Time |
Nick |
Message |
00:00 |
jojoa1997|Tablet |
YES!!!! |
00:00 |
VanessaE |
kaeza: byte your tongue :) |
00:00 |
kaeza |
VanessaE, FCK YEAH! |
00:00 |
jojoa1997|Tablet |
vanessae |
00:00 |
kaeza |
wait.. not that statement |
00:00 |
VanessaE |
FCK? this is not a kindergarten. the word is "FUCK". :-) |
00:00 |
jojoa1997|Tablet |
hunger means regenerating heakth |
00:00 |
jojoa1997|Tablet |
FK YEAH |
00:00 |
Uberi |
aw yiss |
00:00 |
kaeza |
VanessaE, the original meme is "F*CK YEA" |
00:00 |
kaeza |
+actually |
00:00 |
* jojoa1997|Tablet |
havent been to pre school |
00:00 |
VanessaE |
oh that one |
00:01 |
jojoa1997|Tablet |
add the hoe and cotten now also |
00:01 |
jojoa1997|Tablet |
would yo do that? |
00:01 |
VanessaE |
http://i2.kym-cdn.com/entries/icons/original/000/001/987/fyeah.jpg |
00:01 |
jojoa1997|Tablet |
PilzAdam ^ |
00:01 |
VanessaE |
cotton* |
00:01 |
jojoa1997|Tablet |
i use up arrow |
00:01 |
kaeza |
cetten* |
00:01 |
PilzAdam |
so, I add this papyrus and cactus growing now? |
00:02 |
VanessaE |
PilzAdam: sure, go for it. |
00:02 |
jojoa1997|Tablet |
and hoe and cotton |
00:02 |
kaeza |
yep |
00:02 |
jojoa1997|Tablet |
I WANT WOOL |
00:02 |
Uberi |
we all do, jojoa1997|Tablet, we all do |
00:02 |
* jojoa1997|Tablet |
hacks into github and adds hoe and cotton |
00:03 |
VanessaE |
cotton should come from flowers mod :-) |
00:03 |
kaeza |
jojoa1997|Tablet, MOBF+Shears and stfu |
00:03 |
jojoa1997|Tablet |
no |
00:03 |
kaeza |
...or flowers :) |
00:03 |
jojoa1997|Tablet |
dye comes from flowers |
00:03 |
jojoa1997|Tablet |
pilzadam |
00:03 |
jojoa1997|Tablet |
would you cosider adding plants_lib into minetet_game |
00:03 |
VanessaE |
no |
00:04 |
VanessaE |
do not add plants_liv |
00:04 |
VanessaE |
_lib |
00:04 |
VanessaE |
there are future plans for this to be implemented in C++ |
00:04 |
jojoa1997|Tablet |
and also cotton farm are where cotton is gotton |
00:04 |
VanessaE |
if I understand hmmmm correctly. |
00:04 |
kaeza |
VanessaE, that would be grrrreat |
00:04 |
jojoa1997|Tablet |
NO |
00:04 |
|
theTroy joined #minetest |
00:04 |
jojoa1997|Tablet |
unless the format wont chamge |
00:04 |
kaeza |
no offense, but lua sucks at modifying large amounts of nodes |
00:05 |
|
STHGOM_ joined #minetest |
00:05 |
jojoa1997|Tablet |
maybe entities spawning could be supported |
00:05 |
Uberi |
kaeza: I know, but the voxelmanipulator interface is a ways off |
00:05 |
jojoa1997|Tablet |
and building spawning |
00:06 |
Uberi |
otherwise WorldEdit would be using it in a heartbeat |
00:06 |
* jojoa1997|Tablet |
BBBBBBBOOOOOOOOMMMMMMMM :-) |
00:08 |
|
STHGOM joined #minetest |
00:09 |
jojoa1997|Tablet |
will anyone add a craft guide to minetest |
00:09 |
VanessaE |
Unified Inventory has that covered, imho |
00:09 |
jojoa1997|Tablet |
and not a mod or d inventory |
00:09 |
jojoa1997|Tablet |
unified inven |
00:09 |
STHGOM |
Hasn't someone already have dome that |
00:10 |
* Uberi |
wants extension support so bad in unifiedinventory |
00:10 |
kaeza |
^this |
00:11 |
VanessaE |
RealBadAngel: you listenin'? :-) |
00:11 |
jojoa1997|Tablet |
RealBadAngle Mod support is NEEDED!!!!!!! |
00:11 |
jojoa1997|Tablet |
wtf? http://forum.minetest.net/viewtopic.php?id=5159 |
00:12 |
jojoa1997|Tablet |
one crazy mod |
00:12 |
Uberi |
oh snap |
00:12 |
Uberi |
I NEED THIS |
00:13 |
Uberi |
btw what is turquoise sand? |
00:13 |
STHGOM |
That looks cool |
00:13 |
STHGOM |
Fjdj |
00:13 |
STHGOM |
Shrug |
00:14 |
RealBadAngel |
wait wait |
00:14 |
RealBadAngel |
whats the problem? |
00:14 |
STHGOM |
It would make a nice tower |
00:14 |
Uberi |
no problem, but would like mod support in unifiedinv ") |
00:15 |
RealBadAngel |
mod support? or api for UI? |
00:15 |
VanessaE |
RealBadAngel: there has been a pretty big demand for API/new pages support in UI |
00:15 |
Uberi |
the latter, yes |
00:15 |
VanessaE |
so that it can replace e.g. inventory plus and the like |
00:15 |
RealBadAngel |
ah, API is in development |
00:15 |
|
PilzAdam joined #minetest |
00:15 |
Uberi |
awesome |
00:15 |
RealBadAngel |
you have propably noticed that UI itself has changed a lot |
00:15 |
STHGOM |
lol, auto correct |
00:15 |
Uberi |
is there a GH branch where patches can be sent? |
00:16 |
|
nmeum left #minetest |
00:16 |
RealBadAngel |
all mods that will want to use UI API will be given icon on a hotbar |
00:17 |
RealBadAngel |
point is i have to make it scalable |
00:17 |
Uberi |
ooh, an icon |
00:17 |
mauvebic |
better off making a smartphone-esque launch screen for all the icons youll need lol |
00:18 |
mauvebic |
or make the inv+hotbar expandable/retractable |
00:18 |
jojoa1997|Tablet |
no |
00:18 |
jojoa1997|Tablet |
make a new page for mods |
00:18 |
mauvebic |
lol wasnt asking you |
00:19 |
jojoa1997|Tablet |
so people dont have to wait for you to add them |
00:19 |
jojoa1997|Tablet |
the whole point is to support them not add them |
00:19 |
Uberi |
I'm off to get something to eat |
00:20 |
Exio |
what's up? |
00:20 |
kaeza |
cool. IRC has gotten so real you have to disconnect to get something to eat |
00:21 |
STHGOM |
Hahaha |
00:21 |
kaeza |
Exio, scroll up :P |
00:22 |
Exio |
yo no hablar espaniol |
00:22 |
Exio |
>:D |
00:22 |
RealBadAngel |
lol, mod wont never support other mods. its about to others use them |
00:23 |
RealBadAngel |
*it |
00:24 |
RealBadAngel |
seems like jojoa doesnt understand meanin of API |
00:24 |
kaeza |
RealBadAngel, the scalability of the UI is an issue indeed |
00:24 |
kaeza |
maybe you can do something like ui.add_page(formspec, w, h) or even parse formspec for a size[] element |
00:25 |
RealBadAngel |
but whatever i will do with UI worldedit, armor or whatever wont automagically appear in it |
00:25 |
RealBadAngel |
those mods creators or maintainers have to write code using UI's API |
00:26 |
* Menche |
is waiting for paramat's meru mod to generate |
00:26 |
kaeza |
you just take care of the api; I will (prolly) add junger/etc bars from survival_modpack |
00:26 |
kaeza |
hunger* |
00:27 |
RealBadAngel |
it will look like unified_inventory.register_page(name, icon_image, callback_handler, formspec_handler) |
00:28 |
RealBadAngel |
callback will have to take care of own buttons etc, formspec will have to prepare own formspec contenst in a string |
00:31 |
Exio |
kaeza: hehe |
00:34 |
PilzAdam |
new win build: http://forum.minetest.net/viewtopic.php?id=4547 |
00:35 |
Kacey |
again? |
00:35 |
PilzAdam |
why not? |
00:35 |
VanessaE |
PilzAdam: what, no luajit? ;) |
00:36 |
PilzAdam |
VanessaE, what, no pull request for luajit? |
00:36 |
kaeza |
I see rule 34 posts coming... http://forum.minetest.net/viewtopic.php?pid=76714#p76714 |
00:36 |
VanessaE |
PilzAdam: a pull request would be beyond my skills, but: |
00:36 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76627#p76627 |
00:36 |
VanessaE |
this is easy enough to do, at least for linux. |
00:37 |
PilzAdam |
10 steps!?! |
00:37 |
PilzAdam |
*grumbles while leaving* |
00:37 |
PilzAdam |
bye |
00:37 |
Menche |
i link it with the version of luajit from my package manager |
00:38 |
Menche |
modify src/CMakeLists.txt and the troublesome line in serialize.lua |
00:38 |
Menche |
and that's it |
00:38 |
kaeza |
fucking spam http://forum.minetest.net/viewtopic.php?pid=76713#p76713 |
00:39 |
Menche |
lol |
00:39 |
Menche |
"thank all our customers" they have customers who use PilzAdam's builds? |
00:39 |
Exio |
xD |
00:39 |
Exio |
VanessaE: work for you ^ |
00:40 |
kaeza |
lol |
00:40 |
VanessaE |
HAH! |
00:40 |
VanessaE |
I got pilz to ragequit? :D |
00:41 |
kaeza |
ZING |
00:41 |
* kaeza |
does not trust new users |
00:41 |
VanessaE |
Menche: the proper way of course is to modify the build system to detect where luajit is, or build and link against a static copy if not found, and that's beyond my skills |
00:42 |
VanessaE |
so I chose the improper way for my own builds :D |
00:43 |
kaeza |
VanessaE, it's easy, but I ain't touchin' minetest in any way |
00:44 |
VanessaE |
chickenshit :D |
00:44 |
kaeza |
I reserve my wonderful commits for my awesome local game >:D |
00:44 |
VanessaE |
heh |
00:44 |
Menche |
i do it by modifying the build system, but in a hacky and very non-portable way |
00:44 |
kaeza |
actually, I only did a stupid fix |
00:45 |
Exio |
well |
00:45 |
VanessaE |
don't berate yourself, you did all kinds of good work on homedecor |
00:45 |
kaeza |
maybe some of you would like it: showing the selection box only if debug mode is enabled |
00:46 |
Exio |
in the "git" repository here, i haz local commits for 'hacks' in the light stuff for making nodes brigther (everything hardcoded, ofc), the random-mapgen stuff |
00:46 |
VanessaE |
I should try to condense my instructions ^^^ into a bit of script code I can plug into my update-minetestserver.sh script |
00:46 |
|
WiredOnLinux joined #minetest |
00:46 |
WiredOnLinux |
clear |
00:46 |
WiredOnLinux |
lol |
00:46 |
WiredOnLinux |
dammit |
00:46 |
VanessaE |
opaque |
00:46 |
WiredOnLinux |
hahaha |
00:47 |
sokomine |
great...now one of my lumberjack houses spawned on top of a normal trader house. and the trader stands on the roof of that one :-) |
00:47 |
kaeza |
WiredOnLinux, Puppy Linux user? |
00:47 |
WiredOnLinux |
yes |
00:47 |
kaeza |
YAY |
00:47 |
WiredOnLinux |
Hell Yes |
00:47 |
VanessaE |
sokomine: how??? |
00:47 |
WiredOnLinux |
kaeza you? |
00:47 |
VanessaE |
WiredOnLinux: Xubuntu here. puppy indeed. :) |
00:47 |
kaeza |
previously used LuPu 525 |
00:48 |
Exio |
slitaz > puppy |
00:48 |
WiredOnLinux |
I am LuPu 5.2.8 |
00:48 |
kaeza |
Puppy is a lean and mean distro |
00:48 |
WiredOnLinux |
I like Slitaz Too |
00:48 |
kaeza |
and also an awesome security phail |
00:48 |
WiredOnLinux |
Puppy Linux blows Slitaz out of the water |
00:48 |
WiredOnLinux |
I have a custom version of puppy linux |
00:49 |
WiredOnLinux |
its 4.1.1, with the 5.2.8 package manager |
00:49 |
sokomine |
vanessa: well...the roof of such a "normal" trader house from sapiers mod *looks* like ground one could build on...... |
00:49 |
VanessaE |
ahhhh |
00:49 |
kaeza |
I wish they added multiuser support |
00:49 |
sokomine |
it is very unlikely to happen but not impossible :-) |
00:49 |
kaeza |
being always root is not good for you |
00:49 |
Exio |
the only distro what have booted in 8 seconds by default with x11 + stuff |
00:49 |
Exio |
in my netbook, is and was slitaz |
00:49 |
Exio |
(2 seconds the login) |
00:50 |
kaeza |
Exio, 5 seconds with a Celeron @333 MHz |
00:50 |
kaeza |
160MB of RAM |
00:50 |
Exio |
i said by default :P |
00:51 |
WiredOnLinux |
look at PupNGo Exio |
00:51 |
WiredOnLinux |
it will blow slitaz away |
00:51 |
WiredOnLinux |
its 33 MB |
00:51 |
WiredOnLinux |
fully usable Puppy Linux Operating System |
00:52 |
kaeza |
WiredOnLinux, have they fixed compat with i965 cards? |
00:52 |
kaeza |
my comp can't run puppy because of that :( |
00:53 |
Exio |
that too, my gpu works perfectly with slitaz :P |
00:53 |
Exio |
(gpu in the netbook, intel) |
00:53 |
kaeza |
ogl in sw mode == shit |
00:53 |
Exio |
install the drivers/stuff |
00:53 |
Exio |
i had slitaz installed for some months, it was really very stable, fast |
00:54 |
Exio |
and has a good hardware support |
00:54 |
kaeza |
Exio, been looking forever for a driver for my card, and installed like 20 different packages |
00:54 |
Exio |
with sudo, bash, firefox, libreoffice, and so on, a full working system.. |
00:54 |
kaeza |
and no support :( |
00:54 |
kaeza |
5.2.8 may have changed that |
00:54 |
sokomine |
and clay traders popped up as well. they want to sell the clay from the trader's hut :-) |
00:54 |
Exio |
kaeza: there was some "bugs" (at least with my gma) for some mesa - x11 - so on drivers |
00:55 |
Exio |
very very poor performance |
00:55 |
Exio |
(yes, even worse than 'normally'), random crashes |
00:55 |
kaeza |
all the drivers I tried freeze when starting X |
00:56 |
Exio |
the drivers crashing without any real reason, and so |
00:56 |
kaeza |
I'm stuck with the generic vesa |
00:57 |
WiredOnLinux |
5.2.8 does |
00:57 |
WiredOnLinux |
its the only version that works with my card |
00:57 |
Exio |
i'm stuck atm with the nvidia closed driver :P |
00:58 |
WiredOnLinux |
Puppy Supports nvidia :P |
00:58 |
Exio |
it is because peformance |
00:58 |
WiredOnLinux |
Slitaz does not |
00:58 |
Exio |
i have a low end (and old) nvidia gpu (rebranded) |
00:58 |
Exio |
WiredOnLinux: does it include the closed drivers by default? |
00:58 |
Exio |
or wth are you saying? |
00:58 |
sokomine |
does anyone have experience with the intel hd4000 and similar? i'd like to know how mt performes on a celeron 555 and on an i3 with hd4000 |
00:59 |
WiredOnLinux |
it works so so |
00:59 |
Exio |
WiredOnLinux: it is not "working or not", i mean working with the closed drivers |
00:59 |
Exio |
iwork will work |
00:59 |
Exio |
it will work* |
01:00 |
Exio |
wtf i'm writing |
01:00 |
WiredOnLinux |
yes Exio |
01:00 |
Kacey |
back |
01:00 |
Exio |
wtf? closed drivers by default? |
01:01 |
Exio |
they are like 50 mb iirc |
01:02 |
|
bas080 joined #minetest |
01:03 |
Exio |
WiredOnLinux: http://doc.slitaz.org/en:guides:xorg-xvesa |
01:03 |
Exio |
To set-up the non-free nVidia drivers, use the SliTaz Hardware Configuration tool with the –non-free switch: |
01:03 |
Exio |
# tazhw setup nvidia --non-free |
01:04 |
Exio |
the hard way to install the closed source drivers |
01:05 |
|
OWNSyouAll joined #minetest |
01:06 |
WiredOnLinux |
i have to go |
01:08 |
|
jojoa1997|Tablet joined #minetest |
01:08 |
jojoa1997|Tablet |
RealBadAngle |
01:09 |
jojoa1997|Tablet |
Agnel |
01:09 |
jojoa1997|Tablet |
Angel |
01:09 |
jojoa1997|Tablet |
RealBadAngel ping |
01:09 |
Exio |
hey jojoa1997|Tablet |
01:09 |
mauvebic |
lol RealBadAngle ? |
01:09 |
Exio |
do you need help with the spanish hw? |
01:09 |
Exio |
yes amuevcib |
01:10 |
jojoa1997|Tablet |
yes |
01:10 |
jojoa1997|Tablet |
no |
01:10 |
jojoa1997|Tablet |
yes |
01:10 |
jojoa1997|Tablet |
no |
01:10 |
jojoa1997|Tablet |
i cant decide |
01:10 |
jojoa1997|Tablet |
it s done ;) |
01:10 |
Exio |
i'd say no, to the flood at least :) |
01:11 |
jojoa1997|Tablet |
impersonation |
01:12 |
mauvebic |
ugh, waiting on DS9 to spawn now |
01:12 |
jojoa1997|Tablet |
RealBadAngel what i mean for mod support is people add there mods like inventory_plus ddidd |
01:12 |
Exio |
do it other time jojoa1997|Tablet |
01:12 |
jojoa1997|Tablet |
do what |
01:12 |
Exio |
/nick Exio_ |
01:13 |
Exio |
XD |
01:13 |
Exio |
kaeza|troll* |
01:14 |
|
jojoa1997 joined #minetest |
01:14 |
troll |
hi |
01:14 |
kaeza |
lol |
01:14 |
|
jin_xi joined #minetest |
01:14 |
jojoa1997 |
why i leave |
01:15 |
kaeza |
lol |
01:15 |
Kacey |
huh |
01:15 |
Exio |
jojoa1997: i killed your client (it should have said a message like "you have been ghosted/killed by Exio!exio4trekweb/user/nax" or so |
01:15 |
jojoa1997 |
how |
01:16 |
Exio |
/ns ghost |
01:16 |
jojoa1997 |
what it using an already identified name |
01:16 |
Exio |
you've used "Exio_" what is a nickname what i has registered |
01:16 |
Exio |
s/has/haz/ |
01:16 |
kaeza |
hmm |
01:16 |
jojoa1997 |
how do i register a nick |
01:16 |
Kacey |
hang on |
01:16 |
Menche |
/msg NickServ help |
01:16 |
Kacey |
Syntax: GHOST <target> [password] |
01:17 |
jojoa1997 |
also i am using a browser |
01:17 |
Exio |
[22:17:10] freenode -- [jojoa1997] is logged in as jojoa1997 |
01:17 |
kaeza |
nickname 'diego' already registered |
01:17 |
Exio |
you already have an account in freenode, and you are logged in it |
01:17 |
jojoa1997 |
with bad connectivi......... |
01:17 |
Exio |
kaeza: other use i know wanted it too :P |
01:17 |
VanessaE |
there, now my minetest server/client build script can patch in luajit and make that one change to serialize.lua automatically. :-) |
01:17 |
kaeza |
wot |
01:18 |
jojoa1997 |
or you could do /ns help |
01:18 |
Exio |
(when diego [account] was only 4 weeks or so) |
01:18 |
kaeza |
Exio, your name is Diego? XD |
01:18 |
Exio |
other user* |
01:18 |
Exio |
nope, /whois Exio |
01:18 |
Kacey |
hmmmmmmmm.... |
01:19 |
Exio |
Kacey: if you want my password, you need to ask for hints |
01:19 |
* Kacey |
will hack the password |
01:19 |
Exio |
i will help you, is generated from data of /dev/urandom |
01:19 |
* kaeza |
will hack Kacey |
01:19 |
kaeza |
...into pieces XD |
01:19 |
Exio |
the password was generated* |
01:19 |
Menche |
and you remember that how? |
01:19 |
jojoa1997|Tablet |
guys i cant beleieve what this person said |
01:19 |
Exio |
what person? |
01:20 |
Exio |
Menche: what? |
01:20 |
|
jojoa1997|Tablet left #minetest |
01:20 |
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jojoa1997|Tablet joined #minetest |
01:20 |
kaeza |
wut |
01:20 |
jojoa1997|Tablet |
oops |
01:21 |
Menche |
you can't "beleieve" what what person said? |
01:23 |
|
codile joined #minetest |
01:26 |
kaeza |
VanessaE, http://forum.minetest.net/viewtopic.php?pid=76713#p76713 |
01:27 |
VanessaE |
sorted. |
01:27 |
kaeza |
thx :) |
01:27 |
Menche |
"Bad request. The link you followed is incorrect or outdated." ? |
01:28 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76724#p76724 |
01:28 |
VanessaE |
if anyone wants. |
01:28 |
VanessaE |
:) |
01:28 |
kaeza |
just saw that. I think I'll follow the steps and compile from sources |
01:28 |
kaeza |
(btw, 32 bits here) |
01:29 |
kaeza |
I gotta try this jit stuff |
01:29 |
VanessaE |
I'd make a 32-bit build if I knew how :-) |
01:29 |
Menche |
add "-m32" to the CFLAGS |
01:29 |
Menche |
i think |
01:30 |
Menche |
and maybe "-march=i686" ? |
01:30 |
VanessaE |
found it. |
01:30 |
VanessaE |
http://wiki.wxwidgets.org/Cross-Compiling_Under_Linux |
01:30 |
VanessaE |
this seems to explain ti |
01:30 |
VanessaE |
it* |
01:30 |
Exio |
it? italian? >:D |
01:30 |
VanessaE |
-m32 seems to be enough |
01:33 |
VanessaE |
I'll experiment later with it. |
01:35 |
VanessaE |
hm, no that isn't enough either as CFLAGS or CXXFLAGS. must be a cmake thing. |
01:35 |
Menche |
it's CMAKE_C_FLAGS |
01:36 |
Menche |
and CMAKE_CXX_FLAGS |
01:36 |
Kacey |
http://ifunny.mobi/#vurxgetn totally me |
01:37 |
VanessaE |
Menche: nope, that isn't enough |
01:37 |
VanessaE |
make clean && rm CMakeCache.txt && CMAKE_CXX_FLAGS="-m32" CMAKE_C_FLAGS="-m32" cmake . -DRUN_IN_PLACE=0 && make -j12 <-- still wants to use 64-bit libs. |
01:37 |
Menche |
try -DCMAKE_CXX_FLAGS="-m32" |
01:37 |
Menche |
as an option to cmake |
01:38 |
Menche |
and -DCMAKE_C_FLAGS="-m32" of course |
01:38 |
VanessaE |
haha, that makes it go nutz :-) |
01:39 |
VanessaE |
eh, screw it. 32 bit is obsolete anyway :) |
01:39 |
VanessaE |
someone else can compile it for i686. |
01:39 |
Exio |
-j12? |
01:39 |
Exio |
what? |
01:39 |
Exio |
VanessaE: what cpu do you have? |
01:40 |
VanessaE |
Exio: number of threads to use during build. I have a Phenom II X6 1055T. |
01:40 |
VanessaE |
6 cores, so 12 threads. |
01:40 |
Exio |
ehm |
01:40 |
VanessaE |
(12 gcc threads I mean) |
01:40 |
VanessaE |
I've been doing it this way for quite a while now :-) |
01:40 |
Exio |
have you done 'benchmarks' with it? |
01:41 |
VanessaE |
nope. |
01:41 |
Menche |
i though gcc flags was supposed to be # of cores + 1 |
01:41 |
Exio |
can you throw a time make -j6 (and -j7) |
01:41 |
VanessaE |
Menche: I learned #cores * 2. |
01:41 |
Menche |
i learned #cores + 1 |
01:42 |
Exio |
Menche: the -jc+1 is better in low-ram systems, when you have more ram, that 'thread' can lead in a "bit slower" compiling |
01:42 |
Menche |
my processor has 4 threads; i typically use -j5 |
01:42 |
Exio |
i use -j7 here and -j3 in the netbook(intel atom+ht) |
01:42 |
Menche |
maybe i'll check it |
01:42 |
Menche |
"time make -j#" |
01:42 |
Exio |
VanessaE: can you try with time? i wonder what results you get with -j12 |
01:43 |
VanessaE |
sure. |
01:43 |
* Menche |
goes off to benchmark his build |
01:44 |
Exio |
Menche: what cpu, btw? |
01:44 |
Menche |
core i5 |
01:44 |
Exio |
ah, k |
01:45 |
Menche |
model name: Intel(R) Core(TM) i5 CPU M 450 @ 2.40GHz |
01:45 |
Exio |
model name : AMD FX(tm)-6100 Six-Core Processor |
01:45 |
VanessaE |
working now.. |
01:45 |
Menche |
there's 4 of those entries |
01:45 |
Menche |
2 cores w/ 2 threads each |
01:46 |
VanessaE |
make clean && time make -j7 |
01:46 |
VanessaE |
real: 1m11.100s, user: 5m41.865s, sys: 0m17.981s |
01:46 |
VanessaE |
make clean && time make -j12 |
01:46 |
VanessaE |
real: 1m12.613s, user: 5m53.398s, sys: 0m17.833s |
01:46 |
Exio |
ok |
01:46 |
Exio |
nearly the same |
01:46 |
VanessaE |
slightly slower with -j12, guess I should stick to -j7 then :-) |
01:47 |
Exio |
real 1m21.826s |
01:47 |
Exio |
with -j6 here |
01:47 |
Exio |
-j7 is 1 minute + {2..5} seconds |
01:47 |
Menche |
real2m58.895s user10m48.123s sys0m24.703s |
01:47 |
Menche |
with -j5 |
01:48 |
Exio |
in any case |
01:48 |
Exio |
30 minutes with -j3 in a netbook |
01:48 |
VanessaE |
good to know. I wonder when that #cores * 2 rule changes? |
01:48 |
VanessaE |
changed* |
01:48 |
Exio |
i'd say the -j#c+1 is since... years ago |
01:48 |
Exio |
at least in gentoo docs |
01:49 |
mauvebic |
positronic or duotronic? |
01:49 |
VanessaE |
well that'll save a few seconds on each build in the future :-) |
01:50 |
Menche |
and putting "-pipe" in the CFLAGS is supposed to speed it up too |
01:50 |
VanessaE |
I doubt it would in my case, all 6 cores are completely maxed out even during -j7 |
01:53 |
Menche |
my build was *slightly* faster with -j5 than with -j4 |
01:53 |
Menche |
that small of a difference probably means nothing |
01:54 |
Exio |
in the netbook i got better results with -j5 |
01:54 |
Menche |
like 16s difference |
01:54 |
Exio |
err, -j3 |
01:55 |
khonkhortisan |
make -j3 real 3m26.923s user 5m37.923s sys 0m22.184s, make -j4 real 4m18.619s user 5m42.481s sys 0m23.565s |
01:55 |
Menche |
now trying it without -pipe |
01:55 |
VanessaE |
Menche: 16 seconds isn't "nothing", that's significant. |
01:55 |
khonkhortisan |
2GB memory, two cores, -j3 faster than -j4 |
01:55 |
Menche |
out of 3 minutes |
01:56 |
Menche |
i guess I'll stick with -j5 |
01:56 |
Exio |
isn't -pipe used by default in minetest? |
01:56 |
Menche |
don't think so |
01:56 |
Menche |
also, -O3 is used by default. that usually isn't recommended. |
01:56 |
Menche |
-O2 is considered safer |
01:56 |
Exio |
the -O# is not recommended because it can lead on not-working programs |
01:57 |
Exio |
-O3 * |
01:57 |
VanessaE |
you sure about that? |
01:57 |
Exio |
if it works, i don't see why not |
01:57 |
VanessaE |
(being -O3 as default) |
01:57 |
Menche |
i think it's cmake's default |
01:57 |
VanessaE |
last I knew there was no -O flag set by default in MT |
01:57 |
VanessaE |
(except debug, which is -O1) |
01:57 |
Menche |
check the default CMAKE_C_FLAGS_RELEASE |
02:00 |
VanessaE |
make clean && time make -j7 -pipe: real1m16.808s, user5m41.445s, sys0m18.721s -- and a metric assload of debug spew. |
02:00 |
Menche |
do you have the cmake gui? it makes configuring much easier |
02:00 |
Menche |
i don't think -pipe is supposed to be passed to make |
02:00 |
VanessaE |
heh, figures. |
02:00 |
VanessaE |
then to what is it passed? |
02:00 |
Menche |
supposed to be put in the flags to be passed to g++ |
02:00 |
VanessaE |
ohhhhhh |
02:00 |
Menche |
CMAKE_C_FLAGS |
02:00 |
VanessaE |
CXXFLAGS="-pipe" then. |
02:00 |
VanessaE |
make clean && time CXXFLAGS="-pipe" make -j7: real 1m10.018s, user 5m41.413s, sys 0m17.521s |
02:01 |
Menche |
i think "cmake -DCMAKE_CXXFLAGS=-pipe" is how to set it |
02:01 |
Menche |
do you have cmake gui? it makes changing variables much easier |
02:01 |
VanessaE |
I've tested it before, I'm pretty sure CXXFLAGS worked too. And no, I don't |
02:02 |
Menche |
it came with my distro's cmake package, on my computer it's called cmake-gui |
02:02 |
VanessaE |
I prefer to do this sorta stuff from the command line |
02:02 |
Menche |
or hand-edit the CMakeCache.txt |
02:02 |
Menche |
works too |
02:02 |
Exio |
The following NEW packages will be installed: |
02:02 |
Exio |
cmake-qt-gui |
02:03 |
VanessaE |
bbl, gotta run. |
02:03 |
Menche |
i prefer the commandline too, but typing out one single command with all the custom options i use would be a big pain |
02:03 |
Menche |
i hand-edit CMakeCache.txt usually |
02:03 |
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02:03 |
Menche |
then run cmake afterwords to regenerate the Makefiles |
02:05 |
Menche |
i get 3m6s without pipe, and got 2m58s with it |
02:05 |
Menche |
not a huge difference |
02:05 |
Kacey |
night |
02:10 |
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02:15 |
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02:18 |
khonkhortisan |
cmake-gui saves effort |
02:22 |
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02:22 |
mauvebic |
(part of) ds9 http://www.zimg.eu/i/2518073453 |
02:28 |
VanessaE |
back |
02:28 |
Exio |
wb :P |
02:34 |
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02:37 |
VanessaE |
thanks |
02:37 |
VanessaE |
bowled 215 and 237 this time around. |
02:45 |
kaeza |
I'm getting really sick of this http://forum.minetest.net/viewtopic.php?pid=76728#p76728 |
02:46 |
kaeza |
why don't we just get back to MT 0.1 or whatever the first version was? |
02:46 |
kaeza |
that way no one will complain about new things |
02:48 |
VanessaE |
G*d damn /rollback takes forever |
02:49 |
kaeza |
more griefing? D: |
02:49 |
VanessaE |
yeah, "s42" griefed that red structure just south of the spawn |
02:50 |
kaeza |
I wonder if it will be proper to post a list of "recurring griefers" on the forums |
02:50 |
kaeza |
as a warning for server admins |
02:52 |
* kaeza |
is just a bit tired and throwing silly ideas :P |
02:53 |
VanessaE |
heh |
02:53 |
VanessaE |
well maybe we do need some kind of list, the problem of course is that anyone can just make a new account. |
02:55 |
kaeza |
yeah :/ (remember Randy/HELLO_IM_DEATH?) |
02:55 |
Exio |
As a side note, I don't really care about whether a program/OS/whatever is open source. As long as I can run it without having to pay large sums of money I'm happy with it. |
02:55 |
Exio |
windows is expensive as hell |
02:57 |
Exio |
if i want to use windows here i have two ways |
02:57 |
Exio |
cracking it, downloading "super l33t versions" what work like windows me |
02:57 |
VanessaE |
wine and virtualbox ;) |
02:57 |
Exio |
or buying it |
02:57 |
Exio |
i use wine for PS |
02:58 |
Exio |
(phase shift, game) |
02:58 |
VanessaE |
actually I thought photoshop. |
02:58 |
Exio |
lol |
02:59 |
Exio |
i will not buy or use PS, gimp is perfect for me |
02:59 |
Exio |
i don't use even half of it |
03:04 |
NekoGloop |
I prefer Game Maker 8's internal image editor |
03:04 |
Exio |
lol NekoGloop |
03:05 |
Exio |
8? |
03:05 |
NekoGloop |
yes |
03:05 |
Exio |
wait wait, when got 7 and 8 released |
03:05 |
NekoGloop |
You've missed a little |
03:05 |
NekoGloop |
Now it's Game Maker Studio and i think the standard package costs more than Windows 8... |
03:06 |
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03:07 |
kaeza |
NekoGloop, I'm still using 5.3 :( |
03:09 |
Exio |
Master Collection $499.99 Learn more Buy now |
03:09 |
Exio |
YEAH, I WILL BUY IT! |
03:10 |
Exio |
that is like half of the cost of my actual computer |
03:10 |
NekoGloop |
That's just export to everything under the goddamn sun. |
03:11 |
Exio |
they changed the page.. a bit |
03:12 |
NekoGloop |
sandbox.yoyogames.com is the older webpage |
03:13 |
Exio |
Ubuntu Export No No No +$99.99 Yes |
03:13 |
Exio |
wtf |
03:14 |
NekoGloop |
Master Package lets you get any future Export options free. |
03:14 |
Exio |
you are paying them today |
03:14 |
Exio |
for the future(tm) |
03:15 |
NekoGloop |
Well it used to be $399.99 for the Master Package. |
03:16 |
NekoGloop |
Exio, it lets you get all the current ones on top of any additional ones. |
03:16 |
NekoGloop |
Though i don't see how many more random things they can export to. |
03:17 |
kaeza |
ZXSpectrum+ ? |
03:17 |
Exio |
fuck, 0 am |
03:17 |
Exio |
bye |
03:17 |
kaeza |
cya |
03:18 |
NekoGloop |
fuck, time zones |
03:18 |
Exio |
Tue Mar 19 00:18:14 ART 2013 |
03:18 |
Exio |
now, bye |
03:18 |
kaeza |
Exio, DST? |
03:18 |
kaeza |
ah ok :) |
03:18 |
kaeza |
nite |
03:18 |
NekoGloop |
Atlantic coast right? |
03:19 |
NekoGloop |
I think... |
03:19 |
kaeza |
yep |
03:19 |
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03:21 |
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03:41 |
* NekoGloop |
puts a kitten on kaeza's head |
03:42 |
* VanessaE |
transfers the kitten to NekoGloop's head. |
03:42 |
* NekoGloop |
sits with this face: >w< |
03:42 |
VanessaE |
haha |
03:43 |
* VanessaE |
turns on the kitten generator, set it to "11" and points it at NekoGloop |
03:43 |
NekoGloop |
TURN IT UP TO ELEVEN!!!!!!1!!!one!!!!2!!!@!!!two!!!!eleven!!!!overninethousand!!!!!!!!!!!!!!!!!!!!!!!! |
03:43 |
VanessaE |
haha |
03:44 |
* NekoGloop |
falls over from the overly poofy kittens being thrusted his way |
03:45 |
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03:45 |
* VanessaE |
turns the machine off |
03:46 |
VanessaE |
I think he's sufficiently buried for the moment ;) |
03:46 |
NekoGloop |
mrff |
03:49 |
khonkhortisan |
This is NekoGloop: https://www.youtube.com/watch?v=D2ph3eoLGf4 |
03:49 |
khonkhortisan |
(it was just on the tv) |
03:50 |
VanessaE |
HAHAH! |
03:50 |
* NekoGloop |
would so totally do that if he could get the kittens to hold still for that long |
03:51 |
khonkhortisan |
just play them the nyan song, they'll be out of it |
03:52 |
NekoGloop |
http://www.youtube.com/watch?v=Pnc_KFjU0K0 Will this work...? |
03:53 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76736#p76736 |
03:54 |
VanessaE |
hah! win! |
03:55 |
NekoGloop |
Hell, if it works go with it |
03:59 |
khonkhortisan |
I should build my mesecons like that |
03:59 |
* kaeza |
wonders why everyone makes creepers but nobody has made a sculpture of Sam |
03:59 |
VanessaE |
sam? |
04:00 |
VanessaE |
oh the minetest guy? |
04:00 |
kaeza |
Sam Ain't Minecraft? |
04:00 |
VanessaE |
right. good question |
04:00 |
VanessaE |
go on my server and make one :D |
04:00 |
VanessaE |
(put it on art ave of course) |
04:01 |
kaeza |
maybe like tomorrow |
04:01 |
kaeza |
*maybe* |
04:01 |
VanessaE |
lazy :) |
04:01 |
kaeza |
challenge considered... |
04:02 |
VanessaE |
use clay blocks from the unified bricks mod, then you have plenty of colors |
04:02 |
kaeza |
ah yes! you have creative :P |
04:03 |
* kaeza |
needs to go in more often |
04:03 |
* kaeza |
would go more often if his connection wasn't so bad |
04:03 |
kaeza |
anyway, client compiled |
04:03 |
kaeza |
let's see what this breaks |
04:03 |
VanessaE |
lol |
04:04 |
VanessaE |
using rba's/my luajit instructions? :D |
04:04 |
kaeza |
aw shit |
04:04 |
kaeza |
forgot to add jit :( |
04:04 |
VanessaE |
relax |
04:04 |
VanessaE |
you didn't waste any time |
04:04 |
VanessaE |
just go grab the sources and re-link it |
04:04 |
kaeza |
anyway, that's on your side |
04:04 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76627#p76627 |
04:05 |
VanessaE |
yep I know, but useful for experimenting in singleplayer too |
04:06 |
ShadowNinja |
hmm, I tried to call a nil function but this time minetest segfaulted |
04:08 |
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04:09 |
ShadowNinja |
and again, with a different lua error |
04:13 |
VanessaE |
time for bed. Night all. |
04:14 |
VanessaE |
kaeza: if you build Sam, keep him over by Art Ave of course. |
04:14 |
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04:14 |
kaeza |
oh fuck |
04:14 |
kaeza |
this thing is faaaaaaaaaaaaaaaaaaaaast |
04:14 |
kaeza |
:D |
04:16 |
kaeza |
I can even go at full speed and never touch the map edges |
04:17 |
twenty4 |
what is it? |
04:20 |
mauvebic |
does luajit make a speed diff for add nodes? |
04:20 |
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04:20 |
kaeza1 |
twenty4, LuaJit |
04:20 |
twenty4 |
ok |
04:28 |
khonkhortisan |
LuaJIT |
04:29 |
khonkhortisan |
a 2x to 10x speed improvement with that is more impressive than a 0x to 5x node reduction with 6d facedir |
04:29 |
khonkhortisan |
"I can even go at full speed and never touch the map edges" is all I need to hear |
04:32 |
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04:41 |
* ShadowNinja |
flys fast in a new world, mapgen keeps up easily :-) |
04:44 |
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04:53 |
hmmmm |
map generation is quite fast at the moment |
04:53 |
hmmmm |
the problem, i feel, is the block sending |
04:55 |
hmmmm |
i wish we had something like minecraft where the client has all blocks in some large, square radius, of which more blocks on the edge get sent to the client every movement so there is never a point where you don't see the map ahead of you |
04:56 |
hmmmm |
but i can't tell if that should be my next big project or finishing up mapgen v7. |
04:58 |
mauvebic |
wouldnt mind being able to load a cubic km into view :-) |
04:59 |
hmmmm |
spring break is coming up soon, so i should be able to get a lot done |
04:59 |
mauvebic |
US spring break? |
05:00 |
mauvebic |
think they already had theirs here |
05:00 |
hmmmm |
my school has spring break at least a week later than everybody else, it seems |
05:00 |
mauvebic |
makes sense then |
05:10 |
BrandonReese |
I just recompiled with LuaJIT. Map generation with moretrees seems faster, and item drop seems faster too. I think I'll install mobf and try it. |
05:14 |
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05:18 |
kaeza |
time for bed. night all |
05:20 |
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|
Topic for #minetest is now NEWS: Minetest 0.4.5 released | Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.net/ | IRC LOGS: http://irc.minetest.ru/minetest/ |
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07:12 |
v2px |
moin |
07:13 |
v2px |
I can't get minetest compiled with gles, can someone give me a hint on how to do it? |
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09:01 |
LMfails |
This is what happened the last time LandMine griefed spawn: http://imgur.com/a/ilWJc |
09:01 |
LMfails |
He started building a castle now, pretending his griefing days are behind him. |
09:01 |
LMfails |
I found the castle. |
09:01 |
LMfails |
New Spawn Land Village was griefed. |
09:02 |
LMfails |
I will make sure he did it. |
09:02 |
LMfails |
And when I do, I will give access to each and every inhabitant of NSL village to his castle |
09:03 |
LMfails |
Oh and for those that know what I'm talking about, chatman seems to have been building with him. He is a traitor. Probably the one who revealed the location of NSL village |
09:04 |
LMfails |
He, Bad_Command, and 222jkm may become secondary targets depending on how responsible for this and other griefs they are. |
09:05 |
LMfails |
This has been the third public service announcement of the Revolution. Thank you. |
09:08 |
ironzorg |
I love how minetest server turn into second life, sometimes |
09:13 |
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09:24 |
proller |
v2px, compile irrlicht first - http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48287 |
09:33 |
celeron55 |
maybe there should be a "possible griefer detector" in the minetest server that would make any publicly listed server report on this channel (via a message collecting thing on the master server) if the server thinks somebody might be griefing 8) |
09:34 |
celeron55 |
...well, that system could be griefed pretty badly; probably a bad idea |
09:34 |
celeron55 |
really the only thing that will work is a wiki-style edit history with easy rollbacks |
09:35 |
v2px |
proller: I did now, then how do I tell minetest where the compiled libIrrlicht is? |
09:37 |
proller |
-DIRRLICHT_SOURCE_DIR=yourirrglessrc |
09:37 |
proller |
cmake -DIRRLICHT_SOURCE_DIR=yourirrglessrc . |
09:39 |
proller |
but first try compile and run IRRLICHT/examples |
09:39 |
v2px |
thanks |
09:40 |
v2px |
the examples fail :/ |
09:41 |
v2px |
ah but the library path in the makefile is wrong |
09:46 |
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09:49 |
proller |
on my odroid 13.RenderToTexture runs, but with black screen, and minetest too |
09:49 |
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09:51 |
v2px |
proller: the irrlicht source file structure is so confusing |
09:52 |
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09:52 |
PilzAdam |
Hello everyone! |
09:53 |
v2px |
hey PilzAdam |
10:06 |
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10:10 |
v2px |
proller: do I need this patch? |
10:10 |
Guest73272 |
? |
10:11 |
proller |
v2px, if you can build irrlicht with egl - no |
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10:33 |
v2px |
. |
10:33 |
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10:34 |
celeron55 |
umm |
10:34 |
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10:36 |
v2px |
thanks |
10:59 |
v2px |
proller: can you make any sense out of this? /home/v2px/work/minetest/src/main.cpp:1360:16: error: ‘EDT_OGLES2’ is not a member of ‘irr::video’ |
11:00 |
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11:02 |
proller |
v2px, wrong headers from non-egl irr ? |
11:03 |
v2px |
yeah looks like it always wants to use the one installed globally |
11:04 |
proller |
-DIRRLICHT_INCLUDE_DIR |
11:06 |
v2px |
oh.. |
11:06 |
v2px |
I was missing the dash |
11:08 |
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11:21 |
celeron55 |
the cmake build system is kind of wonky in that kind of stuff |
11:21 |
celeron55 |
it's best to delete CMakeCache.txt before doing a different build |
11:22 |
celeron55 |
then do cmake . -DIRRLICHT_SOURCE_DIR=foo will set everything |
11:22 |
celeron55 |
otherwise it'll use the previously determined (no matter how) values |
11:22 |
celeron55 |
-do |
11:34 |
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11:40 |
v2px |
I now have it compiled but it doesn't start at all |
11:40 |
v2px |
*sigh* |
11:41 |
v2px |
man all I want to do is to play minetest on my arm netbook :/ |
11:50 |
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11:52 |
proller |
irr examples works ? |
11:57 |
celeron55 |
it's pretty much a fact that if you can get an irrlicht example to work and the platform has pthreads available, minetest will work on it |
11:57 |
celeron55 |
otherwise, no 8) |
11:57 |
celeron55 |
applies both ways |
12:10 |
v2px |
i can't get the examples to compile because the makefile looks for something called GLES_CM in a already configured path (OGLESLIBS := -L$(HOME)/irrlicht/SDKPackage-ogles1/Builds/OGLES/LinuxPC/Lib -lGLES_CM) that's in the Makefile |
12:11 |
v2px |
why would they want to do something like this? |
12:11 |
v2px |
and what is it? |
12:11 |
v2px |
I'm more and more confused |
12:14 |
v2px |
And I'm beginning to hate all this |
12:16 |
celeron55 |
building stuff is kind of an endurance sport |
12:17 |
celeron55 |
for sanity |
12:18 |
v2px |
so where do I get this tree? SDKPackage-ogles1/Builds/OGLES/whatever? |
12:19 |
TTC-Gambit |
hello |
12:19 |
TTC-Gambit |
sorry, I forgot I was on here |
12:19 |
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12:21 |
proller |
v2px, do you use branch https://irrlicht.svn.sourceforge.net/svnroot/irrlicht/branches/ogl-es/ ? |
12:22 |
v2px |
yes |
12:22 |
proller |
ah, GLES_CM may be symlink |
12:23 |
proller |
libGLES_CM.so -> libGLESv1_CM.so.1 |
12:23 |
proller |
look at your /usr/lib |
12:24 |
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12:24 |
v2px |
no gles libs ther |
12:24 |
v2px |
e |
12:27 |
proller |
google them for your hardware |
12:28 |
v2px |
ah |
12:28 |
v2px |
found them in /usr/lib/arm-linux-gnueabihf/mesa-egl/libGLESv2.so.2 |
12:28 |
v2px |
but v1? humm |
12:28 |
v2px |
ah it's there too |
12:29 |
v2px |
so I should link libGLES_CM.so to the v1 one? |
12:33 |
v2px |
omg it compiled a test |
12:38 |
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12:50 |
STHGOM |
howe! |
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13:04 |
Kacey |
morning |
13:06 |
STHGOM |
morning |
13:06 |
STHGOM |
:D http://forum.minetest.net/viewtopic.php?id=5108 |
13:07 |
STHGOM |
going to have fun on this one :D |
13:08 |
whirm |
STHGOM: looking good :) |
13:09 |
STHGOM |
:D |
13:10 |
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13:12 |
STHGOM |
anyone want to play with me? |
13:12 |
STHGOM |
mt.bremaweb.com 32000 |
13:13 |
STHGOM |
uh-oh |
13:13 |
STHGOM |
laggy |
13:13 |
STHGOM |
:( |
13:17 |
STHGOM |
3:15 |
13:17 |
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13:18 |
Kacey |
bbl |
13:20 |
STHGOM |
thats weired... right after you join the lag is very little, but it increases quickly... |
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13:22 |
STHGOM |
hi |
13:23 |
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13:23 |
STHGOM |
hi |
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13:27 |
STHGOM |
hi |
13:31 |
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13:35 |
STHGOM |
is anyone here BrandonReese?\ |
13:39 |
STHGOM |
OldCoder: are you open for more servers? |
13:53 |
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14:14 |
v2px |
so... now I linked my minetest binary to my gles irrlicht library and it only says "No OpenGL support compiled in." yeah. of course not. but can I have my gles now please? |
14:15 |
PilzAdam |
video_driver in minetest.conf |
14:15 |
PilzAdam |
(so its v"ideo_driver = gles" or similiar) |
14:17 |
celeron55 |
v2px: if it ends up working, a short howto in http://dev.minetest.net/Compiling_Minetest would be very appreciated by many people |
14:18 |
v2px |
PilzAdam: that doesn't seem to work at all |
14:18 |
v2px |
celeron55: I will keep that in mind |
14:20 |
v2px |
where can I find a list of available video drivers? |
14:20 |
v2px |
It just prints "Invalid video-driver specified" for everything I try |
14:21 |
PilzAdam |
minetest.conf.example just says: "# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl" |
14:21 |
v2px |
Yep, I saw that one |
14:21 |
PilzAdam |
look at main.cpp:1353 |
14:21 |
PilzAdam |
"ogles1" and "ogles2" |
14:22 |
v2px |
ah thanks |
14:22 |
STHGOM |
cya |
14:23 |
v2px |
It doesn't recognize ogles1 and ogles2 fails with "Unable to create video driver of unknown type" ... |
14:23 |
PilzAdam |
do you have the correct irrlicht version? |
14:24 |
v2px |
I compiled one from the ogles branch |
14:24 |
v2px |
which was a really annoying thing to do |
14:31 |
troller |
v2px, did you compile and test irr examples with this drivers? |
14:31 |
troller |
they ask on strart about driver |
14:49 |
realbadangel_ |
ogres? we are going to have ogres in mt? ;) |
14:50 |
PilzAdam |
realbadangel_, minetest already has ogres support |
14:51 |
realbadangel_ |
i never met them tho |
14:51 |
PilzAdam |
oh |
14:52 |
realbadangel_ |
:) |
14:54 |
bas080 |
Hey people, i noticed when changing some textures that drawtype plantlike textures has a darker tone then nodes texture |
14:54 |
hmmmm |
so when is minetest getting creepers? |
14:54 |
PilzAdam |
never |
14:54 |
hmmmm |
this minecraft clone suuuuuuuuux |
14:55 |
bas080 |
will send screenshot. one sec |
14:57 |
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14:59 |
v2px |
proller: the tests are showing a driver selection menu on start alright but the first two entries don't have a name |
15:00 |
bas080 |
https://dl.dropbox.com/u/419967/Plants/Screenshot%20-%2003192013%20-%2003%3A59%3A19%20PM.png <<< plantlike is darker then node texture although it uses the same texture |
15:00 |
v2px |
oh, now. only one test didn;t work |
15:01 |
v2px |
proller: both, the es2 and es1 drivers produce the output "Unable to create video driver of unknown type." |
15:01 |
v2px |
:/ |
15:01 |
PilzAdam |
are you sure that the correct irrlicht version is linked? |
15:03 |
v2px |
pretty sure yep |
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15:24 |
PilzAdam |
yay! Unicorns @ github.com |
15:24 |
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15:35 |
Limux_ |
Why is 0gb.us server down? |
15:38 |
jojoa1997|Tablet |
he is having problems |
15:39 |
Limux_ |
Thanks |
15:39 |
jojoa1997|Tablet |
something about the server blocking incoming traffic but ha has port forewarded to 2 machines alreafdy |
15:40 |
Limux_ |
thats bad |
15:43 |
Limux_ |
gtg |
15:43 |
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15:46 |
khonkhortisan |
When a signal is on the z axis, a movestone moves forward when the signal is on its right. When a signal is on the x axis, a movestone moves forward when the signal is on its left. This screams inconsistency to me |
15:46 |
khonkhortisan |
If I want to make a mesecon spin in a circle, I have to put wires both on the outside and on the inside of the path |
15:47 |
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15:56 |
OldCoder |
Hi |
15:56 |
OldCoder |
Tell STHGOM yes but not for two months |
15:56 |
OldCoder |
He is gone; will somebody relay this? |
15:58 |
khonkhortisan |
so "yes but not for two months" or not for two months, "yes"? |
16:01 |
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16:07 |
Jordach |
ahh, the joys of updating |
16:10 |
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16:11 |
Jordach |
FUCK |
16:12 |
Jordach |
I AM NOT INSTALLING NVIDIA CURRENT |
16:12 |
PilzAdam |
install nvidia-current-updates |
16:13 |
Jordach |
PilzAdam, cant use anything other than driver 97 as my gpu goes fucking mental (can ONLY RUN MINETEST ONCE!) |
16:17 |
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16:17 |
Traxie21 |
Help please |
16:22 |
Jordach |
Traxie21, hm? |
16:22 |
Traxie21 |
I have a bit of a problem |
16:22 |
Traxie21 |
I'm restructuring ServerExtended to use a modpack format |
16:23 |
Jordach |
hm? |
16:23 |
Jordach |
anyways, i'm going to be busy |
16:23 |
Traxie21 |
Well, one file, api.lua |
16:23 |
Traxie21 |
is needed by several of the mods |
16:23 |
Traxie21 |
and I can't figure out how to allow it to be loaded before all of them |
16:23 |
Traxie21 |
so far, it kind of works, kind of dosnt |
16:23 |
Jordach |
Traxie21, add depends.txt >> ServerExtendedAPI |
16:24 |
Jordach |
to all folders / mods (in folders) that need it |
16:24 |
Traxie21 |
Done |
16:24 |
Traxie21 |
depends.txt looks like this: |
16:24 |
Traxie21 |
se_api |
16:24 |
Jordach |
say: a,b and c use SE, so depends.txt must be in all of them: SE |
16:24 |
Jordach |
Traxie21, yes, that'll work |
16:25 |
Traxie21 |
yet with se_gui and se_ranks, I get attempt to index field ? when loading |
16:25 |
Jordach |
Traxie21, make a global function for it |
16:25 |
Traxie21 |
the ? is a se_api function |
16:25 |
Traxie21 |
done |
16:25 |
Jordach |
Traxie21, like how stairs and ore gen do so |
16:25 |
Traxie21 |
hmm |
16:26 |
Traxie21 |
isnt that just function? |
16:26 |
Jordach |
Traxie21, NO |
16:26 |
Jordach |
function is relative to the mod |
16:26 |
Traxie21 |
or am I reading the stairsplus wrong |
16:26 |
Jordach |
Traxie21, i meant the original stairs mod |
16:27 |
Traxie21 |
a function in a table..? |
16:27 |
Traxie21 |
serverextended = {} |
16:27 |
Jordach |
https://github.com/minetest/minetest_game/blob/master/mods/stairs/init.lua#L4 |
16:27 |
Jordach |
Traxie21, yes |
16:27 |
Traxie21 |
serverextended.load_player_data() |
16:28 |
Traxie21 |
CRAP |
16:28 |
Traxie21 |
that means I have to go through about 10 files and change it, just to see if it works x_x |
16:28 |
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16:31 |
Traxie21 |
ok... |
16:31 |
Traxie21 |
Now it gets, error indexing field se. |
16:32 |
Traxie21 |
Do I need to initialize the table in each init.lua? |
16:32 |
Traxie21 |
Oops |
16:33 |
Traxie21 |
Actual error is attempt to call field load_player_data (a nil value) |
16:33 |
Calinou |
:mark_shuttleworth: |
16:33 |
Calinou |
IRC needs smilies. |
16:33 |
Traxie21 |
Cal |
16:33 |
Jordach |
Calinou, let's make a client then :P) |
16:33 |
Traxie21 |
You wrote stairsplus right? |
16:33 |
Calinou |
hi |
16:33 |
Calinou |
yeah |
16:33 |
Traxie21 |
How do you make functions that can be called from other mods? |
16:34 |
Calinou |
by not putting a "something." prefix |
16:34 |
Calinou |
register_stair() and not moreblocks.register_stair() |
16:34 |
Calinou |
and not using too many "local" vars too :P |
16:34 |
Traxie21 |
soo |
16:34 |
Traxie21 |
exactly what I was originally doing. |
16:34 |
Traxie21 |
and I just changed it to se.load_player_data() |
16:35 |
Traxie21 |
jordach said to do it like this: https://github.com/minetest/minetest_game/blob/master/mods/stairs/init.lua#L4 |
16:37 |
mauvebic |
ugh, another snowstorm |
16:37 |
mauvebic |
id like to meet the guy who thought it was a good idea to start digging in the snow and call it Canada lol |
16:37 |
Traxie21 |
WIn |
16:38 |
Traxie21 |
Calinou: Little help? |
16:39 |
Traxie21 |
Anyone: Little help here please? |
16:39 |
ShadowNinja |
PilzAdam: I have updated my bucket branch |
16:39 |
PilzAdam |
ShadowNinja, great, I will look at it later |
16:41 |
PilzAdam |
Calinou, I want to push stonebricks upstream now, can you add aliases accordingly to moreblocks and post a notice in the forum? |
16:43 |
proller |
PilzAdam, adn underground springs! |
16:43 |
Traxie21 |
guys |
16:44 |
Traxie21 |
How does one make a function that can be accessed both directions from other mods? |
16:44 |
proller |
ShadowNinja, you enable moving infinity water source in bucket by default ? |
16:44 |
PilzAdam |
proller, I am not happy that the setting for it is in minetest.conf and not in map_meta.txt |
16:44 |
proller |
its very dangerous for lava |
16:45 |
proller |
PilzAdam, ok, will fix |
16:45 |
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16:45 |
PilzAdam |
proller, maybe ask hmmmm to add a (read-only) access to map meta.txt in Lua |
16:45 |
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16:45 |
PilzAdam |
something like minetest.map_settings_get() |
16:45 |
proller |
ok |
16:45 |
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16:46 |
khonkhortisan |
yes! We need mods to know about map_meta.txt |
16:46 |
proller |
PilzAdam, or enable for all by default without option 8) |
16:46 |
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16:46 |
PilzAdam |
proller, that could work too |
16:47 |
proller |
i think nobody will disable it |
16:47 |
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16:48 |
VanessaE |
hi all |
16:48 |
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16:48 |
Traxie21 |
hi nessa |
16:49 |
Jordach |
anyone here played Mirrors Edge? |
16:50 |
Traxie21 |
How does one make a function that can be accessed both directions from other mods? |
16:51 |
VanessaE |
Traxie21: just give it a useful, unique name and make sure your mod is loaded before the others. |
16:51 |
Traxie21 |
done that |
16:51 |
Traxie21 |
anddd |
16:51 |
Traxie21 |
dosnt work |
16:51 |
Traxie21 |
even with depends.txt set |
16:51 |
VanessaE |
weird. well, look at how I did plants_lib. It's technically "wrong" by some peoples' view, but it works |
16:51 |
Traxie21 |
I did it in a table |
16:52 |
Traxie21 |
and without it |
16:53 |
Traxie21 |
Gahh, I gtg |
16:55 |
VanessaE |
seeya then |
16:55 |
VanessaE |
in the meantime, when you return |
16:55 |
VanessaE |
look carefully at how moretrees and plants_lib play together (or plants_lib and any of the other three mods shipped with it) |
16:56 |
VanessaE |
imho, that ^^^^^ is the proper way for external mods to talk to one another |
16:57 |
VanessaE |
also bear in mind that if A depends on B via depends.txt, A can access B's functions right away, but B can't access A's functions until it has been loaded, so you may need a minetest.after event or some other way to delay the first access of A's function until you can be sure it's available. |
16:57 |
Traxie21 |
NVM, I trolled myself |
16:58 |
Traxie21 |
Thanks for the help though |
16:59 |
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17:01 |
VanessaE |
I tried :) |
17:11 |
celeron55 |
v2px: lol |
17:11 |
celeron55 |
v2px: you can't configure minetest to use es1 or es2 as-is |
17:11 |
celeron55 |
v2px: you need to add them to main.cpp:1353 |
17:12 |
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17:12 |
celeron55 |
oh somebody already said it |
17:12 |
PilzAdam |
https://github.com/minetest/minetest/blob/master/src/main.cpp#L1353 |
17:12 |
PilzAdam |
you mean like this? |
17:12 |
VanessaE |
Calinou: Is it possible for that circular saw you merged in to automagically catch all other stairsplus registrations? e.g. gloopblocks, technic, et.al that also use stairsplus |
17:13 |
celeron55 |
apparently that was added then since i last pulled 8) |
17:14 |
VanessaE |
Calinou: also, some moreblocks' nodes are still making it into creative inv: jungle tree, sandstone, regular tree |
17:15 |
PilzAdam |
also junglewood is added upstream |
17:17 |
VanessaE |
PilzAdam: what's the list of nodenames again for the jungletree stuff? I may as well make some changes to moretrees to use them |
17:17 |
PilzAdam |
junglewood, junglesapling, jungleleaves, jungletrees |
17:18 |
Traxie21 |
Has the cURL http request thingy been merged yet?? |
17:18 |
VanessaE |
ok. |
17:18 |
Traxie21 |
nvm |
17:18 |
Traxie21 |
someone hurry up and merge that :I |
17:19 |
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17:22 |
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17:37 |
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17:39 |
Jordach |
i just found this: http://www.youtube.com/watch?NR=1&feature=endscreen&v=6v3L5wNTtms |
17:40 |
iqualfragile |
hey, can someone update me? what happened lately? |
17:40 |
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17:41 |
PilzAdam |
iqualfragile, heavy development: https://github.com/minetest/minetest/commits/master and https://github.com/minetest/minetest_game/commits/master |
17:41 |
PilzAdam |
*heavy |
17:42 |
iqualfragile |
well, i hoped someone could summarise it but im allright with reading throught the changelogs |
17:42 |
iqualfragile |
brb reading changelogs |
17:42 |
PilzAdam |
http://dev.minetest.net/Changelog |
17:42 |
PilzAdam |
^ summed up version |
17:44 |
Calinou |
[suggestion for admins] how 'bout a "Skins" section on forum is created? |
17:44 |
PilzAdam |
Calinou, can I push these stonebricks now? |
17:44 |
Calinou |
PilzAdam: ok |
17:44 |
Jordach |
Calinou, problem; we some way of intergrating them |
17:45 |
Calinou |
what will be the name of the node? default:stone_bricks? |
17:45 |
khonkhortisan |
aw, I was using the output slots for ores I haven't smelted yet |
17:46 |
PilzAdam |
Calinou, https://github.com/minetest/minetest_game/commit/467e2029e220f1a90aef2c04468a6de95089c107 |
17:46 |
PilzAdam |
default:stonebrick |
17:47 |
Jordach |
Calinou, whats the work for when a ISP slows you down? |
17:47 |
Jordach |
word |
17:47 |
VanessaE |
throttle |
17:47 |
PilzAdam |
Calinou, also alias junglewood |
17:47 |
Jordach |
thanks VanessaE |
17:48 |
Traxie21 |
So cobble is now stonebrick? |
17:49 |
VanessaE |
Traxie21: just the texture, real cobble gets a new texture |
17:49 |
Traxie21 |
oh oke :D |
17:49 |
VanessaE |
PilzAdam: suggestion: mossy cobble is too saturated |
17:49 |
PilzAdam |
I know |
17:49 |
VanessaE |
it looks more like "radioactive cobble" :) |
17:49 |
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17:50 |
PilzAdam |
feel free to suggest better textures |
17:50 |
VanessaE |
I just did :P |
17:50 |
PilzAdam |
I just took the ones from the almost MC pack |
17:51 |
VanessaE |
merge my 16px HDX in as the default textures :D |
17:51 |
VanessaE |
(ducks and runs) |
17:51 |
Calinou |
"Junglewood"... :| |
17:52 |
Calinou |
should be "Jungle Wood" :P |
17:52 |
Traxie21 |
Ahh |
17:52 |
Traxie21 |
The sweet sound of no bugs! |
17:52 |
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17:54 |
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proller joined #minetest |
17:54 |
Dante123 |
Hi all. Grade 3 teacher here.....using minetest with my class......do any companies offer webhosting for reasonable fee? |
17:54 |
Traxie21 |
web hosting? |
17:54 |
Traxie21 |
There's free web hosts, for websites |
17:55 |
Dante123 |
I meant to host mine test server |
17:56 |
VanessaE |
for that you will need a VPS |
17:56 |
Traxie21 |
Yeah |
17:56 |
Traxie21 |
And those aint free |
17:56 |
VanessaE |
yeah |
17:56 |
Traxie21 |
which sucks, because I want to host a MT server |
17:56 |
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17:57 |
Dante123 |
Yes, how much will that cost? Any feasible companies you recommend? |
17:57 |
Dante123 |
Reasonable |
17:57 |
Jordach |
Dante123, there is the possibility of using a class computer and connecting it to that |
17:57 |
Dante123 |
Damn spell check |
17:57 |
Jordach |
via the School local area connection |
17:57 |
Jordach |
all they need is the IP address, which can be found through control panel > network connections (windows systems) |
17:58 |
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17:58 |
Dante123 |
We have been doing that, but would like something for 'after hours'....so kids can work at home |
17:58 |
Dante123 |
Otherwise very limited time for going on server at school |
17:59 |
Jordach |
Dante123, hmmm |
17:59 |
Jordach |
Dante123, i'll have a talk with OldCoder; he's running 17 Worlds on a Amazon AWS Server |
18:00 |
Traxie21 |
OldCoder eh? |
18:00 |
Jordach |
Dante123, Amazon AWS Free is FREE, but if you go over your small limits, you start to pay for your need |
18:00 |
Traxie21 |
I can has oldcoder pl0x? |
18:00 |
Jordach |
Traxie21, depends if he's about |
18:00 |
Traxie21 |
I know |
18:01 |
Traxie21 |
I just need somewhere to test ServerExtended, this laptop is kinda ehh.. well... ya know |
18:01 |
Jordach |
Dante123, another choice would be http://chunkhost.com but this requires FB |
18:01 |
Dante123 |
My concern is that no one else can 'vandalize' what the kids make/do |
18:01 |
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18:01 |
Jordach |
Dante123, keep the IP Address a secret |
18:01 |
Dante123 |
So would want private |
18:01 |
Jordach |
Dante123, eg, you could have something like: thisaddressis.secret.school.com |
18:02 |
Jordach |
as long it is not announced, nobody can find out |
18:02 |
rubenwardy |
hi all |
18:03 |
Dante123 |
That would work. But I have 22 students....I need idea about costs |
18:03 |
Dante123 |
If we went over limits etc |
18:04 |
Jordach |
Dante123, oldcoders worlds are usually very busy |
18:04 |
Dante123 |
Chunkhost requires fb? |
18:05 |
Jordach |
Dante123, it's free, while it requires facebook |
18:05 |
Jordach |
VanessaE, PilzAdam: http://ompldr.org/vaHRkZw/cobblestone.zip |
18:05 |
Jordach |
two textures |
18:05 |
Dante123 |
So users logging in must have Facebook? |
18:05 |
Jordach |
Dante123, no, the server admin must |
18:05 |
PilzAdam |
Jordach, that is stonebrick and not cobblestone |
18:06 |
Jordach |
PilzAdam, some people think cobble is like that |
18:06 |
Dante123 |
Well I could try that.....recess almost over....will look into this more later |
18:06 |
Jordach |
I consider stone brick to be more like breezeblocks than cobble |
18:06 |
Jordach |
Dante123, okay |
18:06 |
Dante123 |
Thanks |
18:07 |
Traxie21 |
ChunkHost is at capacity |
18:07 |
Jordach |
Traxie21, that's the problem with free vps' |
18:08 |
Jordach |
theyre either full or have hidden catches |
18:08 |
Traxie21 |
yeppers |
18:08 |
iqualfragile |
https://github.com/minetest/minetest/commit/e3badd7062d4bee62335cf100f3f91ef4c370aae why are some abm in the engine and some in the script? |
18:08 |
iqualfragile |
speed? |
18:11 |
VanessaE |
to me, cobblestone is mostly like what pilzadam just put in - randomly-shaped small stones mortared or grouted together. |
18:11 |
* Jordach |
sets off gameshow buzzer |
18:11 |
Jordach |
WRONG |
18:11 |
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18:12 |
Jordach |
where would the mortar come from? |
18:12 |
iqualfragile |
PilzAdam: https://github.com/minetest/minetest/pull/548 could that get merged in? |
18:13 |
mauvebic |
pokes vanessae http://forum.minetest.net/viewtopic.php?pid=76920#p76920 |
18:13 |
PilzAdam |
has anyone a good sound for lavacooling? |
18:14 |
Jordach |
PilzAdam, a good sort of rapid cooling sound, like a ssssssssssssssssssss..... |
18:14 |
PilzAdam |
yes |
18:14 |
Jordach |
PilzAdam, go make some fire and put it out with water |
18:14 |
Jordach |
thats the sound you probably want |
18:15 |
PilzAdam |
/give PilzAdam fire:basic_flame |
18:15 |
PilzAdam |
aw, damn, I dont have privs to do that... |
18:16 |
khonkhortisan |
it should be a quick sound so you can have many of them |
18:17 |
VanessaE |
brb |
18:17 |
iqualfragile |
bk |
18:17 |
iqualfragile |
that are quite some changes… |
18:19 |
Jordach |
huh, ive stopped being throttled |
18:19 |
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18:19 |
Jordach |
hehehehehehe, for some reason my connection gets faster when im using spotify |
18:20 |
* Jordach |
leaves it running |
18:20 |
khonkhortisan |
maybe you've tripped the important packet wire |
18:21 |
Jordach |
khonkhortisan, my ISP supports people who use it |
18:21 |
Jordach |
it used to be 10kb/s for UDP, now 400kb/s |
18:27 |
mauvebic |
http://ompldr.org/vaHRkdQ/map.png <- battlestar on the ground and DS9 in orbit lol |
18:34 |
* Jordach |
has solved another problem: http://forum.minetest.net/viewtopic.php?pid=76776#p76776 |
18:36 |
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18:36 |
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18:37 |
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18:44 |
PilzAdam |
ShadowNinja, the buckets work fine |
18:44 |
mauvebic |
prounounced 'bouquet' |
18:44 |
PilzAdam |
except one bug: take a bucket from the creative inv and try to place the water |
18:44 |
PilzAdam |
it will crash because there is no metedata saved |
18:44 |
mauvebic |
cant catch it? |
18:44 |
PilzAdam |
I will fix it |
18:45 |
mauvebic |
i can never remember if empty metas return nil or '' lol |
18:46 |
PilzAdam |
ShadowNinja, I will take LIQUID_MAX when not metadata is set for the bucket, ok? |
18:47 |
PilzAdam |
also, do we want all the buckets in the creative inv? |
18:47 |
mauvebic |
full buckets? |
18:47 |
mauvebic |
seems wasteful if you can get the liquid nodes themselves |
18:47 |
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18:47 |
khonkhortisan |
a creative bucket should stay full |
18:47 |
mauvebic |
1 full bucket per liquid type? |
18:47 |
khonkhortisan |
stay-full water, stay-full lava, and regular bucket |
18:48 |
mauvebic |
i have like 4-5 extra liquids |
18:48 |
khonkhortisan |
buckets are better than liquids at removing liquids |
18:48 |
mauvebic |
empty buckets yeah |
18:50 |
PilzAdam |
so, Ill remove the full buckets from the creative inv |
18:50 |
mauvebic |
well yeah, you can pull water and lava in their pure form w/o it |
18:51 |
PilzAdam |
also the liquid_finite code we have in the engine is... strange |
18:51 |
PilzAdam |
you need to place 16 full water blocks to get a 2x1x2 whole filled |
18:52 |
mauvebic |
:/ |
18:52 |
mauvebic |
should kinda be like mese crystals were you need certain amount of small units of water to get a block |
18:53 |
mauvebic |
though kinda feel funny using an eyedropper to fill a hole lol |
18:54 |
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18:57 |
PilzAdam |
ShadowNinja, so I push it when you are ok with using LIQUID_MAX if no metadata is found and removing the full buckets from creative inv |
19:00 |
PilzAdam |
oh, and what about chaning the usage of buckets accoring to this: http://forum.minetest.net/viewtopic.php?id=4340 ? |
19:00 |
PilzAdam |
(leftclick pickup, rightclick place) |
19:00 |
Exio |
++ |
19:01 |
Traxie21 |
ServerExtended 0.5-pre2-Unstable released! |
19:01 |
Traxie21 |
God, thats a long version |
19:03 |
thexyz |
> there are only a few people on IRC at one time |
19:04 |
thexyz |
> and those are mostly the same most of the time |
19:08 |
PilzAdam |
ShadowNinja, https://github.com/PilzAdam/minetest_game/commits/bucket_flowing |
19:13 |
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19:14 |
bull3trulz |
hey guys |
19:14 |
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19:23 |
mauvebic |
wow, quite an uproar over lava lol reminds me of mese shards |
19:23 |
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19:23 |
thexyz |
why can't those guys just comment the fucking line out if they don't like the change? |
19:23 |
thexyz |
or, well, two lines |
19:24 |
mauvebic |
or write a simple mod for volcanos/under-sea vents, (where lava really comes from) lol |
19:24 |
PilzAdam |
because people like to complain about everything |
19:24 |
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19:24 |
VanessaE |
beeee..cause they'd have to make that same change every single time they upgrade? |
19:24 |
khonkhortisan |
under-sea vents would be nice, lava coming up through water and through cooled lava |
19:24 |
Exio |
i don't like to complain about everything, everything you are doing is wrong and WE NEED THAT OLD THING BACK |
19:24 |
mauvebic |
yeah i saw the last post and casimir really piled on every other change he doesn't agree with lol (no relation to lava) |
19:25 |
VanessaE |
stack up enough "just comment out that line"'s and it gets stupid. Personally I don't much care if lava is infinite or not. |
19:26 |
mauvebic |
me neither if anything i found sources connecting to make more sources just annoying and disastrous |
19:27 |
VanessaE |
but for some stuff, perhaps finite lava included, there should be a config option. set it once and forget about it. |
19:27 |
Exio |
random git question, does anyone know a way to revert any local commit? |
19:27 |
mauvebic |
though if i cared i'd make springs/volcanos and such |
19:27 |
khonkhortisan |
git reset --hard HEAD^ |
19:27 |
Exio |
without having to re-download the whole repo? |
19:27 |
khonkhortisan |
that's a destructive change, you lose your changes. |
19:27 |
khonkhortisan |
or git checkout <commit> |
19:28 |
thexyz |
VanessaE: they'd have to make that same change every single time they upgrade? < really? |
19:28 |
Exio |
i have some commits from months ago, weeks ago and yesterday with stuff what i don't want atm |
19:28 |
thexyz |
then they update wrong |
19:28 |
Exio |
thexyz: because git add .;git commit -m "local change: renewable lava"; is hard |
19:29 |
thexyz |
really? |
19:29 |
VanessaE |
remember your audience. |
19:29 |
thexyz |
oh, yes |
19:29 |
VanessaE |
how many MT users even know how to edit a file? |
19:29 |
VanessaE |
s/MT/computer/ |
19:29 |
mauvebic |
if they wanted something brain-dead simple they'd buy MC |
19:30 |
thexyz |
which doesn't allow to modify anything |
19:30 |
mauvebic |
if youre just broke and want something free you expect it to require a little more elbow grease |
19:30 |
thexyz |
and, therefore, is more simple |
19:30 |
thexyz |
(reference: Apple) |
19:30 |
Exio |
ha, perfect reference |
19:31 |
mauvebic |
besides most of our users are obviously linux users, if they dont know how to edit files they're using the wrong OS lol |
19:31 |
Exio |
and outside that, minetest.conf |
19:31 |
thexyz |
not "most" |
19:31 |
Exio |
is already a file what you need to edit |
19:31 |
VanessaE |
mauvebic: I'm not so sure about that |
19:32 |
mauvebic |
well everytime theres a informal polling, most people say linux anyhow (maybe win users are underrepped) |
19:32 |
PilzAdam |
I generally dislike adding settings for minetest_game to minetest.cinf |
19:32 |
Calinou |
misa's pack update: dungeon master texture, slightly improved sheep, obsidian and obsidian shards, renamed stone brick and jungle wood textures, screwdriver and circular saw textures added |
19:32 |
PilzAdam |
*conf |
19:33 |
Calinou |
also updated moreblocks: http://forum.minetest.net/viewtopic.php?pid=76947#p76947 |
19:33 |
thexyz |
well, we can have config.lua.dist/config.lua, as I suggested |
19:33 |
PilzAdam |
Calinou, nice! |
19:33 |
thexyz |
but I'd prefer those guys just to shut up |
19:33 |
VanessaE |
Calinou: read your pm's :) |
19:33 |
thexyz |
& hack |
19:33 |
Calinou |
saw your post |
19:33 |
Calinou |
for the 1), dunno, probably not unfortunately, need to fix this later |
19:34 |
Calinou |
2) is fixed |
19:34 |
VanessaE |
ok |
19:34 |
VanessaE |
1 would be a major plus |
19:34 |
Calinou |
misa's pack has 1724 textures, not counting alternate textures :D |
19:34 |
VanessaE |
then we could have stairs for things like wool or other large-node-count mods without bloating out the creative inv. |
19:35 |
PilzAdam |
how many people use the "Old Mese" mod? |
19:35 |
Calinou |
24 |
19:35 |
VanessaE |
PilzAdam: probably 1 :D |
19:35 |
Calinou |
25 now, VanessaE started using it |
19:35 |
khonkhortisan |
mesecons works with either mese |
19:35 |
VanessaE |
old mese? eh? |
19:35 |
khonkhortisan |
I think |
19:35 |
PilzAdam |
its basically the same with finite lava |
19:36 |
PilzAdam |
everyone shouts now and in 2 days they dont care |
19:36 |
PilzAdam |
+anymore |
19:36 |
mauvebic |
thats because theyve moved on to the next change :p |
19:36 |
VanessaE |
because 2 days after the argument, maybe they figure their opinion no longer matters? |
19:37 |
VanessaE |
(nevermind whether it does or not, just that they may think so) |
19:37 |
mauvebic |
though most friction is diff. people pulling the game in different directions |
19:37 |
Traxie21 |
That strange moment when you realize that your opinion dosn't matter |
19:38 |
mauvebic |
it does but it cant be the only one |
19:38 |
Exio |
7todo add in 3days "SHOUT AT PILZADAM BECAUSE LAVA" |
19:38 |
Exio |
oops |
19:38 |
VanessaE |
haha |
19:38 |
khonkhortisan |
programming is a mix of democracy and multi-headed dictatorship |
19:39 |
* PilzAdam |
puts not renewable lava on Exio's head |
19:39 |
ShadowNinja |
is there any way to relay access to a variable through a function in lua? I know you can do this in php |
19:39 |
Exio |
hehe |
19:39 |
mauvebic |
democracy can be a mixed blessing: in countries with proportional rep, majorities are much rarer |
19:40 |
VanessaE |
mauvebic: and then you have the US, with its bastardized system :D |
19:40 |
ShadowNinja |
for example myvar.x calls getmyvar(x) |
19:40 |
mauvebic |
well you got two parties with the same financing :P |
19:40 |
VanessaE |
heh |
19:40 |
ShadowNinja |
er "x" |
19:40 |
Calinou |
have to go, bye |
19:40 |
PilzAdam |
ShadowNinja, have you looked at my changes to the buckets? |
19:40 |
mauvebic |
though id be ignorant if i thought our parties here were all funded by the same entities that stand to benefit from it |
19:40 |
Calinou |
Traxie21: since when mauvebic's opinions matter? this is not new 8) |
19:41 |
Calinou |
"thou shalt not listen to P4 owners" -- comment of octaedit.cpp |
19:41 |
Traxie21 |
I know my opinions dont matter :3 |
19:41 |
Traxie21 |
And I've learned to deal with it XD |
19:41 |
Calinou |
(before the line "don't clean this up") |
19:41 |
mauvebic |
havent used the p4 for MT in 9 mos now |
19:41 |
khonkhortisan |
33333333 -> 44444444 = 44444494 |
19:41 |
ShadowNinja |
PilzAdam: no, where are they? |
19:41 |
mauvebic |
then suddenly when i upgrade people start bitching about performance and voxels lol |
19:42 |
Calinou |
recycle it mauvebic! by overclocking it to 6ghz and using it to heat your room |
19:42 |
PilzAdam |
ShadowNinja, https://github.com/PilzAdam/minetest_game/commits/bucket_flowing |
19:42 |
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19:42 |
PilzAdam |
dont you read the logs? |
19:42 |
mauvebic |
the P4 is basically a tv now lol |
19:43 |
ShadowNinja |
well all you changed is making it use rightclick, but yes I prefer it that way |
19:43 |
thexyz |
ShadowNinja: metatable __index property |
19:43 |
PilzAdam |
ShadowNinja, also that if no metadata is found it uses LIQUID_MAX |
19:44 |
ShadowNinja |
I hear sapier is disabling metatables for security |
19:44 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76951#p76951 |
19:44 |
VanessaE |
new ubuntu build w/LuaJIT |
19:44 |
thexyz |
ShadowNinja: there's no other way |
19:44 |
PilzAdam |
and that the buckets with water and lava arent in creative inv |
19:44 |
khonkhortisan |
I wrote a bash script to make move luajit remove minetest* make again |
19:45 |
PilzAdam |
VanessaE, also, I tested LuaJit and cant really notice any performance increase |
19:45 |
PilzAdam |
(tested with mapgen, carts and mesecons) |
19:45 |
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19:45 |
mauvebic |
was gonna ask, does luajit speed up add nodes? (for worldeditors) |
19:45 |
Traxie21 |
PilzAdam, the father of controversy |
19:46 |
VanessaE |
PilzAdam: others have tested it and have concluded that it is faster. |
19:46 |
PilzAdam |
mauvebic, the function call itself not, but the loops |
19:46 |
Traxie21 |
Heh |
19:46 |
mauvebic |
well i have loops that run in 10x billions lol |
19:46 |
PilzAdam |
VanessaE, that might be, I dont do professional benchmarking here |
19:46 |
Traxie21 |
I don't know a duck about C++, but would it be possible to have a config option to use normal lua OR luaJIT? |
19:46 |
mauvebic |
ds9's loop is 1929781125 iterations lol |
19:46 |
PilzAdam |
but some people say that they really notice speed improvement |
19:47 |
PilzAdam |
and I cant say that |
19:47 |
thexyz |
Traxie21: LuaJIT shouldn't be worse |
19:47 |
VanessaE |
it depends on what mods you run and what you do in your game |
19:47 |
Traxie21 |
Pilz, Try with one of parmats mods, see how much faster it is |
19:47 |
Traxie21 |
thexyz, ok |
19:47 |
thexyz |
so there is no point in leaving Lua |
19:47 |
Traxie21 |
Just to satisfy adam XD |
19:47 |
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19:48 |
mauvebic |
though, when youre doing alot of add nodes, do you need to pace 'em? |
19:48 |
BlindBanana |
why not a compiletime option for lua or luajit? |
19:49 |
khonkhortisan |
I think that hasn't been done yet |
19:49 |
mauvebic |
well if it does work why not default? |
19:49 |
PilzAdam |
mauvebic, this would increase performance: https://github.com/PilzAdam/minetest/commit/57d3b3d07aa12257b389cd8c4b6dc4550a6c95ea |
19:49 |
VanessaE |
BlindBanana: the build script I developed for my server has that feature, by way of commenting out one line |
19:49 |
khonkhortisan |
luajit works, but a make clean; make will replace it with lua again |
19:50 |
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19:50 |
mauvebic |
pilzadam to could set entire cuboids at a time |
19:50 |
mauvebic |
? |
19:50 |
PilzAdam |
yea |
19:50 |
VanessaE |
worldedit could sure use THAT |
19:50 |
VanessaE |
PilzAdam: how about a replace function also? |
19:50 |
mauvebic |
me too |
19:50 |
PilzAdam |
it is something about 7 times faster than pure Lua |
19:50 |
VanessaE |
something like minetest.env:replace_nodes(minp, maxp, oldnode, newnode) |
19:51 |
mauvebic |
though, both we and multinode would need new map formats (easily doable) |
19:51 |
thexyz |
PilzAdam: we need voxelmanipulator, not crude hacks ^^ |
19:51 |
VanessaE |
or that. |
19:51 |
mauvebic |
builtin would be faster |
19:52 |
mauvebic |
im already at 3 map formats :/ |
19:52 |
mauvebic |
should be a better way lol |
19:53 |
mauvebic |
being able to move chunks from map to map |
19:53 |
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kaeza joined #minetest |
19:53 |
kaeza |
greetings |
19:53 |
VanessaE |
mauvebic: +100000 |
19:53 |
VanessaE |
hey kaeza |
19:53 |
kaeza |
hey V |
19:54 |
khonkhortisan |
woah! |
19:54 |
VanessaE |
? |
19:54 |
mauvebic |
set_node_area( <- would work nicely with binvox files |
19:54 |
khonkhortisan |
I placed dirt on the ground, did a //stack y 1000, went up there, and leaves popped up! Silly moretrees! |
19:54 |
VanessaE |
lol |
19:55 |
mauvebic |
thats the mapgen :P happens to me |
19:55 |
khonkhortisan |
went up, went back down, pulled some dark lighting with me |
19:56 |
mauvebic |
shadows are a problem with world editing/spawning stuff |
19:56 |
VanessaE |
mauvebic: select a huge area around/above/below the shadows and //fixlight |
19:57 |
mauvebic |
yeah thats one way though ideally if you could suspend or skip the lighting/param1 update in the first place the shadows wouldnt be created? |
19:57 |
VanessaE |
yeah, that would be faster, though I dunno that I'd call it "better" |
19:58 |
mauvebic |
well youd have to pass it as a paramter so it doesn't happen in every case |
19:58 |
mauvebic |
but worldediting, spawning bins', dont always want lighting updates |
20:01 |
mauvebic |
even weirder is some spots are intensely bright day/night when doing ^^ |
20:05 |
* Jordach |
will probably upgrade minetest when a new version comes out |
20:06 |
mauvebic |
shadows at Y + 22K http://www.zimg.eu/i/2233640083 |
20:06 |
Jordach |
FUCK |
20:07 |
mauvebic |
yeah that sob is huge at 1.245km diam. lol been spawning since last night |
20:07 |
mauvebic |
and doing //fixlight aint practical lol |
20:14 |
BlindBanana |
here is a midified minetst/src/CMakeLists.txt for compiletime lua/luajit option |
20:14 |
VanessaE |
jeez |
20:14 |
BlindBanana |
http://0bin.net/paste/5133f3f95681b01982cef67ff75f0072c4283b30#EaDALPkDiTOm3KU7pu4K0V9XDHbQlP101Zar0Ky1MFI= |
20:14 |
BlindBanana |
untested |
20:14 |
mauvebic |
as much as i could load with fps = 1 http://www.zimg.eu/i/4001883353 |
20:15 |
VanessaE |
BlindBanana: nice |
20:15 |
Traxie21 |
What are you loading mauve?? |
20:15 |
VanessaE |
mauvebic: good lord, that's huge |
20:15 |
Traxie21 |
And what do you use to load that stuff |
20:16 |
BlindBanana |
and here is the diff against current minetest/src/CMakeLists.txt: http://0bin.net/paste/c37ade9047f5ff154c47704022577e0a85300d1c#8XD1LGKXQSXm8PONkoPKCLIdp6Kk6AxnHv9ssUPh758= |
20:17 |
mauvebic |
i could put all my buildings in that thing lol |
20:17 |
VanessaE |
BlindBanana: I think it would be better if you default to LuaJIT and require a switch to use regular Lua |
20:18 |
BlindBanana |
can somebody please test this, and create a pull request on github if it works? |
20:18 |
VanessaE |
(since there's no practical reason not to use JIT except for some kind of special testing needs) |
20:18 |
mauvebic |
Traxie21 actually wrapping up that mod too |
20:18 |
BlindBanana |
VanessaE: that would too much for this evening :-) |
20:19 |
Traxie21 |
:D |
20:19 |
Jordach |
VanessaE, yes, we do need JIT |
20:19 |
Traxie21 |
Cyas later! |
20:19 |
VanessaE |
Jordach: my server runs it :) |
20:19 |
* Jordach |
points at Technic and mesecons |
20:21 |
VanessaE |
and I could see an argument for the future, where mods could be written to take advantage of how LuaJIT compiles/optimizes things, to get even more speed boost than otherwise might be the case |
20:21 |
VanessaE |
(like if you know that removing that *one* instruction and moving it down a few lines will cause the compiler to produce faster code, etc0 |
20:21 |
VanessaE |
) |
20:23 |
kaeza |
what else do I need to have jungles in game? I added v6_jungles to mg_flags and created a new world, but still no jungles :( |
20:24 |
PilzAdam |
do you have the latest dev version of minetest installed? |
20:24 |
kaeza |
and yes, using latest git of both mt and mt_game |
20:24 |
kaeza |
^ |
20:24 |
VanessaE |
dammit, calinou forgot to alias moreblocks:stone_bricks -> default:stone_bricks |
20:24 |
PilzAdam |
its default:stonebricks |
20:25 |
VanessaE |
whicveer |
20:25 |
VanessaE |
whichever, the alias isn't sert |
20:25 |
VanessaE |
set* |
20:26 |
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20:27 |
PilzAdam |
VanessaE, https://github.com/Calinou/calinou_mods/commit/07a24f36237f91cc50a1b437b45031242c7770f0#L0R144 |
20:27 |
PilzAdam |
it is there but its wrong |
20:27 |
* BlindBanana |
notices clang 3.2.0 doesn't build minetest (latest git) |
20:27 |
VanessaE |
ah hah |
20:27 |
kaeza |
PilzAdam, is it possible that one or more mg_flags conflict with each other? |
20:27 |
kaeza |
mg_flags = flat, dungeons, caves, v6_jungles |
20:27 |
PilzAdam |
no |
20:28 |
* BlindBanana |
runs away |
20:28 |
PilzAdam |
I have mg_flags = trees, caves, dungeons, v6_jungles and it works perfectly fine |
20:28 |
kaeza |
ah... maybe it needs 'trees' flag |
20:28 |
PilzAdam |
yes |
20:28 |
* Jordach |
can finally make that awesome tree city |
20:29 |
PilzAdam |
kaeza, jungletrees are generated like normal trees |
20:29 |
PilzAdam |
and this whole code is skipped if you dont have the trees flag set |
20:30 |
kaeza |
no wonder I saw big patches of jungle grass but no trees lol |
20:33 |
kaeza |
https://dl.dropbox.com/u/100008207/screenshot_2220462643.jpg |
20:33 |
kaeza |
there ^_^ |
20:36 |
VanessaE |
wha? |
20:37 |
kaeza |
? |
20:37 |
VanessaE |
[03-19 16:35] -RichiH- [Global Notice] Hi all. PDPC, freenode’s parent organisation, has been dissolved. Details can be found at http://blog.freenode.net/ with a static copy at http://planet.freenode.net/ |
20:37 |
kaeza |
oh that |
20:37 |
Jordach |
we must go to QuakeNet |
20:40 |
kaeza |
I can't seem to access the blog :( |
20:40 |
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20:43 |
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Bomfunk joined #minetest |
20:44 |
VanessaE |
"after Rob Levin passed away" |
20:44 |
VanessaE |
oh that's sad :( |
20:46 |
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20:47 |
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20:49 |
Jordach |
VanessaE, people die everyday, it's not a big thing |
20:49 |
VanessaE |
it's still sad. |
20:49 |
Jordach |
(same for minetest. i die once a game.) |
20:56 |
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21:00 |
mauvebic |
done http://forum.minetest.net/viewtopic.php?pid=76972#p76972 |
21:13 |
mauvebic |
i gotta work on seek, have some ideas |
21:13 |
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21:14 |
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21:15 |
jojoa1997|Tablet |
i have a request |
21:15 |
mauvebic |
for who? lol |
21:16 |
jojoa1997|Tablet |
PilzAdam This is to you really but everyuone else can contribute to |
21:16 |
jojoa1997|Tablet |
make lava renewable because |
21:16 |
jojoa1997|Tablet |
obsidian is as hard as steel blck and |
21:17 |
jojoa1997|Tablet |
mese picks take some time to get steel blocks dug. if you want make obsidian harder but you use resources diggin obsidian |
21:18 |
Uberi |
you mean make obsidian harder? |
21:18 |
mauvebic |
i thought someone said it was brittle? |
21:18 |
VanessaE |
Uberi: thanks for the changes to pipeworks. :) |
21:18 |
Uberi |
not in-game |
21:18 |
Uberi |
no problem :) |
21:18 |
Uberi |
I like me some fast mod loading |
21:19 |
Uberi |
obsidian doesn't have to follow real life's obsidian |
21:19 |
Uberi |
it can be a super strong material that just happens to have the same name as the volcanic glass |
21:20 |
jojoa1997|Tablet |
yes |
21:20 |
jojoa1997|Tablet |
the curretn way is kinda stupid |
21:20 |
jojoa1997|Tablet |
with lava being nonrenewable since |
21:21 |
jojoa1997|Tablet |
obsidian takes forever to dig so obsidian is already rare and it does a number on mese picks |
21:21 |
Uberi |
so you want it to be even stronger? |
21:21 |
jojoa1997|Tablet |
so hah you didnt need to make lava a "rare" node |
21:21 |
jojoa1997|Tablet |
yes |
21:21 |
jojoa1997|Tablet |
if that makes pilzadam change the lava back to renewable |
21:22 |
Uberi |
well no, you can still cast obsidian structures, remember |
21:22 |
Uberi |
place lava source at the location |
21:22 |
Uberi |
then place water on it |
21:22 |
Uberi |
obsidian forms at your target, no need to dig at all |
21:22 |
Uberi |
also, lava is renewable now with recent changes |
21:23 |
Uberi |
turn on finite liquids and the lava coming out of infinite springs can be picked up in buckets |
21:23 |
jojoa1997|Tablet |
but that is the problem |
21:23 |
Uberi |
hmm? |
21:23 |
mauvebic |
is finite liquids the same mod rubenw wrote? |
21:23 |
PilzAdam |
yep |
21:23 |
Uberi |
no I think it's a different one |
21:24 |
Uberi |
ah OK |
21:24 |
jojoa1997|Tablet |
it lags like hell with finite liquids and also i dont want it so now you are forcing me to use i feature i perposely set off and |
21:24 |
mauvebic |
is it faster than the first versions? |
21:24 |
PilzAdam |
well, the core version is in c++ |
21:24 |
jojoa1997|Tablet |
i want renewable liquids not finite and some renewable here and there |
21:24 |
Uberi |
definitely faster, yes |
21:24 |
PilzAdam |
so its faster, but still not good |
21:24 |
mauvebic |
ah ok, should be |
21:24 |
mauvebic |
hmm |
21:24 |
jojoa1997|Tablet |
pilzadam |
21:24 |
Uberi |
jojoa1997|Tablet: finite liquids ARE renewable liquids |
21:24 |
mauvebic |
i have yet to figure how that would work with pipes lol |
21:24 |
jojoa1997|Tablet |
no |
21:24 |
Uberi |
no? |
21:25 |
mauvebic |
could literally empty a lake |
21:25 |
Uberi |
as I said, the infinite sources in finite liquids are findable in survival and give infinite lava |
21:25 |
jojoa1997|Tablet |
wait |
21:25 |
jojoa1997|Tablet |
BUT I DONT WANT FINITE LIQUIDS I WANT RENEWABLE LIQUIDS AND INFINITE LIQUIDS |
21:26 |
jojoa1997|Tablet |
also |
21:26 |
Uberi |
but yes, we do need a way to make lava renewable for people with finite liquid turned off |
21:26 |
jojoa1997|Tablet |
and not by changing code |
21:26 |
jojoa1997|Tablet |
also |
21:26 |
Uberi |
changing code? |
21:26 |
jojoa1997|Tablet |
obsidian is hard already so why make lava stupid |
21:27 |
jojoa1997|Tablet |
and make renewable_liquid = true in init.lua |
21:27 |
Uberi |
jojoa1997|Tablet: what does obsidian being hard have to do with lava being renewable? |
21:27 |
jojoa1997|Tablet |
that is what i mean by =changing code |
21:27 |
jojoa1997|Tablet |
hard obsidian means need mese pick and it also degrades picks fast |
21:29 |
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21:30 |
* ShadowNinja |
just did a major rewrite of node_ownership, again. |
21:30 |
Uberi |
hi jojoa1997|Tablet, still not sure what you mean |
21:30 |
ShadowNinja |
not much is left now |
21:30 |
Uberi |
ShadowNinja: does it protect meta? |
21:30 |
Uberi |
I think I figured it out, sorta |
21:31 |
jojoa1997|Tablet |
uberi have you dug steel blocks with a mese pick |
21:31 |
Uberi |
jojoa1997|Tablet: of course, it is pretty easy if you just wait a tiny bit |
21:31 |
jojoa1997|Tablet |
i copied the same groups over |
21:31 |
jojoa1997|Tablet |
so it makes obsidian hard to get from the start |
21:31 |
jojoa1997|Tablet |
now |
21:32 |
Uberi |
hard to get? not really |
21:32 |
jojoa1997|Tablet |
if we had smart groups for damage 1 being worse 3 being super strong then we could add a fourth group for obsidian |
21:32 |
Uberi |
you don't need to mine for iron, then smelt, then craft the block |
21:32 |
Uberi |
that is true, yes |
21:33 |
jojoa1997|Tablet |
i just went to add a pull request and oops i cant make it harder too bad |
21:34 |
jojoa1997|Tablet |
is there a way to get harder groups |
21:35 |
jojoa1997|Tablet |
or we could switch them around or add an [s] group |
21:35 |
jojoa1997|Tablet |
i know some games have levels as 3rd 2nd 1st S |
21:35 |
Uberi |
well you can always increase the level group |
21:35 |
jojoa1997|Tablet |
? |
21:35 |
Uberi |
that goes lower to higher |
21:35 |
jojoa1997|Tablet |
what do you mean by level group |
21:35 |
jojoa1997|Tablet |
? |
21:35 |
Uberi |
the group named "level" |
21:36 |
jojoa1997|Tablet |
oh |
21:36 |
jojoa1997|Tablet |
\so if i changed it to 3 then it would take longer |
21:36 |
Uberi |
no, it would be completely undiggable |
21:36 |
Uberi |
you would need a new super-tool to dig it |
21:36 |
jojoa1997|Tablet |
wait |
21:36 |
jojoa1997|Tablet |
whatabout steelmese |
21:37 |
jojoa1997|Tablet |
a mese pick and a steel pick in the crafting grid makes steelmese picks |
21:37 |
jojoa1997|Tablet |
nvm |
21:37 |
jojoa1997|Tablet |
too much |
21:38 |
Uberi |
probably |
21:38 |
jojoa1997|Tablet |
but i think lava should be renewable it is depended on by too many other things |
21:38 |
mauvebic |
is there an easier way than this to do jit? http://forum.minetest.net/viewtopic.php?pid=76627#p76627 |
21:38 |
Uberi |
mauvebic: I believe VanessaE made the simplest possible instructions |
21:39 |
Uberi |
but someone could write a buildscript I guess |
21:39 |
jojoa1997|Tablet |
well as long as we have a switch back and forth option for liquid renewability that would be nice and i would be satisfied |
21:40 |
mauvebic |
ill try it that way |
21:40 |
Exio |
i have an idea jojoa1997|Tablet |
21:41 |
BlindBanana |
mauvebic: you could try http://0bin.net/paste/5133f3f95681b01982cef67ff75f0072c4283b30#EaDALPkDiTOm3KU7pu4K0V9XDHbQlP101Zar0Ky1MFI= |
21:41 |
PilzAdam |
VanessaE, read it again: http://forum.minetest.net/viewtopic.php?pid=76977#p76977 |
21:41 |
mauvebic |
i replace cmakelists.txt with that to build w/ jit? |
21:41 |
Exio |
make a local copy of it and change that, commit it localy, and profit, the other way is making a pull request with it is as an option what is "non-renewable lava" by default and push it |
21:43 |
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21:43 |
BlindBanana |
mauvebic: replace the right CMakeLists.txt and read the first 4 lines of the paste, but you still have to build libluajit before building minetest |
21:43 |
VanessaE |
PilzAdam: OOPS! |
21:43 |
VanessaE |
hah! |
21:43 |
VanessaE |
I'm blind :-) |
21:43 |
VanessaE |
(post deleted because I'm an idiot :D ) |
21:44 |
* Exio |
deletes VanessaE |
21:44 |
mauvebic |
allright, and i dont rename libluajut.a |
21:44 |
VanessaE |
Uberi: a build script...like this? http://forum.minetest.net/viewtopic.php?pid=76994#p76994 |
21:45 |
PilzAdam |
luajut, 10x faster than luajit :-) |
21:45 |
mauvebic |
lol |
21:45 |
Exio |
so, it is 100x times faster than normal lua! where can i download luajut?! :D |
21:45 |
Uberi |
neato VanessaE |
21:45 |
PilzAdam |
only mauvebic has it :-( |
21:46 |
Exio |
ohh :( |
21:46 |
* Exio |
steals mauvebic's luajut |
21:47 |
mauvebic |
well my smallest ship spawned in 15 seconds with normal luas |
21:50 |
mauvebic |
voyager in 86 |
21:51 |
mauvebic |
pretty wide margin to test on :-) |
21:52 |
VanessaE |
there, just tested that modified build script I posted. It works :-) |
21:57 |
mauvebic |
would luajit work with lua 5.2? |
21:57 |
VanessaE |
LuajIT is self-contained |
21:57 |
VanessaE |
I think it's complaint to 5.1? |
21:57 |
mauvebic |
naw for some 5.2 features im looking at :p |
21:58 |
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21:58 |
VanessaE |
dunno |
21:59 |
mauvebic |
but if its self contained you could add it to the game without worrying about backward compat. later on |
22:00 |
VanessaE |
"LuaJIT is compatible to the Lua 5.1 language standard." |
22:00 |
VanessaE |
well that answers that |
22:00 |
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22:00 |
mauvebic |
poop, we'd be stuck |
22:00 |
jojoa1997|Tablet |
pilzadam oing |
22:00 |
jojoa1997|Tablet |
ping |
22:00 |
PilzAdam |
pong |
22:00 |
VanessaE |
mauvebic: well sure, for now. I'm sure the LuaJIT team will eventually update to 5.2 if there's a reason to do so. |
22:01 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?pid=77001#p77001 |
22:01 |
jojoa1997|Tablet |
would what rarkenin suggest work |
22:01 |
mauvebic |
Reverse-Vader finds your abundance of faith disturbing :P |
22:01 |
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22:01 |
jojoa1997|Tablet |
mauvebic to who |
22:01 |
|
LunaVorax joined #minetest |
22:02 |
mauvebic |
naw just looking at luajit commits they dont seem supermega active |
22:02 |
* jojoa1997|Tablet |
starts a game of ping pong with VanessaE |
22:02 |
jojoa1997|Tablet |
VanessaE ping |
22:02 |
VanessaE |
pung. |
22:02 |
jojoa1997|Tablet |
poing |
22:03 |
jojoa1997|Tablet |
who herewatched poohbear? |
22:03 |
Uberi |
png |
22:03 |
jojoa1997|Tablet |
jpg |
22:03 |
VanessaE |
tga |
22:03 |
jojoa1997|Tablet |
gif |
22:04 |
jojoa1997|Tablet |
want to know the most adjustable and precise but the most hard way of makeing pictures |
22:04 |
Uberi |
exr |
22:05 |
Uberi |
jojoa1997|Tablet: hex editor! |
22:05 |
jojoa1997|Tablet |
............................ |
22:05 |
Uberi |
magnetized needle and a steady hand! |
22:05 |
jojoa1997|Tablet |
....... ........... ........ |
22:05 |
jojoa1997|Tablet |
nope |
22:05 |
jojoa1997|Tablet |
dots lots of them |
22:05 |
Uberi |
well you can always use a butterfly |
22:05 |
jojoa1997|Tablet |
the original newspaper pics were made this way |
22:06 |
jojoa1997|Tablet |
pilzadam would you consider adding rarkenin's suggetion from http://forum.minetest.net/viewtopic.php?pid=77001#p77001 |
22:06 |
PilzAdam |
image are still made like this |
22:06 |
PilzAdam |
jojoa1997|Tablet, I do read the forum, you dont have to point me there |
22:06 |
kaeza |
I'm a bit pissed http://forum.minetest.net/viewtopic.php?pid=77005#p77005 |
22:06 |
jojoa1997|Tablet |
i know :) |
22:07 |
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EduardeCalibal joined #minetest |
22:07 |
Uberi |
kaeza: wow, never thought about dirt that way |
22:08 |
Uberi |
there's probably more MESE than dirt in each world! |
22:08 |
kaeza |
yep |
22:08 |
PilzAdam |
dirt is generated underground, in very small spots |
22:08 |
PilzAdam |
and they are very rare |
22:08 |
kaeza |
but it's still more rare than, say, cobble or stone |
22:08 |
jojoa1997|Tablet |
the most rare thing is |
22:09 |
PilzAdam |
cobble |
22:09 |
jojoa1997|Tablet |
air |
22:09 |
PilzAdam |
(in mapgen) |
22:09 |
jojoa1997|Tablet |
nope air |
22:09 |
PilzAdam |
cobble is only generated in dungeons |
22:09 |
jojoa1997|Tablet |
now it is the only unattainable thing |
22:09 |
jojoa1997|Tablet |
mobs do not count |
22:09 |
kaeza |
jojoa1997|Tablet, we are talking about vanilla game |
22:10 |
PilzAdam |
well, content_ignore is the rarest, because the mapgenerator even _destroys_ it :-) |
22:10 |
jojoa1997|Tablet |
no |
22:10 |
jojoa1997|Tablet |
kaeza ^ |
22:10 |
jojoa1997|Tablet |
i know something even rarer |
22:11 |
kaeza |
what? |
22:11 |
Uberi |
what about default:thisawesomenode? |
22:11 |
jojoa1997|Tablet |
something that everyone has but is never in the game |
22:11 |
Uberi |
there are literally 0 nodes of it in every world |
22:11 |
kaeza |
nyancats! |
22:11 |
kaeza |
Uberi, wut |
22:11 |
Uberi |
kaeza: I found a nyancat once |
22:11 |
jojoa1997|Tablet |
player entity |
22:11 |
Uberi |
it was the best day in my MineTest career |
22:11 |
jojoa1997|Tablet |
it never loads your entity on your client |
22:12 |
kaeza |
jojoa1997|Tablet, ಠ_ಠ|
22:12 |
Uberi |
it had a 14 node rainbow |
22:12 |
jojoa1997|Tablet |
i found nyancat once also |
22:12 |
jojoa1997|Tablet |
but |
22:12 |
jojoa1997|Tablet |
actually it was a buggy spot |
22:12 |
Uberi |
yeah, and I was flying around though |
22:12 |
jojoa1997|Tablet |
new world just got on and i landed on a nyan cat that was on a dungoen |
22:13 |
kaeza |
realbadangel_, we are talking about vanilla game |
22:13 |
Uberi |
(this was before there were flying privs, so everyone could just fly randomly) |
22:13 |
kaeza |
thanks for the tip though :) |
22:13 |
jojoa1997|Tablet |
i updated my game the next day and boom gone |
22:13 |
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Kacey joined #minetest |
22:13 |
Kacey |
hi all |
22:13 |
jojoa1997|Tablet |
<Kacey> hi all |
22:13 |
Uberi |
hey Kacey |
22:13 |
kaeza |
sup Kacey |
22:14 |
jojoa1997|Tablet |
hello Kacey |
22:14 |
* Kacey |
feels popular |
22:14 |
Uberi |
HAI KACEY |
22:14 |
kaeza |
hola Kacey |
22:15 |
jojoa1997|Tablet |
HOLA KACEY |
22:15 |
jojoa1997|Tablet |
hay i was going to say that |
22:15 |
Kacey |
i need xchat to auto-join |
22:15 |
jojoa1997|Tablet |
Kacey do you have an android |
22:15 |
Kacey |
nope |
22:15 |
kaeza |
Kacey, go to server list -> Freenode -> Edit |
22:16 |
kaeza |
and in "favorite channels" add "#minetest" |
22:16 |
jojoa1997|Tablet |
the worst kind of disease is |
22:17 |
kaeza |
jojoa1997|Tablet, |
22:17 |
jojoa1997|Tablet |
wait i learnt it today in psychology |
22:17 |
Kacey |
connect command? |
22:17 |
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Gambit joined #minetest |
22:17 |
kaeza |
Kacey, Menu XChat->Network List |
22:18 |
jojoa1997|Tablet |
a paranoid person in a panic attack |
22:18 |
kaeza |
select "freenode" and click "Edit..." |
22:18 |
jojoa1997|Tablet |
say they will die |
22:18 |
jojoa1997|Tablet |
and boom |
22:18 |
Kacey |
i got there and it also has connect command |
22:18 |
Kacey |
what is that |
22:19 |
PilzAdam |
just leave it blank |
22:19 |
kaeza |
just click "Close" |
22:19 |
Kacey |
got it |
22:19 |
Kacey |
now to get a cloak... |
22:19 |
BlindBanana |
the CMakeLists.txt for luajit I linked earlier is broken! I test now an corrected version. |
22:20 |
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Dante123 joined #minetest |
22:20 |
kaeza |
Kacey, for that, I recommend switching to HexChat and enable SASL |
22:20 |
jojoa1997|Tablet |
w/me puts on the invisibility cloak |
22:20 |
* jojoa1997|Tablet |
puts on the invisibility cloak |
22:20 |
khonkhortisan |
~Kaceyunaffiliated/Kacey |
22:20 |
kaeza |
to avoid join-spamming |
22:20 |
jojoa1997|Tablet |
way to run it w |
22:20 |
Kacey |
would ssl work? |
22:20 |
khonkhortisan |
Hello teacher. |
22:20 |
PilzAdam |
Kacey, do automatically join #minetest rightclick on the channel and click on "Add to favorites" and just close the window that opens then |
22:20 |
PilzAdam |
*to |
22:21 |
kaeza |
PilzAdam, wow didn't notice that menu :P |
22:22 |
Kacey |
it is in favorite |
22:22 |
Kacey |
brb testing settings |
22:22 |
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Kacey joined #minetest |
22:22 |
Kacey |
nice auto identify and everything |
22:23 |
jojoa1997|Tablet |
http://forum.minetest.net/viewtopic.php?pid=77001#p77001 |
22:23 |
jojoa1997|Tablet |
when will mobs be added back. i kno they were in lua but why get rid of them when they were faster |
22:23 |
jojoa1997|Tablet |
dont follow link' |
22:24 |
Uberi |
well I vote to have PilzAdam's simple mobs in default |
22:24 |
Dante123 |
Teacher here. I want to run a private server for my grade three kids to build/create early settler villages......would you suggest amazon web services or is there another host service you recommend? |
22:25 |
Uberi |
Dante123: if you have experience with AWS/a preexisting plan, go for AWS |
22:26 |
Kacey |
or just run a server locally |
22:26 |
Kacey |
no forwarding required for that |
22:26 |
Dante123 |
No experience with AWS. |
22:26 |
Uberi |
Dante123: does your school have computers to spare for the task? |
22:26 |
mauvebic |
the server can run off a terminal |
22:26 |
Uberi |
it is likely that they have at least one that is unused |
22:27 |
Dante123 |
Have run local server already, but want kids to be able to work on it at home.....can't dedicate that much school time to this |
22:27 |
Dante123 |
But boy do they love it |
22:28 |
Uberi |
Dante123: pretty good initiative |
22:28 |
Dante123 |
Can we go to computer lab again? ....everyday |
22:28 |
Uberi |
what I mean is, can you have the school leave this computer on permanently? |
22:29 |
Dante123 |
My teacher laptop is the server, but they wouldn't be able to access from home. I'm sure it dept. has things locked up |
22:30 |
Exio |
playing MT at school? in what TZ? i'd join! :P |
22:31 |
Dante123 |
Localserver |
22:31 |
Dante123 |
The buy in by the kids has been terrific..... |
22:32 |
Kacey |
aww it sounds soooo fun |
22:32 |
Kacey |
i et tested to the point where the teachers can't even teach us what we need |
22:33 |
Kacey |
so i barely have 2 electives |
22:33 |
Dante123 |
All pumped.....but time in school to work on it is limited. I would like to transfer our 'world' to a host that could give kids access from home |
22:33 |
Kacey |
band and spanish |
22:33 |
Kacey |
wish mt would be in my cirriculum... |
22:34 |
Kacey |
i bet, Dante123, if you asked OldCoder really nicely he *might* just host one |
22:34 |
Dante123 |
I am fitting it into early settlers/First Nations , area perimeter volume, and science |
22:34 |
Exio |
hi Kacey |
22:34 |
Exio |
what's up with spanish? |
22:34 |
Dante123 |
Who is old coder? |
22:35 |
Exio |
OldCoder is OldCoder |
22:35 |
PilzAdam |
Kacey, OldCoder doesnt have enought time for 2 days |
22:35 |
Kacey |
an old coder lol |
22:35 |
PilzAdam |
-t |
22:35 |
Kacey |
lol but when he has time |
22:36 |
Dante123 |
Does he frequent this chat regularly? |
22:37 |
Kacey |
and maybe, Dante123, just maybe, you could have me (since i have a VERY young mind and i am the youngest here) hop in and build something for them to see |
22:37 |
PilzAdam |
Kacey, oh, actually hes busy for 2 months |
22:37 |
Dante123 |
If I didn't have to jump through a million hoops and deal with the bureaucracy, the school board could host it |
22:37 |
Kacey |
well when he is not busy PilzAdam |
22:38 |
Dante123 |
Well I will take any and all help I can get with this |
22:39 |
Kacey |
i have a port forwarded, but my computer is not built to host a full-time server |
22:41 |
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22:42 |
AndChat|344441 |
It wouldn't even have to be fulltime server just run for say two hours a night, three times a week |
22:42 |
AndChat|344441 |
Mon wed fri |
22:42 |
Exio |
haha! what i got http://irc.minetest.ru/minetest/2012-11-12#i_2630707 |
22:42 |
Exio |
i didn't know someone thinked the same thing :P |
22:43 |
PilzAdam |
splitting default into more mods is nearly impossible since it would simply kill all depends.txts |
22:43 |
PilzAdam |
what can be done is split it into more files |
22:43 |
Exio |
yep |
22:43 |
PilzAdam |
I will do this soon |
22:44 |
AndChat|344441 |
This is Dante123.... |
22:44 |
Exio |
is possible to make alias from "something:1" to "othermod:2"? |
22:44 |
PilzAdam |
sure |
22:44 |
Exio |
(as splitting the stuff in 'more mods' and adding aliases to legacy, i just wonder) |
22:45 |
PilzAdam |
that wouldnt really help the dependency thing |
22:45 |
Kacey |
i broke ShadowNinja's server ^_^ |
22:46 |
AndChat|344441 |
Could I run free amazon server three nights a week hosting minetest and likely avoid all costs? 22 student with say 15-20 accessing up to 2 hours three times a week? |
22:46 |
PilzAdam |
AndChat|344441, what is the limit for those servers? |
22:46 |
AndChat|344441 |
Free tier says 750 hours |
22:46 |
AndChat|344441 |
Limit of users? |
22:46 |
AndChat|344441 |
Not sure |
22:47 |
PilzAdam |
well, OldCoder knows much about this |
22:47 |
PilzAdam |
but seems like hes busy right now... |
22:48 |
AndChat|344441 |
OK, well I can check back another time. I'm willing to pay out of my own pocket but have my own limits too |
22:49 |
PilzAdam |
Minetest doesnt require that much bandwith |
22:50 |
AndChat|344441 |
So basically I need my own vps to rune mine test right? There are no commercial companies you can rent a mine test server from? |
22:51 |
PilzAdam |
I dont know any |
22:52 |
VanessaE |
well you need a hosting account that'll let you run your own code, which will usually only be a VPS. |
22:52 |
VanessaE |
or you can do like some of us do and run one from your home PC |
22:53 |
Exio |
Where’s the on / off switch? |
22:53 |
PilzAdam |
AndChat|344441, I bet VanessaE will do that for you :-) |
22:53 |
Exio |
To switch on: just plug it in! |
22:53 |
Exio |
To switch off: remove power. |
22:53 |
VanessaE |
no, I won't :) |
22:53 |
AndChat|344441 |
For home PC wouldn't I have to have static ip |
22:54 |
VanessaE |
nope. |
22:54 |
VanessaE |
use a dynamic DNS service like afraid.org or so |
22:54 |
AndChat|344441 |
How much would that cost me? |
22:54 |
VanessaE |
that one is free |
22:55 |
VanessaE |
so in total, about all it'll cost you is whatever your PC needs for electricity to stay on 24/7 |
22:55 |
VanessaE |
(plus your networking hardware of course) |
22:55 |
Exio |
no-ip works perfectly for me |
22:55 |
BlindBanana |
strange, if I build latest git with luajit as described by VanessaE it works, but if I build it via an modified CMakeLists.txt it throws many errors about undefined references -.- the modified CMakeLists.txt: http://0bin.net/paste/0a3589ff7255082a41485e3812fc4afff3c429ca#0YtgkwQEdROKKH2o9EaSjHKGBKRF8UP0VnskGfyg9OI= this version should at least work under linux... |
22:55 |
VanessaE |
that's another good one. |
22:56 |
Exio |
err, freedns* |
22:56 |
Exio |
no-ip is the other thing |
22:56 |
AndChat|344441 |
Actually I would not want the server to be on ..24/7. just a few hours per week |
22:56 |
VanessaE |
BlindBanana: try my build script. |
22:56 |
VanessaE |
it's far more automated than my step-by-step instructions. |
22:56 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=76994#p76994 |
22:56 |
VanessaE |
PilzAdam: ^^^^ in case you're interested. |
22:56 |
PilzAdam |
VanessaE, we need a working cmake configuration to get it upstream |
22:57 |
VanessaE |
four steps instead of 10 :-) (two of which involve getting luajit and getting minetest sources ;) ) |
22:57 |
BlindBanana |
VanessaE: this works, but i want an integrated solution to include this later into minetest git |
22:57 |
VanessaE |
just pointing it out. |
22:57 |
Kacey |
AndChat|344441, then just forward a home port, set up teamviewer and instant server |
22:57 |
PilzAdam |
BlindBanana, can you post a diff against master? |
22:57 |
mauvebic |
where do you stick the bash and with what extension? (dont use em often lol) |
22:58 |
VanessaE |
it's a script, which routinely get named with .sh |
22:58 |
VanessaE |
and you put it wherever you want. |
22:58 |
VanessaE |
I keep such things in ~/Scripts |
22:58 |
VanessaE |
minetest, luajit sources in ~/Minetest-Textures-and-mods |
22:59 |
BlindBanana |
PilzAdam: sure: http://0bin.net/paste/eb4177882a56163d567191c48a47b995f9c09ca8#EudekneNG3S59K6YqnC3cqC+FgJ740dQgLZqmW0PScg= |
22:59 |
mauvebic |
minetest_Game, i can skip that step and take care of it later? |
23:00 |
VanessaE |
sure if you want |
23:00 |
VanessaE |
I originally made this script to automate everything for me |
23:00 |
mauvebic |
was just wondering why i needed to provide a path for minetest_game :P |
23:00 |
VanessaE |
in my particular case, further changes to my local install are made after the "checkinstall" step |
23:01 |
VanessaE |
so point MINETEST_GAMEDIR at /dev/null or something :) |
23:01 |
mauvebic |
dualcore would be j3 |
23:01 |
BlindBanana |
PilzAdam: don't forget "sed -i '195,$s/\\\[\\\]//' builtin/serialize.lua" |
23:01 |
VanessaE |
-j3 yeah |
23:01 |
mauvebic |
p4 is j2 |
23:02 |
AndChat|344441 |
OK, signed up with afraid.org |
23:02 |
AndChat|344441 |
Now what? |
23:03 |
VanessaE |
AndChat|344441: next you just need to download one of their scripts that you can use to update your IP address with their system |
23:03 |
VanessaE |
attach it to cron or whatever you use for automated, periodic jobs |
23:03 |
VanessaE |
then configure your networking hardware to forward port 30000 to your computer. |
23:04 |
VanessaE |
recommend you update your IP record every 6 to 12 hours |
23:05 |
AndChat|344441 |
OK.....will have to look into this more tomorrow. Thanks for help. This is new to me. I do run Linux mint so plan on that PC being my server |
23:05 |
VanessaE |
good deal |
23:06 |
AndChat|344441 |
Thanks for help |
23:06 |
AndChat|344441 |
One last thing, how long has mine test project been around? |
23:06 |
VanessaE |
about 2 years |
23:07 |
AndChat|344441 |
OK thanks again |
23:07 |
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23:09 |
OldCoder |
Hi. I am reviewing the question. Yes; I run VPSes of a few different types. |
23:09 |
OldCoder |
AndChat|344441, you could not have that many users for free |
23:09 |
OldCoder |
The lag would be too high |
23:10 |
OldCoder |
You would need to upgrade. I recommend either a Linode or an AWS upgrade. |
23:17 |
Kacey |
http://www.youtube.com/watch?v=8ptZRXf5rsY |
23:17 |
kaeza |
hmm... with all these things that are per-world, wouldn't it be feasible to add a way to get/set configuration options from a file in the world dir without requiring user to start MT from the command line with different config files? |
23:18 |
kaeza |
or perhaps be able to add per-world minetest.conf and that the game uses it to override settings in main minetest.conf |
23:19 |
Exio |
k, i sent a email to the rs providers in argentina for rpi prices and checking how can i buy it |
23:19 |
Exio |
an* |
23:20 |
Exio |
kaeza: what configs? |
23:20 |
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23:20 |
Exio |
there is a <worlddir>/map_meta.txt for configs like the mapgen name, and stuff of it |
23:21 |
Exio |
(same for the seed) |
23:22 |
kaeza |
Exio, I mean an API in Lua for mods to get/set settings from it |
23:22 |
Exio |
ah |
23:22 |
Exio |
s/check/ask/ |
23:22 |
Exio |
(for what i said) |
23:22 |
|
Kacey joined #minetest |
23:23 |
Kacey |
great... |
23:23 |
Exio |
btw, phase shift in background as music player |
23:23 |
Exio |
in linux |
23:23 |
Exio |
seems legit |
23:23 |
Kacey |
? |
23:23 |
Exio |
http://www.dwsk.co.uk/index_phase_shift.html |
23:24 |
Exio |
frets on fire, fofix - like games |
23:24 |
Exio |
the only thing what i like of ps is the networked multiplayer |
23:27 |
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23:35 |
khonkhortisan |
It doesn't tell me it's windows-only until I get to indiedb |
23:35 |
khonkhortisan |
I didn't click on readme on the way |
23:43 |
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jojoa1997 joined #minetest |
23:43 |
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LAD joined #minetest |
23:43 |
jojoa1997 |
Hello all |
23:43 |
LAD |
hia |
23:43 |
jojoa1997 |
!/nick jojoa1997|Tablet |
23:44 |
|
Menche joined #minetest |
23:49 |
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monkeycoder joined #minetest |
23:50 |
Exio |
khonkhortisan: yep, it doesn't support linux "natively", i just use it with wine, works perfectly with the last wine and so |
23:50 |
khonkhortisan |
oh okay |
23:51 |
Exio |
they say that in the readme |
23:52 |
Exio |
"we don't have resources for making it run in a native way in linux or mac, but it now runs on wine" |
23:52 |
jojoa1997|Tablet |
when was the last time sfan5|OFF shut off his irc clieeeeeeeeeeeeeeeeeennnnnnnnnnnnnnt |
23:52 |
Exio |
when he changed his nick to |OFF, i think |
23:52 |
Exio |
he uses ZNC for keeping a connection "always" |
23:53 |
Kacey |
hi Menche |
23:54 |
Menche |
hi |
23:54 |
jojoa1997|Tablet |
what is ZZZZZZZNC |
23:56 |
Exio |
irc bouncer |
23:56 |
Menche |
http://img812.imageshack.us/img812/9985/screenshot2232713116.png |
23:57 |
Menche |
made a leaves_with_apple node |
23:57 |
jojoa1997|Tablet |
Menche survival world without planting? |
23:57 |
Menche |
? |
23:57 |
jojoa1997|Tablet |
suggestion |
23:58 |
Menche |
what? |
23:58 |
Kacey |
Menche, http://forum.minetest.net/viewtopic.php?id=5076 |
23:58 |
jojoa1997|Tablet |
make 2 layers have apples be inside leaves and also apples generate naturally now |
23:59 |
Menche |
have apples inside leaves? |
23:59 |
jojoa1997|Tablet |
Kacey why must he write everything in spanis |
23:59 |
jojoa1997|Tablet |
if i could translate i would but i cant so i wont |
23:59 |
Kacey |
portugese... |
23:59 |
Menche |
what, the new craft guide? |
23:59 |
jojoa1997|Tablet |
Menche blender model but leaves blender has clearspots |