Time |
Nick |
Message |
00:01 |
|
theTroy joined #minetest |
00:42 |
|
noah_ joined #minetest |
00:49 |
|
proller joined #minetest |
01:11 |
Evergreen |
I shall break the silence! Windows 8 is the best OS ever (just kidding) |
01:13 |
PilzAdam |
!kick Evergreen |
01:13 |
Evergreen |
X) |
01:13 |
Evergreen |
I have to go, cya everyone |
01:14 |
VanessaE |
heh |
01:16 |
|
Renoki joined #minetest |
01:19 |
PilzAdam |
bye |
01:40 |
|
thefamilygrogshe joined #minetest |
01:41 |
thefamilygrog66 |
"thefamilygrogshead" was too long, apparently |
01:46 |
Miner_48er |
!up |
01:46 |
Miner_48er |
75.131.40.131 30000 |
01:46 |
MinetestBot |
Miner_48er: Give me a Server Address |
01:47 |
Miner_48er |
!up 75.131.40.131 30000 |
01:47 |
MinetestBot |
75.131.40.131:30000 is up (6209ms) |
01:47 |
thefamilygrog66 |
!up familygrog.no-ip.org 30000 |
01:47 |
MinetestBot |
familygrog.no-ip.org:30000 is up (400ms) |
01:47 |
Miner_48er |
!ping 75.131.40.131 30000 |
01:47 |
VanessaE |
hey tfg |
01:47 |
thefamilygrog66 |
good evening! |
01:48 |
VanessaE |
tfg: fix yer busted recipes ;) |
01:48 |
thefamilygrog66 |
what, they need more depends? just like grampa... |
01:48 |
VanessaE |
not depends. |
01:48 |
Miner_48er |
up with a 6209ms ping? |
01:48 |
VanessaE |
you don't have to depend to make alt recipes. |
01:48 |
|
paramat joined #minetest |
01:49 |
thefamilygrog66 |
true enough, since they'll work with default, just like we did in the old days |
01:49 |
VanessaE |
you can simply specify the desired nodes as if the mod was there - without the mod, that recipe just does nothing |
01:50 |
thefamilygrog66 |
so, basically just copy the recipe in each lua file, and paste it but with the other slabs instead? |
01:50 |
thefamilygrog66 |
also, they're not "busted", thank you. :) |
01:50 |
paramat |
Flatten mod 0.3.0 is released https://forum.minetest.net/viewtopic.php?id=6959 |
01:53 |
thefamilygrog66 |
hey, does anyone know if snowdirt nodes (dirt_with_snow? I'm not sure what they're called) eventually turn back into dirt_with_grass when they have no snow on them any longer? |
01:53 |
Miner_48er |
I think they turn to dirt |
01:55 |
VanessaE |
thefamilygrog66: yes, exactly (copy the recipes) |
01:56 |
VanessaE |
I think if you dig a snow node, the one under it turns back to dirt, yeah |
01:56 |
VanessaE |
(imho it should remain dirt_with_snow until you dig it, too, or until it thaws) |
01:56 |
thefamilygrog66 |
that's what I figured. I also have to change them so they're "stackable" in the player's inventory, change the inventory images and add a few more pieces of furniture. sounds like work! |
01:57 |
VanessaE |
but it's the fun kind :) |
01:57 |
thefamilygrog66 |
how long before it turns back into dirt? |
01:57 |
VanessaE |
do me a favor? |
01:57 |
thefamilygrog66 |
true |
01:57 |
VanessaE |
try not to add anymore textures :P |
01:57 |
VanessaE |
it turns to dirt right away I think |
01:57 |
thefamilygrog66 |
hmmm...not on my server, it doesn't |
01:58 |
VanessaE |
huh. maybe not then |
01:58 |
VanessaE |
might be a mgv7 thing? |
01:58 |
thefamilygrog66 |
I'm not running a snow mod though |
01:58 |
thefamilygrog66 |
just using the builtin snow blocks |
01:58 |
VanessaE |
oh! |
01:58 |
VanessaE |
well in that case nothing happens |
01:58 |
thefamilygrog66 |
I guess I'l have to add a few lines to fix that |
01:58 |
thefamilygrog66 |
*I'll |
01:59 |
VanessaE |
I don't think there's any active code to do that in vanilla |
01:59 |
thefamilygrog66 |
I made it so that random grass_5 nodes turn into snow |
01:59 |
thefamilygrog66 |
and then random snow nodes turn into air |
01:59 |
thefamilygrog66 |
so I'm kinda left with a number of snowdirt nodes scattered around |
02:00 |
VanessaE |
ah |
02:00 |
VanessaE |
interesting way to make it snow :) |
02:00 |
thefamilygrog66 |
it just appears! just like in Canada, eh |
02:01 |
thefamilygrog66 |
I guess I could add a few lines that check snowblocks to see if there's no snow above them and if so, turn back into dirt_with_grass |
02:15 |
|
Megaf joined #minetest |
02:49 |
|
OldCoder joined #minetest |
03:01 |
harrison |
http://youtu.be/g8RYQZR7rnM |
03:06 |
|
pknothing joined #minetest |
03:29 |
|
[0gb_us] joined #minetest |
03:31 |
|
Peacock joined #minetest |
03:37 |
[0gb_us] |
I see a lot of changes were made to minetest_game while I was away. |
03:39 |
ShadowNinja |
Back? |
03:40 |
[0gb_us] |
Yeah, though not as involved with minetest_game as before. It's for the best that I not try to change that game. |
03:59 |
|
eeew` joined #minetest |
04:00 |
|
youlysses joined #minetest |
04:02 |
|
babyface1031 joined #minetest |
04:44 |
|
khor joined #minetest |
04:57 |
|
e1z0 joined #minetest |
04:57 |
|
e1z0 joined #minetest |
04:57 |
|
neko259 joined #minetest |
05:01 |
|
meldrian joined #minetest |
05:10 |
|
rsiska joined #minetest |
05:19 |
e1z0 |
morning |
06:04 |
|
xrosnight joined #minetest |
06:05 |
|
TheLastProject joined #minetest |
06:10 |
|
blaze joined #minetest |
06:22 |
VanessaE |
meh. sleep, thou dost evade me. |
06:51 |
|
alex___ joined #minetest |
07:10 |
|
otak joined #minetest |
07:21 |
e1z0 |
how to run minetest without that debug window ? |
07:26 |
|
e1z0 joined #minetest |
07:26 |
|
e1z0 joined #minetest |
07:33 |
|
Semilevel joined #minetest |
07:40 |
khonkhortisan |
ambivalence insomnia |
07:52 |
|
twoelk joined #minetest |
07:58 |
|
twoelk joined #minetest |
08:01 |
kahrl |
e1z0: open minetest.exe with a hex editor, change the 93rd byte of the PE header from 3 to 2 |
08:11 |
VanessaE |
or just minimize the debug window while you play :P |
08:27 |
|
leo_rockway joined #minetest |
08:30 |
|
Semilevel joined #minetest |
08:41 |
|
OWNSyouAll_DESKT joined #minetest |
08:42 |
e1z0 |
kahrl: can it be compiled without debug window ? |
08:42 |
e1z0 |
-DDEBUG=0 ? |
08:42 |
e1z0 |
or somthing |
08:43 |
kahrl |
it can but I don't remember the syntax |
08:44 |
kahrl |
if you use mingw you have to pass -mwindows to the linker, afaik |
08:52 |
JamesTait |
Good morning all, happy Paperboy Day! :-D |
08:56 |
VanessaE |
good morning |
08:58 |
|
Taoki joined #minetest |
09:00 |
JamesTait |
Hi VanessaE! o/ |
09:06 |
VanessaE |
how goes? |
09:16 |
|
Mati^1 joined #minetest |
09:16 |
|
Taoki joined #minetest |
09:20 |
|
JamesTai1 joined #minetest |
09:21 |
|
Calinou joined #minetest |
09:36 |
|
PilzAdam joined #minetest |
09:36 |
PilzAdam |
Hello everyone! |
09:36 |
VanessaE |
good morning |
09:38 |
JamesTait |
PilzAdam, o/ |
09:38 |
|
iqualfragile joined #minetest |
09:41 |
|
john_minetest joined #minetest |
09:41 |
|
john_minetest left #minetest |
09:48 |
|
Leoneof joined #minetest |
09:54 |
|
Semilevel joined #minetest |
10:08 |
|
proller joined #minetest |
10:21 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Add backtrace to error function 5b518ed2fe 2013-09-04T03:19:26-07:00 http://git.io/s5Znqw |
10:30 |
|
Jordach joined #minetest |
10:40 |
|
n4x joined #minetest |
10:45 |
VanessaE |
PilzAdam: regarding farming plus...how do you get seeds for the various crops? |
10:46 |
PilzAdam |
/giveme |
10:46 |
Jordach |
PilzAdam, high five for watching Hot Fuzz |
10:46 |
PilzAdam |
o/\o |
10:48 |
Jordach |
PilzAdam, the swan's escaped |
10:48 |
VanessaE |
well assuming for the moment a user can't have /giveme :P |
10:48 |
Jordach |
then let the admin, /give |
10:49 |
Jordach |
VanessaE, just /give over :D |
10:49 |
VanessaE |
PilzAdam: btw, it's spelled "potato" without the "e". :) |
10:50 |
PilzAdam |
my dictionary says its valid |
10:50 |
VanessaE |
your dictionary is incorrect - it is potato, and potatoes. |
10:51 |
meldrian |
is this some comon english - american english thing? |
10:52 |
|
jojoa1997 joined #minetest |
10:53 |
PilzAdam |
hmm... seems like its only used as plural |
10:53 |
VanessaE |
OED and M-W both say the singular is without the "e" |
10:53 |
VanessaE |
right. |
10:53 |
PilzAdam |
e.g. potatoe soup |
10:54 |
VanessaE |
anywho, I was about to start on HDX support for farming plus, then realized that no hardly no one will see it since seeds aren't obtainable |
10:54 |
VanessaE |
(meanwhile, default farming support just went in) |
10:54 |
PilzAdam |
Zeg9 works on it |
10:54 |
Jordach |
btw, me and paramat literally live miles from each other: https://forum.minetest.net/viewtopic.php?pid=108983#p108983 |
10:54 |
VanessaE |
ok |
10:55 |
VanessaE |
oh G*d |
10:56 |
VanessaE |
"Generate plants in the map (so one can get seeds)" |
10:56 |
VanessaE |
*sigh* |
10:56 |
* Jordach |
pets VanessaE |
10:56 |
|
iqualfragile joined #minetest |
10:56 |
PilzAdam |
we decided to change it to grass dropping the seeds |
10:56 |
PilzAdam |
because I dont like the generation of plants either |
10:56 |
PilzAdam |
dont you read the forum? |
10:57 |
VanessaE |
sure but I forget and miss stuff from time to time |
10:58 |
VanessaE |
that ^^ was his last commit though, 2 months ago. guess it's dead? |
10:58 |
VanessaE |
and I know you get seeds from digging at the various grasses, but only cotton and wheat of course. |
11:03 |
|
GNADev|zRokh joined #minetest |
11:03 |
GNADev|zRokh |
hi! |
11:04 |
VanessaE |
hi |
11:05 |
GNADev|zRokh |
VanessaE, you know what? |
11:05 |
GNADev|zRokh |
i think i\ve changed... |
11:05 |
GNADev|zRokh |
wanna know why? |
11:05 |
GNADev|zRokh |
i've* |
11:07 |
GNADev|zRokh |
the post i made (game name help)... nobody has been trolling and my idea is actually good to some people. |
11:07 |
GNADev|zRokh |
"They've grown a custom to my face" |
11:08 |
jojoa1997 |
? |
11:08 |
VanessaE |
accustomed* |
11:08 |
GNADev|zRokh |
no, i think it's what i said... isnt that what Sideshow Bob sang? |
11:09 |
* VanessaE |
shrugs |
11:09 |
|
troller joined #minetest |
11:09 |
|
jojoa1997 joined #minetest |
11:09 |
* GNADev|zRokh |
is confused because he does not know what shrugging/shruging means |
11:09 |
VanessaE |
but in that phrase, the word is "accustomed" unless it was written differently in the original script or whatever |
11:10 |
VanessaE |
shrug, as in to shrug your shoulders - it's a body gesture meaning "I don't know" |
11:10 |
GNADev|zRokh |
it was in the Simpsons |
11:10 |
GNADev|zRokh |
oh |
11:10 |
|
q66 joined #minetest |
11:10 |
* GNADev|zRokh |
stands corrected |
11:11 |
e1z0 |
is there any world editor for minetest? like mcedit for minecraft ? |
11:12 |
VanessaE |
there is a mod called worldedit |
11:12 |
VanessaE |
its porpose is to let you make large changes from within the game |
11:12 |
VanessaE |
purpose* |
11:12 |
VanessaE |
and there's one Peacock did that does landscaping |
11:15 |
GNADev|zRokh |
VanessaE, i heard it's possible to convert a MC world into MT via Python. how? does MT have some kind of.. ugh... like grids of characters, each one represent a certain part? |
11:15 |
VanessaE |
idk how but some folks have played with the idea |
11:15 |
VanessaE |
I think sfan5 might know? |
11:15 |
GNADev|zRokh |
ok |
11:15 |
GNADev|zRokh |
sfan5, can you help? |
11:16 |
GNADev|zRokh |
btw, VanessaE, what do you think about a graphical world convertion tool? that would be made in Java? |
11:16 |
VanessaE |
no thanks |
11:16 |
GNADev|zRokh |
ok. |
11:16 |
VanessaE |
I don't play MC anyways |
11:16 |
VanessaE |
but if it's in Java, it's right out. |
11:16 |
GNADev|zRokh |
why does everybody hate Java? |
11:16 |
GNADev|zRokh |
its cross-platform |
11:17 |
|
Tux[Qyou] joined #minetest |
11:17 |
VanessaE |
because it adds multiple extra software layers between the code and the CPU |
11:18 |
VanessaE |
by definition, Java can never be as fast as compiled C/C++/etc |
11:18 |
VanessaE |
(though I guess it's gotten better of late) |
11:18 |
GNADev|zRokh |
do you mean its gotten better in time? cause thats what i think you said... |
11:20 |
GNADev|zRokh |
but C/C++ need an engine for an empty window.... Java doesnt. it uses a built-in library-thing called JFrame... :) |
11:21 |
GNADev|zRokh |
thats one reason why i like it |
11:22 |
VanessaE |
yes |
11:23 |
GNADev|zRokh |
yes to what? |
11:23 |
GNADev|zRokh |
i asked so many questions. |
11:23 |
VanessaE |
yes it has gotten better |
11:23 |
GNADev|zRokh |
ok |
11:23 |
VanessaE |
C/C++ need an engine only if you're using a computer that lacks a toolkit - which is no one |
11:24 |
GNADev|zRokh |
and, i forgot to say, if the program is headless (does not require a (fast) Graphics Accelerator) then it will run much faster |
11:33 |
|
whirm joined #minetest |
11:39 |
VanessaE |
bbl |
11:39 |
GNADev|zRokh |
VanessaE, wait! |
11:39 |
GNADev|zRokh |
why doesnt [img] work in the forums? |
11:40 |
VanessaE |
because you probably linked to a bad or missing file or the site you tried to host the file on won't allow directly linking to it |
11:40 |
VanessaE |
out -> |
11:58 |
|
Leoneof joined #minetest |
12:01 |
|
Leoneof joined #minetest |
12:02 |
|
Leoneof joined #minetest |
12:04 |
|
Leoneof joined #minetest |
12:05 |
|
Leoneof joined #minetest |
12:14 |
|
proller__ joined #minetest |
12:24 |
|
Zeg9 joined #minetest |
12:25 |
|
babyface1031 joined #minetest |
12:32 |
sfan5 |
hi everyone |
12:35 |
andersje |
morning, sfan |
12:36 |
sfan5 |
this annoys me: https://forum.minetest.net/viewtopic.php?pid=106609#p106609 |
12:36 |
|
OldCoder joined #minetest |
12:41 |
FreeFull |
sfan5: Weird bug |
12:42 |
Jordach|MT |
it ONLY happens when someone has VERY LOW VRAM |
12:42 |
sfan5 |
FreeFull: not the bug but the contents of the post I linked |
12:42 |
Jordach|MT |
because 128mb of ram is NEVER enough |
12:42 |
Jordach|MT |
even 256mb still has it |
12:42 |
Jordach|MT |
512mb+ is the bug free zone |
12:43 |
Zeg9 |
sfan5: I agree with you |
12:44 |
* Jordach|MT |
dislikes hampa |
12:44 |
Jordach|MT |
he's on my list of: To ban or not to ban |
12:44 |
|
whirm joined #minetest |
12:46 |
andersje |
wow, so on machine with less than a half-GB of vram, you have to manually specify the inventory_image for each node? |
12:47 |
Jordach|MT |
andersje, no. minetest renders an image into vram which are block icons, tools, etc |
12:47 |
Jordach|MT |
nodeboxes take the most |
12:47 |
Jordach|MT |
then tools. then single blockas |
12:48 |
andersje |
okay, so this guy is running into an issue of VRAM filling up? earlier entries being overwritten with later? |
12:48 |
Jordach|MT |
andersje, yeah, i think minetest creates this "buffer" space to allocate the images |
12:48 |
andersje |
make sense |
12:48 |
FreeFull |
I haven't owned anything with less than 768MB of RAM for a long time, until I got this android tablet |
12:49 |
FreeFull |
And android tablets don't run minetest |
12:49 |
* andersje |
wonders about a modification to the server to detect quantity of VRAM, and react accordingly. |
12:49 |
Jordach|MT |
and because the image extruder is loop based, it goes back to the start and over-writes written memory |
12:49 |
andersje |
heh. |
12:50 |
andersje |
that loop needs more restrictions... =) |
12:50 |
andersje |
like a low-VRAM mode where it doesn't load the inventory image until the item is entered into a player's inventory |
12:51 |
andersje |
is inventory_image the same image used in the world render? |
12:51 |
andersje |
or are they different? |
12:55 |
|
e1z0 joined #minetest |
12:55 |
|
e1z0 joined #minetest |
12:56 |
|
OldCoder joined #minetest |
12:57 |
|
PenguinDad joined #minetest |
12:57 |
* Jordach|MT |
is working on something |
13:12 |
|
chlue joined #minetest |
13:20 |
|
Zeitgeist_ joined #minetest |
13:24 |
|
proller__ joined #minetest |
13:26 |
|
Semilevel joined #minetest |
13:30 |
|
e1z0 joined #minetest |
13:30 |
|
e1z0 joined #minetest |
13:37 |
|
proller joined #minetest |
13:43 |
|
SpeedProg joined #minetest |
13:49 |
|
Jousway joined #minetest |
14:03 |
|
octobot joined #minetest |
14:07 |
|
Wuzzy joined #minetest |
14:14 |
|
proller joined #minetest |
14:26 |
|
twoelk joined #minetest |
14:28 |
|
TheLastProject joined #minetest |
14:55 |
|
octobot joined #minetest |
14:59 |
|
Taoki[mobile] joined #minetest |
15:00 |
|
jojoa1997 joined #minetest |
15:07 |
|
rsiska joined #minetest |
15:24 |
|
troller joined #minetest |
15:26 |
|
john_minetest joined #minetest |
15:32 |
* Jordach |
attacks john_minetest's laptop with a super magnet |
15:32 |
Jordach |
fry that HDD |
15:34 |
* john_minetest |
has all date stored on 3 HDDs all around the hose. |
15:42 |
|
thefamilyhead66 joined #minetest |
15:43 |
|
[0gb_us] joined #minetest |
15:43 |
[0gb_us] |
Hello! |
15:44 |
Jordach |
fuck you doing here [0gb_us] |
15:44 |
[0gb_us] |
If you want me to leave, I'll oblige. |
15:45 |
andersje |
Heya [0gb_us] ! |
15:45 |
[0gb_us] |
Hello andersje! |
15:46 |
Jordach |
[0gb_us], im joking |
15:46 |
Jordach |
you havent been here for some time now :P |
15:48 |
[0gb_us] |
I haven't, true. I wasn't even planning to come back. |
15:49 |
andersje |
[0gb_us]: I know you haven't updated it in a long time, but I'm a huge fan of your landclaim mod |
15:49 |
[0gb_us] |
Thanks! |
15:50 |
[0gb_us] |
That's going to get another major update once I have time, but it won't be backwards-compatible, so I guess it doesn't count. |
15:50 |
[0gb_us] |
Looking over the commits, there are several references to drowning, though I see no commit where drowning was actually added. Is drowning actually a thing now? |
15:50 |
andersje |
[0gb_us]: I'm fine if it's not backwards compatible. A new version would be nice. it lets me keep peace between my sons. otherwise, the youngest is always mining into the eldest's home. |
15:51 |
[0gb_us] |
Ah, yeah, that can be a problem. |
15:51 |
ShadowNinja |
[0gb_us]: Yes, it was added. |
15:51 |
|
john_cephalopoda joined #minetest |
15:51 |
andersje |
ShadowNinja: is there a config file setting to enable drowning? |
15:52 |
PilzAdam |
andersje, no |
15:52 |
PilzAdam |
its done in nodedef |
15:52 |
[0gb_us] |
PilzAdam, is there one to disable it? |
15:52 |
ShadowNinja |
andersje: You can use a mod with set_breath or nodedef overriding. |
15:52 |
PilzAdam |
[0gb_us], there is a mod to disable it |
15:52 |
andersje |
so in default, there should be drowning? I'm not seeing airbubbles on most of my 0.4.7 worlds, when submerged. |
15:53 |
[0gb_us] |
Hmm. This is unfortunate, but I can make do. |
15:53 |
* andersje |
wonders if 3darmor disables drowning? |
15:53 |
[0gb_us] |
0.4.7 is pre-drowning. |
15:53 |
|
john_minetest joined #minetest |
15:53 |
andersje |
Ah, okay! |
15:53 |
ShadowNinja |
0.4.7 is quite old now. |
15:53 |
andersje |
I'll update some of my worlds to daily-build. thanks :) |
15:53 |
[0gb_us] |
You'll probably need the dev version to see drowning. |
15:54 |
* andersje |
nods |
15:54 |
* andersje |
checks to see what is installed on the server |
15:55 |
Jordach |
because that takes too much effort |
15:56 |
andersje |
well, that's odd. |
15:56 |
andersje |
dpkg info says I'm running 0.4.7-0ppa1~precise. |
15:56 |
PilzAdam |
john_minetest, there is a huge differnce between my builds and a stable release |
15:56 |
andersje |
but running strings on the binary says "Minetest 0.4.5" |
15:57 |
PilzAdam |
john_minetest, basically the "stable" would be missing |
15:57 |
|
hmmmm joined #minetest |
15:58 |
* andersje |
sorts out his $PATH issues |
16:01 |
|
jcontra joined #minetest |
16:04 |
|
Jousway joined #minetest |
16:05 |
* Jordach |
has built a skrillex skin |
16:06 |
[0gb_us] |
People are going to build clients without drowning even after the release. If I didn't have OCD, I'd remove drowning from my client. |
16:07 |
PilzAdam |
because you are a cheater? |
16:08 |
[0gb_us] |
No, because drowning is annoying. It prevents underwater building. I'd keep fall and lava damage. |
16:08 |
Jordach |
[0gb_us], default:torch |
16:08 |
Jordach |
or even ladders |
16:08 |
PilzAdam |
walking is annyoing, lets make a client that always flys |
16:08 |
thefamilyhead66 |
there's absolutely nothing preventing a user from logging onto a new server using an older client in order to prevent drowning |
16:08 |
[0gb_us] |
DO that to your client then. Make it fly. |
16:08 |
Jordach |
s/head/grog |
16:09 |
[0gb_us] |
*Do |
16:09 |
PilzAdam |
thefamilyhead66, there is, strict protocol version checking |
16:09 |
thefamilyhead66 |
well, there's that, I guess |
16:09 |
[0gb_us] |
Actually, stable clients won't connect to dev servers right now. |
16:09 |
thefamilyhead66 |
drowning seems broken to me though, since I'm "drowning" whenever I'm climbing a ladder, for example |
16:09 |
thefamilyhead66 |
which is ridiculous |
16:10 |
PilzAdam |
thefamilyhead66, then you connect to an too old server |
16:10 |
[0gb_us] |
You drown on dry ladders? *shakes head* |
16:10 |
Jordach |
Vanessa's server has that fixed |
16:10 |
PilzAdam |
"too old" meaning "outdated 0.4.7 git" |
16:10 |
thefamilyhead66 |
"too old" meaning 2 weeks or so, yeah |
16:11 |
thefamilyhead66 |
maybe a bit older than that |
16:11 |
|
bas080 joined #minetest |
16:11 |
PilzAdam |
thats the problem with people using unstable dev versions |
16:11 |
thefamilyhead66 |
I compiled a stable version |
16:12 |
thefamilyhead66 |
have you ever come across an issue where a player has multiple passwords? |
16:12 |
bas080 |
use_texture_alpha = false only applies to nodes in world and not to drawn inventory nodes |
16:13 |
[0gb_us] |
What do you mean by multiple passwords? Like, either password will let them in? |
16:13 |
bas080 |
Imo, the inventory block should resemble the block in the map |
16:15 |
thefamilyhead66 |
apparently, 0gb_us - I have a player on my server who wrote me to tell me that |
16:15 |
thefamilyhead66 |
I don't see anything unusual in the auth file |
16:15 |
|
john_minetest joined #minetest |
16:15 |
[0gb_us] |
That sounds like a hash collision to me. |
16:16 |
|
SpeedProg1 joined #minetest |
16:16 |
[0gb_us] |
What's Nvidia doing now? |
16:17 |
thefamilyhead66 |
Yay, snow is melting properly now on my server |
16:20 |
thefamilyhead66 |
is there a server setting that will prevent sheep mobs from constantly changing different shades of grey/white? |
16:26 |
|
Tux[Qyou] joined #minetest |
16:32 |
Jordach|MT |
no |
16:34 |
|
cisoun joined #minetest |
16:39 |
|
iqualfragile joined #minetest |
16:40 |
|
whirm joined #minetest |
17:00 |
|
cisoun joined #minetest |
17:00 |
|
Ritchie joined #minetest |
17:04 |
|
Mati^1 joined #minetest |
17:26 |
|
neko259 joined #minetest |
17:39 |
|
troller joined #minetest |
17:46 |
|
Leoneof joined #minetest |
17:54 |
|
khor joined #minetest |
18:04 |
|
Miner_48er joined #minetest |
18:07 |
|
hoodedice joined #minetest |
18:07 |
hoodedice |
So... |
18:09 |
hoodedice |
...quiet |
18:10 |
hoodedice |
NEWS: XBOX ONE will be out on November 22 |
18:12 |
FreeFull |
hoodedice: Does anyone care? |
18:12 |
hoodedice |
It's better than the quiet lingering heere |
18:12 |
FreeFull |
Microsoft blew it |
18:12 |
hoodedice |
*here |
18:14 |
hoodedice |
Indeed thay did |
18:14 |
hoodedice |
And they took Skype and Nokia with them |
18:14 |
hoodedice |
Obituary: https://forum.minetest.net/viewtopic.php?id=7130 |
18:17 |
hoodedice |
So... |
18:27 |
Jordach |
can't Nokia just produce Android smartphones |
18:27 |
Jordach |
with the PureView tech, as that's theirs and not Microsoft's. |
18:32 |
|
bas080 joined #minetest |
18:34 |
hoodedice |
Google rejected them AFAIK |
18:37 |
hoodedice |
lol |
18:37 |
hoodedice |
http://www.thinkgeek.com/product/1501/?pfm=gadgets_newest_1501_2 |
18:41 |
ShadowNinja |
What is the best way to dig a node without supplying a tool or player and get back the ItemStack that the node droped? |
18:46 |
PilzAdam |
ShadowNinja, remove_node() and minetest.get_node_drops(node.name, "") |
18:48 |
|
proller joined #minetest |
19:03 |
|
Taoki joined #minetest |
19:06 |
ShadowNinja |
Is there any why to draw a line from a point and move it up, down, left and right? (For a laser) |
19:08 |
khonkhortisan |
you may need 3d math, which doesn't come with lua, but is available in C++ minetest code |
19:09 |
hoodedice |
vector? |
19:13 |
ShadowNinja |
I mean draving a visual line in the world, I can do the math to place it. But I can't set the pitch of entities AFAIK. |
19:14 |
|
Gethiox joined #minetest |
19:21 |
ShadowNinja |
PilzAdam: That will work with nodes that the hand can't break? |
19:21 |
|
Semilevel joined #minetest |
19:21 |
|
Gethiox joined #minetest |
19:24 |
PilzAdam |
ShadowNinja, hmm.. |
19:24 |
|
octobot joined #minetest |
19:24 |
PilzAdam |
it seems like a drop table can specify the item drops depending on the tool |
19:25 |
PilzAdam |
this is undocumented |
19:26 |
PilzAdam |
and I dont know any mod that uses this |
19:36 |
|
TorpedoSkyline joined #minetest |
19:42 |
|
roboman2444 joined #minetest |
19:47 |
|
thefamilygrog66 joined #minetest |
19:47 |
|
OldCoder joined #minetest |
19:47 |
|
OldCoder joined #minetest |
19:47 |
thefamilygrog66 |
howdy folks |
19:48 |
thefamilygrog66 |
can anyone tell me the % of opacity of the "hat" layer used for skin textures? |
19:51 |
thefamilygrog66 |
or where I could find that info, please? |
19:55 |
khonkhortisan |
that would depend on what skin it is |
20:06 |
thefamilygrog66 |
player's skin |
20:06 |
sfan5 |
good night everyone |
20:08 |
thefamilygrog66 |
I mean the skin the player is wearing, if anyone can help me |
20:09 |
|
NekoGloop joined #minetest |
20:11 |
ShadowNinja |
thefamilygrog66: It uses the texture's altha channel. |
20:11 |
ShadowNinja |
alpha* |
20:20 |
|
Pest joined #minetest |
20:22 |
|
smoke_fumus joined #minetest |
20:45 |
|
meldrian joined #minetest |
20:51 |
|
WolfgangB joined #minetest |
20:56 |
|
Renoki joined #minetest |
20:58 |
|
Gethiox2 joined #minetest |
21:11 |
|
OWNSyouAll_DESK1 joined #minetest |
21:11 |
|
OldCoder joined #minetest |
21:11 |
|
OldCoder joined #minetest |
21:16 |
|
TheLastProject joined #minetest |
21:18 |
|
LazyJ joined #minetest |
21:29 |
|
twoelk joined #minetest |
21:31 |
|
Peacock joined #minetest |
21:56 |
|
rsiska joined #minetest |
22:17 |
|
babyface1031 joined #minetest |
22:23 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Use player:set_hotbar_image() instead of hardcoded hotbar.png 7860097eda 2013-09-04T15:21:16-07:00 http://git.io/poNaiQ |
22:28 |
* NekoGloop |
gives MinetestBot a kitteh :3 |
22:29 |
* MinetestBot |
pets NekoGloop |
22:29 |
* NekoGloop |
purrs :3 |
22:30 |
NekoGloop |
you're a nice bot, I like you :3 |
22:31 |
MinetestBot |
you are a nice kitty |
22:31 |
NekoGloop |
thankies :3 |
22:35 |
|
STHGOM joined #minetest |
22:48 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix crash on lua exception e8b9467905 2013-09-04T15:45:00-07:00 http://git.io/Ri07Ug |
22:59 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix selectionbox not honoring anaglyph mode 3d distortion 7935044820 2013-09-04T15:57:09-07:00 http://git.io/m5p0xQ |
23:00 |
|
OWNSyouAll_DESKT joined #minetest |
23:22 |
|
jojoa1997 joined #minetest |
23:25 |
|
OWNSyouAll_DESKT joined #minetest |
23:27 |
|
djdduty joined #minetest |
23:43 |
|
Wuzzy joined #minetest |
23:48 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Add sanity check to sort function 8489980039 2013-09-04T16:45:39-07:00 http://git.io/cki5Kg |