Time Nick Message 00:43 PilzAdam bye 01:18 VanessaE https://www.facebook.com/photo.php?fbid=486497288112820&set=a.131482626947623.26426.127279670701252&type=1&ref=nf 01:18 VanessaE I'VE DISCOVERED THE REAL OCTOCAT! 01:19 theinvsblman hi, i've got a problem with axisAlignedCollision 01:19 theinvsblman sometimes (randomly?) it calculates a negative collision time causing me to collide with stuff that isn't there 02:55 VanessaE meh, off to bed. 02:55 VanessaE theinvsblman: no clue there, sorry 02:55 theinvsblman yeah, it doesn't make any sense 05:39 nore hi all 05:42 hoodedice yo 07:40 Mossmanikin Hi folks 07:41 sfan5 hi 07:41 VanessaE hi 07:41 Calinou hi 07:42 nore hi 07:42 nore sfan5: you need to fix the technic_game server 07:42 nore in treetap.lua, you need to change moretrees 07:43 nore and you need to add something to fix that; 07:43 nore https://github.com/RealBadAngel/technic/issues/84 07:46 Mossmanikin just curious; is 0.4.8 going to be released one of these days? 07:46 VanessaE sure, one of these days :) 07:47 Calinou when HL3 is released 07:47 nore in less than 1 year ;) 07:47 Mossmanikin sounds good :D 07:51 VanessaE nore, how does technic_game differ from technic the mod pack? people on my server seemed to have little trouble getting going making technic LV stuff 07:51 nore how did they get rubber then? 07:51 VanessaE beats me 07:52 nore or did you leave normal pipeworks recipes? 07:52 VanessaE might be because of pipeworks recipes then 07:52 VanessaE they are whatever they're coded to be when under the influence of technic :) 07:52 nore because the issue is only if the pipeworks recipes for tubes are disabled 07:53 VanessaE right 08:13 VanessaE well wait a minute 08:13 VanessaE what does technic even *need* the tubes for in the first place? 08:14 VanessaE I mean, it still works without them, at the expense of convenience, right? 08:55 VanessaE bbl 09:26 Mossmanikin Hi bas080 09:48 Akisync hi 09:49 Mossmanikin Hi Akisync 09:49 Akisync Is C55 in here? 09:49 PenguinDad hello Akisync 09:49 PenguinDad nope 09:50 bas080 Hey Mossmanikin 09:50 PenguinDad he is in #minetest-dev but webchat is muted 09:50 Akisync I jsut went to the minetest blog (C55 blog) and then clicked the "who?" link and then clicked an image and Firefox displays the scary "REPORTED ATTACK PAGE!!!" message 09:51 Akisync thought I'd let him know 09:51 Akisync Mossmanikin: I'm Aki__ from yesterday btw ^-^ 09:51 sfan5 link please? 09:51 Akisync http://c55.me/blog/?page_id=545 09:51 Akisync click any image in Firefox 09:51 sfan5 c55.me seems down 09:51 Mossmanikin Akisync. ah, ok, hi Aki__ :D 09:52 sfan5 Akisync: chrome does that too 09:52 PenguinDad sfan5: huh, not not for me 09:52 sfan5 just ignore it 09:52 sfan5 PenguinDad: try this url http://celeron.55.lt/blog/?attachment_id=560 09:52 sfan5 55.lt seems to be flagged for malware 09:53 Mossmanikin Have the same "Reported Attack Page!" 09:53 Mossmanikin Both links 09:54 PenguinDad for me only the 55.lt link 09:55 Mossmanikin First link not directly, only if I click on pic 09:57 sfan5 Mossmanikin: if you click on the pic it goes too 55.lt so.. 09:57 Mossmanikin sfan5: ah ok, now I see 09:58 Akisync dc 09:58 Akisync I think Google operate the attack page reporting service used by both browsers 10:00 PenguinDad 12:00:00: ERROR[main]: Client: Received more files than requested: total count=198 total received=198 bunch 3/45 files=3 size=5518 10:01 PenguinDad ^ weird error 10:01 sfan5 wat 10:01 sfan5 !c 198-198 10:01 MinetestBot 0 10:01 Mossmanikin Just clicked a bit through and saw this pic: http://c55.me/wp-uploads/2011/10/tscrot-2011-10-13_11-49-24.png texture transition like on that pic would be cool for mt 10:01 sfan5 0 too many files 10:01 sfan5 thats ternadim 10:02 Akisync sfan5: Is that an RTS in the minetest engine? 10:03 sfan5 Akisync: not minetest engine 10:03 aldobr hi all 10:04 Akisync hi aldobr 10:04 Mossmanikin Hi aldobr 10:26 PilzAdam Hello everyone! 10:26 PenguinDad hi PilzAdam 10:26 jin_xi hi PilzAdam 10:29 Mossmanikin Hi PilzAdam 10:29 Akisync morning PilzAdam 10:58 * Calinou tips horn 10:59 Mossmanikin Hi john_minetest :D 10:59 PenguinDad hello john 11:21 PenguinDad have you tried chatplus? 11:22 Jordach uh oh 11:23 * Jordach thinks minetest.net has expired 11:24 PilzAdam Jordach, why do you think so? 11:25 PenguinDad you can easily do that with changing chatplus 11:25 Jordach Could not connect to forum.minetest.net 11:25 PilzAdam Jordach, what has forum.minetest.net to do with minetest.net ? 11:25 PilzAdam thexyz, forum is down 11:26 Jordach i am able to get some of the page, but it's just in text 11:26 * PenguinDad can't do it either 11:26 thexyz PilzAdam: it's not 11:26 PilzAdam then its really slow 11:27 thexyz it's not slow 11:27 PilzAdam why cant we connect then? 11:28 Jordach http://i.imgur.com/TNhxmYN.png 11:28 thexyz you can 11:28 Zeg9 Hello 11:28 PilzAdam oh, now it works again 11:28 Zeg9 Dammit my connection is just getting even worse again 11:28 Zeg9 or is it the minetest forums? 11:28 PilzAdam bbl 11:29 PenguinDad The connection was reset 11:29 thexyz automatic update check fucked it up, I've disabled it already 11:29 Calinou Jordach: gotta like how the reason is hidden by default 11:29 Calinou really, that is stupid 11:30 Jordach is it me or spambots are getting smarter: https://forum.minetest.net/viewtopic.php?pid=107702#p107702 11:31 Jordach (post binned) 11:32 * jin_xi sighs 11:34 Mossmanikin Jordach: was in a topic about texture tutorials? 11:35 Jordach Mossmanikin: correct, but he also added a spam link (yes, i do visit them) 11:36 Jordach i saw one like that yesterday 11:36 Mossmanikin Jordach: didn't click it, but know what you mean, at first I really thought it was ontopic 11:37 Jordach they *ARE* getting smarter 11:37 Jordach sfan5: can i have a word quickly 11:38 sfan5 hm? 11:38 Jordach sfan5: dont worry 11:38 Jordach we need a switching station 11:39 Jordach sfan5: i have technic machines built 11:39 sfan5 i know 11:44 * Jordach found a diamond in one of the generated mines 11:45 Jordach nore: do switching stations need to be attached to each power source 11:50 Jordach oh, hold on, i think i understand it now 11:52 nore Jordach, I already built one 11:52 Jordach ah 11:52 Jordach is it really that badly designed? power should just flow from one cable to another 11:52 nore it was *very* expensive 11:53 Jordach still fucking is 11:56 Calinou technic should have Thunderbolt cables, they look better than normal cables, do the same thing and are 3× as hard to craft 12:06 Mossmanikin Zeg9: just checked the mod, I guess you took a feature for a bug 12:08 Zeg9 Mossmanikin, did you try digging an empty piece of paper? 12:09 Mossmanikin Zeg9: yes I did, can't reproduce some bug like that 12:09 Zeg9 wait, I seem to have an old version 12:09 Zeg9 lemme download the latest one... 12:10 Mossmanikin Zeg9: ok, in older versions it was different 12:10 Zeg9 I got 0.0.3, is there a new version ? (the forum page won't load) 12:10 Mossmanikin Yep, 0.0.4 12:11 Zeg9 ok, just downloaded it, you already fixed it 12:11 Zeg9 I'll remove my post if you dont mind 12:12 Mossmanikin I don't, I'll remove my response too then 12:14 Peacock ugh, anyone else tired of hearing about syria? lol im thinking of closing my twitter acct 12:15 Zeg9 what is syria 12:15 Peacock lol 12:15 Peacock the latest distraction 12:15 Mossmanikin yeah, who's sylvia, or whtever? 12:17 Zeg9 Mossmanikin, when you don't write anything to the paper, but press ok, the letter becomes "written" - is this a wanted behavior? 12:18 Mossmanikin Zeg9: no, it's not, just didn't think about it... congratulations, you found something! :D 12:18 * Zeg9 is not bored at all 12:18 Zeg9 :P 12:19 Mossmanikin ^^ 12:20 Zeg9 Fuck this ISP 12:20 Calinou lol, tor 12:20 Calinou Zeg9: aren't you on SFR? 12:20 Zeg9 Away 3 weeks -> Max connection speed = 40kB/s 12:20 Zeg9 without tor 12:20 Zeg9 nop, alice... 12:21 Calinou max connection speeds depend on when you boot the router 12:21 Calinou boot it at 3AM and you may get better speed 12:21 Zeg9 seriously? 12:22 proller Zeg9, please rebase https://github.com/minetest/minetest/pull/816 12:22 Calinou yes 12:22 Zeg9 proller, working on it 12:29 Peacock which of the books/paper mods is best? (uses textfield) 12:30 Peacock i figure translating rules would be easier if they were each in their own books 12:31 Peacock vs 6 signs * every language lol 12:32 Mossmanikin Peacock: I know https://forum.minetest.net/viewtopic.php?id=4773 and https://forum.minetest.net/viewtopic.php?id=6945, is there another one? 12:33 Peacock i think there's pilzadam's book mod too though i dont know if it uses textarea or fields 12:33 Peacock and im having a hard time forum-searching for it lol 12:34 PilzAdam !g site:forum.minetest.net book mod 12:34 MinetestBot PilzAdam: https://forum.minetest.net/viewtopic.php?id=4635 12:34 Peacock go google lol ([Mod] Paintings, Pictures and Animations [gemalde]) 12:34 Peacock !G pilzadam book mod 12:34 Peacock !g pilzadam book mod 12:34 MinetestBot Peacock: https://forum.minetest.net/viewtopic.php?id=6616 12:35 Peacock wtf lol [Modpack]scientific[0.0] [scientific] 12:35 Mossmanikin Sorry, bot :D 12:35 Zeg9 Peacock, is the teleporter mod used on startest server available somewhere? 12:35 Peacock naw i dont release anything 12:35 Peacock one server thread is enough to keep an eye on lol 12:35 PenguinDad Peacock: this one http://forum.minetest.net/viewtopic.php?pid=40337#p40337 ? 12:35 MinetestBot Google sucks, sfan5, gimme ixquick support! 12:35 sfan5 PilzAdam: maybe 12:36 Peacock maybe the g function could list the top 3 results? 12:36 Peacock with an abbreviated title or something of the page 12:36 Peacock if the bot knows not to kick itself for flooding lol 12:36 PenguinDad !gc Minetest 12:36 MinetestBot Minetest: 261,000 12:36 PenguinDad !gc Crevis 12:37 MinetestBot Crevis: 102,000 12:37 Peacock gc? 12:37 sfan5 result count 12:37 Zeg9 !g Crevis 12:37 MinetestBot Zeg9: http://dictionary.reference.com/browse/crevis 12:37 * PenguinDad pets MinetestBot 12:37 Jordach !gc electroware gaming 12:37 MinetestBot electroware gaming: 6,510 12:37 Peacock ah, with lua it would be like g.getn lol 12:37 Jordach !gc "electroware gaming" 12:37 MinetestBot "electroware gaming": 2 12:37 Jordach better. 12:38 Zeg9 !gc google 12:38 MinetestBot google: 6,470,000,000 12:38 PenguinDad !gc 42 12:38 MinetestBot 42: 5,700,000,000 12:38 Zeg9 !gc ms 12:38 PenguinDad :D 12:38 MinetestBot ms: 1,170,000,000 12:39 * sfan5 pets MinetestBot 12:39 Zeg9 MinetestBot should kick for cursing when we say ms 12:39 Mossmanikin :D 12:40 PenguinDad maybe not 12:40 kaeza mornings 12:40 Mossmanikin Hi kaeza 12:40 Zeg9 :( 12:41 andersje is anyone running minetest on a laptop with HD4000 video chipset? 12:45 Peacock oodles of fun to build: http://s8.postimg.org/qjerlfkyt/geotectura_urban_tree_8.jpg 12:47 Calinou andersje: which OS? 12:48 Calinou generally it is advised to disable compositing/desktop effects, as IGPs are bandwidth-limited 12:50 andersje Calinou: I was figuring ubuntu. 12:50 Peacock wish i could disable compositing - but then, tearing :( 12:50 andersje dual boot with win8. woot has a refurb i5-3230 on sale today 12:51 Jordach sfan5: we need you ASAP 12:51 andersje Calinou: thx 12:51 sfan5 ... 12:51 Jordach we're having travelnet issues 12:52 Calinou Peacock: use vsync 12:52 Calinou andersje: you cannot disable compositing in unity and win 8 12:52 Calinou for win 8: play fullscreen 12:52 Calinou for ubuntu: use an alternative WM without compositing 12:52 Calinou (suggestion: xubuntu) 12:52 Peacock meh, ive tried alot of combos of options lol the best thing that works on my rigs is compositing on + anti-tearing (ati)/vsync (nvidia) 12:53 theinvsblman can the viewing distance be shortened in minetest? 12:54 Zeg9 Press - 12:55 Calinou theinvsblman: yes, - and + 12:55 theinvsblman it doesn't do anything for me 12:55 Calinou Peacock: I don't care about tearing when moving windows personally 12:55 Calinou if I don't need reactivity in a game I use vsync 12:55 Calinou else I limit FPS to 61 12:55 Calinou Minetest with FPS limited to 61 = just awesome 12:55 Calinou very fluid, near-zero latency 12:55 Peacock naw i only get tearing with videos 12:55 Peacock and even then just certain formats 12:55 theinvsblman the game keeps loading the world until i'm at 30fps 12:56 Calinou I don't get tearing with videos (parole) 12:56 Calinou theinvsblman: do you have full viewing range on? 12:56 Calinou default key to toggle is R 12:56 theinvsblman it doesn't change anything either 12:56 Zeg9 bbl; @proller: I cant fix it atm; I'll try again later 12:56 PilzAdam theinvsblman, change wanted_fps in minetest.conf 12:56 proller no problem 12:57 Calinou PilzAdam: no 12:57 Calinou with wanted_fps = 30 you can have 300 FPS 12:57 Calinou nevermind 12:57 theinvsblman still stuck at 30fps, no matter what R/+/- combination i use 12:57 PilzAdam with + and - you change the min view range, so you dont get more FPS by decreasing it 12:58 PilzAdam you have to increase wanted_fps and decrease min view range 12:58 theinvsblman ok, thanks 12:59 theinvsblman low fps was messing with the cpma physics 12:59 Calinou FPS-dependant physics, lol 12:59 theinvsblman well it's not the physics 12:59 theinvsblman the game was too choppy to do accurate jumps 13:00 PilzAdam I have wanted_fps at 40, that works pretty good 13:00 theinvsblman btw. have you noticed that axisAlignedCollision often returns phantom collisions? 13:01 PilzAdam though the fog auto-tuner has been fixed after 0.4.7 stable, so dont bother to change it if you use stable 13:01 theinvsblman even in vanilla game 13:14 Jordach sfan5: your sever running LuaJIT 13:14 sfan5 yes 13:28 Mossmanikin I'm off for today, see ya 13:28 PenguinDad bye Mossmanikin 13:30 * Jordach thinks Mossmanikin is german 13:30 PenguinDad Jordach: Mossmanikin is german :P 13:30 Jordach haha 13:34 andersje can an alias refer to another alias? 13:34 andersje e.g. register_alias ("onething","another"); register_alias("secondthing","onething" 13:34 andersje ) 13:34 andersje so that secondthing -> another ? 13:37 Peacock https://forum.minetest.net/viewtopic.php?pid=107715#p107715 13:37 Peacock meta-voxely :p 13:40 PenguinDad !rev meta-voxely 13:40 MinetestBot ylexov-atem 13:41 Peacock dont bother i made up the term :p 13:42 PenguinDad meta atem lol 13:43 Peacock metatem 13:43 Peacock sounds latin lol 13:43 PenguinDad atem is a german word for breath 13:48 Peacock one of the shorter words :P 13:50 Peacock thats why i wanted a books mod to hold the rules in different languages, fits better 13:50 PenguinDad you could try kaeza's wiki 13:52 Peacock well my idea was simply a set of books (different colours) with a text area 13:52 Peacock then i could put a sign referencing colour = language 14:12 jin_xi so im trying to get some turtle objects generated via mapgen, first results here, but its clumsy http://i.imgur.com/Ii0jMlm.png 14:13 Jordach +! 14:13 Jordach +1 14:13 sfan5 +! 14:13 sfan5 +2 14:13 PenguinDad +e 14:13 Jordach +!99 14:13 jin_xi atm its decorations which generate dummy nodes and an abm that spawns turtle defs, replacing the dummies 14:14 Jordach notbad.png 14:14 jin_xi it seems decorations are placed after on_generated, as i cant seem to find the dummies in the mapgen object vmanip data 14:15 jin_xi so if anyone has ideas let me know 14:17 Jordach lol, TheLastProject joins, calinou leaves 14:17 TheLastProject Next time, I'd rather have him leave before I join 14:17 TheLastProject :3 14:21 DanDuncombe VanessaE, if you are there, can you please update the Camo Mod on your server? 14:42 PenguinDad hi rubenwardy 14:42 rubenwardy Damn, you beat me to it! 14:42 rubenwardy Hi all! 14:59 Jordach sfan5[Mac]: you're mad 14:59 Jordach running OS X with a minetestserver 14:59 sfan5[Mac] s/a minetestserver/2 minetestservers/ 15:00 sfan5[Mac] problem? 15:10 Jordach how is it not even lagging 15:12 andersje hey, when did the color changes get propagated through? 0.4.6? 0.4.7? 15:14 * Jordach eats ice cream 15:15 kaeza stone nyancat? https://dl.dropboxusercontent.com/u/100008207/screenshot_3226910421.jpg 15:16 PenguinDad lol 15:17 Jordach is that MGV 15:17 Jordach 7* 15:18 andersje Jordach: for the dyes? 15:20 kaeza Jordach, yes, mgv7 15:20 kaeza the terrain it generates is simply awesome 15:20 * VanessaE peeks in 15:20 VanessaE boo 15:21 Jordach bs* 15:21 kaeza hey V 15:21 kaeza though I'm still trying to find snowy plains :< 15:22 kaeza They should start at around -15ºC 15:22 kaeza but the min temp I registered is around 30ºC 15:23 proller kaeza, https://github.com/minetest/minetest/pull/883 15:23 proller temp fixed 15:25 proller and! mapgen heat now in range 50+-50 -> -15 impossible 15:26 * NekoGloop curls up in VanessaE's lap 15:27 kaeza proller, https://dl.dropboxusercontent.com/u/100008207/screenshot_3227646388.jpg 15:27 kaeza and stil no snowy plains :< 15:27 proller its not mapgen temp 15:28 proller its mapgen + season + daily 15:30 kaeza ah that explains it then 15:31 proller and you can enable weather and get snow in any place 15:38 kaeza do I need anything else for weather? 15:39 kaeza I already have weather=true in minetest.conf 15:40 nore VanessaE: you need to update plaintlife 15:40 nore we can't get seeds with it installed 15:41 VanessaE plantlife doesn't redefine anything 15:41 proller kaeza, liquid_finite = 1 15:42 proller and good weather mod 15:42 nore it redefines junglegrass 15:42 proller https://github.com/proller/minetest-mod-weather/tree/weather 15:43 proller kaeza, here - https://github.com/proller/minetest/tree/next - grass converts in dirt with snow whel low temp 15:43 VanessaE nore: nope. 15:43 VanessaE moreblocks does though 15:44 nore and does it redefine grass? 15:44 VanessaE not sure, but I know it redefines junglegrass 15:45 PilzAdam I think it does, Calinou likes adding sunlight_propagates=true to almost all nodes for some strange reason 15:46 nore Calinou: you need to update moreblocks (imposseible to get seeds) 15:46 VanessaE calinou ain't here :) 15:46 kaeza john_minetest, seems to run fine 15:46 VanessaE PilzAdam: because no one wants to bother to fix the fucking smooth lighting on..well..everything but whole cubes. 15:47 Mallot1 I RULE!!!! 15:47 Mallot1 PROGRAMMIN ALL HE WAY BABY!!! 15:47 sfan5 !op 15:47 Mallot1 !op?? 15:47 Mallot1 !op 15:48 Mallot1 oh lol ok 15:51 sfan6 lol :D 15:52 Evergreen Question: Why hasn't VanessaE's extended colors.txt been merged? 15:52 nore Calinou: you need to update moreblocks (imposseible to get seeds) 15:52 heh hehehe 15:52 Calinou seeds? 15:52 PilzAdam heh, do you have problems? 15:52 nore with farming in the default 15:52 VanessaE Calinou: default farming mod 15:53 heh yup :D 15:53 Calinou why would it be impossible to get seeds 15:53 VanessaE Calinou: digging junglegrass is supposed to drop seeds now and then 15:53 nore because moreblocks redefines jinglegrass 15:53 VanessaE ditto for wild grass 15:53 Calinou oohh 15:53 Calinou doing it 15:53 Jordach a: stop nick spamming 15:53 PilzAdam sfan5, banhammer 15:53 a sorry 15:53 Jordach !kick a 15:53 Calinou one-letter nicks are registered by randomers 15:54 sfan5 god damnit 15:54 Evergreen a: Stop changing your nick 15:54 Jordach sfan5: ninja'd 15:54 PenguinDad Evergreen: a ain't here 15:54 sfan5 >:( 15:54 PilzAdam Jordach, you forgot to ban 15:54 sfan5 !kick a 15:54 sfan5 !ban *@24.102.150.211* 15:54 Jordach can we ban the alphabet 15:55 sfan5 !kick a 15:55 * Jordach thinks people who try to use !op get kicked 15:55 nore sfan5, once Calinou will have updated moreblocks, could you update it on the server? 15:55 sfan5 good idea :D 15:55 Jordach or even !kick 15:55 sfan5 nore: sure 15:56 * Jordach thinks !kickban would be also nice 15:57 sfan5[Mac] I could do that right now... 15:57 sfan5[Mac] but nah.. 15:58 PenguinDad Jordach: there's /kickban at least in weechat 16:00 * Jordach hands sfan5[Mac] a energy drink 16:01 sfan5[Mac] :D 16:01 Calinou alternatively, I can poke upstream (oh hai PilzAdam) to use sunlight_propagates = true 16:02 Calinou tell me when you see grass, ladders, signs, fences that block light IRL 16:02 Calinou but I'll redefine them for no 16:02 Calinou +w 16:02 nore sfan5, when you update the server, could you join for a sec? 16:02 PilzAdam Calinou, these things do block light IRL 16:02 Calinou yes but not on a whole block 16:03 Calinou you can't replicate such behavior in minetest... 16:03 PilzAdam thats up to the lighting system, not the Lua definition 16:03 Calinou why don't you make them sunlight_propagates = true? 16:03 Calinou they're UGLY 16:04 Calinou and the floor being slightly darkened below them too 16:04 sfan5[Mac] nore: maybe 16:04 Calinou and it decreases performance while we're at it 16:04 PilzAdam Calinou, I can enable fullbright, that increases performance a lot! 16:05 * ShadowNinja agrees with Calinou 16:05 PilzAdam and no annoying shadows anymore! 16:05 Jordach PilzAdam: stop trolling :P 16:05 PilzAdam anyway, back to topic: the sunglight_propagates flag has to be removed when we get proper hardware lighting 16:05 PilzAdam because then everyone expects these things to have shadows 16:05 Calinou updated 16:06 Calinou no, it doesn't 16:06 Calinou leaves-like stuff may or may not cast shadow 16:06 Calinou also we'll never have proper HW lighting anyway :P 16:06 PilzAdam these things are up to the lighting system, not the Lua definition 16:07 VanessaE for once I agree with PilzAdam 16:07 Jordach DUN DUN DURR 16:08 VanessaE shadows and lighting belong to the lighting system. sunlight propagating (or not) should only depend on whether the object is transparent or not. nothing more. 16:09 Calinou VanessaE: what if you have very thick leaves, with only a few transparent pixels. 16:09 Calinou you want them to block light 16:09 Calinou if you have "thinner" leaves you don't want to 16:09 VanessaE then draw your textures/design your models to accomplish that effect? 16:11 VanessaE either that or there needs to be a "density" parameter 16:12 VanessaE one needs to be able to tell the engine "this object is very dense, light can't go through"... either that has to be done with texture alpha, or it needs a separate field instead of sunlight_propagates 16:13 Calinou it can be useful for a few things to let light pass through an object that appears solid 16:13 VanessaE such as? 16:13 Calinou custom maps 16:13 Calinou eg. adventure maps 16:13 Calinou you might not see an use for it, some people might 16:14 VanessaE then it would needs that separate field. 16:14 VanessaE solid, opaque texture and something like visual_density = 15 (assume 0 = totally transparent) 16:15 VanessaE er, = 0 16:15 VanessaE good g*d I can't type 16:21 Jordach good god 16:21 nore Jordach, I need you on the server 16:21 Jordach VanessaE: we don't give a shit about offending people on the internet :P 16:31 VanessaE oh, well in that case fuck you :) 16:32 Jordach well fuck you too :P 16:32 VanessaE heh 16:35 Calinou on a more serious note, talking on the internet is like talking IRL, so it is just as offensive 16:36 Jordach french bastard! 16:36 Jordach :P 16:38 PenguinDad !title 16:38 MinetestBot PenguinDad: fuck you very much 16:38 Jordach john_minetest: i will not fuck you very much 16:41 Jordach there's a zombie outbreak, however, it has been creating zombees 16:42 * john_minetest puts cat island on NekoGloop's head. 16:43 * Calinou puts ponyville on john_minetest's head 16:43 * john_minetest puts equestria on Calinou's head 16:53 Zeg9 Hi 16:55 VanessaE bbl 16:59 Calinou "#Brownies" 17:23 DanDuncombe I know I have asked before, but what is an exmaple of a node replace abm? With neighbours? 17:24 sfan5 I already gave you code for that 17:25 DanDuncombe And I forgot it 17:35 PilzAdam bbl 18:06 Zeg9 [modding question of the day] is it possible to give a random metadata to a crafting recipe output? 18:08 Calinou probably not 18:08 Calinou crafting recipes are fixed 18:09 nore Zeg9: check when you do smth to the item if metadata=="", and if then, set default 18:10 Zeg9 nore: is there any method to override when something is moved in player's inventory? 18:10 nore nope 18:10 Zeg9 ok, I'll do it on_use then 18:10 Zeg9 brb 18:11 nore bbl 18:17 DanDuncombe VanessaE, please update the prefab mod on your server. Link: https://www.dropbox.com/s/9ydg094bfcz4cap/prefab.zip 18:21 Calinou you should use git :p 18:22 Calinou poor VanessaE, you bugged her like 20 times... 18:22 sfan5[Mac] everyone should use git :p 18:22 PenguinDad or mercurial :P 18:22 DanDuncombe I did use git, but it wouldn't upload the model file so I resorted to dropbox 18:22 PenguinDad why? 18:23 DanDuncombe IDK 18:23 DanDuncombe It said it was up to date, and completely ignored the model file, like it wasn't there. 18:24 Jordach DanDuncombe: git only updates files if the contents change 18:24 Jordach eg, turn a red pixel to blue 18:26 sfan5[Mac] DanDuncombe: did you try "git add " ? 18:28 Sokomine anyone familiar with blender? i need that car model rotated by 90 degree 18:29 sfan5[Mac] !g rotate model blendre 18:29 MinetestBot sfan5[Mac]: http://wiki.blender.org/index.php/Doc:2.4/Manual/3D_interaction/Transformations/Basics/Rotate 18:29 sfan5[Mac] maybe that'll help? 18:29 Sokomine no idea :-( i've never worked with blender 18:30 Calinou Sokomine: press A (selects everything) 18:31 Calinou press R, then press Z, then type "90", and enter 18:31 Calinou rotates 90° around Z ais 18:31 Calinou axis* 18:58 Jordach Sokomine: you can cound on the blender artist here 18:59 Jordach count* 19:13 Sokomine they usually seem to hide. except for you :-) 19:15 Sokomine there would be plenty of animals which could enrich the game. i can draw to some degree rl. but when it comes to a computer, i can't draw anymore. not with the tools there. and blender...is another matter 19:16 Sokomine a goat would be great :-) and squirrels, and rabbits. and that bumble bee inocudom suggested 19:16 Sokomine that car-"animal" almost worked :-) 19:17 Sokomine no, bears are too large animals. those don't work that well 19:17 Sokomine larger ones usually look far more convincing 19:17 Sokomine er, smaller ones 19:17 Sokomine the cow from mobf has serious trouble because rotation is difficult for her, and enough place is needed 19:17 * Sokomine considers that 19:18 * Sokomine thinks that the bear will have a nice lunch out of john_minetest 19:18 Sokomine a donkey would be great as well. donkeys are much smaller than horses. they could be ridable animals as well 19:18 Sokomine all it really takes is a model... 19:19 Sokomine hm :-) 19:19 Sokomine why not do so? doesn't have to be now 19:30 * Jordach pokes VanessaE 19:30 jin_xi a tetris biome: http://i.imgur.com/e1DWCqU.jpg 19:31 sapier1 lol 19:32 Sokomine funny, that tetris level :-) 19:32 Jordach anyone know how the mese pnumatic tube works? 19:33 Calinou O_o 19:33 Calinou how did you do that 19:33 Peacock do pacman next :p 19:34 Sokomine which one? the sorting, the accelerating, the teleporting, or just the conducting one? have only played with the sorting one 19:34 Jordach the sorting pipe 19:35 jin_xi Calinou: turtle graphics mod with lua-generated programs 19:35 jin_xi and lots of aliasing 19:36 jin_xi needs sub node rendering 19:49 thefamilygrog66 howdy folks 19:50 jin_xi hey thefamilygrog66 19:50 jin_xi just saw your updated head mod. great stuff! 19:50 thefamilygrog66 Haha, cool - thanks! 19:50 thefamilygrog66 It's pretty goofy, but I figured that other mining game has a similar feature... 19:51 thefamilygrog66 Here's the post link for anyone else interested in checking it out: 19:51 thefamilygrog66 https://forum.minetest.net/viewtopic.php?id=7020 19:52 thefamilygrog66 hey PilzAdam 19:52 PilzAdam hi 19:52 Sokomine that really is groofy with those heads 19:52 Sokomine i like your other mods much more :-) 19:52 * Sokomine relaxes comftably on a huge couch next to a lava lamp 19:52 thefamilygrog66 Oh well, you can't win 'em all, Sokomine. :) 19:53 Sokomine sure :-) and there will be most likely players who love it :-) 19:53 Sokomine seems more suitable for very survival/pvp orientated servers 19:53 thefamilygrog66 My son, Simonster, was playing MC and he was making tombstones with the player's head on top, so I asked him how he managed to place a head. 19:54 thefamilygrog66 The rest is history... 19:54 thefamilygrog66 Sokomine: yeah, like trophies, I'm guessing. 19:54 PilzAdam https://forum.minetest.net/viewtopic.php?pid=107749#p107749 I looked at the links first and though Sokomine was trolling... :-) 19:55 PilzAdam +t 19:57 thefamilygrog66 Server rules - are there any? 20:00 Sokomine me? i never troll :_) 20:00 * thefamilygrog66 constantly trolls 20:02 Calinou thefamilytroll66 20:02 thefamilygrog66 ...who lives under the bridge 20:03 Calinou like Ubuntu 20:04 thefamilygrog66 I miss the old globis days 20:06 thefamilygrog66 also minetest.ru:30001 - that was the first server I really played on 20:08 Calinou the first I played on was celeron.55.lt, iirc 20:08 Calinou ~july 6 2011 20:08 Calinou there were 6-ish people, including 2 who were french 20:08 thefamilygrog66 The day I turned 41, hah! 20:08 Sokomine iirc the first servers i tried where redcrabs and that of a certain calinou :-) 20:10 thefamilygrog66 Are you and Zeg9 still running that, john_minetest? 20:10 thefamilygrog66 Cool - I should check it out sometime 20:12 thefamilygrog66 Man, I have a bad external hd, that isn't even recognized as hardware anymore - just keeps flashing its led. Hate that. 20:13 thefamilygrog66 Gonna need a bigger hammer... 20:13 sudi had that too 20:14 thefamilygrog66 I'm -that- close to resorting to that, just to get some satisfaction at this point. 20:15 thefamilygrog66 It has precision sized torx screws holding it together 20:15 thefamilygrog66 Might drop it out the window to knock some sense into it. 20:15 Calinou the first things I did the first time I played multiplayer were mining ores and building a house out of wood planks \o/ 20:15 Calinou I was scared of mobs, heh 20:16 FreeFull Calinou: Back when minetest had mobs? 20:16 thefamilygrog66 Calinou: I was right into the whole "digging a house out of a cliff" thing when I started 20:16 Sokomine i was scared of height. vanessa had to show me that dropping from 3-4 m in mt was nothing to be scared of :-) 20:16 andersje so...lua doesn't balk if I reassign a variable, does it? 20:16 Calinou FreeFull: it had mobs in C++, yes 20:16 Calinou rats and oerkki 20:16 Calinou Sokomine: in minecraft, 4 and 5 block falls do hurt 20:17 Calinou but not in Minetest 20:17 FreeFull Calinou: And DMs 20:17 andersje so if I say: myvar="foo" and then on the next line put myvar="bar", that'll work, right? 20:17 FreeFull Don't forget the DMs 20:17 Calinou no DMs when I played 20:17 Calinou these were added in 0.3 20:17 FreeFull Calinou: Ah 20:17 FreeFull So that was ages ago 20:17 Calinou yep 20:17 FreeFull When I played on Celeron's server, I took out a cave full of DMs by flooding it with water 20:17 thefamilygrog66 I believe that would work, andersje 20:17 FreeFull Well, I mean I took out the DMs 20:18 FreeFull The cave was very close to my house and I wasn't comfortable 20:18 FreeFull Pretty big cave, a lot of DMs 20:18 andersje thefamilygrog66: thanks 20:18 andersje every real language I've used is fine with it, but I've run into proprietary languages that barf on it 20:19 thefamilygrog66 I have DMs spawning in dungeons on my server - I don't know they're there until I start hearing the whooshing sound of the fireballs they're shooting at me! 20:19 FreeFull thefamilygrog66: You could carry around two buckets of water 20:20 thefamilygrog66 andersje: if it's not a global variable, your should use a local myvar="foo" for the first line 20:20 andersje it is a local variable. 20:21 thefamilygrog66 just add local before the first time it's defined 20:21 thefamilygrog66 FreeFull: I'm not sure water buckets would help, since the fireballs burn EVERYTHING, including water! 20:24 jojoa1997 Hello! 20:24 Calinou hi 20:25 FreeFull thefamilygrog66: I guess water only helps in a large spae 20:25 FreeFull space* 20:25 thefamilygrog66 I haven't tested it, but I wouldn't be surprised if fireballs burn cloud. 20:27 thefamilygrog66 Looks like I'm getting requests for MORE HEADS, haha. 20:28 jojoa1997 thefamilygrog66 will you do mine? 20:29 thefamilygrog66 Sure, I can add that one - not sure how many I'll have altogether, but it only takes a few minutes to make new textures in gimp. 20:29 thefamilygrog66 I was thinking about adding sounds as well, when the player right-clicks on them to change their look. OW, AHH, OUCH, OOH, etc. 20:30 Calinou haha 20:30 KikaRz Dang. 20:31 Calinou hi KikaRz :) 20:47 thefamilygrog66 jojoa1997 20:47 thefamilygrog66 does this look right? 20:47 thefamilygrog66 http://img835.imageshack.us/img835/7140/68ny.png 20:49 thefamilygrog66 Here's a view from the bottom: 20:49 thefamilygrog66 http://img850.imageshack.us/img850/538/drfw.png 20:50 andersje I need to test about 350 recipes. 20:50 andersje is there a way to automate this? 20:51 thefamilygrog66 ...and from the back: 20:51 thefamilygrog66 http://img845.imageshack.us/img845/6184/z0p9.png 20:51 thefamilygrog66 jojoa1997: let me know if I need to rotate any of the sides, please 20:51 andersje whoa, is that a pimpstick? 20:52 thefamilygrog66 err...sure! it's actually jojoa1997's head on a stick! 20:52 andersje is jojoa1997 a member of the macross race? 20:53 thefamilygrog66 That hasn't been determined yet. 20:53 andersje ah 20:54 andersje so...short of manually testing these recipes...has anyone worked up any sort of automated recipe tester? 20:54 thefamilygrog66 what are you testing for, exactly? 20:54 andersje well, I'm expanding the stained_glass mod 20:54 andersje and building a metric shitton of recipes by loop 20:55 andersje and I don't want to check the code in until I know they all work 20:55 andersje but I'm not THAT interested in testing 12x9x3 recipes to ensure they all work -- at least not manually 20:56 thefamilygrog66 sounds like you're going to have to hire some cheap labour. 20:56 thefamilygrog66 haha 20:56 andersje Amazon mechanical turk? 20:56 andersje I'd put my ten year old on it, but he won't work superfast on it. 20:56 andersje and I'm impatient 20:56 thefamilygrog66 I hear ya 20:56 * andersje thinks 20:56 andersje I can grep out the recipes from the debug.txt and run text compare on those. 20:57 thefamilygrog66 what about the craft_guide mod? 20:57 andersje if they match across hi/lo/no-glow, except for type of glass, then it won't matter too much 20:57 andersje hrm. 20:57 andersje hey, THAT's an idea... 20:57 andersje zeg9's right? 20:57 thefamilygrog66 possibly! 20:59 thefamilygrog66 you have a ten year old, andersje? that means you're old, like me, haha. 21:01 andersje yep, I'm old 21:01 andersje 41 this year. 21:01 andersje oh, shit. 21:02 andersje I already turned 41 21:02 andersje dammit 21:02 thefamilygrog66 lmao 21:02 * thefamilygrog66 turned 43 last month, ferchissakes 21:03 thefamilygrog66 *ferchrissakes 21:04 andersje heh 21:04 andersje you got your kids on minetest, too? 21:06 sfan5 aah 21:07 thefamilygrog66 andersje: my son plays sometimes, though both kids are a bit more into that other mine game, unfortunately. 21:11 thefamilygrog66 hey jojoa1997! 21:12 andersje thefamilygrog66: figgers :) 21:12 thefamilygrog66 oh well 21:14 ndjdjksisksk oh hi 21:14 thefamilygrog66 hey ndjdjksisksk 21:15 andersje does sapier1's craft guide work on 0.4.7 ? 21:15 thefamilygrog66 is that the older one? 21:15 andersje cornernote made it originally 21:15 andersje i thought 21:15 thefamilygrog66 oh 21:15 sapier1 no it's in between 21:16 andersje should I just get cornernote's? is there one that does work well with 0.4.7 ? 21:16 sapier1 alias support isn't working perfect there I think it works for most recieps 21:16 thefamilygrog66 I'm using the older one myself - just had to add the line craft_guide to the depends.txt files for the other mods to make them show up 21:16 andersje I placed the craftwall, and my minecraft client blew up 21:16 andersje do I have to make a PC instead? 21:16 sapier1 no my version is based uppon cornernotes if minde doesn't work the older one wont work for sure 21:16 andersje okay 21:17 sapier1 but there's a even newer one ppl tell it's even better but I didn't get it work for me 21:17 kaeza there's also UI 21:18 andersje what's the name of the new one? 21:18 andersje ah, zeg9's minetest-zcg? 21:19 sapier1 not sure it's in spanish or portugese .. that's why I couln't fix it to work for me I don't speak that language 21:22 thefamilygrog66 Any forum admins on here feel like moving my mod to the Mod Releases forum, please? 21:24 andersje anyone here play world of taks? 21:24 andersje err, tanks? 21:27 thefamilygrog66 haven't heard of it, andersje 21:29 * Jordach has a working firearm 21:29 Jordach andersje: saw the beta for xbox 360 21:29 jojoa1997 bbl Dinner Time! 21:30 andersje Jordach: working firearm in _minetest_ ? 21:30 andersje Jordach: it's pretty decent on PC 21:30 Jordach maybe... 21:34 thefamilygrog66 I have to take off - if any of the forum admins see this, and wouldn't mind moving my new mod to the Mod Releases forum, I'd greatly appreciate it. Thanks, and bye for now. 21:34 thefamilygrog66 https://forum.minetest.net/viewtopic.php?id=7020 21:41 Sokomine hm. why can't i create a new repro at github? strange 21:41 Jordach PilzAdam == blockmen: https://forum.minetest.net/viewtopic.php?pid=107785#p107785 21:41 Evergreen 'Ello everyone 21:41 Sokomine i get a "What?! 21:42 Sokomine ..."Your browser did something unexpected. Please contact us if the problem persists." - strange 21:47 Jordach http://mg.viewskew.com/u/jordach/m/blocky-pistol/ 21:48 Sokomine *g* 21:49 Sokomine perhaps it didn't expect webbrowsers to be forbidden to run javascript or something like that 21:49 Jordach Sokomine: have you tried turning it off and on again 21:51 Sokomine hm. even signing out and in again did not help 21:51 Jordach Sokomine: using firefox or chrom* 21:54 Sokomine ah. it did manage eventually. it does seem to require javascript - which is a shame for such a simple formspec 21:57 harrison http://youtu.be/EWbCocEH34E 21:59 jin_xi harrison: what is it? 22:10 harrison jin xi: #spasim 22:10 habstinat I can't get Minetest to run at anything faster than 1 FPS on my GNU/Linux distro (gNewSense, based on Debian squeeze). I know it's not a problem with my hardware because glxgears runs at ~1500 fps and glxinfo | grep "direct rendering" yeilds "Yes". Here is my minetest.conf: Any ideas as to how to debug / fix this? 22:15 andersje love to help man, but I'm just about to dash out. 22:22 VanessaE "RealBadAngel " today, 10 mins ago. HE IS ALIVE! :) 22:22 VanessaE hi all 22:23 andersje hi all! 22:23 andersje :s/all/VanessaE/ 22:23 * andersje is tired 22:23 VanessaE heh hi 22:28 Inocudom This is the very first time I have ever joined a chat room. 22:28 habstinat Well, I was able to fix it by disabling shaders. Odd that just that small change meant such a difference in performance. 22:29 Inocudom I assumed that RealBadAngel was on a vacation. Rest does ease the mind. 22:30 KikaRz VanessaE 22:30 KikaRz Transfering to you... 22:30 VanessaE hi 22:30 KikaRz My organs... 22:30 VanessaE Inocudom: I figured he'd lost internet access 22:31 Inocudom What is it that you were able to fix, habstinat? 22:31 KikaRz Entering Github... 22:31 KikaRz Signing in... 22:31 KikaRz DarkDracoon - password *Lala lalalalalalalalalala lalalaalalaa* 22:32 Sokomine hi inocudom. welcome to irc 22:32 KikaRz My repos... 22:32 KikaRz coloredblocks ... Transfer to: 22:32 Inocudom If RealBadAngel's internet went out, then what caused it? Why does it do that? 22:32 habstinat Inocudom: I posted a few minutes before you joined, 22:32 habstinat "I can't get Minetest to run at anything faster than 1 FPS on my GNU/Linux distro (gNewSense, based on Debian squeeze). I know it's not a problem with my hardware because glxgears runs at ~1500 fps and glxinfo | grep "direct rendering" yeilds "Yes". Here is my minetest.conf: Any ideas as to how to debug / fix this?" 22:32 KikaRz VanessaE ! 22:32 Sokomine ah yes, regarding your coloredblocks: you need to change the naming schem for the colormachine to be able to paint them. moment... 22:33 KikaRz Sokomine, talk with VanessaE :D 22:33 VanessaE er, why? 22:33 KikaRz See your GitHub / Email 22:33 KikaRz I give you... THE POWAAAAAAAAAH! 22:33 habstinat Inocudom: But upon further inspection, it's not really fixed. I still get strange lines coming from the center of the screen sometimes and my FPS is still only 14 windowed. 22:33 Sokomine whoever owns that coloredblocks repro? 22:33 KikaRz Well, VanessaE made the most part of the code. 22:34 Sokomine oh. so you forced poor vanessa to take charge of another mod? :) 22:34 KikaRz I've made the design and my brother just slept on the sofa. 22:34 Inocudom In a few topics, I tried to get people excited about parallax mapping (what RealBadAngel is working on.) 22:34 KikaRz VanessaE, btw, I liked your photo <3 22:35 VanessaE nooOOOOOoooOoooOOoOOo 22:35 VanessaE another mod! I cannae take the strain, captain! 22:35 * VanessaE explodes 22:35 KikaRz O_O 22:35 VanessaE KikaRz: the pink dress? thanks :-) 22:35 * Sokomine disables tnt....too late! 22:35 KikaRz I think you exploded. 22:36 Inocudom I saw what the shader effect looks like in Xonotic (an open source FPS arena game.) It is very fascinating. 22:36 KikaRz VanessaE, you know what is going to explode? 22:36 KikaRz Syria and USA. 22:36 KikaRz So, better to leave that country 22:36 Sokomine anyway...the names need to be changed: from "coloredblocks:"..tophalf..bottomhalf to "coloredblocks:"..tophalf..'_'..bottomhalf and from "coloredblocks:"..tophalf to "coloredblocks:"..tophalf..'_'..tophalf 22:37 VanessaE yeah, so I heard 22:37 KikaRz Sokomine, talk to VanessaE 22:37 KikaRz .. = + 22:37 Sokomine since the mod is not even released that that ought to be no problem 22:37 KikaRz That's what I have to remind 22:37 VanessaE buildup of US military stuff in Syrian waters now 22:37 Sokomine she reads here :-) (at least she will once she's put together after the explosion) 22:38 VanessaE anyways 22:38 Inocudom In a warfare scenario, it is better to live in the countryside most of the time. 22:38 KikaRz VanessaE, I hope you take care of it 22:38 KikaRz I'll see it month to month. 22:38 KikaRz <3 22:39 VanessaE er ok 22:39 KikaRz <3 22:39 KikaRz I've alerted you 22:39 KikaRz You needed to be prepared :P 22:39 VanessaE I don't see nothin' in my email 22:39 VanessaE so why you giving it up? 22:39 KikaRz well, 22:39 KikaRz I didn't touched it 22:40 Inocudom Always remember that we live in the reality of time and matter. 22:40 KikaRz And github is very busy for me. 22:40 KikaRz TOO COMPLICATED 22:42 Inocudom One thing I would like to see happen is oOChainLynxOo making another Minetest video. 22:43 Sokomine that would be nice, yes. there are some mods he could test 22:43 Inocudom He puts the videos up on Youtube. Just search for his nickname. 22:43 Sokomine play around on a server with more nature installed... 22:43 Sokomine maybe a bit rpg as well 22:44 Inocudom He should consider testing mods like lulzpack, darkage, moretrees, plantlife, and tiny trees to start. 22:46 Sokomine hmm. perhaps ufos, hovercrafts, carts, mesecons, technic.... 22:46 Inocudom The server he played on most was Redcrab's main one (the 0.4.4 one on port 30401.) 22:46 Sokomine for the kind of vidoes he does, moretrees and plantlife can only be background. for videos, you can't expect people to enjoy trees as much as we do 22:48 Inocudom That is the first server I ever played on as well, but now I prefer creative servers. 22:50 Inocudom I wish oOChainLynxOo tried out other servers more often (especially creative servers like ShadowNinja's and VanessaE's.) He would have seen more stuff that way. 22:50 VanessaE maybe he'll come back some time 22:53 Inocudom These days, he is playing on some of Minecraft's servers. He recently did a few videos of himself playing on those servers with another kid known as MrDiamondBones. 22:53 * andersje finished his updates to stained_glass 22:54 andersje VanessaE: if you've got lots of mods you're responsible for, I'm happy to managed stained_glass now. 22:54 andersje I think I've got a grip on it. 22:54 VanessaE I don't mind :) 22:55 VanessaE you can take that one over then. Add your post to the stained_glass thread and I'll delete mine. 22:55 VanessaE I'll keep my repo of course, for the sake of sending updates. 22:55 andersje you've got it :) 22:55 andersje of course. 22:56 andersje I got it down to 255 lines for higlow, loglow and noglow stained glass 22:56 andersje all recipes working 22:56 andersje and only a _single_ node registration function 22:58 VanessaE nice 22:59 VanessaE 255 is perfect. 8 bits ftw :) 22:59 andersje heh! I hadn't thought of that! 23:00 * andersje goes to get ready for a neighborhood party. 23:00 andersje posted in the forums. I better upload an avatar soon. 23:00 andersje l8rz all 23:01 Inocudom Here is a link to one of oOChainLynxOo's videos: http://www.youtube.com/watch?feature=player_detailpage&v=zQ5F8WX71Uo 23:02 Inocudom I tested the link and it works. It is for anyone that is interested. 23:07 NekoGloop I so can't wait until we can put rendering logic in our nodes :P 23:21 Inocudom Rendering logic? Will nodeboxes be included? 23:24 NekoGloop Depends on if it ever happens :P 23:27 VanessaE depends on whether RealBadAngel gets back into the swing of coding MT 23:28 NekoGloop s/coding MT/existing/ 23:29 VanessaE he exists, obviously :) 23:29 VanessaE at least, he's still paying attention to technic anyway 23:29 PilzAdam can you see the problem with his way of coding now? he does all on his own and only pushes things that are completly done 23:30 NekoGloop "problem" 23:30 PilzAdam AFAIK his shaders are ready since weeks now 23:30 PilzAdam and the code sits somewhere hidden in his computer 23:31 NekoGloop You give little reason for a man to care about the project, mr. control freak. 23:32 PilzAdam you cant work in an open source project if you want to hide your code 23:32 PilzAdam that has nothing to do with "control" 23:32 NekoGloop "control" as in "all pushes have to go through me first" 23:34 PilzAdam you seem to have no idea about Minetest's development? 23:35 NekoGloop I stopped caring. 23:35 PilzAdam no, you didnt; otherwise you wouldnt talk to me now 23:36 VanessaE PilzAdam: his shaders aren't ready, and it's hard to push if you have unreliable internet 23:36 NekoGloop VanessaE, It's not like pilz will actually listen to reason. 23:37 PilzAdam VanessaE, its always good to have others look at your development branch 23:37 PilzAdam it lowers the risk to get your whole branch rejected when its done 23:38 VanessaE PilzAdam: true of course. part of the delay is that he's had to rewrite almost the entire stack for handling shaders, as well as coding the shaders themselves, but mostly, he's been swamped by work and cellphone-based internet. 23:38 VanessaE (he tethers) 23:38 VanessaE the rest of the delay, well, only he can answer 23:38 VanessaE he indeed should share the code, complete or not 23:38 PilzAdam its even more important when you rewrite huge parts of the code, like the shader system 23:39 PilzAdam you have to at least talk to others about the structure, there is a chance that you plan complete bullshit 23:39 NekoGloop As you can see, PilzAdam does not care about the problems or difficulties others are experiencing. 23:40 Inocudom Besides parallax mapping (which is very nice, as Xonotic showed me,) what other benefits are gained by RealBadAngel's rewrite of the shaders? 23:40 VanessaE I don't think he's even been able to talk about it - simply no time to get on here 23:41 VanessaE Inocudom: he is compartmentalizing them - one shader on at a time if the user so desires (unless one shader depends on another), the rest I am not entirely sure 23:41 Inocudom That is a good idea. 23:41 VanessaE separating solids from liquids from some third type (I forget what it was) 23:41 NekoGloop air? transparent blocks? 23:42 VanessaE he's working on things like reflections in water, sun/moon lighting, depth of focus, motion blur, and a host of others. 23:42 VanessaE NekoGloop: maybe, I don't remember now 23:42 NekoGloop ooooooh, sounds cool. 23:42 Inocudom Xonotic is an open source FPS arena game. He might find some inspiration concerning shaders there. 23:42 VanessaE at last report, he had most of it working, without any appreciable loss of fps on his rig (typically around 40 under his usual test conditions) 23:43 Arkmabat Anyone know when there might be an official update 23:43 VanessaE Arkmabat: soon. 23:43 * jin_xi shakes eight ball 23:43 NekoGloop soon(tm) 23:44 Arkmabat Cool cool 23:44 Inocudom In Xonotic, I can use parallax mapping without any severe issues (my computer doesn't rev like a jet engine.) That game uses OpenGL by the way. 23:44 VanessaE Real Soon Now ™ 23:44 VanessaE :D 23:44 Arkmabat Haha 23:46 NekoGloop VanessaE, you mean within the century? impossibru 23:46 PilzAdam VanessaE, RBA had time to talk about it 23:46 VanessaE heh 23:46 Inocudom Within the month I would hope. 23:46 VanessaE PilzAdam: not lately, I mean 23:47 PilzAdam well, he said its "almost done" and just needs a "cleanup" at "this weekend" 23:47 VanessaE he and I talked a lot in private because he knows that, while I may not understand the code, I do understand the logic of his decisions - plus he likes to bounce ideas off of me too. 23:48 VanessaE to be fair though. 23:48 Inocudom You are a good person to bouce ideas off of, VanessaE. 23:48 NekoGloop ^ 23:48 VanessaE look at the sheer number of pull requests and branches that are lying fallow because no one can be bothered to bring those code changes in and make the necessary cleanups and adaptations. 23:49 Inocudom A topic about those pull requests was made recently. 23:49 VanessaE it's not hard to see why he wants to make sure his code works fully before making it available. 23:49 VanessaE Inocudom: proller's topic? saw it 23:50 VanessaE (at least I think it was his) 23:52 Inocudom Shader code is not easy to make and effeciency is very important. 23:53 NekoGloop http://www.youtube.com/watch?v=NI_fgwbmJg0 23:54 Inocudom What I am pondering is why anybody would make such videos. 23:54 NekoGloop because music~ 23:55 Inocudom Did you see the oOChainLynxOo video I posted the link to above? He did some videos of Minetest. 23:57 Arkmabat What was the final word? I had to log off 23:58 NekoGloop http://www.youtube.com/watch?v=zHU2RlSCdxU This is so stu--ALL GLORY TO THE HYPNOTOAD