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IRC log for #minetest, 2015-08-03

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All times shown according to UTC.

Time Nick Message
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00:21 kaeza yaman, define "does not work"
00:21 kaeza but I'm guessing you forgot the ':' separator in the item name
00:26 kaeza aerth, did you set the IRC configuration properly?
00:26 yaman kaeza, that is not it, because modname includes the ':' at the end of it Ex. "default:" (by does not work, i mean does not redefine the description (on hover ingame, I do not see the new description))
00:27 kaeza aerth, in particular, did you set `irc.nick = foobar` in `minetest.conf`?
00:29 kaeza yaman, are you running that at load time or runtime? if the latter, you can't redefine items at runtime. if the former, that may be a bug in the engine
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00:30 yaman load time
00:33 kaeza hmm
00:36 kaeza yaman, check that other mod is not re-registering the same item after you override it
00:37 yaman I am running this mod on its own in default minetest game
00:43 kaeza yaman, seems to work for me: http://i.imgur.com/sUaJWUr.png
00:44 kaeza code: https://gist.github.com/kaeza/ce37ffe061fee444087e
00:45 yaman does it matter that this code is not in init.lua? (used dofile and am sure that the code is being run)
00:46 yaman I am sure that it is being run because ti correctly assigns another value that I am also overriding
00:47 yaman also, the code is in a double for loop if that is important
00:47 kaeza can you show the relevant code in its entirety?
00:47 yaman k
00:49 yaman here it ishttp://codebin.org/view/72623476
00:49 yaman here it is http://codebin.org/view/72623476
00:50 kaeza >for modname, itemlist in emcs do
00:50 kaeza shouldn't that be `in ipairs(emcs)`?
00:51 kaeza err, `pairs(emcs)`
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00:51 kaeza are you sure that code is run? because Lua should raise an error there
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00:52 yaman in that case, I don't understand why emc is being set correctly...
00:52 iio7 We have removed a couple of mob mods and are receiving some "ERROR[ServerThread]: LuaEntity name "badplayer:badplayer19" not defined", is there a way to clean stuff up?
00:52 yaman however I will try that
00:53 iio7 Sorry, found it!
00:58 yaman you are right kaeza, the code doesn't seem to be being run because I change "stone" emc value to 4 and did not change ingame
00:58 kaeza !next
00:59 kaeza :<
01:01 yaman in that case, I am not sure why it is not being run
01:03 kaeza what's the code doing the `dofile` call?
01:04 yaman it is the first line of init.lua
01:05 yaman dofile(minetest.get_modpath("equivalent_exchange").."/emcs.lua")
01:07 cornernote do servers tend to run for days/week with no issues, or should they be restarted at some regular interval ?
01:07 cornernote eg a daily restart cron
01:09 kaeza yaman, the code seems to work as expected for me. Have you changed the `in emcs` to `in pairs(emcs)` ? (note: it is `pairs`, not `ipairs` as I said initially)
01:09 yaman How could I have missed that!
01:09 yaman I now know my mistake, not that ^
01:10 yaman I am sorry for dragging you into this (I was making changes to a local copy not in the mods directory) :(
01:10 kaeza lol
01:10 kaeza happens :)
01:11 yaman thanks for your help though
01:11 kaeza you're quite welcome :)
01:14 yaman it works perfectly now (after a few small mistakes fixed)
01:17 aerth kaeza, yeah i set the config properly, i'm working on ircd log verbosity to help me out
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02:13 luizrpgluiz hi
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02:16 freelikegnu greetings
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03:39 freelikegnu learning git the hard way :D
03:40 blaise lmao
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03:44 freelikegnu I think navigating time travel would be similar
03:44 freelikegnu the multiverse is a reality repository
03:47 freelikegnu and our consciousness is like a local clone to which we pull updates
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04:13 blaise lol
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04:34 yaman how do I load my mod after every other mod is loaded?
04:36 kaeza yaman, currently, you can't
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04:37 kaeza you could name it zzz_yourmod and hope that MT loads directories in alphabetical order :P
04:38 yaman lol
04:40 kaeza alternatively, cd $minetest/mods/ && ls > depends.txt
04:40 kaeza the only reliable option you have is to (opt-)depend on other mods that your mod "extends"
04:41 yaman thanks again
04:41 kaeza sure :)
04:42 kahrl well, the problem with providing such an option is: what if two mods did this? :)
04:42 kahrl anyway, you might get away with doing your stuff in an minetest.after(0, ...) handler
04:43 kahrl s/an/a
04:43 yaman I don't think so, it is minetest.override()
04:43 kaeza does registering stuff work there?
04:43 kahrl I don't see why it shouldn't
04:45 yaman Are there any mods that drop items of a chest on dig?
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04:55 freelikegnu Now I'm really happy MS bought Mojang/MC
04:56 freelikegnu MS dropped US$2bn on something that will be irrelevant very soon :D
05:16 swift110-phone Wow
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05:29 freelikegnu I'd like to figure out how to set the inventory of a chest in lua...
05:30 freelikegnu I dont think its drop = ' '
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07:09 aerth hello
07:09 aerth 2015-08-03 02:57:11: ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0)
07:09 aerth in my server log
07:10 aerth and they arent showing up on the public server list
07:11 aerth something is up at servers.minetest.net/announce
07:12 aerth i am tripling curl timeout like http://irc.minetest.ru/minetest/2014-08-15
07:15 asie freelikegnu: irrelevant? hardly
07:15 asie minecraft pocket edition for windows 10 will very soon be vanilla-feature-complete
07:15 asie this means that they get to promote a better minecraft that's only on windows
07:15 asie sure, they lose the modding community, but then PE sold twice as many copies as the PC one
07:15 asie and custom servers (so plugins/stuff) are everywhere
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07:20 asie i wrote a little voxel engine for myself...
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07:25 aerth hello why is all 4 of my worlds not showing up on public server list? (all one one IP/domain name)
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07:35 aerth when i curl the announce it works.
07:38 aerth unrelated http://www.planetminecraft.com/texture_pack/minetest-for-minecraft/
07:43 asie yourtest.
07:46 aerth what?
07:46 hmmmm Don't test me!  I'm already testy!
07:47 Rice_Pancake How do you get probability of spawning? (papyrus, cactus, etc)
07:51 aerth who knows about servers.minetest.org/announce?
07:51 aerth its working properly ?
07:53 aerth something on server side ::debuggin::
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08:06 aerth has to do with the local interface curl is trying to bind to
08:13 aerth why is curl trying to bind to an interface to announce the public server?
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09:07 Rice_Pancake How do you get probability of spawning? (papyrus, cactus, etc)
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09:25 JamesTait Good morning all; happy Monday and happy Watermelon Day! 😃
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09:30 rubenwardy lol http://irc.minetest.ru/minetest-dev/2015-08-03#i_4349094
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09:33 xenkey Hey JamesTait
09:33 JamesTait xenkey, o/
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09:43 Rice_Pancake I have a mapgen question
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09:55 sfan5 Rice_Pancake: just ask your question
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09:56 Rice_Pancake Is there a way to get a percentage of how often something spawns in mapgen?
09:57 Rice_Pancake A way to quantify it based on the values given in mapgen
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10:09 Calinou no, there isn't
10:12 Rice_Pancake I just want to calculate it, not necessarily in my code
10:13 Rice_Pancake NOt like a function or anything
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11:25 yaman What percentage of the nodes of an average minetest world are nyan cats?
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11:36 Calinou yaman, nyan cats don't spawn above sea level by default
11:37 yaman I know, but I want to know the probability of a random node being a nyan cat
11:38 VanessaE probably millions to one.
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11:57 CWz hey Thron
11:58 Thron hi mate ;)
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12:10 Nek_ hey is this the english irc?
12:11 H-H-H nein
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12:11 Nek_ das hier ist der deutsche raum?o.O
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12:12 VanessaE English here.
12:12 VanessaE I think you want #minetest-de if you need german
12:13 Nek_ ah good :D
12:13 Nek_ no no i want the english irc :D
12:13 Nek_ i have one question to modpacks
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12:13 Nek_ can i quest you vanessa?
12:14 VanessaE what's up?
12:15 Nek_ i have an error with starting a mod and the namechange dont work ... and im not good in english i dont understand what the debug want to say
12:15 VanessaE put the debug.txt on a pastebin website
12:15 VanessaE paste the link here
12:16 Nek_ uhm i never done this i try it ^^
12:16 Nek_ you need the full debug or only from last start?
12:17 TheMiner can you start you fav. server from a batch file, all automatic loaded, password and all
12:17 VanessaE just the last part where the error is
12:17 VanessaE TheMiner: you're supposed to be able to do that, yeah
12:18 TheMiner example VanessaE to load one of yours... the command line?
12:18 VanessaE that's how public servers do it (except usually BASH on linux)
12:18 VanessaE TheMiner: I don't use windows, so the command for me won't be usable for you
12:18 TheMiner i dont want to host one i want to logg onto one..
12:18 Nek_ http://pastebin.com/aGJNnbP6   is this right?
12:18 VanessaE but it'll start out as minetest --server --worldname <whatever> --port 30000   and so on
12:19 VanessaE Nek_: that's good.
12:19 TheMiner thx Vanessa
12:19 Nek_ how to whisper?E.E
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12:19 VanessaE however, xdecor is kilbith's mod so you'll need to report that crash to him
12:20 Nek_ also its a error in data not my fault?
12:20 VanessaE Nek_: it's an error in the xdecor mod, just remove it for now and get with kilbith to sort out the problem
12:20 Nek_ okay :/
12:20 VanessaE also:  13:48:52: ERROR[main]: mod "moretrees" has unsatisfied dependencies:  "plants_lib"
12:21 Nek_ i only need the tatami mat in this mod e.e
12:21 VanessaE you can get plants_lib from here:  https://github.com/VanessaE/plantlife_modpack
12:21 Nek_ where must i do it in?:oo
12:21 Nek_ mod folder too?
12:21 VanessaE download ^^^^ that pack, copy plants_lib from it to your mods folder and enable it there.
12:22 VanessaE (you can copy the whole pack if you want, but I'm just trying to sort out that one dependency error)
12:22 Nek_ okay thanks :D
12:22 Nek_ but its sad i only need 1 item from the mod pack e.e its hard to make it self without programmer experience or?
12:23 VanessaE you need to know some basic coding yeah
12:23 VanessaE but it's not hard
12:23 Nek_ i better dont do this xD
12:23 Nek_ nah im out thanks for help :D and i like you mods :3
12:23 VanessaE for now, report your issue here:  https://github.com/kilbith/xdecor
12:24 Nek_ i do it :D
12:24 Nek_ bye :D
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13:34 freelikegnu good morning!
13:35 freelikegnu or evening :D
13:38 freelikegnu Calinou: thanks for the merge!
13:42 Calinou np
13:42 Calinou I'm quite convinced by mgv7, except the caves... :/
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14:01 freelikegnu I like the caves, personally they are quite dangerous... I think the dungeon generator is next on my list...
14:01 freelikegnu I'm thinking about incorporating the treasure chests from wastland
14:03 freelikegnu I started messing with TenPlus1 mobs to fit into Carbone-NG
14:03 freelikegnu going to work now :P
14:04 freelikegnu if you look at the modded branch of my Cabone-NG fork you can see what I'm up to
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14:10 Calinou I'm probably not going to merge Mobs Redo, beware
14:21 * VanessaE hopes for chickens, eggs, and milk soon :)
14:22 Calinou chickens are probably not too hard, the hardest part is making them lay eggs randomly
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14:28 H-H-H i have seen chickens that lay randomly although if memory serves me it was far to frequently
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14:45 TBC_x those desert pebbles look like eggs
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14:48 TBC_x VanessaE: What are useful default privs in dreambuilder_game?
14:49 VanessaE TBC_x: oh just the usual - interact, fast, fly, sethome (or home or whatever it's called), plus tpr and tphr
14:50 exio4 hi lovely wild people
14:50 VanessaE hey exio4
14:50 exio4 how is everybody going
14:50 exio4 hi VanessaE!
14:53 VanessaE Calinou: I would say either don't bother laying eggs, or only lay them on straw if a chicken just happens to walk over such a node
14:53 VanessaE and the user should be able to pick up a chicken and "craft" it into an egg
14:53 TBC_x poor chicken
14:54 VanessaE Calinou: and use an abm to delete the eggs from time to time if they're on straw.
14:54 Calinou doesn't item TTL do that automatically?
14:54 VanessaE sure, if it's an entity
14:54 Calinou I plan the eggs to be regular dropped items, not nodes
14:55 VanessaE in that case sure, let the TTL erase them
14:55 VanessaE I was thinking a player could collect chickens, put them in a cage with a straw bed, and "farm" the eggs that way
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15:14 TBC_x what is the correct url for serverlist_url?
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15:15 VanessaE don't set it.
15:15 TBC_x oh
15:16 sfan5 the correct one would be http://servers.minetest.net/
15:16 sfan5 but you probably want to set the link displayed not the master server
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15:29 TBC_x new server: 90.176.17.32:30000
15:30 TBC_x pretty much testing server
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15:42 luizrpgluiz hi all
15:54 TBC_x what privs do I need for /grant?
15:55 sfan5 "privs" or "basic_privs"
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16:07 aerth server announce failing 2015-08-03 12:04:00: ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0)
16:07 aerth anyone ever had to deal with this?
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16:11 aerth Failed binding local connection end
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16:41 yaman how does one clear debug.txt in a safe manner?
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16:45 aerth echo "" > debug.txt
16:46 aerth > replaces the file, >> adds a new line
16:47 aerth why is CurlFetchThread failing to bind local connection end ? ? ? just started happening around 9 hours ago
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17:13 yaman How do i get the value of a formspec with label mytextfield?
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17:14 est31 H-H-H, you around=
17:14 est31 ??
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17:19 brothersome Does anyone here has news for Liberty Land?
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17:24 aerth has any server operators experienced this curl error whenever the server announces to the master server: Failed binding local connection end
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18:43 thefamilygrog66 Is it possible to enable/disable pvp on a server using a function within a mod?
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19:01 Calinou did you try setting enable_pvp while the server was running?
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19:08 w_leds Hi
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19:14 alket hey est31
19:16 est31 hey
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19:20 yaman_ I am having trouble with a formspec, it is not deetcitng when the button with tagname
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19:20 yaman_ 'savetrustees' is pressed, the code is here http://pastebin.com/xV32bjEv
19:21 dragonofksj .
19:22 yaman_ detecting*
19:24 CWz which is the worst linux Distro
19:25 est31 its called "initrd"
19:25 alket est31: can I remove the "bread" from our server ?
19:26 DusXMT CWz: I personally have a distaste for Ubuntu... but I'll give them credit for bringing a lot of new people to GNU/Linux, including me
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19:30 est31 The advantage of ubuntu is that its so popular
19:31 est31 if there is documentation for any linux distro, there is also docs for ubuntu
19:31 Calinou Arch docs too...
19:31 DusXMT but the documentation for ubuntu is also pretty weak :)  step-by-step tutorials on how to do primitively simple things.
19:32 DusXMT Arch docs, that's a different coffee
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19:32 est31 no, I dont speak about docs by arch
19:32 est31 its about docs for arch
19:32 est31 by third parties
19:32 est31 e.g. here: https://github.com/okamstudio/godot/wiki/compiling_linux
19:32 est31 you instantly get your cmd for ubuntu
19:33 est31 for arch? nothing there
19:33 est31 you have to figure the pkg names yourself
19:33 DusXMT gentoo also has that :D  https://wiki.gentoo.org/wiki/Handbook:X86/Installation/Kernel
19:35 * DusXMT should look at links before replying...
19:35 DusXMT sometimes, the titles lie
19:35 DusXMT URLs*
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20:00 aerth has any server operators experienced this curl error: Failed binding local connection end
20:00 aerth ERROR[CurlFetchThread]
20:02 Out`Of`Control aerth:  first time i see it
20:07 alket im getting this shadow when using WorldEdit http://i.imgur.com/11DkPGD.jpg
20:10 Calinou there is a //fixlight command I think
20:10 Calinou (slow)
20:10 Amaz You can select the area above the shadow and use //replace air air
20:11 Amaz Or there is this mod: https://forum.minetest.net/viewtopic.php?f=9&amp;t=10662
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20:12 zat alket: Simply select the region in WorldEdit and do //fixlight
20:13 alket zat: thanks
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20:21 zat lol
20:22 zat alket: thank sfan5, I took it from a post of him.
20:22 zat :P
20:23 aerth Out`Of`Control: Thanks i tried reinstalling curl libraries , didn't work. still looking into it
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20:33 aerth just tried again with minetestserver from debian repo, same thing
20:33 aerth im running debian wheezy amd64 and the error is http://pastebin.com/8CJPmWek
20:34 Calinou Minetest from Debian repos is ancient, aerth
20:34 Calinou build from source
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20:36 aerth i only used debian repo to debug this.. i built it from source and it has been working fine
20:37 aerth only last night it stopped being able to "bind" the local interface.. which i didn't know curl requests needed binding
20:37 aerth unless its bind_address in the .conf
20:38 aerth lol
20:39 aerth totally was bind_address in the .conf, thanks everyone ;D
20:44 aerth so kids if you put a domain name in the bind_address you get a strange curl error.
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21:36 sloantothebone Vanessa
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21:37 sloantothebone In the code "and RAIN_DROPS ~= false" do I need quotation marks around false?
21:37 VanessaE no.
21:37 VanessaE if you want to check for boolean false then you don't put quotes around it.
21:38 VanessaE and if you don't care if it's nil (interpret it as false), then you can just do,  if foo then...
21:38 VanessaE (or in your case, "if ...and RAIN_DROPS and... then"
21:38 VanessaE )
21:40 VanessaE in other words, don't compare against true or false/nil at all - just use the variable directly.  "if foo then" is the same thing as writing "if foo == true then".
21:41 sloantothebone If I just do "if foo then" then if its "true" or "1" or "bacon" then it will activate but if its "false" or "0" then it wont?
21:42 VanessaE yep
21:42 VanessaE not sure about the "0", but false and nil will have the same result
21:43 VanessaE but remember that true, false, and nil almost never have quotation marks
21:45 sloantothebone Ok
21:47 sloantothebone Wth
21:47 sloantothebone Ok, I enable the mod and save, then open config and its not enabled
21:50 sloantothebone Ok im confused, I'm adding a .conf file and this is my code:
21:50 sloantothebone local modpath = minetest.get_modpath(minetest.get_current_modname())
21:50 sloantothebone dofile(modpath.."/weather.conf")
21:50 sloantothebone I'm not sure if its working though
21:52 VanessaE not compatible with mode security.
21:52 VanessaE you need to read config files from the world folder.
21:52 VanessaE mod security*
21:53 VanessaE however, that's future
21:53 VanessaE for now that SHOULD work
21:53 est31 also not compatible with android
21:54 est31 in future, we'll read directly from apk
21:55 sloantothebone wait its working now
21:55 sloantothebone I had 2 of the same mod one in a modpack
21:56 nrzkt est31: read what from APK ?
21:56 est31 files, including mods
21:56 est31 (all mods that are shipped with the apk)
21:56 nrzkt for embedded content it's possible, not for extra content
21:56 est31 e.g. minetest_game
21:56 est31 yes
21:56 est31 thats what I plan
21:56 nrzkt this is already the case
21:56 est31 extra content like mods the user installs, will still be outside of the apk
21:56 est31 no it isnt
21:56 nrzkt minetest_game is included in our distrib on google play store
21:56 est31 we copy stuff first to disk
21:56 est31 then we read from disk
21:57 est31 we dont read from apk, not directly
21:57 nrzkt oO
21:57 est31 its part of the goals for #2966
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22:27 alket zat: fixlight isn't working :s
22:30 est31 alket, try //replace air air
22:31 alket est31: that work thanks, but only works in the area im in, but its good to have a solution
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22:35 alket est31: it seems it doesn't work, only works while you are in that area, but when you returin after like 2-3 min, its still there
22:42 diemartin Greetings
22:43 VanessaE greetz, diemartin
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22:51 alket this light thing is destroying all the fun
22:56 Sketch2 So I'm making this  Isometric node creator  web-app
22:56 Sketch2 https://scratch.mit.edu/projects/71411106
22:58 Sketch2 The idea is that you just click the dots, and it'll export node-data, so you can use your object in Minetest.
22:58 Sketch2 it's not done, but it's getting there.
23:00 alket is it possible to give minetest commands out of game, like in server mode ?
23:00 Sketch2 I'll 'prolly make it 16x16x16 when it's complete
23:01 Sketch2 can pipe then through an IRC client, if that's what you mean
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23:02 VanessaE alket: irc mod + irc_commands
23:03 alket thanks
23:03 aerth btw VanessaE those are 2 awesome mods i just learned about
23:04 alket what the "algorithm" of encrypting passwords ?
23:04 VanessaE idk
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23:07 sloantothebone VanessaE is the function minetest.register_alias out of date?
23:07 VanessaE no.
23:08 sloantothebone Then something's preventing default water from being replaced with finite water in waterplus
23:08 VanessaE you can't use an alias to override a node
23:08 VanessaE you have to use minetest.override_item() or redefine the node entirey.
23:08 VanessaE entirely*
23:08 sloantothebone Ok changing the code...
23:09 sloantothebone The other problem is that you can't swim in finite water
23:10 sloantothebone It used to be climeable like a ladder, almost like swimming
23:16 sloantothebone VanessaE how do I make a node swimable?
23:17 VanessaE look up liquid viscosity
23:23 aerth Sketch2: Awesome.
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23:25 aerth the web app your making looks really good
23:25 hoodedice guys, I don't like how this smells: http://todogroup.org/opencodeofconduct/
23:26 Sketch2 alket - look in auth.cpp - it says it uses sha-1 hash of the player's name combined with the password entered.
23:26 Sketch2 ty aerth
23:27 sloantothebone Thanks
23:32 est31 Sketch2, thats the legacy method
23:32 sloantothebone Ok how do I make it semitransparent like water?
23:32 est31 alket, we use srp verifiers https://en.wikipedia.org/wiki/Secure_Remote_Password_protocol
23:34 VanessaE ....which totally breaks logging in via IRC :(
23:34 Sketch2 right, but I know how to code node data.
23:35 hoodedice est, I like calinou's design on the website, but I feel that the image on the landing should be a low bandwith video or moving image, like http://qt.io or http://superhotgame.com/
23:38 sloantothebone Uh oh, looks like override_item didnt work :(
23:42 Sketch2 I could make it export as an  .irrmesh if there's any benefit to that.
23:43 Sketch2 nobody has ever explained why there'd be a benefit to no using the node-data, other than they don't know how
23:44 sloantothebone I got an error when I tried override_item
23:44 sloantothebone http://pastebin.com/CVs6Pi8Y
23:44 sloantothebone VanessaE?
23:45 VanessaE that isn't how you use override_item.
23:45 VanessaE you' still keep trying to alias one thing into another.
23:45 VanessaE doesn't work that way when you're trying to entirely replace a node.
23:46 VanessaE look it up in the APi doc.
23:46 VanessaE bbl
23:47 zat alket: for the fixlight to work you need to apply it to a much bigger area, containing the shaded portion
23:50 sloantothebone I don't think override_item will work for me
23:50 sloantothebone I need to replace a node with another node during mapgen, not edit the properties of a node
23:51 sloantothebone I need to replace all default:water_source with waterplus:finite_20
23:51 Sketch2 they do stuff like that in the Nether mod
23:51 Sketch2 where it replaces nodes during creation
23:52 sloantothebone Maybe I can override the node to replace itself with a node
23:54 Sketch2 voxelmanip I think they call it

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