Time |
Nick |
Message |
00:20 |
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00:24 |
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00:44 |
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00:44 |
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01:03 |
fireglow |
Hi, I can't plant wheat seeds, where can I start debugging? |
01:03 |
fireglow |
farming_plus is installed |
01:09 |
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01:28 |
Miner_48er |
fireglow are you able to get wheat seeds? |
01:28 |
fireglow |
yeah, they drop from time to time somewhere, and I can of course give them to myself |
01:29 |
Miner_48er |
ok what are you planting them on? |
01:31 |
fireglow |
tilled earth, it's gone that darker shade already |
01:31 |
fireglow |
I guess that means its saturated with water |
01:32 |
Miner_48er |
ok what version of minetest and minetest game? |
01:32 |
fireglow |
both 0.4.10 |
01:34 |
Miner_48er |
is there any errors? |
01:34 |
Miner_48er |
Have you check debug.txt? |
01:34 |
fireglow |
no, the seeds don't vanish from the inventory, and only appear for a very short while on the earth itself, then disappear again |
01:35 |
fireglow |
oh wow, this is VERY verbose |
01:36 |
fireglow |
alright, I'll have to do this another time, there's ten people playing atm |
01:37 |
fireglow |
jesus, such verbosity... |
01:49 |
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02:38 |
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02:46 |
kaeza |
Miner_48er, I don't understand what the issue is |
02:50 |
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02:53 |
LazyJ |
kaeza, when the GUI is used, walls of text listing every playername in Xban2's data is dumped into the logs. |
02:54 |
LazyJ |
This balloons the size of the logs and has made grepping them more difficult. |
02:54 |
kaeza |
LazyJ, https://github.com/kaeza/minetest-xban2/commit/dc874b538200eca3f65d5100ceeef3179c97b82c |
02:54 |
kaeza |
Miner_48er, next time, pls use pastebin ;_; |
02:55 |
LazyJ |
Ah. Thanks, kaeza ;) |
02:56 |
LazyJ |
I'll upload your update but the server is busy with players atm. I won't be able to report back the result until I can restart the server or after the nightly backup. |
02:56 |
kaeza |
hmm... seeing the huge as in HUGE formspec the command generates, it would be probably wise to limit the number of entries in the list(s) |
02:57 |
LazyJ |
Let me get yesterday's log on Dropbox for you to examine. |
02:57 |
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02:57 |
kaeza |
no need to; I'm still getting Miner's paste ;_; |
02:58 |
LazyJ |
Ah. Ok. |
02:59 |
LazyJ |
What would be the consequences of limiting Xban2's data to just the players that are banned and temp banned instead of collecting every login? |
03:00 |
LazyJ |
Or... what about moving Xban2's data into a separate file/directory and not so much in the log? |
03:01 |
kaeza |
assume a player logs in with nick A and poses as a legit player, now he logs out and logs in with nick B, and griefs. |
03:01 |
kaeza |
you ban B, but A is still that same player, waiting to strike again |
03:01 |
LazyJ |
If capturing every login makes Xban2 function better and extended functions possible (like the GUI), maybe move that to a separate file? |
03:02 |
kaeza |
uh... it doesn't use the log at all |
03:02 |
Miner_48er |
http://pastebin.com/048fwwjJ |
03:02 |
Miner_48er |
ok |
03:02 |
* kaeza |
checks |
03:02 |
Miner_48er |
that's only half of it |
03:02 |
Miner_48er |
in the pm |
03:03 |
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03:04 |
kaeza |
LazyJ, so... does it still print too much info to log? (ignoring that formspec debugging info) |
03:04 |
LazyJ |
I can't tell until I restart the server. |
03:05 |
kaeza |
whoa |
03:05 |
LazyJ |
Let me get something sorted and I'll login, announce a restart, and then see what the logs produce. |
03:05 |
kaeza |
Miner_48er, that "formspec" is ~220KB long :| |
03:06 |
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03:14 |
LazyJ |
Ok, kaeza. The log isn't flooding. :) |
03:14 |
kaeza |
good :) |
03:14 |
LazyJ |
Now if you could work some of your magic on getting the ban reason to wrap in the formspec display. :D |
03:15 |
kaeza |
now `grep -v 'size\[.*' debug.txt > new_debug.txt` |
03:15 |
LazyJ |
Time stamp: then a couple words, then the rest of the reason is cut off. |
03:15 |
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03:16 |
kaeza |
hmm |
03:17 |
LazyJ |
Both debug.txt and new_debug.txt are the same 4.0K. |
03:18 |
LazyJ |
Looks like the debug.txt is renewed each time the server is restarted. |
03:18 |
kaeza |
I guess a label could be added showing the currently selected reason; I'm off to bed now, I'll take a look at it tomorrow |
03:18 |
LazyJ |
Ok, thanks: |
03:19 |
LazyJ |
*thanks. |
03:19 |
kaeza |
sure :) |
03:19 |
kaeza |
night |
03:19 |
LazyJ |
G'night ;) |
03:45 |
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03:52 |
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04:57 |
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05:00 |
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05:03 |
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05:17 |
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05:20 |
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05:20 |
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05:32 |
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05:42 |
fling |
Hello :> |
05:42 |
fireglow |
hi, I'm having another problem: I want to convert to sqlite, but I'm getting an error: ERROR[main]: Migration to sqlite is not supported |
05:42 |
fireglow |
but the binary has the sqlite lib |
05:42 |
fireglow |
ldd /usr/local/bin/minetestserver | grep sqlite |
05:42 |
fireglow |
libsqlite3.so.0 => /usr/local/lib/libsqlite3.so.0 (0x800cc4000) |
05:43 |
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05:45 |
fireglow |
hmm |
05:46 |
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05:46 |
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05:46 |
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06:01 |
fling |
Are you guys playing minetest_game or minecraft-like game or what? :P |
06:04 |
ShadowNinja |
fling: Most use minetest_game. If you want something MC-like try minitest (it's old though). |
06:04 |
ShadowNinja |
fireglow: sqlite -> sqlite3 |
06:10 |
fireglow |
ShadowNinja: cheers |
06:10 |
fireglow |
Migrated 25000 blocks 0.183983% completed |
06:10 |
fireglow |
lol, this will take a while |
06:11 |
fireglow |
that's okay |
06:11 |
fling |
ShadowNinja: is not there a mod that will add all the minecraft blocks? |
06:12 |
fling |
I'm about to convert my minecraft worlds and I want to keep all the blocks |
06:12 |
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06:13 |
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06:14 |
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06:15 |
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06:19 |
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06:20 |
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06:20 |
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06:26 |
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06:29 |
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06:29 |
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06:31 |
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06:33 |
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06:35 |
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06:35 |
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06:35 |
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06:35 |
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06:35 |
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06:35 |
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06:36 |
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06:36 |
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06:37 |
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06:57 |
LemonLake |
miners look like they're working |
06:57 |
fireglow |
gold gold gold |
06:58 |
LemonLake |
hm |
06:58 |
LemonLake |
how can i load an unloaded block? |
06:59 |
LemonLake |
nvm, it just hit its limit pretty fast |
07:03 |
sfan5 |
meow |
07:03 |
sfan5 |
hi everyone |
07:03 |
fireglow |
gold gold gold, gold gold gold |
07:03 |
fireglow |
meow, sfan5 |
07:03 |
sfan5 |
!devoice |
07:17 |
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07:25 |
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07:28 |
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07:29 |
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08:00 |
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08:01 |
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08:03 |
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08:08 |
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08:13 |
fireglow |
If there are files for two db backends (say sqlite and leveldb) present in the world/ directory, which one will get preference? |
08:15 |
sfan5 |
fireglow: the one selected by the backend setting in world.mt |
08:16 |
fireglow |
sfan5: okay cool, thanks |
08:16 |
fireglow |
sfan5: there's leveldb, sqlite3, what can I use for redis? "redis" or "hiredis"? |
08:16 |
sfan5 |
redis |
08:17 |
fireglow |
okay |
08:19 |
fling |
sfan5: Hello. |
08:19 |
sfan5 |
hello |
08:21 |
fling |
Should I use Redis if possible? |
08:21 |
fireglow |
same question, actually |
08:21 |
fireglow |
I just read about the 4 GB limit on sqlite... |
08:25 |
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08:25 |
fling |
Redis operates as a single process and single-threaded. Therefore a single Redis instance cannot utilize parallel execution of tasks e.g. stored procedures (Lua scripts). |
08:25 |
fling |
mhmhmhmhmmm |
08:30 |
sfan5 |
does anyone want a MySQL backend? |
08:30 |
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08:33 |
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08:36 |
fling |
sfan5: NOOO |
08:36 |
fireglow |
hehe |
08:36 |
sfan5 |
but I want something to do |
08:36 |
sfan5 |
I guess I'll just install Arch then |
08:36 |
PenguinDad |
sfan5: how about a Postgre backend? |
08:37 |
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08:37 |
sfan5 |
PenguinDad: hm, yeah, good idea |
08:40 |
Calinou |
hi |
08:41 |
* sfan5 |
meows at Calinou |
08:41 |
Calinou |
meh, got banned from channels |
08:42 |
* PenguinDad |
never got banned in any channel until now |
08:43 |
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08:43 |
Calinou |
probably got dozens of bans |
08:44 |
Calinou |
including an ISP ban (my best!) |
08:45 |
sfan5 |
lol |
08:45 |
* sfan5 |
got banned in #bukkit on esper.net |
08:46 |
sfan5 |
I still don't know why |
08:46 |
sfan5 |
I was idling there |
08:46 |
sfan5 |
and one day I noticed I was banned |
08:46 |
rmilan |
why isnt there (shift or control) + click in inventory? [or any usefull hotkey] |
08:48 |
PenguinDad |
(control or shift) click for what? |
08:48 |
Calinou |
probably a Minetest blacklist somewhere |
08:48 |
Calinou |
probably to move items quickly from inventory to container, PenguinDad. |
08:48 |
Calinou |
rmilan, we have middle click though ;) use to move tens of items |
08:48 |
Calinou |
unlike Minecraft |
08:49 |
rmilan |
thants i know, but i feel middle button so weak, o dont like to use it :D |
08:50 |
rmilan |
and who dont like to move mouse, would be easyer to press a key, and click on the item |
08:50 |
Calinou |
how sane is it to use “dedicated_server_step = 0.01"? |
08:51 |
PenguinDad |
rmilan: you would still have to move mouse |
08:51 |
PenguinDad |
Calinou: it's quite insane |
08:51 |
Calinou |
trainwrecktony does that on his server |
08:52 |
rmilan |
but if i want to put 8 item on the bar, then need only to move much less |
08:52 |
PenguinDad |
I'll most likely be unable to play on that server |
08:57 |
PenguinDad |
rofl https://www.youtube.com/watch?v=1qEEd7J3DBo |
09:02 |
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09:09 |
rmilan |
http://i.imgur.com/KRSpYT3.jpg vs http://i.imgur.com/3yVaOIA.jpg |
09:09 |
Calinou |
oh, that made me thought |
09:09 |
Calinou |
we could have rectangular selection |
09:10 |
Calinou |
rmilan, to compensate, you can have more hotbar slots |
09:10 |
Calinou |
:p |
09:10 |
Calinou |
up to 23! |
09:10 |
rmilan |
integrate explorer.exe into minetest for selection and drag and drop |
09:10 |
rmilan |
and for linux make a fuse module for mounting inventory |
09:11 |
Calinou |
heh |
09:11 |
* PenguinDad |
ignites the fuse |
09:18 |
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09:21 |
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09:22 |
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09:26 |
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09:32 |
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09:56 |
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09:57 |
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09:59 |
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10:01 |
VanessaE |
rmilan: you, sir, are insane. |
10:02 |
Jordach |
PenguinDad, i can play perfectly on tony's server |
10:02 |
Jordach |
(in fact, it's way faster than VanessaE's) |
10:03 |
Jordach |
((it actually performs when you ask it, not two minutes later)) |
10:04 |
VanessaE |
:P |
10:04 |
VanessaE |
blame technic for being buggy earlier, and other players for abusing it. |
10:05 |
VanessaE |
and the minetest engine for not being able to limit mods' CPU usage |
10:05 |
Calinou |
never got 2 minute lag on a VanessaE server |
10:05 |
PenguinDad |
Jordach: try to play on that server with an amazing 200 kbit/s connection |
10:05 |
Calinou |
the lag is usually good, but may be slowed down by weather mods |
10:06 |
VanessaE |
Calinou: only snowdrift, and I'm not entirely sure I'm gonna keep that. I wish particle spawners worked right (and didn't use entities, but rather REAL particles). I might actually write a weather mod. |
10:06 |
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10:07 |
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10:09 |
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10:16 |
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10:22 |
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sfan5| joined #minetest |
10:22 |
sfan5| |
meow |
10:23 |
PenguinDad |
meow |
10:23 |
sfan5| |
how do I change tabs in irssi? |
10:24 |
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10:25 |
sfan5| |
current status: installed archlinux, proceeding to install Xfce |
10:25 |
blaise |
sfan5 hold down alt and hit a number |
10:25 |
blaise |
or the left and right button |
10:26 |
blaise |
alt-1 through 0 for tab 1 through 10 and alt-q through p for tabs 11 through 20 |
10:26 |
|
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10:26 |
blaise |
beyond that I dunno |
10:26 |
sfan5| |
blaise: works, thanks |
10:26 |
blaise |
:) |
10:26 |
sfan5| |
alt + (left|right) changes tty |
10:26 |
sfan5| |
but alt + number works |
10:27 |
blaise |
k, if in x alt left, right will scroll though tabs.. |
10:27 |
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10:27 |
PenguinDad |
TIL alt + [left|right] works in weechat |
10:27 |
jp__ |
Hello. Does it's possible to have the [center] tag on the forums ? |
10:28 |
sfan5| |
ShadowNinja ^ |
10:42 |
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10:42 |
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DMackey joined #minetest |
10:56 |
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11:04 |
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Megaf joined #minetest |
11:08 |
Megaf |
Good morning |
11:11 |
LazyJ |
Howdy, Megaf ;) |
11:11 |
Megaf |
so, anyone else geting segfaults now a days with Minetest? |
11:13 |
LazyJ |
I haven't used 0.4.10 much yet to have seen. |
11:14 |
LazyJ |
I have been getting several core dumps since the later releases of 0.4.9 on my home computer. |
11:14 |
LazyJ |
I think those happened because I double hit the Enter key. |
11:16 |
LazyJ |
Little finger snags just a brief moment on the key above and the Enter key get's pushed down again slightly. |
11:18 |
Jordach |
!tell Megaf what segfaults? never seen them here |
11:18 |
MinetestBot |
Jordach: yeah, sure, whatever |
11:18 |
PenguinDad |
!tell Megaf Yes, I'm still having segfaults. |
11:18 |
MinetestBot |
PenguinDad: I'll pass that on when Megaf is around |
11:20 |
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11:20 |
MinetestBot |
Megaf: 07-17 16:18 UTC <Jordach> what segfaults? never seen them here |
11:21 |
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11:26 |
sfan5 |
meow |
11:26 |
MinetestBot |
sfan5: 07-17 15:09 UTC <LemonLake> I made you a picture. https://cdn.mediacru.sh/Fh0i8Ta-Y1eS.jpg |
11:26 |
Jordach |
megfix yer connection |
11:26 |
Jordach |
gdammit :P |
11:27 |
sfan5 |
!tell LemonLake omg, you can draw :3 |
11:27 |
MinetestBot |
sfan5: I'll pass that on when LemonLake is around |
11:27 |
* sfan5 |
meows at Jordach |
11:27 |
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11:27 |
MinetestBot |
Megaf: 07-17 16:18 UTC <PenguinDad> Yes, I'm still having segfaults. |
11:27 |
sfan5 |
current status: archlinux installed and running |
11:27 |
Jordach |
>arch |
11:27 |
Jordach |
you fool |
11:27 |
sfan5 |
yeah |
11:27 |
sfan5 |
:c |
11:28 |
sfan5 |
Jordach: >using windows |
11:28 |
sfan5 |
even worse |
11:28 |
Jordach |
sfan5, tl;dr i can actually compile minetest on it |
11:28 |
Jordach |
i may create Windows 7/8 builds using MSVC 2012 |
11:28 |
sfan5 |
64bit pls |
11:29 |
PenguinDad |
How many different builds do we need? |
11:29 |
* Jordach |
gets on with that |
11:29 |
Jordach |
PenguinDad, specialised testing |
11:29 |
Jordach |
and then i can churn out sfan5 level builds quickly :P |
11:29 |
Jordach |
and perhaps in spare time repair gsmapper against current head |
11:29 |
Jordach |
one that yknow, works when it meets unknown nodes |
11:30 |
sfan5 |
Jordach: meow |
11:30 |
* PenguinDad |
doesn't care about gsmapper |
11:30 |
Jordach |
:O given the choice between express iso or web install |
11:31 |
Jordach |
sfan5, https://cdn.mediacru.sh/qAfOlZZP8oG-.png |
11:31 |
Jordach |
>C:\Program Files (x86)\Microsoft Visual Studio 11.0 |
11:31 |
Jordach |
WTF |
11:32 |
Jordach |
>x86 |
11:32 |
sfan5 |
Jordach: sounds like you downloaded the wrong one |
11:32 |
Jordach |
sfan5, two files D: |
11:32 |
sfan5 |
Jordach: use the express iso |
11:32 |
Jordach |
(it'll probably come with the require 64bit stuff) |
11:35 |
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11:36 |
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11:36 |
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alket joined #minetest |
11:36 |
VanessaE |
Megaf: fix your G*d damned connection |
11:36 |
* sfan5 |
meows |
11:36 |
VanessaE |
stop signing off right after asking questions/making comments! |
11:36 |
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11:36 |
VanessaE |
it pisses people off! |
11:37 |
kaeza |
mornings |
11:37 |
* VanessaE |
growls |
11:37 |
VanessaE |
hi kaeza |
11:37 |
* VanessaE |
meows at sfan5 |
11:37 |
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11:37 |
* sfan5 |
is a cat which just installed Arch |
11:37 |
Megaf |
[08:35:15] <Megaf> Jordach; I have no idea whats going on here |
11:37 |
Megaf |
[08:35:31] <Megaf> Even my local networks is failing |
11:37 |
Megaf |
VanessaE; I can say the very same |
11:37 |
Megaf |
I'm quite annoyed with myself |
11:38 |
kaeza |
lol |
11:38 |
* PenguinDad |
gives sfan5 a bottle o' milk |
11:38 |
MinetestBot |
GIT: maciej.kasatkino2.pl commited to minetest/minetest: Fix texture hack in fences. 61088b1 2014-07-17T13:37:18+02:00 http://git.io/3U8oNA |
11:38 |
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11:38 |
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11:39 |
sfan5 |
10110 unread mails |
11:39 |
sfan5 |
gg Thunderbird |
11:39 |
kaeza |
C-a a |
11:39 |
kaeza |
<_< |
11:40 |
Jordach |
welcome to the world of unix text editing |
11:40 |
Jordach |
where commands are bullshit |
11:40 |
alket |
in one server I saw someone with a boat , how do I get one , i checked mods , couldn't find it |
11:40 |
sfan5 |
alket: use 0.4.10, it has boats included in the default subgame |
11:40 |
VanessaE |
I'll stick to nano and gedit, where hey, imagine this concept, they actually default to EDITING THE TEXT. :P |
11:41 |
* sfan5 |
throws http://atom.io at VanessaE |
11:41 |
alket |
sfan5: thanks |
11:41 |
* kaeza |
puts jEdit on VanessaE's and sfan5's heads |
11:42 |
sfan5 |
is that written in java? |
11:42 |
kaeza |
take a guess |
11:42 |
* PenguinDad |
puts geany and neovim on kaeza's head |
11:49 |
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11:50 |
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11:50 |
telek |
Scite FTW :) |
11:52 |
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11:54 |
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11:54 |
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11:57 |
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11:58 |
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12:01 |
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12:02 |
EvergreenTree |
Now I remember how annoying github can be |
12:02 |
EvergreenTree |
Is there any way of cleaning up the history on this branch and turning it to a more linear format? |
12:02 |
EvergreenTree |
https://github.com/4Evergreen4/minetest/tree/screen_size_setting |
12:03 |
EvergreenTree |
I might just hard reset it to the first commit and retry the updating of it |
12:03 |
EvergreenTree |
for some reason I can't figure out how to cleanly update master and the branch |
12:03 |
Jordach |
EvergreenTree, new branch take head of old brance |
12:05 |
sfan5 |
EvergreenTree: git remote add upstream https://github.com/minetest/minetest && git fetch upstream && git rebase upstream/master |
12:05 |
EvergreenTree |
that's what I did before |
12:06 |
EvergreenTree |
it didn't appear to work, but I might have messed it up before that |
12:06 |
sfan5 |
then do it again? |
12:06 |
EvergreenTree |
I tried it no, nope |
12:06 |
EvergreenTree |
*now |
12:07 |
EvergreenTree |
I honestly think I'll just delete the branch and re-add the code |
12:07 |
EvergreenTree |
and close the pull request on minetest |
12:07 |
EvergreenTree |
or maybe just hard reset |
12:08 |
kaeza |
what does it say when you run the above commands? |
12:09 |
kaeza |
also, git != github |
12:11 |
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12:11 |
MinetestBot |
GIT: maciej.kasatkino2.pl commited to minetest/minetest: Fix texture glitches for plants with visual scale > 1.0 (jungle grass). 625489d 2014-07-17T14:10:23+02:00 http://git.io/AaHGhA |
12:12 |
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12:14 |
Megaf |
back |
12:14 |
Megaf |
59 packets transmitted, 59 received, 0% packet loss, time 290001ms |
12:14 |
Megaf |
rtt min/avg/max/mdev = 0.458/0.535/1.443/0.131 ms |
12:14 |
Megaf |
I think I fixed |
12:14 |
Krock |
hi |
12:19 |
Jordach |
Megaf, ouch |
12:27 |
PenguinDad |
Woo hoo I just had my first 416 error http://httpcats.herokuapp.com/416 |
12:28 |
* Krock |
gives PenguinDad a kitten |
12:29 |
* PenguinDad |
wgets up to Krock's lap |
12:29 |
EvergreenTree |
Oh, btw, what should I change on the branch I just showed? |
12:29 |
EvergreenTree |
(it isn't complete at all) |
12:29 |
Jordach |
the leaves :3 |
12:29 |
Krock |
:) http://httpcats.herokuapp.com/418 |
12:31 |
PenguinDad |
I just don't know what went wrong http://httpcats.herokuapp.com/500 |
12:40 |
Megaf |
can I remove all areas from a user at once? |
12:40 |
Megaf |
areas_mod |
12:43 |
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12:45 |
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12:46 |
* Jordach |
actually completely forgot iTunes is DRM free |
12:59 |
blaise |
mobf lag is out of control |
12:59 |
blaise |
:( |
12:59 |
blaise |
I really like the mod, I wish it didn't cause so much lag... |
13:01 |
Megaf |
https://www.flickr.com/photos/girliemac/sets/72157628409467125/with/6509400997/ |
13:02 |
Megaf |
VanessaE; Network fixed indeed |
13:02 |
Megaf |
1000 packets transmitted, 1000 received, 0% packet loss, time 1998023ms |
13:02 |
Megaf |
rtt min/avg/max/mdev = 0.394/0.546/1.988/0.133 ms |
13:03 |
Megaf |
That was pinging my router |
13:03 |
Megaf |
and this is pinging my minetest server |
13:03 |
Megaf |
1000 packets transmitted, 1000 received, 0% packet loss, time 1998015ms |
13:03 |
Megaf |
rtt min/avg/max/mdev = 0.408/0.618/1.094/0.059 ms |
13:13 |
blaise |
mineguild.de:8090 is down |
13:14 |
blaise |
so no searching from https://forum.minetest.net/mmdb/mods/ |
13:14 |
blaise |
:( |
13:14 |
blaise |
what ever happened to firestone mod ? |
13:15 |
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13:21 |
VanessaE |
firestone? |
13:21 |
sfan5 |
never heard of such a mod |
13:21 |
VanessaE |
as far as I know that's a brand of vehicle tire :P |
13:22 |
Krock |
mmdb needs support for github |
13:22 |
VanessaE |
Krock: good luck with that |
13:23 |
Krock |
blaise, flintstone? |
13:23 |
Krock |
*flint |
13:23 |
VanessaE |
flint and steel? |
13:23 |
VanessaE |
those are in the fake fire mod |
13:23 |
VanessaE |
others too, I'm sure |
13:23 |
* Krock |
has his own fake fire... |
13:24 |
Krock |
VanessaE, I mean, it should download the master zip from github and rename the extracted folder after unzipping |
13:24 |
VanessaE |
Krock: I refer to semmett9's version. I think. |
13:25 |
VanessaE |
( https://forum.minetest.net/viewtopic.php?id=6145 ) |
13:25 |
VanessaE |
Krock: oh, yeah that I could agree with |
13:26 |
VanessaE |
but I know a number of people will balk at the idea |
13:26 |
Krock |
why? |
13:26 |
* Krock |
translates *balk* |
13:26 |
VanessaE |
because github's terms of service, not truly free, blah blah blah |
13:26 |
ecutruin |
Hey VanessaE, do you know of any way to alter what is currently showing as the player's hands at runtime via MT? |
13:26 |
Krock |
ah |
13:26 |
VanessaE |
balk-> complain, bitch, while, piss and moan |
13:26 |
VanessaE |
whine* |
13:27 |
VanessaE |
ecutruin: change wieldhand.png |
13:27 |
VanessaE |
you can't change this at runtime, but you can via a texture pack |
13:27 |
ecutruin |
VanessaE, I don't want to just change the texture.. more like change the model, add particles, etc. |
13:28 |
VanessaE |
ecutruin: that would require changes to the client itself, e.g. C++ changes |
13:28 |
ecutruin |
Alright, I thought so. |
13:28 |
RealBadAngel |
https://www.youtube.com/watch?v=ixgAxnBTIi4 |
13:28 |
EvergreenTree |
The way the hand works currently is that it is an item |
13:28 |
EvergreenTree |
a tool |
13:28 |
VanessaE |
ecutruin: regarding particles, don't use them until jin_xi finishes his work |
13:28 |
RealBadAngel |
how do you like adding param2 to planlike? |
13:28 |
EvergreenTree |
which appears in every hotbar slot |
13:29 |
VanessaE |
RealBadAngel: very nice indeed |
13:29 |
ecutruin |
Alright. How about modifying the 'hand' tool.. can I alter that and give it attachments to 'fake' what I want? |
13:29 |
VanessaE |
ecutruin: I'm not entirely sure if that's possible. |
13:29 |
ecutruin |
RealBadAngel, do you happen to know? |
13:29 |
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13:30 |
VanessaE |
you can alter the properties of the hand by redefining ":" but that may affect other things (e.g. wielding a block of cobble also acts like the hand) |
13:30 |
RealBadAngel |
idk |
13:31 |
EvergreenTree |
Imo, the current way of doing the hand is certainly moddable, but a bit hacky |
13:31 |
EvergreenTree |
maybe it isn't hard-coded so new sub games can create their own hands |
13:31 |
EvergreenTree |
Idk |
13:32 |
VanessaE |
ecutruin: you can fake it by for example checking if anything is wielded before taking certain actions, but I'm afraid most of that will have to be done in C++ |
13:32 |
PenguinDad |
EvergreenTree: games have to define the ":" item |
13:32 |
ecutruin |
EvergreenTree, to give you an example of what I want to do.. I need to have two hands visible, for one.. and I need to also be able to do something special if I'm looking down at my hands essentially.. so.. be able to say have a knife in hand, look down and have it animate to make my hands more in view.. and I can use the knife to poke my other hand if I'm near an altar. |
13:32 |
VanessaE |
ecutruin: impossible in Lua. |
13:32 |
EvergreenTree |
Yes |
13:33 |
ecutruin |
Alright. I guessed as much, but wanted to ask. ^-^ Thanks guys. |
13:33 |
VanessaE |
ecutruin: there is an issue open already to put the hand on the left, maybe you should add to that? |
13:34 |
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13:34 |
VanessaE |
https://github.com/minetest/minetest/issues/1465 |
13:34 |
VanessaE |
and, |
13:34 |
VanessaE |
https://forum.minetest.net/viewtopic.php?f=5&t=92 |
13:34 |
VanessaE |
so it's been proposed before |
13:35 |
VanessaE |
but as you can see from the second link, a LOOOOOOOONG time ago |
13:36 |
VanessaE |
(some of what he asks for we already do now, it just isn't visible on the screen the way you want) |
13:38 |
ecutruin |
I just posted on the git, does that suggestion sound right to you, VanessaE? |
13:39 |
VanessaE |
seems okay |
13:39 |
VanessaE |
the trick of course is getting someone to code it :) |
13:40 |
VanessaE |
also the actual *use* of that feature depends on the sub-game the user is playing |
13:41 |
* ecutruin |
nods. |
13:41 |
ecutruin |
I tried to make the suggestion generic. Instead of just being an extra wielded item.. because you could use it to say make animated magic spells by attaching hands with animations that make gestures and such. |
13:41 |
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13:42 |
VanessaE |
riught |
13:42 |
VanessaE |
right* |
13:43 |
crazyR |
does anyone use Redis for the map storage? |
13:44 |
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13:45 |
Jordach |
we need meshitems |
13:45 |
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13:46 |
Jordach |
(wielditem = "mesh", wieldmesh = "item.x") |
13:47 |
crazyR1 |
does anyone use Redis for the map storage? |
13:48 |
ecutruin |
I think my suggestion takes it one step further, Jordach. Basically, wielding is just attaching the item mesh to the point.. where as you could also just attach something yourself, or hide the wielded item as well.. This would also let you animate the attached mesh's as you want as well. |
13:48 |
Jordach |
ecutruin, with on_use() you can in theory animate it, as well as do other things |
13:49 |
VanessaE |
crazyR1: sorry, not I |
13:50 |
ecutruin |
Jordach, sure.. but if you limited it to wield only.. it'd be limited to one mesh attached ever.. instead of say.. attaching a new mesh to replace the hands, and then having wield re-direct to that mesh instead via something like player.setWield( player, mesh ) or somesuch to allow the wield code to use your new attachment bone instead of the default. |
13:55 |
ecutruin |
If it was developed correctly as well, you could allow for more than two 'wielded' items as well, letting people use animated mesh's on the HUD to handle various things (like say you want to do a WoW style health meter of what you're looking at) by just attaching new mesh's to screen. |
13:55 |
ecutruin |
I know that is how games like Second Life handle on-HUD objects. They attach to the screen itself. |
13:56 |
ecutruin |
But otherwise, they are just attachments, and can be animated just like any other entity. |
13:58 |
* ecutruin |
shrugs though. |
13:59 |
ecutruin |
I think without client-side LUA, such a system would be either slow or clunky.. because you really need speed in some of these things, but the server doesn't really need to know either. |
14:00 |
PenguinDad |
I just found an interesting sneaking related sound glitch http://paste.ubuntu.com/7809160/ |
14:00 |
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14:04 |
PilzAdam |
lol, https://github.com/minetest/minetest/issues/1496#issuecomment-49225271, lets add minetest.brute_force_password(pwd) |
14:07 |
crazyR1 |
he did say forget about it. and in the suggestion he siad he noticed the security concern and wasnt sure. whats the big deal? |
14:08 |
crazyR1 |
out of all the suggestions he made. you picked just one to laught at |
14:09 |
VanessaE |
bbl |
14:11 |
PenguinDad |
PilzAdam: before improving minetest's security greatly you should fix the glitch I reported one second before you joined :P |
14:14 |
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14:17 |
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14:18 |
sfan5| |
watching gparted resize partitions is boring |
14:19 |
PilzAdam |
crazyR1, apparently devs are not allowed to make jokes :-/ |
14:19 |
telek |
Also: Just because there's no provision for minetest.brute_force_password in the stock client doesn't mean somebody couldn't add it. That isn't a reason to skip client-side lua. Reasons that are: Server to Client luascripts would need vetting, since the client shouldn't trust the server. And server would need server-side vetting of all data coming back from the client luascripts to ensure sanity (otherwise you end up like a lot of thos |
14:19 |
* sfan5| |
meows at PilzAdam |
14:19 |
* PilzAdam |
moos at sfan5| |
14:19 |
* sfan5| |
is a cat |
14:20 |
sfan5| |
*reads backlog* |
14:20 |
PenguinDad |
PilzAdam must be a mooshroom :D |
14:21 |
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14:22 |
EvergreenTree |
Zeg9! |
14:22 |
EvergreenTree |
It's been a while |
14:22 |
sfan5| |
Zeg9! |
14:22 |
Zeg9 |
Hey! |
14:22 |
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14:23 |
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14:23 |
PenguinDad |
hey Zeg9 |
14:27 |
|
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14:27 |
MinetestBot |
LemonLake: 07-17 16:27 UTC <sfan5> omg, you can draw :3 |
14:27 |
sfan5| |
o |
14:27 |
sfan5| |
LemonLake! |
14:32 |
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14:33 |
LemonLake |
sfan5|: good day |
14:37 |
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14:37 |
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14:42 |
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14:46 |
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14:48 |
LemonLake |
how can i give a node dig fx? |
14:48 |
LemonLake |
like the cracks |
14:48 |
sfan5| |
on_dig |
14:48 |
LemonLake |
i want to make a node cracked |
14:48 |
sfan5| |
while digging? |
14:48 |
sfan5| |
hm |
14:48 |
LemonLake |
well, similar to how it looks when digging |
14:48 |
sfan5| |
on_punch maybe |
14:48 |
Calinou |
you can use a texture modifier, but it's said not to be used by mods |
14:49 |
Calinou |
no, it's just a texture modifier |
14:49 |
LemonLake |
i have a miner node, and i want it to look like it's actually digging the node |
14:49 |
Calinou |
http://dev.minetest.net/texture |
14:49 |
LemonLake |
im aware |
14:49 |
Calinou |
“Engine-internal (do not use in mods)†|
14:49 |
LemonLake |
"Engine-internal (do not use in mods)" |
14:49 |
LemonLake |
ninja'd |
14:49 |
Calinou |
did you try? |
14:49 |
LemonLake |
not only that, but how would I change it in runtime? |
14:49 |
Calinou |
use several node definitions |
14:49 |
LemonLake |
and node-specific? |
14:50 |
LemonLake |
ew |
14:50 |
sfan5| |
LemonLake: create an entity put it there with a transparent texture, use that engine-internal thing |
14:50 |
Calinou |
probably can't |
14:50 |
LemonLake |
sfan5|: okay, I'll try that |
14:50 |
LemonLake |
and set it's lifespan to 2 seconds or something? |
14:51 |
Exio |
we need multiple "node-like" definitions (but only textures and stuffs) and change between them using param2! |
14:51 |
sfan5| |
something like that |
14:51 |
Calinou |
make the entity use cube drawtype, a tiny bit bigger than a normal cube, to avoid z-fighting |
14:51 |
LemonLake |
okay, i think i know what im doing |
14:51 |
Calinou |
make the entity non-physical, have no collision box, immortal |
14:52 |
* sfan5| |
reboots once again |
14:52 |
LemonLake |
is there an entity reference greater than the one on the wiki? |
14:53 |
LemonLake |
visual_size = {x=1.01, y=1.01} would be sufficient, too? |
14:53 |
Calinou |
probably |
14:54 |
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14:54 |
Calinou |
oh, but that entity would need to be alpha-blended |
14:54 |
Calinou |
not sure if you can use semi-transparent texture on a cube entity… |
14:54 |
LemonLake |
if not i can make a mesh |
14:54 |
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14:54 |
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14:54 |
LemonLake |
Jordach probably knows all the scaling and stuff |
14:54 |
Calinou |
can mesh use semi-transparency? |
14:54 |
LemonLake |
im sure of it |
14:55 |
LemonLake |
the player can be transparent, yes? |
14:55 |
Calinou |
oh, a nodebox entity can |
14:55 |
Calinou |
protector uses that |
14:55 |
LemonLake |
"colors = {}, -- number of required colors depends on visual" |
14:55 |
Calinou |
O_o |
14:55 |
LemonLake |
wasdat |
14:55 |
Calinou |
never heard of colors |
14:55 |
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14:55 |
LemonLake |
it's in lua_api.txt |
14:55 |
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14:56 |
Calinou |
https://gitorious.org/calinou/carbone/source/b223ac99b8542fefb25520998fa60ee6ebacd70c:mods/protector/init.lua#L265 → line 265 and after, LemonLake |
14:56 |
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14:57 |
RealBadAngel |
LemonLake, i was using 0.003 as offset |
14:57 |
LemonLake |
1.0003? |
14:57 |
LemonLake |
003* |
14:57 |
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14:57 |
RealBadAngel |
yes |
14:57 |
LemonLake |
im taking a risk and using [crack |
14:58 |
LemonLake |
if it does not work then I'll have to make my own crack texture |
14:59 |
RealBadAngel |
for transparet things you may need to use [cracko |
14:59 |
LemonLake |
yeah |
14:59 |
RealBadAngel |
without overlay crack will be visible on whole surface |
15:00 |
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15:00 |
LemonLake |
"scaled by xP (from 0 to 9) in each dimension." |
15:00 |
brandedangel |
hi all |
15:01 |
FungusAdam |
BrainDeadAngel? |
15:02 |
LemonLake |
what exactly is P? |
15:02 |
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15:02 |
LemonLake |
also, why does everyone haver weird names today? |
15:02 |
LemonLake |
wait, nvm |
15:02 |
LemonLake |
ic |
15:03 |
LemonLake |
here we go again |
15:03 |
Hirato_ |
I bet RealBadAngel's real name is Stocking, jsut ask sfan5 about PSw/G's ending :M |
15:03 |
RealBadAngel |
LemonLake, if you need plain crack textures combine it with empty png |
15:03 |
LemonLake |
RealBadAngel: yes yes, but what is P in [crack? |
15:03 |
Krock2 |
- Krock quit (*.net *.split) |
15:03 |
Krock2 |
eww |
15:03 |
LemonLake |
freenode has multiple servers, Krock2 ^.^ |
15:03 |
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15:03 |
RealBadAngel |
crack is [crack:frame_count:frame |
15:03 |
Krock2 |
but I see myself 0.0 |
15:03 |
LemonLake |
ah i see |
15:03 |
RealBadAngel |
i think ;) |
15:04 |
LemonLake |
so 1:1 is sufficient for static crack? |
15:04 |
RealBadAngel |
lemme check |
15:04 |
Calinou |
~obit Hirato_ |
15:04 |
Hirato_ |
kill all baguettes |
15:04 |
|
Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ |
15:04 |
LemonLake |
what was it before? |
15:04 |
PenguinDad |
Calinou: no redroid in #minetest ;) |
15:04 |
Calinou |
Germany winning world cup |
15:04 |
Calinou |
it's been 4 days |
15:04 |
LemonLake |
ohlol |
15:04 |
Calinou |
so we can remove it probably |
15:05 |
Hirato_ |
something about Germany Uber Alles in the world uc[ |
15:05 |
Hirato_ |
according to the topic history I have on hand |
15:05 |
Exio |
the cup is europe :( |
15:05 |
|
raffahacks joined #minetest |
15:05 |
LemonLake |
"| GERMANY WINS THE WORLD CUP" |
15:05 |
Exio |
argentina had a few chances and they wasted them ffs |
15:05 |
Calinou |
also, all-caps :( |
15:05 |
Calinou |
Exio, same for France |
15:06 |
PenguinDad |
Germany wins!!1! |
15:06 |
RealBadAngel |
LemonLake, yup, thats right |
15:06 |
Exio |
the germs had a physical advantage though, they played one day before argentina and just 30 mins |
15:06 |
Exio |
vs 120 in our match vs ned |
15:07 |
Calinou |
Germany played 120 minutes before the match against France, whereas France played 90 minutes. |
15:07 |
Calinou |
we lost 0-1 |
15:07 |
LemonLake |
okay, now i need to kill it after 2 seconds |
15:07 |
Calinou |
so it's quite random |
15:07 |
LemonLake |
Calinou: https://www.youtube.com/watch?v=9rIy0xY99a0 |
15:08 |
Exio |
Calinou, one day and germany _only_ played 30 |
15:09 |
Exio |
7-1 remember? |
15:09 |
Calinou |
that was after France being eliminated |
15:09 |
PilzAdam |
actually the FIFA won against the poor people in brazil by making millions on their backs |
15:10 |
raffahacks |
PilzAdam, agree |
15:11 |
PilzAdam |
the world cup in Quatar needs to be stopped; people already die there for the pleasure of viewers in the first world and for the money the FIFA gets |
15:11 |
Hirato_ |
Deutschland! Deutschland! Deutschland! Deutschland! |
15:11 |
sfan5 |
meow |
15:12 |
* Hirato_ |
replaces sfan5's avatar with something from girls und panzer |
15:12 |
sfan5 |
uh no |
15:12 |
* sfan5 |
installed Arch Linux on Hirato_s computer |
15:12 |
sfan5 |
installs* |
15:12 |
Hirato_ |
but I already use Arch |
15:12 |
sfan5 |
do you use KDE? |
15:13 |
Hirato_ |
um..... no? |
15:13 |
sfan5 |
good |
15:13 |
Calinou |
PilzAdam, it doesn't please me |
15:13 |
Calinou |
http://dev.minetest.net/Changelog#0.4.10_.E2.86.92_.3F → 0.4.10 section added to changelog! |
15:13 |
Hirato_ |
awh, and here I thought you were going to install KDE 5 (prematurely!) and be my favourite minetest developer <_< |
15:14 |
Calinou |
install GNOME 4 |
15:14 |
* Hirato_ |
whacks Calinou with a stale baguette |
15:14 |
LemonLake |
900 steps is how many seconds? |
15:14 |
Exio |
90? |
15:14 |
LemonLake |
hm |
15:14 |
Exio |
i think, not sure |
15:15 |
Calinou |
steps are variable |
15:15 |
Calinou |
use dtime! |
15:15 |
Hirato_ |
context? |
15:15 |
LemonLake |
i know |
15:15 |
Calinou |
dtime is time spent between 2 steps |
15:15 |
sfan5 |
Hirato_: xfce FTW |
15:15 |
Calinou |
the step time seems to be as low as 0.01342 or such in singleplayer |
15:15 |
LemonLake |
i suppose i just add dtime to age |
15:15 |
Calinou |
yes |
15:15 |
Hirato_ |
XFCE is too GTKy |
15:15 |
fling |
Hello ;P |
15:15 |
PenguinDad |
dtime == drag time? |
15:15 |
LemonLake |
then if age > 2 then this entity can go fuck itself |
15:15 |
LemonLake |
PenguinDad: delta time |
15:15 |
sfan5 |
Hirato_: no |
15:15 |
LemonLake |
iirc |
15:15 |
Calinou |
on_step = function(self, dtime) |
15:15 |
Calinou |
self.lifetimer = self.lifetimer - dtime |
15:15 |
fling |
Calinou: I will now install a server inside of a nested lxc container :> |
15:15 |
LemonLake |
Calinou: im aware |
15:15 |
Calinou |
you'd add here, not remove probably |
15:16 |
Calinou |
fling, what's the point? |
15:16 |
LemonLake |
ah, 900 is 900 seconds |
15:16 |
Calinou |
if you know the mods you're running, there should be no security issues |
15:16 |
Calinou |
(and don't run the server as root) |
15:16 |
Hirato_ |
not to mention, XFCE is terrible for the battery life of my laptops for whatever reason |
15:16 |
Calinou |
Xfce* |
15:16 |
Exio |
archlinux |
15:16 |
Exio |
try another distro |
15:16 |
Calinou |
works fine here, when I use a laptop. |
15:16 |
fling |
Calinou: I don't want the deps on the host |
15:16 |
Calinou |
(Xubuntu) |
15:16 |
Calinou |
ah |
15:16 |
Calinou |
fling, you should use Carbone too :p |
15:16 |
* sfan5 |
throws Exio at Exio |
15:16 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=15&t=9033 |
15:17 |
fling |
Calinou: I will try different mods at weekends yes |
15:17 |
Calinou |
it's a game, but compatible with all mods |
15:17 |
fling |
Calinou: We need to decide what to use :> |
15:17 |
Calinou |
(the engine is the same) |
15:17 |
Exio |
not my fault that archlinux sucks too much, the only nice-and-awesome rolling release i've tried is gentoo so far :> |
15:17 |
Exio |
ff |
15:17 |
Calinou |
Debian Testing/Unstable? |
15:17 |
Exio |
that isn't that rolling release |
15:17 |
Hirato_ |
believe it or not, using KDE instead of XFCE made the battery last almost twice as long, |
15:17 |
Hirato_ |
Exio confirmed for /g/ poster |
15:17 |
Calinou |
weird |
15:17 |
sfan5 |
:O :O :O :O |
15:17 |
Calinou |
unstable is rolling |
15:18 |
Calinou |
testing is half-rolling |
15:18 |
Hirato_ |
debian unstable is too stable <_< |
15:18 |
PenguinDad |
sid is rolling but I don't know where |
15:18 |
fling |
Calinou: I will also create gentoo ebuilds for all the things I will use so other users will install them easily |
15:18 |
Exio |
rofl PenguinDad |
15:18 |
Exio |
that one is nice |
15:18 |
Hirato_ |
ubuntu releases had more up to date packages, on the other hand, debian unstable was far more stable than any given ubuntu release :p |
15:18 |
Exio |
debian sid+experimental isn't that "outdated" |
15:18 |
fling |
Calinou: I don't like included mods :< |
15:19 |
Exio |
i use(d) it .. |
15:19 |
fling |
Calinou: what does this mean? are they just copied into the game folder? |
15:19 |
Exio |
now my HDD died ;_; |
15:19 |
fling |
Calinou: are they modified btw? |
15:19 |
sfan5 |
Hirato_: https://pay.reddit.com/r/fossworldproblems/comments/27sko7/i_want_to_run_debian_stable_but_i_cant_stand/ |
15:19 |
sfan5 |
!title |
15:19 |
MinetestBot |
sfan5: I want to run Debian stable, but I can't stand having outdated packages. : fossworldproblems |
15:19 |
LemonLake |
its saying mean things to me |
15:20 |
Hirato_ |
I enabled all repos, main community, non-free, whetever the hell that 4th one was aclled |
15:20 |
Hirato_ |
and all sources, backports, patches, security, proposed |
15:20 |
fling |
Calinou: tell me please! ;P |
15:20 |
Hirato_ |
I don't even remember any more |
15:21 |
Calinou |
fling, this replaces the default mods |
15:21 |
Calinou |
improves them |
15:21 |
Calinou |
more balanced, better textures, new stuff, etc |
15:21 |
Calinou |
Hirato_, testing is sometimes in front of Ubuntu |
15:21 |
Calinou |
except for kernel |
15:22 |
fling |
Calinou: so the game (for example Calinou) contains some modified mods, right? |
15:22 |
Calinou |
I don't think sid is stable |
15:22 |
Hirato_ |
meh, I'm happy on Arch |
15:22 |
Calinou |
Ubuntu releases work fine here, almost never had issues, if I had issues it's due to proprietary driver |
15:22 |
Hirato_ |
I get the latest and greatest, right here, right now |
15:22 |
Calinou |
fling, yes, so you don't have to install them by hand |
15:22 |
Exio |
it is stable as long as you upgrade every week |
15:22 |
Calinou |
eg. moreblocks |
15:22 |
Hirato_ |
Hnnnnnnnnnnng |
15:22 |
Calinou |
every 6 months isn't that short |
15:22 |
Exio |
Hirato_, right here, right now, with 97% more crashes! |
15:23 |
Hirato_ |
don't use the testing repos then, you ditz |
15:23 |
fling |
Calinou: I want to create a separate package per mod hmm hmm but with these games things gets complicated… |
15:23 |
Exio |
testing repos are only for core shit |
15:23 |
LemonLake |
didn't quite work.. |
15:23 |
LemonLake |
ill work it out later |
15:23 |
Calinou |
fling, if you want to make a package, package the whole game |
15:24 |
Exio |
half of the packages are shit because some devs don't like to try the packages too much |
15:24 |
Hirato_ |
testing... community-testing... multilib-testing.... I do indeed think testign encompasses both core and extra |
15:24 |
|
raffahacks left #minetest |
15:24 |
Exio |
wow, they changed it? |
15:24 |
fling |
hmhmhmhmmm |
15:25 |
fling |
Hirato_: ubuntu? |
15:25 |
Hirato_ |
archlinux, pay attention! |
15:25 |
Exio |
about the same thing |
15:25 |
Hirato_ |
inb4 I get ctcp versioned |
15:25 |
|
Garmine joined #minetest |
15:25 |
fling |
https://www.gnu.org/philosophy/ubuntu-spyware.html |
15:25 |
Exio |
gentoo > (archlinux|ubuntu) |
15:25 |
Exio |
:D |
15:25 |
fling |
Exio: yay! |
15:25 |
sfan5 |
Hirato_: your version is out of date, update to v0.99.1 |
15:25 |
Hirato_ |
sfan5: <3 |
15:26 |
fling |
Exio: just set your ACCEPT_LICENSE="-* @FSF-APPROVED @FREE-DOCUMENTS" |
15:26 |
Exio |
my main reason for using gentoo was the USE flags |
15:26 |
fling |
Calinou: I will first complete my server setup then will try mods and then will decide how to package things properly :> |
15:27 |
Exio |
"oh man, i don't like this dep around" |
15:27 |
Hirato_ |
I still have to build my input method manually |
15:27 |
fling |
Exio: I like setting CFLAGS, I like the possibility of using musl or uclibc |
15:27 |
Hirato_ |
the uim package has bad flags for a KDE centric environment :P |
15:28 |
fling |
Hirato_: use ibus |
15:28 |
Hirato_ |
does mozc work with ibus? |
15:28 |
Calinou |
<fling> https://www.gnu.org/philosophy/ubuntu-spyware.html |
15:28 |
Calinou |
official derivatives don't suffer from this |
15:29 |
Exio |
fling, \o/ you could take two random gentoos and they will differ a hell lot :D |
15:29 |
Calinou |
but even Ubuntu is no longer really using Amazon stuff |
15:29 |
fling |
Exio: yes for example different CHOST :P |
15:29 |
fling |
Calinou: try trisquel? |
15:29 |
Hirato_ |
Depends On : dconf gtk2 gtk3 hicolor-icon-theme libnotify python-dbus python-gobject iso-codes libibus=1.5.7 <-- I think I'll skip on ibus, GTK2 and GTK3 ist verbotten |
15:30 |
fling |
Hirato_: are you building for console? |
15:30 |
fling |
Hirato_: btw don't you know how to convert X keymap to console style one? |
15:30 |
Hirato_ |
nah, just loathe GTK |
15:30 |
Calinou |
fling, Trisquel only bases itself on LTS |
15:30 |
PenguinDad |
*verboten |
15:30 |
Calinou |
gets too old over time |
15:30 |
fling |
Calinou: this is one of the reasons I'm using gentoo. |
15:30 |
Calinou |
whereas official derivatives are always updated, on release day (so, no release delays unlike Trisquel which easily has 4 month delay) |
15:31 |
fling |
Calinou: I just set ACCEPT_LICENSE variable to a proper value… |
15:31 |
Calinou |
oh, it's not like my PC can run without non-free firmware and driverzs |
15:31 |
Calinou |
-z |
15:31 |
fling |
Calinou: this is sad :< Have not you seen e350m1? |
15:32 |
fling |
Calinou: you can even replace bios/efiblob with coreboot |
15:32 |
sfan5 |
!g e350m1 |
15:32 |
MinetestBot |
sfan5: http://www.asrock.com/mb/amd/e350m1/ |
15:33 |
Exio |
i want that |
15:33 |
fling |
http://www.coreboot.org/Board:asrock/e350m1 |
15:33 |
fling |
CHEAP! |
15:33 |
Exio |
i'd love to use be able to use coreboot :( |
15:33 |
fling |
Exio: and fast! especially when you use distcc :D |
15:33 |
* sfan5 |
wants UEFI |
15:33 |
Calinou |
crappy AMD mobo |
15:34 |
Calinou |
old BIOS crap too |
15:34 |
fling |
sfan5: coreboot might boot an uefi |
15:34 |
Hirato_ |
it amazes me how firefox never fails to look horrible in any environment |
15:34 |
sfan5 |
fling: I don't think my Laptop supports coreboot |
15:34 |
fling |
sfan5: sad :\ |
15:34 |
* sfan5 |
builds ffmpeg |
15:35 |
Calinou |
looks fine here, Hirato_ |
15:35 |
* fling |
builds world |
15:35 |
Calinou |
Chromium integrates way worse |
15:35 |
sfan5 |
.txt is opened with LibreOffice by default |
15:35 |
sfan5 |
y? |
15:35 |
Calinou |
I wouldn't ever use free BIOS anyway |
15:35 |
Calinou |
anytime* |
15:35 |
* fling |
is using xombrero |
15:35 |
Hirato_ |
sfan5: pdf is opened in gimp/inkscape - y? |
15:35 |
Hirato_ |
:P |
15:35 |
fling |
Calinou: why not? coreboot might boot a free bios |
15:35 |
Exio |
why not Calinou? |
15:35 |
fling |
Calinou: like seabios |
15:36 |
Exio |
i'm thinking about trying to get that mobo |
15:36 |
fling |
seabios might be needed if you don't want to boot your kernel and/or grub directly |
15:36 |
Calinou |
Supported Features |
15:36 |
Exio |
seems a like thing i'd like to have, a cheap totally-open computer |
15:36 |
Hirato_ |
I'd argue Chromium integrates better, by completely ignoring desktop colours, it doesn't produce a lot of idiotic shit like this https://dl.dropboxusercontent.com/u/23891252/mojirraaaa1.png |
15:36 |
Calinou |
also, wiping warranty |
15:37 |
fling |
Exio: I bork mine btw :P |
15:37 |
fling |
Exio: accidentally connected usb rxtx with case, got flames |
15:37 |
Hirato_ |
or like this https://dl.dropboxusercontent.com/u/23891252/2013-05-28-110241_scrot_2.png |
15:38 |
Calinou |
ehm |
15:38 |
* Krock |
gives Hirato_ a new, monochrom, cursor |
15:38 |
Exio |
fling, where you trying to cook something? ;P |
15:39 |
fling |
Exio: near r8169 chip :D |
15:40 |
* Krock |
has a computer which eats power like an old light bulb |
15:40 |
Hirato_ |
and let's not even talk about the black on black input widgets because mozilla's developers in their infinite wisdom decided to use the system's colour for the field's background, even though you've explicitly told it to (and it's the default preference too!) not use system colours |
15:40 |
sfan5 |
lol |
15:41 |
fling |
Hirato_: I have seen this issue, try xombrero :P |
15:41 |
Hirato_ |
seriously, chrome's the ONLY browser that gets colours right |
15:41 |
fling |
Hirato_: xombrero |
15:41 |
sfan5 |
Hirato_: you can even tell chrom(e|ium) to use the GTK theme |
15:41 |
Hirato_ |
yeah, but that doesn't leak all over the web |
15:42 |
Hirato_ |
like it does it firefox... and everything else |
15:43 |
|
q66 joined #minetest |
15:43 |
PenguinDad |
fling: xedora :P |
15:43 |
|
Calinou joined #minetest |
15:44 |
fling |
PenguinDad: I'm fedora hater btw |
15:44 |
Exio |
what do you think about debian? |
15:45 |
|
alket_ joined #minetest |
15:45 |
Hirato_ |
interesting... xombrero does colours right too... and is fast... |
15:45 |
|
harrison joined #minetest |
15:45 |
sfan5 |
Exio: .deb much complicated, very otherwise ok, wow |
15:45 |
Hirato_ |
I should say 'responsive' rather |
15:46 |
fling |
Hirato_: and read more about it |
15:46 |
fling |
Hirato_: you can turn on white list mode |
15:46 |
fling |
Hirato_: and you don't need mouse anymore |
15:46 |
fling |
Hirato_: you can remove all the graphic elements btw :> |
15:46 |
sfan5 |
docky says I have -6% memory usage |
15:46 |
sfan5 |
gg |
15:46 |
Hirato_ |
if I wanted that, I'd just use elinks |
15:47 |
Hirato_ |
pfft, that's nothing |
15:47 |
Exio |
sfan5, it is (e^(-6))% |
15:47 |
Hirato_ |
http://i.imgur.com/wCjWNkh.png average day with firefox |
15:47 |
sfan5 |
!c math.e ** (-6) |
15:47 |
MinetestBot |
0.0024787521766663594 |
15:47 |
sfan5 |
!c (math.e ** (-6)) * 100 |
15:47 |
MinetestBot |
0.24787521766663595 |
15:48 |
sfan5 |
I don't think my memory usage is 0.2% |
15:48 |
Exio |
make it (-1)^(-6) then |
15:48 |
sfan5 |
!c -1 ** -6 |
15:48 |
MinetestBot |
-1.0 |
15:49 |
PenguinDad |
lol |
15:49 |
sfan5 |
!c (-1) ** (-6) |
15:49 |
MinetestBot |
1.0 |
15:49 |
Exio |
!c (-1) ** (-5.32) |
15:49 |
MinetestBot |
ValueError: negative number cannot be raised to a fractional power |
15:49 |
|
Hirato_ joined #minetest |
15:49 |
Exio |
THEY CAN |
15:49 |
Hirato_ |
... |
15:49 |
Krock |
!c 997000 / 2096600 * 100 |
15:49 |
MinetestBot |
0 |
15:50 |
sfan5 |
Krock: use floats |
15:50 |
sfan5 |
!c 997000.0 / 2096600 * 100 |
15:50 |
MinetestBot |
47.553181341219116 |
15:50 |
Krock |
!c 997000.0 / 2096600.0 * 100.0 |
15:50 |
MinetestBot |
47.553181341219116 |
15:50 |
Krock |
uh. you're fast |
15:50 |
sfan5 |
1 float is enough |
15:50 |
Exio |
sfan5, setup a lambdabot |
15:50 |
Krock |
47% free memory |
15:50 |
Exio |
so we can do haskell stuffz |
15:50 |
Hirato_ |
http://i.imgur.com/wCjWNkh.png <-- so yeah, firefox <_< |
15:50 |
Exio |
:D |
15:50 |
sfan5 |
Exio: link pls |
15:51 |
PenguinDad |
!c "meow " * (2 ** 5) |
15:51 |
MinetestBot |
'meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow meow ' |
15:51 |
* Krock |
things about abusing |
15:51 |
Krock |
*thinks |
15:51 |
Exio |
sfan5, http://www.haskell.org/haskellwiki/Lambdabot#Installing |
15:51 |
Hirato_ |
!c "meow".join(["moo", "quack"]) |
15:51 |
MinetestBot |
'moomeowquack' |
15:52 |
Krock |
!c "meow".replace("meow", "quack") |
15:52 |
MinetestBot |
'quack' |
15:52 |
Krock |
:) |
15:53 |
Hirato_ |
!c " meow ".join(["moo", "quack", "woof", "baaa"]) |
15:53 |
MinetestBot |
'moo meow quack meow woof meow baaa' |
15:53 |
Krock |
!c "sssssst".replace("s", "omg a creeper!").replace("t", "..but it doesn't exit in minetest! :D") |
15:53 |
MinetestBot |
"omg a creeper!omg a creeper!omg a creeper!omg a creeper!omg a creeper!omg a creeper!..but it doesn't exit in minetest! :D" |
15:53 |
PenguinDad |
!c "I know it".replace("know", "knew") |
15:53 |
MinetestBot |
'I knew it' |
15:53 |
Krock |
<3 MinetestBot |
15:53 |
MinetestBot |
<3 Krock |
15:53 |
Hirato_ |
<3 <3 MinetestBot |
15:53 |
Hirato_ |
:3 |
15:54 |
Krock |
!c !(!1 == 1) * "meow?" |
15:54 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
15:55 |
Krock |
!c (!(!1 == 1))? "meow?" : "not meow" |
15:55 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
15:55 |
sfan5 |
Hirato_, Krock: ##minetestbot |
15:55 |
Krock |
oh |
15:55 |
Hirato_ |
!c eval("exit()") |
15:55 |
MinetestBot |
NameError: name 'eval' is not defined |
15:55 |
Hirato_ |
:( |
15:56 |
sfan5 |
Krock: python not javascript |
15:56 |
Hirato_ |
so that would be |
15:56 |
Krock |
hmm not only JS uses ()? : |
15:56 |
fireglow |
is it a known issue that pipeworks filters are broken right now? |
15:56 |
Hirato_ |
!c "meow?" if (!(!1 == 1)) else "not meow" |
15:56 |
MinetestBot |
SyntaxError: invalid syntax (<string>, line 1) |
15:56 |
Krock |
Hirato_! |
15:56 |
Krock |
##minetestbot |
15:57 |
Krock |
fireglow, yup. |
15:57 |
Hirato_ |
!rainbow look at how much I care! |
15:57 |
MinetestBot |
4l4o4o7k7 7a8t8 8h3o3w3 muc6h6 6I ca4r4e4! |
15:57 |
fireglow |
:/ |
15:57 |
PenguinDad |
MinetestBot: my rainbows are better |
15:58 |
PenguinDad |
Krock: Beatles are "Evil lil monsters that are produced from other people." |
15:58 |
Hirato_ |
yours are too green |
15:58 |
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15:58 |
Krock |
PenguinDad, whyyyy??? |
15:58 |
PenguinDad |
Krock: cleverbot said that |
15:59 |
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16:11 |
Calinou |
<fling> PenguinDad: I'm fedora hater BTW |
16:11 |
Calinou |
http://images.wikia.com/mlpfanart/images/4/41/Rainbow_Dash_haters_gonna_hate.gif |
16:12 |
PenguinDad |
Calinou++ |
16:12 |
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16:13 |
Jordach |
>Calinou bitching about non-free software >uses wikia |
16:13 |
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16:15 |
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16:15 |
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16:15 |
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16:15 |
Calinou |
server-side software is secondary |
16:15 |
Calinou |
I'm only linking to an image anyway |
16:17 |
PenguinDad |
Calinou: https://pod.geraspora.de/uploads/images/361f3be0f9351cb51b73.png |
16:20 |
Hirato_ |
I bet Calinou went to dashcon |
16:20 |
Hirato_ |
I'm sorry, that was really mean |
16:21 |
Calinou |
I don't go to “conâ€s |
16:22 |
Exio |
calinou doesn't like lists |
16:26 |
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16:44 |
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16:45 |
Jordach |
paramat, up early? :P |
16:45 |
paramat |
way too early |
16:46 |
Jordach |
paramat, probably the heat :) |
16:46 |
Jordach |
23C |
16:47 |
Jordach |
at least the older version of Command Centre doesn't try and mess with focused windows |
16:50 |
Exio |
>heat |
16:50 |
Exio |
>23C |
16:50 |
Exio |
that is coldish |
16:50 |
Jordach |
Exio, for you :P |
16:50 |
Exio |
true, UK |
16:50 |
Jordach |
/r/unitedkingdom :P |
16:50 |
Calinou |
more than 30°C here! |
16:50 |
Calinou |
34°C hit today |
16:50 |
Exio |
we got >40C |
16:50 |
Jordach |
Calinou, did you surrender to the heat? |
16:50 |
Exio |
in summer |
16:50 |
Exio |
iirc the peak was at about 41-42C |
16:51 |
Exio |
42C, dat temp |
16:51 |
Jordach |
Exio, last year we had 38C |
16:51 |
Jordach |
tl;dr might get some large fans and attach them to my PSU |
16:51 |
Jordach |
no need for desk fans |
16:52 |
paramat |
i never use the word 'hot' in England, it's only 'warm' here |
16:53 |
Krock |
warm and rainy |
16:53 |
Jordach |
paramat, /s/warm/melting/ s/hot/melting/ |
16:56 |
Calinou |
no |
16:56 |
* sfan5 |
meows at Jordach |
16:58 |
* sfan5 |
meows at Calinou |
16:59 |
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17:04 |
PenguinDad |
where's the difference in this image? https://lh3.googleusercontent.com/5Xsrp22CN1Z6nBCf0q_6QvPUwK_1XgPdwTdcVdklVlns1p1jxbPv5F1OQVbf53Hj3ethx_0wsKw |
17:05 |
* Jordach |
sarcastically does the same |
17:06 |
paramat |
The English only complain about the heat because they're so fat ;) |
17:07 |
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17:07 |
Jordach |
u wot m8 |
17:09 |
Jordach |
PenguinDad, https://mediacru.sh/c656f5e54328 |
17:09 |
sfan5 |
Jordach: meow |
17:09 |
Jordach |
wat |
17:09 |
Jordach |
(i've also seen MC use 55mb of ram at one point and keep it there) |
17:10 |
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17:11 |
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17:11 |
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17:11 |
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17:11 |
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17:12 |
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17:13 |
Calinou |
what's the difference, Jordach? MT limits FPS to ~60 by default |
17:13 |
Calinou |
unlike Minecraft which doesn't care much |
17:13 |
Krock |
Jordach, using vsync on minetest? |
17:14 |
Calinou |
# If FPS would go higher than this, limit it by sleeping |
17:14 |
Calinou |
# (to not waste CPU power for no benefit) |
17:14 |
Calinou |
#fps_max = 60 |
17:14 |
Calinou |
I thank celeron55 a lot for this (told him to do that, actually) |
17:14 |
Calinou |
fps_max = 0 should disable limit, use ONLY for tests |
17:14 |
Exio |
minetest works differently about the range |
17:15 |
Calinou |
oh, use a fixed range |
17:15 |
Jordach |
i actually get WORSE fps with vsync ENABLED |
17:15 |
Calinou |
vsync slightly reduces FPS, increases stuttering and input lag |
17:15 |
Calinou |
just use a FPS limit |
17:15 |
Jordach |
Calinou, it fluctuates extremely frequently in MT |
17:16 |
Calinou |
make the view range fixed |
17:16 |
Calinou |
done that since long time ago here |
17:16 |
Calinou |
if you know your hardware, it's fine |
17:16 |
Jordach |
i'm wasting more power by trying to save energy |
17:16 |
Exio |
? |
17:16 |
Jordach |
my framerate was between 45 and 61 |
17:18 |
Jordach |
all my cores are at 4.3 ghz :P |
17:18 |
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17:18 |
Calinou |
your GPU is way more important here |
17:18 |
Krock |
^ |
17:18 |
Calinou |
enable mip-mapping if not already done |
17:19 |
Calinou |
disable clouds! |
17:19 |
Calinou |
both in Minecraft and Minetest |
17:19 |
Exio |
Jordach, all my cores can go up to 4.4ghz, and my gpu is shit |
17:19 |
Calinou |
so that they don't crash into high buildings too :p |
17:19 |
Exio |
i still have shitty FPS eh |
17:20 |
Krock |
Calinou, how to disableclouds? |
17:20 |
Exio |
http://www.cse.chalmers.se/edu/year/2011/course/TIN321/lectures/bnfc-tutorial.html :D |
17:20 |
Calinou |
enable_clouds = false |
17:20 |
Calinou |
enable_3d_clouds = false |
17:20 |
Calinou |
(to have 2D clouds in menu) |
17:21 |
* Krock |
has a dirt-menu |
17:21 |
Exio |
stop being dirty |
17:21 |
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17:22 |
Krock |
Exio, tell that to linux git-compiled minetest versions |
17:22 |
* sfan5 |
meows at Exio |
17:22 |
Calinou |
dirt menu seems to be no longer in 0.4.10 |
17:22 |
Calinou |
even with clouds off |
17:22 |
Calinou |
singleplayer menu will use game background |
17:22 |
Calinou |
dark grey in Carbone, dark green (chalkboard colour :P) in minimal… |
17:22 |
* Krock |
has dirt everywhere |
17:23 |
Krock |
weee! no clouds anymore! |
17:25 |
Krock |
3d-glasses support with "3d_mode = anaglyph" |
17:27 |
ShadowNinja |
sfan5: What's MC-URLInfo for? |
17:28 |
sfan5 |
https://mediacru.sh/gffTa8YWULK8 |
17:28 |
MC-URLInfo |
MediaCrush: Video with subtitles, Wide 480p |
17:28 |
sfan5 |
that |
17:37 |
sapier |
if game background is specified it's used |
17:37 |
sapier |
dirt is only available if no game background is specified ... and it's "menu_clouds" for what I remember |
17:38 |
Krock |
there are 3 clouds settings |
17:39 |
Krock |
3d coulds, menu clouds and ingame clouds |
17:39 |
sapier |
only the one with "menu" in it is relevant for menu |
17:39 |
Krock |
3d clouds,too :P |
17:39 |
sapier |
really? |
17:40 |
sapier |
actually not very surprising as code is most likely copy&paste |
17:41 |
Krock |
by default, there are 3d clouds in the menu, which are possible to switch to 2d |
17:41 |
Krock |
this affects ingame, too |
17:44 |
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17:44 |
Calinou |
“mgv6_freq_desert = 0.4†is lower more deserts or less?! |
17:44 |
Calinou |
I want a world with a lot of beaches, but less deserts |
17:46 |
Krock |
frequency... this means, it makes them larger, or? |
17:47 |
Krock |
Calinou, use dummy backend and use values like 0.1 and 1 :P |
17:48 |
Calinou |
I reduced desert frequency, on mapper I see pretty large deserts, not enough plains |
17:51 |
* Krock |
throws noisetest at Calinou |
17:57 |
Krock |
making fly mode smoother could be a nice feature... gonna scroll throught all possible settings |
17:59 |
Calinou |
it's worse |
18:07 |
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18:14 |
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18:15 |
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18:25 |
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18:25 |
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18:27 |
jp |
You server is surprisingly frequented, sfan5 ;) |
18:27 |
sfan5 |
yeah |
18:27 |
sfan5 |
!server Meowtest |
18:27 |
MinetestBot |
sfan5: Meowtest 0.4.10 "SEGFAULTY" | minetest.org:30018 | Clients: 20/25, 0/23 | Version: 0.4.10-rc1 / meowtest_game | Ping: 22ms |
18:27 |
sfan5 |
20 people.. |
18:31 |
jp |
!server 8dromeda.minetest.net |
18:31 |
MinetestBot |
jp: No results |
18:33 |
PenguinDad |
!server wow |
18:33 |
MinetestBot |
PenguinDad: No results |
18:35 |
Krock |
!server pvp |
18:35 |
MinetestBot |
ZeroDivisionError: float division by zero (file "/home/user/mtbot/modules/server.py", line 143, in server) |
18:35 |
Krock |
weee |
18:35 |
Krock |
I count this as no results |
18:36 |
sfan5 |
Krock: nope, that is actually some result |
18:37 |
sfan5 |
!server pvp |
18:37 |
MinetestBot |
sfan5: VikingCrafters [Brasil] Survival e PVP | 208.115.206.174 | Clients: 0/17, 0/0 | Version: 0.4.10-eec456b / viking | Ping: 12ms |
18:37 |
sfan5 |
^ Krock |
18:37 |
Krock |
sfan5, why did it give me an error then? |
18:37 |
sfan5 |
because there was something broken |
18:37 |
Krock |
ah |
18:37 |
sfan5 |
but I just fixed it |
18:37 |
Krock |
cool :) |
18:37 |
sfan5 |
Krock: https://github.com/sfan5/minetestbot-modules/commit/5cfa4bc158781054f2875be7aa8b5a2e760b9dc3 |
18:38 |
Krock |
ah. top players = 0 caused this error |
18:38 |
Krock |
s/top/max |
18:41 |
Krock |
.sv test |
18:42 |
PenguinDad |
!sv FFA |
18:42 |
MinetestBot |
PenguinDad: No results |
18:44 |
Krock |
okay. a better graphics card can reduce the CPU usage |
18:44 |
Calinou |
https://cdn.mediacru.sh/0FRaWpbAXeXl.jpg | https://cdn.mediacru.sh/wdPbFZLAgCkU.jpg |
18:44 |
Calinou |
made a photo seamless with GIMP, generated normal and parallax map |
18:44 |
Calinou |
Krock, I'd say the inverse, since the CPU would be used more |
18:45 |
jp |
AssaultCube, Calinou ? |
18:45 |
Krock |
Calinou, ehm...why? the grpahics card can take off someload |
18:45 |
Krock |
+ |
18:45 |
Krock |
[spaces] |
18:45 |
Calinou |
it doesn't work like that; if you have more frames, then the CPU will be used more to show these frames and handle them |
18:45 |
Calinou |
jp, Tesseract |
18:45 |
jp |
On which game ? |
18:46 |
PenguinDad |
jp: http://tesseract.gg/ |
18:48 |
jp |
Good for compete with Rust. |
18:48 |
Krock |
wut? imgur got a new .css file |
18:49 |
PenguinDad |
Krock: why "wut?"? |
18:49 |
Krock |
just so. |
18:50 |
Calinou |
to make meme viewing easier |
18:50 |
PenguinDad |
--random-input gives me some nausea |
18:54 |
Krock |
http://imgur.com/gallery/OVwgPaz |
18:54 |
Krock |
:D |
18:58 |
sfan5 |
猫 |
18:58 |
sfan5 |
yay |
18:58 |
sfan5 |
it works |
19:01 |
Krock |
http://i.imgur.com/osLfUxu.gif |
19:01 |
Krock |
O.O |
19:03 |
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19:06 |
PenguinDad |
It's alive! |
19:08 |
sfan5 |
http://www.reddit.com/r/Bitcoin/comments/2aycxs/-/cizyqyz |
19:08 |
sfan5 |
O_O |
19:08 |
PenguinDad |
0_0 |
19:09 |
Calinou |
ø_ø |
19:09 |
PenguinDad |
Ø_Ø |
19:09 |
Calinou |
°_° |
19:11 |
Krock |
([Õ_Õ]) |
19:17 |
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19:19 |
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19:22 |
UukGoblin |
is there any way I could trigger gunpowder ignition? |
19:22 |
UukGoblin |
like from a microcontroller? |
19:23 |
VanessaE |
maybe a pipeworks nodebreaker loaded with a torch? :) |
19:23 |
UukGoblin |
awesome! :-) |
19:24 |
UukGoblin |
thanks |
19:24 |
VanessaE |
I've never tried that |
19:24 |
VanessaE |
I don't know if it'll work |
19:24 |
UukGoblin |
I see they can also dig |
19:24 |
VanessaE |
I just know that nodebreakers dig using whatever they're loaded with |
19:24 |
UukGoblin |
pretty cool |
19:24 |
sfan5 |
VanessaE: if it does an on_punch it will work |
19:24 |
UukGoblin |
well, it actually says they use a mese pick |
19:24 |
VanessaE |
so maybe the dig action will trigger that |
19:24 |
VanessaE |
UukGoblin: by default but you can put something else in them to dig with |
19:25 |
UukGoblin |
ah, that's great :-) |
19:25 |
VanessaE |
sfan5: hm, ok. never tried it anyway |
19:25 |
sfan5 |
Krock: 1) why are you not in #minetest-de ? 2) eventuell kürzt man überlicherweise mit evtl. ab (nicht ev.) |
19:26 |
Calinou |
#minetest-fr has me and ChanServ, usually |
19:26 |
Calinou |
sometimes jp |
19:28 |
Calinou |
https://gitorious.org/projects/calinou/issues |
19:28 |
Calinou |
halleliuah |
19:28 |
Calinou |
VanessaE, ^ |
19:28 |
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19:28 |
Calinou |
it looks like it's per-project and not per-repository |
19:29 |
VanessaE |
Calinou: yay :) |
19:30 |
Calinou |
will link to it in my topics |
19:30 |
Krock |
hallelujah |
19:32 |
Krock |
Calinou, no issues = users are think, it's nt enough important to report them |
19:32 |
Krock |
:P |
19:32 |
Krock |
-are |
19:32 |
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19:34 |
Calinou |
https://gitorious.org/calinou → added bug tracker button below project name |
19:34 |
Calinou |
Krock, issues are per-project (this means the same issue tracker is used for Carbone and the mods), but there probably won't be tons of issues, so I can triage them by hand. |
19:34 |
Calinou |
I'll tag depending on the affected repository |
19:35 |
Calinou |
feel free to submit some stuff |
19:36 |
Calinou |
bye |
19:37 |
Krock |
bye |
19:39 |
Calinou |
http://dev.minetest.net/index.php?title=Compiling_Minetest&diff=2250&oldid=2247 → bibrary |
19:39 |
Calinou |
http://dev.minetest.net/index.php?title=Compiling_Minetest&diff=1716&oldid=1715 → they did it :) |
19:44 |
Krock |
visual studio isn't required for compiling only |
19:48 |
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20:03 |
sfan5 |
!c math.sqrt |
20:03 |
MinetestBot |
<built-in function sqrt> |
20:04 |
sfan5 |
!c math.sqrt(5*5*7), math.sqrt(5*5) * math.sqrt(7), 5 * math.sqrt(7) |
20:04 |
MinetestBot |
(13.228756555322953, 13.228756555322953, 13.228756555322953) |
20:05 |
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20:07 |
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20:11 |
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20:13 |
sfan5 |
meow |
20:14 |
Exio |
\o/ |
20:14 |
Exio |
BNFC |
20:14 |
Exio |
now i have the AST |
20:14 |
Exio |
and i can interprete it |
20:14 |
Exio |
i have my made-up programming language! :D |
20:17 |
* sfan5 |
throws a brainfuck to c optimizing compiler at Exio |
20:17 |
Exio |
i have a (dynamic) functional language now \o/ |
20:19 |
* sfan5 |
throws other dynamic languages at Exio |
20:21 |
Exio |
sfan5, http://spark-public.s3.amazonaws.com/proglang/assignments/hw5.pdf |
20:21 |
sfan5 |
pff |
20:21 |
sfan5 |
copy-paste |
20:22 |
Exio |
?_? |
20:22 |
Exio |
i based my MUPL on that one, but i'm coding in haskell, not racket |
20:22 |
sfan5 |
o_o |
20:22 |
sfan5 |
o |
20:22 |
sfan5 |
ok+ |
20:22 |
sfan5 |
s/+// |
20:22 |
Exio |
what |
20:23 |
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20:26 |
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20:26 |
UukGoblin |
funny... you can only fill a bucket from lava sources |
20:26 |
UukGoblin |
so even though there's plenty of lava flowing... once you convert a source into a non-source by filling your bucket... heh |
20:26 |
UukGoblin |
it runs out! |
20:28 |
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20:30 |
UukGoblin |
can I kick the green balls out for good? they keep respawning in one particular spot... |
20:31 |
UukGoblin |
they must have a nest there or something |
20:35 |
MinetestBot |
GIT: maciej.kasatkino2.pl commited to minetest/minetest: Speedup mapblock_mesh f0db6c4 2014-07-17T22:28:14+02:00 http://git.io/NlOioA |
20:38 |
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20:46 |
UukGoblin |
hmm, the "moreores" mod seems to add copper, tin, silver and gold - but I've found copper and gold in stock minecraft already :-O |
20:46 |
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20:51 |
UukGoblin |
one more thing - "Trying to store id=xx statically but block (x, y, z) already contains 82 objects. Forcing delete." <- is that safely ignorable? |
20:51 |
UukGoblin |
I keep getting quite a lot of these now |
20:52 |
UukGoblin |
started with about 50 objects, it's at 80 now |
21:03 |
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21:04 |
sapier |
UukGoblin: partial |
21:04 |
sapier |
those entities wont be permanent as they aren't saved |
21:04 |
jp__ |
This topic can bring confusion with the another Calinou's MoreBlocks : https://forum.minetest.net/viewtopic.php?f=11&t=2817 |
21:04 |
Jordach |
wait wait wait wait |
21:04 |
Jordach |
RealBadAngel, where's the freaking meshnodes |
21:06 |
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21:07 |
Jordach |
you like asked me in JUNE to do something |
21:08 |
VanessaE |
he's at work, Jordach |
21:08 |
Jordach |
VanessaE, 11pm over there D: |
21:09 |
Jordach |
VanessaE, good news |
21:09 |
Jordach |
you might have a gift for homedecor :) |
21:09 |
VanessaE |
he works odd hours |
21:09 |
VanessaE |
oh? |
21:09 |
Jordach |
VanessaE, however, it's probably maybe not going to work :P |
21:11 |
Jordach |
or might, that's the question :3 |
21:11 |
Jordach |
(hint - it'll look stupidly amazing |
21:11 |
VanessaE |
well let me see the damn thing already :P |
21:11 |
* Jordach |
constructs it for BFD |
21:12 |
Jordach |
i don't use other games to develop from :P |
21:15 |
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21:15 |
VanessaE |
:P |
21:16 |
Jordach |
however, you'll have to figure the crafting out |
21:16 |
VanessaE |
I'll come up with something, if you'll show me what it IS :) |
21:17 |
Jordach |
tl;dr i fucked up again |
21:18 |
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21:22 |
* Jordach |
isn't sure about being an asshole with this by not using a plane or deciding on something mush easier to texture |
21:24 |
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21:28 |
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21:30 |
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21:31 |
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21:32 |
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21:33 |
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21:38 |
UukGoblin |
one of the mods (tecnic? moreores? pipeworks?) changed my steel ingots into wrought iron ingots :-O |
21:39 |
VanessaE |
technic. |
21:39 |
VanessaE |
it's still the same thing, it's just renamed. |
21:39 |
VanessaE |
it'll still work in all recipes that call for steel ingots. |
21:40 |
UukGoblin |
hmm |
21:40 |
UukGoblin |
doesn't seem to want to combine with copper to form bronze, though |
21:40 |
VanessaE |
good. |
21:40 |
PenguinDad |
UukGoblin: don't be sacred of wrought iron |
21:40 |
VanessaE |
that's because it shouldn't. |
21:40 |
VanessaE |
use TIN and copper. |
21:40 |
UukGoblin |
oh. |
21:40 |
PenguinDad |
*scared |
21:40 |
VanessaE |
(and I think you use an alloy furnace to make that) |
21:40 |
UukGoblin |
right. |
21:41 |
UukGoblin |
thanks :-) |
21:42 |
Exio |
\o/ |
21:42 |
Exio |
MUPL IS ALIVE!!! MUAHAHAHAHA |
21:43 |
VanessaE |
? |
21:43 |
Exio |
my made up programming language |
21:43 |
UukGoblin |
uhm, congrats, I guess ;-) |
21:43 |
VanessaE |
oh |
21:43 |
Exio |
i guess too |
21:43 |
PenguinDad |
MUPL == Maniac user proud of lamps |
21:44 |
Exio |
Made-Up Programming Language |
21:44 |
Exio |
also, the syntax i'm using atm http://dpaste.com/03FEJDY |
21:47 |
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21:56 |
UukGoblin |
so where can I find the new tools? like, what's the most kick-ass pickaxe now? Can I make one out of brass? |
21:56 |
UukGoblin |
is stainless steel good for swords / shovels etc? |
21:59 |
UukGoblin |
omg a green ball appeared out of nowhere... they're scary |
22:28 |
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22:28 |
UukGoblin |
am I right that after installing all these new mods, the new ores should start appearing after I dig up roughly 16x16 blocks down? |
22:30 |
VanessaE |
new ores will appear in map areas you haven't explored yet |
22:30 |
VanessaE |
I don't know if there's a brass pick though |
22:30 |
VanessaE |
I forget what all stainless steel is used for |
22:30 |
VanessaE |
a green ball? screenshot? |
22:31 |
VanessaE |
most kick-ass pick is probably still a mese pick. note to self: un-nerf it in Dreambuilder at some point. |
22:32 |
UukGoblin |
hmm |
22:32 |
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22:32 |
UukGoblin |
1337 uses vs diamond's 30 |
22:32 |
UukGoblin |
yeah, that wins if true |
22:32 |
UukGoblin |
VanessaE, ok, I'll screenshot the green ball next time I see it |
22:34 |
UukGoblin |
those "new map areas" - that's what I'm thinking. After digging 16 cubes deep, these should be new areas, right? |
22:35 |
UukGoblin |
I've found some mese and diamond, but still no tin or silver yet |
22:35 |
VanessaE |
it depends on how much you have already explored |
22:36 |
UukGoblin |
on the surface - quite a lot |
22:36 |
UukGoblin |
deep underground - just a long tunnel down |
22:36 |
VanessaE |
I don't know how deep the map generates by default, probably 5 mapblocks (80m) |
22:37 |
VanessaE |
well that tunnel will have a fairly wide berth of "old" map generated around it also |
22:37 |
UukGoblin |
right |
22:38 |
UukGoblin |
so in short, keep digging |
22:38 |
VanessaE |
yup |
22:38 |
UukGoblin |
I'm getting good at this. :-D |
22:38 |
VanessaE |
but I don't know how deep the ores you're interested in will go |
22:38 |
UukGoblin |
I'm at -335 right now |
22:38 |
UukGoblin |
are you saying tin might be a shallow one? |
22:38 |
VanessaE |
it might be, I dunno |
22:39 |
VanessaE |
check the code :) |
22:39 |
UukGoblin |
:-] |
22:39 |
UukGoblin |
yeah, RTFS actually works a lot of time |
22:39 |
VanessaE |
hm |
22:39 |
UukGoblin |
but docs would be nice too ;-) |
22:39 |
VanessaE |
the code seems to suggest it'll just keep on going |
22:39 |
UukGoblin |
good. thanks :-) |
22:39 |
VanessaE |
8 meters and on down |
22:40 |
VanessaE |
+8 that is |
22:40 |
VanessaE |
silver from -2 on down |
22:40 |
VanessaE |
mithril from -512 on down |
22:42 |
UukGoblin |
ta |
22:42 |
UukGoblin |
mithril should be fun |
22:42 |
UukGoblin |
I saw some teleporting chests |
22:43 |
UukGoblin |
aha! my first zinc lump |
22:43 |
UukGoblin |
at -359 |
22:43 |
UukGoblin |
you were right about the 80 meters then, I started the new mod at around -260 |
22:44 |
VanessaE |
:) |
22:50 |
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23:19 |
UukGoblin |
wanna sell cobblestone |
23:22 |
UukGoblin |
something's wrong with this gravel |
23:22 |
UukGoblin |
firstly, when you shovel it from the bottom, to top-most blocks sometimes disappear |
23:22 |
UukGoblin |
(same happens e.g. with papyrus, and sometimes leaves) |
23:23 |
UukGoblin |
when I came back to an area where I did this, now I see a lot of randomly placed new gravel blocks, which I can't shovel off |
23:23 |
UukGoblin |
(sometimes I can, sometimes not) |
23:23 |
UukGoblin |
when I mouse over it, I see GenericCAO hp=10 armor={immortal=1, } |
23:24 |
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23:26 |
Jordach |
http://paste.debian.net/110347/ meta:set_string isn't saving |
23:28 |
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23:28 |
* Jordach |
pokes CraigyDavi` |
23:32 |
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23:41 |
Jordach |
I'M AN IDIOT |
23:44 |
Exio |
old news |
23:48 |
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23:52 |
UukGoblin |
VanessaE, http://i.imgur.com/Qk4OW0V.png |
23:53 |
UukGoblin |
the green ball screenshot ^ |
23:53 |
VanessaE |
wtf? |
23:53 |
VanessaE |
what is that thing? |
23:53 |
UukGoblin |
it merrily jumps up and down, attacks me when I get close, and splits into 2 smaller balls when I attack it |
23:53 |
VanessaE |
sounds like a slime? |
23:53 |
UukGoblin |
has a healthbar, but one smite from my diamond sword kills it |
23:54 |
UukGoblin |
I wish I knew what it was. |
23:54 |
UukGoblin |
can I maybe debug it somehow? |
23:54 |
VanessaE |
idk :) |
23:54 |
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23:59 |
UukGoblin |
\o/ first Mithril lump |