Time |
Nick |
Message |
00:00 |
clueless_user |
dreambuilder generated other world with lots of trees, got 60 fps on it, block generation lowers it 50, looks like |
00:00 |
clueless_user |
but feels smooth too |
00:00 |
clueless_user |
it is noticable only on a very high fps, probably |
00:01 |
clueless_user |
60->50 is much less, not like 100->70 |
00:01 |
clueless_user |
good night anyway |
00:01 |
clueless_user |
have fun |
00:01 |
asl97 |
ugh.... i was about to finish typing my reply :| |
00:09 |
xfceKris |
Okay. how tf do I get after_place_node to place a node beside it? |
00:10 |
arsdragonfly |
!server arsdragonfly |
00:10 |
MinetestBot |
arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 1/15, 1/4 | Version: 0.4.13-dev / minetest | Ping: 228ms |
00:11 |
xfceKris |
I've never played on a landrush server...How's that work? |
00:12 |
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00:27 |
Siva_Machina |
you place the block which gives you ownership within a certain chunk |
00:28 |
Siva_Machina |
I have forgotten the command to show the chunk though |
00:28 |
xfceKris |
soooo....I guess I'll just have to play and find out exactly how that works huh? |
00:29 |
asl97 |
Siva_Machina: /showarea |
00:29 |
Siva_Machina |
that's it |
00:29 |
RichardTheTurd |
xfceKris: I dont think [off] does anything here |
00:30 |
asl97 |
RichardTheTurd: it does |
00:30 |
xfceKris |
keeps it off the logs |
00:30 |
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00:30 |
asl97 |
RichardTheTurd: http://moritz.faui2k3.org/en/ilbot |
00:31 |
RichardTheTurd |
I did not know that |
00:32 |
RichardTheTurd |
I know it keeps the chat from relaying to the MT Servers |
00:32 |
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00:38 |
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00:48 |
xfceKris |
since Celeron55 doesn't dev for minetest any more, then line 19 should be changed here |
00:48 |
xfceKris |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt |
00:53 |
rubenwardy |
definitely |
00:55 |
est31 |
he's still a repo maintainer |
00:57 |
est31 |
its entirely his descision. even though counting commits are a bad measure, more than a third of the commits are still by him. |
00:57 |
est31 |
code even more |
00:57 |
asl97 |
does he apply patch sended to him though |
01:03 |
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01:03 |
xfceKris |
^^this was my point. also...https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1936 does everything on this line need to be included? (specifically, everything after "alias") |
01:04 |
xfceKris |
When using this ...function? |
01:05 |
xfceKris |
or is the alias part just referencing the line before? meaning both do the same thing. |
01:07 |
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01:07 |
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01:11 |
xfceKris |
dang internet reset. Hope my question wasn't answered while I was reconnecting |
01:11 |
asl97 |
you can always check the log |
01:13 |
xfceKris |
I can, but I doubt it got answered |
01:14 |
xfceKris |
Yeah, checked, no answer |
01:20 |
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01:34 |
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01:37 |
xfceKris |
Okay, I'm getting kinda ticked off. I'm almost ready to scrap the mod and just give up learning lua... |
01:37 |
asl97 |
did you try set_node? |
01:38 |
waressearcher2 |
xfceKris: why it took you so long, is reading other's mods not enough to learn all details ? |
01:38 |
VanessaE |
xfceKris: you just need the first part. |
01:39 |
VanessaE |
at most, minetest.set_node({pos}, {name=foo, param2=bar}) |
01:39 |
VanessaE |
e.g. set_node({x=123, y=456, z=789}, {name = "default:cobble"}) |
01:39 |
xfceKris |
I think I have the syntax wrong. It won't load the world, telling me " ')' expected near ',' " |
01:40 |
asl97 |
xfceKris: you should have just said so |
01:40 |
asl97 |
and i would have said 'post the code' |
01:41 |
xfceKris |
Let me try something, if it doesn't work. I'll post the code. |
01:41 |
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01:41 |
asl |
wtf, socket error |
01:44 |
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01:48 |
xfceKris |
It works...sort of, Now I just need to position it next to the placed node, instead of at a specific set of coords. |
01:49 |
waressearcher2 |
xfceKris: what is your mod doing ? |
01:49 |
xfceKris |
It's a chest mod...(I know, another one?) placing a double width chest |
01:50 |
xfceKris |
by placing the chest from inventory, the left half (as you look at it) is placed by the player, then the right half would be automatically placed. |
01:50 |
VanessaE |
xfceKris: look at homedecor's "expansion" code. |
01:50 |
VanessaE |
you may find part of it useful |
01:50 |
VanessaE |
in particular, there's code there that handles your use case. |
01:51 |
* xfceKris |
looks |
01:51 |
VanessaE |
(homedecor_modpack/homedecor/handlers/expansion.lua or some such) |
01:52 |
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01:53 |
xfceKris |
found it |
01:53 |
xfceKris |
the lua file that it. not to dig through it. |
01:54 |
VanessaE |
the trick is reading param2 from the placed node and using that plus the "fdir_to_right" table to determine the values to add to the placed position to create the placment for the second node |
02:00 |
xfceKris |
Damn, so I'm sitting here thinking it's gonna be a simple thing I can do it in just a few small files...Nah..I gotta do some in depth crap to get this right. |
02:01 |
VanessaE |
nah |
02:01 |
VanessaE |
it's simple. |
02:02 |
VanessaE |
get the param2 of the node you just placed. use that as an index into the fdir_to_right table. add the values you get to the pos.x and pos.z of the node you just placed. place your other half at that spot, with the same param2 as the first node |
02:02 |
VanessaE |
you can do that in 2 or 3 lines of code + the table |
02:02 |
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02:03 |
VanessaE |
all the other code in that file ytou're looking at is part of the homedecor API and/or to handle checking for buildable-to at the secondary target |
02:03 |
VanessaE |
-t |
02:05 |
cg_ |
hello ve |
02:05 |
VanessaE |
hi |
02:06 |
cg_ |
someone registered my nick while i was gone wtf lol |
02:06 |
VanessaE |
so just use your full nick like you used to |
02:06 |
VanessaE |
(and register is) |
02:06 |
VanessaE |
(it*) |
02:06 |
cg_ |
i did but im lazy :P |
02:06 |
VanessaE |
stop being lazy :P |
02:07 |
cg_ |
never |
02:07 |
cg_ |
oh ve, here i added an abm, unerwater lights and shortened the code |
02:07 |
cg_ |
https://github.com/pinkysnowman/projection_light |
02:08 |
cg_ |
https://github.com/pinkysnowman/server_tools and my chat filter is all done |
02:08 |
VanessaE |
cool |
02:09 |
asl |
cg_: should really move this out of the loop https://github.com/pinkysnowman/projection_light/blob/master/init.lua#L27 |
02:09 |
cg_ |
you never did use my friggin lights on a server yet |
02:10 |
xfceKris |
Here's an interesting question...Can I do what I'm trying to do all in one file, init.lua? |
02:10 |
VanessaE |
xfceKris: sure |
02:10 |
asl |
xfceKris: there was never a need for you to split it |
02:10 |
VanessaE |
homedecor is split up like it is just because it's a big, complex project |
02:10 |
xfceKris |
beds mod is what I'm thinking of when I ask that. |
02:10 |
VanessaE |
same diff |
02:10 |
xfceKris |
It's just one file, and does a similar job |
02:11 |
VanessaE |
cg_: didn't need them |
02:11 |
cg_ |
asl, thats from the old code from i think........ 0.4.8, it was added as once and a while on dig it would leave the light. im sure the engine is fixed now but it may still be needed for the older versions |
02:11 |
cg_ |
tvanessaE everyone needs them |
02:12 |
cg_ |
i always hit "t" this isnt the game lol |
02:12 |
asl |
cg_: the abm should remove them after a while |
02:13 |
cg_ |
it wont as thats the light its self and 60+ nodes takes the abm some time |
02:14 |
asl |
by leave the light, you mean the projection node? |
02:14 |
xfceKris |
I could almost use the EXACT same after_place_node code that beds uses. Just change it for the right positioning, and the right node to place... |
02:14 |
xfceKris |
dang |
02:15 |
waressearcher2 |
in file main.cpp there is a class: "class SimpleTimeGetter: public TimeGetter { public: u32 getTime(TimePrecision prec) return porting::getTime(prec); } };" and comments are saying: "// Not so precise one which works without irrlicht" but what does that mean "without irrlicht" ? how do you use minetest without irrlicht ? |
02:15 |
cg_ |
yes in 0.4.8 or right before it left the main light not the light_node upon digging it |
02:17 |
cg_ |
asl i think that code was actually 0.3.X when it was first written lol |
02:25 |
xfceKris |
shoot, how does minetest define the x, y, and z axis? i'm drawing a blank |
02:27 |
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02:28 |
waressearcher2 |
xfceKris: take a break, you are on a fumes |
02:29 |
xfceKris |
If I take a break now, I'll forget where I'm at. I've almost got it, just got to get positioning right. |
02:29 |
waressearcher2 |
don't let that mod be the last nail in a coffin of your programming career |
02:29 |
asl |
xfceKris: if you mean facedir, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L533 |
02:30 |
xfceKris |
I mean which axis is which and the positive and negative direction of them. I read it the other day, just can't find it again. |
02:30 |
waressearcher2 |
I remember was trying to make AI for a bomberman, so I kind of burned myself so I abandoned it compeletely |
02:31 |
xfceKris |
I know them feels waressearcher2. I've kind of learned to recognize when I'm getting to that point, to stop myself from getting there. |
02:31 |
VanessaE |
xfceKris: X- is west, Z- is south, Y- is down |
02:31 |
xfceKris |
perfect, thank you VanessaE |
02:32 |
VanessaE |
so for a two-nodes-side-by-side object, you only need to consider X and Z. |
02:34 |
xfceKris |
Indeed.. |
02:34 |
xfceKris |
as it stands the second half is going behind the placed first half |
02:34 |
xfceKris |
lmao |
02:34 |
xfceKris |
need to move around some + and - signs |
02:38 |
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02:38 |
VanessaE |
not THOSE +/- signs, you twit :) |
02:38 |
VanessaE |
not THOSE +/- signs, you twit :) |
02:38 |
VanessaE |
see what happens when you switch the wrong wires around? :) |
02:39 |
xfceKris |
huh? |
02:39 |
xfceKris |
my connection reset. Gotta love satellite internet |
02:39 |
VanessaE |
[09-26 22:34] <xfceKris> need to move around some + and - signs |
02:39 |
VanessaE |
[09-26 22:37] * xfceKris has quit (Read error: Connection reset by peer) |
02:40 |
xfceKris |
Yeah, I hate that |
02:40 |
VanessaE |
you switched the polarity on your cables and blew everything up :) |
02:43 |
xfceKris |
Actually, as long as polarity is switched at both terminals, It should have no negative affect |
02:43 |
xfceKris |
:D |
02:45 |
xfceKris |
Okay, this keeps messing up. it'll only place the second half in front of or behind for some reason. never beside |
02:49 |
xfceKris |
I think it's my "if param2 == 0 then" "elseif param2 == 1 then" "elseif param2 == 2 then" "elseif param2 == 3 then" lines |
02:59 |
xfceKris |
WOOOHOOO !!!!! |
02:59 |
xfceKris |
got it to place the node correctly |
03:00 |
VanessaE |
yay |
03:00 |
xfceKris |
Now to get the cracky stuff and particles to work across both halves. Then the actual formspec of the chest itself which will be calling on_rightclick if I'm not mistaken |
03:01 |
xfceKris |
Okay...not now. I've done enough for tonight. |
03:01 |
xfceKris |
gonna watch a movie, then get some shuteye. |
03:02 |
xfceKris |
I'm out |
03:04 |
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04:22 |
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04:31 |
swift110-phone |
Hey a |
04:31 |
swift110-phone |
Hey all |
04:35 |
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06:00 |
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06:00 |
swift110-phone |
Hey all |
06:04 |
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07:23 |
Niebieski |
Heey guys. |
07:43 |
OldCoder |
Heeyback |
07:43 |
OldCoder |
swift110-phone, ditto |
07:44 |
swift110-phone |
How r u oldcoder |
07:45 |
OldCoder |
swift110-phone, cud b better but t y |
07:48 |
swift110-phone |
Syre |
07:48 |
swift110-phone |
Sure |
07:55 |
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08:17 |
swift110-phone |
Oldcodet what ya doin |
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10:51 |
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10:53 |
gravgun |
I just went through the log of this chan looking for the keywords "minetest hack". Results were pretty funny and ridiculous. |
10:59 |
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11:06 |
Krock |
gravgun, just edit the source and re-compile <.< |
11:11 |
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11:23 |
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11:23 |
xenkey |
Hi |
11:23 |
xenkey |
just wanted to pop in to give you this https://sr.ht/_l2N.txt |
11:24 |
xenkey |
And a smaller version https://sr.ht/fdnH.txt |
11:25 |
Calinou |
"Don't host a server on a home connection. Ever." |
11:25 |
Calinou |
what if you have fiber, VDSL, cable? |
11:25 |
Calinou |
it's enough |
11:41 |
VanessaE |
man ISPs will shut off your internet if you do. |
11:41 |
VanessaE |
(if they care to investigate anyway) |
11:45 |
nm0i |
if they have such policy |
11:47 |
gravgun |
Krock: I know, right ;) Anyway I'm not actually looking for a hacked client, was just trying to see if a "hacking" activity developed around MT, which is FLOSS, thus showing people's ignorance and idiocy towards how things actually are and work |
11:47 |
VanessaE |
many* |
11:48 |
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11:48 |
gravgun |
VanessaE: many ISPs are shit also. You're paying an often expensive price monthly for their service, that is using your bandwidth in both direction, but these scumbags go ahead and tells you using your upwards bandwidth is bad and bla bla something server something security. |
11:48 |
Calinou |
VanessaE, they don't care :p |
11:50 |
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11:59 |
nm0i |
second issue you can have on home server is low pps |
11:59 |
ElectronLibre |
gravgun, the most recent hack I did on minetest was unlocking the minimap when reconnecting to a server which enabled it. |
12:00 |
ElectronLibre |
I've noticed that even if a server enables minimap, when you connect a second time on it, and try to enable it, your client will tell you it is "disabled by server". |
12:01 |
Calinou |
nm0i, I think you can reach 10-20 players on a home router still |
12:01 |
gravgun |
Calinou: what if the so-called router is a Raspberry Pi 2 or a OLinuXino A10? |
12:01 |
gravgun |
:P |
12:02 |
nm0i |
yeah, or more with sysctl tweaks |
12:10 |
xenkey |
gravgun: if your home router is a rasperry pi you're the coolest person who ever lives |
12:10 |
xenkey |
lived* |
12:11 |
gravgun |
xenkey: sadly it's not the case. What I currently have is a shitty Orange Livebox that's plugged on the opposite end of the flat I live in and the wifi signal intensity oscillates between -70 dBm and nothing. |
12:12 |
xenkey |
damn |
12:12 |
xenkey |
Do you have a Pi ? |
12:12 |
gravgun |
I do |
12:12 |
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12:12 |
xenkey |
What I did was connect a proper router in the back of my BT one |
12:12 |
gravgun |
I'll set it up as a server when I get back to my flat btw |
12:13 |
xenkey |
I'd really like to run a server once more but I don't have any boxes to run it on |
12:13 |
xenkey |
I ran a few in the past, when they reach 3rd in the server list you stop caring about them, surprisingly |
12:13 |
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12:13 |
xenkey |
I still have the game and world if you want to claim it |
12:14 |
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12:14 |
gravgun |
(sorry didn't say it won't be a MT server, just a web server and some ssh access so I can do actual things on my shit winblows-running uni comps) |
12:14 |
xenkey |
woah ok |
12:14 |
xenkey |
well this is awkward |
12:14 |
gravgun |
Maybe I'll run a MT server anyway |
12:14 |
gravgun |
just to test |
12:15 |
gravgun |
But I only have 128 kbytes/s upwards |
12:15 |
xenkey |
Me too |
12:15 |
xenkey |
I used to have gigabit |
12:15 |
xenkey |
But my ISP went to shit |
12:15 |
xenkey |
(this is on muh server) |
12:15 |
gravgun |
:) |
12:16 |
xenkey |
Maybe I'll run a MT server on it anyway |
12:16 |
gravgun |
AFK, going to stack firewood we cut |
12:16 |
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12:17 |
xenkey |
would anyone at all be interested in running an MT server but doesn't have the hardware to do it? |
12:21 |
VanessaE |
I see that all the time. |
12:21 |
VanessaE |
usually tablet users asking how. |
12:36 |
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12:39 |
clueless_user |
hi, someone asked me about minecraft vs minetest performance on PC, i've managed to find lots of results for Minecraft here on a freshly generated world - http://minecraft.gamepedia.com/Hardware_performance , should be over 100 fps on any modern PC with decent videocard, and windows. |
12:40 |
Calinou |
yes, Minecraft is very optimized by now |
12:40 |
Calinou |
(but they have the money to do it)= |
12:40 |
clueless_user |
sure |
12:40 |
clueless_user |
i got the impression that Java related stuff is super slow |
12:40 |
clueless_user |
incl 3d |
12:41 |
Calinou |
Minecraft uses LWJGL, which is implemented in... C |
12:41 |
Calinou |
despite being a Java library |
12:41 |
clueless_user |
looks like it could be as fast, as minetest |
12:41 |
Calinou |
and it uses native OpenGL like a C program |
12:41 |
Calinou |
it is faster than Minetest alreayd |
12:41 |
clueless_user |
oh |
12:41 |
clueless_user |
o.O |
12:42 |
clueless_user |
i'm not saying minetest is slow |
12:43 |
clueless_user |
i get 200-300 fps on fresh world myself (if fps_max = 1000 or smth) |
12:43 |
clueless_user |
it is crowded places that lower fps down |
12:44 |
Calinou |
Minetest is quite slow |
12:44 |
Calinou |
it's sad that you need a 200 € card to have 60 FPS with high viewing range |
12:45 |
clueless_user |
i forgot to mention yesterday, that i actually cap FPS at 120 and v_range is 70, so FPS could be much higher in carbone |
12:45 |
Calinou |
this kind of game should run well on modern IGPs |
12:46 |
clueless_user |
it runs pretty well on my ultracheap Lenovo notebook with Pentium M and Intel HD |
12:46 |
clueless_user |
i will test it with 0.4.13 |
12:46 |
clueless_user |
i guess |
12:46 |
CWz |
It runs fine on my computer which is abot 6 years of age |
12:46 |
CWz |
it has Radeon x1800 |
12:46 |
clueless_user |
MT could ran very fast, it is just some bottlenecks |
12:47 |
clueless_user |
x1800, good old school card |
12:47 |
clueless_user |
hmm |
12:47 |
clueless_user |
Calinou, do you play with default settings, or change fps_max? |
12:48 |
Krock |
!c 1800 / 6 |
12:48 |
MinetestBot |
300.0 |
12:48 |
Krock |
^ my radeon card |
12:48 |
nm0i |
i play from integrated intel card with fps 30+ |
12:49 |
nm0i |
but i don't run server locally |
12:51 |
clueless_user |
just now, v_min_range=70 and fps_max=1000, solid 100 fps with trees, and 200fps, without on snow biome |
12:51 |
nm0i |
And yeah, minecraft is lots faster than minetest, especially when you have "too many mods". |
12:51 |
clueless_user |
only block gen stutter is visible sometimes |
12:53 |
clueless_user |
hmm |
12:53 |
clueless_user |
btw, there is another problem that i remember, need your advice, will post some pics |
12:54 |
Krock |
There are discussions of switching the render engine on the forums |
12:55 |
Megaf |
sfan5: you there? |
12:55 |
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12:55 |
sfan5 |
Megaf: yes |
12:55 |
Megaf |
sfan5: does this still works? https://gist.github.com/sfan5/6351560 |
12:56 |
sfan5 |
yes |
12:56 |
Megaf |
I think id failed to copy my $MINETESTDIR/mods/ folder |
12:56 |
Megaf |
s/id/it |
12:56 |
Megaf |
I ran it from inside my minetestdir |
12:56 |
clueless_user |
https://i.imgur.com/A1PYUNv.jpg do you have this issue? it is step-like glitch (that changes depending on camera view), and i remember this behaviour in games since 2000 |
12:56 |
Megaf |
it copied all stuff from the minetest_game |
12:57 |
Megaf |
but Im not sure if it copied the other stuff |
12:57 |
clueless_user |
i'm using "no filter", "mipmap + aniso" |
12:59 |
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13:01 |
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13:02 |
Megaf |
sfan5: is this correct? http://139.162.150.137/index.mth |
13:03 |
Megaf |
nevermind, is binary |
13:03 |
sfan5 |
that looks correct |
13:03 |
Megaf |
well, I think theres only one way to know if it is owrking |
13:03 |
sfan5 |
Megaf: you should have a file 4cd37741775f<some more stuff> |
13:03 |
sfan5 |
(at least i think thats how it works) |
13:04 |
sfan5 |
do you? |
13:04 |
Megaf |
lots of them |
13:05 |
Megaf |
oh |
13:05 |
Megaf |
let me check |
13:05 |
sfan5 |
i mean do you have a file that starts with 4cd37741775f |
13:05 |
Megaf |
4cd37741775fd4fd36e68669972a75ed57586f69 |
13:05 |
Megaf |
there |
13:06 |
Megaf |
anyway, this wont tell if it copied the mods folder or not |
13:07 |
Megaf |
sfan5: on remote_media = I put http://139.162.150.137/index.mth or http://139.162.150.137/ ? |
13:07 |
nm0i |
second |
13:07 |
Megaf |
Thanks |
13:08 |
ElectronLibre |
sfan5, I think I found something you could improve in that script. |
13:08 |
ElectronLibre |
If $WORLDDIR/worldmods or $MINETESTDIR/mods are symbolic links, then 'find' won't do anything. |
13:09 |
sfan5 |
Megaf: without the index.mth |
13:09 |
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13:09 |
ElectronLibre |
I'm not very used to 'find' but according to its man page you should put the option -L before the path to look into. |
13:09 |
sfan5 |
Megaf: and yes it looks correct (because you have that file) |
13:10 |
Calinou |
clueless_user> Calinou, do you play with default settings, or change fps_max? |
13:10 |
Calinou |
I keep the default fps_max |
13:10 |
Calinou |
I use fsaa = 4 too |
13:10 |
ElectronLibre |
(Yes, after adding -L it works with symbolic links.) |
13:10 |
sfan5 |
ElectronLibre: worldmods and mods are not supposed to be symlinks |
13:10 |
Calinou |
(much better world looks) |
13:10 |
sfan5 |
I'm not even sure whether MT works with them if they are symlinks |
13:11 |
ElectronLibre |
It does. |
13:11 |
ElectronLibre |
That's how I connect worldmods directly to the mods/ directory of some git repositories. |
13:11 |
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13:12 |
Megaf |
2015-09-27 14:11:30: INFO[Main]: Client: Failed to remote-fetch 4244 files. Requesting them the usual way. |
13:12 |
Megaf |
something didnt work very well |
13:12 |
Megaf |
!server Megaf |
13:12 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms |
13:13 |
sfan5 |
what do the http logs say? |
13:14 |
Megaf |
well, nginx itself served lots of files |
13:14 |
Megaf |
and minetest got some |
13:15 |
Megaf |
but then it failed |
13:16 |
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13:16 |
Megaf |
I think minetest is timing out |
13:16 |
Megaf |
in getting the files |
13:18 |
sfan5 |
... |
13:18 |
Megaf |
well, if anyone wants to take a look and see if remote media is working for me, just try to connect to mt.megaf.info 30003 |
13:19 |
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13:20 |
Megaf |
2015-09-27 14:19:28: INFO[Main]: Client: Adding remote server "http://139.162.150.137/" for media download |
13:20 |
Megaf |
2015-09-27 14:19:28: ACTION[Main]: Client: Contacting remote server "http://139.162.150.137/" |
13:20 |
STHGOM |
!up mt.megaf.info 30003 |
13:20 |
MinetestBot |
mt.megaf.info:30003 is up (7ms) |
13:24 |
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13:24 |
sfan5 |
Megaf: works perfectly here |
13:25 |
Megaf |
hm, ok then |
13:25 |
sfan5 |
Megaf: http://i.imgur.com/mSjaGgh.png |
13:27 |
Megaf |
thanks then, but I wish there was more things we could do to speed up loading times |
13:28 |
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13:38 |
Megaf |
sent 1911841661 bytes received 591541 bytes 5839490.69 bytes/sec |
13:38 |
Megaf |
total size is 3818912105 speedup is 2.00 |
13:38 |
Megaf |
that's a lot of bytes in one second |
13:41 |
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13:46 |
Megaf |
!up 139.162.150.137 |
13:46 |
MinetestBot |
139.162.150.137:30000 is up (7ms) |
13:46 |
Megaf |
!server Megaf |
13:46 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms |
13:46 |
Megaf |
!server Apocalypse |
13:46 |
MinetestBot |
Megaf: Megaf Server Apocalypse | 139.162.150.137 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms |
13:47 |
Megaf |
weird, I time out when I try to connect to apocalypse |
13:47 |
Megaf |
it doesnt connect |
13:47 |
Megaf |
can you try to connect please? |
13:47 |
Megaf |
!server Apocalypse |
13:47 |
MinetestBot |
Megaf: Megaf Server Apocalypse | 139.162.150.137 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms |
13:47 |
Krock |
Connectio tined out. |
13:48 |
Megaf |
That's interesting |
13:49 |
Krock |
wrong ports forwarded? |
13:49 |
Megaf |
I changed the bind address from 0.0.0.0 to 139.162.150.137 and it worked |
13:51 |
Megaf |
!server Apocalypse |
13:51 |
MinetestBot |
Megaf: Megaf Server Apocalypse | 139.162.150.137 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms |
13:51 |
Megaf |
and its timing out again now |
13:52 |
Megaf |
maybe a datacenter connectivity issue |
13:54 |
clueless_user |
i'm impressed, minecraft 1.8.8, 1280*1024, maximum distance, nice graphics, ... >100 fps |
13:55 |
clueless_user |
solid 100 fps and more |
13:55 |
clueless_user |
if many trees - 60 |
13:56 |
clueless_user |
its is fast as hell (at least with optifine) |
13:56 |
clueless_user |
interesting |
13:57 |
Megaf |
this is a very very weird error |
13:58 |
Megaf |
2015-09-27 13:57:29: ERROR[Server]: ERROR: An unhandled exception occurred: SQLite3 database error (/run/shm/SourceMegafServer/src/database-sqlite3.cpp:182): database disk image is malformed |
13:59 |
Krock |
Megaf, missing write access |
14:00 |
Krock |
https://github.com/minetest/minetest/blob/master/src/database-sqlite3.cpp#L182 |
14:01 |
Megaf |
hm, I think I get that error because I copied the server from one version of Debian to another different version |
14:04 |
Krock |
sqlite should be backwards compatible |
14:04 |
Megaf |
it wasnt |
14:04 |
Megaf |
that folder, /run/shm/Source is where the server was originally compiled |
14:05 |
Megaf |
the hardware is stlithly different too |
14:07 |
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14:14 |
Megaf |
Krock: I recompiled the server and it is working nicely now |
14:14 |
Krock |
good |
14:15 |
Krock |
!next |
14:15 |
MinetestBot |
Another satisfied customer. Next! |
14:15 |
Megaf |
apocalypse is a clone of Megaf Server but with several /deleteblocks here issued :) [DO NOT RUN /DELETEBLOCKS NEVER EVER DO IT] |
14:16 |
nm0i |
Why, its fun to see kids reaction to their wool-houses being aged by nature. |
14:17 |
Krock |
Yes, just delete map.sqlite directly |
14:17 |
Krock |
wool houses? Kids use dirt or cobble |
14:17 |
ElectronLibre |
^ Krock is right |
14:17 |
ElectronLibre |
On both statements. |
14:17 |
nm0i |
They use wool on my server >.> |
14:17 |
Krock |
\o/ |
14:17 |
nm0i |
(Because it is COLORFUL) |
14:18 |
Krock |
uhm... okay... |
14:18 |
ElectronLibre |
I don't know why people are that interested in colors. |
14:19 |
ElectronLibre |
A cube made out of stone/obsidian/cobble with a locked door and some locked chests is just what they need. |
14:19 |
Krock |
Yes, sepia-ize everthing! |
14:19 |
Krock |
Looks much more nostalgic |
14:23 |
Krock |
ElectronLibre, for the ultimative house, you need a furnace, a locked chest, sapling, and a dirt node |
14:24 |
ElectronLibre |
Oh, of course, I forgot about the furnace. |
14:24 |
Krock |
stack that on a 1x1 pile and protect the area |
14:24 |
ElectronLibre |
And also the sapling, but that requires some place to grow. |
14:24 |
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14:25 |
larjona |
Hi all, at home we are using minetest from Debian stable |
14:25 |
larjona |
we found that there are no beds |
14:25 |
larjona |
I saw there are several mods out there about beds |
14:25 |
larjona |
(but they are not packaged for Debian) |
14:25 |
larjona |
I wonder how to determine the most used/better maintained mod for "something" |
14:27 |
larjona |
OTOH, I sent some Spanish localization for mod "vortoj" so the objects are in our language. They merged them (thanks!) and I wanted to try it in my minetest, but loading the mod fails because it depends on a lot of other mods (the ones providing many objects that are translated) and I don't have those mods in my minetest. |
14:27 |
larjona |
Is it "normal" and I should install a bunch of mods (from the wild internet) just after apt-get install minetest? |
14:32 |
Krock |
Update to minetest_game HEAD and there will be beds |
14:32 |
ElectronLibre |
Also update to Minetest (engine) 0.4.13-stable. |
14:32 |
ElectronLibre |
Otherwise minetest_game HEAD won't run. |
14:32 |
Krock |
ah yes, that too. |
14:56 |
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15:08 |
larjona |
thanks for the info. I'll try with the Debian backports repository (version 0.4.13+repack-1~bpo8+1 is there) but in any case I would appreciate advice about from where to "pull" new mods when they are not present in Debian. |
15:08 |
kaeza |
greetings |
15:16 |
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15:47 |
larjona |
hi again, friends. Another question. Can I upload minecraft maps in minetest? My son watches some videos and they offer the map for download but they use minecraft in windows, not minetest in gnu/linux. I wonder if the maps are interchangeable between minecraft and minetest |
15:47 |
ElectronLibre |
Short answer : No. |
15:48 |
ElectronLibre |
Longer answer : You may probably be able to use a map converter, I don't know where it is, but I know it exists. You won't get all the nodes correctly and may loose some datas stored in them but it may work. |
15:48 |
larjona |
thanks ElectronLibre |
15:48 |
larjona |
I'll try |
15:49 |
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15:50 |
Out`Of`Control |
is there an option to disable rotation in minimap? |
15:51 |
ElectronLibre |
You mean switch minimap mode? try Sneak+F9. |
15:52 |
ElectronLibre |
s/mode/layout/ |
15:52 |
Out`Of`Control |
i try, it rotates on all modes |
15:53 |
ElectronLibre |
Sneak+F9 switches layout, from square to circle, and circle to square. |
15:54 |
ElectronLibre |
The square-shaped minimap won't rotate. |
15:54 |
Out`Of`Control |
ElectronLibre: thank you! |
15:54 |
ElectronLibre |
If you simply press F9 it will simply change mode (zoom, radar). |
16:06 |
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16:13 |
Yellowberry_ |
Hello all! |
16:16 |
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17:30 |
swift110 |
hello all |
17:47 |
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19:00 |
Krock |
[of] Smiling every time when I see it. https://xkcd.com/730/ |
19:05 |
* Flory |
slaps Calinou with a big cayman tail https://github.com/mbasaglia/PixelCayman/releases |
19:06 |
* Calinou |
discovers blast radius |
19:06 |
Flory |
:D |
19:09 |
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19:09 |
ElectronLibre |
Krock: You realize you were logged? http://irc.minetest.ru/minetest/2015-09-27#i_4407514 |
19:09 |
Krock |
ElectronLibre, yes, right now. |
19:09 |
ElectronLibre |
Next time, put two 'f' between the 'o' and the ']'. |
19:09 |
Krock |
Yes, I see my horrible fault |
19:09 |
Krock |
won't happen again, sir! |
19:10 |
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19:11 |
Krock |
Acting "serious" |
19:32 |
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20:10 |
Telesight |
Hello all, I got a server fault: A fatal error occurred: Lua: Node name is not set or is not a string! |
20:17 |
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20:30 |
Krock |
Telesight, pastebin the full error log |
20:31 |
Telesight |
http://pastebin.com/68B7J23G |
20:31 |
Telesight |
Here it is ... |
20:32 |
waressearcher2 |
is it possble to make a mod that actually accepts external commands ? like opens a port and you can connect to the port and send "drop apple" and in the game the apple will drops infront of you ? |
20:32 |
Krock |
Telesight, too bad. there's no modpath as source of this error :/ |
20:33 |
Krock |
A mod adds a node with no name |
20:34 |
Telesight |
Is the best strategy to disable mod by mod untill it is stable ? |
20:34 |
Krock |
I think so, yes. |
20:35 |
Telesight |
I do have an idea ... |
20:35 |
Telesight |
TThe last mods I installed are mobs ... |
20:35 |
Krock |
Uh no. It happens in the function ServerMap::loadBlock(v3s16)) |
20:35 |
waressearcher2 |
if I had a nickle every time I said "I do have an idea" I would be able to hire Bill Gates as a janitor |
20:36 |
Krock |
so it could be that the database saved something strange |
20:36 |
Telesight |
mobs_sky and mobs_water are the latest I installed |
20:38 |
Telesight |
So it is a map error ... |
20:41 |
Telesight |
Ok I will try tomorrow again, if it persists I will come back on irc with it ... |
20:41 |
Telesight |
thanks for now |
20:42 |
Krock |
I helped just with the basics of reading some text |
20:43 |
Krock |
No idea how to fix this bug |
20:44 |
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21:07 |
cg_ |
ok im thinking of doing a feature to my mod so it has a test list in the top right of the screen listing any admins and moderators online curently. who likes the idea?? |
21:08 |
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21:10 |
waressearcher2 |
cg_: any mod is welcome |
21:10 |
cg_ |
lol oh im doing it, just tryint to get some input and opinions |
21:17 |
cg_ |
https://github.com/pinkysnowman/server_tools |
21:24 |
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21:27 |
rubenwardy |
<Krock> Uh no. It happens in the function ServerMap::loadBlock(v3s16)) |
21:27 |
rubenwardy |
No it didn't |
21:27 |
rubenwardy |
It happened in Server::step() |
21:27 |
rubenwardy |
remember that Minetest is multithreaded |
21:28 |
rubenwardy |
line 511 is { |
21:29 |
rubenwardy |
so I think they're using a different version than upstream |
21:30 |
rubenwardy |
nevermind |
21:32 |
rubenwardy |
Server::step() throws errors from other threads |
21:33 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/src/script/common/c_content.cpp#L609 |
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22:35 |
swift110 |
good evening all |
22:41 |
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22:46 |
xfceKris |
Do I have to create a background image for the the custom chest formspec? |
22:50 |
cg_ |
you can but if not it will just be the semi transparent like it is on default |
22:55 |
xfceKris |
That's what I want is the default appearance. |
22:55 |
xfceKris |
thanks |
23:04 |
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23:04 |
impankaj |
Hi |
23:05 |
impankaj |
anyone there? |
23:05 |
* STHGOM |
is away: ) |
23:05 |
impankaj |
is this channel dead? |
23:06 |
impankaj |
HELLO! |
23:06 |
STHGOM |
not dead, |
23:06 |
impankaj |
thank god |
23:06 |
impankaj |
'caue I love the game |
23:06 |
STHGOM |
126 dead people would be a lot |
23:07 |
impankaj |
but no one replies |
23:07 |
impankaj |
that's what I was asking |
23:07 |
STHGOM |
most people dont reply unless there is something to reply to |
23:08 |
STHGOM |
ill be afk for a few hours, so cya |
23:09 |
xfceKris |
impankaj. just because we are here, doesn't mean we are sitting here watching the channel |
23:09 |
impankaj |
cya |
23:09 |
impankaj |
okay |
23:09 |
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23:12 |
xfceKris |
I just don't get the concept of formspecs it seems... |
23:13 |
xfceKris |
I'm gonna have to find some really detailed study guide and sit down to study it for a few days. |
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23:55 |
waressearcher2 |
is it easy to find free virtual private server ? I noticed may minetest servers are on vps |
23:55 |
waressearcher2 |
what would be the limitations of free ones ? |
23:55 |
waressearcher2 |
if they do exist |