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IRC log for #minetest, 2013-07-07

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All times shown according to UTC.

Time Nick Message
00:04 Jordach bones need to disappear when emptied
00:04 Jordach rather than just sit there
00:28 * Kacey needs to find lava...
00:36 Jordach that doesnt sound good at all
00:36 Jordach anyways, be there soon
00:37 Jordach ort
00:37 Jordach oops
00:38 Jordach Kacey, will need to drop the server for a min to add updates
00:41 Kacey im taking a break real quick
00:42 Kacey there needs to be a firestarter tool
00:44 Jordach Kacey, server reboot within 15 seconds
00:45 Jordach Kacey, i need to reboot
00:45 Kacey go ahead
00:45 Jordach terminated and reloaded
00:51 VanessaE hi all
00:51 NekoGloopMkII meow
00:52 VanessaE meow
00:52 NekoGloopMkII :C
00:52 VanessaE ?
00:52 * MinetestBot pets NekoGloopMkII
00:53 NekoGloopMkII how dare you call me that
00:53 * NekoGloopMkII disgruntled purr
00:53 * MinetestBot pets harder
00:53 * NekoGloopMkII dies
00:53 * MinetestBot wins
00:53 * NekoGloopMkII haunts MinetestBot
00:54 rsiska joined #minetest
00:57 Jordach hey VanessaE
00:57 VanessaE hi
00:57 Jordach /deop VanessaE
00:57 PilzAdam !deop VanessaE
00:57 Jordach or that
00:57 VanessaE heh, didn't realize I still had that on.
00:57 Jordach lol
00:57 VanessaE been out all day at the auto mechanic :-/
00:58 NekoGloopMkII !derp VanessaE
00:58 Jordach now, PilzAdam - i have a merge thats waiting
00:58 VanessaE as have I.
00:58 Jordach ;)
00:58 PilzAdam wait
00:58 PilzAdam you say "auto" in english too?
00:58 Jordach yes
00:58 VanessaE PilzAdam: yes.  as in short for "automobile"
00:58 Jordach automaton
00:58 Jordach automatic
00:58 Jordach automagic
00:59 PilzAdam I know what it means, its used in german too
00:59 VanessaE oh ok
00:59 PilzAdam just thought you call it "car"
00:59 VanessaE today's a day when I wish I DIDN'T know what it means
00:59 * VanessaE is over $300 poorer today :(
01:00 VanessaE usually "car", but in certain situations, "auto" is used (typically for a mechanic, e.g. "auto repair" or "auto body", or a dealership e.g. "auto dealer")
01:00 PilzAdam VanessaE, http://mg.viewskew.com/mgoblin_media/media_entries/64/MapgenV7map1.png
01:00 VanessaE saw it
01:00 NekoGloopMkII I'm pretty sure it's of German origin so that would make sense
01:00 VanessaE looks a bit like the coast of Greenland
01:02 PilzAdam VanessaE, what car do you have?
01:02 VanessaE 1992 Cadillac Sedan deVilla
01:02 VanessaE deVille*
01:02 Jordach <- Nissan
01:02 VanessaE it's a typical big-box american gas hog ;)
01:02 PilzAdam Y U NO GERMAN CAR?!?!?!
01:03 VanessaE because it cost US $500 to buy it
01:03 VanessaE (granted we've spent a bundle over the years on repairs on maintenance, but still cheaper than a new car)
01:03 Jordach does PilzAdam have a Hummer
01:03 Jordach :>
01:04 PilzAdam I dont have a car (yet)
01:04 Jordach im at the legal age to drive
01:04 VanessaE PilzAdam: consider yourself lucky that you don't need one
01:04 Exio [21:59:13] <PilzAdam> I know what it means, its used in german too
01:04 Exio spanish too
01:04 Exio in argentina, at least
01:04 PilzAdam Im currently making my driving license
01:04 Exio i can't yet, i need to be 17 :(
01:05 PilzAdam VanessaE, I got something better than a car: parents with a car that drive me arround :-p
01:05 Exio lol
01:05 VanessaE haha
01:05 dzho fsvo "better"
01:05 PilzAdam http://upload.wikimedia.org/wikipedia/commons/0/08/Audi_A6_C6_2.0_TDI_front_20100430.jpg
01:05 Jordach except your the SatNag
01:05 Jordach i still prefer Swedish Volvo's
01:06 * dzho loves him some TDI
01:06 PilzAdam http://upload.wikimedia.org/wikipedia/commons/3/3b/VW_Golf_VI_1.4_TSI_160PS_Comfortline_Reflexsilber.JPG
01:06 PilzAdam ^ these are the two cars my parents have
01:06 Jordach funny thing: a Van crashed into a Volvo, the van was killed, the Volvo suffered a cracked front bumper
01:06 dzho I wish it were easier to get Diesels in the US
01:06 VanessaE Audi A6, nice.
01:07 Jordach <Boris_Johnson> verrry niiiceee
01:07 VanessaE dzho: a diesel series hybrid would be wonderful to see.
01:07 PilzAdam fun fact: VW produces more sausages than cars
01:07 VanessaE (other than in a locomotive that is)
01:07 dzho right
01:07 Jordach PilzAdam, say what
01:07 Exio we had a hyundai elantra before
01:07 Exio it was pretty l33t
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01:08 Jordach Nissan LEAF ftw
01:08 Kacey dzho, it is pretty easy in colorado, that and pot lol
01:08 VanessaE Jordach: all-electric is great, but a plug-in series hybrid is best
01:08 VanessaE (that way there's no worry about range, but it can be drive on pure electric in town)
01:08 VanessaE driven*(
01:09 Jordach VanessaE, considering its cheaper to use Diesel Generators
01:09 Jordach to power them
01:09 Exio you can get diesel cars here "pretty easy" :P
01:09 dzho it blows my mind there aren't more hybrid retrofits for city buses.
01:09 VanessaE Jordach: exactly my point.
01:09 dzho those things are starting and stopping *all* the time.
01:09 VanessaE diesel specifically, because you can't very easily convert a petrol engine to run on biodiesel.
01:09 dzho so, much to be gained from regenerative braking
01:10 dzho biodiesel is a bit skeevy though
01:10 dzho on a large scale, that is.
01:10 PilzAdam LOL, the german wikipedia has articles about _single_ autobahnen: http://de.wikipedia.org/wiki/Autobahn_A7
01:10 VanessaE true, but if we could ramp up oil -> gas/diesel, we can do it with biodiesel also
01:10 VanessaE it's all a matter of want vs. greed
01:11 dzho well, the potential size of the transport fuel market could have major negative impacts on food supply.  Already there are problems with palm kernel oil plantations.
01:11 VanessaE so don't use food-based oils
01:11 VanessaE use switchgrass, hemp, etc.
01:12 VanessaE there's plenty of land to grow on
01:12 VanessaE and of course hemp has certain other uses ;)
01:12 Exio land
01:12 dzho if it can grow fuel, it can grow food.
01:12 Exio the land is getting "precious" with time
01:12 dzho already, a lot of food crops are grown with huge petrochemical inputs.
01:12 VanessaE dzho: yes, but we grow enough food now, we just don't distribute it fairly enough
01:12 dzho possibly
01:13 VanessaE I mean shit, we PAY farmers to NOT grow food.
01:13 Exio where
01:13 dzho Exio: US and Europe
01:13 * Exio lives in Argentina
01:13 dzho price supports
01:13 VanessaE Exio: common practice in the US to... yeah, what dzho said.
01:13 Exio itgrows here
01:13 Exio er
01:13 Exio the food grows here*
01:14 * Jordach lights the doobie
01:14 Exio i tried to delete the "it" and rewrote that, :P
01:14 VanessaE Jordach: puff, puff, give!
01:14 Jordach im mining the long hard way man
01:15 PilzAdam how do you say the plural of "Autobahn" in English?
01:16 VanessaE PilzAdam: Autobahns
01:16 PilzAdam heh
01:16 VanessaE though usually we refer to the whole system as "the Autobahn", or "the X Autobahn" for countr X
01:16 VanessaE country*
01:16 PilzAdam correct would be Autobahnen
01:17 Kacey VanessaE, if you need hemp or pot, colorado has it. we just passed the law making it legal...
01:17 VanessaE in German yeah, but in English, Autobahn has become something of a "borrow" word.
01:17 VanessaE Kacey: I know.
01:17 PilzAdam do you say Kindergartens too?
01:17 VanessaE ditto for Washington state.
01:17 VanessaE PilzAdam: yep.
01:17 * PilzAdam smiles
01:17 VanessaE Children of that age are "Kindergarteners"
01:18 Exio how the fuck you pronounce those words :D
01:18 VanessaE kin duhr gar den erz
01:18 VanessaE (we soften the 't' to 'd')
01:18 Exio that is in english? :P
01:18 Kacey yep
01:18 VanessaE well as much English as a German word can be :P)
01:18 VanessaE :P
01:18 PilzAdam its actually an german word
01:18 VanessaE Kacey: good luck keeping the feds off your ass though
01:18 Kacey an german...
01:18 Exio but i mean, "kin duhr gar den erz"
01:19 PilzAdam and the english speaking people pronounce it wrong
01:19 Exio like you were pronouncing it in english or german?
01:19 Kacey VanessaE, lol that is true
01:19 * Exio is trying to understand how you pronounce that word
01:19 Exio man, spanish is easier! ;P
01:19 VanessaE Exio: that's how English speakers usually pronounce it
01:20 VanessaE as if "kindergarden"
01:20 VanessaE (which I presume means "children's garden" or so)
01:22 PilzAdam Exio, http://www.dict.cc/?s=kindergarten
01:22 sokomine literally translated, yes
01:23 PilzAdam here you have the englisch and the german way
01:23 sokomine but don't confuse english and german gift - they're quite diffrent
01:24 VanessaE how so?
01:24 PilzAdam sokomine, thats why I say "present"
01:24 sokomine the german word "Gift" means poison
01:24 VanessaE eek
01:24 * sokomine nods to pilzadam
01:24 sokomine iirc there's even a proverb called "beware of germans bearing gifts" :)
01:25 PilzAdam VanessaE, also in german we call a cell phone "Handy"
01:25 Exio in german it sounds like kindagátten
01:26 VanessaE a "handy" eh?
01:26 VanessaE we usually reserve that word for something that is within easy reach
01:26 sokomine the english word gift probably comes from "to give". we do have a similar word, though it's nowerdays only used in cases where you want to say that you have a special ability/capability (i.e. are gifted in art). that would be "Gabe". it is also an old word for present
01:26 Exio we use the "handy" terms for the "short-range pseudo-phones that you press a button and it relays with radio to a radius around" or w/e :P
01:26 ShadowNinja Is there a way to do x:dostuff(y)  --> xstuff.dostuff(x, y) in Lua with metatables? Probably with __index or __call.
01:26 PilzAdam so, if you ever meet someone who says "do you have a handy?" then hes german and wants a cell phone ;-)
01:27 VanessaE I'll try to remember
01:27 sokomine yes, we always call those things handys. that's a word that got adapted wrongly
01:28 PilzAdam another good example of germans trying to adapt english words, is "Somking", we usually mean "Tuxedo" by this
01:28 sokomine exio: those are not really used here anymore. there was a time when they where popular amongst young people, but today phone calls got cheap enough
01:29 Exio sokomine: i remember some people using those at job-related places
01:29 Exio (when i was child (<10))
01:29 sokomine ah, ok
01:29 Exio i never saw people using those outside that :P
01:31 PilzAdam if someone thinks that minetest_game is too boring then try this without a crafting guide or looking at the sourcecode: https://github.com/PilzAdam/pilztest
01:31 Kacey we have "sloppers" where i live
01:31 sokomine prices for phone calls where for a long time very high in germany. it got a lot better now. a single minute could cost you more than a dollar (even if the call took only a few seconds) some years ago with prepaid cards. monthly paid versions where not that much better. that improved a lot in the recent years
01:32 Kacey i live in the home of the slopper
01:32 sokomine what are sloppers?
01:32 PilzAdam going to sleep now; bye
01:33 Exio sokomine: that stuff here is overpriced but now there are "30 ARS cards that give you 1k SMS free and 60 minutes for talking to everybody!"
01:33 Exio or free numbers in the same company
01:33 Exio (between personal <-> personal, movistar <-> movistar, or claro <-> claro) :P
01:33 Kacey http://aht.seriouseats.com/archives/2011/02/the-burger-lab-the-pueblo-slopper-and-how-to-make-pueblo-green-chili-colorado.html best food in the world
01:33 Kacey imho
01:34 sokomine allnet flatrates are starting to get popular here. flatrates withhin a network got relatively cheap, and even prepaid cards got relatively cheap (about 9 cent/minute)
01:35 sokomine but that was not so some years ago
01:39 * Kacey wants a slopper now... but Grey's is closed
01:40 Jordach i prefer Skype + WiFi; free and simple
01:44 Jordach what's the one fucking format GDrive doesnt export in? .doc
01:46 Jordach you are joking.
01:47 sokomine wifi is...difficult in germany. you can't offer free wlan to strangers because there is something called "Stoererhaftung". if someone uses your wlan to offer uploads to copyright protected content, lawyers will get rich and you poor
01:47 Jordach hi GEMA
01:48 sokomine yes, that one as well. so don't sing too loud :-)
01:49 Jordach German egits making almighty
01:49 Jordach (almighty = money, http://thesaurus.com/browse/money )
01:50 Jordach omfg. GDrive can't even open a fucking rtf.
01:54 Jordach you. are. joking.
01:54 Jordach doesnt even edit .txt
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02:16 ShadowNinja Nuke: Detonated with range 128 in 91.36s.
02:17 ShadowNinja I think this can take out biomes...
02:19 NekoGloopMkII Meow
02:21 ShadowNinja http://imgur.com/cOcbTZY
02:23 ShadowNinja hmmmm: There is a glitch where blocks near the explosion are carved out with bigger ranges.
02:23 ShadowNinja I don't see how it could be me...
02:24 ShadowNinja Code: http://pastebin.ubuntu.com/5851500/
02:26 * sokomine takes the fire away from shadowninja!
02:26 ShadowNinja LOL.
02:27 ShadowNinja Hard to tell at that range but it has randomness now.
02:29 ShadowNinja And: Detonated with range 96 in 16.39ms. Detonated with range 48 in 2.88ms.
02:29 ShadowNinja s/ms/s/g
02:29 hmmmm what's the glitch....
02:33 ShadowNinja hmmmm: Close up: http://imgur.com/2yStCza Nyancats and lava are unaffected by the deletion...
02:33 hmmmm it could be that those parts of the map didn't exist yet
02:34 ShadowNinja Yes, probably the case.
02:35 hmmmm well, if that's the case, then it's basically impossible to 'fix'
02:36 ShadowNinja hmmmm: minetest.generate(p1, p2)?
02:38 ShadowNinja (load/emerge/whatever)
02:39 hmmmm again, not possible.
02:40 ShadowNinja Why not?
02:40 hmmmm because then the server thread would need to wait for the emerge thread
02:42 ShadowNinja Warning: Run around before detonating the big stuff...
02:44 ShadowNinja You can make MC-style cannons with this BTW.
02:44 ShadowNinja (At least as soon as I clean up that code)
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05:25 RealBadAngel hi there
05:25 RealBadAngel whats up?
05:35 ShadowNinja Hello RealBadAngel. Can you try using git submodules for technic? It would cut out a lot of code duplication.
05:37 RealBadAngel ShadowNinja, idk how to make it yet
05:37 RealBadAngel if you know you can take care of it
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05:39 ShadowNinja RealBadAngel: http://git-scm.com/book/en/Git-Tools-Submodules A little busy ATM.
05:39 Nore hi all
05:39 RealBadAngel hi Nore
05:39 Nore RealBadAngel: do you find the computer a bit laggy?
05:40 RealBadAngel i just posted a comment in technic_game issues
05:40 Nore because for now, it does a lot of unnecessary Lua-C calls
05:40 RealBadAngel i just downloaded it, i had a night shift and came back an hour ago
05:40 Nore I will split it (not complicated, just a matter of digilines ;)
05:41 Nore For now, I just use a backport of Lua bit32 library
05:41 RealBadAngel so i will prepare all the items, crafts and textures
05:41 Nore but I could program it entirely in C, which will be much faster
05:42 RealBadAngel but it works, so for starters its good, you can improve it later
05:42 Nore the screen will just connect to digilines, as will the disks, etc.
05:42 Nore the only thing that I can not make with digilines will be extra memory
05:42 Nore but we can let it as it is for now
05:43 RealBadAngel well, i thought slightly different way
05:43 Nore what was your idea?
05:43 RealBadAngel floppy, monitor, cpu, memory and io can only connect to each other
05:43 RealBadAngel without cables
05:43 RealBadAngel so no visual connection just check for presence
05:44 Nore well, I reckon digiline is more realistic
05:44 Nore And it is easier to program too
05:44 RealBadAngel and digilines could connect to IO expanders
05:44 RealBadAngel i know the way how to do it
05:45 Nore right now, fo  IO, you need to use a mesecon-to-digiline converter
05:45 RealBadAngel i mean how to setup a PC
05:45 Nore or a digiline-to-mesecon converter for output
05:45 RealBadAngel use graph method like for wires
05:46 RealBadAngel and then check graph if it has all of the elements present
05:46 RealBadAngel easy to code
05:46 Nore not as easy as it will with digilines, I reckon
05:47 RealBadAngel believe me, piece of cake
05:47 RealBadAngel i can do it
05:47 Nore and the advantage is, with digilines, that you can for example program the computer, then take the screen, and the computer will still function
05:47 RealBadAngel up to you
05:47 RealBadAngel its your computer, you decide
05:48 Nore or that you can make a bunch of computers, and only one screen to control them
05:48 RealBadAngel thats neat
05:48 RealBadAngel so your way?
05:49 Nore screens receive and send digiline signals, and things that are treated as special in the code for screens only become normal digiline IO
05:49 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Add vector helpers ae8ff4b8e2 2013-07-06T22:49:11-07:00 http://git.io/PZpW7w
05:49 RealBadAngel oke
05:50 RealBadAngel so what elements shall i add?
05:50 RealBadAngel from the list i mentioned earlier
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05:51 Nore_ hi again, sorry, browser crash
05:52 RealBadAngel Nore, repeat: from the list i mentioned earlier
05:52 RealBadAngel so what elements shall i add?
05:52 Nore_ RealBadAngel: you should add a screen, disks (that will store information in item metadata) and things to read/write information from/to a disk
05:53 RealBadAngel so, monitor, floppy disk, disk drive
05:53 Nore_ and I will perhaps make a bootloader instead of hardcoding the memory
05:53 RealBadAngel cpu?
05:53 Nore_ needs textures for it
05:54 MinetestBot GIT: vheuken commited to minetest/minetest: include mathconstants.h in numerics.cpp 39ab22070e 2013-07-06T22:52:43-07:00 http://git.io/UPzqiQ
05:54 RealBadAngel for start i will add all the crafting recipes, textures and just definitions
05:55 RealBadAngel you can use them easily then
05:56 Nore_ ok, thanks
05:58 RealBadAngel i know from my own experience that this simple task takes most of the project time
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05:59 RealBadAngel 5,25 or 3,5 floppy?
05:59 nore I don't even know the difference between both, so choose the one you think is best
06:01 RealBadAngel hehe, that was the size of floppy disk, in inches
06:01 RealBadAngel we can even go hardcore for 3 inches ones
06:01 RealBadAngel http://www4.pcmag.com/media/images/254128-3-inch-compact-floppy.jpg
06:01 nore ok
06:03 RealBadAngel this one was used by Amstrad CPC 6128 and Timex disk drive (for ZX spectrum compatible clone)
06:12 StarBlessed http://i.dailymail.co.uk/i/pix/2010/04/27/article-1269142-09524915000005DC-664_468x224.jpg
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06:15 VanessaE You did what?  to who?  for HOW many cookies?
06:15 VanessaE ;)
06:31 MinetestBot GIT: ShadowNinja commited to minetest/minetest: Handle 0 vectors in vector.normalize() 07715b1b6a 2013-07-06T23:29:09-07:00 http://git.io/q5ybSw
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06:56 Topic for #minetest is now http://minetest.net | NEWS: Minetest 0.4.7 released | RULES: be patient, respect other users, here and in other channels | CORE DEVS: #minetest-dev | SERVERS: http://minetest.net/servers | IRC LOGS: http://irc.minetest.ru/minetest/
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07:55 Octupus Hi
07:56 PenguinDad Hi species with eight legs.
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08:06 kaeza mornings
08:06 RealBadAngel hi
08:06 RealBadAngel kaeza, i suggest checkin technic_game repo
08:07 kaeza updates? :3
08:07 RealBadAngel lotsa candies ;)
08:07 kaeza pulled
08:08 kaeza let's see what this breaks :D
08:08 RealBadAngel hehehhe
08:08 RealBadAngel on how the biggest candy work, ask nore
08:09 kaeza new textures :O
08:09 RealBadAngel that too
08:09 RealBadAngel no more 16x in technic_game
08:09 RealBadAngel 16x will be aviable only in technic modpack
08:10 RealBadAngel but game will have own style, different from minetest_game
08:13 RealBadAngel mainly because it has so many different objects that its almost impossible to create so many distinct textures for all of them, for the users being able to guess what are they lookin at
08:13 kaeza ah yes
08:14 RealBadAngel apart from feelin that theyre lookin at drunk picasso's piece of art
08:14 RealBadAngel 16x is just not enough
08:14 kaeza lol
08:14 kaeza you need a wiki for the mod
08:15 RealBadAngel i do
08:15 RealBadAngel we all do need it
08:15 kaeza there are so many machines that the user gets confuse4d about what can do what
08:15 RealBadAngel ObKo started to make the page
08:15 RealBadAngel long time ago
08:16 nore RealBadAngel: separed screens and CPU, it works!
08:16 RealBadAngel nore, cool
08:16 nore managed to make a password-protected door
08:16 nore committing the changes...
08:16 FreeFull A password-protected door is pretty cool
08:17 RealBadAngel nore, before i made any computer textures i decided (together with VanessaE) to drop 16x support for technic_game
08:17 RealBadAngel read above
08:18 RealBadAngel i was more than sick lookin at those ugly 16x pictures trying to pretend theyre textures
08:19 RealBadAngel 32x resolution has this advantage that image scaled down from higher ones still looks and feels the same
08:20 RealBadAngel and it is way easier to make interesting and nice textures
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08:43 kaeza thexyz, around?
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08:52 RealBadAngel http://i.imgur.com/D7lWBNL.jpg
08:52 RealBadAngel this is how 32x texture pack looks like with enabled filtering x2 and bumpmapping
08:55 FreeFull I don't like the bumpmapping
08:55 FreeFull Nor the filtering
08:55 FreeFull I'd keep it as crisp pixels
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08:55 RealBadAngel so dont turn them on :)
08:56 RealBadAngel i do love the effect
08:56 PenguinDad I don't like this effect.
08:57 kaeza .-.
08:57 RealBadAngel 2 against as the comment ;) thx folks :)
08:57 kaeza it looks cool
08:58 RealBadAngel 2:1 then :)
09:00 kaeza will look even cooler when HW lighting is implemented
09:01 * kaeza 's crapy graphics card doesn't support bumpmapping ;_;
09:02 kaeza hmm... it should though
09:03 kaeza I'm pretty sure Doom3 uses bumpmaps
09:03 FreeFull If you are going to do bumpmapping, you need to use a separate bumpmap rather than derive it from the picture
09:03 RealBadAngel FreeFull, it uses normal textures...
09:04 RealBadAngel you can create them using a script (fastest way) or one by one using proper software and fine tune them
09:05 FreeFull Deriving a bumpmap from a texture tends to look like shit
09:05 RealBadAngel from which you could make it?
09:05 FreeFull The bumpmap should be crafted manually, the same way the texture was
09:05 RealBadAngel they are bound to each other
09:06 kaeza FreeFull, how about you make the bumpmaps?
09:06 kaeza seriously, what is this shit
09:07 RealBadAngel Freefull, texture bumpmapping is made the exact way it should be done
09:07 PenguinDad kaeza, read this https://de.wikipedia.org/wiki/Bumpmapping
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09:07 RealBadAngel except for it that there are no lightsources yet and thus it uses fixed light source
09:07 kaeza wtf
09:07 kaeza PenguinDad, I know what that is
09:08 RealBadAngel i suggest you to read shaders code before you start offending me
09:08 kaeza my point is that someone makes a cool feature, and then you crush their hopes with stupid naysays
09:09 FreeFull I haven't said anything about the shader
09:09 FreeFull I said that the bumpmaps themselves look horrible
09:09 FreeFull Especially that apple
09:09 RealBadAngel i said whats that
09:10 RealBadAngel thats effect of simply turnin on built in options on very small sized textures
09:10 RealBadAngel which any user can do easily
09:11 RealBadAngel for fine tuned normal maps please take a look at this screenshot: http://imgur.com/a/Eq09o#13
09:13 FreeFull That looks somewhat better, but definitely still far from perfect
09:14 RealBadAngel i am not gfx man, im a coder. i did my best
09:14 RealBadAngel and i like it
09:14 FreeFull Get a gfx man
09:14 RealBadAngel feel free to suprise me and make better stuff
09:15 RealBadAngel youre more than welcome to do so
09:15 FreeFull I tend to make graphics by writing code to generate them, and don't like bumpmaps in the first place, so probably aren't the right person to help out
09:16 RealBadAngel youre not likin them but have an opinion how they should be done and judging others
09:16 RealBadAngel not fair, dont you think?
09:17 RealBadAngel if you are not liking it please just dont use this option and let others have the eyecandies they do like
09:19 RealBadAngel thats what for configuration was made
09:21 kahrl the bumpmap shaders don't even compile for me
09:22 PenguinDad I like that you configure virtually everything in Minetest.
09:22 kaeza PenguinDad, <PilzAdam> NO!
09:22 kaeza lol
09:24 kaeza I just had a stupid idea to add to my computers mod
09:24 kaeza in-game Wiki :D
09:25 PenguinDad Cool kaeza.
09:25 kaeza the basic UI is done, and you can edit the main page
09:31 RealBadAngel kahrl, compile?
09:32 RealBadAngel whats the problem you have it exactly?
09:32 RealBadAngel *with
09:33 RealBadAngel ah i think i know whats your problem
09:33 RealBadAngel tell me what kind of GPU you have, os and drivers
09:36 RealBadAngel kaeza, theres github space dedicated for project's page
09:37 RealBadAngel some1 could make a wiki there
09:37 kaeza RealBadAngel, IK
09:37 kaeza I meant for random wikis for servers, etc
09:37 RealBadAngel https://github.com/RealBadAngel/technic/tree/gh-pages
09:38 kaeza just an "I am currently bored" kind of project
09:38 RealBadAngel lol
09:38 RealBadAngel m97 started to do a wiki
09:38 RealBadAngel https://github.com/RealBadAngel/technic/wiki
09:39 RealBadAngel not much yet but still
09:39 Taoki RealBadAngel: Any news from you on the fog code?
09:39 Taoki It seems the other developers are set on finging excuses or more things to do to deny it
09:40 FreeFull Is the fog broken?
09:42 Taoki FreeFull: No. People just find various reasons and suggested changes to never accept it
09:43 Calinou joined #minetest
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09:45 PenguinDad Hi Calinou !
09:45 Taoki hi
09:46 Calinou hi
09:47 thexyz kaeza: yes
09:49 TheLastProject joined #minetest
09:52 * Calinou has 2012 posts
09:52 Calinou 1 post to have current year :D
09:53 kaeza it's the end of the mayan post!
09:53 kaeza err.. whateva
09:53 Taoki If we hav Minetest by the time of Jesus, you would have needed to never post to have the current year :)
09:53 Taoki 0 posts
09:53 kahrl RealBadAngel: http://paste.dy.fi/Jn3
09:54 kahrl this makes them compile but I don't know if it breaks them: http://paste.dy.fi/JOz
09:55 kaeza thexyz, tab complete fail, sorry for pinging
09:55 kaeza (+ wrong chan)
09:57 kahrl os = gentoo linux, gpu = radeon hd 6850, driver = x11-drivers/xf86-video-ati-7.0.0 (open source driver)
09:58 kahrl brb
10:05 sfan5 hi
10:05 PenguinDad Hi
10:32 Calinou when will server list be fixed with formspec menu? and colors in credits?
10:42 whirm it would be nice if the coal generator could burn coal blocks
10:50 q66 joined #minetest
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10:53 PilzAdam Hello everyone!
10:53 PenguinDad Hi!
10:53 Taoki hi hi
10:56 Jordach hey hey
10:58 Taoki Anyone here an op on #minetest-dev?
10:58 PilzAdam Taoki, yes?
10:59 Taoki I'd really want to see someone add this link to the topic, as dedication to a few of the devs: http://lostechies.com/derickbailey/2012/12/14/dear-open-source-project-leader-quit-being-a-jerk/
10:59 Taoki It's an interesting article, which (no ill intention meant) matches the situation in Mineteest a bit IMO
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11:01 thexyz Taoki: who's our "project leader"?
11:01 Taoki Doubt someone from the dev team would like that though. Still I couldn't help suggesting it as a "bible for Minetest development"
11:02 Taoki thexyz: celeron55 started the project. Not sure if he's a top leader now still. Not that I mind or not if he is, but as part of what I think
11:03 thexyz Taoki: right, but now he doesn't do much
11:04 Jordach the only person i think of as core team leaders are hmmmm and PA
11:04 rubenwardy joined #minetest
11:04 Jordach because they both manage /minetest/minetest and PA manages minetest/minetest_game
11:04 rubenwardy I am back!
11:04 PilzAdam Jordach, dont forget kahrl, hes very active too
11:05 Jordach i forgot about kahrl -- he only recently came here
11:05 rubenwardy recently became active again
11:05 rubenwardy he is quite an old member, iirc
11:06 PilzAdam https://github.com/minetest/minetest/commit/386108f982e3d0819f6a153d750f967c0b25268c
11:06 Jordach very old member
11:06 Jordach in fact, he's been here a real long time, he's been here since 0.2 days.
11:07 thexyz Taoki: did you actually read the article you linked to?
11:07 Taoki thexyz: Yeah
11:08 thexyz Taoki: alright, in that case please point me to someone "making fun of someone else trying to contribute"
11:08 Taoki It did remind me of Minetest's situation a bit, which I know isn't the best thing to say. I found it matching at least over past situations
11:08 Taoki thexyz: Maybe not always fun. But some of my contributions got raged at in the past. And I heard people upset that some of the devs are treating them a bit like fools
11:09 Taoki Won't give names since it's not for me to. If they wish to they can say who they are
11:09 Taoki Not sure how up to date that is at present time, but it happened not long ago
11:09 thexyz Taoki: feel free to PM me those names & links / chat logs
11:10 thexyz anything that can prove your point
11:10 Taoki Like I said, not for me to. They were discussions in PM.
11:10 john_minetest joined #minetest
11:10 Taoki If anyone feels like talking about it here though they can
11:10 PilzAdam Taoki, I guess you mean prestidigator (or whats his name?) and the like?
11:11 PilzAdam Taoki, do you actually understand the pull requests he wanted to get in?
11:11 * rubenwardy has 11 pages of unread topics
11:11 Taoki PilzAdam: Just gonna say there's a few of us that often "gather for a beer" in PM to talk about some of the discussions we have with the devs in some cases and that life is hard sometimes
11:11 Taoki Doesn't mean we hav eall evils in the world to complain about either
11:11 thexyz Taoki: how could you prove your point then?
11:12 Taoki PilzAdam: Also, it's not to say any pull request being denied is a bad thing.
11:12 Taoki thexyz: I didn't post that wit hthe purpose of instantly proving anything. I'm surprised it's not known there are a few tensions though.
11:12 thexyz I mean, most of time people say things like this because they can't get their pull request merged
11:12 thexyz Taoki: I don't get what you're talking about then
11:12 Taoki For clarifications, it's not over things like my fog code being denied. Even if I don't agree there are reasons pointed out for that and all
11:13 PilzAdam what I think happens is that people's pull requests get rejected (lets assume for good reasons), then they are frustrated, go to the forums and hate about the devs there; so for the "normal forum user", who hasnt seen/doesnt understand the pull request it seems like the devs are total jerks
11:14 Taoki thexyz: Just posted a link to a blog post which I thought would be a nice guide to have. Easiers way to get into it now :P
11:14 thexyz what a jerk! http://forum.minetest.net/viewtopic.php?pid=98483#p98483
11:14 thexyz Taoki: alright
11:15 Taoki thexyz: That sort of reply is something I'd usually nt encourage from a project admin, who (like that article said) should be an example. Not to judge, just what I think
11:16 Taoki Obviously, the comment being replied to is totally not one to take seriously
11:16 Taoki No doubt there
11:16 Taoki Though of course I dont' know who posted it or why, I only seen one post
11:16 Taoki So agauin can't judge more
11:18 Jordach ShadowNinja, you here
11:19 Jordach The abuse of greatness is when it disjoins remorse from power.
11:19 Jordach William Shakespeare, "Julius Caesar"
11:21 whirm joined #minetest
11:22 * rubenwardy is rewriting the node box generator
11:22 Jordach rubenwardy, make it work this damn time
11:22 rubenwardy lol
11:25 Jordach cobblestone when mined should make gravel, as youre breaking smaller stones into dust
11:25 Calinou joined #minetest
11:33 Jordach which then gravel becomes gravel on mining
11:34 PilzAdam sand
11:34 Jordach gravel -> sand?
11:34 PilzAdam yep, but only if you mine it with a pick
11:34 Jordach can we even do that?
11:34 PilzAdam sure
11:34 Jordach tools should have groups: pick, axe, shovel, sword, ho
11:35 Jordach e*
11:35 RealBadAngel funny fact, it appears that during my shaders experience i left the code in there
11:35 RealBadAngel for a purpose
11:35 Jordach RealBadAngel, what
11:35 RealBadAngel but what i mean the other i wanted to
11:35 RealBadAngel i left there all the math for parallax mapping
11:36 RealBadAngel http://udn.epicgames.com/Three/rsrc/Three/MaterialExamples/ex_ParallaxBumpShot.jpg
11:36 Calinou parallax is so 2006, do relief mapping instead
11:36 Calinou or better, tesselation
11:37 RealBadAngel this is rather easy to code
11:37 RealBadAngel dont need lights
11:37 RealBadAngel and i already do have all the matrices and variables
11:37 Calinou "bumpmapping" is more a generic term than anything, imo
11:37 Calinou "normal mapping" is more correct
11:37 Calinou and "parallax mapping" for stuff that makes textures look 3D
11:37 RealBadAngel this is kinda bumpmapping
11:38 RealBadAngel but bumpmapping depends heavily on lights
11:38 RealBadAngel while parallax dont
11:38 FreeFull There is displacement mapping, which actually does make them 3D
11:39 Calinou displacement mapping is similar
11:39 RealBadAngel this is parallax
11:39 RealBadAngel its about displacements
11:39 RealBadAngel and more
11:39 Calinou parallax = sponsored by companies which help against eye strain
11:39 Calinou relief mapping = sponsored by crytek's AA enhancements
11:39 RealBadAngel it uses same normal maps as bumpmapping
11:39 Calinou tesselaction = sponsored by nvidia
11:39 Calinou you choose :D
11:39 Calinou RealBadAngel: usually, you use alpha channel for bump mapping
11:40 RealBadAngel no i dont
11:40 Calinou (or a separate texture for .jpg peoples)
11:40 RealBadAngel the second
11:40 RealBadAngel and png :P :)
11:40 Calinou HDX uses .jpg
11:40 Jordach I CALL HAX
11:40 RealBadAngel male use png ;)
11:41 Calinou lol
11:41 RealBadAngel i was readin an article lately
11:41 RealBadAngel about DTS in irrlicht
11:42 Jordach RealBadAngel, link or it's BS
11:42 RealBadAngel that could reduce greatly our memory usage
11:43 RealBadAngel https://sites.google.com/site/dariooliveriportfolio/home/compressed-textures
11:43 Calinou john_minetest: bmp is pretty much dead today :P
11:43 Jordach > sites.google.com
11:43 Calinou RealBadAngel: you mean VRAM usage
11:43 Calinou don't mix both
11:43 RealBadAngel http://irrlicht.sourceforge.net/forum/viewtopic.php?t=33552
11:44 RealBadAngel DTS are for compressed textures
11:44 Calinou "The tool automatically use the DXT1 compression if available" DXT is kinda patent encumbered
11:44 RealBadAngel used by microsoft
11:44 Calinou or not?
11:45 RealBadAngel i have found a few implementations
11:46 MarkTwain joined #minetest
11:46 MarkTwain hi
11:47 MarkTwain !server players:most ping:least
11:47 MinetestBot MarkTwain: Clip Minetest server | 217.8.90.18:30001 | Clients: 5/10, 9 | Version: 0.4.7 | ping: 0.242
11:47 MarkTwain smartarse
11:47 kaeza > bmp is pretty much dead today :P
11:48 kaeza nope
11:48 MarkTwain nope.avi
11:48 kaeza It's still widely used
11:48 MarkTwain nopenope
11:48 MarkTwain open!
11:48 MarkTwain il be quiet now
11:50 Calinou bmp literally has no upside over png
11:51 kaeza bmp is still used because it does not involve any kind of compression algorithm, thus making functions to read/write easier
11:51 kaeza (except for RLE compressed bmps of course)
11:53 Jordach modern bmp files support alpha
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11:53 Jordach fun fact: mspaint now supports alpha channel
11:54 Calinou mspaint itself is already a fun fact
11:54 * kaeza slaps Jordach with ASEprite
11:54 Taoki hehe mspaint
11:54 Jordach who doesnt remember using that as a kid
11:54 Taoki Right. When I made ugly mouse drawings
11:55 FreeFull Did you know that XP/98's mspaint had a third colour?
11:55 kaeza MSPaint is like GIMP, except for all the useless stuff
11:55 FreeFull Which you would access by holding ctrl
11:56 rubenwardy_ joined #minetest
11:56 kaeza hai rubenwardy
11:56 rubenwardy Hi
11:57 Jordach FreeFull, it was usually the alpha channel
11:57 arsdragonfly Jordach really?
11:57 arsdragonfly since which version of windows?
11:57 Jordach i've done it before with gifs
11:57 Jordach (btw, middle mouse button is the third colour)
11:58 FreeFull Oh yeah, middle mouse worked too
11:58 FreeFull Also, if you clicked the rigth pixel on the brush size selection list, you could have one that was bigger than the ones offered
11:58 kaeza 3 button mouse were not s common as today though
11:59 Jordach rubenwardy, how far is CTF coming
11:59 rubenwardy I have been away for 2 weeks
11:59 FreeFull Oh, they were plenty common
11:59 FreeFull I recall 3 button mice without a scrollwheel
11:59 Jordach oh fuck; they were the shit back in 2000
11:59 FreeFull 2 button mice were more dos-era
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12:04 sfan5 can someone read what this means? http://forum.minetest.net/viewtopic.php?pid=98496#p98496
12:04 PilzAdam it means "Derp derp derp derp, derp derp derp derp."
12:05 sfan5 yeah, probably
12:05 sfan5 Achievement get: Crash Chrome by looking at a gif
12:06 MarkTwain crash life by getting a gf
12:10 Calinou chrome is evil
12:10 RealBadAngel sfan5, that post crashed NSA's PRISM
12:10 RealBadAngel theyre sitting now trying now decode it manually
12:13 Zeg9 Hi there
12:17 rubenwardy Jif!
12:19 kaeza PIF!
12:19 RealBadAngel tiff?
12:19 Jordach sfan5, chrome never crashes for me
12:19 Zeg9 Can I add this image to the "Error mod in version 0.4.7" ? http://i2.kym-cdn.com/entries/icons/original/000/001/313/images.jpg
12:20 sfan5 Jordach: maybe that because I use Chrome beta
12:20 Jordach sure
12:21 RealBadAngel i sugest this as a icon to see error log: http://1.bp.blogspot.com/-cqKP7xr2TXc/TyX2XDkglbI/AAAAAAAAAFA/CKkyJ3ckLOQ/s1600/CoolStoryBroHouse.jpg
12:22 Calinou cool story brohoof*
12:22 Calinou +1 anyway
12:26 Jordach hey
12:26 Jordach thats my /coolstorybro user command
12:31 RealBadAngel i dont claim it to be mine
12:31 RealBadAngel seen it before in the chan
12:31 tele joined #minetest
12:32 RealBadAngel but fun as hell
12:32 * PenguinDad is away: He is in a parallel universe.
12:32 Calinou away messages kill
12:33 RealBadAngel Calinou is away on a mission to kill someone for a message.
12:34 RealBadAngel jeez, he already did that
12:34 RealBadAngel poor penguin...
12:35 Calinou rich penguin
12:35 tele hi! how works minetest on debian linux? Because I was problem build rpm sa I installed debian in virtualbox , but in virtualbox mouse is too sensitive , I don't have settings so I can't change this
12:35 Calinou mouse_sensitivity = N
12:35 Calinou in minetest.conf
12:35 Calinou N is a number
12:35 tele Thanks :)
12:36 Calinou default is 0.2
12:39 MarkTwain RealBadAngel, hows the computer going?
12:40 kaeza RealBadAngel, is this format ok? https://github.com/m97/technic/wiki/Coal-generator
12:40 tele in ~/.minetest/minetest.conf I have:
12:40 tele address =
12:40 tele creative_mode = 1
12:40 tele enable_3d_clouds = 1
12:40 tele enable_damage = 0
12:40 tele name = tele
12:40 tele new_style_leaves = 1
12:40 tele was kicked by ShadowBot: Message flood detected.
12:40 kaeza dafuq
12:40 anonym_ joined #minetest
12:41 anonym_ hello
12:41 Calinou redeem this pastebin ticket at your nearest kaeza: [~~PASTEBIN~~]
12:41 kaeza O.o
12:41 anonym_ who can tell me why minetest says (while doing configuration of mods in world menu) that my configuration isn't persistant?
12:42 sfan5 kaeza: I'd like to reedem a ticket...
12:42 tele joined #minetest
12:42 kaeza ._.
12:43 kaeza tele, http://pastebin.com
12:43 tele ok
12:45 anonym_ The minetest dir is on my windows desktop...
12:46 parabyte joined #minetest
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12:54 tele I added in ~/.minetest/minetest.conf option mouse_sensitivity = 0.1 but look like not working
12:55 tele this option exist in minetest.conf?
12:56 Calinou tele: is your minetest build RUN_IN_PLACE?
12:57 Calinou if so, then you need to add that line to (the directory where you compiled minetest)'s minetest.conf
12:58 tele I installed minetest from repository  debian
13:10 parabyte i always tend to install minetest from source
13:10 parabyte Distro's always Soooo out of date
13:21 MarkTwain sfan5:join hunger games server
13:21 sfan5 MarkTwain: not now
13:22 MarkTwain anyone:join hunger games server
13:23 kaeza minetest: ../../include/irrString.h:330: T& irr::core::string<T, TAlloc>::operator[](irr::u32) [with T = wchar_t, TAlloc = irr::core::irrAllocator<wchar_t>, irr::u32 = unsigned int]: La declaración `!(index>=used)' no se cumple. Abortado (`core' generado)
13:23 kaeza woo
13:23 kaeza pastebin next time :/
13:23 MarkTwain Server -!- You are hungry
13:23 MarkTwain OWWWW!!!
13:24 kaeza clicking out of text in multiline textarea
13:34 kaeza anyway, if someone is bored: https://github.com/kaeza/minetest-wiki
13:34 kaeza (I was)
13:35 MarkTwain I like!
13:35 MarkTwain VERY good idea for tutorials
13:44 rubenwardy Back!
13:44 rubenwardy kaeza: I am rewriting the node box editor
13:45 MarkTwain wiki can be used for pasting things
13:45 MarkTwain Because minetest's paste and OS's are different
13:47 kaeza rubenwardy, cool
13:47 kaeza but... why?
13:47 rubenwardy crappy code
13:48 rubenwardy https://github.com/rubenwardy/The-NodeBox-Generator/blob/master/cEditor.cpp#L431
13:48 rubenwardy the above is much shorter in new version
13:49 rubenwardy instead of storing pos/size it stores corner/corner
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13:53 kaeza PilzAdam, I don't think the "(e.g. minetest_game, survival, build)" part is needed anymore: http://forum.minetest.net/viewtopic.php?pid=75272#p75272
14:02 PilzAdam kaeza, changed it to MiniTest, dwarves
14:03 PilzAdam http://forum.minetest.net/viewtopic.php?pid=98507#p98507 > "I checked my C++ version"
14:06 sfan5 wat
14:06 rubenwardy as in MSVCPP2010
14:06 rubenwardy .dll
14:06 rubenwardy not the language version
14:06 rubenwardy I would assume
14:06 sfan5 !up 120.61.193.57
14:06 MinetestBot 120.61.193.57:30000 seems to be down
14:08 whirm joined #minetest
14:10 MarkTwain Hi
14:13 Jordach shit, dont have my skin on me
14:13 Jordach brb
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14:39 rubenwardy Just made the properties dialog / nodebox inspector
14:39 rubenwardy next is the draggers
15:00 MarkTwain Wheres the mesecons page with tutorials?
15:00 PilzAdam https://ixquick.com/
15:01 Exio let me ixquick for you!
15:02 bas080 I have a question, I'm helping a possible contributor to get set up. I was wondering what folder is best to use for "games"
15:03 PilzAdam I have minetest in ~/Minetest/
15:04 bas080 PilzAdam, and where is your minimal games?
15:04 bas080 game*
15:04 kahrl I accidentally a sandstorm... http://imgur.com/BNaH31N
15:04 PilzAdam other games are in ~/Spiele/ (Spiele is german for Games)
15:06 kaeza kahrl, that could go with this: http://www.youtube.com/watch?v=OkQA8q5-UJY :D
15:07 bas080 ty PilzAdam
15:07 PilzAdam bas080, its really up to you how you structure your home folder
15:07 bas080 yes. to her in this case
15:08 bas080 PilzAdam, would it be possible to change the default games directory?
15:08 kahrl kaeza, nice :)
15:08 PilzAdam bas080, wut?
15:08 MarkTwain I need some text files about minetest
15:08 PilzAdam are you talking about Minetest games or other games?
15:09 MarkTwain Like Mese and a description; for the wiki mod
15:09 bas080 PilzAdam, Minetest games
15:10 PilzAdam bas080, oh, Minetest games are placed in $path_user/games/, where $path_user is ~/.minetest/ in globally installed versions, and the minetest directory in RUN_IN_PLACE versions
15:12 Calinou joined #minetest
15:14 Exio PilzAdam: ~/games for normal games, and ~/sources/minetest/ for MT :P
15:15 PilzAdam all the first letters of the folders in my home directory are capitalized, while sub-folders are completly lower-case
15:16 Jordach joined #minetest
15:16 Exio not here
15:16 bas080 Does this make sense?
15:16 bas080 cd ~/.minetest/ && mkdir -p games && cd games/ && git clone https://github.com/bas080/simple.git
15:17 LunaVorax joined #minetest
15:17 PilzAdam no
15:17 bas080 PilzAdam, Wrong, path?
15:17 PilzAdam the correct url is: https://github.com/PilzAdam/pilztest.git
15:18 PilzAdam :-p
15:18 bas080 you so funny! :P
15:18 MarkTwain kaeza
15:18 Jordach MarkTwain, highlight someone and ask
15:18 MarkTwain i fount a problem with the
15:18 MarkTwain Wiki mod
15:18 bas080 What about cd ~/.minetest/ && mkdir -p games && cd games/ && git clone https://github.com/bas080/simple.git && git clone https://github.com/PilzAdam/pilztest.git
15:18 Jordach not two different things.
15:19 PilzAdam bas080, add minitest too and its ok
15:20 bas080 cd ~/.minetest/ && mkdir -p games && cd games/ && git clone https://github.com/bas080/simple.git && git clone https://github.com/PilzAdam/pilztest.git && git clone https://github.com/PilzAdam/minitest.git
15:20 Jordach why arent all the availible games distributed with minetest
15:20 Jordach or have pre-made windows clients with dwarves
15:21 Jordach or minitest
15:21 * Jordach spends the day being useful
15:21 * MarkTwain spends the day falling for sarcasm
15:22 * Calinou spends the day replacing PSUs
15:22 Jordach oh shit
15:22 Jordach Calinou is here!!
15:26 kahrl some spent the day swimming 3.86 km, cycling 180.25 km and running 42.195 km. why none of you?
15:26 PilzAdam I need a menu header for pilztest...
15:26 MarkTwain lol
15:32 bas080 kahrl, what people did this?
15:32 kahrl a bunch did in Frankfurt
15:33 kahrl I don't know any of them personally :P
15:40 rsiska joined #minetest
15:43 MarkTwain What is this minetest-turtle mod?
15:49 bas080 MarkTwain, it makes use of the L system.
15:49 bas080 it has to do with fractals
15:50 MarkTwain Join and help plz
15:50 MarkTwain After i make the textures though
15:50 bas080 Maybe we can get it to work together. I still don't know how to atm
15:52 MarkTwain https://github.com/Novatux/forth_computer
15:52 bas080 http://www.kevs3d.co.uk/dev/lsystems/
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16:16 kaeza updated https://github.com/kaeza/minetest-wiki
16:16 kaeza now with hyperlinks ^_^
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16:42 MarkTwain Someone help me with Forth_Computer
16:43 MarkTwain how do i send a message?
16:49 marktraceur MarkTwain: A private message?
16:49 marktraceur Or are you talking about the computer, about which I know noooothing
16:50 MarkTwain computer
16:50 * marktraceur disappears
16:50 Jordach marktraceur, sup
16:51 Jordach anyone wanna minetest with me; mt.viewskew.com
16:51 Jordach (default port)
16:53 Calinou can't
16:53 * Calinou needs to replace their PSU again and send the new PSU
16:53 PilzAdam Jordach, has anyone found my bones with the 3 diamonds yet?
16:53 Jordach PilzAdam, nope.avi
16:55 Jordach me and kacey burned down the jungle
16:56 Jordach also: swords need to take damage from mobs hit
16:56 Jordach PilzAdam, sand monsters dont attack during the day
16:57 PilzAdam they should
16:57 Kacey joined #minetest
16:57 Jordach Kacey, wb
16:58 Jordach also: the jungle is cleared
16:59 Jordach btw; im keeping a record on each player's things bought from the admin
17:02 Kacey ooh it was me who lit the fire :( and yes, there was only one fire, but it burned into an unloaded chunk and i sorta loaded it...
17:03 Jordach Kacey, np
17:04 Kacey heh ok. i was actually planning on burning SOME of the jungle, not all of it
17:05 kaeza joined #minetest
17:07 ShadowNinja joined #minetest
17:13 Kacey joined #minetest
17:13 Kacey joined #minetest
17:14 hmmmm joined #minetest
17:25 iqualfragile joined #minetest
17:30 RealBadAngel joined #minetest
17:33 Kacey bbs
17:37 * Jordach writs a table of nodes in gold ingots for price
17:38 Jordach gotta love LO's Spreadsheet function
17:40 Calinou spread shit
17:40 Jordach lol
17:40 Kacey joined #minetest
17:40 Jordach btw, you can buy things from me, but i track each purchase
17:41 Jordach why isnt there a mod to buy nodes using gold ingots
17:41 Jordach because that should be their use: moneyt
17:41 Jordach -t
17:42 diemartin joined #minetest
17:44 Jordach hey diemartin
17:48 diemartin hai
17:49 kaeza brb; food
17:51 Jordach wood tools are literally free :)
17:53 Calinou but stone is better and is just as cheap :P
17:53 marktraceur Jordach: Hi, just getting ready to fly home, what's up with you?
17:53 Jordach not much, hows your server?
17:59 john_minetest joined #minetest
18:00 Jordach lol
18:00 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix parseColor, change remaining colorkeys to new format, fix Contributor list 7e73b7cae9 2013-07-07T10:59:18-07:00 http://git.io/5uc_HQ
18:00 ShadowNinja sokomine: ...travelnet/init.lua:391: attempt to index a nil value
18:02 PilzAdam thats known
18:02 hmmmm john minetest, if you get that error it'd be a good idea to update to the latest so you can get more information about the problem at least
18:04 Jordach john_minetest, that bug is caused by updating .x models
18:04 Jordach anytime a new .x mesh is added / changed, the cache farts and dies
18:05 Jordach (which isnt fair to 3d modelers at all.)
18:05 hmmmm jordach, you're able to reproduce that error?
18:05 proller joined #minetest
18:05 Jordach hmmmm, in 0.4.5 and 0.4.6
18:06 Jordach was fixed in 0.4.7
18:06 Jordach by kahrl
18:06 kahrl that's a different bug you're talking about
18:06 Jordach kahrl, any time a new mesh is added to the cache, it throws an exception
18:07 Jordach which is what john_minetest just seen in action
18:07 kahrl I don't recall putting a fix for the mesh update thread bug into 0.4.7
18:07 Jordach it hasnt happened since
18:08 kahrl and it happened always in 0.4.5/0.4.6? or just often?
18:09 Jordach anytime i changed the mesh
18:09 Jordach boom, it died in singleplayer
18:13 kaeza joined #minetest
18:14 cisoun joined #minetest
18:15 Pest joined #minetest
18:23 Calinou john_minetest's skin changed to a pony, probably
18:23 * john_minetest is waiting for good shaders in minetest.
18:23 Calinou what is a good shader to you? :P
18:26 mikolalysenko joined #minetest
18:31 marktraceur Jordach: My server? If you mean the FSF's, still running
18:32 Jordach marktraceur, that.
18:32 Jordach btw, IRC works in 0.4.7
18:32 marktraceur *nod*
18:32 marktraceur K
18:32 marktraceur I think the upgrade path is sort of...long...for LPGC
18:35 Jordach oh god its hot today
18:35 marktraceur Jordach: Where at?
18:35 Jordach UK
18:35 marktraceur True 'nuff
18:35 Jordach we dont have heating controls in this house, and the window arm is broken
18:35 marktraceur Ouch.
18:35 Jordach its literally bent
18:36 marktraceur How else would it be bent?
18:36 marktraceur (also, bye, flying)
18:36 Jordach basically, we shut the window too hard and it crumpled the arm
18:36 kaeza lol "hot" .-.
18:36 kaeza 5ºC here
18:37 Jordach this is me right now: http://i.imgur.com/PGHGY8M.png
18:47 rubenwardy joined #minetest
18:47 rubenwardy Hi
18:49 ShadowNinja Hello rubenwardy. Vector functions got added to builtin. They can be removed from commonlib now.
18:49 rubenwardy ok
18:56 Jordach john_minetest, ask thexyz
18:56 Jordach Kacey, you on my server?
18:56 Jordach nope.avi
18:58 neko259 joined #minetest
19:00 thexyz john_minetest: it's "ping"
19:06 Jordach Kacey, just made a real easy way into my place now
19:11 Calinou joined #minetest
19:26 kaeza It's up! http://forum.minetest.net/viewtopic.php?pid=98569#p98569
19:27 Calinou unlike my desktop :>
19:27 Calinou nice idea :P
19:28 kaeza thanks :P
19:29 * Calinou needs to change their PSU again, send the new one back, change thermal paste :|
19:30 Calinou but notice that noone notices quit messages.
19:30 kaeza except "Excess Flood" :|
19:31 Calinou :p
19:31 sapier joined #minetest
19:35 Jordach anyone notice my new shiny avatar
19:35 * Calinou adds bump mapping to Jordach's avatar
19:35 thexyz no
19:39 thexyz john_minetest: it does, we use it
19:39 VanessaE hi all.
19:40 Calinou hi
19:40 Jordach hey nessie
19:40 VanessaE john_minetest: PilzAdam tried a normalmaps joke with default textures, which of course failed miserably.
19:44 Jordach minetest-dev is like a TV soap
19:44 VanessaE lol
19:46 NekoGloop joined #minetest
19:46 Exio ehi
19:46 Exio s/e//
19:46 Calinou s/Exio//
19:46 Jordach our overlord kitty-cat is back
19:46 sfan5 Jordach: your quote got a place in my signature
19:46 * Calinou puts a pony on NekoGloop's head
19:46 Calinou [vote which pony now]
19:46 Jordach sfan5, HUH!?
19:47 sfan5 Calinou: Derpy Hooves
19:47 PilzAdam ^
19:47 Exio Calinou will say rarity
19:47 Exio in 3..2..
19:48 NekoGloop meow
19:48 whirm I'm getting much less water out of a pipe than in. Is this normal? (technic mod)
19:48 NekoGloop https://github.com/minetest/minetest_game/pull/174 I vote for this PR.
19:49 Calinou Exio, 0....-1...
19:49 VanessaE joined #minetest
19:49 Calinou -5...-7...
19:49 Calinou rarity!
19:49 Exio unsigned integer Calinou, it is unsigned! :(
19:50 Calinou Exio, I use an intel CPU, that's why
19:50 Exio intel atom? :>
19:50 Calinou right now, yes
19:51 NekoGloop a CPU the size of an atom?
19:52 * Exio overclocks NekoGloop's brain up to 8GHz without proper fans
19:52 Exio (yes, fans and 8GHz :3)
19:52 NekoGloop Well glooptest doesn't have any fans, so...
19:52 * Calinou puts a fandom near NekoGloop to cool him
19:52 NekoGloop xD
19:52 Calinou MLP fandom is usually the coolest
19:53 NekoGloop Well there's usually heated arguments
19:53 * Jordach sounds the bullshit klaxon
19:53 Calinou no, that's with java
19:53 VanessaE NekoGloop: you need to re-do your ingots in glooptest btw.  base them against this image:  https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
19:53 VanessaE (because the default ingots are about to change to ones I made based on this)
19:53 NekoGloop VanessaE, No, because HDX is stupid.
19:54 VanessaE that ^^ is not HDX.
19:54 PilzAdam NekoGloop is right, VanessaE
19:54 NekoGloop I refuse to follow these crappy image.
19:55 zproc joined #minetest
19:57 Jordach VanessaE, hand me your skins mod please
19:57 kaeza joined #minetest
19:57 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/node_ownership-20130510.zip
19:58 VanessaE Jordach: that ^^^ should be it.
19:58 Jordach <Jordach> VanessaE, hand me your skins mod please
19:58 Jordach read again
19:58 Exio Jordach: negative Hz
19:59 khonkhortisan Exasperated fandom eviscerate minetest_game
19:59 Calinou MLP fandom?
19:59 VanessaE ohfuck
20:00 VanessaE skins mod.  *blind*
20:00 Calinou skin mod? use tattoos, that's it
20:00 VanessaE I just run this:  http://forum.minetest.net/viewtopic.php?id=3587
20:00 Calinou that mods your skin
20:00 Jordach VanessaE, yours might be modified
20:00 VanessaE nope
20:00 Jordach also: Iceweasel can't find the server at irc.minetest.ru.
20:00 VanessaE mine's unmodified.
20:00 khonkhortisan you can switch out your skin under the tattoos but the tattoos never leave
20:01 khonkhortisan skin, tattoos, clothing, armor
20:01 Calinou >Jordach >Iceweasel
20:01 VanessaE fuck iceweasel, I installed a real copy of ff (23.0)
20:01 Jordach Calinou, vnc4server + xfce4 on a more powerful vps
20:02 Calinou well, chromium at least is available in abrotmanbian
20:02 * Exio uses iceweasel
20:02 * Calinou uses chromium
20:02 * kaeza highfives Calinou :>
20:04 * NekoGloop uses chrome
20:04 khonkhortisan I'll just pretend I cut holes through the clothes that line up exactly with the tattoos
20:04 Calinou chrome is evil
20:05 Calinou chromium does the same thing, is open source and doesn't spy on you (when properly set up)
20:05 thexyz ChanServ: how to?
20:06 NekoGloop xyz is going insane
20:06 Calinou someone's tried to tab complete to me
20:06 Calinou what do you mean by "how to", too
20:06 thexyz oh crap
20:06 thexyz how to properly set it up
20:07 Calinou go to privacy tab, uncheck the first four checkboxes, check the last one.
20:07 PilzAdam you can sort tab-completion by last message
20:07 Calinou and go to cookie settings, disallow third party cookies
20:07 Calinou this makes it a bit better, while not harming user experience at all
20:07 khonkhortisan Set your tab completion to last-spoke, not alphabetically.
20:08 khonkhortisan what PilzAdam said
20:08 NekoGloop alphabetically should still have gotten Calinou.
20:08 NekoGloop a is before h
20:08 khonkhortisan it missed Ceris cisou and codeher
20:08 Calinou "code her"
20:08 khonkhortisan I skipped the last letter to avoid highlight
20:09 PilzAdam if you highlicht too many people at once then ShadowBot will kick you
20:09 PilzAdam *light
20:09 sfan5 someone actually changed nick to "I" and then some newbie who was asking for help was kicked
20:10 PilzAdam I think ShadowNinja added a min char limit
20:10 Calinou lol
20:10 Calinou lots of people like taking one-letter names :P
20:10 thexyz PilzAdam: irssi here
20:10 Jordach kaeza, whats the node name for your wiki node
20:11 tele joined #minetest
20:11 thexyz well, I already downloaded niq.pl so now this shit shouldn't happen
20:11 kaeza Jordach, wiki:wiki
20:11 PilzAdam Calinou, lots of people == 26?
20:12 Calinou well, yeah
20:12 Calinou it depends on networks
20:12 sfan5 _: umm
20:12 kaeza lol registered
20:13 Jordach anyways, im out
20:14 Exio nsinfo
20:14 Exio er
20:14 NekoGloop someone remind me why brick-based blocks only return one from the recipe?
20:15 VanessaE because random
20:15 VanessaE fix it and pull-request plz
20:15 NekoGloop and make pilz cry again? gladly.
20:16 VanessaE (imho anything that takes X number of whole nodes in should provide that same number on its output in cases like this)
20:17 NekoGloop john_minetest, because pilz is an asshole?
20:18 PilzAdam john_minetest, its not a bug
20:18 khonkhortisan VanessaE, that's why quantum computing is so difficult. You can't just have an AND gate, you'd lose half of the information.
20:20 NekoGloop and consistant ore names? https://github.com/minetest/minetest_game/pull/186
20:20 Exio i actually like it having other names
20:21 NekoGloop 1) you never see them in normal gameplay
20:21 NekoGloop 2) Coal Ore instead of Coal in Stone
20:23 NekoGloop Mese and Diamonds are pretty damn important
20:23 Exio mese is mese
20:23 Exio is it even something?
20:23 VanessaE mese is a plastic-like conductive crystal similar in appearance to amethyst (but yellow), of alien origin.
20:23 Calinou conductive?
20:23 * Calinou stops using mese as thermal paste
20:23 VanessaE Calinou: mesecons. :)
20:26 NekoGloop it can still be called a mineral
20:26 MinetestBot GIT: sfan5 commited to minetest/minetest: Merge branch 'formspec_mainmenu_fixes' of https://github.com/sapier/minetest 773b7fb6cf 2013-07-07T13:02:08-07:00 http://git.io/lz_kGA
20:26 Exio Merge branch?
20:27 NekoGloop Other crystals found underground are called "minerals" so why not this one.
20:27 VanessaE mese crystals might arguably be an ore, but definitely not the mese blocks.
20:28 VanessaE yeah
20:28 VanessaE if coal is an ore, diamonds are.
20:28 VanessaE (seeing as how one is basically the compressed form of the other)
20:29 VanessaE (yeah yeah, and pepper spray is basically a condiment)
20:31 mitori joined #minetest
20:31 NekoGloop That reminds me of a creationist argument
20:31 NekoGloop "You're wrong so I'm right"
20:31 NekoGloop or "This little part of your argument is wrong so it's all wrong"
20:32 VanessaE john_minetest: if that's the case, then in the context of the game, mese is an ore :)
20:32 mitori hi everyone!
20:33 NekoGloop and maybe this argument is retarded
20:33 VanessaE john_minetest: mese is a crystal, ergo ordered atomic structure :)
20:33 NekoGloop all I hear is "EWWWWWWWWWWWWWWWWWWWWWW CHANGE"
20:33 mitori VanessaE PilzAdam more core developers when will directx video driver for minetest be supporting shaders
20:33 VanessaE I am not a core dev (and can't help regarding DX - I only use linux)
20:34 VanessaE john_minetest: good point.
20:34 mitori VanessaE oh sorry.
20:36 kahrl mitori: it already does, just nobody wrote them
20:37 mitori kahrl uhmmm.... red filter counts as "supports"?
20:37 kahrl I said the core supports loading HLSL shaders
20:37 kahrl but there are none
20:37 VanessaE kahrl: too bad there's no GLSL->HLSL shader converter.
20:38 mitori kahrl so red filter means that i'm trying to load glsl shader when it can't and needs hlsl?
20:39 kahrl something like that
20:40 kahrl it's seeing that video_driver is a directx variant so it looks for HLSL files, but it finds none so the effect is as if your video card didn't support shaders
20:43 NekoGloop did you miss the part where people of this community hate minecrafters?
20:44 sokomine does one have to hate players of minecraft classic as well?
20:44 PilzAdam john_minetest, we should make Minitest the default game, so Minecrafters have it easier
20:45 sapier you should avoid the mc word try announcing at "add mirrored axe reciep to get consistent to other recieps" ;-)
20:45 sokomine sapiers suggestion sounds fine :-)
20:45 sokomine and: hi everyone
20:46 sapier john no logical reason just a suggestion to avoid triggering mc haters ;-)
20:46 NekoGloop what I want is a flag for "flippable" in a recipe
20:46 sokomine i was just asking nekogloop :-) because i do play minecraft classic as well. it's less these days because minetest offers far more options to build smaller and better looking houses
20:47 sapier ok :-)
20:48 PilzAdam *12 minutes
20:50 PilzAdam how old do you get?
20:50 NekoGloop 100
20:50 kahrl s/old/young
20:50 NekoGloop on average
20:52 PilzAdam kahrl, "young" indicates that he gets younger each time
20:53 kahrl if he feels younger, why not? :)
20:55 PilzAdam your father makes clocks and your PC clock is not synced?
21:06 roboman2444 joined #minetest
21:06 sfan5 lawl, you can make memes on imgur now
21:07 NekoGloop image macros*
21:18 PilzAdam brb
21:19 PilzAdam joined #minetest
21:26 mrtux joined #minetest
21:27 Miner_48er joined #minetest
21:32 monkeycoder joined #minetest
21:36 khonkhortisan Boustrophedon: sed '0~2 s/^/\xe2\x80\xae/g' in.txt > out.txt http://pastebin.com/RPGJ7XKj
21:50 salamanderrake joined #minetest
22:01 LunaVorax_ joined #minetest
22:01 PilzAdam john_minetest, Happy Birthday!
22:03 NekoGloop whatever
22:05 kaeza happy birthday john_minetest !
22:05 ShadowNinja Is there a way to make sure that something is run last? (adding a ABM) It seems like minetest.after(0,...) is too late.
22:05 ShadowNinja Happy birthday john_minetest
22:05 ShadowNinja +!
22:07 ShadowNinja Lava and fire ignite nukes now BTW. And you can make MC-like cannons.
22:11 john_minetest was kicked by ShadowBot: Message flood detected.
22:11 john_minetest joined #minetest
22:12 john_minetest left #minetest
22:12 * sokomine eyes the deliscious cake and tastes a piece of it
22:13 NakedFury im gonna eat a real cake I have at home
22:13 mitori what do i get for  spamming on minetest forum? not some really heavy shit like real-estate ads but something smaller. and with more reason, i would say
22:13 * PilzAdam EATS ALL THE CAKE
22:13 PilzAdam om nom nom
22:14 mitori what do i get for  spamming on minetest forum? not some really heavy shit like real-estate ads but something smaller. and with more reason, i would say
22:15 PilzAdam ban (I guess)
22:15 mitori for how long
22:15 NekoGloop forever
22:16 mitori and for flood?
22:16 NekoGloop forever
22:17 mitori fukkity-fuck
22:17 mitori anyway
22:17 mitori here's my new minetest video
22:17 mitori http://www.youtube.com/watch?v=zPHilyk_a-g&amp;feature=c4-overview&amp;list=UUWZGLBNeSmK8qaqtvA3iyfQ
22:17 mitori oh hell
22:17 mitori http://www.youtube.com/watch?v=zPHilyk_a-g
22:25 FreeFull That didn't look like cake
22:25 FreeFull But like a loaf of bread with a candle on top
22:26 NekoGloop he got kicked
22:26 FreeFull Loaf of bread!
22:26 PilzAdam FreeFull, doesnt matter, I ate all of it
22:38 sokomine we need donations for new players...it's strange that they rob stonesquares which can so easily be crafted out of cheap cobble
22:42 VanessaE â‚¥e is back.
22:42 * VanessaE too.
22:43 sokomine you missed a deliscious cake donated by john_minetest. pilzadam ate it all!
22:43 VanessaE I saw
22:44 VanessaE my fault for going out for cheese doodles :)
22:45 NekoGloop i had spaghetti
22:47 FreeFull Minecraft sucks because you can't craft stonesquares
22:47 sokomine :-)
22:48 sokomine one guy just griefed in front of my eyes
22:48 FreeFull I don't get griefers
22:48 NekoGloop I might occasionally break something just to see what it is.
22:48 NekoGloop but beyond that I wouldn't grief.
22:49 NekoGloop I wish we had like highlight tips telling us what the node is
22:53 sokomine ah yes, that would be helpful. but if you dig a block for that purpose, you can place it back afterwards, and it will be no problem. those people usually do not stick to single blocks
22:54 VanessaE often I'll break a block just do I can "refill" it, then place it back and go on doing whatever I was about to do
22:54 VanessaE s/do/so/
23:00 FreeFull sokomine: Unless it's a block with settable properties
23:00 FreeFull Or something like a teleporter
23:00 sokomine yes, that's practical on a creative server
23:00 sokomine hm, usually they're few and often protected
23:02 kaeza VanessaE, you creative player you
23:03 VanessaE damn straight :)
23:03 kaeza you can't "refill" nodes in survival :P
23:03 * VanessaE quickly codes up a "duplicator" machine :P
23:04 VanessaE (I could see that being useful in some places, but it would take an enormous amount of coal)
23:04 kaeza I already said this like a billion times, but item_drop + one mesecons wire + one mesecons switch = infinite mesecons wires
23:05 VanessaE so yell at jeija :)
23:06 Exio (item_drop)
23:06 * sokomine arrests vanessa for introducing bugs to the code!
23:06 VanessaE and RBA
23:06 sokomine kahrl is hunting that bug with item duplication :-)
23:06 kaeza dunno who's the culprit
23:06 cisoun joined #minetest
23:07 kaeza sokomine, this is a diff bug
23:07 NekoGloop this is now a game of clue
23:08 kaeza NekoGloop, that would be a neat idea :P
23:08 kaeza Clue: Minetest Edition
23:08 kaeza (aka rollback_check :3)
23:13 NekoGloop fuzzy wuzzy..
23:14 sokomine kaeza: i wrote a replacement for rollback_check that uses an external bash script to execute a grep. works much much faster
23:14 sokomine and is more helpful
23:15 kaeza sokomine, nice
23:15 sokomine you can find it under http://github.com/Sokomine/inspector
23:16 sokomine server owner seem reluctant to test it :-( some don't even use rollback at all
23:19 kaeza looks good
23:20 kaeza I don't like this very much though: https://github.com/Sokomine/inspector/blob/master/init.lua#L80
23:20 kaeza you should make it fail more gracefully
23:21 kaeza like showing an error message to the user via chat
23:22 tjbarber_ joined #minetest
23:25 ShadowNinja Better yet: Actually fix rollback.
23:26 NekoGloop that too
23:39 MinetestBot GIT: sfan5 commited to minetest/minetest: Fix parseColor, change remaining colorkeys to new format, fix Contributor list 57e5a1e964 2013-07-07T16:38:29-07:00 http://git.io/s_tZog
23:53 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix many formspec menu bugs 88d43af276 2013-07-07T16:49:52-07:00 http://git.io/bY4GUg
23:54 sokomine kaeza: what do you mean in particular?
23:56 sokomine there has to be something quite wrong with rollback in the engine. else it wouldn't be that slow. after all grep may be optimized for what it does - but a c++-program searching the file ought to be not that much slower

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