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IRC log for #minetest, 2015-09-26

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All times shown according to UTC.

Time Nick Message
00:00 MinetestBot rubenwardy: RemoteViewer [remoteview] by Napiophelios - https://forum.minetest.net/viewtopic.php?t=10177
00:00 rubenwardy ...
00:00 rubenwardy https://forum.minetest.net/viewtopic.php?t=3924
00:00 rubenwardy also see
00:00 rubenwardy !mod IRC Chat
00:00 MinetestBot rubenwardy: IRC Chat (Huge rewrite!) [irc] by kaeza - https://forum.minetest.net/viewtopic.php?t=3905
00:00 hoodedice server commands? ./minetest to start the game, Ctrl+ C to shut down the server
00:00 hoodedice ./s
00:01 RicePancake thank you rubenwardy, that is what I was looking for
00:01 hoodedice !next
00:01 MinetestBot Another satisfied customer. Next!
00:01 Hirato joined #minetest
00:03 cimbakahn That MinetestBot is getting more human all the time.  HAHA!
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00:27 hoodedice waressearcher2, so you are saying you can help me with C?
00:45 waressearcher2 hoodedice: I know some C, thats all I say
00:55 rubenwardy Programming C now, for university assignment
00:55 rubenwardy It's pretty much the same as C++
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01:17 cg_ https://github.com/pinkysnowman/projection_light << great lights, no lag, work underwater or into water :) best shit ever
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01:25 Inocudom VanessaE: I think we may have a potential problem in the forums: https://forum.minetest.net/viewtopic.php?f=3&amp;t=13190
01:26 Inocudom At first, this topic was meant to address problems in the Minetest community that oOChainLynxOo pointed out. Problems that you yourself likely noticed.
01:27 Inocudom However, it has turned into, well, a war.
01:27 VanessaE topic locked.
01:28 Inocudom Good. That was the only option.
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01:29 Inocudom Minetest's community has enough problems as it is. It doesn't need hostlity from outside sources.
01:32 Inocudom I see that one of your friends added more colors to beds and infurn furniture. Other colored nodes might benefit too.
01:33 VanessaE what was done to add those colors (using the ^[colorize parameter) has already been done pretty much everywhere else
01:34 Inocudom Which is a good thing. Features like that are very useful.
01:35 waressearcher2 there are "problems in the Minetest community" ?
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01:37 Inocudom waressearcher2: Unfortunately, yes. For example, a fair number of servers have random blocks placed and dug everywhere, and dating seems to happen regularly.
01:38 VanessaE dating is forbidden on my servers
01:40 Inocudom There is also the conflict between 4aiman and MinetestForFun recently as well. Also, there are a number of members that post very few times in the Minetest forums due to an issue that they are having and never post again.
01:41 VanessaE I attribute it to growing pains.
01:42 Inocudom If lots of people post only once of twice and never again, the community ends up rather empty in the end.
01:42 VanessaE you will find the same thing in just about any gaming community.
01:42 VanessaE or for that matter, just about any online community of any kind
01:43 Inocudom Fortunately, we still do have some of our longstanding members with us, like Sokomine and Rubenwardy.
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02:19 swift110-phone Hey all
02:36 cimbakahn joined #minetest
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03:32 Inocudom swift110-phone: Hello.
03:47 Inocudom Bye.
03:51 swift110-phone joined #minetest
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04:19 swift110-phone Hey inocudom how r u
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05:41 bob_ anyone got any tips for getting the animals mod to worl?
05:41 bob_ *work*
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06:22 Megaf Heyah
06:31 Krock joined #minetest
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07:04 Thomas-S joined #minetest
07:04 Thomas-S hi
07:04 Krock hello
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07:16 Megaf Hi Thomas-S Krock
07:17 Megaf Hows things?
07:17 Megaf !server Megaf
07:17 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/2 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
07:17 Krock respect. 7ms ping
07:17 Megaf meh, people liking my ping, I miss the day I had 2ms ping.
07:18 Megaf I will never figure out what happened, if it's a minetest regresion or some issue with my server
07:18 Krock but online_players does, sadly, not depends on ping :P
07:18 Krock -s
07:19 Krock Figure a wa to measure the ping exact then multiplicate it with light speed and you've got the distance
07:19 Krock *way
07:20 Krock You may subtract 1 ms that's caused by the routers on both sides
07:21 Megaf I will try somewthing here, hold on
07:21 Megaf by the way, so today I had this weird nightmare
07:22 Krock Was there an Oerkki under your bed?
07:22 Megaf My grandparent was with me (we live several thousands of kilometers away) and I was very sad because I used his credit card number to subscribe to Netflix and it was very difficult for him to afford that.
07:23 Megaf grandfather*
07:23 Krock Omg. It's really here. Advertisements in our dreams from the companies at night.
07:24 Megaf Oo
07:24 Krock Hmm.. in which anime did this happen again...
07:24 Megaf Krock: now, that's some scary stuff
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07:39 Krock !tell rubenwardy Only the first argument of !mod is used "!mod IRC Chat" -> it searchs for "IRC", "Chat" is ignored
07:39 MinetestBot Krock: I'll pass that on when rubenwardy is around
07:41 Krock What happened to the amazing relies challenge topic? Did it die?
07:42 Krock Yes, looks like it went to the topic graveyard. "You are not authorised to read this forum."
07:43 asl97 !mod more
07:43 MinetestBot asl97: More Blocks [moreblocks] by Calinou - https://forum.minetest.net/viewtopic.php?t=509
07:43 asl97 !mod more tree
07:43 MinetestBot asl97: More Blocks [moreblocks] by Calinou - https://forum.minetest.net/viewtopic.php?t=509
07:43 asl97 hmmm, it really is ignore
07:44 Krock one 'm' more and someone's happy that you pinged him
07:52 Krock What's this text format again? </Krock>
07:54 Megaf anyone has any idea on how do I solve this? "Policy "CMP0054" is not known to this version of CMake."
07:56 Pest joined #minetest
07:57 sfan5 Megaf: update your CMake, but if everything works it probably does not matter
07:57 Krock It's just a warning, so ignore it
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08:54 asl97 why does it ignore it though,  the regex should pass `more tree`,  if anything, it should have error with 400 since urllib.request doesn't escape the space
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09:04 Krock asl97, https://github.com/sfan5/minetestbot-modules/blob/master/modsearch.py#L12 I'm not sure how to include the other args too
09:04 asl97 group(2) should return `more tree` since the regex is https://github.com/sfan5/phenny/blob/master/bot.py#L180
09:05 Megaf !server NORULES
09:05 MinetestBot Megaf: No results
09:05 Megaf !server NORULES
09:05 MinetestBot Megaf: No results
09:05 Megaf !up 139.162.150.137
09:05 MinetestBot 139.162.150.137:30000 is up (29ms)
09:06 Megaf !up 139.162.150.137
09:06 MinetestBot 139.162.150.137:30000 is up (7ms)
09:06 Megaf !server NORULES
09:06 MinetestBot Megaf: No results
09:06 asl97 Krock: and the web.get doesn't seem to do anything special to the url > https://github.com/sfan5/phenny/blob/master/web.py#L16
09:07 Megaf !server NO RULES
09:07 MinetestBot Megaf: NO RULES! | 139.162.150.137 | Clients: 0/99, 0/0 | Version: 0.4.13-dev / NORULES | Ping: 7ms
09:07 Megaf there
09:07 Megaf :)
09:07 Megaf !server Megaf
09:07 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/2 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
09:07 Megaf so this 7ms ping is bots fault, the bot is laggy
09:07 Megaf Krock: ^
09:08 Megaf I used to get 2ms ping, but now a days the bot is laggier :P
09:08 Megaf by the way, NO RULES is located n Frankfurt
09:08 Krock Why Frankfurt?
09:09 Megaf Why not?
09:09 Megaf I could choose London or Franfurt, so I've chosen Franfurt
09:09 Megaf Frankfurt*
09:14 sfan5 Megaf: 7ms is laggy?
09:15 sfan5 asl97: the problem if probably that the resulting url is "http://nimg.pf-control.de/MTstuff/modSearchAPI.php?q=more trees" which is invalid (the space needs to be escaped)
09:16 asl97 if that is the case, it should have error
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09:16 sfan5 uh
09:16 sfan5 not really
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09:20 sfan5 Megaf: why is 7ms too "laggy"?
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09:41 Megaf sfan5: it isnt, but not long ago, the bot would say 2ms
09:42 Megaf sfan5: just after we fixed that bug the it would report a much higher ping than it was in reality
09:47 Megaf Does anyone here plays Dota 2?
09:48 Megaf !server NO RULES
09:48 MinetestBot Megaf: NO RULES! | 139.162.150.137 | Clients: 8/99, 5/8 | Version: 0.4.13-dev / NORULES | Ping: 7ms
10:07 CWz no rules server tikes
10:07 CWz *yikes
10:12 Megaf Its just a test :)
10:13 CWz a test of what?
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10:14 Megaf Im load testing my server in Frankfurt, to see if it worth it to move from it from London to Frankfurt
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10:19 Megaf !server NO RULES
10:19 MinetestBot Megaf: NO RULES! | 139.162.150.137 | Clients: 12/99, 6/12 | Version: 0.4.13-dev / NORULES | Ping: 7ms
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10:21 Krock Megaf, do you expect 99 players?
10:21 Megaf yep
10:22 Megaf !server NO RULES
10:22 MinetestBot Megaf: NO RULES! | 139.162.150.137 | Clients: 19/99, 6/19 | Version: 0.4.13-dev / NORULES | Ping: 7ms
10:22 Krock yes, it's good.. seen it already 5 times
10:23 * Megaf will talk in private from MinetestBot
10:25 Calinou !server hunger games
10:25 MinetestBot Calinou: HUNGER GAMES [Europe/Reims] | 178.170.68.180 | Clients: 3/20, 2/19 | Version: 0.4.12 / hungry_games | Ping: 14ms
10:27 CWz wow Megaf no rules is near the top
10:27 Megaf 28 people there now
10:28 Megaf 88% of CPU used
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10:31 Calinou my server gets 90% of CPU load with 19 players
10:32 nrzkt !Appletree
10:32 nrzkt !server AppleTree
10:33 nrzkt hey MinetestBot !
10:33 Megaf 32 players
10:33 nrzkt !server AppleTree
10:34 nrzkt stupid MinetestBot
10:34 Megaf I should have done that earlier to fight those stupid servers
10:36 Amaz joined #minetest
10:36 Krock <3 MinetestBot
10:36 MinetestBot <3 Krock
10:38 Wuzzy joined #minetest
10:40 Megaf NO RULES has the lowest ping and lag and one of the highest player number http://servers.minetest.net/
10:40 Megaf hm, not the lowest ping
10:41 Megaf !server Craig's Server
10:41 MinetestBot Megaf: Craig's Server | minetest.davison.io | Clients: 1/50, 0/2 | Version: 0.4.13-dev / Craig-Server | Ping: 1ms
10:41 Megaf !server NO RULES
10:41 MinetestBot Megaf: NO RULES! | 139.162.150.137 | Clients: 29/99, 10/32 | Version: 0.4.13-dev / NORULES | Ping: 8ms
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10:47 Krock Hahaha
10:50 rubenwardy <Megaf> I should have done that earlier to fight those stupid servers
10:50 rubenwardy done what?
10:52 rubenwardy MinetestBot!
10:52 MinetestBot rubenwardy!
10:52 rubenwardy No messages for me? :'(
10:55 rubenwardy http://irc.minetest.ru/minetest/2015-09-26#i_4405500
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11:17 sfan5 nrzkt2: i fixed MinetestBot, you should be able to use it again
11:18 nrzkt2 sfan5: thanks
11:18 nrzkt2 !server AppleTree
11:18 MinetestBot nrzkt2: AppleTree - Survival & Build | pts.epixel-game.net | Clients: 7/50, 5/8 | Version: 0.4.13-dev / epixel | Ping: 10ms
11:18 nrzkt2 better :)
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11:48 CWz epixel?
11:51 sloantothebone joined #minetest
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12:00 * Jordach has an idea
12:07 Krock omg.
12:13 nrzkt2 CWz: epixel
12:14 Krock nrzkt2, what does the 'e' stand for?
12:14 CWz is epixel a fork?
12:15 nrzkt2 CWz: right, it's a fork, but synced with minetest, and as i'm a minetest core developper, i do regularly PR when the PR is compat with minetest philosophy :)
12:17 nrzkt but CWz it's a fork with a different philosophy with some different goals and which add features, performance enhancement where needed (and not allowed to MT in these areas) and improved database support
12:18 Krock another freeminer?
12:18 nrzkt no
12:18 nrzkt freeminer is very like minetest, it's not our goal :)
12:18 Krock lol
12:18 nrzkt code has changed, and at a moment we will change the client and cut the minetest compat, but not atm :)
12:19 nrzkt atm it's essentially enhancement to server side content + performances + features
12:20 Krock I'd like to see the performance improvments in Minetest too :)
12:20 nrzkt i gave them to MT when it's possible
12:20 nrzkt if you look at the commit tree :p
12:20 nrzkt but somes are impossible, because they are against minetest modularity
12:20 Krock I see
12:20 CWz where can I find this epixel
12:21 Krock good question
12:21 nrzkt on our gitlab authenticated repository. BUt warning, epixelserver is not as easy as minetest to compile & install :p
12:21 nrzkt epixelserver require redis + postgresql
12:21 CWz pass...
12:21 nrzkt and gcc 5.2 or Clang 3.6
12:22 Krock both? that's kinda stupid when you only can use one
12:22 nrzkt lol krock
12:22 nrzkt i you know our architecture...
12:22 Krock I'm talking about the backends
12:22 nrzkt it's not minetest database, it's epixel database, we have many tables
12:22 Jordach the devs have egos that ignore pulls if they don't get them pulled in
12:22 nrzkt redis is the best for map database performance, and postgresql for our relational database
12:22 nrzkt in postgresql we have creature defines, players, accounts, etc
12:22 Calinou a map is not Big Data :)
12:23 nrzkt redis is not for big data
12:23 nrzkt redis is only a nosql
12:23 Krock now add leveldb too and windows users gonna hate you when compiling that stuff
12:23 nrzkt it's not hadoop
12:23 nrzkt we are not focusing users who wants to compile, but users who wants to play :)
12:23 Krock I finally should find a way to include leveldb into my builds
12:24 nrzkt leveldb has been dropped from our support, client support sqlite it's sufficient for 1-5 players if you want massive performance use the epixelserver with the optimized database backends
12:25 nrzkt and leveldb is compilable on windows :p
12:26 nrzkt for somes who wants to look: http://gitlab.unix-experience.fr/epixel/epixel
12:27 asl97 not public, need register
12:27 nrzkt not my problem, you register you have access to it, GPL didn't say you should have public access :)
12:29 Calinou the source code should be easy to get using a free (sic) client software
12:29 nrzkt you login, you pull. That's not difficult :)
12:29 Calinou http://www.gnu.org/licenses/gpl-faq#SourceInCVS
12:29 asl97 there isn't even a tos nor pp
12:30 nrzkt tos ? pp ?
12:30 Krock years later, when nrzkt is dictator of the world: "Sir, our farmers want more money for their work, thus they stopped producing food" Dictator: "Not my problem, kill those who won't work, the law didn't say they can have more money"
12:31 nrzkt xD
12:31 nrzkt nice comparison without sense :p
12:31 asl97 Krock: terms and conditions, privacy policy
12:31 Krock ^^
12:31 asl97 ugh,  misclick
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12:57 nrzkt also epixel has a server console, without adding additionnal deps to server , permitting to interact with server
12:57 nrzkt and support for player channels permitting players to create channels, join and talk on it :)
13:06 Jordach but, does it have modding APIs?
13:06 Jordach (and mesh support?)
13:11 VanessaE joined #minetest
13:14 CWz an ip v6 vanessa
13:14 nrzkt Jordach: yes as it's a minetest derivate :)
13:15 VanessaE yep
13:15 VanessaE I've been screwing around a bit with it
13:16 VanessaE doesn't always work because I haven't read up on using dhcpv6
13:24 Out`Of`Control hi
13:24 VanessaE hi
13:24 Out`Of`Control i keep gettings WARNING: Undeclared global variable "mki_interact_keyword" accessed at ...inetest/bin/../mods/homedecor_modpack/signs_lib/init.lua:440
13:24 Out`Of`Control how disable interact_keyword?
13:24 VanessaE ignore it.
13:25 Out`Of`Control ok
13:26 Out`Of`Control i have 2 more from 2 other mods
13:26 Out`Of`Control WARNING: Assignment to undeclared global "node" inside a function at ...minetest/bin/../games/ayntest/mods/farming_plus/init.lua:72.
13:26 Out`Of`Control is it ok to paste error of 1 line?
13:26 VanessaE that one's a bug, sorta. (variables should be local whenever possible)
13:27 Out`Of`Control WARNING: Undeclared global variable "HUD_ENABLE_HUNGER" accessed at /home/minetest/minetest/bin/../mods/hud/builtin.lua:41
13:28 Out`Of`Control i use latest hud mod
13:28 VanessaE idk about that one.
13:28 Out`Of`Control VanessaE: thanks
13:34 Out`Of`Control VanessaE:  there is a bug with homedecore modpack, some white lamp that are on turn into unknown block, after i update that mod
13:34 VanessaE odd
13:35 VanessaE must be a missing alias somewhere.  what's the node name that shows when you point at it? (F5)
13:37 Out`Of`Control i see nothing
13:37 VanessaE huh.
13:38 Out`Of`Control unknown block
13:38 VanessaE dig the node, exit the game, and look in your player file ( <minetest>/worlds/<your_world>/players/singleplayer )
13:38 asl97 isn't unknown block unbreakable?
13:38 Viper168 joined #minetest
13:38 VanessaE the node name should be in that file; items are listed from left to right, top to bottom.
13:38 VanessaE asl97: quite the opposite.
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13:41 Out`Of`Control VanessaE:  this is what i see in logs
13:41 Out`Of`Control WARNING: Not registering alias, item with same name is already defined: homedecor:standing_lamp_whiteoff -> homedecor:standing_lamp_white_off
13:41 VanessaE ok
13:42 VanessaE I probably just need to switch the terms in the alias then
13:44 Out`Of`Control and one other small bug, maybe you know about it
13:44 Out`Of`Control all default:sign_wall turn into same direction
13:44 VanessaE known.
13:44 VanessaE that's the result of an update I did that makes them all behave like default signs
13:45 VanessaE so that existing worlds can be upgraded to use signs_lib.  side effect is that existing signs in a world that already had signs_lib get flipped wrongly
13:45 VanessaE just use the screwdriver.
13:45 Out`Of`Control yeah i use screwdriver
13:47 Out`Of`Control thanks for help
14:00 Krock VanessaE, so you have 180° rotated texts?
14:01 rubenwardy https://github.com/rubenwardy/capturetheflag/blob/master/build.sh
14:02 rubenwardy Automatically caches settings by making them into  constants in the code
14:02 rubenwardy it's a preprocessor
14:04 VanessaE Krock: eh?
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14:39 arsdragonfly after installing numpy & python-leveldb my minetestserver fails to startup,
14:40 arsdragonfly and re-compiling fails at the linking stage
14:40 Krock a log may help more than 1000 words
14:42 arsdragonfly Krock: http://paste.ubuntu.com/12575977/
14:43 Krock maybe is the leveldb version too old?
14:53 sfan5 arsdragonfly: do you use ubuntu 12.04?
14:57 arsdragonfly sfan5: debian stretch
14:58 sfan5 hm
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14:58 arsdragonfly sfan5: seems libleveldb-dev has different dependencies on jessie and stretch
14:58 sfan5 ubuntu 12.04 has a broken leveldb too
14:58 arsdragonfly one is libleveldb, the other is libleveldb1v5
15:00 xfceKris so...upgrade?
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15:01 arsdragonfly downgrade, i would say
15:02 arsdragonfly sfan5: any hotfixes for libleveldb1v5(1.18-5)?
15:03 arsdragonfly the compilation broke like this: http://paste.ubuntu.com/12575977/
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15:26 clueless_user_ hi guys, anyone got windows binary of MT compiled with this PR https://github.com/minetest/minetest/pull/3166 ? Want to test it for FPS gains.
15:26 Krock See latest comment
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15:27 clueless_user_ ah
15:27 Krock You'll get your build when that's fixed, don't worry ;)
15:28 clueless_user_ and RealBadAngel is away for some time since September 5
15:28 clueless_user_ no problem
15:28 clueless_user_ i will wait for it
15:28 clueless_user_ i'm sick of this microstuttering
15:28 clueless_user_ or how it is called
15:28 fusion44 joined #minetest
15:28 clueless_user_ and 0.4.4 on redcrab works FLAWLESSLY
15:29 Krock using a 0.4.4 client or newer?
15:29 clueless_user_ no stutter, good fps :(
15:29 clueless_user_ 0.4.4
15:29 clueless_user_ client
15:29 Krock That's because the map never changes - there are no swapping nodes (on/off) like they're in the technic mod
15:30 clueless_user_ it is still impressive
15:30 clueless_user_ smooooth
15:30 Krock Yeah, as if you would play on singleplayer
15:30 clueless_user_ i was only person on it
15:30 clueless_user_ no
15:30 arsdragonfly sfan5: I performed a dist-upgrade and everything works fine now.
15:30 clueless_user_ singleplayer lags for me ^_^
15:31 arsdragonfly !server arsdragonfly
15:31 MinetestBot arsdragonfly: Arsdragonfly's testing Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 388ms
15:31 Krock clueless_user_, this means you should adjust your minetest.conf settings
15:31 clueless_user_ i got even worse stutters on singleplayer (but after some time they are gone)
15:31 Krock I think Megaf can smile now when you look at this ping
15:31 clueless_user_ i know
15:32 clueless_user_ it is just i3 and R6870 is too slow for minetest? o.O
15:32 Krock clueless_user_, I'm here on a 2.4 GHz singlecore, so don't cry.
15:32 clueless_user_ haha
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15:32 clueless_user_ i was on 2.8 Pentium playing MT in 2011 iirc
15:32 Krock however, I'm mainly playin on 1.8 GHz, so the cooler doesn't make noise
15:33 sfan5 clueless_user_: that PR won't help because i requires changes on the server side too
15:33 sfan5 it*
15:33 nrzkt !server AppleTree
15:33 MinetestBot nrzkt: AppleTree - Survival & Build | pts.epixel-game.net | Clients: 8/50, 6/11 | Version: 0.4.13-dev / epixel | Ping: 10ms
15:34 Krock RIP, ping of 1ms
15:34 clueless_user_ btw, stutters looks the same between P4 2.8Ghz / ATI R9600XT (like 10 year OLD), and Core i3 / ATI R6870 (medium end PC), on different versions
15:34 clueless_user_ never cured that for me
15:34 clueless_user_ FPS is much better though
15:34 clueless_user_ it is chunk loading that causes the stutter
15:34 clueless_user_ on singleplayer
15:34 clueless_user_ or generation
15:34 Krock Did you ever hear of the squash command?
15:35 clueless_user_ nope
15:35 Krock It merges many commits/changes into one, you can do the same with your messages, but manually.
15:36 arsdragonfly !server arsdragonfly
15:36 MinetestBot arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 277ms
15:36 Krock Already asked other people who wrote one-word-messages but they mostly didn't understand it
15:36 arsdragonfly check out my updated server: https://forum.minetest.net/viewtopic.php?f=10&amp;t=8921&amp;p=192630#p192630
15:37 * Krock reads outda- ehm.. no.. updated!
15:37 Krock arsdragonfly, I think the people would like to have a screenshot and a full list of mods
15:37 MinetestBot [git] netinetwalker -> minetest/minetest: redis: throw error if block request failed 524a765 http://git.io/vnhZi (2015-09-26T17:36:59+02:00)
15:38 arsdragonfly I slightly modified the landrush mod so that it protects from the underground all the way to the sky
15:38 arsdragonfly hmm, nice suggestion
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15:38 Krock clueless_user_, sorry when I attacked you, but I kinda dislike one-word-messages :/
15:39 heavygale hey there,... is anyone of you using the irc mod ( https://github.com/kaeza/minetest-irc )? I only get the following Error when enabling the mod:  stack traceback: ERROR[main]: [C]: in function 'require' ../mods/irc/init.lua:36: in main chunk
15:39 clueless_user_ no big deal, i can write very long messages myself. I'm more intrigued about that RedBadAngel PR that increases FPS for him, i will wait for it to test if it really helps.
15:39 Krock arsdragonfly, additional to this: Does landrush damage a player that tried to edit the area?
15:40 est31 i think it does
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15:40 Krock clueless_user_, but yes, sfan5 is right, the servers must update too, to make profit with your FPS count
15:40 clueless_user_ I understand, I will test it on singleplayer and people will eventually move their servers on it (probably)
15:41 Krock heavygale, is the error log longer, or is that the complete error output?
15:42 heavygale Krock: http://paste.boolshit.de/p6vg9gui2/ckmkca
15:43 Krock Looking at https://github.com/kaeza/minetest-irc/blob/master/init.lua#L36 .. it can't load the irc module
15:44 Krock there is a reference to https://github.com/ShadowNinja/LuaIRC , do you have that installed too, heavygale ?
15:44 heavygale i did, the files are in mod/irc/irc
15:45 heavygale I did the recursive clone
15:45 Krock compiled it like in the readme described?
15:46 clueless_user_ what is interesting, it is subjective, but on my slow 1.8 Ghz Pentium laptop with Intel -> block generation is smoother for me than on faster PC, probably because fps is already low and it is less visible, while on good pc fps is high and stutters worsens it to noticable levels
15:46 Krock *installed, I mean
15:47 heavygale yes, lua-socket is installed in the newest version.
15:47 Krock `I am at my wit's end.`
15:48 heavygale sadly the error message itsn't that meaningfultoo -.-
15:50 ElectronLibre heavygale, there was a trick with the irc mod which was to compile minetest with /usr as the install prefix, thus, Minetest would look into /usr/lib/lua/.... and find the library.
15:51 ElectronLibre I don't know why that mod is still that hard to install, how is it still possible that nobody figured out for which particular reason it cannot find the libraries yet.
15:52 heavygale but LuaIRC is loacted in a subfolder of the mod itself.. and lua is installed in the home directory of my minetest system user :P
15:53 heavygale oh, let's try setting this path a few lines above...
15:55 ElectronLibre It's not luaIRC that the mod is looking for, it's lua-socket's library (as far as I could tell from the previous crash logs I inspected last time I tried to help someone to update that mod)
15:56 heavygale alright,.. mine is not at the locations listet in the file... I'll change them :)
16:03 arsdragonfly !server arsdragonfly
16:03 MinetestBot arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 313ms
16:07 arsdragonfly joined #minetest
16:08 arsdragonfly !server arsdragonfly
16:08 MinetestBot arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 278ms
16:08 arsdragonfly The server is back up again now. I need a lot of cobblestone for infrastructure, so I'll buy some from other players thru AdvancedMarket mod.
16:09 arsdragonfly sell them to me and you'll have money.
16:11 LazyJ joined #minetest
16:14 Krock arsdragonfly, have you seen the valleys mod yet? If you have a new world, it would be amazing to have that on a server
16:18 heavygale damn irc mod :D
16:20 CWz might want to take care of this write away could be a virus post spam https://forum.minetest.net/viewtopic.php?t=13308&amp;p=192644#p192644
16:21 poke joined #minetest
16:23 Krock CWz, it sohuld be reported & deleted - he uses a jpg image
16:24 Krock Minetest actually had such a window back in 0.4.9, but I haven't seen one recently
16:24 Krock The post is horribly written and formatted, another reason for counting it as spam
16:25 CWz it also links to a bad website i belive
16:27 CWz site address seem suspicious
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17:47 waressearcher2 !up 74.125.143.18 80
17:47 MinetestBot 74.125.143.18:80 seems to be down
17:48 waressearcher2 why is it says down when it know its up ?
17:48 waressearcher2 its not a minetest server its gmail server
17:50 Krock it checks for UDP port 30000
17:50 kahrl "!up" only checks minetest servers
17:52 kahrl heh http://upforeveryoneorjustme.com/
17:54 Calinou lol, hostgator ad
17:54 Krock kahrl, lovely site :D
17:54 arsdragonfly joined #minetest
17:55 Krock "It's just you. Nobody else can see google.com"
17:56 Cryterion joined #minetest
17:56 clueless_user i can't use google.com
17:56 clueless_user because, I'm banned from it by Google, because CGNAT, my ass
17:57 Calinou it's not a loss :)
17:57 Krock duckduckgo :)
17:57 clueless_user using https://search.disconnect.me
17:57 ElectronLibre joined #minetest
17:58 FR^2 joined #minetest
17:58 sfan5 clueless_user: that seems unlikely
17:58 LazyJ joined #minetest
17:58 sfan5 lots of mobile providers use cgnat
17:58 sfan5 and you can use google just fine
17:59 clueless_user why on Earth i changed my ISP plan :( saved 5 bucks per month and loose my real dynamic IP, i was horryfied (and there were no indication of BS coming)
17:59 clueless_user it is not even crappy "mobile" operator
18:00 nrzkt !server Apple
18:00 MinetestBot nrzkt: AppleTree - Survival & Build | pts.epixel-game.net | Clients: 4/50, 3/4 | Version: 0.4.13-dev / epixel | Ping: 13ms
18:00 sfan5 nrzkt pls
18:00 clueless_user more like big monopoly ISP
18:00 Krock nrzkt pls
18:00 clueless_user that has no ipv4 addresses left
18:01 est31 nrzkt, heard of /msg MinetestBot !server Apple
18:01 sfan5 but then nobody would see him advertising the server
18:02 nrzkt oh sorry :)
18:02 nrzkt why not tell MinetestBot to tell directly to the person, it's what i do with my bots :)
18:02 clueless_user join Xanadu Crash Survival *cough* not advertising *cough*
18:02 est31 there would still be <nrzkt> !server Apple
18:02 sfan5 !server ping:least
18:02 MinetestBot sfan5: Craig's Server | minetest.davison.io | Clients: 9/50, 6/14 | Version: 0.4.13-dev / Craig-Server | Ping: 1ms
18:03 clueless_user 3 crashes in 10 minutes
18:03 clueless_user it is that bad these days with servers stability
18:03 nrzkt sfan5: craig servers is on the serverlist server  no ?
18:03 Krock We need a rickroll game and some servers to flood all other advertisements with it
18:03 nrzkt clueless_user: stability is due to mod problems generally
18:04 sfan5 nrzkt: MinetestBot wouldn't display servers if they were not on the server list
18:04 clueless_user yeah, too bad problems are not fixed (or fixed slowly) :(
18:04 nrzkt sfan5: sorry i would said, hosted on the same machine
18:04 sfan5 oh
18:04 sfan5 no it's not
18:05 nrzkt 1ms is generally the same LAN or host :p
18:05 Krock Imagine it would be possible to know all Minetest servers on the world without having a master server list ...
18:05 nrzkt scan port 30000-30005 on every ip with a little minetest ping client hop :D
18:05 Krock Checking all 255*255*255*255*65535 IPs and ports
18:05 sfan5 nrzkt: it seems to be hosted at vmbox.co
18:05 Krock EVERY SECOND.
18:06 clueless_user is it just me or 0.4.13 servers crash more often? only servers with 1d uptime with players is generally < 0.4.13
18:06 swift110 joined #minetest
18:06 sfan5 nrzkt: http://i.imgur.com/k1DqW0Z.png
18:06 swift110 joined #minetest
18:06 sfan5 it's also in amsterdam
18:06 sfan5 which is why the ping is so low
18:07 Krock clueless_user, no, the server admins just create backups more often  ^^
18:07 sfan5 ^
18:07 clueless_user %)
18:07 nrzkt yeah :) sfan5 AppleTree is in Paris :p
18:07 Krock there's also one in front of my house
18:07 clueless_user is it possible to make a backup on the fly?
18:07 sfan5 no
18:08 Krock clueless_user, yes but I wouldn't call it safe
18:09 Krock clueless_user, a 2nd yes when you fly over a world while copying the map to your disk!
18:09 Krock hehehe. Nailed it.
18:10 sfan5 wub wub wub wub wub
18:10 clueless_user current 0.4.13 uptimes, 4hr, 4hr, 10hr, 8hr, 8hr, 1hr, 8hr, 18hr, 1hr, 16hr, must be good backups :D
18:10 clueless_user and of course 0 sec Xanadu
18:10 clueless_user as always
18:11 clueless_user top 10 0.4.13 srvs from serverlist
18:12 Mati^1 joined #minetest
18:12 * Mati^1 hallo
18:12 Krock #minetest-de ?
18:13 nrzkt clueless_user, please note my server has 1.3h uptime because i rebooted it to change things, else no problem to have 2 or 3 days uptime ^^
18:13 clueless_user good news
18:13 clueless_user my hope-meter has increased
18:13 nrzkt i think some admins are crazy with mods and don't look at the compat or the stability of them, using trunk instead of stable releases :)
18:14 nrzkt and don't fix themselves the problematic mods
18:14 clueless_user big problem - mobs, looks like they make too much lag for server
18:14 nrzkt in fact this is a lua problem
18:15 clueless_user and people do want mobs a lot
18:15 Jordach nrzkt, can i see a few screenshots of epixel?
18:15 nrzkt i ported the mobs stack to C++ and the lag disappear
18:15 nrzkt idem with item_drop
18:15 Jordach just interested in how it looks :P
18:15 clueless_user nrzkt, available for download?
18:15 nrzkt it looks like every minetest server with buildings :p
18:15 Mati^1 left #minetest
18:15 Jordach nrzkt, ah
18:16 nrzkt it's not a different game it's just a minetest_game with some mods added to it, not really new content, except the player channels, the server console, the datas migrated to database
18:17 nrzkt client side there is no real enhancement atm we are focusing on server performance and functions
18:18 nrzkt clueless_user, only sources are available
18:18 clueless_user ah
18:18 nrzkt we aren't distributing it atm, it's in devel
18:18 nrzkt but you are free to compile it and use the server if you want
18:18 clueless_user it is server-side?
18:19 nrzkt you can also use the client, because it embed the server :)
18:19 nrzkt and there is a converted to migrate minetest datas to epixel database
18:20 clueless_user lol, another wish topic for 0.5 https://forum.minetest.net/viewtopic.php?f=42&amp;t=13307
18:20 nrzkt but there is no public download available, we are not ready, and we will do it, when we will be ready
18:20 Krock "datas"... does that even exist?
18:20 Krock clueless_user, reported with my hands
18:21 nrzkt datas = auth, players, inventories, bans, homes for example :)
18:21 nrzkt i go to lunch see you
18:21 * Calinou reports Krock with hooves
18:21 Krock ouch.
18:22 Calinou anyway, locked topic
18:22 Calinou it's sad there are 3-4 topics about the issue already :P
18:23 CWz which issues?
18:23 clueless_user laaags
18:23 CWz hmm I would like link to ePixel
18:23 swift110 cool
18:23 Krock clueless_user, 618 ms isn't that laggy
18:24 Calinou depends on game
18:24 Calinou I defy you to play any FPS with 300 ms :)
18:24 Krock Realtime Shooter!
18:24 sfan5 Calinou: tell that to the Cube 2: Sauerbraten players from brazil
18:25 swift110 hey Calinou how are you?
18:25 clueless_user pfff
18:25 clueless_user I play on Extreme Lag Survival with 30 sec lag
18:25 clueless_user for real
18:25 clueless_user not joking
18:25 waressearcher2 "618 ms isn't that laggy", for chess ?
18:26 sfan5 Calinou: or: top server today was/is one from the US, 28 players with >100ms ping from europe, 2 with <100ms ping from the US
18:26 clueless_user and it is maike and his son, probably
18:26 Calinou swift110, hi, fine
18:27 Calinou sfan5, yeah lol
18:27 Calinou I played Sauerbraten today, and I saw a player with 250 ms ping on ffa
18:27 Calinou their movement was pretty choppy
18:27 Calinou waressearcher2, depends on speed of chess
18:27 Calinou on bullet, most players will yell if they have > 100 ms
18:27 clueless_user speed of brain
18:27 sfan5 <Calinou> I played Sauerbraten today
18:27 sfan5 TIL you do
18:27 Calinou I do since several years already :p
18:28 clueless_user my ISP was so crappy for years, with pings in country worse than to Germany
18:28 clueless_user best ping was 100 ms
18:28 sfan5 Calinou: yeah but i thought that you don't really play actively
18:28 sfan5 ukrtel?
18:28 Calinou my gaming is split between a few games really
18:28 sfan5 sounds like ukraine
18:28 Calinou OpenArena, Xonotic, QuakeWorld, Minetest, Sauerbraten, X-Moto these days
18:28 clueless_user yes
18:28 clueless_user ukrtel s---
18:29 waressearcher2 Calinou: some people play over paper mail
18:29 sfan5 waressearcher2: IP over Carrier Pigeon
18:29 waressearcher2 clueless_user: is there a way to recognize if your ISP uses CGNat ?
18:29 clueless_user yes
18:29 Calinou we need GEMANAT
18:29 clueless_user it gives 10.10.crap.crap IP to your router iirc
18:29 Calinou detects copyrighted musics in your router
18:30 sfan5 clueless_user: not always 10.x.x.x, generally any private ip
18:30 clueless_user could be
18:30 clueless_user anyway it is big loss for me
18:30 Krock GEMANAT? *facepalm*
18:30 clueless_user dynamic IP was cool feature for
18:31 clueless_user and now it is this stupid BS
18:31 Krock BS is defined as 10.
18:31 clueless_user Google captchas, site bans or whatever
18:31 sfan5 Krock: wasn't it 16?
18:31 clueless_user google is not working since i've moved to another plan, ... like half a year ago
18:31 Calinou it is 10
18:32 waressearcher2 its all because "CGNat makes record keeping for law-enforcement operations more difficult, except if the translation of the addresses is logged" ?
18:32 Krock sfan5, https://github.com/minetest/minetest/blob/master/src/constants.h#L75
18:32 sfan5 good luck getting iptables to log that stuff
18:32 est31 in freeminer BS = 1
18:33 est31 more BS fits in lol
18:33 Krock HAHAHAHHAH
18:33 Krock that's a good one :)
18:34 Xenoth joined #minetest
18:34 clueless_user chinese brothers will log that stuff for ya anyway
18:34 clueless_user by hand
18:34 waressearcher2 Calinou: by the way why Halo or CallOfDuty is not on your gaming list ?
18:34 Calinou lol, no
18:34 Calinou proprietary games that run on Windows only
18:34 waressearcher2 its all rage nowadays
18:34 clueless_user btw Call of Duty 4 is faster than MT
18:35 clueless_user FPS is higher
18:35 sfan5 glxgears is also faster than MT
18:35 Calinou ^
18:35 Calinou 29000 FPS
18:35 clueless_user and lots of other games with good graphics
18:35 sfan5 actually
18:35 waressearcher2 they have entire programmers team to optimize the code also engine different
18:35 Calinou Minetest needs to draw a lot of triangles, that's why
18:35 sfan5 not turning on your computer is faster than MT
18:35 Calinou and occlusion is done real-time
18:35 clueless_user but this game with simple cubes... no big deal... 20 fps on spawn
18:35 waressearcher2 clueless_user:
18:36 clueless_user i know it is apple to oranges... but 20 fps on spawn? come on
18:36 Xack <clueless_user> btw Call of Duty 4 is faster than MT
18:36 Calinou 60 fps here
18:36 clueless_user it is not even Intel HD BS
18:36 sfan5 wow its a Xack
18:36 Xack not sure how they're comparable...
18:36 Xack hi sfan5 and Calinou
18:36 Calinou hi Xack
18:37 swift110 hmm
18:37 Calinou fixed-geometry games are much faster to render and network
18:37 clueless_user gameplay for nice looking COD4 is much better than for 100 ugly cubic stones with 50 chests and it lags like hell and player got seasures
18:38 waressearcher2 clueless_user: if you want to compare COD to MT at first give both same money budget and human power
18:38 Xack waressearcher2++
18:38 Calinou CoD 4 is dated by now
18:38 clueless_user difference is huge
18:39 clueless_user of course
18:39 clueless_user but this FPS issues on good PC is bad :(
18:39 clueless_user are*
18:39 clueless_user these*
18:39 Calinou what's your graphics card?
18:39 clueless_user Radeon 6870
18:40 Calinou not that good actually, by 2015 standards.
18:40 Calinou but hopefully decent
18:40 Calinou but in general, Minetest doesn't like AMD too much
18:40 waressearcher2 its really interesting how GTA5 online managed to make everyone have same amount of pedestrians and traffic when playeing online, I mean you need to synchronize entire city right ? in compare to those problems in MT when lots of sand can crash the server
18:40 clueless_user it gives good solid performance in many games, but not on MT spawn
18:40 waressearcher2 lots of "falling" sand
18:40 clueless_user or fire
18:41 est31 waressearcher2, give us the budget GTA5 had, I guess we can come up with a good program.
18:41 xfceKris !seen rubenwardy
18:41 MinetestBot xfceKris: rubenwardy was last seen at 2015-09-26 14:02:10 UTC on #minetest
18:42 waressearcher2 est31: made me CEO of their company I'l give you the budget
18:42 clueless_user right now on "just test", looking at the ground on spawn - 33 fps
18:42 clueless_user sky is 100
18:43 Calinou try a vanilla server
18:43 Calinou not "just lag"
18:43 clueless_user pff, who plays vanilla? %)
18:43 waressearcher2 est31: I'm trying to say if its not so simple to even make falling sand synchronization work over network how did they managed to synchronize entire city
18:44 clueless_user 100 nodes away from spawn - 48fps
18:44 Calinou clueless_user, it represents the default Minetest performance
18:44 clueless_user at ground
18:44 Calinou FWIW, I can get 50-60 FPS everywhere, even with 256 view range and fsaa = 4
18:44 Calinou NVIDIA GeForce GTX 570
18:44 clueless_user and nobody except of devs are interested in default or whatever, people need decor, mobs, feature, whatever with performance
18:45 Calinou "need"
18:45 Calinou mobs are slow
18:45 Calinou decor is slow
18:45 Cryterion_ joined #minetest
18:45 Calinou Minecraft players can pretty much live with vanilla :P why not Minetest players? they did in 0.3.x
18:45 clueless_user i did since 0.2.xxx
18:45 Calinou it's not our fault if people install bloated mods
18:46 clueless_user tired
18:46 clueless_user it is not the mobs, it is fps :S
18:46 clueless_user just test got no mobs at this second near me, just default blocks and few vending machines
18:47 clueless_user 40 fps o.O
18:47 clueless_user and protectors of course
18:47 clueless_user current culing is not efficient enough probably
18:47 Calinou it has lots of flowing water around
18:48 clueless_user 100 nodes away, looking at walls, spawn is behind - 30 fps
18:48 Calinou we have lots of bottlenecks in code btw
18:48 Calinou they are just waiting to be fixed
18:48 Calinou ask RealBadAngel for more info
18:48 clueless_user i mean spawn is forward* behind walls ** and it is 30 fps :S
18:48 clueless_user and it is not TNT Vanta or smth I played 15 years ago
18:48 Calinou culling is done per-MapBlock (16×16×16 area)
18:49 clueless_user i'm 100 nodes away
18:49 clueless_user or not
18:49 clueless_user 17 nodes, i was wrong
18:49 clueless_user let me step away some more
18:49 clueless_user ah
18:49 clueless_user i was right actually
18:49 Cryterion__ joined #minetest
18:50 clueless_user -140 looking at wood, spawn is in view but is not visible
18:50 clueless_user 47 fps
18:51 clueless_user back to previous position, fps is higher
18:51 clueless_user 100 nodes away, looking at wall in direction of spawn - from 30 to 50 now
18:51 xfceKris It's been measured that the human eye sees at approximately 60 fps, Anything more than that is expecting to much
18:52 clueless_user current one is 52, goes now suddenly
18:52 clueless_user down*
18:52 clueless_user to 40
18:52 clueless_user like something happens
18:54 clueless_user fps goes higher after some time on server
18:54 clueless_user 0.4.13 on Vanessa Basic plus is much worse iirc
18:55 clueless_user i did some fraps testing on 0.4.12 on it, now it is worse (or maybe something meaty was added on her spawn)
18:55 waressearcher2 xfceKris: for head mounted displays if its less than 90fps most people get uncompofrable, carmac said they need at least 120fps, but the problems there are no such displays that can do 120, technical problems, carmac even proposed some ideas to make it happen to samsung but they refused
18:55 Jordach lolwat
18:55 Prael joined #minetest
18:55 Jordach we already have 144hz monitors now
18:56 Jordach with adaptive V-Sync
18:56 waressearcher2 Jordach: I watched that video presentation I think it was 2 or 3 years old
18:56 Calinou only on desktops, never on laptops or smartphones/tablets
18:56 clueless_user Vanessa spawn is 30 fps
18:56 Calinou also, 60 fps is enough if your engine is well-written (no stuttering)
18:56 xfceKris I can click a few buttons in vlc and see some of my HD movies framerates that are running at 200 is fps
18:57 waressearcher2 Jordach: and I mean those displays like in VR
18:57 Calinou and 40 fps would be enough with variable sync rate
18:57 Calinou (NVIDIA G-Sync, AMD FreeSync)
18:57 Jordach waressearcher2, we have the tech for 144hz LCD panels
18:57 Calinou only in TN panels
18:57 Calinou who wants TN in 2015?
18:57 clueless_user i want 16:10
18:57 Jordach VR?
18:57 clueless_user nonTN
18:58 clueless_user or 4:3 please
18:58 Jordach (it's not going into sunlight, is it?)
18:58 Calinou 4:3 was very unfit to our eyes
18:58 Calinou and 16:10 not really fit either
18:58 clueless_user tired of that 16:9 BS (i'm on 5:4 TN actually)
18:58 Calinou 16:9 is good, but the ideal would be 2:1 actually I guess
18:58 Calinou (look at the 21:9 experiments)
18:58 clueless_user will not fit on my table
18:58 clueless_user and too wide
18:58 clueless_user i need more height
18:59 Calinou then buy a larger screen size?
18:59 clueless_user with this ribbons everywhere, and dumbed down table interface on Win10
18:59 clueless_user larger will not fit
18:59 Jordach my desk isn't that big and i can fit 2x1080p screens on fine
18:59 Taurith joined #minetest
18:59 Calinou you must have a small desk then :(
18:59 Calinou I could fit 3 here :p
18:59 Calinou but I have only 1
19:00 Jordach Calinou, working on building me a new desk
19:00 clueless_user my table can fit only 2 5:4 or 4:3 ones
19:00 clueless_user table is old though
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19:02 clueless_user standing on vanessa spawn, fps changes a lot from 40 to 30, like it is working on something i don't see
19:03 clueless_user at least it is working :)
19:03 swift110 I am about to build my first house
19:03 clueless_user is it true that server will crash when i reach end of the world?
19:03 clueless_user i mean +31000 or -31000
19:04 Calinou no, not anymore
19:04 Calinou that was in 0.2
19:05 clueless_user but i've seen some new topics on it, just asking %) i remember that bug since 0.2
19:06 clueless_user here is my screenshot https://i.imgur.com/xKjSOfo.jpg *nostalgia*
19:07 clueless_user going after sign will crash it
19:07 Calinou back then, Minetest was very fast
19:07 Calinou but also very basic
19:07 clueless_user FPS=60 on Rad9600XT
19:08 clueless_user if you remember glorious 9700
19:08 clueless_user 9700 to 9800
19:08 clueless_user and celeron run it with 533MHz CPU @ 192 MB *cough*
19:09 clueless_user impossible
19:10 Calinou games had to be more optimized in the past
19:11 clueless_user still remember my place on 0.2.*: https://i.imgur.com/MiRsUdx.png
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19:22 waressearcher2 I remember when I played games made on unreal tournment engine if I need to just walk some distance in open area and fps was like 5-10 I just mostly look down untill I reach some building where I can look freely with 20-25 fps, but when I say played games on quake3 engine, looking down didn't helped to increase fps too much, for some reason, and I
19:22 waressearcher2 was using "CPU: celeron 466 GPU: RivaTNT 8MB"
19:23 Krock good old TNT AGP cards :)
19:23 Calinou https://www.youtube.com/watch?v=Nx3Wei935m0
19:23 waressearcher2 so for some reason if you look down or just a wall, in unreal engine games it increased fps but not in quake3 engine games
19:24 waressearcher2 Krock: that card is still working
19:25 Calinou also https://www.youtube.com/watch?v=LI78H8QOOPw
19:28 waressearcher2 speaking of COD and quakes https://www.youtube.com/watch?v=W1ZtBCpo0eU
19:28 waressearcher2 and comparing them
19:31 MinetestBot [git] t4im -> minetest/minetest: Clarify radii and distance types in documentation 776760a http://git.io/vnjsw (2015-09-26T21:28:50+02:00)
19:31 MinetestBot [git] t4im -> minetest/minetest: Update .gitignore to ignore symlinks to non-static Minetest directories and sort into an editor section 89e8f3a http://git.io/vnjsr (2015-09-26T21:28:50+02:00)
19:32 waressearcher2 Calinou: in your first link, it is strange why is he using DosBox, when he can just turn on all "modern features" and "HD textures" in darkplaces and it will look as vanilla quake 1
19:32 waressearcher2 I mean "turn off"
19:32 Calinou https://www.youtube.com/watch?v=m_O0F94DM-k
19:33 Calinou and this is original Team Fortress
19:33 Calinou no hats, no free2play
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19:33 Calinou waressearcher2, https://www.youtube.com/results?search_query=if+quake+was+made+today
19:34 Calinou lots of fun videos there :p
19:34 clueless_user i run GLQuake myself
19:34 Calinou wow, 60 fps is weird
19:34 Calinou watching a 60 fps video
19:35 Calinou feels like your client is actually running and spectating
19:36 waressearcher2 Calinou: I tryd dark places on my PC, turned off everything, decreased screen size to a minimum with "-" and looked at wall and got about 650fps
19:36 waressearcher2 tryed
19:36 clueless_user we have PIII 650Mhz with Vanta somewhere on work
19:36 waressearcher2 is "Vanta" a video card ?
19:36 clueless_user need that baby home >_>
19:36 clueless_user Riva TNT
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19:37 clueless_user however it is in Full Tower case iirc
19:37 clueless_user btw, about default MT on a singleplayer i could get as much as 2500 FPS
19:37 clueless_user on vanilla
19:38 clueless_user oops
19:38 clueless_user i mean 250 fps
19:39 clueless_user this https://forum.minetest.net/viewtopic.php?f=3&amp;t=12814 however it was tested on 0.4.12
19:40 clueless_user default settings use fps cap somewhere near 60-70 fps
19:40 clueless_user when disable it can go up to 200-300
19:40 clueless_user not that "just lag" 20 fps :(
19:42 MinetestBot [git] JohnWayne1986 -> minetest/minetest: Fix falling through nodes on world load (fixes #2784) 8787d2e http://git.io/vnjZ2 (2015-09-26T21:40:45+02:00)
19:42 Calinou https://youtu.be/NURfvG0lfpA?t=226
19:42 Calinou we need achivements like that in Minetest
19:43 Calinou waressearcher2, http://xpfree.org/epsilon
19:43 Calinou I can run it on everything maxed + HDR + indirect lighting + relief mapping, but only 15 fps
19:43 MinetestBot [git] ignatenkobrain -> minetest/minetest: FindJson: use PATH_SUFFIXES jsoncpp to find incdir 88a4412 http://git.io/vnjZM (2015-09-26T21:43:01+02:00)
19:44 clueless_user added
19:44 clueless_user however i prefer DukeNukem
19:50 Viper168 joined #minetest
19:52 waressearcher2 what can you do in vanilla MT ? can you build,craft ?
19:52 Calinou https://www.youtube.com/watch?v=9k-N49P5N1I
19:52 Calinou whoa, that'd be great to have
19:53 clueless_user yes
19:53 est31 Calinou, source code seems to be released
19:54 est31 https://github.com/antrad/If_Quake_2_Was_2D
19:54 est31 but not FOSS
19:54 est31 and uses directx
19:54 est31 oh noes
19:55 waressearcher2 so that source code 0.4.13 on git is "vanilla MT" ?
19:56 Calinou waressearcher2, yes, without any mods to minetest_game
19:56 Calinou http://www.moddb.com/mods/quake-2-xp
19:56 Calinou mhm
19:56 Calinou trying this
20:00 waressearcher2 reminds a bit of "alien shooter" but sidescrolling
20:01 waressearcher2 why should they call it "If_Quake_2_Was_2D", it is allready a "Quake 2D", its not that they made animation they made a real "Quake 2D"
20:01 waressearcher2 similar to duke 2d
20:01 waressearcher2 or even doom 2d
20:02 waressearcher2 it would better called "If_Quake_2_Was_Using_Mario_Engine"
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20:03 est31 2 scrollers arent mario clones
20:03 est31 2d*
20:03 est31 not automatically
20:09 waressearcher2 the interesting thing is how they reimagined 3d level to 2d, they not just sliced it they actually remastered to fit 2d perspective
20:10 swift110 how do I make it daytime
20:10 waressearcher2 est31: they have to be clones of something
20:10 waressearcher2 swift110: /time 6000 ?
20:11 swift110 ok thanks waressearcher2
20:11 swift110 where do I input that though
20:12 clueless_user wonder what FPS on "just test" spawn will be on GeForce Titan and some i7
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20:12 waressearcher2 swift110: in console ?
20:15 Calinou the GeForce Titan is outperformed by the 980 Ti, clueless_user
20:15 clueless_user or on 980 Ti
20:15 clueless_user just curious
20:15 clueless_user imagine i7 + SLI 980 Ti and ... 20 fps on spawn
20:16 clueless_user and your room is warm in the winter
20:16 clueless_user no need for heating system
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20:27 swift110 im already in the game itselfwow
20:27 swift110 wow
20:27 swift110 I chopped down a few trees
20:27 Calinou Minetest does not support SLI, clueless_user
20:27 Calinou and few games do today
20:28 clueless_user :S
20:28 clueless_user ok, one for minetest, one for heating
20:29 est31 SLI?
20:32 Calinou something that lets you use 2-4 graphics cards to render a single game
20:32 Calinou for rich people
20:33 swift110 ok I am trying to make logs for my house. I have looked at the instructions but am having a hard time following them
20:33 est31 aha
20:33 waressearcher2 silly poor people, SLI is for reach
20:33 Krock oh god.. when one oven isn't enough.. why would someone want to use two graphic cards?
20:34 waressearcher2 rephrasing that meme: "silly poor people, money is for reach"
20:34 swift110 I have my wood in the crafting grid but U need them to be in the output slot to be converted into logs
20:36 waressearcher2 Krock: 2 video cards means twice as much CUDA cores
20:37 swift110 ok no idea what I just did but I got the wooden planks I wanted
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20:40 waressearcher2 swift110: your personal diary
20:41 clueless_user hmm
20:41 clueless_user 6 hours of uptiem and i can't login already
20:41 swift110 waressearcher2: lol
20:41 clueless_user timed out
20:42 swift110 well at least I am enjoying the game which is the point of its existense
20:46 waressearcher2 clueless_user: speaking of "20 fps" you were talking about, by the way have you checked how much "fps" you have in say "minecraft" ?
20:47 clueless_user i was running it on a old PC (demo one), and fps was over 40 iirc, but it was an old pc
20:48 waressearcher2 clueless_user: how old ?
20:48 waressearcher2 I'm on 2x1800 E2160 with x300 Radeon, was your better ?
20:49 waressearcher2 2x1800Hz
20:49 waressearcher2 2GB RAM
20:50 swift110 minetest runs great on my i5 2320 with 8 gb ram and gt620 gpu
20:54 clueless_user P4 2.8 Ghz / ati r9600xt
20:56 swift110-phone It works well on that clueless_user?
20:56 clueless_user on p4?
20:56 swift110-phone Yes
20:57 clueless_user 40-60 fps
20:57 clueless_user reasonably well
20:57 clueless_user it was time without all that mods
20:57 swift110-phone Ok
20:57 clueless_user just basic blocks, no fancy stuff
20:58 clueless_user i'm talking about 0.2.* and 0.3.* times
20:58 clueless_user don't remember if i played in 0.4 on old pc
20:58 swift110-phone I got it on the pc i mentioned as well as several laptops
20:59 swift110-phone One being a core2duo laptop from 2006
21:00 waressearcher2 swift110-phone: what 0.2.* lacks in compare to 0.4.* ?
21:00 waressearcher2 not counting mods
21:01 swift110-phone I don't know im new to this
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21:01 waressearcher2 clueless_user: what 0.2.* lacks in compare to 0.4.* ? not counting mods
21:01 waressearcher2 swift110-phone: sorry
21:01 swift110-phone Np
21:02 clueless_user fire, lava, slabs, stairs, glass bottles, biomes
21:03 clueless_user iitc
21:03 clueless_user iirc*
21:03 waressearcher2 its like "everything"
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21:03 clueless_user it was light-weight
21:04 waressearcher2 clueless_user: also, have you tryed "plane" map generator ? how much fps you have on spawn ? I mean that without any terrain, just a plane dirt field
21:04 clueless_user just experienced up to 1 min lag on ESM
21:04 clueless_user it is good
21:04 clueless_user i did testing with fresh world in SP
21:05 clueless_user usually good at 60 fps (cap is on) or 200 fps (cap is off)
21:05 waressearcher2 so all those mountains and trees and water do lower the fps ?
21:05 clueless_user i did with mountains and trees
21:05 clueless_user trees lower fps for sure
21:05 waressearcher2 foliage
21:05 clueless_user with fancy leaves
21:05 clueless_user glass etc
21:06 waressearcher2 "and trees and flovers and chirping birds, and they coming to take me away ha ha" -- some song
21:06 clueless_user but if you start on default mapgen with dirt, trees, grass FPS will be quite good with 60 fps (or 200-300 if you remove fps limit in config), apart from some stuttering when generating map blocks
21:07 clueless_user only stutter is a problem on SP
21:07 clueless_user it is noticable even when FPS is 300
21:07 clueless_user microlag
21:07 clueless_user jungle trees can lower fps dramatically
21:08 est31 I never had this
21:08 est31 what settings do you have
21:08 clueless_user you mean stutters?
21:08 est31 no jungle trees
21:08 clueless_user i got in both SP and MP
21:08 clueless_user ahh
21:08 clueless_user fancy leaves on
21:09 clueless_user go to big jungle forest and fps will go down noticable
21:09 clueless_user y*
21:09 clueless_user but it is understandable with all those fancy leaves
21:10 swift110-phone Yes a lot of rendering
21:11 clueless_user it will usually lower v_range to min
21:11 clueless_user now i use v_range = 70
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21:45 MinetestBot [git] est31 -> minetest/minetest: Fix redis erroring on non found blocks 4338f10 http://git.io/vnji0 (2015-09-26T23:42:55+02:00)
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22:16 Calinou https://lut.im/IyRKCsGQdO/HKQkSZuA.png
22:16 Calinou easter egg in DarkPlaces :D
22:19 swift110-phone joined #minetest
22:20 waressearcher2 Calinou: try "set v_psycho 1"
22:22 Calinou old news
22:22 Calinou also r_trippy 1
22:33 MinetestBot [git] est31 -> minetest/minetest: Abort at uncatched exceptions e728281 http://git.io/vnj9w (2015-09-27T00:27:36+02:00)
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23:00 MinetestBot [git] paramat -> minetest/minetest: Decorations: Remove error message 'chunksize not divisable by sidelen' ffe291c http://git.io/vnj5J (2015-09-26T23:58:56+01:00)
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23:42 clueless_user just fired up short carbone-ng SP game on a new world, and what is interesting is FPS, on snow biome it is over 120, but when new blocks are generated it makes stutter in 1 sec with FPS dropping to 70 (or even 40) and back to 120. Funny...
23:43 clueless_user after most of the blocks generation it works so nice without stutters, hmm
23:44 RichardTheTurd that would be an optimization issue with the game engine
23:45 clueless_user pretty much without stutters, maybe slightly sometimes, looks like block generation needs some optimization or something
23:45 asl97 mesh generation is heavy, it should be a well known fact
23:46 clueless_user fps loss is huge, and just for 1 sec
23:46 clueless_user up to 50%
23:46 asl97 if you really want to reduce the fps drop, limit the fps, it's as simple as that :P
23:47 clueless_user yeah, default limit is 70... but fps drops to 40 sometimes, mostly to 70 :p
23:47 clueless_user snow biomes are cool
23:47 xfceKris I haven't been following all of the conversation this afternoon and evening, but it appears that clueless_user has been complaining about fps for about four hours now...Is there some substance to this that might entail a major update to the game?
23:47 asl97 four hours?
23:47 asl97 wow lol
23:47 clueless_user i was complaining since 2011 really
23:48 clueless_user begging celeron for that occlusion culing >_>
23:49 clueless_user just posting some observations
23:49 asl97 i thought minetest does a basic version of it already?
23:49 clueless_user yes
23:49 clueless_user is not mapgen works in a separate thread?
23:50 asl97 it is, it in the emerge thread
23:50 asl97 or something
23:50 asl97 mapgen shouldn't be causing fps drop on the client
23:51 clueless_user i remember this stutter thing at least since 0.2.x that's why i'm so picky
23:51 clueless_user 0.3.*
23:51 clueless_user 0.2.* was light
23:51 asl97 it should be because of the mesh generation
23:53 clueless_user it could go like this: 100->70->100, or 100->70->(another blocks)->50->100
23:54 asl97 complaining about it doesn't help
23:55 xfceKris dude, either you're to picky, or you have an amazingly good eye for these kinds of tiny details, because I don't see what you are talking about.
23:55 clueless_user just observations
23:55 asl97 xfceKris: or you just have a crazy good computer which some of us don't
23:56 xfceKris I have a carboneNG game with heavy mods and the only time I see any kind of chunk loading lag is when I have fly and fast move enabled and I'm moving close to the ground.
23:56 xfceKris And no, I don't have a crazy good pc.
23:56 asl97 then it must be a crappy screen xD
23:57 asl97 i ain't the one to talk though, mine is from 2006 xD
23:57 xfceKris My screen is a 39" Sanyo flatscreen
23:58 xfceKris TV.
23:58 xfceKris oops
23:58 asl97 tv refresh rate is poor isn't it?
23:59 STHGOM joined #minetest
23:59 asl97 in any case, the stuttering can mostly been seen on slow mobile

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