Time |
Nick |
Message |
00:00 |
cornernote |
hey john_minetest |
00:00 |
ShadowNinja |
Hello cornernote! |
00:00 |
cornernote |
hi ShadowNinja |
00:00 |
cornernote |
whats up everyone ? |
00:01 |
ShadowNinja |
Well, I fixed a bug in the screwdriver. |
00:01 |
* ShadowNinja |
checks if that main menu fix got pushed yet. |
00:02 |
cornernote |
when i was building mods, the engine hardly changed at all... now i come back and there are ooodles of new engine features |
00:02 |
cornernote |
it used to seem mods were pushing the boundaries of the engine... now it seems the mods need to catch up with what the engine can do |
00:03 |
ShadowNinja |
Yep. :-D |
00:03 |
cornernote |
i re-did all my mod pages (still not 100% complete, but getting there) - http://cornernote.github.io/minetest |
00:04 |
cornernote |
and been thinking about making a skyblock2 game |
00:06 |
cornernote |
wondering if anyone has played with mapgen stuff to make a world with sky-islands ? |
00:09 |
cornernote |
anyone played cruelhessian ? |
00:09 |
cornernote |
https://code.google.com/p/cruelhessian/ |
00:10 |
cornernote |
its like an old game called soldat |
00:10 |
cornernote |
but open source.. looks cool |
00:10 |
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00:10 |
cornernote |
oh, oh... and whats this project all about? freeminer.org ??? |
00:10 |
ShadowNinja |
cornernote: The "indev" mapgen has floatlands (sky-islands). |
00:11 |
cornernote |
is MT changing name, community split, or something ? |
00:11 |
ShadowNinja |
And with the LuaManualMapVoxelManipulator you can make very fast Lua mapgen mods. (Far less than one second per block/chunk) |
00:11 |
newbie|2 |
friendly fork |
00:12 |
cornernote |
i saw that, yeah it looks like an awesome way to mass manipulate |
00:12 |
ShadowNinja |
cornernote: Freeminer is a fork by proller and xyz. It basically just merges all the pull requests without much review. |
00:13 |
cornernote |
I see... so its kind of a "how minetest might be in 6 months" type of thing |
00:13 |
cornernote |
we shouldn't start renaming out mods to "Xxx for Freeminer" just yet then =) |
00:13 |
ShadowNinja |
Well, it has a lot of extra features, but it also has lots of bugs and memory leaks. |
00:13 |
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00:14 |
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Tripwire joined #minetest |
00:14 |
cornernote |
i played with the luacontroller in mesecons too, that was lots of fun |
00:14 |
cornernote |
created a rock paper scissors lizard spock game, with very very few nodes |
00:16 |
ShadowNinja |
Yep, I started a big LuaC project, but a certain bug is biting me. (#85 IIRC) |
00:16 |
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00:17 |
paramat |
cornernote, https://forum.minetest.net/viewtopic.php?id=4776 https://forum.minetest.net/viewtopic.php?pid=119708#p119708 |
00:19 |
paramat |
Peacock, island v0.2.2, with a few ice blocks under the snow http://i.imgur.com/8Y4R9pb.png |
00:19 |
Peacock |
nice |
00:20 |
Peacock |
ill test it out as soon as im done with my baccarat table |
00:21 |
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00:23 |
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us_0gb joined #minetest |
00:23 |
Peacock |
what baccarat lacks in skill requirements it makes up for in rules lol |
00:24 |
cornernote |
paramat, nice! |
00:27 |
arsdragonfly |
Interesting: my buildcraft client got updated when I started it |
00:27 |
Peacock |
more ads? :p |
00:27 |
arsdragonfly |
Nope |
00:27 |
Peacock |
paramat: still got dirt ridges? |
00:27 |
arsdragonfly |
Actually the guest username is gone |
00:27 |
Peacock |
lol because they're banned on most servers |
00:27 |
arsdragonfly |
You type in your isername |
00:27 |
arsdragonfly |
*username |
00:28 |
Peacock |
expect alot eswruihsdfviun users |
00:28 |
Peacock |
*a lot more |
00:28 |
arsdragonfly |
The client can fetch updates from an unknown remote server |
00:29 |
arsdragonfly |
But older clients are probably still flowing around on the internet ,in .apk format |
00:30 |
arsdragonfly |
Which are unable to update themselves :-( |
00:35 |
paramat |
Peacock, to avoid those you need a recent 0.4.9dev and the 'no mud flow' mapgen flag |
00:38 |
paramat |
see https://github.com/minetest/minetest/commit/a358c040f2d6d1fe6825121bf8ab57ceb5865cc9 |
00:46 |
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NakedFury joined #minetest |
00:46 |
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EvergreenTree joined #minetest |
00:46 |
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EvergreenTree joined #minetest |
00:57 |
EvergreenTree |
Someone needs to add something where MinetestBot puts a kitten on some random person's head if the channel is quiet for long enough |
01:01 |
* kaeza |
puts a squirrel on EvergreenTree's branch |
01:01 |
EvergreenTree |
That squirrel is tickling me |
01:02 |
* EvergreenTree |
puts that squirrel on kaeza's arm |
01:09 |
iqualfragile |
https://github.com/minetest/minetest/pull/1096#issuecomment-32568661 shitposting, gota love shitposting |
01:15 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Deindent HTTPFetchRequest::HTTPFetchRequest() b11b48ec07 2014-01-16T17:14:55-08:00 http://git.io/NBzcrA |
01:23 |
EvergreenTree |
I should try making an irc bot sometime |
01:24 |
us_0gb |
I should try being a bot some time. I would, but Freenode won't let me take on my bot name: GbusServ. |
01:38 |
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DMackey joined #minetest |
01:45 |
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Darkangel joined #minetest |
02:04 |
jnharlin |
how do you pronounce mese? |
02:05 |
|
LostMonk- joined #minetest |
02:05 |
BrandonReese |
How don't you pronounce mese? |
02:05 |
jnharlin |
lol |
02:05 |
jnharlin |
it is just hard when trying to explain to someone verbally |
02:06 |
jnharlin |
I want to say mee see |
02:06 |
BrandonReese |
I used to call it "messy" but now I pronounce it more like mee-see |
02:06 |
jnharlin |
or messy |
02:06 |
jnharlin |
it could be may see |
02:06 |
jnharlin |
thinking about mesa |
02:06 |
BrandonReese |
that's possible |
02:06 |
jnharlin |
so that might be may see con |
02:07 |
us_0gb |
Celeron said it is pronounced as meese. |
02:07 |
jnharlin |
ah....meese con? |
02:07 |
jnharlin |
so mesecon is pronounced meese con |
02:07 |
BrandonReese |
so just one syllable? like reese? |
02:08 |
us_0gb |
BrandonReese: Yes, one syllable that rhymes with reese. |
02:25 |
Miner_48er |
what ios minetest clients are there? |
02:25 |
jnharlin |
minebuilder requires ios 6 |
02:26 |
Miner_48er |
what ios minetest clients are there that can connect to minetest servers? |
02:28 |
Exio4 |
Minetestbot! |
02:28 |
Exio4 |
MinetestBot! |
02:28 |
MinetestBot |
Exio4! |
02:32 |
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02:40 |
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katyusha joined #minetest |
02:40 |
Miner_48er |
ShadowNinja I think the buildcraft client is causing the repeat sign problem. A player's client loaded on 0.4.8 and did that near a sign. I was able to ask about the client. |
02:43 |
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SirDigby joined #minetest |
02:59 |
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rambomedic joined #minetest |
03:00 |
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xming joined #minetest |
03:08 |
OWNSyouAll |
Anyone want to help me build minetest on windows? |
03:08 |
Peacock |
finally got my baccarat table working right lol not looking forward to poker though |
03:19 |
kaeza |
https://i.chzbgr.com/maxW500/8002708992/hEEB39E11/ |
03:19 |
* VanessaE |
peeks in |
03:19 |
kaeza |
hi V |
03:20 |
VanessaE |
hi |
03:20 |
|
paramat joined #minetest |
03:20 |
iqualfragile |
VanessaE! |
03:20 |
VanessaE |
hey |
03:20 |
iqualfragile |
your pipeworks do not support your moretrees leaves |
03:20 |
iqualfragile |
plzfix |
03:21 |
VanessaE |
already fixed in git. |
03:21 |
VanessaE |
plzupd8 |
03:21 |
VanessaE |
:P |
03:21 |
iqualfragile |
uh, k, Sokomine looks like its fixed |
03:22 |
iqualfragile |
why is sapier never online… |
03:23 |
kaeza |
:I |
03:23 |
VanessaE |
because he went to bed like 4 hours ago |
03:23 |
iqualfragile |
weaklings |
03:23 |
VanessaE |
or at least signed off IRC...it's late where he is |
03:23 |
iqualfragile |
neither sokomine nor i are sleeping, sleep is for the weak |
03:23 |
VanessaE |
nothing wrong with being weak. |
03:26 |
iqualfragile |
but… <insert random masterrace joke> |
03:28 |
VanessaE |
you'll need to update moretrees also, btw. |
03:28 |
VanessaE |
but for a different reason. |
03:29 |
iqualfragile |
whichone? and when did you commit? |
03:30 |
VanessaE |
eh, just some tweaks to saplings node defs, earlier today |
03:30 |
VanessaE |
its for a proposed change to mesecons |
03:44 |
jnharlin |
can someone help me out with digiline lcd? I can't get something so simple as digiline_send("1", "hello") to display on an LCD that has "1" as it's channel number. I have an LUAController with a blinky_plant attached to generate events for code scanning |
04:01 |
cornernote |
hey VanessaE |
04:01 |
VanessaE |
hey cn |
04:01 |
cornernote |
whats been happening ? |
04:01 |
VanessaE |
oh about as much as usual :) |
04:02 |
VanessaE |
same noise, different people :) |
04:02 |
cornernote |
not true at all... i see so many engine improvements |
04:02 |
cornernote |
=) |
04:02 |
VanessaE |
that's true |
04:03 |
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OldCoder joined #minetest |
04:03 |
cornernote |
hey OldCoder |
04:03 |
OldCoder |
cornernote, Hi!\ |
04:03 |
OldCoder |
Hi! * |
04:03 |
VanessaE |
I still do the same things I always do - code mods, do textures, play a bit, pester the shit out of the devs |
04:04 |
VanessaE |
and keep OldCoder's kitten pile stocked ;) |
04:04 |
cornernote |
seems now there are more devs to pester, which is awesome |
04:04 |
VanessaE |
yes |
04:04 |
OldCoder |
|
04:04 |
VanessaE |
though there's been some infighting lately. |
04:04 |
cornernote |
back when i was modding it was like scratching around to find anyone who could do something in C |
04:05 |
cornernote |
had to learn the god-forsaken language myself to do some things lol |
04:06 |
kaeza |
you can find lots of people that do stuff in C; finding people that do good stuff in C++ is kinda hard :P |
04:06 |
kaeza |
(sorry, I'm a bit vocal about how much C++ sucks :P) |
04:08 |
VanessaE |
even that's not so hard - the hard part is finding someone who is willing to wait however long it takes for what they coded to be accepted, meanwhile rebasing it dozens of times in the process :P |
04:09 |
VanessaE |
besides, as for C++ sucking...there are much worse languages the engine could be written in :) |
04:10 |
cornernote |
*cough* java *cough* |
04:10 |
VanessaE |
actually I had something far worse in mind :) |
04:12 |
cornernote |
oh... how did the wikipedia page go ? never got re-added or allowed to stay ? |
04:12 |
VanessaE |
it never got re-added. |
04:12 |
cornernote |
bummer |
04:12 |
VanessaE |
as far as I'm aware, it was deleted and the idea pretty much died that day |
04:12 |
cornernote |
but freeminer can stay? http://en.wikipedia.org/wiki/Freeminer |
04:12 |
VanessaE |
I think rubenwardy's page still exists though? |
04:12 |
VanessaE |
that's not the same thing |
04:13 |
cornernote |
nom thats not the game |
04:13 |
cornernote |
ok |
04:13 |
cornernote |
lol |
04:13 |
cornernote |
sorry |
04:14 |
VanessaE |
looks like multiple attempts have been made since then actually |
04:16 |
VanessaE |
http://en.wikipedia.org/wiki/User:Rubenwardy/Minetest |
04:16 |
VanessaE |
there it is. |
04:16 |
VanessaE |
old page. |
04:17 |
cornernote |
i think it needed more external sources or something to become a wikipedia page |
04:17 |
VanessaE |
yes |
04:18 |
cornernote |
is it possible to get Minetest onto Steam? |
04:18 |
VanessaE |
that's a good question |
04:18 |
cornernote |
thats something i thought would give a huge boost to the community population |
04:18 |
VanessaE |
I don't know if anyone's ever approached that yet |
04:19 |
Peacock |
dont steam use drm? |
04:19 |
Peacock |
i can see that causing peasant revolt |
04:19 |
cornernote |
they have a "free-to-play" section |
04:19 |
cornernote |
is that not suitable ? |
04:20 |
VanessaE |
might be |
04:20 |
cornernote |
http://www.steampowered.com/steamworks/FAQ.php |
04:20 |
Peacock |
well, free cost isn't everything to advocates :P though GL |
04:21 |
cornernote |
http://steamcommunity.com/workshop/about/?appid=765&section=faq |
04:21 |
cornernote |
the acceptance seems to be based on community feedback |
04:21 |
VanessaE |
wonder what it costs? |
04:22 |
cornernote |
as Minetest already has a community, that should give some numbers to start |
04:22 |
VanessaE |
I don't have Steam installed here so I can't see any details beyond what's shown on the website |
04:22 |
cornernote |
There's also a one-time $100 submission fee per Steam account. |
04:22 |
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04:23 |
Peacock |
though, are you sure the servers can handle the numbers? |
04:23 |
paramat |
Peacock ;) https://github.com/paramat/island/commit/78ddd9ce0f277e22a4034f10299b2b4fa00faac7 |
04:23 |
cornernote |
haha |
04:23 |
cornernote |
thats a good point |
04:23 |
cornernote |
and is the game ready for real commercial usage ? |
04:23 |
Peacock |
paramat: nice :D |
04:23 |
Peacock |
is that the final draft or should i hold off a little longer? |
04:24 |
Peacock |
cornernote any mention of the word commercial will probably be detrimental to your idea :P |
04:25 |
Peacock |
people nearly shit a brick when the first android port asked for 3$ lol |
04:25 |
cornernote |
first android port of what ? |
04:25 |
cornernote |
Minetest ? |
04:26 |
cornernote |
OMG, minetest works on android |
04:26 |
VanessaE |
no |
04:26 |
VanessaE |
it's not real minetest |
04:26 |
VanessaE |
it's illegal |
04:26 |
cornernote |
http://dev.minetest.net/Android ? |
04:26 |
Peacock |
lol its still real, its just in violation |
04:27 |
VanessaE |
it's a port of minetest by some third party in china |
04:27 |
VanessaE |
who ignored our license, didn't publish the code |
04:27 |
cornernote |
ahhh, i see |
04:27 |
VanessaE |
then when he did, be published 2-month old code that doesn't compile, and didn't bother to link to it from anywhere that matters |
04:27 |
VanessaE |
and stripped it WAY down |
04:27 |
VanessaE |
and linked HDX into it |
04:27 |
VanessaE |
and didn't publish links to THAt either |
04:28 |
cornernote |
minetest is GPL ? |
04:28 |
VanessaE |
LGPL |
04:28 |
cornernote |
when i said "commercial", i ment in terms of usage, not in terms of payment |
04:29 |
cornernote |
like if i goto Steam, and get a game thats free-to-play, i expect commercial quality |
04:29 |
cornernote |
i dont care if it cost $0 |
04:29 |
VanessaE |
oh, I didn't see the commercial bit, I was referring to the android stuff specifically |
04:29 |
Peacock |
the funny part is the community started working on an official port, though when they managed to take down the illegal apps that effort seem to evaporate |
04:29 |
paramat |
Pea, it's tested and ready for the server, as long as the noise params match |
04:29 |
cornernote |
Peacock, thats sad.. :( |
04:29 |
cornernote |
so does this work -- http://dev.minetest.net/Android |
04:29 |
cornernote |
? |
04:30 |
Peacock |
cornernote indeed, depriving android users of any working version of MT, "for their freedom" lol |
04:30 |
Peacock |
paramat well i didn't change any of my noise values so everything should line up :-) |
04:31 |
paramat |
you can make the distance to snowy high ground less by lowering param SNOWY |
04:31 |
VanessaE |
cornernote: there IS a Freeminer Android build but it's experimental and not exactly well-supported yet |
04:31 |
cornernote |
so in theory, if some person wants to do it the right way, they can make the app, make the source available, then sell it on the app store, right ? |
04:31 |
VanessaE |
but no official Minetest build yet |
04:31 |
paramat |
heh and ice spawns in trees ... ice storm |
04:31 |
VanessaE |
cornernote: sure as long as the license is adhered to properly yeah |
04:31 |
VanessaE |
no problem there |
04:32 |
Peacock |
tree popsicles :P |
04:32 |
cornernote |
which (in basic terms) is to keep the source code available |
04:32 |
VanessaE |
heh |
04:32 |
Peacock |
cool :) |
04:32 |
Peacock |
cornernote yeah "in theory", though if you try to sell it, people will find reasons to crack it :P |
04:32 |
cornernote |
crack ? |
04:32 |
cornernote |
get it for free ? |
04:32 |
VanessaE |
cornernote: and publish whatever changes you made to that source, make sure what you publish compiles into the same client binary that you distribute, and that you link to the sources from your main project page on the Play Store |
04:33 |
VanessaE |
that should about do it. |
04:33 |
paramat |
i used default:snow in the end because it somehow avoids the 'dark nodenox' bug |
04:33 |
cornernote |
its more to save the person having to crack it... ppl would pay $2 for that |
04:33 |
VanessaE |
default:snow isn't a nodebox :P |
04:33 |
Peacock |
well one of our moderators cracked the first android port to show up (by unlocking the premium features in the free version) :P |
04:34 |
Peacock |
oups, unpaste 'to show up' lol |
04:34 |
Peacock |
default:snow or snowblock? |
04:34 |
Peacock |
i thought snow was the nbox |
04:35 |
VanessaE |
default:snow is a block of snow :P |
04:35 |
VanessaE |
no it ain't |
04:35 |
Peacock |
then whats snowblock? lol |
04:35 |
Peacock |
like a 4d cube of snow? :P |
04:36 |
paramat |
its a 'levelled' nodebox |
04:36 |
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04:36 |
VanessaE |
default:snowblock |
04:36 |
VanessaE |
huh. |
04:36 |
VanessaE |
oh well |
04:37 |
VanessaE |
anyway, it's not a nodebox, it's a whole cube |
04:37 |
VanessaE |
default:snow is a craftitem. |
04:37 |
Peacock |
that levelled stuff sounds alot like finite liquids |
04:37 |
VanessaE |
(which lacks an HDX texture? huh, I have to fix that...) |
04:37 |
VanessaE |
Peacock: essentially, it is. |
04:37 |
VanessaE |
it's finite water in solid form. |
04:38 |
Peacock |
good lord |
04:38 |
paramat |
'levelled' doesnt need finite liquids enabled |
04:38 |
Peacock |
well i can always change that bit at least :) |
04:38 |
VanessaE |
paramat: no, but it's used by it. |
04:38 |
paramat |
yeah |
04:39 |
Peacock |
yeah lol its like a way of sneaking in finite even when you have it off :P |
04:42 |
paramat |
so if you want to thicken up default:snow edit 'leveled = 6' (huh one l?) |
04:42 |
VanessaE |
paramat: answer your /msgs |
04:42 |
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04:42 |
paramat |
oh sorry :) |
04:49 |
VanessaE |
bbl |
04:50 |
paramat |
Peacock, island mod is dedicated to the doge server, any mapgen change you want let me know |
04:50 |
Peacock |
okies :-) ill update the server tonight after shutdown :) |
04:50 |
paramat |
im starting a new mod to work on improving the 'archipelago' type mapgen |
05:10 |
Peacock |
im kinda curious what you'll add/change :P |
05:16 |
ShadowNinja |
Peacock: Seems someone impersonated me on your server, can you remove the account? (If I don't guess the password first ;-)) |
05:16 |
Peacock |
how long ago> |
05:16 |
Peacock |
*? |
05:17 |
Peacock |
and so far i've had fake pilzadam, fake jojoa, and a fake me lol |
05:17 |
Peacock |
(course geoip gives it away sooner lol) |
05:18 |
ShadowNinja |
IDK, it just denys access because of an incorrect password. |
05:18 |
Peacock |
loading the players folder now, could take a few minutes |
05:19 |
ShadowNinja |
Or /setpassword and pm me. |
05:19 |
Miner_48er |
could just /clearpassword |
05:19 |
Peacock |
/clearpassword ShadowNinja? |
05:20 |
ShadowNinja |
Wait, does your server require a password? |
05:20 |
Peacock |
nope, but the person might have set one |
05:21 |
ShadowNinja |
Hmmm, timeout. |
05:23 |
Peacock |
hm, thunar locked up and took minetest with it lol |
05:23 |
Peacock |
restarted |
05:24 |
Peacock |
im guessing the guy didn't set a password |
05:26 |
ShadowNinja |
No, he didn't. But my client died before I could set a password. PM. |
05:27 |
ShadowNinja |
Er, if I can get that buffer open... |
05:28 |
Peacock |
ill have to restart soon anyhow, was in the middle of rewriting blackjack tables when MT crashed lol and saved that bit in a half-finished state |
05:29 |
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05:50 |
paramat |
Pea, island has a ZYX-order mapgen loop, a LVM habit, i realised it can be ZXY-order and i can process column by column as in old landup: stone compressed/stretched but surface materials/plants shifted intact |
05:52 |
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05:52 |
paramat |
at the moment island shreds the terrain, lots of grass, flowers and surface materials are lost |
05:59 |
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06:24 |
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06:31 |
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06:32 |
madprogrammi |
i was wondering if anybody here has experience compiling on arm, namely beaglebone |
06:32 |
madprogrammi |
:) |
06:34 |
sfan5 |
madprogrammi: just tell us your problem and we may be able to help |
06:35 |
madprogrammi |
sfan5: i'm sorry... i dont exactly remember it. abput 35% or so through, it had an error, something about not being able to fund a .o file |
06:35 |
madprogrammi |
find* |
06:36 |
sfan5 |
hm |
06:37 |
sfan5 |
cmake generates makefiles that will create the .o file before trying to use it, your problem seems weird |
06:37 |
madprogrammi |
i was using make-j1 |
06:38 |
madprogrammi |
make -j1* ... im typing on an ipod :s |
06:39 |
ShadowNinja |
Well, the full error text would be helpful... |
06:43 |
madprogrammi |
im sorry... comr to to of it, asking now wasnt a good idea |
06:44 |
madprogrammi |
i think crazygunger72 also had a problem of rhe same nature |
06:44 |
madprogrammi |
ginger* |
06:46 |
madprogrammi |
well tomorrow (later i guess) ill see if i can reproduce the error |
06:47 |
madprogrammi |
sorry forx |
06:47 |
madprogrammi |
coming unprepared |
07:00 |
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09:28 |
reactor |
ELO |
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12:04 |
VanessaE |
hi |
12:21 |
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12:39 |
sfan5 |
hi everyone |
12:39 |
VanessaE |
hi |
12:57 |
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12:57 |
PilzAdam |
Hello everyone! |
12:57 |
VanessaE |
hi |
13:04 |
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13:06 |
PilzAdam |
github looks different.... |
13:07 |
VanessaE |
different? |
13:07 |
VanessaE |
looks like the same dusty old github to me :P |
13:08 |
kahrl |
did you add github.com 31.192.117.132 to your /etc/hosts? |
13:08 |
sfan5 |
lol |
13:08 |
kahrl |
(the other way round) |
13:20 |
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14:11 |
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14:16 |
sfan5 |
caaaaakeeeee <3 |
14:16 |
sfan5 |
I can haz cake |
14:16 |
sfan5 |
pls |
14:17 |
sfan5 |
awesome, now give it to me |
14:18 |
sfan5 |
put them in a package ad |
14:18 |
|
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14:18 |
sfan5 |
and send them to me* |
14:20 |
VanessaE |
but...I thought the cake was a lie? |
14:20 |
VanessaE |
you mean the cake being a lie was a lie? |
14:20 |
VanessaE |
my whole world view is shattered. |
14:22 |
* sfan5 |
puts a kitten on VanessaE's head |
14:22 |
sfan5 |
that'll help ypu |
14:22 |
sfan5 |
you* |
14:22 |
* VanessaE |
puts it in OldCoder's pile |
14:25 |
sfan5 |
how many kittens does OldCoder have by now? |
14:26 |
VanessaE |
dunno |
14:26 |
VanessaE |
must be thousands :) |
14:26 |
sfan5 |
/usr/bin/kittengen --infinite --only=cute > /home/oldcolder/ |
14:27 |
VanessaE |
when did Neko update the generator to take unix command line opts? :) |
14:28 |
sfan5 |
yesterday |
14:28 |
VanessaE |
heh |
14:33 |
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14:46 |
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14:50 |
OldCoder |
sfan5, they are cycled out periodically |
14:50 |
sfan5 |
:-( |
14:50 |
OldCoder |
to kitten kare facilities |
14:50 |
sfan5 |
:-) |
14:50 |
OldCoder |
where they receive the finest in food and comfortable pillows |
14:54 |
VanessaE |
aww :) |
14:54 |
VanessaE |
OldCoder: well your pile is overflowing again :) |
14:54 |
VanessaE |
also you need to change the litter |
14:54 |
VanessaE |
WHEW! *waves hand* |
14:54 |
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15:05 |
OldCoder |
VanessaE, very well |
15:08 |
VanessaE |
in nekogloop's ppa :) |
15:14 |
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15:31 |
sfan5 |
john_minetest: in /usr/bin |
15:32 |
sfan5 |
but #minetest has |
15:32 |
sfan5 |
/usr/bin/kittengen --infinite --only=cute > /home/john_minetest/ |
15:34 |
sfan5 |
it does, every user nick has a directory in /home/ |
15:34 |
sfan5 |
s/user// |
15:34 |
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15:36 |
VanessaE |
sudo su??? |
15:36 |
VanessaE |
sudo -i |
15:37 |
VanessaE |
and is redundant. |
15:37 |
VanessaE |
"sudo su" -> "super user do substitute user" |
15:38 |
VanessaE |
whoever keeps teaching people to 'sudo su' needs to be horsewhipped. |
15:38 |
|
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15:42 |
VanessaE |
... |
15:43 |
VanessaE |
sudo -i --> <enter password> --> root shell prompt. |
15:43 |
VanessaE |
you're doing it wrong :P |
15:44 |
VanessaE |
ok ok let's just drop it. emacs! vi! EMACS! VI! *NANO!!* |
15:44 |
VanessaE |
:) |
15:47 |
VanessaE |
heh |
15:58 |
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16:02 |
PilzAdam |
isnt it obvious? |
16:02 |
PilzAdam |
its VIM |
16:04 |
sfan5 |
!g emulate vim in emacs |
16:04 |
MinetestBot |
sfan5: http://www.emacswiki.org/emacs/Evil |
16:05 |
PilzAdam |
I bet you could code emacs in vim |
16:06 |
PilzAdam |
and as we all know coding is superior to simulating |
16:06 |
PilzAdam |
*emulating |
16:08 |
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16:09 |
sfan5 |
!c 2 ** 14 |
16:09 |
MinetestBot |
16384 |
16:09 |
sfan5 |
!c bin(2014) |
16:09 |
MinetestBot |
'0b11111011110' |
16:09 |
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16:09 |
sfan5 |
!c len(bin(2014))-2 |
16:09 |
MinetestBot |
11 |
16:11 |
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16:22 |
VanessaE |
bbl |
16:22 |
MinetestBot |
VanessaE: <PilzAdam> Add the stats mod to your server! |
16:24 |
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16:24 |
MinetestBot |
EvergreenTree: <Jordach> bbl - food (ignore if i'm actually here) |
16:24 |
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16:24 |
MinetestBot |
EvergreenTree: <Jordach> TechLauncher down, (got a severe warning from the launcher log) |
16:24 |
MinetestBot |
ValueError: list.remove(x): x not in list (file "/home/user/mtbot/modules/tell.py", line 55, in checktell) |
16:24 |
EvergreenTree |
o/ |
16:24 |
MinetestBot |
EvergreenTree: <Jordach> Sphax 64x = 40+ fps :) |
16:24 |
sfan5 |
watwat |
16:24 |
sfan5 |
wat |
16:24 |
sfan5 |
wat |
16:24 |
sfan5 |
wat |
16:24 |
|
sfan5 was kicked by ShadowBot: Message repetition flood detected. |
16:24 |
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16:24 |
EvergreenTree |
lol |
16:24 |
Jordach |
EvergreenTree, lol |
16:24 |
MinetestBot |
Jordach: <sfan5> the only Objective-C we need for an iOS port is already in Irrlicht, and I already wrote the rest we need |
16:24 |
EvergreenTree |
Jordach, lay off the !tell |
16:24 |
sfan5 |
MinetestBot is having seizures and ShadowBot kicks the only person who can help |
16:25 |
Jordach |
[16:19:43] <MinetestBot> sfan5: <module 'tell' from '/home/user/mtbot/modules/tell.py'> (version: 2014-01-17 16:19:24) |
16:25 |
EvergreenTree |
woohoo |
16:25 |
Jordach |
i can has deop of said bot |
16:25 |
sfan5 |
Jordach: I reloaded it, but it shouldn't send everything agaib |
16:25 |
sfan5 |
again* |
16:26 |
PilzAdam |
sfan5, your bot is working so well |
16:26 |
sfan5 |
yeah it is |
16:26 |
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16:27 |
Jordach |
...http://www.mediafire.com/download/u283l6332l2qmsw/SpecialHumanTemplate.blend |
16:28 |
EvergreenTree |
^ gen 6 model |
16:30 |
Jordach |
http://i.imgur.com/l0umcfC.png <- super simple bones |
16:30 |
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16:31 |
Jordach |
still not finished D: |
16:33 |
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16:42 |
kahrl |
for (( i = 1; i < n; ++i )); do cat & sleep 1; kill %%; done |
16:43 |
Jordach |
s/ kill %%; / panic(); / |
16:43 |
sfan5 |
Jordach: bash: syntax error near unexpected token `;' |
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17:13 |
kaeza |
greetings |
17:13 |
Jordach |
wubwubwub |
17:13 |
kaeza |
fapfapfap |
17:14 |
Jordach |
dworvak? how the fuck do germans do that :P |
17:17 |
Jordach |
LaTeX |
17:17 |
Jordach |
plol |
17:31 |
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17:49 |
rubenwardy |
I'm now #7! https://forum.minetest.net/userlist.php?username=&show_group=-1&sort_by=num_posts&sort_dir=DESC&search=Search |
17:50 |
rubenwardy |
*#8 |
17:50 |
rubenwardy |
I did 9-1, and then 8-1 accidentally. |
17:51 |
rubenwardy |
Hi all |
17:51 |
rubenwardy |
Time to open the nodebox editor's source... |
17:52 |
PilzAdam |
rubenwardy, #8? you must be new to this forum :-p |
17:52 |
rubenwardy |
:P |
17:53 |
rubenwardy |
You're newer than me |
17:53 |
rubenwardy |
xD |
18:00 |
PilzAdam |
quote of the day: "need a team of teenagers from 13 to 17" – pedobear |
18:03 |
kaeza |
ha |
18:06 |
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18:08 |
Peacock |
one thing that drives me nuts about mobile players is they're constantly connecting/disconnecting, probably due to android turning off wifi on screen off |
18:09 |
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18:11 |
* rubenwardy |
starting writing a compiler today, using opcodes and 16 bit word size |
18:11 |
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18:11 |
rubenwardy |
Simulated compiler |
18:12 |
|
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18:12 |
rubenwardy |
Just runs assembly like commands in c++ |
18:13 |
Peacock |
anyone ever coded a game craps? |
18:13 |
rubenwardy |
Huh? |
18:13 |
kaeza |
yes, it was crap |
18:13 |
Peacock |
it looks like it will be a pain yeah lol |
18:14 |
Peacock |
but i've done two card games already and need some variety |
18:14 |
Peacock |
before tackling poker at least |
18:14 |
kaeza |
try, txintxon (or however you spell that, aka "Chinchon" or "Conga") |
18:14 |
kaeza |
-, |
18:14 |
Peacock |
is that code or the name of a game? |
18:14 |
kaeza |
:D |
18:15 |
kaeza |
http://en.wikipedia.org/wiki/Chinch%C3%B3n_(card_game) |
18:15 |
Peacock |
ah card game |
18:15 |
Peacock |
(ninjad) lol |
18:16 |
Peacock |
hm, can you play that against the computer, or do you need other players (+2) ? |
18:16 |
kaeza |
up to 4 players (more is basically unplayable with a single deck) |
18:17 |
Peacock |
hm, yeah i could make a casino game out of that |
18:19 |
Peacock |
lol well if you read the -dev chat/logs it should come as no surprise :P |
18:19 |
Peacock |
(re enet, tcp,) :p |
18:20 |
Peacock |
heh, i think im gonna have to rig a connection timeout, like max 1 player join per five minutes... too many at same time connecting lags the game |
18:21 |
Peacock |
i say find him and kill him, and dispose of the witnesses |
18:21 |
sfan5 |
https://forum.minetest.net/viewtopic.php?id=8323 |
18:21 |
sfan5 |
!title |
18:21 |
MinetestBot |
sfan5: Forum message — Minetest Forums |
18:21 |
sfan5 |
damnit |
18:21 |
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18:21 |
sfan5 |
anyway: |
18:21 |
sfan5 |
>Minetest Forums → Offtopic → need a team of teenagers from 13 to 17 |
18:21 |
sfan5 |
wat |
18:21 |
sfan5 |
why would you want to find them in the minetest forum? |
18:27 |
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18:54 |
rubenwardy |
Are there any 3d games written in Assembler / Assembly |
18:56 |
kaeza |
probably some old as ass ones |
18:58 |
specing |
rubenwardy: most 3D games are partly written in assembly |
18:58 |
specing |
that part is usually less than 1% and it is in the engine |
18:58 |
rubenwardy |
I know, but I meant wholely |
18:58 |
specing |
no |
18:59 |
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19:02 |
kaeza |
http://pastebin.com/QVJw577B |
19:03 |
rubenwardy |
Yay! |
19:03 |
rubenwardy |
Made a file dialog for NBE |
19:03 |
kaeza |
:O |
19:04 |
rubenwardy |
No file browser, just entering file path and format. |
19:04 |
rubenwardy |
*browsing |
19:04 |
rubenwardy |
And I added a file parser factory |
19:04 |
kaeza |
doesn't Irrlicht come with some built-in file dialog? |
19:05 |
rubenwardy |
It's only for loading, or for saving IIRC |
19:05 |
rubenwardy |
I can always add a [...] button for file browsing in the future |
19:06 |
kaeza |
ah I see |
19:08 |
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19:14 |
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19:14 |
VanessaE |
why? |
19:14 |
VanessaE |
tell him to crawl back into his cave :) |
19:15 |
Jordach |
MSVC? |
19:17 |
kaeza |
who reads them anyway? |
19:17 |
* kaeza |
flies away |
19:17 |
VanessaE |
that is one of many reasons I avoid proprietary software |
19:18 |
VanessaE |
I will NOT have someone else trying to dictate terms to me if I can avoid it. |
19:18 |
VanessaE |
(sadly, it's difficult to avoid these days) |
19:18 |
Jordach |
...bitcoin mining... |
19:18 |
kaeza |
inb4 Section 87, paragraph 52, "all your soul are belong to satan" |
19:20 |
kahrl |
rubenwardy: I don't know about any 3d games, but rollercoaster tycoon is supposedly 99% assembly |
19:20 |
rubenwardy |
wow |
19:22 |
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19:24 |
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19:24 |
PilzAdam |
kaeza, where do I sign up? |
19:29 |
kaeza |
PilzAdam, here: http://bit.ly/17rwA0n |
19:30 |
VanessaE |
heh |
19:32 |
sfan5 |
!title |
19:32 |
MinetestBot |
sfan5: Rick Astley - Never Gonna Give You Up - YouTube |
19:34 |
sfan5 |
you mean suspicious |
19:37 |
kaeza |
http://5z8.info/ip-stealer_a9k3sn_fake-gmail-login-page |
19:37 |
kaeza |
:< |
19:37 |
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19:37 |
* sfan5 |
puts a cat on john_minetest's computer |
19:39 |
SirDigby |
you monster! |
19:48 |
PilzAdam |
kaeza, NOT THIS TIME! |
19:49 |
rubenwardy |
Nodebox editor update | 0.6.1, file dialog | https://forum.minetest.net/viewtopic.php?pid=126233#p126233 |
19:49 |
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20:36 |
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20:36 |
anadon |
Hey, I cannot get cmake to find libvorbis on arch linux. How would I fix this. And yes, it is installed |
20:36 |
Jordach |
anadon, libvorbis-dev for compiling |
20:38 |
anadon |
Jordach: Fixed that -- now sqlite3 is not found. |
20:38 |
anadon |
sqlite3 does not have a dev package |
20:39 |
sfan5 |
you do not need sqlite3 |
20:39 |
sfan5 |
minetest ships with it |
20:39 |
anadon |
ok |
20:40 |
anadon |
odd why it was having that issue. Thanks guys! |
20:40 |
anadon |
it *appears* to be fixed. |
20:41 |
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20:41 |
anadon |
sfan5: you're a core dev, right? |
20:41 |
sfan5 |
yes |
20:42 |
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20:42 |
anadon |
I have a large code clean-up for src/client.cpp. Should I bother with a pull request? |
20:42 |
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20:42 |
anadon |
It may be superfluous, may not. |
20:43 |
sfan5 |
just pull-request |
20:43 |
anadon |
ok |
20:43 |
sfan5 |
that way the other core devs will see it |
20:43 |
anadon |
I'll finish local testing that add the request. |
20:55 |
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21:01 |
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21:09 |
iqualfragile |
how to disable fire? |
21:09 |
BrandonReese |
delete the fire folder from minetest_game/mods/ |
21:09 |
iqualfragile |
lame |
21:10 |
Calinou |
disable_fire = true |
21:10 |
PilzAdam |
disable_fire=true |
21:10 |
Calinou |
or am I dreaming |
21:10 |
iqualfragile |
in minetest.conf? |
21:10 |
iqualfragile |
or world.mt |
21:10 |
PilzAdam |
minetest.conf |
21:10 |
iqualfragile |
john_minetest: i am the oposite of stupid |
21:10 |
iqualfragile |
kthxbye |
21:14 |
sfan5 |
john_minetest: tried 'cmatrix -ab' yet? |
21:18 |
sfan5 |
apt-get pls |
21:29 |
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21:29 |
Peacock |
ugh, finally turned on strict protocol checking, these mobile users were driving me nuts with their shitteh connections |
21:31 |
ShadowNinja |
Peacock: That blocks stable clients on dev servers and vice-versa. |
21:33 |
Peacock |
well in my case protocol v 22 means people cant fuck up my card tables and mobile users cant sign in, PC users can still update their MT |
21:34 |
Jordach |
Peacock, you playing poker or something |
21:35 |
Peacock |
naw i rigged a bunch of casino games but i need client's escape button to call field.quit otherwise card games get frozen |
21:35 |
Peacock |
protocol 21 was set a month before fieldquit was tied to escape |
21:36 |
Peacock |
but its principally the mobile players driving me nuts with their shitty connections and proxies/ip spoofing |
21:36 |
Jordach |
Peacock, everyone wins |
21:37 |
Jordach |
except the buildcrap users |
21:37 |
Peacock |
dunno, i started logging a whole bunch of shit this morning, and quickly realized alot of people were appearing to be from dozens of different countries lol |
21:37 |
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21:38 |
Peacock |
and alot of IPs having dozens of names tied to it lol |
21:39 |
Jordach |
Peacock, we need our own subgame, with blackjack and hookers |
21:39 |
Peacock |
i got blackjack :P and baccarat and slot machines (missing sluts), working on craps now |
21:39 |
Jordach |
make this into a fucking game |
21:39 |
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21:39 |
Jordach |
(oh, and add in some sort of currency, maybe gold) |
21:39 |
Peacock |
well if there are prostitutes than it will be a fucking game |
21:40 |
Peacock |
i gots the currency and shops taken care of, missing bank and repo |
21:41 |
Jordach |
Peacock, you want me to make some models? |
21:42 |
Peacock |
no no meshes, i already got 1(meshes)/4(game) mbs of them |
21:42 |
Peacock |
in fact im gonna turn the boat into a nodebox and landrushs' showarea into an oversized node lol |
21:42 |
Jordach |
plol, ad for relationship abuse, and i'm not in a relationship |
21:43 |
Peacock |
trying to keep things ultralight so people can signin before bedtime lol |
21:43 |
Peacock |
even at 4mbs people complain it can take up to ten minutes to load, you'd think i was hosting my server from somalia lol |
21:45 |
* Jordach |
cheers |
21:45 |
Jordach |
i made a new feature to my model; Shape Key boobs; you can now control the size of them or disable them completely |
21:46 |
Jordach |
which means i just have to update one model rather than two |
22:02 |
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22:06 |
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cornernote joined #minetest |
22:06 |
cornernote |
hey |
22:07 |
Peacock |
howdy |
22:08 |
Peacock |
didn't i warn you about the steam thing? :P i knew onpon would bitch about proprietary steam :P |
22:09 |
Peacock |
(and others about commercialism in general ) :p |
22:10 |
PilzAdam |
hello cornernote |
22:10 |
VanessaE |
hey cornernote |
22:12 |
VanessaE |
yay! my survival is in the #2 slot in the server list :) |
22:12 |
VanessaE |
I musta finally did something right :P |
22:12 |
VanessaE |
(now will someone tell me what that was?) |
22:13 |
PilzAdam |
sending fake-data to servers.minetest.net |
22:13 |
cornernote |
Peacock, yeah, lol... i just wanted to see what the community thought, and if anyone had considered it |
22:13 |
VanessaE |
hah |
22:13 |
Jordach |
evening cornernote |
22:13 |
VanessaE |
steam |
22:13 |
cornernote |
personally i dont think its ready, but i want to plant the idea because in 12 months it may be ready |
22:13 |
VanessaE |
steam's not a bad idea, but I dunno if we can "handle" it.. |
22:13 |
PilzAdam |
cornernote, we already had this idea coming up for a few times |
22:14 |
cornernote |
hey Jordach |
22:14 |
Jordach |
cornernote, i've been screwing around with blender |
22:14 |
cornernote |
PilzAdam, ahh ok, i wasnt sure if it had or not |
22:14 |
Peacock |
who's sending fake data to servers.minetest? |
22:14 |
cornernote |
was the feedback mostly the same last time ? |
22:14 |
PilzAdam |
Peacock, the top 5 servers? |
22:14 |
Jordach |
cornernote, http://imgur.com/a/jgn4N |
22:14 |
Jordach |
variable male -> female model |
22:14 |
VanessaE |
I think we're gonna need one *big* server (e.g. some massive game running on big iron that can handle thousands of players...and NOT freeminer :P ) before we do that |
22:15 |
PilzAdam |
s/massive game/Nodetopia/ |
22:15 |
cornernote |
Jordach, nice... i havent really played since the 3d models.. i'll have to have a play and see if i can make something |
22:15 |
VanessaE |
naw |
22:15 |
Jordach |
s/Nodetopia/Vanessa_game |
22:15 |
VanessaE |
people don't want ultra simple, PilzAdam |
22:15 |
VanessaE |
nor do they necessarily want my game |
22:15 |
PilzAdam |
yes they do |
22:15 |
Peacock |
i have started to doubt bots :P alot of if discrepancies in ips/locations/names |
22:15 |
VanessaE |
but something in between |
22:15 |
PilzAdam |
they just dont know it yet |
22:16 |
VanessaE |
then again people seem to like Nostalgia, so idk |
22:16 |
* Jordach |
wonders if PilzAdam works for Apple |
22:16 |
Peacock |
lol |
22:17 |
cornernote |
hey, i noticed a server issue when i get a blackout or power failure, i might post of the forums if there is no immediate fix... |
22:17 |
VanessaE |
the worst thing, though, about building with a nearly-exclusively-cubical world (as in, not even slabs and stairs) is there's basically nothing you can use to furnish a house with. |
22:17 |
cornernote |
basically the envsomthing.txt file is empty |
22:17 |
cornernote |
and the game wont start |
22:17 |
VanessaE |
you can't e.g. build a couch out of cubes unless you want it to be ~3x larger than it shoul dbe. |
22:17 |
cornernote |
i have to populate it with the 2 ini settings |
22:17 |
VanessaE |
should be* |
22:17 |
PilzAdam |
cornernote, which Minetest version have you experinced this with? |
22:18 |
Peacock |
seems the vast majority of games have either too much crap, or not enough |
22:18 |
cornernote |
i was on 0.4.7 |
22:18 |
VanessaE |
Peacock: Nostalgia is definitely in the latter category, but I can't add to it without violating the spirit of that game |
22:18 |
cornernote |
probably should update =) |
22:18 |
cornernote |
but its been an issue since 0.4.3 |
22:19 |
Peacock |
i try to keep a green policy on my server, whatever shit i add to it. i try to remove as much lol |
22:19 |
Peacock |
or i think that's more of a native thing according to the wife |
22:19 |
PilzAdam |
cornernote, I fixed that in 0.4.8 |
22:19 |
proller |
VanessaE, your server at top because all my off ;) |
22:20 |
cornernote |
ok, sweet.. thanks i'll update |
22:20 |
PilzAdam |
proller, why dont you report to servers.freeminer.net? |
22:20 |
Peacock |
proller and i blocked android users :P |
22:20 |
Peacock |
and guests |
22:20 |
proller |
PilzAdam, because now it compatible? |
22:20 |
VanessaE |
proller: heh, well looking at the userlist of the current top one, the only reasin it's at the top is over half the users are Guestxxxx or "Admin" or so :) |
22:20 |
Peacock |
if i let all those mofos through i could have 40 players but they wouldn't do anything lol |
22:20 |
PilzAdam |
proller, what? |
22:21 |
proller |
new enet version will report to servers.freeminer.org |
22:21 |
VanessaE |
I let android users in, but they can't generally play my servers because android devices don't tend to have enough RAM |
22:21 |
VanessaE |
(except Nostalgia, that seems to work for everyone) |
22:21 |
Peacock |
like i said, they can't /wont do anything |
22:22 |
Peacock |
though i dont care if users build or not, but mobile users have trouble staying connected, and the constant joining what was lagging out my server |
22:22 |
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22:22 |
proller |
10-20% of androud users - normal players |
22:23 |
Peacock |
pretty much the same stats with preandroid |
22:23 |
cornernote |
so many updates in such a short time... well done to the devs who have taken so much effort to bring core up to speed |
22:23 |
cornernote |
from this - http://dev.minetest.net/Changelog#0.4.8_.E2.86.92_0.4.9 |
22:24 |
cornernote |
and thats just the changes in the log, i can imagine all the non-logged changes, discussions, etc, etc |
22:25 |
Peacock |
yeah though more people are reporting the random transport bug which was around since your time :P |
22:26 |
PilzAdam |
its always funny if people start talking about bugs that "everyone knows", except the devs |
22:26 |
PilzAdam |
s/if/when/ |
22:26 |
Peacock |
i discussed it at length with sapier, just not with you :P |
22:27 |
cornernote |
i never experienced it |
22:27 |
Peacock |
i dont even know *what* you dev lol |
22:27 |
cornernote |
u just get randomly teleported somewhere ? |
22:27 |
Peacock |
off the map yeah |
22:27 |
Peacock |
like a couple of hundred thousand nodes away :P sometimes e (infinity?) on one of the axes |
22:27 |
cornernote |
like past 30k ? |
22:27 |
cornernote |
haha |
22:33 |
Jordach |
nobody even notices https://forum.minetest.net/viewtopic.php?pid=126069#p126069 |
22:33 |
Jordach |
plol, i get a 69 |
22:33 |
Jordach |
my bank card has 69 on it |
22:36 |
PilzAdam |
"PilzAdam is a champion sysadmin" |
22:36 |
* paramat |
uses voxelmanips to control the size of shape key boobs |
22:36 |
PilzAdam |
TIl |
22:38 |
Jordach |
PilzAdam, wrong |
22:38 |
Jordach |
only people with Arch get that |
22:40 |
Peacock |
but people with arch are busy fixing their install :P |
22:40 |
PilzAdam |
where is xyz's picture about arch and the other distros? |
22:42 |
Jordach |
paramat, my model is really easy to work with |
22:42 |
Peacock |
windows: few versions, many users, linux: many versions, few users :p |
22:42 |
Peacock |
you'd think it would be the other way round |
22:43 |
PilzAdam |
there it is: http://i.imgur.com/LdcdUrG.png |
22:44 |
paramat |
J, im liking your designs more :) |
22:48 |
Peacock |
lol good cartoon |
22:48 |
Peacock |
sums up arch pretty well |
22:49 |
Peacock |
i used arch for 2-3 years and in that time i found out the french language doesn't have enough swear words (and we got 10x the swears the english got lol) |
22:49 |
specing |
whats wrong, libc broken? |
22:49 |
specing |
:D |
22:49 |
specing |
I was loling hard at that one |
22:49 |
Peacock |
lol actually did have glibc break my install hard :P |
22:51 |
* specing |
<- on Gentoo |
22:51 |
specing |
I was in the archarm channel at that time (since I use it to bootstrap Gentoo installs on ARMs) |
22:51 |
specing |
Was a fun thing to watch |
22:53 |
PilzAdam |
bye |
22:53 |
ShadowBot |
Goodbye PilzAdam! |
22:53 |
specing |
bye |
22:53 |
specing |
No ShadowBot goodbye for me :( |
22:54 |
specing |
Or... maybe it knows I ain't going anywhere :D |
22:54 |
Peacock |
shadowbot doesn't get efficient german sex from you :P |
22:57 |
Peacock |
(most people here treat the bot like a girl) |
23:02 |
Jordach |
paramat, at some point i will be properly animating them |
23:02 |
Peacock |
good, my vegas server needs strippers |
23:06 |
Jordach |
paramat, i've noticed over time, the more and more i look at my models, the less odd they become |
23:10 |
paramat |
aha, i just have strange tastes ;) |
23:10 |
Peacock |
like people who put ketchup on pizza? :P |
23:10 |
paramat |
that sounds tasty |
23:12 |
Jordach |
when i finished my gen5 - even i went dafuq is this? |
23:12 |
paramat |
Peacock, all my attempts at redefining default:snow resulted in a darkened nodebox, only using it unchanged does it have a bright texture |
23:12 |
Peacock |
thats allright i can always switch it for snowblocks for my personal use |
23:13 |
paramat |
i suspect because it is aliased to a hardcoded mapgen "snow" |
23:17 |
Peacock |
i'll dispatch a klingon boarding party to kill the aliases, and take the ship *evil grin* |
23:20 |
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23:29 |
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23:29 |
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23:34 |
Peacock |
why hasn't this been fixed yet? ive been hearing about it for 3 days: https://github.com/minetest/minetest/blob/master/builtin/mainmenu.lua#L562 |
23:45 |
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23:48 |
Peacock |
i think there's also some map corruption going on, in some of the oldest parts of my map minerals:dilithium_ore became minerals:dilithium_o |
23:49 |
twoelk |
no more 0.4.7 on Canadian Doge? |
23:49 |
VanessaE |
looks to be 0.4.8, twoelk. |
23:49 |
Peacock |
lemme check |
23:50 |
VanessaE |
"0.4.8-dev, LV-426, v6" |
23:50 |
Peacock |
why are nodenames being changed though? |
23:50 |
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23:50 |
VanessaE |
oh is that yours, Peacock ? |
23:50 |
Peacock |
yeah |
23:50 |
VanessaE |
oh ok |
23:51 |
Peacock |
what was that map issue you were having? |
23:51 |
Peacock |
something to do with ignores |
23:51 |
VanessaE |
who, me? |
23:52 |
Peacock |
yeah i thought you mentionned having some map issue a week or two ago |
23:52 |
Peacock |
(i think in the dev log) |
23:52 |
VanessaE |
I had some mapblocks that I am not sure if they were new or old, air had been replaced with ignore, made the mapblocks look invisible, like they wouldn't load. had to worldedit the ignore back to air to fix it. |
23:53 |
VanessaE |
the rest of the land was there |
23:53 |
VanessaE |
just air got replaced with ignore. |
23:53 |
Peacock |
weird, me parts of the nodename are being lopped off |
23:53 |
Peacock |
twoelk, found it :-) i might switch back to 0.4.7 before more of my map becomes corrupt |
23:54 |
VanessaE |
the top layer of the map, where the shoulda been dirt, was also missing from some of those blocks, but the landscape was there nonetheless. |
23:54 |
Peacock |
more weird shit, do they have the slightest idea what might cause it? |
23:54 |
VanessaE |
a bit of liquid landscaping and a bit of worldediting and it was all fixed. |
23:54 |
VanessaE |
nope. |
23:55 |
twoelk |
are only default nodes effected? |
23:56 |
Peacock |
naw for me it was minerals:dilithium_ore that became minerals:dilithium_o, i have no abm that acts on those to change them |
23:56 |
VanessaE |
afaik yeah, only air, dirt and dirt with grass were affected in that particular case. other nodes such as wild grass, ferns, etc were present after the restoration, and they were unaffected once they became visible. |
23:57 |
* Jordach |
sits here playing that other game without any issues DB wise |
23:57 |
Peacock |
you mean freeminer? |
23:57 |
Jordach |
nope.avi |
23:57 |
Jordach |
i actually opened my wallet for once |
23:57 |
Peacock |
MC? |
23:57 |
* Jordach |
nods sagely |
23:57 |
Peacock |
i opened mine for Blockscape and Space Engineers |
23:58 |
* kaeza |
is playing multiplayer notepad |
23:58 |
Peacock |
you and the cat? :P |
23:58 |
kaeza |
a.k.a. IRC :P |
23:58 |
VanessaE |
bbl |
23:58 |
Peacock |
seriously, the more weird shit happens, the more i think it's some sort of weird memory corruption (not that i know much how that works or happens) |
23:59 |
Jordach |
sounds like you're running out of stacks |
23:59 |
Peacock |
this computer is exactly a year old :P MT is supposed to run on "old" hardware |
23:59 |
Peacock |
if i can't run it properly with 17 mods, there's problem :P |