Time |
Nick |
Message |
00:00 |
mauvebic |
one wonders who the fuck buys all these condos when most decent jobs are being outsourced |
00:00 |
Kacey |
can we use .gif images for textures? if not, why not? |
00:00 |
mauvebic |
theyre pretty heavy and probably dont look good scaled |
00:00 |
mauvebic |
use gimp, export to png |
00:01 |
mauvebic |
though im planning to be in the extermination business soon, this bedbug epidemic is just starting lol |
00:02 |
mauvebic |
at 1-2K $ a visit and innefective "bio" chemicals, its the perfect biz |
00:02 |
Gambit |
Octupus: I am from many places in this network, Bilbo Baggins, and none of them are to be joined lightly. |
00:03 |
Octupus |
Kay |
00:04 |
khonkhortisan |
his cloak shows minecraft isn't the primary affiliation |
00:07 |
jordan4ibanez |
You know Minecraft isn't my forte, but I've always wanted to say hi to notch, he seems like a cool d00d |
00:07 |
Gambit |
A long time ago you could quite readily start up a conversation with him on twitter. |
00:08 |
Gambit |
There are too many minecraft fans for that nowadays. |
00:08 |
Gambit |
That's my not-at-all-subtle way of saying I played Minecraft before it was cool. :P |
00:08 |
jordan4ibanez |
I know, I missed my chance too, but oh well lol |
00:10 |
jordan4ibanez |
Damn, I just realized I deleted my first minetest song, that was a sinking feeling to hell |
00:11 |
mauvebic |
hipster, get him! :p |
00:16 |
jordan4ibanez |
I think I want to make a game mode called Minetest Black |
00:17 |
jordan4ibanez |
And for it to be like Feed The Beast, I like the concept of having lot's of things to do |
00:18 |
Kacey |
http://ifunny.mobi/f/Whe9Fcmw |
00:19 |
Kacey |
jordan4ibanez, i would support that |
00:19 |
jordan4ibanez |
Come one kacey, now you've completely ruined my wordability |
00:20 |
khonkhortisan |
resumé: without the accent, it's just a verb. |
00:20 |
khonkhortisan |
that's not only a letter |
00:21 |
khonkhortisan |
nor is it only punctuation |
00:21 |
jordan4ibanez |
I think I want to do it right this time though, use github instead of a shitty change log |
00:23 |
jordan4ibanez |
To think that we can convey all these points/actions/meanings/definitions with 26 letters is beyond my comprehension, but at the same time it is in my grasp since I use it every day |
00:24 |
khonkhortisan |
Before you used it every day it was beyond your comprehension. |
00:25 |
jordan4ibanez |
I'll just crawl into a ball and roll over green hill zone now. |
00:26 |
Uberi |
jordan4ibanez: what was it called? maybe someone still has a copy |
00:26 |
jordan4ibanez |
If only I could comprehend how to stop my disc from spinning down on kubuntu |
00:27 |
jordan4ibanez |
it was tech 'n mine, it's still in the gamemodes section, but it's called techduck now |
00:28 |
jordan4ibanez |
damn, everyone owned this guy for me http://forum.minetest.net/viewtopic.php?id=5497 |
00:29 |
Uberi |
oh come on now, you never know what he'll become in the future |
00:29 |
jordan4ibanez |
A glue taster |
00:29 |
Uberi |
A glue |
00:29 |
jordan4ibanez |
A |
00:29 |
Uberi |
|
00:29 |
jordan4ibanez |
|
00:30 |
khonkhortisan |
If you're going to code something serious, you're not going to use shell. |
00:30 |
Uberi |
but everyone has to start somewhere |
00:31 |
jordan4ibanez |
What is shell |
00:31 |
Uberi |
sorta like batch |
00:31 |
Uberi |
I started with AutoHotkey myself |
00:31 |
jordan4ibanez |
ohhhhhhh .sh? |
00:31 |
Uberi |
well actually I still use it :P |
00:31 |
khonkhortisan |
batch, bash, sh, |
00:31 |
khonkhortisan |
I like autohotkey, it lets me bring x with me and change my keyboard layout |
00:31 |
jordan4ibanez |
I started off on a simple shell adventure game |
00:32 |
Uberi |
I wrote a Mesecons simulator and two platformer/sidescroller games in AutoHotkey |
00:32 |
Uberi |
was super fun |
00:35 |
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00:38 |
jordan4ibanez |
Cool! I just realized, instead of hard coding the limited number of entities, why not use the minetest.conf |
00:39 |
Uberi |
sounds like a good candidate for its own setting |
00:40 |
Kacey |
kaeza would approve http://ifunny.mobi/f/3zUA6nIw |
00:41 |
Uberi |
wow ifunny sure looks different these days |
00:43 |
jordan4ibanez |
The best thing about kde: You can install a sonic the hedgehog animated cursor, without having 9000 popups installed with it |
00:47 |
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00:54 |
jordan4ibanez |
So what's the deal with the flolands |
00:54 |
jordan4ibanez |
are they in the default game? |
00:55 |
Uberi |
yeah I believe so |
00:55 |
Uberi |
enable them with the islands flag |
00:55 |
jordan4ibanez |
Interesting |
00:55 |
jordan4ibanez |
Can I enable flags with lua so the server sets them on the first starting of the world? |
00:57 |
Uberi |
I think you can use minetest.setting_set for that |
00:59 |
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01:02 |
jordan4ibanez |
Welp, here goes the first leap for minetest black, the git install |
01:07 |
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01:10 |
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01:13 |
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01:18 |
Kacey |
Uberi, you seem awesome at mesecons |
01:18 |
Uberi |
thanks :) |
01:18 |
Kacey |
need someone to help build? (make it faster) |
01:19 |
Uberi |
well, I'm a bit short on ideas lately |
01:19 |
Uberi |
so haven't been building much |
01:19 |
Kacey |
a 2x2 piston door |
01:19 |
Uberi |
did that already :) |
01:20 |
Kacey |
awww |
01:20 |
jordan4ibanez |
Make a digital clock |
01:20 |
Kacey |
something interesting...... ELEVATOR!!!!!!!!!!! |
01:21 |
Uberi |
uberi.mesecons.net <= look at the latest article jordan4ibanez :P |
01:21 |
jordan4ibanez |
Okay, make an analog clock |
01:21 |
mauvebic |
jesus, no new episodes for svu or revolution for 3 weeks, wtf lol |
01:22 |
Uberi |
jordan4ibanez: analog clocks are so last century |
01:22 |
jordan4ibanez |
NO |
01:22 |
jordan4ibanez |
They are the here and now |
01:24 |
Kacey |
ELEVATOR!!!!!!!1!!!!one!!!!! |
01:24 |
Uberi |
Kacey: possible now with pistons pushing objects |
01:24 |
Kacey |
yay ^_^ |
01:24 |
Uberi |
I'll have to give that a try |
01:24 |
* Kacey |
wants to help |
01:25 |
Uberi |
Kacey: sure thing, all we need is a 10x double piston extender |
01:26 |
Kacey |
no |
01:26 |
Kacey |
a sneak elevator with pistons filling the holes (upward facing of course) and pistons that push them out |
01:28 |
jordan4ibanez |
make a piston escelator |
01:28 |
jordan4ibanez |
if you do, we can use that house spawner mod, to spawn malls around the world in minetest black :P |
01:31 |
Uberi |
:O |
01:32 |
jordan4ibanez |
well I guess we actually can, but they'll have to be rare |
01:32 |
jordan4ibanez |
like a decayed mall :D |
01:35 |
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01:36 |
Kacey |
so need some help Uberi? |
01:37 |
Uberi |
sure thing :) |
01:37 |
Uberi |
I'll set up a server later |
01:37 |
Uberi |
for now, I have a lot of email to get through |
01:38 |
mauvebic |
"do you know" --- from facebook :p |
01:40 |
Menche |
grr, minetest still "eats" entities even in 0.3 |
01:40 |
* Menche |
waits for his rat collection to come back |
01:44 |
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01:46 |
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01:52 |
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salamanderrake joined #minetest |
01:52 |
Kacey |
http://ifunny.mobi/p/YioQGbGp |
01:53 |
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01:57 |
mauvebic |
only just now watching Source Code (for lack of new tv episodes, rerun month) |
02:00 |
RealBadAngel |
game of thrones s03e03 is out |
02:00 |
mauvebic |
i read the reviews, doesn't seem like the kind of thing i'd be into, though i was pleasantly surprised by Hannibal (tv) |
02:01 |
RealBadAngel |
game of thrones is really cool |
02:01 |
mauvebic |
they got a hitler look-alike to play hannibal |
02:01 |
mauvebic |
the guy looks the part |
02:01 |
RealBadAngel |
just try it, you wont regret |
02:01 |
RealBadAngel |
one of the best series i ever watched |
02:02 |
mauvebic |
i dont really go for that lord of rings/harry potter type stuff |
02:02 |
RealBadAngel |
it is not like such shit |
02:02 |
mauvebic |
i was disapointed when jericho got cancelled, but they cloned that into revolution so its not so bad lol |
02:03 |
mauvebic |
i was also really into terminator sarah connor chronicles till they cancelled that too |
02:03 |
RealBadAngel |
revolution compared to it is a cheap cartoon |
02:03 |
RealBadAngel |
tho i do really like revolution |
02:03 |
mauvebic |
terra nova sounded interesting but it was mostly a family-type drama so bleh |
02:03 |
khonkhortisan |
it had teen stuff in it |
02:03 |
mauvebic |
i like revolution cuz its got the guy who played Fring in breaking bad |
02:03 |
khonkhortisan |
there's scary stuff in revolution |
02:04 |
mauvebic |
the science doesn't make sense but the politics are interesting |
02:04 |
mauvebic |
i stopped watching Mad men and walking dead cuz that stuff has just gotten boring |
02:04 |
RealBadAngel |
game of thrones is about politics |
02:05 |
mauvebic |
yeah but i prefer futiristic/scifi stuff |
02:05 |
NakedFury |
same here mauvebic |
02:05 |
mauvebic |
post-apocolaptyic (sp) especially |
02:05 |
RealBadAngel |
i tell you just try 2-3 episodes |
02:05 |
NakedFury |
watch defiance |
02:05 |
mauvebic |
THX 1138 is one of my favorite movies, along with the original planet of the apes |
02:06 |
mauvebic |
defiance ive heard of that |
02:06 |
NakedFury |
its new. alien invasion, after some disastrous event on earth. many alien races |
02:06 |
RealBadAngel |
i started and then watched 2 first seasons in a few days |
02:07 |
mauvebic |
theres fallen skies or dark skies that sounds crappy, and i tried getting into Fringe but after 3 episodes i still didn't get what that was about |
02:07 |
RealBadAngel |
first of all you dont watch it like a series. its a fuckin long movie |
02:09 |
NakedFury |
but there arent many sci fi shows available |
02:09 |
mauvebic |
defiance is based on game? hmm, i still remember that awful keanu reeves movie about assasination lol |
02:09 |
NakedFury |
no |
02:09 |
NakedFury |
game and tv series willw ork together |
02:09 |
NakedFury |
stuff that happen in game can affect story in show |
02:09 |
NakedFury |
vice versa |
02:09 |
mauvebic |
usually the tv/movie suffers from lack of budget and storyline |
02:09 |
NakedFury |
but it was gona be a tv ashow first |
02:09 |
NakedFury |
its from Syfy and they usually kill any sci fi shows |
02:10 |
NakedFury |
lets cross our fingers |
02:10 |
mauvebic |
dunno, ever since x-files went unresolved ive been sortof turned off by alien invasion flicks |
02:11 |
mauvebic |
by now its too late for x-files: either the alien takeover happenned or it didn't, but theres not much to do with the storyline |
02:11 |
NakedFury |
well there isnt any other sci fi show to watch unless you count Continuum but thats in our time with some characters from te future |
02:11 |
RealBadAngel |
The budget of Game of Thrones has been compared to that of the TV series Rome.[17] The pilot reportedly cost HBO between US$5 and 10 million,[16] and the total budget for the first season has been estimated at US$50–60 million |
02:11 |
NakedFury |
there is Doctor Who, Defiance and I think thats it |
02:11 |
mauvebic |
im hoping berman and braga pass away and they make a decent, original star trek series lol |
02:11 |
NakedFury |
^ with you |
02:11 |
mauvebic |
doctor who? i hate that show, the daleks come back every 2nd or 3rd episode |
02:12 |
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02:12 |
NakedFury |
ohh yes between them and always visiting earth and cybermen I hate it but I love the show |
02:12 |
mauvebic |
any new star trek series either takes place 100 years in the past, or the future, but they cant carry on with any of the stories recently established, that wouldn't last |
02:13 |
mauvebic |
i wouldn't mind the future, exploring timelines, other galaxies, the multiverse, there are still lots of unexplored concepts there |
02:13 |
NakedFury |
Star Trek suffers from too many Time travel episodes where the time travel always, ALWAYS, happens to the past. aka our time or before. |
02:13 |
NakedFury |
yes I would love another galaxy star trek show |
02:13 |
mauvebic |
naw, they just recycled the same time travel stories, ie, change in the past, new present |
02:13 |
NakedFury |
far away from romulans, borg, federation, vulcan, etc |
02:14 |
NakedFury |
use something like a wormhole or failed new hyper drive technology that launched them into a neighbooring galaxy |
02:14 |
mauvebic |
a new star trek show would probably do away with all the known species, the future federation citizens would probably be a blend of all those (except borg that mysteriously disapeared, lol) |
02:14 |
NakedFury |
and yeah it has to be in the future because doing a series in the same time line as old shows will break canon |
02:15 |
mauvebic |
either that, or the federation left the galaxy after the borg takeover, but either way, im tired of the borg lol |
02:15 |
mauvebic |
future = new history, new tech, new (fresh) stories |
02:15 |
NakedFury |
exploited too much like Daleks |
02:15 |
mauvebic |
exploited by voyager, yes, in TNG, they were scary as fuck |
02:16 |
NakedFury |
they need new story line, new bad guys, new races, new allies. blend of politics/diplomacy and action too |
02:16 |
mauvebic |
voyager didn't add seven of nine because she was borg, they added her because of her cup size |
02:17 |
mauvebic |
well TNG had alot of science-y elements to it, voyager was basically good guys vs bad guys, it had a more 'yank' feel to it |
02:17 |
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02:17 |
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02:17 |
khonkhortisan |
Can I disable placement prediction in my client? |
02:18 |
NakedFury |
and Voyager extended too much the first aliens guys they encountered and then dumped them without a very good closure, sort of like a clifhanger |
02:19 |
mauvebic |
voyager simply recycled too many stories, didn't give the actors any leeway, and berman and braga thought the fans were stupid enough to buy anything twice or three times |
02:19 |
NakedFury |
also in Voyager they always had some sort of mechanical trouble that was resolved rather McGuiver style. |
02:19 |
mauvebic |
you mean the ship being pristine by the next episode? yeah |
02:20 |
mauvebic |
even enterprise spent a whole show in drydock after the borg two-parter |
02:20 |
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02:20 |
NakedFury |
yes and all the fixes always felt sort of made up theory. I dont know whats happening but im gonna try to do this thing im not supposed to do and fix it |
02:20 |
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02:21 |
mauvebic |
or how 7 of 9 managed to bring neelix back from the dead but never did it for anybody else after that lol |
02:21 |
NakedFury |
yed |
02:21 |
NakedFury |
s |
02:21 |
Deivan |
I have a doubt. Sources of lava don't make new sources of lava anymore? |
02:21 |
NakedFury |
too many characters died but always from behind the scenes screw |
02:22 |
mauvebic |
alot of people died but they always had a full crew compliment lol |
02:23 |
Deivan |
Someone? |
02:24 |
NakedFury |
lava was made to not be infinite |
02:24 |
NakedFury |
I think thats what happens |
02:24 |
Deivan |
I think I need a new mod... Infinet lava again... |
02:24 |
Deivan |
:D |
02:24 |
Deivan |
infinite |
02:25 |
mauvebic |
aint there a config option for that? |
02:26 |
Deivan |
The base of my lavacooling mod idea is the possibility to make rock factories. |
02:26 |
Deivan |
Maybe, I will check. |
02:26 |
khonkhortisan |
I like item frames, they're an intuitive way to label chests |
02:27 |
Deivan |
Only a option to underground_springs |
02:28 |
Deivan |
I think I need upgrade the lavacooling mod to have this option. lava source + space + lava source make a new lava source between both. |
02:29 |
Deivan |
:) |
02:29 |
Deivan |
Like before this change... |
02:29 |
Deivan |
:D |
02:29 |
Deivan |
AFK |
02:29 |
* khonkhortisan |
tried putting a lava bucket in an item frame and flooded his chests |
02:38 |
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02:42 |
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02:44 |
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02:44 |
ShadowNinja |
khonkhortisan: lol, I think the ground should take precedence |
02:44 |
ShadowNinja |
same issue with doors |
02:54 |
jordan4ibanez |
Try out the sounds in this https://github.com/jordan4ibanez/Minetest-Black They aren't finished, but they sound kind of good so far |
03:06 |
Deivan |
Ok, new version of the lavacooling released. :D |
03:06 |
Deivan |
AFK |
03:09 |
khonkhortisan |
I just tried stargates, and it seems like I always come out the wrong side |
03:10 |
jordan4ibanez |
That can create wormholes you know |
03:11 |
khonkhortisan |
The side I'm on when I'm placing it is guaranteed to be open, but I come out the other side. If I place it in front of a wall, I go into the wall if it's the destination. |
03:11 |
Hwkiller |
is water infinite? |
03:11 |
khonkhortisan |
I placed two stargates side by side, connected them together, and no matter what side of what teleporter I go through, I end up on the opposite side of where I placed it |
03:12 |
khonkhortisan |
water can or can not be infinite |
03:12 |
Hwkiller |
a settingL |
03:12 |
Hwkiller |
? |
03:12 |
khonkhortisan |
Yes the last one in Settings |
03:13 |
Hwkiller |
ah, thx |
03:14 |
* Hwkiller |
is learning dvorak |
03:14 |
khonkhortisan |
good, qwerty is bad. |
03:15 |
Hwkiller |
so... typing is slow.. |
03:15 |
khonkhortisan |
I used ktouch |
03:16 |
Hwkiller |
yea, i have that too |
03:17 |
khonkhortisan |
Now's a good time to learn touch typing if you don't already |
03:18 |
jordan4ibanez |
Oh my gosh, we can make islands in the sky |
03:18 |
jordan4ibanez |
THIS IS AMAZING |
03:19 |
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03:21 |
Hwkiller |
what is touch typing |
03:21 |
khonkhortisan |
having your fingers on the eight keys on the home row, and not looking at the keyboard. |
03:22 |
khonkhortisan |
asdfjkl; or aoeuhtns |
03:23 |
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03:23 |
Hwkiller |
oh, I've done that for years |
03:24 |
Hwkiller |
actually, I physically swapped my keys on my thinkpad laptop to dvorak, since I never look at them anyway |
03:25 |
Shadow|Phone |
RealBadAngel: I have an idea to make forcefields display properly in a less hacky way, do you want all new commits in the indev branch? |
03:26 |
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03:27 |
jnc |
hi :) |
03:27 |
jnc |
on 0gb.us server is fun, but laggy... anyone else play that server? 0.4.6, there's some client bugs that are biting us |
03:28 |
Shadow|Phone |
jnc: what bugs? |
03:29 |
jnc |
Shadow|Phone: oh, when I type certain things or too much text into a shout 't' then the client crashes |
03:29 |
Shadow|Phone |
And that server is famous for lag, it has a terrible connection |
03:29 |
jnc |
ah okay |
03:29 |
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03:30 |
jnc |
the goal for me is to find a minetest server that my girlfriend and I both want to play |
03:30 |
Shadow|Phone |
Unicode characters? that is a known bug but nobody can reproduce it |
03:30 |
Shadow|Phone |
Survival or creative? |
03:31 |
jnc |
Shadow|Phone: I'm using only english words and punctuation, on a Ubuntu 13.04 beta OS |
03:31 |
jnc |
that might be encoded as Unicode but I don't know why it would |
03:31 |
Menche |
sometimes i get a segfault with too long of a chat message |
03:31 |
jnc |
yes, too long of a chat message is probably it |
03:31 |
Shadow|Phone |
Hmm, what characters specificaly? |
03:31 |
Menche |
haven't seen that bug for a while, i thought it was fixed |
03:32 |
jnc |
it may be fixed ; i'm using 0.4.6 client |
03:32 |
Shadow|Phone |
No fixes for that specificaly recently |
03:34 |
jordan4ibanez |
would a 9x9x9 cube area be measured as 9*9*9? |
03:34 |
jordan4ibanez |
I am having a retarded brain fart |
03:35 |
Shadow|Phone |
um, I think so, please elaborate |
03:35 |
jordan4ibanez |
a 9x9x9 area in minetest |
03:35 |
jordan4ibanez |
is that 729 nodes? |
03:36 |
VanessaE |
in any coordinate system that would be 729 units of the coordinate system in question. |
03:36 |
khonkhortisan |
9^3 |
03:36 |
VanessaE |
nodes in this case, so yes. |
03:36 |
Shadow|Phone |
If that is 9X9X9 then yes |
03:36 |
khonkhortisan |
9x, 9y, 9z |
03:36 |
khonkhortisan |
729 of 1xyz |
03:37 |
jnc |
is a torch that looks attached to another block, is that torch associated with the other block, or is the torch a node that gets oriented but is its own thing? |
03:38 |
VanessaE |
it is its own node, the game just knows what to do with it if the block next to it is dug. |
03:38 |
Shadow|Phone |
own thing |
03:38 |
khonkhortisan |
the wallmounted direction says which direction to draw the texture, and which direction to check whether it's on a wall |
03:39 |
jnc |
ok... figuring out where to place things on a server that has protected areas |
03:39 |
khonkhortisan |
it must be in the area |
03:39 |
khonkhortisan |
well, volume. |
03:39 |
Shadow|Phone |
hard to give lengthy answers on this... |
03:40 |
jnc |
yep. on the server I'm playing, there's a protected area, and I put up a block of dirt, or whatever |
03:40 |
jnc |
then in an "unclaimed" free-for-all area I have a torch hanging off my protected area's lump of dirt |
03:40 |
jnc |
so... the torch could be considered up-for-grabs |
03:40 |
Menche |
yes |
03:40 |
khonkhortisan |
I believe you can use a tree under a protected area to destroy some of the bottom of it |
03:41 |
jnc |
interesting, khonk ;) |
03:41 |
Shadow|Phone |
Trees only replace air, and maybe ignore |
03:44 |
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03:46 |
jordan4ibanez |
Minetest Black skylands http://i.imgur.com/jBMW81r.jpg :3 |
03:48 |
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03:49 |
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03:51 |
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03:53 |
khonkhortisan |
They used to be destructive |
03:53 |
Menche |
they used to eat chests and keep the chest's inventory |
03:53 |
Menche |
so you could store stuff in the trunk |
03:53 |
Shadow|Phone |
lol |
03:54 |
Menche |
or even furnaces, i believe |
03:54 |
* Menche |
smelts some iron in a tree trunk |
03:56 |
Hwkiller |
bioshock: minetest |
03:59 |
NakedFury |
mineshock: Finite |
03:59 |
Shadow|Phone |
RealBadAngel: annother thing, can aaa_recipieshook be removed now? |
03:59 |
khonkhortisan |
I have a problem. I've been playing in singleplayer, then started up a local server and spawned somewhere else. I didn't want to go flying in circles, so I made a singleplayer public stargate, and made my multiplayer stargate at my spawn point point to it. My question is, how do I destroy my multiplayer stargate and still end up at the singleplayer one? |
04:01 |
Shadow|Phone |
Use /teleport |
04:02 |
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04:02 |
khonkhortisan |
oh |
04:10 |
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04:24 |
VanessaE |
bbl |
04:25 |
jordan4ibanez |
How do I post a new game mode in the forums? |
04:26 |
jordan4ibanez |
Nevermind |
05:01 |
jordan4ibanez |
hi sfan5 |
05:01 |
sfan5 |
hi |
05:08 |
jordan4ibanez |
I like how this game mode is starting out, hopefully it'll be as profesional and complete as ftb one day |
05:22 |
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05:22 |
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05:23 |
alex256 |
well some people you just have to ban from your server............ |
05:27 |
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05:32 |
Shadow|Phone |
alex256: I had to ban a pretty good builder a while back, he greifed repeatedly |
05:33 |
alex256 |
oh well... |
05:33 |
alex256 |
i just built a speef area and a douche wants to screw it up so he got kicked |
05:34 |
alex256 |
thinking about making default shout only |
05:35 |
Shadow|Phone |
hmm, I would like to see it, tomorow I guess |
05:35 |
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05:35 |
alex256 |
you cant protect spleef or it wont work...so i guess i will just make it private |
05:35 |
Shadow|Phone |
I did that but then you will need a server topic |
05:35 |
alex256 |
only trusted people will be allowed |
05:36 |
Shadow|Phone |
I protected all but the bottom layer in my arena |
05:37 |
alex256 |
that would be the way to go |
05:37 |
alex256 |
.i will show you tommorrow |
05:47 |
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09:00 |
Jordach |
ImQ009, hey |
09:04 |
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09:06 |
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09:07 |
ImQ009 |
Jordach, HI |
09:08 |
ImQ009 |
I'm gonna kill my caps lock button one day |
09:08 |
* [0gb_us] |
hands ImQ009 a screwdriver to pry off caps lock key |
09:09 |
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09:09 |
Jordach |
hey Leoneof |
09:10 |
Leoneof |
hi Jordach |
09:11 |
Leoneof |
your hey is expensive, what do you want? |
09:11 |
Jordach |
not mucj |
09:11 |
Jordach |
much* |
09:11 |
Jordach |
i just prefer saying it |
09:11 |
Leoneof |
peace be upon you! |
09:12 |
Leoneof |
Jordach: i've installed nvidia driver 304, fps in minetest is almost 58 :) |
09:13 |
Jordach |
Leoneof, told you, i use nvidia 304 (i believe) |
09:13 |
* Jordach |
checks steam for driver version |
09:13 |
Leoneof |
i can't recall, i forget after 5min :[ |
09:15 |
Jordach |
heres mine http://paste.ubuntu.com/5712652/ |
09:16 |
Leoneof |
Jordach: what's the command to get this info? |
09:17 |
Jordach |
Leoneof, i installed steam (gaming platform) through ubuntu software centre |
09:17 |
Jordach |
it says $0.00 |
09:17 |
Jordach |
but its free :) |
09:17 |
Leoneof |
wot |
09:22 |
* Jordach |
is trying the weather mod |
09:23 |
|
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09:25 |
Jordach |
huh, with the weather mod i dont lose any FPS |
09:25 |
Leoneof |
:\ |
09:29 |
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09:29 |
iqualfragile |
ImQ009: my capslock key switches to layer three |
09:31 |
Jordach |
player* |
09:41 |
Jordach |
anyways, i worked out the bug that causes chunks to have black shadows |
09:42 |
Jordach |
(well, the cause of it) |
09:53 |
[0gb_us] |
What causes it then? |
09:55 |
Jordach |
[0gb_us], its the borked luajit brought in by RealBadAngel |
09:55 |
Jordach |
on shutdown, the game literally breaks |
09:55 |
Jordach |
and damages the map a tiny bit |
09:55 |
Jordach |
on the lighting side |
09:55 |
Jordach |
soloution: plant saplings. |
09:56 |
[0gb_us] |
Saplings? How do saplings fix it? |
09:56 |
Jordach |
because its something happens when trees grow |
09:56 |
Jordach |
treegen apparently fixes light oddly |
09:56 |
[0gb_us] |
Hmm. Odd. |
09:58 |
Jordach |
moretrees doesnt fix i9t |
09:58 |
Jordach |
-9 |
09:58 |
Jordach |
[0gb_us], tip: the latest git has fixed this |
09:58 |
Jordach |
im dealing with it as im a fucking lazy bastard |
09:58 |
[0gb_us] |
Fixed the LuaJIT/shadow issue? |
09:59 |
Jordach |
yup |
09:59 |
Jordach |
its gone |
09:59 |
[0gb_us] |
Okay, cool. Good to know it can be fixed. |
10:00 |
* Jordach |
updates jordach's engine |
10:01 |
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10:01 |
Jordach |
odd, i can never stream music with make -j4 |
10:01 |
Jordach |
it just cracks and pops |
10:01 |
Jordach |
usually. |
10:01 |
* Jordach |
forgot about the two ram sticks inside |
10:02 |
[0gb_us] |
I've never tried streaming music while compiling. |
10:03 |
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10:04 |
bas080 |
Requesting topic move http://forum.minetest.net/viewtopic.php?pid=79863 |
10:05 |
iqualfragile |
Jordach: ionice nice make -j 4 |
10:05 |
iqualfragile |
bas080: great idea |
10:05 |
bas080 |
iqualfragile, thank you |
10:06 |
iqualfragile |
oh, yeah, please remove the screenshots |
10:06 |
bas080 |
No screenshots in repo :( |
10:06 |
iqualfragile |
https://github.com/bas080/tulips/tree/master/screenshots |
10:06 |
iqualfragile |
looks quite much like a screenshot to me actualy |
10:06 |
bas080 |
Yes but hy is that a no go? It's makes it easy to update screenshots |
10:07 |
iqualfragile |
because a repo is for the code |
10:07 |
iqualfragile |
if i would clone the repo i would not want to download 3 screenshots |
10:09 |
bas080 |
Ok. screenshots removed... pushing |
10:10 |
bas080 |
Done |
10:10 |
bas080 |
Using dropbox as image host |
10:10 |
iqualfragile |
thats better |
10:11 |
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10:13 |
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10:17 |
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10:20 |
bas080 |
What happened with the http://minetest.net/ it's completely different again! I like the simplistic design. This one looks a bit messy |
10:21 |
mauvebic |
i dont see anything new since this week |
10:30 |
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10:35 |
mauvebic |
i fell asleep for an hour last night, soon as the wife started tossing and turning, i couldn't get back to sleep lol |
10:37 |
iqualfragile |
bas080: it was moved to dokuwiki |
10:37 |
bas080 |
iqualfragile, what is? |
10:38 |
iqualfragile |
minetest.net |
10:38 |
bas080 |
dokuwiki.net? |
10:38 |
mauvebic |
starting to think zimg.eu is down for the count |
10:41 |
bas080 |
I find the gradients in the header look cheap-ish. Make it straight hard lines like where the stone and dirt texture meet |
10:45 |
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10:46 |
Zeg9 |
Hello ! |
10:50 |
VanessaE |
good morning |
10:50 |
|
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10:51 |
iqualfragile |
good morning |
10:52 |
Taoki |
morning |
10:53 |
|
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10:53 |
VanessaE |
hey |
11:01 |
[0gb_us] |
Hello. |
11:01 |
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11:05 |
VanessaE |
quiet this morning.. |
11:07 |
* [0gb_us] |
walks by quietly to avoid waking people |
11:11 |
jojoa1997|Tablet |
!!!GOOD MORNING!!! :O :O :O |
11:12 |
VanessaE |
good morning |
11:15 |
jojoa1997|Tablet |
gtg in 4 class starting |
11:15 |
jojoa1997|Tablet |
and then fcat testing YAY :/ |
11:15 |
mauvebic |
http://forum.minetest.net/viewtopic.php?id=5640 <-- could degenerate quickly in unfounded accusations and finger pointing lol |
11:16 |
jojoa1997|Tablet |
meh stuff hasppens |
11:23 |
iqualfragile |
no, lets build way more cameras! |
11:25 |
mauvebic |
nah, i mean, they dont know who did it yet, people shouldn't speculate and provoke reprisals |
11:26 |
mauvebic |
though that people are dumb enough to think north korea did it lol that takes the cake |
11:27 |
mauvebic |
my money's on right-wing militia/loonies, the aryan brotherhood-types have been busy and in the news in the south |
11:33 |
mauvebic |
though, ironically, if there are cameras in the area, we'll know who did it quickly enough |
12:01 |
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12:01 |
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12:02 |
PilzAdam |
Hello everyone! |
12:03 |
[0gb_us] |
Hey, PilzAdam. |
12:04 |
jojoa1997|Tablet |
Hi |
12:05 |
jojoa1997|Tablet |
PilzAdam how is the update for minitest |
12:14 |
sfan5 |
hi everyone |
12:15 |
[0gb_us] |
Hey, sfan5. |
12:18 |
sfan5 |
... |
12:19 |
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12:22 |
Jordach |
hi MinetestBot |
12:22 |
MinetestBot |
Hi Jordach |
12:22 |
Jordach |
hey sfan5, PilzAdam |
12:24 |
MinetestBot |
GIT: celeron55 commited to minetest/minetest_game: README.txt: Note requirement of common mods 76398aac4a 2013-04-14T13:28:40-07:00 http://git.io/J4mjuA |
12:31 |
VanessaE |
um.. |
12:31 |
[0gb_us] |
Hmm? |
12:31 |
VanessaE |
that commit was two days ago |
12:31 |
* VanessaE |
kicks MinetestBot in the ass |
12:32 |
PilzAdam |
OH NO!!!!!!!!! |
12:32 |
[0gb_us] |
MinetestBot probably wasn't active when it happened. |
12:32 |
PilzAdam |
Moontest is discontinued :-( |
12:32 |
[0gb_us] |
Something up, PilzAdam? |
12:32 |
VanessaE |
bummer |
12:32 |
[0gb_us] |
I thought you predicted Moontest's cancelation. |
12:34 |
* PilzAdam |
puts a Pilz on [0gb_us]'s sarcasm detector |
12:34 |
* [0gb_us] |
has no idea what a "pilz" is |
12:35 |
PilzAdam |
german for mushroom |
12:35 |
[0gb_us] |
Ah. I always wondered what the first half of your name meant. |
12:36 |
[0gb_us] |
I thought it might have to do with PIL, the Python Image Library. |
12:36 |
PilzAdam |
PIL also means "Programming In Lua" |
12:37 |
PilzAdam |
but thats not related at all to my nick |
12:38 |
[0gb_us] |
Ah. That explains the /pil/ directory I always find Lua manual pages in. |
12:40 |
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12:42 |
Jordach |
bbiab |
12:42 |
* Jordach |
is going shopping |
12:42 |
VanessaE |
bring me back some pizza :) |
12:42 |
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12:47 |
mauvebic |
im gonna try tieing my wife to her side of the bed and going to sleep :P nite |
12:48 |
[0gb_us] |
Hmm. |
12:56 |
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13:04 |
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13:13 |
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13:21 |
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13:21 |
sfan5 |
what i've recently done: https://github.com/sfan5/spk/commit/df1137eec2f3d7f3cab678ae85ba9142b790c882 |
13:25 |
celeron55 |
sfan5: README.md is erroneus |
13:25 |
sfan5 |
where? |
13:25 |
celeron55 |
65565 |
13:26 |
celeron55 |
why not 0xffff, much clearer 8) |
13:26 |
sfan5 |
you have a point |
13:26 |
celeron55 |
and the original point was, 65565 is wrong, 65535 would be right |
13:26 |
celeron55 |
(and what the code actually has) |
13:27 |
sfan5 |
i always make that mistake |
13:27 |
sfan5 |
... |
13:30 |
|
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13:30 |
sfan5 |
fixed: https://github.com/sfan5/spk/commit/e6b6 |
13:32 |
celeron55 |
i think it would be interesting to put the magic value at the beginning of each entry 8) |
13:32 |
VanessaE |
bbl |
13:34 |
sfan5 |
celeron55: tar puts its magic value "ustar\0\0" in each entry |
13:34 |
celeron55 |
(would work for error correction and would untie it from being used only in files) |
13:35 |
sfan5 |
error correction wouldn't be bad.. but what do you mean by "only in files" |
13:35 |
sfan5 |
? |
13:36 |
celeron55 |
umm... probably nothing, the things i was thinkin about don't really make sense |
13:36 |
celeron55 |
+g |
13:37 |
* Jordach|Shop |
pokes VanessaE with a Egg and Cress sandwich |
13:37 |
celeron55 |
but basically, imagine you have a 1 gigabyte SPK file, and you recover all but the first 1MB of it |
13:38 |
celeron55 |
if you had the magic value in each entry, it would be relatively robust to usually find out almost all of what's left |
13:38 |
sfan5 |
hm, right |
13:38 |
celeron55 |
or 1MB and 1kB would probably make more sense in this context 8) |
13:39 |
celeron55 |
of course it still is quite possible via detecting the \0 floods in paths and the user IDs and whatever after it |
13:40 |
sfan5 |
as long as your paths aren't 254 chars long.. |
13:41 |
celeron55 |
well then it they have a long chain of directories that are easy to detect |
13:41 |
celeron55 |
-it |
13:41 |
celeron55 |
but way harder than just searching for magic values |
13:42 |
celeron55 |
of course, depending on where the format is going to be used, this may not have any relevance; but if it ends up being widely used some people will surely have to deal with damaged files too |
13:42 |
sfan5 |
the problem with magic values is when you archived libspk.a or create.o/extract.o |
13:43 |
celeron55 |
it's usually easy to detect if it's a correct magic value |
13:44 |
celeron55 |
just check that a new magic value comes after the file length |
13:44 |
celeron55 |
i mean, entry length |
13:45 |
celeron55 |
or EOF |
13:46 |
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13:46 |
sfan5 |
time to add an TODO.md |
13:47 |
sfan5 |
ssh_exchange_identification: Connection closed by remote host |
13:47 |
sfan5 |
^ *sigh* |
13:47 |
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13:48 |
sfan5 |
atleast https still works |
13:49 |
sfan5 |
<celeron55> of course, depending on where the format is going to be used, this may not have any relevance; but if it ends up being widely used some people will surely have to deal with damaged files too |
13:49 |
sfan5 |
the main purpose is being used in applications |
13:49 |
sfan5 |
(like my one-click self-extracting minetest installer+starter) |
13:50 |
Jordach |
mmmmmm |
13:50 |
sfan5 |
or more generic: a program that can pack some directories, extract them when started, cd $somewhere and run a command |
13:50 |
Jordach |
fudge brownie milkshake is awesome |
13:51 |
Jordach |
sfan5, so no more tar xf bullshit |
13:51 |
sfan5 |
look at tar's specification, its just so confusing |
13:51 |
sfan5 |
i just wtf?!'d and made my own format |
13:52 |
PilzAdam |
celeron55, cant reach minetest.net |
13:53 |
Jordach |
PilzAdam, works for me |
13:53 |
PilzAdam |
celeron55, also other reported troubles with minetest.net |
13:53 |
sfan5 |
works fine for me too |
13:53 |
PilzAdam |
while it works for others |
13:53 |
Jordach |
PilzAdam, it might be a DNS issue |
13:53 |
proller |
dns++ |
13:54 |
proller |
works from 2/3 places |
13:55 |
PilzAdam |
"icmp_seq=4 Time to live exceeded" |
13:55 |
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13:55 |
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13:56 |
iqualfragile |
sfan5: are you shure you want to create yet another packing format? |
13:56 |
sfan5 |
yes |
13:56 |
iqualfragile |
why not just tar? |
13:57 |
sfan5 |
iqualfragile: look at the tar specification... |
13:57 |
sfan5 |
john_minetest: its already named SimplePacK |
13:57 |
iqualfragile |
ok, im looking at it? |
13:58 |
sfan5 |
iqualfragile: it confused me to (almost) death |
13:58 |
iqualfragile |
you dont need to implement it |
13:59 |
sfan5 |
i didn't |
13:59 |
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14:00 |
iqualfragile |
why would you need to understand it? |
14:01 |
sfan5 |
because i needed it for a program that... |
14:01 |
sfan5 |
<sfan5> or more generic: a program that can pack some directories, extract them when started, cd $somewhere and run a command |
14:02 |
iqualfragile |
i think 7zip can do that |
14:03 |
Jordach |
.7z for the fail |
14:03 |
iqualfragile |
Jordach: why? |
14:03 |
Jordach |
because generic GUI |
14:03 |
iqualfragile |
you know p7z? |
14:03 |
troller |
.xz |
14:03 |
iqualfragile |
troller: thats no archive format |
14:04 |
iqualfragile |
thats just compression |
14:04 |
troller |
tar.xz |
14:04 |
iqualfragile |
sfan does not understand tar |
14:05 |
troller |
cant use libs ? |
14:06 |
sfan5 |
yes |
14:07 |
sfan5 |
*no |
14:08 |
sfan5 |
**idk |
14:10 |
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14:22 |
PilzAdam |
hm.. 7z has way better compression rate than .zip |
14:22 |
PilzAdam |
I guess Ill use 7z for my win builds now |
14:24 |
Jordach |
PilzAdam, like ANYONE will open it |
14:29 |
Jordach |
finally almost done with the upgrade to a pencil artwork |
14:33 |
* Jordach |
is capable of Minetoon styling everything |
14:34 |
sfan5 |
PilzAdam: 7z itself has no compression rate, its lzma that has the good compression rate |
14:35 |
troller |
xz better than 7-zip |
14:35 |
sfan5 |
xz == lzma | 7zip.compression == lzma |
14:35 |
troller |
or same |
14:36 |
troller |
xz == lzma2 |
14:36 |
troller |
7z can be too |
14:36 |
sfan5 |
i maybe shouldn't build minetest and start my max os x lion VM |
14:37 |
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14:37 |
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14:37 |
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14:38 |
sfan5[Mac] |
!rev proller |
14:38 |
MinetestBot |
rellorp |
14:38 |
sfan5[Mac] |
lol |
14:38 |
Jordach |
!rev abcdefghijklmopqrstuvxyz |
14:38 |
MinetestBot |
zyxvutsrqpomlkjihgfedcba |
14:39 |
Jordach |
!rev lol |
14:39 |
MinetestBot |
lol |
14:39 |
sfan5[Mac] |
!rev Jordach |
14:39 |
MinetestBot |
hcadroJ |
14:39 |
sfan5 |
!rev sfan5 |
14:39 |
MinetestBot |
5nafs |
14:40 |
sfan5 |
!rev MinetestBot |
14:40 |
MinetestBot |
toBtseteniM |
14:40 |
sfan5 |
hah |
14:40 |
sfan5 |
*haha |
14:41 |
Jordach |
sfan5, :P |
14:41 |
PilzAdam |
!rev !stob eht esuba tnoD |
14:41 |
MinetestBot |
Dont abuse the bots! |
14:41 |
sfan5 |
!rev !stob eht esubA |
14:41 |
MinetestBot |
Abuse the bots! |
14:41 |
thexyz |
wtf? |
14:41 |
Jordach |
!rev !em esuba t'noD |
14:41 |
MinetestBot |
Don't abuse me! |
14:41 |
thexyz |
stop it |
14:42 |
Jordach |
there, she said it |
14:42 |
sfan5 |
she? |
14:42 |
Jordach |
that's the census right |
14:42 |
sfan5 |
Minetest-tan is she, but MinetestBot is ..... it |
14:42 |
thexyz |
all bots are female |
14:42 |
thexyz |
that's #1 rule of irc |
14:43 |
sfan5 |
hm |
14:43 |
PilzAdam |
where is Minetest-tan? |
14:43 |
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14:43 |
sfan5 |
windows doesn't have uid_t |
14:43 |
sfan5 |
PilzAdam: vacation ;) |
14:43 |
Jordach |
sfan5, did you mean: Dead or Alive Extreme 2? |
14:43 |
Jordach |
:D |
14:43 |
sfan5 |
no uid_t |
14:47 |
|
Jeija joined #minetest |
14:49 |
PilzAdam |
http://forum.minetest.net/viewtopic.php?pid=84487#p84487 spam |
14:49 |
* PilzAdam |
wonders when /me becomes a moderator |
14:51 |
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14:53 |
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14:54 |
Jordach |
just found this http://i.imgur.com/esOGH4F.jpg |
14:54 |
PilzAdam |
IRL? |
14:54 |
PilzAdam |
in your house? |
14:55 |
Jordach |
PilzAdam, nope. |
14:56 |
ironzorg |
on reddit |
14:56 |
ironzorg |
or imgur |
14:56 |
ironzorg |
or both |
14:58 |
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15:02 |
Jordach |
john_minetest, so does winrar |
15:02 |
Jordach |
and mounty for isos |
15:02 |
* Jordach |
uses winrar through wine |
15:02 |
Jordach |
because im a bitch |
15:03 |
Jordach |
it adds two john_minetest |
15:04 |
sfan5 |
http://5.175.144.3/spk-0.1.7-win32.zip <- random thing |
15:04 |
Jordach |
sfan5, thats a spamachi link |
15:04 |
Jordach |
doesnt work |
15:05 |
sfan5 |
it does |
15:06 |
ImQ009 |
I concur, it does work |
15:06 |
sfan5 |
my new archive format |
15:07 |
|
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15:08 |
* Jordach |
is seriously fucking bored |
15:08 |
Jordach |
http://forum.minetest.net/viewtopic.php?pid=84493#p84493 |
15:08 |
Jordach |
that's how bored i am |
15:12 |
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15:21 |
Jordach |
my life is complete |
15:21 |
Jordach |
https://play.google.com/store/apps/details?id=de.qspool.clementineremote |
15:26 |
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15:31 |
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15:33 |
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15:39 |
Jordach |
john_minetest, i used shift + lmb paintbrush |
15:39 |
Jordach |
using smaller lines about 10px apart makes it look curved |
15:39 |
Jordach |
john_minetest, six hours of work for fun |
15:40 |
Jordach |
:) |
15:40 |
|
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15:41 |
alex256 |
!up 108.237.169.225 |
15:41 |
MinetestBot |
108.237.169.225:30000 is up (0.332ms) |
15:41 |
Jordach |
john_minetest, the xcf is there if you wanna improve it further |
15:41 |
Jordach |
(or i lose the .xcf myself!) |
15:41 |
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15:47 |
bas080 |
Has anyone tried making a building using a buildport? http://forum.minetest.net/viewtopic.php?pid=79459#p79459 |
15:49 |
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Issa joined #minetest |
15:49 |
Issa |
hillo |
15:49 |
Issa |
how are u |
15:49 |
|
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15:49 |
Issa |
:) |
15:49 |
Issa |
so |
15:49 |
Issa |
many pepole here |
15:49 |
bas080 |
Issa, k-passa? |
15:49 |
|
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15:50 |
Issa |
i just want learn irrlicht 3D engine |
15:50 |
Jordach |
Issa, do you know basic programming? |
15:50 |
Issa |
yes |
15:50 |
bas080 |
Ok, why? you want to contribute? |
15:50 |
Issa |
i know php 5 |
15:50 |
Issa |
and little c |
15:51 |
Issa |
and c++ |
15:51 |
* Calinou |
facepalms, and says "hi" |
15:51 |
PilzAdam |
Issa, http://irrlicht.sourceforge.net/tutorials/ |
15:51 |
Issa |
so i have found a french how to |
15:51 |
bas080 |
You gotta start somewhere, where better then here. |
15:52 |
Issa |
but i have problem to install irrlicht with codeblocks |
15:52 |
Calinou |
is there any reason you want to use it? |
15:52 |
PilzAdam |
Issa, there is a tutorial for that in the page I linked |
15:52 |
Calinou |
find something "smaller" to contribute to. report minetest bugs, translate (if needed)... |
15:52 |
Calinou |
make mods/texture packs |
15:53 |
PilzAdam |
Issa, also: http://youtu.be/cs4wvWU_5kA |
15:53 |
Issa |
o yes i used this how to video to install my irrlich |
15:54 |
Issa |
but i have this error ---> http://img805.imageshack.us/img805/6353/imageshackonlinephotoan.jpg |
15:54 |
PilzAdam |
this channel is not the right place to ask your questions |
15:54 |
Issa |
ok |
15:55 |
PilzAdam |
also: do never ever report a bug with not english error messages |
15:55 |
Jordach |
unless you ask Calinou |
15:55 |
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15:55 |
Jordach |
hey jordan4ibanez |
15:55 |
jordan4ibanez |
Hello Jordach |
15:56 |
Calinou |
tip: before your command, use LANG=C |
15:57 |
Calinou |
LANG=C <your command here> |
15:57 |
Calinou |
this changes the terminal language to english until it is closed |
16:06 |
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16:13 |
Jordach |
hey Zeg9 |
16:14 |
Zeg9 |
Hello ! |
16:16 |
jordan4ibanez |
hi zeg9 |
16:16 |
Calinou |
hi |
16:17 |
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16:17 |
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16:18 |
paxcoder |
cisoun yay! |
16:18 |
paxcoder |
where have you been? |
16:21 |
|
Doyousketch2 joined #minetest |
16:22 |
Doyousketch2 |
so tired :P |
16:23 |
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16:24 |
rubenwardy |
hi all |
16:25 |
Zeg9 |
Hello |
16:26 |
Doyousketch2 |
how's it going? |
16:30 |
PilzAdam |
spam: http://forum.minetest.net/viewtopic.php?pid=84505#p84505 |
16:30 |
PilzAdam |
^ Calinou |
16:33 |
jordan4ibanez |
This doesn't make any sense |
16:33 |
jordan4ibanez |
on_place = function(itemstack, placer, pointed_thing) |
16:33 |
jordan4ibanez |
local pos = pointed_thing.above |
16:33 |
jordan4ibanez |
local posabove = pos |
16:33 |
jordan4ibanez |
pos.y = pos.y - 2 |
16:33 |
jordan4ibanez |
posabove.y = posabove.y + 2 |
16:34 |
jordan4ibanez |
These 2 values (pos and posabove) end up the same value no matter what I do |
16:34 |
PilzAdam |
jordan4ibanez, table variables are like pointers |
16:35 |
PilzAdam |
posabove and pos point at the same table |
16:35 |
jordan4ibanez |
How do I turn them into different tables? |
16:35 |
PilzAdam |
use posabove = {x=pos.x, y=pos.y, z=pos.z} |
16:36 |
jordan4ibanez |
Oh, wow |
16:38 |
sfan5 |
Calinou: no that only works for the command |
16:38 |
sfan5 |
use "export LANG=C" |
16:38 |
jordan4ibanez |
Thank you |
16:40 |
Calinou |
works for me |
16:47 |
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16:48 |
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16:51 |
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16:51 |
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rubenwardy left #minetest |
16:57 |
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16:57 |
jordan4ibanez |
This looks incredible http://forum.minetest.net/viewtopic.php?id=5641 |
16:57 |
jordan4ibanez |
very very nice texture |
17:00 |
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17:00 |
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17:01 |
thefamilygrog66 |
howdy folks |
17:01 |
Calinou |
hi lava lamp :P |
17:01 |
thefamilygrog66 |
haha, someone's been perusing the forums... |
17:06 |
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17:09 |
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17:09 |
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17:10 |
alex256 |
if you start a singlenode map where on the map is it located? |
17:10 |
alex256 |
anyone know? |
17:10 |
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17:10 |
PilzAdam |
alex256, singlenode means every node will be set to e.g. stone |
17:11 |
PilzAdam |
lua defines wich node it is |
17:11 |
alex256 |
ahh it spawned me way up in the air...just wandering |
17:11 |
PilzAdam |
it probably spawnend you in content_ignore |
17:11 |
PilzAdam |
wich looks like air |
17:13 |
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17:14 |
thefamilygrog66 |
hey Calinou |
17:20 |
jordan4ibanez |
Minetest should really have this https://github.com/jordan4ibanez/Minetest-Black/commit/28bdc0aa9de10db4c68e6feafd19789302bd396f |
17:21 |
thefamilygrog66 |
jordan4ibanez: yeah, that would come in handy in some situations for sure |
17:21 |
jordan4ibanez |
Oh snap! I just realized I switched some of the values around, and yes I know :D |
17:21 |
PilzAdam |
jordan4ibanez, wrong! |
17:21 |
PilzAdam |
just set param2 to something ~= 0 |
17:21 |
PilzAdam |
leafdecay code wont remove it then |
17:22 |
jordan4ibanez |
Oh why thank you, that seems easier too |
17:25 |
jordan4ibanez |
That appears to not work |
17:27 |
PilzAdam |
how do you set param2? |
17:27 |
jordan4ibanez |
i set_noded it |
17:29 |
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17:29 |
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markveidemanis joined #minetest |
17:29 |
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markveidemanis joined #minetest |
17:29 |
PilzAdam |
paste your code |
17:29 |
markveidemanis |
Hi |
17:30 |
thefamilygrog66 |
hi |
17:31 |
|
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17:31 |
jordan4ibanez |
minetest.env:set_node(pointed_thing.above, {name="default:leaves", param2=1}) |
17:33 |
PilzAdam |
jordan4ibanez, are you sure it doesnt work? |
17:34 |
jordan4ibanez |
Now it does :D |
17:36 |
jordan4ibanez |
okay, like I said before, HERE is what minetest should have https://github.com/jordan4ibanez/Minetest-Black/blob/master/mods/default/init.lua#L1399 |
17:44 |
rubenwardy |
lol http://www.kickstarter.com/projects/1895183955/build-a-world |
17:44 |
rubenwardy |
#epicfail |
17:45 |
jordan4ibanez |
You know that actually looks cool, if I were any stupider I would probably have donated to that |
17:46 |
rubenwardy |
It is beautiful, I wish minetest looked like that |
17:47 |
thefamilygrog66 |
some of it looks nice, some parts kinda ugly imho - I got a kick out of the picture of "BAW's musician in action" |
17:47 |
jordan4ibanez |
https://s3.amazonaws.com/ksr/assets/000/450/291/05aae5294307fe91fb9ab4f64df9d634_large.png?1363484073 This bear is not impressed |
17:48 |
thefamilygrog66 |
(not sure what musical instrument said musician is playing in that photo) |
17:49 |
thefamilygrog66 |
unimpressed bear. the models look a bit out of place juxtaposed with the terrain blocks |
17:50 |
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17:51 |
thefamilygrog66 |
are there any forum mods here right now? |
17:51 |
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17:52 |
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17:52 |
rubenwardy |
they would get more sponsorers if their rewards were better |
17:53 |
|
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17:54 |
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18:00 |
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18:00 |
rubenwardy |
http://dayzdev.tumblr.com/ ! |
18:00 |
rubenwardy |
can't wait |
18:00 |
rubenwardy |
worth any amount of money... below £20 |
18:01 |
jordan4ibanez |
what about the warZ |
18:01 |
jordan4ibanez |
made from the guy who made big rigs over the road lol |
18:01 |
rubenwardy |
meh |
18:02 |
jordan4ibanez |
sfan5 you will be refered to as Dr Sfan5 in the minetest black wiki |
18:02 |
Jordach |
is that a TF2 reference? |
18:03 |
rubenwardy |
Isnt warZ just a "rip off" (i hate that saying) of dayZ? |
18:03 |
jordan4ibanez |
Maybe, and yes |
18:03 |
Jordach |
jordan4ibanez, kill me. |
18:03 |
jordan4ibanez |
Later |
18:03 |
Jordach |
YAY |
18:04 |
Jordach |
i was going to fake quote it, but you actually did it! |
18:04 |
Jordach |
:D |
18:04 |
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18:04 |
jordan4ibanez |
lol xD |
18:05 |
|
alex256 joined #minetest |
18:07 |
Calinou |
thefamilygrog66: moved your lava lamp mod |
18:07 |
alex256 |
ha singlenode w mg_flags =flat starts off with just a nyan cat in the sky |
18:07 |
Calinou |
destroy it |
18:07 |
Calinou |
then you can't build anything :P |
18:08 |
alex256 |
i destroyed it after i put down some dirt :~ |
18:08 |
PilzAdam |
alex256, no |
18:09 |
PilzAdam |
it doesnt |
18:09 |
alex256 |
why? |
18:10 |
PilzAdam |
and it seems it does place air only if Lua doesnt define the node that it places |
18:11 |
alex256 |
i opened a server with just a few grass blocks on it in the sky....wonder how long before it is destroyed |
18:11 |
Jordach |
NOOO |
18:11 |
Jordach |
stone monster + oerkki + DM = OH FUCK |
18:13 |
alex256 |
!up 108.237.169.225:3001 |
18:13 |
MinetestBot |
alex256: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337' |
18:14 |
thefamilygrog66 |
Calinou: hey thanks for the move! |
18:14 |
alex256 |
!up 108.237.169.225 |
18:14 |
MinetestBot |
108.237.169.225:30000 is up (0.248ms) |
18:15 |
alex256 |
!up 108.237.169.225:30001 |
18:15 |
MinetestBot |
alex256: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337' |
18:15 |
PilzAdam |
simple mobs user spotted |
18:15 |
alex256 |
how do i check if port 3001 is up |
18:15 |
alex256 |
i mean 30001 |
18:15 |
khonkhortisan |
!up 108.237.169.225 30001 |
18:15 |
MinetestBot |
108.237.169.225:30001 is up (0.332ms) |
18:16 |
alex256 |
tthanks |
18:16 |
PilzAdam |
alex256, reading helps a lot: <MinetestBot> alex256: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337' |
18:16 |
alex256 |
lol its the same thing ... |
18:17 |
alex256 |
eat apples instead of apples ?lol |
18:18 |
PilzAdam |
are you acutually able to read? |
18:18 |
PilzAdam |
-u |
18:19 |
alex256 |
please use 'example.org 1337' instead of 'example.org:1337' = eat apples instead of apples |
18:20 |
MinetestBot |
example.org:1337 seems to be down |
18:20 |
PilzAdam |
eat apples instead of :apples |
18:20 |
alex256 |
ahh i see the : now.....my fonts are screwy and everything is tiny |
18:22 |
Jordach |
do you know what, simple_mobs sometimes scares the crap out of me] |
18:22 |
Jordach |
-] |
18:22 |
|
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18:22 |
PilzAdam |
:D |
18:23 |
Jordach |
PilzAdam, i saw the horrible moment where a oerkki and a DM had the entity glitch |
18:23 |
Jordach |
oerkki for movement, DM for attack |
18:24 |
sapier |
mobf 2.1 will have oerkkis too ... finaly ;-) |
18:24 |
sapier |
only the 3d ones |
18:25 |
PilzAdam |
mobf is a rip off of simple mobs.... |
18:25 |
FreeFull |
Entity glitch? |
18:26 |
sapier |
lol pilzadam you remember mobf beeing there long befor YOU forked another mod again ;-P |
18:26 |
thefamilygrog66 |
I've changed up the simple mobs mod on my server, just using the nasty mobs but with different textures and sounds, and some of them are REALLY fast and deadly - scary stuff! |
18:26 |
PilzAdam |
sapier, ever heard of pre-rip-offs? |
18:26 |
FreeFull |
DMs weren't exactly peach cakes |
18:26 |
FreeFull |
Blowing all your stuff up |
18:26 |
FreeFull |
You could defeat them using water though |
18:26 |
PilzAdam |
e.g. MC is a pre-rip-off of MT |
18:27 |
thefamilygrog66 |
time is circular |
18:27 |
sapier |
no sounds like changing reality to fit your minds interpretation ;-) |
18:27 |
PilzAdam |
sapier, define reality |
18:27 |
Jordach |
sapier, nope. you copied the 3d mod thing from PilzAdam |
18:28 |
thefamilygrog66 |
I'm not sure I'm really keen on the idea of making MT exactly like MC via some of the new mods... |
18:28 |
Jordach |
simple mobs does do the job for mobs |
18:28 |
sapier |
that's like telling simple mobs copied the use of entities for mobs from mobf ... useless to discuss |
18:29 |
Jordach |
sapier, simple_mobs actually works unlike mobf |
18:30 |
sapier |
I assume you haven't tried mobf for about 2 years jordach mobf atm even works on single core 1.6 ghz servers |
18:30 |
sapier |
without any noticable lag |
18:30 |
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18:30 |
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18:32 |
sapier |
btw I'm still looking for suggestions what mobf should support in 2.2 release ;-) |
18:35 |
rubenwardy |
sapier: aliens |
18:35 |
rubenwardy |
and chuck norris |
18:35 |
rubenwardy |
end of the world combination |
18:36 |
rubenwardy |
chuck norris should throw fire ball and lightning bolts, and should explode and respawn when players get near |
18:36 |
sapier |
lol :-) if someone supplies a model adding new mobs is a task of about 5-10 min ;) ... I thought about real new features ;-) |
18:36 |
rubenwardy |
do you have flying mobs? |
18:36 |
rubenwardy |
mobs that can use doors? |
18:37 |
rubenwardy |
mobs that wander around changing sign's content to "potato"? |
18:38 |
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18:39 |
sapier |
flying if course |
18:39 |
jordan4ibanez |
I notice "sunlight" gives out a clear light, while artificial lights give out a yellowish light, that's kind of a weird effect |
18:39 |
sapier |
sokomine made trader use doors as far as I know |
18:39 |
sapier |
whats signs content? |
18:40 |
rubenwardy |
what the sign says |
18:40 |
rubenwardy |
meta data |
18:41 |
sapier |
lol ... no none of my mobs do things like that but as you can make them do everything with almost no effort it can be added within minutes |
18:41 |
sapier |
but I have mobs defending your home ;-) |
18:42 |
sfan5 |
âž |
18:43 |
sfan5 |
🂠|
18:45 |
sfan5 |
≠|
18:47 |
rubenwardy |
sapier: a rts like controlable npc would be cool |
18:47 |
rubenwardy |
or a turret, for that matter |
18:47 |
sapier |
I assume archer is very close to turret |
18:48 |
rubenwardy |
hmm |
18:48 |
rubenwardy |
is that what there is? |
18:48 |
sapier |
that ? where ? |
18:54 |
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18:54 |
akeroksauren |
Hello everyone! |
18:56 |
akeroksauren |
I can't figure out why diamond is not working in my updated minetest server. It's running 0.4.6 with the updated technic mod and updated dependencies. Any ideas? |
18:57 |
sapier |
rubenwardy ... the guard mob can have an path assigned to patrol |
18:57 |
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18:58 |
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19:03 |
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19:06 |
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19:07 |
iqualfragile |
akeroksauren: have you realy updated to the newest version? there were some diamond-related fixes included |
19:07 |
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19:08 |
Traxie21 |
Help please |
19:08 |
akeroksauren |
Yes. |
19:08 |
Cheesus |
can somebody test my hamachi server later on? |
19:08 |
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19:10 |
Calinou |
O_o |
19:10 |
Calinou |
Cheesus, do I need to go to #minecrafthelp @ irc.esper.net then say "?? fubar/hamachi"? |
19:10 |
Calinou |
really, learn how to port forward, it saves a lot of pain to potential players. you would also get more players :) |
19:10 |
iqualfragile |
Cheesus: what about getting your portforwarding right |
19:11 |
Calinou |
it would also reduce lag |
19:11 |
akeroksauren |
Here is the pastbin of the debug.txt: http://pastebin.com/NrvZsarq |
19:11 |
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19:11 |
Cheesus |
port forward doesnt work |
19:11 |
Calinou |
http://portforward.com |
19:12 |
Cheesus |
i cant find my ipv4 adress. ipconfig/all still doesnt work:p |
19:12 |
Calinou |
sometimes it appears in your router settings |
19:12 |
Jordach |
Cheesus, http://whatismyip.org |
19:12 |
Jordach |
Cheesus, http://whatismyip.com |
19:12 |
Calinou |
Jordach, that's for external IP |
19:12 |
Jordach |
(Dont know which is which.) |
19:13 |
Cheesus |
i cant find my internal ip |
19:13 |
Calinou |
external IP = what other people use to connect |
19:13 |
Calinou |
internal IP = what you should forward the port to |
19:13 |
iqualfragile |
Cheesus: srsly? |
19:13 |
iqualfragile |
its not _that_ hard |
19:13 |
Cheesus |
i know that already |
19:13 |
Calinou |
just type "ipconfig", an "IPv4 address" field should _always_ appear |
19:13 |
iqualfragile |
you know that you have to put a space between ipconfig and /all |
19:14 |
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19:14 |
Jordach |
john_minetest, wb |
19:14 |
Calinou |
no need for /all |
19:15 |
Calinou |
akeroksauren, stairsplus is dead |
19:15 |
Calinou |
remove stairsplus, update moreblocks and moreores |
19:15 |
Calinou |
it is now part of moreblocks :) |
19:15 |
Cheesus |
maybe ill try once more tonight |
19:15 |
Calinou |
also tons of new stuff was added recently |
19:15 |
mauvebic |
it took me a year to learn to port forward lol - in the 90s, networking was the least fun aspect of computing :p |
19:15 |
Calinou |
maptools got a small update a week ago too |
19:15 |
Calinou |
mauvebic, in the 90s, NAT didn't exist |
19:15 |
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19:15 |
Calinou |
firewalls were actually useful back then |
19:16 |
Calinou |
I hope IPv6 will kill NAT. |
19:16 |
mauvebic |
ah hell even when you followed instructions it rarely worked properly lol |
19:16 |
iqualfragile |
im a bit sceptic about ipv6 |
19:16 |
Calinou |
mauvebic, that's nvidia chipsets |
19:16 |
mauvebic |
well they dont have a choice with ipv6 |
19:16 |
mauvebic |
i didn't have the same computer 20 years ago :p |
19:17 |
Cheesus |
rumors says that if you remove ipv6, then ull get ipv4 |
19:17 |
Calinou |
iqualfragile, why? there are very few downsides, the only one I can think about is logitech selling more keyboards when people type an IPv6 IP :P |
19:17 |
Calinou |
Cheesus, you don't remove ipv6 |
19:18 |
mauvebic |
do a search for "ships" on google warehouse, so obviously, i get a pagoda (didn't know they could fly/sail) |
19:18 |
iqualfragile |
mauvebic: portforwarding is not that hard: |
19:18 |
iqualfragile |
DNAT net loc:10.2.19.82:12 tcp 30000 |
19:18 |
Cheesus |
when i doeble click the local area connection, then details. it says my ip is 192.168.1.6 |
19:18 |
akeroksauren |
Ok. I already did, but I'll update them again. |
19:19 |
mauvebic |
it is when your modem and router each have their own firewall, i knew about the router, didn't know about the other lol |
19:19 |
Cheesus |
but i dont think im supposed it port forward that ip |
19:19 |
Calinou |
iqualfragile, "wat" |
19:20 |
Calinou |
Cheesus, that's possibly your internal IP |
19:20 |
Calinou |
forward port 30000 in UDP to that IP, and see |
19:20 |
Calinou |
and start the server on port 30000 of course |
19:21 |
Cheesus |
lol, i once was planning to port forward all possible ips |
19:21 |
iqualfragile |
Calinou: thats a shorewall rule for forwarding port 30000 to 10.2.19.82:12 on the local network |
19:21 |
Cheesus |
192.1698.1.1 all the way to 192.168.254 |
19:22 |
iqualfragile |
Cheesus: you obviously have neither understood ips nor portforwarding |
19:22 |
Cheesus |
k calinou, imma try to do so...but im still 99.99% sure it wont work |
19:23 |
Calinou |
iqualfragile, the problem isn't firewall |
19:23 |
Calinou |
behind a NAT a firewall is useless |
19:24 |
iqualfragile |
actualy your router has a firewall |
19:24 |
sapier |
is anyone here who already tested "smart" vombies? |
19:24 |
Calinou |
yes, a very basic one that isn't that stupid |
19:24 |
Calinou |
sapier, nope |
19:25 |
iqualfragile |
"stupid" |
19:25 |
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19:25 |
sapier |
:-( ... I'm testing 0.4.6 for 2.1 mobf release only but pathfinding isn't available there ... mobf has too much features to test everything by myself |
19:26 |
iqualfragile |
!up 52.16.22.142 30000 |
19:26 |
* Calinou |
is playing xmoto |
19:26 |
MinetestBot |
52.16.22.142:30000 seems to be down |
19:26 |
Calinou |
ChanServ, tip: use !up to check if a server is up |
19:26 |
iqualfragile |
Cheesus: it seems like it did not work |
19:26 |
Calinou |
like iqualfragile did |
19:26 |
* khonkhortisan |
is not playing xmoto, but trying to get a lan party |
19:28 |
Cheesus |
calinou, do u have hamachi? |
19:30 |
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19:31 |
Calinou |
Traxie21, wb |
19:31 |
Traxie21 |
TyTy |
19:31 |
Traxie21 |
*Ty once |
19:31 |
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19:32 |
Calinou |
why did you say "Help please" then leave 38 seconds after saying that? :P |
19:32 |
Traxie21 |
I could use some help with particles |
19:32 |
Traxie21 |
</internet loss :P> |
19:32 |
Calinou |
ah |
19:32 |
Traxie21 |
some IT guy was fixing our servers |
19:32 |
Calinou |
never used particles in one of my mods, sorry |
19:32 |
* Calinou |
could add smoke emitters in moreblocks maybe :3 |
19:35 |
Traxie21 |
It wouldnt be hard :3 |
19:36 |
Traxie21 |
I'm just trying to use user:get_look_dir() and make the particles fly faster |
19:36 |
Traxie21 |
I can throw a potion bottle, but it flies WAY too slow |
19:36 |
Traxie21 |
Its like x0.4 speed in a movie |
19:36 |
Traxie21 |
EPIC SLO MO |
19:36 |
Calinou |
known "bug", see snowballs in snow mod |
19:37 |
Calinou |
can't you increase gravity of an entity? :/ |
19:37 |
Calinou |
you can do that for players at least, but I don't think you can do that on non-player entities |
19:37 |
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19:39 |
VanessaE |
hi all. |
19:40 |
Traxie21 |
Hi Nessa |
19:40 |
VanessaE |
hey |
19:40 |
VanessaE |
glad to see you're still around :) |
19:40 |
Traxie21 |
Do you know anything about particles and player:get_look_dir()? |
19:40 |
Traxie21 |
I'm still around till end of this month/next month :3 |
19:40 |
Traxie21 |
minetest.add_particle({x=user:getpos().x, y=user:getpos().y+1.5, z=user:getpos().z}, {x=user:get_look_dir().x, y=0.2, z=user:get_look_dir().z}, {x=user:get_look_dir().x, y=-1, z=user:get_look_dir().z}, 2, |
19:41 |
VanessaE |
nothing at all about the particles, not a *whole* lot about get_look_dir() except that it's measured in radians I think |
19:41 |
Traxie21 |
no, its unit vectors |
19:41 |
VanessaE |
what are you trying to do anyway? |
19:41 |
Traxie21 |
Throw a potion bottle |
19:41 |
VanessaE |
ah |
19:41 |
Traxie21 |
It works, but it is way too slow |
19:42 |
Traxie21 |
as in, the bottle flies in slow motion |
19:42 |
VanessaE |
wtf is a "unit vector"? |
19:42 |
Jordach |
^ google miss |
19:42 |
VanessaE |
/kick Jordach |
19:43 |
Traxie21 |
http://en.wikipedia.org/wiki/Unit_vector |
19:43 |
Traxie21 |
I have no idea what it is either, all I know is that it works for velocity coordinates |
19:43 |
Traxie21 |
Also, this IRC client is awesome |
19:43 |
VanessaE |
*whoosh* |
19:44 |
jordan4ibanez |
lol |
19:44 |
VanessaE |
that went so far over my head, high-altitude planes could fly under it. |
19:44 |
Calinou |
hhhhhmmmph |
19:44 |
* Calinou |
opened the unit vector page and feels like he's sucking so much at math |
19:45 |
Jordach |
fuck vectors |
19:45 |
Jordach |
like you will EVER USE THEM IN REAL LIFE. |
19:45 |
VanessaE |
next time, just say fucking range of the value |
19:45 |
VanessaE |
(in the api I mean) |
19:45 |
Jordach |
in fact, why do we need school |
19:46 |
Jordach |
it gives us pointless bullshit. |
19:46 |
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19:46 |
VanessaE |
there are plenty of instances where school teaches you stuff you'll never use in real life, and I hated it myself, but I still highly value it overall. |
19:46 |
Calinou |
<phoronix>it's a conspiracy to transform us into consumers, you didn't know?</phoronix> |
19:46 |
iqualfragile |
Jordach: in fact you use them in real life |
19:46 |
Calinou |
it's a necessary bad thing, just like google ads |
19:47 |
iqualfragile |
VanessaE: a unit vector is just a vector with a length of one |
19:47 |
VanessaE |
iqualfragile: which tells me precisely dick, in the context of minetest. |
19:48 |
VanessaE |
does it mean a value of 0 is 0 degrees, 0.5 is 180, 0.9999999999 is 359.99? |
19:48 |
VanessaE |
or some other range? |
19:48 |
sapier |
no |
19:48 |
sapier |
3.14... is 180 |
19:48 |
iqualfragile |
sapier: bogenmaß? |
19:49 |
sapier |
everything else would be more ugly than everyone can tell :-) |
19:49 |
sapier |
defining a own mesurement system for angles :) |
19:49 |
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19:50 |
Traxie21 |
Reconnected... |
19:50 |
Traxie21 |
Stupid IT people |
19:50 |
Calinou |
"IT guy" is pejorative |
19:50 |
Calinou |
"technician" is even worse, be happy :) |
19:50 |
* Calinou |
stares at Jordach because he once said "* Jordach wouldnt mind Calinou as his IT guy" |
19:51 |
VanessaE |
So, anyone feel like making a particles mod like sfan5's old one, but using particle spawners? :) |
19:51 |
VanessaE |
(at least for torches) |
19:51 |
* sfan5 |
v |
19:51 |
VanessaE |
I'm too lazy to learn how to use those right now :D |
19:51 |
PilzAdam |
VanessaE, http://en.wikipedia.org/wiki/Radians |
19:51 |
sfan5 |
-v |
19:52 |
VanessaE |
PilzAdam: I know what radians are, and get_look_dir() is not based on radians but another unit that wasn't explained in the API. |
19:52 |
Calinou |
you said -v :P |
19:52 |
Traxie21 |
@VanessaE: Particles are derned easy. I used it the first time in potions, and its got a very shallow learning curve |
19:52 |
Traxie21 |
PilzAdam: How would one speed up a particle with a velocity/direction set by get_look_dir()? |
19:52 |
PilzAdam |
VanessaE, well, then: http://en.wikipedia.org/wiki/Unit_vector |
19:52 |
sapier |
get look dir isn't radians??? |
19:52 |
VanessaE |
Traxie21: I'm sure it's easy, I'm just too lazy to look it up right now :) |
19:52 |
Traxie21 |
Fine |
19:52 |
VanessaE |
PilzAdam: you're lagging, I already looked at that article 10 mins ago. |
19:52 |
Calinou |
https://startpage.com/do/search?query=get_look_dir() |
19:52 |
Calinou |
^ |
19:53 |
Calinou |
look at the first results, Traxie21 |
19:53 |
PilzAdam |
VanessaE, I like wikipedia |
19:53 |
sapier |
ahhh it's a vector :-) |
19:53 |
Traxie21 |
minetest.add_particle(pos, velocity, acceleration, expirationtime, |
19:53 |
Traxie21 |
size, collisiondetection, texture, playername) |
19:53 |
Traxie21 |
^ Spawn particle at pos with velocity and acceleration |
19:53 |
Traxie21 |
^ Disappears after expirationtime seconds |
19:53 |
Traxie21 |
^ collisiondetection: if true collides with physical objects |
19:53 |
Traxie21 |
^ Uses texture (string) |
19:53 |
Traxie21 |
^ Playername is optional, if specified spawns particle only on the player's client |
19:53 |
Traxie21 |
minetest.add_particlespawner(amount, time, |
19:53 |
Traxie21 |
minpos, maxpos, |
19:53 |
Traxie21 |
minvel, maxvel, |
19:53 |
PilzAdam |
Traxie21, use fucking pastebin |
19:53 |
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19:53 |
Traxie21 |
minacc, maxacc, |
19:53 |
Traxie21 |
minexptime, maxexptime, |
19:53 |
Traxie21 |
minsize, maxsize, |
19:53 |
thefamilygrog66 |
hahaha |
19:53 |
Traxie21 |
collisiondetection, texture, playername) |
19:53 |
Traxie21 |
^ Add a particlespawner, an object that spawns an amount of particles over time seconds |
19:53 |
Exio |
!pastebin Traxie21 |
19:53 |
Traxie21 |
^ The particle's properties are random values in between the boundings: |
19:53 |
Traxie21 |
^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration), |
19:54 |
Traxie21 |
^ minsize/maxsize, minexptime/maxexptime (expirationtime) |
19:54 |
Traxie21 |
^ collisiondetection: if true uses collisiondetection |
19:54 |
Traxie21 |
^ Uses texture (string) |
19:54 |
Traxie21 |
^ Playername is optional, if specified spawns particle only on the player's client |
19:54 |
PilzAdam |
VanessaE, +q please |
19:54 |
Traxie21 |
^ If time is 0 has infinite lifespan and spawns the amount on a per-second base |
19:54 |
Traxie21 |
^ Returns and id |
19:54 |
Traxie21 |
wow, bigpaste |
19:54 |
Traxie21 |
There Vanessa, so you dont have to goo look it up |
19:54 |
Traxie21 |
sorry |
19:54 |
VanessaE |
too late :) |
19:54 |
Traxie21 |
but Vanessa didn't want to look it up |
19:54 |
PilzAdam |
VanessaE, not too late |
19:54 |
PilzAdam |
+q for an hour or so |
19:55 |
VanessaE |
no. |
19:55 |
Traxie21 |
Calinou: Particles seem to use a different velocity system |
19:57 |
TheBonsai |
at least some more traffic here :D |
19:59 |
Calinou |
TheBonsai uses IRC as root, seems legit |
19:59 |
Traxie21 |
Calinou: I tried that, but I need a different offset |
19:59 |
Traxie21 |
I can't get the particle position |
20:00 |
jojoa1997|Tablet |
Traxie21 minitest 1.3 should be out by this weekend hopefully |
20:00 |
Traxie21 |
Good! |
20:00 |
Calinou |
look at some mods do stuff, like the weather mod? |
20:00 |
Traxie21 |
SunriseTest seems broken, and wont start |
20:00 |
Calinou |
can you even get a particle position? particles are client side |
20:00 |
Traxie21 |
Calinou: Afaik, nothing like this has been done with particles before |
20:00 |
jojoa1997|Tablet |
fcat this week. so...when are you leaving |
20:01 |
Traxie21 |
I know, thats why Vec3 is not working |
20:01 |
Traxie21 |
jojoa1997: next week or so |
20:01 |
jojoa1997|Tablet |
ok we will miss you |
20:01 |
Calinou |
"fcat"... frame capture analysis tool :P |
20:01 |
TheBonsai |
Calinou: it's just xchat config, mainly historical reasons for some other channel here :) |
20:01 |
jojoa1997|Tablet |
what is over in the new place |
20:01 |
jojoa1997|Tablet |
i was wondering |
20:01 |
jojoa1997|Tablet |
i mean job |
20:02 |
Calinou |
jojoa1997|Tablet, october? |
20:02 |
jojoa1997|Tablet |
Also Traxie21 mobs and redstone should be out by then |
20:02 |
Traxie21 |
Really? |
20:03 |
Traxie21 |
I saw the skeletons, they're intresting |
20:03 |
jojoa1997|Tablet |
well super simplified redstone and cows |
20:03 |
PilzAdam |
Traxie21, of course you cant get the position of particles |
20:03 |
Traxie21 |
it still seems somewhat rough around the edges though |
20:03 |
jojoa1997|Tablet |
there is a 3d model now |
20:03 |
PilzAdam |
and you cant change their properties once they are createed |
20:03 |
PilzAdam |
-e |
20:04 |
PilzAdam |
jojoa1997|Tablet, If you add mobs to MiniTest then you ruin the game |
20:04 |
jojoa1997|Tablet |
why? |
20:04 |
PilzAdam |
because Minetests mob handling sucks |
20:04 |
PilzAdam |
or the mob mods |
20:04 |
sdzen |
indeed |
20:04 |
sdzen |
actually I was using sapiers mob mod again |
20:04 |
jojoa1997|Tablet |
it will just be cows skeletos and zombies |
20:04 |
sdzen |
and it actually worked rather nice |
20:05 |
sapier |
can you be more precise about what sucks pilzadam? sounds like something to improve ;-) |
20:05 |
jojoa1997|Tablet |
yes |
20:05 |
sdzen |
when nothing broke that is |
20:05 |
sdzen |
works good |
20:05 |
jojoa1997|Tablet |
sapier maybe i will use mobf with some things taken out |
20:05 |
Calinou |
no creepers, endermen, withers, wither skeletons, ender dragons, cave spiders, spiders, pigs, sheep, bats, squid, wolves, villagers, witches, zombie villagers, snow golems, iron golems? :( |
20:05 |
PilzAdam |
sapier, server lag and missing client prediction is the main problem |
20:05 |
Calinou |
( ;) ) |
20:05 |
jojoa1997|Tablet |
i will use mobf for its capabilities |
20:05 |
sdzen |
but I got a crash when I hit the things on occasion |
20:05 |
PilzAdam |
then there are too few callbacks for animation/sound |
20:05 |
sapier |
client does predict? |
20:06 |
sdzen |
lag? |
20:06 |
Calinou |
nope |
20:06 |
PilzAdam |
(e.g. the animation is always looped, no single punch animation possible) |
20:06 |
sdzen |
I didn't see much lag |
20:06 |
* jojoa1997|Tablet |
is going to play some minecraft adventure maps and will get ideas |
20:06 |
Calinou |
non-looping animations would be great, +1 |
20:06 |
PilzAdam |
sapier, it doesnt, thats the problem |
20:06 |
Calinou |
death anims too |
20:06 |
Calinou |
unless someone wants to implement ragdolls :P |
20:06 |
PilzAdam |
it only predicts the velocity, pos of the mob |
20:06 |
Traxie21 |
gaah |
20:06 |
PilzAdam |
and that sucks |
20:06 |
Traxie21 |
I have no idea what the duck vectors are |
20:06 |
sapier |
no client does predict acceleration too |
20:07 |
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20:07 |
sapier |
you can't predict random changes per definition ;-) |
20:07 |
TheBonsai |
heh |
20:07 |
sapier |
still the way client does predict has a problem |
20:08 |
sapier |
if you use acceleration client will interpolate speed to insane values if server lags |
20:08 |
sapier |
and yes single animation is a big problem |
20:08 |
PilzAdam |
sapier, the client doesnt predict acceleration |
20:08 |
sapier |
it does |
20:08 |
PilzAdam |
it only predicts velocity based on acceleration, and pos based on velocity |
20:09 |
sapier |
that's what I'm talking about |
20:09 |
PilzAdam |
I never saw a client changing acceleration without a server command |
20:09 |
sapier |
what do you mean with not predict acceleration? |
20:09 |
PilzAdam |
it keeps the acceleration until the server tells it to change |
20:09 |
sapier |
I see ... wouldn't make sense to change acceleration by client as this is genuine random? |
20:10 |
PilzAdam |
well, the acceleration is static at -10/-9.81 for mobs |
20:10 |
PilzAdam |
so I guess thats not the problem |
20:10 |
sapier |
no it isn't mobf uses acceleration for x/z too |
20:10 |
sdzen |
hey pilzadam, why is there no game.conf for common gamemode? |
20:11 |
PilzAdam |
sdzen, because it isnt a game |
20:11 |
sapier |
so this prediction is a huge problem in lag situations |
20:11 |
Traxie21 |
Huh |
20:11 |
iqualfragile |
its funny how two germans use english to communicate |
20:11 |
Traxie21 |
Using vectors as velocities only works if the vectors are normal |
20:11 |
sdzen |
I thought it was pilzadam |
20:11 |
sdzen |
looked like it |
20:11 |
Traxie21 |
If they're added, it seems to change it to positions or smth |
20:11 |
PilzAdam |
sapier, maybe thats why in mobf mobs sometimes fly away at huge speeds |
20:11 |
sdzen |
has default/doors |
20:12 |
sdzen |
functions exactly like one |
20:12 |
PilzAdam |
sapier, simple mobs sets the velocity directly, so no flying away if the client lags at acceleration |
20:12 |
TheBonsai |
sdzen: it's more a base template for common stuff games can kind of "import" |
20:12 |
PilzAdam |
sdzen, its more like a libary |
20:12 |
sapier |
yes there are at least two situations where this happens ... first if client and server get out of sync about active entities |
20:12 |
sapier |
second --> lag |
20:13 |
sdzen |
sounds kinda lame when it has nothing then :) |
20:13 |
sdzen |
why does this exist then? |
20:13 |
sapier |
yes I know ... I didin't use this way to get smooth direction changes |
20:13 |
TheBonsai |
sdzen: to make a game definition use the stuff without having it in its own directory |
20:14 |
PilzAdam |
sapier, I would remove it in favor of mobs flying away, even if it doesnt look so good |
20:14 |
sapier |
simplemobs movement changes imho look wierd |
20:14 |
PilzAdam |
+not |
20:14 |
TheBonsai |
sdzen: check game.conf from minetest_game, keyword "common_mods" |
20:14 |
sdzen |
ooh |
20:14 |
sdzen |
so its neglegence |
20:14 |
PilzAdam |
sapier, yes, but its effective :-) |
20:14 |
PilzAdam |
and its only 1 LOC |
20:15 |
TheBonsai |
sdzen: yours ;-) |
20:15 |
sapier |
mobf has different movement gens one using velocity only too ... everyone is free to build it's own mobs using this ... I don't like it so I don't use it ;) |
20:16 |
PilzAdam |
sapier, back on topic: generally whole on_step prediction on client side would be a huge benefit for mobs |
20:16 |
sapier |
you can't predict random things on client side per definition |
20:16 |
PilzAdam |
sapier, one thing I learned: nobody will ever use the APIs of your mods |
20:17 |
PilzAdam |
but in simple mobs fighting mode, for example, there is nothing random |
20:17 |
sapier |
I know ;-) but I've learned a clean interface drasticaly reduces maintenance effort too |
20:17 |
PilzAdam |
maybe predict everything that is not random based is enough |
20:18 |
sapier |
what isn't random if a player is involved? |
20:18 |
TheBonsai |
server step :D |
20:18 |
sapier |
no server step is quite random as you can't predict stepsize |
20:19 |
PilzAdam |
sapier, in simple mobs random is only used in the "walk" and "stand" states to change direction/state |
20:19 |
TheBonsai |
sorry, just babbling. i'm at 0% API and engine theory at the moment :P |
20:19 |
PilzAdam |
math.random() that is |
20:19 |
PilzAdam |
so the whole fighting code is 100% predictable on client side |
20:19 |
PilzAdam |
*would be |
20:20 |
sapier |
no it isn't |
20:20 |
sapier |
how to predict if player 2 is punching at that microsecond or another |
20:20 |
sapier |
maybe that'd work in singleplayer but why predict in singleplayer? |
20:20 |
PilzAdam |
we also have lag in singleplayer |
20:21 |
sdzen |
TheBonsai: nope |
20:21 |
sapier |
yes but I don't see any real solution in adding additional prediction ... imho it's a workaround |
20:22 |
TheBonsai |
sdzen: i don't get the problem |
20:22 |
PilzAdam |
prediction is always a workaround to hide network latency |
20:22 |
sdzen |
thats because there is none |
20:22 |
TheBonsai |
sdzen: aaaah :) |
20:22 |
sdzen |
I just find common rather irrelevent to have |
20:22 |
PilzAdam |
and math.random() could also be predicted by using PseudoRandom() and an init seed |
20:23 |
sapier |
yes but I guess limit prediction to some reasonable timeline is even better |
20:23 |
PilzAdam |
sure |
20:23 |
PilzAdam |
same as current node placement prediction |
20:23 |
sapier |
it's like weather forecast the longer your prediction interval the worse the results |
20:23 |
PilzAdam |
*similiar to |
20:23 |
PilzAdam |
if connection is really fucked up then no prediction can help you :-) |
20:24 |
TheBonsai |
sdzen: it just makes you able to focus your game design on your mods and import the rest from standard distribution (e.g. you won't have to update common mods everytime they update in distribution, etc.) |
20:24 |
sapier |
so lets say after 5/10/15/30 seconds interpolation of position based upon velocity and acceleration is most likely to be wrong |
20:24 |
mauvebic |
does anyone know if zimg.eu is ever coming back up? if not, 2/3's of my posts will have to be removed |
20:24 |
PilzAdam |
sapier, and also the 2 player attacking one mob is really the worst case one can imagine |
20:24 |
sapier |
as you say if you don't get a position update for 5 seconds you can't play either |
20:25 |
sapier |
it's not a worst case but a very common case in multiplayer games ;-) |
20:25 |
PilzAdam |
it is the worst case in terms of prediction |
20:25 |
sdzen |
of course then your game can't alter anything in those folders without getting overridden. |
20:25 |
sdzen |
cant do it well anyway |
20:26 |
PilzAdam |
its like node placement prediction when 2 players place a node at the exact same position at the exact same time |
20:26 |
sapier |
true ... imho current prediction doesn't honor validity of prediction results to a reasonable degree |
20:26 |
TheBonsai |
sdzen: that's why you can specify what to import. if you have such a case, then just copy this one specific mod out, remove it from the common_mods specification and maintain it yourself |
20:26 |
PilzAdam |
the problem is that we have except for position and velocity no prediction at all |
20:26 |
* sdzen |
just doesn't think consolidating (and this is consolidating) is a good idea |
20:26 |
PilzAdam |
wich is the worst thing we can do (again the wors thing :-)) |
20:26 |
PilzAdam |
+t |
20:26 |
sapier |
stopping a entity if server hasn't sent an update for 5 seconds doesn't harm anyone but will improve player experience quite |
20:27 |
PilzAdam |
also, some prediction for carts would be awesome too |
20:27 |
sapier |
you can't do much prediction if you want to have mod support |
20:27 |
TheBonsai |
sdzen: consolidate what's possible, copy&paste the rest - always a good idea in software :-) |
20:27 |
Calinou |
sapier, +1 |
20:27 |
PilzAdam |
you actually can with client side API |
20:27 |
PilzAdam |
and send the on_step_predict() or so |
20:28 |
PilzAdam |
basically a limited version of the server API |
20:28 |
sapier |
synchronizing lets say 32 clients throughout network? |
20:28 |
PilzAdam |
prediction doesnt syncronite at all |
20:28 |
PilzAdam |
all stuff will be overwritten by the data that the server sends |
20:29 |
PilzAdam |
-t +z |
20:29 |
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20:29 |
jojoa1997|Tablet |
wow |
20:29 |
sapier |
I doubt this will be worth the work that needs to be done to get this in a state where it'd help anything |
20:30 |
jojoa1997|Tablet |
you have been talking prediction all this time |
20:30 |
sapier |
imho there are more promising improvements that are way less work to be done |
20:30 |
PilzAdam |
I really think that more prediction on the client side is one thing that makes a big difference between MC and MT |
20:31 |
sapier |
what do you want to predict pilzadam? |
20:31 |
PilzAdam |
doors, mobs, carts |
20:32 |
PilzAdam |
basically every client interaction that is handled in Lua |
20:32 |
PilzAdam |
it has latency currently because its send to server, handled there and send back to client |
20:32 |
sapier |
you're talking in buzzwords some things can be predicted others cant |
20:32 |
ShadowNinja |
how about smarter node placement prediction? like placing wallmounted nodes properly and not replacing non-buildable-to nodes |
20:32 |
VanessaE |
brb |
20:32 |
PilzAdam |
ShadowNinja, c55 doesnt like that |
20:33 |
ShadowNinja |
I know... |
20:33 |
PilzAdam |
prediction should be simple according to him |
20:33 |
PilzAdam |
sapier, e.g. opening a door |
20:33 |
PilzAdam |
if I play on servers thats actually a huge problem |
20:33 |
ShadowNinja |
I think it should be better, it would be quite simple to do |
20:33 |
sapier |
might be a thing where prediction would mean "changing visible state of a node on punch" |
20:34 |
ShadowNinja |
In fact I will do it if you will merge it |
20:34 |
sapier |
but you should consider in general we are talking about rrt's < 1s |
20:35 |
sapier |
I don't think a mob reaction time < 1s is a problem |
20:35 |
sapier |
any rrt > 1s imho is a bug in server |
20:37 |
mauvebic |
http://ompldr.org/vaTRidg/screenshot_344762923.png |
20:38 |
sapier |
whats this? |
20:38 |
mauvebic |
screwing around with lighting, accidently got a lavalamp lol |
20:40 |
thefamilygrog66 |
mauvebic: screwing around with lighting, purposely got a lavalamp: http://forum.minetest.net/viewtopic.php?id=5571 :) |
20:41 |
sapier |
is there a clock mod? |
20:41 |
thefamilygrog66 |
there's a watch mod in progress, I think |
20:41 |
mauvebic |
mine was accidental :p |
20:41 |
thefamilygrog66 |
you win! |
20:41 |
thefamilygrog66 |
haha |
20:41 |
mauvebic |
that anim would work just as well for warp cores actually |
20:42 |
mauvebic |
whats with the red dot/ripple effect in the center? some sort of hypnosis? lol |
20:42 |
thefamilygrog66 |
psychedelic warp cores? |
20:42 |
PilzAdam |
sapier, bug in object object collision: place some rats into a 1x1 shaft |
20:42 |
PilzAdam |
they will escape it when colliding to each other |
20:42 |
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20:42 |
mauvebic |
voyager's warp core is like that anyways, though i made tngs' for my ships |
20:42 |
PilzAdam |
seems like object object collission has more priority than object node collission |
20:43 |
jojoa1997|Tablet |
why does sand and gravel light up when falling |
20:43 |
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thefamilygrog66_ joined #minetest |
20:44 |
thefamilygrog66_ |
mauvebic: that red circle is part of the screencast-o-matic software I used for the screen capture. It is kinda hypnotizing though, isn't it? |
20:44 |
mauvebic |
what OS are you on? |
20:45 |
thefamilygrog66_ |
currently windows xp, why? |
20:45 |
jojoa1997|Tablet |
thefamilygrog66_ what circle. vidoe or screenie please? |
20:45 |
thefamilygrog66_ |
http://img405.imageshack.us/img405/3538/lavademo2a.gif |
20:45 |
mauvebic |
nevermind, i would have recommended xvidcap for lin |
20:46 |
Calinou |
wb Traxie21, you got eaten by an onion twice already :) |
20:46 |
thefamilygrog66_ |
can xvidcap export as .gifs? |
20:46 |
Traxie21 |
shit, those onions are sneaky |
20:46 |
* thefamilygrog66_ |
also has a linux machine |
20:46 |
Calinou |
mauvebic, zimg is frequently down for a few days IIRC |
20:47 |
sapier |
pilzadam it should be same but maybe it's due to execution order, what happens? |
20:47 |
Calinou |
night everyone, bye |
20:47 |
mauvebic |
if its not zimg then its ompldr lol |
20:47 |
thefamilygrog66 |
see ya calinou |
20:47 |
Calinou |
nothing to pee here, mauvebic :> |
20:47 |
mauvebic |
running a small server off my comp would have better uptime lol |
20:50 |
ShadowNinja |
If anyone wants it I make it so that the client wouldn't predict replacing nodes that are not buildable_to, It only takes two lines. |
20:51 |
PilzAdam |
sapier, the rats can escape from here: http://ompldr.org/vaTRjMg/Unbenannt.png |
20:52 |
PilzAdam |
they push each other into the nodes |
20:52 |
PilzAdam |
node collission should have higher priority |
20:52 |
sapier |
there's nothing like a priority |
20:54 |
PilzAdam |
if I walk against a mob, it pushes me throug walls |
20:54 |
sapier |
ok, I guess push back should be disabled for collisions with objects |
20:55 |
PilzAdam |
it only pushe me if I keep walking against it |
20:55 |
sapier |
hmm don't even know how push back works at al |
20:55 |
PilzAdam |
it just goes through me if I stand still |
20:55 |
sapier |
yes |
20:55 |
ShadowNinja |
Is there a way to make object <-> object collision less important than object <-> node collision? |
20:55 |
sapier |
ok seams player isn't an object |
20:55 |
sapier |
or doesn't have a collision box |
20:56 |
khonkhortisan |
I have a node that steals on_rightclick to open and close a curtain. When I rightclick it with the same node, placement prediction puts a temporary node next to it. If I rightclick on the temporary node, it makes a permanant node next to that. So using placement prediction, I've just built_to air. |
20:56 |
PilzAdam |
sapier, object collission works only for Lua entities, yes |
20:57 |
sapier |
it should work for all objects, player is an object too but maybe there is a bug ... |
20:57 |
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20:57 |
ShadowNinja |
khonkhortisan: on_rightclick should disable node placement prediction |
20:57 |
sapier |
collisions are handled exactly same way for objects and nodes so no way to do any priority handling with current minetest collision detection |
20:58 |
khonkhortisan |
yes, it should, but it doesn't. |
20:58 |
ShadowNinja |
hmmm, only with the same node? |
20:58 |
PilzAdam |
Traxie21, remove the potions |
20:58 |
ShadowNinja |
And the client is recent? |
20:58 |
sapier |
if you do separate handling you'll increase collision calculation cpu usage about factor 2 |
20:59 |
Traxie21 |
ok |
20:59 |
PilzAdam |
Traxie21, I want MiniTest to be like Minecraft alpha first |
20:59 |
Traxie21 |
alrighty |
20:59 |
Traxie21 |
Removing... |
20:59 |
PilzAdam |
Traxie21, also: no subprojects |
20:59 |
Traxie21 |
? |
20:59 |
Traxie21 |
In what sense? |
20:59 |
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21:00 |
PilzAdam |
https://github.com/PilzAdam/MiniTest/commit/507cec3e01579e55e4c5f524c81d83307f0b206a#L3R1 |
21:00 |
sapier1 |
and introduce another option for inconsistencys |
21:00 |
Traxie21 |
Huh |
21:00 |
Traxie21 |
That was probably an accident when I was committing, I don't quit know how to use GitCola yet |
21:01 |
jordan4ibanez |
Let's all take a moment to admire this image http://i.imgur.com/p5vxcku.gif |
21:01 |
sapier1 |
pilzadam content_sao.cpp L 1476 is problem with player beeing punched through walls :-) |
21:01 |
Traxie21 |
jordan4ibanez: Offical response: What? |
21:02 |
TheBonsai |
PilzAdam: you could add BlockMen's (a bit buggy) crafting mod (small personal crafting table + workbenche) |
21:02 |
Deivan |
I think I found a bug in the function minetest.get_craft_result. I am losting the entire stack of itens from the first position of the bench. |
21:02 |
jordan4ibanez |
It's a cat posing for a pig modeling company |
21:02 |
TheBonsai |
-e |
21:02 |
Deivan |
But this never happen before. |
21:02 |
Deivan |
:-o |
21:02 |
PilzAdam |
TheBonsai, add it to what? |
21:03 |
thefamilygrog66 |
poor cat |
21:03 |
Deivan |
The decremented input returned lost the entire first slot... |
21:03 |
TheBonsai |
PilzAdam: ah, MiniTest (--> "I want MiniTest to be like Minecraft alpha first") |
21:03 |
Deivan |
Is it. |
21:04 |
PilzAdam |
TheBonsai, Traxie21 already added that (I think) |
21:04 |
Deivan |
Maybe is what is happen with the moreblocks circular saw. |
21:04 |
TheBonsai |
PilzAdam: ah fine then |
21:04 |
Traxie21 |
Just tested BlockMens crafting mod, afaik, no bugs whatsoever |
21:05 |
TheBonsai |
i have weird behaviour sometimes, and i can't reprodice it by will |
21:05 |
sapier1 |
pilzadam to fix the collision issue a player collisionbox needs to be added, any objections? |
21:05 |
TheBonsai |
*duce |
21:05 |
TheBonsai |
*WURSTFINGER* |
21:05 |
mauvebic |
http://ompldr.org/vaTRjOA/screenshot_346547650.png |
21:05 |
Deivan |
Nice green torchs. |
21:05 |
Deivan |
:D |
21:06 |
PilzAdam |
TheBonsai, sausage finger, were in a english IRC |
21:06 |
Traxie21 |
Nice |
21:06 |
mauvebic |
first time everything else looks normal lol |
21:06 |
Traxie21 |
Interesting, metadata such as formspecs does not change if a block is aliased |
21:06 |
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21:06 |
mauvebic |
i had to split rg into r and g though |
21:06 |
paxcoder |
!up boomtown.gameboom.net |
21:06 |
MinetestBot |
boomtown.gameboom.net:30000 seems to be down |
21:06 |
TheBonsai |
PilzAdam: i know we are, been here (on freenode) for a while :) yea, you're right.. |
21:07 |
mauvebic |
finally, lighting for a borg cube lol |
21:07 |
Traxie21 |
So many friggin pushes :I |
21:08 |
TheBonsai |
so let's read BlockMen's code again. there must be something. it looks weird though. isn't it possible to extend the player property table with custom stuff? |
21:09 |
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21:09 |
PilzAdam |
TheBonsai, just create your own table in the mod wich is indexed by the player name |
21:09 |
PilzAdam |
and save it to disk if necesseray |
21:11 |
Deivan |
Someone confirm to me if is corret my informatino about a bug in the function minetest.get_craft_result? |
21:11 |
Deivan |
...before I lost hours testing my code. :-/ |
21:11 |
PilzAdam |
Deivan, what bug? |
21:12 |
Deivan |
I am losting the entire stack of items from the first position of the source material, in the output. |
21:12 |
Deivan |
Is working 2~3 days ago... |
21:12 |
Deivan |
I think. |
21:12 |
TheBonsai |
PilzAdam: it's not "my table", i just wondered if a global variable is the way to go to switch between states of something. just reading the simple code for my personal Lua and API party to get a bit into it. didn't want to start with carts :-) |
21:13 |
PilzAdam |
sapier1, any side effects imagineable? |
21:14 |
sapier |
I don't think so simple way is adding this to playersao ... but it'd be a copy as it's created in localplayer too |
21:14 |
sapier |
I don't like data that needs to be kept in sync |
21:14 |
PilzAdam |
would it be possible to remove it from localplayer then? |
21:15 |
sapier |
by moving collision box to player class |
21:15 |
sapier |
as local player as well as playersao are derived objects of player |
21:16 |
PilzAdam |
would that also make possible to change the collision box with the API? |
21:16 |
PilzAdam |
(via object:set_proberties()) |
21:16 |
sapier |
it wont make it possible directly but only adding a lua function would be required additionaly |
21:17 |
PilzAdam |
you can change all other properties for the player |
21:19 |
sapier |
so moving collisionbox from localplayer to player would be first step |
21:20 |
Traxie21 |
How hard would lua control of the camera be? |
21:20 |
paxcoder |
what's the diff? |
21:20 |
Uberi |
too laggy, Traxie21 |
21:21 |
PilzAdam |
Traxie21, we already have set_yaw and pitch for camera |
21:21 |
paxcoder |
oh nvm, read above |
21:21 |
* Uberi |
really wants per-player fov control in Lua |
21:22 |
Deivan |
Yes, is a bug in the function, my workbench don't calculate the result of a craft, the function request to the minetest.get_craft_result and receive the result. |
21:22 |
Deivan |
When I put the recipe in the second columm I dont lost items. |
21:23 |
Deivan |
To bad... :-/ |
21:23 |
Deivan |
Maybe no, I need more tests... AFk |
21:26 |
PilzAdam |
Deivan, maybe look at how furnaces use the function for an example |
21:27 |
Deivan |
My function is workning a months... |
21:27 |
Deivan |
working... |
21:27 |
Deivan |
Only have two possibilities, I am erasing the first position of the grid of a bug in the function. |
21:27 |
PilzAdam |
you are using minetest.get_craft_result()? |
21:27 |
Deivan |
Yes. |
21:28 |
Deivan |
or a bug... |
21:28 |
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21:31 |
PilzAdam |
Deivan, the function wasnt touched for months |
21:32 |
PilzAdam |
it was only moved in eb90c3d92dac8a04019ccca875a9162739ddd7f1 |
21:32 |
Deivan |
Well... I lost many time working in the bigger versions of the bench then I lost the fault, maybe. I dumped the exit of the funcion. |
21:33 |
Deivan |
Have a nil in the first position and have the correct material in the second. Maybe is some wrong with my vars... Hum... I need debug this. I need some hours. |
21:33 |
Deivan |
AFK |
21:35 |
RealBadAngel |
hi all |
21:35 |
* RealBadAngel |
yawns |
21:36 |
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RealBadAngel joined #minetest |
21:36 |
Uberi |
hey RealBadAngel |
21:36 |
PilzAdam |
hey RBA |
21:36 |
RealBadAngel |
whats up? |
21:36 |
PilzAdam |
I have finished 3/5 of my Abitur exams :-) |
21:37 |
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bas080 joined #minetest |
21:37 |
RealBadAngel |
good luck with remainin ones :) |
21:38 |
* VanessaE |
is back |
21:38 |
RealBadAngel |
hi VanessaE |
21:38 |
VanessaE |
hey |
21:38 |
sokomine |
hi |
21:38 |
Uberi |
o/ VanessaE |
21:39 |
RealBadAngel |
whos good here with meshes? i mean creating .x files |
21:39 |
PilzAdam |
RealBadAngel, enable "DirectX" somewhere in blender then you can export as .x |
21:39 |
VanessaE |
presitidigator has. |
21:40 |
Traxie21 |
marow |
21:40 |
RealBadAngel |
im not any good at blender |
21:40 |
RealBadAngel |
i need something like this: |
21:40 |
RealBadAngel |
http://preview.turbosquid.com/Preview/2012/05/21__12_13_57/prevcry0001.jpg0e7ef97f-d194-45c2-85ab-222358e0005eLarge.jpg |
21:40 |
PilzAdam |
RealBadAngel, and I dont have blender :-) |
21:41 |
sdzen |
you will find that every person in #minetest is no good at blender either |
21:41 |
RealBadAngel |
hehe |
21:41 |
sdzen |
anyone who defys this |
21:41 |
PilzAdam |
Im just running the standard ".x help in blender" procedur |
21:41 |
VanessaE |
until we get node meshes, I wouldn't put too much effort into stuff like that, RBA. |
21:41 |
sdzen |
please raise your hand |
21:41 |
RealBadAngel |
VanessaE, im testing it right now |
21:41 |
* Uberi |
explodes suddenly |
21:41 |
PilzAdam |
+e |
21:41 |
VanessaE |
oh! |
21:41 |
RealBadAngel |
thats why i do need models :) |
21:42 |
VanessaE |
use this: http://forum.minetest.net/viewtopic.php?id=5026 |
21:42 |
RealBadAngel |
ive just added new drawtype |
21:42 |
VanessaE |
that's a small, about-node-sized mesh |
21:42 |
Uberi |
look at the poly count on that thing |
21:42 |
VanessaE |
inb4 PilzAdam says it violates the blocky/voxel concept |
21:43 |
PilzAdam |
^ |
21:43 |
PilzAdam |
I actually started typing something :-) |
21:43 |
sokomine |
i'd still like to have the model of a goat. they'd be more likely to occoure as individual animals (not in groups as sheep would) and could climb easier |
21:43 |
VanessaE |
PilzAdam: so you are free not to use mods that employ such drawtypes. |
21:44 |
PilzAdam |
I will ban everyone from contributing to Minetest who wants to add a not blocky node model to the default game(s) |
21:44 |
VanessaE |
in that case, ban yourself for adding grass. :) |
21:44 |
PilzAdam |
with model I mean meshes |
21:44 |
sokomine |
the non-blocky model could be delivered in a nice blocky box :) |
21:44 |
PilzAdam |
with RBAs drawtype |
21:45 |
Uberi |
are 3D wielditems possible? |
21:45 |
PilzAdam |
also AFAIK Terasology does this |
21:45 |
VanessaE |
Uberi: to a degree |
21:45 |
PilzAdam |
(using meshes) |
21:45 |
Uberi |
nodeboxen, right? |
21:45 |
PilzAdam |
they are 2.5D |
21:45 |
VanessaE |
Uberi: I think so |
21:45 |
mauvebic |
starting to look good: http://ompldr.org/vaTRjcQ/screenshot_348955747.png |
21:46 |
Uberi |
no full 3D? I'm wondering because of the way people did 3D stuff before drawtype="mesh" |
21:46 |
RealBadAngel |
new drawtype is supposed to support things like crystal formations, animated machines etc |
21:46 |
PilzAdam |
mauvebic, too lazy to type a nick? |
21:46 |
VanessaE |
mauvebic: that's a green light source on top of the normally blue-lighted nighttime? |
21:46 |
mauvebic |
PilzAdam who's nick? |
21:47 |
RealBadAngel |
or models that were too complex to be done using nodeboxes |
21:47 |
mauvebic |
VanessaE yep, green light, everything else is normal |
21:47 |
PilzAdam |
mauvebic, "clients={Guest2231}" |
21:47 |
mauvebic |
meh, its a special compiled version lol |
21:47 |
VanessaE |
mauvebic: how close is this to working "generically"? |
21:47 |
mauvebic |
you mean being able to specify colors? not at all right now, the color is hardcoded :/ |
21:47 |
VanessaE |
damn |
21:48 |
Uberi |
did someone say colored lighting? :P |
21:48 |
VanessaE |
still, proof of concept |
21:48 |
mauvebic |
took me a day to change just the lighting color without affecting all the rest |
21:48 |
VanessaE |
Uberi: mauvebic's link ^^^^^^ |
21:48 |
Uberi |
lovely |
21:48 |
mauvebic |
if you wanna see the evolution: http://forum.minetest.net/viewtopic.php?pid=84552#p84552 |
21:48 |
sokomine |
well, colored lighting would certainly make inocudom very happy :-) |
21:48 |
VanessaE |
I've wanted this ever since bobblocks mod came out, and homedecor could really use it too |
21:48 |
mauvebic |
i think there would be a shitton of new mods that could make use of this |
21:49 |
sokomine |
i'd personally enjoy stronger light...so that i don't have to plaster everything with homedecor-ceiling-lights |
21:49 |
mauvebic |
that can be done too: |
21:49 |
VanessaE |
sokomine: heh. brightest light in the game save for super glow glass and it's still too dim :) |
21:49 |
mauvebic |
359~361 in mapblock_mesh.cpp: static u8 emphase_yellow_when_artificial[16] = { |
21:49 |
mauvebic |
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 |
21:49 |
mauvebic |
}; |
21:50 |
Uberi |
really? Meselamps are LIGHT_MAX - 1 |
21:50 |
Uberi |
LIGHT_MAX would be sunlight I assume |
21:50 |
mauvebic |
i know nothing about day/night cycle lighting lol |
21:50 |
sokomine |
the homedecor-light appears brighter than superglowglass because it has a white texture. but even that's often not enough |
21:51 |
sokomine |
a few neon-lamps are usually enough to provide large rooms with enough lights |
21:52 |
mauvebic |
im surprised ive gotten this far lol ive gotten next to no sleep this week lol |
21:52 |
sokomine |
afaik real daylight is by orders of magnitude brighter than most indoor artificial light sources - yet we do not live in eternal twilight in our houses and do not have to plaster walls, ceiling and floor with lamps.... |
21:52 |
* sokomine |
crafts a bed and moves mauvebic into it |
21:53 |
mauvebic |
lol thanks |
21:53 |
Uberi |
speak for yourself, sokomine |
21:53 |
VanessaE |
RealBadAngel: finally, homedecor will be able to have proper, 3d, round tabletops ;-) |
21:53 |
mauvebic |
sokomine create light fixtures that adds invisible light nodes around it, thats what i do |
21:53 |
PilzAdam |
sokomine, wich color? |
21:53 |
PilzAdam |
(beds mod has colors now!) |
21:53 |
mauvebic |
im partially colourblind so it dont matter lol |
21:53 |
VanessaE |
sokomine: the problem is that the game doesn't simulate your irises opening up to gather more light indoors |
21:53 |
mauvebic |
(the irony) |
21:53 |
VanessaE |
(or closing off to attenuate the sunlight) |
21:54 |
mauvebic |
everything between dark blue ~ dark green and grey is all the same to me |
21:54 |
mauvebic |
certain shades of red appear brown to me too |
21:54 |
sokomine |
hm. that might be a solution, mauvebic. with the minecraft-import-function, i even went so far as to giving each node a light value. it still looked a bit strange. much micht have been the effect of the import and light not having been updated |
21:55 |
mauvebic |
though, if youre fixture adds light nodes, you need to account for them when turning it off too |
21:55 |
sokomine |
pilzadam: good question :) i have some surplus yellow wool... |
21:55 |
PilzAdam |
fun fact: MC does it light calculation client side |
21:55 |
mauvebic |
and make them buildable to and non pointable |
21:55 |
mauvebic |
PilzAdam ive thought about that |
21:55 |
mauvebic |
when it was said adding colour would slow things down (bandwidth) |
21:55 |
sokomine |
as for the light source - that is of less importance to me. i just want to have to place less of the light sources in rooms that are supposed to be well lighted |
21:56 |
mauvebic |
if it works for particlespawners... :-) |
21:56 |
PilzAdam |
going to sleep now; bye |
21:56 |
jordan4ibanez |
goodnight |
21:56 |
Uberi |
see ya |
21:57 |
sokomine |
hm, yes, adaption of the iris is hardly possible in this situation |
21:57 |
jordan4ibanez |
I think I have outdone myself |
21:57 |
mauvebic |
nite |
21:58 |
jordan4ibanez |
night* |
21:58 |
mauvebic |
im not off, saying that to P-A |
21:59 |
mauvebic |
i got my 3 hours this morning |
21:59 |
sokomine |
hm, sunset/sunrise does seem to led to a decay in framerate on my hardware |
21:59 |
mauvebic |
wife kept steamrolling me all night, figured i might as well watch 5 movies |
22:00 |
mauvebic |
and if its not that its a knee in the back lol |
22:04 |
sdzen |
can we vote that guest[Insert number here] shouldn't be allowed on minetest servers as a valid name? |
22:04 |
Deivan |
I found the error... PilzAdam, already is gone... :-o |
22:04 |
|
Gambit joined #minetest |
22:04 |
Deivan |
AFK |
22:05 |
Uberi |
sdzen: pfft, life finds a way |
22:05 |
Uberi |
prepare for the onslaught of test[insert number here] |
22:07 |
|
Kacey joined #minetest |
22:07 |
|
Kacey joined #minetest |
22:07 |
sdzen |
Uberi: it already has happened |
22:07 |
sdzen |
and half of them dont even use passwords |
22:10 |
|
Cheesus joined #minetest |
22:12 |
Cheesus |
hello? anybody here |
22:12 |
Uberi |
hi Cheesus |
22:12 |
sokomine |
hi |
22:12 |
sdzen |
no |
22:12 |
sdzen |
we are all dead |
22:12 |
sdzen |
go away |
22:12 |
Cheesus |
:D we r zombies |
22:13 |
sdzen |
nonsense, you see those people who responded? they are bots who greet regardless |
22:13 |
Uberi |
purple monkey dishwasher |
22:13 |
sdzen |
and I am just a figment of your imagination |
22:14 |
* Kacey |
waves his hands infront of his face |
22:14 |
Cheesus |
uberiiii r u a zombie? |
22:14 |
Uberi |
no, I just have greetings tourette's |
22:15 |
* sdzen |
is actually real last he checked. |
22:15 |
[0gb_us] |
HI! HELLO! WELCOME! |
22:15 |
Cheesus |
how old e u people? |
22:15 |
[0gb_us] |
Oh, sorry for the outbust. Greetings tourette's. |
22:15 |
sdzen |
timeless |
22:15 |
Uberi |
hahaha |
22:16 |
[0gb_us] |
I'm twenty-three, but I don't see why it matters. |
22:16 |
sdzen |
eh maturity level around here is about 12 all around |
22:16 |
sdzen |
age wise we are all 35 year old men, |
22:16 |
sdzen |
dont let anyone say different |
22:16 |
sdzen |
they obviously are lying |
22:16 |
Cheesus |
poll: what should i eat at home? pizza or cookies |
22:17 |
Uberi |
cookie pizza, duh |
22:17 |
[0gb_us] |
Go with pizza. |
22:17 |
Koren |
I'm 12 you want to be my friend ? I have gummy bears |
22:17 |
Uberi |
you're just asking self-answering questions now |
22:17 |
[0gb_us] |
Cookie pizza? That does not sound appetizing. |
22:17 |
sdzen |
indeed |
22:17 |
Uberi |
are you sure? https://www.google.com/search?hl=en&source=imghp&biw=1280&bih=642&q=cookie+pizza&btnG=Search+Images&gbv=2&aq=f&aqi=&aql=&oq=&tbm=isch |
22:18 |
sokomine |
since we're on mt, we ought to recommend apples. they're at least in common and healthy :-) |
22:18 |
Cheesus |
lol i just found minetest on reddit :p |
22:18 |
jordan4ibanez |
does find_node_near give the position of the found node, or does it give a position near the found node? |
22:18 |
[0gb_us] |
Those look like pizza cookies, not cookie pizza. There is a big difference. |
22:18 |
Cheesus |
i only gotz oranges and strawberries |
22:19 |
Uberi |
jordan4ibanez: position of it |
22:19 |
sdzen |
sounds like position of found |
22:20 |
TheBonsai |
Traxie21: 'nother one (more by design). leave workbench inventory (ESC) and put the mouse cursor outside the formspec before (to be able to immediately make keyboard input again without moving first to hide the mouse cursor). pressing I shows the workbench formspec (as expected from code). also (the one before): playing a bit around with this glitch sometimes makes the workbench 3x3 grid only accepting items in the first 4 fields |
22:20 |
jordan4ibanez |
Thank you |
22:20 |
Cheesus |
btw since there r so modders here...how do i make an item stick into a block? |
22:20 |
Traxie21 |
TheBonsai alrighty |
22:20 |
Uberi |
Cheesus: tape and glue |
22:21 |
Cheesus |
boooogers |
22:22 |
Uberi |
that works too, sometimes |
22:22 |
sdzen |
make a bunch of nodes with the item in them, register on punch click and remove from inventory? |
22:22 |
sdzen |
idk |
22:22 |
sdzen |
why would you want that? |
22:24 |
Kacey |
hey Uberi, did you ever set up a server? |
22:24 |
Uberi |
nah I went to eat some food instead |
22:25 |
TheBonsai |
guess there's no sane callback or similar to react when a player closes his inventory formspec |
22:26 |
jordan4ibanez |
traxie21 want to try out minetest black's new skylands teleportation function? |
22:26 |
Traxie21 |
mebbe |
22:26 |
Uberi |
Kacey: I can set up the server tonight though, probably |
22:27 |
Traxie21 |
bai |
22:27 |
|
Traxie21 left #minetest |
22:28 |
[0gb_us] |
jordan4ibanez: Is Minetest Black an engine fork? |
22:28 |
|
jojoa1997|Tablet joined #minetest |
22:28 |
jordan4ibanez |
No it's a game fork where I can do whatever I want to make the game crazy fun |
22:28 |
[0gb_us] |
Ah, nice. |
22:29 |
* [0gb_us] |
was going to create a crazy fun game fork, but found he wasn't creative enough to do so |
22:30 |
jojoa1997|Tablet |
so... |
22:30 |
* sdzen |
has a crazy fun game fork, without cactuses |
22:30 |
Uberi |
you can't have a game without cactii |
22:30 |
jojoa1997|Tablet |
anyone wanna code 5 items for me. i am too tired/lazy/want to work on a different thing |
22:30 |
[0gb_us] |
Ooh! So crazy! |
22:31 |
jojoa1997|Tablet |
NO! |
22:31 |
sdzen |
no cactuses, and no diamonds |
22:31 |
jojoa1997|Tablet |
cactii must heal when touched |
22:31 |
[0gb_us] |
I'm no long coding anything Minetest related. Sorry, but it's a result of me quiting Minetest. |
22:31 |
sdzen |
good |
22:31 |
sdzen |
:P |
22:32 |
sdzen |
I refuse to update my game mode to use common |
22:32 |
[0gb_us] |
*longer |
22:32 |
jojoa1997|Tablet |
AAAAHHHHHHHH MINITEST TAKES SO MUCH WORK TODAY |
22:32 |
sdzen |
goood! |
22:32 |
jojoa1997|Tablet |
i just want to sleep but i have |
22:32 |
sdzen |
then sleep again |
22:32 |
jojoa1997|Tablet |
EEEEEEKKKKK!!!!! HOMEWORK!!!!!!! |
22:32 |
khonkhortisan |
The painting mod crashed because it tried to get the grid of pixels on a player that was inside the easel |
22:32 |
Uberi |
feed it to your dog |
22:33 |
* jojoa1997|Tablet |
jumps off a cliff and lands in a one water deep pool |
22:33 |
* jojoa1997|Tablet |
XP |
22:33 |
sdzen |
is it a LA paper? |
22:33 |
khonkhortisan |
Now make it a 1^3 deep water pool that only appears after a piston moves because of a player detector that sees you falling |
22:33 |
[0gb_us] |
Tablet XP? Was Windows XP ported to tablets? |
22:34 |
jojoa1997|Tablet |
no |
22:34 |
[0gb_us] |
It was a joke, jojoa1997|Tablet. |
22:34 |
jojoa1997|Tablet |
it was a X eyes and P tounge |
22:34 |
jojoa1997|Tablet |
of |
22:34 |
jojoa1997|Tablet |
oh |
22:34 |
[0gb_us] |
Yes, I know that. |
22:34 |
sdzen |
take a document and corrupt it beyond use, send it to the teacher, say you had no idea what happened, get an extra day just by sending the actual paper a day late |
22:34 |
jojoa1997|Tablet |
i am to tired to joke |
22:35 |
jojoa1997|Tablet |
one problem |
22:35 |
jojoa1997|Tablet |
it is a worksheet |
22:35 |
khonkhortisan |
to tired too joke |
22:35 |
sdzen |
how old are you? |
22:35 |
jojoa1997|Tablet |
high school |
22:35 |
TheBonsai |
n8 |
22:35 |
sdzen |
grade? |
22:36 |
jojoa1997|Tablet |
1-16 |
22:36 |
jojoa1997|Tablet |
so first to senior in college |
22:36 |
* [0gb_us] |
now knows why the book is called learn C the hard way. |
22:36 |
khonkhortisan |
freshman to senior in high scrool |
22:36 |
sdzen |
then ditch it |
22:36 |
jojoa1997|Tablet |
? |
22:36 |
khonkhortisan |
ditch the book, not school |
22:37 |
jojoa1997|Tablet |
This summer i will learn C++ |
22:37 |
[0gb_us] |
It's so hard to go through all the exercises that "teach" obvious things. |
22:37 |
jojoa1997|Tablet |
but... |
22:37 |
jojoa1997|Tablet |
in reality i will just make minitest awesome and fry my brain on more minecraft adventure maps |
22:37 |
Uberi |
[0gb_us]: it's not meant for people who already know the fundementals |
22:37 |
khonkhortisan |
new doesn't exist on its own |
22:38 |
jojoa1997|Tablet |
[0gb_us] i can't even start reading a book |
22:38 |
[0gb_us] |
According to the book, you're supposed to learn the fundamentals, THEN pick up the book. |
22:38 |
mauvebic |
ive always felt like c/c++ books read more like resumes rather than teaching instruments |
22:39 |
Uberi |
mauvebic: well they DO look very impressive sitting on the bookshelf |
22:39 |
sdzen |
yes they do |
22:39 |
mauvebic |
lots of examples, very few explanations lol |
22:39 |
mauvebic |
hardly worth the price tag |
22:39 |
mauvebic |
then i found this mega-torrent with hundreds of books |
22:39 |
[0gb_us] |
I think I'll read through the code, and if I already understand every line of it, I will skip the example. |
22:39 |
jojoa1997|Tablet |
simnple find a pdf onlin |
22:39 |
jojoa1997|Tablet |
onlien |
22:40 |
jojoa1997|Tablet |
onliner |
22:40 |
jojoa1997|Tablet |
online |
22:40 |
mauvebic |
trouble? :p |
22:40 |
sdzen |
a friend of mine just kept one in his purse as a bragging topic |
22:40 |
sdzen |
of having the fucking book |
22:40 |
mauvebic |
like apple devices |
22:40 |
|
nyuszika7h_ joined #minetest |
22:41 |
mauvebic |
if i wanna be fashionable ill get a nice suit - idevices last all of a year lol |
22:41 |
sdzen |
speaking of crapple |
22:41 |
sdzen |
newest mac os x minetest build? |
22:41 |
sdzen |
how neglected is it this time? |
22:41 |
Uberi |
well |
22:41 |
Uberi |
very |
22:42 |
mauvebic |
were currently in the process of rounding up all our mac players and deporting them antarctica |
22:42 |
mauvebic |
*them to |
22:42 |
sdzen |
I feel sorry for them, it is the least supported minetest build ever :) |
22:42 |
mauvebic |
im sure all three of them will understand :p |
22:42 |
sdzen |
indeed |
22:43 |
mauvebic |
if mac users were capable one of them would make builds |
22:43 |
sdzen |
or use wine |
22:43 |
mauvebic |
well no one else wants to use a dumbed-down OS, so why would we make mac builds |
22:43 |
jojoa1997|Tablet |
so we switch to windows |
22:44 |
mauvebic |
its up to them to figure it out |
22:44 |
[0gb_us] |
Then again, you could say the same of Windows users. If Windows users were capable .... But yet Linux users are making builds for them. |
22:44 |
* jojoa1997|Tablet |
and [0gb_us] attacks come |
22:44 |
sdzen |
to please that one GNOME guy who I want to slap |
22:44 |
mauvebic |
thing is, we have windows users who are willing to make windows builds, so i dont see a problem |
22:44 |
[0gb_us] |
Windows is the dumbed down OS, not Mac OS X. |
22:44 |
mauvebic |
lol no |
22:44 |
mauvebic |
you learn a heckuvalot more when the OS is constantly breaking |
22:44 |
[0gb_us] |
Um, yeah. |
22:45 |
jojoa1997|Tablet |
O(yes that is an oh)gb us windows has better security |
22:45 |
jojoa1997|Tablet |
you know what is happening |
22:45 |
mauvebic |
besides, windows is obviously superior |
22:45 |
[0gb_us] |
You learn to get an OS that actually functions. |
22:45 |
sdzen |
mac is evil |
22:45 |
mauvebic |
my last statement was a troll :p |
22:45 |
[0gb_us] |
Windows has AWFUL security, don't even try claiming it doesn't. |
22:45 |
sdzen |
I tried to use it like a normal computer awhile back |
22:46 |
[0gb_us] |
Windows is evil. It hinders innovation. |
22:46 |
sdzen |
I gave up on that turned it off and tried to use it as a flat surface |
22:46 |
mauvebic |
you have this unhealthy obsession with windows lol |
22:46 |
sdzen |
that didn't work either |
22:46 |
Uberi |
I dual boot Windows/Ubuntu, what's the big deal with Windows? |
22:46 |
[0gb_us] |
mauvebic: Who does? |
22:46 |
jojoa1997|Tablet |
0gb_us you do |
22:46 |
mauvebic |
you :p |
22:46 |
jojoa1997|Tablet |
you are obsedded with windows |
22:47 |
Uberi |
it's perfectly secure if you use it correctly, just like Ubuntu |
22:47 |
[0gb_us] |
Windows is pathetic. |
22:47 |
jojoa1997|Tablet |
HAH!! YOU ARE OBSESSED |
22:47 |
[0gb_us] |
I'm not obsessed with Windows, I avoid it whenever possible. |
22:47 |
Uberi |
if you are the type of person to open random executables, linux won't stop you either |
22:47 |
sdzen |
I used to not have windows on a dual boot at all |
22:47 |
sdzen |
then I added just to play 2 games |
22:47 |
mauvebic |
one wonders if this immense hate for windows is not a cover for some other deeper pent-up frustration |
22:47 |
sdzen |
it is |
22:47 |
[0gb_us] |
Uberi: If you mean keep it off the network. That's the only way to make Windows secure. |
22:47 |
sdzen |
in truth we are all becoming stallman |
22:47 |
* jojoa1997|Tablet |
thinks we all should make [0gb_us] forget about windows and linux and make him see the good side of windows |
22:48 |
jojoa1997|Tablet |
0gb simple avg helps protect |
22:48 |
Uberi |
[0gb_us]: well I mean more in terms of a real firewall but sure |
22:48 |
jojoa1997|Tablet |
use chrome and even more |
22:48 |
[0gb_us] |
There is no good side of Windows, and if you make me forget Linux, I'll just try BSD, or something. |
22:48 |
Exio |
chrome? |
22:48 |
Kacey |
anyone hear what happened in boston? |
22:48 |
Exio |
jojoa1997|Tablet: firefox > chrome in terms of security |
22:48 |
[0gb_us] |
BSD is probably okay. |
22:48 |
sdzen |
yes |
22:49 |
Uberi |
Kacey: you mean the marathon bombing? |
22:49 |
Kacey |
ya |
22:49 |
Kacey |
total retards out there |
22:49 |
Uberi |
Exio: I wouldn't say so :P |
22:49 |
sdzen |
someone threw a firecracker in the crowd, and three people were probably injured more by the crowd trampling them |
22:49 |
sdzen |
honestly I saw the boom |
22:49 |
sdzen |
it was pathetic |
22:49 |
Uberi |
yes, this "firecracker" blew off limbs and killed two people on impact |
22:50 |
Exio |
Uberi: why not? |
22:50 |
sdzen |
honestly when I heard about it I was expecting more |
22:50 |
sdzen |
I looked at the video |
22:50 |
sdzen |
not impressive boom |
22:51 |
sdzen |
especially with the attention its getting |
22:51 |
Uberi |
Exio: well, I'm basing my claims on the number of unresolved vulnerabilities listed |
22:51 |
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22:51 |
Exio |
Uberi: well, i should have said privacy then |
22:52 |
Exio |
outside that, is annoying in a good mod for helping me trying my set/get_fov functions in lua api? |
22:52 |
Exio |
mood |
22:52 |
Uberi |
I'd agree with you there on privacy |
22:53 |
jojoa1997|Tablet |
what is fov |
22:53 |
Exio |
field of view |
22:53 |
Exio |
if you need more info, wikipedia can help you |
22:54 |
jojoa1997|Tablet |
ok what does greater mean |
22:54 |
Uberi |
wait you made per-player fov functions? :O |
22:54 |
jojoa1997|Tablet |
I NO KNOW WIKI |
22:54 |
sdzen |
frenzied orgy vloggers |
22:54 |
jojoa1997|Tablet |
WKIK LIES SAYS TEACHER |
22:54 |
Exio |
Uberi: yes |
22:54 |
Uberi |
I was requesting that earlier today :) |
22:54 |
Uberi |
got a pull req? |
22:54 |
jojoa1997|Tablet |
O.o |
22:54 |
Exio |
player-only functions, i want script what "would" make use of them (just some item what would use set_fov 100 something or so) |
22:54 |
jojoa1997|Tablet |
i just found it in minecraft |
22:54 |
Exio |
i want to try it locally |
22:54 |
Exio |
if it works, i'll send a pull request |
22:54 |
Exio |
if not, fix it :P |
22:55 |
jordan4ibanez |
awwwwwwwwwwwwwwwwwwwwwwwwwwwwww yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh |
22:56 |
sdzen |
damn it |
22:56 |
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arsdragonfly joined #minetest |
22:56 |
sdzen |
now I need koolaid |
22:56 |
jojoa1997|Tablet |
has anyone thought about being able o edit the light in the client |
22:57 |
jojoa1997|Tablet |
aka night vision |
22:57 |
sdzen |
people of #minetest I beseech thee! the red elixer is desired! |
22:57 |
VanessaE |
jojoa1997|Tablet: at least one person has a hacked client that does that. |
22:57 |
[0gb_us] |
Yeah, StrayBytes built a night vission client. |
22:57 |
VanessaE |
I forget who |
22:57 |
jojoa1997|Tablet |
yeah me |
22:57 |
Exio |
hey, i have one locally |
22:57 |
jojoa1997|Tablet |
rarkenin has made one |
22:57 |
Exio |
and like half of people who has a compiler |
22:57 |
Exio |
what? |
22:58 |
Exio |
public? :[ |
22:58 |
VanessaE |
I'm starting to think I'm the only one who plays without hacking the client. |
22:58 |
Exio |
i don't really play |
22:59 |
[0gb_us] |
When I played, I never hacked my client. |
22:59 |
sdzen |
my client is fine |
22:59 |
sdzen |
atm |
22:59 |
RealBadAngel |
every developer hacks the client to do things wasnt possible before ;) |
23:00 |
RealBadAngel |
well not only the client ;) |
23:01 |
Exio |
meh |
23:01 |
Exio |
i'll take some mod and add set/get fov functions randomly :P |
23:02 |
mauvebic |
<jojoa1997|Tablet> has anyone thought about being able o edit the light in the client :: working on it |
23:03 |
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Ukrainian_Knight joined #minetest |
23:03 |
Ukrainian_Knight |
hello. |
23:03 |
RealBadAngel |
hi |
23:04 |
Ukrainian_Knight |
does anyone know when sunrisetest will be back up? |
23:05 |
RealBadAngel |
its 1am, a few hours left to sunrise ;) |
23:06 |
Ukrainian_Knight |
ha ha ha, funny i mean the server made by traxie21 |
23:07 |
RealBadAngel |
you should propably ask him then |
23:07 |
VanessaE |
her. |
23:08 |
RealBadAngel |
oops :) |
23:08 |
Ukrainian_Knight |
i thought it was a female? |
23:08 |
Ukrainian_Knight |
haha |
23:08 |
Kacey |
http://ifunny.mobi/f/kHg7xWtu |
23:10 |
RealBadAngel |
balls of steel lol |
23:11 |
mauvebic |
what passes for entertainment these days lol |
23:11 |
jordan4ibanez |
either that or no balls left |
23:12 |
mauvebic |
Jersey Shore - willie wonla's oompa loompa all grown up |
23:12 |
mauvebic |
*wonka |
23:13 |
mauvebic |
**oompa loompa's |
23:13 |
Ukrainian_Knight |
http://ifunny.mobi/p/9G1qL2jl |
23:13 |
Ukrainian_Knight |
it's confusing? |
23:14 |
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Cheesus joined #minetest |
23:14 |
Cheesus |
helloo |
23:15 |
Cheesus |
... |
23:15 |
VanessaE |
Ukrainian_Knight: oy... |
23:15 |
Ukrainian_Knight |
hello Vanessa. |
23:15 |
VanessaE |
hui |
23:15 |
VanessaE |
hi |
23:16 |
Ukrainian_Knight |
how are you? |
23:16 |
Ukrainian_Knight |
http://ifunny.mobi/p/nDNU7j8J |
23:17 |
VanessaE |
I'm okay. |
23:17 |
jordan4ibanez |
blockmen's work bench is so professional |
23:17 |
jordan4ibanez |
omg |
23:20 |
Cheesus |
vanessa, is that you on your profile pic in the forums? |
23:20 |
VanessaE |
yes, old pic though |
23:20 |
Ukrainian_Knight |
i don't understand this? http://ifunny.mobi/p/W2kzgl8J |
23:21 |
mauvebic |
not bad but i prefer the default formspec look |
23:21 |
mauvebic |
(partial transparency) |
23:21 |
VanessaE |
Ukrainian_Knight: "oh bee wan can oh bee", Obiwan Kenobee. |
23:22 |
VanessaE |
(sp) |
23:22 |
mauvebic |
Adobe Wan Kenobi |
23:22 |
Ukrainian_Knight |
ah thank you. |
23:22 |
* VanessaE |
wonders who Ukrainian_Knight is... |
23:23 |
Ukrainian_Knight |
why do you wonder? |
23:23 |
VanessaE |
'cuz you're new around here? :) |
23:23 |
mauvebic |
one tends to recognize more easily people who use proper punctuation lol |
23:24 |
VanessaE |
you almost sound like Nekogloop :) |
23:25 |
mauvebic |
why do people come back with different names? ive known a few authentic schizos but i doubt thats the case here |
23:25 |
Kacey |
Ukrainian_Knight kinda does sound like neko |
23:25 |
* sdzen |
throws a cat at Ukrainian_Knight |
23:26 |
Ukrainian_Knight |
I'm not Neko whom ever that may be. |
23:26 |
mauvebic |
sounds like neko lol |
23:26 |
sdzen |
he is your god |
23:26 |
mauvebic |
naw thats Kahless |
23:26 |
sdzen |
oh wait maybe its allah instead |
23:26 |
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23:27 |
mauvebic |
who's god? |
23:27 |
Ukrainian_Knight |
http://ifunny.mobi/p/Y3lb5e8J |
23:28 |
mauvebic |
i think were more likely to find intelligent life *in* our universe, not in death |
23:29 |
paxcoder |
!who |
23:29 |
mauvebic |
and if there is a god, i sincerely doubt theres a different one for each people |
23:29 |
paxcoder |
!up play.darkroses-mc.com |
23:29 |
MinetestBot |
play.darkroses-mc.com:30000 seems to be down |
23:30 |
Ukrainian_Knight |
I have another name. |
23:30 |
sdzen |
yes, you are now bob |
23:30 |
mauvebic |
or that such a god would favour one country over another lol |
23:30 |
sdzen |
deal with it |
23:30 |
Exio |
i wonder, is a getFov a needed thing? |
23:31 |
sdzen |
no |
23:31 |
Exio |
get_fov * |
23:31 |
sdzen |
its for the lazy |
23:31 |
Ukrainian_Knight |
Jexus Primus is my other name. |
23:31 |
sdzen |
no |
23:31 |
sdzen |
your bob now |
23:31 |
Ukrainian_Knight |
No. |
23:31 |
sdzen |
yes yes you are |
23:32 |
sdzen |
DONT QUESTION THE PROPHECY |
23:32 |
Ukrainian_Knight |
I will murder your new puppy... |
23:32 |
sdzen |
good |
23:32 |
sdzen |
I want it barbequed |
23:32 |
VanessaE |
er... |
23:33 |
Ukrainian_Knight |
Ummm...? |
23:33 |
sdzen |
now bob, do you want the puppy? |
23:33 |
jordan4ibanez |
I'll have what he's having |
23:33 |
sdzen |
its very crunchy |
23:34 |
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diablo_ joined #minetest |
23:34 |
mauvebic |
as much as i wasn't a fan of cornernote's postings, this is just as much in bad taste |
23:34 |
|
StarBlessed joined #minetest |
23:35 |
Ukrainian_Knight |
My Name Is Randy :D |
23:35 |
jordan4ibanez |
This thing needs bbq sauce |
23:35 |
Ukrainian_Knight |
BUZZ KILL! |
23:35 |
diablo_ |
Hi! I am only able to get on a few selective servers. The rest I can't get onto. |
23:35 |
mauvebic |
version mismatch |
23:35 |
sdzen |
well if bob would accept his name then we wouldnt have an issue |
23:35 |
diablo_ |
Can anyone help me out? |
23:36 |
mauvebic |
lets call him, Lwaxanna Troy, daughter of the fifth house, holder of the sacred chalice of Rixx and heir to the holy rings of betazed, how does that sound? |
23:36 |
diablo_ |
it sounds as if you should be a writer |
23:36 |
mauvebic |
only if i want to be committed |
23:36 |
sdzen |
zounds! but what of the wibbles? |
23:37 |
sdzen |
we must be preparing for battle m'lord |
23:37 |
jordan4ibanez |
is there a good mod like craft guide that works? |
23:37 |
diablo_ |
I need help |
23:38 |
sdzen |
there has been nothing like it since the times of yore |
23:38 |
mauvebic |
screw craft guide, code a random crafter that makes shit with whatever you have handy :P (jk) |
23:38 |
diablo_ |
I can't seem to access any games on port 30000 |
23:38 |
diablo_ |
*servers |
23:38 |
mauvebic |
did you check that the computer is on? |
23:38 |
sdzen |
satanic creature! I will profess aid to you! |
23:39 |
mauvebic |
if so, then im stumped :/ :p |
23:39 |
sdzen |
did you check that you have bingled all you bangles |
23:39 |
sdzen |
after all if you are not in a crystal ball by now.... |
23:40 |
sdzen |
you have done something wrong |
23:41 |
mauvebic |
or banged all the bingles? |
23:41 |
diablo_ |
sdzen.... |
23:41 |
sdzen |
honestly we are stumped. |
23:41 |
mauvebic |
we need a bit more info to go on |
23:41 |
sdzen |
unless I was standing right next to you I would be of no help |
23:41 |
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StrayBytes joined #minetest |
23:42 |
diablo_ |
Seriously, I can't log onto any servers of Port 30000 |
23:42 |
mauvebic |
what version are you running, what version are they running, any firewalls, etc. |
23:42 |
mauvebic |
anything of value in debug log |
23:43 |
diablo_ |
It occasionally does this and then returns to normal all of a sudden. |
23:44 |
mauvebic |
clients sometime do that, try changing nicks if that helps |
23:44 |
diablo_ |
hmm ill try |
23:44 |
diablo_ |
nope |
23:44 |
mauvebic |
what does it say/do? |
23:45 |
diablo_ |
it's stuck at the connecting to server.... for ages. |
23:46 |
mauvebic |
connection troubles are nothing new :/ speak to the core devs, i can only guess |
23:47 |
diablo_ |
getting annoying tbh |
23:48 |
diablo_ |
do you know any servers with tnt on them? |
23:48 |
StarBlessed |
Follow these instructions for enabling telnet on Windows 7 ( http://www.fettesps.com/windows-7-enable-telnet/ ). Then using Telnet, type at the command prompt : telnet <ip address of server> 3000 |
23:48 |
mauvebic |
me no i dont play on public servers |
23:48 |
sdzen |
are you that diablo? |
23:49 |
diablo_ |
what diablo? |
23:49 |
sdzen |
why am I helping you then, |
23:49 |
sdzen |
you were on a server a while back |
23:49 |
sdzen |
you sounded like an ass to me then |
23:49 |
sdzen |
so.... |
23:50 |
diablo_ |
dude, you are rude. |
23:50 |
diablo_ |
My game name is diabolos. |
23:51 |
sdzen |
okay then |
23:51 |
diablo_ |
see ya |
23:51 |
mauvebic |
well, that went well lol |
23:52 |
mauvebic |
but what can you do, "i cant connect" isn't much to go on lol |
23:52 |
sdzen |
true |
23:53 |
sdzen |
I don't think anyone could help him |
23:53 |
mauvebic |
well if you want help you gotta be prepared to try things and look into the details |
23:53 |
mauvebic |
its not like we offer remote-access support lol |
23:55 |
mauvebic |
maybe we could though and charge for it and send it to the donation bin |