Time |
Nick |
Message |
00:20 |
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00:43 |
PilzAdam |
bye |
01:18 |
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01:18 |
VanessaE |
https://www.facebook.com/photo.php?fbid=486497288112820&set=a.131482626947623.26426.127279670701252&type=1&ref=nf |
01:18 |
VanessaE |
I'VE DISCOVERED THE REAL OCTOCAT! |
01:19 |
theinvsblman |
hi, i've got a problem with axisAlignedCollision |
01:19 |
theinvsblman |
sometimes (randomly?) it calculates a negative collision time causing me to collide with stuff that isn't there |
01:43 |
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01:55 |
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02:55 |
VanessaE |
meh, off to bed. |
02:55 |
VanessaE |
theinvsblman: no clue there, sorry |
02:55 |
theinvsblman |
yeah, it doesn't make any sense |
03:06 |
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03:20 |
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05:04 |
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05:07 |
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05:37 |
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nore joined #minetest |
05:39 |
nore |
hi all |
05:42 |
hoodedice |
yo |
06:01 |
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06:13 |
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06:26 |
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07:24 |
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07:27 |
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07:33 |
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07:40 |
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07:40 |
Mossmanikin |
Hi folks |
07:41 |
sfan5 |
hi |
07:41 |
VanessaE |
hi |
07:41 |
Calinou |
hi |
07:42 |
nore |
hi |
07:42 |
nore |
sfan5: you need to fix the technic_game server |
07:42 |
nore |
in treetap.lua, you need to change moretrees |
07:43 |
nore |
and you need to add something to fix that; |
07:43 |
nore |
https://github.com/RealBadAngel/technic/issues/84 |
07:43 |
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07:46 |
Mossmanikin |
just curious; is 0.4.8 going to be released one of these days? |
07:46 |
VanessaE |
sure, one of these days :) |
07:47 |
Calinou |
when HL3 is released |
07:47 |
nore |
in less than 1 year ;) |
07:47 |
Mossmanikin |
sounds good :D |
07:51 |
VanessaE |
nore, how does technic_game differ from technic the mod pack? people on my server seemed to have little trouble getting going making technic LV stuff |
07:51 |
nore |
how did they get rubber then? |
07:51 |
VanessaE |
beats me |
07:52 |
nore |
or did you leave normal pipeworks recipes? |
07:52 |
VanessaE |
might be because of pipeworks recipes then |
07:52 |
VanessaE |
they are whatever they're coded to be when under the influence of technic :) |
07:52 |
nore |
because the issue is only if the pipeworks recipes for tubes are disabled |
07:53 |
VanessaE |
right |
08:11 |
|
Semilevel joined #minetest |
08:13 |
VanessaE |
well wait a minute |
08:13 |
VanessaE |
what does technic even *need* the tubes for in the first place? |
08:14 |
VanessaE |
I mean, it still works without them, at the expense of convenience, right? |
08:21 |
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08:44 |
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Vohveli joined #minetest |
08:50 |
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Vohveli joined #minetest |
08:55 |
VanessaE |
bbl |
08:55 |
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Taoki[mobile] joined #minetest |
09:04 |
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jin_xi joined #minetest |
09:17 |
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TorpedoSkyline joined #minetest |
09:19 |
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q66 joined #minetest |
09:22 |
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bas080 joined #minetest |
09:26 |
Mossmanikin |
Hi bas080 |
09:30 |
|
Calinou joined #minetest |
09:30 |
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Calinou joined #minetest |
09:48 |
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Akisync joined #minetest |
09:48 |
Akisync |
hi |
09:49 |
Mossmanikin |
Hi Akisync |
09:49 |
Akisync |
Is C55 in here? |
09:49 |
PenguinDad |
hello Akisync |
09:49 |
PenguinDad |
nope |
09:50 |
bas080 |
Hey Mossmanikin |
09:50 |
PenguinDad |
he is in #minetest-dev but webchat is muted |
09:50 |
Akisync |
I jsut went to the minetest blog (C55 blog) and then clicked the "who?" link and then clicked an image and Firefox displays the scary "REPORTED ATTACK PAGE!!!" message |
09:51 |
Akisync |
thought I'd let him know |
09:51 |
Akisync |
Mossmanikin: I'm Aki__ from yesterday btw ^-^ |
09:51 |
sfan5 |
link please? |
09:51 |
Akisync |
http://c55.me/blog/?page_id=545 |
09:51 |
Akisync |
click any image in Firefox |
09:51 |
sfan5 |
c55.me seems down |
09:51 |
Mossmanikin |
Akisync. ah, ok, hi Aki__ :D |
09:52 |
sfan5 |
Akisync: chrome does that too |
09:52 |
PenguinDad |
sfan5: huh, not not for me |
09:52 |
sfan5 |
just ignore it |
09:52 |
sfan5 |
PenguinDad: try this url http://celeron.55.lt/blog/?attachment_id=560 |
09:52 |
sfan5 |
55.lt seems to be flagged for malware |
09:53 |
Mossmanikin |
Have the same "Reported Attack Page!" |
09:53 |
Mossmanikin |
Both links |
09:54 |
PenguinDad |
for me only the 55.lt link |
09:55 |
Mossmanikin |
First link not directly, only if I click on pic |
09:57 |
sfan5 |
Mossmanikin: if you click on the pic it goes too 55.lt so.. |
09:57 |
Mossmanikin |
sfan5: ah ok, now I see |
09:58 |
|
Akisync joined #minetest |
09:58 |
Akisync |
dc |
09:58 |
Akisync |
I think Google operate the attack page reporting service used by both browsers |
10:00 |
PenguinDad |
12:00:00: ERROR[main]: Client: Received more files than requested: total count=198 total received=198 bunch 3/45 files=3 size=5518 |
10:01 |
PenguinDad |
^ weird error |
10:01 |
sfan5 |
wat |
10:01 |
sfan5 |
!c 198-198 |
10:01 |
MinetestBot |
0 |
10:01 |
Mossmanikin |
Just clicked a bit through and saw this pic: http://c55.me/wp-uploads/2011/10/tscrot-2011-10-13_11-49-24.png texture transition like on that pic would be cool for mt |
10:01 |
sfan5 |
0 too many files |
10:01 |
sfan5 |
thats ternadim |
10:02 |
Akisync |
sfan5: Is that an RTS in the minetest engine? |
10:03 |
sfan5 |
Akisync: not minetest engine |
10:03 |
|
aldobr joined #minetest |
10:03 |
aldobr |
hi all |
10:04 |
Akisync |
hi aldobr |
10:04 |
Mossmanikin |
Hi aldobr |
10:25 |
|
PilzAdam joined #minetest |
10:26 |
PilzAdam |
Hello everyone! |
10:26 |
PenguinDad |
hi PilzAdam |
10:26 |
jin_xi |
hi PilzAdam |
10:29 |
Mossmanikin |
Hi PilzAdam |
10:29 |
Akisync |
morning PilzAdam |
10:31 |
|
rsiska joined #minetest |
10:32 |
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Mika_R joined #minetest |
10:34 |
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Mika_R left #minetest |
10:49 |
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Ritchie joined #minetest |
10:55 |
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proller joined #minetest |
10:57 |
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jojoa1997 joined #minetest |
10:57 |
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john_minetest joined #minetest |
10:57 |
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Calinou joined #minetest |
10:58 |
* Calinou |
tips horn |
10:58 |
|
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10:59 |
Mossmanikin |
Hi john_minetest :D |
10:59 |
PenguinDad |
hello john |
11:14 |
|
Leoneof joined #minetest |
11:21 |
PenguinDad |
have you tried chatplus? |
11:21 |
|
Jordach joined #minetest |
11:22 |
Jordach |
uh oh |
11:23 |
* Jordach |
thinks minetest.net has expired |
11:24 |
PilzAdam |
Jordach, why do you think so? |
11:25 |
PenguinDad |
you can easily do that with changing chatplus |
11:25 |
Jordach |
Could not connect to forum.minetest.net |
11:25 |
PilzAdam |
Jordach, what has forum.minetest.net to do with minetest.net ? |
11:25 |
PilzAdam |
thexyz, forum is down |
11:26 |
Jordach |
i am able to get some of the page, but it's just in text |
11:26 |
|
Zeitgeist_ joined #minetest |
11:26 |
* PenguinDad |
can't do it either |
11:26 |
thexyz |
PilzAdam: it's not |
11:26 |
PilzAdam |
then its really slow |
11:27 |
thexyz |
it's not slow |
11:27 |
PilzAdam |
why cant we connect then? |
11:28 |
|
Zeg9 joined #minetest |
11:28 |
Jordach |
http://i.imgur.com/TNhxmYN.png |
11:28 |
thexyz |
you can |
11:28 |
Zeg9 |
Hello |
11:28 |
PilzAdam |
oh, now it works again |
11:28 |
Zeg9 |
Dammit my connection is just getting even worse again |
11:28 |
Zeg9 |
or is it the minetest forums? |
11:28 |
PilzAdam |
bbl |
11:29 |
PenguinDad |
The connection was reset |
11:29 |
thexyz |
automatic update check fucked it up, I've disabled it already |
11:29 |
Calinou |
Jordach: gotta like how the reason is hidden by default |
11:29 |
Calinou |
really, that is stupid |
11:30 |
Jordach |
is it me or spambots are getting smarter: https://forum.minetest.net/viewtopic.php?pid=107702#p107702 |
11:31 |
Jordach |
(post binned) |
11:32 |
* jin_xi |
sighs |
11:34 |
Mossmanikin |
Jordach: was in a topic about texture tutorials? |
11:35 |
Jordach |
Mossmanikin: correct, but he also added a spam link (yes, i do visit them) |
11:36 |
Jordach |
i saw one like that yesterday |
11:36 |
Mossmanikin |
Jordach: didn't click it, but know what you mean, at first I really thought it was ontopic |
11:37 |
Jordach |
they *ARE* getting smarter |
11:37 |
Jordach |
sfan5: can i have a word quickly |
11:38 |
sfan5 |
hm? |
11:38 |
Jordach |
sfan5: dont worry |
11:38 |
Jordach |
we need a switching station |
11:39 |
Jordach |
sfan5: i have technic machines built |
11:39 |
sfan5 |
i know |
11:44 |
* Jordach |
found a diamond in one of the generated mines |
11:45 |
Jordach |
nore: do switching stations need to be attached to each power source |
11:50 |
Jordach |
oh, hold on, i think i understand it now |
11:52 |
nore |
Jordach, I already built one |
11:52 |
Jordach |
ah |
11:52 |
Jordach |
is it really that badly designed? power should just flow from one cable to another |
11:52 |
nore |
it was *very* expensive |
11:53 |
Jordach |
still fucking is |
11:56 |
Calinou |
technic should have Thunderbolt cables, they look better than normal cables, do the same thing and are 3× as hard to craft |
11:59 |
|
bas080 joined #minetest |
12:01 |
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Peacock joined #minetest |
12:05 |
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Akisync left #minetest |
12:06 |
Mossmanikin |
Zeg9: just checked the mod, I guess you took a feature for a bug |
12:08 |
Zeg9 |
Mossmanikin, did you try digging an empty piece of paper? |
12:09 |
Mossmanikin |
Zeg9: yes I did, can't reproduce some bug like that |
12:09 |
Zeg9 |
wait, I seem to have an old version |
12:09 |
Zeg9 |
lemme download the latest one... |
12:10 |
Mossmanikin |
Zeg9: ok, in older versions it was different |
12:10 |
Zeg9 |
I got 0.0.3, is there a new version ? (the forum page won't load) |
12:10 |
Mossmanikin |
Yep, 0.0.4 |
12:11 |
Zeg9 |
ok, just downloaded it, you already fixed it |
12:11 |
Zeg9 |
I'll remove my post if you dont mind |
12:12 |
Mossmanikin |
I don't, I'll remove my response too then |
12:14 |
Peacock |
ugh, anyone else tired of hearing about syria? lol im thinking of closing my twitter acct |
12:14 |
|
Semilevel joined #minetest |
12:15 |
Zeg9 |
what is syria |
12:15 |
Peacock |
lol |
12:15 |
Peacock |
the latest distraction |
12:15 |
Mossmanikin |
yeah, who's sylvia, or whtever? |
12:17 |
Zeg9 |
Mossmanikin, when you don't write anything to the paper, but press ok, the letter becomes "written" - is this a wanted behavior? |
12:18 |
Mossmanikin |
Zeg9: no, it's not, just didn't think about it... congratulations, you found something! :D |
12:18 |
* Zeg9 |
is not bored at all |
12:18 |
Zeg9 |
:P |
12:19 |
Mossmanikin |
^^ |
12:20 |
Zeg9 |
Fuck this ISP |
12:20 |
Calinou |
lol, tor |
12:20 |
Calinou |
Zeg9: aren't you on SFR? |
12:20 |
Zeg9 |
Away 3 weeks -> Max connection speed = 40kB/s |
12:20 |
Zeg9 |
without tor |
12:20 |
Zeg9 |
nop, alice... |
12:21 |
Calinou |
max connection speeds depend on when you boot the router |
12:21 |
Calinou |
boot it at 3AM and you may get better speed |
12:21 |
Zeg9 |
seriously? |
12:22 |
proller |
Zeg9, please rebase https://github.com/minetest/minetest/pull/816 |
12:22 |
Calinou |
yes |
12:22 |
Zeg9 |
proller, working on it |
12:29 |
|
whirm joined #minetest |
12:29 |
Peacock |
which of the books/paper mods is best? (uses textfield) |
12:30 |
Peacock |
i figure translating rules would be easier if they were each in their own books |
12:31 |
Peacock |
vs 6 signs * every language lol |
12:32 |
|
kaeza joined #minetest |
12:32 |
Mossmanikin |
Peacock: I know https://forum.minetest.net/viewtopic.php?id=4773 and https://forum.minetest.net/viewtopic.php?id=6945, is there another one? |
12:33 |
Peacock |
i think there's pilzadam's book mod too though i dont know if it uses textarea or fields |
12:33 |
Peacock |
and im having a hard time forum-searching for it lol |
12:34 |
PilzAdam |
!g site:forum.minetest.net book mod |
12:34 |
MinetestBot |
PilzAdam: https://forum.minetest.net/viewtopic.php?id=4635 |
12:34 |
Peacock |
go google lol ([Mod] Paintings, Pictures and Animations [gemalde]) |
12:34 |
Peacock |
!G pilzadam book mod |
12:34 |
Peacock |
!g pilzadam book mod |
12:34 |
MinetestBot |
Peacock: https://forum.minetest.net/viewtopic.php?id=6616 |
12:35 |
Peacock |
wtf lol [Modpack]scientific[0.0] [scientific] |
12:35 |
Mossmanikin |
Sorry, bot :D |
12:35 |
Zeg9 |
Peacock, is the teleporter mod used on startest server available somewhere? |
12:35 |
Peacock |
naw i dont release anything |
12:35 |
Peacock |
one server thread is enough to keep an eye on lol |
12:35 |
PenguinDad |
Peacock: this one http://forum.minetest.net/viewtopic.php?pid=40337#p40337 ? |
12:35 |
MinetestBot |
Google sucks, sfan5, gimme ixquick support! |
12:35 |
sfan5 |
PilzAdam: maybe |
12:36 |
Peacock |
maybe the g function could list the top 3 results? |
12:36 |
Peacock |
with an abbreviated title or something of the page |
12:36 |
Peacock |
if the bot knows not to kick itself for flooding lol |
12:36 |
PenguinDad |
!gc Minetest |
12:36 |
MinetestBot |
Minetest: 261,000 |
12:36 |
PenguinDad |
!gc Crevis |
12:37 |
MinetestBot |
Crevis: 102,000 |
12:37 |
Peacock |
gc? |
12:37 |
sfan5 |
result count |
12:37 |
Zeg9 |
!g Crevis |
12:37 |
MinetestBot |
Zeg9: http://dictionary.reference.com/browse/crevis |
12:37 |
* PenguinDad |
pets MinetestBot |
12:37 |
Jordach |
!gc electroware gaming |
12:37 |
MinetestBot |
electroware gaming: 6,510 |
12:37 |
Peacock |
ah, with lua it would be like g.getn lol |
12:37 |
Jordach |
!gc "electroware gaming" |
12:37 |
MinetestBot |
"electroware gaming": 2 |
12:37 |
Jordach |
better. |
12:38 |
Zeg9 |
!gc google |
12:38 |
MinetestBot |
google: 6,470,000,000 |
12:38 |
PenguinDad |
!gc 42 |
12:38 |
MinetestBot |
42: 5,700,000,000 |
12:38 |
Zeg9 |
!gc ms |
12:38 |
PenguinDad |
:D |
12:38 |
MinetestBot |
ms: 1,170,000,000 |
12:39 |
* sfan5 |
pets MinetestBot |
12:39 |
Zeg9 |
MinetestBot should kick for cursing when we say ms |
12:39 |
Mossmanikin |
:D |
12:40 |
|
Zeg9 was kicked by MinetestBot: ms |
12:40 |
PenguinDad |
maybe not |
12:40 |
kaeza |
mornings |
12:40 |
Mossmanikin |
Hi kaeza |
12:40 |
|
Zeg9 joined #minetest |
12:40 |
Zeg9 |
:( |
12:41 |
andersje |
is anyone running minetest on a laptop with HD4000 video chipset? |
12:45 |
Peacock |
oodles of fun to build: http://s8.postimg.org/qjerlfkyt/geotectura_urban_tree_8.jpg |
12:47 |
Calinou |
andersje: which OS? |
12:48 |
Calinou |
generally it is advised to disable compositing/desktop effects, as IGPs are bandwidth-limited |
12:50 |
|
theinvsblman joined #minetest |
12:50 |
andersje |
Calinou: I was figuring ubuntu. |
12:50 |
Peacock |
wish i could disable compositing - but then, tearing :( |
12:50 |
andersje |
dual boot with win8. woot has a refurb i5-3230 on sale today |
12:51 |
Jordach |
sfan5: we need you ASAP |
12:51 |
andersje |
Calinou: thx |
12:51 |
sfan5 |
... |
12:51 |
Jordach |
we're having travelnet issues |
12:52 |
Calinou |
Peacock: use vsync |
12:52 |
Calinou |
andersje: you cannot disable compositing in unity and win 8 |
12:52 |
Calinou |
for win 8: play fullscreen |
12:52 |
Calinou |
for ubuntu: use an alternative WM without compositing |
12:52 |
Calinou |
(suggestion: xubuntu) |
12:52 |
Peacock |
meh, ive tried alot of combos of options lol the best thing that works on my rigs is compositing on + anti-tearing (ati)/vsync (nvidia) |
12:53 |
theinvsblman |
can the viewing distance be shortened in minetest? |
12:54 |
Zeg9 |
Press - |
12:55 |
Calinou |
theinvsblman: yes, - and + |
12:55 |
theinvsblman |
it doesn't do anything for me |
12:55 |
Calinou |
Peacock: I don't care about tearing when moving windows personally |
12:55 |
Calinou |
if I don't need reactivity in a game I use vsync |
12:55 |
Calinou |
else I limit FPS to 61 |
12:55 |
Calinou |
Minetest with FPS limited to 61 = just awesome |
12:55 |
Calinou |
very fluid, near-zero latency |
12:55 |
Peacock |
naw i only get tearing with videos |
12:55 |
Peacock |
and even then just certain formats |
12:55 |
theinvsblman |
the game keeps loading the world until i'm at 30fps |
12:56 |
Calinou |
I don't get tearing with videos (parole) |
12:56 |
Calinou |
theinvsblman: do you have full viewing range on? |
12:56 |
Calinou |
default key to toggle is R |
12:56 |
theinvsblman |
it doesn't change anything either |
12:56 |
Zeg9 |
bbl; @proller: I cant fix it atm; I'll try again later |
12:56 |
PilzAdam |
theinvsblman, change wanted_fps in minetest.conf |
12:56 |
proller |
no problem |
12:57 |
Calinou |
PilzAdam: no |
12:57 |
Calinou |
with wanted_fps = 30 you can have 300 FPS |
12:57 |
Calinou |
nevermind |
12:57 |
theinvsblman |
still stuck at 30fps, no matter what R/+/- combination i use |
12:57 |
PilzAdam |
with + and - you change the min view range, so you dont get more FPS by decreasing it |
12:58 |
PilzAdam |
you have to increase wanted_fps and decrease min view range |
12:58 |
theinvsblman |
ok, thanks |
12:59 |
theinvsblman |
low fps was messing with the cpma physics |
12:59 |
Calinou |
FPS-dependant physics, lol |
12:59 |
theinvsblman |
well it's not the physics |
12:59 |
theinvsblman |
the game was too choppy to do accurate jumps |
13:00 |
PilzAdam |
I have wanted_fps at 40, that works pretty good |
13:00 |
theinvsblman |
btw. have you noticed that axisAlignedCollision often returns phantom collisions? |
13:01 |
PilzAdam |
though the fog auto-tuner has been fixed after 0.4.7 stable, so dont bother to change it if you use stable |
13:01 |
theinvsblman |
even in vanilla game |
13:05 |
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marcusb joined #minetest |
13:14 |
Jordach |
sfan5: your sever running LuaJIT |
13:14 |
sfan5 |
yes |
13:28 |
Mossmanikin |
I'm off for today, see ya |
13:28 |
PenguinDad |
bye Mossmanikin |
13:30 |
* Jordach |
thinks Mossmanikin is german |
13:30 |
PenguinDad |
Jordach: Mossmanikin is german :P |
13:30 |
Jordach |
haha |
13:34 |
andersje |
can an alias refer to another alias? |
13:34 |
andersje |
e.g. register_alias ("onething","another"); register_alias("secondthing","onething" |
13:34 |
andersje |
) |
13:34 |
|
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13:34 |
andersje |
so that secondthing -> another ? |
13:37 |
Peacock |
https://forum.minetest.net/viewtopic.php?pid=107715#p107715 |
13:37 |
Peacock |
meta-voxely :p |
13:40 |
PenguinDad |
!rev meta-voxely |
13:40 |
MinetestBot |
ylexov-atem |
13:41 |
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13:41 |
Peacock |
dont bother i made up the term :p |
13:42 |
PenguinDad |
meta atem lol |
13:43 |
Peacock |
metatem |
13:43 |
Peacock |
sounds latin lol |
13:43 |
PenguinDad |
atem is a german word for breath |
13:48 |
Peacock |
one of the shorter words :P |
13:50 |
Peacock |
thats why i wanted a books mod to hold the rules in different languages, fits better |
13:50 |
PenguinDad |
you could try kaeza's wiki |
13:52 |
Peacock |
well my idea was simply a set of books (different colours) with a text area |
13:52 |
Peacock |
then i could put a sign referencing colour = language |
13:52 |
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14:08 |
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14:12 |
jin_xi |
so im trying to get some turtle objects generated via mapgen, first results here, but its clumsy http://i.imgur.com/Ii0jMlm.png |
14:13 |
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14:13 |
Jordach |
+! |
14:13 |
Jordach |
+1 |
14:13 |
sfan5 |
+! |
14:13 |
sfan5 |
+2 |
14:13 |
PenguinDad |
+e |
14:13 |
Jordach |
+!99 |
14:13 |
jin_xi |
atm its decorations which generate dummy nodes and an abm that spawns turtle defs, replacing the dummies |
14:14 |
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14:14 |
Jordach |
notbad.png |
14:14 |
jin_xi |
it seems decorations are placed after on_generated, as i cant seem to find the dummies in the mapgen object vmanip data |
14:15 |
jin_xi |
so if anyone has ideas let me know |
14:16 |
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14:17 |
Jordach |
lol, TheLastProject joins, calinou leaves |
14:17 |
TheLastProject |
Next time, I'd rather have him leave before I join |
14:17 |
TheLastProject |
:3 |
14:17 |
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14:21 |
DanDuncombe |
VanessaE, if you are there, can you please update the Camo Mod on your server? |
14:22 |
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14:28 |
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14:30 |
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14:42 |
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14:42 |
PenguinDad |
hi rubenwardy |
14:42 |
rubenwardy |
Damn, you beat me to it! |
14:42 |
rubenwardy |
Hi all! |
14:43 |
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14:45 |
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14:45 |
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14:55 |
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14:59 |
Jordach |
sfan5[Mac]: you're mad |
14:59 |
Jordach |
running OS X with a minetestserver |
14:59 |
sfan5[Mac] |
s/a minetestserver/2 minetestservers/ |
15:00 |
sfan5[Mac] |
problem? |
15:10 |
Jordach |
how is it not even lagging |
15:12 |
andersje |
hey, when did the color changes get propagated through? 0.4.6? 0.4.7? |
15:12 |
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15:14 |
* Jordach |
eats ice cream |
15:15 |
kaeza |
stone nyancat? https://dl.dropboxusercontent.com/u/100008207/screenshot_3226910421.jpg |
15:16 |
PenguinDad |
lol |
15:17 |
Jordach |
is that MGV |
15:17 |
Jordach |
7* |
15:17 |
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15:18 |
andersje |
Jordach: for the dyes? |
15:20 |
kaeza |
Jordach, yes, mgv7 |
15:20 |
|
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15:20 |
kaeza |
the terrain it generates is simply awesome |
15:20 |
* VanessaE |
peeks in |
15:20 |
VanessaE |
boo |
15:21 |
Jordach |
bs* |
15:21 |
kaeza |
hey V |
15:21 |
kaeza |
though I'm still trying to find snowy plains :< |
15:22 |
kaeza |
They should start at around -15ºC |
15:22 |
kaeza |
but the min temp I registered is around 30ºC |
15:23 |
proller |
kaeza, https://github.com/minetest/minetest/pull/883 |
15:23 |
proller |
temp fixed |
15:25 |
|
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15:25 |
proller |
and! mapgen heat now in range 50+-50 -> -15 impossible |
15:25 |
|
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15:26 |
* NekoGloop |
curls up in VanessaE's lap |
15:27 |
kaeza |
proller, https://dl.dropboxusercontent.com/u/100008207/screenshot_3227646388.jpg |
15:27 |
kaeza |
and stil no snowy plains :< |
15:27 |
proller |
its not mapgen temp |
15:28 |
proller |
its mapgen + season + daily |
15:28 |
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15:28 |
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jojoa1997|Tablet left #minetest |
15:30 |
kaeza |
ah that explains it then |
15:31 |
proller |
and you can enable weather and get snow in any place |
15:34 |
|
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15:38 |
kaeza |
do I need anything else for weather? |
15:39 |
kaeza |
I already have weather=true in minetest.conf |
15:40 |
nore |
VanessaE: you need to update plaintlife |
15:40 |
nore |
we can't get seeds with it installed |
15:41 |
|
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15:41 |
VanessaE |
plantlife doesn't redefine anything |
15:41 |
proller |
kaeza, liquid_finite = 1 |
15:42 |
proller |
and good weather mod |
15:42 |
nore |
it redefines junglegrass |
15:42 |
proller |
https://github.com/proller/minetest-mod-weather/tree/weather |
15:43 |
proller |
kaeza, here - https://github.com/proller/minetest/tree/next - grass converts in dirt with snow whel low temp |
15:43 |
VanessaE |
nore: nope. |
15:43 |
VanessaE |
moreblocks does though |
15:44 |
nore |
and does it redefine grass? |
15:44 |
VanessaE |
not sure, but I know it redefines junglegrass |
15:45 |
PilzAdam |
I think it does, Calinou likes adding sunlight_propagates=true to almost all nodes for some strange reason |
15:46 |
nore |
Calinou: you need to update moreblocks (imposseible to get seeds) |
15:46 |
VanessaE |
calinou ain't here :) |
15:46 |
kaeza |
john_minetest, seems to run fine |
15:46 |
VanessaE |
PilzAdam: because no one wants to bother to fix the fucking smooth lighting on..well..everything but whole cubes. |
15:47 |
Mallot1 |
I RULE!!!! |
15:47 |
Mallot1 |
PROGRAMMIN ALL HE WAY BABY!!! |
15:47 |
sfan5 |
!op |
15:47 |
Mallot1 |
!op?? |
15:47 |
Mallot1 |
!op |
15:48 |
Mallot1 |
oh lol ok |
15:51 |
sfan6 |
lol :D |
15:52 |
|
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15:52 |
Evergreen |
Question: Why hasn't VanessaE's extended colors.txt been merged? |
15:52 |
nore |
<nore> Calinou: you need to update moreblocks (imposseible to get seeds) |
15:52 |
heh |
hehehe |
15:52 |
Calinou |
seeds? |
15:52 |
PilzAdam |
heh, do you have problems? |
15:52 |
nore |
with farming in the default |
15:52 |
VanessaE |
Calinou: default farming mod |
15:53 |
heh |
yup :D |
15:53 |
Calinou |
why would it be impossible to get seeds |
15:53 |
VanessaE |
Calinou: digging junglegrass is supposed to drop seeds now and then |
15:53 |
nore |
because moreblocks redefines jinglegrass |
15:53 |
VanessaE |
ditto for wild grass |
15:53 |
Calinou |
oohh |
15:53 |
Calinou |
doing it |
15:53 |
Jordach |
a: stop nick spamming |
15:53 |
PilzAdam |
sfan5, banhammer |
15:53 |
a |
sorry |
15:53 |
Jordach |
!kick a |
15:53 |
|
a was kicked by MinetestBot: a |
15:53 |
Calinou |
one-letter nicks are registered by randomers |
15:54 |
sfan5 |
god damnit |
15:54 |
Evergreen |
a: Stop changing your nick |
15:54 |
Jordach |
sfan5: ninja'd |
15:54 |
PenguinDad |
Evergreen: a ain't here |
15:54 |
sfan5 |
>:( |
15:54 |
|
a joined #minetest |
15:54 |
PilzAdam |
Jordach, you forgot to ban |
15:54 |
sfan5 |
!kick a |
15:54 |
|
a was kicked by MinetestBot: a |
15:54 |
|
a joined #minetest |
15:54 |
sfan5 |
!ban *@24.102.150.211* |
15:54 |
Jordach |
can we ban the alphabet |
15:55 |
sfan5 |
!kick a |
15:55 |
|
a was kicked by MinetestBot: a |
15:55 |
* Jordach |
thinks people who try to use !op get kicked |
15:55 |
nore |
sfan5, once Calinou will have updated moreblocks, could you update it on the server? |
15:55 |
sfan5 |
good idea :D |
15:55 |
Jordach |
or even !kick |
15:55 |
sfan5 |
nore: sure |
15:56 |
* Jordach |
thinks !kickban would be also nice |
15:57 |
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15:57 |
sfan5[Mac] |
I could do that right now... |
15:57 |
sfan5[Mac] |
but nah.. |
15:58 |
PenguinDad |
Jordach: there's /kickban at least in weechat |
16:00 |
* Jordach |
hands sfan5[Mac] a energy drink |
16:01 |
sfan5[Mac] |
:D |
16:01 |
Calinou |
alternatively, I can poke upstream (oh hai PilzAdam) to use sunlight_propagates = true |
16:01 |
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16:02 |
Calinou |
tell me when you see grass, ladders, signs, fences that block light IRL |
16:02 |
Calinou |
but I'll redefine them for no |
16:02 |
Calinou |
+w |
16:02 |
nore |
sfan5, when you update the server, could you join for a sec? |
16:02 |
PilzAdam |
Calinou, these things do block light IRL |
16:02 |
Calinou |
yes but not on a whole block |
16:03 |
Calinou |
you can't replicate such behavior in minetest... |
16:03 |
PilzAdam |
thats up to the lighting system, not the Lua definition |
16:03 |
Calinou |
why don't you make them sunlight_propagates = true? |
16:03 |
Calinou |
they're UGLY |
16:04 |
Calinou |
and the floor being slightly darkened below them too |
16:04 |
sfan5[Mac] |
nore: maybe |
16:04 |
Calinou |
and it decreases performance while we're at it |
16:04 |
PilzAdam |
Calinou, I can enable fullbright, that increases performance a lot! |
16:05 |
* ShadowNinja |
agrees with Calinou |
16:05 |
PilzAdam |
and no annoying shadows anymore! |
16:05 |
Jordach |
PilzAdam: stop trolling :P |
16:05 |
PilzAdam |
anyway, back to topic: the sunglight_propagates flag has to be removed when we get proper hardware lighting |
16:05 |
PilzAdam |
because then everyone expects these things to have shadows |
16:05 |
Calinou |
updated |
16:06 |
Calinou |
no, it doesn't |
16:06 |
Calinou |
leaves-like stuff may or may not cast shadow |
16:06 |
Calinou |
also we'll never have proper HW lighting anyway :P |
16:06 |
PilzAdam |
these things are up to the lighting system, not the Lua definition |
16:07 |
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16:07 |
VanessaE |
for once I agree with PilzAdam |
16:07 |
Jordach |
DUN DUN DURR |
16:08 |
VanessaE |
shadows and lighting belong to the lighting system. sunlight propagating (or not) should only depend on whether the object is transparent or not. nothing more. |
16:09 |
Calinou |
VanessaE: what if you have very thick leaves, with only a few transparent pixels. |
16:09 |
Calinou |
you want them to block light |
16:09 |
Calinou |
if you have "thinner" leaves you don't want to |
16:09 |
VanessaE |
then draw your textures/design your models to accomplish that effect? |
16:11 |
VanessaE |
either that or there needs to be a "density" parameter |
16:12 |
VanessaE |
one needs to be able to tell the engine "this object is very dense, light can't go through"... either that has to be done with texture alpha, or it needs a separate field instead of sunlight_propagates |
16:13 |
Calinou |
it can be useful for a few things to let light pass through an object that appears solid |
16:13 |
VanessaE |
such as? |
16:13 |
Calinou |
custom maps |
16:13 |
Calinou |
eg. adventure maps |
16:13 |
Calinou |
you might not see an use for it, some people might |
16:14 |
VanessaE |
then it would needs that separate field. |
16:14 |
VanessaE |
solid, opaque texture and something like visual_density = 15 (assume 0 = totally transparent) |
16:15 |
VanessaE |
er, = 0 |
16:15 |
VanessaE |
good g*d I can't type |
16:19 |
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16:21 |
Jordach |
good god |
16:21 |
nore |
Jordach, I need you on the server |
16:21 |
Jordach |
VanessaE: we don't give a shit about offending people on the internet :P |
16:31 |
VanessaE |
oh, well in that case fuck you :) |
16:32 |
Jordach |
well fuck you too :P |
16:32 |
VanessaE |
heh |
16:34 |
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16:35 |
Calinou |
on a more serious note, talking on the internet is like talking IRL, so it is just as offensive |
16:36 |
Jordach |
french bastard! |
16:36 |
Jordach |
:P |
16:38 |
PenguinDad |
!title |
16:38 |
MinetestBot |
PenguinDad: fuck you very much |
16:38 |
Jordach |
john_minetest: i will not fuck you very much |
16:41 |
Jordach |
there's a zombie outbreak, however, it has been creating zombees |
16:42 |
* john_minetest |
puts cat island on NekoGloop's head. |
16:43 |
* Calinou |
puts ponyville on john_minetest's head |
16:43 |
* john_minetest |
puts equestria on Calinou's head |
16:48 |
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16:52 |
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16:53 |
Zeg9 |
Hi |
16:55 |
VanessaE |
bbl |
16:55 |
|
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16:59 |
Calinou |
"#Brownies" |
17:15 |
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17:23 |
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17:23 |
DanDuncombe |
I know I have asked before, but what is an exmaple of a node replace abm? With neighbours? |
17:24 |
sfan5 |
I already gave you code for that |
17:25 |
DanDuncombe |
And I forgot it |
17:26 |
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17:32 |
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17:35 |
PilzAdam |
bbl |
17:35 |
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17:39 |
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17:47 |
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17:50 |
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17:54 |
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18:06 |
Zeg9 |
[modding question of the day] is it possible to give a random metadata to a crafting recipe output? |
18:07 |
|
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18:07 |
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18:07 |
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18:08 |
Calinou |
probably not |
18:08 |
Calinou |
crafting recipes are fixed |
18:09 |
nore |
Zeg9: check when you do smth to the item if metadata=="", and if then, set default |
18:10 |
Zeg9 |
nore: is there any method to override when something is moved in player's inventory? |
18:10 |
nore |
nope |
18:10 |
Zeg9 |
ok, I'll do it on_use then |
18:10 |
Zeg9 |
brb |
18:11 |
nore |
bbl |
18:17 |
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18:17 |
DanDuncombe |
VanessaE, please update the prefab mod on your server. Link: https://www.dropbox.com/s/9ydg094bfcz4cap/prefab.zip |
18:21 |
Calinou |
you should use git :p |
18:22 |
Calinou |
poor VanessaE, you bugged her like 20 times... |
18:22 |
sfan5[Mac] |
everyone should use git :p |
18:22 |
PenguinDad |
or mercurial :P |
18:22 |
DanDuncombe |
I did use git, but it wouldn't upload the model file so I resorted to dropbox |
18:22 |
|
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18:22 |
PenguinDad |
why? |
18:23 |
DanDuncombe |
IDK |
18:23 |
DanDuncombe |
It said it was up to date, and completely ignored the model file, like it wasn't there. |
18:24 |
Jordach |
DanDuncombe: git only updates files if the contents change |
18:24 |
Jordach |
eg, turn a red pixel to blue |
18:26 |
sfan5[Mac] |
DanDuncombe: did you try "git add <name of the model>" ? |
18:28 |
Sokomine |
anyone familiar with blender? i need that car model rotated by 90 degree |
18:29 |
sfan5[Mac] |
!g rotate model blendre |
18:29 |
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18:29 |
MinetestBot |
sfan5[Mac]: http://wiki.blender.org/index.php/Doc:2.4/Manual/3D_interaction/Transformations/Basics/Rotate |
18:29 |
sfan5[Mac] |
maybe that'll help? |
18:29 |
Sokomine |
no idea :-( i've never worked with blender |
18:30 |
Calinou |
Sokomine: press A (selects everything) |
18:31 |
Calinou |
press R, then press Z, then type "90", and enter |
18:31 |
Calinou |
rotates 90° around Z ais |
18:31 |
Calinou |
axis* |
18:37 |
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18:57 |
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18:58 |
Jordach |
Sokomine: you can cound on the blender artist here |
18:59 |
Jordach |
count* |
19:13 |
Sokomine |
they usually seem to hide. except for you :-) |
19:15 |
Sokomine |
there would be plenty of animals which could enrich the game. i can draw to some degree rl. but when it comes to a computer, i can't draw anymore. not with the tools there. and blender...is another matter |
19:16 |
Sokomine |
a goat would be great :-) and squirrels, and rabbits. and that bumble bee inocudom suggested |
19:16 |
Sokomine |
that car-"animal" almost worked :-) |
19:17 |
Sokomine |
no, bears are too large animals. those don't work that well |
19:17 |
Sokomine |
larger ones usually look far more convincing |
19:17 |
Sokomine |
er, smaller ones |
19:17 |
Sokomine |
the cow from mobf has serious trouble because rotation is difficult for her, and enough place is needed |
19:17 |
* Sokomine |
considers that |
19:18 |
* Sokomine |
thinks that the bear will have a nice lunch out of john_minetest |
19:18 |
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19:18 |
Sokomine |
a donkey would be great as well. donkeys are much smaller than horses. they could be ridable animals as well |
19:18 |
Sokomine |
all it really takes is a model... |
19:19 |
Sokomine |
hm :-) |
19:19 |
Sokomine |
why not do so? doesn't have to be now |
19:24 |
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19:25 |
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19:27 |
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19:30 |
* Jordach |
pokes VanessaE |
19:30 |
jin_xi |
a tetris biome: http://i.imgur.com/e1DWCqU.jpg |
19:31 |
sapier1 |
lol |
19:32 |
Sokomine |
funny, that tetris level :-) |
19:32 |
Jordach |
anyone know how the mese pnumatic tube works? |
19:33 |
Calinou |
O_o |
19:33 |
Calinou |
how did you do that |
19:33 |
Peacock |
do pacman next :p |
19:34 |
Sokomine |
which one? the sorting, the accelerating, the teleporting, or just the conducting one? have only played with the sorting one |
19:34 |
Jordach |
the sorting pipe |
19:34 |
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19:35 |
jin_xi |
Calinou: turtle graphics mod with lua-generated programs |
19:35 |
jin_xi |
and lots of aliasing |
19:36 |
jin_xi |
needs sub node rendering |
19:49 |
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19:49 |
thefamilygrog66 |
howdy folks |
19:50 |
jin_xi |
hey thefamilygrog66 |
19:50 |
jin_xi |
just saw your updated head mod. great stuff! |
19:50 |
thefamilygrog66 |
Haha, cool - thanks! |
19:50 |
thefamilygrog66 |
It's pretty goofy, but I figured that other mining game has a similar feature... |
19:51 |
thefamilygrog66 |
Here's the post link for anyone else interested in checking it out: |
19:51 |
thefamilygrog66 |
https://forum.minetest.net/viewtopic.php?id=7020 |
19:51 |
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19:52 |
thefamilygrog66 |
hey PilzAdam |
19:52 |
PilzAdam |
hi |
19:52 |
Sokomine |
that really is groofy with those heads |
19:52 |
Sokomine |
i like your other mods much more :-) |
19:52 |
* Sokomine |
relaxes comftably on a huge couch next to a lava lamp |
19:52 |
thefamilygrog66 |
Oh well, you can't win 'em all, Sokomine. :) |
19:53 |
Sokomine |
sure :-) and there will be most likely players who love it :-) |
19:53 |
Sokomine |
seems more suitable for very survival/pvp orientated servers |
19:53 |
thefamilygrog66 |
My son, Simonster, was playing MC and he was making tombstones with the player's head on top, so I asked him how he managed to place a head. |
19:54 |
thefamilygrog66 |
The rest is history... |
19:54 |
thefamilygrog66 |
Sokomine: yeah, like trophies, I'm guessing. |
19:54 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?pid=107749#p107749 I looked at the links first and though Sokomine was trolling... :-) |
19:55 |
PilzAdam |
+t |
19:57 |
thefamilygrog66 |
Server rules - are there any? |
20:00 |
Sokomine |
me? i never troll :_) |
20:00 |
* thefamilygrog66 |
constantly trolls |
20:02 |
Calinou |
thefamilytroll66 |
20:02 |
thefamilygrog66 |
...who lives under the bridge |
20:03 |
Calinou |
like Ubuntu |
20:04 |
thefamilygrog66 |
I miss the old globis days |
20:06 |
thefamilygrog66 |
also minetest.ru:30001 - that was the first server I really played on |
20:08 |
Calinou |
the first I played on was celeron.55.lt, iirc |
20:08 |
Calinou |
~july 6 2011 |
20:08 |
Calinou |
there were 6-ish people, including 2 who were french |
20:08 |
thefamilygrog66 |
The day I turned 41, hah! |
20:08 |
Sokomine |
iirc the first servers i tried where redcrabs and that of a certain calinou :-) |
20:10 |
thefamilygrog66 |
Are you and Zeg9 still running that, john_minetest? |
20:10 |
thefamilygrog66 |
Cool - I should check it out sometime |
20:12 |
thefamilygrog66 |
Man, I have a bad external hd, that isn't even recognized as hardware anymore - just keeps flashing its led. Hate that. |
20:13 |
thefamilygrog66 |
Gonna need a bigger hammer... |
20:13 |
sudi |
had that too |
20:14 |
thefamilygrog66 |
I'm -that- close to resorting to that, just to get some satisfaction at this point. |
20:15 |
thefamilygrog66 |
It has precision sized torx screws holding it together |
20:15 |
thefamilygrog66 |
Might drop it out the window to knock some sense into it. |
20:15 |
Calinou |
the first things I did the first time I played multiplayer were mining ores and building a house out of wood planks \o/ |
20:15 |
Calinou |
I was scared of mobs, heh |
20:16 |
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20:16 |
FreeFull |
Calinou: Back when minetest had mobs? |
20:16 |
thefamilygrog66 |
Calinou: I was right into the whole "digging a house out of a cliff" thing when I started |
20:16 |
Sokomine |
i was scared of height. vanessa had to show me that dropping from 3-4 m in mt was nothing to be scared of :-) |
20:16 |
andersje |
so...lua doesn't balk if I reassign a variable, does it? |
20:16 |
Calinou |
FreeFull: it had mobs in C++, yes |
20:16 |
Calinou |
rats and oerkki |
20:16 |
Calinou |
Sokomine: in minecraft, 4 and 5 block falls do hurt |
20:17 |
Calinou |
but not in Minetest |
20:17 |
FreeFull |
Calinou: And DMs |
20:17 |
andersje |
so if I say: myvar="foo" and then on the next line put myvar="bar", that'll work, right? |
20:17 |
FreeFull |
Don't forget the DMs |
20:17 |
Calinou |
no DMs when I played |
20:17 |
Calinou |
these were added in 0.3 |
20:17 |
FreeFull |
Calinou: Ah |
20:17 |
FreeFull |
So that was ages ago |
20:17 |
Calinou |
yep |
20:17 |
FreeFull |
When I played on Celeron's server, I took out a cave full of DMs by flooding it with water |
20:17 |
thefamilygrog66 |
I believe that would work, andersje |
20:17 |
FreeFull |
Well, I mean I took out the DMs |
20:18 |
FreeFull |
The cave was very close to my house and I wasn't comfortable |
20:18 |
FreeFull |
Pretty big cave, a lot of DMs |
20:18 |
andersje |
thefamilygrog66: thanks |
20:18 |
andersje |
every real language I've used is fine with it, but I've run into proprietary languages that barf on it |
20:19 |
thefamilygrog66 |
I have DMs spawning in dungeons on my server - I don't know they're there until I start hearing the whooshing sound of the fireballs they're shooting at me! |
20:19 |
FreeFull |
thefamilygrog66: You could carry around two buckets of water |
20:20 |
thefamilygrog66 |
andersje: if it's not a global variable, your should use a local myvar="foo" for the first line |
20:20 |
andersje |
it is a local variable. |
20:21 |
thefamilygrog66 |
just add local before the first time it's defined |
20:21 |
thefamilygrog66 |
FreeFull: I'm not sure water buckets would help, since the fireballs burn EVERYTHING, including water! |
20:24 |
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20:24 |
jojoa1997 |
Hello! |
20:24 |
Calinou |
hi |
20:25 |
FreeFull |
thefamilygrog66: I guess water only helps in a large spae |
20:25 |
FreeFull |
space* |
20:25 |
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20:25 |
thefamilygrog66 |
I haven't tested it, but I wouldn't be surprised if fireballs burn cloud. |
20:26 |
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20:27 |
thefamilygrog66 |
Looks like I'm getting requests for MORE HEADS, haha. |
20:28 |
jojoa1997 |
thefamilygrog66 will you do mine? |
20:28 |
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20:28 |
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20:28 |
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20:29 |
thefamilygrog66 |
Sure, I can add that one - not sure how many I'll have altogether, but it only takes a few minutes to make new textures in gimp. |
20:29 |
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20:29 |
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20:29 |
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20:29 |
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20:29 |
thefamilygrog66 |
I was thinking about adding sounds as well, when the player right-clicks on them to change their look. OW, AHH, OUCH, OOH, etc. |
20:30 |
Calinou |
haha |
20:30 |
KikaRz |
Dang. |
20:31 |
Calinou |
hi KikaRz :) |
20:37 |
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20:47 |
thefamilygrog66 |
jojoa1997 |
20:47 |
thefamilygrog66 |
does this look right? |
20:47 |
thefamilygrog66 |
http://img835.imageshack.us/img835/7140/68ny.png |
20:49 |
thefamilygrog66 |
Here's a view from the bottom: |
20:49 |
thefamilygrog66 |
http://img850.imageshack.us/img850/538/drfw.png |
20:50 |
andersje |
I need to test about 350 recipes. |
20:50 |
andersje |
is there a way to automate this? |
20:51 |
thefamilygrog66 |
...and from the back: |
20:51 |
thefamilygrog66 |
http://img845.imageshack.us/img845/6184/z0p9.png |
20:51 |
thefamilygrog66 |
jojoa1997: let me know if I need to rotate any of the sides, please |
20:51 |
andersje |
whoa, is that a pimpstick? |
20:52 |
thefamilygrog66 |
err...sure! it's actually jojoa1997's head on a stick! |
20:52 |
andersje |
is jojoa1997 a member of the macross race? |
20:53 |
thefamilygrog66 |
That hasn't been determined yet. |
20:53 |
andersje |
ah |
20:54 |
andersje |
so...short of manually testing these recipes...has anyone worked up any sort of automated recipe tester? |
20:54 |
thefamilygrog66 |
what are you testing for, exactly? |
20:54 |
andersje |
well, I'm expanding the stained_glass mod |
20:54 |
andersje |
and building a metric shitton of recipes by loop |
20:55 |
andersje |
and I don't want to check the code in until I know they all work |
20:55 |
andersje |
but I'm not THAT interested in testing 12x9x3 recipes to ensure they all work -- at least not manually |
20:56 |
thefamilygrog66 |
sounds like you're going to have to hire some cheap labour. |
20:56 |
thefamilygrog66 |
haha |
20:56 |
andersje |
Amazon mechanical turk? |
20:56 |
andersje |
I'd put my ten year old on it, but he won't work superfast on it. |
20:56 |
andersje |
and I'm impatient |
20:56 |
thefamilygrog66 |
I hear ya |
20:56 |
* andersje |
thinks |
20:56 |
andersje |
I can grep out the recipes from the debug.txt and run text compare on those. |
20:57 |
thefamilygrog66 |
what about the craft_guide mod? |
20:57 |
andersje |
if they match across hi/lo/no-glow, except for type of glass, then it won't matter too much |
20:57 |
andersje |
hrm. |
20:57 |
andersje |
hey, THAT's an idea... |
20:57 |
andersje |
zeg9's right? |
20:57 |
thefamilygrog66 |
possibly! |
20:59 |
thefamilygrog66 |
you have a ten year old, andersje? that means you're old, like me, haha. |
21:01 |
andersje |
yep, I'm old |
21:01 |
andersje |
41 this year. |
21:01 |
andersje |
oh, shit. |
21:02 |
andersje |
I already turned 41 |
21:02 |
andersje |
dammit |
21:02 |
thefamilygrog66 |
lmao |
21:02 |
* thefamilygrog66 |
turned 43 last month, ferchissakes |
21:03 |
thefamilygrog66 |
*ferchrissakes |
21:04 |
andersje |
heh |
21:04 |
andersje |
you got your kids on minetest, too? |
21:06 |
sfan5 |
aah |
21:07 |
thefamilygrog66 |
andersje: my son plays sometimes, though both kids are a bit more into that other mine game, unfortunately. |
21:07 |
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21:10 |
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21:11 |
thefamilygrog66 |
hey jojoa1997! |
21:12 |
andersje |
thefamilygrog66: figgers :) |
21:12 |
thefamilygrog66 |
oh well |
21:14 |
ndjdjksisksk |
oh hi |
21:14 |
thefamilygrog66 |
hey ndjdjksisksk |
21:15 |
andersje |
does sapier1's craft guide work on 0.4.7 ? |
21:15 |
thefamilygrog66 |
is that the older one? |
21:15 |
andersje |
cornernote made it originally |
21:15 |
andersje |
i thought |
21:15 |
thefamilygrog66 |
oh |
21:15 |
sapier1 |
no it's in between |
21:16 |
andersje |
should I just get cornernote's? is there one that does work well with 0.4.7 ? |
21:16 |
sapier1 |
alias support isn't working perfect there I think it works for most recieps |
21:16 |
thefamilygrog66 |
I'm using the older one myself - just had to add the line craft_guide to the depends.txt files for the other mods to make them show up |
21:16 |
andersje |
I placed the craftwall, and my minecraft client blew up |
21:16 |
andersje |
do I have to make a PC instead? |
21:16 |
sapier1 |
no my version is based uppon cornernotes if minde doesn't work the older one wont work for sure |
21:16 |
andersje |
okay |
21:17 |
sapier1 |
but there's a even newer one ppl tell it's even better but I didn't get it work for me |
21:17 |
kaeza |
there's also UI |
21:18 |
andersje |
what's the name of the new one? |
21:18 |
andersje |
ah, zeg9's minetest-zcg? |
21:19 |
sapier1 |
not sure it's in spanish or portugese .. that's why I couln't fix it to work for me I don't speak that language |
21:22 |
thefamilygrog66 |
Any forum admins on here feel like moving my mod to the Mod Releases forum, please? |
21:22 |
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21:24 |
andersje |
anyone here play world of taks? |
21:24 |
andersje |
err, tanks? |
21:27 |
thefamilygrog66 |
haven't heard of it, andersje |
21:29 |
* Jordach |
has a working firearm |
21:29 |
Jordach |
andersje: saw the beta for xbox 360 |
21:29 |
jojoa1997 |
bbl Dinner Time! |
21:30 |
andersje |
Jordach: working firearm in _minetest_ ? |
21:30 |
andersje |
Jordach: it's pretty decent on PC |
21:30 |
Jordach |
maybe... |
21:34 |
thefamilygrog66 |
I have to take off - if any of the forum admins see this, and wouldn't mind moving my new mod to the Mod Releases forum, I'd greatly appreciate it. Thanks, and bye for now. |
21:34 |
thefamilygrog66 |
https://forum.minetest.net/viewtopic.php?id=7020 |
21:40 |
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21:41 |
Sokomine |
hm. why can't i create a new repro at github? strange |
21:41 |
Jordach |
PilzAdam == blockmen: https://forum.minetest.net/viewtopic.php?pid=107785#p107785 |
21:41 |
Evergreen |
'Ello everyone |
21:41 |
Sokomine |
i get a "What?! |
21:42 |
Sokomine |
..."Your browser did something unexpected. Please contact us if the problem persists." - strange |
21:47 |
Jordach |
http://mg.viewskew.com/u/jordach/m/blocky-pistol/ |
21:48 |
Sokomine |
*g* |
21:49 |
Sokomine |
perhaps it didn't expect webbrowsers to be forbidden to run javascript or something like that |
21:49 |
Jordach |
Sokomine: have you tried turning it off and on again |
21:51 |
Sokomine |
hm. even signing out and in again did not help |
21:51 |
Jordach |
Sokomine: using firefox or chrom* |
21:54 |
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21:54 |
Sokomine |
ah. it did manage eventually. it does seem to require javascript - which is a shame for such a simple formspec |
21:57 |
harrison |
http://youtu.be/EWbCocEH34E |
21:59 |
jin_xi |
harrison: what is it? |
22:02 |
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22:06 |
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22:08 |
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22:10 |
harrison |
jin xi: #spasim |
22:10 |
habstinat |
I can't get Minetest to run at anything faster than 1 FPS on my GNU/Linux distro (gNewSense, based on Debian squeeze). I know it's not a problem with my hardware because glxgears runs at ~1500 fps and glxinfo | grep "direct rendering" yeilds "Yes". Here is my minetest.conf: <http://sprunge.us/afMI> Any ideas as to how to debug / fix this? |
22:15 |
andersje |
love to help man, but I'm just about to dash out. |
22:16 |
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22:19 |
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22:21 |
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22:22 |
VanessaE |
"RealBadAngel <notificationsgithub.com>" today, 10 mins ago. HE IS ALIVE! :) |
22:22 |
VanessaE |
hi all |
22:23 |
andersje |
hi all! |
22:23 |
andersje |
:s/all/VanessaE/ |
22:23 |
* andersje |
is tired |
22:23 |
VanessaE |
heh hi |
22:25 |
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22:27 |
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Inocudom joined #minetest |
22:28 |
Inocudom |
This is the very first time I have ever joined a chat room. |
22:28 |
habstinat |
Well, I was able to fix it by disabling shaders. Odd that just that small change meant such a difference in performance. |
22:29 |
Inocudom |
I assumed that RealBadAngel was on a vacation. Rest does ease the mind. |
22:30 |
KikaRz |
VanessaE |
22:30 |
KikaRz |
Transfering to you... |
22:30 |
VanessaE |
hi |
22:30 |
KikaRz |
My organs... |
22:30 |
VanessaE |
Inocudom: I figured he'd lost internet access |
22:31 |
Inocudom |
What is it that you were able to fix, habstinat? |
22:31 |
KikaRz |
Entering Github... |
22:31 |
KikaRz |
Signing in... |
22:31 |
KikaRz |
DarkDracoon - password *Lala lalalalalalalalalala lalalaalalaa* |
22:32 |
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22:32 |
Sokomine |
hi inocudom. welcome to irc |
22:32 |
KikaRz |
My repos... |
22:32 |
KikaRz |
coloredblocks ... Transfer to: |
22:32 |
Inocudom |
If RealBadAngel's internet went out, then what caused it? Why does it do that? |
22:32 |
habstinat |
Inocudom: I posted a few minutes before you joined, |
22:32 |
habstinat |
"I can't get Minetest to run at anything faster than 1 FPS on my GNU/Linux distro (gNewSense, based on Debian squeeze). I know it's not a problem with my hardware because glxgears runs at ~1500 fps and glxinfo | grep "direct rendering" yeilds "Yes". Here is my minetest.conf: <http://sprunge.us/afMI> Any ideas as to how to debug / fix this?" |
22:32 |
KikaRz |
VanessaE ! |
22:32 |
Sokomine |
ah yes, regarding your coloredblocks: you need to change the naming schem for the colormachine to be able to paint them. moment... |
22:33 |
KikaRz |
Sokomine, talk with VanessaE :D |
22:33 |
VanessaE |
er, why? |
22:33 |
KikaRz |
See your GitHub / Email |
22:33 |
KikaRz |
I give you... THE POWAAAAAAAAAH! |
22:33 |
habstinat |
Inocudom: But upon further inspection, it's not really fixed. I still get strange lines coming from the center of the screen sometimes and my FPS is still only 14 windowed. |
22:33 |
Sokomine |
whoever owns that coloredblocks repro? |
22:33 |
KikaRz |
Well, VanessaE made the most part of the code. |
22:34 |
Sokomine |
oh. so you forced poor vanessa to take charge of another mod? :) |
22:34 |
KikaRz |
I've made the design and my brother just slept on the sofa. |
22:34 |
Inocudom |
In a few topics, I tried to get people excited about parallax mapping (what RealBadAngel is working on.) |
22:34 |
KikaRz |
VanessaE, btw, I liked your photo <3 |
22:35 |
VanessaE |
nooOOOOOoooOoooOOoOOo |
22:35 |
VanessaE |
another mod! I cannae take the strain, captain! |
22:35 |
* VanessaE |
explodes |
22:35 |
KikaRz |
O_O |
22:35 |
VanessaE |
KikaRz: the pink dress? thanks :-) |
22:35 |
* Sokomine |
disables tnt....too late! |
22:35 |
KikaRz |
I think you exploded. |
22:36 |
Inocudom |
I saw what the shader effect looks like in Xonotic (an open source FPS arena game.) It is very fascinating. |
22:36 |
KikaRz |
VanessaE, you know what is going to explode? |
22:36 |
KikaRz |
Syria and USA. |
22:36 |
KikaRz |
So, better to leave that country |
22:36 |
Sokomine |
anyway...the names need to be changed: from "coloredblocks:"..tophalf..bottomhalf to "coloredblocks:"..tophalf..'_'..bottomhalf and from "coloredblocks:"..tophalf to "coloredblocks:"..tophalf..'_'..tophalf |
22:37 |
VanessaE |
yeah, so I heard |
22:37 |
KikaRz |
Sokomine, talk to VanessaE |
22:37 |
KikaRz |
.. = + |
22:37 |
Sokomine |
since the mod is not even released that that ought to be no problem |
22:37 |
KikaRz |
That's what I have to remind |
22:37 |
VanessaE |
buildup of US military stuff in Syrian waters now |
22:37 |
Sokomine |
she reads here :-) (at least she will once she's put together after the explosion) |
22:38 |
VanessaE |
anyways |
22:38 |
Inocudom |
In a warfare scenario, it is better to live in the countryside most of the time. |
22:38 |
KikaRz |
VanessaE, I hope you take care of it |
22:38 |
KikaRz |
I'll see it month to month. |
22:38 |
KikaRz |
<3 |
22:39 |
VanessaE |
er ok |
22:39 |
KikaRz |
<3 |
22:39 |
KikaRz |
I've alerted you |
22:39 |
KikaRz |
You needed to be prepared :P |
22:39 |
VanessaE |
I don't see nothin' in my email |
22:39 |
VanessaE |
so why you giving it up? |
22:39 |
KikaRz |
well, |
22:39 |
KikaRz |
I didn't touched it |
22:40 |
Inocudom |
Always remember that we live in the reality of time and matter. |
22:40 |
KikaRz |
And github is very busy for me. |
22:40 |
KikaRz |
TOO COMPLICATED |
22:42 |
Inocudom |
One thing I would like to see happen is oOChainLynxOo making another Minetest video. |
22:43 |
Sokomine |
that would be nice, yes. there are some mods he could test |
22:43 |
Inocudom |
He puts the videos up on Youtube. Just search for his nickname. |
22:43 |
Sokomine |
play around on a server with more nature installed... |
22:43 |
Sokomine |
maybe a bit rpg as well |
22:44 |
Inocudom |
He should consider testing mods like lulzpack, darkage, moretrees, plantlife, and tiny trees to start. |
22:46 |
Sokomine |
hmm. perhaps ufos, hovercrafts, carts, mesecons, technic.... |
22:46 |
Inocudom |
The server he played on most was Redcrab's main one (the 0.4.4 one on port 30401.) |
22:46 |
Sokomine |
for the kind of vidoes he does, moretrees and plantlife can only be background. for videos, you can't expect people to enjoy trees as much as we do |
22:48 |
Inocudom |
That is the first server I ever played on as well, but now I prefer creative servers. |
22:50 |
Inocudom |
I wish oOChainLynxOo tried out other servers more often (especially creative servers like ShadowNinja's and VanessaE's.) He would have seen more stuff that way. |
22:50 |
VanessaE |
maybe he'll come back some time |
22:53 |
Inocudom |
These days, he is playing on some of Minecraft's servers. He recently did a few videos of himself playing on those servers with another kid known as MrDiamondBones. |
22:53 |
* andersje |
finished his updates to stained_glass |
22:54 |
andersje |
VanessaE: if you've got lots of mods you're responsible for, I'm happy to managed stained_glass now. |
22:54 |
andersje |
I think I've got a grip on it. |
22:54 |
VanessaE |
I don't mind :) |
22:55 |
VanessaE |
you can take that one over then. Add your post to the stained_glass thread and I'll delete mine. |
22:55 |
VanessaE |
I'll keep my repo of course, for the sake of sending updates. |
22:55 |
andersje |
you've got it :) |
22:55 |
andersje |
of course. |
22:56 |
andersje |
I got it down to 255 lines for higlow, loglow and noglow stained glass |
22:56 |
andersje |
all recipes working |
22:56 |
andersje |
and only a _single_ node registration function |
22:58 |
VanessaE |
nice |
22:59 |
VanessaE |
255 is perfect. 8 bits ftw :) |
22:59 |
andersje |
heh! I hadn't thought of that! |
23:00 |
* andersje |
goes to get ready for a neighborhood party. |
23:00 |
andersje |
posted in the forums. I better upload an avatar soon. |
23:00 |
andersje |
l8rz all |
23:01 |
Inocudom |
Here is a link to one of oOChainLynxOo's videos: http://www.youtube.com/watch?feature=player_detailpage&v=zQ5F8WX71Uo |
23:02 |
Inocudom |
I tested the link and it works. It is for anyone that is interested. |
23:06 |
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23:07 |
NekoGloop |
I so can't wait until we can put rendering logic in our nodes :P |
23:21 |
Inocudom |
Rendering logic? Will nodeboxes be included? |
23:24 |
NekoGloop |
Depends on if it ever happens :P |
23:27 |
VanessaE |
depends on whether RealBadAngel gets back into the swing of coding MT |
23:28 |
NekoGloop |
s/coding MT/existing/ |
23:29 |
VanessaE |
he exists, obviously :) |
23:29 |
VanessaE |
at least, he's still paying attention to technic anyway |
23:29 |
PilzAdam |
can you see the problem with his way of coding now? he does all on his own and only pushes things that are completly done |
23:30 |
NekoGloop |
"problem" |
23:30 |
PilzAdam |
AFAIK his shaders are ready since weeks now |
23:30 |
PilzAdam |
and the code sits somewhere hidden in his computer |
23:31 |
NekoGloop |
You give little reason for a man to care about the project, mr. control freak. |
23:32 |
PilzAdam |
you cant work in an open source project if you want to hide your code |
23:32 |
PilzAdam |
that has nothing to do with "control" |
23:32 |
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23:32 |
NekoGloop |
"control" as in "all pushes have to go through me first" |
23:34 |
PilzAdam |
you seem to have no idea about Minetest's development? |
23:35 |
NekoGloop |
I stopped caring. |
23:35 |
PilzAdam |
no, you didnt; otherwise you wouldnt talk to me now |
23:36 |
VanessaE |
PilzAdam: his shaders aren't ready, and it's hard to push if you have unreliable internet |
23:36 |
NekoGloop |
VanessaE, It's not like pilz will actually listen to reason. |
23:37 |
PilzAdam |
VanessaE, its always good to have others look at your development branch |
23:37 |
PilzAdam |
it lowers the risk to get your whole branch rejected when its done |
23:38 |
VanessaE |
PilzAdam: true of course. part of the delay is that he's had to rewrite almost the entire stack for handling shaders, as well as coding the shaders themselves, but mostly, he's been swamped by work and cellphone-based internet. |
23:38 |
VanessaE |
(he tethers) |
23:38 |
VanessaE |
the rest of the delay, well, only he can answer |
23:38 |
VanessaE |
he indeed should share the code, complete or not |
23:38 |
PilzAdam |
its even more important when you rewrite huge parts of the code, like the shader system |
23:39 |
PilzAdam |
you have to at least talk to others about the structure, there is a chance that you plan complete bullshit |
23:39 |
NekoGloop |
As you can see, PilzAdam does not care about the problems or difficulties others are experiencing. |
23:40 |
Inocudom |
Besides parallax mapping (which is very nice, as Xonotic showed me,) what other benefits are gained by RealBadAngel's rewrite of the shaders? |
23:40 |
VanessaE |
I don't think he's even been able to talk about it - simply no time to get on here |
23:41 |
VanessaE |
Inocudom: he is compartmentalizing them - one shader on at a time if the user so desires (unless one shader depends on another), the rest I am not entirely sure |
23:41 |
Inocudom |
That is a good idea. |
23:41 |
VanessaE |
separating solids from liquids from some third type (I forget what it was) |
23:41 |
NekoGloop |
air? transparent blocks? |
23:42 |
VanessaE |
he's working on things like reflections in water, sun/moon lighting, depth of focus, motion blur, and a host of others. |
23:42 |
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23:42 |
VanessaE |
NekoGloop: maybe, I don't remember now |
23:42 |
NekoGloop |
ooooooh, sounds cool. |
23:42 |
Inocudom |
Xonotic is an open source FPS arena game. He might find some inspiration concerning shaders there. |
23:42 |
VanessaE |
at last report, he had most of it working, without any appreciable loss of fps on his rig (typically around 40 under his usual test conditions) |
23:43 |
Arkmabat |
Anyone know when there might be an official update |
23:43 |
VanessaE |
Arkmabat: soon. |
23:43 |
* jin_xi |
shakes eight ball |
23:43 |
NekoGloop |
soon(tm) |
23:44 |
Arkmabat |
Cool cool |
23:44 |
Inocudom |
In Xonotic, I can use parallax mapping without any severe issues (my computer doesn't rev like a jet engine.) That game uses OpenGL by the way. |
23:44 |
VanessaE |
Real Soon Now â„¢ |
23:44 |
VanessaE |
:D |
23:44 |
Arkmabat |
Haha |
23:46 |
NekoGloop |
VanessaE, you mean within the century? impossibru |
23:46 |
PilzAdam |
VanessaE, RBA had time to talk about it |
23:46 |
VanessaE |
heh |
23:46 |
Inocudom |
Within the month I would hope. |
23:46 |
VanessaE |
PilzAdam: not lately, I mean |
23:47 |
PilzAdam |
well, he said its "almost done" and just needs a "cleanup" at "this weekend" |
23:47 |
VanessaE |
he and I talked a lot in private because he knows that, while I may not understand the code, I do understand the logic of his decisions - plus he likes to bounce ideas off of me too. |
23:48 |
VanessaE |
to be fair though. |
23:48 |
Inocudom |
You are a good person to bouce ideas off of, VanessaE. |
23:48 |
NekoGloop |
^ |
23:48 |
VanessaE |
look at the sheer number of pull requests and branches that are lying fallow because no one can be bothered to bring those code changes in and make the necessary cleanups and adaptations. |
23:49 |
Inocudom |
A topic about those pull requests was made recently. |
23:49 |
VanessaE |
it's not hard to see why he wants to make sure his code works fully before making it available. |
23:49 |
VanessaE |
Inocudom: proller's topic? saw it |
23:50 |
VanessaE |
(at least I think it was his) |
23:52 |
Inocudom |
Shader code is not easy to make and effeciency is very important. |
23:53 |
NekoGloop |
http://www.youtube.com/watch?v=NI_fgwbmJg0 |
23:54 |
Inocudom |
What I am pondering is why anybody would make such videos. |
23:54 |
NekoGloop |
because music~ |
23:55 |
Inocudom |
Did you see the oOChainLynxOo video I posted the link to above? He did some videos of Minetest. |
23:56 |
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23:56 |
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23:57 |
Arkmabat |
What was the final word? I had to log off |
23:58 |
NekoGloop |
http://www.youtube.com/watch?v=zHU2RlSCdxU This is so stu--ALL GLORY TO THE HYPNOTOAD |