Time |
Nick |
Message |
00:00 |
VanessaE |
generate a layer of maptools:fullclip under it |
00:00 |
VanessaE |
(or cloud would work too - just anything that a player can't destroy) |
00:02 |
cornernote |
i tried cloud, but i the lava generates, falls, then the cloud appears |
00:03 |
VanessaE |
strange... there's mapgen hooks for making stuff in predictable layers |
00:07 |
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00:13 |
cornernote |
i got it, i think i was replacing the cloud with water/lava |
00:14 |
cornernote |
fixed that now |
00:15 |
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00:17 |
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00:19 |
cornernote |
i'd like to load in a WE schem on mapgen... anyone have some example code to do this ? |
00:25 |
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00:31 |
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00:37 |
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01:08 |
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01:10 |
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01:57 |
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02:06 |
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02:06 |
freelikegnu |
VanessaE: have you encountered this issue with pyramids? https://forum.minetest.net/viewtopic.php?f=11&t=7063&p=186197#p186197 |
02:16 |
cornernote |
seems minetest.override_item doesnt work as I expect... |
02:16 |
cornernote |
i do this... minetest.override_item('default:tree', {groups = {oddly_breakable_by_hand = 0}}) |
02:17 |
cornernote |
and then i cannot break it by hand... but i also cant break it with an axe |
02:19 |
cornernote |
oh, i see.. im overwriting ALL the groups with that code... my bad |
02:53 |
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02:55 |
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02:58 |
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02:59 |
aerth |
i entered an incorrect email address at the forums |
03:00 |
freelikegnu |
doh |
03:13 |
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03:18 |
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03:18 |
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03:36 |
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04:03 |
sloantothebone |
Does anybody like The Matrix? |
04:05 |
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04:06 |
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04:10 |
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04:15 |
aerth |
hello |
04:15 |
aerth |
does anyone here make mods |
04:16 |
aerth |
can we do something like https://github.com/bolt/bolt-extensions for the minetest mods |
04:17 |
aerth |
http://extensions.bolt.cm is what it looks like |
04:18 |
aerth |
it makes it easy with tags and its all git repositorys for each module |
04:20 |
kahrl |
aerth: like http://nimg.pf-control.de/MTstuff/modSearch.php or different? |
04:21 |
aerth |
both like similar and different all the same time |
04:22 |
aerth |
is ReactOS motto really "NEEDS YOUR HELP!" ? |
04:22 |
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04:44 |
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04:50 |
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04:50 |
xfceKris |
Anyone else having trouble connecting to any of the servers? |
04:52 |
xfceKris |
admittedly, I have a crappy internet connection to begin with, but if I can get netflix to work, but not able to connect to minetest, I'm thinking I'm not the one with the problem. |
04:59 |
aerth |
which server i'll try |
04:59 |
aerth |
some servers i cant load, takes too long |
05:01 |
xfceKris |
Dan's carbone server. |
05:01 |
xfceKris |
and xanadu. |
05:03 |
aerth |
are u using xfce |
05:04 |
xfceKris |
Yes |
05:04 |
aerth |
awesome me too |
05:04 |
xfceKris |
How did you guess? |
05:04 |
aerth |
:D |
05:04 |
xfceKris |
lmao |
05:04 |
aerth |
xanadu is internationalized |
05:05 |
aerth |
awesome |
05:06 |
aerth |
both of those loaded for me |
05:21 |
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05:33 |
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05:36 |
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05:42 |
hmmmm |
I am going to strangle sapier the next time i see him |
05:51 |
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05:55 |
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05:55 |
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05:55 |
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05:56 |
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05:56 |
amadin |
Hot to add writing errors in log to mod? |
05:56 |
amadin |
because server crash and i don't cnow why |
05:57 |
amadin |
know |
06:02 |
hmmmm |
adadin, I saw your error before |
06:02 |
hmmmm |
usually errors from mods give much more information but the specific type of error your mod had somehow corrupted the internal Lua state thus causing another error while executing the error handler |
06:03 |
hmmmm |
sadly there is no way to get a full backtrace like you would with a normal runtime error, but at least you'll be able to see which callback failed with my latest patch (which will soon be part of the master branch, pending approval) |
06:04 |
hmmmm |
cherry pick this commit https://github.com/kwolekr/minetest/commit/9b394b0ee0cb0619395d3d986a28bde83c8878e2 and run minetest with that, you'll get more information |
06:07 |
xfceKris |
aerth, what minetest build are you using? |
06:08 |
xfceKris |
Also, does anyone else have any problem connecting to a server? |
06:08 |
amadin |
0.4.12-dev from sources |
06:08 |
amadin |
linux |
06:09 |
xfceKris |
dev-9c76f37 is the latest (I just updated an hour ago). Is that what you are on? |
06:10 |
amadin |
yes all players was diconected |
06:10 |
xfceKris |
all servers? |
06:10 |
amadin |
i update server yestuday |
06:10 |
xfceKris |
I haven't been able since yesterday, so that makes sense |
06:11 |
amadin |
so i mau update server now? |
06:11 |
amadin |
may |
06:11 |
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06:11 |
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06:11 |
xfceKris |
WTF, why did I just disconnect from freenode? |
06:14 |
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06:14 |
xfceKris |
also, amadin, no matter what server I try to connect to, I get an error that the connection timed out....on EVERY server. |
06:16 |
xfceKris |
w/e, I gotta be up in the morning. I'll try to figure it out later. |
06:19 |
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06:32 |
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06:38 |
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06:58 |
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07:08 |
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07:09 |
cornernote |
if i put textures on my server, will players see those textures or the default ones ? |
07:09 |
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07:13 |
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07:13 |
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07:17 |
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07:24 |
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07:25 |
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07:34 |
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07:47 |
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08:01 |
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08:03 |
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08:03 |
cornernote |
how do i register a new priv ? |
08:05 |
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08:08 |
GunshipPenguin |
cornernote: http://dev.minetest.net/minetest.register_privilege |
08:09 |
cornernote |
thanks @GunshipPenguin |
08:11 |
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08:11 |
cornernote |
do you happen to know the answer to my last question regarding server textures ? |
08:12 |
GunshipPenguin |
I'm not sure what textures you're referring to exactly, can you clarify? |
08:14 |
cornernote |
for example, say i want a different image for the empty bucket, but i dont want it just for my client, i want it for anyone who joins my server... |
08:14 |
cornernote |
if i put it in minetest/textures, will that work ? |
08:14 |
cornernote |
or is that just for the local client ? |
08:18 |
GunshipPenguin |
Yes, If you were to replace a texture in a subgame or mod running on a server, that change would be seen by clients connecting to your server. |
08:19 |
GunshipPenguin |
When a client connects to a server, mods/textures on their local machine are not used. |
08:19 |
cornernote |
so i have to replace the texture in the mod, i cant just put it into the minetest/textures folder ? |
08:21 |
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08:22 |
GunshipPenguin |
If you wanted to for instance, change the bucket texture seen by players connecting to a server, you would change the bucket.png file. |
08:23 |
GunshipPenguin |
Located within the mods/bucket/textures directory within minetest_game |
08:25 |
cornernote |
yeah, i was hoping i could do it without overwriting that |
08:26 |
cornernote |
oh well, thanks anyway |
08:27 |
GunshipPenguin |
Sorry, what exactly do you want to do? If you want clients to see a modified texture, you of course have to modify a texture. |
08:31 |
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08:31 |
GunshipPenguin |
Oh, I see what you mean |
08:31 |
GunshipPenguin |
You're talking about the textures directory for the minetest engine |
08:31 |
JamesTait |
Good morning all; happy Work Like A Dog Day! 😃 |
08:32 |
GunshipPenguin |
Morning? It's 1:30 AM here in Vancouver :P |
08:33 |
GunshipPenguin |
Cornernote: If you're talking about the minetest/textures directory, then no, you can't just drop textures for minetest_game in there and have them sent to clients. You're confusing the minetest engine and minetest_game |
08:34 |
JamesTait |
GunshipPenguin, AM is morning! 😉 |
08:35 |
GunshipPenguin |
Well technically speaking I suppose :) |
08:41 |
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08:47 |
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08:50 |
kaeza |
<cornernote> for example, say i want a different image for the empty bucket, but i dont want it just for my client, i want it for anyone who joins my server... |
08:51 |
kaeza |
AFAIK, you can put textures into <minetest>/textures/server and they will be served as if they were a custom tex pack |
08:51 |
kaeza |
i.e. they will override the ones in the mods |
08:52 |
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08:52 |
cornernote |
kaeza, thanks... i just noticed that when i read the texture_packs_here.txt :) |
08:59 |
kaeza |
xban2 is listed on minetest.net/mods :O |
09:04 |
aerth |
kaeza: is there a whitelist username (for example so moderators dont ban the server owner) |
09:06 |
kaeza |
aerth, nope |
09:06 |
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09:06 |
aerth |
cool |
09:07 |
aerth |
still installin it |
09:07 |
aerth |
:D |
09:12 |
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09:55 |
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10:09 |
ThatGraemeGuy |
cornernote: https://github.com/cornernote/minetest-skyblock/issues/24 when you're bored ;-) |
10:10 |
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10:14 |
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10:31 |
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10:42 |
rubenwardy |
!seen Krock |
10:42 |
MinetestBot |
rubenwardy: krock was last seen at 2015-05-17 16:34:29 UTC on #minetest |
11:04 |
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11:35 |
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11:39 |
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11:41 |
amadin |
Does anybody can help me with crash server? http://fpaste.org/251711/74859143/ |
11:44 |
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11:48 |
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11:48 |
Sketch2 |
not certain, but I like how it phrases it "error in error handling" |
11:49 |
Sketch2 |
what version of MT and OS is the server running? |
11:50 |
amadin |
MT 0.4.12-dev linux from this https://github.com/kwolekr/minetest |
11:50 |
amadin |
amd64 |
11:51 |
H-H-H |
lol |
11:51 |
amadin |
in standart MT this error is too |
11:51 |
H-H-H |
i didnt realise amd64 was an os :P |
11:51 |
amadin |
x64 i mean |
11:52 |
amadin |
x86_64 |
11:52 |
H-H-H |
yes but you were asked what os |
11:52 |
amadin |
debian jessy |
11:52 |
H-H-H |
ubuntu,fedora,arch,puppy,android or whatever ? |
11:54 |
Sketch2 |
has it happened before? |
11:54 |
Sketch2 |
I'm seeing "compassgps writing settings" right before it happened |
11:54 |
amadin |
yes 2 days every 1-3 hours |
11:55 |
Sketch2 |
has that mod caused you trouble? |
11:56 |
amadin |
i use compassgps a long time and it not have trouble |
11:56 |
amadin |
but 2-3 days ago i have crash every 1-3 hours, i deleted last installed mods but it not help |
11:57 |
amadin |
also i edit some mods so may this is trouble |
11:59 |
amadin |
but i don't edit compass |
12:00 |
amadin |
but if i undo my changes in the modes - then it will like be guessing the stars |
12:01 |
amadin |
may i add debuging to mods? |
12:01 |
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12:03 |
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12:05 |
amadin |
or maybe you have program or script to test mods fo errors and typos? |
12:06 |
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12:07 |
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12:08 |
amadin |
me crazy these useless errors in log |
12:09 |
amadin |
i not have team of testers to test every mod |
12:10 |
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12:10 |
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12:15 |
* H-H-H |
deltes what he was typing |
12:17 |
Sketch2 |
it's hard to tell what's happening. was going to ask for more log info, but he quit |
12:19 |
H-H-H |
he has been n the last 2 days demanding ppl fix his issue and when they dont answer he gets the hump and usually says sometrhing silly like yesterday he said minetest was the buggyest thing ever then quit |
12:19 |
H-H-H |
we are not here to serve anyone we just try to help |
12:34 |
arsdragonfly |
try binary search when mods break |
12:50 |
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12:50 |
VanessaE |
~tell amadin then remove ALL OF YOUR MODS and test again, re-add them ONE at a time until you find the source of the crash. |
12:50 |
ShadowBot |
VanessaE: O.K. |
13:02 |
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13:06 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=11&t=10789 |
13:06 |
rubenwardy |
VanessaE ^ |
13:08 |
VanessaE |
moved to old mods. |
13:08 |
VanessaE |
(because hybrid_dog still has an outdated fork, and deleting a thread on request is not something we do) |
13:08 |
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13:17 |
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13:24 |
ThatGraemeGuy |
cornernote: looks as if the worst of the bugginess is done for now, there are 3 new players that joined recently and in logs I see that they they have progressed half way through level 3 already without issue |
13:31 |
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13:33 |
VanessaE |
cornernote: one thing skyblock has a problem with is how lag affects furnaces and chests. they tend to basically hang for minutes at a time |
13:33 |
VanessaE |
(but that may be a problem with the server I was playing on) |
13:36 |
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13:40 |
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13:44 |
ThatGraemeGuy |
VanessaE: i noticed that on stormchaser3000's server, but have not noticed on mine |
13:45 |
ThatGraemeGuy |
mine's much newer though, it's still pretty small and i don't think more than 10 people were on there at a time |
13:45 |
ThatGraemeGuy |
http://mt.thatgraemeguy.co.za/skyblock.png |
13:45 |
Calinou |
https://blog.documentfoundation.org/2015/08/05/libreoffice-5-0-stands-out-from-the-office-suite-crowd/ |
13:45 |
Calinou |
LibreOffice 5.0 released |
13:46 |
VanessaE |
ThatGraemeGuy: interesting. I wonder what stormchaser's map would look like |
13:46 |
rubenwardy |
fuck you lua |
13:46 |
rubenwardy |
local data = line:split(",") |
13:46 |
rubenwardy |
if #data == 3 then |
13:46 |
rubenwardy |
local author = data[0]:trim() |
13:46 |
VanessaE |
btw do I see a couple of nyan cats in there? :) |
13:47 |
VanessaE |
rubenwardy: now now :) |
13:47 |
rubenwardy |
print("found " + author + "/" + basename + ": " + url) |
13:47 |
rubenwardy |
:'( |
13:47 |
ThatGraemeGuy |
yeah, and you can't get to them because if you descend below Y=-8 you respawn |
13:48 |
ThatGraemeGuy |
a rude awakening awats those who dare attempt such a thing |
13:48 |
VanessaE |
that's mean :) |
13:49 |
rubenwardy |
https://github.com/rubenwardy/mt_mod_forum_parser/ |
13:49 |
ThatGraemeGuy |
such is the skyblock life ;-p |
13:49 |
rubenwardy |
much more accurate than Krock's mod search |
13:49 |
rubenwardy |
in terms of getting a download url |
13:49 |
VanessaE |
you know, I still to this day have not figured out how to climb down when there's not already something below me. |
13:50 |
VanessaE |
rubenwardy: nice idea! |
13:50 |
ThatGraemeGuy |
VanessaE: water elevator |
13:50 |
VanessaE |
oh for crying out loud |
13:50 |
VanessaE |
why didn't I think of that? |
13:50 |
ThatGraemeGuy |
:) |
13:51 |
VanessaE |
now I feel totally stupid. |
13:51 |
ThatGraemeGuy |
go forth and build ye a basement |
13:52 |
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14:05 |
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14:07 |
yaman |
one of my formspec buttons is not passing any fields when pressed, here is the formspec code http://codebin.org/view/dc470725: |
14:07 |
yaman |
please help |
14:08 |
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14:16 |
rubenwardy |
https://github.com/rubenwardy/mtpm/commit/c655eb1ae135d2989849602d0517ab690b6bda86 |
14:17 |
rubenwardy |
!tell Krock https://github.com/rubenwardy/mt_mod_forum_parser |
14:17 |
MinetestBot |
rubenwardy: I'll pass that on when Krock is around |
14:17 |
VanessaE |
rubenwardy: you really should work on getting that into core |
14:17 |
rubenwardy |
mtpm? |
14:17 |
VanessaE |
yeah, if it's what I think it is |
14:17 |
rubenwardy |
It well be |
14:17 |
rubenwardy |
*will |
14:17 |
rubenwardy |
I will try to |
14:17 |
VanessaE |
seeing how the existing "mod store" was an abject failure |
14:17 |
VanessaE |
(sorry iq) |
14:18 |
rubenwardy |
!tell Krock renamed to https://github.com/rubenwardy/mtpm_lists |
14:18 |
MinetestBot |
rubenwardy: yeah, sure, whatever |
14:19 |
VanessaE |
one thing though: don't download the .zip if you can possibly `git clone --recursive`. the zip isn't recursive. |
14:20 |
rubenwardy |
That would require git :P |
14:20 |
rubenwardy |
What if no git? |
14:21 |
VanessaE |
er.. |
14:21 |
VanessaE |
then download the zip I guess |
14:21 |
VanessaE |
or hard-dep on git |
14:22 |
Amaz |
Could you make it refuse to download the zip if it detects that the repository has submodules? |
14:22 |
rubenwardy |
Mtpm is designed so that it could be executed in builtin/mainmenu's Lua environments |
14:22 |
VanessaE |
Amaz: that would require git too |
14:23 |
VanessaE |
rubenwardy: https://github.com/quarnster/sublime_package_control/commit/9fe2fc2cad9bd2e7e1a38d7e5d4aaa02fb2b4aea |
14:24 |
VanessaE |
looks like someone else has already attempted to solve the issue from outside github |
14:31 |
rubenwardy |
any ideas? https://github.com/rubenwardy/mtpm/issues/6 |
14:31 |
rubenwardy |
!title |
14:31 |
MinetestBot |
rubenwardy: Support for luarocks --local · Issue #6 · rubenwardy/mtpm · GitHub |
14:32 |
VanessaE |
idk about luarocks, but I sent github a request regarding submodules in ZIP, and pointed them to some of the search results I found (to subtly remind them that it's been years now with no improvement) |
14:49 |
rubenwardy |
!title https://github.com/rubenwardy/mtpm/commit/5f6a226982382b38b1361f452b5e0588a31e4f15 |
14:49 |
MinetestBot |
rubenwardy: Add support for luarocks --local · rubenwardy/mtpm5f6a226 · GitHub |
14:49 |
rubenwardy |
yay |
14:49 |
rubenwardy |
found the answer on a random maillist on the second page of google results |
14:58 |
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15:09 |
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15:13 |
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15:19 |
twoelk |
rubenwardy, I wonder wether your mod_list script could be used to create a dynamic wiki page. |
15:19 |
rubenwardy |
I wouldn't be hard to expand it to add topics urls and titles |
15:20 |
rubenwardy |
*it |
15:20 |
rubenwardy |
However it has a high level of validation: if it can't find a basename and a download link, it aborts that mod (doesn't add it) |
15:20 |
rubenwardy |
so lots of topics are missed |
15:21 |
rubenwardy |
https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/update_mods.py#L150 |
15:21 |
rubenwardy |
just need to add idx = url.find("&sid") if idx: url = url[:idx] then ", " + title + ", " + url |
15:22 |
twoelk |
yeah, - besides I haven't a clue how updates to such a list in a wiki page should be triggered |
15:22 |
rubenwardy |
you could output as mediawiki format and then update manually |
15:23 |
twoelk |
btw - could you also add list of subgames function? |
15:24 |
rubenwardy |
will do soon |
15:24 |
rubenwardy |
I need it for mtpm |
15:24 |
rubenwardy |
I'm also going to add subgames |
15:24 |
rubenwardy |
*texture packs |
15:26 |
* twoelk |
wonders wether a list of skins, sounds (or music media) or meshes would be of any use |
15:27 |
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15:28 |
rubenwardy |
there's that skin repo |
15:30 |
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16:14 |
rubenwardy |
Look what I found: https://forum.minetest.net/viewtopic.php?f=11&t=10418 |
16:14 |
rubenwardy |
Apparently it was lost |
16:17 |
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16:24 |
freelikegnu |
I wonder if it would make sense to add git support to MT |
16:25 |
Calinou |
for what? |
16:26 |
rubenwardy |
please delete this: https://forum.minetest.net/viewtopic.php?f=11&t=10418 |
16:26 |
freelikegnu |
so git repos could be pulled from within the game |
16:26 |
freelikegnu |
er projects, not repos |
16:27 |
freelikegnu |
git seems to be great for adding mods and games |
16:28 |
freelikegnu |
and many great mods are hosted on git repositories |
16:28 |
freelikegnu |
particularly github |
16:29 |
rubenwardy |
twoelk: https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/subgames.csv |
16:30 |
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16:30 |
* twoelk |
stops punching a tree and looks |
16:30 |
freelikegnu |
nice list, rubenwardy |
16:31 |
rubenwardy |
https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/mods.csv too] |
16:31 |
rubenwardy |
oh crap |
16:31 |
rubenwardy |
http://en.wikipedia.org |
16:32 |
freelikegnu |
yup that is wikipedia |
16:32 |
rubenwardy |
I broke something :( |
16:32 |
twoelk |
hm, I got some 79 or so listed here -> http://wiki.minetest.net/List_of_Subgames |
16:33 |
twoelk |
some subgames only live on github though |
16:33 |
rubenwardy |
yeah, it's only a forum parser |
16:33 |
rubenwardy |
and I need to fix download detection |
16:33 |
twoelk |
and probably not all work with mt-dev |
16:34 |
rubenwardy |
it's missing this link: https://github.com/VanessaE/dreambuilder_game |
16:34 |
rubenwardy |
com'on |
16:34 |
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16:34 |
VanessaE |
forum page for that one is https://forum.minetest.net/viewtopic.php?f=15&t=9196 |
16:34 |
twoelk |
can't remeber if some subgames use a dropbox link |
16:35 |
rubenwardy |
yeah |
16:35 |
rubenwardy |
I have code to detect that: https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/common.py#L85 |
16:35 |
rubenwardy |
But it's not working for dreambuilder for some reason :( |
16:36 |
VanessaE |
dreambuilder uses submodules, so you have to recursively clone it |
16:36 |
rubenwardy |
this is sort of depressing: https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/common.py#L53-L54 |
16:39 |
freelikegnu |
Calinou: here is something using git to manage mods for TES and such: https://loot.github.io/docs/0.7.0/LOOT%20Readme.html |
16:39 |
twoelk |
at the bottom of the wiki list of subgames there is also this link to history: http://minetest.org/data/gamezips/index.html |
16:42 |
rubenwardy |
weird, it doesn't even detect https://github.com/VanessaE/dreambuilder_game |
16:44 |
rubenwardy |
it's because there's a syntax error |
16:44 |
rubenwardy |
stupid phpbb |
16:46 |
twoelk |
Is the internal name of Decoblocks by Thermal_Shock really R5 ? |
16:46 |
rubenwardy |
no :P |
16:48 |
twoelk |
and World by Wuzzy is actually "Tutorial" |
16:48 |
Wuzzy |
?? |
16:48 |
Wuzzy |
It's called "Tutorial World" |
16:48 |
Wuzzy |
or whatever you are talking about... lol |
16:49 |
rubenwardy |
the parser is still wip |
16:49 |
rubenwardy |
subgame especially |
16:51 |
aerth |
Who is alexxito and what is the password they used to temporarily break auth.txt (and prevent server from starting) ! :( |
16:51 |
rubenwardy |
error? |
16:52 |
freelikegnu |
Calinou: what was the reasoning for abandoning tin ore? |
16:52 |
twoelk |
hm the titel is "[Game]/[World] Tutorial [1.8.0]" how is a parser to conclude that is "Tutorial-World"? |
16:52 |
Calinou |
freelikegnu, steel is used by minetest_game |
16:53 |
rubenwardy |
Wuzzy, https://github.com/rubenwardy/mtpm_lists/ |
16:53 |
aerth |
auth.txt error : http://hastebin.com/raw/oravitized |
16:53 |
freelikegnu |
Calinou: and what has that to do with tin? |
16:54 |
Wuzzy |
twoelk: The subgame is called "Tutorial", the world is called "Tutorial World". Also: Why the hell should I obey to parsers needs? o_O xD |
16:54 |
Calinou |
well, adding tin would create incompatibilities |
16:54 |
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16:54 |
Calinou |
and people complaining "how do i make bronze" :/ |
16:54 |
aerth |
btw rubenwardy i like the git support. bolt.cm does something like with their extensions |
16:55 |
freelikegnu |
in NG bronze is made from steel and copper.... and is an upgrade from steel. It seems not right IMHO |
16:55 |
twoelk |
indeed the Tutorial is a special case |
16:55 |
Calinou |
Bolt looks nice |
16:55 |
aerth |
it is awesome |
16:56 |
aerth |
"never use wordpress again!" is not really their motto |
16:56 |
rubenwardy |
ah |
16:56 |
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16:56 |
rubenwardy |
Unable to get basename from "[Game]/[World] Tutorial [1.8.0]" |
16:56 |
rubenwardy |
("/" is not a valid basename) |
16:57 |
rubenwardy |
it was World before because I hadn't told it to ignore [World] tags |
16:57 |
rubenwardy |
hmmm |
16:58 |
rubenwardy |
works now |
16:59 |
freelikegnu |
Calinou: whats your feeling on removing bronze and crafting copper items as a lower tier to iron items made from iron ingots? |
17:02 |
Calinou |
meh |
17:02 |
VanessaE |
why not just add tin, silver and mithril to the game? |
17:02 |
VanessaE |
people like them |
17:02 |
Calinou |
I don't want to differ too much from minetest_game |
17:02 |
Calinou |
I might do that, but it won't be More Ores |
17:02 |
Calinou |
it'll be redone entirely |
17:02 |
Calinou |
because More Ores does things poorly |
17:02 |
VanessaE |
fair enough |
17:02 |
freelikegnu |
minetest_game makes bronze from steel and copper?! |
17:02 |
Calinou |
I'll just call it More Ores NG or such :p |
17:02 |
VanessaE |
as long as the node/item names are the same (or aliased) |
17:03 |
VanessaE |
freelikegnu: stupidly, yes |
17:03 |
Calinou |
or I could redo More Ores in a compatible way |
17:03 |
freelikegnu |
gads |
17:07 |
freelikegnu |
guess theres some work to do and a pull request for me to make this week :D |
17:07 |
freelikegnu |
I can only hope |
17:08 |
VanessaE |
Calinou: one thing though, I think you could safely drop the silver and tin tools :) |
17:08 |
VanessaE |
(but keep the mithril ones) |
17:11 |
freelikegnu |
I personally like the progression of wood, stone, bronze (from copper and say tin is magically combined), steel (from iron with carbon magically combined), etc... |
17:12 |
aerth |
silver and tin tools seem like they would break |
17:12 |
freelikegnu |
so you dont have to require tin or carbon to make bronze or steel and bronze does not end up as an upgrade over steel |
17:12 |
aerth |
lets get some adamantine and mithril |
17:12 |
VanessaE |
heh |
17:13 |
freelikegnu |
I also have other radical ideas, but they would disrupt the MT canon |
17:14 |
freelikegnu |
such as renaming mese as unobtanium |
17:17 |
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17:28 |
aerth |
leverite = unminable |
17:33 |
twoelk |
aerth: very new clients seem to handle passwords differently than somewhat older ones - you might have run into that issue |
17:33 |
aerth |
thank u |
17:33 |
aerth |
i thought it was just a foreign character or an extra long pw or something |
17:34 |
twoelk |
could be or could be sometthing else :-D |
17:35 |
twoelk |
aerth: http://irc.minetest.ru/minetest-dev/2015-08-04#i_4350608 could be the same issue or completely unrelated ;-P |
17:37 |
aerth |
btw the server is running now that i removed the line from auth.txt |
17:38 |
aerth |
seems like a different issue. |
17:38 |
aerth |
the server can not start with the line in auth.txt |
17:38 |
aerth |
(nothing for the client to connect to) |
17:39 |
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17:39 |
aerth |
your issue sounds like just storing the wrong password |
17:39 |
aerth |
leaving the server to be able to restarted again and again |
17:40 |
twoelk |
not exactly wrong password, rather security blasting a false positive |
17:44 |
twoelk |
if that was an old password that had worked before then I guess it should be added to est31's pile of possible SRP issues |
17:44 |
aerth |
ah good point |
17:45 |
aerth |
"was the password a new one." |
17:49 |
aerth |
that information is unavailable |
17:49 |
twoelk |
well was it a new player? |
17:50 |
aerth |
still checking |
17:52 |
aerth |
No the player is from july 31 , one of the oldest characters on the world |
17:53 |
aerth |
whatever if it happens again just remove the line ;D |
18:01 |
twoelk |
when did you last update the server? my problems started with a version from mid july |
18:01 |
twoelk |
july 2015 |
18:02 |
rubenwardy |
hmmm https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/lists/mods.csv#L392 |
18:02 |
twoelk |
derp - strike that - was something different |
18:05 |
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18:14 |
rubenwardy |
Sounds like SRP problems twoelk aerth |
18:15 |
twoelk |
that 's what I was assuming |
18:26 |
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18:27 |
twoelk |
rubenwardy: a quickanddirty comparism http://pastebin.com/jaZATFpL (sorry lost the links but the numbers corespond to the ones on the wikipage) |
18:28 |
twoelk |
*correspond |
18:29 |
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18:30 |
rubenwardy |
I know some aren't there: https://gist.github.com/rubenwardy/af81eda2ff0931cd3690 |
18:30 |
rubenwardy |
syntax errors on the forum is causing it to fail :( |
18:33 |
twoelk |
not complaining you are missing something - just looking for patterns |
18:33 |
rubenwardy |
phpbb is so broken :( |
18:34 |
twoelk |
GrailTest and Lux_Solis for example may use difficult characters in their name |
18:34 |
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18:35 |
rubenwardy |
do they appear in the mod releases topic? |
18:36 |
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18:37 |
twoelk |
the apostroph may also be a problem and maybe Vanessa's use of a tarball |
18:40 |
twoelk |
btw, Josh's game is called Cubes |
18:40 |
VanessaE |
apostrophes where? |
18:43 |
exio4 |
how is everybody going |
18:43 |
VanessaE |
hi exio4 |
18:43 |
exio4 |
hi VanessaE, how is it going? |
18:44 |
VanessaE |
it's going ok |
18:46 |
twoelk |
https://forum.minetest.net/viewtopic.php?id=2742 for example uses "M13's Minecraft Classic For Minetest" as name |
18:46 |
exio4 |
:P |
18:46 |
rubenwardy |
i've got around that |
18:46 |
rubenwardy |
What do you think this is: http://pasteboard.co/2uVYGrTH.png |
18:47 |
rubenwardy |
It should at least pick up VanessaE's github link. But it doesn't due to HTML syntax errors, it only shows viewtopic links. |
18:47 |
twoelk |
breackfast? |
18:48 |
VanessaE |
sorta looks like bacon, egg, and some vegetable |
18:48 |
rubenwardy |
yay |
18:48 |
rubenwardy |
well |
18:48 |
Amaz |
Sausage, bacon, beans and toast? |
18:48 |
VanessaE |
carrots maybe |
18:49 |
rubenwardy |
top-right is toast, left is sausage, bottom left is bacon, bottom right is beans. |
18:49 |
VanessaE |
interesting breakfast |
18:49 |
H-H-H |
looks like my toilet after a night out with the lads :P |
18:49 |
VanessaE |
here it would be bacon, eggs, toast, and sometimes a piece of fruit |
18:49 |
rubenwardy |
Not enough space for hash browns or egg |
18:50 |
twoelk |
yup, variant of british breackfast as I remember it |
18:50 |
rubenwardy |
yeah, it's for food_english |
18:50 |
Amaz |
:D |
18:51 |
twoelk |
you'd just have some bread and spread in northern germany - may be different in the south |
18:51 |
rubenwardy |
added eggs and hash browns |
18:51 |
twoelk |
or a pot of muessli |
18:52 |
VanessaE |
rubenwardy: don't forget to get meat from carbone_mobs. Calinou: chickens, eggs and milk? ;) |
18:52 |
twoelk |
uhm, what mod had beans? Solar's? |
18:52 |
Calinou |
VanessaE, sadly I'm busy, working on AwesomeBump translation, French translation of svgontheweb.com and more :( |
18:52 |
VanessaE |
:( |
18:52 |
Calinou |
AwesomeBump documentatipn* |
18:52 |
Calinou |
documentation** |
18:53 |
rubenwardy |
No mods have beans :( |
18:53 |
VanessaE |
Calinou: everyone keeps begging me to enable cakes and the like. I need milk and eggs for that :P |
18:53 |
rubenwardy |
I love the textures for cupcakes in food_sweet |
18:55 |
twoelk |
https://forum.minetest.net/viewtopic.php?f=11&t=7307 <-beans - of some sort |
18:55 |
VanessaE |
haha |
18:56 |
VanessaE |
aeroponics used to have green beans I think |
18:56 |
rubenwardy |
Hmmm, also: plates |
18:57 |
VanessaE |
plates: easy. |
18:57 |
VanessaE |
homedecor:cutlery |
18:57 |
VanessaE |
(or cutlery_set, whatever I called it) |
18:57 |
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18:57 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/kitchen-other.html |
18:57 |
twoelk |
I had always wondered if you could make plates or tabletops like signs - so that you can add different stuff to the same node |
18:58 |
twoelk |
like have one or two or.... plates on a table |
18:58 |
VanessaE |
twoelk: impossible to do it right, but the closest would be something similar to an item_frame |
18:58 |
VanessaE |
(where the "extra thing on top" is actually an entity attached to the base node) |
18:59 |
twoelk |
that was the idea |
18:59 |
twoelk |
never got to how to place or aline the stuff though |
18:59 |
VanessaE |
pull requests welcome ;) |
19:00 |
twoelk |
played with stacking partly transparent stuff |
19:00 |
twoelk |
bah, my grafik card didn'Ät approve of my grafic skills |
19:01 |
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19:01 |
xfceKris |
Dan's Carbone Server needs to upgrade to allow more users. |
19:02 |
xfceKris |
15 isn't enough for a server as popular as that. |
19:04 |
rubenwardy |
thinking of making a food_cooking mod |
19:05 |
rubenwardy |
replaces crafting for making food |
19:05 |
rubenwardy |
so you actually have to use ovens, microwaves, frying pans, etc |
19:05 |
VanessaE |
interesting idea |
19:05 |
VanessaE |
but the problem is furnaces only take a single item as input |
19:05 |
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19:06 |
VanessaE |
but then again you already mostly handle that |
19:06 |
VanessaE |
with e.g. cake batter and so on |
19:06 |
rubenwardy |
it would be a custom formspec etc |
19:06 |
rubenwardy |
a furnace is pure mod |
19:06 |
rubenwardy |
iirc |
19:06 |
Sketch2 |
Vanessa, are you an admin on Stormchaser's skyblock? |
19:06 |
VanessaE |
Sketch2: yes |
19:06 |
VanessaE |
what' |
19:06 |
VanessaE |
what's up? |
19:07 |
Sketch2 |
I think I botched my password when I created an acc't there |
19:07 |
Sketch2 |
I just tried it out today. I'm horrible with typing, and can't get in |
19:07 |
VanessaE |
one sec.. |
19:08 |
VanessaE |
server looks pretty full at the moment but lemme try |
19:09 |
rubenwardy |
https://raw.githubusercontent.com/rubenwardy/food_english/master/textures/food_english_breakfast.png |
19:09 |
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19:09 |
VanessaE |
Sketch2: try it now (/msg) |
19:09 |
Sketch2 |
tyvm dear |
19:10 |
Sketch2 |
hmm, nada. still says invalid password |
19:10 |
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19:11 |
VanessaE |
Sketch2: must be an SRP issue then |
19:12 |
Sketch2 |
Serpy-derpy-nee-hoo? |
19:12 |
Sketch2 |
(it's from Tommy Boy) |
19:12 |
Sketch2 |
I dunno what SRP stands for |
19:12 |
VanessaE |
some password security protocol that est31 added. causes conflicts with old clients. |
19:13 |
Sketch2 |
Mine's runnig git, and I can log in as Dylan5 ok |
19:13 |
VanessaE |
well I just changed the password for "Sketch2" but maybe it broke.. |
19:14 |
VanessaE |
have stormchaser delete your account entry from auth.txt and then re-create it |
19:14 |
Sketch2 |
ok ty. I'm not that worried 'bout it. gonna get something to snack on |
19:23 |
xfceKris |
How does one get string from cotton? |
19:23 |
VanessaE |
just drop it in the crafting grid |
19:24 |
xfceKris |
Tried that, didn't work...maybe lag... |
19:24 |
xfceKris |
Yeah, no go. |
19:25 |
Sketch2 |
ty V. all's well now |
19:25 |
VanessaE |
good deal |
19:26 |
xfceKris |
nvm, figured out a work around. I guess Dan's Carbone excluded string, and just used cotton for a replacement. |
19:46 |
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20:52 |
MinetestBot |
[git] RealBadAngel -> minetest/minetest: Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA 3295f3c http://git.io/vO1ip (2015-08-05T22:52:32+02:00) |
20:54 |
freelikegnu |
:o |
21:00 |
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21:32 |
premorphos |
I have trouble making gunpowder, even tough i made a clean install. and i cant realy figure out whats wrong, am i lacking a mod prehaps? |
21:37 |
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21:39 |
freelikegnu |
using coal and gravel I assume? http://wiki.minetest.net/Coal_Lump |
21:39 |
premorphos |
yes that iv alreay tryed |
21:40 |
premorphos |
exactly as the wiki sugested |
21:41 |
freelikegnu |
are you playing in single or multiplayer mode? |
21:41 |
freelikegnu |
it is disabled by default in mp mode |
21:41 |
premorphos |
single on linux os |
21:41 |
premorphos |
oooh |
21:42 |
freelikegnu |
you can force it with enable_tnt = true in games/minetest_game/minetest.conf |
21:42 |
freelikegnu |
see the example file |
21:43 |
premorphos |
ok il alter it now |
21:43 |
freelikegnu |
dont forget to use ppe |
21:43 |
premorphos |
? |
21:44 |
freelikegnu |
personal protective equipment |
21:44 |
freelikegnu |
;-) |
21:44 |
premorphos |
aah :) |
21:44 |
freelikegnu |
safety third! |
21:45 |
premorphos |
my minetest.conf is emty... still add enable_tnt = true? |
21:49 |
freelikegnu |
yep |
21:49 |
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21:49 |
freelikegnu |
its empty because its all defaults |
21:49 |
freelikegnu |
you can pick stuff from the example file to throw in there |
21:49 |
freelikegnu |
and change |
21:50 |
premorphos |
are you using linux? |
21:50 |
freelikegnu |
yep |
21:51 |
premorphos |
can you give me the location of the minetest.conf |
21:51 |
premorphos |
cant seem to find it |
21:51 |
freelikegnu |
did you install minetest from your package manager or compile it yourself? |
21:52 |
premorphos |
PM |
21:52 |
freelikegnu |
you can try ~/.minetest |
21:52 |
freelikegnu |
well ~/.minetest/games/minetest_game |
21:53 |
premorphos |
ooooh smart you naild it |
21:54 |
freelikegnu |
if you compile it yourself, you can set it to "run in place" where the src binaries and config are all in one folder |
21:54 |
premorphos |
that is neat |
21:55 |
freelikegnu |
it really is |
21:55 |
freelikegnu |
its not hard to compile and you get the latest greatest |
21:55 |
premorphos |
realy |
21:56 |
premorphos |
how do you do it? |
21:56 |
freelikegnu |
https://github.com/minetest/minetest scroll down to the readme |
21:56 |
premorphos |
kewl |
21:56 |
freelikegnu |
have you ever used git? |
21:56 |
premorphos |
nope not yet |
21:57 |
premorphos |
what is it |
21:57 |
freelikegnu |
well this is a good way to introduce yourself to it |
21:57 |
freelikegnu |
its kinda like your PM repository, but for source code |
21:57 |
freelikegnu |
but its also used to get subgames and mods for minetest |
21:57 |
premorphos |
wow no way.. that is awsome |
21:58 |
freelikegnu |
so if you learn git, then you will have a nice way to pull subgames and mods into your game |
21:58 |
premorphos |
man i just fall more and more in love with linux |
21:59 |
freelikegnu |
you can use git with windows but why bother |
21:59 |
premorphos |
but now its time to try the tnt.. i just added the line and im about ready to blow shit up :D |
21:59 |
* freelikegnu |
runs for cover |
22:00 |
premorphos |
ha ha tnx a bunch |
22:00 |
freelikegnu |
np |
22:00 |
premorphos |
4 the help |
22:03 |
premorphos |
what is the diferece of the map gens? |
22:04 |
freelikegnu |
don't know alot about them, except stick with v6 unless you have compiled the latest minetest or have a install a recent build package |
22:06 |
freelikegnu |
also checkout the carbone-ng subgame, you can pull that from github too |
22:08 |
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22:12 |
freelikegnu |
once you install git you can $ cd .minetest/games |
22:13 |
freelikegnu |
then $ git pull https://github.com/Calinou/carbone-ng.git |
22:13 |
freelikegnu |
and now you have a nice subgame that is up to date to play |
22:14 |
freelikegnu |
oops I meant cd ~/.mintest/games |
22:15 |
premorphos |
nice tnx alot |
22:15 |
freelikegnu |
no sweat |
22:15 |
freelikegnu |
oh hsit |
22:15 |
freelikegnu |
I also meant git clone https://github.com/Calinou/carbone-ng.git |
22:15 |
freelikegnu |
pull is for updating :P |
22:16 |
premorphos |
ah ok |
22:18 |
freelikegnu |
what distro are you running? |
22:18 |
premorphos |
of linux or minetest? |
22:18 |
freelikegnu |
of linux |
22:19 |
premorphos |
mint 17.4 i think |
22:19 |
freelikegnu |
ok |
22:19 |
premorphos |
you? |
22:20 |
freelikegnu |
xubuntu 14.04 |
22:20 |
freelikegnu |
I think minetest may be old in those repositories |
22:20 |
premorphos |
nice xubuntu is nice |
22:21 |
freelikegnu |
my guess is you have mt 4.10 installed |
22:21 |
premorphos |
yea it could be |
22:21 |
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22:21 |
premorphos |
nope 4.9 |
22:21 |
freelikegnu |
there is a ppa and you can get 0.4.12 that way or best to compile yourself |
22:23 |
premorphos |
yea il think il do that... il try to stay away from the ppas cus they gave me trouble before |
22:23 |
twoelk |
https://forum.minetest.net/viewtopic.php?id=3837 <- use these to install or update to the latest minetest |
22:23 |
twoelk |
or rather compile the latest |
22:24 |
freelikegnu |
the instructions on the minetest git hub page show you what packages you will need to compile |
22:24 |
premorphos |
i likethe oneline comand |
22:24 |
freelikegnu |
that is pretty sweet twoelk |
22:26 |
premorphos |
ooh its working.... sweet Terminal.. like magic every time :) |
22:28 |
freelikegnu |
there were some nice improvement made within the last few months so :D |
22:28 |
freelikegnu |
especially for map generation |
22:29 |
twoelk |
of course there is also info here http://dev.minetest.net/Compiling_Minetest |
22:30 |
freelikegnu |
if you are using mapgen v7, you will want to use the lines for setting up the biome and mgv7 options from minetest.conf.example |
22:31 |
freelikegnu |
as I dont think v7 is the default mapgen yet |
22:31 |
twoelk |
btw the mapgen singlenode creates nothing and used for example if you import a map from elsewhere or want to play with skyblocks and the like |
22:32 |
twoelk |
both singlenode and mg7 need some mapgen mod to look nice |
22:32 |
freelikegnu |
carbone-ng has a nice one |
22:32 |
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22:33 |
freelikegnu |
disclosure: I made one tiny patch for carbone-ng :D |
22:33 |
twoelk |
try some of these among others for some interesting results http://nimg.pf-control.de/MTstuff/modSearch.php?st=0&at=0&q=mapgen |
22:34 |
freelikegnu |
I learn something new everyday |
22:37 |
freelikegnu |
I have to try watershed mapgen mod tonight |
22:37 |
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22:39 |
premorphos |
how come the pakage maneger in mint gives me old versions of minetest? |
22:39 |
twoelk |
https://forum.minetest.net/viewtopic.php?f=9&t=11430 this one is not as spectacular as some of paramat's brilliant stuff but creats quite convincing landscapes |
22:41 |
freelikegnu |
ermahgerd |
22:41 |
twoelk |
becaus the manager that manages the package manager is behind schedule? |
22:41 |
freelikegnu |
now I wont get any sleep |
22:41 |
aerth |
forum moderator pm me if u can help change my email |
22:43 |
freelikegnu |
at least xubuntu 14.04 had 0.4.10 ^^ |
22:43 |
freelikegnu |
whatever, compiling and using git are worthwhile regardles |
22:44 |
twoelk |
expect 0.4.13 in the next weeks |
22:44 |
premorphos |
if i allready had a copy of minetest installd from mint PM, and then run the comand from https://forum.minetest.net/viewtopic.php?id=3837 it not conflict? |
22:44 |
freelikegnu |
were new subgames ever decided on? |
22:44 |
premorphos |
will it not conflict? |
22:44 |
freelikegnu |
do the run in place |
22:45 |
premorphos |
? |
22:45 |
freelikegnu |
in that oneliner forum post there is a run-in-place version |
22:45 |
twoelk |
save your worlds folder to somewhere save |
22:45 |
freelikegnu |
oh |
22:46 |
twoelk |
you can have parallel installs with the run in place option |
22:47 |
twoelk |
to test and compare versions for example |
22:47 |
premorphos |
ooh yes nice its updated |
22:47 |
premorphos |
4.12 |
22:47 |
twoelk |
don't forget the leading zero |
22:47 |
premorphos |
aah 0.4.12 |
22:47 |
freelikegnu |
heh, I dont think he did the run-in-place script |
22:48 |
premorphos |
nope i didnt |
22:48 |
premorphos |
to much of a noobe |
22:48 |
premorphos |
noob |
22:49 |
freelikegnu |
it not that, just how you want it installed... |
22:49 |
twoelk |
run-in-place is good for running from a portable device |
22:50 |
premorphos |
aah . nope i did the outer one |
22:50 |
premorphos |
what ells should i install wile im at it? |
22:51 |
premorphos |
did the mini game carbone |
22:51 |
aerth |
xban |
22:54 |
twoelk |
World-Edit is always usefull in singleplayer |
22:54 |
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22:55 |
premorphos |
cool how do i get it.. abd how do i get valleys mapgen? |
22:55 |
aerth |
is there a reason copy and paste doesn't go from outside minetest inside (or the other way around) |
22:55 |
Breballlove |
hi jump |
22:55 |
premorphos |
and the outer mods like ore |
22:55 |
aerth |
:D |
22:56 |
twoelk |
https://forum.minetest.net/viewtopic.php?id=572 <- WE |
22:58 |
premorphos |
what is the github comand to get it? |
22:58 |
twoelk |
be carefull though, WE is a wonderfull tool to completely wreck the most beautifull buildings |
22:58 |
premorphos |
pull? |
22:58 |
aerth |
omg i accidently wrecked some kids house on my server |
22:58 |
aerth |
right infront of him |
22:59 |
aerth |
with worldedit |
22:59 |
premorphos |
ha ha ok il use it with caution |
22:59 |
cornernote |
anyone know what this means? server.cpp:511: void Server::step(float): A fatal error occurred: Lua: error in error handling |
22:59 |
aerth |
I been seeing that lots |
23:00 |
aerth |
http://hastebin.com/raw/dexaxowusu |
23:00 |
cornernote |
did you report it on github as an issue ? |
23:01 |
freelikegnu |
git clone |
23:02 |
freelikegnu |
github is just a git repository |
23:02 |
freelikegnu |
git is a software that can work with many git repositories |
23:02 |
freelikegnu |
github just happens to be very popular |
23:03 |
premorphos |
oooh i see |
23:03 |
freelikegnu |
linus torvalds created git to aid development of linux code |
23:04 |
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23:04 |
twoelk |
or - just download the zips and extract the mods or subgames or texturepacks or maps into the correct folder |
23:05 |
cornernote |
aerth - similar Leftover data in yours.. i think its caused by getCraftingResult() |
23:05 |
freelikegnu |
the advandage of git for modding starts with just running $ git pull |
23:06 |
freelikegnu |
inside the folder of the mod or subgame |
23:06 |
freelikegnu |
and it gets really cool when you have forked a mod or game and want to push your changes back out to the world |
23:07 |
freelikegnu |
there RealWorld I mean |
23:08 |
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23:08 |
cornernote |
aerth - i made a github issue for it https://github.com/minetest/minetest/issues/3011 |
23:09 |
premorphos |
:) |
23:09 |
aerth |
woohoo |
23:09 |
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23:10 |
twoelk |
btw this wip script by rubenwardy allready lists about half the known mods https://github.com/rubenwardy/mtpm_lists/blob/gh-pages/lists/mods.csv |
23:10 |
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23:10 |
aerth |
premorphos: (and anyone) checkout github.com's explore feature |
23:12 |
aerth |
WOW flatgen is flat |
23:15 |
Breballlove |
aerth |
23:16 |
freelikegnu |
I really hope someday minetest is bunldle with a major distro |
23:16 |
twoelk |
https://forum.minetest.net/viewtopic.php?f=9&t=9772 superflat is flatter :-D |
23:16 |
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23:18 |
Breballlove |
Aerth? |
23:18 |
Breballlove |
Aerth |
23:19 |
Viper |
how do i disable Guest accounts ? |
23:20 |
aerth |
Attempt to access external file ./worlds/world-vanilla/auth.txt with mod security on. |
23:20 |
Breballlove |
is it up yet? |
23:20 |
Viper |
so Guest can't connect |
23:21 |
aerth |
require password |
23:21 |
aerth |
i think disallow_empty_password |
23:21 |
Breballlove |
>_< |
23:22 |
Viper |
that is set already, you can't connect with empty pass |
23:23 |
aerth |
oh you mean so people cant choose the name Guest#### |
23:23 |
Viper |
yeah |
23:27 |
aerth |
dunno |
23:27 |
Viper |
aerth: thanks for trying to help |
23:28 |
twoelk |
https://forum.minetest.net/viewtopic.php?t=8004 <-no_guests |
23:30 |
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23:30 |
Viper |
twoelk: thanks!!! |
23:33 |
Viper |
strange i have this mod, maybe its out of date |
23:34 |
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23:53 |
Sketch2 |
I dunno if my internet is runing. can someone verify that I'm being heard? |
23:56 |
dzho |
Sketch2: I see you using IRC. Is that what you mean? |
23:56 |
xfceKris |
I see you to Sketch2 |
23:56 |
xfceKris |
too* |
23:57 |
Sketch2 |
ty. my connection keeps dropping out. maybe it's good now |