Time |
Nick |
Message |
00:02 |
Sur3 |
how do i kill the lava monster, do i need water to kill it? o.O |
00:07 |
bleak_fire_ |
is a server automatically "public"? |
00:13 |
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00:16 |
everamzah |
bleak_fire_: no, only if server_announce = 1 in your minetest.conf |
00:18 |
Johnsen2 |
LILLY-THE-TROLLER |
00:18 |
Johnsen2 |
Huh, i got trolled by a person named LILLY. |
00:19 |
Johnsen2 |
She granted me all privilages then revoked them all: bullying me though |
00:24 |
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00:31 |
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00:31 |
kdmine |
hi, how is called the mod of the complete crafting guide? |
00:31 |
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00:31 |
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00:32 |
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00:34 |
bleak_fire_ |
after installing a bunch of mods moreblocks crashes |
00:34 |
kdmine |
hi, how is called the mod of the complete crafting guide? |
00:34 |
bleak_fire_ |
homedecor_modpack/building_blocks/init.lua:274: attempt to index global 'stairsplus' (a nil value) |
00:35 |
bleak_fire_ |
and if i remove moreblocks it goes away |
00:35 |
bleak_fire_ |
but i never had that problem before |
00:35 |
bleak_fire_ |
is there a way to regenerate stuff? |
00:36 |
kdmine |
hi, how is called the mod of the complete crafting guide? |
00:37 |
everamzah |
i don't know what you mean by regenerate, but all i can guess is to make sure homedecor is up to date. |
00:37 |
bleak_fire_ |
i was using the built-in repository one |
00:37 |
bleak_fire_ |
maybe it's incompatible with the minetest-stable repository latest version |
00:37 |
bleak_fire_ |
so will download from forum |
00:41 |
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00:41 |
bleak_fire_ |
dammit moreblocks is a tarbomb |
00:43 |
fireglow |
hm? |
00:53 |
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01:18 |
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01:34 |
bleak_fire_ |
how do you disable built-in mods (like tnt, etc( |
01:34 |
bleak_fire_ |
the ones in /usr/share/minetest/games |
01:34 |
everamzah |
tnt is disabled by default in multiplayer. you have to enter enable_tnt = true in minetest.conf to enable it |
01:35 |
everamzah |
https://github.com/minetest/minetest_game/blob/master/minetest.conf.example shows some of these options |
01:36 |
everamzah |
otherwise, if you want to disable minetest_game mods, AFAIK, you have to override them in a new custom mod. |
01:39 |
bleak_fire_ |
even though it says in /mods? |
01:40 |
everamzah |
i don't know that you can disable specific mods that are part of an encompassing sub-game like minetest_game. |
01:40 |
everamzah |
whether* |
01:43 |
bleak_fire_ |
well it's not in unified_inventory so i guess you're right |
01:44 |
everamzah |
i misunderstood. tnt mod is loaded, but disabled by default somehow. |
01:54 |
fireglow |
create a empty directory in world/worldmods/ |
01:54 |
fireglow |
and an empty init.lua in the mod directory |
01:56 |
everamzah |
so if i wanted to disable for example boats i'd make an empty world/worldmods/boat/init.lua ? |
01:57 |
fireglow |
yip |
01:58 |
fireglow |
looks like this in the log: |
01:58 |
fireglow |
ACTION[main]: WARNING: Mod name conflict detected: "screwdriver" |
01:58 |
fireglow |
ACTION[main]: Will not load: /srv/minetest/bin/../games/minetest_game/mods/screwdriver |
01:58 |
fireglow |
ACTION[main]: Overridden by: /srv/minetest/world/worldmods/screwdriver |
01:58 |
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fireglow was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
01:58 |
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01:58 |
fireglow |
quite |
01:58 |
everamzah |
excellent thanks |
02:03 |
fireglow |
np :) |
02:16 |
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02:20 |
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02:21 |
Tablet_One |
Grr |
02:22 |
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02:22 |
Tablet_One |
Dang laptop is less reliable than this tablet xD |
02:23 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Fix endianness inconsistency with PcgRandom::bytes() 9fc2b93 http://git.io/hxX3 (2015-03-23T22:23:16-04:00) |
02:23 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Schematics: Error if unable to open file a423202 http://git.io/hxXs (2015-03-23T22:22:14-04:00) |
02:24 |
* orbea |
tries voxelands and quickly decides he prefers minetest |
02:25 |
orbea |
minetest on a slow server with leveldb has a faster generating map than voxelands single player lol |
02:25 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Add core.register_schematic() and cache schematics on use 732d7b9 http://git.io/hxXV (2015-03-23T22:23:38-04:00) |
02:25 |
hmmmm |
is voxellands the minetest-classic offshoot? |
02:26 |
orbea |
its a minetest fork made by people that wanted minetest to be more ootb I think |
02:26 |
hmmmm |
if they forked a revision before like 0.4.5 or 0.4.6, i can easily see how their map generation is so slow |
02:27 |
hmmmm |
i optimized light spreading and perlin noise by factors of like 22x |
02:27 |
orbea |
more info here http://wiki.minetest.net/Overview_of_Minetest_forks |
02:27 |
orbea |
ah, that makes sense :) |
02:27 |
hmmmm |
it's really easy to implement my faster algorithms into their code; they should try that out sometime |
02:27 |
hmmmm |
it won't bite |
02:28 |
* orbea |
hopes they notice, but sticks with minetest anyways |
02:29 |
hmmmm |
well it all depends on what you're looking for |
02:29 |
hmmmm |
voxelands to my understanding is trying to be more like a game |
02:29 |
orbea |
I like the extensibility of minetest |
02:30 |
hmmmm |
minetest is not... a game. people make games through combinations of various mods |
02:30 |
orbea |
and also the commnunity seems better |
02:30 |
exio4 |
minetest is an engine? |
02:30 |
hmmmm |
duh |
02:30 |
exio4 |
hi, too :P |
02:30 |
orbea |
better as in larger with more activity |
02:30 |
hmmmm |
yeah, but that's beside the point |
02:30 |
hmmmm |
there will always be more activity in the original project than there is the fork |
02:31 |
orbea |
true |
02:31 |
exio4 |
not always |
02:31 |
exio4 |
what if the fork is a continuation of a dead project? :P |
02:31 |
orbea |
yea, if the fork is just better |
02:31 |
orbea |
like mpv and mplayer |
02:52 |
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03:09 |
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03:10 |
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03:13 |
Tablet_One |
I apologize for my laptop's behaviour |
03:14 |
Tablet_One |
Rebooting momentarily, hopefully that will fix it |
03:16 |
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03:19 |
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03:20 |
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03:21 |
Tablet_One |
@$#! |
03:22 |
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03:24 |
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03:26 |
Tablet_One |
That is quite frustrating |
03:26 |
Tablet_One |
Might have to reinstall the whole friggen OS :/ |
03:27 |
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03:27 |
Tablet_One |
Hello Zeno`:) |
03:28 |
Zeno` |
wassup :) |
03:31 |
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03:31 |
Sokomine |
hmm. i need better rotation code for rotation, considering mirroring where possible. doesn't anyone happen to have translation tables at hand? :-) |
03:31 |
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04:13 |
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04:24 |
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04:24 |
Sokomine |
hmm. or how about a we->mts converter? could use one right now. it'd make things a lot easier |
04:26 |
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04:56 |
orbea |
is there anything I need to do to get the default farming mod to work? Wheat grows to the first stage and then just does nothing |
04:57 |
orbea |
or do I need one of the farming extension mods? |
05:00 |
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09:27 |
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09:27 |
JamesTait |
Good morning all; happy Chocolate Covered Raisins Day! :-D |
09:47 |
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10:24 |
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10:29 |
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10:29 |
bleak_fire_ |
hi |
10:29 |
bleak_fire_ |
i've been setting up a server tonight |
10:30 |
bleak_fire_ |
but i dont see it in the public list |
10:30 |
bleak_fire_ |
is there a delay or am i doing something wrong? |
10:30 |
bleak_fire_ |
i have server_announce = 1 |
10:30 |
bleak_fire_ |
and the output on the terminal says it's announced itself |
10:33 |
bleak_fire_ |
oh here it is i just had to add the ip and port to the minetest.conf |
10:36 |
bleak_fire_ |
btw it's called "D R E A M" with IP 45.56.109.109 |
10:36 |
bleak_fire_ |
will post a forum soon |
10:36 |
bleak_fire_ |
but i have to go to bed as it's almost 7 AM |
10:37 |
Calinou |
bleak_fire_, you have cURL installed on the server? |
10:37 |
Calinou |
and compiled with support for it |
10:37 |
bleak_fire_ |
it's very similar to pizza server but with a few differences |
10:37 |
bleak_fire_ |
it's linode |
10:37 |
bleak_fire_ |
no problems anymore after i set the config right |
10:40 |
bleak_fire_ |
refresh the public server list and try and connect |
10:43 |
bleak_fire_ |
ok had a few connections who are playing now |
10:44 |
bleak_fire_ |
goodnight |
10:44 |
bleak_fire_ |
thank you everyone |
10:44 |
bleak_fire_ |
for helping me out all night |
10:57 |
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12:15 |
luizrpgluiz |
hi |
12:16 |
Zeno` |
greetings fellow IRCian |
12:19 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Slow down the "key repeat" touch speed for some Android controls 9fbc3a8 http://git.io/hhXU (2015-03-24T22:19:32+10:00) |
12:19 |
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12:24 |
Zeno` |
take me to your leader |
12:24 |
deezl |
good morning Zeno` |
12:24 |
Zeno` |
guten morgen deezl |
12:24 |
Zeno` |
! |
12:24 |
Zeno` |
that's French for good morning |
12:25 |
deezl |
er... |
12:25 |
Zeno` |
or... Danish. I dunno, something |
12:25 |
deezl |
Deutsch |
12:25 |
Zeno` |
no swearing! |
12:25 |
deezl |
o.O |
12:25 |
deezl |
that was just a sneeze |
12:25 |
Zeno` |
hehe |
12:26 |
Zeno` |
How's things, deezl? |
12:26 |
Zeno` |
All quiet on the home front? I'm so tired after today I haven't even looked (bad server admin!) |
12:26 |
deezl |
not bad, hanging out on JD-Pub atm |
12:27 |
Zeno` |
pub? Sounds good to me |
12:27 |
deezl |
amen! |
12:28 |
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12:29 |
deezl |
Jordach's new server, it appears he is trying to supplant mtz as the pre-eminent server on #minetest |
12:31 |
Zeno` |
oh :( |
12:31 |
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12:32 |
deezl |
fear not |
12:32 |
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12:32 |
deezl |
btw, if you didn't see him, Odin's been around a bit lately :D |
12:33 |
Zeno` |
no :-o |
12:34 |
Zeno` |
I need to get out of my bug fixing tunnel vision and be more sociable hehe |
12:34 |
deezl |
we appreciate all your hard work sir |
12:34 |
deezl |
though it would be nice for you to come play once in awhile :D |
12:34 |
Zeno` |
I've become a hermit |
12:35 |
Zeno` |
just like on Monty Python |
12:35 |
Zeno` |
a hermit living in a community lol |
12:35 |
deezl |
hehe |
12:38 |
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12:38 |
deezl |
oh, Zeno` there was a netsplit yesterday on Inchra, mtz is now speaking through osiris again |
12:38 |
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12:38 |
Zeno` |
hmm. I'll restart it |
12:38 |
deezl |
oh its ok now |
12:38 |
Zeno` |
oh :) |
12:39 |
deezl |
it had been connecting through horus |
12:39 |
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12:39 |
Zeno` |
I didn't even know mtz could connect to that particular server |
12:39 |
deezl |
I just moved it to osiris |
12:39 |
Zeno` |
surprised it worked, but cool :) |
12:40 |
deezl |
well, I pulled some tmux shenanigans and edited the .conf |
12:40 |
deezl |
:D |
12:41 |
Zeno` |
h4x0r! |
12:41 |
deezl |
hehe, not really |
12:41 |
Zeno` |
xD |
12:44 |
deezl |
argh, gotta run, broken petrol stations all over the place |
12:44 |
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12:44 |
deezl |
cyas |
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14:26 |
zero-ghost |
hello evryone |
14:26 |
zero-ghost |
can't believe i'm only just now hearing of the open source minecraft |
14:26 |
coagen |
yep |
14:26 |
coagen |
5 years now |
14:26 |
zero-ghost |
I wanna kick myself but goddamn thanks for making this if devs are listening |
14:26 |
zero-ghost |
i got a little problem here |
14:26 |
coagen |
what is the problem? |
14:27 |
zero-ghost |
I run everything in sandboxie on windows, because well trust-no-software, and because i just want to play by myself for now I tell the minetest sandbox it cant touch the internet |
14:27 |
zero-ghost |
but then i go to start the game locally and get "socket error" |
14:28 |
zero-ghost |
sry specifically: ERROR: Some exception: "Failed to create socket" |
14:28 |
coagen |
zero-ghost: well the program may be using local sockets to connect to itself |
14:28 |
coagen |
as it is designed to be a network game |
14:29 |
zero-ghost |
yea i figured that |
14:29 |
zero-ghost |
so is there a way to work around it without having to let the sandbox call out to the internet |
14:29 |
coagen |
is it allowed to open/create tcp/ip sockets/ports to localhost? |
14:29 |
coagen |
hmm, I don't know if the problem is it trying to connect to the internet, I'm guessing just localhost? |
14:30 |
zero-ghost |
i dont exactly know what sandboxie does when you choose to "block all programs" within a sandbox from accessing the internet |
14:30 |
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14:30 |
zero-ghost |
it probably does include loopback |
14:32 |
Karlton |
zero-ghost: Minetest is free/libre software, you can view the source and compile it if you want. No need for sandbox. |
14:32 |
zero-ghost |
i know all good, i also cant program yet so thats a no go |
14:32 |
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14:32 |
Karlton |
if your that paranoid I wouldn't be using windows in the first place |
14:32 |
zero-ghost |
besides sandboxie just keeps the system and registry all clean anyway |
14:33 |
zero-ghost |
^ this more-so |
14:33 |
zero-ghost |
i have no problem giving it internet, i just dont think i should have to |
14:33 |
zero-ghost |
for just messing around locally |
14:37 |
Karlton |
yeah I think it needs localhost |
14:37 |
Karlton |
because it runs as a server |
14:37 |
zero-ghost |
yea |
14:38 |
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14:41 |
twoelk |
zero-ghost: actually this shouldn't happen. Have you tried another maybe older build |
14:41 |
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14:47 |
zero-ghost |
nope jsut tried the latest |
14:48 |
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14:51 |
coagen |
why not just run it on manjaro, or any other linux distro you like? |
14:52 |
Karlton |
the problem is the sandbox |
14:52 |
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14:53 |
Karlton |
it needs to run the server locally |
14:55 |
Karlton |
idk how the window build I done, but I know you can compile it as a mobile version. So everything would run inside the source directory and not install anything |
14:55 |
Karlton |
windows build is done* |
14:55 |
zero-ghost |
i have to keep windows as my main because of a crazy hardware defect that freezes the computer while doing certain things, it will freeze on any OS it just freezes the least on win7 |
14:55 |
zero-ghost |
but yea i did run it in one of my linux VMs but it had internet so it ran fine |
14:55 |
zero-ghost |
i just allowed it internet and of coarse it started |
14:57 |
Karlton |
it only needs lan because I can run it without being connected to the internet |
14:57 |
zero-ghost |
yea im sure it would run fine if i just used a firewall to deny it any kind of network access |
14:57 |
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14:58 |
zero-ghost |
but im guessing sandboxie doesnt let programs even create sockets |
14:58 |
zero-ghost |
or just blocks loopback as well as any other connection |
14:58 |
Karlton |
can't allow it for 127.0.0.1? |
14:59 |
zero-ghost |
nah sandboxie doesnt have firewall like options |
14:59 |
zero-ghost |
allow all, none, or certain exe's |
15:00 |
zero-ghost |
on a sidenote im sure i was able to run minecraft like that before |
15:00 |
zero-ghost |
or i'll just install minecraft in a new sandbox right now and try it |
15:00 |
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15:01 |
twoelk |
I just run some run-in-place version, mostly Krock's or sfan5's and even if I dissallow internet it simply works |
15:03 |
zero-ghost |
where would i get those versions |
15:04 |
twoelk |
https://forum.minetest.net/viewforum.php?f=42 <- have a look there |
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15:05 |
twoelk |
just the link from unofficial builds from the main page under download |
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15:07 |
twoelk |
you should be able to choose between at least 3 builds for windows and about almost a dozen flavours there |
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15:15 |
zero-ghost |
someone is some other IRC told me about terasology |
15:15 |
zero-ghost |
bitter rivals? or does minetest work together with them? is one a fork of the other |
15:15 |
coagen |
zero-ghost: it requires java |
15:16 |
coagen |
zero-ghost: go ahead and run java :| |
15:16 |
coagen |
if you trust it :| |
15:16 |
zero-ghost |
:-p |
15:16 |
zero-ghost |
so bitter rivals then |
15:16 |
coagen |
haha |
15:16 |
coagen |
I think not |
15:16 |
coagen |
I just hate java |
15:16 |
coagen |
terasology is really neat tho |
15:16 |
coagen |
I really like the concept, and the graphics are amazing |
15:16 |
zero-ghost |
windows only tho? |
15:16 |
coagen |
I just wish it wasn't java |
15:16 |
coagen |
nope |
15:16 |
coagen |
runs fine on osx and linux |
15:17 |
coagen |
afaik |
15:17 |
zero-ghost |
but does it download anything from the server? |
15:17 |
zero-ghost |
thats the problem with java is getting applets from some server and them running on your pc without knowing what theyre doing |
15:18 |
zero-ghost |
if youre just running a client on your pc its the same as running c++ minetest without reviewing the source yourself |
15:18 |
coagen |
zero-ghost: Don't think so... the package downloads a big jar, which "is" the client afaik |
15:18 |
coagen |
err |
15:18 |
coagen |
I mean |
15:18 |
zero-ghost |
ah well yea in that case |
15:18 |
coagen |
in the package is a big jar |
15:18 |
zero-ghost |
however if you host your own server that problem also goes away |
15:19 |
coagen |
each client can be a server, afaik |
15:19 |
coagen |
same with mc,mt,etc |
15:20 |
zero-ghost |
yea i guess i can see being cautious if your running a public server or something in that case |
15:20 |
Karlton |
Does Fess provide the source for his build? what did he do to get Directx support? |
15:20 |
zero-ghost |
but if its just you and your friends i dont think java makes any difference than c++ or anything else |
15:22 |
twoelk |
java needs better hardware |
15:22 |
twoelk |
mt runs well enough on older machines |
15:23 |
zero-ghost |
anyone make any high deff packs for minetest? |
15:24 |
zero-ghost |
for those of us for are graphics whores |
15:24 |
twoelk |
try hdx from VanessaE iff you want to torture your pc |
15:24 |
Karlton |
zero-ghost: http://forum.minetest.net/viewtopic.php?id=1583 |
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15:27 |
twoelk |
afk |
15:27 |
zero-ghost |
yikes |
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15:30 |
Megaf |
Folks, sometimes this happens a lot |
15:30 |
Megaf |
11:28:43: ACTION[ServerThread]: Player Zuruck tried to access [node under=10538,10574,10445 above=10539,10574,10445] from too far: d=599.346, max_d=140. ignoring. |
15:30 |
Megaf |
What does it means? That the player has lag |
15:30 |
Megaf |
? |
15:32 |
coagen |
they were too far away |
15:32 |
coagen |
from the block? |
15:32 |
coagen |
right? |
15:33 |
Megaf |
I think the player had moved to somewhere |
15:33 |
Megaf |
server is not aware of that, and when the player tries to interact, that happens |
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15:38 |
Zeno` |
it's a combination of lag and/or anti-cheat code |
15:38 |
Zeno` |
(and the anti-cheat code is related to lag... so lag) |
15:39 |
Zeno` |
well, unless they're really cheating :) |
15:48 |
Megaf |
Zeno`: not cheating, and anti-cheat is disabled, or at least it should be |
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MinetestBot |
[git] Zeno- -> minetest/minetest: Update timestamp to include date 2641fcc http://git.io/jeEk (2015-03-25T02:30:17+10:00) |
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MinetestBot |
[git] Zeno- -> minetest/minetest: Change filename of screenshots to something more human readable 4fbcfac http://git.io/jeM3 (2015-03-25T02:55:28+10:00) |
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17:37 |
xenkey |
Hi |
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17:38 |
rubenwardy |
Hi all! |
17:38 |
stormchaser3000 |
hi |
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18:24 |
Krock |
,12hello |
18:24 |
Jordach |
hello m8 |
18:26 |
xenkey |
yo |
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18:54 |
Nihao |
Greetings, oh protectors of the cube! |
18:54 |
Nihao |
Hope you are hungry :) |
18:54 |
Nihao |
I have two more bugs to offer..... |
18:54 |
Nihao |
a) Airtight Pipe entry/exit: attempt to place it causes server crash. |
18:55 |
Nihao |
b) Spigot Outlet: Using screwdriver on it causes server crash. |
18:55 |
Nihao |
Logs follow (thanks to -Kiba- we got this bug. He reproduced it systematically in singleplayer game) |
18:55 |
Nihao |
http://pastebin.com/zvcVGJE3 |
18:56 |
rubenwardy |
VanessaE ^ |
19:02 |
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19:05 |
VanessaE |
Nihao: ok, will fix soon. |
19:05 |
VanessaE |
G*d damned screwdriver mod is more trouble than it's worth >:-( |
19:06 |
Jordach |
blame RBA for introducing multiaxis rotations |
19:07 |
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19:07 |
VanessaE |
Nihao: for now, for the airtight entry, uninstall pipeworks and go look at the coordinates where the failed place action occurred, remove all unknown nodes immediately adjacent, then reinstall pipeworks. |
19:07 |
VanessaE |
(or just uninstall pipeworks and leave it out until I fix it) |
19:08 |
VanessaE |
(or try the new_flow_logic branch, both of those bugs have already been fixed there) |
19:10 |
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19:12 |
Nihao |
VanessaE: Thanks for the fast reaction and advice. We chose solution 1. Had to kick 15 players.... |
19:12 |
Nihao |
2 is not an option: too many people use it |
19:13 |
Nihao |
3: I discuss that point with the admin. |
19:13 |
Nihao |
Thanks a lot! |
19:13 |
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19:15 |
Nihao |
I am so sorry only coming here to talk about bugs :( actually, I like you guys :) |
19:15 |
VanessaE |
Nihao: ok. reason for #1 is I'm guessing that the airtight fitting was probably placed next to an undefined node left over from some other mod |
19:15 |
VanessaE |
oh it's no worry |
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19:19 |
Nihao |
VanessaE: I did not ask this question, but I know -Kiba-, the guy who was building what made the server crash. He would not have left a unknown item in his range :) |
19:21 |
VanessaE |
odd. maybe a rotation glitch |
19:21 |
VanessaE |
well anyway I'll fix it |
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Topic for #minetest is now Welcome to #minetest, the official Minetest channel | CLEAR your cookies if you can't log in to forum | Latest version: 0.4.12 (2015-02-18) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
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* ipv6b |
adored the "Here is what I think about your password" comment :D (in a positive way) |