Time |
Nick |
Message |
00:00 |
jojoa1997 |
where is it defined that bubbles work |
00:00 |
Smelly |
Everything is named good it seems |
00:00 |
PilzAdam |
jojoa1997, several files |
00:01 |
Smelly |
Could it be something else? I know this is annoying of me to ask ask ask |
00:01 |
Smelly |
But please dont leave me hanging lol |
00:01 |
PilzAdam |
Smelly, rename the folder to "worldedit" |
00:01 |
[0gb_us] |
"MineTest-WorldEdit-1.0" is not a valid name. |
00:02 |
jojoa1997 |
PilzAdam where can i enable breathing(in minetest_game) |
00:02 |
PilzAdam |
what? |
00:03 |
Smelly |
I have done that |
00:03 |
Smelly |
Same thing |
00:03 |
Smelly |
Their must be a funky name in here and I am blind |
00:03 |
PilzAdam |
Smelly, no, look at debug.txt again |
00:03 |
Smelly |
Any ideas on what |
00:03 |
Smelly |
ok |
00:03 |
PilzAdam |
worldedit is the correct name |
00:03 |
jojoa1997 |
PilzAdam i want to add breathing to my game but idk where i am supposed to do it |
00:04 |
Smelly |
20:02:34: ERROR[main]: ModError: Failed to load and run C:\Users\J\Desktop\Minetest\minetest-0.4.7\bin\..\mods\worldedit\init.lua |
00:04 |
PilzAdam |
jojoa1997, you mean you want to add drowning? |
00:04 |
PilzAdam |
Smelly, anything else? |
00:05 |
Smelly |
Nope, I can do it again and get a fresh debug |
00:05 |
jojoa1997 |
yes |
00:05 |
jojoa1997 |
i want to enable drowning |
00:06 |
jojoa1997 |
but the game file is of a while ago |
00:06 |
Smelly |
20:05:03: ERROR[main]: Server: Failed to load and run C:\Users\J\Desktop\Minetest\minetest-0.4.7\bin\..\mods\worldedit\init.lua 20:05:03: ERROR[main]: ModError: Failed to load and run C:\Users\J\Desktop\Minetest\minetest-0.4.7\bin\..\mods\worldedit\init.lua |
00:06 |
PilzAdam |
jojoa1997, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2019 |
00:06 |
jojoa1997 |
thanks |
00:06 |
PilzAdam |
Smelly, pastebin the last ~20 lines of debug.txt |
00:07 |
Smelly |
20:05:03: ERROR[main]: ========== ERROR FROM LUA =========== 20:05:03: ERROR[main]: Failed to load and run script from 20:05:03: ERROR[main]: C:\Users\M\Desktop\Minetest\minetest-0.4.7\bin\..\mods\worldedit\init.lua: 20:05:03: ERROR[main]: cannot open C:\Users\M\Desktop\Minetest\minetest-0.4.7\bin\..\mods\worldedit\init.lua: No such file or directory 20:05:03: ERROR[main]: =======END OF ERROR FROM LUA ======== 20:05:03: ERROR[main] |
00:08 |
PilzAdam |
Smelly, for some reason there is no init.lua in the mod |
00:08 |
PilzAdam |
make sure that you dont use sub-folders there |
00:08 |
Smelly |
Well its a folder, and inside it a folder |
00:08 |
|
Leoneof joined #minetest |
00:08 |
Smelly |
with all the stuff |
00:08 |
Smelly |
Should I make it one folder |
00:09 |
PilzAdam |
yes |
00:09 |
Smelly |
ok let me try that |
00:10 |
Smelly |
Okay |
00:10 |
Smelly |
It says in the config file |
00:11 |
Smelly |
you,yea you this requires 0.4.8 |
00:11 |
Smelly |
that my thing is to old |
00:11 |
PilzAdam |
yes, you need a dev version of Minetest |
00:11 |
PilzAdam |
it doesnt work with 0.4.7 stable |
00:11 |
Smelly |
Ugh, is this for all mods |
00:12 |
PilzAdam |
no, go to the worldedit topic again and download the 0.4.7 version |
00:12 |
Smelly |
hang on I dont think their is one |
00:12 |
Smelly |
https://github.com/Uberi/MineTest-WorldEdit/releases/tag/1.0 |
00:12 |
Smelly |
thats the link |
00:13 |
Smelly |
Do you see one for 0.4.7? |
00:13 |
Smelly |
I am so sorry I am bothering you so much |
00:13 |
Smelly |
I tought I be in and out by now |
00:13 |
PilzAdam |
"0.6: https://dl.dropboxusercontent.com/u/302 … dit0.6.zip Requires Minetest 0.4.7" |
00:13 |
PilzAdam |
that seems to be 0.4.7 version |
00:14 |
PilzAdam |
(see forum topic) |
00:15 |
Smelly |
What forum? |
00:16 |
Smelly |
I am trying a different one |
00:16 |
Smelly |
by sfan5 |
00:16 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?id=572 |
00:18 |
PilzAdam |
sfan5, lol, https://github.com/Uberi/MineTest-WorldEdit/blob/272541c9dadc57b0f1dfa54c74f8b0173c4dc07d/worldedit/manipulations.lua#L547 |
00:18 |
PilzAdam |
why dont you use mani |
00:18 |
PilzAdam |
*p:update_map() ? |
00:19 |
Smelly |
on sfans which one do I download |
00:19 |
Smelly |
so many downloadable links |
00:20 |
PilzAdam |
Smelly, see above |
00:20 |
PilzAdam |
<PilzAdam> "0.6: https://dl.dropboxusercontent.com/u/302 … dit0.6.zip Requires Minetest 0.4.7" |
00:20 |
PilzAdam |
<PilzAdam> that seems to be 0.4.7 version |
00:20 |
Smelly |
I get an error |
00:20 |
Smelly |
when I click it |
00:20 |
Smelly |
Error (400) Something went wrong. Don't worry, your files are still safe and the Dropboxers have been notified. Check out our Help Center and forums for help, or head back to home. |
00:21 |
PilzAdam |
oh well, tell sfan5 that the download link is broken then |
00:21 |
Smelly |
:( |
00:22 |
Smelly |
I was hoping I could get this tonight and surpirse my sis |
00:22 |
Smelly |
It's not your fault |
00:22 |
Smelly |
just sucks |
00:22 |
Miner_48er |
what are you trying to get? |
00:22 |
|
yyamiyyugi joined #minetest |
00:22 |
Smelly |
World edit |
00:23 |
Smelly |
hang on |
00:23 |
Smelly |
I am going try something |
00:23 |
ShadowNinja |
Smelly: git clone https://github.com/Uberi/Minetest-WorldEdit.git |
00:23 |
Miner_48er |
https://github.com/Uberi/MineTest-WorldEdit/archive/master.zip |
00:23 |
ShadowNinja |
Or that ^. |
00:24 |
PilzAdam |
ShadowNinja, have you read the logs? |
00:24 |
PilzAdam |
he has 0.4.7 stable |
00:24 |
ShadowNinja |
PilzAdam: Then he can get an archive for a previous commit. |
00:25 |
PilzAdam |
the 0.4.7 version download link from the topic is broken |
00:26 |
Miner_48er |
https://github.com/minetest/minetest/archive/0.4.7.zip |
00:26 |
PilzAdam |
Miner_48er, ... the 0.4.7 version of Worldedit |
00:26 |
Smelly |
ok I will try that one |
00:27 |
yyamiyyugi |
hey, I was wondering how i could get my entity to spawn right where i am, when i use /spawnentity (entityname) it floats one node above where i'm standing |
00:27 |
yyamiyyugi |
I really wasn't wanting to have to mess with phisics or whatever for this paricular entity |
00:28 |
yyamiyyugi |
*physics |
00:28 |
ShadowNinja |
yyamiyyugi: Add a command, modify the default command, or move down one node. |
00:29 |
yyamiyyugi |
ok then |
00:29 |
Smelly |
Okay none of these downloads work |
00:29 |
Smelly |
I mean, mod wise |
00:29 |
Smelly |
they downloaed fine |
00:29 |
Smelly |
just wont run |
00:30 |
Smelly |
or when I go in world with one it says it cant find it |
00:30 |
Smelly |
Now my compuer is being a douche let me relog |
00:32 |
yyamiyyugi |
does minetest support locational mumble chat or whatever the feature is called? |
00:34 |
ShadowNinja |
yyamiyyugi: Chat only showing up for players in range? |
00:34 |
yyamiyyugi |
ya |
00:35 |
ShadowNinja |
Nope, at least not without a mod. |
00:35 |
yyamiyyugi |
wait, no i mean like, mumble voice chat being dependent on location |
00:36 |
ShadowNinja |
Minetest has no voice chat... |
00:36 |
yyamiyyugi |
so like, if your on a server while in mumble and someone says somthing but your too far away you don't hear it |
00:36 |
ShadowNinja |
Hmmm, I guess mumble has some sort of API. That might be doable with a mod. |
00:38 |
yyamiyyugi |
that would be a sweet, might have to play with it at some point |
00:39 |
ShadowNinja |
You will probably need a external library like luasocket or LuaCURL. |
00:39 |
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harrison joined #minetest |
00:40 |
yyamiyyugi |
lol would be a while, still learning pretty basic stuff atm |
00:41 |
[0gb_us] |
Just out of curiosity, why would you want it to be dependent on your vicinity in the game? I'd understand wanting to talk to everyone or wanting to talk to only your friends/teammates, but the vicinity thing seems arbitrary and unnecessarily difficult to set up.. |
00:41 |
yyamiyyugi |
for RP reasons |
00:42 |
yyamiyyugi |
I'm going to open up an RP server at some point |
00:42 |
[0gb_us] |
What is "RP"? |
00:42 |
yyamiyyugi |
Role-Play |
00:42 |
[0gb_us] |
Ah, got it. |
00:42 |
* jojoa1997 |
claims maige archer |
00:43 |
yyamiyyugi |
lol, not WoW or Lord of the Rings style :p |
00:45 |
AWTom |
OpenGL version string: 1.4 (2.1 (4.2.12217 Compatibility Profile Context 12.104)) What does this mean? |
00:46 |
yyamiyyugi |
anyone happen to know where to find the spawnentity command? |
00:47 |
PilzAdam |
builtin/chatcommands.lua |
00:48 |
yyamiyyugi |
thanks, was looking in the games/minetest_game/mods |
00:48 |
yyamiyyugi |
:/ |
00:51 |
|
djdduty joined #minetest |
00:51 |
|
djdduty joined #minetest |
00:55 |
AWTom |
I ran a minetest .deb installer, but it doesn't look like it worked. I can run "minetest" but it runs 0.3.1 |
00:57 |
PilzAdam |
AWTom, uninstall the version from the ubntu repos and use the PPAs that are linked at minetest.net/downloads |
00:57 |
AWTom |
"This topic does not exist yet" |
00:57 |
PilzAdam |
http://minetest.net/download |
00:58 |
|
OldCoder joined #minetest |
00:58 |
ShadowNinja |
How do you make images like this? http://wiki.minetest.net/images/5/5e/Bones.png |
00:58 |
AWTom |
I have Lubuntu, I used the Ubuntu installer |
01:00 |
ShadowNinja |
AWTom: The Ubuntu packages are very, very, very, very, very... out of date. |
01:01 |
AWTom |
I used /minetestc55_0.4.7-0ppa1~raring1_amd64.deb |
01:01 |
[0gb_us] |
Yeah, that one's up to date. |
01:01 |
AWTom |
it doesn't appear to have worked |
01:02 |
[0gb_us] |
Uninstall the repo one, then try installing the 0.4.7 one again. |
01:02 |
AWTom |
I have |
01:02 |
AWTom |
bash: /usr/games/minetest: No such file or directory |
01:03 |
[0gb_us] |
normally, you can't install the 0.4.7 one if you already have the 0.3.1 one. |
01:03 |
[0gb_us] |
The package names are different, but there's a file name conflict. |
01:03 |
ShadowNinja |
AWTom: You can compile of course if you like... |
01:03 |
AWTom |
I feel like a noob |
01:03 |
[0gb_us] |
Did you try installing the .deb AFTER removing the one from the repository? |
01:04 |
AWTom |
yes |
01:04 |
[0gb_us] |
Also, i think it's at /usr/bin/minetest, not /usr/games/minetest. |
01:04 |
AWTom |
now I purged the repo one, and it didn't work |
01:04 |
[0gb_us] |
Is there a menu icon to click? |
01:04 |
AWTom |
how do I change that |
01:04 |
AWTom |
no |
01:05 |
[0gb_us] |
purged the repo one before or after installing the .deb one though? The order you do it matters. |
01:05 |
AWTom |
how do I compile minetest from source? |
01:05 |
AWTom |
I've tried installing the .deb repeatedly |
01:06 |
AWTom |
before and after removing the repo, and before and after purging it |
01:06 |
[0gb_us] |
Okay. If you want to compile it, instructions come with the source code. |
01:06 |
PilzAdam |
AWTom, how have you installed the .deb? |
01:06 |
AWTom |
https://code.launchpad.net/~minetestdevs/+archive/stable/+files/minetestc55_0.4.7-0ppa1~raring1_amd64.deb |
01:06 |
[0gb_us] |
http://github.com/minetest/minetest/ |
01:07 |
AWTom |
That's for Ubuntu, and it should work for Lubuntu, correct? |
01:07 |
[0gb_us] |
Correct. |
01:07 |
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01:07 |
AWTom |
afaik the only difference is pre-packaged software |
01:07 |
[0gb_us] |
I don't know why it isn't working for you. |
01:07 |
PilzAdam |
yes, but what have you done with the .deb? |
01:07 |
AWTom |
installed it |
01:07 |
PilzAdam |
how? |
01:07 |
AWTom |
by running it? |
01:08 |
AWTom |
"GDebi" |
01:08 |
PilzAdam |
with a command line? or just clicking on it? |
01:08 |
AWTom |
double click |
01:08 |
AWTom |
anyways, now it says "same version is already installed" where as it didn't before |
01:09 |
AWTom |
and where it had one option before, "install package", now it says "reinstall package" or "remove package" |
01:09 |
AWTom |
no menu option to run the game |
01:10 |
ShadowNinja |
AWTom: mkdir -p ~/minetest/minetest && cd ~/minetest/minetest && git clone https://github.com/minetest/minetest.git |
01:10 |
PilzAdam |
just type "minetest" into a command line and see what happens |
01:10 |
AWTom |
bash: /usr/games/minetest: No such file or directory |
01:10 |
ShadowNinja |
PilzAdam: He gets 0.3.1. |
01:10 |
AWTom |
I've tried that command over and over |
01:10 |
AWTom |
after removing, it says this |
01:10 |
AWTom |
bash: /usr/games/minetest: No such file or directory |
01:10 |
ShadowNinja |
"I can run "minetest" but it runs 0.3." |
01:11 |
[0gb_us] |
Try running "minetestc55". |
01:11 |
PilzAdam |
ShadowNinja, he has removed 0.3.1 already |
01:11 |
AWTom |
I've tried |
01:11 |
AWTom |
minetestc55: command not found |
01:11 |
[0gb_us] |
"minetest-c55". |
01:12 |
AWTom |
minetest-c55: command not found |
01:12 |
[0gb_us] |
I've had the game install itself as "minetest", "minetestc55", and "minetest-c55" in the past. |
01:12 |
PilzAdam |
sudo add-apt-repository ppa:minetestdevs/stable && sudo apt-get update && sudo apt-get install minetestc55 && minetest |
01:12 |
PilzAdam |
^ try that |
01:12 |
[0gb_us] |
Hmm. I don't know. |
01:12 |
AWTom |
currently installing git |
01:12 |
PilzAdam |
this is how you are supposed to use a PPA |
01:12 |
AWTom |
do I do what ShadowNinja says, or what PilzAdam says? |
01:13 |
ShadowNinja |
AWTom: Try PilzAdam's method first. |
01:14 |
AWTom |
bash: /usr/games/minetest: No such file or directory |
01:14 |
|
arsdragonfly joined #minetest |
01:14 |
AWTom |
that occurred while running what Adam said to do |
01:14 |
PilzAdam |
the PPA got installed correctly? |
01:14 |
AWTom |
W: You may want to run apt-get update to correct these problems |
01:14 |
AWTom |
that's been happening to me consistently recently |
01:14 |
AWTom |
persisting problem |
01:15 |
PilzAdam |
well, that doesnt sound good |
01:15 |
AWTom |
What does "W: Duplicate sources.list entry " mean |
01:15 |
AWTom |
two of those warnings |
01:16 |
PilzAdam |
dunno, maybe you can get help in #ubuntu |
01:16 |
ShadowNinja |
Sounds like Lubuntu is to blame... |
01:16 |
AWTom |
I've been meaning to move to something |
01:16 |
AWTom |
probably Debian stable |
01:16 |
* ShadowNinja |
points at Arch Linux. :-) |
01:17 |
AWTom |
<- Novice user |
01:17 |
[0gb_us] |
ShadowNinja, Arch is definitely not for novices. |
01:17 |
ShadowNinja |
I haven't tried debian, but ^. |
01:18 |
[0gb_us] |
Debian is okay if you can find the drivers. |
01:18 |
[0gb_us] |
(I can't find them.) |
01:18 |
AWTom |
I have Radeon HD 8670D |
01:19 |
AWTom |
always having driver issues with that |
01:19 |
AWTom |
oh look, Minetest 0.4.7 |
01:19 |
[0gb_us] |
*buntu seems to have drivers for (almost) everything. I'm using it until I get a machine Trisquel has drivers for. |
01:20 |
[0gb_us] |
Minetest is working now? |
01:21 |
AWTom |
yes |
01:21 |
AWTom |
but my FPS hovers at 50 and I have some shader errors on my screen, which just dissapeared |
01:22 |
AWTom |
Oh, and I just noticed: everything around me is red |
01:22 |
VanessaE |
turn shaders off then |
01:22 |
ShadowNinja |
AWTom: Minetest limits it to below 60 by default. |
01:22 |
[0gb_us] |
Better than mine. I usually have around 30 FPS, but around 10 lately. |
01:22 |
AWTom |
how do I turn shaders off? |
01:22 |
VanessaE |
in the main menu, settings tab |
01:23 |
PilzAdam |
morning V |
01:23 |
VanessaE |
good morning |
01:23 |
|
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01:24 |
VanessaE |
well, evening :) |
01:24 |
PilzAdam |
its almost morning already |
01:24 |
VanessaE |
only here for a short while before I head off to bed |
01:24 |
jojoa1997 |
a little late for evening isnt it |
01:24 |
ShadowNinja |
VanessaE: Did you see my warning about moreores? |
01:24 |
VanessaE |
yes |
01:29 |
PilzAdam |
bye |
01:30 |
[0gb_us] |
Bye. |
01:31 |
VanessaE |
ShadowNinja: re: Unified Inventory...if it were up to me, that mod would be removed entirely from Technic and moved back into its own separate repository |
01:32 |
VanessaE |
(looking at the last conversation between you and Nik on the technic repo) |
01:32 |
ShadowNinja |
^ That is how I would like it to be. But RealBadAngel disagrees. |
01:32 |
VanessaE |
RealBadAngel: *poke* |
01:32 |
VanessaE |
we could always overrule him ;-) |
01:32 |
ShadowNinja |
However I will be going now. |
01:33 |
ShadowNinja |
Yes, but he has control over who can push to his repos, I don't have access to the UI repo. |
01:34 |
VanessaE |
I was only kidding |
01:35 |
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01:40 |
yyamiyyugi |
whats it mean when it says " '<eof>' expected near 'end' "? |
01:40 |
VanessaE |
end of file, means you probably had too many "end"'s |
01:41 |
jojoa1997 |
how would i send a player a message when he or she joins a world |
01:41 |
yyamiyyugi |
ah |
01:42 |
|
Vazon joined #minetest |
01:43 |
Vazon |
Miner |
01:43 |
Miner_48er |
? |
01:44 |
Vazon |
for somereasons the switch at the lake is cuaseing the crashes |
01:44 |
Miner_48er |
ok |
01:44 |
Vazon |
k |
02:04 |
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ungali joined #minetest |
02:06 |
ungali |
I'm building mt for an older machine: aside from killing sound, what else can I do to speed things up? |
02:29 |
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iqualfragile_ joined #minetest |
02:36 |
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xrosnight joined #minetest |
02:44 |
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harrison joined #minetest |
03:34 |
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Peacock joined #minetest |
03:36 |
Peacock |
i think im screwing up somewhere in gimp - im trying to make a stained glass node with use_texture_alpha, but when i set the opacity to 50% in the layer tab, it still comes out completely opaque in game :/ |
03:39 |
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Smelly joined #minetest |
03:40 |
Smelly |
Miner_48er |
03:40 |
Miner_48er |
!up 75.131.40.131 30000 |
03:40 |
MinetestBot |
75.131.40.131:30000 is up (290ms) |
03:40 |
Smelly |
What is Vazons server ip and port |
03:40 |
Smelly |
as ty |
03:42 |
Smelly |
You sure thats it Miner_48er |
03:42 |
Smelly |
I can not get in it seems |
03:42 |
Exio4 |
hi |
03:42 |
Smelly |
I thought it was 78 |
03:42 |
Miner_48er |
it was lagging |
03:43 |
Exio4 |
Peacock: in what format do you save the texture? |
03:43 |
Peacock |
png like all the others |
03:43 |
Smelly |
png |
03:43 |
VanessaE |
Peacock: use shaders. |
03:43 |
VanessaE |
alpha doesn't work properly on some machines without. |
03:44 |
Peacock |
well colouredglass works fine and theyre pngs too, though the layer tab says 100% opacity :S |
03:44 |
Exio4 |
lol, didn't know about http://readwrite.com/2012/12/26/yes-randi-zuckerberg-please-lecture-us-about-human-decency |
03:44 |
VanessaE |
oh! |
03:44 |
VanessaE |
you can't use layer alpha |
03:44 |
VanessaE |
you have to use "real" alpha |
03:44 |
Smelly |
i cant get in |
03:44 |
Smelly |
I will try again latter |
03:44 |
VanessaE |
e.g. partially erase the image with the eraser. |
03:44 |
Peacock |
how do i do that on a full texture? this stained glass has several colours in it |
03:45 |
VanessaE |
use a large brush and a low opacity on the eraser :P |
03:45 |
Peacock |
thats all? |
03:45 |
VanessaE |
yup |
03:45 |
Exio4 |
there should be more posteffects |
03:45 |
Peacock |
lol i looked at a bunch of tutorials, some had me applying masks |
03:45 |
VanessaE |
that's what I do anyway |
03:45 |
Exio4 |
but like what |
03:46 |
Peacock |
so *note to self* layer alpha is no lol |
03:46 |
Peacock |
(down is good) |
03:46 |
Peacock |
</data> |
03:46 |
VanessaE |
heh |
03:46 |
VanessaE |
well it's useful when you're compositing several layers into a final image |
03:46 |
Vazon |
ok guys i restart idk what is up with the lag |
03:46 |
VanessaE |
but useless with use_texture_alpha I guess |
03:47 |
Exio4 |
i thought it worked |
03:47 |
Exio4 |
iirc that is what it does for me |
03:47 |
Exio4 |
and the final .png is a simple layer, doesn't matter how many you have in gimp |
03:47 |
Exio4 |
did * |
03:47 |
Vazon |
fixed guys |
03:48 |
Peacock |
well my pngs are 1 layers too, but setting the layer opacity doesn't work with texture_alpha |
03:48 |
VanessaE |
yeah I don't think that is even saved into the png at al |
03:48 |
VanessaE |
all* |
03:54 |
Peacock |
http://s10.postimg.org/f0s55psxl/screenshot_187120309.png :-D |
03:55 |
Peacock |
that worked :-) |
03:55 |
Peacock |
no trousers: http://s8.postimg.org/4vvoznx6d/screenshot_170679787.png |
03:55 |
VanessaE |
heh |
03:57 |
Peacock |
im gonna switch the player model to 2d sprite anyhow so i thought id have fun with the 3d one :P |
03:58 |
Peacock |
for some reason whenever there's lag the 3d models blacken |
04:03 |
VanessaE |
bbl |
04:09 |
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05:32 |
sfan5 |
hi everyone |
05:32 |
sfan5 |
facepalm: https://forum.minetest.net/viewtopic.php?pid=96014#p96014 |
05:38 |
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05:39 |
Smelly |
Miner_48er |
05:39 |
Smelly |
What is the name of the mod on vazons server again |
05:39 |
Smelly |
with home and craft guide in one |
05:39 |
Smelly |
Miner_48er |
05:40 |
Smelly |
Does anyone know? it starts with an I |
05:40 |
Smelly |
I just heard the word |
05:40 |
Smelly |
2 secs ago and forgot |
05:40 |
Miner_48er |
unified inventory |
05:40 |
Smelly |
ty |
05:40 |
Smelly |
ok goodnight |
05:41 |
sfan5 |
shit |
05:41 |
Miner_48er |
? |
05:41 |
sfan5 |
why did Smelly need to leave just now |
05:41 |
Miner_48er |
he was tired |
05:41 |
sfan5 |
:--/ |
05:57 |
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05:57 |
Test_ |
RealBadAngel |
05:57 |
Test_ |
Are you available? |
05:58 |
Test_ |
RealBadAngel I need one moment of your time |
05:59 |
Test_ |
I will try again latter |
06:07 |
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07:21 |
e1z0 |
morning |
07:26 |
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Smelly joined #minetest |
07:26 |
Smelly |
is anyone around? |
07:26 |
Smelly |
RealBadAnel maybe :) |
07:27 |
Smelly |
RealbadAngel * |
07:27 |
Smelly |
But anyone else around as well? |
07:27 |
Smelly |
sfan5 ? |
07:27 |
e1z0 |
:O |
07:28 |
Smelly |
Oh hello |
07:28 |
Smelly |
I need some help |
07:29 |
Smelly |
xiong ? |
07:29 |
Smelly |
Anyone at all lol |
07:29 |
Smelly |
E1z0 ? |
07:29 |
e1z0 |
what do you need ? |
07:29 |
Smelly |
I am having trouble installing a mod |
07:30 |
Smelly |
Do you think you can help in that dept |
07:30 |
e1z0 |
maybe |
07:30 |
Smelly |
<_< |
07:31 |
Smelly |
>_> |
07:31 |
Calinou |
Smelly: ask your question |
07:31 |
Calinou |
no need to highlight people randomly |
07:32 |
Smelly |
Ah yes, they have helped me in the past just seeing if they where on. Not just picking names randomly lol But I know what you mean |
07:32 |
Smelly |
Anyway |
07:32 |
Smelly |
I cant seem to get this mod to work |
07:32 |
Smelly |
It wont let me in world |
07:33 |
Smelly |
So, I deleted the file and redownladed the zip |
07:33 |
Smelly |
was woundering if someone can walk me through |
07:33 |
Calinou |
which mod? |
07:34 |
Smelly |
unified_inventory |
07:34 |
Smelly |
I believe RealBadAngel made it |
07:34 |
Smelly |
But he does not appear to be around as of late |
07:35 |
Calinou |
https://forum.minetest.net/viewtopic.php?id=3933 |
07:36 |
Calinou |
if you made sure you put the mod files properly, you could ask on the topic, and provide a console log |
07:36 |
Smelly |
Yes, all was done right. darn thing just wont work |
07:36 |
Smelly |
Instead of writeing on forums was woundering if someone on here can get me to get it work first |
07:36 |
Calinou |
http://paste.ubuntu.com |
07:36 |
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07:37 |
Calinou |
get a console log and paste it there ^ |
07:37 |
Smelly |
Thats in the debug right |
07:38 |
xiong |
Smelly? |
07:39 |
Smelly |
Hey Xiong |
07:39 |
xiong |
How may I serve you, Sir? |
07:39 |
Calinou |
yes, the debug console |
07:40 |
Smelly |
Just trying to get a mod installed. I remember how you are one the top people to ask these type things |
07:40 |
Smelly |
Thank you calinou |
07:40 |
Calinou |
no problem |
07:40 |
xiong |
No, sorry, I disclaim that title. But please, let me help if I can. |
07:41 |
xiong |
What's the mod? |
07:41 |
Smelly |
unified_inventory |
07:42 |
Smelly |
I keep geting ModError: failed to load and run. |
07:42 |
xiong |
Well, the first thing to do is check dependencies. |
07:42 |
xiong |
Be sure all deps are installed and enabled. |
07:43 |
Smelly |
Yes, all systems are in check and ready to go |
07:43 |
xiong |
Also be sure you don't have some old version of something, gumming up the works. |
07:43 |
Smelly |
Indeed I have sir |
07:44 |
xiong |
Then I don't have a next step immediately to hand. I'm a very good troubleshooter but I troubleshoot machines. I'm not that good at talking other people through troubleshooting; I need to see the broken thing myself to do much good. |
07:45 |
Smelly |
I understand, I thank you for helping me as much as you did. |
07:45 |
xiong |
At this point, I generally look at everything and rely on my autistic eye to sound an alarm if anything is visibly out of order; and I wiggle everything available to see if it's loose. |
07:46 |
Smelly |
Sounds like you seak nothing but perfection |
07:46 |
xiong |
If all else fails, I read the documentation. |
07:46 |
Smelly |
Yes, I will have to do that as well. |
07:46 |
xiong |
Well, perfection is unattainable. But in what other direction would you strive? |
07:47 |
Smelly |
Very true |
07:47 |
Smelly |
On another topic of discussion. how are you? |
07:48 |
xiong |
You know why I'm an unhappy man. Everyone else spent the first 12 years of my life telling me to learn everything possible, be honest, work hard, and do good. Then they spent the rest of my life laughing at me for doing just that. |
07:49 |
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07:49 |
Smelly |
Most people in this world are just ignorant. |
07:52 |
xiong |
Yep. |
07:52 |
xiong |
What's up with Vazon-land? |
07:53 |
Smelly |
I am not sure, I know the server had a reset due to him trying to back up the server. Shame we all lost everything and must start from the bottom again. So far I know he is making the spawn-town. I asked him to set up some admin shops. I am unsure if he has yet. |
08:08 |
Smelly |
I believe I may have figured this whole mod thing out |
08:13 |
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08:16 |
Smelly |
Yes, I have done it |
08:16 |
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08:17 |
Smelly |
I feel proud of myself, this is a strange feeling lol |
08:17 |
Smelly |
Thank you xiong for your guidence |
08:23 |
Smelly |
:) I figured it out |
08:24 |
Smelly |
Well I am going to head to bed now |
08:24 |
Smelly |
Vazon |
08:24 |
Smelly |
Are you on? |
08:24 |
xiong |
Good for you, Smelly. |
08:24 |
Smelly |
Thank you xiong |
08:24 |
xiong |
Looks like Vazon fell off the edge of the Earth. |
08:24 |
Smelly |
I have a few already I installed the next one I need is landrush then thats reall it |
08:24 |
xiong |
... taking server with him. |
08:25 |
Smelly |
lol |
08:25 |
Smelly |
I am working on createing my own server as well |
08:25 |
xiong |
You're starting another server, Smelly? |
08:25 |
Smelly |
My own yes |
08:25 |
xiong |
Why? |
08:25 |
Smelly |
I have so many ideas, I just need to let them out my head |
08:25 |
Smelly |
It wont be a 24.7 |
08:25 |
Smelly |
Only on when I am |
08:25 |
xiong |
Ah, just experiments. |
08:25 |
Smelly |
yes |
08:26 |
Smelly |
Shareing and createing together |
08:26 |
Smelly |
I will still admin on Vazons and you can find me landrush server when I do not want to be a mod or admin |
08:27 |
Smelly |
I like landrush server because I get to be a regular player and work |
08:27 |
Smelly |
Vazon are you awake? |
08:31 |
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08:32 |
Smelly |
Well xiong |
08:32 |
Smelly |
It was a plesure talking to you |
08:32 |
Smelly |
I am going to bed |
08:32 |
Smelly |
Take care my friend, I will see you latter on in the day |
08:35 |
e1z0 |
:O~ |
08:37 |
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08:37 |
JamesTait |
Good morning all, happy Hot Cross Bun Day! :-D |
08:40 |
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08:41 |
e1z0 |
:O |
08:41 |
RNL |
hey all |
08:41 |
e1z0 |
what is hot cross day ? |
08:42 |
RNL |
I contributed a lot of dutch translations. Is there a way to test them locally on my machine? |
08:43 |
JamesTait |
e1z0, hot cross buns are sweet buns usually eaten at Easter. |
08:44 |
e1z0 |
oh |
08:48 |
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08:50 |
rubenwardy |
Hi all |
08:50 |
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08:51 |
JamesTait |
e1z0, http://en.wikipedia.org/wiki/Hot_cross_bun |
08:51 |
JamesTait |
They taste just as lovely in September though. |
08:56 |
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09:10 |
e1z0 |
looks nice |
09:10 |
e1z0 |
:-p |
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09:28 |
Calinou |
hi |
09:39 |
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10:56 |
VanessaE |
good morning all |
11:00 |
VanessaE |
hi |
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11:38 |
VanessaE |
bbl |
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11:49 |
LandMinerMT |
wasssup bitches and gents |
11:50 |
LandMinerMT |
!up landmine.ownz |
11:50 |
MinetestBot |
landmine.ownz:30000 seems to be down |
11:53 |
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11:54 |
LandMinerMT |
well im ou you fools arent fun anymre |
11:54 |
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11:56 |
Evergreen |
okay... |
12:03 |
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12:04 |
PilzAdam |
Hello everyone! |
12:04 |
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12:10 |
PilzAdam |
VanessaE, do you use leveldb in your server? |
12:20 |
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12:20 |
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12:22 |
RNL |
Is there a way on my local installed mintest to test the dutch translations I have commited in weblate? |
12:24 |
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12:37 |
rubenwardy |
Hi all! |
12:39 |
iqualfragile |
hi rubenwardy |
12:40 |
PilzAdam |
RNL, have you compiled Minetest? |
12:42 |
PilzAdam |
RNL, you can download the .po file, but then you have to compile Minetest with it again |
13:07 |
RNL |
PilzAdam, sorry, got called away. Yes I have minetest compiled. I'll try downloading the .po and compile again. |
13:07 |
PilzAdam |
just copy the .po file to po/nl/ and run make |
13:07 |
RNL |
will do :) |
13:08 |
PilzAdam |
this will not compile the whole Minetest again, but simply compile the .po file |
13:08 |
PilzAdam |
which will take not longer than 2 seconds |
13:09 |
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13:10 |
RNL |
Where do I download the .po? |
13:10 |
MinetestBot |
vanessae.mine.bz:30001 is up (414ms) |
13:10 |
PilzAdam |
http://translate.minetest.ru/projects/minetest/core/nl/ -> click on "Files" and then on "download" |
13:11 |
PilzAdam |
oh, it apparently also gives you the ability to download the compiled file |
13:11 |
PilzAdam |
but I would suggest you to download the .po file and compile yourself |
13:13 |
RNL |
Got it and recompiled. Looking good, I'll verify my translations |
13:14 |
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13:14 |
PilzAdam |
RNL, there are fuzzy strings and strings with failing checks, you should go through them and fix them / remove the fuzzy flag / remove the faling check |
13:14 |
RNL |
Tricky thing is, dutch is a less compact language then english. Sometimes there's not enough room for a good dutch translation |
13:14 |
PilzAdam |
yea, german has that problem too |
13:14 |
RNL |
I went through most fuzzy and untranslated strings |
13:15 |
RNL |
For things that could not fit a good dutch translation I left it fuzzy |
13:15 |
PilzAdam |
if they are ok then remove the fuzzy flag or the failing check |
13:15 |
PilzAdam |
note that fuzzy strings are not used |
13:15 |
RNL |
And some strings I could not realy place. I think they are for other characters sets? |
13:16 |
RNL |
Then I'll remove fuzzy from them so they will be included anyway |
13:16 |
PilzAdam |
there are some exotic character names, in german I just have copied them and removed the warning that its not translated to get 100% ;-) |
13:16 |
RNL |
Quick remark: in the credit screen, the screen automaticaly scrolls down to previous contributers. |
13:17 |
RNL |
I think the core contributers should be visible when opening that tab :) |
13:17 |
PilzAdam |
kahrl, ^ |
13:18 |
PilzAdam |
oh, btw, thanks for translating Minetest :-) |
13:18 |
RNL |
you're welcome. Thanks for the nice game :) |
13:19 |
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13:19 |
RNL |
I'm also a C++ coder, but do not have a lot of spare time. If there are small things I can contribute to coding I will consider it if you have any suggestions |
13:19 |
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13:22 |
kahrl |
PilzAdam: already fixed in formspec_table |
13:22 |
kahrl |
I should try to finish that branch today |
13:24 |
RNL |
In the menu, the menu title (in capitals on the side) is automatically strectched it seems... |
13:24 |
RNL |
but the my (long) dutch translations is strectched a bit to much, so the last character falls of the screen |
13:25 |
RNL |
SETTINGS => INSTELLINGEN |
13:25 |
RNL |
there are however twho whitespaces inserted. WIthout them it would fit |
13:34 |
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13:35 |
Exio4 |
sfan5, update the irc stats :P |
13:37 |
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13:40 |
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13:41 |
RNL |
I think I found a small error in the key codes. "Erase OEF" should be "Erase EOF" I think |
13:42 |
Exio4 |
john_minetest: wolfgame? |
13:53 |
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13:59 |
thexyz |
wow |
13:59 |
thexyz |
https://forum.minetest.net/viewtopic.php?pid=110046#p110046 |
13:59 |
thexyz |
sfan5: ^ |
13:59 |
sfan5 |
Exio4: done |
13:59 |
sfan5 |
thexyz: how did you know I just returned from school? |
13:59 |
sfan5 |
hi everyone BTW |
14:00 |
thexyz |
I'm watching you |
14:00 |
thexyz |
https://forum.minetest.net/viewtopic.php?pid=110055#p110055 why'd you put runes on forum |
14:01 |
sfan5 |
TL;DR: someone assumes minetest creates an actual user account on the system minetestserver runs on |
14:01 |
thexyz |
the topic is of undeniable quality |
14:02 |
sfan5 |
yeah |
14:02 |
thexyz |
> asian 2d cartoon |
14:07 |
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14:09 |
Exio4 |
isn't ragnar like 12yo? |
14:09 |
Exio4 |
or less? |
14:09 |
RNL |
PilzAdam, weblate suggests using the unicode … character instead of three dots, but this seems not to work in minetest. Use three dots instead? |
14:09 |
PilzAdam |
dunno |
14:11 |
RNL |
I'll use three dots as that does seem to work |
14:11 |
thexyz |
RNL: … works fine for me |
14:12 |
thexyz |
http://translate.minetest.ru/ will soon be moved to http://l10n.minetest.net/ |
14:12 |
thexyz |
I hope there aren't any objections |
14:13 |
sfan5 |
*facepalm* "in 4.7's new snapshot" ~ https://forum.minetest.net/viewtopic.php?pid=110042#p110042 |
14:13 |
thexyz |
wow, great stuff https://forum.minetest.net/viewtopic.php?pid=109972#p109972 |
14:13 |
RNL |
thexyz, the unicode … does not show when loading a game in minetest |
14:14 |
thexyz |
RNL: please provide more context |
14:14 |
thexyz |
meh |
14:15 |
thexyz |
meh |
14:15 |
thexyz |
pa misbehaves |
14:15 |
RNL |
thexyz, in strings like "Item textures..." when replacing the three dots by the unicode character, it does not show in minetest when loading a game |
14:15 |
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14:17 |
thexyz |
should we disallow quoting images? |
14:19 |
PilzAdam |
thexyz, no |
14:19 |
PilzAdam |
its very useful in a thread with a lot of images from the same person |
14:19 |
PilzAdam |
otherwise nobody knows what image you are talking about |
14:19 |
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14:19 |
thexyz |
people can just click the link |
14:20 |
PilzAdam |
no, because there is not [url] tag added by default |
14:20 |
thexyz |
by quoting images you're wasting vertical space and bandwidth |
14:20 |
PilzAdam |
bandwith? my browser just downloads the image once... |
14:20 |
thexyz |
forums are smart enough to convert those to links without [url] tags |
14:21 |
thexyz |
your quote may appear at the next page |
14:21 |
thexyz |
I'll agree on that though, vertical space is more important |
14:22 |
thexyz |
RNL: still cannot reproduce; anyway, feel free to use three dots if it works fine for you |
14:23 |
PilzAdam |
RNL, do you have freetype? |
14:24 |
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14:27 |
RNL |
I have replaced the unicode characters back to three dots |
14:28 |
RNL |
PilzAdam, I have freetype installed (Linux Mint) |
14:28 |
PilzAdam |
and you have minetest compiled with it? |
14:29 |
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14:29 |
RNL |
PilzAdam, lets see... No I have not compiled it with freetype |
14:30 |
PilzAdam |
the … character needs freetype, I guess |
14:30 |
PilzAdam |
compile with: cmake . -DENABLE_FREETYPE=1 |
14:30 |
RNL |
PilzAdam, but since freetype is not mandatory we'd better stick with the three dots I think |
14:30 |
PilzAdam |
yes |
14:31 |
RNL |
PilzAdam, besides, the original strings also use three dots, not the unicode char |
14:31 |
PilzAdam |
yes, then use ... |
14:31 |
RNL |
With that, I declare the dutch translation 100% :-) |
14:32 |
RNL |
The only "problem" left is the strectching of the text in the settings tab I mentioned before |
14:33 |
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14:33 |
PilzAdam |
RNL, there are 4 suggestions left, you may want to remove them |
14:37 |
RNL |
PilzAdam, Done |
14:37 |
PilzAdam |
nice |
14:37 |
RNL |
I did not notice before you could remove the suggestions :) |
14:39 |
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14:39 |
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14:40 |
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14:41 |
Zeg9 |
Hi |
14:42 |
RNL |
PilzAdam, will the new translations automatically be included in the next minetest release, or do I have to do anything else to make that happen? |
14:42 |
PilzAdam |
RNL, thexyz merges it in before the next release |
14:43 |
RNL |
And will the next minetest-stable for the Ubuntu release be compiled with gettext? |
14:44 |
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14:46 |
PilzAdam |
RNL, well, someoe needs to fiddle arround with launchpad to achieve that |
14:47 |
RNL |
PilzAdam, I have seen some questions from ppl on forum about it, so it might be nice if it was |
14:48 |
e1z0 |
client.cpp:2178: error: âHUD_PARAM_HOTBAR_IMAGEâ was not declared in this scope |
14:48 |
e1z0 |
:O |
14:48 |
RNL |
for ppl like us yes, but for common users stable is the way to go |
14:50 |
pitriss |
Hi, please can anybody tell me if technic nuclear reactor will blow when it gets out of uranium? |
14:50 |
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14:52 |
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jojoa1997 joined #minetest |
14:54 |
RNL |
john_minetest, I did not know that. My kids usualy play a local server |
14:54 |
RNL |
PilzAdam, I notice to all strings are available for translation, like when enabling fast_move it displays an english message on screen |
14:54 |
RNL |
*not all strings* |
14:55 |
PilzAdam |
indeed |
15:04 |
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15:06 |
kahrl |
dangit I typed sl and now I got a train moving across my screen |
15:06 |
kahrl |
it's a long train too |
15:06 |
PilzAdam |
heh |
15:06 |
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15:08 |
PilzAdam |
kahrl, echo "export sl='\sl -e'" >> ~/.bashrc |
15:08 |
Jordach |
PilzAdam, did you mean: Fiola https://github.com/minetest/minetest_game/pull/201#issuecomment-24203723 |
15:08 |
PilzAdam |
this allows you to use Ctrl+X |
15:08 |
PilzAdam |
*C |
15:09 |
PilzAdam |
Jordach, yes |
15:10 |
kahrl |
I don't like being able to Ctrl-C it |
15:10 |
Jordach |
BrandonReese, you can add skins into player skins btw |
15:11 |
Jordach |
you know that little 8x12 section that isn't used (to the right of the arms texture)? feel free to make a cape there |
15:12 |
e1z0 |
i have problem http://pastebin.com/3PmCTyCC |
15:12 |
e1z0 |
:| |
15:13 |
PilzAdam |
e1z0, whats up with all these "â"? |
15:13 |
* Jordach |
loves this https://forum.minetest.net/viewtopic.php?pid=109972#p109972 |
15:13 |
e1z0 |
terminal output |
15:13 |
e1z0 |
i did patch https://github.com/minetest/minetest/commit/7860097eda449f0bb99971a037967bd338441133 |
15:14 |
e1z0 |
after this, it does not compile |
15:16 |
PilzAdam |
did the patch apply correctly? |
15:17 |
e1z0 |
i applied it manually |
15:17 |
PilzAdam |
check all the files |
15:17 |
e1z0 |
i checked few times |
15:25 |
Jordach |
https://forum.minetest.net/viewtopic.php?pid=110074#p110074 |
15:26 |
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15:26 |
thexyz |
> LuaJIT bundled for release builds |
15:27 |
thexyz |
> releases come with more than just minetest_game |
15:27 |
thexyz |
I don't understand |
15:32 |
e1z0 |
heh, fixed |
15:35 |
ShadowNinja |
pitriss: No, it doesn't blow up at all yet. |
15:36 |
pitriss |
ShadowNinja: and when will be boomscript finished? |
15:36 |
pitriss |
ShadowNinja: I want to know details about it to be able choose correct place for reactor..:) |
15:37 |
Jordach |
thexyz, 0.4.8 needs LuaJIT |
15:37 |
Jordach |
not to mention, dwarves, minitest, pilztest (mgv7) |
15:37 |
ShadowNinja |
pitriss: IDK, maybe soon. But probably after I add some (limited) explosives to technic. |
15:38 |
pitriss |
ShadowNinja: hmm hmm.. but.. can "out of fuel" event trigger boomscript?:) |
15:39 |
ShadowNinja |
pitriss: No, only dig |
15:39 |
ShadowNinja |
ging part of the reactor. |
15:40 |
thexyz |
Jordach: bundling other games may be a good idea |
15:40 |
pitriss |
ShadowNinja: okay.. so only physical damage on shielding can trigger boomscript.. Thank you..:) |
15:40 |
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15:41 |
Jordach |
thexyz, https://forum.minetest.net/viewtopic.php?id=3003 https://forum.minetest.net/viewtopic.php?id=6412 https://forum.minetest.net/viewtopic.php?id=2589 |
15:43 |
Jordach |
thexyz, OCD too https://forum.minetest.net/viewtopic.php?id=6636 |
15:46 |
thexyz |
that's an interesting concept |
15:47 |
Jordach |
we need *MORE* than just one game that i've played to death |
15:48 |
ShadowNinja |
technic related forum posts need updating. technic_game uses sybmodules now. |
15:48 |
Jordach |
the package maintainer can just *git pull* |
15:49 |
ShadowNinja |
(read the github zip links don't work) |
15:50 |
ShadowNinja |
git clone <URL> && git submodule update --init |
15:54 |
thexyz |
> The difference is: minetest is trash, nodetest not. |
16:00 |
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16:03 |
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16:07 |
Peacock |
wtf is nodetest lol |
16:09 |
PilzAdam |
Peacock, its so good that nobody uses/knows it |
16:09 |
yyamiyyugi |
https://forum.minetest.net/viewtopic.php?id=6346 |
16:09 |
yyamiyyugi |
i just had to google it XD |
16:09 |
yyamiyyugi |
(coulda used search but didn't) |
16:11 |
Peacock |
"tweaking many things" very descriptive XD |
16:13 |
Peacock |
new look pipes - steampunk http://s17.postimg.org/mn2tbi1zj/screenshot_231315594.png |
16:13 |
Peacock |
just missing the steam power now lol |
16:22 |
Jordach |
defeating Borgs |
16:26 |
Peacock |
portal things? |
16:26 |
Peacock |
those round colorful thingies? |
16:26 |
Peacock |
oh yeah those lights :-) |
16:27 |
Peacock |
colored lights (but in texture only) |
16:29 |
* Jordach |
is nearing moreores support for MC4MT8 |
16:29 |
Peacock |
were working on an uru (myst) area right now (taking a break from the city/ships) lol |
16:29 |
Jordach |
moreblocks was almost a year ago |
16:29 |
Jordach |
john_minetest, major release 8 |
16:29 |
Jordach |
john_minetest, i plan on having VanessaE level completeness |
16:30 |
Jordach |
we'll finally have a low requirement alternative to VanessaE's HDX |
16:32 |
Peacock |
mc4mt is a TP? all this time i thought it was a map converter lol |
16:33 |
ShadowNinja |
john_minetest: Google with site:forum.minetest.net |
16:33 |
Jordach |
john_minetest, unreleased, if you want the prototype, ask me |
16:33 |
Peacock |
yeah i thought that was it lol |
16:33 |
Jordach |
technic is somewhat done |
16:33 |
PilzAdam |
john_minetest, ixquick.com + site:forum.minetest.net |
16:34 |
Jordach |
mesecons is my next street btw |
16:34 |
ShadowNinja |
john_minetest: I know. |
16:37 |
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16:38 |
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16:48 |
kahrl |
it sends the names |
16:48 |
kahrl |
(in order to make nick completion in F10 possible) |
16:48 |
Jordach |
but why doesnt normal chat have nick completion |
16:49 |
kahrl |
can't override tab handling in irrlicht widgets |
16:50 |
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16:52 |
Jordach |
oh |
16:52 |
Jordach |
-!- Moreores reaching 97% complete |
16:58 |
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16:59 |
PilzAdam |
someone should move this to "other languages": https://forum.minetest.net/viewtopic.php?pid=109988#p109988 |
17:01 |
Jordach |
donesies |
17:03 |
Jordach |
john_minetest, moreores done |
17:07 |
* Jordach |
turns safety dance on |
17:08 |
Peacock |
has the horizon/sky flickering thing been fixed in one of the latest gits? |
17:11 |
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17:11 |
Jordach |
I am SOLD. |
17:11 |
Jordach |
http://i.imgur.com/V2tzDDM.png |
17:12 |
[0gb_us] |
Is that a music store, Jordach? |
17:12 |
sfan5 |
[0gb_us]: spotify |
17:12 |
Jordach |
[0gb_us], sort of |
17:12 |
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17:12 |
* Calinou |
buys Jordach |
17:13 |
Calinou |
how much? |
17:13 |
[0gb_us] |
I'm not sure you have enough. |
17:13 |
* sfan5 |
throws a kitten at Calinou |
17:13 |
sfan5 |
!op |
17:13 |
[0gb_us] |
He is pretty valuable ... |
17:13 |
|
Topic for #minetest is now http://minetest.net | NEWS: Minetest 0.4.7 released; 0.4.8 will be released soonâ„¢ | RULES: be patient, respect other users, here and in other channels | CORE DEVS: #minetest-dev | SERVERS: http://minetest.net/servers | IRC LOGS: http://irc.minetest.ru/minetest/ | WIKI: http://wiki.minetest.net | Task of the Day: Throw kittens at Calinou! |
17:13 |
sfan5 |
!deop |
17:14 |
* [0gb_us] |
worries both about the kittens and their target getting hurt |
17:14 |
yyamiyyugi |
where can i find an example of adding an animation to a model? |
17:15 |
[0gb_us] |
In default/player.lua, I think. |
17:16 |
[0gb_us] |
That might not be the right file name, but it's close enough to find the file, and it does add animation to a model. |
17:16 |
yyamiyyugi |
I found it, looking through it now |
17:21 |
* john_minetest |
throws a kitten at Calinou. |
17:23 |
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17:23 |
DanDuncombe |
is Jordach there? |
17:24 |
[0gb_us] |
He was a bit ago. Probably still is. |
17:24 |
DanDuncombe |
Ok |
17:25 |
DanDuncombe |
Can entities emit light yet? |
17:27 |
DanDuncombe |
!title |
17:27 |
MinetestBot |
DanDuncombe: Phonebloks - YouTube |
17:30 |
DanDuncombe |
Can I commision to make and texture a 3d model of a buoy like this? http://2.s3.envato.com/files/32252337/sea_buoy_preview.jpg Preferably with a slight swaying animation. Also, can you export it as .obj? Thanks |
17:31 |
Peacock |
and can someone buy me a mercedes? XD\ |
17:31 |
DanDuncombe |
Sure |
17:31 |
DanDuncombe |
You supply the money |
17:31 |
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17:38 |
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17:41 |
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17:43 |
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17:43 |
xiong |
I'm planning on a server run on democratic and free market lines. Stability and reliability are goals. Want to talk? /join #athens |
17:45 |
Jordach |
yus |
17:46 |
Jordach |
can't a man eat food in peace |
17:46 |
Jordach |
-<0x20> |
17:46 |
xiong |
Probably not while on IRC, Jordach. |
17:47 |
Peacock |
well the freemarket with economy mods seems easy enough |
17:47 |
[0gb_us] |
No. No food while relaxing. You must choose one or the other. |
17:47 |
Peacock |
how would the democratic bit work though? |
17:47 |
* Jordach |
calls freedom day |
17:47 |
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17:47 |
Peacock |
usually in a democracy you have to be 18 to vote, and even then most 18 year olds are complete morons lol |
17:47 |
xiong |
Peacock, I fear quickly a discussion in here will veer off-topic. So, a channel for the purpose. |
17:48 |
Peacock |
anything minetest related is on topic |
17:48 |
xiong |
I promise I have more than vague buzzwords. |
17:48 |
xiong |
Nevertheless, #athens |
17:48 |
Peacock |
well make a forum topic cuz i got enough pm tabs open lol |
17:48 |
xiong |
No forum! |
17:49 |
Peacock |
mt forums? |
17:49 |
xiong |
I stand utterly opposed to the BB-style forum. It's egotistical with a low signal-to-noise ratio. |
17:49 |
[0gb_us] |
Why not? The forum is more convenient than IRC. |
17:49 |
[0gb_us] |
Ah, I see. |
17:49 |
Peacock |
well to me, IRC is ancient technology and forums are more practical |
17:49 |
xiong |
IRC has a relatively high SNR. |
17:49 |
Jordach |
> practical |
17:49 |
Peacock |
you dont have to think of a response on the fly |
17:49 |
xiong |
Well, that's what a wiki is for. |
17:50 |
xiong |
If you want to consider at length, wait until we have a wiki running. |
17:50 |
[0gb_us] |
Exactly. You also don't have to be here to see responses when you get back to the forum. |
17:50 |
xiong |
I'm never absent from IRC except due to failure. |
17:51 |
Peacock |
not a huge fan of wikis, it pretty much doestroyed the fansite segment of the internet and now we have a bunch of generic websites all over the place lol |
17:51 |
Peacock |
that and, there tends to be a ton of different wikis for the same subjects lol |
17:51 |
[0gb_us] |
Yeah, well, some of us are. And even if you're online but not at your computer, you can't respond to something said hours ago on IRC, as it's fallen out of topic. |
17:52 |
Peacock |
heck even lua_api.txt is more helpful then all the MT wikis lol |
17:52 |
[0gb_us] |
It is, yes. |
17:52 |
xiong |
That's the fault of those who contribute. A wiki is like a sheet of paper; you can write Shakespeare on it or babble. |
17:53 |
Peacock |
well instead of having 1 central repository of info people are dividing their efforts between the txt file, and the various wikis, ensuring no 1 source is complete XD |
17:54 |
xiong |
I'm not sure what the subject of your complaint is, Peacock. |
17:54 |
Peacock |
still lua_api.txt is the most complete and up-to-date |
17:54 |
[0gb_us] |
lua_api.txt is where we should focus our efforts, not fifty wikis. |
17:54 |
xiong |
'Our'? |
17:54 |
Peacock |
i thought it was 51 lol |
17:55 |
[0gb_us] |
My number may be out of date. I can't keep up! |
17:55 |
xiong |
I'm only talking about discussing and managing the prospective Minetest world, 'Athens'. One wiki. No .txt file. |
17:55 |
xiong |
Has topic drift set in already? |
17:56 |
Peacock |
and no forum post, so good luck getting users :P |
17:56 |
xiong |
No users. |
17:56 |
Peacock |
how can a democracy work with no voters? |
17:56 |
[0gb_us] |
If it has interact by default and is on the server list, there will be users. |
17:56 |
xiong |
There will be an IRC server and bridge. |
17:56 |
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17:56 |
xiong |
Are you guys just arguing to argue? |
17:57 |
Peacock |
ogb yeah but without a post stating some basic rules every griefer will claim they thought it was ok to grief lol |
17:57 |
Peacock |
we're just having a discussion, if it's upsetting you... #athens |
17:58 |
* [0gb_us] |
doesn't believe in "griefers", only vandals. And they will break even posted rules in the forum. |
17:58 |
xiong |
Do some IRC users experience an excessive burden, joining a new channel? |
17:58 |
xiong |
I have great difficulty navigating through topic drift. |
17:58 |
Peacock |
ogb well im moving to a 3 strikes model for griefers lol |
17:58 |
[0gb_us] |
Channel overload is an issue. |
17:58 |
Peacock |
1st a warning, 2nd teleport to freebuild, 3rd your out |
17:59 |
yyamiyyugi |
can anyone enlighten to what i'm doing wrong when trying to play an animation? (http://pastebin.com/WcBuUTYb) |
17:59 |
xiong |
'Land Rush' autobans vandals. Works well, as far as I can see. |
17:59 |
[0gb_us] |
I usually keep about seven cahanels open, and when they are active, it's too much to follow. ESPECIALLY if I left the client open and was away for a few hours. |
17:59 |
Peacock |
who do you think gave them the idea? lol |
17:59 |
Peacock |
i autoban after 15 warnings but that's way too high |
18:00 |
xiong |
I agree with you, 0gb. 'Griefer' is an unnecessary term and insufficiently specific. |
18:00 |
yyamiyyugi |
Ik i'm screwing up somewhere, and it's probably obvious i just can't figure it out |
18:00 |
[0gb_us] |
Exactly. |
18:00 |
Peacock |
well theres also PITA lol |
18:00 |
|
Smelly joined #minetest |
18:00 |
Smelly |
Okay, Please I really need help somethings wrong with my game |
18:00 |
[0gb_us] |
There are vandals and there are trolls. Why make up extra terms? |
18:00 |
[0gb_us] |
"Something"? |
18:00 |
Peacock |
and trolls don't grief? |
18:01 |
Smelly |
I just was building in my own world, I am working on createing my own server in time |
18:01 |
[0gb_us] |
There is no such thing as "greifing", so no, they don't do what doesn't exist. |
18:01 |
Smelly |
I have some mods in, everythings running great |
18:01 |
Smelly |
However |
18:01 |
Smelly |
Everytime I log in and out the world resets |
18:01 |
Peacock |
im pretty sure "griefing" is an established term, here and in MC |
18:01 |
Smelly |
All my builds are gone |
18:01 |
Peacock |
or shall we call it libre-playing now? XD |
18:01 |
Jordach |
Smelly, out of disk space |
18:02 |
[0gb_us] |
Trolls pester people, but they may also be vandals, and therefor vandalize. |
18:02 |
Smelly |
How do I get more |
18:02 |
Smelly |
Remove some mods? |
18:02 |
[0gb_us] |
Buy a bigger hard drive. |
18:02 |
Peacock |
well id rather use one term to describe them all, if griefer won't do then i vote for "assholes" lol |
18:02 |
Smelly |
on my computer it says I have 76.5 gb free |
18:02 |
[0gb_us] |
"Assholes" is fine with me. |
18:03 |
Smelly |
I can not even place a block |
18:03 |
[0gb_us] |
Though I still use the more specific term "vandals". |
18:03 |
Smelly |
with out it removeing |
18:03 |
[0gb_us] |
Do you have a map_meta.txt in the world directory? |
18:03 |
Peacock |
where im from, vandals will spray paint a bus stop, assholes (or griefers) will break the glass |
18:03 |
[0gb_us] |
Find it. Make sure it isn't blank. |
18:03 |
Smelly |
FOund it, and it's blank |
18:04 |
Smelly |
What do I do? |
18:04 |
[0gb_us] |
Vandals vandalize. Breaking things is a form of vandalism. |
18:04 |
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18:04 |
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18:04 |
[0gb_us] |
Your world is dead. Is there anything you want to save there, or are you okay starting over? |
18:04 |
Peacock |
meh, why waste time giving them a particular distinction, either way theyre not people you want on your server |
18:04 |
Smelly |
It has nothing but the mods I addedd |
18:05 |
[0gb_us] |
You can either start over or copy the text in another map_meta.txt file to the blank one. |
18:05 |
Smelly |
I would like to save mine and others builds like the other games |
18:05 |
[0gb_us] |
(Start over as in start a new world.) |
18:05 |
Smelly |
Oh |
18:05 |
Smelly |
No, I would like to save this one |
18:06 |
ShadowNinja |
git.io needs a better algo... http://pastebin.ubuntu.com/6093563/ |
18:06 |
Smelly |
Where can I get map_meta file to copy/paste from |
18:06 |
[0gb_us] |
Okay, start a new world, then copy the map_meta.txt file to the old world. That should save the old world. |
18:06 |
Smelly |
Okay, let me try that. Can I name the new world anything? like "test" |
18:06 |
yyamiyyugi |
Can anyone explain why this animation won't work? (http://pastebin.com/WcBuUTYb) |
18:06 |
[0gb_us] |
Any name is fine, just use the same option as you used for the world you want to save. |
18:07 |
[0gb_us] |
Sorry, I've never worked with Minetest animations. |
18:07 |
Smelly |
Okay. I will try this. BRB. Thank you ogb_us for helping me so far |
18:07 |
[0gb_us] |
*options |
18:07 |
yyamiyyugi |
:( |
18:08 |
Smelly |
Should I enlabed the mods on the new world too? |
18:08 |
[0gb_us] |
I had the same issue with map_meta.txt blanking out on me the other day. I don't know why it does that yet. |
18:08 |
[0gb_us] |
Yeah, enable them. |
18:08 |
Smelly |
Okay |
18:08 |
[0gb_us] |
I don't know if you need to, but it doesn't hurt. |
18:09 |
ShadowNinja |
!rtfm |
18:09 |
ShadowBot |
Read the friendly manual. See http://dev.minetest.net, http://git.io/olBD2w, and http://git.io/5COZ7A. |
18:10 |
ShadowNinja |
John's idea. (I really need to move my bot to a better host...) |
18:11 |
Smelly |
Back, okay I did what you said. and deleted the test world and tested my world |
18:11 |
Smelly |
I placed cobble, loged off, relogged it was still their |
18:11 |
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rsiska joined #minetest |
18:11 |
Smelly |
So it worked |
18:11 |
Smelly |
Thank you so much |
18:11 |
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18:12 |
Smelly |
How can I prevent this from happening again? |
18:12 |
yyamiyyugi |
anyone here work with animations? |
18:12 |
[0gb_us] |
I have no idea why it happens, so I have no idea how to prevent it. |
18:13 |
Smelly |
Well, it seems to work now which is good |
18:13 |
Smelly |
Thank you 0gb |
18:13 |
[0gb_us] |
Yeah, no problem. |
18:13 |
Smelly |
Sucks I lost all my work |
18:13 |
Smelly |
But what can ya do |
18:13 |
[0gb_us] |
Yeah, I know how you feel. |
18:13 |
Smelly |
Oh hey |
18:14 |
Smelly |
1 more question |
18:14 |
Smelly |
Once I make my world a public server all mods and builds will remain right |
18:14 |
[0gb_us] |
Yes. |
18:14 |
Smelly |
Just making sure |
18:14 |
Smelly |
Thank you |
18:14 |
[0gb_us] |
Yeah, let us know if you need anything else. |
18:14 |
Smelly |
Alright, I am off for now. See you around. |
18:14 |
Smelly |
I will |
18:14 |
Smelly |
Thank you |
18:15 |
Smelly |
:) |
18:15 |
Smelly |
This is what IRC should always be like |
18:15 |
Smelly |
I was helped so quick |
18:15 |
Smelly |
I feel so happy |
18:15 |
Smelly |
lol |
18:15 |
Peacock |
people aren't always standing by :P |
18:15 |
sfan5 |
Smelly: stay here |
18:15 |
sfan5 |
so.. |
18:15 |
Smelly |
True |
18:15 |
Smelly |
Yes sfan? |
18:15 |
sfan5 |
the worldedit download problem yesterday night was a dropbox problem |
18:15 |
sfan5 |
the link works now |
18:16 |
Smelly |
Yeap, I got it working |
18:16 |
Smelly |
Thank you :) |
18:16 |
Smelly |
Oh |
18:16 |
Smelly |
Wel I had to edit the folder |
18:16 |
sfan5 |
you can also get 0.6 using https://github.com/Uberi/MineTest-WorldEdit/releases/tag/0.6 |
18:16 |
Smelly |
make it just say "worldedit" |
18:16 |
Smelly |
For all my mods I have to do that it seems |
18:16 |
sfan5 |
on that morning I wanted to tell you but you left 10 seconds before I noticed |
18:16 |
Smelly |
lol |
18:16 |
Smelly |
It's okay |
18:17 |
sfan5 |
:D |
18:17 |
Smelly |
Thank you for take the time now to tell me |
18:17 |
Smelly |
Speaking of mods |
18:17 |
Smelly |
Should I add mesecon? I don't know |
18:17 |
Smelly |
For a server is it popular? I mean I use it but does anyone else? |
18:19 |
PilzAdam |
mmmhhh... Pizza |
18:19 |
ShadowNinja |
Smelly: Yes, it is popular. I run it on my server. |
18:19 |
ShadowNinja |
(Or at least part of it) |
18:19 |
Smelly |
Alrighty, I may get it then. Just wanted to make sure. |
18:19 |
Smelly |
Well I am off to see the wizard |
18:19 |
Smelly |
Peace <3 |
18:23 |
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18:23 |
GNADev|zRokh |
aye doods |
18:23 |
[0gb_us] |
Hello! |
18:24 |
|
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18:24 |
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e1z0 joined #minetest |
18:28 |
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18:28 |
Jordach |
hello AspireMint |
18:28 |
AspireMint |
Hello hello |
18:28 |
|
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18:29 |
Jordach |
e1z0, hai quassel user |
18:33 |
Jordach |
ShadowNinja, how's the nuke i gave you :P |
18:34 |
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18:39 |
* Jordach |
is singing the Touch |
18:39 |
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18:39 |
* GNADev|zRokh |
is singing Luke Smith's remix of I Will Survive |
18:40 |
GNADev|zRokh |
"Now I'm defusing the bomb..." |
18:40 |
GNADev|zRokh |
"Protect the VIP" |
18:41 |
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18:41 |
* sfan5 |
puts a kitten on GNADev|zRokh's head |
18:41 |
Jordach |
lol |
18:42 |
Jordach |
dead fly on the wall |
18:42 |
|
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18:42 |
Jordach |
it's just sitting there |
18:42 |
|
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18:42 |
Jordach |
hello BlockMen |
18:42 |
Jordach |
you wanted a zombie, come get it! |
18:42 |
Jordach |
(in about an hour or so |
18:43 |
BlockMen |
Hi Jordach, just read your msg |
18:43 |
BlockMen |
thanks! and no need to hurry ;) |
18:43 |
Jordach |
if you want my instant answer, IRC me |
18:43 |
* GNADev|zRokh |
plays with the cat sfan5 put on his head |
18:43 |
sfan5 |
s/cat/kitten/ |
18:43 |
* BlockMen |
does not need instant answers :P |
18:44 |
* GNADev|zRokh |
gives BlockMen an instant fist |
18:44 |
* GNADev|zRokh |
uses Insta-Fist |
18:45 |
Peacock |
instant Jordache, just put a teaspoon in a cup of boiling water and you're ready to go :P |
18:45 |
BlockMen |
Jordach, awesome cape btw |
18:46 |
BlockMen |
looks great |
18:46 |
Jordach |
BlockMen, yeah, did that in an hour |
18:46 |
BlockMen |
have you seen my video of it? |
18:46 |
Jordach |
yes |
18:46 |
GNADev|zRokh |
omg, i have such a jordache |
18:46 |
GNADev|zRokh |
:D |
18:46 |
Jordach |
while i was at college |
18:46 |
Jordach |
i actually made a better cape btw |
18:46 |
BlockMen |
better? how? |
18:46 |
Jordach |
BlockMen, better texture |
18:47 |
GNADev|zRokh |
from HD to 2xHD :O |
18:47 |
BlockMen |
Jordach, sounds good :) |
18:47 |
Jordach |
check my mediagoblin ;) |
18:47 |
ShadowNinja |
Jordach: ? |
18:48 |
Jordach |
ShadowNinja, i gave you a nuclear missle mesh a while back; made a use for it yet |
18:48 |
BlockMen |
whats mediagoblin? |
18:48 |
Jordach |
http://mg.viewskew.com/u/jordach |
18:48 |
ShadowNinja |
Jordach: Yes, but limitations in the minetest engine prevent it from looking any good (I need pitch). |
18:48 |
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18:48 |
Jordach |
ShadowNinja, ah |
18:49 |
|
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18:49 |
GNADev|zRokh |
Esteban > Jordach |
18:49 |
BlockMen |
Jordach, ic. nice |
18:49 |
GNADev|zRokh |
am i right? |
18:49 |
GNADev|zRokh |
<:D |
18:49 |
Jordach |
GNADev|zRokh, i respect him as a normal artist |
18:49 |
Jordach |
i do 3D art, he does it the classic way |
18:49 |
GNADev|zRokh |
i know, he's awesome, isnt he :D |
18:50 |
GNADev|zRokh |
you do Cyber art, he does Physical art :D |
18:51 |
GNADev|zRokh |
Jordach, do you know ALL the mobs from the first release to 0.4.7? |
18:51 |
GNADev|zRokh |
:) |
18:51 |
Jordach |
oerrki, dungeon master, rat |
18:51 |
Jordach |
oh, and the firefly |
18:51 |
LinuxGuy2020 |
Im trying to figure out how to run minecraftserver from rc.local on my Debian home server. Im testing in a root terminal. I tried "nohup ./minetestserver" from within the bin folder. It starts but the problem is that it ties up the terminal until I ctrl+c. Im sure some of you have done this before. |
18:51 |
* Jordach |
is talking normal non modded game |
18:51 |
BlockMen |
Jordach, i like tanks -> http://mg.viewskew.com/u/jordach/m/war-machine-animation-test/ |
18:52 |
GNADev|zRokh |
wrong channel, LinuxGuy2020 |
18:52 |
GNADev|zRokh |
:D |
18:52 |
LinuxGuy2020 |
Sorry I meant minetest |
18:52 |
LinuxGuy2020 |
my bad |
18:52 |
GNADev|zRokh |
yeah, i figured :D |
18:52 |
Jordach |
everyone does that |
18:52 |
GNADev|zRokh |
i know... |
18:52 |
GNADev|zRokh |
even me |
18:52 |
[0gb_us] |
Not everyone, but many. |
18:52 |
GNADev|zRokh |
Mr. Perfect </sarcasm> |
18:53 |
[0gb_us] |
I'm not under the illusion that I'm perfect, I just don't call Minetest Minecraft. They are distinct games to me, and I don't like Minecraft. |
18:54 |
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18:54 |
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18:54 |
LinuxGuy2020 |
Is nohup the wrong way to do this? Or is the server incompatible with that kind of running or something? |
18:55 |
[0gb_us] |
Sorry, I have no experience with nohup myself. |
18:55 |
GNADev|zRokh |
The story of "How I Met Your Mother": |
18:55 |
GNADev|zRokh |
The time was 30 years from then, Barnie was still single, he met a dancer at a bar and they went to her place. In the morning he wanted to get away from her without waking her up. in the living room he encountered her kids. They thought that how did a stranger get in and what is he doing here. Then Barnie started telling the story of "How I Met Your Mother". |
18:57 |
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19:02 |
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19:04 |
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19:05 |
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19:07 |
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19:09 |
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19:19 |
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19:24 |
Prestotron562 |
[deleted] |
19:24 |
Yepoleb |
hi |
19:24 |
Prestotron562 |
[deleted] |
19:24 |
Calinou |
hi |
19:25 |
Prestotron562 |
[deleted] |
19:25 |
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19:25 |
LinuxGuy2020 |
Can minetestserver be daemonized? |
19:25 |
Calinou |
daemonized? |
19:25 |
Calinou |
for what? |
19:25 |
proller |
minetestserver & |
19:26 |
LinuxGuy2020 |
run in the background instead of tying up a linux terminal? |
19:26 |
Prestotron562 |
[deleted] |
19:26 |
Prestotron562 |
[deleted] |
19:26 |
Calinou |
no |
19:26 |
Jordach |
http://mg.viewskew.com/u/jordach/m/buoy-render/ |
19:26 |
LinuxGuy2020 |
I tried "./minetestserver &" doesnt work |
19:26 |
proller |
daemon minetestserver |
19:26 |
proller |
Prestotron562, go in school |
19:27 |
Prestotron562 |
[deleted] |
19:27 |
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19:28 |
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19:29 |
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19:30 |
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19:30 |
DanDuncombe |
You wanted me Jordach? |
19:30 |
Jordach |
DanDuncombe, yes |
19:30 |
DanDuncombe |
Yay |
19:30 |
Jordach |
hold on, .obj doesn't support animation btw |
19:30 |
DanDuncombe |
Ok |
19:30 |
Jordach |
.x or gtfo then |
19:30 |
DanDuncombe |
I thought .x didn't work though |
19:30 |
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19:31 |
Jordach |
i know the settings to make it work now |
19:31 |
DanDuncombe |
Yay |
19:32 |
Calinou |
http://irrlicht.sourceforge.net/features/ |
19:32 |
Calinou |
Ctrl+F for Supported Formats |
19:32 |
DanDuncombe |
I will hopefully be able to use it as a replacement for the current harbour buoy nodebox |
19:35 |
Jordach |
DanDuncombe, http://mg.viewskew.com/u/jordach/m/buoy-render/ |
19:35 |
Jordach |
wrong link |
19:35 |
Jordach |
http://www.mediafire.com/?0txh835er1188i7 <- there |
19:35 |
Jordach |
sfan5, fix yer service |
19:35 |
DanDuncombe |
Thanks! |
19:35 |
Yepoleb |
A placed water source block has different lighting than a source block generated by 2 adjacent water blocks for me |
19:35 |
sfan5 |
Jordach: I'm currently adding an account system |
19:35 |
Yepoleb |
is that a known bug or intended? |
19:35 |
Jordach |
i noticed |
19:35 |
Peacock |
anyone know the proper name for valves that divert flow between two pipes? |
19:36 |
DanDuncombe |
When I use a craftitem to generate an entity, can I make it set an animation at the same time? |
19:36 |
Jordach |
DanDuncombe, the only animations is up and down |
19:36 |
Jordach |
which is frames 0-40 |
19:36 |
DanDuncombe |
Yes, I know |
19:36 |
DanDuncombe |
Thans |
19:36 |
DanDuncombe |
But, how do I give it the animation on placing? |
19:36 |
* Jordach |
hasn't used mesh entities |
19:37 |
DanDuncombe |
Ok |
19:37 |
kahrl |
Yepoleb: not intended, but known |
19:37 |
DanDuncombe |
I will probably be able to figure it out. |
19:37 |
Yepoleb |
kahrl: is it too difficult to fix or did nobody care? |
19:38 |
kahrl |
it has to do with sunlight not being updated properly on liquid flow |
19:38 |
Peacock |
we should have a whip round for new lighting lol |
19:38 |
kahrl |
wouldn't be too difficult to fix probably, but I don't want to touch it as others are working on the code |
19:44 |
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19:45 |
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19:45 |
* Jordach |
throws infinite kittens at Calinou |
19:45 |
|
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19:45 |
* Peacock |
throws coffee (beans) at jordach |
19:46 |
* Jordach |
throws tea(bags) at Peacock |
19:46 |
Peacock |
did you just teabag me? |
19:46 |
Peacock |
:S |
19:46 |
Jordach |
Peacock; i drink tea irl |
19:46 |
Jordach |
there's a 270 teabag box in the cupboard |
19:47 |
* Calinou |
doesn't drink tea |
19:47 |
Peacock |
i used to, but doctor's orders had to stop |
19:48 |
Peacock |
who knew that shit causes varicoses veins lol |
19:48 |
Peacock |
never have that problem with coffee |
19:48 |
Jordach |
oh |
19:49 |
Peacock |
though white and green tea = opposite effect lol |
19:53 |
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19:59 |
DanDuncombe |
Can someone find the problem with this? Apparently the error is something syntax based, near the type= bit |
19:59 |
DanDuncombe |
http://pastebin.com/CybwWDJB |
20:01 |
* Prestotron562 |
is working on an RPG optional gameplay mode |
20:01 |
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20:03 |
kahrl |
DanDuncombe: finish the function with end |
20:03 |
kahrl |
also a comma after the end |
20:03 |
DanDuncombe |
Ok |
20:04 |
DanDuncombe |
Now, I get an error with the function buoy:register_buoy |
20:05 |
DanDuncombe |
I changed the code a bit |
20:07 |
Prestotron562 |
[deleted] |
20:08 |
Evergreen |
Jordach: if I ever need a model for an entity, you will be the one to ask. |
20:08 |
Prestotron562 |
[deleted] |
20:08 |
DanDuncombe |
http://pastebin.com/4rean9g8 |
20:08 |
DanDuncombe |
Help with the above? |
20:08 |
Prestotron562 |
[deleted] |
20:09 |
Prestotron562 |
[deleted] |
20:09 |
DanDuncombe |
Mod |
20:09 |
DanDuncombe |
attempt to index local 'def' (a nil value) |
20:09 |
DanDuncombe |
in function 'register_buoy' |
20:10 |
Prestotron562 |
[deleted] |
20:10 |
kahrl |
DanDuncombe: you're passing only one argument to a function that needs two? |
20:11 |
DanDuncombe |
IDK, I was attempting to adapt Simplemobs |
20:11 |
PilzAdam |
kahrl, line 42, add a name in front of the table |
20:11 |
Prestotron562 |
[deleted] |
20:11 |
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20:12 |
kahrl |
PilzAdam: I don't know what line 42 you're talking about but 42 is always right |
20:12 |
kahrl |
oh that line 42 |
20:12 |
kahrl |
yeah |
20:12 |
DanDuncombe |
What about my code? |
20:13 |
kahrl |
what PA said |
20:13 |
DanDuncombe |
What do I add before buoy:register_buoy then? |
20:13 |
DanDuncombe |
Sorry if I am being stupid |
20:14 |
kahrl |
you add a name after the ( |
20:14 |
DanDuncombe |
Oh I see, doh |
20:14 |
DanDuncombe |
Thanks guys |
20:15 |
DanDuncombe |
How do I make it unkillable? |
20:15 |
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20:19 |
DanDuncombe |
Can entities emit light yet? |
20:20 |
|
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20:20 |
PilzAdam |
no |
20:21 |
DanDuncombe |
Oh well |
20:22 |
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20:23 |
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20:23 |
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20:23 |
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20:23 |
ShadowNinja |
DanDuncombe: Their textures can brighten however, see the nuke nod. |
20:23 |
Megaf |
Hi folks |
20:23 |
ShadowNinja |
mod* |
20:23 |
Megaf |
how are you today? |
20:23 |
DanDuncombe |
Ok ShadowNinja |
20:23 |
Prestotron562 |
[deleted] |
20:23 |
Megaf |
Can you help me to identify what mod or what part of a mod that is causing this please? http://pastebin.com/t5cFXp02 |
20:23 |
ShadowNinja |
Megaf: 5 joins/parts. Please remove your cloak or use a real client. |
20:24 |
Megaf |
ShadowNinja: my first time using a web client... |
20:24 |
Megaf |
webchat.freenode.net |
20:25 |
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20:25 |
Prestotron562 |
[deleted] |
20:25 |
|
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20:25 |
NekoGloop |
sup |
20:25 |
Megaf |
Prestotron562: this year |
20:25 |
ShadowNinja |
Last time? ;-) |
20:26 |
Prestotron562 |
[deleted] |
20:26 |
Megaf |
Prestotron562: whith this http://pastebin.com/t5cFXp02 |
20:27 |
Prestotron562 |
[deleted] |
20:28 |
* NekoGloop |
noms ShadowNinja |
20:28 |
Megaf |
Prestotron562: the only one bothering me is the one that make the server crash |
20:28 |
ShadowNinja |
Megaf: Ire you sure you aren't cutting of the end of a line? |
20:29 |
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20:29 |
ShadowNinja |
I have to add support for leveldb to the C++ mapper now... And someone should be that for the python version (Or better yet depreciate it and use the C++ one). |
20:30 |
jojoa1997 |
has anyone happened across a bug where you can see everything even stuff with the groupd not_in_creative_inventory |
20:30 |
Prestotron562 |
[deleted] |
20:30 |
jojoa1997 |
it only is on windows? |
20:31 |
Prestotron562 |
[deleted] |
20:31 |
jojoa1997 |
sec |
20:32 |
Megaf |
ShadowNinja: not at all |
20:33 |
PilzAdam |
ShadowNinja, can you open leveldb from pythong? |
20:33 |
PilzAdam |
-g |
20:33 |
PilzAdam |
the mapper should be merged into core |
20:35 |
Megaf |
ShadowNinja: Prestotron562: is this any better? http://pastebin.com/bUFgkMuj |
20:35 |
Prestotron562 |
[deleted] |
20:36 |
PilzAdam |
Megaf, what mods do you have installed? |
20:36 |
Megaf |
hm |
20:36 |
Megaf |
I think the one that is giving me troubles is the homedecor onw |
20:36 |
Megaf |
one* |
20:36 |
Prestotron562 |
[deleted] |
20:37 |
PilzAdam |
Megaf, no mob mods? |
20:37 |
jojoa1997 |
Prestotron562 nope not just in windows |
20:37 |
Megaf |
Prestotron562: PilzAdam: take a look, http://pastebin.com/ZqL7ww8c |
20:38 |
PilzAdam |
ehm, thats not a full list of mods |
20:38 |
Prestotron562 |
[deleted] |
20:38 |
PilzAdam |
not every mod prints something when its loaded |
20:38 |
DanDuncombe |
Jordach, could you also quickly make a buoy like the generic buoy, ie an orange rubber sphere.No animations needed. |
20:39 |
Megaf |
PilzAdam: the one that I have and its note listed is moreores |
20:39 |
jojoa1997 |
nope |
20:39 |
Megaf |
and there is no mobs |
20:39 |
jojoa1997 |
it is the game |
20:39 |
jojoa1997 |
it doesnt work with my game but with minetest_game it does |
20:39 |
Megaf |
PilzAdam: I removed some default mods, loke lava |
20:40 |
Megaf |
like fire* |
20:40 |
Megaf |
and removed lava from the code |
20:40 |
PilzAdam |
Megaf, its caused by objects, so remove all mods that use objects |
20:40 |
PilzAdam |
then run /clearobjects |
20:41 |
Megaf |
ok, I may do that later on |
20:41 |
Megaf |
when Im home |
20:41 |
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20:42 |
Megaf |
thanks for you attention PilzAdam ShadowNinja Prestotron562 |
20:42 |
Niften |
Hello! |
20:42 |
Niften |
Oooh, hellow Megaf! |
20:42 |
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20:42 |
Niften |
Hellow |
20:42 |
Niften |
Hallow |
20:42 |
Prestotron562 |
[deleted] |
20:42 |
Niften |
Differences change. |
20:43 |
jojoa1997 |
what would do the same thing as minetest.env:set_node(pointed_thing.above, {name="fire:fire"}) |
20:43 |
Prestotron562 |
[deleted] |
20:44 |
ShadowNinja |
YW. PilzAdam: IDK, quite possibly not. But I may never finish this attempt at adding leveldb support as my C(++) skills are sadly lacking. |
20:44 |
DanDuncombe |
PilzAdam, how do I make an entity immortal, ie doesn't die when punched? |
20:45 |
jojoa1997 |
add the group immortal=1 |
20:45 |
jojoa1997 |
or dont add any groups i think |
20:45 |
Prestotron562 |
[deleted] |
20:45 |
Megaf |
How is this made? http://landrush.bremaweb.com/full-map.png |
20:45 |
jojoa1997 |
using a mapping program |
20:45 |
PilzAdam |
Prestotron562, "the Core Dev"? there are many core devs |
20:45 |
jojoa1997 |
serach mapper in the forums |
20:46 |
Prestotron562 |
[deleted] |
20:46 |
Niften |
I don't think the core developing team works on the lua part. |
20:46 |
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20:46 |
Niften |
They work on the engine I would assume. |
20:46 |
jojoa1997 |
nope |
20:46 |
PilzAdam |
Prestotron562, currently we lack a major plan for minetest_game, so deciding what to add is quite difficult |
20:46 |
Niften |
Well, most of the time on the engine? |
20:47 |
jojoa1997 |
Niften yes |
20:47 |
Prestotron562 |
[deleted] |
20:47 |
jojoa1997 |
for the reason PilzAdam saud |
20:47 |
jojoa1997 |
*said |
20:47 |
Prestotron562 |
[deleted] |
20:49 |
DanDuncombe |
Bah. I can't make buoys unkillable. |
20:49 |
Exio4 |
ShadowNinja: you shouldn act that harsh when someone joins using the webchat |
20:50 |
sfan5 |
ShadowNinja: leveldb support? what program? |
20:50 |
* jojoa1997 |
started a forest fire |
20:50 |
ShadowNinja |
Exio4: It isn't that bad normally, but a cloak almost doubles it. |
20:50 |
* Prestotron562 |
is almost done with "Default" changes |
20:50 |
ShadowNinja |
sfan5: The C++ mapper. (minetest_mapper.py) |
20:51 |
sfan5 |
oh thats easy |
20:51 |
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20:51 |
DanDuncombe |
Never mind |
20:51 |
sfan5 |
you just need to load the leveldb database and direct all calls that get a block with key <whatever> to the leveldb database |
20:51 |
Exio4 |
ShadowNinja: he didn't try to, he casually open(ed) the webchat |
20:51 |
sfan5 |
s/block/MapBlock/ |
20:52 |
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20:54 |
DanDuncombe |
is VanessaE here? |
20:54 |
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20:54 |
ShadowNinja |
Exio4: Yes, I know. But he doesn't see all of the rejoins so he didn't know. |
20:55 |
Exio4 |
you sound(ed) harsh when saying it, just saying that |
20:56 |
DanDuncombe |
VanessaE........ |
20:58 |
Niften |
Lawl Preston: "Minetest is a super popular game dude" |
20:59 |
Niften |
Niften: "Not really, has a community of 200k all together" |
20:59 |
Niften |
Preston: |
20:59 |
Niften |
"It got 400k downloads last year!" |
20:59 |
Niften |
"No?" |
20:59 |
Exio4 |
nobody cares, thanks for your visit. |
21:03 |
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21:09 |
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21:10 |
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21:11 |
yyamiyyugi |
anyone able to help me, my animation won't work (i think i'm doing it wrong?) http://pastebin.com/WcBuUTYb |
21:12 |
jojoa1997 |
how would i add a setting to a config file for a game |
21:13 |
jojoa1997 |
for example i have a death mod wich spreads out what you have in your inventory |
21:13 |
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21:13 |
jojoa1997 |
and i want to add a seeting to make it false in the game config |
21:13 |
jojoa1997 |
how would i do that? |
21:13 |
yyamiyyugi |
wouldn't you be able to just do it by writing/reading a .txt file? |
21:13 |
ShadowNinja |
yyamiyyugi: 1) You are missing a closing brace for anination. 2) This doesn't look right at all, check player.lua. |
21:14 |
yyamiyyugi |
:/ I attempted this by looking at that |
21:14 |
ShadowNinja |
jojoa1997: if minetest.setting_get("scatter_invertory_on_death") == true then... |
21:14 |
ShadowNinja |
Er, setting_getbool |
21:14 |
* VanessaE |
peeks in |
21:15 |
ShadowNinja |
Hello V. |
21:15 |
jojoa1997 |
and where would i put the setting. in the game.config? |
21:15 |
jojoa1997 |
Hi V |
21:15 |
VanessaE |
PilzAdam: no, I don't use it yet. Figured I'll migrate later after we're sure it works right |
21:15 |
VanessaE |
plus I guess the mapping tool doesn't understand levendb |
21:15 |
ShadowNinja |
jojoa1997: You put the setting in minetest.conf. |
21:15 |
* NekoGloop |
noms VanessaE |
21:15 |
yyamiyyugi |
are there any simpler animation examples? |
21:16 |
* ShadowNinja |
will almost definitely not be able to add support to the C++ mapper. |
21:16 |
ShadowNinja |
sfan5: What to give it a try? Use my repo as it has a few other fixes. |
21:16 |
jojoa1997 |
ok |
21:17 |
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21:18 |
jojoa1997 |
how would i set a setting |
21:19 |
jojoa1997 |
also i have a minetest.config in the game folder would the setting go there? |
21:20 |
ShadowNinja |
Of course I can always -- migrate every once in a while and generate a map from that. But I think I will wait until my server really needs leveldb before I do that... |
21:21 |
ShadowNinja |
jojoa1997: Users would place scatter_inventory_on_death = true in their minetest.conf file. |
21:21 |
jojoa1997 |
ok |
21:21 |
jojoa1997 |
Has anyone made a working map mod that acts like minecraft maps? |
21:22 |
ShadowNinja |
jojoa1997: Yes, there are some. |
21:24 |
jojoa1997 |
links? |
21:24 |
VanessaE |
yyamiyyugi: animated textures you mean? |
21:24 |
yyamiyyugi |
no, entity |
21:24 |
jojoa1997 |
and i mean were it makes a map and then the map keeps that image |
21:24 |
VanessaE |
oh |
21:24 |
VanessaE |
note to self: read more of the scrollback log. |
21:25 |
yyamiyyugi |
lol |
21:25 |
ShadowNinja |
jojoa1997: /msg ShadowBot google map site:forum.minetest.net |
21:26 |
jojoa1997 |
? |
21:26 |
* NekoGloop |
curls up in VanessaE's lap |
21:27 |
ShadowNinja |
jojoa1997: Google it. |
21:27 |
jojoa1997 |
shadow i did |
21:27 |
jojoa1997 |
and non are working maps except one which doesnt relly work |
21:28 |
ShadowNinja |
I remember seeing one, look at kaeza's repos, I think he added coroutine support to one. |
21:29 |
VanessaE |
is it possible to migrate a leveldb map back to sqlite? I suppose mapper updates could be done that way... |
21:29 |
Exio4 |
--mirate sqlite3 |
21:29 |
Exio4 |
migrate* |
21:29 |
VanessaE |
thought so |
21:30 |
Exio4 |
you can migrate between any backend :P |
21:30 |
Exio4 |
as long as you compiled support for it |
21:45 |
ShadowNinja |
.../minetest_game/mods/doors/init.lua:47: attempt to index a nil value |
21:45 |
ShadowNinja |
Doors isn't prepared for unknown nodes. |
21:50 |
Peacock |
finally got the valve working in 6d lol |
22:01 |
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22:04 |
yyamiyyugi |
Anyone able to give an example of adding an animation to an entity? I looked at the player.lua but can't pick out the parts i need |
22:05 |
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22:10 |
ShadowNinja |
yyamiyyugi: What kind of animation? Texture animation or mesh animation? If it is mesh animation you need a animated mesh. |
22:11 |
yyamiyyugi |
mesh, by animated mesh you mean the model has an animation? |
22:12 |
ShadowNinja |
yyamiyyugi: Yes, if you open up the player mesh file you will se that it has animations keyed in. |
22:12 |
yyamiyyugi |
ya, it has animations |
22:12 |
yyamiyyugi |
*an animation |
22:12 |
ShadowNinja |
You need at add animations and supply the border frames of the animations in the code. |
22:13 |
ShadowNinja |
Multiple animations in one. |
22:13 |
yyamiyyugi |
somthing like this? |
22:13 |
yyamiyyugi |
animation = { stand_START = 1, stand_END = 120, } |
22:13 |
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22:14 |
ShadowNinja |
Yes. |
22:14 |
yyamiyyugi |
I have that |
22:14 |
ShadowNinja |
See how player.lua sets aninations on the player model. |
22:15 |
yyamiyyugi |
pl:set_animation({x=anim.stand_START, y=anim.stand_END}, animation_speed_mod, animation_blend) ? |
22:15 |
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22:15 |
ShadowNinja |
yyamiyyugi: Yes. |
22:16 |
yyamiyyugi |
Do I just need to put that as a lone piece of code, or do I need to put it in somthing like minetest.register_abm |
22:17 |
ShadowNinja |
You need to set it on the entity when it is created and whenever yu want to change it. |
22:18 |
yyamiyyugi |
ok |
22:20 |
yyamiyyugi |
now it says it expected ')' near = on the line i put that on :/ |
22:21 |
ShadowNinja |
Lua syntax error. |
22:21 |
yyamiyyugi |
I remove that line it works fine |
22:21 |
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22:22 |
yyamiyyugi |
(except the animation doesn't play) |
22:30 |
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22:36 |
Miner_48er |
!up 75.131.40.131 |
22:36 |
MinetestBot |
75.131.40.131:30000 is up (273ms) |
22:44 |
jojoa1997 |
how would i find the absolute valuse of a number in lua |
22:51 |
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22:52 |
ShadowNinja |
jojoa1997: math.abs(num) |
22:53 |
Peacock |
steamgen http://s22.postimg.org/of7ban4v5/screenshot_255450269.png |
23:03 |
jojoa1997 |
math.abs(user:get_look_yaw()) |
23:03 |
jojoa1997 |
would that be correct? |
23:08 |
Exio4 |
hmm |
23:09 |
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23:16 |
NekoGloop |
math.absurd |
23:17 |
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23:33 |
Peacock |
steamgen - working http://s24.postimg.org/x4yvv54ad/screenshot_257870251.png |
23:48 |
BlockMen |
Gdn8t everyone |
23:48 |
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