Time |
Nick |
Message |
00:03 |
shadowzone |
XD |
00:09 |
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00:23 |
Fritigern |
I just read this on notalwaysright.com : Lawn Care Customer: “Can you fertilize me next week?†|
00:25 |
PenguinDad |
lol |
00:34 |
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01:27 |
toothpickb |
Greetings |
01:32 |
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01:33 |
freelikegnu |
Fritigern: yeah not like most of the internet runs on linux... should have said BSD "What that some kinda demonic OS!?" |
01:33 |
freelikegnu |
does your ISP support HURD? |
01:34 |
freelikegnu |
can I get an "internet install CD" for BeOS? |
01:39 |
toothpickb |
Wondering if virtualbox running linux will be faster than running minetest server on windows |
01:39 |
toothpickb |
I'll know shortly...or have an idea |
01:40 |
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01:45 |
toothpickb |
freelikegnu, Haiku might please you. |
02:05 |
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02:05 |
freelikegnu |
toothpickb: virtualbox probably not, the 3D support is barely adequate |
02:07 |
freelikegnu |
I have run it that way on a window 7 laptop, i7/nvidia virtualbox running xubuntu with virtualbox guest additions |
02:08 |
toothpickb |
freelikegnu only as server no client needed... |
02:09 |
freelikegnu |
that is probably ok, I suppose networking might be the only challenge |
02:09 |
freelikegnu |
also make sure you are getting vt-x working |
02:11 |
freelikegnu |
I had fun the other day making a ps4 dualshock joypad work over bluetooth with a linux guest in virtual box on windows host |
02:11 |
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02:12 |
freelikegnu |
this was using the laptops onboard BT captured as a sub device into the virtualbox guest |
02:12 |
freelikegnu |
*usb device |
02:13 |
freelikegnu |
so glad I dont have to run windows at home :D |
02:16 |
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02:35 |
AgentFire |
Heya NemoMT |
02:36 |
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02:37 |
Fritigern |
Damn those netsplits! |
02:38 |
NemoMT |
Hello AgentFire |
02:38 |
AgentFire |
NemoMT: I'm about to join Liberty Land |
02:41 |
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02:41 |
NemoMT |
AgentFire: Awesome. Unfortunately by internet is going slow at the moment. so I won't be joining the server now. |
02:46 |
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02:48 |
AgentFire |
Aww, okay |
02:50 |
toothpickb |
gnight |
03:03 |
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03:35 |
bigman247 |
People have built some pretty cool stuff on that Liberty Land server. Just learning the game, and this is way cooler than what I've built. :D |
03:35 |
AgentFire |
bigman247: I know, I've got a nyan cat |
03:36 |
bigman247 |
Lol - I read about those |
03:36 |
bigman247 |
Trying to find an unclaimed area |
03:38 |
AgentFire |
Tp to me |
03:42 |
bigman247 |
what's the command to talk in Minetest? |
03:42 |
AgentFire |
T |
03:44 |
xX_Arch-Lugal_Xx |
how can i set that swords cannot dig? |
03:44 |
xX_Arch-Lugal_Xx |
I dont want to destroy my landscape while fighting zombies |
03:44 |
VanessaE |
make it so that only the "fleshy" group is affected |
03:45 |
xX_Arch-Lugal_Xx |
in which file i can configure it? |
03:45 |
VanessaE |
the sword is probably set to affect snappy and such |
03:45 |
VanessaE |
you have to find where the sword is defined in minetest_game/mods/default and modify it there |
03:45 |
VanessaE |
probably tools.luya |
03:46 |
VanessaE |
-y |
03:46 |
VanessaE |
https://github.com/minetest/minetest_game/blob/master/mods/default/tools.lua#L257 |
03:46 |
VanessaE |
might be enough to comment-out those groupcaps = {} stanzas |
03:47 |
VanessaE |
leaving just the damage_groups = {} definitions |
03:48 |
VanessaE |
(groupcaps sets the capabilities of a tool - what properties of a node the tool can work on. snappy is things like leaves, grass, cactus, etc |
03:48 |
VanessaE |
) |
03:48 |
Fritigern |
OFF-TOPIC: I just read this one : "Stop trying to figure out who wears the pants in your relationship. Relationships work best when no one is wearing pants!" |
03:49 |
freelikegnu |
werd |
03:49 |
freelikegnu |
skirts ftw |
03:49 |
Fritigern |
That's right skirts and kilts! |
03:50 |
freelikegnu |
and fur cleaving thongs |
03:50 |
xX_Arch-Lugal_Xx |
didnt work |
03:51 |
xX_Arch-Lugal_Xx |
stil able to dig with a sword |
03:51 |
Fritigern |
No? Fur cleaving thongs didn;t work? Hmmm... How about Speedoes? |
03:51 |
freelikegnu |
maybe it was a speedont |
03:51 |
Fritigern |
Loincloth then? |
03:52 |
freelikegnu |
Tolkien marketing goes over the edge with the Gloincoth |
03:53 |
VanessaE |
xX_Arch-Lugal_Xx: unless you modified the wrong file, or modified a game you're not running, or modified without restarting, that should work |
03:53 |
freelikegnu |
I can almost feel a beard in my mouth trying to pronounce Gloinclothâ„¢ |
03:55 |
Fritigern |
Try it Scots-style Lloinclogh! |
03:56 |
freelikegnu |
made from authentic scotch tape and whiskey |
03:56 |
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03:57 |
VanessaE |
xX_Arch-Lugal_Xx: or you're trying to dig with a sword you didn't modify - there are several kinds, and they all have to be changed in the same way. whatever you didn't change, you'll still be able to dig with |
03:57 |
xX_Arch-Lugal_Xx |
btw does mods need to go to /minetest-master/mods or to /games/minetest_game/mods? |
03:58 |
VanessaE |
minetest/mods |
03:58 |
freelikegnu |
if only minetest was in a lunar landscape |
03:58 |
VanessaE |
minetest_game/mods is for code that's been shipped as part of minetest_game. |
03:59 |
freelikegnu |
you could just be happy |
03:59 |
freelikegnu |
cutting the cheese |
04:00 |
Fritigern |
Hmmmm.... Gouda..... |
04:00 |
freelikegnu |
Gouda woulda shoulda |
04:01 |
xX_Arch-Lugal_Xx |
I made groupcaps={} to all swords |
04:01 |
Fritigern |
BUT!!! Is the sword that you ue part of that group? |
04:01 |
xX_Arch-Lugal_Xx |
yes |
04:01 |
VanessaE |
more to the point, is the sword you're using part of minetest_game or is it being supplied by a mod? |
04:01 |
Fritigern |
It's good to have that double checked :-) |
04:02 |
VanessaE |
i.e. is it say, a stone or steel sword? |
04:02 |
VanessaE |
or something like a mithril sword (moreores)? |
04:02 |
xX_Arch-Lugal_Xx |
seems to be part of the game |
04:02 |
xX_Arch-Lugal_Xx |
Wooden sword |
04:02 |
VanessaE |
and you're actually playing minetest_game in your world, and not minimal? |
04:03 |
freelikegnu |
good for slaying octorocks |
04:03 |
xX_Arch-Lugal_Xx |
yes |
04:03 |
VanessaE |
check again that you modified the right file - i.e. the active game files that you're playing |
04:05 |
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04:05 |
xX_Arch-Lugal_Xx |
yes done |
04:05 |
xX_Arch-Lugal_Xx |
when I modify the ull_punch_interval = 0.1, then I can kill mobs faster |
04:06 |
VanessaE |
strange. |
04:06 |
VanessaE |
wait, |
04:06 |
VanessaE |
some of the nodes in the game are "oddly_breakable_by_hand" |
04:06 |
VanessaE |
I wonder if an empty groupcaps={} will cause the game to revert to that mode? |
04:06 |
VanessaE |
try setting those to nil instead |
04:08 |
VanessaE |
well dirt is crumbly=3 so that's not it. |
04:08 |
VanessaE |
anyway try that. |
04:09 |
VanessaE |
beyond that, I'm out of ideas. |
04:09 |
xX_Arch-Lugal_Xx |
crumbly = nil ? |
04:09 |
VanessaE |
no |
04:10 |
VanessaE |
groupcaps = nil |
04:10 |
VanessaE |
the only other idea I can come up with is groupcaps= with zeroed-out values for all of the dig times. |
04:11 |
VanessaE |
e.g. copy this, https://github.com/minetest/minetest_game/blob/master/mods/default/tools.lua#L11 and set all of those times to 0, or maybe it's 9999 or something and maxlevel=0 |
04:11 |
VanessaE |
it's been forever since I looked at how tools work |
04:11 |
VanessaE |
lemme check the api |
04:11 |
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04:14 |
VanessaE |
yeah, that seems right. |
04:15 |
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04:16 |
xX_Arch-Lugal_Xx |
yopu mean like this? choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=0}, |
04:16 |
VanessaE |
try [1]=9999 et al. |
04:17 |
VanessaE |
and set the uses= field correctly according to the tool. it's a guess |
04:18 |
VanessaE |
the API doesn't make it clear how the uses is interpreted when the tool is used to attack an entity |
04:20 |
jessiebessie |
does Xavi come on this server? |
04:21 |
VanessaE |
jessiebessie: not on this network, only on Inchra. |
04:21 |
jessiebessie |
oh ok does that server have a irc network? |
04:21 |
VanessaE |
yes |
04:22 |
VanessaE |
irc.inchra.net |
04:22 |
VanessaE |
or isis.inchra.net, or digitalaudioconcepts.com |
04:22 |
VanessaE |
channel #minetest |
04:22 |
VanessaE |
(Inchra is the name of the IRC network, not the name of a server) |
04:22 |
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04:24 |
xX_Arch-Lugal_Xx |
didnt work |
04:24 |
VanessaE |
what did it do? |
04:24 |
xX_Arch-Lugal_Xx |
nothing changed |
04:25 |
VanessaE |
then you're *definitely* modifying the wrong file |
04:25 |
xX_Arch-Lugal_Xx |
if you meant this |
04:25 |
xX_Arch-Lugal_Xx |
crumbly = {times={[1]=9999}, uses=999, maxlevel=1} |
04:25 |
jessiebessie |
ok |
04:25 |
VanessaE |
yes, except of course I meant for you to include the [2] and [3] entries, hence "et al." |
04:25 |
xX_Arch-Lugal_Xx |
no, the file is correct i tested |
04:25 |
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04:26 |
VanessaE |
crumbly = {times={[1]=9999, [2]=9999, [3]=9999}, uses=999, maxlevel=1} |
04:26 |
VanessaE |
and do the same for snappy and oddly_breakable_by_hand |
04:26 |
VanessaE |
er maxlevel=0 |
04:26 |
VanessaE |
experiment |
04:26 |
VanessaE |
play around with it until it works right :) |
04:26 |
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04:26 |
xX_Arch-Lugal_Xx |
lol i dont understand why, but now it worked |
04:27 |
VanessaE |
jellow: wrong network :) |
04:27 |
VanessaE |
grr |
04:27 |
xX_Arch-Lugal_Xx |
thanks :) |
04:27 |
VanessaE |
jessiebessie: wrong network :) |
04:27 |
jessiebessie |
I know lol |
04:27 |
jessiebessie |
what is the channel name cuz I use kiwi irc and is their a channel for it? |
04:28 |
VanessaE |
xX_Arch-Lugal_Xx: if you included the [2] and [3] to make it work, it's because now you're accounting for nodes that have crumbly = 2 or crumbly = 3 in thier definitions |
04:28 |
VanessaE |
jessiebessie: channel #minetest |
04:28 |
VanessaE |
jessiebessie: but wait. |
04:28 |
VanessaE |
jessiebessie: you don't have to close this tab to go over there. you can open another page and be on both networks at the same time. |
04:29 |
jessiebessie |
I know I can but this is #minetest |
04:29 |
xX_Arch-Lugal_Xx |
ah ok :) |
04:29 |
VanessaE |
so? :) |
04:29 |
VanessaE |
it's a different network |
04:29 |
jessiebessie |
oh ok |
04:34 |
xX_Arch-Lugal_Xx |
can I clear all dropped items without clearing my NPCs? |
04:39 |
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04:39 |
VanessaE |
xX_Arch-Lugal_Xx: not precisely |
04:39 |
VanessaE |
you can use worldedit to clear entities from a selected area |
04:39 |
VanessaE |
and dropped items will auto-expire anyway |
04:40 |
VanessaE |
but entities are entities as far as the engine is concerned, so NPCs will get removed too if they're in the selected area in question |
04:42 |
xX_Arch-Lugal_Xx |
but NPCs will not expire right? |
04:42 |
VanessaE |
correct |
04:42 |
VanessaE |
if the mod is up-to-date enough anyway |
04:42 |
VanessaE |
actually, that shouldn't matter |
04:42 |
VanessaE |
I think dropped items have an explicit setting to expire and everything else is set not to by default |
04:42 |
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04:48 |
xX_Arch-Lugal_Xx |
ok, thats good :) |
04:57 |
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10:17 |
Megaf |
folks, the story of my new mod, it's not ready, I still have to make the textures, bue I'd like to share the story with you |
10:17 |
Megaf |
https://github.com/Megaf/leprechaun_tools/blob/master/story.md |
10:18 |
Calinou |
everything bolded/title, why? |
10:18 |
Calinou |
arrenge → arrange |
10:19 |
Calinou |
shinny → shiny |
10:19 |
Calinou |
(oh, both exist actually) |
10:19 |
Zeno` |
Leprechauns! |
10:20 |
Zeno` |
reverse engineering -> reverse engineered |
10:20 |
Zeno` |
proccess -> process |
10:20 |
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10:20 |
Zeno` |
specially atracted -> especially attracted |
10:20 |
Zeno` |
find lot's -> find lots |
10:21 |
Zeno` |
Sounds fun :) |
10:21 |
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10:26 |
Megaf |
I cant fix that now, I got to run,I will try to hide in Duldalk |
10:26 |
Megaf |
in County Louth |
10:26 |
Megaf |
please, can someone correct the spelling in a PR? |
10:27 |
kaeza |
mornings |
10:28 |
Calinou |
hi kaeza |
10:28 |
Zeno` |
ahoy there kaeza |
10:30 |
Megaf |
bye all |
10:30 |
Zeno` |
bye bye |
10:35 |
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10:42 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Rewrite mesecon wires. This should increase the efficiency and speed of 194155f http://git.io/A9_Ucg (2014-11-22T11:40:58+01:00) |
10:47 |
Calinou |
cool |
10:47 |
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11:01 |
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11:03 |
ventrillov_ |
I've got a problem. How to install minetest-irc mod? I have unzipped it and renamed it to minetest-irc. It does not work, my server is crashing when I launch it. |
11:04 |
ElectronLibre |
Kaeza must be the best one to help you. Have you installed all the needed packages? (lua-socket, ...) |
11:05 |
ventrillov_ |
Oh, I didn't knew that this mod needs additional packages. Thanks a lot for help. I've readed readme file and found what i had needed. |
11:06 |
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11:24 |
Zeno` |
well |
11:24 |
Zeno` |
that was fun |
11:24 |
Zeno` |
:/ |
11:27 |
kaeza |
ventrillov_, this probably contains more updated info: http://wiki.minetest.net/Mods/IRC |
11:29 |
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11:31 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Pressure plates and the object detector will send power to vertical b5cc933 http://git.io/2y6b-A (2014-11-22T12:30:39+01:00) |
11:34 |
kaeza |
"Hello, I never want to disturb you at all with this business proposa.But will like you give me your attention pls. I need a matured and capable hand in a business deal of $8.5 million US dollars.I belief you are suitable to handle such project perfectly." |
11:34 |
kaeza |
srsly |
11:35 |
Zeno` |
count me in |
11:35 |
Krock |
lol |
11:35 |
n4x |
hi weird people |
11:36 |
jin_xi |
ugh. reading comments on keyboard input element for formspecs makes me sad. |
11:36 |
PenguinDad |
kaeza: I do right belief you in :P |
11:36 |
jin_xi |
lets kill all interactive mods for no more lag and super fps |
11:37 |
kaeza |
srsly, how do people fall for this bullshit? |
11:38 |
kaeza |
PenguinDad, give me your attention pls |
11:38 |
Zeno` |
what bullshit? |
11:38 |
kaeza |
:D |
11:38 |
PenguinDad |
Let's remove player movement everything will be much smoother then!!1! |
11:38 |
jin_xi |
https://github.com/minetest/minetest/pull/1737 this discussion |
11:38 |
Zeno` |
PenguinDad, I've already done that |
11:39 |
PenguinDad |
lol |
11:39 |
kaeza |
jin_xi++ |
11:39 |
kaeza |
or... wait, what side? :P |
11:40 |
* PenguinDad |
hands kaeza a bucket ful of attention |
11:40 |
jin_xi |
wut? i'm hoping this feature gets added and promise to finish arcade mod when its in |
11:41 |
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11:41 |
jin_xi |
also i think its a very bad way to welcome contributors, specially modders who do engine work to support their mod ideas |
11:41 |
Krock |
https://forum.minetest.net/viewtopic.php?f=3&t=156&p=162560#p162560 what's wrong with the image? |
11:41 |
Krock |
hint: look at the URL |
11:41 |
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davegoopot joined #minetest |
11:41 |
jin_xi |
are you 14? |
11:42 |
|
someguy_irc joined #minetest |
11:42 |
Krock |
no? |
11:43 |
sfan5 |
jin_xi: s/14/12/ |
11:43 |
davegoopot |
Hello. I'm setting up a server on linux and I'd like it to use the current working directory for the minetest files rather than ~/.minetest. Any idea how to do that? |
11:43 |
Krock |
^ use run_in_place |
11:43 |
sfan5 |
davegoopot: compile minetest with -DRUN_IN_PLACE=1 |
11:44 |
davegoopot |
No apt-get solution then? :-) |
11:44 |
sfan5 |
probably not |
11:44 |
PenguinDad |
Krock: what are you talking about? |
11:44 |
davegoopot |
Okay. Thanks |
11:44 |
sfan5 |
davegoopot: unless it's enough if you want the world folder config and log file in the current dir |
11:44 |
Krock |
PenguinDad, about the sense of life |
11:45 |
sfan5 |
you can do that via --world ./world --logfile ./debug.txt --config ./minetest.conf |
11:45 |
sfan5 |
the subgame folder will still be in /usr/share tho |
11:46 |
davegoopot |
sfan5: Thanks i'll have a play. I wanted to create a game with a custom mod + other bits |
11:47 |
kaeza |
you can also store the game into worlds/yourworld/game/, and mods into worlds/yourworld/worldmods/; that keeps everything pretty much self-contained |
11:49 |
davegoopot |
kaeza: Thanks. I'm trying it out now... |
11:50 |
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11:56 |
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tpe joined #minetest |
12:00 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix smooth lighting (ambient occlusion) cb2d467 http://git.io/bwQF1A (2014-11-22T21:58:00+10:00) |
12:00 |
MinetestBot |
[git] neoascetic -> minetest/minetest: Fix compiling if no endian.h found f7f24d1 https://github.com/minetest/minetest/commit/f7f24d1470d9553fdedcc0c687f0d9bd263b4903 (2014-11-22T21:56:38+10:00) |
12:08 |
* Zeno` |
wonders if neoascetic is here |
12:08 |
Zeno` |
he's very quick at closing his PRs |
12:08 |
n4x |
neat |
12:08 |
n4x |
my chaser a31 is _finally_ on the way |
12:08 |
Zeno` |
is that a car? |
12:09 |
PenguinDad |
n4x: your UPS? |
12:09 |
Zeno` |
UPS in the car? |
12:09 |
|
proller joined #minetest |
12:09 |
n4x |
no, the case |
12:09 |
n4x |
the UPS is notyetâ„¢ |
12:09 |
Zeno` |
I need a UPS :/ |
12:10 |
* Jordach |
purrs |
12:10 |
Zeno` |
power around here has been terrible lately |
12:10 |
* Zeno` |
roars |
12:10 |
|
frecel joined #minetest |
12:10 |
* PenguinDad |
curls up to Jordach's lap |
12:10 |
n4x |
power here has been terrible since I have memory |
12:10 |
n4x |
rural area ain't nice in those things |
12:11 |
n4x |
small packages have higher priority and take practically nothing |
12:12 |
Zeno` |
I'm rural as well, but until this year things had improved |
12:12 |
Zeno` |
now it's terrible again |
12:12 |
Zeno` |
My Android should arrive Monday. I hope he's nice |
12:13 |
n4x |
well, ↠Argentina |
12:13 |
Zeno` |
well, <- Australia |
12:13 |
n4x |
really? |
12:13 |
Zeno` |
yeah |
12:13 |
n4x |
thought you were in DE? |
12:14 |
Zeno` |
Because... of my accent? |
12:14 |
Zeno` |
:) |
12:14 |
n4x |
heh |
12:14 |
Jordach |
i live in a farmlandy area but have a good internet speed + good power grid |
12:14 |
n4x |
Zeno`: you're german though, aren't you? |
12:15 |
Zeno` |
internet here is (usually) good, but not power |
12:15 |
Zeno` |
n4x, nah I was born in Australia and my parents were born here as well |
12:15 |
Zeno` |
I dunno where you got the idea I was german from lol |
12:15 |
n4x |
neither I do |
12:15 |
Jordach |
alright you criminal :3 |
12:16 |
Jordach |
.(although |
12:16 |
Jordach |
your internet prices are literally criminal) |
12:16 |
n4x |
everything is criminal-priced in australia! |
12:16 |
jin_xi |
ð•¯ð–Šð–šð–™ð–˜ð–ˆð–ð–‘ð–†ð–“ð–‰! |
12:17 |
n4x |
well, you're from the best hemisphere Zeno`, nice to know \o/ |
12:17 |
n4x |
heh |
12:17 |
Zeno` |
haha |
12:18 |
Zeno` |
It's like Krock. I know he's not in Germany but everytime I see his nick I think "aha! He's from Germany" |
12:18 |
Krock |
*Switzerland |
12:18 |
Jordach |
*worst hemisphere for prices |
12:18 |
Zeno` |
I pay $69 a month for internet |
12:18 |
Zeno` |
ADSL2 |
12:19 |
n4x |
wow, I am like, fkd up |
12:19 |
Zeno` |
I know Krock, but for some reason I still think you're from Germany |
12:19 |
n4x |
I thought Krock lived in 'murica |
12:19 |
Zeno` |
lol |
12:19 |
Zeno` |
you're in a spot of trouble n4x :D |
12:19 |
n4x |
well, I am sure Calinou is french, right? RIGHT? |
12:19 |
n4x |
at least lie |
12:19 |
* Jordach |
and Krock had the same computer tower for a while |
12:19 |
kilbith |
he is |
12:19 |
Krock |
http://en.wikipedia.org/wiki/Region_of_Murcia |
12:19 |
Jordach |
only difference being the CPU |
12:19 |
* sfan5 |
looks at n4x |
12:19 |
Zeno` |
kilbith is French as well |
12:19 |
n4x |
and kaeza is from Uruguay 4♥ |
12:20 |
n4x |
oh, well |
12:20 |
Zeno` |
sfan5 is from Istanbul |
12:20 |
PenguinDad |
I always thought Zeno` lived in New Zealand |
12:20 |
* Krock |
knows about the weakness of the Celeron D now |
12:20 |
sfan5 |
Zeno`: wat, no |
12:20 |
n4x |
I would like to know why I thought you were german anyway |
12:20 |
Zeno` |
Sheesh, nobody knows where I live :( |
12:20 |
n4x |
PenguinDad: you're german, no? |
12:20 |
Zeno` |
I'm a german-australian-kiwi apparently |
12:20 |
n4x |
lol |
12:21 |
PenguinDad |
n4x: yep I'm german |
12:21 |
* sfan5 |
noms Zeno` |
12:21 |
Zeno` |
nom nom nom |
12:21 |
sfan5 |
nom nom nom |
12:21 |
PenguinDad |
mon mon mon |
12:21 |
Krock |
dinosaur-behavior |
12:23 |
Zeno` |
nom nom nom |
12:23 |
Zeno` |
ok, this is weird |
12:23 |
sfan5 |
meow |
12:23 |
n4x |
yup, sfan5 is weird |
12:23 |
Zeno` |
whimper |
12:23 |
n4x |
that is like, old news |
12:24 |
* Zeno` |
cries |
12:24 |
Zeno` |
it's 40C here :( |
12:24 |
Zeno` |
too hot |
12:25 |
Jordach |
aww |
12:25 |
Jordach |
grab a cold one then |
12:25 |
Zeno` |
should I? |
12:25 |
Jordach |
yavul |
12:25 |
jin_xi |
n4x: no, sfan is a cat |
12:25 |
Zeno` |
ok then, you've twisted my arm |
12:25 |
n4x |
does anyone know sfan5's age? |
12:25 |
Jordach |
~17 |
12:25 |
n4x |
Zeno`: 40C? but.. humidity? |
12:25 |
Jordach |
best guesses |
12:25 |
Zeno` |
in cat years or human years |
12:25 |
n4x |
human years |
12:26 |
Zeno` |
He looks about 21 |
12:26 |
Zeno` |
wait |
12:26 |
n4x |
I thought he was like 17 |
12:26 |
Zeno` |
that's kaeza |
12:26 |
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12:26 |
Zeno` |
stupid internet! |
12:26 |
n4x |
kaeza is older, I think |
12:26 |
n4x |
kaeza: tell us your age! and win a pony for xmas! |
12:27 |
Zeno` |
back to planting my underground rainforest |
12:27 |
* sfan5 |
plants a kitten tree on Zeno`'s head |
12:27 |
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12:27 |
Zeno` |
oh gawd :( |
12:27 |
Zeno` |
did you have to? :3 |
12:27 |
* Krock |
likes sfan5's idea |
12:27 |
sfan5 |
Zeno`: yes |
12:27 |
Zeno` |
ok then |
12:27 |
* Zeno` |
pats kitten tree |
12:27 |
Krock |
kitten trees :3 |
12:28 |
Jordach |
BFD Easter Egg: Kitten Sapling that spawns a random kitty based on well known Minetester's skins |
12:28 |
Jordach |
1/40000 chance of dropping it from any tree |
12:28 |
n4x |
we're at 18.2C but 75% humidity atm |
12:28 |
Krock |
more common wasn't possible, eh? |
12:28 |
* sfan5 |
drops a kitten in front of n4x |
12:29 |
Zeno` |
I think humidity is... I'll look |
12:30 |
PenguinDad |
Zeno`: humidity is the dry/wet ratio :P |
12:30 |
Zeno` |
88% |
12:31 |
Zeno` |
thanks PD :p |
12:31 |
n4x |
40C and 88% humidity? |
12:31 |
n4x |
that is like 50C feels like? |
12:31 |
Zeno` |
yes :( |
12:31 |
|
nore joined #minetest |
12:31 |
n4x |
or 55C or something like that |
12:31 |
Zeno` |
I dunno ... I just know it feels terrible |
12:31 |
* ElectronLibre |
have finally arrived to compile his own Minetest-client on Windows. How fast it is! |
12:32 |
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12:32 |
Jordach |
Krock, new build pls |
12:32 |
|
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12:32 |
Krock |
Jordach, cuz of smooth lightening? |
12:32 |
Jordach |
ya |
12:32 |
Krock |
k |
12:32 |
Jordach |
and that schematics (mgv7) work again |
12:33 |
ElectronLibre |
That's beautiful, something endian.h-related crashed the compiling ._. |
12:33 |
Zeno` |
again?! |
12:33 |
Zeno` |
ElectronLibre, have you got the version from about 30 minutes ago? |
12:33 |
Jordach |
why do we even need endian anymore |
12:33 |
ElectronLibre |
I've downloaded it 10 minutes ago. |
12:34 |
Zeno` |
Can you pastebin the error? |
12:34 |
Krock |
Zeno`, are there gonna be more commits before Istart compiling? |
12:34 |
Zeno` |
not that I know of |
12:34 |
Krock |
k |
12:34 |
Krock |
compiling with 2 new commits.. |
12:36 |
Krock |
btw, Zeno`, what's your avatar showing? a puppet or an animal? |
12:36 |
ElectronLibre |
Zeno`, http://pastie.org/9736305 |
12:36 |
jin_xi |
its alf, right? |
12:36 |
Zeno` |
it's ALF |
12:36 |
jin_xi |
he likes to eat cats |
12:36 |
Zeno` |
yes :) |
12:36 |
Krock |
ElectronLibre, wtf? why not using msbuild? |
12:36 |
ElectronLibre |
Msbuild? |
12:36 |
Krock |
that's on every windows system |
12:37 |
Zeno` |
I've suddenly decided to hate Windows |
12:37 |
Krock |
mostly in %windir%\Microsoft.NET\Framework\[framework version] |
12:37 |
ElectronLibre |
Oh, I see some commits after my last download. |
12:37 |
Krock |
Zeno`, it compiled fine on MSVC just now |
12:37 |
* Krock |
slaps ElectronLibre |
12:37 |
Zeno` |
Maybe it will be ok then :) |
12:38 |
* Zeno` |
pushes some commits just to annoy Krock |
12:38 |
ElectronLibre |
I try. |
12:38 |
* Krock |
ignores Zeno`'s try to annoy |
12:38 |
Zeno` |
:D |
12:40 |
Krock |
4 minutes until you can play with the patched version, Jordach |
12:40 |
* Zeno` |
jumps up and down in excitement |
12:40 |
raffahacks |
http://is.gd/bmgw3p lol |
12:41 |
sfan5 |
!title |
12:41 |
MinetestBot |
sfan5: Source electric moped 125CC on m.alibaba.com |
12:41 |
raffahacks |
(no virus, don't worry) |
12:42 |
Zeno` |
it's a photo of my car |
12:42 |
raffahacks |
Look carefully at the logo |
12:43 |
Krock |
Jordach, https://www.dropbox.com/s/6v8m4k6nh62pi4n/minetest_141121_fix.zip?dl=0 |
12:43 |
Zeno` |
lol raffahacks |
12:43 |
ElectronLibre |
Zeno`, it compiles perfectly now thank you :). |
12:44 |
PenguinDad |
YAYAMA :D |
12:44 |
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12:44 |
Zeno` |
ElectronLibre, I didn't fix it, I just signed it off ;) |
12:44 |
raffahacks |
Doyayama, the logo is the o |
12:44 |
* ElectronLibre |
first read Yamaha and then realized it was wrong. |
12:44 |
Zeno` |
took me a bit to see that |
12:44 |
ElectronLibre |
Zeno`, ok ^^. |
12:44 |
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12:45 |
ElectronLibre |
(I get a lot of warnings, but it compiles well) |
12:45 |
raffahacks |
When you see a good brand on alibaba, always look very carefully |
12:46 |
Zeno` |
alibaba and the 40 thieves |
12:46 |
* Krock |
wonders why ElectronLibre compiles his/her Minetest binary self |
12:46 |
raffahacks |
Like the UltraFlre batteries (FLRE, not FIRE) |
12:46 |
bionictoothpick |
This isn't the right channel, but btoothpick says it is taken, and I registered it... |
12:47 |
raffahacks |
And the 400000000 fakes |
12:47 |
* ElectronLibre |
likes to change a few stuff in the code to customize his minetest build. And he doesn't need to wait the release of another build. |
12:48 |
btoothpick |
Got it. |
12:48 |
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12:48 |
raffahacks |
There are MANY MORE than 40 thieves on alibaba :) |
12:49 |
Zeno` |
42? |
12:49 |
raffahacks |
40^40 maybe |
12:49 |
btoothpick |
Thinking of alibaba reminds me of my GP32...that was great while it lasted. |
12:50 |
raffahacks |
Well, some electronics on alibaba are good |
12:50 |
Krock |
Does anyone else have the problem where water in oceans do not flow into caves, even when update_liquids in the VM is called? |
12:50 |
ElectronLibre |
Krock: I compile it on Windows actually because the fastest computer I own is on Windows. I've planned to install a Debian on it to use its 16 cores fully, I've heard that the FSF has got a SecureBoot key. |
12:51 |
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12:51 |
* raffahacks |
thinks FSF is free software foundation |
12:51 |
btoothpick |
I didn't realize I couldn't use keyboard remotely in vmware player until last night...was going to try switching a sever from windows to virtual linux |
12:53 |
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12:54 |
ElectronLibre |
Oh, what a beautiful compiling error I get. *-* |
12:57 |
Zeno` |
? |
12:58 |
ElectronLibre |
It seems I've not lauched mingw32 well, or something else. I try to to it again with a brand new source directory. |
13:06 |
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13:09 |
btoothpick |
I am trying to find a collection of we files. The ones I create in game don't crash the server...the two I have tried downloaded elsewhere do. |
13:12 |
kilbith |
don't use the WE files; use the MTS instead |
13:17 |
PenguinDad |
kilbith: sometimes we files are useful |
13:17 |
n4x |
"we files"? |
13:17 |
n4x |
oh, WE files |
13:18 |
kilbith |
WE are only useful for save the chest content |
13:18 |
kilbith |
+files |
13:19 |
kilbith |
otherwise it's completely uneffcient |
13:20 |
Krock |
*inefficient |
13:24 |
n4x |
not efficient |
13:25 |
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13:29 |
Zeno` |
slow |
13:31 |
|
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13:39 |
Krock |
http://i.imgur.com/yOFmWsw.png |
13:39 |
ElectronLibre |
._. |
13:40 |
Zeno` |
hey, that's sfan5! |
13:40 |
sfan5 |
no |
13:40 |
sfan5 |
this is me http://i.imgur.com/ERebecg.jpg |
13:40 |
Zeno` |
oh wait... that's the heavy load picture |
13:40 |
Zeno` |
awww |
13:40 |
Zeno` |
you cute! |
13:41 |
Krock |
:3 |
13:41 |
* Zeno` |
makes sfan5 his wallpaper |
13:49 |
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13:50 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Use an iterative algorithm for turnon() and turnoff(), fixes #160 ffacbfd http://git.io/9-UGCQ (2014-11-22T14:47:18+01:00) |
14:09 |
ElectronLibre |
Does anyone know if this is normal? => http://pastie.org/9736473 |
14:10 |
|
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14:13 |
|
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14:17 |
Krock |
ElectronLibre, use irrlicht 1.8.1, not 1.9 |
14:19 |
ElectronLibre |
I use 1.8.1 actually. |
14:20 |
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14:21 |
* ElectronLibre |
have just realized he did an enormous mistake in the setting of IRRLICHT_SOURCE_PATH |
14:27 |
ElectronLibre |
Ok, even with another directory, it doesn't work with irrlicht-sdk-1.8.1 and 1.7.3. I'm gonna try something else, if you've any idea, I would be happy to hear them. |
14:27 |
|
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14:31 |
Krock |
no idea. it works with msbuild - irrlicht 1.8.1 |
14:33 |
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14:33 |
MinetestBot |
[git] Zeno- -> minetest/minetest: refactor main.cpp d6cc0d8 http://git.io/HpYtyQ (2014-11-23T00:27:02+10:00) |
14:37 |
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14:39 |
ElectronLibre |
To be sure I don't do again a mistake, must the IRRLICHT_SOURCE_DIR be REP/irrlicht-1.8.1/sources ? |
14:39 |
Krock |
let me see |
14:40 |
Krock |
irrlicht-1.8.1/source/Irrlicht |
14:40 |
ElectronLibre |
Ok, I've tried it but for 1.7.3, I'm gonna try with the 1.8.1 . |
14:44 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Replace mesecon:<some_function> with mesecon.<some_function> for greater 5be179b https://github.com/Jeija/minetest-mod-mesecons/commit/5be179bf110b44bdc06df6dbfde4e61487cf0635 (2014-11-22T15:42:22+01:00) |
14:46 |
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14:46 |
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14:49 |
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14:50 |
ElectronLibre |
Ouch, it does the same error again, sorry Krock, that didn't help me... >.< |
14:50 |
Krock |
ElectronLibre, http://pastebin.com/rcrRGbz2 how it looks in my configuration |
14:51 |
ElectronLibre |
Let me see, there is no IRRLICHT_LIBRARY or IRRLICHT_DLL set in mine. ._. |
14:53 |
ElectronLibre |
Ok, now there is no problem ._. |
14:54 |
ElectronLibre |
Thank you Krock :D |
14:54 |
Krock |
np |
14:55 |
ElectronLibre |
There was no Library set for Irrlicht.. Now there is one. :D |
14:55 |
gravgun |
If at least there was a package manager and/or pkg-config on Windows, everything would be fine... |
14:56 |
ElectronLibre |
Wait for Win10, I've heard the will be something like that coming soon. |
14:56 |
ElectronLibre |
(Or it was just a beggining project I don't remember well) |
14:58 |
Zeno` |
scary |
14:59 |
gravgun |
Meanwhile, /me stays on Linux, and won't come back to M$' operating system... |
15:00 |
* Krock |
stays on Windows XP and waits for ReactOS |
15:01 |
gravgun |
Is ReactOS still alive? |
15:01 |
Amaz |
I think so. |
15:01 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Fix bug in mesecon.mergetable that caused false rules 29dc500 http://git.io/SkmrdA (2014-11-22T16:00:49+01:00) |
15:01 |
gravgun |
Darn, jeija is fast! |
15:02 |
* Zeno` |
stays on Linux and waits for Haiku |
15:02 |
n4x |
>Haiku |
15:02 |
n4x |
>not *BSD |
15:03 |
Amaz |
Yep, I think it is: http://svn.reactos.org/svn/reactos/ |
15:03 |
Zeno` |
nope... Haiku |
15:03 |
gravgun |
Zeno`: I tested Haiku once, thought it was pretty neat; I also liked the blazing fast compile time for the whole OS, and also love the fact it's written in C++ |
15:04 |
n4x |
written in C++? damn, lets remove it of my "awesome operation systems" list |
15:04 |
gravgun |
n4x: it features a whole object-oriented API |
15:05 |
n4x |
oh my |
15:05 |
gravgun |
although C++ might not be the most loved language, it's still great |
15:05 |
n4x |
how can someone live with that? |
15:05 |
n4x |
that seems like the worst decision ever |
15:05 |
gravgun |
>BeOS |
15:07 |
gravgun |
It being written in C++ or any other language doesn't bother me; I just think an (official) OO API is awesome compared to functional C ones |
15:07 |
gravgun |
Well C ones rocks too, but depends on which |
15:07 |
gravgun |
(WinApi suxx) |
15:07 |
n4x |
we need more high-level languages |
15:07 |
gravgun |
Python? |
15:08 |
sfan5 |
^ |
15:08 |
n4x |
no, something like Rust would do it |
15:08 |
n4x |
Python would be worse than C++ |
15:08 |
sfan5 |
n4x: relevant: https://gist.github.com/sfan5/3924c7ac5cf2c0573112 |
15:08 |
PenguinDad |
Let's write an os in Haskell ;) |
15:08 |
gravgun |
x) |
15:08 |
n4x |
PenguinDad knows |
15:08 |
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15:08 |
* n4x |
gives PenguinDad some high-order candy |
15:09 |
gravgun |
I like Rust for its features, dislike it for its look |
15:09 |
n4x |
Rust isn't finished |
15:09 |
gravgun |
I know |
15:09 |
n4x |
they want to have higher-kinded abstractions somewhen |
15:09 |
n4x |
that would be beautiful |
15:10 |
gravgun |
quick, learn to LLVM and make custom language |
15:10 |
n4x |
who didn't make a toy language somewhen... |
15:11 |
gravgun |
Me |
15:11 |
gravgun |
Well |
15:11 |
gravgun |
"not yet" |
15:11 |
gravgun |
plan to |
15:12 |
n4x |
gravgun: it isn't that hard, there are lots of things that make it easier |
15:13 |
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15:13 |
gravgun |
n4x: e.g. flex and yacc? |
15:14 |
gravgun |
I plan on making the whole parser myself... |
15:14 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix regression with USE_REDIS (refactor_main) 2146463 http://git.io/EWH3TA (2014-11-23T01:12:25+10:00) |
15:14 |
n4x |
was talking about Parsec, or BNFC like things |
15:14 |
n4x |
also, ADTs make it easier to make an interpreter or compiler |
15:15 |
n4x |
gravgun: that is good if you don't care about the language itself, parsing is most boring task you can have |
15:15 |
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15:17 |
n4x |
have you played with functional languages gravgun? |
15:18 |
gravgun |
n4x: "functional" as in non-OOP? |
15:18 |
n4x |
functional as in Haskell, Scheme... |
15:19 |
gravgun |
then no |
15:19 |
n4x |
learn you a haskell for a great good! |
15:19 |
Zeno` |
chicken |
15:20 |
gravgun |
wat? |
15:20 |
n4x |
http://learnyouahaskell.com/ |
15:20 |
Zeno` |
http://www.call-cc.org/ |
15:20 |
n4x |
abstract syntax trees are well, trees, and trees are beautiful in functional languages |
15:20 |
* ElectronLibre |
gives Zeno` feathers |
15:20 |
Zeno` |
lol |
15:23 |
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15:23 |
gravgun |
note to self: don't press Ctrl+Q by accident |
15:23 |
n4x |
I looked at code I wrote like, 2 months ago and it already looks ugly |
15:23 |
Zeno` |
probably written in Perl |
15:24 |
n4x |
no, ugly in the sense that it has useless boilerplate around |
15:26 |
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15:26 |
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15:28 |
n4x |
I am like jehovah's witness with Haskell |
15:29 |
PenguinDad |
Do you have time to talk about our lord and savior Haskell? |
15:30 |
n4x |
exactly! |
15:31 |
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15:38 |
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15:38 |
luizrpgluiz |
hi |
15:42 |
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15:57 |
Krock |
http://i.imgur.com/BK673by.png |
15:57 |
shadowzone |
Lol |
15:58 |
ElectronLibre |
Two kicks at once, wow. |
15:58 |
PenguinDad |
Krock: How do you write that blurry text in minetest? :P |
15:59 |
Krock |
PenguinDad, censored. |
15:59 |
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15:59 |
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15:59 |
* ElectronLibre |
loves the "feel my powaaah!" |
15:59 |
PenguinDad |
[censored]Blurred text test[/censored] |
16:00 |
PenguinDad |
Did it work? |
16:02 |
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16:03 |
kaeza |
,00no |
16:03 |
ElectronLibre |
Krock, there is still something quite strange with minetest.exe when I launch it, there is an error message about a missing procedure's entry's point (translated from french..). |
16:03 |
Krock |
ElectronLibre, got all dlls? |
16:04 |
PenguinDad |
kaeza: that's sad :( |
16:04 |
Krock |
ElectronLibre, can you send a screenshot? |
16:04 |
Calinou |
hi |
16:05 |
ElectronLibre |
I have all the dll founds in the bin directory of the last release (0.4.10). I'm gonna send you a screeshot, but it's in french... |
16:07 |
y |
Calinou: they still suck |
16:09 |
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16:10 |
Calinou |
better than low-end NVIDIA/AMD GPUs, sometimes |
16:11 |
y |
low-end _newer_ NVIDIA/AMD GPUs are still better than ''high-end'' _newer_ intel gpus |
16:11 |
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16:13 |
ElectronLibre |
Krock: https://mediacru.sh/jlujbB6bIE-s |
16:14 |
kilbith |
Calinou: decrease the player's velocity/drifting in Carbone, bad for gameplay |
16:14 |
Krock |
ElectronLibre, are you sure, you've got the version 1.8.1 of irrlicht.dll in bin\ ? |
16:14 |
Calinou |
you mean, you want more acceleration? |
16:14 |
Calinou |
current is good enough, feels semi-realistic |
16:14 |
kilbith |
no, less |
16:14 |
Calinou |
as for movement speed: it is unlikely to change |
16:15 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Use iterative algorithm for mesecon.find_receptor_on, major performance improvement for large d19e975 http://git.io/Ih_SvQ (2014-11-22T17:12:48+01:00) |
16:15 |
ElectronLibre |
Krock: I recompile again after having copied the file tu be sure. |
16:15 |
kilbith |
when you jump+run from the water, you feel like a submarine's rocket |
16:15 |
Calinou |
4.8 has proven to be a very good value, however view bobbing doesn't follow it (sadly) |
16:15 |
Calinou |
that's OK, swimming shouldn't be so slow |
16:15 |
Calinou |
boats are still faster |
16:15 |
Calinou |
(they are step-independent now) |
16:15 |
kilbith |
are you feel like onto a rink when you're running in the lands |
16:15 |
kilbith |
and* |
16:17 |
Calinou |
it is running |
16:17 |
Calinou |
4 nodes/s is too slow, too boring |
16:17 |
Calinou |
4.3 (Minecraft) could be faster |
16:17 |
Calinou |
4.5 nodes/s is still a bit slow |
16:17 |
ElectronLibre |
Here is what happen if I use the 1.8.1 SDK dll : http://pastie.org/9736682 (same message than earlier after I finally compiled to 100%) |
16:17 |
Calinou |
5 nodes/s a bit fast… so 4.8 is a good value |
16:17 |
kilbith |
drifting is exagerate when you stop running |
16:17 |
Calinou |
have you ever played Quake? |
16:17 |
kilbith |
yes, a long time ago |
16:17 |
Calinou |
there is less acceleration/friction even there |
16:19 |
Xack |
hey Calinou :) |
16:19 |
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16:19 |
Calinou |
hi Xack |
16:20 |
kaeza |
ElectronLibre, it's better if you build Irrlicht yourself |
16:20 |
ElectronLibre |
Ok, I'm gonna compile it by myself to see. I will do that for all the dlls I need and I've got the sources of. |
16:20 |
kaeza |
cd irrlicht-1.8.1/source/Irrlicht && mingw32-make CC=mingw32-gcc sharedlib_win32 |
16:21 |
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16:21 |
ElectronLibre |
What happend without the CC? |
16:21 |
y |
gravgun: please, don't even talk about powervr |
16:21 |
kaeza |
it calls `cc`, but base mingw does not contain it |
16:21 |
y |
I am using an "intel gma" of thoses that are actually powervrs |
16:22 |
kaeza |
(it's just a link to `gcc` anyway) |
16:22 |
ElectronLibre |
The default compiler set is Gnu GCC so.. |
16:22 |
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16:22 |
gravgun |
y: why? |
16:22 |
gravgun |
oh |
16:23 |
ElectronLibre |
gravgun, because. I think. |
16:23 |
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16:23 |
y |
those things are one of the reasons I hate humanity |
16:23 |
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16:23 |
gravgun |
ElectronLibre: 42? |
16:23 |
y |
if you ever EVER, create something like that, and release it |
16:23 |
y |
that is because you wanted to torture people |
16:23 |
* ElectronLibre |
take 42, the universe meaning *-* |
16:24 |
PenguinDad |
!c 42 << 1 |
16:24 |
MinetestBot |
84 |
16:24 |
|
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16:24 |
PenguinDad |
uhhh |
16:24 |
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16:25 |
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16:26 |
Zeno` |
errrrrrrrrrr |
16:27 |
Zeno` |
PenguinDad, was that a signed or unsigned 42? |
16:27 |
PenguinDad |
Zeno`: dunno |
16:27 |
PenguinDad |
!c -42 << 1 |
16:27 |
MinetestBot |
-84 |
16:27 |
Zeno` |
whoa! |
16:28 |
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16:28 |
gravgun |
!c sqrt(42) |
16:28 |
MinetestBot |
NameError: name 'sqrt' is not defined |
16:28 |
gravgun |
Nuuuuu |
16:28 |
Zeno` |
I think that's undefined behaviour |
16:28 |
Zeno` |
well... implementation defined |
16:28 |
PenguinDad |
!c math.sqrt(42) |
16:28 |
MinetestBot |
6.48074069840786 |
16:28 |
PenguinDad |
^ gravgun |
16:28 |
gravgun |
\o/ |
16:28 |
Zeno` |
!c math.pow(2, 2) |
16:28 |
MinetestBot |
4.0 |
16:28 |
gravgun |
it's lua? |
16:28 |
sfan5 |
no |
16:28 |
sfan5 |
python |
16:28 |
Zeno` |
I dunno what it is lol |
16:28 |
PenguinDad |
gravgun: python |
16:29 |
Zeno` |
oh python... hmm |
16:29 |
gravgun |
!c "a" + "b" |
16:29 |
MinetestBot |
'ab' |
16:29 |
Zeno` |
I can't write python.. ignore my last !c |
16:29 |
gravgun |
wow |
16:29 |
gravgun |
!c "a"*3 |
16:29 |
MinetestBot |
'aaa' |
16:29 |
gravgun |
It's like an interactive shell |
16:29 |
gravgun |
kewl |
16:30 |
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16:30 |
y |
a REPL |
16:30 |
Calinou |
please don't play with the bot here |
16:30 |
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16:30 |
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16:31 |
Zeno` |
!c "ok" |
16:31 |
MinetestBot |
'ok' |
16:31 |
y |
sfan5: if I wrote an interpreter of my toy language, with timeout support 'n' stuff in Python, and made a plugin to MinetestBot that allows you to run it, would you install it? |
16:31 |
* ElectronLibre |
now have got his own Irrlicht.dll |
16:32 |
Calinou |
Python is fine, keep it |
16:32 |
y |
it is python, as much as Java |
16:37 |
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16:37 |
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16:39 |
sfan5 |
y: y not |
16:39 |
y |
y not what |
16:40 |
sfan5 |
>[...], would you install it? |
16:40 |
y |
oh |
16:40 |
y |
thanks |
16:45 |
kaeza |
make a LUA bot pls |
16:45 |
kaeza |
yes, LUA |
16:48 |
PenguinDad |
We need HLUABot :D |
16:49 |
sfan5 |
kaeza: ur not online on tox |
16:50 |
y |
you scared him sfan5 |
16:50 |
kaeza |
sfan5, I accidentally my tox |
16:51 |
kaeza |
also, it consumed *ALL* teh bandwidth while active :( |
16:51 |
sfan5 |
wot |
16:51 |
sfan5 |
what is your internet connection |
16:51 |
kaeza |
yea, something like 100M per day or so |
16:51 |
sfan5 |
ooh |
16:51 |
sfan5 |
you mean that |
16:52 |
sfan5 |
it uses about 2.5-7.5 KB/s up and down for me |
16:52 |
kaeza |
sfan5, I'm on a 5GB plan; 100M of tox means 100M less for pr0n^Wproductive stuff |
16:53 |
sfan5 |
oic |
16:53 |
kaeza |
(also, my computer rebooted and I forgot to start it again, and other lame excuses) |
16:53 |
sfan5 |
do you use internet over hspa/lte? |
16:53 |
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16:53 |
kaeza |
yes |
16:54 |
* ElectronLibre |
is hopping Code::Blocks include crtdbg.h or he won't be able to compile Irllicht.. |
16:54 |
sfan5 |
kaeza: where do you live again? |
16:54 |
kaeza |
ElectronLibre, let me get you a working command line |
16:54 |
kaeza |
sfan5, Uruguay |
16:55 |
y |
I need help of any python programmer, how would you make an evaluator of an AST? a tree structure! |
16:55 |
y |
working Haskell code that does what I mean http://dpaste.com/32QYZ3N |
16:55 |
sfan5 |
kaeza: is it fast, at least? |
16:56 |
sfan5 |
!g evaluate AST python |
16:56 |
kaeza |
ElectronLibre, try `make CFLAGS+=-D__GNUC__` or so |
16:56 |
MinetestBot |
sfan5: https://docs.python.org/2/library/ast.html |
16:56 |
ElectronLibre |
Ok, thank you kaeza. |
16:56 |
sfan5 |
nope |
16:56 |
sfan5 |
thats not the one |
16:56 |
kaeza |
sfan5, 1mbps down, 256kbps up |
16:56 |
ElectronLibre |
(Actually it's mingw32-make but it doesn't change anything, I think) |
16:56 |
sfan5 |
kaeza: that sucks, is it lte or hspa or even umts? |
16:57 |
ElectronLibre |
It doesn't change anything.. so Code::Blocks is my last hope. |
16:57 |
kaeza |
ElectronLibre, actually, it's CPPFLAGS=..., not CFLAGS |
16:57 |
ElectronLibre |
Oups. |
16:58 |
ElectronLibre |
And another missing library appears :D |
16:58 |
ElectronLibre |
I'm gonna fix this one, thank you kaeza :). |
16:58 |
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16:58 |
kaeza |
sfan5, no idea, actually |
16:58 |
kaeza |
ElectronLibre, np |
17:00 |
sfan5 |
kaeza: umts is not actually what I was looking for;; it's probably hspa because hspa is fast enough for what you described |
17:02 |
ShadowNinja |
kaeza: HLuaBot has the eval command, but it's owner-only. A public sandboxed one is hard since it has to run in a separate thread or you have to use alarm() or something to limit execution time. |
17:02 |
kaeza |
the frontend here says WCDMA, not sure if that's it |
17:03 |
kaeza |
ShadowNinja, but it's Lua, not LUA :( |
17:03 |
ShadowNinja |
The thingy I did with LuaCs might work too. |
17:03 |
ShadowNinja |
kaeza: Oh, miinip (or whatever his name is) has a bot for that. |
17:06 |
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17:33 |
ElectronLibre |
(Recompiling with hand-compiled Irrlicht.dll ; curl.dll started) |
17:36 |
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17:55 |
ElectronLibre |
Same error again and again.. I'm gonna end by give up.. |
17:55 |
xX_Arch-Lugal_Xx |
Hello. Minetest is free software right? does it mean, I can make with the content, screenshots, videos (etc) whatever I want, even monetize on youtube? |
17:57 |
sfan5 |
depends on the content |
17:57 |
sfan5 |
looks at the licenses |
17:57 |
sfan5 |
some might have non-commerical clauses that (probably) prevent you from doing monetizing |
17:57 |
gravgun |
xX_Arch-Lugal_Xx: I think this kind of issue is more related to the game / mods / texture packs than to Minetest itself... |
17:57 |
sfan5 |
but minetest & minetest_game (w/o mods or texture packs) is fine |
17:58 |
xX_Arch-Lugal_Xx |
so without mods, its complete free software? |
17:59 |
xX_Arch-Lugal_Xx |
(/textures) |
17:59 |
rubenwardy |
Hi all! |
17:59 |
sfan5 |
yes |
17:59 |
sfan5 |
it's probably free software with mods too |
18:00 |
sfan5 |
I don't know of any mod that isn't open source |
18:03 |
gravgun |
sfan5: mods being open source or not is not the problem, it's the author's decision on "can you make money with it" |
18:03 |
sfan5 |
thats what i meant |
18:03 |
gravgun |
and remember open source != free |
18:03 |
gravgun |
most free mods have licenses that permit that |
18:04 |
gravgun |
but suppose an open source but nonfree mod exist and forbids that, he's trapped |
18:07 |
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18:28 |
xX_Arch-Lugal_Xx |
is WTFPL the same as CC0 ? |
18:28 |
xX_Arch-Lugal_Xx |
I mean practically? |
18:29 |
marktraceur |
xX_Arch-Lugal_Xx: No, with WTFPL you retain copyright. |
18:29 |
marktraceur |
CC0 releases to PD where possible. |
18:29 |
marktraceur |
At least that's what I understand. |
18:29 |
marktraceur |
IANALY. |
18:29 |
xX_Arch-Lugal_Xx |
ok, thanks |
18:30 |
gravgun |
marktraceur: still, WTFPL is pretty permissive if I can say so :3 |
18:30 |
marktraceur |
It is. |
18:31 |
marktraceur |
Functionally, in most cases, it's the same. |
18:35 |
Calinou |
marktraceur, in France, it doesn't seem to be possible to release to public domain |
18:36 |
marktraceur |
Calinou: So then they'd be pretty much the same thing. |
18:36 |
marktraceur |
But only in that jurisdiction. |
18:36 |
Calinou |
CC0 has warranty disclaimer and is more complete |
18:36 |
Calinou |
also has no strong language |
18:37 |
Calinou |
this is why the FSF approves, but does not recommend the WTFPL |
18:37 |
marktraceur |
I thought there was a warranty disclaimer you could add to WTFPL |
18:41 |
kaeza |
ElectronLibre, what issue are you having? |
18:42 |
Calinou |
it is not included by default |
18:42 |
Calinou |
thus = bad |
18:43 |
kaeza |
I compiled irrlicht from sources successfully mucking around with `make` variables, but can't remember the procedure very well |
18:44 |
xX_Arch-Lugal_Xx |
Calinou and kaeza, if making youtube videos using your mods, is it necessary to credit you below each video, as asked fromk the CC-BY licence? |
18:44 |
Calinou |
it would be impossible to attribute people individually |
18:44 |
Calinou |
don't waste time doing it |
18:45 |
kaeza |
I would be glad, but it's not really required |
18:45 |
gravgun |
Just say which mods you use, and better, link to their homepages; credits are accessible from there |
18:46 |
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18:46 |
xX_Arch-Lugal_Xx |
to the mod pages of the minetest wiki? |
18:46 |
ElectronLibre |
Kaeza: Still the same error, unable to export a bunch of undefined symbols... |
18:46 |
ElectronLibre |
And I used my own compiled Irrlicht.dll |
18:47 |
kaeza |
but did you point to the correct libIrrlicht.a? |
18:47 |
ElectronLibre |
Don't you mean .a? |
18:47 |
ElectronLibre |
*.dll? |
18:48 |
kaeza |
no, for linking, the DLL doesn't matter; the DLL is only loaded at runtime |
18:48 |
ElectronLibre |
Because I was poiting on libirrlicht.a or something like that, and someone said it was wrong. |
18:50 |
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18:50 |
|
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18:50 |
ElectronLibre |
*O* |
18:50 |
gravgun |
? |
18:50 |
ElectronLibre |
Compiling working well with libirrlicht.a ... |
18:51 |
kaeza |
\o/ |
18:51 |
gravgun |
Of course, it's statically linked... |
18:51 |
gravgun |
(dynamic linking suxx hard on Windows) |
18:51 |
ElectronLibre |
I remember someone said it was wrong. |
18:51 |
gravgun |
Me? "<gravgun> Le .a c'est pour le static link" |
18:52 |
ElectronLibre |
Yes, I may have misheard you perhaps.. |
18:52 |
gravgun |
Didn't say you musn't use it tho |
18:52 |
ElectronLibre |
The only problem is now I get an error WHEN I start minetest xD |
18:52 |
gravgun |
Awwww |
18:52 |
kaeza |
what error? |
18:53 |
ElectronLibre |
The same error than earlier. I seek the link. |
18:53 |
kaeza |
when running, you need the DLL corresponding to the .a |
18:53 |
ElectronLibre |
https://mediacru.sh/jlujbB6bIE-s |
18:54 |
ElectronLibre |
Yes, obviously, I have Irrlicht.dll in the bin directory. |
18:54 |
kaeza |
but is it the one you compiled? |
18:54 |
Calinou |
Carbone will soon reach 400 commits |
18:55 |
ElectronLibre |
Kaeza: Yes. |
18:56 |
ElectronLibre |
With Code::Blocks (only way to compile with a missing Microsoft Visual C++ library). |
18:56 |
Calinou |
Core::Blocks has an optional TDM-GCC bundle |
18:56 |
ElectronLibre |
(A what?) |
18:56 |
Calinou |
a compiler |
18:56 |
ElectronLibre |
Yes, it's this one I used. |
18:58 |
kaeza |
ElectronLibre, only thing that could be causing that issue is using a mismatching DLL |
18:59 |
kaeza |
can you download Dependency Walker and see if you can find that symbol in your Irrlicht.dll? |
18:59 |
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18:59 |
ElectronLibre |
I'm gonna do it right now. |
19:00 |
ElectronLibre |
Have you looked at the name of this symbol, because I saw something related to Irrlicht with a similar name (irrXML). |
19:01 |
kaeza |
you should see something like this: https://mediacru.sh/tASFD9v6KJPG |
19:01 |
ElectronLibre |
Ok. This program seems to be easy to use. |
19:02 |
kaeza |
BTW, if you load `minetest.exe` in it, it can also help you find if you are missing any other DLLs |
19:03 |
ElectronLibre |
Wow : The list is shown, but I get an error : "Errors were detected when processing "c:\minetest\......\bin\MINETEST.EXE". => Error: At least one required implicit or forwarded dependency was not found. |
19:04 |
kaeza |
ignore it for now, look for `irrlicht.dll` and take a screenshot of what you see |
19:04 |
ElectronLibre |
Irrlicht.DLL is drawn in red.. |
19:07 |
kaeza |
huh? |
19:07 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Fix compatibility with not yet updated mods that use mesecon:receptor_* a550323 http://git.io/n9FYBQ (2014-11-22T20:05:36+01:00) |
19:07 |
ElectronLibre |
https://mediacru.sh/8iGkpw5ENXRq <== See there. |
19:08 |
kaeza |
from the symbols on the list, it looks like it was probably not compiled with g++ |
19:08 |
ElectronLibre |
And the two red functions in the middle top with a red C at their left are the names of the missing procedure entry's point. |
19:08 |
kaeza |
are you sure you didn't copy MSVC's version of Irrlicht.dll? |
19:08 |
ElectronLibre |
No, that's mine. |
19:09 |
ElectronLibre |
I'm gonna check by copying the other mine to ./bin.. |
19:10 |
ElectronLibre |
And if it's not mine, it's obviously the Win32-gcc one, because I've not copied another else. |
19:10 |
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19:11 |
* ElectronLibre |
has got an idea |
19:11 |
ElectronLibre |
Why not download the MinGW 0.4.10 release and use the dll in it? |
19:11 |
Krock |
Bad point of the skin database: Every skin is sent to the player- about 400 images! |
19:13 |
kaeza |
ElectronLibre, C++ DLLs compiled with different compilers usually don't work because ABI incompatibility |
19:13 |
kaeza |
actually name mangling or w/e |
19:13 |
ElectronLibre |
Oh.. |
19:15 |
ElectronLibre |
I've recompiled and copied Irrlicht.dll, and now the error is from elsewhere ._. |
19:16 |
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19:16 |
kaeza |
at least you solved a problem :P |
19:16 |
kaeza |
what is the error now? |
19:16 |
ElectronLibre |
And I think I know how to resolve this one. |
19:16 |
ElectronLibre |
There is a missing function in Libvorbis.dll |
19:16 |
kaeza |
I see |
19:17 |
* ElectronLibre |
disables sound. |
19:17 |
y |
lol |
19:17 |
kaeza |
I just downloaded the pre-built DLLs that buildbot uses (except obviously Irrlicht and hiredis) |
19:19 |
ElectronLibre |
Ladies and gentlemen, it works! |
19:19 |
kaeza |
\o/ |
19:20 |
ElectronLibre |
Ok, I have no sound, no cURL, and no gettext, but it works.. |
19:20 |
ElectronLibre |
"God bless DLLs"... |
19:20 |
kaeza |
at least it's a step forward |
19:21 |
ElectronLibre |
Yes.. 2 months ago I didn't know how to compile, 1 month ago I learned how to do on Linux, and now I'm gonna do it for Windows. |
19:22 |
kaeza |
don't blame DLLs, blame C++ |
19:22 |
ElectronLibre |
I would thank all the people who helped me to do that, kaeza, Krock, and a few other I don't remember the names.. |
19:22 |
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19:22 |
kaeza |
you're quite welcome |
19:23 |
AgentFire |
Hi kaeza |
19:23 |
kaeza |
o/ |
19:23 |
* ElectronLibre |
is not receiving a Grammy Award. Let's calm down. |
19:23 |
ElectronLibre |
Hello AgentFire. |
19:23 |
AgentFire |
Hello ElectronLibre |
19:25 |
Krock |
ElectronLibre, were you able to run it now? |
19:25 |
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19:26 |
ElectronLibre |
Krock: Yes, it works. |
19:26 |
Krock |
fine |
19:26 |
ElectronLibre |
"It is alive! It moves! Who is crazy now? Mouhaha!" |
19:26 |
y |
you are the crazy |
19:27 |
ElectronLibre |
Ok, we're not in Frankenstein, but I'm so happy It took 8 hours but I did it x).. |
19:27 |
GhostDoge |
y: we're all mad here :> |
19:27 |
ElectronLibre |
y: If I had get one cent each time I've heard that... |
19:27 |
y |
ElectronLibre: you'd have my two cents |
19:29 |
ElectronLibre |
I would have a billion dollars, including your two cents :). |
19:31 |
kaeza |
"Minetest was started by Perttu “celeron55†Ahola in October 2010, and is now developed by a random bunch of lunatics." |
19:32 |
ElectronLibre |
That's so true... |
19:33 |
* ElectronLibre |
get kicked by everyone. |
19:33 |
* AgentFire |
kicks ElectronLibre |
19:33 |
* AgentFire |
then apologizes and gives a large ice cream sundae |
19:34 |
AgentFire |
Sorry, I can't do it, I can't be mean |
19:35 |
ElectronLibre |
I think you can with me x)... |
19:35 |
* ElectronLibre |
eats the ice cream before it melts. |
19:36 |
AgentFire |
xD I love ice cream |
19:38 |
ElectronLibre |
(My favorite tastes are apple and orange, but everything could be good.) |
19:38 |
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19:38 |
AgentFire |
(I love chocolate x)) |
19:38 |
ElectronLibre |
So, thank you kaeza for this wonderful program you've shown me, Dependency Walker could be very useful to me in the future. |
19:41 |
kaeza |
ElectronLibre, yw |
19:45 |
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19:48 |
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19:52 |
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19:52 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever + 80d1361 http://git.io/TotyVw (2014-11-22T20:49:54+01:00) |
19:53 |
kilbith |
does we really to be notified from mesecons stuff ? |
19:53 |
kilbith |
really need |
19:53 |
ElectronLibre |
I was just wondering why mesecons is notified to us too.. and why not worldedit or something else. |
19:55 |
PenguinDad |
ElectronLibre: we also get worldedit notifications |
19:55 |
kilbith |
wordedit is essential, but mesecons... :/ |
19:56 |
ElectronLibre |
Ok.. because it's part of the most used mods on servers? |
19:57 |
Jeija |
Well, you won't get notified too often; just a couple of times on like 5 days a year that I work on the project |
20:01 |
VanessaE |
mesecons is essential :) |
20:01 |
Krock |
kilbith, mesecons are important |
20:01 |
Megaf |
Hi everyone |
20:01 |
Krock |
<3 Jeija |
20:02 |
kilbith |
oh really ? for what ? for whom ? |
20:02 |
Megaf |
so, I think I corrected all spelling errors. https://github.com/Megaf/leprechaun_tools/blob/master/story.md |
20:04 |
Megaf |
VanessaE: my players are protesting on my server right now |
20:05 |
VanessaE |
Megaf: why? |
20:05 |
Megaf |
VanessaE: they are protesting agains the skins, because theres so much more male skins than females |
20:05 |
ElectronLibre |
Megaf, what?! |
20:05 |
VanessaE |
oh well |
20:05 |
VanessaE |
get more skins off of one of the usual sites then |
20:05 |
Megaf |
I would, but there is no easy way to add skins to that mod |
20:06 |
Megaf |
the python scripts to generate preview and stuff are broekn |
20:06 |
Megaf |
broken* |
20:06 |
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20:10 |
Krock |
It seems as the combination of the mods homedecor, pipeworks, mesecons and moretrees are not good. |
20:10 |
VanessaE |
Krock: what's wrong? |
20:10 |
Krock |
My 1st server has them and my 2nd not. The 1st server is also the one with the most timeouts because the clients lag out themselves |
20:11 |
VanessaE |
that's not gonna be a mod issue |
20:11 |
VanessaE |
that's an engine issue |
20:11 |
kilbith |
Krock: your homedecor is pretty outdated, though |
20:11 |
Krock |
I guess so. I see no other reason |
20:11 |
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20:11 |
Krock |
kilbith, tat means, it has less stuff than the current. even signs are turned off |
20:12 |
VanessaE |
update to latest and just remove the signs mod if you don't want it |
20:13 |
Krock |
I'll use the map saving feature to test if it's compatible |
20:14 |
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20:14 |
casimir |
In formspec "list[context;fuel;2,3;1,1;]" What am I supposed to use as "context"? |
20:15 |
ElectronLibre |
Oh, I remember now. How to use this feature about Saving the map of a server in the local system? |
20:16 |
Krock |
https://github.com/minetest/minetest/commit/9d69436052c32bc218352fc991be157a4f135b9d#diff-2fb5b44f6775f04cbd1e45bc2dfeb8b8R168 |
20:16 |
VanessaE |
/p set |
20:17 |
VanessaE |
ops |
20:17 |
Krock |
xD |
20:17 |
VanessaE |
oops |
20:17 |
Krock |
mhm homedecor isn't just homedecor.. |
20:17 |
VanessaE |
it's homedecor_modpack |
20:17 |
VanessaE |
and if you want to get rid of some component, you just delete it |
20:17 |
Krock |
much changed since I saw it last time :3 |
20:18 |
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20:19 |
CWz |
what is "dedicated_server_step" |
20:19 |
Krock |
thrad minetest.conf.example |
20:19 |
Krock |
*read |
20:21 |
Krock |
oh fine. the terrain regenerates on the local copy |
20:22 |
VanessaE |
Krock: what regenerates? |
20:22 |
Krock |
the dirt turned into sand o.o |
20:22 |
rubenwardy |
!title https://gist.github.com/rubenwardy/8bfeca7880358a70e364 |
20:22 |
MinetestBot |
rubenwardy: Mathematical Expression Parser in Ruby |
20:22 |
Krock |
and I lag as hell on singleplayer |
20:22 |
Krock |
oh. memory overflow |
20:24 |
|
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20:25 |
* ElectronLibre |
gives Krock memory. |
20:25 |
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20:25 |
Krock |
VanessaE: 21:29:39: ERROR[main]: mod "homedecor" has unsatisfied dependencies: "building_blocks" "signs_lib" |
20:26 |
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20:27 |
kaeza |
casimir, "context" refers to the inventory from where to get the list |
20:28 |
kaeza |
err, ignore that |
20:28 |
casimir |
And how do I know what the inventory (of the node) is called? |
20:28 |
kaeza |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1249 |
20:28 |
casimir |
Ah, overseen that. |
20:28 |
kaeza |
casimir, if you assign the formspec string to the metadata of a node, "context" refers to "this very node's metadata" |
20:29 |
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20:29 |
kaeza |
I'm not sure if "context" makes any sense on e.g. `show_formspec` |
20:29 |
kaeza |
s/metadata/inventory/ |
20:30 |
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20:30 |
VanessaE |
Krock: wat? it's not supposed to hard-dep on signs_lib... |
20:30 |
VanessaE |
building_blocks, yes because it needs materials from that |
20:31 |
Krock |
:/ |
20:31 |
VanessaE |
hm, strange. it does hard-dep on it. |
20:31 |
* VanessaE |
looks into it more |
20:32 |
VanessaE |
you'll want building_blocks, it supplies about a dozen or so base materials that turned out to be VERY useful to craft with in HD |
20:32 |
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20:33 |
Megaf |
kilbith: my newest mod, I believe its stable now |
20:33 |
Megaf |
https://github.com/Megaf/leprechaun_tools |
20:33 |
Megaf |
it adds tools made of leprechaun crystal |
20:33 |
kilbith |
the looney's toons mod ? |
20:33 |
kaeza |
it has horses, so it's stable |
20:33 |
kaeza |
<_< |
20:33 |
Megaf |
leprechain crystal is a syntetic crystal made from diamonds and mese |
20:34 |
kilbith |
ah |
20:34 |
Megaf |
kaeza: lmao |
20:35 |
kilbith |
Megaf: can't test your mod, not played MT since 8 days :'( |
20:36 |
casimir |
Thank you kaeza, but it seems to be complicated in my case... |
20:36 |
Megaf |
my mod is not working |
20:36 |
Megaf |
have to take a look the recipes |
20:37 |
kaeza |
casimir, you're quite welcome |
20:38 |
VanessaE |
Krock: fixing the signs_lib dependency now. |
20:38 |
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20:40 |
luizrpgluiz |
the maximum size of the blocks is a resolution of 150x150? |
20:42 |
VanessaE |
a texture can be any size |
20:42 |
VanessaE |
preferably a power of two |
20:42 |
VanessaE |
64, 128, 256, 512, .... |
20:43 |
Megaf |
kilbith: you need to buy a laptop asap |
20:43 |
luizrpgluiz |
Megaf: hi Megaf :) |
20:44 |
Krock |
VanessaE, fences.lua contains a function call of it |
20:44 |
VanessaE |
Krock: fixed in git. |
20:44 |
VanessaE |
signs_lib is now optional. |
20:44 |
Krock |
okay thanks |
20:44 |
VanessaE |
building_blocks is still required. |
20:44 |
Megaf |
hi there |
20:44 |
VanessaE |
(many recipes won't work without it) |
20:44 |
Krock |
:/ |
20:45 |
kilbith |
we should offer alt. recipes for those materials... |
20:46 |
kilbith |
Megaf: I'd prefer a better RPi-build with Irrlicht 1.7 ;) |
20:47 |
VanessaE |
Krock: seems like building_blocks is optional in the sense of it not being more than a depends.txt issue |
20:47 |
jin_xi |
hm, so i built head, and it feels quite fast. bt when flying around with debug graphs on i noticed they sometimes jump, like the entire bar is shifted in y direction and sometimes cut. so i wonder if that has been the case before and i never noticed or if its a new phenomenon |
20:48 |
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20:48 |
VanessaE |
Krock: update and try it without signs_lib or building_blocks now. |
20:48 |
Krock |
VanessaE, it works :) |
20:49 |
VanessaE |
Krock: of course you can expect many recipes not to work now without the latter. hope you're in creative mode :) |
20:50 |
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20:50 |
Krock |
there are like 3 pages of nodes more than in my old version 0.0 |
20:50 |
VanessaE |
yup |
20:50 |
Krock |
unified inventory pages |
20:50 |
VanessaE |
kilbith had a lot to do with some of that |
20:51 |
kilbith |
... and it's not finished :P |
20:51 |
kilbith |
(kidding) |
20:55 |
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20:59 |
Megaf |
I need help please. is there anything wrong with the recipe? https://github.com/Megaf/leprechaun_tools/blob/master/init.lua#L66 |
21:00 |
shadowzone |
I think it's a little too expensive but other than that looks fine |
21:00 |
VanessaE |
looks okay to me? |
21:00 |
|
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21:00 |
VanessaE |
is there some crash you're trying to work through |
21:00 |
VanessaE |
? |
21:02 |
Megaf |
Well, I try to craft the crystal but nothing happens |
21:02 |
Megaf |
I'm trying* |
21:02 |
Megaf |
oh wait, I see what I'm doing wrong |
21:02 |
Jordach |
Megaf, output = 'leprechaun_tools:leprechaun_crystal 2', |
21:03 |
VanessaE |
that just makes it cheaper but doesn't explain why it ain't working. |
21:03 |
Jordach |
s/2/1/g |
21:03 |
VanessaE |
not necessary |
21:04 |
Megaf |
I'm sorry folks, mod is actually working |
21:04 |
VanessaE |
... |
21:05 |
VanessaE |
I was gonna say, there's nothing wrong with this recipe.. |
21:05 |
Megaf |
someone it was unmarked on the list of enabled mods |
21:06 |
Megaf |
somehow* |
21:06 |
Megaf |
Is this the week of typos or something? |
21:06 |
RealBadAngel |
or just new keys as in my case ;) |
21:06 |
luizrpgluiz |
Megaf: your items is very fast |
21:07 |
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21:07 |
PenguinDad |
Megaf: probably |
21:07 |
Megaf |
shadowzone: That crystal can make powerful tools, do you think that could be more apropriated if it gave two crystals? |
21:07 |
shadowzone |
True |
21:07 |
Megaf |
RealBadAngel: I'm using a new keyboard too, actually a new laptop, so I'm getting used to it |
21:09 |
RealBadAngel |
Megaf, http://www.a4tech.com/images/products/Accessary/KD-800L_410X220.jpg |
21:09 |
RealBadAngel |
this is my new one |
21:10 |
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21:12 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Re-implement settings system: f977ac8 http://git.io/mERiXw (2014-11-22T22:09:26+01:00) |
21:15 |
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21:18 |
Jordach |
wait |
21:18 |
Jordach |
jeija is alive |
21:19 |
Jeija |
I guess so |
21:19 |
PenguinDad |
Jordach: you're early at noticing this :P |
21:19 |
Jordach |
:O |
21:19 |
Jordach |
TIL |
21:20 |
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21:20 |
Megaf |
RealBadAngel: I've seen it |
21:20 |
Jordach |
Jeija, i missed ya |
21:20 |
Megaf |
i like the looks :) |
21:20 |
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21:20 |
Megaf |
Hi Jeija, thanks for merging my fences |
21:20 |
Jeija |
But I guess I will only be "alive" for a couple of days and then go back to half a year of hibernation again |
21:20 |
RealBadAngel |
holy shit! hi Jeija! |
21:21 |
Jeija |
Hi RealBadAngel |
21:21 |
Jordach |
Jeija, you're like a relic of the days of 20120116 |
21:22 |
Jeija |
@Megaf: I didn't merge your fences yet. Could you move them to a seperate directory (like mesecons_conductingfence) and use mesecon.register_node for node registration? |
21:22 |
Jeija |
If so, that would be really nice and make things easier for me. |
21:22 |
shadowzone |
hi jeija |
21:23 |
Megaf |
Jeija: sure |
21:23 |
Megaf |
I will be that later on |
21:23 |
Megaf |
at the moment Im talking to the folks on my server about my new mod there, the Leprechaun tools, I think they liked it :) |
21:24 |
AgentFire |
At what level can entire mese blocks spawn? |
21:25 |
kilbith |
<= -1024 |
21:26 |
AgentFire |
Okay, I've still got to go deeper |
21:27 |
Jeija |
Btw, has something like https://github.com/minetest/minetest/pull/490 been implemented in the time I was gone? I tried to rebase it to the current minetest, but things have changed too much. |
21:28 |
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21:30 |
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21:31 |
Megaf |
Jeija: I dont think so |
21:31 |
MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Merge pull request #156 from HybridDog/ov_it fb5c9ed http://git.io/4nsnIA (2014-11-22T22:30:31+01:00) |
21:35 |
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21:37 |
AgentFire |
Mese is a part of the Mesecons mod right? |
21:37 |
ElectronLibre |
Mese node is in default mod, in the minetest_game. |
21:37 |
Jeija |
No, mesecons only re-defines it to use it as a conductor |
21:37 |
ElectronLibre |
Mesecons, mese wires are defined in mesecons(/wires) |
21:38 |
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21:39 |
gravgun |
Jeija: sorry if it's already been asked; but are color-coded mese wires possible? |
21:40 |
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21:40 |
Jeija |
Like insulated wires with different colors? |
21:40 |
gravgun |
Yes |
21:41 |
Jeija |
Technically possible, yes. But I haven't coded it. Also, the performance impact of this would be quite large. |
21:41 |
Jeija |
As for every wire color one has to register like a hundred nodes, which makes the minetest engine slow (especially slow to start up). |
21:42 |
gravgun |
If at least MT would let us create node subtypes |
21:42 |
Jeija |
I recommend to just use insulated wiring, you can achive the same thing with that (it may not be as comfortable as with colored wire however) |
21:43 |
gravgun |
TBH I amlost never played with mesecons, but I thought it could be an idea (was comparing to MC's RedPower mod in my head) |
21:43 |
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21:43 |
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21:43 |
RealBadAngel |
Jeija, we are going to have specialized wirelike drawtype for such things, so only one nodedef will be required |
21:43 |
luizrpgluiz |
Megaf: which mods you created yourself so far? |
21:45 |
LazyJ |
Does anyone know what the fate of mapgen v7 is? |
21:45 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Merge branch 'doorsounds' a814abd http://git.io/_ndWpg (2014-11-22T22:43:12+01:00) |
21:45 |
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21:46 |
RealBadAngel |
Jeija, atm im changing drawtypes: http://i.imgur.com/GYVEWmK.png |
21:46 |
RealBadAngel |
and http://i.imgur.com/36CFEmh.png |
21:46 |
RealBadAngel |
the second shows how vga like signlike will look like |
21:49 |
AgentFire |
Which is better for mining? |
21:49 |
AgentFire |
Mese or Diamonds |
21:50 |
RealBadAngel |
laser ;) |
21:50 |
RealBadAngel |
or a mining drill |
21:51 |
Jeija |
That looks really awesome, RealBadAngel |
21:53 |
RealBadAngel |
Jeija, check plants with shaders on: http://i.imgur.com/TwSDoSm.png |
21:53 |
AgentFire |
RealBadAngel: Umm, I don't think that's installed on the server |
21:53 |
AgentFire |
Jeija: I have a question for you |
21:54 |
RealBadAngel |
AgentFire, you need technic for those |
21:55 |
AgentFire |
Jeija: How do I get a button and a powered rail to work? |
21:55 |
gravgun |
RealBadAngel: VGA signlike? How will it be controlled lua-side? |
21:55 |
RealBadAngel |
gravgun, video memory in meta |
21:56 |
gravgun |
nice :) |
21:56 |
Jeija |
AgentFire, I have nothing to do with powered rails. Where do you have them from? |
21:57 |
AgentFire |
I don't know what mod they're in, I'm playing on a server, but they are apparently powered my mese torches |
21:57 |
RealBadAngel |
gravgun, so basically vga drawtype will be a monitor |
21:57 |
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21:57 |
VanessaE |
carts mod, AgentFire |
21:57 |
gravgun |
RealBadAngel: with pixel-manipulation possible, or will it be VGA text-mode only? |
21:57 |
VanessaE |
it provides the powered rails. |
21:57 |
RealBadAngel |
gravgun, for start text only |
21:58 |
gravgun |
\o/ |
21:58 |
VanessaE |
as for getting them to work, use a mese block as a conductor, and a wall lever to turn it on. [rail][block][lever] |
21:58 |
gravgun |
Expecting pixel impatiently |
21:58 |
RealBadAngel |
but i do plan lotsa more, including video streams |
21:58 |
gravgun |
\\\o/// |
21:58 |
gravgun |
Nyan cat live MT streaming |
21:58 |
gravgun |
Oh wait we can do that with VGA already |
21:59 |
RealBadAngel |
mt is capable of playing audio streams since ages, just nobody used that feature |
21:59 |
gravgun |
I was not even aware |
21:59 |
RealBadAngel |
why not allow the same for video? |
21:59 |
gravgun |
and now I'm amazed |
21:59 |
VanessaE |
aalib for minetest? ;) |
21:59 |
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22:00 |
RealBadAngel |
mt uses openal, which is capable of playing ogg streams |
22:00 |
gravgun |
Oh please RealBadAngel, implement libcaca VGA-like video playback! |
22:00 |
* ShadowLadyXD |
think she broke her PC with Minecraft |
22:00 |
gravgun |
</crazy> |
22:00 |
khonkhortisan |
must've been the redstone |
22:00 |
gravgun |
Mese tastes 4x better! |
22:01 |
ShadowLadyXD |
Probably |
22:01 |
gravgun |
Trust me |
22:01 |
gravgun |
I tested |
22:01 |
gravgun |
Had a bad day afterwards |
22:02 |
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22:02 |
RealBadAngel |
with some little code one could make internet radio mods for mt |
22:03 |
gravgun |
RealBadAngel: MT may support them C++-wise, but how does one do that Lua-wise? |
22:06 |
khonkhortisan |
os.execute |
22:06 |
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22:06 |
AgentFire |
Jeija: Yeah the carts mod |
22:19 |
kaeza |
<RealBadAngel> mt is capable of playing audio streams since ages, just nobody used that feature |
22:20 |
kaeza |
software sound generation/tone generation/whatever it is called would be awesome |
22:20 |
kaeza |
maybe not... |
22:21 |
kaeza |
also, MOD music, because fuck MIDI |
22:21 |
MinetestBot |
[git] jeijamesecons.net -> Jeija/minetest-mod-mesecons: Fix crafting with the default mesecon wire fc4d675 http://git.io/_3m-Aw (2014-11-22T23:20:29+01:00) |
22:21 |
PenguinDad |
Minetest: Now with builtin additive and subtractive synthesis! |
22:23 |
kaeza |
also, playing sounds at different pitches/frequencies/whatever |
22:23 |
kaeza |
there is tons of functionality for graphics, but almost none for sounds :( |
22:23 |
xX_Arch-Lugal_Xx |
are you implementing music for Minetest? |
22:23 |
kilbith |
kaeza: eventually like a cee-bee ? |
22:24 |
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22:25 |
kilbith |
hmm, don't know how it's called in english |
22:25 |
kaeza |
the what? |
22:25 |
kilbith |
trying to find the good name |
22:25 |
kilbith |
citizen-band radio |
22:26 |
kaeza |
ah :P |
22:26 |
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22:26 |
kilbith |
it already exist online |
22:27 |
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22:27 |
kilbith |
you can listen private conversation with that |
22:30 |
kaeza |
suddenly: MinetestOS 0.4.15, now with built-in support for VNC! |
22:34 |
PenguinDad |
kaeza: MT Studio: The only DAW with a block based piano roll! :P |
22:34 |
xX_Arch-Lugal_Xx |
MinetestOS exists? |
22:34 |
xX_Arch-Lugal_Xx |
o.0 |
22:34 |
kaeza |
:D |
22:36 |
VanessaE |
xX_Arch-Lugal_Xx: yeah, it uses emacs as its kernel |
22:36 |
* VanessaE |
hides |
22:38 |
ElectronLibre |
VanessaE: And gcc, g++, lua an json as its drivers? |
22:39 |
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22:39 |
VanessaE |
heh |
22:40 |
PenguinDad |
and MinetestOS is of course written Emacs Lisp |
22:40 |
jin_xi |
or write cpp compiler in elisp then compile emacs with it |
22:41 |
VanessaE |
bbl |
22:43 |
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22:43 |
xX_Arch-Lugal_Xx |
lol |
22:43 |
xX_Arch-Lugal_Xx |
but I have recently thought about it, that a minetest OS would be a good idea |
22:44 |
xX_Arch-Lugal_Xx |
you could use Chests as Folders, and Nodes / Items as Files :) |
22:44 |
xX_Arch-Lugal_Xx |
And Systemdaemons would be mobs |
22:45 |
xX_Arch-Lugal_Xx |
system notifications would be spoken by a guard |
22:45 |
xX_Arch-Lugal_Xx |
NPCs |
22:49 |
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22:50 |
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22:51 |
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22:53 |
Megaf |
Does Hybrid Dog joins this server? |
22:53 |
Megaf |
channel* |
22:55 |
PenguinDad |
Megaf: yes under the name w_laenger afaik |
22:58 |
Megaf |
oh |
22:58 |
Megaf |
ok |
22:58 |
Megaf |
And whats Krock's github name? |
22:59 |
kilbith |
smalljoker |
23:00 |
Megaf |
Oh, at least I knew that |
23:00 |
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23:10 |
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23:13 |
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23:21 |
Megaf |
Ok, I do need help now |
23:21 |
Megaf |
https://github.com/Megaf/minetest-mod-mesecons/blob/master/mesecons_mese_fence/init.lua |
23:25 |
Megaf |
Yep, that too |
23:25 |
Megaf |
I wish Jeija still here |
23:26 |
btoothpick |
Greets |
23:29 |
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23:33 |
Megaf |
done |
23:33 |
Megaf |
fixed |
23:33 |
Megaf |
missing commas... |
23:36 |
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23:51 |
Megaf |
!seen w_laenger |
23:51 |
MinetestBot |
Megaf: w_laenger was last seen at 2014-06-13 15:30:43 UTC on #minetest |
23:57 |
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23:59 |
Megaf |
VanessaE: So, in my conducting fences mesecons mod, they were called mesecons_random:conductingfence |