Time Nick Message 00:00 Sketch2 https://github.com/HybridDog/minetest-nether 00:01 Sketch2 you might find what you're looking for in that code 00:01 Sketch2 I think he does something like that in Glow as well - https://github.com/HybridDog/minetest-glow 00:02 Sketch2 oh wait, that's not the right glow mod. 00:02 sloantothebone How do I use minetest.env:set_node to make a node change itself? 00:03 Sketch2 maybe it is, who knows. I think the glowing objects I was thinking of must be in the nether pack 00:04 sloantothebone Ok I'm gonna take a look at default:dirt, it changes itself to default:dirt_with_grass 00:04 MinetestBot 02[git] 04CraigyDavi -> 03minetest/minetest_game: Fix mese block alias 1314ee61a http://git.io/vOET6 (152015-08-04T01:02:01+01:00) 00:04 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Stairs: Lengthen interval of replace abm 13f7f178c http://git.io/vOETi (152015-08-04T01:01:40+01:00) 00:04 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default/functions: Reduce lavacooling ABM/sound overload 13547a7b3 http://git.io/vOETP (152015-08-04T01:01:25+01:00) 00:04 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Flowers: Make mushrooms farmable using spores 138d1eef0 http://git.io/vOETX (152015-08-04T01:00:47+01:00) 00:07 sloantothebone Oook maybe not?? 00:12 sloantothebone VanessaE why isnt register_alias working? 00:13 sloantothebone How do I debug this??? its frusterating mr 00:13 sloantothebone me* 01:57 sloantothebone Something's wrong with my code: http://pastebin.com/9iUk05WQ 01:58 sloantothebone I need somebody to tell me whats wrong with my code 02:01 RealBadAngel the error log? 02:05 sloantothebone There was no error, it just didnt do what I wanted it to do 02:05 stormchaser3000 hi 02:06 sloantothebone hi 02:06 sloantothebone I never saw any default:water_flowing appearing and dissapearing when it rained and when it snowed, weather:snow_cover would appear when USE_DEFAULT_SNOW = true 02:07 sloantothebone I never saw any default:water_flowing appearing and dissapearing when it rained (without waterplus), and when it snowed, weather:snow_cover would appear when USE_DEFAULT_SNOW = true 02:07 sloantothebone stormchaser3000, I'm talking about this code: http://pastebin.com/9iUk05WQ 02:09 sloantothebone The fixed code does this: drop waterplus:finite_1 when waterplus mod is activated and RaiN_DROPS = true and drop default:snow when it snows and SNOW_DROPS = true 02:09 xfceKris How the heck do I generate oxygen in the moontest ggame? 02:09 stormchaser3000 sloantothebone: is the from a minetest_game mod or is that from one of the mods that add weather? 02:10 stormchaser3000 xfcekris: um. build an oxygen generator? 02:11 xfceKris How? I've been looking through all of the files and haven't found a single mention of anything like that? 02:11 sloantothebone Its from the weather mod, it shouldn't matter what am I doing wrong?? 02:12 sloantothebone xfceKris, its called "airgen" 02:12 sloantothebone look it up in unified inventory 02:13 xfceKris Unified inventory doesn't seem to work. I activated the mod, but once I go into the game, it's like I didn't do anything at all. 02:13 sloantothebone Try /giveme moontest:airgen (just a guess) 02:15 xfceKris Thanks sloantothebone. That worked. 02:15 sloantothebone You're welcome :D 02:16 xfceKris I'm still going to dig for a craft recipe for it, since unified inventory doesn't work. 02:20 sloantothebone Ok. Good luck getting unified inventory to work 02:21 sloantothebone Here is a paste that goes into more detail about my problem: http://pastebin.com/ckyqYRHa 02:21 RealBadAngel xfceKris, whats the problem with UI? 02:21 RealBadAngel do you use any other inventory mod maybe? 02:24 RealBadAngel sloantothebone, plz upload whole project somwhere (github maybe?) 02:24 sloantothebone It is on github the link is in the pastebin 02:25 sloantothebone https://github.com/sloantothebone/minetest-mod-weather 02:25 xfceKris RealBadAngel, No other inventory mods except the default one in the moontest game. 02:26 RealBadAngel xfceKris, link to that game? 02:26 sloantothebone at least I thought I did... 02:27 sloantothebone Ok when I commited and pushed it did not add the file weather.conf 02:27 xfceKris https://github.com/Amaz1/moontest 02:28 RealBadAngel xfceKris, try to remove creative mod from that game 02:28 RealBadAngel UI replaces it anyway 02:28 xfceKris I'll give it a shot. 02:31 RealBadAngel xfceKris, it has its own inventory mod which is replaced by creative too 02:31 sloantothebone Ok done yeah the whole project with the fixed code is at https://github.com/sloantothebone/minetest-mod-weather 02:31 RealBadAngel i could see for a moment different formspec 02:37 xfceKris Its got to be the inventory mod in moontest. removing creative didnt do it. 02:38 xfceKris Wish I knew more about lua and git. I'd pull request and add a crafting guide to the game. 02:39 sloantothebone xfceKris: maybe you should take a look at what I have done to the weather mod, I'm rusty on lua too 02:40 xfceKris rusty? I know as much about lua as I know about Pluto. 02:41 sloantothebone Also, I use a program called RabbitVCS, it has plugins to integrate git, svn and whatnot into your file manager. (nautilus and thunar anyway) 02:42 sloantothebone Lua is not a standalone language, it is usually used for empowering a larger program, and if you wanna learn about lua or at least minetest lua, open up a few mods with gedit. 02:42 sloantothebone Wanna play chess? I'm rusty with chess too 02:42 RealBadAngel xfceKris, removing creative mod makes aviable moontest one 02:43 RealBadAngel if you remove moontest one (lookin for it atm) UI should pop up 02:43 sloantothebone actually I'm not "rusty" as in its been a while, with lua, I mean I don't program in lua very often and am not good at it 02:43 sloantothebone I'm a lua beginner 02:44 RealBadAngel but then you wont have moontest funcionality 02:44 sloantothebone Oldcoder's moontest server has UI 02:53 RealBadAngel xfceKris, armor.lua comment out line 251 and UI will work 02:53 RealBadAngel --player:set_inventory_formspec(formspec) 02:56 RealBadAngel if OldCoder has modified moontest maybe you should ask him to get it 03:24 sloantothebone Hi 03:55 Sketch2 oh, by the way, I just found out the IP of the person that was faking my name the other day 03:58 Sketch2 24.170.156.134 was going by: Diamond__Sketch4 Jaydeline Diamond__Sketch2 Riley_ and Crystal 04:04 Sketch2 not certain why she had my name in there. 04:05 Sketch2 maybe it was a legitimate typo, so no action really needed at this time. 04:05 Sketch2 just putting it out there, in case anyone else sees suspicious activit 04:29 yaman I am having trouble with formspec buttons. The code for the button with label 'savetrustees' is not being run when the button is pressed. please help http://pastebin.com/M6uTYjRj 05:09 RealBadAngel yaman, i think that button_exit just exists the formspec without any callback 05:12 RealBadAngel but im not sure bout that 05:16 yaman RealBadAngel, I have tried with both button and button_exit 05:17 OldCoder Who rang? 05:18 OldCoder What am I being asked to do at Moontest? 05:18 aerth :D 05:19 RealBadAngel OldCoder, some1 wanted your copy of moontest with UI integrate 05:19 RealBadAngel +d 05:20 Sketch2 ^ xfceKris 05:35 OldCoder RealBadAngel, "UI integrate" ? Can you explain? 05:35 OldCoder I can make a ZIP file. My devs wandered off so GitHub repo is not ready. 05:36 RealBadAngel some1 said that your moontest server has UI 05:37 RealBadAngel since moontest have its own formspecs for space suits it has to bo modified somehow in order to work together 06:23 OldCoder RealBadAngel, I don't have a special UI 06:23 OldCoder CWz, Hi 06:23 OldCoder AFAIK 06:24 OldCoder RealBadAngel, I was given fixes for things related to air generators 06:24 OldCoder and other back-end 06:24 OldCoder I don't think we've changed much on the front-end side 06:25 RealBadAngel anyway, if you could make a zip with your moontest 06:37 OldCoder RealBadAngel, will you share fixes back? if so, deal 06:37 swift110-phone Hey all 06:37 OldCoder swift110-phone hello 06:37 * OldCoder is AFK mostly 06:37 RealBadAngel OldCoder, propably yes, it depends its an UI change or moontest itself 06:38 RealBadAngel we will see 06:39 swift110-phone Oldcoder how r u 06:40 OldCoder swift110-phone, Have we met? 06:42 swift110-phone Nope 06:45 swift110-phone What ya up too 07:43 amadin Can anybody help me, lava don't deal damage, i don't know what to do 07:44 swift110-phone Hm, 07:44 Calinou it does deal damage in the default game... 07:44 Calinou it deals damage only once per second 07:44 rubenwardy amadin: platform? 07:45 rubenwardy Have you checked damage is enabled? 07:46 swift110-phone Ok 07:50 amadin linux i686, 0.4.12-dev 07:51 amadin damage enabled in minetest.conf it is public server 07:51 amadin mobs deal damage, falling deal damage 07:52 amadin but i can swim in lava 07:52 amadin wihout armor 07:52 amadin without 07:54 amadin i think it is some mod turn off damage from lava, but i not undestand what is mod is 08:02 Calinou amadin, grep in all your mods for "lava_source" 08:02 Calinou grep -r "lava_source" in the mods folder 08:13 amadin # grep -r "lava_source" 08:13 amadin lava_flan.lua:mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, 0, 1000, 1, 0) 08:13 Calinou then no, no mod modifies the default:lava_source node 08:13 amadin it is mobs redo mod i think 08:22 xenkey !server bitx 08:22 MinetestBot xenkey: Zenith | BitX - We use FreeBSD! | 149.255.109.175 | Clients: 0/32, 0/1 | Version: 0.4.12 / bitx | Ping: 8ms 08:22 xenkey Damn 08:22 xenkey !server ping:least 08:22 MinetestBot xenkey: Craig's Server | minetest.davison.io | Clients: 0/50, 0/2 | Version: 0.4.12-dev / Craig-Server | Ping: 0ms 08:22 xenkey Lol 08:26 Calinou !server ping:most 08:26 MinetestBot Calinou: The Darkside | darkside.zapto.org:30003 | Clients: 1/10, 0/2 | Version: 0.4.11-dev / minetest | Ping: 468ms 08:27 xenkey !server ping:median 08:27 MinetestBot xenkey: No results 08:27 amadin So any people can't help me with damage of lava? 08:27 xenkey Me 08:28 xenkey I can't help 08:28 amadin ) 08:28 amadin Can anybody help me, lava don't deal damage, i don't know what to do 08:29 Calinou did you test with yourself or other clients? 08:29 amadin yes other players have this problem too 08:37 amadin on 0.4.11 this problem is too, i tested myself 08:38 amadin on client 0.4.11 i mean 08:59 JamesTait Good morning all; happy Coast Guard Day! 😃 10:22 TBC_x TSan warnings printed for server running for over 12 hours http://sprunge.us/FGFP 12:39 Sketch2 there's someone named Faker on Australia Skyblock claiming to be a dev. using a hacked client 12:39 Sketch2 does anybody know the admin? 12:39 sfan5 !server skyblock 12:39 Sketch2 says he's testing for bucgs in the core engine 12:40 proller sue him! 12:40 xenkey lol 12:40 sfan5 ^ 12:40 sfan5 !server skyblock 12:40 MinetestBot sfan5: skyblock server | stormchaser3000.noip.me:30001 | Clients: 30/40, 20/37 | Version: 0.4.12-dev / minetest | Ping: 117ms 12:40 sfan5 !server skyblock australia 12:40 MinetestBot sfan5: Skyblock Australia | 27.33.254.153 | Clients: 9/10, 8/9 | Version: 0.4.12 / skyblock | Ping: 400ms 12:41 sfan5 >400ms 12:41 sfan5 poor australians 12:43 hoodedice > username: Faker 12:43 hoodedice > claims to be a dev 12:43 hoodedice > mfw 12:44 Calinou hi hoodedice 12:44 hoodedice ayyy lmao 12:45 sfan5 ayy 12:45 sfan5 !server ping:most 12:45 MinetestBot sfan5: | 149.0.214.83 | Clients: 0/15, 0/0 | Version: 0.4.12 / MultiCraft | Ping: 1070ms 12:45 sfan5 turkey huh 12:46 Sketch2 I've got an Uncle from there 12:52 xenkey !server ping:manyest 12:52 MinetestBot xenkey: No results 12:52 xenkey !server ping:8 12:52 MinetestBot xenkey: No results 12:56 amadin does can anybody help me, lava don't deal damage, linux i386 0.4.12-dev? 12:56 Sketch2 Faker flying - http://oi61.tinypic.com/ofc2lc.jpg 12:56 sfan5 amadin: did you enable damage in the menu? 12:57 xenkey did you enabled damages/ 12:57 amadin yes in mintetest.conf 12:57 amadin all players have this problem 12:58 xenkey okay then buy new computer 12:58 sfan5 pastebin your minetest.conf 12:58 amadin paste minetests.conf here? 12:58 sfan5 no 12:58 sfan5 on a pastebin 12:58 sfan5 and put the link here 12:58 RealBadAngel pastie.org or pastebin.com 12:58 sfan5 http://pastie.org 13:00 amadin http://pastie.org/10329457#1-2,21-71 13:01 amadin http://pastie.org/10329457 13:02 sfan5 hm 13:02 sfan5 do you use minetest_game? 13:02 amadin i use ethereal mod and mapgen7 13:02 amadin yes 13:06 sfan5 hm 13:06 sfan5 no idea 13:06 amadin it was compiled from sources 13:14 CWz what is today's standard for ram size 13:14 CWz 6GB? 13:17 israuor hellooooo 13:20 Calinou CWz, more like 8 13:21 Calinou but lots of people still have 4 13:21 * H-H-H only haz 2 13:21 H-H-H on this box anyway 13:22 CWz hmm 14:16 hoodedice I have 6, upgraded from 4 14:17 TBC_x I have 2, upgraded from .5 14:19 hoodedice > .05 14:19 hoodedice > 2 14:27 Calinou .5.5.5.5.5 14:31 sfan5 ⒌⒌⒌⒌⒌ 14:33 CWz [off] w_leanger is being a pest again 14:39 alket im really confused, how to fix this https://github.com/kaeza/minetest-irc/issues/21 14:40 alket Calinou: did you fix that ? ^ 14:40 sfan5 do what shadowninja commented 14:40 sfan5 easiest solution is to just use luajit 14:40 alket yes but minetest is already looking at /usr/share/lua/5.1/ 14:41 alket how to use LuaJIT 14:41 sfan5 you need to build minetest with luajit 14:42 twoelk wow, some pretty nasty hail hammering at my window here. hope most are through with harvesting 14:43 sfan5 harvesting? 14:44 alket sfan5: how to do that ? 14:44 H-H-H twoelk UK? 14:44 sfan5 alket: README.txt 14:45 alket I never read README.txt :p, always forget 14:45 alket thanks 14:46 TBC_x yeah, me neither.... README.txt should get renamed to ASCIIBOOBS.txt 14:46 twoelk northern germany 14:46 alket lol 14:47 sfan5 twoelk: what are they harvesting? 14:48 alket is this the right command: cmake . -DRUN_IN_PLACE=TRUE -ENABLE_LUAJIT=TRUE 14:49 sfan5 uh actually 14:49 sfan5 i think you dont need to enable luajit 14:49 sfan5 just have it installed 14:49 sfan5 when you run cmake it will automagically pick it up 14:51 alket thanks 14:53 alket sfan5: im still getting the same error 14:53 sfan5 did you recompile yet? 14:53 alket /usr/share/lua/5.1/socket.lua:12: module 'socket.core' not found: 14:53 alket yes I did 14:54 sfan5 and reinstall? 14:54 alket the mod ? 14:54 sfan5 minetest 14:54 sfan5 ah whatever 14:54 sfan5 what did cmake output? 14:54 alket i did , make clean, cmake . -DRUN_IN_PLACE=TRUE , make -j4 14:55 alket https://paste.kde.org/pjkbfpyic 14:55 sfan5 -- LuaJIT not found, using bundled Lua. 14:55 alket but i installed it 14:55 sfan5 did you also install the dev package? 14:55 alket sudo apt-get install luajit 14:55 alket installing 14:56 alket found it xD 15:01 alket I'm getting a error from mod now https://paste.kde.org/pde5j6lmr the mod claims to use default values http://wiki.minetest.net/Mods/IRC , i tried to manually set them, but still the same error 15:07 alket sha1 15:07 alket wrong channel ^ 15:28 sfan5 alket: sha256 15:29 alket xD 15:30 alket sfan5: do you know whats wrong with irc mod ? 15:30 rubenwardy Hi all! 15:31 sfan5 alket: no 15:39 CWz [off] looks like just test spawn a child 15:42 CWz [off] "I am really glad, that "just test" is inspiring creation of better servers :)" i find the remark very insulting to admins who are not lazy and actually put effort into there server 15:49 sfan5 http://todogroup.org/opencodeofconduct/ 15:49 sfan5 hilarious 15:49 sfan5 >Physical contact and simulated physical contact (eg, textual descriptions like “hug” or “backrub”) without consent 15:49 Calinou sfan5, added them as obit objects in #redeclipse's ~obit :) 15:50 sfan5 "them"? 15:50 Calinou hug and backrub 15:50 sfan5 o i c 15:51 sfan5 > If someone has been [...] offended, it is our responsibility to listen carefully and respectfully, [...]. 15:51 sfan5 "i am offend, now listen to all the shit i have to say" 15:52 sfan5 https://xkcd.com/1357/ ? nope. 15:52 sfan5 not with that code of conduct thing 15:59 CWz terraria now runs natively linux to bad it aint opensource though. 16:07 exio4 sfan5: indeed 16:08 Sketch2 yeah, my kid was getting on me 'bout Terraria on Linux just the other day 16:08 exio4 nice 16:08 CWz it's in beta though 16:17 CWz https://en.wikipedia.org/wiki/Red_Star_OS --Kind of ironic 16:17 Sketch2 I know I've seen a few Terraria / Papercraft games on Scratch 16:21 Sketch2 these were 'prolly the two I was thinking of - https://scratch.mit.edu/studios/309793 16:21 CWz by Scratch you mean that slideshow maker that being past off has a game development tool 16:21 Sketch2 if you're really craving open-source, that is 16:22 Sketch2 I guess so. It's open-source programming web-apps 16:22 exio4 https://github.com/domgetter/NCoC 16:24 rubenwardy fuck you lua 16:24 rubenwardy No continue 16:24 rubenwardy :( 16:24 rubenwardy How to get around this? 16:25 rubenwardy I'll just use a variable 16:25 exio4 rubenwardy: tail-recursive functions 16:25 exio4 rubenwardy: and refactoring to code to make the control flow explicit 16:26 Sketch2 what are you trying to do again? 16:26 exio4 you can always "loop" by doing return itself(whatever,whatever), anything else after won't run you know 16:27 Sketch2 just make sure you have some kind of exit before you start a recursive loop 16:27 exio4 the base case? 16:28 rubenwardy https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850 16:28 Sketch2 I dunno, think I missed what the convo was pertaining to. just trying to help in a general sense 16:28 rubenwardy https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850#file-mtpm_extract-lua-L38 16:28 rubenwardy wip 16:29 rubenwardy I started refactoring 16:29 rubenwardy I realised how to do it 16:30 rubenwardy done: https://gist.github.com/rubenwardy/e2f1f09fa0e0c8545850 16:37 Sketch2 I got flippin' Black Eyed Peas "I got a feelin' that tonight's gonna be a good night" running non-stop through my brain... :P 16:38 Sketch2 Heard it the other day on Pandora and now it's stuck 16:44 * CWz is starting to think that the government cares not for amendments or freedom much at all 16:45 DusXMT CWz: Those things were only relevant during the cold war :) 16:46 freelikegnu Seems like BlockMens's pyramids and ruins mods are not liking the development 0.4.12 git 16:47 freelikegnu some short testing revealed undefined global variable p2 warnings in the log 16:47 freelikegnu and no generation of structures 16:47 CWz the ruins mode seems to work fine for me. i think they are just rare 16:48 CWz *seemed 16:48 freelikegnu CWz: are you using a recent git build of MT? 16:48 freelikegnu and have you seen such a warning message? 16:48 rubenwardy I want to zip up a portable ubuntu minetestserver - what would dependencies would it need on end user computers? All the libs without -dev? 16:51 CWz rubenwardy: hmm the windows version has the dll inside the bin folder. Maybe copying the .so files to the bin folder would also work here as well 16:51 freelikegnu I think this is relevant, rubenwardy 16:52 freelikegnu https://www.howtoforge.com/checking-package-dependencies-with-apt-rdepends-on-debian-ubuntu 16:54 freelikegnu rubenwardy: there is probably a docker recipe somewhere as well 17:06 freelikegnu I could not find one with a quick websearch though 17:09 freelikegnu a live cd/usb would be nice too 17:09 freelikegnu it can probably be created from ubuntu-minimal 17:09 freelikegnu especially if it is just a server 17:09 freelikegnu and could be run from a vm 17:16 twoelk where would you store the map with a server on a live cd? 17:17 twoelk having more things to customize the path for might be usefull for portable minetest installations 17:18 CWz Like the idea of a outofthebox minetestserver ubuntu distro 17:21 Sketch2 Making progress on the node-box builder app - https://scratch.mit.edu/projects/71411106 17:21 Sketch2 everything looks good, just gotta program in the export functions 17:23 Sketch2 CWz, I made an out-of-the-box minetest distro for a moment 17:23 Sketch2 I was making it to convince my kids mom to let him play minetest while he was over there 17:24 Sketch2 but she got all spooked, and didn't want to run it 17:27 twoelk all my minetest stuff runs from a portable device on any windows machine - except the one on the xubuntu laptop 17:28 twoelk oops and except on that really old laptop runnibg an early xp with an even crappier grafik card 17:28 Sketch2 I wanted to go with a Debian based distro, 'cuz I know it well, but I think I tried some kinda goofy slimmed down thiing like SliTaz 17:29 Sketch2 then got rel frustrated with it 'cuz it had some strange packaging for installs 17:30 twoelk wouldn't Calinou's one line script install all depencies if you ran it from a portable linux installation? 17:31 Sketch2 yeah 17:31 twoelk that probably wouldn't catch all grafikcard possabilities of fail though 17:34 rubenwardy what's wrong with this lua pattern: \[([%a%d_]+)\] 17:34 rubenwardy I want it to match [abc] and return abs 17:34 rubenwardy *abc 17:37 Sketch2 dunno if lua does regex - http://lua-users.org/wiki/PatternsTutorial 17:38 twoelk are them slashes placed correctly? not that I know any lua 17:38 twoelk just that everything else seems mirrored 17:42 rubenwardy what's wrong with this lua pattern: \[([%a%d_]+)\] 17:44 rubenwardy those slashes are supposed to escape the [ and ] 17:44 rubenwardy but it's not working 17:45 Sketch2 I think % escapes characters 17:45 Sketch2 you're trying to use regex 17:46 Sketch2 http://www.lua.org/pil/20.3.html 17:46 rubenwardy that's just stupid 17:46 rubenwardy I hate lua 17:48 Sketch2 yeah, it has its drawbacks. this might help illustrate differences between what you're trying to do and what you want it to do - http://stackoverflow.com/questions/2693334/lua-pattern-matching-vs-regular-expressions 17:49 rubenwardy Krock: please can you add searching by basename to http://nimg.pf-control.de/MTstuff/modSearchAPI.php 17:49 rubenwardy or allow a JSON download 17:49 Sketch2 *and what it's wanting you to do... 17:50 * twoelk focuses on what he knows more about and tests a third way to build a greco-roman temple 17:51 rubenwardy for example: Wrong result: [farming_plusplus] farming_plus fork. Wanted farming_plus 17:59 alket what the best way to get items string name ? 18:01 rubenwardy alket, from what 18:01 rubenwardy as a player? 18:02 rubenwardy If it's placeable, you can place it, look at it and press F5 18:02 rubenwardy if not, then AFAIK you'd just have to look up 18:02 rubenwardy look it up 18:02 Sketch2 or use the info-tool if you're on a tablet 18:03 alket rubenwardy: as a player 18:03 alket thanks rubenwardy 18:03 Sketch2 yeah, F5 look to the right 18:04 alket how to name some areas so i can teleport easily like /teleport wood1 18:05 Sketch2 without travelnet boxes? 18:06 Sketch2 maybe if you modify the /sethome script to accept a name parameter 18:08 alket I need it it with a command 18:08 twoelk something like one of the bookmark mods? 18:09 alket idk what they are 18:11 twoelk https://forum.minetest.net/viewtopic.php?id=4152 here is one, may be to old though 18:12 twoelk https://forum.minetest.net/viewtopic.php?id=8021 here is something different 18:13 alket yeah i know travelpoints 18:13 alket but having something like /bookmark area1 x,y,z and /teleport area1 could be very useful 18:14 H-H-H bookmarks does that im sure 18:15 alket thanks all 18:21 * twoelk is pretty sure there where more bookmark mods but just can't remember where he saw them 18:25 xfceKris Amaz: Moontest issue when planting saplings. http://pastebin.com/v8mnUWCL 18:25 xfceKris thats the debug.txt 18:25 xfceKris err...a fresh debug.txt as it were. 18:30 Amaz xfceKris, looking now... It's been an age since I worked on Moontest.. The only reason I have the repo is because the original creator deleted his copy...! 18:31 xfceKris Yeah, that's why I pinged you. I saw what happened on the forums. Thanks for taking a look. I'll just hold off on planting trees for a while.haha 18:31 Amaz No problem. 18:36 twoelk|2 hm, just when I want to start my test server the connection collapses, should I be worried :-D 18:36 alket is there a way to install minetest without installing the graphical part, just for server, since im installing on Ubuntu 14.04 Server edition 18:38 Calinou alket, build from source with -DBUILD_CLIENT=0 18:38 alket it wants to install noveau 18:38 alket thanks 18:38 Calinou cmake . -DBUILD_CLIENT=0 -DBUILD_SERVER=1 18:38 Calinou (if you want to be sure it builds the server) 18:38 xfceKris alket All you need to know about it is here --> http://bfy.tw/190y 18:39 alket xfceKris: sorry but i dont use search engines 18:39 xfceKris I was just being a smartass. 18:40 xfceKris Out of curiosity though, why not? 18:40 alket why not ask here 18:40 alket chances are i will get a much better answer :) directly from devs or people involved 18:42 twoelk http://dev.minetest.net/Compiling_Minetest the dev-wiki can be useful too. Consider the line "You can build the Minetest server without library dependencies to Irrlicht or any graphical stuff." 18:42 xfceKris I get that, but you said you don't use search engines..I inferred that meant not at all...for anything. 18:43 alket twoelk: yes i saw, i need to install *mesa etc 18:43 alket wich is a bumer 18:43 Sketch2 wonder if they put search engines in google cars 18:43 alket xfceKris: well, i searched for some answers, didin't find them, then i got busy, and out of habbit i kept asking here 18:44 alket not using search engines was a joke, since not using them is the stupidest thing one can do 18:44 xfceKris Ah gotcha. I clearly didn't catch the joke. 18:45 twoelk alket: if you do find something usefull that is not documented please add iot to the wiki so that we may point the next one to it when they ask 18:53 twoelk|2 oh rats, whats wrong with my connection today? 19:02 TheWild hello, back after being somewhere else longer than expected 19:03 TheWild what was exactly the reason of Wikipedia's page about Minetest being kicked off? 19:03 amadin Lava don't deal damage, please help, linux amd64, 0.4.12-dev, minetest_game, damage enabled 19:03 nrzkt join ##sysadmin ripsun 19:04 nrzkt oops 19:04 Calinou nice key 19:04 rubenwardy TheWild, Minetest is not notable 19:04 Calinou rubenwardy, Rainbow Dash did not mention Minetest is 20% cooler than Minecraft... yet 19:04 rubenwardy no good sources 19:09 Sketch2 'cuz Minetest has a liquid-cooled core 19:10 sloantothebone Why is my view direction moving slightly upward when I click in minetest 19:10 TBC_x shaky hand? 19:11 TBC_x or recoil was implemented? 19:11 sloantothebone I use a touchpad, I can click without touching the pad and my mouse cursor doesn't do it outside of minetest 19:12 freelikegnu greetings, Calinou 19:12 TBC_x that is really strange then... 19:13 TBC_x sloantothebone: do you have windows? 19:13 sloantothebone No, Ubuntu 19:14 freelikegnu can touch be enabled on a non-android build? 19:14 TBC_x with unity? 19:14 sloantothebone No, gnome 19:14 TBC_x that's very strange 19:15 sloantothebone Gnome 3.x 19:15 sloantothebone I'm using ubuntu gnome 14.04 19:15 TBC_x what minetest version do you have? 20:00 sloantothebone The daily release, TBC_x 20:00 sloantothebone Hi kaeza! 20:00 freeemint_ good night 20:00 sloantothebone Hey kaeza, your firearms mod doesn't work 20:05 kaeza sloantothebone, define "doesn't work" 20:05 sloantothebone If you shoot a mob nothing happens 20:07 H-H-H it might be the mob mod your using thats at fault 20:10 sloantothebone I hear that firearms is supposed to work on everything, including items (which are also immune I believe) 20:11 sloantothebone Hold on, it looks like I dont have the latest version 20:14 sloantothebone Oook, it seems to be working now 20:16 sloantothebone Hi gunshipPenguin 20:17 sloantothebone Oops firearms crashed when I used grenade launcher 20:17 H-H-H sorry kaeza it wasnt your mod after all :) 20:22 sloantothebone kaeza, direct manipulation of HP should be changed to punch 20:25 kaeza sloantothebone, PRs welcome 20:27 sloantothebone What is PR 20:27 sloantothebone Oh! 20:28 sloantothebone What happens if I commit to someone else's repo on github? 20:31 sloantothebone Hi xfceKris 20:31 xfceKris HI sloan 20:32 sloantothebone Hey check out my mod: https://github.com/sloantothebone/minetest-mod-weather 20:34 xfceKris I'll git clone in just a minute 21:06 twoelk some forum admin online? 21:26 kaeza twoelk, what do you need? 21:27 twoelk guess it's toio late to get rid of this: https://forum.minetest.net/viewtopic.php?f=10&t=12963 21:28 twoelk *too 21:30 twoelk poor DPYT-SC got a little too enthusiastic. 21:31 twoelk don't really know how to get out of that one in an elegant way 21:32 twoelk oh - thanks 21:32 kaeza it can be trashed, yes 21:32 kaeza I assume you can't host the server anymore, so it's a dead project? 21:32 twoelk not dead but not meant this way 21:33 sfan5 it already moved it to trash 21:33 sfan5 I* 21:33 sfan5 damn keyboard 21:33 * kaeza meows at sfan5 21:33 * sfan5 purrs and goes to bed 21:33 kaeza g'night then :P 21:33 sfan5 night 21:34 twoelk I run different things at random times on that server - not only minetest, let alone the roman map 22:40 VanessaE kaeza: *poke* 22:40 kaeza ow 22:41 VanessaE kaeza: can you do me a favor? can you puhleeeze make xban remember the admin name that executes a ban? 22:42 VanessaE :) 22:42 kaeza VanessaE, it does already: https://github.com/kaeza/minetest-xban2/blob/master/init.lua#L198 22:43 VanessaE it doesn't report it when you do /xban_record 22:43 kaeza (i.e. it sets the ban "source" to the name of the player that executes /xban) 22:43 kaeza ah 22:43 kaeza well, derp 22:44 VanessaE heh 22:47 cheapie Also, there's still the same old problem where tempbanning doesn't work (the ban never expires)... 22:50 kaeza lemme look at that 22:52 kaeza LOL 22:52 kaeza the function is there, but was never registered to be run anywhere :I 22:52 kaeza who writes this shit? 22:56 VanessaE heh 23:07 kaeza cheapie, fixed in git 23:47 cornernote is there a way to catch ANY node via an ABM ? 23:49 kaeza what are you trying to do? 23:49 cornernote remove nodes that are too low 23:49 cornernote i have a cloud floor, and if you go that low you die (once the server runs globalstep) 23:50 cornernote problem is you can go there, then place a node, and jump on it, and then you dont die (if you do it quick enough) 23:50 VanessaE use a globalstep to check the player's vertical coord instead 23:51 kaeza are you generating the map yourself? if not, then you could just override on_placenode to say "nope" if ysomevalue too 23:53 kaeza or something 23:57 cornernote yep, works great 23:59 cornernote im trying to generate a floor of lava or water... but it seems to fall away