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IRC log for #minetest, 2013-06-12

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All times shown according to UTC.

Time Nick Message
00:11 VanessaE PilzAdam: I'd try to come up with new sounds to help out but I know how you feel about my general preferences of such stuff
00:11 VanessaE (too "realistic" etc)
00:14 PilzAdam bye
00:14 VanessaE ...
00:16 Exio he missed the trollface
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01:29 Octupus Hi
01:37 VanessaE khonkhortisan: digilines and lua controllers are installed now if you wanna sign back in and try them.
01:37 VanessaE please don't break the server :)
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01:45 ShadowNinja VanessaE: Have you tried the IRC mod? :-)
01:48 ShadowNinja * lamefun joins #lua
01:49 harrison http://www.youtube.com/watch?v=_M4gfBNXug4
01:49 khonkhortisan I go outside and come back in and my game froze :)
01:49 khonkhortisan Do you want me to attempt to break the server?
01:50 VanessaE ShadowNinja: no, because it relies on at least one out-of-engine/game library
01:50 VanessaE khonkhortisan: because I rebooted the server to enable those mods :)
01:51 VanessaE you break my server I break your head :)
01:51 khonkhortisan ok, I accept that deal
01:51 ShadowNinja VanessaE: Yes, LuaSocket. What is so bad about that?
01:52 VanessaE ShadowNinja: nothing in particular, I just didn'
01:52 VanessaE didn't feel like installing it :)
01:54 ShadowNinja Well I rewrote it and added SASL support, among other things. I also have an IRC network set up that you can use. It would be nice if you added it, new_LuaIRC branch.
01:55 VanessaE hm, nothing for luairc in my system's repository :-/
01:55 VanessaE oh lua socket, suh
01:55 VanessaE there it is.
01:55 VanessaE got a link for the current mod?
01:57 ShadowNinja VanessaE: It is included. https://github.com/kaeza/minetest-irc/tree/new_LuaIRC
01:57 khonkhortisan VanessaE, did you know you can have both I+ and UI at the same time?
01:57 VanessaE nope, wasn't aware of that
01:58 khonkhortisan it's called modmenu - you type /m to get to the inventory_plus tabs - not the best system, but at least you can have both
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02:09 VanessaE ShadowNinja: requires outside code?  meh.
02:09 VanessaE sorry, not gonna do it.
02:10 VanessaE (it's nothing on you or kaeza of course)
02:14 ShadowNinja *sigh* There isn't any other way. Unless someone adds socket support to the minetest API.
02:19 VanessaE khonkhortisan: what does I+ add that UI doesn't already have?
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02:37 arsdragonfly !up arsenalmp.no-ip.org 30002
02:37 MinetestBot arsenalmp.no-ip.org:30002 is up (488ms)
02:37 ShadowBot arsdragonfly: arsenalmp.no-ip.org:30002 is up (634ms)
02:42 ShadowNinja Uh oh.
02:43 ShadowNinja ShadowBot: stfu
02:43 ShadowBot ShadowNinja: The operation succeeded.
02:44 arsdragonfly lol
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02:51 Miner_48er lamefun try logging in again
02:51 lamefun I'm compiling 0.4.7 instead of latest git
02:53 VanessaE currently, both are equal save for some compiler fix for windows boxes.
02:54 khonkhortisan I+ can have skins
02:55 khonkhortisan and armor, but that doesn't work with hdx textures yet
02:56 VanessaE bummer
02:59 khonkhortisan well anyway, the point is if you see inventory_plus as a dependency, it doesn't mean you can't use a mod
03:03 VanessaE ah
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03:09 lamefun why weren't the protocol reliability problems fixed?
03:10 VanessaE dunno
03:10 VanessaE probably a matter of coding difficulty
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03:27 khonkhortisan When I read what somebody says, I add a voice to it even if I've already just read it
03:39 khonkhortisan Can a privilage be a table? privs = ... worldedit = {fixlight, save}
03:45 VanessaE no clue
03:46 ShadowNinja khonkhortisan: I don't know what you mean but I think not.
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04:23 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2006122013%20-%2012:20:15%20AM.png
04:23 VanessaE weird.
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05:07 * sokomine looks innocent
05:07 * sokomine hides her sheep-collection somewhere
05:08 khonkhortisan I expect a screenshot to look the same on other people's computers. Is there a texture pack that runs as a mod, or can be installed separately from where the textures actually are?
05:09 sokomine if other people have installed texture packs on their machines, or if they activated other options (shaders, antialiassing etc) it might look slightly diffrent
05:21 sokomine i still read you
05:21 sokomine you where complaining no one was listening to you
05:22 VanessaE khonkhortisan: edit minetest.conf,  texture_path=/home/foo/bar
05:22 VanessaE for example, texture_path = /home/vanessa/HDX-256px
05:22 VanessaE if a mod can change that or not, I dunno
05:22 VanessaE but change that one variable and you change the texture pack you're using
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06:14 lamefun Why do dug blocks reappear and built blocks disappear on lag?
06:19 khonkhortisan It thinks it failed
06:19 khonkhortisan Good night, UGT
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07:22 VanessaE well that wasn't quite so bad this time around
07:23 * arsdragonfly guesses half of the ppl here are afk
07:24 VanessaE probably.
07:24 * VanessaE just gave her computer an enema.
07:24 VanessaE Ubuntu 13.04 is out, 12.04 is back in.
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07:27 arsdragonfly Why?@_@
07:28 arsdragonfly hoping to get more fps on your server spawn?
07:29 VanessaE no, irritated at stuff unrelated to MT
07:30 VanessaE like no proper automount+auto-open of USB mass storage devices
07:30 VanessaE programs that used to be fast under 12.04 became dog slow under 13.04, etc.
07:30 VanessaE same old routine as is always the case with a new version of an OS.
07:30 Calinou upgrading from 12.10 to 13.04 => no slowdown
07:31 arsdragonfly all right
07:31 Calinou VanessaE: full SSD? :P
07:31 VanessaE Calinou: nope.
07:31 VanessaE another intersting side effect:  shaders in MT don't look as "blown out" (overbright) here as under 13.04.
07:32 VanessaE in fact they look quite acceptable.
07:32 * StarBlessed switched to 12.10, then 13.04, then 13.10 from 12.04.  It just got worse and worse.  12.04 is still king for speed.
07:32 Calinou probably due to graphic driver
07:32 Calinou 13.10?
07:32 VanessaE so I assumed, yeah
07:32 Calinou it's not even finished
07:32 Calinou StarBlessed: unity got much faster in 13.04 btw
07:32 StarBlessed Yes, but who uses Unity?  ;)
07:32 Calinou some people do
07:33 * StarBlessed grins
07:33 StarBlessed Yeah, Im only playing.  I still use MATE or Xfce4.
07:33 Calinou don't know what's wrong with 13.04 anyawy
07:33 Calinou anyway*, it is just as fast as 12.10 for me
07:33 Calinou and 12.04 (when I used lubuntu for a bit)
07:33 VanessaE also interesting:  dropped items are not overly bright here either.
07:34 VanessaE (but under 13.04 they were very bright, almost white in some cases)
07:34 StarBlessed I prefer the flexibility.  12.04 is, and will continue to be my version of choice until they get 14.04 up to scratch
07:34 VanessaE (ditto for the wield model)
07:34 * arsdragonfly uses lubuntu 13.04
07:34 Calinou enjoy your 1 year old software :P
07:34 * StarBlessed uses Mint Maya
07:35 arsdragonfly to me, the new versions just get nicer in looks :-P
07:36 StarBlessed Hehe!  I like MATE.  It doesnt change its looks.  Its gnome 2 through and through
07:36 Calinou MATE, the windows XP of linux®
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07:44 VanessaE heh
07:57 StarBlessed Hmpf.
07:58 StarBlessed I may be using an older OS, but at least Openshot doesnt crash every time I hit play.
07:59 StarBlessed :P @ Calinou who has already left.  The emotional equivalent of flipping the bird at a closed door.
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08:02 VanessaE haha
08:06 StarBlessed :P @ you too VanessaE ...  Just because you lol'd me.
08:06 VanessaE :P
08:06 StarBlessed ;q
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08:12 VanessaE oops
08:12 StarBlessed lol
08:12 VanessaE focus follows mouse, not eyes :)
08:13 StarBlessed you need google glass :P
08:14 VanessaE no thanks :)
08:23 VanessaE bbl, bedtime
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08:23 StarBlessed okies :)
08:28 JamesTait Good morning all, happy Day Against Child Labour and happy Loving Day! :-D
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08:59 deasanta anyone know of a way to set the interpolation speed when moving an entity using move_to( ?
09:00 Calinou nope, interpolation is hardcoded
09:00 deasanta future request?
09:00 deasanta limits set by engine?
09:01 deasanta tnx
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09:41 StarBlessed Have a good night folks :)
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10:57 PilzAdam joined #minetest
10:57 PilzAdam Hello everyone!
10:59 Exio hi dictator
10:59 Exio i mean, PilzAdam
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11:25 Danielamallocci joined #minetest
11:25 Danielamallocci ciao a tutti
11:27 Danielamallocci !list
11:29 PilzAdam Danielamallocci, ?
11:29 Danielamallocci si
11:29 Danielamallocci ?
11:30 Danielamallocci !list
11:31 PilzAdam Danielamallocci, a bit command "!list" does not exist
11:31 PilzAdam *bot
11:32 Danielamallocci bot
11:32 PilzAdam bbl
11:32 Danielamallocci ?
11:33 Danielamallocci BOT
11:33 Danielamallocci I don't speak english
11:34 Danielamallocci I'm italian
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11:53 PilzAdam Danielamallocci, this is an English channel
11:53 Danielamallocci sorry
11:53 Danielamallocci i don't know italian channel
12:01 sfan5 hi
12:02 Exio hi sfan5
12:12 pandaro Danielamallocci: hi i'm italian
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12:25 mitori hello everyone
12:25 PilzAdam hi
12:27 mitori so
12:28 mitori PilzAdam, i heard you had some more commentaries on the sounds?
12:28 PilzAdam yep
12:29 PilzAdam 3 little things: 1) less bass in dug_node 2) make dig_cracky more "hitting" (like place_hard) 3) a bit less bass in grass_footstep
12:29 PilzAdam dig_cracky could be a bit more like your original sound
12:30 PilzAdam also, I normalized all your sounds to -3dB and made them all to mono
12:30 mitori alright
12:30 mitori where can i take them?
12:30 PilzAdam https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
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12:35 mitori are grass_footstep mine in this branch?
12:36 PilzAdam yes
12:37 mitori they don't so so... alright, commiting the changes
12:37 mitori they don't sound so*
12:37 PilzAdam well, I normalized them to -3dB, but nothing else
12:39 mitori ok. commiting is done, will you merge them now?
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12:41 * Taoki pokes mitori. Has someone close by that name... wonders if by chance you're that mitori, though IIRC she doesn't know MineTest
12:41 Zeg9 mitori: in dwarves, one can click "back" and craft 3x3 stuff without a workbench
12:42 mitori Zeg9 i know. but i'm not doing anything about this because 3x3 is okay. i will only turn off 2x2 by default. thank you for reminding me
12:42 Zeg9 That way is good too :)
12:43 mitori Taoki, no. where are you from? maybe then I can tell you with about 99% accuracy
12:43 Taoki mitori: I'm MirceaKitsune. If you don't know that name either it's prolly not the same person then
12:44 mitori well. i know you from forums (and i knew before that taoki = mirceakitsune) :D
12:44 * svuorela hates that name, MirceaKitsune.
12:44 Taoki ok. Prolly not the same person then.
12:44 Taoki svuorela: Which name?
12:44 mitori who is that mitori of yours? ;)
12:45 svuorela my irc client hilights me when MirceaKitsune is mentioned. :)
12:45 svuorela I guess I should adjust it.
12:45 Taoki ahh
12:45 PilzAdam mitori, would it be possible to make dig_cracky a bit more "clean" (i.e. remove the "hollow" effect)?
12:45 mitori let me see...
12:45 Taoki mitori: She's a close frieend from what I can say here. Since it's nt a common name, I was surprised when I saw someone with it here :)
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12:47 mitori she? cool. yeahm i wouldn't call that a common name either. but i haven't seen anybody with it (well, except for myself)
12:48 mitori PilzAdam, i don't think so.
12:51 mitori well, i played around for a bit
12:51 mitori PilzAdam, i will now commit and you'll see for yourself
12:51 Taoki Wanted to make a suggestion, but thought to ask first: Can tool items (such as pickaxes, etc.) be given a specific swing / refire rate? Which can also affect the swing animation and how frequntly that tool hits / digs, not just the strength it does it with
12:51 PilzAdam oh, wait I have messed up the sounds
12:52 Taoki I know that some pickaxes dig faster / slower than others, but the visual animation and dig sound is always the same
12:52 Taoki Any way to tweak that?
12:52 PilzAdam Taoki, I dont see a problem in that
12:53 Taoki Yeah. Was wondering if the feature already exists, to define that as an item parameter in LUA
12:53 Taoki The swing rate & speed
12:53 PilzAdam no, the speed is hardcoded in camera.cpp
12:54 Taoki ok. Might consider adding a parameter for that, not sure
12:55 PilzAdam mitori, ok, pushed everything to my branch (https://github.com/PilzAdam/minetest_game/tree/sounds_mito2), do you want to look through it to see if I messed something up?
12:55 mitori alright. sounds like a good idea to me
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12:58 deasanta is there a good way documented anywhere to work with entities? - im receiving a lot of these messages  when moving in and out of areas "ServerEnvironment::deactivateFarObjects(): id=230 m_static_exists=true but static data doesn't actually exist in (20,0,-52)"
12:58 PilzAdam deasanta, what Minetest version do you use?
12:58 deasanta 4.7 mingw
12:59 deasanta 0.4.7. srry
12:59 PilzAdam what mods do you use (only the ones that add entities are important)?
12:59 deasanta your simple mobs and my own
12:59 deasanta both do it
13:00 mitori PilzAdam, looks (sounds) fine, but i have this weird bug: sometimes when i placed a block sound would go only into my left ear, but wouldn't go to the right. dunno if somebody have said about it already. sometimes when i place a block it happens, sometimes it doesn't . so,  i think it's  a code problem. so it's all good with sounds, i'm looking forward to seeing it upstream then.
13:01 PilzAdam mitori, never head of that bug
13:01 deasanta are the sound mono - single channel?
13:02 PilzAdam deasanta, this should be fixed in 0.4.7 AFAIK
13:02 PilzAdam need to test it myself
13:02 mitori i just spawned in a new world, creatie mode, took cobblestone and went on building
13:02 mitori without stopping
13:02 mitori just creating a line
13:02 Zeg9 I had this sound problem, then I re-plugged my speakers :p
13:02 deasanta tnx - ill get a later one and try again - saw vanessa ad someone discuss it a few days ago
13:02 PilzAdam mitori, since the basic sounds are done, here is a todo list if you want to work further (you dont have to, but would be nice if you do): https://gist.github.com/PilzAdam/5765036
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13:03 deasanta thanks pilz - will try the latest build
13:03 deasanta thanks pilzadam - will try the latest build
13:03 mitori i was thinking about doing this "add some missing sounds (e.g. dirt_footstep)" and add a sound for sand
13:04 * Zeg9 would love a dirt-breaking sound
13:04 PilzAdam hmm.. cant reproduce the sound bug, I have placed over 150 cobble now
13:05 PilzAdam mitori, the first one in the list is the most important for me, since I dislike the same "plop" sound for all nodes
13:06 PilzAdam mitori, I ask VanessaE to check the branch too and then I commit to upstream
13:06 mitori PilzAdam that's a good thing you can't reproduce the bug. i'll keep that preference in mind.
13:07 mitori why?
13:07 PilzAdam unlike some people think, I dont commit things on my own
13:07 PilzAdam and for minetest_game I usually ask VanessaE to check it
13:09 FreeFull joined #minetest
13:17 mitori why Vanessa?
13:18 rsiska joined #minetest
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13:47 PilzAdam mitori, because the other devs dont really care about minetest_game
13:47 mitori O_o
13:47 mitori that's new
13:48 mitori btw i've done the dug_node_sand
13:50 PilzAdam can you do that for other materials too (like dirt, wood)?
13:50 PilzAdam although I guess wood could use the same as stone
13:53 mitori i did for dirt
13:57 PilzAdam bbl
13:58 mitori bye
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14:52 KikaRz joined #minetest
14:52 KikaRz Hello
14:54 arsdragonfly joined #minetest
14:56 KikaRz VanessaE, are you there?
14:58 mitori hi
14:58 KikaRz Hi mitori.
14:59 KikaRz what are wool colors available on DEFAULT game ?
15:01 KikaRz huh=
15:01 KikaRz ?
15:07 Jordach joined #minetest
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15:11 TheLastProject joined #minetest
15:14 Jordach omg: a member older than me http://forum.minetest.net/profile.php?id=14
15:14 shadowjay1 joined #minetest
15:18 * KikaRz lagtest
15:18 KikaRz my net is stupid '-'
15:21 Jordach i know why my pc is malfunctioning
15:21 KikaRz why?
15:21 Jordach CMOS battery is flat.
15:21 KikaRz COOL!
15:21 arsdragonfly joined #minetest
15:22 Jordach what was making me think my PC was dying was actually something stupid
15:22 Jordach when it lost the CMOS Batt. tick it rebooted after death
15:22 Jordach restoring the tick like a pacemaker
15:25 KikaRz WOw...
15:26 KikaRz Jordach, Minetest isn't updated at long time ago
15:26 KikaRz '-'
15:26 KikaRz 1 week
15:26 KikaRz '-'
15:31 rubenwardy joined #minetest
15:32 KikaRz I need a new wallet... WITH MONEY '«'
15:32 rubenwardy Wah!!!!!!!!!!!!!
15:32 rubenwardy Hi All
15:32 KikaRz Hi rubenwardy,
15:32 KikaRz Why you don't set up a mask?
15:33 rubenwardy Because 1) I am not paranoid
15:33 rubenwardy 2) How the hell do you do it?
15:33 KikaRz ... placing +i flag
15:33 KikaRz and asking on IRC
15:33 rubenwardy 3) it is also pointless, because you can access me with rubenwardy.no-ip.biz
15:34 KikaRz ok
15:34 KikaRz rubenwardy, what are default wool colors in Minetest?
15:35 rubenwardy erm
15:35 rubenwardy is this some sort of quiz?
15:35 rubenwardy do I get a melon?
15:35 KikaRz No. It's a help to my future mod?
15:35 PilzAdam rubenwardy, KikaRz is just lazy as usual
15:36 PilzAdam he wants others to look in wool/init.lua for him
15:36 rubenwardy Black, Grey, White, Yellow, Orange, Red, Green, Blue, Cyan, Marango or whateber
15:36 KikaRz PilzAdam, i'm lazy than you.
15:36 KikaRz *lazier
15:36 KikaRz Marango?
15:37 KikaRz PilzAdam, I don't have Minetest here -.-
15:40 Zeg9 there is github too...
15:41 rubenwardy https://github.com/minetest/minetest_game/blob/master/mods/wool/init.lua
15:41 rubenwardy magneta
15:42 KikaRz No Internet.
15:42 Zeg9 How are you talking here then?
15:42 Zeg9 btw, https://github.com/minetest/minetest_game/pull/177 << good idea
15:43 KikaRz Zeg9, problems with network are causing just apps that use some ports are working
15:43 KikaRz Like, IRC, Skype, Steam.
15:43 KikaRz Mods are still placed on different folders?
15:44 rubenwardy white, grey, black, red, yellow, green, cyan, blue, magenta, orange, violet, brown, pink, dark_grey, #dark_green
15:44 rubenwardy place wool: infront of each
15:44 KikaRz Thank you rubenwardy. :)
15:47 hylian joined #minetest
15:48 hylian can I turn off shadows? I plant a few trees, and all of a sudden in some spots it's like night time during the day...
15:48 BlockMen joined #minetest
15:48 KikaRz hylian, I think so...
15:48 BlockMen hi
15:48 hylian hello BlockMen
15:48 rubenwardy you need a hacked client
15:48 rubenwardy I think
15:48 rubenwardy you could just use a torch
15:48 PilzAdam hylian, thats a bug, place a new sapling, when it grows then the shadows go away
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15:49 hylian thanks PilzAdam
15:49 * Zeg9 just got this error message in dwarves:
15:49 Zeg9 http://sebsauvage.net/paste/?438dfea355b89152#gDOWiWomb/oKnjTAy7DkjZ4c59Ne16+7ob9sq9FONp4=
15:50 hylian help
15:50 hylian oops, sorry, meant to type /help
15:50 Zeg9 mitori,^^
15:50 KikaRz hylian, not here, on the game '-'
15:51 PilzAdam Zeg9, why do you want people to enable javascript to see a fucking pastein?
15:51 Zeg9 Maybe because it is encrypted?
15:51 * hylian is thankful to the freenode minetest crew
15:51 NakedFury joined #minetest
15:53 rubenwardy ^ happy custommer sealt with
15:53 rubenwardy *dealt
15:53 rubenwardy A first for PA!
15:53 PilzAdam damn
15:53 rubenwardy joking :P
15:53 PilzAdam that goes against my evil masterplan
15:54 rubenwardy PilzAdam wants to turn minetest into this: http://killscreendaily.com/media/img/articles/et_the_extra-terrestrial.png
15:54 rubenwardy ET the video game by Attari
15:54 rubenwardy *-t
15:55 PilzAdam still too bloated ;-)
15:57 BlockMen rubenwardy, lol :D
15:57 rubenwardy Late reaction!
15:57 rubenwardy :P
15:57 PilzAdam BlockMen, hi me :-p
15:58 BlockMen hey, stop adressing myself :P
15:59 KikaRz Stupid PilzAdam, stop drugging yourself. Nobody wants Minetest like that -.-... -.-
16:00 rubenwardy that was mean
16:08 KikaRz rubenwardy... now that I have internet...
16:10 KikaRz Poor MinetestBot...
16:10 PilzAdam !up test.net
16:10 ShadowBot PilzAdam: test.net:30000 seems to be down
16:10 PilzAdam wow, ShadowBot works
16:12 KikaRz Yes :)
16:12 mitori Zeg9, got that error too. don't think it's dwarves problem, rather minetest itself
16:12 KikaRz No need of MinetestBot!
16:12 KikaRz !up vanessae.mine.bz
16:12 ShadowBot KikaRz: vanessae.mine.bz:30000 is up (377ms)
16:12 PilzAdam mitori, this kind of error is thrown if register_ore() calls are wrong
16:13 PilzAdam e.g. if the size is too small for the number of ores you want to generate
16:13 mitori how is this possible?
16:14 PilzAdam I had this in MiniTest
16:14 PilzAdam e.g. clust_num_ores is 10 but clust_size is 1
16:14 mitori what is the optimal difference there can be?
16:15 Calinou joined #minetest
16:15 PilzAdam clust_size is the length of one side of a cube, so clust_num_ores shouldnt be higher than clust_size^3
16:17 mitori so
16:17 mitori clustnumores >= (clustsize)^3
16:18 PilzAdam <=
16:20 PilzAdam it will fail if clust_num_ores > clust_size^3
16:26 Jordach joined #minetest
16:26 Jordach OMFG
16:27 Jordach you should see this: http://www.youtube.com/watch?v=kWSIFh8ICaA
16:28 PilzAdam hah!
16:28 PilzAdam fuck you Microsoft
16:28 Jordach Sony: Shut up and take my money
16:28 Jordach To*
16:29 KikaRz lol.
16:30 Calinou yeah sure, 5€/month online play
16:30 Calinou now you can build a PC with a 4770K and a 780 for cheaper :>
16:30 KikaRz XBOX: eX-wife from Bill Gates, otherwise, Xheating
16:31 Calinou you mean eX-wife from Bill gates, Otherwise, Xheating
16:31 Calinou Xheating lol
16:31 Calinou sounds like a TDP manager for the X server
16:31 Calinou (sponsored by AMD)
16:31 KikaRz Well...
16:32 Jordach Calinou, i already pay for XBL
16:32 Jordach so its not different
16:32 Jordach (for me and PilzAdam)
16:32 Jordach also: PS4 is not region locked
16:33 KikaRz (y)
16:33 Jordach JP games on a EURO PS4
16:33 Jordach and it works
16:33 PilzAdam XLive is more than 5€ per month
16:33 Jordach yup
16:33 KikaRz Stupid Microsoft
16:33 PilzAdam btw: I dont have my XBox anymore
16:33 Calinou PC gaming ftw
16:33 * Calinou waves
16:33 * KikaRz waves to Calinou and says: bye!
16:33 Calinou KikaRz: >microsoft >not stupid
16:34 KikaRz Calinou, yes, they are. Who is going to pay for Online Playing?
16:34 spafbi joined #minetest
16:34 BlockMen Pc gaming is anyway best. fuck you xbox, wii or ps :P
16:35 PilzAdam consoles are cool
16:35 KikaRz I love WII blocked comercials
16:35 KikaRz *commercials
16:35 KikaRz *banned
16:35 Jordach they got pissed on clearly
16:35 PilzAdam but this "all in one home media device" shit is just wrong
16:36 Calinou PilzAdam: the PS4 and xbox target families and not youngsters
16:36 Calinou but again, who will buy them? youngsters. 8)
16:36 PilzAdam I want to play and not watch TV
16:36 Jordach s/youngsters/Cod of Duty morons
16:36 Calinou PilzAdam: what about watching TV while playing?
16:36 BlockMen PilzAdam, i dont see the pros of consoles. i can do much more on pc than on consoles
16:36 Calinou this. is. multitaskinggggggg
16:36 KikaRz http://www.youtube.com/watch?v=1Et-q9ZnKoQ
16:36 KikaRz hahahahah
16:39 rubenwardy "Microsoft" was named after Bill Gate's sex lif
16:39 rubenwardy *life
16:40 rubenwardy Micro-soft!
16:40 Calinou I'll name YOUR sex life
16:41 BlockMen You can say about Gates what you want, be seriously, he did it. He was sucessfull with his company..so why making bad jokes?
16:41 rubenwardy I was joking :p
16:41 rubenwardy I am using Windows
16:41 Calinou sucessful by having a monopoly, yeah
16:41 Calinou it's like saying intel's success is due to their "innovation"
16:42 Calinou it's just because they're 2 years ahead of AMD, that's all
16:42 BlockMen so? if you would have a company u would be happy to have a monopoly :P
16:42 Calinou yes and no
16:42 Calinou what's the point in having billions of unused money?
16:42 BlockMen also: monopol will fall someday from alone...its just a matter of time ;)
16:43 Calinou or not
16:43 Calinou at least not in a medium term
16:43 rubenwardy not unused, the africans are having their life improved by it!
16:43 OWNSyouAll_DESKT joined #minetest
16:43 BlockMen i dont think that microsoft will dominate the market in 20 year anymore
16:43 rubenwardy Linux!
16:43 Calinou BlockMen: android
16:44 BlockMen and to the money: gates gives alot to others...
16:44 BlockMen Calinou, maybe...
16:44 BlockMen or another OS that isnt invented yet :P
16:44 Calinou BlockMen: he does, but he is not involved in MS anymore
16:44 Calinou now it is steve ballmer and this guy hasn't donated anything to anyone
16:45 Calinou not even a mese crystal to jor
16:45 Calinou Jordach*, aw he left
16:45 BlockMen but gates has still majority in stocks??
16:46 TheLastProject joined #minetest
16:46 Calinou who cares?
16:46 Calinou he's not deciding anything now
16:46 Calinou if he was here I'm sure he'd say "fuck no" to the whole modern UI
16:47 BlockMen guess so. but its the same like at apple. without jobs it will go down again....
16:47 BlockMen and so will microsoft
16:47 Calinou or not
16:47 * Calinou predicts amazing sales for the 2013 macbook air ._.
16:47 rubenwardy Jobs did not do much apart from marketing
16:47 twoelk joined #minetest
16:48 Calinou so is cook doing
16:48 rubenwardy the other steve actually designed stuff
16:49 Calinou steve ballmer?
16:49 ImQ009 joined #minetest
16:49 Calinou he can design stuff, but not successful stuff
16:49 BlockMen i am kinda sure that apple will go down again. not this year or next year, but in 5+ years. cook has not the spirit of jobs
16:49 BlockMen and that was the thing of apple
16:50 BlockMen and look at ios7..its looks like a strange copy of win phone
16:51 ShadowNinja Or Android...
16:52 neko259 joined #minetest
16:54 silwol joined #minetest
16:55 silwol hi everybody
16:55 ShadowNinja Hello.
16:55 silwol i'm playing 0.4.7 - how do I find snow and ice blocks?
16:55 Calinou hi
16:55 Calinou silwol: there are none by default
16:55 Calinou there are no snow biomes :P
16:55 silwol okay, so I need to set configuration options?
16:55 ShadowNinja silwol: You need to use creative mode or /giveme
16:55 silwol ok
16:56 ShadowNinja Once MGv7 comes around...
16:56 cisoun joined #minetest
16:56 BlockMen doesnt it work with the snowmod aswell?
16:57 Zeg9 Snow mod defines its own nodes
16:57 ShadowNinja Yes, there is a snow mod, but it is slow because everything is done in Lua.
16:57 silwol ok
16:57 ShadowNinja Although not that bad, especialy with LuaJIT.
16:58 silwol so i'm looking forward to mgv7 becoming usable :-)
16:58 Zeg9 silwol = SilverWolfLilly22 ?
16:59 silwol it's fine for me, 0.4.7 is a great release anyway. minetest is making great progress in my opinion
16:59 silwol no, silwol has no different nick
16:59 Zeg9 Ok
16:59 Calinou talking from yourself in third person ftw :P
16:59 * silwol sometimes does this :-D
17:00 * BlockMen does never so
17:00 Zeg9 Why would Zeg9 do this
17:00 * Zeg9 hides
17:01 rsiska joined #minetest
17:01 Calinou le Calinou tries to find a 60k+ trackmania server that isn't full and that isn't a nascar server
17:02 Calinou that fun-fs-40-80 server I've been looking at for 15 minutes is still full, 16 players
17:03 mitori Zeg9, i think i fixed the problem
17:03 mitori but i'm working on some big update
17:04 mitori so... you'll have to wait :(
17:04 silwol i'm off to minetest... cu
17:04 silwol left #minetest
17:06 Zeg9 mitori, thanks :D
17:06 mitori no, i'm sorry
17:07 mitori because i don't know how long it will take to do the thing i want to do
17:07 mitori only today i started doing it. done about a 5% :(
17:10 khonkhortisan VanessaE, your 128px HDX menu image says 512px
17:11 TheLastProject joined #minetest
17:11 khonkhortisan For some reason, I had to set my texture path to .../textures/all
17:13 MinetestBot joined #minetest
17:13 PilzAdam ShadowNinja, change your nick to be different from ShadowBot's
17:14 Calinou suggestion: SunlightNinja
17:14 ShadowNinja Heh
17:15 sfan5 MinetestBot!
17:15 MinetestBot sfan5!
17:15 Tesseract Registered but not enforced.
17:16 Calinou O_o
17:16 * Calinou praises Tesseract for its deferred shading and dynamic lighting
17:17 Tesseract Last seen seven weeks ago, but registered seven years ago, this will be a while...
17:19 KikaRz MinetestBot!
17:19 MinetestBot KikaRz!
17:19 khonkhortisan How do I tell git to remove a local repo? If I delete .git/, the files are still there. If I delete the toplevel directory, I have other files next to the repo. Git knows all the files it cloned, how do I tell it to delete them?
17:19 KikaRz Thank you, sfan5. I'm not ignored anymore. And I'll promiss to do not spam it anymore.
17:19 sfan5 *promise
17:20 Tesseract khonkhortisan: Hmmm? Do you want .git without the files?
17:20 sfan5 !c 2^1
17:20 MinetestBot 2
17:20 sfan5 !c 2^2
17:20 MinetestBot 4
17:21 Tesseract !c 100^100^100
17:21 MinetestBot Sorry, no result.
17:21 khonkhortisan I want to undo git clone ; mv ./* .. ; mv ./.git ..
17:21 khonkhortisan I have other files in ..
17:21 khonkhortisan basically, completely remove a local git repository that is missing a containing folder
17:22 PilzAdam git checkout <first commit id>; git revert <first commit id>
17:22 PilzAdam then remove .git
17:22 PilzAdam then all files that are tracked by git are removed, but the others are untouched
17:23 khonkhortisan git rev-list --max-parents=0 HEAD plus that did what I wanted. Thanks!
17:28 KikaRz http://imgur.com/xBl8pwN | http://imgur.com/aFZsgqi | http://imgur.com/7vzbmF1 | http://imgur.com/pJK6tiU -- Pics from WIP mod, by KikaRz. ColoredBlocks. Only people that can test: VanessaE ; rubenwardy - Ask Kika for more testers
17:28 * Zeg9 wonders if the lua menu fixes the click on server makes connect to it and other issues
17:29 KikaRz Added person to list: sfan5
17:29 Exio KikaRz: unload scam.exe
17:29 Calinou COOL MOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
17:29 * Calinou facepalms
17:29 KikaRz Exio: ERROR
17:29 PilzAdam KikaRz, you dont need testers for such a simple mod
17:29 Calinou YACBM
17:29 KikaRz Calinou, when you know the SECRETS...
17:29 KikaRz PilzAdam, when you know the SECRETS...
17:29 Calinou yet another colored blocks mod
17:29 rubenwardy like bobblocks
17:29 KikaRz Calinou, WRONG!
17:29 KikaRz rubenwardy, WRONG!
17:30 KikaRz Nobody knows the secrets. Just VanessaE
17:30 khonkhortisan Someone should make a solidcolor block
17:30 PilzAdam khonkhortisan, green screen mod
17:30 KikaRz And Bobblocks is totally different from this mod.
17:30 thexyz do we have a minecraft-like 2-nodes chest mod yet?
17:30 khonkhortisan yeah, if the node just sits there
17:30 Exio nope thexyz
17:30 PilzAdam thexyz, yep
17:30 Exio er
17:30 PilzAdam in MiniTest
17:31 PilzAdam not a extern mod, though
17:31 Exio ah
17:31 BlockMen PilzAdam, oh. then i can stop my work on it
17:31 khonkhortisan I see.
17:31 BlockMen release it as extern mod
17:31 khonkhortisan 512px takes a while to download
17:31 BlockMen *too
17:31 PilzAdam okay
17:32 BlockMen PilzAdam, but with Minetest inventory size :P
17:35 thexyz PilzAdam: awesome
17:38 thexyz the good thing about MiniTest is that it, unlike minetest_game, has a direction
17:38 * Zeg9 would maybe start a game. It would have a goal.
17:38 Zeg9 I mean, an in-game goal.
17:38 BlockMen thexyz, minetest_plus also have :P
17:38 BlockMen *will have
17:38 BlockMen *maybe
17:39 PilzAdam the good thing in MiniTest is, that I, and only I decide what goes in
17:39 KikaRz Guys
17:39 thexyz hm.. I thought Notch/jeb_ did
17:40 mitori lol
17:40 KikaRz you know what results the "top" mix from: Blue + Red'
17:40 KikaRz ?
17:40 rubenwardy joined #minetest
17:40 Zeg9 magenta?
17:40 KikaRz No
17:40 rubenwardy Is Math.atan(position.y-this.y / position.x-this.x)
17:40 KikaRz http://www.zimagez.com/full/14381f4415e2a8a1329a618ec91320d4052b7e5326d7c67a559cec6c8ec77a89c601a56a0d6f3adae80de3648876e59012e86c8435f55314.php
17:40 rubenwardy correct in javascript to get the direction to pos from this?
17:40 KikaRz :P
17:41 thexyz though MiniTest seems to be not server-friendly as it uses that nasty item_drop mod
17:41 KikaRz You like my secret, Zeg9?
17:42 khonkhortisan rubenwardy, no. Use atan2
17:42 Zeg9 So that is the secret?
17:42 KikaRz Yes.
17:42 khonkhortisan (position.y-this.y, position.x-this.x)
17:42 KikaRz You'll be able to mix up colors :P
17:42 khonkhortisan it handles vertical/horizontal better
17:42 KikaRz So, it's not a simple color block mod
17:43 VanessaE hi all.
17:43 VanessaE khonkhortisan: fixed in git.
17:43 khonkhortisan I switched to the highest one to slow my computer down :)
17:43 Zeg9 Interesting idea, but don't forget to set a texture for top and bottom  :P
17:43 KikaRz Yes , Zeg9,
17:44 KikaRz You'll be able to mix EVERYTHING.
17:45 KikaRz Those 6 colors.
17:45 KikaRz I'll add more soon
17:47 PilzAdam thexyz, BlockMen, if I use the chest size of default then the formspec of the double chest is too high for the screen
17:48 VanessaE you do realize that for a two-color mix, with only top half/bottom half, that's (n^2 + n)/2 = 39 colors from a base of 6.
17:48 KikaRz VanessaE...
17:48 KikaRz Do not talk me about MATHS
17:48 VanessaE I'm just trying to warn you thatit increases rather rapidly with more colors in the mix
17:49 KikaRz !c (6^2+6)/2
17:49 PilzAdam KikaRz, you cant code if you dont understand maths
17:49 Menche joined #minetest
17:49 KikaRz Yes I can, PilzAdam
17:49 KikaRz I'm not making the mixes with code.
17:49 KikaRz I'm drawing them
17:49 KikaRz '-'
17:49 VanessaE er I computed that wrong :)
17:49 PilzAdam VanessaE, can you recheck the sound branch?
17:49 VanessaE PilzAdam: shortly
17:49 PilzAdam I want to push it as it is now
17:49 VanessaE make that 21 colors.
17:50 VanessaE ok, gimme a sec.
17:50 BlockMen PilzAdam, hmm
17:50 KikaRz VanessaE, what colors?
17:50 VanessaE KikaRz: whatever you get from mixing two colors out of your proposed 6-color palette.
17:50 KikaRz Well, I'm thinking on 10 colors
17:50 KikaRz and then, the mixing.
17:50 KikaRz VanessaE, i'm not going to make only top-bottom
17:50 thexyz PilzAdam: I've never said you should use chest size of default
17:51 KikaRz from left to right, and right to left
17:51 KikaRz and from bottom-top
17:51 VanessaE that's still considered a "mix" since you have to put them into one node.
17:51 PilzAdam thexyz, if I make it smaller  then people will lose items if they insall the mod
17:51 KikaRz VanessaE, calculate me it
17:51 BlockMen PilzAdam, then make 3*8 and 6*8(double chest) ?
17:52 thexyz PilzAdam: how's that? existing chests won't change, will they?
17:52 PilzAdam if you place a chest at the side of an "old" chest it will change
17:52 PilzAdam I could add a check for that
17:53 VanessaE KikaRz: (6^2 +6)/2 --->  (36 + 6)/2 ---> 42/2 = 21
17:53 PilzAdam so that new chests only connect to old chests
17:53 PilzAdam *new
17:53 BlockMen PilzAdam, they dont have to loose it. add a script that checks slots . when generating double
17:53 KikaRz 21 what?
17:53 KikaRz 21 mixes?
17:53 VanessaE 21 nodes.
17:53 VanessaE mixes
17:53 VanessaE whatever you wanna call it
17:53 KikaRz mixes + actual nodes?
17:53 VanessaE one node = one mix
17:54 thexyz PilzAdam: hm.. what node name do you use?
17:54 thexyz maybe it'd be better to use something different from default:chest
17:54 KikaRz 21+6 = ?
17:54 KikaRz !c 21+6
17:54 PilzAdam that could work
17:54 KikaRz 27.
17:55 VanessaE PilzAdam: as an aside, make dry shrubs buildable_to
17:55 PilzAdam yea, noticed that too
17:56 VanessaE mmmh
17:56 thexyz http://felipec.files.wordpress.com/2013/06/no-feedback.png
17:56 VanessaE walking on cobble should not sound the same as walking on wood...
17:56 VanessaE (the current sounds work for wood, but sound wrong on cobble etc)
17:58 VanessaE and I still say the sounds currently being used for walking on sand and grass should best only be used on snow.
17:59 VanessaE (currently as in what's in your repo)
18:00 VanessaE another aside:  copper and obsidian blocks have a different dig time than the other stuff in creative
18:00 * Zeg9 leaves, bye
18:02 VanessaE john_minetest: a friend of mine calls me monkey toes because I'm somewhat adept at picking stuff up with my feet :)
18:02 PilzAdam thexyz, a different node name doesnt really work, its too hacky
18:03 PilzAdam it will break craft guides and other stuff
18:04 VanessaE PilzAdam: also, clay blocks have no walking sound.
18:04 Calinou dirt too
18:05 Calinou since 2012 :P
18:05 Calinou also, someone make less annoying sounds ._.
18:05 Calinou stone sounds like shit on linux
18:05 Calinou (yes, it is OS dependent)
18:05 PilzAdam VanessaE, anything against it?
18:05 VanessaE against what?
18:05 VanessaE see above.
18:05 VanessaE this sound pack is not ready yet, imho.
18:06 PilzAdam VanessaE, yes, but is there anything that is worse than the current sounds?
18:06 thexyz PilzAdam: how will it break them?
18:06 rubenwardy here: http://forum.minetest.net/viewtopic.php?id=4559
18:06 rubenwardy and here: http://forum.minetest.net/viewtopic.php?id=2081
18:06 rubenwardy ^ sound packs
18:06 PilzAdam thexyz, I cant remove the old chest crafting recipe, but I have to add a new one for my own chest
18:06 VanessaE PilzAdam: if you move your grass/sand sound over to be used only on snow, and restrict the "waling on hard stuff" sounds to strictly wood/jungle wood, then I'd say no, they're not worse.
18:07 VanessaE but if you use them the way they are right now, yes, they're worse :(
18:07 rubenwardy second one is better
18:09 VanessaE rubenwardy: the current testing PilzAdam and I are doing is based on sounds mito contributed.
18:09 thexyz PilzAdam: odd
18:09 PilzAdam thexyz, BlockMen, play MiniTest
18:10 BlockMen PilzAdam, ok, i will take your code, modify it, give you credit and release chest mod :P
18:11 PilzAdam VanessaE, explain that to mitori
18:12 VanessaE regarding chests, just don't break the ability to put two *single* chests next to one another.
18:12 VanessaE PilzAdam: that's up to you - you can fix that in code.
18:12 PilzAdam hm?
18:13 VanessaE which hm?
18:14 PilzAdam <VanessaE> PilzAdam: that's up to you - you can fix that in code. <- hm?
18:14 VanessaE PilzAdam:  in the default mod, where you specify which sounds are used for what materials, make a new category/definition/whatever for wood.  Rename your "walking on hard stuff" sounds to something like "default_walk_on_wood.1.ogg" or the like, and use those files there.
18:15 VanessaE put something else into the regular walk-on-hard-stuff section, so that wood sounds different from stone
18:15 PilzAdam then we need new sounds for stone_foorstep
18:15 VanessaE yes.
18:15 PilzAdam -> mitori
18:15 Calinou oh also, try to use at least 4 footsteps
18:15 NakedFury why not stop using such shit names and do walk_wood walk_stone
18:15 Calinou same for mining sounds
18:15 NakedFury you know easier
18:15 VanessaE and yes, no less than four sounds for each category
18:16 VanessaE having just 2 or 3 sounds too repetitive in practice.
18:16 VanessaE NakedFury: +1
18:16 mitori so how's current soundpack better?
18:17 VanessaE mitori: it's better in that the sounds in your proposed pack are too repetitive, too simplified, and too mismatched to the materials they're being used on
18:17 VanessaE walking on hard stone should *not* sound the same as walking on wood
18:18 PilzAdam VanessaE, it does in the current sounds
18:18 mitori let's move onto something better for the mean time and then, i'll continue working and we'll move to something better
18:18 VanessaE PilzAdam: it does what?
18:18 Calinou yep, wood is just louder stone right now
18:18 Calinou that's bad
18:18 VanessaE oh right
18:18 Calinou IMO, just record sounds from real life :P
18:18 PilzAdam VanessaE, it has same sound for wood and stone walking
18:18 VanessaE I've never payed too much attention to it before, but now that you've got me looking/listening.
18:18 PilzAdam VanessaE, mitori's question was how the default is _better_
18:18 Calinou noticed it since always
18:18 VanessaE PilzAdam: default is better by virtue of his sounds being worse *when used as-is*
18:19 VanessaE Calinou: oh we can't do that, it's too realistic etc.
18:19 VanessaE :)
18:19 Calinou realistic sounds are ok
18:19 PilzAdam VanessaE, in other words: current soundpack is so bad that it doesnt really matter that its bad?
18:19 Calinou and probably less annoying
18:19 Calinou remember
18:19 Calinou sounds must not be annoying, PilzAdam
18:19 VanessaE PilzAdam: no, ....yeah what Calinou said.
18:20 mitori but current is annoying as hell!
18:20 VanessaE no offense, mitori, but some of your proposed sounds suck
18:20 VanessaE :)
18:20 mitori not as much as the default soundpack
18:21 PilzAdam VanessaE, if you would have to decide wich one to choose, would you take mitori's or current default soundpack?
18:21 VanessaE mitori: the way they're being used in PilzAdam's branch, they are worse than default.  If they were being used *properly*, those same sound bites would be better.
18:21 VanessaE PilzAdam: I would use a mixture of the two
18:21 mitori then please do!
18:21 mitori I would use a mixture of the two
18:21 PilzAdam VanessaE, so, mitori's footstep_hard for wood and old one for stone
18:22 PilzAdam what else?
18:22 VanessaE use the old grass sound on sand.
18:22 VanessaE use the new grass sound on snow
18:22 VanessaE come up with something better for grass.
18:22 mitori i have!
18:22 mitori wait a sec
18:22 VanessaE come up with something better for cobble
18:22 NakedFury we need sounds with this licesnses: This work is licensed under the Attribution Noncommercial License.
18:22 NakedFury ?
18:22 VanessaE use the old stone sound on obsidian and the various bricks
18:22 Calinou no, we don't
18:22 Calinou BY-NC lol
18:22 Calinou who uses that :P
18:23 VanessaE NakedFury: quite the opposite, we need to avoid -NC
18:23 mitori https://www.dropbox.com/s/9ah4chk49oz2ch0/sounds.7z
18:23 VanessaE (remember that MT is supposed to be usable in a commercial project if needed
18:23 PilzAdam VanessaE, all nodes that are dugged with group cracky are supposed to sound the same
18:23 VanessaE PilzAdam: I'm just talking about the walking sounds
18:24 NakedFury Vanessa the engine but not the mod minetest
18:24 VanessaE digging sounds are okay-ish
18:24 mitori sounds for grass
18:24 PilzAdam VanessaE, can you check the grass footstep sounds mitori linked?
18:25 VanessaE sure
18:26 VanessaE PilzAdam: those are better
18:26 VanessaE normalize them and I'd say those will work well
18:28 PilzAdam use them for sand too?
18:28 PilzAdam and for leaves?
18:28 john_minetest joined #minetest
18:28 john_minetest joined #minetest
18:29 VanessaE the digging sounds for sand/leaves are just fine
18:29 PilzAdam I mean footsteps
18:29 VanessaE use those ^^^^ for the *walking* sounds
18:29 VanessaE yeah
18:29 VanessaE I didn't try walking on leaves :)
18:30 PilzAdam what to use on glass? hard or wood footstep?
18:30 VanessaE something new
18:30 PilzAdam mitori?
18:30 mitori yeah?
18:30 PilzAdam <VanessaE> something new
18:31 mitori glass walking sounds?
18:31 PilzAdam ;-)
18:31 PilzAdam yep
18:31 PilzAdam mitori, oh, and please create mono sounds
18:32 mitori i will try
18:32 PilzAdam and normalize them to -3dB, less work for me ;-)
18:32 mitori but sometimes audition becomes a bitch
18:32 mitori i started doing that
18:33 mitori and this grass should have been normalized
18:33 PilzAdam yea, your new grass_footsteps seem to be normalized already
18:34 VanessaE I *love* the glass breaking sounds you're using now
18:34 VanessaE those are perfect.
18:34 PilzAdam is it possible that there is a little "tick" in one of the grass_footstep sounds?
18:35 PilzAdam if yes, then please remove it or make it more quiet
18:35 mitori oh well
18:35 mitori dunno about that
18:35 mitori w8 a sec
18:35 VanessaE PilzAdam: not on my end, sthey seem fine
18:35 mitori i'm a bit busy
18:35 VanessaE -d
18:35 VanessaE -s
18:35 mitori i will do glass once i will finish
18:36 VanessaE mitori: I think if you record the sound of tapping, say, a screwdriver handle onto a glass window lightly, that might do it.
18:36 PilzAdam I think its in .3.ogg
18:37 mitori VanessaE ...with a good mic, which I obviously don't have.
18:37 VanessaE PilzAdam: I hear no excess sound in 3.
18:37 mitori but okay, i'll try doing that
18:37 PilzAdam ... or my headset just sucks
18:38 PilzAdam nvm
18:38 VanessaE gotta run
18:38 PilzAdam mitori, btw, how have you created the sounds?
18:38 VanessaE back in an hour or two.
18:38 mitori what do you mean?
18:39 PilzAdam did you recorded them yourself?
18:39 mitori no
18:39 mitori only one of them
18:39 PilzAdam and the others?
18:39 mitori took them from freesounds
18:40 NakedFury freesounds is CC by NC so people will bitch about here
18:40 mitori not all of them
18:41 NakedFury I got all my sounds from that site
18:41 PilzAdam mitori, do you have the dirt_footstep sound ready?
18:41 mitori yes
18:42 PilzAdam can I get them somewhere?
18:43 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
18:43 khonkhortisan wow with HDX I fill my memory AND my swap
18:44 khonkhortisan I think I need more swap
18:44 PilzAdam mitori, are the grass_footstep in there the same you linked before?
18:44 mitori yes
18:45 Exio khonkhortisan: ram*
18:47 thexyz PilzAdam: is there any MiniTest server?
18:47 PilzAdam AFAIK no
18:48 thexyz that's bad
18:50 PilzAdam mitori, is it possible to make dirt_footstep a bit less "wet"
18:51 mitori O_o
18:51 PilzAdam it sounds too much like mud
18:52 mitori well
18:52 PilzAdam it should be more "dry" dirt
18:52 mitori that's what I thought dirt is
18:52 mitori alright... let me see
18:52 PilzAdam the second one is better than the first one
18:54 ttk2 joined #minetest
18:54 mitori try now
18:55 PilzAdam same link?
18:55 mitori yeah
18:55 mitori should has glass step as well
18:55 PilzAdam can you make dug_node_soil more crumbly? it is used for sand and dirt
18:56 mitori dirt AND sand? alright. that makes life easier for me
18:57 PilzAdam you can create seperate sounds for them if you want
18:57 mitori i did. but sand isn't good enough yet
18:59 mitori dunno, i added it to the archive, you can check it out.
19:00 mitori so what do you think about dirt steps, (glass step?) and now as you listen to it, sand/soil dug
19:00 mitori PilzAdam
19:00 PilzAdam gimme a second
19:03 PilzAdam dug_sand sounds like a snake
19:05 thexyz TIL minetest_game is written in Logos https://github.com/minetest
19:05 khonkhortisan 2GB ram, 4GB swap partition, working on 10GB swap file - that would equal the 16GB ram my motherboard could have in it
19:06 rubenwardy bye all
19:07 STHGOM joined #minetest
19:07 mitori PilzAdam lol. okay, you want me to make one sounds? i'd better stick to that idea
19:08 PilzAdam dirt_footstep still too much like mud
19:10 PilzAdam and I dont really know what all these dug_node sound should sound like, I generally dont like them
19:11 mitori ich habe auch keine Ahnung ;P
19:11 PilzAdam oO
19:13 mitori well i just couldn't figure out how to say it in english
19:13 mitori in this particular situation
19:14 mitori i generally know that this would be "have no idea" but i just couldn't apply it properly T_T
19:16 mitori PilzAdam, are you still there?
19:16 PilzAdam yea
19:16 PilzAdam can you create "dry" dirt_footstep?
19:18 mitori i would be a magician :D well, i dunno. i did my best. let's try that once more
19:18 mitori both of them?
19:18 PilzAdam yea
19:24 mitori PilzAdam try now the archive
19:24 mitori same link
19:27 PilzAdam better
19:27 kahrl thexyz: the heck is Logos?
19:29 thexyz kahrl: no idea, google doesn't help
19:29 PilzAdam kahrl, "Logo" in german
19:29 PilzAdam small images
19:29 kahrl I see
19:30 Calinou joined #minetest
19:30 PilzAdam mitori, I dont know about the dug_node sounds
19:31 mitori what?
19:31 mitori do you like them or not
19:31 mitori ?
19:31 PilzAdam I dont know what they should sound like
19:31 mitori me neither
19:31 Calinou hi
19:31 mitori so i tried to turn on the creativity
19:31 mitori hi
19:31 PilzAdam does anyone here has an idea how dug_node sounds should sound like?
19:31 Calinou mitori, why aren't you named Mito555 on IRC? :P
19:31 mitori because mitori is name
19:32 mitori mito551 is more of nickname
19:32 Calinou ah
19:33 PilzAdam I wonder if we can remove the dug_node sounds completly
19:33 khonkhortisan ! Watched as minetest filled my 2GB memory, my 4GB swap partition, and flowed into my 102B swap file, and just as I was about to say "Hey, it loaded!" I get a failed assertion in MushUpdateThread.
19:34 khonkhortisan :(
19:35 Calinou >2013
19:35 Calinou >2GB memory
19:35 mitori PilzAdam that should be discussed with whole community, no?
19:35 mitori Calinou lol
19:35 Calinou khonkhortisan, why do you have a 102B swap file :P
19:35 khonkhortisan oops
19:35 khonkhortisan 10GB
19:36 PilzAdam or use the place sound for the dug_node sounds...
19:36 mitori this idea i don't like
19:36 khonkhortisan My motherboard can have 16GB ram, so I'm filling the rest of it with swap :)
19:36 Calinou swap is not additional RAM
19:36 Calinou you can have 2TB of swap if you wanted it
19:36 Calinou oh also, more than 1GB of swap isn't that useful
19:36 khonkhortisan My 2 is right above my G
19:36 khonkhortisan ik
19:37 khonkhortisan I'm filling it with textures
19:37 Calinou twss
19:38 Calinou (well, not really)
19:40 PilzAdam mitori, I guess I leave the dug_node sound that is currently in master until someone comes up with a better sound
19:40 mitori NOOO
19:41 mitori GOD PLEASE NO.
19:41 Calinou oh talking about dug_node
19:41 mitori use the ones for hard stuff for all the stuff, or just leave them out
19:41 Calinou we need a default dug_node sound
19:41 Calinou there is a default "digging" sound, but not "dug" one
19:41 Calinou also a step one would be nice (a very quiet one probably)
19:42 Calinou or possibly just a stone-like one (makes code more compact)
19:42 mitori ^ (basically what i suggest)
19:42 mitori sorry for caps, i overreacted
19:43 PilzAdam yea, just tested the old ones, I forgot how horrible it is
19:43 mitori yeah. thank you for understanding
19:43 khonkhortisan pastemagazine stole a good search result
19:43 PilzAdam Ill take yours and make them gain=0.5 or so
19:44 Calinou talking about gain, it would be better if default sound volume was 0.5 and not 0.8
19:44 khonkhortisan http://pastebin.com/r5t4TmtE
19:44 Calinou john_minetest, we need noclip prevention, yeah
19:44 Calinou minecraft does it VERY well
19:44 Calinou works with any lag
19:44 GhostlyDeath joined #minetest
19:44 GhostlyDeath joined #minetest
19:45 PilzAdam mitori, pushed to the branch
19:46 PilzAdam if you want to test what I currently have
19:46 khonkhortisan That's how you go through a door without interact
19:46 mitori to what branch? mito_sounds?
19:46 PilzAdam https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
19:47 Calinou john_minetest, how did you stop your network connection O_o
19:47 Calinou unplugging ethernet cable then replugging would usually make you time out, no?
19:47 khonkhortisan using the operating system
19:47 Calinou_ probably
19:48 khonkhortisan ¡parasite_!
19:49 Calinou_ nope!
19:49 Calinou_ or yes
19:50 Calinou timeout by default is 30 seconds
19:51 Calinou minetest's way of handling timeouts is... stressful :P
19:51 mitori PilzAdam, sounds nice. i have also sand steps. and i'm going to work on dirt_stepwark
19:51 Calinou it makes you stuck but you can still swing arm, but you can't switch items or look around
19:51 Calinou and only way to get out is to disconnect
19:51 Calinou (which makes it pointless)
19:51 mitori PilzAdam want me to give you sand steps?
19:51 PilzAdam sure
19:52 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
19:53 Calinou no prediction when handling inventory
19:53 Calinou but there is mining prediction
19:54 Calinou oh also it'd be nice if mining/building prediction were removed when not having interact :P
19:55 khonkhortisan The way to test lag is to throw a stone on the ground, and measure the time between when the stone hits the ground, and when the stone leaves your hand.
19:56 MJaoune joined #minetest
19:57 Calinou or possibly just type /l
19:57 Calinou that's what I do :>
20:06 mitori i have done some more magic with sounds - dirtstep. but it's still quite wet PilzAdam
20:06 PilzAdam mitori, it sounded a bit uneven, so I shortened sand_footstep.2 a bit
20:07 mitori ok
20:07 PilzAdam I can test the new dirtstep
20:10 PilzAdam hmmm... the sand_footstep would work as  dirt_footstep too
20:12 PilzAdam mitori, do you have anything against this ^?
20:12 mitori no
20:13 mitori go ahead
20:16 * PilzAdam looks at TODO list he created earlier today
20:16 PilzAdam "more variety in the existing sounds"
20:16 PilzAdam i.e. 4 versions of each sound
20:16 * Calinou noticed that likwid h-craft doesn't come on the forums anymore
20:16 PilzAdam currently only gravel has this
20:16 Calinou well, since like april
20:17 PilzAdam Calinou, \o/
20:17 Calinou le candy box face \o/
20:17 PilzAdam _________________\o/|||___||||||__|||______
20:17 mitori omg
20:18 PilzAdam mitori, can you create the 4 versions of each sound?
20:18 * Calinou uses berseker and enters a new quest
20:18 mitori ewllllllll
20:18 mitori weeeeeellllll
20:18 Calinou __O_O|||__WPY___||||||__
20:18 PilzAdam Wood pony
20:18 Calinou yeah, 1/100 chance to meet one
20:18 mitori i don't know
20:18 PilzAdam there is a statistic how many people have seen it
20:18 Calinou there are also chests in peaceful forest, 1/300 chance
20:18 mitori i can tryy
20:18 Calinou I found one once, but didn't save
20:19 PilzAdam mitori, they need to be only slightly different
20:19 mitori yeah, i know
20:19 mitori but still...
20:19 mitori that's quite a challenge
20:19 Calinou oh also, when will this "Not allowing focus change." message be hidden/fixed? :|
20:19 Calinou we have a lot of useless messages in console right now
20:20 PilzAdam do you run with --verbose?
20:20 Calinou no
20:20 Calinou start game in a terminal, alt-tab several times and see
20:20 Calinou personally I run without terminal and debug_log_level 0 but still
20:21 PilzAdam I always run in terminal with debug_log_level 0
20:24 PilzAdam mitori, have I already said that I really like to have new sounds in minetest_game finally?
20:24 mitori no :) but I'm really glad to hear it.
20:26 PilzAdam I have a branch hanging arround somewhere that adds hurt sounds to the engine
20:26 PilzAdam can you create some hurt sounds?
20:27 Calinou PilzAdam, stole them from paintball 2
20:27 Calinou now you'll say "oh my god, they killed kenny" when dying
20:27 Calinou steal*
20:27 Calinou oh also, add respawn sounds, so that you say "yahoo!" when respawning
20:27 mitori PilzAdam i might try. what kind of hurt sounds?
20:28 khonkhortisan and a finish loading sound
20:28 Calinou finnish loading sound*
20:28 Calinou says a random sentence in finnish after loading
20:28 mitori lol
20:28 PilzAdam mitori, https://github.com/PilzAdam/minetest/commit/2cdf0ff4abaa045545440c8694b47371766a7b64
20:29 mitori i'll see what i can do
20:29 kahrl banzai!
20:30 PilzAdam damage.ogg should be something like "ouch!" and falling_damage something like a bone crack
20:30 Calinou PilzAdam, you could steal sounds from xonotic :>
20:30 PilzAdam damage.ogg and falling_damage.ogg are played at the same time when getting falling damage
20:30 PilzAdam kahrl, what do you think about the commit ^^^^^ ?
20:30 Calinou playing both at same time, meh
20:31 Calinou it would be better if only falling_damage was playd
20:31 PilzAdam Calinou, that would be too complex
20:31 kahrl I agree with that
20:31 Calinou add a sound antispam
20:31 Calinou don't allow more than 1 sound per 50ms
20:31 Calinou ???
20:31 Calinou PROFIT
20:31 Calinou xonotic does that to not play more than 1 hit sound at once
20:32 kahrl falling_damage.ogg -> I've fallen, and I can't get up!
20:32 kahrl ?
20:32 PilzAdam in my testing sounds the bone crack with the "ouch" sounded pretty good together
20:33 Calinou it'd be nice to be able to trigger client side actions when entering a node
20:33 Calinou such as printing a message, or play a sound, but I mean client side
20:33 Calinou (prediction)
20:35 kahrl how about remembering for each bit of damage what caused it?
20:36 kahrl this could be used for custom death messages (by extending the API) as well as avoiding duplicate sounds
20:38 mitori PilzAdam did the ouch, same archive
20:39 PilzAdam hm?
20:39 PilzAdam oh, ok
20:40 kahrl PilzAdam, I guess playing both works for now
20:41 kahrl that commit looks fine then
20:42 PilzAdam kahrl, I get this mesh update thread running assertion fail thingy when adding new sounds
20:42 kahrl hmm
20:42 khonkhortisan I get that too
20:42 kahrl reproducably?
20:42 khonkhortisan I downloaded HDX, increased my swap, and now it does that every time I join VE's server
20:43 kahrl I was hoping to get a fix for that in before 0.4.7 but was unable to reproduce it
20:43 PilzAdam mitori, a bit too high, isnt it?
20:44 iqualfragile_ joined #minetest
20:45 kahrl which of the asserts fail?
20:45 Gethiox joined #minetest
20:45 mitori it sounds awful if it's lower
20:45 PilzAdam maybe make it a _bit_ slower?
20:46 PilzAdam kahrl, sry, lost the log
20:46 mitori i will get to it tommorow
20:46 PilzAdam k
20:47 mitori because i'm doing "THIS BIG THING" for dwarves
20:47 mitori and generally being tired
20:47 Calinou twss
20:47 Calinou (×2)
20:48 PilzAdam kahrl, also not really reproduceable
20:48 VanessaE back
20:48 PilzAdam added player_damage.ogg 2 times now (with same cache) and only the first one failed
20:48 sfan5 good night
20:50 PilzAdam VanessaE, https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
20:52 fortytwo joined #minetest
20:52 BlockMen PilzAdam, is hurt sound goin into engine now?
20:52 PilzAdam yep
20:53 BlockMen good. :) is the mc "ugh" used too?
20:53 PilzAdam mitori wants to create a different one
20:54 Calinou the minecraft ugh is ok, and is a nice way to troll MC players :P
20:54 Calinou fun fact: TF2 soldier uses the minecraft "ugh" sounds
20:54 BlockMen mitori, plz create a similar one then both can be used
20:54 Calinou it actually is a freesound
20:54 BlockMen because the "ugh" is just epic
20:54 Calinou and there are TONS of games which use it
20:54 mitori BlockMen you mean similiar to MC sound?
20:55 VanessaE PilzAdam: got it.
20:55 mitori actually you know what? fuck this shit. i'm gone to record my own ugh, with blackjack and hookers
20:55 mitori i'm going*
20:55 BlockMen mitori, yes, similar to the "ugh" sound.
20:56 mitori got that, thank you. that actually helps a lot
20:56 Calinou mitori, tip: use good quality
20:56 Calinou 320 kbps 44khz ogg for the win :P
20:56 PilzAdam MinetestBot!
20:56 MinetestBot PilzAdam!
20:56 mitori yes, i know. who the hell do you think i am :P
20:56 MinetestBot GIT: PilzAdam commited to minetest/minetest: Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2cdf0ff4ab 2013-06-12T13:27:06-07:00 http://git.io/AV5dkg
20:56 mitori MinetestBot! What an exciting time-waster!
20:56 MinetestBot mitori!
20:56 BlockMen when i was searching hurt sound i had the ugh and a different one, but PA claimed that it has too diferent voices
20:57 VanessaE er, I'm not hearing any difference in walking sounds from before?
20:57 PilzAdam VanessaE, have you force pulled?
20:57 VanessaE I had to reset --hard; git pull actually.
20:57 VanessaE but I show commit ff513[...] as current on my local copy
20:58 VanessaE still hearing the wrong sounds on e.g. wood
20:58 PilzAdam wrong = ?
20:58 VanessaE or rather on stone (the one that I said sounds like wood)
20:59 PilzAdam have you restarted your client?
20:59 kahrl didn't you revert a commit recently?
20:59 VanessaE of course.
20:59 kahrl that might have screwed your history up depending how you did it
20:59 VanessaE kahrl: I'm working off a separate copy of his branch, not merging this into minetest_game
21:00 VanessaE lemme try nuking and re-copying it.
21:01 VanessaE woh wait
21:01 VanessaE that's better
21:01 PilzAdam git use --force --strategy=hard
21:01 PilzAdam *nuke
21:01 PilzAdam how can you type "use" instead of "nuke"?!
21:01 VanessaE sounds good except leaves are too quiet
21:02 VanessaE the walking sound that is
21:02 PilzAdam default/functions.lua:59 change 0.15 to 0.25
21:03 VanessaE did you normalize it first?
21:03 PilzAdam of course
21:03 PilzAdam the gain is different in the code
21:03 VanessaE ah ok
21:03 PilzAdam dirt_with_grass uses 0.25
21:04 VanessaE hm, still a bit loqw
21:04 VanessaE low(
21:04 VanessaE let's try 0.35
21:04 PilzAdam same volume as dirt_with_grass
21:04 Calinou is "gain" linear?
21:04 Calinou and what is the default?
21:04 Calinou is "0 gain" mute?
21:04 VanessaE ok, 0.35 sounds about right.
21:05 VanessaE that walking sound on sand is still terrible though.
21:05 PilzAdam Calinou, 1) yes, I guess 2) 1.0 3) yes
21:05 Calinou ok
21:05 PilzAdam VanessaE, "still"? its a new one
21:05 VanessaE maybe it's because there are only two sounds
21:05 PilzAdam and I think its perfect for sand and dirt
21:06 VanessaE add a few more to the rotation and it should be okay
21:06 PilzAdam mitori wants to work on more
21:06 PilzAdam but Id like to commit what we have now, and add the additional sounds later
21:06 VanessaE remember, you're walking over potentially large spans of dirt, grass, sand, etc, so the sounds can't be too repetitive.
21:06 VanessaE right, ok
21:07 VanessaE haha
21:07 VanessaE <VanessaE>  THAT sound is supposed to be "walking on sand".
21:07 Calinou tip: make sounds with small pitch variations if you don't have enough
21:07 VanessaE <Abe> Sounds like an echocardiogram
21:07 VanessaE lol
21:10 tjbarber joined #minetest
21:12 Kacey joined #minetest
21:12 Kacey hey guys
21:13 mitori hey
21:13 Calinou hi
21:13 * Kacey started a microcontroller project in singleplayer
21:13 PilzAdam ok, I push the sounds to upstream now
21:13 PilzAdam anyone objects?
21:13 john_cephalopoda joined #minetest
21:13 john_cephalopoda joined #minetest
21:13 VanessaE not yet
21:14 VanessaE did you wanna wait for mitori to find better sand sounds?
21:14 PilzAdam there are no "better" sounds
21:14 mitori he said he would push it now
21:14 * Calinou items
21:14 Calinou but I don't object
21:14 Calinou :-)
21:14 mitori and then push more when it's done
21:14 VanessaE ok, filter the sand sounds, take most of the bass out
21:14 JamesTait joined #minetest
21:14 Calinou buut, basses sell better
21:14 VanessaE put the sounds through a high-pass filter, say with a cutoff of around 10kHz
21:15 VanessaE (audacity can do this but I've never been too successful using its equalizer)
21:17 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:17 mitori like this?
21:24 VanessaE mitori: I don't hear any difference
21:24 mitori wtf
21:24 VanessaE (comparing the in-game sounds side by side with those)
21:24 mitori how many files does this archive has?
21:24 VanessaE two.
21:24 PilzAdam 2
21:25 VanessaE default_dirt_footstep.1.ogg  default_dirt_footstep.2.ogg
21:25 Gethiox joined #minetest
21:26 khonkhortisan 512px + gdb + 2GB ram goes past my patience
21:26 VanessaE mitori: raise your cutoff frequency to say 13kHz or so, high-pass
21:27 mitori ok
21:27 mitori try now
21:28 mitori i did something different
21:28 VanessaE url?
21:29 khonkhortisan oh, the 128 is a different screenshot
21:29 mitori sane
21:29 mitori same
21:29 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:30 Calinou night
21:31 khonkhortisan okay, who LOL'd my sign? :)
21:31 VanessaE mitori: getting better.  Raise the cutoff to 15kHz and normalize it
21:31 VanessaE then I think you have a winner
21:32 mitori i don't want a wiener, why would you offer me that D:
21:32 Calinou lol
21:32 VanessaE heh
21:32 Calinou it's weiner btw
21:32 Calinou or not
21:32 Calinou spellcheck proved me wrong
21:32 Exio lol
21:32 VanessaE well grilled with a bit of mustard, ketchup, and sauerkraut and they're pretty good......
21:32 Calinou sauerbraten!
21:32 Exio redeclipse!
21:33 Exio :>
21:33 VanessaE :P
21:33 khonkhortisan VanessaE, lava spawn
21:33 Calinou minceraft!
21:33 VanessaE ohnot again
21:33 khonkhortisan yes again...
21:33 PilzAdam battlefield!
21:33 VanessaE holy shit
21:34 mitori cod?
21:34 Exio cs cz
21:34 * PilzAdam slaps mitori
21:34 mitori what why?
21:34 PilzAdam because cod
21:34 * mitori mitori dodges
21:34 mitori cod is shit
21:35 PilzAdam oh, good, /me takes his slap back
21:35 Exio i don't even know what is cod :(
21:35 kahrl Exio: http://www.youtube.com/watch?v=C4yIxUOWrtw
21:35 mitori call of duty
21:35 Exio ah
21:35 * Calinou slaps PilzAdam around a bit with a large shotgun
21:35 mitori slap with a shotgun? that's heavy
21:36 Calinou xonotic reference :p
21:36 * Exio slaps Calinou with a flamethrower
21:36 * mitori takes readies a bfg
21:36 Calinou hax, there are no bfgs on this channel
21:36 VanessaE khonkhortisan:  Daniel7682 did it.
21:38 twoelk joined #minetest
21:40 mitori VanessaE cutoff doesn't work
21:40 mitori basically... nothing else does much difference
21:40 VanessaE mitori: you're doing it wrong then :)
21:43 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
21:43 mitori try now
21:43 mitori it's something completely different (but still the same sound)
21:44 VanessaE THAT sounds good
21:45 Uberi joined #minetest
21:45 mitori ^_^
21:45 mitori finally a pull?
21:45 Exio sounds? :D
21:46 mitori i hope!
21:47 PilzAdam it works with a gain of 0.5
21:48 PilzAdam VanessaE, should I use the old one for dirt?
21:48 VanessaE khonkhortisan: Daniel7682 trashed the travelnet station also.  Rolling him back all the way
21:48 PilzAdam old one == the one you disliked
21:48 VanessaE PilzAdam: old as in what's in 0.4.7?
21:48 VanessaE oh
21:49 NakedFury joined #minetest
21:49 VanessaE maybe
21:49 Uberi did you just call 0.4.7 _old_?
21:49 VanessaE Uberi: relative to the current sound files :)
21:53 PilzAdam VanessaE, mitori, final check: https://github.com/PilzAdam/minetest_game/tree/sounds_mito2
21:55 mitori oh no]
21:55 mitori oh no
21:55 mitori sound of walking of stone are default
21:55 VanessaE add some kind of special digging sound to glass
21:56 mitori okay. but please get another sound of hardwalking
21:57 mitori i can do it
21:58 mitori stonewalking
21:58 mitori everything else fine
21:58 PilzAdam create something that is simliar to the current one
22:00 deedee_goHARD joined #minetest
22:02 STHGOM hahaha
22:02 STHGOM microsoft is going down
22:03 PilzAdam KidMC2 created a user account ‎(@ dev wiki)
22:03 Uberi why not use something else? I hear Jitsi is pretty nice
22:06 mitori PilzAdam i'm finished give me a sec i upload it to the same archove
22:06 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:07 PilzAdam the default one has 2 sounds
22:07 Gambit joined #minetest
22:07 mitori http://www.ign.com/articles/2013/06/11/dive-into-the-playstation-4-hardware-with-this-interactive-model?utm_campaign=fbposts&amp;utm_source=facebook
22:07 mitori okay
22:08 mitori wait one more sec
22:08 PilzAdam hmmmm
22:09 PilzAdam its too high; it should be more "dull" like the current one
22:09 PilzAdam your sound sounds like the cobble is hollow
22:09 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:10 khonkhortisan VanessaE, first it notifies the owner. If the digger isn't the owner, then it also notifies the digger. No dig protection at all.
22:10 VanessaE sokomine: ^^^^^^^
22:10 VanessaE please fix this asap
22:11 iqualfragile_ john_minetest: what about switching to jitsi?
22:11 VanessaE mitori:  too "woody".
22:11 VanessaE hollow
22:11 mitori wait
22:12 PilzAdam john_minetest, your friends like bill gates?
22:13 iqualfragile_ -.-
22:13 iqualfragile_ john_minetest: right now its a lot easier to get people to use alternative software
22:13 Uberi not easy enough, iqualfragile_
22:13 iqualfragile_ you know prism
22:13 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:13 LunaVorax joined #minetest
22:14 iqualfragile_ well, i was able to get about 80% of my communication to xmpp
22:14 VanessaE mitori: still too hollow/woody
22:14 iqualfragile_ additionaly jitsi has some added bonus: multipary video calls
22:15 PilzAdam yea, too hollow
22:15 mitori if not's not that hollow it hurts
22:15 VanessaE none of the "hard" materials in the game would even begin to make a sound like that except wood
22:16 VanessaE your emphasis is too close to the mid range of frequencies, you need to bias toward the high end more
22:16 amboss joined #minetest
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22:18 Uberi I like the hollow sound, personally
22:19 Uberi I just lightly punched a tree in my backyard, it sounded sorta like that
22:19 mitori ...and we are talking stone
22:19 Uberi oh...
22:19 mitori https://www.dropbox.com/s/nm92dxqmpybdrh0/sounds2.7z
22:19 Uberi well I'm going to go punch a rock now then
22:19 mitori we already delat with wood, fortunately
22:19 mitori go for it!
22:20 mitori don't forget to record it ;)
22:20 PilzAdam mitori, untitled_mixdown.ogg ?
22:20 mitori ye[p
22:20 mitori yep
22:20 VanessaE the mixdown sounds useable for placing glass btw
22:21 VanessaE the others are usable for stone now I guess
22:21 mitori please
22:21 Uberi apparently hitting a rock doesn't make much of a sound
22:21 iqualfragile_ have you used a pickaxe?
22:21 Uberi just my hand
22:22 mitori we're not exactly talking about punching it
22:22 mitori rather walking on it
22:22 iqualfragile_ chat i imagine you to look like: http://www.youtube.com/watch?v=QBA8MvkZttE&amp;html5=1
22:22 Uberi ah well, proceed :)
22:23 PilzAdam iqualfragile_, "&html5=1" +1
22:23 iqualfragile_ yeah, i add that when sending links so people use html5
22:24 iqualfragile_ i dont have flash anyways
22:24 kahrl I hate it when somebody else uses the same proxy I use for watching youtube and switches it back to flash
22:25 kahrl At least that's my theory for why this sometimes gets reset
22:25 Uberi VanessaE: how many nodes are defined on your server, approximately?
22:25 sokomine any ideas why a monitor may suddenly disappear from x? perhaps got something to do with xrandr...last i saw it it was displaying a film...then it went into some kind of powersave mode? on the textconsole, it's stil present
22:26 VanessaE Uberi: upwards of 4000
22:26 Uberi :O
22:26 VanessaE nodes/items
22:27 Uberi thanks, I just need some performance numbers now
22:27 PilzAdam VanessaE, is it ok if I use default_place_node_hard in node_sound_defaults()
22:27 PilzAdam otherwise torches have the same place sound as sand, and that doesnt really sound ok
22:27 iqualfragile_ sokomine: it might be because of X
22:27 VanessaE PilzAdam: that sounds fair
22:28 kahrl VanessaE: do you see this message sometimes? "WARNING: Going to send a reliable packet .* that is already in outgoing buffer"
22:28 PilzAdam VanessaE, pushed
22:28 PilzAdam VanessaE, mitori, recheck the branch
22:29 PilzAdam kahrl, wich stream?
22:29 kahrl derr_con... whatever that is
22:30 sokomine left #minetest
22:30 VanessaE kahrl: checking..
22:30 kahrl looks like verbosestream
22:30 sokomine joined #minetest
22:30 sokomine hmm
22:31 sokomine i want my second monitor back :-(
22:31 mitori pilzadam, everything's fine except for one little thing
22:31 VanessaE PilzAdam: checking
22:31 mitori sokomine what videocard?
22:32 iqualfragile_ have you restartet x right now?
22:32 mitori sapling placement uses place_node_hard
22:32 mitori PilzAdam
22:32 PilzAdam yes, I alrady pushed a fix for that
22:32 mitori sokomine might this be the drivers?
22:32 mitori alright
22:33 PilzAdam saplings and apple use node_sound_leaves_default()
22:33 VanessaE PilzAdam: all are good, gain on leaves is too low and glass needs its own placement sounds
22:34 PilzAdam gain on leaves is not too low, its same as on grass
22:35 VanessaE kahrl: I'm not finding that message in my logs any time in the recent history
22:35 PilzAdam VanessaE, mitori and I had the problem that we both dont really know what the node_dug sounds are supposed to sound like
22:35 VanessaE closest I find to that is stuff relating to player timeouts.
22:36 VanessaE PilzAdam: to my mind, a node, when dug, should make a "louder, fuller" version of the walking sound
22:36 VanessaE (but not necessarily higher amplitude)
22:36 PilzAdam so, can I merge the branch now?
22:37 PilzAdam the node_dug and glass placing sounds can be done later
22:37 VanessaE fix the volume level on walking on leaves and call it good for now.
22:37 Fresh_m__ joined #minetest
22:37 PilzAdam to what? gain=0.4?
22:37 VanessaE I used 0.35
22:39 PilzAdam MinetestBot!
22:39 MinetestBot PilzAdam!
22:39 MinetestBot GIT: mito551 commited to minetest/minetest_game: New sounds c3c5f8a228 2013-06-12T15:38:40-07:00 http://git.io/Wo3Fyg
22:39 Uberi lovely
22:39 VanessaE sokomine: you asked earlier about sheep.  there are two in the pen in front of your house on the left
22:40 * Exio git pulls
22:40 VanessaE none in the larger pen left of that, nor in the pen next to the spawn or behind bulldog's cafe
22:41 PilzAdam VanessaE, your minetest_game is out of date :-p
22:41 VanessaE not anymore :P
22:42 Exio http://dpaste.com/1233597/
22:42 Exio is this a known bug?
22:42 PilzAdam mitori, mitori or mito551 in changelog?
22:42 mitori omfg
22:42 Uberi Exio: did this happen while starting?
22:42 mitori that's the hardest question i have been asked in my entire life
22:42 PilzAdam you want to be called "omfg" in the cahngelog?
22:42 Uberi good choice, I must say
22:43 mitori can you write "mitori (aka mito551)"
22:43 PilzAdam how about mitori551?
22:43 mitori no way
22:43 mitori "mitori (aka mito551)"
22:43 PilzAdam or mito551ri
22:43 Exio Uberi: while trying to start an old world with the "lastest" minetest_game
22:43 Exio => crash
22:43 PilzAdam mitori, there is no "aka" in the changelog
22:43 mitori why not?
22:43 PilzAdam you have to choose one
22:43 mitori why not?
22:43 Uberi maybe use a slash? mitori/mito551
22:43 PilzAdam to keep it short
22:44 Exio after, i started a game in minimal
22:44 Exio before*
22:44 mitori what do you say about slash?
22:44 mitori mitori/mito551
22:44 mitori as Uberi suggested?
22:44 mitori if not, then let the mitori be
22:44 PilzAdam people might think "mitori and mito551"
22:44 mitori yes
22:44 Uberi but that would be true, PilzAdam
22:44 mitori oh
22:45 mitori YES
22:45 mitori Uberi speaks the truth
22:45 Uberi hear, hear
22:45 Uberi buy APPL
22:45 Uberi sell all your Nortel shares before it's too late
22:45 VanessaE thought it was AAPL?
22:46 mitori but alright, write me as mitori
22:46 PilzAdam there we go: http://dev.minetest.net/Changelog#0.4.7_.E2.86.92_.3F
22:46 Uberi close enough :P
22:46 Uberi I like this plan of action
22:46 VanessaE lol
22:46 mitori lol
22:47 mitori thank you
22:47 PilzAdam mitori, create an account and change it yourself if you want to
22:47 Exio aw
22:47 mitori and i think WE have done a great job.
22:48 mitori PilzAdam, no it's fine. i would even say perfect
22:48 mitori good job everyone
22:48 mitori now i can go to sleep finally
22:48 mitori lol
22:49 Uberi the Mesecons codebase really needs a cleanup
22:49 Uberi tabs and spaces were never meant to be mixed
22:49 PilzAdam http://dev.minetest.net/TODO#TODO_in_minetest_game <- see "Sounds"
22:49 mitori good night everyone, PilzAdam, VanessaE (even though it's even evening by you, as far as I know).
22:50 Uberi see ya o/
22:50 VanessaE night :)
22:50 Uberi does this mean the sounds todo is done?
22:50 Exio oh
22:50 Exio this bugs is the known one
22:50 Exio nvm about my paste
22:50 Exio and good night mitori
22:50 Exio Uberi: half done i guess
22:50 Exio :P
22:51 Uberi what's the other half? breathing sounds?
22:51 mitori Exio, Uberi, thank you, good night
22:51 Uberi actually...
22:51 Exio aw
22:51 Uberi [MOD] Breathing Sounds [breathing_sounds] [WTFPL]
22:51 Exio no, please
22:51 Exio don't...
22:51 VanessaE ehm..
22:51 PilzAdam Uberi, thats the TODO for minetest_game, breathing sounds are not supported by the engine currently
22:52 PilzAdam hurt sounds are, though -> added to the TODO list
22:52 Uberi I dunno, maybe we can breath faster and more efficiently if done in C++?
22:52 VanessaE PilzAdam: as long as hurt sounds can be made gender-specific. :)
22:52 cisoun joined #minetest
22:52 Uberi and don't make it configurable either, it isn't up for discussion :P
22:52 VanessaE (think quake or open arena - your player model determines your 'hurt' sound also)
22:53 Exio or what about minecraft's hurt sounds? where they aren't male or female sounds?
22:53 Uberi VanessaE: gender specific players first, perhaps
22:53 Exio (i don't mean "those")
22:53 VanessaE Uberi: that should be pretty easy I would think
22:53 VanessaE hell, doable in lua even
22:53 Uberi definitely
22:53 PilzAdam VanessaE, no, you play a male character, use mods if you want to be female
22:54 VanessaE a new skin is sufficient for my needs :)
22:54 PilzAdam s/if you want to be/if you want your character to be/
22:55 Exio PilzAdam: your readme in https://github.com/PilzAdam/beds doesn't work
22:55 PilzAdam yes
22:55 PilzAdam who cares?
22:56 Exio aww
22:57 sokomine vanessae: strange. first the 5-6 sheep i caught yesterday and which turned into 50 while i was away, and now only tow left. cannibalism? escaped through jumping on each other? sheep are strange!
22:57 * sokomine eyes pilzadam suspiciously
22:58 VanessaE PilzAdam: she's right, sheep are....busted.
22:58 Uberi sokomine: when two sheep love each other very much...
22:58 VanessaE Uberi: !
22:58 Uberi they fight to the death and eat the loser's organs
22:58 VanessaE lol
22:58 Exio ok
22:58 Exio ... ok
22:58 sokomine uberi: at least they manage the jumping-part of that quite well :)
22:59 Uberi it's a feature, not a bug
22:59 PilzAdam ^
22:59 PilzAdam that goes into my forum signature
22:59 Uberi so many unintentional features
23:00 sokomine mitori: i guess icewm and xrandr just don't get along that well :-( so eventually xrandr (or something else) sends the monitor sleeping, icewm at least notices - but does not seem to be able to take the monitor back again?
23:01 Exio xrandr --output X --auto
23:02 iqualfragile_ short survey: which distro are you guys using?
23:02 Exio debian in my desktop, and my now unused laptop has an outdated as hell gentoo
23:03 Exio i have gentoo in the todo list for here, but can't because the network :/
23:03 sokomine exio: no, doesn't give me the second monitor back :-( maybe icewm can't handle that?
23:03 Uberi I installed elementary beta a few weeks ago, loving it
23:03 sokomine debian here as well
23:03 iqualfragile_ :D elementary
23:04 iqualfragile_ i thought about giving that to my grandfather…
23:04 VanessaE iqualfragile_: xubuntu 12.04
23:04 VanessaE but I guess you already knew that :)
23:04 sokomine oh! the second monitor was eventually recognized again! only that it's now in mirror-mode.....
23:04 iqualfragile_ yep, you mention it from time to time
23:04 sokomine i'll call the commands that set it up properly again and hope
23:05 STHGOM cya
23:05 Uberi elementary is beautiful but it does need a few more keyboard oriented stuff
23:05 Exio gl sokomine :P
23:05 Uberi and they really must stop trying to write everything by themselves and spreading manpower too thin
23:05 sokomine aah. got it back :-)
23:05 iqualfragile_ Uberi:  have you allso tried using pear? :D
23:06 * Exio gives sokomine a cookie
23:06 * sokomine inspects the cookie, determins that it is eatible, and starts munching it :-)
23:06 * iqualfragile_ gives sokomine gentoo&wayland
23:06 PilzAdam sokomine, its after 0 AM
23:06 iqualfragile_ haha, just kiding, i assume neither is realy usable at all
23:07 Uberi iqualfragile_: nah, you mean the distro right?
23:07 iqualfragile_ PilzAdam: its even after 1 AM!
23:07 iqualfragile_ yep
23:07 PilzAdam MinetestBot!
23:07 MinetestBot PilzAdam!
23:07 MinetestBot GIT: BlockMen commited to minetest/minetest_game: Separate formspecs of active furnace and chests 486509876a 2013-06-12T16:06:26-07:00 http://git.io/CPUvvA
23:07 sokomine hm, gentoo may well be usable. wayland...don't see much reason for it. my desktop is only a collection of xterms used to start graphical programs like a strange one called mt...:-)
23:08 iqualfragile_ i think it will help with a lot of glitches
23:09 iqualfragile_ i have just recently switched from .ubuntu to archlinux
23:09 iqualfragile_ and i have to admit that i am quite impressed
23:10 iqualfragile_ it is _so_ fast
23:10 Exio archlinux is meh
23:10 sokomine speed isn't much of a problem. maybe with mt. the rest...it either is more than fast enough or it takes time (compiling) where you can do something else
23:11 Uberi1 joined #minetest
23:11 iqualfragile_ booting is quick, thanks to systemd
23:12 sokomine i'm a bit annoyed about gnome and kde and all those. there are situations where x is needed (or something graphical); i just don't want what those complex dte come with
23:12 sokomine oh yes, booting speed surprised me as well with the new debian. might be due to the ssd i put in here as well (the old hard disk got broken sectors so a replacement was needed desperately)
23:13 VanessaE if it weren't for my bios always taking several seconds, my machine would only take ~10 seconds to boot thanks to my SSD :)
23:14 khonkhortisan you can take out memcheck
23:14 Exio in my netbook the bios is what takes most of the boottime
23:15 VanessaE khonkhortisan: it already skips that.  it's all the other stuff it does in the meantime
23:15 khonkhortisan I press escape through everything
23:15 VanessaE (random hardware checks, etc)
23:15 khonkhortisan I get a big table of hardware information
23:15 VanessaE BIOSes need a "just boot NOW" mode :)
23:15 Exio my actual mobo does a lot of stuff
23:15 VanessaE find the first hard disk, load the boot sector, pass everything else to the OS
23:15 Exio mainly because i have this overclocked, i guess :P
23:15 khonkhortisan I used to not know what mobo meant
23:16 iqualfragile_ litle bit more then 7 secs
23:16 iqualfragile_ with 4 secs in kernelspace
23:17 iqualfragile_ which makes me think about kompiling it myself and especialy disabling the initramfs
23:18 Exio hand-compiled kernel and a hand-wrote init script made my netbook get 5 seconds to a TTY and 7 to slim like 2 years ago :P
23:18 Exio (from grub to the system)
23:18 iqualfragile_ but you are right, the bios is crap, i need to check for compatibilty with coreboot before i buy my next motherboard
23:18 iqualfragile_ jup, 7 to kdm
23:19 Exio what cpu?
23:19 Exio intel atom n270 (1.6ghz @ 1core (HT) / 2 threads) 1gb ram
23:19 Exio my netbook ^
23:19 iqualfragile_ kernel not yet optimized
23:19 iqualfragile_ uh, netbook, yeah, well that is no comparision
23:20 Uberi how does that run mt, Exio?
23:20 iqualfragile_ deep black magic!
23:20 iqualfragile_ it uses the cloud fror computation!!!
23:20 Uberi :O
23:21 Exio Uberi: with 0.4.4 it worked with 50~60FPS "when walking around"
23:21 iqualfragile_ wtf? thats like… more then i get with nouveau
23:21 Exio intel gpu
23:21 Exio intel gma 915 or so
23:21 iqualfragile_ yeah, intel gpu--> good drivers
23:21 Exio not good
23:21 Exio just good framebuffer
23:21 Exio outside that, the gpu and drivers are crap
23:22 Exio and good "support"
23:22 iqualfragile_ & i assume that your screensize is a lot smaller then mine, which makes a load of a difference
23:22 Uberi Exio: nice
23:22 iqualfragile_ (obviously)
23:22 Exio iqualfragile_: 10.1" :P
23:22 Exio i'm on my desktop anyway
23:22 Uberi only if fill rate is the bottleneck
23:22 Exio it is way better ^^
23:23 Exio the bottleneck with the netbook was mainly the cpu and the firmwares to load
23:23 Exio it took like 2 seconds to load stuff needed for the cpu iirc
23:24 Uberi available soon: //set blue lightstone
23:24 Exio wat
23:24 Uberi new wip WorldEdit feature
23:25 Tesseract Check all node descriptions?
23:25 Uberi that's right :)
23:25 Uberi and also mod names and such
23:25 Uberi the WE GUI will have a better search with suggestions, probably
23:26 iqualfragile_ good night& stay mashed
23:28 OldCoder joined #minetest
23:28 OldCoder joined #minetest
23:30 Dan_ joined #minetest
23:51 PilzAdam bye
23:59 Uberi MinetestBot!
23:59 MinetestBot Uberi!
23:59 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`). 74018dab99 2013-06-12T16:59:13-07:00 http://git.io/w1TOvw

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