Time |
Nick |
Message |
00:00 |
Kacey |
Menche, yes can you add it please? |
00:00 |
Menche |
add the craft guide? yeah, i was meaning to |
00:00 |
jojoa1997|Tablet |
does anyone know the progress on minetest for android and if it will support lua modding |
00:00 |
Menche |
i'll get it now |
00:01 |
Menche |
what is "DOM" supposed to stand for? |
00:02 |
Kacey |
idk |
00:02 |
Kacey |
just throw it in the mods folder |
00:02 |
Kacey |
afk |
00:02 |
Menche |
he knows enough english to make that post, but most of the internals of the mod use spanish or something |
00:05 |
RealBadAngel |
menche in polish "dom" means house |
00:05 |
Exio |
what mod? |
00:05 |
Menche |
http://forum.minetest.net/viewtopic.php?id=5076 the updated craft guide mod |
00:05 |
Kacey |
back |
00:05 |
Exio |
that is not spanish, yes |
00:06 |
Kacey |
thanks Menche |
00:08 |
Exio |
] 137,280 744B/s eta 4d 23h |
00:08 |
Menche |
my leaves with apple node can show up to 3 different pictures of an apple where there is only one |
00:08 |
Menche |
it seems i can't use multiple different textures with allfaces_optional |
00:09 |
Menche |
maybe putting the apple underneath the leaves texture would help |
00:11 |
Menche |
http://img94.imageshack.us/img94/6343/screenshot2233645292.png |
00:12 |
Menche |
http://img812.imageshack.us/img812/9985/screenshot2232713116.png |
00:12 |
Menche |
not sure if i like the apple under or over the leaves |
00:13 |
|
ttk2 joined #minetest |
00:17 |
VanessaE |
PilzAdam: what's with the weird selection box on jungle grass? |
00:17 |
VanessaE |
(it's only a few pixels high, but full node width) |
00:18 |
Kacey |
Menche, i laggedbad |
00:18 |
Menche |
me too, it's frozen |
00:18 |
Kacey |
ooh ok |
00:19 |
mauvebic |
finally im not all that hot on luajit, after 6 passes (vs. vanilla's 3 passes to finish) i got this: http://www.zimg.eu/i/2837658065 |
00:20 |
khonkhortisan |
I like it under the leaves, over it looks like the regular apple. |
00:20 |
VanessaE |
that ain't luajit, that's the map/emerge/whatever code doing that |
00:20 |
PilzAdam |
VanessaE, all grass nodes use this selection box |
00:20 |
VanessaE |
PilzAdam: it doesn't look good for jungle grass |
00:20 |
VanessaE |
but okay |
00:20 |
mauvebic |
map is loaded, same conditions both test |
00:21 |
VanessaE |
mauvebic: yep, that's not lua doing that at all. |
00:21 |
mauvebic |
the passes were shorter but less gets done |
00:21 |
PilzAdam |
VanessaE, since grass has no specified height, texture packs could make it taller or smaller |
00:21 |
VanessaE |
PilzAdam: well, not really. i figure the default texture pretty much establishes the standard height for Junglegrass. |
00:21 |
VanessaE |
but whatever |
00:22 |
mauvebic |
but whats odd, on vanilla,each pass was: 22s, 192s,23s, w/ luajit it was 97s,92s,4s,4s,4s,4s, |
00:22 |
PilzAdam |
I also think that all grass should be buildable_to |
00:22 |
VanessaE |
PilzAdam: agreed |
00:23 |
PilzAdam |
that is: junglegrass, grass and dry_shrub |
00:23 |
Kacey |
afk |
00:27 |
PilzAdam |
bye |
00:31 |
|
Kacey joined #minetest |
00:34 |
* kaeza |
was bored: https://dl.dropbox.com/u/100008207/screenshot_2234944005.jpg |
00:34 |
Exio |
Super Mario Test (?) |
00:35 |
kaeza |
yup |
00:35 |
|
Final joined #minetest |
00:35 |
kaeza |
fun fact: the '?' is a chest |
00:36 |
VanessaE |
does it change into a brick after you open it a few times? ;) |
00:36 |
|
Kacey joined #minetest |
00:36 |
kaeza |
heh |
00:37 |
kaeza |
trying to map other things, but just noticed there are no trees in SMB3 |
00:37 |
VanessaE |
aren't there trees in SMB1 or 2? use one of those :) |
00:38 |
kaeza |
I just used one of the masts of bowser/koopa ships |
00:38 |
VanessaE |
interesting choice |
00:41 |
kaeza |
also,http://jajodia-saket.sjbn.co/wp-content/uploads/2011/11/Reasons-Why-People-Who-Work-With-Computers-Seem-To-Have-A-Lot-Of-Spare-Time.gif |
00:41 |
jin_xi |
kaeza: nice |
00:42 |
kaeza |
there are too many SMB texture packs around... I think I'll make a Kirby one |
00:42 |
VanessaE |
how true :) |
00:42 |
kaeza |
or a Megaman one :D |
00:43 |
kaeza |
should fit well with techinic stuff :P |
00:44 |
|
Kacey joined #minetest |
00:45 |
kaeza |
jin_xi, also this: https://dl.dropbox.com/u/100008207/ssss/screenshot_2228648488.jpg |
00:45 |
sokomine |
hi |
00:46 |
Kacey |
stupid youtube |
00:46 |
sokomine |
regarding travelnet...some players wanted to attach their boxes to nets from other players. i'm a bit uncertain about it |
00:46 |
VanessaE |
hey soko |
00:46 |
kaeza |
I-WANT-THIS!!! http://foolishgadgets.com/201212/lazy-man%E2%80%99s-computer-rack/ |
00:47 |
VanessaE |
sokomine: well it would be useful for an Admin to be able to do that |
00:47 |
bas080 |
31.151.189.3 port 30000 <<<pls come and not grief my world |
00:47 |
VanessaE |
like if I need to move someone's travelnet box over a bit but still leave it on the same network |
00:48 |
|
caemir left #minetest |
00:48 |
sokomine |
bas: hm, still a bit busy, but in a couple of minutes... |
00:50 |
sokomine |
kaeza: wow! that would be great! finally a notebook could work in bed! |
00:51 |
kaeza |
It will not work for my desktop tho' |
00:51 |
sokomine |
a keyboard and a tft might work |
00:52 |
Exio |
i'd say that will not work |
00:53 |
Exio |
having the screen *only* in 'the top' and two keyboards (what you can have, 1) plugged like the image, 2) in your lap/so |
00:53 |
|
Gambit joined #minetest |
00:59 |
|
kaeza1 joined #minetest |
01:00 |
|
ecube joined #minetest |
01:00 |
|
theTroy joined #minetest |
01:02 |
Menche |
i'm making a leaves with apple node to replace the apples on trees |
01:02 |
Menche |
what's better, the apple texture over the leaves texture, or other way around? |
01:02 |
Menche |
http://img94.imageshack.us/img94/6343/screenshot2233645292.png |
01:03 |
Menche |
http://img812.imageshack.us/img812/9985/screenshot2232713116.png |
01:03 |
|
TTC-Gambit joined #minetest |
01:04 |
VanessaE |
do both |
01:04 |
VanessaE |
but there's an issue |
01:05 |
VanessaE |
it looks like a leaf has like 3 apples |
01:05 |
Menche |
yeah |
01:05 |
VanessaE |
so what you're doing really needs proper 3d models, or |
01:05 |
VanessaE |
entities. |
01:05 |
|
NekoGloop joined #minetest |
01:05 |
Menche |
entities would be horrible |
01:05 |
VanessaE |
yeah I know |
01:05 |
TTC-Gambit |
hello |
01:05 |
Menche |
the server always "eats" them then puts them back randomly |
01:06 |
VanessaE |
maybe we need a new drawtype for this then |
01:06 |
TTC-Gambit |
I'm gambit from the forum |
01:06 |
VanessaE |
hey Gambit! |
01:06 |
TTC-Gambit |
i use ttc (company name) to help identify me |
01:06 |
VanessaE |
your village has been imported to my server per jojoa1997's suggestion :) |
01:06 |
TTC-Gambit |
really |
01:06 |
TTC-Gambit |
cool |
01:07 |
TTC-Gambit |
I added chest in the graves btw |
01:07 |
kaeza |
http://cheezburger.com/7140391936 |
01:07 |
TTC-Gambit |
hehe |
01:08 |
VanessaE |
heh, heck of a place to put a chest :) |
01:08 |
khonkhortisan |
funny |
01:08 |
VanessaE |
kaeza: the daughter in question must have watched "Cars" recently :D |
01:08 |
TTC-Gambit |
that's why the signs say "do not grave rob" |
01:09 |
kaeza |
lol |
01:09 |
sokomine |
anyone by any chance good at making those models? |
01:09 |
sokomine |
hi gambit |
01:09 |
Menche |
models? nodeboxes? |
01:09 |
TTC-Gambit |
hi |
01:10 |
kaeza |
and now Gambit (the one with that nick) is being pinged to death lol |
01:10 |
Gambit |
v_v |
01:10 |
sokomine |
those er things players and mobs are now made out of. blender-models |
01:10 |
Menche |
i don't understand blender at all |
01:11 |
TTC-Gambit |
I studied blender for some time, still having trouble, but I'm getting the hand of it |
01:11 |
Menche |
maybe i'll take the time to learn it during the summer, i'm too busy now |
01:11 |
Menche |
i have trouble making and modifying a simple sphere |
01:12 |
TTC-Gambit |
helloe Gambit, we meet again... only I upgraded |
01:12 |
Gambit |
This isn't even my final form! |
01:12 |
sokomine |
maybe this is not the right place to capture any blender-experts. they might hide elsewhere :_( |
01:12 |
|
onpon joined #minetest |
01:12 |
* NekoGloop |
puts kittens on the TexturePack-Gambit's head |
01:13 |
kaeza |
sokomine, #blender perhaps? |
01:13 |
sokomine |
perhaps :-) |
01:13 |
kaeza |
:P |
01:13 |
* Menche |
runs /clearobjects and deletes all the kittens |
01:13 |
TTC-Gambit |
I'm still trying to rig my nyaa cat mob |
01:13 |
TTC-Gambit |
it's hards for some reason |
01:13 |
kaeza |
Menche's sever is using OVER NINE THOUSAND!!!!111!!!1 megabytes |
01:14 |
kaeza |
gigabytes* |
01:14 |
|
Gambit left #minetest |
01:14 |
|
Kacey joined #minetest |
01:14 |
Exio |
the sad thing, what kaeza is true |
01:15 |
Exio |
/clearobjects is "over 9000" mb |
01:15 |
Menche |
yeah, i don't dare run it on my server |
01:15 |
VanessaE |
kaeza is not exaggerating. |
01:15 |
VanessaE |
/clearobjects will take up many gigs of memory |
01:15 |
Menche |
once it took more and more memory, filled my 4G ram and 4G swap, then crashed |
01:16 |
Menche |
and the map was only like 300M |
01:16 |
kaeza |
ow |
01:16 |
kaeza |
forgot about new player physucs |
01:16 |
kaeza |
never again shall I try jumping to an island at y+200 |
01:16 |
kaeza |
physics* |
01:16 |
kaeza |
from* |
01:17 |
Menche |
i the physics still needs tuning |
01:17 |
kaeza |
wtf is wrong hands??? D: |
01:17 |
Exio |
s/.*/something*/ |
01:17 |
TTC-Gambit |
why is the apple in minetest in plant-like drawtype? |
01:17 |
TTC-Gambit |
i remember in 0.3 it looked more wholesome and delicious |
01:18 |
Menche |
how was it drawn then? i thought it was the same way |
01:18 |
TTC-Gambit |
it had dept |
01:18 |
TTC-Gambit |
much like the fist or tools |
01:19 |
Menche |
i |
01:19 |
NekoGloop |
you |
01:19 |
kaeza |
me! |
01:19 |
Menche |
i'd go look at it, but i can't build 0.3.x anymore :( |
01:19 |
Menche |
sorry, hit enter instead of ' |
01:19 |
* kaeza |
puts a kitten on NekoGloop's head |
01:20 |
kaeza |
hello Neko |
01:20 |
TTC-Gambit |
why note just add (wield_image = "default_apple.png",) to the apple registry? |
01:20 |
Menche |
0.3.x doesn't build with the new irrlicht |
01:20 |
Menche |
oh, you mean wielded? |
01:21 |
TTC-Gambit |
yes |
01:21 |
Menche |
oh yeah, it draws the plantlike node in your hand |
01:21 |
Menche |
i'm trying to make the apples in trees look like leaves |
01:21 |
Menche |
the problem with using a cube is 3 apples can be shown for one cube |
01:23 |
NekoGloop |
Then we can have full node apples? |
01:23 |
kaeza |
it would be cool to have textured clouds |
01:24 |
Menche |
TTC-Gambit, http://img221.imageshack.us/img221/3438/screenshot2237968606.png |
01:24 |
TTC-Gambit |
but I added (wield_image = "default_apple.png",) in my client and it looks fine |
01:24 |
Menche |
you mean like that? |
01:24 |
TTC-Gambit |
yes, like so |
01:24 |
TTC-Gambit |
it just looks right |
01:24 |
Menche |
NekoGloop, this is my apple node: http://img94.imageshack.us/img94/6343/screenshot2233645292.png |
01:25 |
Menche |
alternatively, http://img812.imageshack.us/img812/9985/screenshot2232713116.png |
01:25 |
Menche |
can't decide which i prefer |
01:25 |
Menche |
they both show multiple apples for one node |
01:25 |
TTC-Gambit |
That actually looks neat Menche |
01:26 |
TTC-Gambit |
what did you do |
01:26 |
VanessaE |
Menche: so use the apple texture just on one side of the node and use regular leaves on the other sides? |
01:26 |
TTC-Gambit |
kinda like the ores? |
01:26 |
NekoGloop |
The bottom side |
01:26 |
Menche |
VanessaE: doesn't work, leaves need drawtype=allfaces_optional or something like that |
01:26 |
VanessaE |
and give it a random facedir |
01:26 |
Menche |
multiple textures can't be used there |
01:26 |
VanessaE |
yeah I know |
01:26 |
VanessaE |
crap |
01:27 |
Menche |
if you use a normal node, you see air on the other side where there should be a trunk |
01:27 |
VanessaE |
the only way to do it then is with an entity. |
01:27 |
Menche |
and you have x-ray vision if it's against the ground |
01:27 |
NekoGloop |
Just make hugeass apples |
01:27 |
TTC-Gambit |
clouds can xray |
01:27 |
TTC-Gambit |
whats the cloud for any ways |
01:27 |
Menche |
default:cloud? i have no idea, it's been there forever |
01:27 |
TTC-Gambit |
i tried to mod before it was frustating |
01:27 |
NekoGloop |
What cloud? |
01:28 |
TTC-Gambit |
block |
01:28 |
Menche |
plain white and indestructible |
01:28 |
NekoGloop |
oh that cloud |
01:28 |
TTC-Gambit |
i used it in 0.3 to make smoke from chimney. |
01:28 |
Menche |
is the floating apples bug still around? where the leaves decay and leave apples? |
01:29 |
Menche |
that's what i was trying to fix with my apple leaves node |
01:29 |
TTC-Gambit |
i wanted to make it translucent like water and passable, but mine about |
01:29 |
Exio |
ok |
01:29 |
Exio |
now i can't break those cloud blocks |
01:29 |
TTC-Gambit |
but the xray |
01:29 |
Exio |
in creative |
01:29 |
TTC-Gambit |
it's the x ray... kinda sad |
01:29 |
NekoGloop |
Menche, it's not a bug per se |
01:30 |
Menche |
flying apples isn't a bug? |
01:30 |
VanessaE |
Menche: that issue is sorta-fixed in moretrees ;) |
01:30 |
VanessaE |
I redefined apples to be attached |
01:30 |
TTC-Gambit |
flying apples with wings is not either |
01:30 |
NekoGloop |
What if we place an apple? With leafdecay they'll just dissappear |
01:30 |
VanessaE |
so they fall when leaves are dug out. |
01:30 |
NekoGloop |
Though VanessaE has the right idea |
01:31 |
Menche |
NekoGloop: on the tree they are "default:leaves_with_apple", and they drop "default:apple" |
01:31 |
TTC-Gambit |
apples should fall much like saplings would during decoy |
01:31 |
Menche |
i didn't touch "default:apple" |
01:31 |
Menche |
TTC-Gambit, yes, they drop apples |
01:32 |
TTC-Gambit |
i made a banana and orange texture along time ago too for pixlebox |
01:32 |
Menche |
and if you want to decorate a table with apple nodes, you can, those won't decay |
01:33 |
Kacey |
i think i might get me one of them fancy hdx packs... |
01:33 |
VanessaE |
HDX Is Your Friend â„¢ |
01:33 |
VanessaE |
:) |
01:36 |
Kacey |
ill go 64x |
01:37 |
|
jojoa1997|Tablet joined #minetest |
01:38 |
jojoa1997|Tablet |
does anyone think dungeon masters will ever be in minetest again. they were nice but really ugly and over powered. i think it is safe to say they are true legacy items. |
01:38 |
Menche |
i hope so, but nerfed a bit |
01:39 |
Kacey |
a bit?!?!? |
01:39 |
Menche |
or more than a bit |
01:39 |
Kacey |
all the way down so they only hurt players |
01:39 |
Menche |
i remember a house i had, the first floor was blown out from a cave underneath it |
01:40 |
Menche |
players would fly all over lighting up caves so they wouldn't spawn |
01:41 |
jojoa1997|Tablet |
yeah i tried 0.4.x that last had them |
01:41 |
jojoa1997|Tablet |
the fireballs traveled through the ground and exploeded near me |
01:42 |
jojoa1997|Tablet |
if anything make them either same difficulty and super rare maybe one per 2000 blocks |
01:42 |
jojoa1997|Tablet |
and ake them a boss or tone them down ALOT |
01:43 |
Kacey |
huh |
01:43 |
Kacey |
50 fps with a 64x pack |
01:43 |
VanessaE |
try 128px :) |
01:43 |
Kacey |
i can get that with default |
01:45 |
* kaeza |
pokes VanessaE to add support for farming[_plus] in HDX :) |
01:45 |
VanessaE |
some day. |
01:45 |
VanessaE |
I need textures though |
01:46 |
sokomine |
not too realistic. else we start eating our screens |
01:46 |
TTC-Gambit |
I love dms until they pretty much destroy everything from a distants. |
01:46 |
Exio |
haha |
01:47 |
TTC-Gambit |
it's like simcity, when all the hazards occur and can't do anything about it until it stops. |
01:49 |
Kacey |
a sword was no use to them |
01:50 |
Kacey |
against* |
01:51 |
TTC-Gambit |
yes |
01:51 |
TTC-Gambit |
oerkkis were the best mobs |
01:51 |
TTC-Gambit |
they actually were spooky |
01:51 |
Menche |
the were pretty weak, but made up for that by being invisible in the dark |
01:51 |
TTC-Gambit |
when they sneak up on your |
01:51 |
TTC-Gambit |
butt |
01:52 |
Kacey |
no rats were the best |
01:52 |
NekoGloop |
Oerkki: "IM GONNA RAEP YOU!!!!" |
01:52 |
TTC-Gambit |
cuz they were dumb |
01:52 |
Menche |
when i first found a rat, i though it was a kind of eel or reptile |
01:52 |
VanessaE |
I kinda miss having rats just kinda running around here and there |
01:52 |
Menche |
because the texture was long, green, and didn't have legs |
01:53 |
TTC-Gambit |
I made a blood mod they required rats. 6 to be exact. you squeeze them into a bucket... cruel... but yeah |
01:53 |
Menche |
to eat a rat, you cooked it alive >:D |
01:54 |
TTC-Gambit |
like lobsters |
01:54 |
NekoGloop |
Yum! |
01:54 |
Menche |
i always had a small fenced off area in my houses where i kept a dozen or so rats |
01:54 |
Menche |
also, fireflies need to come back |
01:54 |
Kacey |
yep |
01:55 |
TTC-Gambit |
i tried to made a cheese mod that could be edible but also can be placed down and was to be a rat spawner. |
01:55 |
Kacey |
http://www.youtube.com/watch?v=ZwiTIzkF4cw |
01:55 |
TTC-Gambit |
only i forgot i was a total noob at coding such things |
01:56 |
* Kacey |
misses 0.3.1 |
01:56 |
* Kacey |
misses Kray's server |
01:56 |
NekoGloop |
VanessaE, you should add a kind of "huge apple" which is a full-node apple. |
01:56 |
* Menche |
can't build 0.3 anymore :( |
01:56 |
NekoGloop |
(in gloopblocks) |
01:57 |
VanessaE |
why? |
01:57 |
sokomine |
i don't know krays server. that was before my time i think |
01:57 |
Menche |
minetest 0.3.x doesn't build with the newest irrlicht |
01:57 |
NekoGloop |
Because wthn (why the hell not) |
01:57 |
NekoGloop |
The purpose of gloopblocks is: wthn |
01:58 |
NekoGloop |
VanessaE: Also, how are we supposed to use the pavement recipe without basalt? |
01:59 |
VanessaE |
NekoGloop: I fixed that. |
01:59 |
TTC-Gambit |
bucket_cement.png? |
01:59 |
|
roboman2444 joined #minetest |
01:59 |
VanessaE |
latest minetest-game has a hook that gloopblocks overrides and uses to produce basalt, pumice, or obsidian |
02:00 |
VanessaE |
so the old behavior still works as long as your minetest_game is not dated March 9 to March 18. |
02:00 |
TTC-Gambit |
whats this moreblocks thing |
02:00 |
Kacey |
night all |
02:00 |
VanessaE |
TTC-Gambit: http://forum.minetest.net/viewtopic.php?id=509 |
02:00 |
TTC-Gambit |
just read a topic in the forum about it being default or should be default |
02:00 |
Menche |
it adds a lot of nice decorative blocks |
02:00 |
TTC-Gambit |
it is a very common mod people use |
02:00 |
TTC-Gambit |
i know |
02:01 |
Menche |
wouldn't mind it being included by default |
02:01 |
NekoGloop |
Also add oerkki blocks because Calinou was lame and removed them |
02:01 |
VanessaE |
oh yes, I forgot about those |
02:02 |
VanessaE |
hold, I'll add those now. |
02:02 |
NekoGloop |
Maybe make them look a tad more like purple bookshelves? |
02:02 |
sokomine |
it now includes stairsplus which is very useful. even my circular saw has been included :-) |
02:02 |
VanessaE |
I'll use the original oerkki block textures. |
02:03 |
TTC-Gambit |
oerkki seems gimmicky to me |
02:03 |
NekoGloop |
VanessaE, do those on the sides; put purple-tinted stone on the top and bottom. |
02:03 |
VanessaE |
I'll see what I can do, stand by 1 |
02:03 |
TTC-Gambit |
it should have something to do with oerkkis to made a block |
02:08 |
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02:10 |
VanessaE |
NekoGloop: I presume making stairs/slabs out of this block is...not warranted ;-) |
02:11 |
NekoGloop |
With the texture it works perfectly |
02:11 |
TTC-Gambit |
ooooh, new grass in github |
02:11 |
VanessaE |
hm |
02:11 |
TTC-Gambit |
https://github.com/minetest/minetest_game/commit/9ff8f8038ef30c7a62a7b95e09c3254df9862c40 |
02:18 |
VanessaE |
anyone remember what the recipe was for an oerkki block? |
02:18 |
VanessaE |
oh wait, it's still listed on the moreblocks paeg |
02:18 |
VanessaE |
page* |
02:20 |
TTC-Gambit |
i never made the oerkki block in my life |
02:20 |
TTC-Gambit |
i would never now |
02:21 |
sokomine |
i tried for the crafting school. don't remember the receipe |
02:22 |
TTC-Gambit |
crafting school in redcrab? |
02:22 |
TTC-Gambit |
that's a huge labyrinth |
02:22 |
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02:25 |
sokomine |
bas080: great greating...i joined your server and got a "you are drowning" while it is almost pitch black |
02:26 |
sokomine |
well...maybe i'll get respawned to a better place after drowning |
02:27 |
VanessaE |
NekoGloop: oerkki block added in git. |
02:27 |
VanessaE |
except I forgot the old moreblocks alias for it. |
02:28 |
sokomine |
er....it is dark, i was helpless (even after respawning) - but i can dig cobble with my hands? |
02:28 |
sokomine |
ah. creative mode |
02:28 |
VanessaE |
what was the original node name for it? |
02:28 |
VanessaE |
moreblocks:oerkkiblock, right? |
02:30 |
TTC-Gambit |
yes |
02:30 |
TTC-Gambit |
i just checked |
02:30 |
TTC-Gambit |
also super glow glass should have a different texture than regular glow glass to help tell the difference |
02:31 |
VanessaE |
there, fixed in git. |
02:31 |
VanessaE |
(for gloopblocks) |
02:31 |
VanessaE |
TTC-Gambit: it does now. Sorta |
02:31 |
VanessaE |
it's brighter, less saturated |
02:32 |
TTC-Gambit |
my minetoon just has a glass glow and one with a grid |
02:32 |
TTC-Gambit |
not sure if that was right |
02:37 |
ShadowNinja |
github is being realy slow today |
02:39 |
TTC-Gambit |
i'm not too similar with github. |
02:39 |
TTC-Gambit |
how fast does it update |
02:43 |
NekoGloop |
http://forum.minetest.net/viewtopic.php?id=5145 Oh god another one of these |
02:45 |
TTC-Gambit |
!! |
02:45 |
TTC-Gambit |
an idea had struck my brain |
02:48 |
NekoGloop |
My response to that post: http://www.legendisland.com/Forum%20Pictures/ORLY%20Owl%20in%20Link%27s%20face.jpg |
02:49 |
twenty4 |
It's amazing how heated that discussion got |
02:49 |
TTC-Gambit |
"hey listen!" |
02:49 |
twenty4 |
pun not intended, considering the subject matter |
02:52 |
TTC-Gambit |
I think "Good Idea" should be a catch phrase in minetest. the community often use the term all the time |
02:52 |
TTC-Gambit |
:) |
02:52 |
twenty4 |
Good Idea |
02:52 |
NekoGloop |
http://forum.minetest.net/viewtopic.php?pid=77074#p77074 This is how sick and tired I am of seeing "Minetest is turning into Minecraft" on the minetest forums. |
02:52 |
NekoGloop |
Just about as sick as I am of seeing "1.5 is shit" in the minecraft forums but that's another story. |
02:53 |
twenty4 |
Well, you shouldn't expect anything different from the minecraft forums |
02:55 |
NekoGloop |
And the same kind of prejudice that minecrafters have against minetest is reflected by those similar to Specimen A, who would like to be known as 24. |
02:55 |
TTC-Gambit |
the music in minecraft doesn't make the game feel like an adventure game |
02:55 |
VanessaE |
NekoGloop: see above re: gloopblocks. |
02:55 |
twenty4 |
but I think there is some merit in comparing minetest with Minecraft. At first glance, minetest really does look like a minecraft clone, and there really isn't a whole lot yet to dispel that notion |
02:55 |
NekoGloop |
VanessaE, Yes i saw. |
02:55 |
VanessaE |
ok |
02:58 |
twenty4 |
I'm not sure what you're trying to say about me Nekogloop. My hate for the minecraft community has nothing to do with minetest; it's just an objectively bad community. |
02:58 |
mauvebic |
cardassian furniture is a pita in nodebox lol |
02:58 |
TTC-Gambit |
NOOOOOOOO!!! http://forum.minetest.net/viewtopic.php?id=5178 |
02:58 |
TTC-Gambit |
i oppose |
02:58 |
twenty4 |
Eh, I kinda figured that would be the reaction |
02:58 |
mauvebic |
yeah thattl raise a shitstorm lol |
02:59 |
NekoGloop |
1024 |
02:59 |
twenty4 |
yes? |
02:59 |
TTC-Gambit |
i still want to have my nyan cat mob builtin, but the block cat should stay... it's legend |
02:59 |
NekoGloop |
minenyan |
03:00 |
TTC-Gambit |
nyanmine |
03:00 |
TTC-Gambit |
although I agree with a sunstone |
03:00 |
TTC-Gambit |
sounds ancient |
03:01 |
NekoGloop |
sounds pokemanzy |
03:01 |
TTC-Gambit |
well apart from that |
03:01 |
TTC-Gambit |
but it would probably be another mese stone really |
03:02 |
TTC-Gambit |
like a red mese |
03:02 |
TTC-Gambit |
and meteor mese |
03:02 |
twenty4 |
It could be a decorative block, like a lapis in minecraft |
03:03 |
VanessaE |
we already have an equivalent to lapis though, in moreores. mithril. |
03:03 |
twenty4 |
can never have too many decorations |
03:03 |
NekoGloop |
except mithril makes tools |
03:03 |
TTC-Gambit |
too many tools |
03:05 |
TTC-Gambit |
surprise someone didn't make pyrite ore and tried to made a pickaxe with that (even though pyrite is very unstable and would shatter on impact). |
03:05 |
NekoGloop |
oneuse tool! |
03:06 |
NekoGloop |
uber fast but one-use |
03:06 |
TTC-Gambit |
pyrite is used to make black powder though |
03:06 |
NekoGloop |
explosive? |
03:07 |
TTC-Gambit |
pyrite, sulfur (yellow lumps found near lava), and charcoal/coal. |
03:07 |
TTC-Gambit |
yes |
03:07 |
VanessaE |
I thought it was sulfer, charcoal, and saltpeter (potassium nitrate) |
03:07 |
NekoGloop |
I support this mod idea |
03:07 |
VanessaE |
er, sulfur |
03:07 |
TTC-Gambit |
pyrite is a substitute for nitrate |
03:08 |
TTC-Gambit |
pryrite = unstable , black powder = unstable |
03:08 |
TTC-Gambit |
nitrate = stable , gun powder = stable |
03:08 |
mauvebic |
pyrite = same shit that makes concrete puff up? |
03:17 |
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03:17 |
|
Topic for #minetest is now NEWS: Minetest 0.4.5 released | Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.net/ | IRC LOGS: http://irc.minetest.ru/minetest/ |
03:18 |
mauvebic |
anyways, not the same thing i guess :p |
03:20 |
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03:21 |
TTC-Gambit |
puff |
03:23 |
TTC-Gambit |
okay i read the "lava is no longer renewable!?" topic and my head is spinning |
03:24 |
TTC-Gambit |
what happened. |
03:24 |
VanessaE |
lava used to be infinite. If you placed one or two sources, a third would pop up, then perhaps more |
03:24 |
VanessaE |
I guess now that doesn't happen. |
03:26 |
TTC-Gambit |
i meant what happen to my head. the topic got kinda went on a riot. |
03:26 |
VanessaE |
heh |
03:28 |
TTC-Gambit |
honestly I didn't even know lava was renewable, so it never really effected my opinion cause there was none. |
03:29 |
onpon |
Hey, I was just playing Minetest, having a lot of mods enabled (about 60). I noticed that apples and the "Simple Mobs" mod's cooked meat weren't restoring the hunger meter in the hunger mod, but looking at the source of the mods, I don't see why this would happen; the hunger mod seems to work by overriding minetest.item_eat, and the cooked meat in the "simple mobs" mod uses that function. Does anyone know why it would fail? |
03:42 |
kaeza |
onpon, you mean survival_modpack? |
03:42 |
kaeza |
or plain hunger mod? |
03:42 |
onpon |
Plain hunger mod. |
03:43 |
kaeza |
grab yourself my modpack |
03:43 |
kaeza |
it is mostly a rewrite adding support for all current food items and possibly future ones |
03:44 |
kaeza |
onpon, http://forum.minetest.net/viewtopic.php?id=4738 |
03:44 |
mauvebic |
http://www.zimg.eu/i/2065242587 |
03:45 |
kaeza |
you can remove the things you don't like (like drowning, thirst, etc) |
03:45 |
kaeza |
mauvebic, what is that? |
03:45 |
kaeza |
mini furniture? |
03:45 |
mauvebic |
furniture for the station :p |
03:46 |
VanessaE |
nice |
03:46 |
kaeza |
cool |
03:46 |
mauvebic |
nuff' for transporter room and quarks' bar lol |
03:47 |
TTC-Gambit |
oh I forgot to make a tavern for the village. dsbcjdjckdcjsdclsifvflrjv |
03:48 |
onpon |
Well, I suppose I'll try your version, kaeza, but I'm genuinely confused and curious. randomproof's hunger mod seems to offer blanket support for all food items, and I don't see why it shouldn't work. |
03:48 |
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03:48 |
kaeza |
TTC-Gambit, NEVAH FORGET THE TAVERN!! |
03:48 |
TTC-Gambit |
they'll have drink outside |
03:48 |
kaeza |
FORGET ABOU(T THE HOSPITAL, SCHOOL, WHATEVER, BUT NEVER THE TAVERN!! |
03:48 |
VanessaE |
it might be due to its age, randomproof hasn't posted in months. |
03:49 |
VanessaE |
hit mod may not necessarily work properly with current minetest |
03:49 |
TTC-Gambit |
i didn't build... schools |
03:49 |
sokomine |
bas080's world turned out to be quite nice. very rich plantlife and an extensive mine |
03:49 |
kaeza |
onpon, it has a few bugs |
03:49 |
kaeza |
(randomproof version) |
03:49 |
TTC-Gambit |
is jojoa here |
03:49 |
sokomine |
mini furniture? |
03:49 |
sokomine |
where? |
03:49 |
VanessaE |
TTC-Gambit: he drops by frequently. |
03:49 |
VanessaE |
sokomine: http://www.zimg.eu/i/2065242587 |
03:50 |
TTC-Gambit |
i had an idea for an AI... a thief AI that wonders the wild and robs you of your things. |
03:50 |
kaeza |
onpon, rp's hunger checks if health is > last health; mine overrides the items to do the work whenever they are used |
03:50 |
sokomine |
gambit: i've got some built for my random_buildings mod. but i don't build them with default alone so comparison would be unfair. there are still forge, church and well waiting to be built |
03:50 |
TTC-Gambit |
i leave a post on the thread |
03:51 |
onpon |
kaeza: Really? I didn't see a check for health there. I just saw it overriding the eat function. |
03:52 |
TTC-Gambit |
mines wasn't really a church, but more so a sanctuary. |
03:52 |
kaeza |
onpon, this means that rp's version will replenish your "hunger" if you use any kind of restorative nodes (for example medikits). this is not very realistic |
03:53 |
onpon |
kaeza: well, that's not really what I'm seeing here. |
03:54 |
onpon |
This is what I'm seeing: http://pastebin.com/EB7A26U5 |
03:54 |
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03:54 |
TTC-Gambit |
craft a bandage/plaster with cactus and paper |
03:56 |
kaeza |
onpon, you are right I guess. I didn't really pay much attention to his code. I actually wrote this thing from scratch |
03:59 |
kaeza |
onpon, anyway, do whatever you want. If you want to use hunger, go ahead. No one likes survival modpack so I may very well ditch that thing |
04:00 |
onpon |
Well, I'm still curious why it wasn't working for the apples and the Simple Mobs pack's cooked meat. :) |
04:01 |
kaeza |
that's because minetest.item_eat returns a closure (a function) |
04:01 |
kaeza |
you can't easily override that |
04:01 |
TTC-Gambit |
is ChanServ a bot? |
04:02 |
kaeza |
unless you go through all the node/item definitions and change their on_use callback to signal you eat something |
04:02 |
kaeza |
(that's what I do) |
04:02 |
onpon |
Ah, so overriding functions is just unreliable either in Lua itself or the Minetest API? |
04:02 |
khonkhortisan |
yes, but I don't remember if ChanServ does anything |
04:02 |
khonkhortisan |
other than Serv this Chan |
04:03 |
kaeza |
khonkhortisan, it keeps the channel alive in case everyone leaves, and allows users to set flags like 'o' |
04:03 |
kaeza |
and other stuff |
04:03 |
onpon |
Ah, I get it. Thanks, kaeza. :) |
04:04 |
kaeza |
onpon, you can override functions, but minetest.item_eat is hard (if not impossible) to override |
04:04 |
khonkhortisan |
TTC-Gambit, what kaeza said |
04:05 |
khonkhortisan |
both gambits were here at the same time |
04:05 |
kaeza |
onpon, if you look at it's implementation in builtin/item.lua, you'll see what I'm saying |
04:05 |
kaeza |
also, np :) |
04:07 |
onpon |
kaeza, will your hunger mod work with the meats from the animals modpack or no? |
04:09 |
TTC-Gambit |
after having so many mossy cobble stone with no use to me but I needed tons of stone... I did this. http://filesmelt.com/dl/mossy_to_stone.PNG |
04:09 |
kaeza |
onpon, it supports default, animal_modpack, farming[_plus], and food mods |
04:10 |
twenty4 |
That makes sense: cook the stone to burn away the moss |
04:10 |
sokomine |
usually, mossy cobble is more rare than normal cobble |
04:10 |
* sokomine |
secretly disposes of a pile of cobble |
04:11 |
VanessaE |
sokomine: technically, not anymore. it's far more common, since barely any plain cobble is generated in a normal world, whereas mossy cobble is in dungeons :-) |
04:11 |
VanessaE |
that is, until you start digging ;) |
04:11 |
kaeza |
stupid thing that mobf spawners are removed by /clearobjects and never added again :( |
04:12 |
kaeza |
sapier should add a 'spawner spawner' |
04:12 |
TTC-Gambit |
i dig a lot and find them |
04:12 |
kaeza |
:P |
04:13 |
kaeza |
onpon, do you have any suggestions on more food to add support for? |
04:13 |
bas080 |
I haven't seen dungeons in ages! |
04:13 |
TTC-Gambit |
Candy Apple |
04:13 |
bas080 |
I can almost not believe it! |
04:13 |
bas080 |
I must first see it |
04:14 |
kaeza |
TTC-Gambit, as I said in your mod's topic, you can easily add it by adding group food=1 to the itemdef |
04:14 |
VanessaE |
bas080: they were just added back into the engine as an optional world setting (map_meta.txt) in the last couple of days |
04:14 |
kaeza |
but I'll add it on my side :) |
04:14 |
TTC-Gambit |
otay |
04:14 |
onpon |
kaeza: Other than "all of it", no. One of them is the Simple Mobs modpack, of course, and the other one that extends that. |
04:15 |
kaeza |
Simple Mobs, Candy Apple added to list |
04:15 |
kaeza |
oh, maybe I should check Doc's farming mod |
04:15 |
kaeza |
+too |
04:15 |
bas080 |
what should be added/removed from that file? |
04:15 |
bas080 |
mg_flags? |
04:15 |
kaeza |
not sure if anyone uses that |
04:15 |
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04:16 |
sokomine |
mobf spawners? it has spawners? or do you mean the animals themshelves? |
04:16 |
kaeza |
sokomine, it uses invisible spawners |
04:16 |
kaeza |
(as entities) |
04:16 |
sokomine |
how do you find the dungeons? i tried to set the setting but didn't find on |
04:17 |
sokomine |
maybe my version is too old |
04:17 |
kaeza |
sokomine, one way is to modify darkrose's tricorder to search for mossycobble |
04:17 |
kaeza |
or do as myself and use fly+fast+noclip |
04:17 |
kaeza |
:) |
04:18 |
kaeza |
removing caves from mg_flags helps too |
04:20 |
kaeza |
sokomine, also, this does not work on already generated worlds; you must create a new one |
04:21 |
kaeza |
not even for non-generated parts |
04:22 |
sokomine |
yes, it was a new world |
04:24 |
kaeza |
maybe your version is old then |
04:24 |
kaeza |
they were added about two days ago |
04:28 |
kaeza |
OH NOES! |
04:28 |
VanessaE |
? |
04:28 |
kaeza |
memegenerator is down :( |
04:29 |
kaeza |
http://memegenerator.net/ => "The service is unavailable." |
04:35 |
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04:37 |
twenty4 |
neat |
04:38 |
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04:40 |
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04:47 |
TTC-Gambit |
oh blender, why must you be my enemy |
04:51 |
NakedFury |
have you thought about using another program if blender is such a problem? |
04:56 |
TTC-Gambit |
i have lightwave |
04:56 |
TTC-Gambit |
which I'm most used to |
04:56 |
TTC-Gambit |
been using it since middle school |
04:57 |
NakedFury |
never heard of it so I might as well research it now |
04:57 |
* hmmmm |
screams internally |
04:58 |
NakedFury |
let it out |
04:58 |
NakedFury |
:D |
05:24 |
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05:24 |
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05:25 |
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05:34 |
VanessaE |
bbl |
05:40 |
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05:50 |
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05:55 |
TTC-Gambit |
http://filesmelt.com/dl/cursed_chest.png |
05:55 |
TTC-Gambit |
chest mob |
05:55 |
TTC-Gambit |
i just need proper texture |
05:56 |
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06:01 |
hmmmm |
ugh, post-nasal drip sucks |
06:04 |
kaeza |
TTC-Gambit, a mimic! |
06:04 |
kaeza |
:D |
06:05 |
TTC-Gambit |
brilliant |
06:05 |
TTC-Gambit |
im making a texture for teeth wright naw |
06:06 |
kaeza |
add that randomly to dungeons in addition to random DMs |
06:10 |
TTC-Gambit |
i also hope it could be crafted too, similar to regular chest only instead of iron ingot in the center, maybe some kinds of sinister object like and orb or heart to give it a curse |
06:10 |
TTC-Gambit |
Also I like the name Mimic |
06:15 |
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06:21 |
ShadowNinja |
does anyone know what tile in the mc terrain.png is clay? |
06:23 |
ShadowNinja |
and what is the tile to the right of the cactus side? |
06:26 |
kaeza |
TTC-Gambit, mimic is a monster from DnD IIRC (as well as the Dungeon Master) |
06:27 |
kaeza |
http://en.wikipedia.org/wiki/Mimic_(Dungeons_%26_Dragons) |
06:29 |
TTC-Gambit |
that chest wants to punch him |
06:30 |
kaeza |
in some games the Mimic is represented as a chest with a mouth, much like what you are doing |
06:30 |
kaeza |
(mostly in jRPGs) |
06:32 |
kaeza |
http://lparchive.org/Wild-Arms-5/Update%2016/48-WA5_315.jpg |
06:33 |
kaeza |
'Imitator' is just a variation in name for a higher level Mimic |
06:37 |
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06:38 |
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06:39 |
TTC-Gambit |
okay, finished the uv texture. now I just need to map it on |
06:39 |
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06:40 |
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06:44 |
TTC-Gambit |
maybe spit particles could added too |
07:03 |
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07:41 |
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07:47 |
kaeza |
wow github is turning into a completely web-based git client |
07:50 |
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07:57 |
TTC-Gambit |
git indeed |
08:01 |
TTC-Gambit |
http://filesmelt.com/dl/cursed_chest1.png |
08:04 |
kaeza |
TTC-Gambit, excellent |
08:08 |
TTC-Gambit |
now I just need to learn how to rip it in blender |
08:09 |
TTC-Gambit |
i did this in lightwave |
08:09 |
TTC-Gambit |
so i could present it as a mob of doom |
08:19 |
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08:19 |
kaeza |
try as sapier said and find a format that LW and Blender have in common |
08:19 |
kaeza |
ah misread that |
08:20 |
TTC-Gambit |
actually Lightwave can export as .obj... so blender can open that |
08:20 |
TTC-Gambit |
i just have to wrestle blender |
08:20 |
TTC-Gambit |
it lags a bits for me |
08:21 |
TTC-Gambit |
and rigs |
08:21 |
TTC-Gambit |
not rip |
08:21 |
kaeza |
in Blender, go to "File->User preferences" and under "Import/Export" enable "DirectX Model Format (.x)" and then File->Export->DirectX |
08:26 |
TTC-Gambit |
how do it set blender so I can see textures in pixelated form and not smoth |
08:30 |
kaeza |
I don't know how to do that yet |
08:31 |
* kaeza |
does not use blender very often...or at all |
08:32 |
kaeza |
I only use blender for quick converting model files |
08:56 |
TTC-Gambit |
me |
08:56 |
TTC-Gambit |
too |
09:00 |
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10:51 |
PilzAdam |
Hello everyone! |
10:52 |
ironzorg |
hello, alone |
10:53 |
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10:56 |
PilzAdam |
thexyz, I delted all the spam in the dev wiki |
10:56 |
PilzAdam |
should we ban all the IPs? |
11:06 |
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11:07 |
jojoa1997|Tablet |
Is anyone updating the regular wiki |
11:09 |
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11:10 |
jojoa1997|Tablet |
PikzAdam what do you think of my suggestion to have world config settings we could set biomes we want through that so it is works specific |
11:10 |
jojoa1997|Tablet |
PilzAdam ^ |
11:16 |
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11:17 |
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11:37 |
thexyz |
PilzAdam: yes |
12:01 |
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12:06 |
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12:18 |
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12:18 |
Traxie21|Kindle |
Can anyone tell my how the chat system works? |
12:19 |
Traxie21|Kindle |
Basically, os the talking side of it implemented in C++ or Lua |
12:21 |
PilzAdam |
its in chat.cpp |
12:21 |
Traxie21|Kindle |
sheet |
12:22 |
Traxie21|Kindle |
so many options if it was in lua |
12:22 |
PilzAdam |
Lua only runs server side, but chat needs to be client side too |
12:22 |
PilzAdam |
so its currently impossible to move it to Lua |
12:22 |
Traxie21|Kindle |
Lol |
12:23 |
Traxie21|Kindle |
Not what I meant |
12:23 |
Traxie21|Kindle |
You know how minetest.chat_send_all works? |
12:23 |
PilzAdam |
yes? |
12:24 |
Traxie21|Kindle |
it'd be great if we were to override the default chatting to use minetest.chat_send_all |
12:24 |
PilzAdam |
so, you want every chat message to run through Lua first? |
12:24 |
Traxie21|Kindle |
Isn't there a callback for whenever a player says something? |
12:25 |
Traxie21|Kindle |
ehh |
12:25 |
Traxie21|Kindle |
yep |
12:25 |
PilzAdam |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L843 |
12:25 |
Traxie21|Kindle |
optionally |
12:25 |
Traxie21|Kindle |
sorry, kindle hates links |
12:25 |
PilzAdam |
the chat messages are send to all clients currently, but there is the minetest.register_on_chat_message() callback |
12:25 |
Traxie21|Kindle |
ywp |
12:26 |
Traxie21|Kindle |
I would like it if there was a way to disable default chatting and use that instead |
12:26 |
PilzAdam |
what could be done is disabling the aut-send in the server (in C++) and only call the callback |
12:26 |
PilzAdam |
*auto-send |
12:26 |
Traxie21|Kindle |
yea |
12:27 |
Traxie21|Kindle |
unfortunately, I cannot get MT to compile |
12:27 |
Traxie21|Kindle |
I hate windows, but I'm stuck with XP |
12:27 |
PilzAdam |
on a kinlde ;-) |
12:28 |
Traxie21|Kindle |
my only internet-enabled computer is at work |
12:28 |
Traxie21|Kindle |
soyea |
12:28 |
Traxie21|Kindle |
what if chat was implemented in builtin instead of cpp? |
12:29 |
Traxie21|Kindle |
I'm sure not everyone worries about lightning-fast chat |
12:30 |
PilzAdam |
seems like you can return true in minetest.register_on_chat_message() to disable auto-sending in c++ |
12:30 |
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12:31 |
Traxie21|Kindle |
really? |
12:31 |
PilzAdam |
look at builtin/chatcommands.lua and server.cpp (search there for TOSERVER_CHATCOMMAND) |
12:31 |
PilzAdam |
well, gtg now, sry |
12:31 |
PilzAdam |
bbl |
12:31 |
Traxie21|Kindle |
does the message show up on the senders screen? |
12:31 |
Traxie21|Kindle |
bai |
12:35 |
kaeza |
is this a good response to spam? http://pastebin.com/X41F3L3P |
12:35 |
kaeza |
LOL |
12:35 |
kaeza |
btw, this is offtopic |
12:44 |
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13:09 |
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13:09 |
Kacey |
hi all |
13:09 |
kaeza |
hey Kacey |
13:11 |
Kacey |
i might get disconnected |
13:11 |
Kacey |
i am watching a video |
13:13 |
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13:14 |
STHGOM |
howe |
13:14 |
STHGOM |
OHHHH |
13:14 |
STHGOM |
BrandonReese! |
13:14 |
STHGOM |
you got my message! |
13:17 |
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13:19 |
STHGOM |
hello |
13:20 |
kaeza |
hola |
13:20 |
STHGOM |
ola |
13:20 |
kaeza |
wave? |
13:21 |
* STHGOM |
waves |
13:21 |
Exio |
lol |
13:24 |
STHGOM |
are you there BrandonReese? |
13:28 |
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13:41 |
VanessaE |
hi all |
13:41 |
Exio |
hi VanessaE! |
13:43 |
STHGOM |
ola! |
13:43 |
VanessaE |
good morning |
13:44 |
STHGOM |
buenos dias |
13:48 |
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13:49 |
* VanessaE |
pokes Jeija |
13:49 |
Jeija |
Hi |
13:49 |
VanessaE |
hey |
13:50 |
Jeija |
Does anyone know how to rebase commits with other commits in between without having to merge everything again? (To be precise I want to rebase these: https://github.com/minetest/minetest/pull/453/commits) |
13:51 |
VanessaE |
I only know how to merge the last several together |
13:52 |
VanessaE |
but now how to choose a bunch in the middle |
13:52 |
Jeija |
That also wouldn't be a problem for me, but I have no clue how to do that with these commits I linked to |
13:52 |
ruskie |
see cherry-pick |
13:52 |
thexyz |
Jeija: checkout new master, then cherry-pick everything into it? |
13:52 |
Jeija |
Would that mean I have to send a new pull request? |
13:52 |
Jeija |
I also thought about cherry-picking... |
13:53 |
thexyz |
you can overwrite your previous branch |
13:53 |
VanessaE |
might be the best way |
13:53 |
Jeija |
hm , ok |
13:53 |
thexyz |
then p/r will be updated |
13:53 |
Jeija |
ok |
13:56 |
* Kacey |
is back for a few minutes |
13:57 |
STHGOM |
bye |
13:57 |
STHGOM |
be back in about 5 hours |
13:58 |
Kacey |
bbl |
14:00 |
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14:08 |
Jeija |
cherry-pick also doesn't appear to be my friend, also wants me to merge some .po files; |
14:08 |
Jeija |
To whom it may concern: Can I just leave the pull request as it is so the people who know what they're doing with git can rebase it? |
14:13 |
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14:25 |
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14:26 |
PilzAdam |
Hello everyone! |
14:26 |
PilzAdam |
thexyz, theres again lots of spam in the dev wiki |
14:27 |
PilzAdam |
can change the settings so that only registered users can edit it? |
14:27 |
PilzAdam |
+you |
14:27 |
thexyz |
oh fuck, really |
14:28 |
thexyz |
done |
14:33 |
thexyz |
meh, that's not fun |
14:33 |
thexyz |
why can't we just allow people to kill spammers? |
14:34 |
thexyz |
legally |
14:34 |
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14:37 |
thexyz |
ok, great |
14:38 |
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14:39 |
thexyz |
i got it |
14:40 |
thexyz |
what's the point of antispam question if answer can be easily googled? |
14:40 |
thexyz |
THANK YOU, VanessaE! |
14:41 |
VanessaE |
eh? |
14:41 |
PilzAdam |
I added some labels to the issue tracker for minetest_game |
14:41 |
thexyz |
ok, so |
14:42 |
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14:42 |
thexyz |
now you all will have to identify cats, enjoy |
14:45 |
thexyz |
hm, I was actually wrong |
14:45 |
thexyz |
sorry, VanessaE |
14:45 |
* VanessaE |
grumbles |
14:47 |
VanessaE |
does't help that the previous method was kinda braindead :-) |
14:47 |
thexyz |
should work better now |
14:49 |
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14:49 |
kaeza |
http://forum.minetest.net/viewtopic.php?pid=77182#p77182 |
14:50 |
kaeza |
"9 mese crystals cannot be crafted back into a mese block" <== WTF? |
14:51 |
RealBadAngel |
fuck |
14:51 |
RealBadAngel |
indeed |
14:52 |
kaeza |
I am uploading a screenie just to piss this guy |
14:52 |
kaeza |
</troll> |
14:52 |
RealBadAngel |
and i just merged ShadowNinja's forcefield generator with recipe using mese blocks |
14:52 |
RealBadAngel |
hold |
14:53 |
RealBadAngel |
the recipe is not working |
14:54 |
kaeza |
https://dl.dropbox.com/u/100008207/mese.jpg |
14:54 |
kaeza |
? |
14:54 |
RealBadAngel |
here it is not working |
14:55 |
RealBadAngel |
shall i paste screenshot too? |
14:55 |
kaeza |
crystals->block not working? |
14:56 |
RealBadAngel |
yes |
14:56 |
kaeza |
I just git pulled mt_game |
14:56 |
thexyz |
nice topic there, kaeza |
14:56 |
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14:56 |
RealBadAngel |
and i do have here fresh tree of game |
14:56 |
VanessaE |
mese crystals -> mese block works fine for me |
14:57 |
RealBadAngel |
for me dont |
14:57 |
RealBadAngel |
can some1 dl fresh tree + minetest_game and confirm? |
14:57 |
VanessaE |
I just updated seconds abo. |
14:57 |
VanessaE |
ago* |
14:58 |
thexyz |
nyan cat shows how free/libre/awesome minetest is, imagine non-free game having that kind of item |
14:58 |
RealBadAngel |
mine is from 2 days ago |
14:58 |
VanessaE |
RealBadAngel: check on my server, it works there, too. |
14:58 |
VanessaE |
(just updated now, and restarted server to confirm) |
14:59 |
VanessaE |
(also, the technic update I just pushed has been deployed thereto) |
14:59 |
jojoa1997|Tablet |
RE YOU TRYING MESE CRYSTALS OR FRAGMENTS |
14:59 |
jojoa1997|Tablet |
sorry caps |
15:00 |
jojoa1997|Tablet |
re = are |
15:00 |
jin_xi |
fuckin tablets have caps lock? |
15:00 |
RealBadAngel |
http://i.imgur.com/yONQmVA.png?1 |
15:00 |
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15:00 |
VanessaE |
RealBadAngel: wrong ones |
15:01 |
VanessaE |
those are crystal fragments |
15:01 |
VanessaE |
you need the whole crystals -> blocks |
15:01 |
VanessaE |
(the pricess-cut yellow diamond one) |
15:01 |
VanessaE |
princess* |
15:01 |
jojoa1997|Tablet |
jin_xi i am using a keyboard |
15:01 |
VanessaE |
(or was that brilliant cut? I forget) |
15:01 |
bas080 |
Minetest game has grass! |
15:01 |
VanessaE |
bas080: yep |
15:01 |
kaeza |
I had a wacky idea yesterday |
15:02 |
kaeza |
'singlestone' |
15:02 |
RealBadAngel |
how much per gram? |
15:02 |
jojoa1997|Tablet |
also android tablets you have to press the shift twice |
15:02 |
kaeza |
a stone that appears only once in a map |
15:02 |
bas080 |
Jungletree wood. Things are progressing fast! Who do we have to thank for adding this to default? |
15:02 |
VanessaE |
wrong kind of grass, RealBadAngel ;) |
15:02 |
jojoa1997|Tablet |
guys |
15:02 |
VanessaE |
bas080: PilzAdam |
15:02 |
RealBadAngel |
hehehe |
15:02 |
jojoa1997|Tablet |
can someone update the wiki |
15:02 |
VanessaE |
also, moretrees now directs jungle-related materials to the new/old default items (except red/green/yellow leaves) |
15:03 |
RealBadAngel |
VanessaE, you shall recommend using config to disable trees |
15:04 |
VanessaE |
RealBadAngel: I'd rather someone just add a hook that moretrees can use |
15:04 |
RealBadAngel |
with air alias trees are still being generated |
15:04 |
jojoa1997|Tablet |
PilzAdam ping |
15:04 |
RealBadAngel |
and takin time |
15:04 |
PilzAdam |
pong |
15:04 |
kaeza |
also, fwiw, I made yet another "writable books" mod |
15:04 |
jojoa1997|Tablet |
wait for it |
15:04 |
jojoa1997|Tablet |
........................ wait for it |
15:04 |
jojoa1997|Tablet |
ADD YOUR FARMING STUFF TO MINETEST_GAME please :-) |
15:04 |
VanessaE |
either let me read a config file from moretrees to decide if I need to generate beeches, or let me let moretrees tell the engine "don't generate any trees" without using those stupid mapgen aliases. |
15:04 |
VanessaE |
I don't care which |
15:04 |
VanessaE |
either way would be fine with me |
15:05 |
jin_xi |
hey, quick moartrees question: is the initial angle ever changed? |
15:05 |
VanessaE |
jin_xi: no, the initial angle is always 0 degreed, straight up |
15:05 |
jojoa1997|Tablet |
and hunger in non creative mod(with configurability) |
15:05 |
jin_xi |
i think slightly rotate trees could look cool |
15:05 |
VanessaE |
but it would be trivial to vary it |
15:05 |
VanessaE |
I will make that change in the next release. |
15:05 |
jojoa1997|Tablet |
VanessaE set initial angle to 180 |
15:05 |
jojoa1997|Tablet |
upsidedown world |
15:05 |
jin_xi |
well, check what it looks like, if its good keep and tweak it |
15:05 |
kaeza |
PilzAdam, survival_modpack -> minetest_game puhleez |
15:05 |
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15:05 |
bas080 |
I have been flying around for half an hour but cannot find a ruin. Only caves. Is it in the minetest_game? I have the daily build version... |
15:06 |
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15:06 |
jin_xi |
ruin? they re dungeons |
15:06 |
PilzAdam |
bas080, have you added dungeons to mg_flags? |
15:06 |
VanessaE |
bas080: you mean dungeons? you have to enable them explicitly. |
15:06 |
bas080 |
No! have not! |
15:07 |
VanessaE |
they're made at mapgen time, so you have to enable them in map_meta.txt and then either delete map.sqlite, or fly around some more |
15:07 |
PilzAdam |
the proper way is to add it to minetest.conf and create a new world then |
15:08 |
VanessaE |
hmmmm: we really *really* need a way to force the mapgen to re-run in blocks that have not been build in/on, if that is possible. |
15:08 |
VanessaE |
PilzAdam: agreed |
15:08 |
VanessaE |
but I don't think that works? |
15:08 |
jojoa1997|Tablet |
PilzAdam |
15:08 |
jojoa1997|Tablet |
we need to have per world configuration like when you start a new world you can add different settings |
15:09 |
PilzAdam |
hmmmm said he wants to wokr on this |
15:09 |
jin_xi |
could be added to configure menu? i mean mg_flag settings |
15:10 |
jojoa1997|Tablet |
no |
15:10 |
jojoa1997|Tablet |
yes |
15:11 |
jojoa1997|Tablet |
but i mean it is apart of the world creation menu like a bunch of drop downs or a button to the config menu |
15:11 |
iqualfragile |
VanessaE: that is possible |
15:11 |
iqualfragile |
no, it would be possible if treegen would be deterministic |
15:11 |
iqualfragile |
but it isnt afaik |
15:12 |
kaeza |
RealBadAngel, maybe offtopic: what is the texture pack you are using? |
15:12 |
RealBadAngel |
haven |
15:12 |
kaeza |
linkie? |
15:12 |
jojoa1997|Tablet |
RealBadAngel could you show us a preview of the mods screen for UI |
15:12 |
RealBadAngel |
hold on |
15:12 |
jojoa1997|Tablet |
ok |
15:13 |
iqualfragile |
(i dont mean RealBadAngels treegen, it uses a seed now, so its allright but i think the default trees dont) |
15:13 |
RealBadAngel |
https://github.com/RealBadAngel/HavenTP |
15:13 |
kaeza |
RealBadAngel, thanks :) |
15:13 |
iqualfragile |
can someone explain to me how to add servers to the multiplayer menue? |
15:13 |
jojoa1997|Tablet |
who is the main updater for the wiki |
15:14 |
RealBadAngel |
iqualfragile, i made default trees use seed too |
15:14 |
jojoa1997|Tablet |
if you mean favorites atm no one |
15:14 |
PilzAdam |
iqualfragile, yes, the default mapgen uses myrand() instead of pseudorandom() based on blockseed |
15:14 |
iqualfragile |
oh, allrgiht then its not even very hard to realise i guess |
15:14 |
jojoa1997|Tablet |
RealBadAngel could you show us a preview of the mods screen for UI |
15:14 |
jojoa1997|Tablet |
have you started it? |
15:14 |
jojoa1997|Tablet |
and will mods need to provide an icon |
15:14 |
PilzAdam |
iqualfragile, I had a patch flying arround for that but since hmmmm works on this I wait for him to make it |
15:15 |
RealBadAngel |
jojoa1997|Tablet, i cannot preview somethin is not done yet |
15:15 |
RealBadAngel |
one shiny day, UI will wake up with API |
15:16 |
EduardeCalibal |
If I make a block with a annimation I need make a tile for the dig process? Here I see some strange distortion when digging... |
15:16 |
iqualfragile |
PilzAdam: so there is no gui-way |
15:16 |
* jojoa1997|Tablet |
makes shiny day by monday |
15:16 |
iqualfragile |
still: how do i edit minetest.conf to add servers to the serverlist |
15:16 |
kaeza |
EduardeCalibal, that also happens with e.g. homedecor TV |
15:17 |
kaeza |
I don't think it was fixed yet {{cn}} |
15:17 |
RealBadAngel |
brb |
15:17 |
EduardeCalibal |
Is a bug? |
15:17 |
kaeza |
prolly, but veeeeeeeery low priority |
15:17 |
jojoa1997|Tablet |
Ping *Everyone |
15:18 |
Everyone |
PONG |
15:18 |
EduardeCalibal |
Then... How I bypass this problem? |
15:18 |
bas080 |
Found a dungeon! Also a lava cave with dirt sourrounding it. Looks really nice! |
15:18 |
Everyone |
pong |
15:19 |
jojoa1997|Tablet |
Everyone is owned lol |
15:21 |
kaeza |
cool... that nick is mine now >:D |
15:25 |
kaeza |
this will come in handy: http://i.imgur.com/xsxTpBh.jpg |
15:26 |
VanessaE |
lol |
15:26 |
VanessaE |
if that one doesn't work, try the industrial-strength version: http://meetingking.com/wp-content/uploads/2012/11/sledgehammer.jpg |
15:28 |
kaeza |
lol |
15:31 |
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15:33 |
bas080 |
Can this be moved to adequate forum section http://forum.minetest.net/viewtopic.php?pid=45183#p45183 thank you |
15:34 |
thexyz |
bas080: moved |
15:36 |
thexyz |
meh, cornernote |
15:38 |
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15:38 |
VanessaE |
PilzAdam: buildable_to, good idea. Just did the same for all plantlife nodes except flowers-in-pots |
15:39 |
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15:39 |
thexyz |
people still complain about accidentally replacing chests with other nodes |
15:39 |
thexyz |
is that bug known? |
15:40 |
PilzAdam |
yes |
15:40 |
VanessaE |
yep. |
15:40 |
PilzAdam |
the problem is that Lua gets contetn ignore |
15:40 |
PilzAdam |
(wich is buildable_to) |
15:40 |
VanessaE |
happens to me from time to time also, the more the server lags, the easier it is to trigger that bug. |
15:40 |
thexyz |
why can't we then make ignore buildable_to=false ? |
15:41 |
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15:41 |
webdesigner97 |
hi |
15:41 |
PilzAdam |
to remove "accidentaly placed ignore" (thats what the comment in builtin says) |
15:42 |
thexyz |
how can it be placed? |
15:44 |
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15:45 |
PilzAdam |
how does Lua get ignore? |
15:45 |
thexyz |
no idea |
15:46 |
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16:07 |
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16:07 |
peterlein |
good day, everyone |
16:07 |
PilzAdam |
hello |
16:08 |
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16:09 |
VanessaE |
hi |
16:10 |
khonkhortisan |
'ello |
16:12 |
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16:40 |
VanessaE |
http://it.slashdot.org/story/13/03/20/1520218/botnet-uses-default-passwords-to-conduct-internet-census-2012 |
16:40 |
VanessaE |
interesting way to use a botnet. |
16:41 |
PilzAdam |
VanessaE, got rid of the "alien" mossycobble: https://github.com/minetest/minetest_game/commit/c809fc9655158fe00264d9dc24aebcf1afab3d2a |
16:41 |
VanessaE |
much better |
16:41 |
VanessaE |
it no longer looks radioactive :D |
16:42 |
sokomine |
ah, sounds good. that was bothering me as well. how does it look like now? |
16:44 |
sokomine |
the version i compiled yesterday finally got the new mapgen :-) looks very nice with a jungle in default, those jungletrees with roots (normal treegen ought to do that as well for the huge trees!), the dark jungletree-wood, even the new cobble texture which allows new creations (if it wouldn't break existing buildings :-() |
16:44 |
sokomine |
the empty dungeons are a bit strange. maybe sapiers dungeon masters would like to move in |
16:45 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2003202013%20-%2012:45:16%20PM.png |
16:45 |
PilzAdam |
I basically took the cobblestone and overlay the default_grass |
16:45 |
VanessaE |
sokomine: ^^^^ |
16:45 |
sokomine |
one dungeon even appeared in the sky... |
16:45 |
VanessaE |
regular at left, mossy at right |
16:45 |
VanessaE |
(yes, I still have a copy of the old map) |
16:45 |
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16:45 |
sokomine |
yes, textures are hard to do |
16:45 |
sokomine |
my things are usually all wood-textured. unless someone has mercy and provides a texture :-) |
16:46 |
sokomine |
that's the current mossy cobble, isn't it? |
16:46 |
VanessaE |
wait a sec, that screenshot ain't right |
16:46 |
sokomine |
the one mobf used was iirc diffrent |
16:46 |
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16:48 |
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16:48 |
sokomine |
ah, hm, can't find the dm-vault offhand. deleted that with the dm (that happens to hostile mobs on my singleplayer world) |
16:48 |
sokomine |
hi |
16:48 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2003202013%20-%2012:48:30%20PM.png |
16:48 |
VanessaE |
THAT one |
16:48 |
VanessaE |
(forgot to update for that map) |
16:48 |
sokomine |
definitely better |
16:49 |
sokomine |
ah yes. what happened to the old mossy cobble? that looked even nicer iirc |
16:49 |
PilzAdam |
VanessaE, it looks better if you place regular cobblestone in the wall too (as in dungeons) |
16:50 |
VanessaE |
PilzAdam: that particular wall is actually the result of a translation the moreblocks mod did. That used to be made with oerkki blocks. |
16:50 |
PilzAdam |
sokomine, that had the old stonebrick as a base, so it had to be removed |
16:50 |
sokomine |
maybe make the old texture mossy_cobble_brick or something |
16:50 |
sokomine |
hm. then make mossy_stonebrick :-) |
16:51 |
PilzAdam |
we have a pretty nice changelog: http://dev.minetest.net/Changelog#0.4.5_.E2.86.92_.3F |
16:52 |
VanessaE |
that's not a bad idea actually. default:stonebrick_mossy to go along with the new stone brick |
16:52 |
PilzAdam |
the proper name would be "default:mossystonebrick" |
16:53 |
PilzAdam |
but I really dont want to add nodes that you cant get in regular survival gameplay |
16:54 |
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16:55 |
sokomine |
hm. we might invent a receipe for them |
16:55 |
sokomine |
can you get moss? |
16:55 |
PilzAdam |
there is no moss currently |
16:56 |
PilzAdam |
(there is moss in the snow mod) |
16:57 |
sokomine |
hmm. the old texture was nice. it would be bad to no longer have it. maybe...mossy cobble + stonebrick = "infected" stonebrick |
16:57 |
sokomine |
the snow mod is very nice as well. i have that in my worlds |
16:57 |
PilzAdam |
that would be a nice mod |
16:57 |
jordan4ibanez |
I created an auto chicken farm with the 1.5 update in minecraft and there are so many f***ing chickens it's messing up the sound buffer lol |
16:57 |
PilzAdam |
abms to turn cobble/stonebricks into their mossy counterparts |
16:57 |
sokomine |
,-) |
16:58 |
sokomine |
hope you feed them well |
16:58 |
mauvebic |
ugh, default shouldn't have many abms |
16:58 |
PilzAdam |
<PilzAdam> that would be a nice mod |
16:58 |
mauvebic |
if people wanna be able to play with mesecons and a dozen or so more mods |
16:58 |
PilzAdam |
there are ABMs in minetest_game, tough |
16:58 |
mauvebic |
pipeworks likely has as many abms lol |
16:59 |
mauvebic |
that i know :P |
16:59 |
PilzAdam |
but they are _very_ limited |
16:59 |
mauvebic |
ideally yeah :-) |
16:59 |
sokomine |
sounds good if there are not too many abms |
16:59 |
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16:59 |
mauvebic |
leave most of the cpu for all the other crap people installl lol |
16:59 |
Leoneof |
hello! |
16:59 |
sokomine |
what about the "infect"-receipe? that might do for survival. after all we craft complex things out of thin air |
16:59 |
PilzAdam |
its very important to set proper neighbour field of ABMs to limit them |
16:59 |
sokomine |
hi |
16:59 |
Leoneof |
i can't run minetest, i get errors! |
17:00 |
PilzAdam |
Leoneof, what is your OS? |
17:00 |
sokomine |
what kind of errors? which version do you try to run? |
17:00 |
Leoneof |
PilzAdam: Debian Wheezy |
17:00 |
PilzAdam |
what version of Minetest do you want to run? |
17:00 |
Leoneof |
ok, pastebin, wait. |
17:00 |
sokomine |
leoneof: did you get the newest version from git and compile that? |
17:00 |
Leoneof |
sokomine: it's from Debian repo |
17:01 |
Leoneof |
apt-get install minetest :) |
17:01 |
PilzAdam |
oh, that version is very outdated |
17:01 |
PilzAdam |
I recommend to compile the latest stable version or use the PPA |
17:01 |
PilzAdam |
https://code.launchpad.net/~minetestdevs/+archive/stable/+packages |
17:02 |
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17:02 |
Leoneof |
http://pastebin.com/TXTFjp4r |
17:02 |
Leoneof |
^ |
17:03 |
sokomine |
leoneof: the debian repro is usually far behind. in this case it's not even only debian that is far behind. it really is much much better if you get the sources and compile yourshelf. that's not very difficult. takes only few minutes |
17:03 |
Leoneof |
sokomine: ok, it's great to compile, i like it! |
17:03 |
Leoneof |
hello Calinou ! |
17:04 |
PilzAdam |
Leoneof, https://github.com/minetest/minetest/blob/master/README.txt#L79 |
17:07 |
Leoneof |
oh, irrlicht engine, didn't know it can do minetest :) |
17:08 |
Leoneof |
PilzAdam: thanks, i will compile it |
17:08 |
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17:08 |
PilzAdam |
note that the latest development version isnt that unstable, so you can use it when you dont want to run a server |
17:10 |
sokomine |
the game quite often crashes when pressing f10 to view the chatlog. but that's a constant for most versions. if you avoid pressing f10, it usually runs fine |
17:12 |
FreeFull |
I never had it do that to me |
17:12 |
FreeFull |
I wonder what causes it |
17:14 |
PilzAdam |
https://github.com/minetest/minetest/issues/149 |
17:17 |
hmmmmm |
i'm still waiting for somebody to be able to reproduce that bug |
17:17 |
sokomine |
unfortionately, the f10 crash happens very frequently with my client - in all versions |
17:18 |
hmmmmm |
i already know how to (probably) fix it |
17:19 |
hmmmmm |
sokomine, are there unicode characters in the strings of one of your mods, maybe? |
17:20 |
sokomine |
apparently, player:set_view_yaw() is not coorect and needs to be named set_look_yaw. can you fix that on the changelog page at http://dev.minetest.net/Changelog#0.4.5_.E2.86.92_.3F ? |
17:21 |
PilzAdam |
done |
17:21 |
sokomine |
hmm: there ought to be none. by now my debian is on unicode, and my keyboard layout is german, but i don't use umlaute or anything similar |
17:21 |
sokomine |
it happens regulary on servers as well |
17:21 |
sokomine |
might it have to do with the system still beeing debian stable (probably very old irrlicht build) with brand-new minetest? |
17:22 |
VanessaE |
I can't edit the wiki because the picture-based captcha doesn't actually work. |
17:22 |
hmmmmm |
no, if i'm right about what the bug is, it's because there's a unicode character somewhere in the chat box |
17:22 |
sokomine |
recently, i even got crashes while typing in the t-chat. didn't have that before. f10 is still a very good candidate for crashes. sometimes it takes me many attempts to stay connected to a server |
17:22 |
PilzAdam |
VanessaE, finally, working spam protection :-p |
17:23 |
sokomine |
hm. most of the people i talk with talk in english...and that usually doesn't use unicode characters |
17:23 |
VanessaE |
tried three times with three different sets of photos. the capcha does not let me commit my edit. |
17:23 |
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17:23 |
sokomine |
there are sometimes error message in the mouseover of signs where it says something about unknown unicode characters or the like (don't remember the exact message). that's on servers |
17:24 |
PilzAdam |
VanessaE, I had the same problem in the wiki at minetest.com |
17:24 |
PilzAdam |
after a day the capta havent appeard again |
17:25 |
kaeza |
hmmmm, typing with accents does not work here. Is there another way to "inject" unicode chars into chat console? |
17:25 |
kaeza |
btw, getting lots of this: "Could not find win32 key for x11 key.: 65105" |
17:26 |
VanessaE |
odd, I was able to create an account, with the kitty cats captcha, just fine |
17:26 |
VanessaE |
oh well, now I have one for the future. :) |
17:26 |
sokomine |
maybe that's because minetest likes cats |
17:26 |
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17:26 |
jordach |
sup |
17:26 |
kaeza |
hai jordach |
17:27 |
sokomine |
regarding unicode chars...hm...i'm not sure. äöüß are those that *might* occour...but i usually don't type them and have to concentrate if i want to use the proper spelling and not the old-typewrite-replacements |
17:29 |
jordach |
kaeza ctcp version me 😛 |
17:30 |
kaeza |
wut |
17:30 |
kaeza |
:D |
17:30 |
kaeza |
TurboIRC? |
17:30 |
jordach |
im on a snapple |
17:31 |
jordach |
snapple piepad |
17:31 |
kaeza |
cool lol |
17:32 |
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17:32 |
jordach |
kaeza add the snapple piepad is a computers mod item |
17:32 |
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17:32 |
kaeza |
jordach, read my post on deco pcs? |
17:32 |
jordach |
hm? |
17:32 |
kaeza |
computer* |
17:34 |
jordach |
problems with free irc client, no multi servers :( |
17:34 |
kaeza |
jordach, Snapple piePad added to TODO list :) |
17:34 |
kaeza |
now trying to make a nice N64 texture |
17:35 |
kaeza |
VanessaE, PING |
17:35 |
kaeza |
what was the other thing you wanted to add? |
17:35 |
kaeza |
Apple? |
17:35 |
sokomine |
btw: setting num_emerge_threads = 2 did seem to help a lot on my dualcore cpu. mapgen got really fast (and cpu-usage up to 160%) |
17:36 |
sokomine |
kaeza: wait a minute :-) i'm doing teleportation experiments with vanessa (hope the bug is fixed now...if not.....) |
17:36 |
* kaeza |
is using ASEprite |
17:37 |
kaeza |
sokomine, ok |
17:38 |
VanessaE |
kaeza: I don't remember actually what it was, maybe a Wii |
17:38 |
kaeza |
jordach, if mapp had a public function, i'd add Snapple Mapps |
17:38 |
kaeza |
:D |
17:38 |
kaeza |
VanessaE, right |
17:38 |
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17:40 |
kaeza |
also, I want to get rid of the "OMG CRAP" rage face texture |
17:42 |
Dante123 |
Hi all, was in here yesterday asking about setting up server for students to create pioneer villages in. I opened account with freedns.afraid.org......I already have a domain name ..(I use with my web host)...now what do I need to do next? |
17:43 |
sokomine |
pioneer villages? sounds intresting |
17:44 |
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17:45 |
sokomine |
set_look_yaw is irritating. i was expecting it to be in degree - and not in radians. mostly because debug info shows it in degree... |
17:45 |
mauvebic |
that is confusing but you can use get look dir and derive degrees from that |
17:45 |
mauvebic |
or convert radians to degrees lool |
17:45 |
mauvebic |
*lol |
17:45 |
VanessaE |
kaeza: use screenshots from minetest like with the laptop |
17:46 |
sokomine |
in this case i can't. i want to set the look dir according to the way the receiving station faces |
17:46 |
Calinou |
one does not simply |
17:46 |
Calinou |
use a P4 to take photos |
17:46 |
sokomine |
yes. but you have to know that the function expects radians :-) (just to convert them internally back to degree...) |
17:47 |
whirm |
Dante123: you need to copy minetest to the server |
17:48 |
sokomine |
ah. there's math.rad apparently |
17:48 |
sokomine |
dante: the dyndns is only for your players to be able to type in a name instead of an ip. what about the server? did you get that running? |
17:50 |
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17:58 |
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17:58 |
Traxie21 |
Mentlegen |
17:59 |
kaeza |
and Dalies |
18:01 |
Dante123 |
I have server on local machine working. Just not sure what to do next with freedns.afraid |
18:03 |
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18:04 |
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AndChat|344441 joined #minetest |
18:04 |
AndChat|344441 |
Recess over, back later |
18:06 |
Traxie21 |
http://forum.minetest.net/viewtopic.php?id=5186 |
18:12 |
sokomine |
ah yes...hm...how was that again to get mods from mods/minetest/ instead of games/gametype/mods ? |
18:17 |
Leoneof |
any link to download minetest from git? |
18:19 |
PilzAdam |
Leoneof, go here https://github.com/minetest/minetest and click "ZIP" |
18:20 |
Leoneof |
PilzAdam: thanks! |
18:21 |
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18:27 |
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18:29 |
sokomine |
hm. things dropped to the ground rotate. can that be simulated with larger ...er...entities? |
18:31 |
mauvebic |
yeah |
18:31 |
mauvebic |
setyaw by tiny little bits on step |
18:31 |
VanessaE |
isn't there an auto-rotation call or something? |
18:32 |
mauvebic |
possibly |
18:32 |
mauvebic |
not that im aware of tho |
18:32 |
VanessaE |
automatic_rotate = false, |
18:32 |
VanessaE |
yes, there is :) |
18:32 |
VanessaE |
though I doubt you can set the speed of it |
18:32 |
mauvebic |
do many entities autorotate? lol |
18:32 |
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18:33 |
sokomine |
vanessa has some ideas about making the travelnet boxes fancier :-) |
18:33 |
Leoneof |
-- CURL_INCLUDE_DIR = CURL_INCLUDE_DIR-NOTFOUND |
18:33 |
Leoneof |
? |
18:34 |
* jojoa1997|Tablet |
auto rotates |
18:34 |
mauvebic |
i have transporter pads that dont work lol, i need to make a set of slidy doors, and convert my hovercar to a turbolift :p |
18:34 |
mauvebic |
and somehow come up with an easy 3x2 viewscreen lol |
18:35 |
PilzAdam |
Leoneof, install libcurl4-gnutls-dev |
18:35 |
PilzAdam |
(thats the ubuntu package for it) |
18:35 |
jojoa1997|Tablet |
i cant even fit my hair in there |
18:35 |
jojoa1997|Tablet |
a 3x2 atom wide screen wow |
18:36 |
jojoa1997|Tablet |
and you got programing to work at that LEVEL TOO!?!?!?! |
18:36 |
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18:36 |
mauvebic |
ideally id like 1 piece instead of 6 tilable ones :/ |
18:37 |
Leoneof |
PilzAdam: -- Could NOT find VORBIS (missing: OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) |
18:37 |
Leoneof |
:\ |
18:37 |
jojoa1997|Tablet |
can i give evryone homework youtube style |
18:37 |
Leoneof |
i don't know why "sudo apt-get build-dep minetest" didn't get all packages to build |
18:38 |
jojoa1997|Tablet |
well? |
18:38 |
VanessaE |
because that's trying to build for 0.3.1 |
18:38 |
VanessaE |
0.4.4 needs more stuff |
18:38 |
VanessaE |
er 0.4.5 |
18:38 |
jojoa1997|Tablet |
make a how to video on how to make a how to video while watching a how to video on how to make a how to video all the while watching a how to vidoe on how to write a mod |
18:39 |
Leoneof |
and because newer version need other packages |
18:39 |
VanessaE |
jojoa1997|Tablet: <insert "Yo dawg, I heard..." here> |
18:39 |
Leoneof |
compiled |
18:39 |
* jojoa1997|Tablet |
is confused |
18:39 |
Leoneof |
libvorbis |
18:39 |
* mauvebic |
needs coffee |
18:39 |
VanessaE |
Leoneof: yep. Just follow the build instructions on the README |
18:39 |
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18:39 |
* jojoa1997|Tablet |
needs food |
18:40 |
* Leoneof |
gives jojoa1997|Tablet some dates |
18:40 |
onpon4 |
How do you change the color of wool, for the beds mod? Is there some sort of dye I can craft? |
18:41 |
* jojoa1997|Tablet |
back with uncooked ramen noodles |
18:41 |
* khonkhortisan |
needs to buy some more ramen |
18:41 |
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18:41 |
Leoneof |
ramen? |
18:41 |
PilzAdam |
onpon4, my beds mod? |
18:41 |
* jojoa1997|Tablet |
sends 2 packs to khonkhortisan |
18:41 |
mauvebic |
3gb |
18:41 |
onpon4 |
PilzAdam: Yeah. |
18:42 |
mauvebic |
DS9 so far, a transporter pad and a bar: http://www.zimg.eu/i/682730984 |
18:42 |
PilzAdam |
onpon4, what wool do you have? |
18:42 |
jojoa1997|Tablet |
ramen http://www.maruchan.com |
18:42 |
Leoneof |
70% |
18:42 |
Leoneof |
can't wait |
18:43 |
onpon4 |
PilzAdam: white. I got it by crafting it from cotton from another mod, the plantlife mod I believe. |
18:43 |
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18:43 |
STHGOM |
HELLO EVERYONE!!!! |
18:43 |
PilzAdam |
onpon4, yea, you have to use white wool to craft the bed |
18:43 |
VanessaE |
hi |
18:43 |
PilzAdam |
(maybe the forum post is outdated?) |
18:44 |
jojoa1997|Tablet |
mauvebic you need to split up your mod pack into seperate mods. that way updates will be easier and people could use them more |
18:44 |
Leoneof |
jojoa1997|Tablet: you're japanese? |
18:44 |
onpon4 |
I'm pretty sure it says to use one red, two blue. |
18:44 |
PilzAdam |
nope; i just looked at the code |
18:44 |
jojoa1997|Tablet |
nope american |
18:44 |
Leoneof |
:] |
18:44 |
mauvebic |
there isn't that much left to split off mbbase, its basically multinode & helper functions lol |
18:44 |
VanessaE |
mauvebic: I miss moreblocks OCD :( |
18:44 |
jojoa1997|Tablet |
ramen is for poor college students but i am neither i just like ramen |
18:45 |
mauvebic |
OCD was only necessary when moreblocks was broken, otherwise it was more or less the same nodes :p |
18:45 |
jojoa1997|Tablet |
VanessaE what is that? |
18:45 |
Leoneof |
make[2]: *** No rule to make target `/usr/lib/i386-linux-gnu/libGL.so', needed by `bin/minetest'. Stop. |
18:45 |
Leoneof |
>_< |
18:46 |
Leoneof |
i'm sure i have installed nvidia driver, and glibgl glibcgl |
18:46 |
Leoneof |
maybe i have to reinstall nvidia :\ |
18:46 |
VanessaE |
jojoa1997|Tablet: OCD? basically the mod that got mauvebic started :) |
18:46 |
mauvebic |
i even split off uifork from mbbase until ui main supports + pages |
18:47 |
jojoa1997|Tablet |
? |
18:47 |
jojoa1997|Tablet |
link |
18:47 |
VanessaE |
mauvebic: well what I meant was it blossomed into all kinds of potentially useful nodes...then it all sorta got recombined into what you now call multinode I guess |
18:47 |
mauvebic |
not the same thing :P youre mixing decorative with useful |
18:47 |
mauvebic |
mbbase itself has practically no nodes |
18:48 |
mauvebic |
except for markers, pasterefs, rulers |
18:48 |
mauvebic |
nbu has allll my nodebox furnitures |
18:48 |
PilzAdam |
onpon4, does it work with white wool? |
18:48 |
mauvebic |
hdb all my texture in various shapes |
18:48 |
VanessaE |
decorative blocks can also be useful |
18:48 |
onpon4 |
PilzAdam: No, I looked at the source and this version I have does need red and blue wool. |
18:48 |
VanessaE |
remember half the fun of building is making things look really nice |
18:48 |
VanessaE |
that's where the decorative stuff becomes useful stuff |
18:48 |
PilzAdam |
onpon4, then download the latest version |
18:48 |
VanessaE |
hence the "potentially" part |
18:48 |
mauvebic |
there is method but to split them up further would be to split them by theme and not function |
18:49 |
onpon4 |
The one that says it's for the latest dev version? I'm using 0.4.5. |
18:49 |
PilzAdam |
I changed it to use white wool only, because you can get white wool in many mods but not the dyes to recolor it |
18:50 |
PilzAdam |
onpon4, yes |
18:50 |
onpon4 |
PilzAdam: Thanks! |
18:50 |
mauvebic |
dunno if you tried terrain editor but it should work independently of all the rest now :p |
18:51 |
PilzAdam |
I removed the link to the 0.4.4 version since 0.4.5 stable is out and its useless now |
18:51 |
VanessaE |
PilzAdam: too bad unified dyes never made it into minetest_game :-/ |
18:51 |
onpon4 |
PilzAdam: I'd say there's still a small use for it: the latest version that's been packaged for Ubuntu is still 0.4.4, the only way to get 0.4.5 is to compile the source on that system. |
18:52 |
mauvebic |
how many colors did it have? |
18:52 |
VanessaE |
onpon4: no, the latest version is 0.4.5 git, from a couple days ago, if you have AMD64: |
18:52 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76724#p76724 |
18:53 |
VanessaE |
(I suppose I should post an updated build) |
18:53 |
VanessaE |
mauvebic: it has 89 colors. there are about 8 or 9 mods that use it. |
18:53 |
mauvebic |
i can see where 89 might be a problem if you raise that to the number of nodes each modder wishes to support in every color |
18:54 |
mauvebic |
even you admit the inventory is a bit crowded :P |
18:54 |
VanessaE |
yeah, that's a big issue, and one which presently has no solution. |
18:54 |
mauvebic |
support a fraction of those colors? |
18:54 |
mauvebic |
but that breaks stuff :/ |
18:55 |
PilzAdam |
VanessaE, spam: http://forum.minetest.net/viewtopic.php?pid=77245#p77245 |
18:55 |
VanessaE |
strange, I don't see any spam..... |
18:55 |
VanessaE |
;_) |
18:55 |
VanessaE |
;) |
18:55 |
mauvebic |
tho i hear theres a circular saw mod that hides various shapes of the same node? |
18:55 |
VanessaE |
*drops banhammer on yet another schmuck* |
18:56 |
VanessaE |
mauvebic: correct. |
18:56 |
VanessaE |
moreblocks has a (slightly buggy) copy of it. |
18:56 |
VanessaE |
it works quite well |
18:57 |
VanessaE |
I've taken to using it as well |
18:57 |
mauvebic |
it might be cool if we could define parents/children for nodes, would give it a tree-like structure |
18:58 |
mauvebic |
though for the circular saw: would be cool builtinto UI |
18:58 |
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18:58 |
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18:58 |
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18:58 |
markveidemanis |
Hi |
18:58 |
STHGOM |
hi |
18:59 |
markveidemanis |
I need a python program to collect data from raw_input and write that data to a file so the file should look like this? |
18:59 |
markveidemanis |
: |
18:59 |
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18:59 |
markveidemanis |
Name = "", Age = "" |
18:59 |
mauvebic |
but yeah, i have something like 20 shapes for every building material (texture) and im looking for a way to expand/collapse those other shapes from the basic node |
19:00 |
PilzAdam |
markveidemanis, this is the wrong channel to ask |
19:01 |
twenty4 |
Can tools be given metadata or something equivalent? For instance, I'd like to give a weapon an experience stat |
19:01 |
PilzAdam |
yes |
19:01 |
PilzAdam |
metadata can be set for itemstacks |
19:01 |
mauvebic |
hm, didn't know that |
19:01 |
jojoa1997|Tablet |
poll |
19:02 |
twenty4 |
Ok, coo |
19:02 |
twenty4 |
*cool |
19:02 |
jojoa1997|Tablet |
should i add a pull request to add obsidian tools and bcuets |
19:02 |
PilzAdam |
no |
19:02 |
mauvebic |
bcuets are cool |
19:02 |
VanessaE |
no, we don't really need more standard tools |
19:02 |
mauvebic |
whatever they are |
19:02 |
jojoa1997|Tablet |
buckets could be used for transporting multiple lava nodes if pilzadam wants to implemenmt that |
19:03 |
mauvebic |
you could create lava by super-heating stone (tool idea) |
19:03 |
mauvebic |
youd need laser/phaser like heat |
19:03 |
jojoa1997|Tablet |
ohhh |
19:03 |
mauvebic |
or a cartoonish magnifying glass you hold over stone to turn into lava |
19:04 |
mauvebic |
(or machine idea for mesecons/technic) |
19:04 |
PilzAdam |
mauvebic, please create a mod for this so people stop whining about finite lava |
19:04 |
jojoa1997|Tablet |
what about obsidian furnaces that can cook double items into new items and can cook stone and mese(together) into lava |
19:04 |
mauvebic |
lol i wish, but 'would be cool' is code for 3 or more postits on my desk lol |
19:04 |
jojoa1997|Tablet |
like smelting them together |
19:05 |
mauvebic |
rba has mining drills, tweak those to turn stone to lava :-) |
19:05 |
jojoa1997|Tablet |
could we please add obsidian something |
19:05 |
jojoa1997|Tablet |
furnace tools bcket or even a new tool anything |
19:06 |
PilzAdam |
we have obsidianglass |
19:06 |
twenty4 |
obsidian knife |
19:06 |
jojoa1997|Tablet |
a tool |
19:06 |
twenty4 |
makes sense, and has historical precedence |
19:06 |
jojoa1997|Tablet |
something that can be used on other blocks |
19:06 |
twenty4 |
let it aid with crafting or something |
19:06 |
twenty4 |
like, you need a knife to craft some things |
19:06 |
jojoa1997|Tablet |
yeah |
19:06 |
jojoa1997|Tablet |
ohh |
19:06 |
ruskie |
needs to be a multitool |
19:07 |
jojoa1997|Tablet |
knife cuts apples into 5 apple slices |
19:07 |
twenty4 |
apple slices can be baked into a pie |
19:07 |
jojoa1997|Tablet |
bakes apple slices and papyrus in a obsidain oven to make apple pie |
19:07 |
twenty4 |
it's perfect |
19:07 |
jojoa1997|Tablet |
or |
19:08 |
jojoa1997|Tablet |
use it to help with some stuff in pilzadam farming mod which he will add to default |
19:08 |
jojoa1997|Tablet |
we need more food and also stronger food |
19:08 |
jojoa1997|Tablet |
pilzadam add gold |
19:09 |
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19:09 |
VanessaE |
the decision regarding new ores is to wait until the C++ ore gen code is in place. |
19:09 |
PilzAdam |
no |
19:09 |
PilzAdam |
(that was to VanessaE) |
19:09 |
VanessaE |
PilzAdam: ask hmmmm. |
19:09 |
mauvebic |
im trying to think what other kinds of star-treky furniture is missing... fishtank? |
19:10 |
VanessaE |
[03-17 15:30] <hmmmm> i don't want moreores added until i get the ore code in |
19:11 |
mauvebic |
making it faster? |
19:11 |
VanessaE |
so :P |
19:11 |
VanessaE |
mauvebic: very much so, yes |
19:11 |
jojoa1997|Tablet |
with stuff like ores in c we need definition in c++ and the actually defining how ores spawn in klua |
19:11 |
VanessaE |
I transitioned technic over to using default.generate_ore() in preparation for this. |
19:11 |
jojoa1997|Tablet |
just like biomes and mobs |
19:12 |
VanessaE |
(I need to bug nekogloop to do the same if he hasn't already with glooptest/ores) |
19:12 |
mauvebic |
sweet, dilithium |
19:12 |
VanessaE |
mmmmm... dilithium-y. |
19:12 |
mauvebic |
energy crystals |
19:13 |
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19:13 |
mauvebic |
good place to start for natural energy, otherwise you got steam engines lol |
19:13 |
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19:13 |
VanessaE |
the sad part of that particular compound is that the real thing is a sort of chalky material that looks nowhere near what it's depicted as in any of the series' :-) |
19:14 |
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19:14 |
mauvebic |
true, but obsidian is normally brittle too, so i doubt it would matter much here lol |
19:14 |
VanessaE |
heh true |
19:15 |
jojoa1997_Tablet |
I say we should have obsidian buckets |
19:15 |
mauvebic |
otherwise, to create wind/hydro turbines, you'd need mettalurgy to make the parts |
19:15 |
jojoa1997_Tablet |
That can transport lava that is found deep undefround |
19:15 |
jojoa1997_Tablet |
The lava is called magma and like 4000 blocks down or more |
19:16 |
jojoa1997_Tablet |
The mqgma is not my idea |
19:16 |
VanessaE |
magma should be no higher than -30900 or so |
19:17 |
jojoa1997_Tablet |
No |
19:17 |
STHGOM |
LAD: can i be on yellow? |
19:17 |
VanessaE |
i.e. the bottom-most dozen or so nodes, with a couple nodes' worth of heavy iron on the bottom |
19:17 |
jojoa1997_Tablet |
I could never dig that far down |
19:17 |
VanessaE |
jojoa1997_Tablet: no, but a lot of people do |
19:17 |
jojoa1997_Tablet |
Magma at 10000 |
19:17 |
mauvebic |
magma would have to be the bottom-most layer of the map with springs rising up |
19:17 |
jojoa1997_Tablet |
Yes |
19:17 |
VanessaE |
there's one guy on redcrab's server, I forget who it was, that got down to -30912 or whatever the border was |
19:18 |
VanessaE |
mauvebic: righjt |
19:18 |
jojoa1997_Tablet |
Magma lake at bottom veins rising up |
19:18 |
VanessaE |
that much is fin |
19:18 |
VanessaE |
fine* |
19:18 |
LAD |
<STHGOM> LAD: can i be on yellow? yes shur i'll add you right now |
19:18 |
jojoa1997_Tablet |
And there could be a volcano per world |
19:18 |
VanessaE |
but continuous magma/lava from -30900 on down. |
19:18 |
jojoa1997_Tablet |
No |
19:18 |
VanessaE |
intermixed with various kinds of stone as you approach that point |
19:18 |
jojoa1997_Tablet |
Mag am below lava above |
19:18 |
LAD |
just give me a sec STHGOM |
19:18 |
jojoa1997_Tablet |
Mag am renewable |
19:18 |
jojoa1997_Tablet |
ava not |
19:18 |
mauvebic |
well yeah you have to stop players from going to the edges and filing dumbass bug reports about it lol |
19:18 |
jojoa1997_Tablet |
Lava |
19:18 |
VanessaE |
that's fair |
19:19 |
Calinou |
hello tablet user |
19:19 |
Calinou |
how's typing? |
19:19 |
twenty4 |
I concur with jojo |
19:19 |
jojoa1997_Tablet |
Me? |
19:19 |
Calinou |
yeah |
19:19 |
jojoa1997_Tablet |
What:-) |
19:19 |
LAD |
just need to do something first |
19:19 |
Calinou |
"I don't use a tablet often, but when I do, I suffix my name with _Tablet" |
19:19 |
jojoa1997_Tablet |
My stupid keyboard died |
19:19 |
Calinou |
buy a new one then, or fix it |
19:19 |
Calinou |
cheaper than a tablet in both cases |
19:19 |
jojoa1997_Tablet |
Awesome I am using my tablet b**** text |
19:19 |
jojoa1997_Tablet |
Speech texrt |
19:20 |
jojoa1997_Tablet |
Lol it thought I had a mouth |
19:20 |
mauvebic |
ermahgerd |
19:20 |
jojoa1997_Tablet |
No my Bluetooth keyboard did |
19:20 |
jojoa1997_Tablet |
My touchscreen is fine |
19:20 |
VanessaE |
-30912 to -30910: hard iron. -30909 to -30900: magma. continuous blend of magma up to lava. from there to about -30980. Continuous mix of lava + various stones/ores/etc from there to about -30960. Regular mapgen characteristics from there on up. lava springs throughout the map as usual. |
19:20 |
kaeza |
jehrjehr1997_terblert |
19:20 |
VanessaE |
that's my proposal. |
19:21 |
jojoa1997_Tablet |
No |
19:21 |
mauvebic |
lava springs when they reach the surface would form valcones? |
19:21 |
VanessaE |
shift everything down to the actual edge if I got the coords wrougn. |
19:21 |
jojoa1997_Tablet |
Lava must be easier to get |
19:21 |
mauvebic |
*volcanos |
19:21 |
VanessaE |
jojoa1997_Tablet: "regular mapgen characteristics" = do the rest of the map the way we're doing now, with lava pools here and there up to wherever they stop now. |
19:21 |
kaeza |
and make an unbreakable node layer at wherever the bottom is |
19:22 |
jojoa1997_Tablet |
Yeah |
19:22 |
VanessaE |
kaeza: yeha, hard iron. |
19:22 |
jojoa1997_Tablet |
The bottom you can't fall through |
19:22 |
VanessaE |
we don't need no steenkeeng "bedrock". |
19:22 |
twenty4 |
No, lava would be the same as it is now. but magma would be Minetest's version of bedrock, that keeps you from digging too deep |
19:22 |
jojoa1997_Tablet |
Yeah |
19:22 |
kaeza |
VanessaE, no stupid minecrafty things |
19:22 |
VanessaE |
exactly |
19:22 |
kaeza |
add bedmese! |
19:22 |
kaeza |
:D |
19:22 |
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19:22 |
VanessaE |
you don't find "bedrock" under lava/magma. you find the fucking iron core of the planet. |
19:23 |
jojoa1997_Tablet |
But mag am has veins up to -40000 and magma is renewable |
19:23 |
VanessaE |
so that's what belongs at the bottom of the map. |
19:23 |
twenty4 |
It would give it kind of a dwarf fortress feel, too, since you'd have to be wary of magma floods at a certain depth |
19:23 |
mauvebic |
you cant get to the core at y-30K tho |
19:23 |
jordach |
pure iron blocks should be at the bottom of the world |
19:23 |
jojoa1997_Tablet |
Yeah magma rare at top of world but common at bottom |
19:23 |
VanessaE |
jojoa1997_Tablet: I just said that like three times :) |
19:23 |
VanessaE |
jordach:^^^^ |
19:23 |
jojoa1997_Tablet |
No you said no magma avove |
19:23 |
jojoa1997_Tablet |
Above |
19:24 |
VanessaE |
sigh, maybe I should just draw a damn picture :-) |
19:24 |
mauvebic |
http://www.colorado.edu/physics/phys2900/homepages/Marianne.Hogan/layers.gif |
19:24 |
jordach |
vanessa, just said that... |
19:24 |
twenty4 |
Hey, what are the chances the default game would ever get Old Ones sleeping at the bottom of oceans and near the magma layer? |
19:24 |
jojoa1997_Tablet |
I would bit I can't upload using tqblwet |
19:24 |
jojoa1997_Tablet |
Tablet |
19:24 |
mauvebic |
the crust is roughly 30km deep then you reach mantel |
19:24 |
mauvebic |
*matle |
19:24 |
mauvebic |
*mantle |
19:25 |
jojoa1997_Tablet |
So we get magma rock |
19:25 |
twenty4 |
Wouldn't that be awesome? if you're digging one day and suddenly you wake up Cthulhu? |
19:25 |
proller |
i think about add possibility to make count of lava springs smoothly depend on deep, like very rare at y=0, 20% at y=-30000 and 100% at y=-39000 |
19:25 |
kaeza |
twenty4, +1 |
19:25 |
kaeza |
add cthulhu mob at -30000 |
19:25 |
kaeza |
:D |
19:25 |
jojoa1997_Tablet |
What is it? Pics |
19:26 |
kaeza |
or perhaps an oerkkthulhu :P |
19:26 |
jojoa1997_Tablet |
Or an oriki |
19:26 |
proller |
kaeza, in new mapgen many huge caves at bottom, they needs in MONSTERS |
19:27 |
jojoa1997_Tablet |
Pics what are those things |
19:27 |
twenty4 |
Not Cthulhu specifically, you understand. But some kind of eldritch monster |
19:27 |
jojoa1997_Tablet |
Pics I need pics |
19:27 |
v2px |
noo it has to be cthulhu |
19:27 |
twenty4 |
There are no pics |
19:27 |
kaeza |
jojoa1997_Tablet, GIYF |
19:27 |
twenty4 |
Cthulhu is literally beyond our comprehension, we'd go crazy if we saw him |
19:28 |
jojoa1997_Tablet |
OK what is it from a game? |
19:28 |
twenty4 |
You ever hear of HP Lovecraft? |
19:28 |
jojoa1997_Tablet |
Nope |
19:28 |
twenty4 |
Rather famous short story author? |
19:28 |
twenty4 |
Go look him up, his stories are all open domain at this point, anyway |
19:29 |
kaeza |
just remembered this one: http://www.lowbird.com/data/images/2012/03/tumblr-m04xpw0nvp1rpjqk4o1-500.jpg |
19:29 |
twenty4 |
But he was famous for writing about things beyond our comprehension, the same way we're beyond the comprehension of an ant |
19:29 |
twenty4 |
here's what cthulhu kind of looks like http://media.comicvine.com/uploads/7/78686/2114742-14080_1_other_wallpapers_cthulhu_monster.jpg |
19:29 |
jojoa1997_Tablet |
hippopotomonstrosesquipedaliophobia that is the fear of long words. Also the longest English word |
19:29 |
twenty4 |
Anyway, one of Lovecraft's stories is called "Call of Cthulhu |
19:30 |
NakedFury |
I could reduce that stupid excuse for a word to wordphobia |
19:30 |
kaeza |
twenty4, you just found me a new backdrop. thanks :) |
19:30 |
jojoa1997_Tablet |
So it is a sea monster |
19:30 |
twenty4 |
Not quite |
19:30 |
twenty4 |
More like a god, he just happens to sleep underwater |
19:30 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/map-whatif.png |
19:31 |
VanessaE |
there, that's what I was talking about |
19:31 |
twenty4 |
But yeah, sea monsters are also something we need |
19:31 |
jojoa1997_Tablet |
Lalalalala brain break |
19:31 |
jordach |
http://forum.minetest.net/viewtopic.php?pid=77278#p77278 im tired of thie bullshit |
19:31 |
twenty4 |
Ocean content in general would be nice. Minecraft and Test are both sorely lacking in that regard |
19:31 |
Calinou |
<twenty4> You ever hear of HP Lovecraft? |
19:31 |
* Calinou |
gets "ring of shadows" powerup |
19:31 |
* Calinou |
is invisible but glows |
19:32 |
Calinou |
VanessaE: spawning lava at -30900? why not |
19:32 |
jojoa1997_Tablet |
Jordach I don't care about renewable lava fully |
19:32 |
Calinou |
totally possible |
19:32 |
kaeza |
VanessaE, +1 |
19:32 |
VanessaE |
sky+dirt at the top, stone below that with red dots for lava springs, lava near the bottom, darker red is magma, the grey at the very bottom is hard iron. |
19:32 |
jojoa1997_Tablet |
Look at logs |
19:32 |
twenty4 |
We need sea monsters, Old Ones, coral, the necronomicon, sharks, all that good stuff |
19:32 |
jojoa1997_Tablet |
We have been talking about a new lava magma |
19:32 |
jojoa1997_Tablet |
what is CTCP |
19:33 |
jordach |
jojoa1997_Tablet, using android i see? btw, im on my ipad |
19:33 |
kaeza |
twenty4, Gambit is working on mimics |
19:33 |
VanessaE |
given that magma is hotter than lava, it should flow faster, so it should have a lower viscosity than lava, but not as thin as water. |
19:33 |
twenty4 |
That's in the right direction |
19:33 |
kaeza |
should make nice "trap chests" |
19:33 |
jojoa1997_Tablet |
Go tablets I gtg |
19:34 |
twenty4 |
But I want to build an underwater city, look out in my glass bubble keeping the water out, and watch the abyss stare back at me |
19:34 |
jordach |
bb |
19:34 |
VanessaE |
jojoa1997_Tablet: look at the image first |
19:34 |
jojoa1997_Tablet |
Trap chest only good for mesecons |
19:34 |
VanessaE |
Calinou: yeah, and easily done even in lua, though definitely somethign better suited to the mapgen |
19:34 |
jordach |
o crap, low battery |
19:34 |
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19:34 |
jojoa1997_Tablet |
Vanessae |
19:35 |
twenty4 |
I want to dig too deep and awaken a monster, that kills me and forces an evacuation from the entire mine |
19:35 |
kaeza |
for whoever that cares about it: http://forum.minetest.net/viewtopic.php?pid=77116#p77116 |
19:35 |
jojoa1997_Tablet |
Yes but add 2-3 magma springs encased in iron in the midle |
19:35 |
VanessaE |
jojoa1997_Tablet: if iron is unbreakable, why do that at all? |
19:35 |
jojoa1997_Tablet |
No it takes forever to brwak |
19:36 |
VanessaE |
no, unbreakable - it would be the base layer of the world, too |
19:36 |
VanessaE |
that MUST by definition be unbreakable. |
19:36 |
jojoa1997_Tablet |
Wait |
19:36 |
jojoa1997_Tablet |
What type of iron |
19:36 |
twenty4 |
Better idea: past the lava, at the edge of the world, we just have an abyss |
19:36 |
VanessaE |
I called it "hard iron" or "solid iron", and is what would be the minetest equivalent to "bedrock" |
19:36 |
jojoa1997_Tablet |
No |
19:36 |
jojoa1997_Tablet |
Hard iron lv10 |
19:37 |
kaeza |
lv99* |
19:37 |
jojoa1997_Tablet |
Amend every time we break it we get an iron ingot and it goes down a level |
19:37 |
* kaeza |
plays too much JRPGs |
19:37 |
VanessaE |
no. unbreakable, period. |
19:37 |
VanessaE |
as unbreakable as clouds |
19:37 |
jojoa1997_Tablet |
Make bottom clouds |
19:37 |
VanessaE |
you should not be able to cut through the hard iron layer because then you'd be in a void. |
19:38 |
twenty4 |
That'd be an enormous mindfuck |
19:38 |
jojoa1997_Tablet |
OK what qabout |
19:38 |
twenty4 |
dig too deep, and you wrap around to the top of the map |
19:38 |
jojoa1997_Tablet |
Diamonds at bottom |
19:38 |
VanessaE |
diamonds? no |
19:38 |
kaeza |
fuck no |
19:38 |
VanessaE |
put those elsewhere in the map |
19:38 |
jojoa1997_Tablet |
Twenty that would be awewome |
19:38 |
kaeza |
hard iron is fine |
19:38 |
jojoa1997_Tablet |
Yeah |
19:38 |
jojoa1997_Tablet |
I know |
19:39 |
jojoa1997_Tablet |
One sec |
19:40 |
* PilzAdam |
found a dungeon that is partially in a lava pool |
19:40 |
kaeza |
PilzAdam, pics or it didn't happen |
19:41 |
jojoa1997_Tablet |
Have these blocks at bottom http://alltheragefaces.com/img/faces/large/troll-troll-face-l.png |
19:41 |
VanessaE |
oy |
19:41 |
VanessaE |
no thanks |
19:42 |
kaeza |
this one is better http://fc06.deviantart.net/fs71/f/2011/356/f/1/nope_avi_high_resolution_by_wango911-d4jv1vx.png |
19:42 |
twenty4 |
fuck no, I can at least tolerate nyancat |
19:43 |
PilzAdam |
kaeza, http://www.zimg.eu/i/4279677484 |
19:43 |
kaeza |
PilzAdam, cool |
19:44 |
jojoa1997_Tablet |
Nice |
19:45 |
|
Leoneof joined #minetest |
19:46 |
jojoa1997_Tablet |
Cha a VN d someone needs to updates the forums. |
19:47 |
Leoneof |
hi |
19:47 |
jojoa1997_Tablet |
Cya and someone |
19:51 |
twenty4 |
does itemstack metadata have the same methods as node metadata? i.e. get_int() |
19:54 |
Leoneof |
ok, what i can do with minetest? :) |
19:55 |
STHGOM |
play |
19:55 |
twenty4 |
Mine |
19:55 |
twenty4 |
you can also Test |
19:55 |
twenty4 |
Truly, it is the greatest game |
19:55 |
Leoneof |
how about online? |
19:56 |
twenty4 |
Yep, it's got that. There's a good number of servers available |
19:56 |
Leoneof |
i have to register? :| |
19:56 |
STHGOM |
nononon |
19:56 |
Leoneof |
ok |
19:57 |
STHGOM |
what kind play you want? |
19:57 |
STHGOM |
PvP? |
19:57 |
Leoneof |
STHGOM: dont know, something easy to understand it |
19:57 |
STHGOM |
creative |
19:57 |
PilzAdam |
Leoneof, I would suggest to play singleplayer first |
19:57 |
PilzAdam |
(in creative mode) |
19:57 |
STHGOM |
yessiree |
19:58 |
twenty4 |
Try messing with the default game a bit, maybe install some mods. One of the advantages of Minetest is that mods are crazy easy to install |
19:58 |
Leoneof |
PilzAdam: i did, but i want to see other people :] |
19:58 |
PilzAdam |
then play on servers :-) |
19:58 |
STHGOM |
hi |
19:58 |
Leoneof |
ok, it need Address/port |
19:58 |
STHGOM |
you can go on minetest.org 30015 |
19:59 |
Leoneof |
k |
19:59 |
STHGOM |
there hundreds of servers |
20:00 |
twenty4 |
In lua, how can/would I convert a string to a table? |
20:00 |
Leoneof |
ok, why i can't compile minetest? i get this "make[2]: *** No rule to make target `/usr/lib/i386-linux-gnu/libGL.so', needed by `bin/minetest'. Stop." |
20:01 |
Leoneof |
i have libGL.so :[ |
20:01 |
PilzAdam |
twenty4, what kind of string? |
20:01 |
PilzAdam |
Leoneof, clear CMakeCache.txt and compile again |
20:01 |
Leoneof |
PilzAdam: make clean ? |
20:01 |
PilzAdam |
(also run cmake again) |
20:01 |
twenty4 |
In an itemstack's metadata, I'd like to hold multiple values |
20:01 |
PilzAdam |
twenty4, minetest.serialize() and minetest.deserialize() should help |
20:02 |
Leoneof |
making |
20:02 |
twenty4 |
PilzAdam awesome, thank you! |
20:02 |
khonkhortisan |
can't you just store multiple strings in meta? |
20:03 |
PilzAdam |
no |
20:03 |
khonkhortisan |
local string = meta:get_string('mystring1') |
20:03 |
twenty4 |
It looks like Itemstack meta is different than node metadata |
20:03 |
PilzAdam |
khonkhortisan, not in itemstack meta |
20:04 |
khonkhortisan |
oh |
20:06 |
|
jojoa1997|Tablet joined #minetest |
20:07 |
jojoa1997|Tablet |
i just got an awesome idea |
20:07 |
twenty4 |
aye? |
20:07 |
|
dante123 joined #minetest |
20:08 |
jojoa1997|Tablet |
in order to make lava source you can put mese fragments and obsidian shards in craft guid like this |
20:08 |
jojoa1997|Tablet |
OMO |
20:08 |
jojoa1997|Tablet |
MXM |
20:08 |
jojoa1997|Tablet |
OMO |
20:08 |
dante123 |
hi all, okay can anyone help me with setting up my own server so that my students can access it from their homes |
20:08 |
dante123 |
I have freedns.afraid.org account |
20:08 |
jojoa1997|Tablet |
mese reacts with obsidian to make lava |
20:08 |
dante123 |
I have a domain name (that I generally use for a moodle server) |
20:08 |
jojoa1997|Tablet |
oh cool will you be using it in class |
20:08 |
dante123 |
and website |
20:09 |
dante123 |
Yes, but I cant afford to spend anymore class time on it....so I want to make it available after school in the early evenings |
20:09 |
dante123 |
for kids to continue building/working on as part of social studies/math |
20:09 |
jojoa1997|Tablet |
what are you using it to do |
20:09 |
jojoa1997|Tablet |
nice |
20:09 |
twenty4 |
That's cool. what grade do you teach? |
20:10 |
dante123 |
Early Settlers/Pioneers/ First nations (aboriginals) and perimeter, area, volume |
20:10 |
dante123 |
grade 2/3 split class (small rural school in Canada) |
20:10 |
STHGOM |
what do you need help with? |
20:10 |
jojoa1997|Tablet |
what is 2/3 split |
20:10 |
dante123 |
the buy in from the kids has been great |
20:11 |
Leoneof |
PilzAdam: same error about libGL.so |
20:11 |
PilzAdam |
dante123, ask VanessaE, she runs a server at home |
20:11 |
jojoa1997|Tablet |
dante that is nice you can add games into scool work. |
20:11 |
dante123 |
yes it was VanessaE that was helping me but I don;t quite understand how to use freedns.afraid.org |
20:11 |
* jojoa1997|Tablet |
tries to get mom to think minetest is school work |
20:11 |
dante123 |
Its the hook to get the kids more interested |
20:12 |
jojoa1997|Tablet |
smart |
20:12 |
STHGOM |
mesecons |
20:12 |
STHGOM |
:D |
20:12 |
dante123 |
and it can really be used well for school puposes |
20:12 |
jojoa1997|Tablet |
next year my school will allow teachers to let kids use electronics inschool as a teachingmethod |
20:12 |
jojoa1997|Tablet |
but |
20:13 |
thexyz |
dante123: what do you want to do with freedns.afraid.org |
20:13 |
jojoa1997|Tablet |
i heard people will have to share with those who dont have ones which i will not sign cause i already use the tablet for school purposes and teachers dont care(if it is me that does it) |
20:14 |
twenty4 |
I'd assume that would just be for the tablets the school is getting, assuming that's what's happening |
20:14 |
thexyz |
irssi? |
20:14 |
thexyz |
oh, there's also IRC client for emacs |
20:15 |
jojoa1997|Tablet |
nop |
20:15 |
jojoa1997|Tablet |
nope |
20:15 |
dante123 |
jojoa1997 ipads or other tablets at your school? |
20:15 |
jojoa1997|Tablet |
kids bring their own things to school |
20:15 |
dante123 |
what is the breakdown in terms of OS |
20:15 |
jojoa1997|Tablet |
we have 3000 kids in my highschool |
20:15 |
Leoneof |
i have like this : http://forum.minetest.net/viewtopic.php?id=144 |
20:15 |
jojoa1997|Tablet |
my school uses windows |
20:16 |
thexyz |
so you'll have to bring your own tablet and then share with other guys, right? |
20:16 |
jojoa1997|Tablet |
not me |
20:16 |
jojoa1997|Tablet |
i will not sign a contract if that is needed |
20:17 |
dante123 |
so on my router, I need to do port forwarding (port 30000) in order for this to work....is that right? |
20:17 |
dante123 |
winblows |
20:17 |
thexyz |
dante123: yes |
20:17 |
sokomine |
are tablets good for that sort of thing? thought they're mostly useful for consuming things other people have done - and not for contributing (they lack a keyboard) |
20:17 |
jojoa1997|Tablet |
and i already use my tablet in the front of the class when teachers tell other kids to put away their phones |
20:17 |
thexyz |
dante123: any port you want to use, UDP |
20:17 |
jojoa1997|Tablet |
i have a bluetooth keyboard |
20:18 |
dante123 |
okay, here are th pertinent fields it is asking me to complete. local ip, local start port, local end port, external ip, external start and end port, protocol |
20:18 |
jojoa1997|Tablet |
but i will be tablets phones computers all that stuff |
20:18 |
sokomine |
ok, with a keyboard it's diffrent |
20:18 |
twenty4 |
I can't imagine a tablet is good for any kind of work. Even on android I think they still lack some of the necessary programs |
20:18 |
dante123 |
do I put for local the 192.168.x.x and port 30000 and then for external whatever IP my ISP is giving me? |
20:18 |
jojoa1997|Tablet |
funny story |
20:18 |
thexyz |
dante123: probably |
20:18 |
thexyz |
I wonder why does it ask for external IP though |
20:19 |
* VanessaE |
wanders back in |
20:19 |
jojoa1997|Tablet |
my chem teacher yelled at someone in the black of class saying "there are no electronics in my class" and i am ion tablet typing away in here direct line of sight |
20:19 |
dante123 |
that has been confused....o VanessaE is here |
20:19 |
thexyz |
local is your pc ip, external port is what you want clients to connect to, internal is what you want to listen minetestserver on |
20:19 |
dante123 |
can you help me VanessaE? |
20:20 |
VanessaE |
I'm afraid not, you're dealing with port forwarding stuff and NAT, to boot. My server's behind a real IP without any kind of router (just my modem), so I didn't have to do any of that |
20:20 |
jojoa1997|Tablet |
who here is in school? if you want to say |
20:20 |
jojoa1997|Tablet |
i kinda want to know what you are taking |
20:20 |
twenty4 |
Im in college, but it's spring break |
20:20 |
|
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20:21 |
jojoa1997|Tablet |
nice |
20:21 |
jojoa1997|Tablet |
2 days for me then it is npc time |
20:21 |
|
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20:22 |
jojoa1997|Tablet |
twenty4 what you majoring in? |
20:22 |
twenty4 |
computer science |
20:22 |
jojoa1997|Tablet |
cool i plan on astrophysics |
20:22 |
twenty4 |
cool |
20:23 |
dante123 |
what did you have to do from the freedns.afraid.org part of things? I read the FAQ but Im still kind of clueless |
20:23 |
|
NekoGloop joined #minetest |
20:23 |
VanessaE |
dante123: http://pastebin.ubuntu.com/5632254/ |
20:23 |
VanessaE |
I downloaded this script |
20:23 |
VanessaE |
attached it to a 12-hour cron job |
20:23 |
Leoneof |
ok, it's compiled, just reinstalled libgl mesa |
20:24 |
thexyz |
VanessaE: did you just give us your secret code? |
20:24 |
VanessaE |
fuck |
20:25 |
|
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20:25 |
STHGOM |
what is a good lua coder thingy-do? |
20:26 |
dante123 |
Vanessa, I havent saved anything and will ignore if you want me to.....just really want to be able to give the kids access to my home server so they can work on this after school etc. |
20:26 |
twenty4 |
STHGOM wut? |
20:26 |
|
jojoa1997_Tablet joined #minetest |
20:27 |
STHGOM |
heeheehee |
20:27 |
jojoa1997_Tablet |
VanessaE let her use it |
20:27 |
VanessaE |
there, fixed. |
20:27 |
jojoa1997_Tablet |
if it is good then why not let everyone use it |
20:27 |
STHGOM |
like qt creator |
20:27 |
VanessaE |
rotated my authentication token :=-) |
20:27 |
VanessaE |
:-) |
20:27 |
thexyz |
vim? |
20:27 |
jojoa1997_Tablet |
vanessae |
20:28 |
jojoa1997_Tablet |
VannessaE ping |
20:28 |
VanessaE |
dante123: go ahead and use that script, but you'll need to change the URL and authentication token to match yours |
20:28 |
|
jin_xi joined #minetest |
20:28 |
VanessaE |
jeez he has no patience. |
20:29 |
jojoa1997_Tablet |
what |
20:29 |
jojoa1997_Tablet |
VanessaE Hi :-) |
20:29 |
VanessaE |
hi :-) |
20:29 |
VanessaE |
PONG |
20:29 |
VanessaE |
:) |
20:29 |
dante123 |
VanessaE, I don't quite understand how freedns.afraid.org works.... |
20:29 |
VanessaE |
dante123: did you already set up an account with them? |
20:29 |
VanessaE |
(it's free) |
20:29 |
dante123 |
yes, I have an account |
20:29 |
VanessaE |
ok |
20:29 |
hmmmm |
[03:09 PM] <PilzAdam> no <-------- yes |
20:30 |
dante123 |
but dont know what I need to do next |
20:30 |
iqualfragile |
dante123: VanessaE you should better use dhcp-client to execute the script whenever your ip changes |
20:30 |
VanessaE |
did you establish a URL to use? like where I got vanessae.mine.bz |
20:30 |
hmmmm |
we aren't arbitrarily adding moreores in, a mod that's known to be slow |
20:30 |
PilzAdam |
hmmmm, :-( |
20:30 |
jojoa1997_Tablet |
:-D :'( :-\ O:-) :-[ :-! :-$ B-) :O :-* =-O :-P ;-) :-( :-) |
20:30 |
hmmmm |
there's a plan to all thist |
20:30 |
dante123 |
I have a url already....to my webhost that is zikes.ca |
20:30 |
PilzAdam |
I dont want to add moreores in |
20:30 |
hmmmm |
s/thist/this/ |
20:30 |
PilzAdam |
just more ores |
20:30 |
jojoa1997_Tablet |
Those were all 15 android smiley faces |
20:30 |
dante123 |
can I build off that |
20:30 |
VanessaE |
dante123: I mean for your home server. |
20:30 |
jojoa1997_Tablet |
I want more "ores" |
20:31 |
jojoa1997_Tablet |
Not "more ores" |
20:31 |
jojoa1997_Tablet |
Is what Adam is saying |
20:31 |
dante123 |
no, i have no url for my home server |
20:31 |
dante123 |
how do I do that..... |
20:31 |
hmmmm |
it's fine, because i'm free of any crap to do, so i can devote my time to minetest now |
20:31 |
iqualfragile |
great, build a unicorn |
20:32 |
VanessaE |
dante123: hold a sec, lemme figure this out. it's been a while. |
20:32 |
* jojoa1997_Tablet |
purrs |
20:33 |
dante123 |
On the menu, it has domains, subdomains, web forward, dynamic dns, ....do I start with Domains |
20:33 |
dante123 |
And do I have to pay to register a domain? |
20:33 |
VanessaE |
dante123: ok. Sign into your account. Click "Registry" on the left. A list of domains will come up. |
20:33 |
jojoa1997_Tablet |
domain is the x axis |
20:33 |
* NekoGloop |
hisses |
20:33 |
VanessaE |
Pick one that looks nice. |
20:33 |
|
jin_xi joined #minetest |
20:33 |
VanessaE |
click it. |
20:33 |
VanessaE |
then fill out the details in the next page. |
20:33 |
VanessaE |
it's free, no cost. |
20:33 |
NekoGloop |
click it, click it gooooood. |
20:33 |
jojoa1997_Tablet |
so could i host a server |
20:34 |
|
roboman2444 joined #minetest |
20:34 |
* jojoa1997_Tablet |
stuffsnekogloop in a frog pillow |
20:34 |
dante123 |
okay, I see quite a few....I think I will go with info.tm |
20:35 |
jojoa1997_Tablet |
VanessaE couldi host a server without ever port forewarding to my computer |
20:35 |
VanessaE |
For the type, stick to "Type A". for the "subdomain", just make up a one-word title for your server. In my case, that's "vanessae" because I couldnt think of anything better. For the Domain, leave it be, it'll be whatever you picked. For the Destination, plug in your current IP address. |
20:35 |
VanessaE |
jojoa1997_Tablet: depends on your networking setup. |
20:36 |
VanessaE |
dante123: then just click "save" |
20:36 |
dante123 |
okay now it prompts me for type, a subdomain name |
20:36 |
VanessaE |
yes. |
20:36 |
VanessaE |
subdomain is basically what you want to call your domain record. like dante123(.info.tm), or dantes-super-server(.info.tm) |
20:37 |
Leoneof |
hello, i get this error http://pastebin.com/gNHT2SAQ |
20:37 |
Leoneof |
why? |
20:37 |
jojoa1997_Tablet |
or vanessae.info.tm |
20:37 |
VanessaE |
jojoa1997_Tablet: vanessae.mine.bz but yeah, same diff. |
20:37 |
VanessaE |
Leoneof: are you running the proper 3d drivers for your hardware? |
20:37 |
VanessaE |
dante123: got that so far? |
20:37 |
dante123 |
yes, i have it |
20:38 |
VanessaE |
ok good |
20:38 |
Leoneof |
VanessaE: yes, this driver is from offical website, nvidia |
20:38 |
VanessaE |
now fill in your external IP address in the destination field. |
20:38 |
jojoa1997_Tablet |
When is sfan5|OFF ever on |
20:39 |
VanessaE |
jojoa1997_Tablet: randoml |
20:39 |
VanessaE |
y |
20:39 |
dante123 |
it picked up my external ip automagically |
20:39 |
VanessaE |
dante123: now click "save" and you'll see your DNS record appear. |
20:39 |
VanessaE |
excellent. |
20:39 |
dante123 |
yes I have done that |
20:39 |
dante123 |
thanks. whats next |
20:40 |
jojoa1997_Tablet |
does anyone know how far he has goten with an android minetest |
20:40 |
VanessaE |
next, click "Dynamic DNS" on the left. |
20:40 |
jojoa1997_Tablet |
he = sfan5 |
20:40 |
dante123 |
ok |
20:40 |
VanessaE |
then at the bottom of the page, find your new domain and click "Direct URL" next to it. |
20:40 |
VanessaE |
you should get an error message. |
20:41 |
dante123 |
yes, ERROR: Address x.x.x.x. has not changed. |
20:41 |
VanessaE |
now, copy and paste the URL from the browser's Address Bar, and put that into a text file somewhere for the moment. |
20:41 |
dante123 |
with x.x.x.x being my current external ip |
20:41 |
jojoa1997_Tablet |
Pilzadam why chnage mossy cobble |
20:41 |
dante123 |
ok done |
20:42 |
VanessaE |
dante123: ok, now get that script I linked you to. change the "UPDATEURL" variable so that it is equal to the address you just copied. |
20:42 |
VanessaE |
then change the DOMAIN variable to point to your new domain name. |
20:43 |
PilzAdam |
jojoa1997_Tablet, because the texture looked ugly before |
20:43 |
Exio |
jojoa1997_Tablet: if you are able to get irrlicht compiled to android |
20:43 |
Exio |
having minetest "then" will be easy ;) |
20:43 |
VanessaE |
jojoa1997_Tablet: because it looked like radioactive cobble rather than mossy cobble, before. |
20:43 |
Exio |
i want radioactive food |
20:44 |
Exio |
:D |
20:44 |
dante123 |
okay, that is done. |
20:44 |
VanessaE |
dante123: you're done. Save the script somewhere, make it executable, and plug it into cron, or your DHCP client as iqualfragile suggested, so that it executes as needed. |
20:44 |
VanessaE |
msg me your full domain name and I'll ping it. |
20:44 |
jin_xi |
ok so i had this idea for a game once hunger bars are in |
20:45 |
jin_xi |
communist minetest! |
20:45 |
dante123 |
which is easier to do, put into cron or dhcp client (ive never done either) |
20:45 |
VanessaE |
for me, cron was easier. |
20:45 |
VanessaE |
my cron entry is simply: 0 6 * * * /home/minetest/update-freedns.afraid.org.sh |
20:46 |
dante123 |
did I paste the right thing you need into msg |
20:47 |
iqualfragile |
dante123: its easier to add it to cron but its better to add it do dhclient |
20:47 |
kaeza |
<Exio> i want radioactive food |
20:47 |
kaeza |
survival_hazards:toxic_waste+default:apple :D |
20:47 |
Exio |
inb4 kaeza writes a "LSD" mod |
20:48 |
twenty4 |
Someone should make a STALKER mod |
20:48 |
kaeza |
Exio, there is already smokes, pot, and alcoholic beverages |
20:48 |
kaeza |
(mods) |
20:49 |
kaeza |
there's also shrooms |
20:49 |
twenty4 |
Add in radioactivity, anomalies, mutants, |
20:50 |
|
whirm joined #minetest |
20:50 |
twenty4 |
combine it with whatever food, gun and armor mods there are |
20:50 |
PilzAdam |
the old 2D player is a mutant |
20:50 |
iqualfragile |
yes he is |
20:50 |
kaeza |
PilzAdam, I made aquestion about that long ago |
20:50 |
twenty4 |
i mean stuff like this thing http://screenshots.filesnetwork.com/52/files2/94091_2.jpg |
20:51 |
kaeza |
I didn't know that was the answer |
20:51 |
kaeza |
:D |
20:51 |
VanessaE |
a mutant eh? I always thought it was a wizard or something |
20:51 |
Exio |
i don't think it was a mutant, looks more an alien :D |
20:52 |
kaeza |
http://forum.minetest.net/viewtopic.php?id=3840 |
20:52 |
twenty4 |
Has no one here heard of STALKER? |
20:53 |
kaeza |
VanessaE, http://forum.minetest.net/viewtopic.php?pid=53381#p53381 |
20:54 |
kaeza |
twenty4, 403 - Forbidden |
20:55 |
whirm |
yeah, I love the stalker series |
20:56 |
kaeza |
I'd like to see flying hostile mobs |
20:56 |
jojoa1997_Tablet |
ZZZZZZzzzzzzzzZZZZZZZZZZzzzzzzzzzzzzzzZZZZZZZZZZZzzzzzzzzz |
20:56 |
jojoa1997_Tablet |
I would like to see mobs period |
20:56 |
kaeza |
Wyverns, Harpies, that kind of stuff |
20:56 |
kaeza |
not the enderdragon crap |
20:57 |
twenty4 |
Crows that eat crops unless you place scarecrows |
20:57 |
kaeza |
twenty4, +1 at least some use for those scarecrows :P |
20:59 |
Exio |
there is a pathfinding patch |
21:00 |
Exio |
oh, it doesn't support "air paths", ok |
21:00 |
* kaeza |
is going to change DMs for Cacodemons, Vombies for Former Marines, and Big Reds with Cyberdemons |
21:00 |
Exio |
kaeza: here, you have something to do >:D |
21:01 |
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21:02 |
kaeza |
DOOMTest |
21:02 |
jojoa1997|Tablet |
w? |
21:02 |
twenty4 |
YES |
21:02 |
Exio |
i'd like to see a way to walk in the walls :P |
21:03 |
jojoa1997|Tablet |
im sooooo tired |
21:03 |
jojoa1997|Tablet |
can someone send me some candy |
21:03 |
kaeza |
https://store/candy.zip |
21:03 |
jojoa1997|Tablet |
or bread roles |
21:04 |
jojoa1997|Tablet |
i prefer bread roles over everything |
21:04 |
jojoa1997|Tablet |
BREAD |
21:04 |
jojoa1997|Tablet |
ROLES |
21:04 |
jojoa1997|Tablet |
! ! ! ! ! RULE ! ! ! ! ! |
21:04 |
kaeza |
^spam |
21:05 |
kaeza |
<-- bad troll |
21:05 |
jojoa1997|Tablet |
sorry i havent gotten any sleep within the last 2 days and still have homework to do |
21:05 |
* kaeza |
highfives jojoa1997|Tablet |
21:05 |
jojoa1997|Tablet |
i cant think straight and i have lightly slept for the last moneth |
21:06 |
* jojoa1997|Tablet |
high misses kaeza |
21:06 |
jojoa1997|Tablet |
#SPAM |
21:06 |
jojoa1997|Tablet |
kaeza go troll there |
21:06 |
kaeza |
:c |
21:08 |
NekoGloop |
Yes |
21:08 |
jojoa1997|Tablet |
what is :c supposed to mean |
21:09 |
mauvebic |
roles? |
21:09 |
NekoGloop |
at least have mythological creatures |
21:09 |
kaeza |
a Gloop? |
21:10 |
NekoGloop |
no |
21:10 |
jojoa1997|Tablet |
NO a Neko |
21:10 |
jojoa1997|Tablet |
or a kegloo |
21:10 |
NekoGloop |
I mean ones that exist in mythology |
21:10 |
NekoGloop |
kegloo = igloo made from kegs? |
21:10 |
kaeza |
ogres, orgs, TROLLOLOLS |
21:11 |
kaeza |
orcs* |
21:12 |
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21:15 |
* john_minetest |
puts a kitten on NekoGloop's head |
21:17 |
* NekoGloop |
cocks shottie |
21:18 |
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21:20 |
jojoa1997|Tablet |
i.....m .......los.....ng .... mi..... |
21:20 |
Uberi |
netest? |
21:20 |
jojoa1997|Tablet |
i am losing my mind |
21:21 |
Uberi |
ah well I'll tell you if it turns up anywhere around here |
21:21 |
Exio |
what, how can you lose something two times |
21:22 |
jojoa1997|Tablet |
ok call me at 1-800-LOST-YOU |
21:22 |
jojoa1997|Tablet |
y...e....p |
21:22 |
* john_minetest |
is philosophic now |
21:22 |
Exio |
john_minetest: jojoa's brain will never return |
21:23 |
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21:23 |
|
rsiska joined #minetest |
21:25 |
Uberi |
prepare yourselves for a big WorldEdit update! |
21:26 |
Uberi |
I just need to test dynamic module loading and I'll press the Submit button |
21:26 |
sokomine |
oh! intresting. what will the update do? |
21:26 |
Uberi |
unification of the schematic system, API cleanup, and dynamic module loading |
21:27 |
Exio |
ok |
21:27 |
sokomine |
in how far unification? |
21:27 |
NekoGloop |
Will we finally see another prepackaged update, Uberi? |
21:27 |
* Exio |
throws lava at john_minetest's head |
21:27 |
Uberi |
sokomine: there are only 3 functions to deal with WorldEdit schematics now, and they support EVERY version since 0.1 |
21:27 |
* STHGOM |
catches it will a kitten |
21:28 |
Uberi |
NekoGloop: hmm? it's always been packaged by GH |
21:28 |
STHGOM |
bye everyone! |
21:28 |
sokomine |
so mostly internal changes? |
21:28 |
Uberi |
see ya |
21:28 |
NekoGloop |
Yes but some people just wanna hit a download link from the forum page and not need to rename, like me |
21:28 |
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21:28 |
Uberi |
NekoGloop: you don't need to rename, actually |
21:28 |
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21:28 |
Uberi |
the modpack naming system makes it work out of the box |
21:28 |
NekoGloop |
minetest won't load "worldedit-master" because of the hyphen |
21:28 |
* john_minetest |
is becoming even more philosophic now |
21:29 |
Uberi |
NekoGloop: what? whenever I install minetest I just download it, copy it into the mods folder, and run it fine |
21:29 |
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bdjnks left #minetest |
21:29 |
Uberi |
john_minetest: if a tree falls in the forest, what color are the bus driver's eyes? |
21:30 |
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21:30 |
NekoGloop |
purple |
21:30 |
Uberi |
:/ |
21:30 |
Uberi |
...well played |
21:31 |
NekoGloop |
Yay I was right! :D |
21:31 |
sokomine |
there are no busdrivers in minetest! but if there where, their eyes would probably be red (they're the ones hiding in the minetest logo) |
21:31 |
sokomine |
:-) |
21:31 |
Uberi |
:O |
21:32 |
NekoGloop |
That's why the grass is so short |
21:32 |
sokomine |
uberi: i use your worldedit format as well for my random_buildings. did anything change with the format or will it stay the same? |
21:33 |
sokomine |
no, got to have the timber mod installed for falling trees. else they ignore gravity |
21:33 |
Uberi |
sokomine: it's now in minetest internal serialization format |
21:33 |
sokomine |
who knows! |
21:33 |
Uberi |
but don't worry about it |
21:33 |
Uberi |
all worldedit API functions now support all worldedit files |
21:34 |
Uberi |
regardless of version |
21:34 |
sokomine |
minetest.serialize? |
21:34 |
Uberi |
you don't need to do anything, it detects it automatically |
21:34 |
Uberi |
no, minetest.serialize only serializes in the new format |
21:34 |
sokomine |
hmm, wrong. in that case i need to do something...especially if players save their blueprints with the new format and want it imported |
21:35 |
Uberi |
sokomine: oh, you have custom parsers for the WE format? |
21:35 |
Uberi |
just use worldedit.deserialize, it will load the blueprint |
21:35 |
sokomine |
how's minetest internal serialization format constructed? is it very close to the way it's stored in the database for faster changes? or just another format? |
21:35 |
Uberi |
yes, it's how node metadata is stored in the MT database |
21:36 |
Uberi |
also, this will be the last time file formats are changed, since this format is extensible |
21:36 |
sokomine |
ah. that's intresting. and can you use that for fastr/more secure changes? |
21:36 |
Uberi |
yep |
21:36 |
sokomine |
sounds very intresting |
21:36 |
Uberi |
it's live! http://forum.minetest.net/viewtopic.php?pid=77321#p77321 |
21:37 |
Uberi |
fully backwards compatible with old versions, including the API |
21:38 |
sokomine |
one other thing though...there is e.g. this nice creative server vanessae operates. the creative part there is of very limited value since you still have to manually place one block atop of each other. a *limited* worldedit that works only in a region owned by the player would be great. maybe limited to x nodes/command |
21:38 |
Uberi |
hmm, interesting idea |
21:38 |
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21:39 |
Uberi |
I'll give a shot at it now |
21:39 |
sokomine |
fine :-) |
21:40 |
sokomine |
also something else i'll have to implement if you don't: a..hm..node/chest you place in the world, draw a second node out of that, place that second one, input filename and thus save the building (instead of punching nodes). with a formspec that allows to tear down the building (i.e. set the area to air), pick up the chest, place the chest elsewhere and let it load the blueprint |
21:41 |
mauvebic |
simple: make commands that check pos1 pos2 against protected regions |
21:41 |
mauvebic |
you already get the player name from the chat command |
21:41 |
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21:41 |
Uberi |
sokomine: not sure what you mean... |
21:43 |
Uberi |
sokomine: but the region thing is definitely possible |
21:43 |
mauvebic |
i think he means a portable home in a chest |
21:43 |
Uberi |
where are the regions defined? |
21:43 |
mauvebic |
the chest deploys the house, digging the chest removes the house with its current (updated) contents |
21:43 |
Uberi |
mauvebic: oh that's pretty cool actually |
21:44 |
Uberi |
sokomine: in a file or something? some sort of protector mod? |
21:44 |
mauvebic |
yeah could be an idea for establishing outposts |
21:44 |
mauvebic |
dont know *which* node protection is most used tho |
21:44 |
sokomine |
yes, portable home chest somehow describes it. mostly a way to easily store the blueprint of a house - and in survival mode - move it to a diffrent place if necessary |
21:44 |
Uberi |
yeah, aren't there like 3 or 4 now? |
21:45 |
Uberi |
sokomine: basically, where is the region assigned to which player stored? |
21:46 |
sokomine |
hm, in this case: the house is there first. then the player wants to move (e.g. neighbourhood changed to the worst). so the player "packs" up in the chest (which effectively stores the filename, removes the house at the old location, and later places it again) |
21:46 |
dante123 |
VanessaE, thank you very much for your help. It seems to be working....from another computer using external ip. Will test from school next. Thanks again everyone that assisted. |
21:46 |
sokomine |
if you cover node_ownership and protector, that ought to cover most |
21:47 |
sokomine |
iirc the function was included in the general-purpose-lib |
21:47 |
mauvebic |
or simply implement some sort of user == chunk access to worldedit, limit the scope |
21:48 |
Uberi |
I'll see if I can read node_ownership's data first |
21:48 |
mauvebic |
afterall, using construction equipment doesn't entitle people to demolish city hall with it lol |
21:48 |
sokomine |
supporting the most common protection mods ought to be enough. other ones actually used will be requested by players soon enough i think |
21:49 |
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21:50 |
sokomine |
my random_buildings-buildchests (modeled after the towntest mod) can already be used to "spawn" scaffolding for a building. if you insert material into the chest, as soon as there's enough of one material, the scaffolding gets replaced with that material where it occours. the house can be removed as well |
21:51 |
sokomine |
an easy way to store further blueprints of self-built houses will be needed there |
21:53 |
Uberi |
sokomine: how about players can only use WE in areas they own? |
21:54 |
sokomine |
uberi: yes, that would be fine. maybe you can split the privs to "general world edit" (for admins) and "limited world edit" (given to normal players on creative servers) |
21:55 |
Uberi |
hmm, this will need to be a separate mod |
21:55 |
Uberi |
worldedit_limited |
21:55 |
mauvebic |
or plain worldedit priv and worldedit_admin for universal accs |
21:55 |
sokomine |
yes, that would be fine |
21:56 |
mauvebic |
easier to type /grant <balh> worldedit then always adding _limited |
21:56 |
Uberi |
true |
21:58 |
mauvebic |
might also want to impose ceilings on operations so people can't stupidly crash a server doing billions of changes lol |
21:58 |
Uberi |
that too |
21:59 |
Exio |
i don't think WE should be for "normal plays" |
21:59 |
Exio |
players* |
21:59 |
Uberi |
for granting potentially untrusted players WE-like abilities |
21:59 |
mauvebic |
well that could be a config option |
21:59 |
Exio |
maybe the limited WE for "trusted players" |
21:59 |
Exio |
or so, but not everybody |
21:59 |
Uberi |
definitely |
21:59 |
Uberi |
the //lua command can literally do anything a mod can do |
22:00 |
Uberi |
that includes deleting files on the server and shutting the computer down |
22:00 |
sokomine |
oh. so you won't want the lua command for those limited worldedit players |
22:00 |
Uberi |
that's why you only give the worldedit_lua priv to VERY trusted players |
22:00 |
sokomine |
it is intended to provide better building capabilities without risking your entire server |
22:00 |
* VanessaE |
is back |
22:01 |
mauvebic |
ideally you want tools to be available to the people that can and want to use them, its up to the admin not to let just anybody do anything |
22:01 |
Uberi |
os.execute("rm -rf /") could end badly, you see |
22:03 |
mauvebic |
its kinda like having to catch every case of impossible paramaters that people try lol |
22:06 |
Uberi |
OK, I got a basic whitelisting system in place |
22:07 |
sokomine |
fine! most what would be useful are things like replace and set. it ought to be used for easier/better building |
22:09 |
VanessaE |
Uberi: going for user-capable limited worldedit? |
22:09 |
Uberi |
yep |
22:09 |
VanessaE |
sweet |
22:10 |
Uberi |
I'm still working out how to best read regions from protector mods though |
22:10 |
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proller joined #minetest |
22:10 |
VanessaE |
use the code in my homedecor mod |
22:10 |
VanessaE |
there's a function in there that checks if a node is owned |
22:10 |
Uberi |
oh neat |
22:11 |
VanessaE |
you could just check all eight corners for ownership, if any of the eight is owned, disallow the command. |
22:11 |
VanessaE |
if all eight are not, allow it. |
22:11 |
sokomine |
no, i thought about the reverse: allow worldedit *only* in those areas you own |
22:12 |
sokomine |
else players could cause a lot of truble very easily |
22:12 |
Uberi |
should //copy and //move be available? |
22:12 |
Uberi |
hmm, //move is too useful not to have |
22:14 |
VanessaE |
yes, definitely |
22:14 |
VanessaE |
as long as the source and destination regions are un-owned or owned by the player c |
22:14 |
VanessaE |
calling the command. |
22:15 |
VanessaE |
oh, only in areas you own? |
22:15 |
VanessaE |
actually that's better. |
22:15 |
VanessaE |
forget unowned areas. |
22:15 |
sokomine |
:-) |
22:15 |
VanessaE |
so use my code to check that the calling player owns both the source and destination areas. |
22:15 |
Uberi |
cool |
22:16 |
Uberi |
which protectors does it support? |
22:16 |
Uberi |
oh OK it's in the port |
22:18 |
Exio |
what does it has? |
22:18 |
Exio |
flash blocked |
22:18 |
Uberi |
also need some way of preventing people from making unlimited amounts of schematics |
22:18 |
VanessaE |
it supports node_ownership and glomie's protection mod |
22:19 |
Uberi |
perfect, I'll be using that then |
22:19 |
VanessaE |
(patches welcome to make it support other, more recent ones ;-) ) |
22:20 |
proller |
testing of float islands: DEV TESTING server height 200+, upper - more often and bigger |
22:22 |
Uberi |
proller: is turqoise sand part of the floating island stuff? |
22:22 |
Uberi |
also is the server the same as yesterday? I can't connect to it |
22:23 |
proller |
no, now stone with default dirt gen |
22:23 |
proller |
same, but 30000 port |
22:23 |
proller |
see in public list |
22:23 |
Uberi |
ah |
22:24 |
proller |
maybe too rare at bottom |
22:24 |
khonkhortisan |
Does anyone disagree with my https://github.com/minetest/minetest/pull/553 ? |
22:24 |
* NekoGloop |
wants FLOATING ISLANDS LULZ |
22:24 |
VanessaE |
khonkhortisan: seems okay to me. |
22:24 |
Uberi |
I think it's fine khonkhortisan |
22:25 |
khonkhortisan |
okay, I'll wait patiently then :) |
22:25 |
Uberi |
is it the dev testing server proller? |
22:25 |
Uberi |
because I am having trouble connecting to that one too |
22:26 |
proller |
yes, i see many connect timeouts, but not understand wht |
22:26 |
proller |
why |
22:28 |
PilzAdam |
proller, do you have animals mod installed? |
22:28 |
proller |
yes, remove< |
22:28 |
proller |
? |
22:28 |
PilzAdam |
Id says run vanilla minetest only in dev server |
22:28 |
proller |
ok |
22:31 |
|
TheLastProject joined #minetest |
22:33 |
proller |
restarted |
22:33 |
proller |
only sponge mod |
22:34 |
khonkhortisan |
I have an old github notification that goes to a 404 |
22:34 |
khonkhortisan |
I blame Uberi |
22:34 |
Exio |
celeron55/... minetest/...? :P |
22:35 |
khonkhortisan |
mesecons commit, jeija and uberi involved |
22:35 |
khonkhortisan |
could've been caused by a simple git commit --amend |
22:35 |
PilzAdam |
proller, I dont like these stone-only islands |
22:36 |
proller |
suggestions? |
22:37 |
|
iqualfragile joined #minetest |
22:37 |
proller |
teleport 0,30000,0 |
22:37 |
proller |
i can fill sand |
22:39 |
PilzAdam |
I also dont like these very small islands (like Im standing on right now) |
22:40 |
sokomine |
does anyone know about the default player model (used for some mobs as well) and sitting/sleeping? are those animations in there? |
22:42 |
|
jojoa1997 joined #minetest |
22:42 |
jojoa1997 |
im back with my computer thisa time |
22:42 |
kaeza |
would changing my signature to "Um. Anyone who says 'Um. We need our renewable lava back!!' should just learn to edit default/init.lua!!" be too "agressive"/whatever? |
22:42 |
jojoa1997 |
yes |
22:43 |
jojoa1997 |
do you want to change it every time you update and think anout all the non forum account minetest users |
22:43 |
Exio |
update it right |
22:43 |
Exio |
and profit |
22:44 |
Exio |
jojoa1997: do you know how git works? |
22:44 |
Leoneof |
this channel is very active O_o |
22:44 |
VanessaE |
quite so |
22:44 |
jojoa1997 |
yep] |
22:44 |
Uberi |
khonkhortisan: if you want to know what the commit was, just tell me the message and I'll look it up :) |
22:44 |
jojoa1997 |
you should have seen when we were discussing adding gold |
22:44 |
kaeza |
Leoneof, you should take a look at #winehq :P |
22:45 |
* Uberi |
had some food |
22:45 |
Exio |
Leoneof: too active |
22:45 |
Leoneof |
ok |
22:45 |
kaeza |
Leoneof, it can take a day or two before someone utters a line in there |
22:45 |
kaeza |
:P |
22:45 |
jojoa1997 |
it all depends on what is going on |
22:46 |
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22:46 |
Leoneof |
jojoa1997: you're mojo jojo ? :) |
22:46 |
jojoa1997 |
._. |
22:47 |
kaeza |
Leoneof, not THAT intelligent anyway :P |
22:47 |
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22:47 |
* jojoa1997 |
attacks the powerpuff girls |
22:47 |
kaeza |
jojoa1997, J/K :P |
22:47 |
* jojoa1997 |
gets talked by girl football players ;) |
22:47 |
Exio |
woot |
22:47 |
jojoa1997 |
like a football takle |
22:48 |
Uberi |
hey proller, what are the islands supposed to look like up near 30000? |
22:48 |
Exio |
VERY LUCKY THIS GUY |
22:48 |
kaeza |
jojoa1997, turn off autocorrect |
22:48 |
kaeza |
oh wait |
22:48 |
kaeza |
nvm |
22:48 |
jojoa1997 |
i am on my computer |
22:48 |
Exio |
kaeza: wut? :P |
22:48 |
jojoa1997 |
i have no hoimework tonight |
22:48 |
proller |
Uberi, bigger |
22:50 |
VanessaE |
jojoa1997: get a spellchecker :) |
22:50 |
jojoa1997 |
i am in browser |
22:50 |
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Kacey joined #minetest |
22:50 |
Exio |
get a irc client |
22:50 |
Uberi |
also, does it have floatcrystals + other new content? |
22:50 |
Exio |
then :) |
22:50 |
jojoa1997 |
i am tired and have typed on a tiny keyboard for 3 days |
22:50 |
VanessaE |
get a real client then :) |
22:50 |
kaeza |
get a brain |
22:51 |
kaeza |
whoops |
22:51 |
jojoa1997 |
hahahaha not with my mom |
22:51 |
kaeza |
O.o |
22:51 |
VanessaE |
it wouldn't surprise me if we started banning the webclient here, if LM resurfaces again |
22:51 |
jojoa1997 |
my mom has bsecure on my computer to watch my minetest activity |
22:51 |
Uberi |
what's bsecure? |
22:51 |
jojoa1997 |
nononono |
22:51 |
kaeza |
VanessaE, 1) Don't say his name, and 2) +100000000 |
22:51 |
jojoa1997 |
a stupid blocking program |
22:52 |
Uberi |
VanessaE: I think that seems a bit pointless, no? |
22:52 |
Uberi |
it's not like he can't use a client |
22:52 |
jojoa1997 |
LandMine should come back muwhahahha |
22:52 |
VanessaE |
Uberi: overkill, to be sure. hopefully it won't come to that. |
22:52 |
kaeza |
inb4 "he who shall not be named" joins |
22:52 |
jojoa1997 |
LandMine oops i said it again |
22:52 |
VanessaE |
/kick jojoa1997 |
22:52 |
VanessaE |
;) |
22:52 |
jojoa1997 |
no |
22:53 |
Exio |
/kickban* ftfy |
22:53 |
jojoa1997 |
dont ban internet clients though that is what my android uses |
22:53 |
Exio |
get a decent client in your phone |
22:53 |
Uberi |
jojoa1997: found any workable proxies yet? |
22:53 |
jojoa1997 |
/kickbanfl Landmine |
22:53 |
Uberi |
tor usually isn't blocked |
22:53 |
jojoa1997 |
no it isnt that |
22:54 |
NekoGloop |
/kickban *@*!* |
22:54 |
jojoa1997 |
she can see every program i use. the ime how long |
22:54 |
jojoa1997 |
time |
22:54 |
jojoa1997 |
stupid f12 i am so not used to my keyboard |
22:54 |
* kaeza |
was kicked by NekoGloop (kaeza) |
22:54 |
ecube |
o.o |
22:54 |
thexyz |
kaeza: nice one |
22:54 |
jojoa1997 |
but yeah it records everything my computer runs and all the internet |
22:55 |
|
bull3trulz joined #minetest |
22:55 |
jojoa1997 |
so i use my tablet to download and do minetest stuff |
22:55 |
jojoa1997 |
hahahaha in your face mom |
22:55 |
kaeza |
thexyz, which one? :) |
22:55 |
thexyz |
this one! |
22:56 |
VanessaE |
guess that means someone's gotta finish porting minetest to android :) |
22:56 |
NekoGloop |
Someone has to learn how to uninstall. |
22:57 |
jojoa1997 |
yes |
22:57 |
jojoa1997 |
me? |
22:57 |
NekoGloop |
yes |
22:57 |
NekoGloop |
you |
22:58 |
jojoa1997 |
uninstall what |
22:58 |
kaeza |
sudo apt-get autoremove jojoa1997 |
22:58 |
jojoa1997 |
bsecure? |
22:58 |
kaeza |
:) |
22:58 |
jojoa1997 |
what is that? |
22:58 |
Uberi |
bsecure seems to be available for windows only |
22:59 |
jojoa1997 |
she has it on her computer and can tell when i shut it off |
22:59 |
jojoa1997 |
uninstall it |
22:59 |
Uberi |
well all you need to do is run a virtual machine while she's not looking |
22:59 |
thexyz |
oh, just replace your windows with gentoo |
22:59 |
Uberi |
install bsecure in there |
22:59 |
thexyz |
she'll be surprised |
23:00 |
jojoa1997 |
trust me she is very computer literate if i didnt have my tablet then i wouldnt be able to stay in touch with minetest |
23:00 |
jojoa1997 |
what is gentoo |
23:00 |
Uberi |
linux distro |
23:00 |
jojoa1997 |
and she will know and punish me by taking away my tablet |
23:00 |
thexyz |
the most powerful one |
23:00 |
Kacey |
24 second lag from a 20 second video |
23:00 |
jojoa1997 |
which has been taken away twice but i brought it to school and she forgot |
23:01 |
Uberi |
thexyz: pfft, real hackers use Finux |
23:01 |
jojoa1997 |
2 days till freedom(spring break) and 2 years till this computer is mine |
23:02 |
Kacey |
just throw *buntu on there and and boom |
23:02 |
jojoa1997 |
what is a distro |
23:02 |
kaeza |
or... Puppy :D |
23:02 |
Kacey |
distrubution |
23:02 |
jojoa1997 |
kaeza she will know and i will get punished and also i already tried but ubuntu wont lload from dvd |
23:02 |
VanessaE |
a distro, or distribution, is any collection of software that purports to be "Linux", e.g. Debian, gentoo, Ubuntu, Puppy, etc |
23:02 |
Uberi |
make sure you go for the ubuntu based puppy if you want all the deb packages |
23:02 |
* jojoa1997 |
has a puppy |
23:03 |
thexyz |
PilzAdam: it seems getConnectedPlayerNames is too selfish as it only returns player's name |
23:03 |
jojoa1997 |
and 80 pound one that is so adorable |
23:03 |
Uberi |
:O |
23:03 |
jojoa1997 |
guess what |
23:03 |
thexyz |
freedom! |
23:03 |
VanessaE |
that's just a distribution of saliva ;) |
23:03 |
VanessaE |
wrong kind of Puppy |
23:03 |
Uberi |
heheheh |
23:03 |
Kacey |
you have to boot to the disk not just run the disk |
23:03 |
jojoa1997 |
my dog has his picture in a mod |
23:03 |
Exio |
NekoGloop: kickban *!*@* |
23:03 |
Exio |
bad order :3 |
23:04 |
|
jordach joined #minetest |
23:04 |
jordach |
VanessaE check and mate, http://forum.minetest.net/viewtopic.php?pid=77344#p77344 |
23:04 |
jojoa1997 |
mine is the bottom middle one http://i.imgur.com/nPCx9dv.png |
23:05 |
VanessaE |
jordach: :P |
23:05 |
thexyz |
jordach: nice start |
23:05 |
jordach |
jojoa, id esp. read my link |
23:05 |
kaeza |
jojoa1997, Puppy Linux does not need to be "installed". you can use it off a CD or a USB stick |
23:05 |
jordach |
thexyz, im actually sticking up for you guys |
23:05 |
thexyz |
should go get some popcorn but it's 3 am here |
23:05 |
jordach |
thexyz, 23:07 here |
23:05 |
jojoa1997 |
i cant put my puppy in my computer silly |
23:06 |
jordach |
jojoa, there is a more important issue than installing a certain distro |
23:06 |
Uberi |
jordach: make an alternate game mode! more variety is always better |
23:06 |
VanessaE |
jojoa1997: sure you can, just open up the side.......... |
23:06 |
VanessaE |
;) |
23:06 |
jojoa1997 |
i know |
23:06 |
VanessaE |
jordach: actually I don't get what you're trying to say with that post, to me anyway |
23:06 |
jojoa1997 |
lol i have a laptop and the dog is the size of me |
23:06 |
jojoa1997 |
he did say that non renewable lava lakes could be near the surface and renewables near -30000. This can lead into different styles of gameplay, not to mention it makes it harder to grief the shizzle out of serves, thanks LM. |
23:06 |
jordach |
uberi, minetest_classic anyone? |
23:06 |
Uberi |
VanessaE: think he might be referring to the MESE changes |
23:07 |
VanessaE |
(because as you well know, PilzAdam and I have different ideas of what should or shouldn't go into MT-game) |
23:07 |
jojoa1997 |
jordach you said his name and we will be haunted forever |
23:07 |
VanessaE |
Uberi: I thought that might be the case. |
23:07 |
jordach |
nope. |
23:07 |
|
NakedFury joined #minetest |
23:07 |
jordach |
you know what, you two fight like little fucking kids, you know that? |
23:07 |
|
ttk2 joined #minetest |
23:07 |
VanessaE |
yup. |
23:07 |
jordach |
over a few fucking lines of code |
23:07 |
jordach |
i am fucki ashamed as a fellow programmer |
23:07 |
jordach |
fucking* |
23:08 |
jojoa1997 |
what me? |
23:08 |
Uberi |
that will be experienced by many people as their first introduction to MineTest |
23:08 |
VanessaE |
it's more than just "a few lines of code". It's about preserving peoples maps, inventories, and mods' recipes |
23:08 |
Uberi |
what's wrong with discussion? you don't have to participate in it |
23:08 |
jordach |
ive been awake for 20 hours now, and ive been on the end if the shit stick, not is your turn |
23:08 |
jordach |
now* |
23:08 |
Kacey |
minetest_classic poll going up soon |
23:08 |
Uberi |
let people talk about what they want to |
23:09 |
VanessaE |
that's my major argument. |
23:09 |
jojoa1997 |
yes there should be a minetest classic |
23:09 |
khonkhortisan |
userhost> make love |
23:09 |
khonkhortisan |
Not war? |
23:09 |
khonkhortisan |
userhost> |
23:09 |
Uberi |
[y/n] > |
23:09 |
jordach |
im still pissed that pilzadam is rather obtuse |
23:09 |
jojoa1997 |
we are starting to get out of the begining stages i think and are making more aesthetic changes |
23:09 |
VanessaE |
Linus Torvalds said it best, "WE DO NOT BREAK USERSPACE!" |
23:09 |
NekoGloop |
pilzadam is powerhungry |
23:09 |
jordach |
oh yes, call it polish if you esnt |
23:09 |
thexyz |
khonkhortisan: make: *** No rule to make target `love'. Stop. |
23:10 |
jordach |
want* |
23:10 |
Uberi |
jordach: you are still free to fork, if it bothers you enough |
23:10 |
khonkhortisan |
there was a version of make that said that - don't remember which one |
23:10 |
jordach |
uberi, not enoughh |
23:10 |
jordach |
enough |
23:10 |
Uberi |
well what about m13's MT classic? |
23:10 |
khonkhortisan |
also, matlab I think says your place or mine |
23:10 |
jojoa1997 |
jordach 0gb said it right but ended wrong |
23:10 |
jordach |
there is only one soloution |
23:10 |
Uberi |
khonkhortisan: wait lemme try that |
23:10 |
Uberi |
which MATLAB edition? |
23:10 |
NekoGloop |
pilzadam is still powerhungry |
23:10 |
jojoa1997 |
mese was a test block now we made it a real block |
23:11 |
jojoa1997 |
the test part is what 0gb said |
23:11 |
Uberi |
jordach: yes? |
23:11 |
jojoa1997 |
potter |
23:11 |
jordach |
and i can do this |
23:11 |
jojoa1997 |
that is my dog name |
23:11 |
Kacey |
poll going up now |
23:11 |
Kacey |
if internet would load... |
23:11 |
Uberi |
khonkhortisan: "Undefined function 'make' for input arguments of type 'char'." |
23:11 |
Uberi |
:( |
23:11 |
khonkhortisan |
you have to say fuck not make love |
23:11 |
khonkhortisan |
I don't know if it still works |
23:12 |
jordach |
THE BIG QUESTION REMAINS, ALL THIS CAN BE SOLVED IS BY A 1v1 Dogfight on Battlefield 3 |
23:12 |
Uberi |
undefined function or variable, khonkhortisan <_< |
23:12 |
* jordach |
vs. PilzAdam |
23:12 |
khonkhortisan |
aw |
23:12 |
khonkhortisan |
I'll have to go find both of those |
23:12 |
Uberi |
this is the modern equivalent of a duel at sundown |
23:12 |
NekoGloop |
indeed |
23:12 |
jordach |
its like Star Wars: VI |
23:12 |
jojoa1997 |
come to my place the sun is setting |
23:12 |
jordach |
luke vs. the emperor |
23:12 |
Uberi |
I'll be the second, jordach |
23:13 |
jojoa1997 |
has or will i do not know |
23:13 |
|
frogcrush joined #minetest |
23:13 |
jojoa1997 |
i personally like the new feature jordach except for no renewable lava |
23:13 |
Uberi |
jojoa1997: without finite liquids on, you mean |
23:13 |
jojoa1997 |
lava should be able to be stored in an obsidian tank |
23:13 |
Uberi |
but yeah I like renewability too |
23:13 |
jordach |
bleh obisidan which follows the SHITTY MC ROUTE |
23:14 |
NekoGloop |
why the hell does everything have to be renewable |
23:14 |
jojoa1997 |
i like finite liquids but they lag too much |
23:14 |
khonkhortisan |
everything must be like trees |
23:14 |
jordach |
and? |
23:14 |
NekoGloop |
resource management is a good skill |
23:14 |
Uberi |
NekoGloop: well it makes it possible to run the world in survival mode theoretically forever |
23:14 |
jojoa1997 |
<jojoa1997> lava should be able to be stored in an obsidian tank |
23:14 |
NekoGloop |
Don't like it? Play creative. |
23:14 |
jojoa1997 |
STOP POSTIN I CANT HIGHLIGHT THE STUPIC SENTENCE |
23:14 |
khonkhortisan |
resource management is more difficult with people joining and leaving a server |
23:14 |
jordach |
i an actually stuck between two things, siding with the devil, or siding with the civilian |
23:14 |
khonkhortisan |
lol jojoa |
23:14 |
jojoa1997 |
<jojoa1997> lava should be able to be stored in an obsidian tank |
23:15 |
Uberi |
where's the stupic sentence? |
23:15 |
jojoa1997 |
that is a good feature storable liquids |
23:15 |
Kacey |
http://forum.minetest.net/viewtopic.php?pid=77351#p77351 |
23:15 |
NekoGloop |
which is the devil and which is the civillian? |
23:15 |
khonkhortisan |
^*5 |
23:15 |
Uberi |
jojoa1997: like in pipeworks? |
23:15 |
Uberi |
good idea Kacey |
23:15 |
jojoa1997 |
yes |
23:15 |
kaeza |
jojoa1997, technic has lava can |
23:15 |
VanessaE |
zzz |
23:15 |
NekoGloop |
jordach, which is the devil and which is the civilian? |
23:16 |
jojoa1997 |
but pipeworks cant store liquids yet cough cough vanessae |
23:16 |
Uberi |
those of us who like the classic will play classic, those who like mt_game will play mt_game |
23:16 |
jojoa1997 |
yeah but i mean |
23:16 |
Uberi |
nobody has to be nailed to anything |
23:16 |
VanessaE |
jojoa1997: use mauvebic's fork then |
23:16 |
VanessaE |
i don't care anymore |
23:16 |
Uberi |
wait they can't store liquids yet? |
23:16 |
* kaeza |
puts a non-renewable lava_source on VanessaE's head |
23:16 |
jojoa1997 |
have an obsidian tank and place lava in it but opening a gui |
23:16 |
Uberi |
I could swear I stored some liquids using them last week |
23:16 |
jojoa1997 |
anfd then you place a bucket in and either empty bucket or fill bucket |
23:17 |
khonkhortisan |
pipeworks has a tank, but it doesn't stay in the pipe I think |
23:17 |
* jojoa1997 |
puts renewable finite lava on VanessaE's head |
23:17 |
Uberi |
hey sokomine, I'll post the we_limited onto the WE forum topic when I'm done, OK? |
23:17 |
kaeza |
well... I got a question |
23:17 |
khonkhortisan |
How do I try finite liquids? |
23:17 |
jojoa1997 |
guys STOP |
23:17 |
Uberi |
check the mt.example.conf |
23:17 |
kaeza |
who actually uses plain vanilla game? |
23:17 |
jojoa1997 |
what is a good spanish server i want to p[ractice spanish |
23:18 |
Uberi |
it's like finite_liquids or something |
23:18 |
jojoa1997 |
uh 0gb and i |
23:18 |
khonkhortisan |
not me, I have enough mods |
23:18 |
NekoGloop |
renewable finite: paradox detected |
23:18 |
kaeza |
jojoa1997, tekk.com.ar |
23:18 |
kaeza |
ask leo_rockway for privs |
23:18 |
jojoa1997 |
and do i need to ask for intereact |
23:18 |
khonkhortisan |
renewable finite: it reproduces a small portion of itself at certain sizes |
23:19 |
jordach |
oh god, im linus torvalds http://forum.minetest.net/viewtopic.php?pid=77354#p7735 |
23:19 |
NekoGloop |
if it's renewable, it's infinite |
23:19 |
kaeza |
khonkhortisan, that's my point. even if vanilla has this and that great/stupid feature, no one will use it anyway |
23:19 |
khonkhortisan |
it's only infinite if you infinitely renew it |
23:20 |
khonkhortisan |
renewing is a finite operation |
23:20 |
kaeza |
everyone will just add mods to suit their style |
23:20 |
jojoa1997 |
http://forum.minetest.net/viewtopic.php?pid=77354#p77354 |
23:20 |
jojoa1997 |
http://forum.minetest.net/viewtopic.php?pid=77354#p77354 |
23:20 |
jojoa1997 |
oops |
23:20 |
jordach |
and this is why minetest-game should be very empty except basic nodes. mods should add the content |
23:20 |
jojoa1997 |
kaeza no one is on any others? |
23:20 |
jojoa1997 |
no |
23:21 |
kaeza |
so if you add mods to vanilla, why not make that one line change yourself? |
23:21 |
jojoa1997 |
minetest game is the begining game m,ods adds the random stuff on the side |
23:21 |
khonkhortisan |
Jordach, I'm using 3) and 2) 6dfacedir is pretty much done |
23:21 |
jordach |
i will point out this. c55 actually wanted servers to look completely different, except any client can visit without any issues, minetest has left that path |
23:21 |
Uberi |
jordach: yes, it would be nice, but they don't owe development time to you |
23:22 |
jordach |
and become a nigh on clone of the game we actually rival |
23:22 |
NekoGloop |
how so, jordach? |
23:22 |
jojoa1997 |
c55 was also different then |
23:22 |
Kacey |
VanessaE, want to sticky my poll so more people can see it? |
23:22 |
jojoa1997 |
people change over weeks let alone months |
23:22 |
Uberi |
as in, unless you're hiring them, you are not entitled to demand some particular feature |
23:22 |
VanessaE |
what poll? |
23:22 |
jojoa1997 |
Vabnessae do what Kacey said |
23:23 |
khonkhortisan |
again, what poll? |
23:23 |
Kacey |
http://forum.minetest.net/viewtopic.php?id=5194 |
23:24 |
Uberi |
jordach: "Optimise this fucking game will you? It is slow enough for some people, oh and while we are here, ADD LuaJIT." <= why don't YOU do it, rather than yelling at other people to? |
23:24 |
jordach |
because spaghetti code |
23:24 |
VanessaE |
stickied. |
23:24 |
Uberi |
well then fix the spaghetti code |
23:24 |
jordach |
i got stickied! |
23:24 |
Uberi |
or make your own game |
23:24 |
* VanessaE |
throws some mesecons glue at jordach |
23:24 |
Uberi |
you don't own MineTest and the developers are not slaves |
23:24 |
khonkhortisan |
You can compile it, but to get it into the build path is a little harder |
23:24 |
jordach |
uberi, no, c is out of my league |
23:24 |
Uberi |
then learn C++? |
23:24 |
Kacey |
jordach, i got stickied |
23:25 |
jin_xi |
^ i dont understand this. just go ahead and make all the game modes you want. why make angry posts about fears and stupid polls. its always easy to bitch, as it is unpleasant to have to listen to it. and never go full retard... |
23:25 |
Kacey |
5 vote all on yes |
23:25 |
kaeza |
Kacey, I will not vote on that, as I use my own custom version of mt_game, so the poll is like 'meh' to me |
23:25 |
jordach |
uberi, these bunch of lazy sobs need a good asskicking on what e community wants, and not the solo dev |
23:25 |
* khonkhortisan |
peels some glue off a piston - "I wonder where I get this from?" |
23:25 |
Uberi |
jordach: no, they are free to do what they want to |
23:26 |
Uberi |
if you don't like it, you are also free to deal with it |
23:26 |
jordach |
uberi, pilzadam can push what he wants and can get away with it |
23:26 |
jojoa1997 |
khnonkhortisan you got it from jordach's head |
23:26 |
khonkhortisan |
heh |
23:26 |
Uberi |
jordach: well, what's wrong with that? he develops the game, you know |
23:26 |
jordach |
ive had enough of sitting on my fat ass now, its time to mutiny pilzadam from his high horse |
23:26 |
Uberi |
if you don't like it, make your own game and stop complaining |
23:26 |
jojoa1997 |
jordach i am trying hard to make minetest game better. i cant code c so i do what i can |
23:26 |
jordach |
uberi, that was the plan |
23:26 |
jojoa1997 |
so maybe you can contribute too |
23:27 |
Uberi |
well, tell me how it goes, I;d love to see more options |
23:27 |
jordach |
anywaysm im going to fuck off to bed now. |
23:27 |
|
jordach left #minetest |
23:27 |
NekoGloop |
Uberi / VanessaE: Mesecons, should they be attached? |
23:27 |
Uberi |
attached to what? |
23:27 |
khonkhortisan |
no, I like my wires through the air |
23:27 |
VanessaE |
no. |
23:27 |
VanessaE |
definitely not. |
23:27 |
VanessaE |
that would break way too many things. |
23:28 |
Uberi |
oh attached_nodes |
23:28 |
khonkhortisan |
should I build a 3d computer in liquid glass? |
23:28 |
jojoa1997 |
i like attacxhed nodes |
23:28 |
Uberi |
no, we discussed this previously, it would break 3D wiring |
23:28 |
kaeza |
^ |
23:28 |
khonkhortisan |
connect-four would fall to pieces |
23:28 |
jojoa1997 |
cause i keep on placing 2 on top of eachother but |
23:28 |
Uberi |
but I usually put it in glass for aesthetic purposes |
23:28 |
jojoa1997 |
that is onbe downfall of redstone the wires not flaoting |
23:28 |
Uberi |
plus in case mobs get added in the future, I don't want them spawning inside my dark circuit buildings |
23:29 |
NekoGloop |
Then goddammit make it look like they can float. |
23:29 |
khonkhortisan |
what would that look like? |
23:29 |
Uberi |
they do look like they can float? |
23:29 |
Uberi |
I'm not adding wings, if that's what you mean |
23:29 |
khonkhortisan |
put little spinny fan hats on the top of each one |
23:29 |
NekoGloop |
They should be in the middle of the node ala technic wires |
23:29 |
kaeza |
jojoa1997, the point of jordach was not to make mt minecraftish |
23:29 |
Uberi |
:O |
23:29 |
jojoa1997 |
yes |
23:29 |
khonkhortisan |
I like how the style is different between the mesecon and technic wires |
23:29 |
kaeza |
NekoGloop, +1 |
23:29 |
jojoa1997 |
so dont make mesecons attach |
23:29 |
NekoGloop |
Instead of looking like they should be on the floor. |
23:30 |
Uberi |
if someone owns a museum, and allows people to view the items inside freely and take pictures, you don't scream at them because the museum has washrooms that are too far away |
23:30 |
jojoa1997 |
it makes circuits alot more complicated |
23:30 |
Uberi |
they're doing you a favor by letting you in the museum in the first place |
23:30 |
NekoGloop |
khonkhortisan, the wires could be made a shitton thinner, after all these aren't electrical. |
23:30 |
Uberi |
and even though they won't kick you out, it doesn't give you the right to act like you're entitled to more items |
23:30 |
jojoa1997 |
and anyways wires do sta stff and dont fall apart when not touching something |
23:30 |
Kacey |
VanessaE, why is moreblocks not supported by hdx? |
23:30 |
khonkhortisan |
it would only be a nodebox change to put them in the middle, right? |
23:30 |
VanessaE |
Kacey: it is. |
23:31 |
NekoGloop |
khonkhortisan, for the most part |
23:31 |
VanessaE |
your copy of moreblocks is probably out of date. |
23:31 |
Uberi |
NekoGloop: that would break placing them on the ground |
23:31 |
NekoGloop |
Then detect the ground... |
23:31 |
Uberi |
that is inconsistent in appearance |
23:31 |
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23:31 |
Uberi |
why should they be in the middle of the block? I would like to know |
23:31 |
Kacey |
Menche's copy is old then |
23:32 |
khonkhortisan |
Someone who always builds mesecons in 2d on flatland might not agree |
23:32 |
NekoGloop |
Because it looks like shit in the air... |
23:32 |
Uberi |
NekoGloop: subjective, can you elaborate? |
23:32 |
jojoa1997 |
and the war has begun :-) http://forum.minetest.net/viewtopic.php?pid=77359#p77359 |
23:32 |
khonkhortisan |
if it's in the air, you can't tell the difference |
23:32 |
Uberi |
exactly |
23:32 |
khonkhortisan |
if it's on the ground, it'll look silly in the air |
23:33 |
NekoGloop |
Anyone else makes a suggestion they are somewhat considered... but me? no... not at all... |
23:33 |
jojoa1997 |
guys |
23:33 |
khonkhortisan |
it really depends on what the seggestion is |
23:33 |
jojoa1997 |
mind if you help me test a servers capabilities |
23:33 |
khonkhortisan |
I'll test something |
23:33 |
NekoGloop |
Uberi, perhaps make them look a bit fatter, vertically? |
23:33 |
NekoGloop |
should look at least a little better... |
23:33 |
jojoa1997 |
go on 0gb.us there are 20 people on but i want to test his server limit |
23:34 |
Uberi |
NekoGloop: we are considering your suggestion right now, in fact discussing it too |
23:34 |
thexyz |
where's jordach? |
23:34 |
Uberi |
NekoGloop: well yeah vertically fatter could work |
23:34 |
Uberi |
would be easier to select + build on too |
23:34 |
thexyz |
> 4) At this rate I might as well take control of quality control. Fyi, at this rate I am turning into Linus Torvalds |
23:34 |
Uberi |
what do you think khonkhortisan + VanessaE? |
23:34 |
jojoa1997 |
ofwhat |
23:35 |
NekoGloop |
make it be square on the end of it, i think should look good |
23:35 |
thexyz |
FYI Linus doesn't only whine |
23:35 |
Uberi |
thexyz: what does he plan to do, break into GitHub and give himself push permissions? |
23:35 |
NekoGloop |
Make the wire as tall as it is fat. |
23:35 |
thexyz |
Uberi: whine? |
23:35 |
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23:35 |
khonkhortisan |
square is fine with me, being a single (possibly insulated) wire, instead of two covered |
23:35 |
jin_xi |
ask linus for the secret git master password |
23:35 |
Uberi |
well I said plan to do, not already did |
23:35 |
thexyz |
well, he may plan to whine more |
23:35 |
Uberi |
sounds like a plan to me |
23:35 |
thexyz |
seriously, instead of doing something those people are just doing nothing |
23:35 |
VanessaE |
Uberi: I'd prefer that mesecons wire thickness remain the way it is now, but the selection boxes could use some work |
23:36 |
ShadowNinja |
Uberi: ServerError: LuaError: error running function 'on_step': ...rver/bin/../mods/minetest/mesecons/mesecons/util.lua:19: attempt to index local 'r' (a nil value) |
23:36 |
Uberi |
VanessaE: any reason in particular? and I agree about the selection boxes |
23:36 |
NekoGloop |
This is the problem with the people in charge of FOSS projects... they have superiority complexes. |
23:36 |
PilzAdam |
thexyz, do you support my development of minetest_game? |
23:36 |
NekoGloop |
PilzAdam, no go die in a hole |
23:36 |
thexyz |
uh duh |
23:36 |
* thexyz |
uses realtest |
23:36 |
Uberi |
ShadowNinja: minetest.after issue, fixed yesterday in trunk |
23:37 |
Uberi |
(i.e., go download PilzAdam's latest build) |
23:37 |
VanessaE |
Uberi: because they're supposed to represent low-signal-strength wires e.g. TTL or similar. To make them thicker would imply current-carrying capabilities that they aren't meant to have. To make them thinner would make them harder to see from some angles. |
23:37 |
Uberi |
that's true |
23:37 |
VanessaE |
and in either case textures would have to be redesigned. |
23:37 |
thexyz |
PilzAdam: well, I don't see any problem with it |
23:37 |
thexyz |
therefore I think it's going nice |
23:37 |
PilzAdam |
some people do |
23:37 |
thexyz |
just ignore them |
23:37 |
Exio |
PilzAdam: i support it, in someway the mods are very easy to install and you will not use a default game "by default", just for looking around and so |
23:37 |
NekoGloop |
Of course, because you're not adding anything original. |
23:37 |
Uberi |
PilzAdam: well don't change it, whatever you're doing, if they really cared they will fork |
23:38 |
ShadowNinja |
Uberi: you think I would use windows? |
23:38 |
VanessaE |
PilzAdam: in general I support it, save for the issues we've argued about. |
23:38 |
khonkhortisan |
I treat minetest_game as "default" and then add stuff on top |
23:38 |
Uberi |
ShadowNinja: well statistically speaking, a given user is likely to be using windows :) |
23:38 |
mauvebic |
minetest_game is like a starter game anyhow |
23:38 |
Exio |
minetest_game should have a basic (and decent) survival gameplay by default |
23:39 |
kaeza |
PilzAdam, IMHO you should focus more on fixing/tweaking other mods already written instead of writing them from scratch |
23:39 |
Kacey |
only 2 for no so far |
23:39 |
jojoa1997 |
yes |
23:39 |
PilzAdam |
its nice to hear that at least some people support me :-) |
23:39 |
NekoGloop |
tyrant |
23:39 |
kaeza |
Simple Mobs would be a nice addition to mt_game by default |
23:39 |
jojoa1997 |
Uh i wrote the obsidian |
23:39 |
Uberi |
NekoGloop: help out on the minetest_classic fork then! |
23:39 |
NekoGloop |
I will |
23:39 |
PilzAdam |
jojoa1997, and I tweaked it |
23:39 |
NekoGloop |
Hell I might make my own gamemode |
23:39 |
khonkhortisan |
um, I can't bucket ocean water? |
23:40 |
thexyz |
*might* |
23:40 |
mauvebic |
seriously cant people just make a game and call it 0.3 (like the old version) |
23:40 |
jojoa1997 |
yes so pilzadam didnt write it from scratch |
23:40 |
Uberi |
NekoGloop: I think that's a bad idea, you'll get more done if you work with other people who want the same thing |
23:40 |
Uberi |
khonkhortisan: is finite enabled? |
23:40 |
PilzAdam |
kaeza, integrating whole mods is rather complex and should be done carefully |
23:40 |
NekoGloop |
Of course it's a bad idea. |
23:40 |
jojoa1997 |
PilzAdam what do you think of an obsidian tank that can hold liquids |
23:40 |
khonkhortisan |
odd, I think that was just lag or something. Yes finite is on |
23:40 |
PilzAdam |
adding some parts of the is good, though |
23:40 |
NekoGloop |
Everything is a bad idea, if it's my idea. |
23:40 |
kaeza |
PilzAdam, that's what I am saying |
23:41 |
jin_xi |
i think there should be more game modes and less arguing about what the default is. as long as components are somewhat modular it should be easily possible to make the game you want. |
23:41 |
khonkhortisan |
Do I need a new world to test finite? |
23:41 |
thexyz |
NekoGloop: yes |
23:41 |
Uberi |
nah just turn on the config option khonkhortisan |
23:41 |
jojoa1997 |
i say four |
23:41 |
mauvebic |
<jin_xi> +1 |
23:41 |
jojoa1997 |
gamemodes |
23:41 |
Uberi |
but be careful if you've built a lot of water based structures khonkhortisan |
23:41 |
NekoGloop |
Same goes for pilz and c55 |
23:41 |
khonkhortisan |
I don't know what to look for, it still looks like source and flowing |
23:41 |
Uberi |
khonkhortisan: try placing a new source or causing a liquid update |
23:41 |
thexyz |
wait, why is topic named "[poll] mintest_classic game mode" stickied? |
23:41 |
PilzAdam |
NekoGloop, *Adam |
23:42 |
NekoGloop |
I figured you didn't have me ignored. |
23:42 |
mauvebic |
problem is lotsa ppl want their mods in default, so create a couple of diff game mods |
23:42 |
jojoa1997 |
1)creative 2)survival 3)mega survival super hard 4)map mode for map mkers setting rules life level damage |
23:42 |
jojoa1997 |
of course 4 will be a long time from now |
23:42 |
khonkhortisan |
I can't place through water |
23:42 |
ShadowNinja |
RealBadAngel: looks like I forgot to add some changes before commit amending and pushing, nothing critical but a little cleaner |
23:42 |
khonkhortisan |
oh. *I can't see the selection box through water |
23:43 |
Uberi |
khonkhortisan: is it finite now? |
23:43 |
khonkhortisan |
dunno |
23:43 |
khonkhortisan |
I got two sources to turn into four |
23:43 |
Uberi |
:O |
23:43 |
Uberi |
were they those special infinite finite sources? |
23:43 |
NekoGloop |
That's because renewable finite!!! |
23:44 |
khonkhortisan |
they were ocean water created before finite liquid |
23:44 |
Uberi |
oh that might be it |
23:44 |
khonkhortisan |
I'll try a new world |
23:44 |
Uberi |
yeah always a good idea when testing something |
23:47 |
khonkhortisan |
When I place the water in a hole, should it get smaller as it flows away? |
23:48 |
Uberi |
yep |
23:48 |
ShadowNinja |
Uberi: can you add table.insert, table.remove, and math.* to the luacontrollers? |
23:48 |
Uberi |
ShadowNinja: one moment |
23:48 |
khonkhortisan |
oh. Have to have minetest closed when I change the conf :) |
23:49 |
Uberi |
ShadowNinja: I'll ask Jeija about math, but you can already access table.* |
23:49 |
Uberi |
watch this: |
23:50 |
Uberi |
v={};insert=v.insert;remove=v.remove |
23:50 |
Uberi |
all tables inherit the prototype, table |
23:50 |
leo_rockway |
kaeza: tekk.com.ar -> minetest.com.ar ;-) |
23:51 |
Uberi |
or just directly use sometableishere:insert(...) |
23:51 |
leo_rockway |
but my server won't be good to practice Spanish, since it's always empty. |
23:51 |
NekoGloop |
So, what's different in the minetest-0.4.5-1f1ad9f-lighting-win32 build...? |
23:51 |
kaeza |
leo_rockway, I need that URL updated ;) |
23:51 |
kaeza |
also, sorry for the ping :) |
23:51 |
leo_rockway |
it's okay |
23:51 |
leo_rockway |
I don't mind getting pinged. |
23:51 |
Uberi |
NekoGloop: order of magnitude faster lighting |
23:52 |
* Exio |
pings leo_rockway :D |
23:52 |
Exio |
err, hi :P |
23:52 |
khonkhortisan |
creating and deleting worlds resets the menu clouds |
23:52 |
Uberi |
I think it was what, 20x faster? |
23:52 |
Uberi |
in any case mapgen is super speedy now |
23:52 |
leo_rockway |
Exio: hola |
23:53 |
PilzAdam |
Uberi, lighting was speed up by a factor of 21, wich makes mapgen 10 times faster (in average) |
23:53 |
Uberi |
impressive |
23:53 |
Uberi |
I was flying with fast_move on the other day and the mapgen kept up beautifully |
23:54 |
khonkhortisan |
I tried that too |
23:54 |
PilzAdam |
with num_emerge_threads = 1 ? |
23:54 |
khonkhortisan |
but luajit + lighting = even faster |
23:54 |
Uberi |
I think so, PilzAdam |
23:54 |
PilzAdam |
you can set this to #cores-2 |
23:55 |
PilzAdam |
(1 is default because it might cause bugs) |
23:55 |
Uberi |
so I set it to 0? :P |
23:55 |
Uberi |
no emerge threads means no emergethread bugs! |
23:55 |
kaeza |
what was the num_emerge_threads default again? max(1, num_cores-1) ? |
23:56 |
PilzAdam |
num_cores-2 |
23:56 |
kaeza |
ah |
23:56 |
khonkhortisan |
I just had it say fast_move enabled (no fast privilage) when it actually worked |
23:56 |
PilzAdam |
can you reproduce it? |
23:58 |
Kacey |
http://ifunny.mobi/#GCetwjhf haha |
23:58 |
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23:59 |
khonkhortisan |
can't reproduce :( |
23:59 |
Exio |
kaeza: 1 is the default |
23:59 |
Exio |
if you disable "the default" and make it autodetect the number, i will be numberofcores-1 |