DI3HARD139 ok
02:08 LazyJ Ahk.
02:08 LazyJ Don't add the forward slash in the first one.
02:08 LazyJ [spoiler=Give_It_a_Title]
02:08 LazyJ
02:10 sofar ugh, how the frack do I do bitwise stuff in lua mods
02:11 DI3HARD139 ty LazyJ
02:12 sofar print(5 and 2) -> 2 (WTF? TWO?)
02:12 LazyJ yw ;)
02:27 Fritigern sofar: Perhaps print(5 & 2) ?
02:27 GhostDoge sofar: it's bit.band(5,2) in luajit
02:28 Fritigern And I have just found this, may be of future use as well: http://lua-users.org/wiki/BitwiseOperators
02:36 sofar what if I don't have luajit?
02:36 sofar is bit.band() still there?
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02:36 hyrden hi
02:39 GhostDoge sofar: lua 5.1 doesn't have built in bitwise functions
02:39 GhostDoge only luajit has
02:40 * sofar boos
02:40 Fritigern sofar: Have a look at the link that I pasted. You may be able to find something that matches your setup
02:40 sofar I've been reading that website too, but it's unclear to me what we have available in minetest
02:40 sofar ohhhhh flip normals
02:45 Fritigern So apparrently, lua 5.1 had no built-in bitwise operatis, but 5.2 does.
02:50 * Fritigern wonders if he can switch to 5.2 with impunity
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03:31 hyrden GUNSHIP
04:04 Soni so how do I run minetest on the command line?
04:07 Soni (or do I mean /in/ the command line?)
04:07 Fritigern Soni: Which operating system?
04:08 Soni linux
04:08 Soni does minetest have a CLI?
04:08 Fritigern Okay, open a terminal, cd into the folder where Minetest is supposed to be, then type minetest
04:09 Fritigern Oh wait, you want to run MT in text mode?
04:09 Soni yes
04:09 Soni using box characters to draw the nodes
04:09 MinetestBot [git] paramat -> minetest/minetest: Mgflat: Set blank default spflags. Unhide 3e0ea3c http://git.io/vubqP (2016-01-10T04:07:47Z)
04:10 Fritigern Good luck. you need OpenGL to run MT, best you can hope for is that someone somewhere has created an ncurses frontend
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04:15 Soni hmm xf86-video-ncurses... sounds interesting...
04:20 Soni it'd be fun to call "minetest" "linetest" (get it? command line?)
04:28 Bob____ joined #minetest
04:28 Bob____ Hi
04:28 Bob____ Just wanted to stop in and say
04:28 Bob____ Minetest looks fucking amazing so far
04:29 Bob____ I swear if you guys don't beat Microjew down like I hope you will I am going to die 10 years early from frustrating depression
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04:41 Soni Bob____, nazi much?
04:41 Bob____ Sieg heil!
04:42 Soni Bob____, did you know you can get banned from freenode for that?
04:42 Bob____ Nope.
04:42 Soni Bob____, yeah join #freenode and try it
04:42 Bob____ Why do they care? I'm not bothering anyone too much. It should be up to each server owner.
04:42 Bob____ *channel
04:43 Soni Bob____, try it, idk if it actually works, never tried
04:44 Bob____ Not going to do it
04:44 Bob____ too busy shitposting here
04:44 Soni Bob____, well did you know some of the devs are jew(? what's the correct term to use here)?
04:44 Bob____ Yeah but I've been playing some shitty MC server called civcraft with other /pol/lacks, it's run by Ledditors and Ledditors populate half the server
04:45 Bob____ Perhaps we could recreate Civcraft and make it more robust using Minetest?
04:45 Soni lewdditors you mean?
04:45 Bob____ Reddit scum
04:45 Soni what's scum?
04:45 Bob____ Something you clean up
04:45 Bob____ With a flamethrower
04:46 Soni like cum?
04:46 Bob____ Yes sure
04:46 Soni it sounds like cum
04:46 Soni how do you like cum?
04:51 Soni Bob____, how often do you use i2p?
04:51 Bob____ Not at all, why?
04:51 Soni Bob____, how about tor?
04:51 Bob____ Nope
04:52 Soni Bob____, meh I wanted some good links :/
04:52 Bob____ I'm not a huge fan of CP, not interested in buying drugs from FBI stings either
04:52 Soni I don't like CP either but I'm into E
04:52 Soni the other E
04:55 Soni Bob____, you're not even paying attention to the channel
04:56 Soni Bob____, ever tried E btw?
04:56 Bob____ E?
04:56 Bob____ E-inflation porn?
04:56 Soni estradiol
04:56 Soni aka the other E
04:57 Bob____ Estradiol?
04:57 Soni (the street drug E = ecstasy, the other E = estradiol)
04:57 Bob____ Ah okay
04:57 Bob____ Yeah no I'm not into ebeneezer goode
04:57 Soni yeah estradiol is the best thing in the world
04:58 Soni it makes you happy, friendly, not a dick, altho side effects may include suicidal thoughts and breast growth
05:00 Soni Bob____, you should try it, might help with your mood (dickness)
05:04 Bob____ https://www.youtube.com/watch?v=_XkE9mOpb_0
05:04 Soni Bob____, oh btw I need to read mein kampf for school can you make me an audiobook of it?
05:04 Bob____ Sure friend
05:05 Soni and can you post it on #freenode ? more ppl there so you'll get more popular
05:06 Bob____ #freenode
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05:15 Bob____ These #freenode people are abysmal
05:16 Bob____ How do you deal with them?
05:16 ArmyOfAnarchists Kill them?
05:16 Bob____ I wish. That Perfm fellow makes me lose a little faith in humanity
05:16 Bob____ >m-m-uh homophobia
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07:44 JBB !server alpha.firc.de:30000
07:44 MinetestBot JBB: No results
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08:27 Thomas-S hi
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08:51 JBB !server free mining [EU]
08:51 MinetestBot JBB: Free mining, Classic map [EU] [CREATIVE] | games.firc.de | Clients: 1/25, 0/3 | Version: 0.4.13 / minetest | Ping: 10ms
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09:07 Krock How to use old graphic cards: http://imgur.com/Rf3WBkt
09:10 red-001 sofar imo the black lines in the aspen tree bark should be longer
09:11 red-001 thats what most aspen trees I see are like
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09:30 red-001 also the aspen texture looks very repetitive
09:34 red-001 I added a bit more black to it and it looks better
09:34 red-001 http://imgur.com/a/Be5ZM
09:36 Fritigern That's aspen? I've always called it birch! :-)
09:37 red-001 it is birch
09:37 red-001 they are the samething
09:37 Fritigern I see.
09:37 red-001 aspen is the name sofar used for the pull request
09:41 red-001 ohh I looks I was wrong they are diffirent  trees
09:43 XeonSquared What's the blue glow around the block you're looking at?
09:43 red-001 node highlighing
09:44 XeonSquared oh cool
09:44 XeonSquared never noticed that setting
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09:45 CWz Sorry Hexchat keeps on crashing
09:51 Krock use duct tape to prevent from crashing
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10:24 Megaf hm
10:25 Megaf Before VACUUM on my map.sqlite 3951 MB
10:25 Megaf After VACUUM on my map.sqlite 3846 MB
10:25 Megaf not sure if that is significant
10:31 Krock Before DEL on my map.sqlite 3951 MB
10:31 Krock After DEL on my map.sqlite 0 MB
10:32 Megaf Krock: sounds like a huge improvement, how did you accomplish such thing?
10:32 Megaf It's almost like the database is no longer there
10:32 Krock Yes, that's the downside of using that method
10:34 Megaf Krock: I think some of the players might get upset
10:35 Krock Megaf, maybe, yes.
10:44 LazyJ The longer Minetest worlds are around, the larger they will become. If Minetest can't handle large databases well enough for game play, then perhaps the size of the world should be limited much, much smaller.
10:44 Krock there's already a worldedge mod and settings in minetest.conf
10:45 LazyJ Too new still.
10:45 LazyJ It will take time and experimentation to figure-out what is a reasonable size.
10:45 Megaf I'm happy with the current size of world, it could be larger in my opinion, much larger
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10:46 Megaf but the database storage could be more efficient and VACUUM enabled by default
10:47 LazyJ One of my old contacts was going on about how Minetest doesn't do something well about writing to the database. But he was talking in terms way over my head so I couldn't understand well enough to remember what it was that he saw.
10:48 Megaf what was it?
10:48 LazyJ Growing pains.
10:48 LazyJ idk.
10:48 LazyJ I couldn't understand what he was saying.
10:49 LazyJ Too advanced for me.
10:51 LazyJ t4im was telling me that LG's spawn area had too many vertices going on.
10:51 LazyJ That's another age related problem.
10:52 LazyJ I don't understand vertices either but I do know what Spawntown is like above and below ground.
10:52 LazyJ Has something to do with the amount of exposed surfaces.
10:53 LazyJ Above ground there are a lot of builds with many different slopes and nodeboxes as well as flowing lava, flowing water, and other animations.
10:53 LazyJ Below ground is Swiss cheese with mine shafts and tunnels and plenty of stuff in those.
10:54 LazyJ All accumulated in about three years time.
10:55 LazyJ When Minetest was created, what was the expected life span of a Minetest server? Months?
10:56 Megaf hm
10:56 Megaf well, my spawn has a very complex system of tunnels indeed
10:56 LazyJ Who knew it would last as long as it has and grow as much as it has?
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11:04 Megaf LazyJ: I did. I had two long lasting servers
11:04 Megaf three actually
11:05 Megaf the first one i don't know what I turned it off, but I still have it's backup. the second one was lost in a backup accident and the other one still running after 4+ years
11:05 Megaf or 3+ years
11:10 sfan5 !server players:most
11:10 MinetestBot sfan5: [RU] Russian Ama | 93.170.76.99 | Clients: 27/30, 16/29 | Version: 0.4.13 / minetest | Ping: 42ms
11:15 sfan5 !server ping:least
11:15 MinetestBot sfan5: Capture the Flag (Guns!) | minetest.rubenwardy.com | Clients: 19/20, 14/19 | Version: 0.4.13-dev / capturetheflag | Ping: 2ms
11:17 Megaf !server Megaf
11:17 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/4 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
11:17 Megaf =/
11:18 Megaf I should try to get more young people to play on my server, most players are 28+ years old and are too busy with work and life stuff
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11:29 LazyJ Be careful of what you wish for.
11:30 LazyJ You may wind-up cleaning up more messes caused by kids who don't understand what it takes to create this playground for them.
11:31 LazyJ At least adults understand that you are paying for this.
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11:31 LazyJ And what "paying for" means - you have to work to provide for this.
11:52 Ingar damn kids
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12:46 reber hi all
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13:21 Learner w
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13:33 Krock Learner successfully learned how to leave IRC
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15:17 rubenwardy Soni, minetest --terminal
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15:19 red-001 sofar I made new aspen textures that imo look better http://imgur.com/a/Nisxv
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16:12 CWz does player:set_properties have an angle variable
16:15 kaadmy no
16:15 kaadmy try player:set_look_yaw(number)
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17:13 H-H-H is thiere a presure plate that only works with named person instead of for all kinda like a locked presure plate
17:16 H-H-H or am i going to have to use an and gate with a player detector
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17:48 Hijiri are detached inventories persistent on server restart?
17:48 fireglow Ss mgv7 stable enough in release 0.4.13? The map is currently using v6.
17:48 fireglow Is *
17:49 Calinou fireglow, should be
17:49 fireglow Calinou: hmm good
17:49 fireglow Can I simply change the mg_name in world_meta.mt? Th is the current file: http://hastebin.com/meworahiro
17:54 sofar red-001: your aspen texture has all sorts of repeating problems and aliasing issues
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18:13 fireglow err, map_meta.txt
18:14 red-001 sofar what do you mean by aliasing issues?
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18:20 sofar nearby or adjacent pixels looking odd, or odd unintended patterns emerging when stacking textures
18:21 red-001 ok I will see what I can do
18:21 sofar I'd rather not
18:21 sofar I'd rather have it merged
18:21 sofar and then we fix the texture
18:21 sofar although I'm disappointed to see that you already want to change it
18:21 sofar I spent a ton of time on it
18:21 sofar so, :(
18:22 red-001 It just feels wrong to me
18:22 red-001 maybe thats just me
18:22 sofar dude
18:22 sofar about 90% of minetest textures have something wrong
18:22 sofar start with those :(
18:25 sofar also, the PR was likely to get merged soon
18:25 sofar now we're going to get a bikeshed discussion about pixel color values
18:25 sofar and it's going to drag on forever
18:26 sofar sorry, I'm a bit disappointed, obviously
18:26 red-001 point taken
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18:28 sofar ah well, we'll deal
18:28 sofar i should get you the new door stuff
18:28 red-001 yeah
18:28 est31 <sofar> although I'm disappointed to see that you already want to change it
18:28 est31 <sofar> I spent a ton of time on it
18:29 est31 thats why I keep away from texture discussions
18:29 sofar hehehe
18:29 est31 look at the grass discussion
18:29 * red-001 likes his textures
18:29 sofar paramat just gave up
18:29 * red-001 will use a texture pack
18:30 sofar kids, afk
18:30 kaeza afternoons
18:37 kaeza https://gist.github.com/kaeza/8ee7e921c98951b4686d </random>
18:37 kaeza suggestions/improvements welcome
18:38 kaeza Disclaimer: I suck at math
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18:39 est31 I like the idea
18:45 Krock kaeza, looks good. You don't need to be good in math. those are just basic bitwise operations :)
18:50 sofar kaeza: hah, lol
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18:54 sofar kaeza: or minetest could upgrade to lua-5.2
18:54 sofar where there's bit32
18:55 kaeza not happening soon
18:55 kaeza and 5.2 is kinda the black sheep of the Lua community IIRC
18:55 red-001 why?
18:55 sofar yeah, I figured as much
18:56 kaeza may as well wait for 5.3
18:57 kaeza with proper bitwise ops :P
18:57 est31 luaJIT has them already
18:57 kaeza it does?
18:58 kaeza not the version I have (2.0.1)
19:00 kaeza >2.0.4, >2.1.0-beta1
19:00 est31 http://luajit.org/extensions.html
19:01 kaeza I see I'm lagging a bit
19:02 kaeza est31, that is a library; I mean 5.3 supports things like x|(1<<2) & 0xFF
19:03 est31 directly? meh, I guess luajit can have it too if they want it
19:05 XeonSquared 5.3 is cool
19:05 * Krock wants those 5.3 expressions ni LuaJIT
19:05 XeonSquared 5.2 is fine
19:05 XeonSquared 5.1 is against my made-up religion
19:05 Krock why?
19:05 XeonSquared a minecraft mod
19:05 XeonSquared :3
19:05 XeonSquared anyway I'll be off
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19:07 kaeza also, 5.2+ supports __len and __gc for regular tables (i.e. without newproxy hack)
19:07 XeonSquared do excust my stupid comments earlier by the way
19:08 XeonSquared I haven't slept much for the last few weeks
19:08 XeonSquared right
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19:25 Megaf est31: Hi there, can you help me mapping my server world?
19:26 Megaf I'd like to use leaflet
19:28 est31 yes Megaf
19:28 est31 have you seen https://github.com/est31/leaftest
19:29 Megaf Not yet, gimme a second please
19:30 Megaf est31: ok, I will try that just now, thanks
19:31 est31 that's what VE is using for her maps too
19:31 est31 https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Creative_World/map.html
19:32 est31 O.o https
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19:33 Krock The NSA isn't allowed to know our sent headers to view the map!
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19:35 red-001 nasa isn't allowed?
19:37 est31 note Megaf you need rogier's clone of minetestmapper
19:37 est31 this is a common mistake many people do
19:37 GhostDoge est31: everythingâ„¢ is using https nowadays
19:37 est31 the official minetestmapper doesn't support the command options I need :)
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19:58 Thomas-S bye
20:12 fireglow est31: that script gives me a few thousand lines like http://hastebin.com/ranohixeqi.vhdl
20:12 est31 fireglow, can you scroll up?
20:13 est31 if not, you'll hae to remove the www/tiles directory, and start again, this time logging stuff to a file
20:13 est31 then look for the error
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20:48 Fixer \o/ valleys are merge request ready \o/
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21:57 H-H-H hey guys whats a good carts mod to use
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21:59 fireglow H-H-H: I use this: https://github.com/SmallJoker/boost_cart
22:01 H-H-H do also need carts mod or does that replace it
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22:13 Fritigern H-H-H: Have a look at http://krock-works.16mb.com/MTstuff/modSearch.php and search for carts mods
22:14 H-H-H thanks guys :)
22:16 Fritigern I use that page all the time when looking for new stuffs. I also use it to find updates for my mods, for example, I can;t just keep track of all the mods that I have, so every now and then I search for example for "3d_torch" and see if a new one is out.
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22:18 H-H-H word of advice lol dont start a tunnel boring machine up in your basement lol it makes a bit of a mess hahaha
22:19 H-H-H ty Fritigerm i have bookmarked that page as another resource for mods
22:20 fireglow nice site, yeap
22:21 H-H-H i just found a wierd bug with rails
22:21 Fritigern Which cats mod?
22:21 Fritigern *carts
22:21 H-H-H if you break them then you can pick them up but if you break them by placing sand or gravel or water on them then you cant pick them up
22:22 H-H-H now your asking i think the rails are from base game tbh but dont quote me
22:22 Fritigern IIRC the base game does not have rails/carts.
22:23 H-H-H it does
22:24 H-H-H i just loaded up a new world with no mods enabled and in creative searched for rails and they are there
22:24 Fritigern A new indev mod adds new rails and improves the carts. Have a look at hicarts
22:25 H-H-H now looking at them :)
22:28 Fritigern You were right about the rails being in the base game (couldn;t find carts though) and I have just placed those default tracks on sand, broke the sand underneath and picked the rails up just fine
22:30 H-H-H hmmm wierdness might just be a wierd glitch then :) im not overly worried about it but will double check again for my own sanity lol
22:32 H-H-H thanks for looking though
22:44 H-H-H btw Fritigerm try placing sand on top of those default rails and then try picking them up
22:49 Fritigern Wil try that now!
22:50 H-H-H its probly just something screwed my end
22:50 Fritigern Sorr, it just works for me.
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23:03 cimbakahn storm.  Are you here?
23:04 cimbakahn dandoesall was just inside of Matthew's building, behind the forcefield.
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23:24 Fixer is that only me or trapdoors have problems with rotation?
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23:30 sofar they may behave a bit weirdly due to the way they work
23:33 sofar https://www.youtube.com/watch?v=GCGA0LFvi0
23:33 sofar Doors made with mesh nodes
23:37 sofar https://www.youtube.com/watch?v=GCGA0LFvi0g (sorry, bad link)
23:39 Fixer sofar, both trapdoors has limited rotation positions, i can't make it open from up to down for example
23:39 sofar that should be possible
23:39 sofar place it first
23:39 sofar then rotate it right-click
23:40 Fixer give me as ec
23:40 sofar don't open it until it's int he right place
23:40 Fixer right click with screwdriver?
23:40 sofar yes
23:41 Fixer does not work
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23:41 Fixer let me show what i want on a screen
23:41 sofar what version of minetest_game do you have?
23:41 behalebabo joined #minetest
23:43 Fixer sofar, one with your steel trapdoor or little newer
23:43 Fixer sofar, https://i.imgur.com/eT2VuHN.png i want that wooden trapdoor to be adjacent to that upper block
23:43 sofar hmmm
23:44 Fixer both trapdoors lack rotation position that stairs have
23:45 sofar drawtype = facedir
23:45 sofar weird
23:46 Fixer sofar, trapdoors use only 50% of possible positions, looks like
23:49 Fixer sofar, for example, it is impossible to make them as horizontal window shutters (90 deg horizontal rotation)
23:51 Fixer sofar, probably that was already requested here: https://github.com/minetest/minetest_game/issues/545
23:51 sofar honestly I thought it was possible already
23:52 sofar sign me up, I'll gladly look at that later
23:52 sofar already looking at doors anyway, and doing a major cleanup
23:52 Fixer good luck with that
23:54 redblade joined #minetest
23:55 redblade hi
23:55 redblade does anyone know if there is any benefit in installing json-cpp instead of compiling with the built-in one?
23:57 sofar practically none
23:58 redblade ok thank you

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