Time |
Nick |
Message |
00:00 |
Sketch2 |
https://github.com/HybridDog/minetest-nether |
00:01 |
Sketch2 |
you might find what you're looking for in that code |
00:01 |
Sketch2 |
I think he does something like that in Glow as well - https://github.com/HybridDog/minetest-glow |
00:02 |
Sketch2 |
oh wait, that's not the right glow mod. |
00:02 |
sloantothebone |
How do I use minetest.env:set_node to make a node change itself? |
00:03 |
Sketch2 |
maybe it is, who knows. I think the glowing objects I was thinking of must be in the nether pack |
00:04 |
sloantothebone |
Ok I'm gonna take a look at default:dirt, it changes itself to default:dirt_with_grass |
00:04 |
MinetestBot |
[git] CraigyDavi -> minetest/minetest_game: Fix mese block alias 14ee61a http://git.io/vOET6 (2015-08-04T01:02:01+01:00) |
00:04 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Stairs: Lengthen interval of replace abm f7f178c http://git.io/vOETi (2015-08-04T01:01:40+01:00) |
00:04 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/functions: Reduce lavacooling ABM/sound overload 547a7b3 http://git.io/vOETP (2015-08-04T01:01:25+01:00) |
00:04 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Flowers: Make mushrooms farmable using spores 8d1eef0 http://git.io/vOETX (2015-08-04T01:00:47+01:00) |
00:07 |
sloantothebone |
Oook maybe not?? |
00:12 |
sloantothebone |
VanessaE why isnt register_alias working? |
00:13 |
sloantothebone |
How do I debug this??? its frusterating mr |
00:13 |
sloantothebone |
me* |
00:29 |
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01:39 |
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01:54 |
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01:57 |
sloantothebone |
Something's wrong with my code: http://pastebin.com/9iUk05WQ |
01:58 |
sloantothebone |
I need somebody to tell me whats wrong with my code |
02:01 |
RealBadAngel |
the error log? |
02:05 |
sloantothebone |
There was no error, it just didnt do what I wanted it to do |
02:05 |
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02:05 |
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02:05 |
stormchaser3000 |
hi |
02:06 |
sloantothebone |
hi |
02:06 |
sloantothebone |
I never saw any default:water_flowing appearing and dissapearing when it rained and when it snowed, weather:snow_cover would appear when USE_DEFAULT_SNOW = true |
02:07 |
sloantothebone |
I never saw any default:water_flowing appearing and dissapearing when it rained (without waterplus), and when it snowed, weather:snow_cover would appear when USE_DEFAULT_SNOW = true |
02:07 |
sloantothebone |
stormchaser3000, I'm talking about this code: http://pastebin.com/9iUk05WQ |
02:09 |
sloantothebone |
The fixed code does this: drop waterplus:finite_1 when waterplus mod is activated and RaiN_DROPS = true and drop default:snow when it snows and SNOW_DROPS = true |
02:09 |
xfceKris |
How the heck do I generate oxygen in the moontest ggame? |
02:09 |
stormchaser3000 |
sloantothebone: is the from a minetest_game mod or is that from one of the mods that add weather? |
02:10 |
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02:10 |
stormchaser3000 |
xfcekris: um. build an oxygen generator? |
02:11 |
xfceKris |
How? I've been looking through all of the files and haven't found a single mention of anything like that? |
02:11 |
sloantothebone |
Its from the weather mod, it shouldn't matter what am I doing wrong?? |
02:12 |
sloantothebone |
xfceKris, its called "airgen" |
02:12 |
sloantothebone |
look it up in unified inventory |
02:13 |
xfceKris |
Unified inventory doesn't seem to work. I activated the mod, but once I go into the game, it's like I didn't do anything at all. |
02:13 |
sloantothebone |
Try /giveme moontest:airgen (just a guess) |
02:15 |
xfceKris |
Thanks sloantothebone. That worked. |
02:15 |
sloantothebone |
You're welcome :D |
02:16 |
xfceKris |
I'm still going to dig for a craft recipe for it, since unified inventory doesn't work. |
02:20 |
sloantothebone |
Ok. Good luck getting unified inventory to work |
02:21 |
sloantothebone |
Here is a paste that goes into more detail about my problem: http://pastebin.com/ckyqYRHa |
02:21 |
RealBadAngel |
xfceKris, whats the problem with UI? |
02:21 |
RealBadAngel |
do you use any other inventory mod maybe? |
02:24 |
RealBadAngel |
sloantothebone, plz upload whole project somwhere (github maybe?) |
02:24 |
sloantothebone |
It is on github the link is in the pastebin |
02:25 |
sloantothebone |
https://github.com/sloantothebone/minetest-mod-weather |
02:25 |
xfceKris |
RealBadAngel, No other inventory mods except the default one in the moontest game. |
02:26 |
RealBadAngel |
xfceKris, link to that game? |
02:26 |
sloantothebone |
at least I thought I did... |
02:27 |
sloantothebone |
Ok when I commited and pushed it did not add the file weather.conf |
02:27 |
xfceKris |
https://github.com/Amaz1/moontest |
02:28 |
RealBadAngel |
xfceKris, try to remove creative mod from that game |
02:28 |
RealBadAngel |
UI replaces it anyway |
02:28 |
xfceKris |
I'll give it a shot. |
02:31 |
RealBadAngel |
xfceKris, it has its own inventory mod which is replaced by creative too |
02:31 |
sloantothebone |
Ok done yeah the whole project with the fixed code is at https://github.com/sloantothebone/minetest-mod-weather |
02:31 |
RealBadAngel |
i could see for a moment different formspec |
02:37 |
xfceKris |
Its got to be the inventory mod in moontest. removing creative didnt do it. |
02:38 |
xfceKris |
Wish I knew more about lua and git. I'd pull request and add a crafting guide to the game. |
02:39 |
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02:39 |
sloantothebone |
xfceKris: maybe you should take a look at what I have done to the weather mod, I'm rusty on lua too |
02:40 |
xfceKris |
rusty? I know as much about lua as I know about Pluto. |
02:41 |
sloantothebone |
Also, I use a program called RabbitVCS, it has plugins to integrate git, svn and whatnot into your file manager. (nautilus and thunar anyway) |
02:42 |
sloantothebone |
Lua is not a standalone language, it is usually used for empowering a larger program, and if you wanna learn about lua or at least minetest lua, open up a few mods with gedit. |
02:42 |
sloantothebone |
Wanna play chess? I'm rusty with chess too |
02:42 |
RealBadAngel |
xfceKris, removing creative mod makes aviable moontest one |
02:43 |
RealBadAngel |
if you remove moontest one (lookin for it atm) UI should pop up |
02:43 |
sloantothebone |
actually I'm not "rusty" as in its been a while, with lua, I mean I don't program in lua very often and am not good at it |
02:43 |
sloantothebone |
I'm a lua beginner |
02:44 |
RealBadAngel |
but then you wont have moontest funcionality |
02:44 |
sloantothebone |
Oldcoder's moontest server has UI |
02:53 |
RealBadAngel |
xfceKris, armor.lua comment out line 251 and UI will work |
02:53 |
RealBadAngel |
--player:set_inventory_formspec(formspec) |
02:56 |
RealBadAngel |
if OldCoder has modified moontest maybe you should ask him to get it |
03:14 |
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03:17 |
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03:19 |
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03:24 |
sloantothebone |
Hi |
03:55 |
Sketch2 |
oh, by the way, I just found out the IP of the person that was faking my name the other day |
03:57 |
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03:58 |
Sketch2 |
24.170.156.134 was going by: Diamond__Sketch4 Jaydeline Diamond__Sketch2 Riley_ and Crystal |
04:04 |
Sketch2 |
not certain why she had my name in there. |
04:05 |
Sketch2 |
maybe it was a legitimate typo, so no action really needed at this time. |
04:05 |
Sketch2 |
just putting it out there, in case anyone else sees suspicious activit |
04:25 |
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04:29 |
yaman |
I am having trouble with formspec buttons. The code for the button with label 'savetrustees' is not being run when the button is pressed. please help http://pastebin.com/M6uTYjRj |
04:37 |
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05:02 |
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05:09 |
RealBadAngel |
yaman, i think that button_exit just exists the formspec without any callback |
05:12 |
RealBadAngel |
but im not sure bout that |
05:16 |
yaman |
RealBadAngel, I have tried with both button and button_exit |
05:17 |
OldCoder |
Who rang? |
05:18 |
OldCoder |
What am I being asked to do at Moontest? |
05:18 |
aerth |
:D |
05:19 |
RealBadAngel |
OldCoder, some1 wanted your copy of moontest with UI integrate |
05:19 |
RealBadAngel |
+d |
05:20 |
Sketch2 |
^ xfceKris |
05:35 |
OldCoder |
RealBadAngel, "UI integrate" ? Can you explain? |
05:35 |
OldCoder |
I can make a ZIP file. My devs wandered off so GitHub repo is not ready. |
05:36 |
RealBadAngel |
some1 said that your moontest server has UI |
05:37 |
RealBadAngel |
since moontest have its own formspecs for space suits it has to bo modified somehow in order to work together |
06:03 |
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06:04 |
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06:10 |
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06:23 |
OldCoder |
RealBadAngel, I don't have a special UI |
06:23 |
OldCoder |
CWz, Hi |
06:23 |
OldCoder |
AFAIK |
06:24 |
OldCoder |
RealBadAngel, I was given fixes for things related to air generators |
06:24 |
OldCoder |
and other back-end |
06:24 |
OldCoder |
I don't think we've changed much on the front-end side |
06:25 |
RealBadAngel |
anyway, if you could make a zip with your moontest |
06:27 |
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06:28 |
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06:37 |
OldCoder |
RealBadAngel, will you share fixes back? if so, deal |
06:37 |
swift110-phone |
Hey all |
06:37 |
OldCoder |
swift110-phone hello |
06:37 |
* OldCoder |
is AFK mostly |
06:37 |
RealBadAngel |
OldCoder, propably yes, it depends its an UI change or moontest itself |
06:38 |
RealBadAngel |
we will see |
06:39 |
swift110-phone |
Oldcoder how r u |
06:40 |
OldCoder |
swift110-phone, Have we met? |
06:42 |
swift110-phone |
Nope |
06:43 |
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06:45 |
swift110-phone |
What ya up too |
07:00 |
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07:03 |
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07:15 |
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07:24 |
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07:42 |
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07:43 |
amadin |
Can anybody help me, lava don't deal damage, i don't know what to do |
07:44 |
swift110-phone |
Hm, |
07:44 |
Calinou |
it does deal damage in the default game... |
07:44 |
Calinou |
it deals damage only once per second |
07:44 |
rubenwardy |
amadin: platform? |
07:45 |
rubenwardy |
Have you checked damage is enabled? |
07:46 |
swift110-phone |
Ok |
07:50 |
amadin |
linux i686, 0.4.12-dev |
07:51 |
amadin |
damage enabled in minetest.conf it is public server |
07:51 |
amadin |
mobs deal damage, falling deal damage |
07:52 |
amadin |
but i can swim in lava |
07:52 |
amadin |
wihout armor |
07:52 |
amadin |
without |
07:54 |
amadin |
i think it is some mod turn off damage from lava, but i not undestand what is mod is |
08:00 |
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08:02 |
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08:02 |
Calinou |
amadin, grep in all your mods for "lava_source" |
08:02 |
Calinou |
grep -r "lava_source" in the mods folder |
08:10 |
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08:11 |
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08:13 |
amadin |
# grep -r "lava_source" |
08:13 |
amadin |
lava_flan.lua:mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, 0, 1000, 1, 0) |
08:13 |
Calinou |
then no, no mod modifies the default:lava_source node |
08:13 |
amadin |
it is mobs redo mod i think |
08:22 |
xenkey |
!server bitx |
08:22 |
MinetestBot |
xenkey: Zenith | BitX - We use FreeBSD! | 149.255.109.175 | Clients: 0/32, 0/1 | Version: 0.4.12 / bitx | Ping: 8ms |
08:22 |
xenkey |
Damn |
08:22 |
xenkey |
!server ping:least |
08:22 |
MinetestBot |
xenkey: Craig's Server | minetest.davison.io | Clients: 0/50, 0/2 | Version: 0.4.12-dev / Craig-Server | Ping: 0ms |
08:22 |
xenkey |
Lol |
08:23 |
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08:26 |
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08:26 |
Calinou |
!server ping:most |
08:26 |
MinetestBot |
Calinou: The Darkside | darkside.zapto.org:30003 | Clients: 1/10, 0/2 | Version: 0.4.11-dev / minetest | Ping: 468ms |
08:27 |
xenkey |
!server ping:median |
08:27 |
MinetestBot |
xenkey: No results |
08:27 |
amadin |
So any people can't help me with damage of lava? |
08:27 |
xenkey |
Me |
08:28 |
xenkey |
I can't help |
08:28 |
amadin |
) |
08:28 |
amadin |
Can anybody help me, lava don't deal damage, i don't know what to do |
08:29 |
Calinou |
did you test with yourself or other clients? |
08:29 |
amadin |
yes other players have this problem too |
08:31 |
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08:37 |
amadin |
on 0.4.11 this problem is too, i tested myself |
08:38 |
amadin |
on client 0.4.11 i mean |
08:38 |
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08:59 |
JamesTait |
Good morning all; happy Coast Guard Day! 😃 |
09:01 |
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10:22 |
TBC_x |
TSan warnings printed for server running for over 12 hours http://sprunge.us/FGFP |
10:29 |
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12:39 |
Sketch2 |
there's someone named Faker on Australia Skyblock claiming to be a dev. using a hacked client |
12:39 |
Sketch2 |
does anybody know the admin? |
12:39 |
sfan5 |
!server skyblock |
12:39 |
Sketch2 |
says he's testing for bucgs in the core engine |
12:40 |
proller |
sue him! |
12:40 |
xenkey |
lol |
12:40 |
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12:40 |
sfan5 |
^ |
12:40 |
sfan5 |
!server skyblock |
12:40 |
MinetestBot |
sfan5: skyblock server | stormchaser3000.noip.me:30001 | Clients: 30/40, 20/37 | Version: 0.4.12-dev / minetest | Ping: 117ms |
12:40 |
sfan5 |
!server skyblock australia |
12:40 |
MinetestBot |
sfan5: Skyblock Australia | 27.33.254.153 | Clients: 9/10, 8/9 | Version: 0.4.12 / skyblock | Ping: 400ms |
12:41 |
sfan5 |
>400ms |
12:41 |
sfan5 |
poor australians |
12:43 |
hoodedice |
> username: Faker |
12:43 |
hoodedice |
> claims to be a dev |
12:43 |
hoodedice |
> mfw |
12:44 |
Calinou |
hi hoodedice |
12:44 |
hoodedice |
ayyy lmao |
12:45 |
sfan5 |
ayy |
12:45 |
sfan5 |
!server ping:most |
12:45 |
MinetestBot |
sfan5: | 149.0.214.83 | Clients: 0/15, 0/0 | Version: 0.4.12 / MultiCraft | Ping: 1070ms |
12:45 |
sfan5 |
turkey huh |
12:46 |
Sketch2 |
I've got an Uncle from there |
12:51 |
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12:52 |
xenkey |
!server ping:manyest |
12:52 |
MinetestBot |
xenkey: No results |
12:52 |
xenkey |
!server ping:8 |
12:52 |
MinetestBot |
xenkey: No results |
12:55 |
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12:56 |
amadin |
does can anybody help me, lava don't deal damage, linux i386 0.4.12-dev? |
12:56 |
Sketch2 |
Faker flying - http://oi61.tinypic.com/ofc2lc.jpg |
12:56 |
sfan5 |
amadin: did you enable damage in the menu? |
12:57 |
xenkey |
did you enabled damages/ |
12:57 |
amadin |
yes in mintetest.conf |
12:57 |
amadin |
all players have this problem |
12:58 |
xenkey |
okay then buy new computer |
12:58 |
sfan5 |
pastebin your minetest.conf |
12:58 |
amadin |
paste minetests.conf here? |
12:58 |
sfan5 |
no |
12:58 |
sfan5 |
on a pastebin |
12:58 |
sfan5 |
and put the link here |
12:58 |
RealBadAngel |
pastie.org or pastebin.com |
12:58 |
sfan5 |
http://pastie.org |
13:00 |
amadin |
http://pastie.org/10329457#1-2,21-71 |
13:01 |
amadin |
http://pastie.org/10329457 |
13:02 |
sfan5 |
hm |
13:02 |
sfan5 |
do you use minetest_game? |
13:02 |
amadin |
i use ethereal mod and mapgen7 |
13:02 |
amadin |
yes |
13:05 |
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13:06 |
sfan5 |
hm |
13:06 |
sfan5 |
no idea |
13:06 |
amadin |
it was compiled from sources |
13:14 |
CWz |
what is today's standard for ram size |
13:14 |
CWz |
6GB? |
13:16 |
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13:17 |
israuor |
hellooooo |
13:19 |
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13:20 |
Calinou |
CWz, more like 8 |
13:21 |
Calinou |
but lots of people still have 4 |
13:21 |
* H-H-H |
only haz 2 |
13:21 |
H-H-H |
on this box anyway |
13:21 |
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13:22 |
CWz |
hmm |
13:26 |
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13:36 |
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13:55 |
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14:16 |
hoodedice |
I have 6, upgraded from 4 |
14:17 |
TBC_x |
I have 2, upgraded from .5 |
14:19 |
hoodedice |
> .05 |
14:19 |
hoodedice |
> 2 |
14:27 |
Calinou |
.5.5.5.5.5 |
14:31 |
sfan5 |
⒌⒌⒌⒌⒌ |
14:39 |
alket |
im really confused, how to fix this https://github.com/kaeza/minetest-irc/issues/21 |
14:40 |
alket |
Calinou: did you fix that ? ^ |
14:40 |
sfan5 |
do what shadowninja commented |
14:40 |
sfan5 |
easiest solution is to just use luajit |
14:40 |
alket |
yes but minetest is already looking at /usr/share/lua/5.1/ |
14:41 |
alket |
how to use LuaJIT |
14:41 |
sfan5 |
you need to build minetest with luajit |
14:42 |
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14:42 |
twoelk |
wow, some pretty nasty hail hammering at my window here. hope most are through with harvesting |
14:43 |
sfan5 |
harvesting? |
14:44 |
alket |
sfan5: how to do that ? |
14:44 |
H-H-H |
twoelk UK? |
14:44 |
sfan5 |
alket: README.txt |
14:45 |
alket |
I never read README.txt :p, always forget |
14:45 |
alket |
thanks |
14:46 |
TBC_x |
yeah, me neither.... README.txt should get renamed to ASCIIBOOBS.txt |
14:46 |
twoelk |
northern germany |
14:46 |
alket |
lol |
14:47 |
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14:47 |
sfan5 |
twoelk: what are they harvesting? |
14:48 |
alket |
is this the right command: cmake . -DRUN_IN_PLACE=TRUE -ENABLE_LUAJIT=TRUE |
14:49 |
sfan5 |
uh actually |
14:49 |
sfan5 |
i think you dont need to enable luajit |
14:49 |
sfan5 |
just have it installed |
14:49 |
sfan5 |
when you run cmake it will automagically pick it up |
14:51 |
alket |
thanks |
14:53 |
alket |
sfan5: im still getting the same error |
14:53 |
sfan5 |
did you recompile yet? |
14:53 |
alket |
/usr/share/lua/5.1/socket.lua:12: module 'socket.core' not found: |
14:53 |
alket |
yes I did |
14:54 |
sfan5 |
and reinstall? |
14:54 |
alket |
the mod ? |
14:54 |
sfan5 |
minetest |
14:54 |
sfan5 |
ah whatever |
14:54 |
sfan5 |
what did cmake output? |
14:54 |
alket |
i did , make clean, cmake . -DRUN_IN_PLACE=TRUE , make -j4 |
14:55 |
alket |
https://paste.kde.org/pjkbfpyic |
14:55 |
sfan5 |
-- LuaJIT not found, using bundled Lua. |
14:55 |
alket |
but i installed it |
14:55 |
sfan5 |
did you also install the dev package? |
14:55 |
alket |
sudo apt-get install luajit |
14:55 |
alket |
installing |
14:56 |
alket |
found it xD |
14:59 |
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14:59 |
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15:01 |
alket |
I'm getting a error from mod now https://paste.kde.org/pde5j6lmr the mod claims to use default values http://wiki.minetest.net/Mods/IRC , i tried to manually set them, but still the same error |
15:04 |
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15:07 |
alket |
sha1 |
15:07 |
alket |
wrong channel ^ |
15:09 |
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15:11 |
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15:28 |
sfan5 |
alket: sha256 |
15:29 |
alket |
xD |
15:30 |
alket |
sfan5: do you know whats wrong with irc mod ? |
15:30 |
rubenwardy |
Hi all! |
15:31 |
sfan5 |
alket: no |
15:37 |
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15:49 |
sfan5 |
http://todogroup.org/opencodeofconduct/ |
15:49 |
sfan5 |
hilarious |
15:49 |
sfan5 |
>Physical contact and simulated physical contact (eg, textual descriptions like “hug†or “backrubâ€) without consent |
15:49 |
Calinou |
sfan5, added them as obit objects in #redeclipse's ~obit :) |
15:50 |
sfan5 |
"them"? |
15:50 |
Calinou |
hug and backrub |
15:50 |
sfan5 |
o i c |
15:51 |
sfan5 |
> If someone has been [...] offended, it is our responsibility to listen carefully and respectfully, [...]. |
15:51 |
sfan5 |
"i am offend, now listen to all the shit i have to say" |
15:52 |
sfan5 |
https://xkcd.com/1357/ ? nope. |
15:52 |
sfan5 |
not with that code of conduct thing |
15:53 |
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15:55 |
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15:59 |
CWz |
terraria now runs natively linux to bad it aint opensource though. |
15:59 |
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16:07 |
exio4 |
sfan5: indeed |
16:08 |
Sketch2 |
yeah, my kid was getting on me 'bout Terraria on Linux just the other day |
16:08 |
exio4 |
nice |
16:08 |
CWz |
it's in beta though |
16:17 |
CWz |
https://en.wikipedia.org/wiki/Red_Star_OS --Kind of ironic |
16:17 |
Sketch2 |
I know I've seen a few Terraria / Papercraft games on Scratch |
16:21 |
Sketch2 |
these were 'prolly the two I was thinking of - https://scratch.mit.edu/studios/309793 |
16:21 |
CWz |
by Scratch you mean that slideshow maker that being past off has a game development tool |
16:21 |
Sketch2 |
if you're really craving open-source, that is |
16:22 |
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16:22 |
Sketch2 |
I guess so. It's open-source programming web-apps |
16:22 |
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16:22 |
exio4 |
https://github.com/domgetter/NCoC |
16:24 |
rubenwardy |
fuck you lua |
16:24 |
rubenwardy |
No continue |
16:24 |
rubenwardy |
:( |
16:24 |
rubenwardy |
How to get around this? |
16:25 |
rubenwardy |
I'll just use a variable |
16:25 |
exio4 |
rubenwardy: tail-recursive functions |
16:25 |
exio4 |
rubenwardy: and refactoring to code to make the control flow explicit |
16:26 |
Sketch2 |
what are you trying to do again? |
16:26 |
exio4 |
you can always "loop" by doing return itself(whatever,whatever), anything else after won't run you know |
16:27 |
Sketch2 |
just make sure you have some kind of exit before you start a recursive loop |
16:27 |
exio4 |
the base case? |
16:28 |
rubenwardy |
https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850 |
16:28 |
Sketch2 |
I dunno, think I missed what the convo was pertaining to. just trying to help in a general sense |
16:28 |
rubenwardy |
https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850#file-mtpm_extract-lua-L38 |
16:28 |
rubenwardy |
wip |
16:29 |
rubenwardy |
I started refactoring |
16:29 |
rubenwardy |
I realised how to do it |
16:30 |
rubenwardy |
done: https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850 |
16:37 |
Sketch2 |
I got flippin' Black Eyed Peas "I got a feelin' that tonight's gonna be a good night" running non-stop through my brain... :P |
16:37 |
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16:38 |
Sketch2 |
Heard it the other day on Pandora and now it's stuck |
16:42 |
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16:44 |
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16:44 |
* CWz |
is starting to think that the government cares not for amendments or freedom much at all |
16:45 |
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16:45 |
DusXMT |
CWz: Those things were only relevant during the cold war :) |
16:46 |
freelikegnu |
Seems like BlockMens's pyramids and ruins mods are not liking the development 0.4.12 git |
16:47 |
freelikegnu |
some short testing revealed undefined global variable p2 warnings in the log |
16:47 |
freelikegnu |
and no generation of structures |
16:47 |
CWz |
the ruins mode seems to work fine for me. i think they are just rare |
16:48 |
CWz |
*seemed |
16:48 |
freelikegnu |
CWz: are you using a recent git build of MT? |
16:48 |
freelikegnu |
and have you seen such a warning message? |
16:48 |
rubenwardy |
I want to zip up a portable ubuntu minetestserver - what would dependencies would it need on end user computers? All the libs without -dev? |
16:51 |
CWz |
rubenwardy: hmm the windows version has the dll inside the bin folder. Maybe copying the .so files to the bin folder would also work here as well |
16:51 |
freelikegnu |
I think this is relevant, rubenwardy |
16:52 |
freelikegnu |
https://www.howtoforge.com/checking-package-dependencies-with-apt-rdepends-on-debian-ubuntu |
16:54 |
freelikegnu |
rubenwardy: there is probably a docker recipe somewhere as well |
17:00 |
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17:06 |
freelikegnu |
I could not find one with a quick websearch though |
17:09 |
freelikegnu |
a live cd/usb would be nice too |
17:09 |
freelikegnu |
it can probably be created from ubuntu-minimal |
17:09 |
freelikegnu |
especially if it is just a server |
17:09 |
freelikegnu |
and could be run from a vm |
17:15 |
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17:16 |
twoelk |
where would you store the map with a server on a live cd? |
17:17 |
twoelk |
having more things to customize the path for might be usefull for portable minetest installations |
17:18 |
CWz |
Like the idea of a outofthebox minetestserver ubuntu distro |
17:18 |
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17:21 |
Sketch2 |
Making progress on the node-box builder app - https://scratch.mit.edu/projects/71411106 |
17:21 |
Sketch2 |
everything looks good, just gotta program in the export functions |
17:23 |
Sketch2 |
CWz, I made an out-of-the-box minetest distro for a moment |
17:23 |
Sketch2 |
I was making it to convince my kids mom to let him play minetest while he was over there |
17:24 |
Sketch2 |
but she got all spooked, and didn't want to run it |
17:26 |
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17:27 |
twoelk |
all my minetest stuff runs from a portable device on any windows machine - except the one on the xubuntu laptop |
17:27 |
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17:28 |
twoelk |
oops and except on that really old laptop runnibg an early xp with an even crappier grafik card |
17:28 |
Sketch2 |
I wanted to go with a Debian based distro, 'cuz I know it well, but I think I tried some kinda goofy slimmed down thiing like SliTaz |
17:29 |
Sketch2 |
then got rel frustrated with it 'cuz it had some strange packaging for installs |
17:30 |
twoelk |
wouldn't Calinou's one line script install all depencies if you ran it from a portable linux installation? |
17:31 |
Sketch2 |
yeah |
17:31 |
twoelk |
that probably wouldn't catch all grafikcard possabilities of fail though |
17:34 |
rubenwardy |
what's wrong with this lua pattern: \[([%a%d_]+)\] |
17:34 |
rubenwardy |
I want it to match [abc] and return abs |
17:34 |
rubenwardy |
*abc |
17:36 |
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17:37 |
Sketch2 |
dunno if lua does regex - http://lua-users.org/wiki/PatternsTutorial |
17:38 |
twoelk |
are them slashes placed correctly? not that I know any lua |
17:38 |
twoelk |
just that everything else seems mirrored |
17:40 |
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17:42 |
rubenwardy |
<rubenwardy> what's wrong with this lua pattern: \[([%a%d_]+)\] |
17:44 |
rubenwardy |
those slashes are supposed to escape the [ and ] |
17:44 |
rubenwardy |
but it's not working |
17:45 |
Sketch2 |
I think % escapes characters |
17:45 |
Sketch2 |
you're trying to use regex |
17:45 |
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17:46 |
Sketch2 |
http://www.lua.org/pil/20.3.html |
17:46 |
rubenwardy |
that's just stupid |
17:46 |
rubenwardy |
I hate lua |
17:48 |
Sketch2 |
yeah, it has its drawbacks. this might help illustrate differences between what you're trying to do and what you want it to do - http://stackoverflow.com/questions/2693334/lua-pattern-matching-vs-regular-expressions |
17:49 |
rubenwardy |
Krock: please can you add searching by basename to http://nimg.pf-control.de/MTstuff/modSearchAPI.php |
17:49 |
rubenwardy |
or allow a JSON download |
17:49 |
Sketch2 |
*and what it's wanting you to do... |
17:50 |
* twoelk |
focuses on what he knows more about and tests a third way to build a greco-roman temple |
17:51 |
rubenwardy |
for example: Wrong result: [farming_plusplus] farming_plus fork. Wanted farming_plus |
17:51 |
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17:59 |
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17:59 |
alket |
what the best way to get items string name ? |
18:01 |
rubenwardy |
alket, from what |
18:01 |
rubenwardy |
as a player? |
18:02 |
rubenwardy |
If it's placeable, you can place it, look at it and press F5 |
18:02 |
rubenwardy |
if not, then AFAIK you'd just have to look up |
18:02 |
rubenwardy |
look it up |
18:02 |
Sketch2 |
or use the info-tool if you're on a tablet |
18:03 |
alket |
rubenwardy: as a player |
18:03 |
alket |
thanks rubenwardy |
18:03 |
Sketch2 |
yeah, F5 look to the right |
18:04 |
alket |
how to name some areas so i can teleport easily like /teleport wood1 |
18:05 |
Sketch2 |
without travelnet boxes? |
18:06 |
Sketch2 |
maybe if you modify the /sethome script to accept a name parameter |
18:08 |
alket |
I need it it with a command |
18:08 |
twoelk |
something like one of the bookmark mods? |
18:09 |
alket |
idk what they are |
18:11 |
twoelk |
https://forum.minetest.net/viewtopic.php?id=4152 here is one, may be to old though |
18:12 |
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18:12 |
twoelk |
https://forum.minetest.net/viewtopic.php?id=8021 here is something different |
18:13 |
alket |
yeah i know travelpoints |
18:13 |
alket |
but having something like /bookmark area1 x,y,z and /teleport area1 could be very useful |
18:14 |
H-H-H |
bookmarks does that im sure |
18:14 |
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18:15 |
alket |
thanks all |
18:20 |
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18:21 |
* twoelk |
is pretty sure there where more bookmark mods but just can't remember where he saw them |
18:24 |
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18:24 |
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18:25 |
xfceKris |
Amaz: Moontest issue when planting saplings. http://pastebin.com/v8mnUWCL |
18:25 |
xfceKris |
thats the debug.txt |
18:25 |
xfceKris |
err...a fresh debug.txt as it were. |
18:26 |
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18:30 |
Amaz |
xfceKris, looking now... It's been an age since I worked on Moontest.. The only reason I have the repo is because the original creator deleted his copy...! |
18:31 |
xfceKris |
Yeah, that's why I pinged you. I saw what happened on the forums. Thanks for taking a look. I'll just hold off on planting trees for a while.haha |
18:31 |
Amaz |
No problem. |
18:34 |
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18:36 |
twoelk|2 |
hm, just when I want to start my test server the connection collapses, should I be worried :-D |
18:36 |
alket |
is there a way to install minetest without installing the graphical part, just for server, since im installing on Ubuntu 14.04 Server edition |
18:38 |
Calinou |
alket, build from source with -DBUILD_CLIENT=0 |
18:38 |
alket |
it wants to install noveau |
18:38 |
alket |
thanks |
18:38 |
Calinou |
cmake . -DBUILD_CLIENT=0 -DBUILD_SERVER=1 |
18:38 |
Calinou |
(if you want to be sure it builds the server) |
18:38 |
xfceKris |
alket All you need to know about it is here --> http://bfy.tw/190y |
18:39 |
alket |
xfceKris: sorry but i dont use search engines |
18:39 |
xfceKris |
I was just being a smartass. |
18:40 |
xfceKris |
Out of curiosity though, why not? |
18:40 |
alket |
why not ask here |
18:40 |
alket |
chances are i will get a much better answer :) directly from devs or people involved |
18:42 |
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18:42 |
twoelk |
http://dev.minetest.net/Compiling_Minetest the dev-wiki can be useful too. Consider the line "You can build the Minetest server without library dependencies to Irrlicht or any graphical stuff." |
18:42 |
xfceKris |
I get that, but you said you don't use search engines..I inferred that meant not at all...for anything. |
18:43 |
alket |
twoelk: yes i saw, i need to install *mesa etc |
18:43 |
alket |
wich is a bumer |
18:43 |
Sketch2 |
wonder if they put search engines in google cars |
18:43 |
alket |
xfceKris: well, i searched for some answers, didin't find them, then i got busy, and out of habbit i kept asking here |
18:44 |
alket |
not using search engines was a joke, since not using them is the stupidest thing one can do |
18:44 |
xfceKris |
Ah gotcha. I clearly didn't catch the joke. |
18:45 |
twoelk |
alket: if you do find something usefull that is not documented please add iot to the wiki so that we may point the next one to it when they ask |
18:45 |
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18:53 |
twoelk|2 |
oh rats, whats wrong with my connection today? |
18:55 |
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19:02 |
TheWild |
hello, back after being somewhere else longer than expected |
19:03 |
TheWild |
what was exactly the reason of Wikipedia's page about Minetest being kicked off? |
19:03 |
amadin |
Lava don't deal damage, please help, linux amd64, 0.4.12-dev, minetest_game, damage enabled |
19:03 |
nrzkt |
join ##sysadmin ripsun |
19:04 |
nrzkt |
oops |
19:04 |
Calinou |
nice key |
19:04 |
rubenwardy |
TheWild, Minetest is not notable |
19:04 |
Calinou |
rubenwardy, Rainbow Dash did not mention Minetest is 20% cooler than Minecraft... yet |
19:04 |
rubenwardy |
no good sources |
19:09 |
Sketch2 |
'cuz Minetest has a liquid-cooled core |
19:10 |
sloantothebone |
Why is my view direction moving slightly upward when I click in minetest |
19:10 |
TBC_x |
shaky hand? |
19:11 |
TBC_x |
or recoil was implemented? |
19:11 |
sloantothebone |
I use a touchpad, I can click without touching the pad and my mouse cursor doesn't do it outside of minetest |
19:12 |
freelikegnu |
greetings, Calinou |
19:12 |
TBC_x |
that is really strange then... |
19:13 |
TBC_x |
sloantothebone: do you have windows? |
19:13 |
sloantothebone |
No, Ubuntu |
19:14 |
freelikegnu |
can touch be enabled on a non-android build? |
19:14 |
TBC_x |
with unity? |
19:14 |
sloantothebone |
No, gnome |
19:14 |
TBC_x |
that's very strange |
19:15 |
sloantothebone |
Gnome 3.x |
19:15 |
sloantothebone |
I'm using ubuntu gnome 14.04 |
19:15 |
TBC_x |
what minetest version do you have? |
19:16 |
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20:00 |
sloantothebone |
The daily release, TBC_x |
20:00 |
sloantothebone |
Hi kaeza! |
20:00 |
freeemint_ |
good night |
20:00 |
sloantothebone |
Hey kaeza, your firearms mod doesn't work |
20:02 |
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20:05 |
kaeza |
sloantothebone, define "doesn't work" |
20:05 |
sloantothebone |
If you shoot a mob nothing happens |
20:07 |
H-H-H |
it might be the mob mod your using thats at fault |
20:10 |
sloantothebone |
I hear that firearms is supposed to work on everything, including items (which are also immune I believe) |
20:11 |
sloantothebone |
Hold on, it looks like I dont have the latest version |
20:11 |
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20:14 |
sloantothebone |
Oook, it seems to be working now |
20:16 |
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20:16 |
sloantothebone |
Hi gunshipPenguin |
20:17 |
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20:17 |
sloantothebone |
Oops firearms crashed when I used grenade launcher |
20:17 |
H-H-H |
sorry kaeza it wasnt your mod after all :) |
20:17 |
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20:22 |
sloantothebone |
kaeza, direct manipulation of HP should be changed to punch |
20:24 |
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20:25 |
kaeza |
sloantothebone, PRs welcome |
20:27 |
sloantothebone |
What is PR |
20:27 |
sloantothebone |
Oh! |
20:28 |
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20:28 |
sloantothebone |
What happens if I commit to someone else's repo on github? |
20:31 |
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20:31 |
sloantothebone |
Hi xfceKris |
20:31 |
xfceKris |
HI sloan |
20:32 |
sloantothebone |
Hey check out my mod: https://github.com/sloantothebone/minetest-mod-weather |
20:32 |
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20:34 |
xfceKris |
I'll git clone in just a minute |
20:38 |
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21:06 |
twoelk |
some forum admin online? |
21:08 |
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21:26 |
kaeza |
twoelk, what do you need? |
21:27 |
twoelk |
guess it's toio late to get rid of this: https://forum.minetest.net/viewtopic.php?f=10&t=12963 |
21:28 |
twoelk |
*too |
21:30 |
twoelk |
poor DPYT-SC got a little too enthusiastic. |
21:31 |
twoelk |
don't really know how to get out of that one in an elegant way |
21:32 |
twoelk |
oh - thanks |
21:32 |
kaeza |
it can be trashed, yes |
21:32 |
kaeza |
I assume you can't host the server anymore, so it's a dead project? |
21:32 |
twoelk |
not dead but not meant this way |
21:33 |
sfan5 |
it already moved it to trash |
21:33 |
sfan5 |
I* |
21:33 |
sfan5 |
damn keyboard |
21:33 |
* kaeza |
meows at sfan5 |
21:33 |
* sfan5 |
purrs and goes to bed |
21:33 |
kaeza |
g'night then :P |
21:33 |
sfan5 |
night |
21:34 |
twoelk |
I run different things at random times on that server - not only minetest, let alone the roman map |
21:39 |
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22:40 |
VanessaE |
kaeza: *poke* |
22:40 |
kaeza |
ow |
22:41 |
VanessaE |
kaeza: can you do me a favor? can you puhleeeze make xban remember the admin name that executes a ban? |
22:42 |
VanessaE |
:) |
22:42 |
kaeza |
VanessaE, it does already: https://github.com/kaeza/minetest-xban2/blob/master/init.lua#L198 |
22:43 |
VanessaE |
it doesn't report it when you do /xban_record |
22:43 |
kaeza |
(i.e. it sets the ban "source" to the name of the player that executes /xban) |
22:43 |
kaeza |
ah |
22:43 |
kaeza |
well, derp |
22:44 |
VanessaE |
heh |
22:47 |
cheapie |
Also, there's still the same old problem where tempbanning doesn't work (the ban never expires)... |
22:50 |
kaeza |
lemme look at that |
22:51 |
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22:52 |
kaeza |
LOL |
22:52 |
kaeza |
the function is there, but was never registered to be run anywhere :I |
22:52 |
kaeza |
who writes this shit? |
22:53 |
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22:56 |
VanessaE |
heh |
23:07 |
kaeza |
cheapie, fixed in git |
23:11 |
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23:47 |
cornernote |
is there a way to catch ANY node via an ABM ? |
23:49 |
kaeza |
what are you trying to do? |
23:49 |
cornernote |
remove nodes that are too low |
23:49 |
cornernote |
i have a cloud floor, and if you go that low you die (once the server runs globalstep) |
23:50 |
cornernote |
problem is you can go there, then place a node, and jump on it, and then you dont die (if you do it quick enough) |
23:50 |
VanessaE |
use a globalstep to check the player's vertical coord instead |
23:51 |
kaeza |
are you generating the map yourself? if not, then you could just override on_placenode to say "nope" if y<somevalue |
23:51 |
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23:51 |
cornernote |
ok, good idea |
23:53 |
kaeza |
if yes, I mean. it is probably a good idea to use a (Lua) mapgen that only generates nodes if y>somevalue too |
23:53 |
kaeza |
or something |
23:57 |
cornernote |
yep, works great |
23:59 |
cornernote |
im trying to generate a floor of lava or water... but it seems to fall away |