Time Nick Message 00:47 kaadmy Fritigern: agh, press `Shift+Z` 00:47 kaadmy otherwise textures aren't used 00:50 Fritigern kaadmy: That seems to have don the trick! 00:50 Fritigern Oh, switching to texture paint mode also appears to apply the texture 00:55 DI3HARD139 What the image size limit on the forums? 00:56 sofar post your images on imgur.com, and there is none 01:11 MinetestBot 02[git] 04Rogier-5 -> 03minetest/minetest: Fix the checking of flags values in the settings tab 1331ac53d http://git.io/vuFyg (152016-01-10T01:03:06Z) 01:11 MinetestBot 02[git] 04Rogier-5 -> 03minetest/minetest: Improve parsing of setting types from settingtypes.txt for settings tab 1358babf8 http://git.io/vuFy2 (152016-01-10T01:03:06Z) 01:43 DI3HARD139 How do I use the screenshot function in the forums? 02:02 LazyJ DI3HARD139, do mean how to embed the images into a forum post so they are displayed as images instead of linked files? 02:04 DI3HARD139 I mean in the form where you have to click a drop tab instead of cluttering the whole page 02:05 LazyJ Ah. That's a "spoiler". Checking how it's done... 02:07 LazyJ Ok, try: [/spoiler=Give_It_a_Title] content or image goes here [/spoiler] 02:07 DI3HARD139 ok 02:08 LazyJ Ahk. 02:08 LazyJ Don't add the forward slash in the first one. 02:08 LazyJ [spoiler=Give_It_a_Title] 02:08 LazyJ 02:10 sofar ugh, how the frack do I do bitwise stuff in lua mods 02:11 DI3HARD139 ty LazyJ 02:12 sofar print(5 and 2) -> 2 (WTF? TWO?) 02:12 LazyJ yw ;) 02:27 Fritigern sofar: Perhaps print(5 & 2) ? 02:27 GhostDoge sofar: it's bit.band(5,2) in luajit 02:28 Fritigern And I have just found this, may be of future use as well: http://lua-users.org/wiki/BitwiseOperators 02:36 sofar what if I don't have luajit? 02:36 sofar is bit.band() still there? 02:36 hyrden hi 02:39 GhostDoge sofar: lua 5.1 doesn't have built in bitwise functions 02:39 GhostDoge only luajit has 02:40 * sofar boos 02:40 Fritigern sofar: Have a look at the link that I pasted. You may be able to find something that matches your setup 02:40 sofar I've been reading that website too, but it's unclear to me what we have available in minetest 02:40 sofar ohhhhh flip normals 02:45 Fritigern So apparrently, lua 5.1 had no built-in bitwise operatis, but 5.2 does. 02:50 * Fritigern wonders if he can switch to 5.2 with impunity 03:31 hyrden GUNSHIP 04:04 Soni so how do I run minetest on the command line? 04:07 Soni (or do I mean /in/ the command line?) 04:07 Fritigern Soni: Which operating system? 04:08 Soni linux 04:08 Soni does minetest have a CLI? 04:08 Fritigern Okay, open a terminal, cd into the folder where Minetest is supposed to be, then type minetest 04:09 Fritigern Oh wait, you want to run MT in text mode? 04:09 Soni yes 04:09 Soni using box characters to draw the nodes 04:09 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mgflat: Set blank default spflags. Unhide 133e0ea3c http://git.io/vubqP (152016-01-10T04:07:47Z) 04:10 Fritigern Good luck. you need OpenGL to run MT, best you can hope for is that someone somewhere has created an ncurses frontend 04:15 Soni hmm xf86-video-ncurses... sounds interesting... 04:20 Soni it'd be fun to call "minetest" "linetest" (get it? command line?) 04:28 Bob____ Hi 04:28 Bob____ Just wanted to stop in and say 04:28 Bob____ Minetest looks fucking amazing so far 04:29 Bob____ I swear if you guys don't beat Microjew down like I hope you will I am going to die 10 years early from frustrating depression 04:41 Soni Bob____, nazi much? 04:41 Bob____ Sieg heil! 04:42 Soni Bob____, did you know you can get banned from freenode for that? 04:42 Bob____ Nope. 04:42 Soni Bob____, yeah join #freenode and try it 04:42 Bob____ Why do they care? I'm not bothering anyone too much. It should be up to each server owner. 04:42 Bob____ *channel 04:43 Soni Bob____, try it, idk if it actually works, never tried 04:44 Bob____ Not going to do it 04:44 Bob____ too busy shitposting here 04:44 Soni Bob____, well did you know some of the devs are jew(? what's the correct term to use here)? 04:44 Bob____ Yeah but I've been playing some shitty MC server called civcraft with other /pol/lacks, it's run by Ledditors and Ledditors populate half the server 04:45 Bob____ Perhaps we could recreate Civcraft and make it more robust using Minetest? 04:45 Soni lewdditors you mean? 04:45 Bob____ Reddit scum 04:45 Soni what's scum? 04:45 Bob____ Something you clean up 04:45 Bob____ With a flamethrower 04:46 Soni like cum? 04:46 Bob____ Yes sure 04:46 Soni it sounds like cum 04:46 Soni how do you like cum? 04:51 Soni Bob____, how often do you use i2p? 04:51 Bob____ Not at all, why? 04:51 Soni Bob____, how about tor? 04:51 Bob____ Nope 04:52 Soni Bob____, meh I wanted some good links :/ 04:52 Bob____ I'm not a huge fan of CP, not interested in buying drugs from FBI stings either 04:52 Soni I don't like CP either but I'm into E 04:52 Soni the other E 04:55 Soni Bob____, you're not even paying attention to the channel 04:56 Soni Bob____, ever tried E btw? 04:56 Bob____ E? 04:56 Bob____ E-inflation porn? 04:56 Soni estradiol 04:56 Soni aka the other E 04:57 Bob____ Estradiol? 04:57 Soni (the street drug E = ecstasy, the other E = estradiol) 04:57 Bob____ Ah okay 04:57 Bob____ Yeah no I'm not into ebeneezer goode 04:57 Soni yeah estradiol is the best thing in the world 04:58 Soni it makes you happy, friendly, not a dick, altho side effects may include suicidal thoughts and breast growth 05:00 Soni Bob____, you should try it, might help with your mood (dickness) 05:04 Bob____ https://www.youtube.com/watch?v=_XkE9mOpb_0 05:04 Soni Bob____, oh btw I need to read mein kampf for school can you make me an audiobook of it? 05:04 Bob____ Sure friend 05:05 Soni and can you post it on #freenode ? more ppl there so you'll get more popular 05:06 Bob____ #freenode 05:15 Bob____ These #freenode people are abysmal 05:16 Bob____ How do you deal with them? 05:16 ArmyOfAnarchists Kill them? 05:16 Bob____ I wish. That Perfm fellow makes me lose a little faith in humanity 05:16 Bob____ >m-m-uh homophobia 07:44 JBB !server alpha.firc.de:30000 07:44 MinetestBot JBB: No results 08:27 Thomas-S hi 08:51 JBB !server free mining [EU] 08:51 MinetestBot JBB: Free mining, Classic map [EU] [CREATIVE] | games.firc.de | Clients: 1/25, 0/3 | Version: 0.4.13 / minetest | Ping: 10ms 09:07 Krock How to use old graphic cards: http://imgur.com/Rf3WBkt 09:10 red-001 sofar imo the black lines in the aspen tree bark should be longer 09:11 red-001 thats what most aspen trees I see are like 09:30 red-001 also the aspen texture looks very repetitive 09:34 red-001 I added a bit more black to it and it looks better 09:34 red-001 http://imgur.com/a/Be5ZM 09:36 Fritigern That's aspen? I've always called it birch! :-) 09:37 red-001 it is birch 09:37 red-001 they are the samething 09:37 Fritigern I see. 09:37 red-001 aspen is the name sofar used for the pull request 09:41 red-001 ohh I looks I was wrong they are diffirent trees 09:43 XeonSquared What's the blue glow around the block you're looking at? 09:43 red-001 node highlighing 09:44 XeonSquared oh cool 09:44 XeonSquared never noticed that setting 09:45 CWz Sorry Hexchat keeps on crashing 09:51 Krock use duct tape to prevent from crashing 10:24 Megaf hm 10:25 Megaf Before VACUUM on my map.sqlite 3951 MB 10:25 Megaf After VACUUM on my map.sqlite 3846 MB 10:25 Megaf not sure if that is significant 10:31 Krock Before DEL on my map.sqlite 3951 MB 10:31 Krock After DEL on my map.sqlite 0 MB 10:32 Megaf Krock: sounds like a huge improvement, how did you accomplish such thing? 10:32 Megaf It's almost like the database is no longer there 10:32 Krock Yes, that's the downside of using that method 10:34 Megaf Krock: I think some of the players might get upset 10:35 Krock Megaf, maybe, yes. 10:44 LazyJ The longer Minetest worlds are around, the larger they will become. If Minetest can't handle large databases well enough for game play, then perhaps the size of the world should be limited much, much smaller. 10:44 Krock there's already a worldedge mod and settings in minetest.conf 10:45 LazyJ Too new still. 10:45 LazyJ It will take time and experimentation to figure-out what is a reasonable size. 10:45 Megaf I'm happy with the current size of world, it could be larger in my opinion, much larger 10:46 Megaf but the database storage could be more efficient and VACUUM enabled by default 10:47 LazyJ One of my old contacts was going on about how Minetest doesn't do something well about writing to the database. But he was talking in terms way over my head so I couldn't understand well enough to remember what it was that he saw. 10:48 Megaf what was it? 10:48 LazyJ Growing pains. 10:48 LazyJ idk. 10:48 LazyJ I couldn't understand what he was saying. 10:49 LazyJ Too advanced for me. 10:51 LazyJ t4im was telling me that LG's spawn area had too many vertices going on. 10:51 LazyJ That's another age related problem. 10:52 LazyJ I don't understand vertices either but I do know what Spawntown is like above and below ground. 10:52 LazyJ Has something to do with the amount of exposed surfaces. 10:53 LazyJ Above ground there are a lot of builds with many different slopes and nodeboxes as well as flowing lava, flowing water, and other animations. 10:53 LazyJ Below ground is Swiss cheese with mine shafts and tunnels and plenty of stuff in those. 10:54 LazyJ All accumulated in about three years time. 10:55 LazyJ When Minetest was created, what was the expected life span of a Minetest server? Months? 10:56 Megaf hm 10:56 Megaf well, my spawn has a very complex system of tunnels indeed 10:56 LazyJ Who knew it would last as long as it has and grow as much as it has? 11:04 Megaf LazyJ: I did. I had two long lasting servers 11:04 Megaf three actually 11:05 Megaf the first one i don't know what I turned it off, but I still have it's backup. the second one was lost in a backup accident and the other one still running after 4+ years 11:05 Megaf or 3+ years 11:10 sfan5 !server players:most 11:10 MinetestBot sfan5: [RU] Russian Ama | 93.170.76.99 | Clients: 27/30, 16/29 | Version: 0.4.13 / minetest | Ping: 42ms 11:15 sfan5 !server ping:least 11:15 MinetestBot sfan5: Capture the Flag (Guns!) | minetest.rubenwardy.com | Clients: 19/20, 14/19 | Version: 0.4.13-dev / capturetheflag | Ping: 2ms 11:17 Megaf !server Megaf 11:17 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/4 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms 11:17 Megaf =/ 11:18 Megaf I should try to get more young people to play on my server, most players are 28+ years old and are too busy with work and life stuff 11:29 LazyJ Be careful of what you wish for. 11:30 LazyJ You may wind-up cleaning up more messes caused by kids who don't understand what it takes to create this playground for them. 11:31 LazyJ At least adults understand that you are paying for this. 11:31 LazyJ And what "paying for" means - you have to work to provide for this. 11:52 Ingar damn kids 12:46 reber hi all 13:21 Learner w 13:33 Krock Learner successfully learned how to leave IRC 15:17 rubenwardy Soni, minetest --terminal 15:19 red-001 sofar I made new aspen textures that imo look better http://imgur.com/a/Nisxv 16:12 CWz does player:set_properties have an angle variable 16:15 kaadmy no 16:15 kaadmy try player:set_look_yaw(number) 17:13 H-H-H is thiere a presure plate that only works with named person instead of for all kinda like a locked presure plate 17:16 H-H-H or am i going to have to use an and gate with a player detector 17:48 Hijiri are detached inventories persistent on server restart? 17:48 fireglow Ss mgv7 stable enough in release 0.4.13? The map is currently using v6. 17:48 fireglow Is * 17:49 Calinou fireglow, should be 17:49 fireglow Calinou: hmm good 17:49 fireglow Can I simply change the mg_name in world_meta.mt? Th is the current file: http://hastebin.com/meworahiro 17:54 sofar red-001: your aspen texture has all sorts of repeating problems and aliasing issues 18:13 fireglow err, map_meta.txt 18:14 red-001 sofar what do you mean by aliasing issues? 18:20 sofar nearby or adjacent pixels looking odd, or odd unintended patterns emerging when stacking textures 18:21 red-001 ok I will see what I can do 18:21 sofar I'd rather not 18:21 sofar I'd rather have it merged 18:21 sofar and then we fix the texture 18:21 sofar although I'm disappointed to see that you already want to change it 18:21 sofar I spent a ton of time on it 18:21 sofar so, :( 18:22 red-001 It just feels wrong to me 18:22 red-001 maybe thats just me 18:22 sofar dude 18:22 sofar about 90% of minetest textures have something wrong 18:22 sofar start with those :( 18:25 sofar also, the PR was likely to get merged soon 18:25 sofar now we're going to get a bikeshed discussion about pixel color values 18:25 sofar and it's going to drag on forever 18:26 sofar sorry, I'm a bit disappointed, obviously 18:26 red-001 point taken 18:28 sofar ah well, we'll deal 18:28 sofar i should get you the new door stuff 18:28 red-001 yeah 18:28 est31 although I'm disappointed to see that you already want to change it 18:28 est31 I spent a ton of time on it 18:29 est31 thats why I keep away from texture discussions 18:29 sofar hehehe 18:29 est31 look at the grass discussion 18:29 * red-001 likes his textures 18:29 sofar paramat just gave up 18:29 * red-001 will use a texture pack 18:30 sofar kids, afk 18:30 kaeza afternoons 18:37 kaeza https://gist.github.com/kaeza/8ee7e921c98951b4686d 18:37 kaeza suggestions/improvements welcome 18:38 kaeza Disclaimer: I suck at math 18:39 est31 I like the idea 18:45 Krock kaeza, looks good. You don't need to be good in math. those are just basic bitwise operations :) 18:50 sofar kaeza: hah, lol 18:54 sofar kaeza: or minetest could upgrade to lua-5.2 18:54 sofar where there's bit32 18:55 kaeza not happening soon 18:55 kaeza and 5.2 is kinda the black sheep of the Lua community IIRC 18:55 red-001 why? 18:55 sofar yeah, I figured as much 18:56 kaeza may as well wait for 5.3 18:57 kaeza with proper bitwise ops :P 18:57 est31 luaJIT has them already 18:57 kaeza it does? 18:58 kaeza not the version I have (2.0.1) 19:00 kaeza >2.0.4, >2.1.0-beta1 19:00 est31 http://luajit.org/extensions.html 19:01 kaeza I see I'm lagging a bit 19:02 kaeza est31, that is a library; I mean 5.3 supports things like x|(1<<2) & 0xFF 19:03 est31 directly? meh, I guess luajit can have it too if they want it 19:05 XeonSquared 5.3 is cool 19:05 * Krock wants those 5.3 expressions ni LuaJIT 19:05 XeonSquared 5.2 is fine 19:05 XeonSquared 5.1 is against my made-up religion 19:05 Krock why? 19:05 XeonSquared a minecraft mod 19:05 XeonSquared :3 19:05 XeonSquared anyway I'll be off 19:07 kaeza also, 5.2+ supports __len and __gc for regular tables (i.e. without newproxy hack) 19:07 XeonSquared do excust my stupid comments earlier by the way 19:08 XeonSquared I haven't slept much for the last few weeks 19:08 XeonSquared right 19:25 Megaf est31: Hi there, can you help me mapping my server world? 19:26 Megaf I'd like to use leaflet 19:28 est31 yes Megaf 19:28 est31 have you seen https://github.com/est31/leaftest 19:29 Megaf Not yet, gimme a second please 19:30 Megaf est31: ok, I will try that just now, thanks 19:31 est31 that's what VE is using for her maps too 19:31 est31 https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Creative_World/map.html 19:32 est31 O.o https 19:33 Krock The NSA isn't allowed to know our sent headers to view the map! 19:35 red-001 nasa isn't allowed? 19:37 est31 note Megaf you need rogier's clone of minetestmapper 19:37 est31 this is a common mistake many people do 19:37 GhostDoge est31: everythingâ„¢ is using https nowadays 19:37 est31 the official minetestmapper doesn't support the command options I need :) 19:58 Thomas-S bye 20:12 fireglow est31: that script gives me a few thousand lines like http://hastebin.com/ranohixeqi.vhdl 20:12 est31 fireglow, can you scroll up? 20:13 est31 if not, you'll hae to remove the www/tiles directory, and start again, this time logging stuff to a file 20:13 est31 then look for the error 20:48 Fixer \o/ valleys are merge request ready \o/ 21:57 H-H-H hey guys whats a good carts mod to use 21:59 fireglow H-H-H: I use this: https://github.com/SmallJoker/boost_cart 22:01 H-H-H do also need carts mod or does that replace it 22:13 Fritigern H-H-H: Have a look at http://krock-works.16mb.com/MTstuff/modSearch.php and search for carts mods 22:14 H-H-H thanks guys :) 22:16 Fritigern I use that page all the time when looking for new stuffs. I also use it to find updates for my mods, for example, I can;t just keep track of all the mods that I have, so every now and then I search for example for "3d_torch" and see if a new one is out. 22:18 H-H-H word of advice lol dont start a tunnel boring machine up in your basement lol it makes a bit of a mess hahaha 22:19 H-H-H ty Fritigerm i have bookmarked that page as another resource for mods 22:20 fireglow nice site, yeap 22:21 H-H-H i just found a wierd bug with rails 22:21 Fritigern Which cats mod? 22:21 Fritigern *carts 22:21 H-H-H if you break them then you can pick them up but if you break them by placing sand or gravel or water on them then you cant pick them up 22:22 H-H-H now your asking i think the rails are from base game tbh but dont quote me 22:22 Fritigern IIRC the base game does not have rails/carts. 22:23 H-H-H it does 22:24 H-H-H i just loaded up a new world with no mods enabled and in creative searched for rails and they are there 22:24 Fritigern A new indev mod adds new rails and improves the carts. Have a look at hicarts 22:25 H-H-H now looking at them :) 22:28 Fritigern You were right about the rails being in the base game (couldn;t find carts though) and I have just placed those default tracks on sand, broke the sand underneath and picked the rails up just fine 22:30 H-H-H hmmm wierdness might just be a wierd glitch then :) im not overly worried about it but will double check again for my own sanity lol 22:32 H-H-H thanks for looking though 22:44 H-H-H btw Fritigerm try placing sand on top of those default rails and then try picking them up 22:49 Fritigern Wil try that now! 22:50 H-H-H its probly just something screwed my end 22:50 Fritigern Sorr, it just works for me. 23:03 cimbakahn storm. Are you here? 23:04 cimbakahn dandoesall was just inside of Matthew's building, behind the forcefield. 23:24 Fixer is that only me or trapdoors have problems with rotation? 23:30 sofar they may behave a bit weirdly due to the way they work 23:33 sofar https://www.youtube.com/watch?v=GCGA0LFvi0 23:33 sofar Doors made with mesh nodes 23:37 sofar https://www.youtube.com/watch?v=GCGA0LFvi0g (sorry, bad link) 23:39 Fixer sofar, both trapdoors has limited rotation positions, i can't make it open from up to down for example 23:39 sofar that should be possible 23:39 sofar place it first 23:39 sofar then rotate it right-click 23:40 Fixer give me as ec 23:40 sofar don't open it until it's int he right place 23:40 Fixer right click with screwdriver? 23:40 sofar yes 23:41 Fixer does not work 23:41 Fixer let me show what i want on a screen 23:41 sofar what version of minetest_game do you have? 23:43 Fixer sofar, one with your steel trapdoor or little newer 23:43 Fixer sofar, https://i.imgur.com/eT2VuHN.png i want that wooden trapdoor to be adjacent to that upper block 23:43 sofar hmmm 23:44 Fixer both trapdoors lack rotation position that stairs have 23:45 sofar drawtype = facedir 23:45 sofar weird 23:46 Fixer sofar, trapdoors use only 50% of possible positions, looks like 23:49 Fixer sofar, for example, it is impossible to make them as horizontal window shutters (90 deg horizontal rotation) 23:51 Fixer sofar, probably that was already requested here: https://github.com/minetest/minetest_game/issues/545 23:51 sofar honestly I thought it was possible already 23:52 sofar sign me up, I'll gladly look at that later 23:52 sofar already looking at doors anyway, and doing a major cleanup 23:52 Fixer good luck with that 23:55 redblade hi 23:55 redblade does anyone know if there is any benefit in installing json-cpp instead of compiling with the built-in one? 23:57 sofar practically none 23:58 redblade ok thank you