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IRC log for #minetest, 2014-01-16

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All times shown according to UTC.

Time Nick Message
00:24 Peacock know which piece of code would return "warning item group:wood not defined"?
00:26 Jei probably something written by a girl.
00:26 Peacock ?
00:27 ShadowNinja Peacock: grep -r "warning item" mods/
00:28 Peacock terminal?
00:33 Peacock nope, nothing
00:38 Jei -i maybe?
00:39 kaeza Peacock, src/script/cpp_api/s_inventory.cpp:235:errorstream<<"Item \""<<name<<"\" not defined"<<std::endl;
00:40 Peacock hm, so there'd need to group:wood in someone's inventory or one of the craft guides to cause this
00:40 kaeza also: src/script/cpp_api/s_item.cpp:180:errorstream << "Item \"" << name << "\" not defined" << std::endl;
00:41 Peacock would make sense since i recently reverted all the default crafts to use nodes instead of groups to make it work with the craft guide
00:41 Peacock so if someone had one of the old crafts loaded it would do that
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00:45 ShadowNinja What?  You removed groups?  Fix the craft guide, don't break recipes!
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00:46 paramat https://github.com/paramat/island/commit/524d8b218ae6503a276b082da47628de33dd4988
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00:48 paramat Pea, i deleted all that unnecessary 'processing radius' code so now it's also faster, ~1.5s non luaJIT
00:49 Peacock what did processing radius do?
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00:51 paramat leave a central area of world unprocessed
00:52 Peacock oh i did that too :P wanted pure islands all over
00:52 paramat does anyone know why default:snow does not darken like other nodeboxes? is it 'levelled' stuff?
00:53 Peacock one of those level nodeboxes i think
00:54 Peacock i'd probably ignore it in favour of default:snowblock
00:56 paramat indeed, in paragen im replacing most snodeboxes with snowblocks, look better, smooth lighting ...
00:56 Peacock nodeboxes doesn't have smooth lighting at all, thats why i tend to only use it for furniture type things
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01:03 * us_0gb uses them for stairs and saplings
01:03 Peacock stairs too obviously :P
01:03 paramat O_O ... full moon
01:04 us_0gb My saplings look silly though and aren't texturable really. I'll probably scrap the nodebox saplings before I release.
01:15 Peacock finally decided to block those all digit names with "this ain't ICQ" message lol
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01:25 Megaf Fuck minetest
01:25 Megaf it will always crash for the very same fucking reason
01:26 Megaf http://paste.debian.net/76524/
01:26 blaise lmao, that's all you man.
01:26 Megaf I'm totally fed up of this fucking nil value!
01:27 Megaf I'm not restarting my server
01:27 Megaf let me know when you find a way to make this shit works and dont crash because somebody wrote something in a different language
01:27 Megaf or because someone used the wrong fuel in a furnace
01:28 ShadowNinja Megaf: That's a mod error, there's no way to fix people making mistakes.
01:28 Megaf You know you can use some "IF" in your code, don't you?
01:28 Megaf Goodbye
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01:28 ShadowNinja *sigh*
01:30 ShadowNinja I sent a memo to webdesigner97.
01:31 NekoGloopMkII https://www.youtube.com/watch?v=xmj6Kkcqirs
01:33 Peacock he'll be back
01:34 Peacock (special time of the month and all..)
01:34 blaise yeah
01:35 NekoGloopMkII well at least it's not my piece of shit mod :D
01:35 ShadowNinja What do you think of having ShadowBot automatically check the title of URLs pasted in the channel?
01:35 Peacock too much
01:35 Peacock i can picture ppl flooding with that
01:36 Peacock (by posting many links)
01:36 ShadowNinja It should ignore them if they paste too many, but I'll have to check that.
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01:37 blaise how do I use this? https://forum.minetest.net/mmdb/mod/mg/
01:38 ShadowNinja Just download and install it. :-)
01:39 NekoGloopMkII download it, then unzip the contents to a folder in your minetest installation's "mods" folder.
01:39 NekoGloopMkII er
01:39 NekoGloopMkII a folder probably named "novagen"
01:39 NekoGloopMkII download, unzip to /minetest/mods/novagen/
01:40 blaise hrmm
01:40 iqualfragile VanessaE: pipeworks needs to use group:leaves for the recepies
01:40 blaise I named the dir mg
01:40 NekoGloopMkII enjoy the crash that happens because minetesthurrdurr
01:40 Peacock i know most of the craftguides are borked, but how are they supposed to represent groups in crafts?
01:40 blaise EH?
01:41 Peacock picking a random node belonging to said group might be confusing
01:41 NekoGloopMkII Peacock, cycle through the items in that group
01:42 Peacock dont understand, i can't show them all
01:42 NekoGloopMkII ...
01:42 NekoGloopMkII AAAAAANIIIIIMAAAAAATIIIIIIOOOOON!
01:42 NekoGloopMkII oh wait.
01:42 NekoGloopMkII minetest.
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01:42 NekoGloopMkII really limited formspec because fuck modders.
01:43 kaurdump_ ok, it's finally internet facing
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01:44 Exio4 NekoGloopMkII: implementing that shit isn't *that* easy
01:54 Peacock im guessing fields.quit was only bound to the escape key after 047?
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01:57 kaurdump_ ok so i ran "git clone git://github.com/minetest/minetes.git minetest-new" for an in place upgrade and got Cloning into 'minetest-new'... fatal: remote error:   Repository not found.
01:57 kaurdump_ looks like a t is missing
01:58 kaurdump_ yep that was the problem
02:07 paramat Peacock, only problem with island 0.2.2 is you may still have to travel 2km to find high land =/ however the advantage of that is discontinuities in snow across chunk boundaries caused by updating to 0.2.2 will be very rare
02:08 Peacock hm, makes sense :-)
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02:49 EvergreenTree /me tosses a shark over to NekoGloopMkII
02:51 * NekoGloopMkII noms the fishie
02:51 EvergreenTree :o
02:51 EvergreenTree he must be huge
02:51 EvergreenTree Or it may have been a small shark
02:51 EvergreenTree I wasn't paying attention when I caught it
02:52 EvergreenTree *yawn*
02:52 EvergreenTree Time for me to turn in for the night
02:52 EvergreenTree Cya guys
02:52 EvergreenTree and kitties
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06:29 sfan5 goddamnit can he stop with this already: https://forum.minetest.net/viewtopic.php?pid=125993#p125993
06:41 SirDigby heh
06:41 SirDigby Really.
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06:58 us_0gb WHat's with Freeminer anyway? How is it different from Minetest?
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07:14 SirDigby Good Night Internet!
07:14 VanessaE us_0gb: basically minetest + a bunch of pull requests/patches merged in
07:15 us_0gb VanessaE: Ah, so a more controlled Minetest-next.
07:15 VanessaE plus a number of proller's own additions.  some stuff is less tested than others
07:15 VanessaE it IS minetest-next.
07:15 VanessaE or is what -next became
07:15 us_0gb It was renamed? I suppose that was inevitable if it was to become its own project.
07:16 VanessaE it's basically -next taken several steps further.
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07:40 proller us_0gb, try it ;)
07:41 us_0gb proller: Try what? Renaming a fork of Minetest?
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07:42 us_0gb Never mind, I'm slow tonight.
07:42 us_0gb I'll try it when my new machine arrives.
07:43 us_0gb This machine is awful for Minetest playing.
07:52 proller yes,  and freeminer also contain some optimizations
07:54 VanessaE s/optimizations/\"optimizations\"/
07:54 VanessaE ;)_
07:57 proller yes, imagined only
07:59 proller btw now again top3 servers on freeminer...
08:00 VanessaE yeah because it's populated by bots and "Guest" accounts :)
08:01 proller why they not play on other servers?
08:02 VanessaE actually,
08:02 VanessaE on the Inchra Network servers, Guest##### accounts are generally forbidden.
08:03 VanessaE we block those by default because they're G*d damned annoying
08:03 VanessaE a lot of other server owners do, also
08:03 VanessaE and everyone knows you use bots to do load testing on your server, a legitimate and necessary function
08:04 VanessaE so, the "populated by bots" part was just a joke.  The "Guest accounts" part was an exaggeration.
08:04 VanessaE you need to learn a bit of humor, proller  :)
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08:06 proller 10-20% of guest - normail players
08:06 proller normal
08:06 proller other stupid griefers
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08:09 VanessaE my servers usually total between 15 and 20 players during their busiest time of day (total, between all 5).  With the nickname restrictions, no interact by default, and how heavy my games are for clients to handle, that's doing pretty well.
08:09 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/stats.html
08:10 VanessaE (the big, wide spike at 5:00 am EST is my normal restart+backup cycle)
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08:17 VanessaE the CPU usage is measured by taking a 2-second sample from `top`, subtracting the 'idle' time from 400% and plotting that as the "total", and totaling up the Minetest servers' CPU time's from that same sample and plotting those in the purple graph.
08:18 VanessaE (idle being the summed total across all four "cores")
08:18 VanessaE figured that was about as accurate as I was gonna get and still be able to pick out and plot Minetest's usage separately.
08:19 VanessaE s/time's/times/
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09:39 xiong What's the deal with the new hydrodynamics? Is there anything written about it anywhere?
09:40 VanessaE there's something new?
09:40 xiong xyz.is:30000
09:40 xiong I've seen the same funny stuff elsewhere, too.
09:41 VanessaE what's it doing exactly?
09:41 VanessaE oh that
09:41 VanessaE that's freeminer
09:41 xiong Hard to summarize. Basically, everything you know about water... and lava... is wrong.
09:41 VanessaE you're probably seeing the finite water.
09:41 VanessaE that's not minetest.
09:41 VanessaE blame proller
09:42 xiong Yes; it's more realistic, for some value of "realistic".
09:42 VanessaE regular minetest servers don't do that
09:42 VanessaE and those who run freeminer for their server can disable it with, liquid_finite = 0
09:42 xiong Nevertheless they surface on the public server list.
09:44 xiong Also, FWIW, "regular" servers list on their site: http://freeminer.org/
09:44 * VanessaE shrugs
09:45 VanessaE it's compatible with regular clients (for now anyway), that's why they're listed.
09:45 VanessaE to be fair:
09:45 VanessaE it would be like asking me not to list my Realtest server
09:45 VanessaE it's not even close to traditional Minetest
09:45 VanessaE except that it's a sandbox
09:45 xiong I'm not the sort to get mad or territorial. My only concern is the confusion. On their home page, they're unable to explain how the things differ.
09:46 xiong Is this just the engine with a different 'game' loaded? -- which, to me, seems to comprise nothing but a set of mods and a mapgen.
09:46 xiong Or have they forked the engine, too?
09:48 VanessaE total fork
09:48 VanessaE engine and game both I guess
09:48 VanessaE though regular games work with their fork of the engine
09:48 VanessaE in fact, most of their work is in forking the engine
09:48 VanessaE not the game content
09:49 xiong "99% lag-free; optimized server can handle 50-100-... players; no problems with laggy mods even on slow hardware"
09:49 xiong That's sounds to me like thigh cream.
09:50 xiong So apparently I've *been* playing on such a server... and the only difference I notice is the messed up fluid dynamics.
09:54 xiong Please let me know if Minetest dies, so I can stop coding for it. Thanks.
09:56 VanessaE it ain't gonna die.
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10:07 xiong If 'Sky' is an example of the 99% thigh cream, I don't want it.
10:08 VanessaE sky is a freeminer server, yeah
10:08 VanessaE if it says 0.4.x.y-free
10:08 xiong Must be that 1%.
10:08 xiong *away
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11:10 proller xiong, what wrong with sky ?
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11:38 PilzAdam Hello everyone!
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12:30 sfan5 hi everyone
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13:07 EvergreenTree wait, 0.4.10?
13:07 EvergreenTree is the next milestone?
13:07 EvergreenTree why not just 5.0
13:08 Kray does it change things significantly
13:08 Kray if not, that's correct version numbering
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13:30 Hirato more likely, they'll tag 0.5 once the protocol redesign is complete
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13:41 Exio4 VanessaE: is it real that you moved to freeminer and left us the minesters :(
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14:37 arsdragonfly hello everypony :-P
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15:12 arsdragonfly anyone out there? :-(
15:13 arsdragonfly some news about the android port...
15:13 jnharlin I'm here
15:13 jnharlin but I am a nobody :)
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15:13 arsdragonfly hopefully someone will check out the log
15:14 john_mt|afk Hello.
15:14 arsdragonfly but i'm stating it here anyway
15:14 arsdragonfly hi :-)
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15:15 arsdragonfly well, the unofficial android port ,named buildcraft, is a well-done project,i mean it's integrity in functionality
15:15 arsdragonfly it includes i18n
15:15 arsdragonfly *its
15:15 arsdragonfly so when you switch your system language , you getg the corresponding translated strings
15:16 arsdragonfly some strings are the same as those in the PC version
15:16 arsdragonfly some are not
15:16 arsdragonfly like the "Help" section, which contains joystick usage ,etc.
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15:18 arsdragonfly and these specific strings aren't internationalized, EXCEPT for two languages, English and Chinese :-(
15:19 arsdragonfly further googling turned out that the developer might really be a Chinese
15:19 arsdragonfly if you'd like to you can put "Playstarz" into google
15:20 arsdragonfly now I have a way to contact him anyway, hopefully I can get some good results
15:20 arsdragonfly e.g. the source code
15:32 MinetestBot GIT: BlockMen commited to minetest/minetest: Prevent player jumping into nodes from below 64c0e40605 2014-01-16T06:46:55-08:00 http://git.io/-fhwzA
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15:53 jnharlin the android version does not run on my android...I just get a black screen but alas, the adds certainly work :(
16:02 keesj how can I enable this fly mode?
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16:10 Amaz @keesj Press / then type "grant singleplayer fly" (without the "s) and then press K. (You could replace "fly" with "all".)
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16:20 keesj Amaz: thanks
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17:02 VanessaE Exio4: nope.avi
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17:18 Inocudom Does anyone know when the next Freeminer build will be?
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17:20 VanessaE nope
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17:20 VanessaE forget freeminer, stick to vanilla :)
17:21 * sfan5 puts a kitten on john_cephalopoda's head
17:21 EvergreenTree vanilla is sticky
17:22 PilzAdam Inocudom, this is the Minetest channel
17:22 EvergreenTree #freeminer
17:22 Inocudom I don't have any choice. Nobody ever talks on the #freeminer channel.
17:23 PilzAdam go to #freenode then
17:23 PilzAdam many people talk there
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17:23 sfan5 john_mt|afk: don't lie, you're not afk
17:23 Inocudom #freeminer
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17:24 * sfan5 drops the bass on Jordach
17:28 SirDigby Why is there so much freeminer spam all over the place?
17:28 SirDigby in the irc's the forums and even on server chat
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17:28 EvergreenTree I think it's because it's developed by minetest core devs, and people like it
17:29 EvergreenTree There are some features that I honestly prefer
17:29 EvergreenTree like slippery ice
17:29 EvergreenTree and how the menu looks
17:29 EvergreenTree but PilzAdam is right, this is not the place
17:30 EvergreenTree was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
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17:31 EvergreenTree I got owned
17:36 PilzAdam wtf? https://forum.minetest.net/viewtopic.php?pid=126077#p126077
17:38 VanessaE Why is that topic even still *open*?
17:38 VanessaE PilzAdam: he got nasty because your reply was not helpful
17:39 VanessaE (doesn't help that he didn't bother to read the thread...)
17:42 VanessaE PilzAdam: THAT is a "simple reply".  as for the rest of his comment, I agree it was pretty much gibberish.
17:42 VanessaE recommend someone close this thread now.
17:42 PilzAdam no, dont close it
17:42 PilzAdam have you read my reply?
17:43 PilzAdam I think his problem is that he thinks that this is the farming mod from mt_game
17:43 VanessaE indeed I have,
17:43 VanessaE did you see his response to my post?
17:43 PilzAdam yes
17:44 PilzAdam he still needs to answer my questions
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18:09 jnharlin VanessaE can you help me with the filter/injector?
18:09 VanessaE what help do you need?
18:10 jnharlin I was wondering if it is possible to "configure it" so that it stops injecting if the "destination" is full instead of dropping items on the floor
18:10 VanessaE nope
18:10 jnharlin rats
18:10 VanessaE devices in a circuit aren't aware of each other's state
18:10 VanessaE however,
18:11 jnharlin I love that mod though..making factories :)
18:11 VanessaE there are ways to detect a full chest
18:11 jnharlin I have a bread factory going now
18:11 jnharlin yea..the chest is not so much the problem as the furnace inputs
18:11 VanessaE same idea
18:11 VanessaE anything that takes an input
18:12 VanessaE put a detector tube on a tee next to the chect
18:12 VanessaE chest*
18:12 VanessaE lead the output of the detector somewhere to catch the overflow
18:12 VanessaE use the signal from the detector to tell your upstream circuit to stop sending.
18:12 jnharlin wow!
18:12 VanessaE e.g.:
18:12 VanessaE upstream-----*-----furnace
18:12 VanessaE |
18:12 VanessaE detector
18:13 VanessaE |
18:13 VanessaE overflow-----
18:13 VanessaE eh, my ascii art skillz suck :)
18:13 jnharlin i get the idea
18:13 jnharlin so your saying that an "item" will go straight to the furnace if it is not full
18:13 VanessaE yep
18:13 jnharlin and will take the "T" if it is full
18:14 VanessaE and if full, it'll bounce out and go to the T
18:14 jnharlin sweet
18:14 jnharlin now I just need a way to start it all up again when empty ;)
18:14 VanessaE where you then direct it to some overflow circuit, which might lead right back to the same storage facility the item originally came from
18:14 kaeza greetings
18:14 VanessaE hey kaeza.
18:14 jnharlin in real life, I am an automation engineer....so factory building is what I love doing
18:14 VanessaE starting it up again is easy:  use Microcontrollrs or Luacontrollers to handle the programming
18:15 VanessaE on my Survival server, Cheapie is the automation expert :)
18:15 jnharlin but I wont know when
18:15 VanessaE it's simple, you just keep sending items out at a slower rate if they keep coming back.  if after some preset interval, you get no bouncebacks, turn your sending rate back up.
18:16 jnharlin ok...i got you.
18:16 VanessaE or you just top sending for a while, say 30 seconds, then restart again
18:16 VanessaE stop*
18:16 jnharlin in the lua controller, I see there are just logic gates....can we count up variables and such with timers?
18:16 VanessaE oh sure
18:16 jnharlin i didnt see how in the docs
18:16 VanessaE Luacontrollers are fully programmable, treat them like a PIC or so
18:16 VanessaE Microcontrollers are more limited
18:17 jnharlin so it can do if and then statements as well?
18:17 VanessaE yep
18:17 jnharlin the docs sux ...forgive my french
18:17 jnharlin so i can pretty much run a lua script in the lua controller?
18:18 VanessaE not wuite
18:18 VanessaE it's a subset of Lua
18:18 VanessaE quite*
18:18 VanessaE it's stripped down enough to keep them from hanging a PC up :)
18:18 jnharlin is there a good place to look for good examples instead of AND.....OR....NAND etc
18:19 jnharlin hmmm...thinking about the "T" and the overflow going back to the source bin, I really do not have to worry about slowing down, stopping or starting....just let it overflow
18:24 jnharlin thanks for your help VanessaE
18:29 VanessaE no prob
18:29 VanessaE exactly
18:29 VanessaE there's a pumice/basalt generator on my server near spawn that goes a step further,
18:29 VanessaE it detects full chests, lets the overflow drop into an incinerator, and them shuts itself down completely when full
18:29 VanessaE you click a button to restart it when you take from the chest
18:29 VanessaE it runs until full and shuts down again
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18:29 Freejack_ VanessaE: thank you for the answer in the forums
18:29 VanessaE sure
18:31 VanessaE haven't used abiword in forever.  I always found it to be too glitchy.
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18:42 VanessaE I use libreoffice also in lieu of abiword.
18:42 VanessaE for me the glitches were mostly in the display/UI
18:42 VanessaE can't very well use a word processor that doesn't display things properly.
18:43 kaeza word processor? pfft
18:43 kaeza hand-written html is the way
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18:57 us_0gb Abiword also had trouble handling images, last time I used it.
18:58 us_0gb kaeza: I prefer XHTML over word procession, but for school, I'm required to submit .doc files.
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19:13 Ritchie hello :)
19:13 Ritchie kittens everywhere :D https://lh4.googleusercontent.com/-CCUvcW5W5-U/Utam_1iMLZI/AAAAAAAAL28/nibkWPfV0Oo/w469-h264-no/40.gif
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19:18 EvergreenTree Ritchie, that is what #minetest should look like
19:19 Ritchie :)
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19:26 Ritchie going to office to code minetest https://lh3.googleusercontent.com/--EJ_Uoh3MG0/UspvuHBo2RI/AAAAAAAAInk/rFxTlVN5FyY/w320-h201/lol-catwalk.gif
19:26 * sfan5 wish there was a special office for coding minetest
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19:33 Peacock i think i figured out why my blackjack tables don't always reset when a player presses Escape - https://github.com/minetest/minetest/pull/874 - which versions of minetest didn't have this?
19:34 Peacock i think that would be 047?
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19:41 PilzAdam Peacock, yes
19:42 Peacock hm, so i need to turn strict_protocol_version_checking to make sure i dont get clients/players who bork my tables
19:42 Peacock *turn on
19:46 kaeza that would also probably prevent recent clients (0.4.8+) from connecting...
19:46 PilzAdam Peacock, set https://github.com/minetest/minetest/blob/master/src/clientserver.h#L108 to 21
19:46 Peacock not so im running 0.4.8 dev
19:46 Peacock damn i have to recompile, even if im running 048?
19:46 Peacock i dont mind just getting clients 048 and above, most people seemed to have moved on to 049
19:47 Peacock though if i turn on the strict protocol check, will it allow any 0.4.8 version, or just from my dev version and above?
19:48 PilzAdam chances are high  that your 0.4.8-dev version has the 0.4.9 protocol version
19:49 Peacock where would i find that out? dont see it in F5 or F6
19:49 PilzAdam https://github.com/minetest/minetest/blob/master/src/clientserver.h#L105
19:49 PilzAdam 0.4.9 has 22; 0.4.8 has 21
19:50 PilzAdam and it was increased from 21 to 22 somewhere in 0.4.8-dev
19:50 Peacock damn, mine's 22
19:51 PilzAdam set SERVER_PROTOCOL_VERSION_MIN to 21 then
19:51 Peacock in that case i wont need to turn on strict protocol checking?
19:51 PilzAdam yes
19:51 PilzAdam it would simply dissalow anything below 0.4.8
19:52 Peacock allrighty, do i still need to do cmake or just make to recompile it?
19:53 PilzAdam only make
19:53 Peacock cool thanks :)
19:54 Peacock aside, i checked out (played) baccarat, what a bloody boring game. No skill require, you just bet on either the player, the banker or on a tie :(
19:54 Peacock that was a quick compile
19:56 Peacock oh, and nore should probably add a note https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L841 explaining which keys are bound to which fields :)
20:00 Peacock brandonreese, why you be CCCP'ing me? :P
20:02 EvergreenTree I'm getting a 502 error on the minetest forums
20:03 PilzAdam EvergreenTree, /msg xyz
20:03 VanessaE it's slow to access but it's working fo rme
20:03 VanessaE for me*
20:03 Peacock slow-loading here too
20:04 BrandonReese just for fun, to see what client you were using. Didn't know you could see that
20:04 Peacock xchat :p
20:05 Peacock just about the only one that respects my system's migraine-free colour scheme :P
20:05 SirDigby pics!
20:06 EvergreenTree screeny?
20:06 SirDigby cappy!
20:07 Peacock http://s13.postimg.org/nbzf1k4zb/Screenshot_160114_03_06_44_PM.png
20:07 PilzAdam why am I blue?
20:07 PilzAdam I dont want to be blue
20:07 Peacock you're all blue :P
20:07 PilzAdam I DONT WANT TO BE BLUE!!!!
20:08 Peacock i dont know how to change individual name colours lol
20:08 Peacock as you can see, i only use irc for this channel :P
20:08 kaeza can't even read your own messages... :<
20:08 Peacock i see them fine :P
20:08 BrandonReese that is easy on the eyes
20:08 Peacock course my wife says im partially colour blind, i cant tell the different between dark green/red/brown and grey lol
20:09 Peacock on an LED screen you need something easy on the eyes, even the ACL screen wasn't this bright
20:09 PilzAdam Peacock
20:10 Peacock ehm, ACL is french, i think LCD is the english name for it
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20:12 Peacock hm, looking at git history.. if protocol was bumped to 21 6 months ago, and novatux's pull binding escape to fields.quit was 5 months ago, does that mean there will still be some clients for whom fields.quit isn't called when they Esc?
20:12 PilzAdam only from dev clients
20:12 PilzAdam thats why people shouldnt use 0.4.8-dev anymore
20:13 PilzAdam (or generally: people shouldnt use dev versions and not update at least every week)
20:13 Peacock well i got debian repos so im better off only using dev versions lol
20:14 Peacock though i tend to skip every other version, which means my next update will be to 0.5.0
20:14 PilzAdam heh
20:14 PilzAdam have fun waiting forit
20:14 Peacock well 049 came out fast enough :P
20:14 PilzAdam you assume something that you shouldnt assume
20:14 Peacock whats in the pipeline for 50?
20:14 Peacock *050?
20:15 Peacock 048 came out at christmas? and 049 like two weeks later i think
20:16 EvergreenTree The milestone says 0410
20:16 kaeza soddenly: 0.4.10
20:16 kaeza suddenly even
20:16 Peacock 0.4.10, you serious? lol  so 90 more releases before 0.5.0 lol
20:16 kaeza Peacock, no
20:16 EvergreenTree ^ Ikr
20:16 * sfan5 suddently puts a kitten on Peacock's head
20:17 kaeza there's .100
20:17 sfan5 suddenly*
20:17 sfan5 damnit
20:17 kaeza (also .1000, .10000, 1000000000000000, etc)
20:17 EvergreenTree lol, no one can spell suddennly today
20:17 EvergreenTree GAH
20:17 Peacock so were using the BTC currency format for versioning :P
20:17 kaeza irony :P
20:17 * sfan5 puts a kitten on EvergreenTree's head
20:18 * EvergreenTree strokes the cuddly kitten
20:19 Peacock well here's a suggestion for 0.5.0 : yank out the engine's mapgens, make paramat Lord of Mapgens and High Wycombe
20:19 Amaz Now that is a good idea.
20:19 Peacock make a main menu tab to chose which of his dozen mapgens you want
20:19 Peacock (or a drop down or whatever)
20:20 sfan5 we already haz a dropdown
20:21 Peacock ok so use that but put paramat's mapgens in its place :P
20:21 Peacock *in place of the ones there i meant
20:22 PilzAdam and dont care about speed
20:22 Peacock they're already pretty fast and would be faster without 2 mapgens running at once
20:22 PilzAdam "2 mapgens running at once"?
20:23 Peacock v6 + mod
20:23 PilzAdam eh, I guess paramat is smart enought to set the engine mapgen to singlenode
20:23 PilzAdam which will only output air and takes about 0ms
20:23 Peacock not as bad with singlenode though even in asteroid it would calculate lighting as if there was a ground level at 0
20:24 Peacock besides mapgens is one of the few areas of modding that hasn't been done to death :P and the engine could focus on providing better/faster noise functions instead of full mapgens
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20:30 Peacock holy frak, Clip server ping: 1319, a new record?
20:30 PilzAdam 1319 what?
20:30 PilzAdam 1319 meters?
20:30 Peacock servers page dont define units, but i assume ms lol
20:31 Peacock ah, just popped back down to 2, wtf lol
20:31 troller hezner?
20:31 Peacock whats the diff between ping and lag? for x y z's server it gives 107, 1030, thats quite  disparity
20:32 PilzAdam lag gets calculated by how long Lua code runs
20:32 troller not only lua
20:33 Peacock odd, hes only got 25 mods, vanessa's servers have like, 157 at last count and lag of 100
20:33 PilzAdam troller, how is it done then?
20:33 troller server step contain blocks, objects, players, lua and other stuff
20:33 troller lighting, liquid, ...
20:33 troller sum of all = lag
20:34 PilzAdam troller, Im talking about how max_lag is calculated
20:34 troller max lag not in server list
20:35 Peacock * whoever maintains serverlist: maybe add a column for min. protocol :)
20:35 VanessaE by the way, why don't you shut down and back up your server daily?  taking HUGE risks not doing this.
20:35 Peacock who's that addressed to?  :P
20:35 VanessaE anyone whose server has an uptime > 1 day
20:36 Peacock oh not me then lol
20:36 troller risk of what?
20:36 Peacock i have to restart every 6 hours because of the lags
20:36 troller its game, not banking
20:36 Peacock lol
20:36 Peacock actually, my game has that lol
20:36 troller Peacock, try... FM ;)
20:36 Peacock and gambling and shops lol
20:36 VanessaE troller: if your map should become corrupted, you have to restore and players lose their structures
20:36 VanessaE this will piss players off if you have to restore from a backup that is too old
20:36 Peacock was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
20:36 kaeza wat
20:37 VanessaE ?
20:37 Peacock joined #minetest
20:37 VanessaE wtf?
20:37 Peacock paste flood?
20:37 VanessaE what pasteflood?
20:37 Peacock seriously lol
20:37 PilzAdam ShadowBot is lagging
20:37 troller VanessaE, why it must be corrupted?
20:37 VanessaE ShadowNinja: fix yer busted-ass bot :P
20:37 PilzAdam its the second time today
20:37 VanessaE troller: disk errors?  computer crashes?  cosmic rays?
20:37 troller wat?
20:37 VanessaE any number of things can corrupt a map file
20:37 Peacock i didn't know bots could have schizophrenia, it's hearing me say things lol
20:38 troller i have one disk error per 3-5 years
20:38 VanessaE troller: please don't ever work in the IT field.
20:38 Peacock well backups didn't do me much good when i had a complete disk failure lol
20:38 VanessaE Peacock: duh, back up to a separate disk
20:38 troller and no problem with crashes (yet)
20:38 Peacock i would if they weren't all full
20:38 troller separate continent! nuclear war can brgin in any time
20:38 PilzAdam troller, werent you complaining about loosing player files a while ago in -dev ?
20:39 Peacock 1.75 TB just ain't enough these days
20:39 troller PilzAdam, FM have no this issue...
20:39 VanessaE ^^^^^^ that is why you back up your data.
20:39 PilzAdam troller, how is that related to my question?
20:39 PilzAdam if you dont care about data loss then why did you complain?
20:39 troller map loss != player files loss
20:40 PilzAdam so player files are worth a backup, but map files are not?
20:40 VanessaE player files == inventory, some of which may be quite valuable on the server.
20:40 kaeza player loss are as bad as map loss :)
20:40 kaeza player file *
20:40 Peacock speaking of player files, why isn't all thats stuff in some sqlite file? im at 3K files after running the server for a week, minetest doesn't seem to clean up old files from players who haven't been in a while :/
20:40 troller i have 40k
20:40 PilzAdam Peacock, its easier for people to modify it when its in .txt
20:41 Peacock not quite as easy to load the folder in thunar though
20:41 troller map easier to modify in txt too!
20:41 troller lets convert map to .txt
20:41 kaeza boot sectors too!
20:41 troller to lua table!
20:41 kaeza also file tables!
20:42 Peacock in any case even in sqlite im sure someone will come up with some tool ingame or otherwise to edit them
20:42 kaeza also, let's get rid of PNG files and use XPM!
20:42 PilzAdam yea, like we have tons of tools currently to merge maps
20:42 Peacock and a few mappers
20:43 VanessaE kaeza: svg! :D
20:43 kaeza :O
20:44 Peacock another request would be to split up the debug log into 24hour chunk files so i can actually load the damn thing :P
20:44 VanessaE Peacock: periodic server restarts + logrotate
20:44 PilzAdam write a script for that
20:44 Peacock is it that hard to append a date to the filename? :P
20:45 VanessaE Peacock: ask that of the same person who wrote the code that stamps the screenshots with the weird codes they use....
20:45 kaeza as had as it is to do mv debug.txt debug-$(date +%Y-$m-$d).txt
20:45 kaeza s/\$/%/g
20:46 Peacock yeah except i have to write some funky script with which to launch mt lol
20:46 PilzAdam who uses Minetest to make screenshots anyway?
20:46 Peacock though 34mb logs and up don't seem normal for any software except MT
20:46 VanessaE Peacock: you have to do that anyway, since the server doesn't run as an auto-restart daemon...
20:46 PilzAdam Peacock, which debug_log_level do you have?
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20:47 Peacock the default value
20:47 PilzAdam set it to 1 to only log errors
20:47 Peacock though here's a space saver, does right clicking users do anything?
20:47 PilzAdam (2 is default, which means all actions are logged)
20:47 PilzAdam depends on what mods you have
20:48 Peacock my log constantly gets flooded with people right clicking eachother a thousand times lol
20:48 ShadowNinja ~ping
20:48 ShadowBot pong
20:48 Peacock and i do need level 2 because i log some actions in economy and protection
20:48 ShadowNinja There's not much lag...
20:48 Peacock where can i disable the rightclick of user logging?
20:48 VanessaE 7 "guests" on the top server, leaves 9 real users.  7 real users on my server...
20:48 Peacock not everyone bans guests :P
20:48 VanessaE and I run vanilla minetest.
20:49 Peacock i just hate having to address people by name and number when there are ten of them lol
20:49 VanessaE I only ban "Guest" usernames because someone was braindead when they added that automatic username thing to the client.
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20:49 Peacock oh no
20:49 sfan5 ahahaha, again
20:49 * sfan5 is easily amuse
20:49 sfan5 d
20:49 PilzAdam VanessaE, it was troller IIRC
20:50 VanessaE ah HAH
20:50 Peacock i dont think troller was there at the time :P
20:50 VanessaE troller: you're brain dead :)
20:50 Peacock personally i'd get a much bigger quick if i could rename those users, im sure i could come up with enough ridiculous and offensive stuff to make them chose a name ;)
20:50 sfan5 http://i.imgur.com/iIhaWLw.png
20:50 Peacock *kick not quick
20:51 kaeza lol SoundButt :I
20:52 Peacock hell my chat filter replaces messages with certain keywords to: i trade sexual favours for sudafed .... people think they've been hacked lol
20:52 VanessaE hah!  8 guests and one fake on the top server, leaves 6 legits.  7 real users on my server.  I win :D
20:53 VanessaE aw fuck
20:53 Peacock lol
20:53 VanessaE too slow :)
20:53 Peacock im starting to get people connecting from proxies
20:53 Peacock (thats what geoip reports anyhow)
20:53 VanessaE now I'm down by 2 again :)
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20:59 sfan5 lol http://www.reddit.com/r/talesfromtechsupport/comments/1vd3kr/why_are_there_drugs_on_my_new_computer/
21:02 PilzAdam everyone hide! the kick-bot is back!
21:03 ShadowBot Sorry. :-(
21:11 Peacock i thought i saw a nicer tetris version than this somewhere https://forum.minetest.net/viewtopic.php?id=3698
21:11 Peacock the node had this full arcade texture
21:16 VanessaE http://www.youtube.com/watch?v=aNh_AakN-PA
21:16 sfan5 !title
21:16 MinetestBot sfan5: MODTEST EP. 1 Tetris Arcade Machine - YouTube
21:16 VanessaE the images are long since deleted from RBA's site though
21:16 Peacock jesus christ, is the kid talking into a tin can?
21:16 VanessaE I muted the audio.
21:17 Peacock yeah, putting awful music on top doesn't really help either lol
21:18 VanessaE Peacock: actually, if you look at the repo, it has those full-arcade-machine textures now.
21:18 VanessaE https://github.com/obneq/tetris/blob/master/textures/tetris_machine_front.png
21:18 Peacock oh okay so it's just the thread screenshot that wasn't updated
21:18 VanessaE yeh
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21:22 troller guest names was broken with lua menu, but restored in android port
21:23 VanessaE well it needs to be broken entirely
21:23 VanessaE removed
21:23 VanessaE deleted
21:23 VanessaE ripped the fuck out
21:23 VanessaE destroyed
21:23 VanessaE with extreme prejudice.
21:23 troller wegrwergw better than guest3254 ?
21:23 Amaz It does.
21:24 VanessaE fdsfdsfsfds happens whether Guest2423423423 can be used or not.
21:24 ShadowNinja troller: Yes.
21:24 PilzAdam troller, yes
21:24 kaeza troller; yes
21:24 VanessaE so, yes
21:25 VanessaE Guest1234 signs in, uses password foo
21:25 VanessaE signs out
21:25 troller but message about empty nick must be shown before login
21:25 VanessaE Guest1234 signs in again, but it's a different person from half way across the world
21:25 VanessaE oops!  wrong password!
21:25 VanessaE wait, wtf?
21:25 VanessaE "but, I didn't ever sign in before!"
21:25 VanessaE etc.
21:25 troller okay
21:25 PilzAdam troller, yea, I agree to the message about empty nick
21:25 VanessaE Guest#### usernames SUCK
21:26 Peacock another issue is the same bloody person signing in with 20 different names in a day
21:26 troller now its only buildcraft feature, need to write to google for next remove
21:26 troller Admin use lot of peoples
21:26 VanessaE buildcraft will eventually be forced to rebase against 0.4.10 or so, once we break compat with older versions in some way
21:26 VanessaE it can happen then
21:26 kaeza I've seen those "Admin" too
21:27 troller also admins have ipv6
21:27 Peacock lots of "Admin"s from different parts of the world
21:27 kaeza wtf is that? someone changed "Guest" to "Admin"?
21:27 VanessaE Admin is one person lately, I think
21:27 ShadowNinja Oh, I renamed my server management script to *Server*.  So expect a lot of those soon.  ;-)
21:28 kaeza there were also "Invite_*" a while ago
21:28 Peacock and people posing as longtime players
21:28 ShadowNinja (The Admin thing started right after I named it *Admin*)
21:28 PilzAdam bye
21:28 Peacock so because that works on your server, people think it works on all of them? lol
21:29 kaeza OMG someone managed to say something between PilzAdam saying "bye" and disconnecting :D
21:29 Peacock well i managed to press enter between the two at least lol
21:39 Peacock the majestic christ compels you not to use away nicks
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21:41 LazyJ I picked up on the last bit of the conversation about "Admin" logins. We've had a couple "admin", "Admin123451" try to log on.
21:41 LazyJ Is this the same person, or a trouble maker that's been griefing servers lately?
21:42 VanessaE no clue, but on my servers, the same mod that blocks Guestxxxx accounts also blocks variants of 'admin' as well
21:42 VanessaE (and also blocks all-numeric nicks and anything that looks like unreadable gibberish)
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21:43 Peacock i had to amend mine to "[Gg]uest"
21:45 ShadowNinja If freenode is lagging a bit less ShadowBot should get a message in before PilzAdam leaves next.  :-)
21:45 LazyJ I put "admin" in the future_ban, figuring they were trying to dupe noob players.
21:45 Peacock i dont really see the point though, they pretend to be admin but they can't grant or give anything lol
21:46 ShadowNinja LazyJ: future_ban is case-sensitive.  And it isn't nice because you can't rejoin with a different nick and don't know why you can't connect.
21:46 LazyJ Names like "hdhdhfhdhsf" are nothing new. :/
21:47 VanessaE LazyJ: that's what the gibberish filter is for
21:47 Peacock thats what prejoin is for
21:47 VanessaE these don't ban, they just deny the connection
21:47 VanessaE on_prejoin
21:47 Peacock (re not knowing why you cant connect)
21:47 VanessaE "sorry, that nick is gibberish, please try again" --> disconnect
21:48 ShadowNinja ~mod no_guests
21:48 ShadowBot ShadowNinja: https://forum.minetest.net/viewtopic.php?id=8089
21:48 Peacock though im about to right another function that hashes IPs and stores the name for the session, if the same IP comes back with a different name than prejoin will reject them
21:48 Peacock *write not right
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21:49 LazyJ It would be great if Minetest had a few more options for dealing with questionable players.
21:49 LazyJ I've seen the xban mod and like the idea of a temporary, timed ban.
21:49 Peacock well the ban system is woefully inadequate though there seems to be no willpower to improve it, therefore, mods :P
21:49 sfan5 like finally being able to kick people?
21:49 Peacock GOD yes
21:49 Peacock please add kick lol
21:49 ShadowNinja Peacock: Some people do that if they forget their password.
21:49 LazyJ ^^
21:50 LazyJ Ahk... I'm too slow to type.
21:50 Peacock then dont set one, i dont require it lol
21:50 LazyJ Yes, a kick function would be nice tool to have.
21:50 Peacock besides its limited to the current system, isn't saved on restart
21:50 Peacock *session not system
21:50 Peacock damnit i need to sleep more at night lol
21:52 LazyJ The gibberish names, the impersonator names, the "c55" and "celeron-55" names... in my experience have been chosen by players who intend to cause trouble.
21:52 Peacock well if you got a decent protection scheme in place there's not much they can do
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21:53 LazyJ The protection scheme we have at the moment has it's flaws.
21:53 Peacock areas?
21:53 LazyJ Looking into shadowninja's protection mod.
21:53 Peacock which one then?
21:53 Peacock (that you're running)
21:53 LazyJ But I can only work on MT server stuff on the weekends so progress is slow.
21:53 LazyJ Orby's permafy mod.
21:54 Peacock ive had success with landrush
21:54 Miner_48er limited mod designed for 4.3
21:55 LazyJ Miner, keep'em cornered while I shut off the stove. Back in a moment.
21:57 LazyJ Ok, back.
21:57 LazyJ One of the things that would be a nice feature of a protection mod that players coudl set themselves would be that the process is dead simple.
21:58 Peacock still sounds like landrush :P
21:58 LazyJ We have little kids who play as well as non-English speakers.
21:58 LazyJ Were is the link to download landrush?
21:58 Peacock https://forum.minetest.net/viewtopic.php?id=4799
21:59 Peacock i'd turn on requireclaim though, otherwise people can still litter the landscape of unclaimed areas
21:59 LazyJ Ok, thanks, Peacock.
21:59 Peacock np
22:01 LazyJ If "sdhshhwhshhdhshshhfs" has to figure out to set protection with their playername, they might choose a simpler, more sensible name. >:D
22:01 Hirato joined #minetest
22:02 Peacock well players with lr setup claims by laying a node, i give 2 to each new player
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22:03 ShadowNinja LazyJ: Sokomine wrote a GUI for areas named markers that makes it very easy to use.
22:03 LazyJ My time is up for today. Thanks for the info, gang. ;)
22:03 LazyJ Aye, I bookmarked Soko's marker mod too for evaluation.
22:04 LazyJ gtg
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23:16 xiong Midnightsystems has altered the craft for a basic furnace to require stone brick; which is built of plain stone; which requires a furnace. This strikes me as unplayable. Can anyone figure a way over, under, through, or around?
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23:21 ShadowNinja xiong: Use someone elses furnace if they changed it after someone made one.
23:22 ShadowNinja (That craft makes more sense, but if it's unplayeble it doesn't matter how much sense it makes)
23:26 xiong Yah, ShadowNinja; but there does not seem to be a single existing furnace.
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23:26 VanessaE does homedecor exist on that server
23:26 VanessaE ?
23:27 VanessaE actually strike that, doesn't matter.
23:27 xiong I try not to be contemptuous of, or angry at, my fellow man. But this sort of thing exacerbates my personal shortcomings.
23:27 VanessaE ovens/microwaves need steel, which needs a furnace...so you're still stuck
23:27 xiong No; there's technic and I did ponder, briefly, if that might be a path. Of course it's not.
23:27 VanessaE what about the campfire mod?  does this server have that?
23:29 xiong Dunno; I'll look.
23:30 xiong Now I'm not getting a join. *shrug*
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23:35 VanessaE well if that mod exists, use it.  it's basically a much slower furnace that looks like a small bonfire.   if it doesn't, get the server owner to either add it or fix the furnace recipe :)
23:35 VanessaE bbl
23:36 Exio4 http://www.reddit.com/r/IAmA/comments/1un3wn/we_are_the_pornhub_team_ask_us_anything/ceju98b
23:39 ShadowNinja Exio4: Um, that doesn't seem appropriate here.
23:39 Exio4 a bit old tho
23:42 MinetestBot GIT: ShadowNinja commited to minetest/minetest_game: Reverse and combine if statements in the screwdriver 04e560328f 2014-01-16T15:40:04-08:00 http://git.io/8EblJQ
23:42 MinetestBot GIT: ShadowNinja commited to minetest/minetest_game: Fix crash when using the screwdriver on an unknown node c971ec7dc7 2014-01-16T15:32:13-08:00 http://git.io/9cgsPQ
23:54 Leoneof joined #minetest
23:56 Exio4 it is?
23:56 Exio4 get there anyway, it isn't that nsfw
23:59 cornernote joined #minetest

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