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IRC log for #minetest, 2014-11-24

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All times shown according to UTC.

Time Nick Message
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00:00 Megaf !server Megaf
00:00 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/0 | Version: 0.4.10-dev / MegafXplore | Ping: 4ms
00:01 axecute what are the sizes of the blocks?
00:02 Megaf all mushrooms are back :P
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01:03 LittleJoe what's the are protect commands for shadowninja's protect mod?
01:04 ShadowNinja LittleJoe: Read the README.
01:04 LittleJoe ok
01:05 LittleJoe I knew them at some point but I keep forgeting lol
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02:26 luizrpgluiz hi
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02:38 Fritigern !server Pacata
02:38 MinetestBot Fritigern: Pacata | 67.170.30.149 | Clients: 1/20, 0/2 | Version: 0.4.10-dev / pacata | Ping: 168ms
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02:45 jentron Is there a 'Dropper' mod? A Dropper being a chest that will drop out an item when its button is pushed
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04:42 BFett hello
04:43 VanessaE hi
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04:52 LazyJ VanessaE, in order to submit a pull request, do I have to clone the mod repository from GitHub first?
04:52 VanessaE generally yeah
04:52 VanessaE but it's possible to do it from the website too
04:52 LazyJ What do you use to manage your uploads of GitHub stuff?
04:52 VanessaE (you can launch an editor on the website and then pull-request the edited file)
04:52 VanessaE I do it all from the command line
04:53 LazyJ Ouch.
04:53 AgentFire VanessaE: Can I ask you a favor?
04:53 LazyJ I like the commit comments that are different for each line, but doing that by command-line puts me off.
04:53 VanessaE hm?
04:54 LazyJ Ok, I'll tinker around with GitHub practice tests for a while.
04:54 LazyJ Thanks, VanessaE ;)
04:54 VanessaE good luck :)
04:54 AgentFire VanessaE: I need help setting up a redstone thingy with sticky pistons
04:54 AgentFire Are you good at that kind of stuff?
04:54 VanessaE minetest doesn't have redstone :P
04:54 VanessaE maybe you mean mesecons :P
04:54 AgentFire Mesecon :P
04:55 VanessaE well there's not much to it really
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04:58 AgentFire VanessaE: Well, I'm having a hard time, can you come to liberty land  and help me
04:58 VanessaE not right now I can't
04:58 VanessaE gotta run, actually
04:58 VanessaE bbl
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05:26 jentron Is there a 'Dropper' mod? A Dropper being a chest that will drop out an item when its button is pushed?
05:29 VanessaE technic has something like that I think
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08:50 Zeno` hi all :) Does anyone here have moderator access to the forums?
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11:29 galun Hi, does anyone know what this error means? /mods/default/player.lua:97: attempt to call method 'set_local_animation' (a nil value)
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11:35 PilzAdam galun, you are using a new minetest_game with an old engine version
11:38 galun I don't think so, I  just removed the old debian package and compiled eleron55-minetest-9192380. How can I check that?
11:38 PilzAdam run minetest --version
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11:40 PilzAdam galun, oh, wait; celeron55's repo is outdated
11:40 PilzAdam the main repo is at https://github.com/minetest/minetest
11:40 galun Minetest 0.4.9 Using Irrlicht 1.7.3
11:41 galun Oh, okay. I'll try that. Thanks :)
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11:43 stormchaser3000 i think the first post of this topic needs to be moved to the megaf 4.0 server topic
11:43 stormchaser3000 https://forum.minetest.net/viewtopic.php?f=42&t=10625
11:44 stormchaser3000 the person misunderstood the word "builds"
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12:28 kaeza mornings
12:29 marktraceur Goot morrnink, comrade kaeza
12:29 hacker \o
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12:31 kaeza o/
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13:56 Megaf Hi everyone
13:57 Megaf Zeno`: Hi there, are you here?
13:59 Megaf [11:43] <stormchaser3000> i think the first post of this topic needs to be moved to the megaf 4.0 server topic
13:59 Megaf [11:43] <stormchaser3000> https://forum.minetest.net/viewtopic.php?f=42&amp;t=10625
13:59 Megaf I can't find that post
14:00 Amaz Probably been deleted now.
14:00 Amaz And I think megaf should have been replaced with xanadu..
14:00 Megaf Amaz: Hi there :)
14:00 Amaz Hi!
14:01 Megaf Amaz: I managed to reduce the upload size from 4.1 GB to 1.2 GB
14:01 Megaf and the uploading time was about three hours only :) Server is back as nothing had happened :D
14:01 Amaz Nice :D
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14:05 btoothpick Greetings
14:06 btoothpick VanessaE, do you have a colors.txt for the minetest-mapper that includes all nodes used with Dreambuilder?
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14:08 y :D Gnocchi
14:09 btoothpick Should a generated map be a rectangle? Or is this correct: https://dl.dropboxusercontent.com/u/3281327/minetest/marty.png
14:09 ThatGraemeGuy btoothpick: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/colors.txt is the most current one AFAIK
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14:10 ThatGraemeGuy btoothpick: that map is a rectangle, only thing is that some parts of the map have not yet been generated, and those parts are white
14:10 ThatGraemeGuy if you turn on the X/Z axis/scale/whatever its called you can see more clearly
14:22 btoothpick These isometric maps for Minecraft look neat: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1260548-mcmap-isometric-renders-ssp-smp-minecraft-1-3-1
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14:23 btoothpick VanessaE,  please ignore my colors.txt request if this link is accurate: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/colors.txt
14:24 diemartin http://maximumble.thebookofbiff.com/comics/2014-11-24-0990.png
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14:25 kaeza wrong link, this one instead https://i.chzbgr.com/maxW500/8375452160/h46C3FD1E/
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14:35 shadowzone Megaf: did you ever fix that problem you had with the server?
14:35 Megaf shadowzone: what problem?
14:35 Megaf !server Megaf
14:35 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/10, 0/2 | Version: 0.4.10-dev / MegafXplore | Ping: 2ms
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14:36 shadowzone Didn't you have a problem with it yesterday?
14:36 Megaf shadowzone: yep, two problems, I had to reinstall everything from ground up and restore the map and mods and game from a backup
14:36 shadowzone OH.
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14:37 shadowzone Sounds fun
14:37 Megaf It took me five hours to get it back
14:37 shadowzone Yowzah!
14:37 shadowzone That is unfortunate.
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14:50 Megaf shadowzone: yep, on the bright side, the server is quicker now, since everything is fressh
14:50 Megaf and I have also cleaned stuff
14:51 shadowzone Yeah
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14:54 Megaf shadowzone: I will be cleaning all mushrooms
14:54 shadowzone Okay
14:55 shadowzone Sounds good we don't wanna be spreading ebola
14:55 y nice
14:55 Megaf lo
14:55 Megaf lol
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15:01 luizrpgluiz hi
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15:30 * btoothpick should have thanked ThatGraemeGuy before he left...if they come back when I am here I will.
15:30 btoothpick Is a map not fully generated until someone goes to that section?
15:31 Megaf Hi btoothpick
15:31 Megaf maps are generated on demand
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15:32 btoothpick Interesting.
15:34 Megaf so, in minetest.conf you can configure how large is the area generated around the players
15:34 Megaf in blocks
15:38 btoothpick When you reach the North end, do you move to the south end?
15:38 btoothpick In other words, does the map wrap like Earth?
15:38 PenguinDad btoothpick: no it doesn't
15:39 btoothpick PenguinDad, thanks.
15:39 btoothpick Theoretically you could put teleport nodes that would teleport to the opposite side?
15:40 Megaf btoothpick: yep, in theory you could feel up all the 64000 nodes that make each morder with automatic teleporters
15:41 Megaf 64000 nodes on each border
15:41 Megaf PenguinDad: have you ever reached the limit?
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15:42 btoothpick I need all text from the windows minetest server to be stored in a text file...
15:42 btoothpick something like >recordings.txt in the bat
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15:43 Megaf ouch, windows
15:43 Megaf :)
15:43 DFeniks seems to complicated to set so many teleporters
15:43 Zeno` err I am not here. still don't know how to work this Androud ;3
15:43 btoothpick I know, freenode almost demands linux or something besides windows.
15:43 Megaf DFeniks: maybe a Lua mapgen could do that
15:44 Megaf btoothpick: There are Windows users here
15:44 PenguinDad Megaf: only with teleporting
15:45 Megaf PenguinDad: and what happened?
15:45 Megaf or what happens when you get there
15:45 DFeniks im not expert but cant something be written to simply teleport player to inverted x or z location ? like x 8000 would become x -8000 ?
15:45 Megaf does it creates a wormhole or something?
15:45 PenguinDad Megaf: The border is just an invisible wall
15:46 PenguinDad minetest's world doesn't end in itself
15:46 Megaf so, you still see land after that?
15:46 PenguinDad Megaf: you don't see land behind the border
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15:48 btoothpick debug_log_level = 4 in the minetest.conf should do what I want.
15:50 btoothpick DFeniks, yes, like inverted x + or - 1 so it doesn't keep going back and forth...
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15:54 twoelk btoothpick: you could study the Tutorial-Map-Game from Wuzzy. If you fall of the map, if you get below a certain hight you are teleported back
15:55 Wuzzy link: https://forum.minetest.net/viewtopic.php?f=15&amp;t=10192
15:55 twoelk should be similar code possible for horizontal values
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16:01 btoothpick Thanks twoelk
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16:05 hisforever Hi I just laid rail down into a mine and put a box on the rails it moved great . but I had another box on the rails and needed to remove it now I can't even //p set it to remove it
16:06 kilbith hisforever: Ctrl+click
16:06 kilbith or Alt+click
16:07 hisforever ty I'll try that
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16:20 btoothpick Still haven't gotten the log working in windows correctly yet...thought running the minetest.bat >c:\log.txt would work, but it only shows the output like terminate batch job when canceling, and the not output of who connects and what they do.
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16:24 Calinou meshrooms!
16:24 Calinou </joke of the day>
16:27 PilzAdam btoothpick, setting debug_log_level in minetest.conf should write it to debug.txt in the directory of minetest.exe
16:29 PilzAdam Megaf, https://github.com/minetest/minetest/pull/1867#issuecomment-64196207 why don't you grant your players noclip then?
16:30 btoothpick Got it, minetest.bat 2>log.txt
16:30 btoothpick The 2 makes it display the output shown.
16:30 btoothpick I didn't see the debug.txt file in that path PilzAdam
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16:34 Calinou sometimes noclip makes it too easy
16:34 Calinou in Minecraft you don't have noclip
16:34 kilbith PilzAdam: noclip is a way too extreme solution for that...
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16:37 pitriss hi, please, is possible to rotate entity around horizontal axis?
16:37 PilzAdam kilbith, extreme?
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16:37 Calinou pitriss, no, only yaw is available, not pitch and roll :(
16:38 pitriss Calinou: ohh ok.. :/ thanks..
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16:42 hisforever how do I power these rails I'm putting in?
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16:43 Calinou use a Mesecon Torch
16:44 hisforever ok ty do I put in the cart?
16:44 Calinou no, you put the torch next to the rail.
16:44 hisforever oh
16:47 * Krock discovered cr code
16:47 * Krock means qr
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16:56 hisforever wow that's cool having that cart run the rails
16:57 Krock boost_cart for the win!
16:58 hisforever Krock whats the cr code?
16:58 Krock * Krock means qr
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16:58 Krock those black n' white images
16:58 hisforever ok ty
16:59 hisforever I'd love to ride down ib
17:00 hisforever in the cart but can't seem to get in fast enough lol
17:02 Calinou more rails
17:03 Krock more mese
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17:05 Krock kilbith, not daily builds. just 1-2 the week
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17:09 hisforever I'd like to be able to do world edit on a multiplayer server that woiuld be cool
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17:11 Calinou you need the privilege, that's all
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17:22 kaeza unified_morerails_plus: the ultimate mod
17:29 catninja OldCoder: I heard you wanted pictures from your servers so I've put up a teaser of my project on Lord of the test on our website(!) http://lordofthetest.se/?page_id=69
17:29 catninja the website is WIP
17:30 Krock kaeza, with flowing effects and hazards
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17:56 OldCoder catninja, t y
17:58 rubenwardy Hi all
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18:00 ElectronLibre Hello rubenwardy.
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18:19 Krock shadowzone, found it?
18:19 shadowzone Found what?
18:19 Krock your wallet
18:20 shadowzone Oh.
18:20 shadowzone Yeah
18:20 shadowzone Lol
18:20 Krock good.
18:20 Krock !c 'H' + 'i rub' + 'enwardy '
18:20 MinetestBot 'Hi rubenwardy '
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18:22 Krock what the fk, Paint.Net dropped support for win xp and vista
18:23 kaeza use ASEprite
18:23 marktraceur Krock: NO. Really?!?!?!
18:24 Krock marktraceur, yeah. I looked for updates and it din't show up any. the website shows 4.0 and my window title sais 3.5..
18:24 Krock kaeza, cuz helpful and $, eh?
18:24 kaeza Krock, eh?
18:25 Krock eh.
18:25 kaeza >GPL
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18:25 Calinou Krock, use GIMP, supports Vista ;)
18:25 Calinou kaeza, yes we know it is paid. compile it yourself
18:25 Calinou find some unofficial build if you can't
18:25 kaeza that goes to Krock
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18:47 Krock !tell CoconutOfDeath gn
18:47 MinetestBot Krock: I'll pass that on when CoconutOfDeath is around
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18:55 Illyasviel Is this made in java?
18:55 VanessaE no
18:55 Illyasviel GREAT!
18:55 VanessaE Minetest is in C++ with Lua for the game content
18:55 Illyasviel Does it support linux?
18:55 VanessaE yep
18:56 shadowzone Yes!
18:56 shadowzone LINUX FTW!
18:56 VanessaE most of the devs use Linux to do their work on also
18:56 Calinou also OS X and Android are supported
18:56 VanessaE yup, those too
18:56 VanessaE also, hi :)
18:56 Calinou there is a nodebox editor, a mapper (generates 2D views of Minetest worlds)
18:56 Calinou hi
18:56 VanessaE Calinou: did you see the models I posted for mesecons?
18:56 Calinou nope
18:56 VanessaE https://github.com/Jeija/minetest-mod-mesecons/issues/192
18:56 shadowzone I am still trying to figure out how to use the minetestmapper
18:56 shadowzone And I've been playing for over a year
18:57 Illyasviel Oooh, its even in the repo!
18:57 Calinou should be blockier, VanessaE
18:57 Calinou how did you make water go in the watermill?
18:57 VanessaE Illyasviel: be careful with repo-supplied packages of minetest, they tend to be outdated, sometimes crashy
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18:57 Calinou you can include .blend files in the mod, they won't be downloaded by clients
18:58 VanessaE Calinou: it's a single object that's two nodes high, the base of the node is the cube part, so the turbine part acts just like nodeboxes do - the engine doesn't realize they're there in the same space as the water, so it just renders them without caring
18:58 VanessaE the .blends are like 500+ kB each, but I'll make them available
18:59 Calinou idea: make a separate Git repository containing all of your sources
18:59 Calinou for all mods
18:59 Calinou of .blend
18:59 VanessaE I could do that maybe
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19:00 VanessaE hey there's the man now :D
19:01 shadowzone Wow
19:01 shadowzone What a coincidence.
19:01 Jeija Are you talking about me, VanessaE?
19:01 VanessaE Calinou: also, I can't set "blocker" on that issue, it's not offered...  why do you figure it needs to be marked as such?
19:01 VanessaE Jeija: of course :)
19:02 Jeija What's the issue?
19:02 VanessaE Jeija: talking about those models I submitted to mesecons.
19:03 Jeija ah ok, all right then
19:03 Megaf Hi all
19:04 Megaf PilzAdam: seriously?
19:04 PilzAdam Megaf, obviously?
19:05 kilbith minetestly
19:05 Megaf PilzAdam: Place a block where you are is just what one expects
19:05 shadowzone Hi Megaf
19:05 Megaf Going though walls is another thing
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19:05 Megaf and to go though wall you need fly too
19:05 PilzAdam Megaf, do your player have the fly privilege?
19:06 Megaf PilzAdam: Of course not, is not a creative server
19:06 Megaf they have interact, shout and fast, that's it
19:06 shadowzone Except for moderators and security officers.
19:06 PilzAdam then noclip does exactly the same thing as the setting added in that pull request
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19:06 * Krock gives PilzAdam an 's'
19:07 Megaf anyone here at my side?
19:07 Krock ope.
19:07 Krock +n
19:07 Megaf They shouldn't have removed the feature of placing block where you are
19:07 shadowzone I prefer that
19:07 shadowzone Makes it so you have to do more work and then you feel like you've done more in a day.
19:07 Megaf And it's actually a good mining aid that I don't mind them using
19:07 PilzAdam Megaf, it's not really removed; it's just bound to the noclip privilege
19:08 Megaf shadowzone: really?
19:08 shadowzone Yes
19:08 PilzAdam if you grant the players on your sever noclip, then you have exactly the same behavior as if the setting was added
19:08 * Krock has 2 dead pieces on his screen
19:09 Megaf pixels?
19:09 Krock yup.
19:09 Megaf Krock: are they black?
19:09 Krock never had this problem with my good old CRT screen :(
19:09 Krock Megaf, yes.
19:09 * ElectronLibre digs a grave for Krock's pixels.
19:09 Megaf Krock: how racist, calling black pixel dead pixels
19:09 * Krock is thankful about what ElectronLibre did
19:10 Calinou VanessaE, I never said you should add blocker
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19:10 rubenwardy Calinou: chess?
19:10 ElectronLibre Yes, perhaps they are just sleeping.
19:10 Krock Megaf, it doesn't react. it seems to be dead.
19:10 Calinou rubenwardy, OK, how much time?
19:10 rubenwardy 10 - 20 minutes
19:10 Megaf Krock: yep, that happens =/ Is it a monitor or a laptop
19:10 Megaf ?
19:10 VanessaE OH, blockIER  derp
19:11 Krock Megaf, desktop screen
19:11 Calinou per player?
19:11 PilzAdam Megaf, why don't you grant your players noclip?
19:11 VanessaE in this case I think it's a good balance between rounded/shaped and blocky.
19:11 Megaf You can try to reanimate them with a pixel utility from some websites, you move the blinking crazy square over the area of your dead pixel and leave there for some time
19:11 rubenwardy 20 minutes total
19:11 Megaf PilzAdam: I'm gonna wait for that to be merged
19:11 Megaf I understand no clip as going trhough walls.
19:11 Krock PilzAdam, cut site of auth.txt and management and cuz just so.
19:12 Megaf noclip*
19:12 Krock *cuz
19:12 Krock *size
19:12 * Krock throws some typos away
19:12 VanessaE Calinou: sorry, I misread before
19:12 Calinou no problem
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19:12 shadowzone Krocks, pixel still dead?
19:13 PilzAdam Megaf, if you don't grant your players 'fly', then the only effect of 'noclip' is that they can place nodes inside of them
19:13 Krock shadowzone, yes :(
19:13 PilzAdam Megaf, do you understand this?
19:13 * shadowzone throws a splash potion of regeneration at Krocks dead pixels
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19:14 Krock PilzAdam, granting this priv to all players would cause a [players]*7 bytes bigger auth.txt, at 30k player, it would be 21kb
19:14 Megaf Krock: http://www.digitaltrends.com/mobile/how-to-fix-a-dead-pixel/
19:14 Krock !c 30000*7
19:14 MinetestBot 210000
19:14 Krock 210 kb.
19:14 Megaf PilzAdam: In that case, the priv is missleading
19:14 Megaf It's a missnomer
19:14 Krock Megaf, >mobile
19:15 PenguinDad Krock: are you sure that auth.txt is ASCII? :P
19:15 Megaf Krock: http://www.digitaltrends.com/mobile/how-to-fix-a-dead-pixel/3/
19:15 Krock PenguinDad, less than ASCII is almost impossible.. so >= 210 kb
19:15 PilzAdam Megaf, if it would follow your understanding, then players with noclip enabled and fly disabled would just fall through the world
19:15 PilzAdam that would be useless
19:16 PilzAdam Krock, http://www.mkomo.com/assets/hd-cost-graph.png
19:16 Calinou http://fr.lichess.org/rqr4rTd5YLVV
19:16 Calinou watch the game here ^
19:16 Calinou http://lichess.org/rqr4rTd5YLVV
19:16 Calinou fixed link
19:16 shadowzone Krock, I hate it when that happens.
19:16 Calinou PilzAdam, they can also see while head is in block
19:17 Krock PilzAdam, just one measure point at 2010
19:18 Krock and the measure point at 1992 is broken
19:18 Krock same as 1993
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19:25 Krock PilzAdam, http://calc.mkomo.com/graph -> y= cos(x*x*x)/sin(x*x)
19:26 Calinou http://fr.lichess.org/rqr4rTd5/black#1
19:26 Calinou http://lichess.org/rqr4rTd5/black#1
19:26 Calinou analyzed game
19:26 * ElectronLibre keeps the fr. away from the link.
19:26 PilzAdam Krock, I don't trust this site and don't want to enable javascript
19:26 kilbith you won, Calinou ?
19:26 Krock c'mon, PilzAdam
19:26 Calinou yes
19:27 kilbith good
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20:00 meldrian joined #minetest
20:02 * Jordach swags
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20:05 Jordach_ https://cdn.mediacru.sh/W1D7pVOwOrX0.png
20:05 catninja *making pancakes, making (vegan) bacon pancakes*
20:07 Viper168 joined #minetest
20:07 Krock Jordach_, it's still loading.
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20:13 sfan5 catninja: http://z0r.de/5432
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20:19 VanessaE veganism..  blah
20:19 VanessaE you can keep your bean sprouts. give me my dead pig, my dead cow, and my dead chicken.
20:20 PilzAdam VanessaE, kill them yourself
20:20 VanessaE why?
20:20 VanessaE where's the logic?
20:20 kilbith "vegan" is an old indian word for say "bad hunter"
20:20 turtleman_ joined #minetest
20:20 PilzAdam VanessaE, there is a theory that a lot of people would stop eating meat if they had to kill the animals themselves
20:20 VanessaE kilbith: hahaha
20:20 jojoa1997 joined #minetest
20:21 VanessaE PilzAdam: they's stop eating altogether if they had to farm their own vegetables, too.
20:21 VanessaE that theory is tripe.
20:21 * Jordach_ would happily use a shotgun
20:22 PilzAdam VanessaE, a lot of people already grow their own vegetables in their backyards
20:23 VanessaE most people don't.
20:23 VanessaE just as most people don't go out and hunt their own food.
20:23 VanessaE I would guess there are about as many hunters as there are people who grow their own vegetable gardens
20:24 Sokomine er...i hope not
20:24 Sokomine at least not here
20:24 VanessaE Sokomine: you'd be surprised.
20:24 PilzAdam also there is no need to eat dead animals or any products of animals nowadays
20:24 Sokomine diffrent country i'd say :-)
20:24 VanessaE PilzAdam: no need != no pleasure
20:24 VanessaE and there IS a need, vegetarians are generally not that healthy compared to meat eaters, and vegans especially so.
20:24 Sokomine many people here own a so-called "schrebergarten". if as many of them would go out hunting.....
20:24 PilzAdam I guess you are not talking about pleasure for animals ;-)
20:25 PilzAdam VanessaE, that is proven to be not true
20:25 VanessaE there've been a lot of studies to show that vegetarians and vegans do not routinely get all the nutrition they should from their chosen diets.
20:25 PilzAdam a lot of vegans are actually healthier, since they watch what they eat
20:25 jojoa1997 joined #minetest
20:26 PilzAdam there is basically everything you need to live in bananas and nuts
20:26 Sokomine there's a diffrence between vegetarians and vegans. vegetarians, afaik, that's no big diffrence. vegans are a diffrent matter. that is far more difficult
20:26 kilbith PilzAdam: wrong, every vegan needs vitaminic supplements.
20:27 VanessaE PilzAdam: a lot of vegans don't even know wtf "vegan" means.
20:27 PilzAdam Sokomine, it's actually not as difficult as you might think; a friend of mine is vegan
20:27 VanessaE I mean "vegan friendly leather" for example.
20:27 VanessaE think about that oxymoron for a moment
20:27 Sokomine maybe the cow died of old age...but it sounds odd, that's right :-)
20:28 Sokomine and besides, i didn't want to side with pilzadam here :-) although he may have a point here in this case :)
20:28 VanessaE Like I said,
20:28 kilbith but veganism remains good for an ecologic matter anyways
20:28 PilzAdam kilbith, as stated above: a friend of mine is vegan, doesn't take any vitaminic supplements and is medically observed for other, unrelated reasons
20:28 VanessaE you can keep your bean sprouts. give me my dead pig, my dead cow, and my dead chicken.
20:28 Sokomine still, a vegan died does require more consideration than a vegetarian one
20:28 VanessaE I enjoy a good, properly-cooked cheeseburger with all the fixin's.
20:29 VanessaE and I will NEVER give that stuff up.
20:30 PilzAdam VanessaE, I tried the so called, "fake meat" (soy, tofu, etc.) and it's actually pretty close to real meat
20:30 VanessaE BLEAH
20:30 VanessaE it is definitely NOT close to real meat
20:30 VanessaE I've had both
20:30 Sokomine there's not much point about battling over that anyway. diet is - at least for us that have enough to eat - our personal choice
20:30 VanessaE that stuff is nasty
20:30 VanessaE it's like eating....meat-flavored packed oatmeal or something
20:31 kilbith PilzAdam: some vitamins (like B12) and other oligo-elements doesn't exist in vegetables, it may cause some carence (and then rachistism)
20:31 VanessaE the consistency is all wrong, the flavor is wrong...
20:31 PilzAdam VanessaE, maybe you tried the wrong product?
20:31 VanessaE PilzAdam: I've tried at least a couple of such products
20:31 VanessaE even tried making my own
20:31 VanessaE spic FAIL
20:31 VanessaE epic*
20:31 VanessaE I will never go back to any kind of meat substitute again.
20:32 Sokomine kilbith: guess his friend replaces them with nuts and so on
20:32 Sokomine the clue does not seem to be to substitute meat. that doesn't really work (yet?). but there are plenty of extremly deliscious vegetarian meals :-)
20:33 VanessaE now, there's lab-grown meat I've heard about, which is actual muscle tissue grown from stem cells.
20:33 VanessaE get that down to a cheap price and I'll probably eat it.
20:33 Amaz Yuck.
20:34 VanessaE right now it's not exactly in supermarkets yet :P
20:34 Amaz I don't think I could bring myself to eat that :P
20:34 VanessaE Amaz: why "yuck"?
20:34 PilzAdam kilbith, your own guts produce vitamin b12
20:34 Amaz FOr some reason it sends me into shudders.
20:35 Amaz But, as I think about it, it seems more reasonable.
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20:36 Sokomine would be too expensive for it yet i think :-)
20:36 Sokomine but it's an intresting concept, that artificially grown meat. perhaps it could solve our problems in the future
20:36 [Cherudim] joined #minetest
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20:37 kilbith the human body can only support organic/natural food in the long run
20:38 kilbith the future for food is consacred for insects
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20:43 TheGreenOne Is there a way to find an old building in minetest? Something like looking through building logs to determine location?
20:44 VanessaE if your logs go back far enough
20:45 VanessaE there should be indications in your logs "singleplayer placed X at (xxxxxxx)" or so
20:45 VanessaE I forget the exact format of the text
20:45 VanessaE but it's not like the engine knows that you build a mansion, only that you placed block after block after block in a bunch of locations
20:46 VanessaE those should be logged
20:48 TheGreenOne OK thanks. It was the first thing I ever built in world. Didn't know if I could take a look at the database files or what.
20:50 Megaf Interesting
20:50 Megaf it seems like rsync can candle sqlite properly
20:50 Megaf doing incremental backups on it
20:51 sfan5 Megaf: sqlites fault
20:52 Megaf s/candle/handle
20:52 sfan5 rsync does not "handle" file contents different for diff. formats
20:52 Megaf sfan5: fault?
20:52 sfan5 yes
20:52 Megaf well, Im glad it works
20:52 sfan5 rsync does not care about what format the content is in
20:52 sfan5 if it doesn't work it's either sqlite or a limitation in rsync
20:52 sfan5 but not a bug
20:54 OldCoder TheGreenOne, yes, logs, but you can also search the SQLite3 file
20:54 OldCoder Using specially written scripts
20:55 turtleman_ joined #minetest
20:55 OldCoder I have written such a script but it is presently too slow for general use
20:55 OldCoder I unpack each mapblock and look for non-natural nodes
20:55 TheGreenOne I've opened the sqlite file and got the position of the first block. I just don't know how the positions are formated.
20:56 OldCoder I will ultimately post the code for my script. I need to rewrite it first.
20:57 OldCoder jojoa|sad, what is bad? Is comfort to be had, lad, that you are not sad or mad?
20:57 Sokomine hm, creating a map for the world in question might also help. it seems most players in singleplayer who are not aware of /sethome and /home loose their first buildings
20:57 OldCoder Yes, map is a good option
20:57 OldCoder If house is not too small
20:57 jojoa|sad there is not enough characters for jojoa|confused so sad is the closet feeling right now
20:58 OldCoder Characters?
20:58 nyuszika7h joined #minetest
20:58 * OldCoder is on an errand
20:58 jojoa|confused oh it works
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21:00 Megaf sfan5: quite interesting stuff
21:01 Megaf but, so there is fault nowhere
21:01 TheGreenOne Yeah, I was unaware of the sethome feature :)
21:01 turtleman_ joined #minetest
21:04 Sokomine TheGreenOne: many people are at first. it's a very useful feature :-)
21:04 Sokomine are you new to the game?
21:05 TheGreenOne sokomine: Yeah, I just started. I had a mansion, swimming pool, church, trading post, etc.
21:06 jojoa1997 joined #minetest
21:06 Megaf there is not sethome on my server... The ironic thing is, it was one of the very first servers that had that mod
21:07 turtleman_ joined #minetest
21:07 Megaf and now it is built in minetest
21:08 TheGreenOne Are the sqlite entries in any particular order?
21:09 TheGreenOne I get pos as a big long number and then blob
21:10 TheGreenOne Also, what about the map thing? Program for that?
21:10 Sokomine TheGreenOne: ah :-) there are a few mods you might like. try out unified_inventory. it has bags, a craft guide and nice home and sethome buttons
21:11 jojoa1997 left #minetest
21:11 Sokomine pos is derived from x,y and z coordinates of one mapblock (16x16x16 blocks) using a mathematical formular to combine them into a number
21:11 Sokomine the program for creating an overview map is called minetestmapper
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21:31 TheGreenOne I have mapped the area but don't know where I am :)
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22:30 hisforever joined #minetest
22:33 hisforever Hi everyone blessings
22:33 VanessaE hi
22:33 turtleman_ joined #minetest
22:33 hisforever Hows Vanessa tonight
22:33 VanessaE I'm ok
22:34 hisforever great I'm good too
22:35 exio4 joined #minetest
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22:43 hisforever is there a way to make the mining car go with out puishing it"?
22:43 VanessaE use powered rails
22:43 VanessaE run mesecons wires along them to a power source/switch
22:44 hisforever ok ty I knew there were mesecon tourches but mot wire ty
22:45 exio4 how is it going wild minetesters?!
22:49 VanessaE meh
22:49 VanessaE it goes.
22:57 mitrom joined #minetest
22:57 mitrom Hi there
22:58 zBuilder joined #minetest
23:00 zBuilder are there any inventory mods that sort items based on which mod they come from or do they all sort them alphabetically?
23:00 Miner_48er joined #minetest
23:01 CraigyDavi Well most of them sort it by alphabetically mod name and then alphabetically node name
23:01 CraigyDavi I don't know of any others which do it differently
23:02 zBuilder I am using unified inventory but it seems to scatter a few of the mod's items across, and there's some things I'd like to use, but don't want to dig through every time to find.
23:05 mitrom any arch users?
23:15 kaeza I thought UI ordered first by mod, then by item, alphabetically...
23:16 kaeza zBuilder, in any case, the search field may make things easier
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