Time |
Nick |
Message |
00:01 |
Pilcrow |
^btw, I didn't actually look up what that find command does, I just copied it from worldedit and it works. there's probably other ways. |
00:01 |
Chanku |
okau |
00:02 |
|
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00:03 |
|
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00:04 |
Chanku |
So um...mind if I ask a possibly stupid question? |
00:04 |
Chanku |
what does this line do: local found, _, ipsum, dolor = param:find("^([^%s]+)%s+(.+)$") exactly? |
00:04 |
Chanku |
I can tell it declares the local variables found, _, ipsum, and dolor |
00:05 |
Chanku |
but I'm not sure what occurs after that (although I know that dolor's value is being set to something...) |
00:06 |
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00:07 |
kaeza_ |
Chanku http://www.lua.org/manual/5.1/manual.html#pdf-string.find |
00:08 |
Chanku |
and the "^([^%s]+)%s+(.+)$" string is... |
00:09 |
Pilcrow |
Chanku: yes, it declares all 4 of them as local variables. param is stored as a string by default. param:find splits the param into parts. the "^([^%s]+)%s+(.+)$" is a [regex?] pattern, to tell it *how* to split param (in this case, it splits by spaces, but obeys quotes if you need a param with spaces). |
00:10 |
Chanku |
Alright |
00:10 |
Chanku |
From what I can tell |
00:10 |
Chanku |
it is Regex |
00:14 |
|
Fusl joined #minetest |
00:15 |
* Chanku |
reads over lua Regex |
00:17 |
Pilcrow |
oh, Chanku, the pastie I sent you will cause an error if the user didn't give it enough params. it needs one more line to fix it. http://pastie.org/10195737#7 |
00:17 |
exio4 |
regex hell |
00:17 |
exio4 |
we need parser combinators |
00:18 |
Pilcrow |
exio4: honestly, regex is too crypic for me to have researched it much. I usually just google for a pattern that does what I want, lol... :P |
00:19 |
Chanku |
I hate regex's.... |
00:20 |
|
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00:20 |
Pilcrow |
Chanku: yeah... but, at least it works. not like it's any kind of readable though, lol. |
00:20 |
Chanku |
Yeah |
00:20 |
Chanku |
They work |
00:21 |
Chanku |
But they are rather ugly |
00:22 |
Pilcrow |
agreed. I'm sure there's a more readable way, but it's probably also much more code to do the same thing. |
00:22 |
Chanku |
True |
00:23 |
Pilcrow |
btw, Chanku... your nickname reminds me of the old Dreamcast emulator, Chankast... :P |
00:24 |
exio4 |
Pilcrow: that readable thing you are sure that exists, is called parser combinators |
00:24 |
|
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00:25 |
|
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00:25 |
exio4 |
instead of ^[0-9]+@[a-z]+\.[a-z]+$, you could have somehting like many digit *> char '@' *> many alpha *> char '.' *> many alpha *> endofline |
00:25 |
Pilcrow |
exio4: ah. I've never heard the term, so I didn't know what that is. |
00:26 |
est31 |
its not the unix way |
00:26 |
est31 |
the unix way is knowing the bits of chmod |
00:28 |
exio4 |
https://en.wikipedia.org/wiki/Parser_combinator |
00:28 |
exio4 |
https://www.cs.nott.ac.uk/~gmh/pearl.pdf |
00:28 |
est31 |
first I read perl and thought it would be something interesting |
00:29 |
exio4 |
it's basically abstracting the boring and cumbersome parts of parsing into parametric/generic high order functions |
00:29 |
est31 |
then I read haskell |
00:29 |
exio4 |
it's a functional pearl |
00:29 |
Chanku |
Pilcrow Heh I actually found out that emulator existed a few months ago....and I made that connection :P |
00:31 |
Pilcrow |
est31 and exio4: is there any way to do such a thing in a minetest mod? sounds more useful than regex, since it can be more easily understood... |
00:32 |
exio4 |
I'll implement parser combinators in lua, give me a day |
00:32 |
est31 |
lol |
00:32 |
|
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00:32 |
est31 |
cool |
00:32 |
|
kaeza__ joined #minetest |
00:32 |
Pilcrow |
heh |
00:35 |
Pilcrow |
Chanku: yeah, unfortunately that emulator hasn't seen a single update in 10+ years. but, some of its code did get used in NullDC, which was the origin of the now-thriving Android Dreamcast emulator, Reicast... :D |
00:35 |
* Pilcrow |
is an emulation junkie |
00:36 |
|
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00:36 |
kaeza__ |
Pilcrow, regexes aren't that hard once you start using thwm |
00:37 |
exio4 |
as long as you don't have to mantain them |
00:37 |
kaeza__ |
Plus Lua's "patterns" are pretty limited |
00:39 |
kaeza__ |
For example, it doesn't support things like"(foo|bar)" (which sucks btw) |
00:39 |
Pilcrow |
kaeza__: maybe not, but they're too cryptic to really figure out much. I've been 'using' them for years, and still have to google it whenever I want to do anything new. I'll agree that lua's patterns are pretty bad, though... :P |
00:40 |
kaeza__ |
:-P |
00:40 |
Chanku |
Welp |
00:41 |
Chanku |
This has been slightly productive.... |
00:41 |
Pilcrow |
lol |
00:41 |
Chanku |
I now have a very basic group mod thingy... |
00:41 |
Chanku |
and I do mean VERY basic.... |
00:42 |
Pilcrow |
well, it's gotta start somewhere, huh? :) |
00:42 |
Chanku |
Yeah |
00:43 |
Chanku |
although this is the second time I've actually tried this |
00:43 |
Chanku |
the first time I couldn't get commands to work |
00:43 |
Chanku |
and I got some other things in....but I lost the data when I messed up my Debian install and had to reinstall |
00:44 |
Pilcrow |
ah, yeah. it happens. that's why good backup medium is important. |
00:45 |
Chanku |
Yup |
00:45 |
Pilcrow |
although I stick most of my mod projects into my dropbox, so if my computer stops working I've got them on a bunch of other stuff. works pretty well! |
00:45 |
exio4 |
http://lua-users.org/wiki/FunctionalTuples so cute |
00:45 |
exio4 |
church-encoding to the rescue |
00:47 |
kaeza__ |
lol fp |
00:48 |
* kaeza__ |
hides |
00:49 |
exio4 |
</3 |
00:49 |
Pilcrow |
exio4: what's with the </3 ? |
00:50 |
exio4 |
kaeza__'s reaction |
00:51 |
kaeza__ |
No sideeffects = no fun |
00:51 |
exio4 |
no fun = code easier to mantain |
00:51 |
Pilcrow |
kaeza__: what did you mean by fp? floating point? |
00:51 |
exio4 |
functional programming |
00:51 |
Pilcrow |
oh |
00:51 |
kaeza__ |
Live fast die young etc etc |
00:52 |
Pilcrow |
ah, ok |
00:52 |
exio4 |
(anyway, IP is the boring one, where are your profunctors?) |
00:53 |
kaeza__ |
Prowaht |
00:53 |
est31 |
btw exio4 what do you do right now? are you a student? do you already have a job? |
00:53 |
kaeza__ |
Don't need no gimmicks |
00:53 |
Pilcrow |
let's all just go back to BASIC. I'm sure I have a copy of GW-BASIC on my old 386... :P |
00:53 |
kaeza__ |
int main is the true way |
00:54 |
Pilcrow |
1 GOTO 1 |
00:55 |
exio4 |
est31: student :P |
00:55 |
est31 |
what are you studying? functional programming :p |
00:55 |
kaeza__ |
all hail C</lamefun> |
00:55 |
exio4 |
no, we won't "learn" anything even related to FP in 2~ years, AFAIK |
00:56 |
est31 |
CS? |
00:57 |
exio4 |
systems engineering, boring stuff |
00:57 |
Pilcrow |
let's just rebase the minetest modding API around Javascript. sound like a plan? :P |
00:58 |
est31 |
sounds like a very huge plan |
00:58 |
Pilcrow |
lol. and bad. |
00:58 |
est31 |
in my opinion lua is much clearer than js |
00:59 |
est31 |
there are some areas where it could be better |
00:59 |
est31 |
but js has just tons of weirdnesses |
00:59 |
exio4 |
Lua is simple |
00:59 |
exio4 |
something JS can only wish |
00:59 |
est31 |
yea, right that |
00:59 |
exio4 |
if there was a rework on the modding api, I would go with Scheme |
00:59 |
est31 |
js has faster implementations I guess. |
01:00 |
|
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01:00 |
exio4 |
then someone could write Javascript, if they wanted |
01:00 |
exio4 |
given that you write enough reader macros... |
01:00 |
est31 |
exio4, using scripts for the modding api is not to make modding more complicated, but to make it easier. |
01:00 |
Chanku |
The Minetest api should use Brainfuck if it were to be rewritten |
01:01 |
exio4 |
est31: ? |
01:01 |
Pilcrow |
haha brainfuck |
01:01 |
Pilcrow |
http://en.wikipedia.org/wiki/Brainfuck |
01:01 |
est31 |
exio4, you could have c++ based mods too |
01:01 |
Chanku |
Although more seriously I'd go with something like Python... |
01:01 |
est31 |
but their problem is that most people dont like it |
01:01 |
exio4 |
Python is crap |
01:02 |
est31 |
no dont come with this snake stuff |
01:02 |
exio4 |
est31: what'd be wrong with Scheme? |
01:02 |
exio4 |
Python as a language is a good bad joke that people actually seriously :> |
01:02 |
est31 |
just my opinion |
01:03 |
Chanku |
I guess ArnoldC would be another good option then :P |
01:03 |
exio4 |
est31: I don't know how Scheme wouldn't be "scripty enough" for a modding API, and because of it's lisp syntax and macros, you could also have extremely neat domain specific languages for pretty much anything |
01:03 |
Pilcrow |
Python's slowness would be the biggest problem though, from a modder standpoint. no one would want to make a Python landgen... :P |
01:03 |
exio4 |
I didn't even think about performance |
01:03 |
Chanku |
Another Good option seems to be Malbolge.... |
01:04 |
Chanku |
http://en.wikipedia.org/wiki/Malbolge |
01:04 |
exio4 |
yes, I agree |
01:04 |
exio4 |
:> |
01:04 |
est31 |
lol |
01:04 |
exio4 |
between Python and Malboge, I'd go with Malboge, at least that one will make people realize it's a joke |
01:04 |
est31 |
('&%:9]!~}|z2Vxwv-,POqponl$Hjig%eB@@>}=<M:9wv6WsU2T|nm-,jcL(I&%$#" |
01:04 |
est31 |
`CB]V?Tx<uVtT`Rpo3NlF.Jh++FdbCBA@?]!~|4XzyTT43Qsqq(Lnmkj"Fhg${z@> |
01:04 |
exio4 |
:D |
01:04 |
est31 |
trivial, isn't it? |
01:04 |
Chanku |
I guess ArnoldC would be better.... http://lhartikk.github.io/ArnoldC/ |
01:04 |
Pilcrow |
let's just use bash as a modding API and split the commands into their own binaries, lol |
01:05 |
est31 |
then you can write mods using php |
01:06 |
exio4 |
PHP yay |
01:06 |
Pilcrow |
yup. to heck with sandboxing, you cound make a visual file manager as a minetest game. :D |
01:06 |
Chanku |
Eww php.... |
01:06 |
est31 |
sandboxing can be done too |
01:06 |
Pilcrow |
lol |
01:06 |
Pilcrow |
yes, I'm just being dumb now. |
01:06 |
est31 |
https://www.chromium.org/developers/design-documents/sandbox/Sandbox-FAQ |
01:07 |
exio4 |
sandboxing would be easier on a language with a pure language |
01:07 |
exio4 |
er, |
01:07 |
est31 |
what is pure |
01:07 |
exio4 |
on a pure language with a static type system |
01:07 |
exio4 |
est31: side-effect-less |
01:07 |
est31 |
side-effect-less? |
01:07 |
exio4 |
a language without implicit side effects |
01:08 |
Chanku |
Wait....why don't we write minetest mods in pure x86 assembly? |
01:08 |
Chanku |
:P |
01:08 |
est31 |
llvm assembly would be better |
01:08 |
est31 |
then we could use that other chromium technology |
01:08 |
Chanku |
... |
01:08 |
est31 |
:b |
01:09 |
exio4 |
modelling sandboxing after a static type system sounds like a neat way to do it |
01:09 |
Chanku |
I'm not sure if you got the purpose of my x86 assembly joke... |
01:09 |
exio4 |
:> |
01:09 |
Chanku |
then again I'm not familiar with llvm assembly so.... |
01:10 |
est31 |
llvm assembly has the advantage of being portable |
01:10 |
Chanku |
ah |
01:10 |
est31 |
basically its like java bytecode just closer to the bare metal |
01:10 |
Chanku |
my x86 assembly joke was based upon the fact that it's generally regarded as insane and something you just don't want to touch unless necessary or something like that |
01:10 |
est31 |
this way, you can write a compiler for a language and get it compile on different platforms |
01:11 |
exio4 |
I like that idea |
01:11 |
Chanku |
basically x86 assembly very hard to code only in.... |
01:11 |
exio4 |
nobody writes x86 |
01:11 |
exio4 |
we use it as a final target |
01:11 |
exio4 |
x86 ASM * |
01:11 |
est31 |
yea you have to know tons about the operating system |
01:13 |
Pilcrow |
Chanku: any kind of assembly is something nobody really touches. unless, of course, you're developing a new architecture that doesn't have a proper compiler yet... |
01:14 |
Chanku |
Again a bit of a joke. |
01:14 |
|
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01:14 |
Pilcrow |
that, or hacking a game (in certain cases)... |
01:15 |
|
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01:16 |
|
Xenoth joined #minetest |
01:16 |
Pilcrow |
but yes, Chanku, I got the joke. the brainfuck one was better though; HOW would you do anything useful with THAT? :D |
01:17 |
Chanku |
Simple |
01:17 |
Chanku |
VERY slowly and VERY carefully |
01:17 |
Chanku |
and with several, several, years of practice and learning |
01:17 |
exio4 |
nah |
01:17 |
exio4 |
you'd just write a compiler from a nice language to brainfuck |
01:17 |
Chanku |
Still need to learn brainfuck.... |
01:18 |
exio4 |
just enough to write a compiler |
01:18 |
est31 |
brainfuck is an assembler language |
01:18 |
Pilcrow |
simplest one I can think of though. no jumps or anything... |
01:19 |
Pilcrow |
https://www.destroyallsoftware.com/talks/wat |
01:22 |
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01:29 |
exio4 |
uhhm |
01:30 |
exio4 |
how do work with strings on lua |
01:34 |
est31 |
? |
01:34 |
est31 |
concat? |
01:34 |
exio4 |
no, I need to index the nth element on a string |
01:35 |
est31 |
http://stackoverflow.com/questions/829063/how-to-iterate-individual-characters-in-lua-string |
01:36 |
exio4 |
string.sub(s,i,i) |
01:36 |
exio4 |
thanks |
01:39 |
|
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01:40 |
Pilcrow |
oh. haha. something I could've actually helped exio4 with, and I was busy reading something... :P |
01:43 |
exio4 |
aww |
01:44 |
Chanku |
Alright so I have a general modding question.... |
01:45 |
Chanku |
When would it ever be practical to override a node from another mod? |
01:46 |
Pilcrow |
when your mod needs to 'enhance' what another mod's node does. for example, most hunger mods will override default:apple and farming:bread to add fullness in addition to health (or instead of it, in some cases)... |
01:46 |
Chanku |
Alright |
01:47 |
|
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01:49 |
Pilcrow |
Chanku: another simple example is my lava limit mod, which makes trolling harder. it overrides bucket:bucket_lava to add an elevation check into its on_place function (to prevent players placing lava above sea-level: https://github.com/Pilcrow182/lava_limit |
01:50 |
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01:52 |
Pilcrow |
Chanku: although, that lava_limit mod should really check minetest's water_level setting, instead of using a static 0. it was just something I threw together in 5min because someone was asking for it (Calinou, I think?) |
01:56 |
Pilcrow |
but yeah, exio4, I actually used string.sub in one of my recent mods quite heavily. that mod still needs some major work though. |
02:02 |
exio4 |
;_; |
02:02 |
exio4 |
unfair |
02:03 |
exio4 |
how do you check if something is an "empty" table? |
02:03 |
Pilcrow |
exio4: what's unfair? |
02:03 |
exio4 |
do I need to add nil all over my code? |
02:03 |
Chanku |
exio4 I'd check the length of a table |
02:03 |
Chanku |
and if the length is 0/nil then do that...you could probably put it into a function as well.... |
02:04 |
Chanku |
although I might be incorrect |
02:04 |
Pilcrow |
exio4: if a table is empty, it still won't be nil. it'll be {}. so to check it something like this should work: if #tablename == 0 then return end |
02:05 |
Chanku |
Welp that was interesting... |
02:05 |
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02:05 |
Chanku |
I just finished setting up geany to launch minetest upon me clicking execute |
02:06 |
Pilcrow |
Chanku: oh. that's a good idea! :D |
02:06 |
exio4 |
thanks |
02:06 |
Pilcrow |
np |
02:06 |
exio4 |
I forgot length is O(1) >.> |
02:07 |
exio4 |
now, this code isn't working |
02:07 |
exio4 |
I think it'll be easier to rewrite it now that I am used to the syntax |
02:07 |
Pilcrow |
heh, exio4. decided to learn some more lua? |
02:07 |
exio4 |
not really |
02:08 |
Chanku |
I can also start a server from it as well |
02:08 |
Pilcrow |
Chanku: cool |
02:08 |
Chanku |
This means that I just have to hit f5 and I can test it quickly :P |
02:08 |
Chanku |
It also opens up a terminal |
02:09 |
Pilcrow |
heh. now if only it could interpret your debug log to tell you where an error happened... :P |
02:09 |
exio4 |
hmm |
02:10 |
exio4 |
ohhhhhhh damn |
02:10 |
Pilcrow |
exio4: what exactly are you doing, anyway? you're not a lua programmer.... :D |
02:10 |
Chanku |
I could probably set that up :P |
02:11 |
Pilcrow |
(not like it's HARD to become familiar with lua, mind you) |
02:12 |
exio4 |
Pilcrow: trying to implement some extremely inefficient set of parser combinators |
02:12 |
Pilcrow |
ohhh, that. |
02:14 |
exio4 |
ikr :P |
02:15 |
Pilcrow |
exio4: the best source for general info is the lua website iteslf. they have their own guide. http://www.lua.org/pil/contents.html |
02:16 |
exio4 |
I have it open |
02:17 |
exio4 |
I am not used to the syntax |
02:17 |
Pilcrow |
ok, just thought I'd point it out in case. |
02:18 |
Pilcrow |
really, the only sites I use for minetest modding reference are that guide and dev.minetest.net |
02:18 |
Pilcrow |
and the occasional stackoverflow post. |
02:19 |
Chanku |
And that's somewhat done |
02:19 |
Chanku |
It now prints out what's in debug.txt |
02:20 |
exio4 |
Pilcrow: being used to having a type system doesn't help either :P |
02:20 |
Chanku |
I could theoretically use regex to get the first error output and then display what comes after instead... |
02:21 |
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02:22 |
|
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02:22 |
exio4 |
I don't even know how to start debugging this lol |
02:22 |
exio4 |
http://dpaste.com/0R9KVZJ |
02:23 |
Chanku |
Well are you getting an error when you run it that starts from there? |
02:23 |
Pilcrow |
exio4: heh, I know that feels. the first language I learned was QBASIC, and I used it quite a lot. it was SO strange going into other languages and not ending my strings in $ any more... :P |
02:23 |
exio4 |
there are no errors :( |
02:23 |
Chanku |
Although I understand the weirdness when you go to a different/new language |
02:23 |
Pilcrow |
^ (or declaring variables before using them) |
02:23 |
Chanku |
Back before I started my programming class I did a bit of java/c programming |
02:24 |
Chanku |
and the Programming class uses Visual Basic.NET with the .NET 2.0 Framework.... |
02:24 |
Chanku |
So for a while I had nearly everything written in the java/c way before realizing it was wrong |
02:24 |
Chanku |
and I had simicolons at the end of several lines... |
02:24 |
Chanku |
:/ |
02:24 |
exio4 |
I am laughing at how non idiomatic this code is |
02:27 |
luizrpgluiz |
I posted my first mod in wip mods community forum |
02:27 |
exio4 |
hm |
02:27 |
luizrpgluiz |
a decorative mod still in alpha state |
02:28 |
luizrpgluiz |
https://forum.minetest.net/viewtopic.php?f=9&t=12190 |
02:28 |
Pilcrow |
exio4: well. this is too confusing for me. |
02:29 |
Chanku |
Welp |
02:29 |
exio4 |
I need more welp |
02:30 |
Pilcrow |
luizrpgluiz you might want to try and learn how to use git |
02:30 |
Chanku |
I now have the Minetest server having it's output go into a different .txt file |
02:30 |
Chanku |
(That's what my welp is for) |
02:30 |
Pilcrow |
heh. I know you can do that. never really thought of a use for it, but I suppose it would be good for the geany thing... :P |
02:30 |
Chanku |
I don't have all night to dick around with bash scripts though.... |
02:31 |
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02:31 |
Chanku |
I have two scripts |
02:31 |
Chanku |
one for server |
02:31 |
Chanku |
and one for client |
02:31 |
exio4 |
lots of welp |
02:31 |
Chanku |
server outputs to debug_server.txt and client outputs to debug |
02:31 |
Pilcrow |
Chanku: do you have all night to bash around with dick scripts? :P |
02:32 |
Chanku |
upon running the script it clears out their respective file before launching |
02:32 |
Chanku |
and Pilcrow I do not |
02:32 |
Pilcrow |
lol |
02:32 |
Chanku |
Then upon the server/client dying it prints out what was in the debug file for that program |
02:32 |
Chanku |
(debug.txt for client, debug_server.txt for server) |
02:33 |
Chanku |
TBH If I had the time I could have it search the output for the word ERROR and then print out the reast.... |
02:33 |
Chanku |
*rest |
02:33 |
Pilcrow |
sorry exio4. is est31 still around? maybe he can understand it more than me. as I said, I only learned about parser combinators today, so trying to figure this out is beyond me... |
02:34 |
Pilcrow |
Chanku: you could probably do that without any regex or anything. grep for 'ERROR'? |
02:35 |
Chanku |
True, but I don't thing that grep would output all of the text file I need... |
02:35 |
|
LazyJ joined #minetest |
02:35 |
exio4 |
I don't know |
02:35 |
exio4 |
don't worry, I don't understand the code either |
02:37 |
Pilcrow |
Chanku: I don't remember for sure, but I think there's a cli param to make grep output the line numbers instead of the contents? then you could just use something like cut to output that line and the few after it or something... |
02:37 |
exio4 |
-c |
02:37 |
exio4 |
oh |
02:37 |
Pilcrow |
oh? |
02:37 |
exio4 |
wait, the number of matches or the line where something matched |
02:38 |
exio4 |
-c is counting |
02:38 |
Pilcrow |
exio4: I was thinking the line where something matched. |
02:38 |
exio4 |
-n is line |
02:38 |
exio4 |
-n then |
02:39 |
|
Wayward_One joined #minetest |
02:40 |
Pilcrow |
although, that might not actually be necessary. I think everything related to an error has ERROR[main] at the beginning of it, so a simple grep would probably work... |
02:40 |
|
Enke joined #minetest |
02:41 |
Zeno` |
-C |
02:41 |
Zeno` |
(capital) |
02:42 |
Zeno` |
oh line numbers |
02:42 |
Zeno` |
heh |
02:42 |
Pilcrow |
one thing that does strike me as odd though. if a mod is enabled and then removed, minetest spits out an ERROR[main]: to say the mod couldn't be found. shouldn't that just be a warning, since it doesn't prevent the server from running? |
02:42 |
Zeno` |
fsck my internet is slow today |
02:43 |
Pilcrow |
heh. thanks for your contribution even if it was late. bad weather? |
02:43 |
exio4 |
Zeno`: -C is context, IIRC? |
02:44 |
Zeno` |
maybe it's bad weather (although weather isn't that bad). Looking up ISP issues/status page now |
02:45 |
Pilcrow |
raining here again tonight. and it's supposed to be cold tomorrow, for this time of year. around 54F (12C) |
02:45 |
exio4 |
hmm |
02:45 |
Pilcrow |
hmm? |
02:47 |
Pilcrow |
hmm. I now know 3 different code-pasting websites. dpaste, pastie, and pastebin. |
02:47 |
est31 |
pastebin.ubuntu.com gist.github.com |
02:48 |
exio4 |
lpaste.net |
02:49 |
Pilcrow |
oh. forgot about pastebin.ubuntu.com and gist.github.com... the latter doesn't work right in my browser, and the former is ubuntu, therefore, satan. :P |
02:50 |
Pilcrow |
whelp. looks like Zeno`'s internet really is bad tonight. |
02:51 |
|
Zeno` joined #minetest |
02:51 |
Zeno` |
err :3 |
02:51 |
* exio4 |
hugs Zeno` |
02:52 |
Pilcrow |
hey Zeno`. is your connection better now? |
02:52 |
Zeno` |
this not fair. What am I to do? |
02:52 |
Zeno` |
Pilcrow, not really |
02:52 |
* Pilcrow |
hugs Pilcrow |
02:52 |
Zeno` |
maybe |
02:52 |
Zeno` |
it comes and goes |
02:52 |
Chanku |
And done |
02:52 |
Chanku |
Both scripts now print out the error messages |
02:52 |
Chanku |
and store it in a debug file |
02:53 |
Pilcrow |
hey, I was wondering... is there a reason "ignore" is not walkable? it causes weirdness with falling nodes and unloaded chunks... |
02:53 |
exio4 |
Pilcrow: that's so selfish |
02:53 |
exio4 |
t |
02:54 |
Pilcrow |
:P |
02:54 |
Zeno` |
I thought it was (well kind of... it should stop you falling if it's below you IIRC) |
02:55 |
|
luizrpgluiz left #minetest |
02:56 |
Zeno` |
ffs. this internet is shit |
02:56 |
Pilcrow |
Zeno`: well, it stops you from falling, but I don't really know how. point is, it doesn't stop sand from falling, since it is actually registered with walkable = false... https://github.com/minetest/minetest/blob/master/builtin/game/register.lua#L295 |
02:57 |
Chanku |
Both Client and Server both work now... |
02:57 |
Zeno` |
oh |
02:57 |
Chanku |
(The scripts that is) |
02:57 |
Chanku |
So yeah |
02:57 |
Zeno` |
hmmmm maybe that's the source of the map corruption errors that I and others have |
02:57 |
Pilcrow |
Zeno`: I'm asking because of this: https://github.com/minetest/minetest/issues/2702 |
02:58 |
Zeno` |
Pilcrow, on "Onez' Server" there has been similar problems. Maybe because of lava or water falling |
02:58 |
Zeno` |
dunno |
02:58 |
Zeno` |
database corruption happens if people teleport to their home at the bottom of the world (by teleport I mean using /home or travelnet boxes) |
03:02 |
Pilcrow |
Zeno`: I have no idea. I think flowing water is still a node rather than an object, isn't it? ignore stops nodes, but since sand and such are entities as they fall, it doesn't stop them. also, when sand updates, it checks if the node under it is walkable and if it's not, it turns into an entity and falls. |
03:03 |
Pilcrow |
so updating sand on a chunk's lower boundary before the chunk below loads will make the sand fall through the ignore, and then the chunk generates and the sand is "stuck" as an entity within solid rock. and even worse if it's the bottom of the world, since it'll be a random entity falling down into nothingness and possibly going out of the bounds of certain numbers... |
03:06 |
Pilcrow |
I have anecdotal experience with this wrecking my world, too: I was experimenting with programming a quarry-like machine, in a world composed entirely of falling nodes. when it got to the unloaded chunk underneath, the entire surface started to collapse (and obviously, that many falling nodes ground my server to a halt)... :P |
03:08 |
|
Viper168 joined #minetest |
03:08 |
Zeno` |
lol |
03:08 |
Zeno` |
speed test doesn't even work because it cannot choose a server to ping |
03:08 |
Zeno` |
oh there it goes (finally) |
03:09 |
Zeno` |
5.51Mbps |
03:09 |
Zeno` |
seems that ping or name lookup is the main problem |
03:10 |
Pilcrow |
Zeno`: you run linux right? what happens if you open a terminal and ping google? |
03:10 |
Pilcrow |
(actually, that can be done in Windows too. I forget windows has a ping as well) |
03:11 |
Zeno` |
same thing... name lookup takes ages and then after that pings are pretty normal |
03:11 |
Pilcrow |
huh |
03:11 |
Zeno` |
e.g. nslookup google.com takes about 15 seconds |
03:12 |
Zeno` |
ohok 8 seconds |
03:12 |
Pilcrow |
mine took 0.4 seconds... |
03:12 |
Zeno` |
$ time nslookup google.com |
03:12 |
Zeno` |
real 0m8.029s |
03:13 |
Zeno` |
that doesn't seem good |
03:14 |
Pilcrow |
not at all |
03:14 |
est31 |
nslookup is old |
03:14 |
est31 |
dig is better |
03:14 |
est31 |
also more minetesty |
03:14 |
|
Player_2 joined #minetest |
03:14 |
Pilcrow |
est31: what makes dig better? |
03:15 |
est31 |
its recommended to use dig instead |
03:15 |
est31 |
by ISC |
03:15 |
est31 |
but as it seems they now have removed that recommendation again |
03:15 |
est31 |
ah whatever |
03:16 |
est31 |
dig is faster to write |
03:16 |
technomancy |
minetest is all about digging innit |
03:16 |
est31 |
you don't call your calls like sysctl org.freedesktop.systemd.init-daemon.start |
03:16 |
est31 |
you call them like rm -rf /* |
03:16 |
Zeno` |
dig |
03:17 |
Zeno` |
dig gives up lol |
03:17 |
Zeno` |
;; connection timed out; no servers could be reached |
03:17 |
Pilcrow |
lol |
03:17 |
Pilcrow |
that's pretty bad |
03:17 |
Zeno` |
dpaste.com I can't connect to at all. GitHub only half loads |
03:18 |
* Zeno` |
cries |
03:18 |
est31 |
irc works :D |
03:18 |
est31 |
and, I guess, minetest too |
03:18 |
est31 |
dont try one of the dreambuilder servers, also not a crowded one |
03:18 |
est31 |
but it can be indeed be played |
03:18 |
Pilcrow |
est31: sort of. he's been lagging behind a bit on irc. it's better than it was before, though... |
03:18 |
est31 |
you should be patient though |
03:22 |
|
TheBonsai_ joined #minetest |
03:24 |
Chanku |
Welp that was fun... |
03:24 |
Pilcrow |
Chanku: was it really? :P |
03:24 |
Chanku |
Well What I was working on |
03:25 |
Pilcrow |
heh. nice to have a new project every now and then... :3 |
03:25 |
Chanku |
I have a nice workflow now |
03:25 |
Chanku |
Yeah |
03:26 |
Chanku |
TBH I was trying to decide if I wanted to try my hand at making Minecraft Mods or Mintest mods :/ |
03:26 |
Chanku |
I think I might go with Minetest mods because it doesn't make me want to rip my hair out and punch someone in the face. |
03:26 |
* Pilcrow |
wonders if Zeno`'s internet still has a pulse |
03:26 |
Zeno` |
:( |
03:27 |
Pilcrow |
Chanku: the community here's cooler. B) |
03:27 |
Chanku |
Yeah |
03:27 |
Chanku |
Less Drama |
03:27 |
* Chanku |
tends to watch the Minecraft Modding Community from afar at times |
03:27 |
technomancy |
why would you mod something that's not OSS |
03:27 |
Chanku |
Because I like playing it. |
03:27 |
technomancy |
http://p.hagelb.org/11what.gif |
03:28 |
technomancy |
sorry |
03:28 |
Chanku |
hm? |
03:28 |
Chanku |
I mean I really don't care if something is OSS or not |
03:28 |
technomancy |
putting a lot of effort into a platform that's controlled by someone whose interests are not aligned with yours |
03:28 |
technomancy |
just doesn't seem very strategic |
03:29 |
Chanku |
I wouldn't be modding Minecraft directly,but probably be using an API |
03:29 |
Chanku |
such as Minecraft Forge... |
03:29 |
Pilcrow |
Chanku: 'less drama'? maybe... but I heard there was a ton of dev in-fighting before the freeminer guys split of from minetest... I dunno, I didn't follow the github/irc scene at the time... |
03:29 |
Pilcrow |
*split off |
03:29 |
Chanku |
albeit from what I can tell Lex is a bit of as asshat |
03:29 |
Chanku |
oh and I remember that |
03:29 |
Chanku |
I was actually around at that time |
03:29 |
Chanku |
albeit a ghost |
03:30 |
technomancy |
yeah, but at any time they could just pull the plug and you'd be screwed |
03:30 |
Chanku |
:P |
03:30 |
Chanku |
and? |
03:30 |
technomancy |
witness the total abandonment of minecraft pi edition |
03:30 |
Chanku |
Same could be said to the modders of Skyrim or GTA B |
03:30 |
Chanku |
*GTA V |
03:30 |
technomancy |
yeah |
03:30 |
Chanku |
However people mod because they enjoy it |
03:30 |
Chanku |
they enjoy the game and they want to make something for it |
03:30 |
Chanku |
maybe it's something others want |
03:30 |
technomancy |
but skyrim isn't owned by a company with a long history of fucking with its customers |
03:31 |
Chanku |
or it's something that one person wants, and thinks others might enjoy |
03:31 |
* Chanku |
chuckles a little |
03:31 |
hmmmm |
the reason behind the freeminer split is because certain people wanted to add unstable, untested, broken, generally unwanted shit to the engine |
03:31 |
hmmmm |
things that should not be in the core and should instead be a mod |
03:31 |
hmmmm |
thankfully they made a fork where they could release some of their pent-up energy |
03:32 |
Chanku |
Besides I usually release the source of anything I make/work on... |
03:32 |
Chanku |
If I think someone might find it, even a little bit useful. |
03:32 |
Pilcrow |
hmmmm: yeah, I know the whole reasoning behind it, and I agree with you. why do you think I stick with minetest and not freeminer? still, there was quite the heated debates around here at the time... |
03:33 |
Chanku |
Oh yeah tomorrow I have a few finals.... |
03:33 |
Chanku |
-_- |
03:33 |
hmmmm |
I'm glad people make forks |
03:33 |
Pilcrow |
there ARE some pretty cool things in freeminer, but it's just too unstable... |
03:33 |
hmmmm |
if they want to go into a separate direction, then fantastic |
03:34 |
Chanku |
I also have to do some bug-fixing on my Final Project in my programming class (which is Open Source :P If anyone wants the source I can link it :P) |
03:34 |
hmmmm |
also minetest classic did this |
03:34 |
hmmmm |
except forked off of 0.3.x |
03:34 |
Chanku |
I'm glad forks exists period |
03:34 |
Chanku |
Ex: Debian-Devuan Fork |
03:34 |
hmmmm |
that's the one without systemd? |
03:34 |
Chanku |
Yup |
03:35 |
* Chanku |
is in the anti-systemd camp |
03:35 |
Chanku |
:3 |
03:35 |
hmmmm |
hehe |
03:35 |
Chanku |
In fact that's part of the reason I usually build minetest |
03:35 |
Xenoth |
Quick, everyone either hide or get their weapons! It's time for a FLAMEWAAAR! |
03:36 |
Chanku |
is because the latest minetest isn't packaged for wheezy/wheezy-backports at this tim |
03:36 |
Chanku |
*time |
03:36 |
Chanku |
Hell I mean if you want a few things that systemd offers use something like runit or Epoch |
03:36 |
Pilcrow |
hmmmm: yeah, I never really understood why people get their undies in a bundle about forks. isn't that kind of what open source is for? if you want to do something the original dev doesn't like, you make a fork, rather than being limited. heck, if the codebase doesn't get too drastically different, you can maybe even share some code... :) |
03:37 |
Chanku |
like udev and eudev |
03:37 |
hmmmm |
there are problems though |
03:37 |
Chanku |
(udev being absorbed into the systemd monster and eudev being udev without the systemd monster part...) |
03:37 |
Xenoth |
Fork issues? Why can't we all use sporks and get along? :( |
03:37 |
Chanku |
:P |
03:37 |
hmmmm |
you have a fragmented community, or no community at all |
03:37 |
Chanku |
I'm already enjoying this community. |
03:38 |
Chanku |
Eh... |
03:38 |
Chanku |
So before I go |
03:38 |
technomancy |
the main advantage of freeminer seems to be that it doesn't have such an awful name =) |
03:38 |
Chanku |
anyone want to take a look at the somewhat buggy-mess that is my Final Project in my programming class :P |
03:38 |
hmmmm |
:) |
03:38 |
Zeno` |
yeah I'll have a look |
03:38 |
hmmmm |
for what it's worth, some people attempted to change Minetest |
03:38 |
hmmmm |
it didn't work out though |
03:38 |
Chanku |
yeah |
03:39 |
hmmmm |
a large enough portion of the community wanted to keep things the same |
03:39 |
Chanku |
hmmmmmmm |
03:39 |
Chanku |
:P |
03:39 |
Xenoth |
Chanku: Same. |
03:39 |
Chanku |
Anywho I'm going to go to bed. Have to get up at 6 AM Tomorrow to go to school.... :/ |
03:40 |
hmmmm |
bye |
03:40 |
Chanku |
(It's like 10:39 PM here...) |
03:40 |
Chanku |
Bye |
03:40 |
Xenoth |
Night. |
03:40 |
Pilcrow |
goodnight Chanku |
03:40 |
Chanku |
I'm not really looking forward to tomorrow |
03:40 |
Chanku |
Finals |
03:40 |
Xenoth |
Eh. |
03:40 |
Chanku |
and again the final project debugging (Written in VB.Net with the 2.0 version of the .NET framework....) |
03:41 |
Pilcrow |
huh. when did you actually get here, Xenoth? I never saw you sign in. or were you just perpetually signed in, like hmmmm and VanessaE? ;) |
03:41 |
Xenoth |
Pilcrow: I've been here for ~13 hours. I leave my client idling on my laptop, which is on most of the day. :) |
03:42 |
Pilcrow |
Xenoth: ah, alright. just curious. |
03:43 |
* Xenoth |
suspects alterior motives. |
03:43 |
* Pilcrow |
sits on Pilcrow's head |
03:43 |
* Pilcrow |
is now donut-shaped |
03:43 |
Pilcrow |
:P |
03:44 |
Xenoth |
:P |
03:54 |
|
Pilcrow_ joined #minetest |
03:54 |
Pilcrow_ |
ah. cool. finally got my KVirc client working. |
03:55 |
Xenoth |
Hello, not-Pilcrow's-twin |
03:56 |
* Pilcrow_ |
is actual Pilcrow. was just using webchat before, as I'm lazy... :P |
03:57 |
Xenoth |
Heh. |
03:57 |
Xenoth |
Alright, goodnight everyone |
03:57 |
Pilcrow_ |
sleep well, Xenoth |
04:11 |
* Pilcrow |
pokes the Zeno` to see if it moves |
04:11 |
* Zeno` |
grumbles |
04:12 |
Pilcrow |
heh. so what do you think about the whole 'ignore' thing? |
04:12 |
Zeno` |
I'm not ignoring anyone! |
04:13 |
Pilcrow |
no, I mean sand falling through ignore nodes |
04:13 |
Zeno` |
oh well, it probably shouldn't |
04:13 |
Zeno` |
well |
04:13 |
Zeno` |
hmm |
04:16 |
Pilcrow |
Zeno`: the only problem is, changing it to walkable would cause problems too. as LeMagnesium pointed out in the issue I linked you to, changing it would mean sand nodes and the like won't fall after a chunk under it is loaded, unless an update is manually triggered... |
04:17 |
Zeno` |
correct. which is why I said "hmm" |
04:18 |
Zeno` |
I dunno. I'll have to look at the code |
04:19 |
Pilcrow |
maybe the code that stops players could also stop sand? but then, the falling nodes would still have to be changed lua-side, I think, so that they wouldn't constantly _try_ to fall every time an update is triggered... |
04:59 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Split ObjDef/ObjDefManager out to objdef.cpp 6c5a696 http://git.io/vTZmJ (2015-05-18T22:30:25-04:00) |
05:00 |
Zeno` |
damn internet |
05:08 |
Pilcrow |
Zeno`: still having problems? :\ |
05:08 |
Zeno` |
yeah |
05:08 |
Zeno` |
I'll have to ring them up I guess |
05:08 |
|
Guest61072 joined #minetest |
05:09 |
Zeno` |
well I'll leave it until tomorrow since it mainly seems to be restricted to DNS |
05:09 |
Pilcrow |
that sucks. did you try resetting your router? sometimes that'll do it... |
05:09 |
Zeno` |
they're doing 3g/4g scheduled maintenance in my postcode (zipcode) today so maybe it's related |
05:09 |
Zeno` |
even though I'm ADSL |
05:09 |
Pilcrow |
ah. perhaps... |
05:10 |
Zeno` |
I'll wait till they close the maintenance issue and if it persists call them then |
05:10 |
Pilcrow |
Zeno`: what speed does your connection run normally? |
05:10 |
Zeno` |
s/till/until |
05:10 |
VanessaE |
20 kbits...per hour. :) |
05:11 |
Zeno` |
the speed is normal once DNS resolves |
05:11 |
Pilcrow |
lol VanessaE |
05:11 |
Zeno` |
router says 6490 kbps / 886 kbps |
05:11 |
Zeno` |
which I think is normal |
05:11 |
Zeno` |
err modem not router |
05:13 |
Zeno` |
Line Attenuation 29.0 db 15.4 db |
05:13 |
Zeno` |
is that good? |
05:13 |
Zeno` |
Noise Margin 12.3 db 14.6 db |
05:13 |
Zeno` |
sounds impressive |
05:13 |
Pilcrow |
Zeno`: no idea, sorry |
05:13 |
Zeno` |
me either |
05:14 |
Pilcrow |
speedtest.net says I'm runnin at about 23 Mbps down, 4 up right now |
05:14 |
* Zeno` |
tries speedtest |
05:15 |
Zeno` |
can't connect |
05:15 |
Zeno` |
lol |
05:15 |
Zeno` |
still looking up DNS |
05:15 |
Pilcrow |
hmm |
05:15 |
Zeno` |
ah there it is |
05:15 |
VanessaE |
time to plug in an alternate DNS |
05:15 |
VanessaE |
8.8.8.8 is your friend :) |
05:15 |
Zeno` |
I don't even know what I'm currently using |
05:16 |
VanessaE |
probably just whatever your ISP specified in the DHCP handshake |
05:16 |
Zeno` |
yew... I didn't wash my hands after I shook their hands |
05:16 |
VanessaE |
lol |
05:16 |
* Zeno` |
wonders how he can change it |
05:17 |
* Pilcrow |
knows next to nothing about networking |
05:17 |
* Zeno` |
presses some random buttons |
05:18 |
Zeno` |
Router Upgrade! |
05:18 |
Zeno` |
maybe it will install ipv6 for me! |
05:19 |
* Pilcrow |
tries to ssh into Zeno`'s public IP... lol, or not. |
05:19 |
Zeno` |
you can try if you like |
05:21 |
Zeno` |
you can also try to ssh to my server |
05:21 |
Zeno` |
(most of china does anyway.... what's one more) |
05:22 |
Pilcrow |
hmm, I've never had to reset this router. our old one was horrible, but we went overboard with our current one and bought a nice $80 dualband n router... |
05:23 |
Zeno` |
my laptop is in DMZ! |
05:23 |
Pilcrow |
DMZ!? why would you do that?? |
05:24 |
Zeno` |
it's called "cbf doing proper port forwarding I'll do it this way" |
05:25 |
|
dprc joined #minetest |
05:25 |
Pilcrow |
lol that is so bad... I'm not even sure how you'd protect a DMZ'd computer... |
05:25 |
Zeno` |
rely on iptables |
05:26 |
Zeno` |
i.e. DROP everything and whitelist IPs heh |
05:27 |
Zeno` |
I call it "laziness that is not laziness" |
05:27 |
Zeno` |
because it's harder than port forwarding lmao |
05:27 |
Pilcrow |
lol |
05:28 |
Pilcrow |
what's the point of it then? :P |
05:36 |
Zeno` |
there is none |
05:36 |
Zeno` |
:D |
05:36 |
VanessaE |
bbl |
05:36 |
* Zeno` |
waves to VanessaE |
05:37 |
Pilcrow |
bye VanessaE |
05:41 |
dprc |
dmz is the hostile network subject to attack; stuff goes out there to protect and segment clients/services hosted within the lan |
05:41 |
dprc |
traffic originating from dmz can be treated with same fascist filtering as all other external traffic |
05:43 |
Zeno` |
correct |
05:43 |
Pilcrow |
no idea what you mean, dprc. I'm not much of a networking guy. I just know dmz is dangerous. |
05:43 |
Zeno` |
which is why I drop all packets and whitelist those I know |
05:44 |
dprc |
yes; it is the danger zone :) |
05:46 |
dprc |
it is basically for machines you control but can not trust - like web servers etc. |
05:47 |
dprc |
traffic coming from dmz should be treated like it came from the internets' so you do all the same crazy filtering on that for internal clients |
05:47 |
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05:49 |
Zeno` |
like top gun! |
05:49 |
* Zeno` |
plays the danger zone them song |
05:49 |
Zeno` |
it's my new startup sound for my laptop |
05:50 |
Zeno` |
anyway it's not as if I've even had any probALL YOUR BASE ARE BELONG TO US!!!!!!!!lms doing it this way |
05:52 |
dprc |
"that was the best flying ive seen to date; right up to the part where you got killed." --jester |
05:53 |
Pilcrow |
lol |
06:01 |
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06:07 |
* Pilcrow |
wants a Raspberry Pi 2 |
06:16 |
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06:40 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Fix build with libstdc++ 43702ec http://git.io/vTZu4 (2015-05-19T02:38:48-04:00) |
06:46 |
Pilcrow |
time for bed. g'night, y'all! |
06:48 |
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07:42 |
mazal |
VanessaE or ThatGraemeGuy around ? |
07:44 |
ThatGraemeGuy |
I'm here |
07:48 |
mazal |
ThatGraemeGuy: I just saw with one eye ( I was afk ) thet you and Vanessa was talking about discoloured player names last night. Just wante to give feedback that on survival server at the moment player names are a dark black colour. Don't know if it's relevant |
07:49 |
ThatGraemeGuy |
yes that's what we were talking about |
07:51 |
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07:51 |
mazal |
k , last night was normal white , but now it's back to that colour again. Will try and remember to give her feedback tonight |
08:00 |
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08:08 |
RealBadAngel |
mazal, that should be solved in current git already https://github.com/minetest/minetest/commit/d2ca662569427d36642660314668e416bf68f3c8 |
08:09 |
RealBadAngel |
at least i think thats the solution |
08:10 |
RealBadAngel |
https://github.com/minetest/minetest/commit/23984ef7f0c13f6ae011587ba0488b9ea1bb64f8 |
08:10 |
RealBadAngel |
and this. anyway try to update sources |
08:11 |
mazal |
Thik that must be done at server side isn't it ? |
08:11 |
mazal |
think* |
08:11 |
mazal |
Or is it my engine at client side that is the cause that needs updating ? |
08:13 |
RealBadAngel |
you have to update your client |
08:14 |
mazal |
k , thanx |
08:22 |
mazal |
Ok updated to lastest dev version ( 0.4.12-201505181145 ) Still the same , not fixed |
08:27 |
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08:31 |
JamesTait |
Good morning all; happy May Ray Day! 😃 |
08:33 |
ElectronLibre |
Every time you say that I think "Oh my.. There are people who bothered themselves finding these names". |
08:35 |
* CWz |
is playing the pc version of minecraft on a tablet. sort of |
08:38 |
CWz |
and it not playble |
08:38 |
ElectronLibre |
On a tablet? Not surprising. |
08:38 |
JamesTait |
ElectronLibre, it's the internet, there are people out there who will try all kinds of crazy stuff. |
08:38 |
JamesTait |
ElectronLibre, I heard there's a bunch of people who write software and give it away for free. Nutters! |
08:39 |
CWz |
was trying to play minecraft PC via VNC and it didn't workout to well |
08:39 |
ElectronLibre |
Games like MC/MT are a difficult to play on tablets, because you would need to replace a bunch of keys and two mouse clicks with taps on a small area. |
08:39 |
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08:39 |
ElectronLibre |
JamesTait, WHAT, you're kidding me? :) |
08:39 |
JamesTait |
ElectronLibre, it's on the internet, it must be true. |
08:40 |
ElectronLibre |
Always check. |
08:51 |
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13:27 |
CWz |
I'm now starting to realise why the new touchscreen users build those awful shacks |
13:30 |
CWz |
building simple things like square shacks is far more easier in tablet. seem even easier then building them on pc. but pc still is better since it's easier to make nicer things |
13:34 |
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13:42 |
* twoelk|2 |
is awaiting a detailed analysis of building styles in regard of input devices on the forum |
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16:21 |
daswort |
hi which fake fire mod adds the smoke? i tried fake_fire and homedecor:fake_fire but both don't have the smoke animation |
16:21 |
VanessaE |
you have to right-click the fire to get it to start smoking. |
16:21 |
VanessaE |
and that's the homedecor version, specifically. |
16:22 |
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16:26 |
daswort |
hmm, have uptodate mt and homedecor from git but it does not work. right clicked with empty hand. and particles are activated |
16:26 |
VanessaE |
try punching then |
16:27 |
rubenwardy |
Hi all! |
16:27 |
VanessaE |
hi |
16:27 |
Xanthin |
Hi rubenwardy. |
16:28 |
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16:28 |
daswort |
VanessaE, left clicking immediatly removes them. even if not in creative |
16:29 |
VanessaE |
ok so right-click is what should turn on the smoke |
16:29 |
* VanessaE |
checks |
16:30 |
VanessaE |
works for me. |
16:32 |
daswort |
Does not work. Even if i connect as a client to LibertyLands (stable version) i can't toggle it. But i can see smoke other players have toggled. So i guess it is a client problem. VanessaE |
16:33 |
VanessaE |
must be |
16:33 |
VanessaE |
I just now tested it by setting a fire with flint+steel and then right-clicking on the fire with an empty hand |
16:33 |
daswort |
VanessaE, is the immediate removel with left in non-creative wanted? On libertylands it takes some time to remove. |
16:34 |
VanessaE |
the one on libertylands must be a different fork of fake_fire |
16:34 |
VanessaE |
for me, it's instant removal and yeah, that's the way it's supposed to be |
16:34 |
VanessaE |
it could be that you're reaching some number-of-particles limit in your client |
16:36 |
daswort |
I think the default behaviour should be similar to Liberty Lands, so the user does not remove it accidentally. |
16:37 |
VanessaE |
I'll consider changing it. |
16:38 |
daswort |
can't be the particle limit, as i tested it in a empty test world |
16:39 |
daswort |
is there a way to see what the mod is doing? VanessaE |
16:39 |
* VanessaE |
shrugs idk :) |
16:39 |
VanessaE |
well, you could insert a bunch of print() statements into the code |
16:39 |
VanessaE |
that's what I do when I need such a thing |
16:39 |
VanessaE |
but as for some kind of "trace" feature, not that I know of |
16:43 |
daswort |
Started with --verbose and when i click the fire i get the message: "INFO[main]: Ground right-clicked" |
16:43 |
VanessaE |
odd |
16:46 |
VanessaE |
bbl |
16:46 |
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17:16 |
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17:16 |
Krock |
meow |
17:18 |
* ElectronLibre |
gives Krock a fish. |
17:18 |
Krock |
>-)))°> pls |
17:18 |
ElectronLibre |
><)))°> <= Mine is different |
17:19 |
twoelk |
that fishy looks a little sick |
17:19 |
ElectronLibre |
Which one? |
17:19 |
Jordach |
><)))( ͡° ͜ʖ ͡°) |
17:19 |
ElectronLibre |
._. |
17:19 |
Jordach |
><)))( ͡o ͜ʖ ͡o) |
17:19 |
ElectronLibre |
Is that a lol-fish? |
17:20 |
twoelk |
? my client seems to garble that |
17:20 |
Jordach |
><)))༼ຈل͜ຈ༽ |
17:20 |
YvesLevier |
Hola. Hey comrades :D |
17:20 |
ElectronLibre |
Yes, mine too twoelk. |
17:21 |
ElectronLibre |
Yet, I'm using UTF-8(Unicode). |
17:21 |
ElectronLibre |
Jordach, you fish look a bit scarry. |
17:21 |
YvesLevier |
Will Windows Minetest 0.4.12 work on my 0.4.11 server? |
17:21 |
twoelk |
looking in the logs at irc.minetest.ru, that last one by Jordach doesn't all too healthy |
17:21 |
twoelk |
+look |
17:22 |
YvesLevier |
i mean Win clients |
17:22 |
Jordach |
ヽ༼ຈل͜ຈ༽ノ |
17:22 |
ElectronLibre |
Even irc.minetest.ru can't resolve these characters. |
17:23 |
twoelk |
hm, a waving potatoe half buried? |
17:23 |
ElectronLibre |
Hmm, I can't see what it is. You might be right about this potatoe thing. |
17:24 |
Amaz |
Fish and chips? |
17:24 |
Jordach |
^ |
17:24 |
Jordach |
mmmm |
17:24 |
Jordach |
i want that now |
17:24 |
Jordach |
shame |
17:25 |
Jordach |
i've got sweet and sour rice :( |
17:26 |
exio4 |
how are you wild people |
17:26 |
* ElectronLibre |
gives Jordach gives Jordach chips |
17:26 |
Jordach |
nomnomnomnomnomnomnom |
17:26 |
ElectronLibre |
Oops.. |
17:26 |
ElectronLibre |
Me typing while doing something else ^ |
17:26 |
exio4 |
that happens to me when I start reading something in spanish and switch to irc |
17:27 |
* twoelk |
is nibbling on tasty bread chips he dried himself |
17:27 |
ElectronLibre |
Here, some chips for your potatoe-like lol-fish. |
17:27 |
ElectronLibre |
Same with french, or even english when I'm on a website reading something.. |
17:30 |
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17:30 |
daswort |
YvesLevier, newer clients can play on a older server version. |
17:31 |
YvesLevier |
daswort: thx :) |
17:31 |
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17:34 |
daswort |
YvesLevier, but version 0.5 will break compatibility. Then the question is above or below 0.5 for multiplay. But 0.5 will take some time, and you can install 2 versions so i won't be a big problem. |
17:34 |
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17:36 |
twoelk |
0.5 has yet to prove it is not vapourware |
17:36 |
CWz |
http://pastebin.com/gJWkYDii I am complete clueless to why this results in crash. |
17:48 |
ElectronLibre |
Anyway, the devs apparently agreed that the next release would probably not be 0.5.0, but 0.4.13. |
17:48 |
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17:48 |
ElectronLibre |
CWz: can you past the crash logs? |
17:49 |
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17:52 |
CWz |
ElectronLibre: http://pastebin.com/a8n1C5Jp |
17:52 |
CWz |
there |
17:53 |
ElectronLibre |
Can you tell me what's the number of the line "minetest.register_chatcommand" in your init.lua file please? |
17:54 |
ElectronLibre |
Oh no, wait. |
17:54 |
ElectronLibre |
I think I found it. |
17:54 |
ElectronLibre |
args[1]:get_player_name() |
17:54 |
ElectronLibre |
You're doing this : minetest.get_player_by_name(args[1]:get_player_name()) knowing that args[1] is a string. |
17:54 |
ElectronLibre |
Remove the :get_player_name() |
17:56 |
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18:01 |
CWz |
nope still crashes |
18:02 |
Krock |
why do you split by ','? |
18:02 |
ElectronLibre |
There might be multiple errors. |
18:02 |
ElectronLibre |
I just solved this one. |
18:03 |
ElectronLibre |
Krock is right, most commands use " " as a separator. |
18:03 |
ElectronLibre |
Could you paste again some crash logs please ? |
18:04 |
Krock |
minetest.set_player_privs(args[1], minetest.string_to_privs(minetest.setting_get("default_privs"))) |
18:05 |
* Krock |
pings CWz |
18:06 |
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18:14 |
* CWz |
is confused seems "minetest.set_player_privs(args[1],{minetest.string_to_privs(minetest.setting_get("default_privs"))})" this sets the targets privs to 1 |
18:14 |
ElectronLibre |
1? |
18:14 |
ElectronLibre |
The number? |
18:14 |
CWz |
yes |
18:14 |
ElectronLibre |
._. |
18:18 |
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18:21 |
CWz |
something strange is going on there |
18:23 |
ElectronLibre |
Try to keep your first version for set_player_privs. |
18:24 |
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18:55 |
CWz |
probably going to just use multiple chat commands and give up on the multiple parameters thing |
18:58 |
Krock |
CWz, you can't learn something when you try a complete different way. The first one looked good |
18:59 |
Krock |
*completely |
19:02 |
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19:02 |
ElectronLibre |
titortitor.2001 |
19:03 |
ElectronLibre |
oops. |
19:03 |
ElectronLibre |
Sorry. |
19:03 |
ElectronLibre |
Wrong chan :D |
19:05 |
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19:17 |
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19:19 |
niebieski |
Hey guys, I can't download version 0.4.12 on Ubuntu precise. |
19:19 |
est31 |
niebieski, from the ppa? |
19:19 |
niebieski |
Yes. |
19:20 |
Calinou |
build it yourself |
19:20 |
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19:20 |
Calinou |
and consider upgrading to 14.04 |
19:20 |
niebieski |
Long time ago the build was failed for Percise but now it seems built. |
19:20 |
est31 |
yes I enabled it again |
19:20 |
est31 |
but I didnt test whether it installs |
19:21 |
niebieski |
Why I would consider upgrading ? |
19:21 |
hoodedice |
got a xubuntu on mac mini (late 2006) =D |
19:21 |
est31 |
so what exactly is your issue? |
19:21 |
Jordach |
mfw hoodedice is csuohio |
19:21 |
hoodedice |
niebieski, precise is 12.04 >_> That is pretty old |
19:22 |
niebieski |
My issue is that I add the PPA to Ubuntu Software Center and it fetches minetestc55 which is outdated. |
19:22 |
Calinou |
<niebieski> Why I would consider upgrading ? |
19:22 |
hoodedice |
I think we got another ppa |
19:22 |
Calinou |
because support of 12.04 ends sooner than the 14.04 |
19:22 |
Calinou |
and 12.04 has 3 years old software |
19:22 |
Calinou |
there's nothing to lose, 14.04 is also LTS |
19:22 |
hoodedice |
that one was indeed deprecated |
19:23 |
est31 |
niebieski, minetestc55 is outdated, yes |
19:23 |
hoodedice |
this is the new ppa https://code.launchpad.net/~minetestdevs/+archive/ubuntu/stable |
19:23 |
niebieski |
I just installed Precise because of lack of memory anyway. :D |
19:23 |
est31 |
yes |
19:25 |
hoodedice |
go for a lighter variant, like xubuntu or lubuntu |
19:25 |
Jordach |
>lack of memory |
19:25 |
Jordach |
i installed 14.04 on 512mb |
19:25 |
Jordach |
DDR |
19:25 |
sd1001 |
Or archlinux :) |
19:26 |
niebieski |
Oh, I meant storage space. |
19:26 |
hoodedice |
inb4 distro wars |
19:26 |
Jordach |
oh right |
19:26 |
niebieski |
I'm looking forward trying archlinux. |
19:26 |
sd1001 |
niebieski: dewit! |
19:27 |
hoodedice |
XChat, best irc client evar |
19:27 |
Jordach |
my laptops wifi adapter is so old Linux doesn't come with the fw anymore |
19:27 |
hoodedice |
missed it so much on windows |
19:27 |
niebieski |
hoodedice, this is the PPA I'm using. |
19:27 |
sd1001 |
XChat=best? Erhhh |
19:27 |
hoodedice |
mintestdevs? |
19:27 |
Jordach |
Quassel master race |
19:27 |
sd1001 |
irssi |
19:27 |
hoodedice |
> QUassel. Jordach, pls |
19:27 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Add texture overriding 603297c http://git.io/vTl1F (2015-05-19T21:27:07+02:00) |
19:28 |
Jordach |
80 chars |
19:28 |
Jordach |
pah |
19:28 |
ElectronLibre |
XChat isn't maintained anymore. |
19:28 |
hoodedice |
d'aw |
19:28 |
est31 |
hexchat is better |
19:28 |
ElectronLibre |
Use HexChat, the maintained fork. |
19:28 |
hoodedice |
ehhh used to crash all the time |
19:28 |
ElectronLibre |
But well, everyone use different client, everyone has different needs. |
19:28 |
Jordach |
no crashes here on W8.1 |
19:28 |
est31 |
ask in #hexchat the developer is very active |
19:29 |
hoodedice |
okay okay |
19:29 |
hoodedice |
I'll someday |
19:29 |
sd1001 |
You can't keep (he)xchat open in screen on a server |
19:29 |
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19:29 |
Jordach |
sd1001, Quassel Core |
19:29 |
Jordach |
same thing |
19:29 |
hoodedice |
also, yaay rubenwardy |
19:29 |
Jordach |
the Core relays messages to other clients that connect as one person |
19:29 |
sd1001 |
Uh, cool |
19:29 |
Jordach |
eg my phone, laptop and desktop can be ME |
19:30 |
Jordach |
also has an infinite backlog |
19:30 |
sd1001 |
smart |
19:30 |
sd1001 |
You can also use a bouncer maybe |
19:30 |
Jordach |
i had 1.2gb of IRC logs |
19:30 |
Jordach |
sd1001, the core functions as a bouncer |
19:31 |
sd1001 |
It seems pretty cool, but I'm too lazy to change now :P |
19:31 |
est31 |
1.2 GB !? |
19:32 |
niebieski |
hoodedice, it's not working. |
19:32 |
sd1001 |
I "only" have 312 M here |
19:33 |
catninja |
meetings meetings meetings |
19:33 |
hoodedice |
sudo apt purge minetest, etc, remove it completely |
19:33 |
hoodedice |
then remove ye olde ppa |
19:33 |
hoodedice |
then sudo apt-get install minetest from new ppa |
19:37 |
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19:38 |
hoodedice |
btw trying to use codelite but crash on compile + run |
19:39 |
hoodedice |
if anyone could recommend a nice IDE that is like JetBrains IDEA but for C/C++ and is not CLion and can run on a 32 bit machine... that would be very nice |
19:39 |
Calinou |
Code::Blocks? |
19:39 |
Calinou |
Eclipse? |
19:40 |
hoodedice |
...and looks like Brackets, but is not Eclipse |
19:40 |
hoodedice |
(and is not vim or emacs) |
19:40 |
Calinou |
Atom? |
19:40 |
hoodedice |
(then again, I might resort to emacs if I find nothing else) |
19:41 |
hoodedice |
atom looks neat, I'll try it out. Thanks Calinou! |
19:42 |
Calinou |
:) |
19:42 |
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19:49 |
jordan4ibanez |
Boo |
19:50 |
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Hijiri joined #minetest |
19:59 |
jordan4ibanez |
Oh wow did you guys reduce the latency in the servers? |
19:59 |
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20:01 |
niebieski |
hoodedice, I'm downloading it now. |
20:02 |
niebieski |
Thanks guys. |
20:11 |
hoodedice |
!next |
20:11 |
MinetestBot |
Another satisfied customer. Next! |
20:11 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Replace instances of std::map<std::string, std::string> with StringMap da34a2b http://git.io/vTljB (2015-05-19T16:10:49-04:00) |
20:11 |
niebieski |
Customer ?! |
20:12 |
niebieski |
I'm a customer to you ? |
20:12 |
est31 |
lol |
20:13 |
hoodedice |
we all are customers to each other. We pay in time and gratitude and goodwill =) |
20:14 |
niebieski |
Yeah right. |
20:14 |
niebieski |
You should know who you're dealing with, alright ? |
20:14 |
hoodedice |
lemme guess |
20:15 |
ElectronLibre |
(Don't be so upset, it's just a bot's command.) |
20:15 |
hoodedice |
I give up |
20:15 |
niebieski |
Me being can't install the game that doesn't mean I'm nothing. |
20:16 |
niebieski |
That's because I have been on the streets. |
20:16 |
hoodedice |
*coughs audibly* |
20:17 |
niebieski |
You're making fun of me ? |
20:18 |
niebieski |
I know you son. |
20:18 |
hoodedice |
cool story dad |
20:18 |
hoodedice |
almost as cool as https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB8QFjAA&url=https%3A%2F%2Fwww.reddit.com%2Fr%2Fnosleep%2Fcomments%2F2igaa9%2Fa_story_to_scare_my_son%2F&ei=pZpbVc3AMdCIsQSXx4CAAg&usg=AFQjCNHqWmpPcJOeRG2gEpcC0Lz0CCSWbA&bvm=bv.93756505,d.cWc |
20:18 |
hoodedice |
#GoogleFail |
20:19 |
hoodedice |
https://www.reddit.com/r/nosleep/comments/2igaa9/a_story_to_scare_my_son/ |
20:19 |
niebieski |
What ? |
20:19 |
ElectronLibre |
I remember this story. |
20:19 |
ElectronLibre |
(Supposed to be) scarry. But also funny. |
20:21 |
niebieski |
You're trying to infect the system with this URL huh ? |
20:21 |
niebieski |
I know you Mike! |
20:22 |
hoodedice |
second link >_> |
20:22 |
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Kenney joined #minetest |
20:22 |
hoodedice |
ayy Kenney! |
20:23 |
Kenney |
Heya! |
20:24 |
niebieski |
I've always liked to play a Mafia mobster. |
20:24 |
niebieski |
I scared you son, admit it. |
20:24 |
hoodedice |
you didn't scare me |
20:24 |
hoodedice |
just set off some flags at the NSA =) |
20:25 |
niebieski |
Yeah yeah, easy to tell behind your screen. :D |
20:25 |
niebieski |
NSA ? wait let me duckduckgo it. |
20:25 |
hoodedice |
do it behind 7 proxies |
20:26 |
niebieski |
You're trying to scare me with some acronyms ? |
20:26 |
niebieski |
You think that what it takes to scare me, huh ? |
20:26 |
hoodedice |
> proxy is an acronym |
20:27 |
hoodedice |
u w0t m8 |
20:27 |
niebieski |
Don't play with me Mike. |
20:27 |
* hoodedice |
drops mike |
20:27 |
hoodedice |
OH NO! MIKE!!! |
20:28 |
catninja |
this channel is so wierd |
20:28 |
catninja |
^^ |
20:29 |
niebieski |
I'll send my men after you Mike. |
20:29 |
ElectronLibre |
catninja: agree. |
20:29 |
hoodedice |
catninja, pls |
20:29 |
hoodedice |
I've seen weirder days |
20:30 |
ElectronLibre |
Last time I saw something that weird I was talking time paradoxes and kittens' ruling the world. |
20:30 |
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20:30 |
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20:31 |
Chanku |
Hey |
20:31 |
Halamix2 |
hey, run for your life :) |
20:32 |
Chanku |
hm? |
20:32 |
exio4 |
about Mafia |
20:32 |
Chanku |
?? |
20:32 |
exio4 |
anyone up for a wolfgame/werewolf? |
20:32 |
Chanku |
Not atm |
20:32 |
catninja |
hoodedice: well my parther is called mike |
20:33 |
catninja |
hoodedice: are you breaking him? |
20:33 |
hoodedice |
I wish |
20:33 |
hoodedice |
jk |
20:33 |
catninja |
hoodedice: he should not be dropped you know. |
20:33 |
hoodedice |
but you are a ninja |
20:34 |
Kenney |
ugh, uploading game to App Store...fun. |
20:34 |
niebieski |
You don't know who you're dealing with. |
20:34 |
niebieski |
http://2.bp.blogspot.com/-xlGk0rdlnQ8/TWFIwPJCskI/AAAAAAAAa34/4mKBflTpBGY/s1600/GODFATHER5.jpg |
20:37 |
catninja |
aaand I seem to have bugged stuck in skyrim |
20:38 |
catninja |
hoodedice: well I would not drop him. |
20:39 |
Kenney |
OH. MY. GOD. |
20:39 |
Kenney |
Apple actually accepted my game after 1 try...that's the first time ever. |
20:41 |
niebieski |
hoodedice, I'm joking. |
20:42 |
jordan4ibanez |
So many new people |
20:42 |
jordan4ibanez |
Hi new people |
20:42 |
Kenney |
hi |
20:43 |
Halamix2 |
hi |
20:44 |
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20:45 |
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20:48 |
jordan4ibanez |
woooooo |
20:52 |
hoodedice |
Kenney, Google Play Store? |
20:52 |
hoodedice |
images don't seem to load on firefox for some reason >_> |
20:53 |
Kenney |
Client wants iOS + Android version, Android is a breeze |
20:53 |
hoodedice |
niebieski, ikr |
20:53 |
Kenney |
everything is a breeze compared to App Store, even Steam |
20:53 |
hoodedice |
have fun with apple, Ken |
20:53 |
hoodedice |
you have stuff on steam? |
20:53 |
Kenney |
yeah, my game assets |
20:53 |
hoodedice |
linky? |
20:53 |
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Enke joined #minetest |
20:53 |
Kenney |
http://store.steampowered.com/app/363550 |
20:54 |
hoodedice |
wow, that's cool |
20:55 |
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Amaz joined #minetest |
20:56 |
hoodedice |
Ken, if you're free, can you look at this topic? https://forum.minetest.net/viewtopic.php?f=3&t=9751 |
20:56 |
hoodedice |
hi Amaz =) |
20:56 |
Amaz |
Hi hoodedice! |
20:58 |
hoodedice |
brb, need to switch ethernet cables to do some work |
21:04 |
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Hijiri joined #minetest |
21:06 |
jordan4ibanez |
Has anyone ever made a truck in Minetest? |
21:08 |
Chanku |
jordan4ibanez: made as in, build or made as in mod? |
21:10 |
jordan4ibanez |
A mod |
21:10 |
Chanku |
Then I don't think they have...although I am probably wrong.... |
21:10 |
Chanku |
Well possibly |
21:13 |
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21:18 |
Amaz |
Just released a mod: https://forum.minetest.net/viewtopic.php?f=9&t=12197 |
21:21 |
Kenney |
Cool :D |
21:22 |
Chanku |
Nice |
21:24 |
niebieski |
Well done Amaz. |
21:24 |
Amaz |
Thanks :) |
21:24 |
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hoodedice joined #minetest |
21:24 |
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hoodedice joined #minetest |
21:24 |
Chanku |
Meanwhile my mod is still in the very early stages.... |
21:24 |
hoodedice |
back |
21:24 |
niebieski |
It would be good if one could change color using a command. |
21:24 |
Chanku |
right now is basically a group plug-in that doesn't save across reboot... |
21:24 |
Amaz |
All mods have to be there at some point Chanku :) |
21:26 |
niebieski |
There should be a user specific file out there. |
21:26 |
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21:27 |
Amaz |
Yeah, changing the colour via a command would be good. |
21:27 |
Chanku |
Although my mod will probably be a while... |
21:28 |
Chanku |
Amaz that shouldn't be too to do though.... |
21:28 |
Amaz |
Yeah. |
21:28 |
Amaz |
The other things are more important. |
21:28 |
Chanku |
True |
21:30 |
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21:31 |
Chanku |
Amaz: |
21:31 |
Chanku |
If you want I can quickly write the code for the command. |
21:32 |
Amaz |
Feel free! |
21:32 |
Amaz |
It would be much appreciated! |
21:33 |
Amaz |
I'm going to be going in 5 minutes or so, so it would probably be best if you could make a Pull Request on github, if that's alright. |
21:33 |
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21:33 |
hoodedice |
>going to be going |
21:34 |
Hijiri |
polymorphic use of "going" |
21:34 |
Amaz |
:) |
21:36 |
Kenney |
Alright, back to fun work! http://puu.sh/hTsma/888d8bacbc.png |
21:36 |
exio4 |
Hijiri: lol |
21:37 |
exio4 |
typechecking a real language sure sounds like a fun task |
21:37 |
Hijiri |
do linguists have natural language type systems? |
21:37 |
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Sockbat left #minetest |
21:38 |
Chanku |
Hey Amaz |
21:39 |
Chanku |
If you want I can also add a command that would allow a player to use a 'custom color' |
21:39 |
Amaz |
Yeah, that would be great! |
21:40 |
Chanku |
Alright |
21:43 |
hoodedice |
I really like your idea of using excel to store data Kenney. Not the first idea a programmer would think of haha |
21:43 |
Kenney |
Yeah well, I kept losing item definitions in the LUA files |
21:43 |
Kenney |
the sheet gives a great overview |
21:44 |
Halamix2 |
From Excel you can quickly make CSV and then do what do you want (porgramming/databases/etc.) |
21:44 |
Kenney |
and serves as a guideline to what nodes have to be created in the first place |
21:44 |
Amaz |
gtg, night! Chanku, I'll have a look at the code tomorrow, if you've got it done. No worries if you haven't :) |
21:44 |
Kenney |
Yeah exactly, I'll be creating a tool that converts the CSV to LUA code |
21:52 |
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21:52 |
wilkgr |
Hmmm... |
21:52 |
wilkgr |
It still ain´t working http://pastebin.com/AUx2hV3k |
21:53 |
wilkgr |
That´s the entire log file btw |
21:59 |
Chanku |
And I've run into an issue.... |
22:00 |
Chanku |
I hate Regex's |
22:01 |
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Hijiri joined #minetest |
22:27 |
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sockbat joined #minetest |
22:27 |
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Sockbat left #minetest |
22:31 |
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Hirato joined #minetest |
22:34 |
Chanku |
and pull request sent |
22:42 |
Taoki |
Hey there. Does anyone know what happened to an old server that was briefly online at some point, called My Little Minetest or something? Yes, it was an experimental MLP mod / game. |
22:42 |
Taoki |
Went there a couple of months ago, but it disappeared ever since... without the mods being posted either AFAIK |
22:42 |
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jojoa1997 joined #minetest |
22:49 |
wilkgr |
Nope sorry |
23:05 |
Taoki |
Never mind, found it |
23:10 |
wilkgr |
ok |
23:10 |
wilkgr |
Could anyone help me? Minetest is just crashing when I connect to Moontest (the server). http://pastebin.com/AUx2hV3k |
23:14 |
Taoki |
Weird. Maybe missing textures on the server? It seems to complain about that |
23:14 |
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alket joined #minetest |
23:19 |
wilkgr |
Yeah, but it would probably just make those random colour images, right? |
23:20 |
Chanku |
The thing is |
23:20 |
Chanku |
it seems to not be able to |
23:21 |
wilkgr |
Oh |
23:21 |
wilkgr |
I wish I could join, its a good server. |
23:22 |
wilkgr |
I used to be able to join |
23:22 |
Chanku |
hm.... |
23:23 |
Chanku |
make sure everything is right on your side... |
23:23 |
wilkgr |
I haven´t changed anything since it worked, to be honest |
23:24 |
Chanku |
Hrm... |
23:24 |
wilkgr |
Well, actually, I have removed a couple of mods (mesecon, mobs-plus) but that shouldn´t make any difference, right? The mods get downloaded from the server anywy, afaik |
23:26 |
wilkgr |
Just tried again and it works! |
23:26 |
Chanku |
weird |
23:26 |
wilkgr |
Yeah! |
23:26 |
wilkgr |
In singleplayer my laptop get really hot so I just disabled 3D clouds and now it works |
23:26 |
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Hijiri joined #minetest |
23:28 |
wilkgr |
why does 3d clouds make a difference |
23:30 |
Chanku |
Something to do with how the clouds are done in the engine I think |