Time |
Nick |
Message |
00:04 |
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00:07 |
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00:09 |
VanessaE |
left the ROOM!? |
00:09 |
VanessaE |
it's a channel G*d damn it |
00:10 |
* Uberi |
has left the building |
00:10 |
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00:18 |
khonkhortisan |
* Uberi has quit (Excess Flood) |
00:33 |
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00:38 |
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00:57 |
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01:02 |
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01:05 |
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Kacey joined #minetest |
01:05 |
Kacey |
hi all |
01:07 |
Kacey |
is MinetestBot able to talk? |
01:08 |
Kacey |
!up 8.28.70.17 |
01:08 |
MinetestBot |
8.28.70.17:30000 seems to be down |
01:09 |
|
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01:10 |
Kacey |
tcp or udp? |
01:11 |
Kacey |
!up 8.28.70.17 |
01:11 |
MinetestBot |
8.28.70.17:30000 seems to be down |
01:12 |
Kacey |
do i use tcp or udp for a minetest server port-forward? |
01:15 |
Kacey |
anyone? |
01:16 |
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01:18 |
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01:19 |
_ds_ |
VanessaE, somebody's done some damage on your server – results of lava + water near where I am in the map |
01:19 |
_ds_ |
Tried a little clean-up, but rather a lot of mess… |
01:23 |
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01:24 |
* Kacey |
hates his internet |
01:44 |
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01:50 |
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02:15 |
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02:48 |
_ds_ |
sdfgffgs repeatedly killing while I and Doyousketch2 are cleaning up after that lava+water |
02:48 |
_ds_ |
Or TRYING to clean up |
02:49 |
_ds_ |
VanessaE, ↑ |
02:54 |
_ds_ |
Nice. One threat to take this to the forum and griefer disconnects. |
02:58 |
_ds_ |
(I'm dsalt on VanessaE's server) |
02:58 |
NekoGloop|Laptop |
Let the poor woman SLEEP! |
02:59 |
NekoGloop|Laptop |
(since i think she'd be sleeping right now) |
02:59 |
_ds_ |
sdfgffgs is currently being an idiot on her server |
03:00 |
OWNSyouAll |
can someone explain to me how the group and groupcaps system works |
03:00 |
NekoGloop|Laptop |
No but lua-api.txt can |
03:03 |
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03:05 |
OWNSyouAll |
NekoGloop|Laptop: thanks for the help I'm eternally grateful |
03:05 |
NekoGloop|Laptop |
Sweet. |
03:19 |
|
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03:20 |
Exio |
is anyone here in an intel cpu with more than 2 real cores and hyperthreading enabled? *linux user* |
03:20 |
Exio |
i need the output of a single command :P |
03:20 |
Exio |
the command, btw: cat /sys/devices/system/cpu/cpu*/topology/thread_siblings_list |
03:25 |
hmmmm |
i am, but i don't use linux |
03:26 |
OWNSyouAll |
Exio: um sure i was just about to reboot into it |
03:26 |
|
Kacey joined #minetest |
03:26 |
Kacey |
hi all |
03:26 |
OWNSyouAll |
send me taht message once i rejoin the channel |
03:26 |
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anunakki joined #minetest |
03:26 |
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anunakki joined #minetest |
03:27 |
* Kacey |
wants to make an extension on technic |
03:29 |
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03:33 |
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OWNSyouAll joined #minetest |
03:33 |
OWNSyouAll |
who wanted the linux proc command? |
03:34 |
Exio |
cat /sys/devices/system/cpu/cpu*/topology/thread_siblings_list |
03:34 |
Exio |
me :P |
03:35 |
anunakki |
lol |
03:35 |
OWNSyouAll |
Exio: http://pastebin.com/T4p9hkKt |
03:35 |
OWNSyouAll |
it's an intel i7-950 |
03:35 |
Exio |
thanks |
03:36 |
Exio |
i just got from that command one thing, my system is weird |
03:37 |
Exio |
it says "0-1" and other "0-1" |
03:49 |
Kacey |
is there a "xor" command in luacontrollers? |
03:50 |
khonkhortisan |
yes |
03:50 |
khonkhortisan |
~ iirc |
03:50 |
Kacey |
so if pin.a xor pin.b then... |
03:50 |
khonkhortisan |
oh lua nvm |
03:51 |
Kacey |
anyone know |
03:52 |
|
TorpedoSkyline joined #minetest |
03:52 |
Kacey |
[string "if pin.a xor pin.c then..."]:1: 'then' expected near 'xor' |
03:52 |
Kacey |
? |
03:53 |
NekoGloop|Laptop |
if (A and not B) or (B and not A) then... |
03:54 |
hmmmm |
with (A or B) and not (A and B) you can remove an operation |
03:54 |
Kacey |
aah |
03:55 |
Kacey |
but i want there to be a "xor" operation in my code |
03:55 |
|
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03:57 |
Vadtec |
VanessaE: active? |
03:59 |
Vadtec |
or anyone more familiar with pipeworks |
04:00 |
Kacey |
i am |
04:00 |
Vadtec |
do filters/injectors work with technic electric furnaces? |
04:01 |
Kacey |
MV ones output automatically with a certain upgrade |
04:01 |
Kacey |
LV ones don't interact with tubes or any tube devices |
04:02 |
Vadtec |
ugh |
04:02 |
Vadtec |
that explains it |
04:03 |
NekoGloop|Laptop |
In other words technic is made in a very stupid manner |
04:03 |
Kacey |
AAGH!!! |
04:04 |
Kacey |
my code doesnt work ... |
04:04 |
Vadtec |
it seems to me a furnace is nothing more than a limitted chest that does extra things |
04:04 |
Vadtec |
i dont see why it couldnt interface with pipeworks without issue |
04:04 |
Kacey |
i need an xor command NOW!!!! |
04:04 |
Vadtec |
xor = 1 and only 1 |
04:05 |
Kacey |
? |
04:06 |
Vadtec |
thats the logic you need for xor |
04:06 |
Kacey |
in luacontrollers? |
04:07 |
Vadtec |
no, im saying the logic of xor comes down to "1 and only 1" for its truth table |
04:08 |
Kacey |
i know that |
04:08 |
Vadtec |
well this is nice...i moved one end of a teleport pipe set and now all my shit is disappearing |
04:08 |
|
MiJyn joined #minetest |
04:09 |
Kacey |
lol |
04:10 |
Kacey |
but seriously how do i do xor in luacontrollers? |
04:11 |
Vadtec |
that i cannot answer |
04:11 |
Kacey |
... |
04:12 |
|
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04:14 |
Vadtec |
how the hell did it get those coords for the teleport pipe.... |
04:15 |
Vadtec |
its 100m under ground |
04:15 |
Vadtec |
and no where near where it should be |
04:16 |
Vadtec |
lovely |
04:16 |
Vadtec |
teleport tubes glitched out |
04:22 |
|
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04:28 |
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khonkhortisan joined #minetest |
04:33 |
Vadtec |
ha, fixed that problem using teleport pads |
04:37 |
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tripod joined #minetest |
04:37 |
Vadtec |
sort of |
04:38 |
|
kaeza joined #minetest |
04:39 |
hmmmm |
if there is no xor for lua controllers, i'd have to say it's poorly designed |
04:40 |
hmmmm |
xor should be in there... i hope nand is in there, otherwise the person who made it obviously hasn't ever had to design a circuit before |
04:45 |
jrabbit |
should be a lua literal? |
04:48 |
khonkhortisan |
Does lua itself have xor? |
04:50 |
hmmmm |
no idea |
04:50 |
hmmmm |
yes it does |
04:50 |
hmmmm |
not bitwise xor, logical xor |
04:50 |
kaeza |
hmm Lua has no xor?! |
04:50 |
hmmmm |
logical xor is != |
04:50 |
hmmmm |
not xor is == |
04:50 |
kaeza |
also, hi all |
04:50 |
khonkhortisan |
I always forget about xnor |
04:51 |
hmmmm |
(well, i'm sure comparison in lua has some different, whacky syntax) |
04:52 |
kaeza |
Lua 5.2 has stuff to work with bitfields |
04:52 |
kaeza |
this is not the case on 5.1 |
04:53 |
kaeza |
BTW, it is not meant to be optimized in any way |
04:54 |
kaeza |
it's implemented as a library, rather than actual changes in the language |
04:59 |
Exio |
can't you make lua libraries in C? |
05:18 |
kaeza |
yep |
05:19 |
Exio |
so .. :P |
05:24 |
kaeza |
Exio, look up a value in a global table, look up another value into the new table (the value), push two arguments on the stack, make a call... |
05:24 |
kaeza |
...vs: push two values in the stack, make a simple xor |
05:25 |
Exio |
ah |
05:26 |
kaeza |
well, you get the point... |
05:26 |
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05:27 |
Exio |
yep :P |
05:28 |
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05:30 |
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05:35 |
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05:57 |
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06:06 |
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06:16 |
Sylvertech|2 |
So |
06:17 |
Sylvertech|2 |
VanessaE |
06:18 |
VanessaE |
hm? |
06:19 |
Sylvertech|2 |
The Oculus Rift is a headset with gyrometer and accelorometers built in. |
06:19 |
Sylvertech|2 |
Headtracking. |
06:19 |
Sylvertech|2 |
So basically in order to scan the view in front of you, in game, you just turn your head. |
06:20 |
Sylvertech|2 |
Bottom line: 3D vision, no mouse needed. |
06:21 |
Sylvertech|2 |
So what music do you listen to? |
06:22 |
VanessaE |
oh. VR |
06:22 |
VanessaE |
music? it varies. |
06:22 |
VanessaE |
may be oldies one day, classic rock another |
06:24 |
|
Sylvertech|3 joined #minetest |
06:24 |
Sylvertech|3 |
Currently listening to Epica, although I think I like Nightwish better. |
06:24 |
VanessaE |
right now the only sound I hear is half a dozen fans in my PC :) |
06:25 |
VanessaE |
(sometimes I prefer the quiet) |
06:25 |
Sylvertech|3 |
I do too. |
06:25 |
MinetestBot |
GIT: khonkhortisan commited to Jeija/minetest-mod-mesecons: Merge pull request #80 from khonkhortisan/master 4c0988ceab 2013-03-02T22:24:29-08:00 http://git.io/RCJOqg |
06:25 |
Sylvertech|3 |
But when family is in the room with the TV and chit-chat it seems more peaceful to have growling in your ears. |
06:25 |
|
blaze1 joined #minetest |
06:25 |
VanessaE |
heh |
06:25 |
VanessaE |
"growling" |
06:26 |
|
blaze` joined #minetest |
06:26 |
Sylvertech|3 |
Epica is basically symphonic metail with a girl mezzo-soprano opera voice and a dude growling syllabels every now and then. |
06:26 |
VanessaE |
oy |
06:26 |
|
blaze joined #minetest |
06:27 |
VanessaE |
way out of my range of music, if you can call that music |
06:27 |
VanessaE |
I'm not into raw angst |
06:27 |
VanessaE |
I prefer melodic |
06:27 |
VanessaE |
music with a story, a meaning |
06:27 |
Sylvertech|3 |
Meh I just like the opera voice. |
06:27 |
Sylvertech|3 |
Well basically all Nightwish has is fantasy stories. |
06:27 |
VanessaE |
be it Everly Brothers or Aerosmith. |
06:27 |
Sylvertech|3 |
Epica, however, simply adores the angst. |
06:28 |
VanessaE |
bleh |
06:28 |
Sylvertech|3 |
I think I'll return to Nightwish now -.- |
06:28 |
VanessaE |
too much of that in the world now |
06:28 |
Sylvertech|3 |
True. |
06:28 |
VanessaE |
there was a time not so long ago when music was meant to *entertain*( |
06:28 |
Sylvertech|3 |
Anyway have you watched the Three Colors Trilogy? |
06:28 |
VanessaE |
not express frustration or raw emotions. There were better outlets for those things. |
06:28 |
VanessaE |
no, not familiar with it. |
06:29 |
Sylvertech|3 |
Wonderfully, pleasant, those movies. |
06:29 |
Sylvertech|3 |
Anti-tragedy, anti-comedy, and anti-romance, respectively. |
06:30 |
Sylvertech|3 |
I had intended to dive into the source code today - still eight thirty here on a Sunday - but I am just too lazy to install the dependencies. |
06:31 |
Sylvertech|3 |
Meh I'll just force thes ten minutes and get the irrlicht over with. |
06:31 |
VanessaE |
irrlicht isn't hard actually |
06:31 |
VanessaE |
to compile I mean |
06:32 |
Sylvertech|3 |
True; it is the easiest, but I am just too lazy -.- |
06:32 |
hmmmm |
-.- |
06:32 |
Sylvertech|3 |
Too used to Python and other interpreted crap |
06:35 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Merge pull request #513 from sfan5/patch-2 c61a2ef44f 2013-03-02T22:34:56-08:00 http://git.io/ETNDsw |
06:36 |
hmmmm |
in my defense it's not a feature of minetest, it's just more documentation, and additional documentation is always allowed under a code freeze |
06:36 |
hmmmm |
so |
06:36 |
hmmmm |
shut up before you say anything |
06:36 |
Sylvertech|3 |
Is anybody here familiar with hackforums, the most populat 12-year-old whine site? |
06:36 |
hmmmm |
no but the fact that you are makes us supicious that you're a part of it |
06:36 |
Sylvertech|3 |
Yes I was. |
06:37 |
Sylvertech|3 |
Back in '09 it was almost decent. |
06:37 |
Exio |
12? i think you meant 8 :) |
06:37 |
Sylvertech|3 |
Well it depends, Exio. |
06:38 |
Sylvertech|3 |
Are you talking about the Xbox section or the lounge? |
06:38 |
hmmmm |
obligatory http://www.teleread.com/wp-content/uploads/2012/09/happy-kid-at-computer.jpeg |
06:38 |
Exio |
hahahahaha |
06:38 |
|
simion314 joined #minetest |
06:39 |
Sylvertech|3 |
hmmmm imagine that, but with a sexuality section |
06:40 |
Sylvertech|3 |
Oh Goddessâ„¢ it just gets worse every time I visit. |
06:40 |
|
Aqua joined #minetest |
06:41 |
Aqua |
Hello? |
06:41 |
Aqua |
Hello? |
06:41 |
VanessaE |
hi |
06:41 |
Sylvertech|3 |
Hello |
06:42 |
Sylvertech|3 |
How wonderful to see you and how terrible that you're here. |
06:42 |
VanessaE |
wtf? |
06:42 |
Sylvertech|3 |
Simposons Movie '07 |
06:42 |
khonkhortisan_ |
Hi Aqua |
06:43 |
Aqua |
Can you help me... http://pastebin.com/WJaArTpf |
06:43 |
khonkhortisan_ |
oops I have an extra_ |
06:43 |
Aqua |
Wait. |
06:44 |
Sylvertech|3 |
Idiot me I need Irrlicht 1.7.2 -.- and not 1.8 or 1.7.3 |
06:44 |
VanessaE |
actually I run 1.8 here |
06:44 |
khonkhortisan |
The problem is that your slashes are slashed in the wrong direction :P |
06:45 |
Sylvertech|3 |
lol the fails we see in code |
06:45 |
khonkhortisan |
Either mailbox:mailbox nodename or minetest/mail/init.lua for the modname |
06:45 |
Sylvertech|3 |
Oh the LISP brackets *shudder* |
06:45 |
khonkhortisan |
the \win\ vs. /unix/ slashes |
06:46 |
khonkhortisan |
and the composite bin\..\builtin/misc_register.lua |
06:46 |
VanessaE |
backslashes for path separators make Linus Torvalds cry :) |
06:46 |
khonkhortisan |
it's worse when you use both slashes |
06:46 |
Aqua |
Okay |
06:47 |
khonkhortisan |
You can either change the nodename or the modname. |
06:47 |
Aqua |
Have you checked Gameboom server, khonkhortisan? |
06:47 |
khonkhortisan |
not recently |
06:47 |
Aqua |
Yeah, its a mess |
06:47 |
khonkhortisan |
oh yeah, I did. Couldn't find my house anymore. |
06:49 |
Sylvertech|3 |
Perhaps it woud be easier to allow each person to claim land as his own, and limit it to a number of squares, and then increase them when promoted. |
06:50 |
Sylvertech|3 |
It would, however, make PVP less fun. |
06:50 |
|
M|Infinity_69 joined #minetest |
06:50 |
M|Infinity_69 |
Hi |
06:50 |
Aqua |
Do any of you have a copy of 0gb_us's morechests? |
06:50 |
Sylvertech|3 |
I mean, Imagine finding a Nyan block and another person claiming it before you. |
06:50 |
M|Infinity_69 |
Hey aqua |
06:50 |
Aqua |
H |
06:50 |
Aqua |
Hi* |
06:51 |
M|Infinity_69 |
It was my bday yesterday |
06:51 |
khonkhortisan |
I don't like having to own the land when it involves the beurocracy of getting a land use permit. |
06:51 |
M|Infinity_69 |
Got 14 |
06:51 |
khonkhortisan |
*turned |
06:52 |
Sylvertech|3 |
So perhaps something more like factions? |
06:52 |
M|Infinity_69 |
Dont judge me, im estonian |
06:52 |
Sylvertech|3 |
OMG ESTONIAN KILL HIM. |
06:52 |
khonkhortisan |
No judging given. |
06:52 |
M|Infinity_69 |
NOOO! |
06:52 |
Sylvertech|3 |
*gets out world atlas* |
06:53 |
Sylvertech|3 |
Is that in Africa or something? |
06:53 |
Sylvertech|3 |
lol |
06:53 |
M|Infinity_69 |
Its between finland and latvia |
06:53 |
khonkhortisan |
The wikipedia needs a stronger border around the flag, it looks like it only has two colors |
06:53 |
khonkhortisan |
*page needs |
06:53 |
M|Infinity_69 |
Found it yet? |
06:54 |
MiJyn |
bye all |
06:54 |
M|Infinity_69 |
Bye |
06:54 |
MiJyn |
thanks :) |
06:54 |
khonkhortisan |
north of germany, east of norway |
06:54 |
M|Infinity_69 |
U talkin 2 me? |
06:54 |
Aqua |
Cya |
06:54 |
khonkhortisan |
maybe. |
06:54 |
M|Infinity_69 |
No, aqua, no |
06:55 |
|
Sylvertech|2 joined #minetest |
06:55 |
|
Sylvertech|4 joined #minetest |
06:55 |
M|Infinity_69 |
Aqua - Barbie girl |
06:55 |
M|Infinity_69 |
Aqua, i didnt know you sing o.o |
06:56 |
M|Infinity_69 |
XD |
06:56 |
Aqua |
Yep, I do |
06:56 |
Aqua |
fine |
06:56 |
M|Infinity_69 |
Since when? |
06:56 |
ShiftyCake |
Now I'm not Aquas |
06:56 |
M|Infinity_69 |
The ShiftyCake is a lie! |
06:56 |
ShiftyCake |
Aqua* |
06:57 |
khonkhortisan |
...so shifty when I lie... |
06:57 |
Guest10101 |
There |
06:57 |
Sylvertech|2 |
omg etymology is so wonderful. |
06:57 |
khonkhortisan |
22? |
06:57 |
Sylvertech|2 |
ShiftyCake - "CakeLier" |
06:58 |
M|Infinity_69 |
Guest10101 = slender |
06:58 |
khonkhortisan |
21. I was off. |
06:58 |
khonkhortisan |
Hi Sylvertech|4 |
06:58 |
M|Infinity_69 |
How many sylvertech 's are there? |
06:59 |
khonkhortisan |
1 2 + 1 4 = 2 6 :) |
06:59 |
M|Infinity |
Hi |
06:59 |
M|Infinity_69 |
Oh noes |
06:59 |
khonkhortisan |
We still know who you are |
07:00 |
M|Infinity_69 |
I hate you, slender |
07:00 |
khonkhortisan |
I'd like to name change, but it affects the other channels I'm on, and they might not get the joke. |
07:01 |
* khonkhortisan |
uses pull requests instead of pushing straight to the repo |
07:01 |
M|Infinity_69 |
M|Infinity is on these channels: #p0rn #gay #dumb |
07:02 |
khonkhortisan_th |
Ji |
07:02 |
M|Infinity_69 |
Thats what she said xD |
07:02 |
khonkhortisan |
J'ello |
07:02 |
khonkhortisan_ |
Lol |
07:02 |
M|Infinity_69 |
Hey aqua, u jelly? |
07:02 |
Sylvertech|2 |
lol Only one Sylvertech |
07:02 |
khonkhortisan |
I was just khonkhortisan_ 19 minutes ago |
07:02 |
Sylvertech|2 |
But my connection is retarded |
07:03 |
* khonkhortisan |
_ |
07:03 |
* khonkhortisan |
_ |
07:03 |
* khonkhortisan |
_ |
07:03 |
* M|Infinity_69 |
is agent Infinity_69 |
07:03 |
M|Infinity_69 |
.i. |
07:04 |
M|Infinity_69 |
.l.. |
07:04 |
Sylvertech|2 |
Meh. |
07:04 |
Sylvertech|2 |
Almost forgot I have terms tomorrow. |
07:04 |
khonkhortisan_ |
I'm so tired....snore |
07:04 |
Sylvertech|2 |
I should start studying or something instead of compiling. |
07:04 |
khonkhortisan |
it's an hour past my bedtime |
07:04 |
khonkhortisan_ |
Hi |
07:05 |
sfan5 |
hi |
07:05 |
khonkhortisan_ |
And what time might that be? |
07:05 |
Sylvertech|2 |
8pm I think |
07:05 |
M|Infinity_69 |
If yould have underwear and a butt, i would pull your underwear right up your butt |
07:05 |
khonkhortisan |
I might be able to kick myself if I swap names with myself and then identify again |
07:05 |
khonkhortisan |
10pm |
07:05 |
Sylvertech|2 |
toodle-oo |
07:05 |
* M|Infinity_69 |
requests underwear pull |
07:06 |
VanessaE |
someone just give him an atomic wedgie. |
07:06 |
khonkhortisan |
atomics can be permanent. |
07:06 |
M|Infinity_69 |
Not to me, to aqua, that nicklamer |
07:07 |
M|Infinity_69 |
Ouch |
07:07 |
khonkhortisan |
Nothing on this page of chat is related to the topic, but no one cares atm until someone has something topic-related to say. |
07:07 |
M|Infinity_69 |
Khonkhoritsan_ is aqua |
07:07 |
khonkhortisan |
yep |
07:07 |
khonkhortisan_ |
How do you open a GZ file? |
07:08 |
M|Infinity_69 |
With h2o |
07:08 |
khonkhortisan |
with ark |
07:08 |
khonkhortisan_ |
without 7zip |
07:08 |
M|Infinity_69 |
Get it? Aqua and h2o |
07:08 |
khonkhortisan_ |
without downloading anything |
07:08 |
khonkhortisan |
gzip |
07:08 |
khonkhortisan_ |
without downloading anything |
07:08 |
* khonkhortisan |
missed the joke |
07:08 |
khonkhortisan |
You must have a pre-installed program that can handle that compression format. |
07:08 |
M|Infinity_69 |
Rrsly? |
07:09 |
M|Infinity_69 |
Giyf |
07:09 |
khonkhortisan |
Or upload it to an unpacking website and pretend you didn't redownload. |
07:10 |
M|Infinity_69 |
Let`s play Aqua |
07:10 |
M|Infinity_69 |
XD |
07:10 |
khonkhortisan |
^ smart quote? |
07:10 |
M|Infinity_69 |
Lawlwut? |
07:10 |
khonkhortisan |
`‘’' |
07:10 |
M|Infinity_69 |
Finaly |
07:11 |
khonkhortisan |
nope, you used a backtick as an apostrophe |
07:11 |
M|Infinity_69 |
I dont give a shit, but my dog does. |
07:11 |
M|Infinity_69 |
XD |
07:11 |
|
khonkhortisan_ joined #minetest |
07:12 |
Aqua |
I knew you were trouble when you walked in! |
07:12 |
khonkhortisan_ |
I was going to change to Aqua_ but I don't see how |
07:12 |
M|Infinity_69 |
Aqua, you asshole |
07:12 |
khonkhortisan_ |
I'm khonkhortisan |
07:12 |
Aqua |
Damn! Aqua is already registered |
07:12 |
|
khonkhortisan_ left #minetest |
07:13 |
Aqua |
@M|Infinty_69 :;-) |
07:13 |
|
Aqua_ joined #minetest |
07:13 |
Aqua |
;-)* |
07:13 |
Aqua_ |
There we go. |
07:13 |
Aqua_ |
This is registered too. |
07:13 |
khonkhortisan |
Back to my usual self. |
07:14 |
M|Infinity_69 |
<?PHP if(khonkhortisan_ == Aqua) $kickban , else $stop ?> |
07:14 |
khonkhortisan |
$kickban has no idea who its target is |
07:16 |
M|Infinity_69 |
Is there a mobile version of python 2 or 3? |
07:16 |
Aqua |
I turned physically 10 a week ago and mentally 4 or 5 :P |
07:17 |
M|Infinity_69 |
That makes total sense |
07:17 |
M|Infinity_69 |
Aqua, you know lkwid right? On ze forums |
07:18 |
|
Roukoswarf joined #minetest |
07:18 |
Aqua |
I think so..yeah. |
07:19 |
M|Infinity_69 |
Why does (s)he use so many comas? |
07:19 |
Aqua |
(s)he does? |
07:19 |
M|Infinity_69 |
After every fifth word there lies a coma |
07:20 |
|
Roukoswarf joined #minetest |
07:21 |
Aqua |
Don't I use alot of comas? |
07:21 |
* Aqua |
sobs |
07:21 |
M|Infinity_69 |
Idk. |
07:21 |
Aqua |
*Sobs* |
07:21 |
Aqua |
I, feel, offended.. |
07:22 |
M|Infinity_69 |
Hey, make a java2 mobile edition (j2me) game like mt |
07:23 |
M|Infinity_69 |
VanessbE lets 69 xD |
07:23 |
M|Infinity_69 |
Vanessae |
07:23 |
VanessaE |
... |
07:24 |
M|Infinity_69 |
XD |
07:24 |
M|Infinity_69 |
Ijk |
07:28 |
|
OWNSyouAll joined #minetest |
07:33 |
OldCoder |
VanessaE, PM |
07:46 |
Aqua |
Hey OldCoder! |
07:47 |
|
dzho joined #minetest |
07:48 |
khonkhortisan |
he's been sucked into a pm and can't hear you in the private mansion |
07:49 |
Aqua |
How do you pm? |
07:53 |
OldCoder |
|
07:54 |
OldCoder |
Aqua, depends on the client program |
07:54 |
OldCoder |
One way is just to do /msg MrBacon hello |
07:54 |
OldCoder |
where MrBacon is the person you wish |
07:57 |
|
shirish joined #minetest |
07:57 |
* VanessaE |
wonders how many messages the real MrBacon has received thus far ;) |
08:02 |
Aqua |
Lol |
08:05 |
Aqua |
Brb |
08:06 |
VanessaE |
ok, off to bed for me |
08:06 |
VanessaE |
night all |
08:17 |
|
markveidemanis joined #minetest |
08:17 |
|
markveidemanis joined #minetest |
08:17 |
|
markveidemanis joined #minetest |
08:30 |
|
WiredOnLinux joined #minetest |
08:30 |
WiredOnLinux |
VanessaE |
08:30 |
WiredOnLinux |
are you here? |
08:40 |
RealBadAngel |
shes off |
08:47 |
|
monkeycoder joined #minetest |
08:53 |
markveidemanis |
HELLO! |
08:54 |
markveidemanis |
who can help me with pyhton tkinter |
08:58 |
|
rsiska joined #minetest |
09:02 |
markveidemanis |
http://forum.minetest.net/viewtopic.php?pid=73615#p73615 |
09:02 |
|
Sylvertech joined #minetest |
09:03 |
|
iqualfragile joined #minetest |
09:04 |
Sylvertech |
Hello. |
09:12 |
|
Calinou joined #minetest |
09:12 |
markveidemanis |
Calinou |
09:12 |
markveidemanis |
Can you help with tkinter |
09:12 |
markveidemanis |
http://forum.minetest.net/viewtopic.php?pid=73615 |
09:13 |
|
dzho joined #minetest |
09:13 |
|
Jordach joined #minetest |
09:13 |
|
Jordach joined #minetest |
09:15 |
Jordach |
'sup |
09:16 |
Sylvertech |
Oh Goddessâ„¢ I only now saw the developer's wiki. |
09:16 |
|
ecube joined #minetest |
09:19 |
* Calinou |
shrugs |
09:19 |
Calinou |
how is that related to minetest too ;) |
09:19 |
Sylvertech |
How is the developer's wiki related to Minetest? |
09:20 |
Sylvertech |
0.o |
09:20 |
Calinou |
because it is a developer wiki? :D |
09:22 |
Sylvertech |
http://dev.minetest.net/Main_Page |
09:22 |
Sylvertech |
Oh do you mean that I should go to #minetest-dev ? |
09:22 |
Jordach |
devs hang in here too Sylvertech |
09:23 |
Sylvertech |
phew |
09:23 |
Jordach |
eg, hmmm, celeron55, VanessaE, thexyz etc |
09:23 |
Sylvertech |
Every time I breath in that other channel they tell me its not theme-related. |
09:23 |
Jordach |
Calinou often tries trolling. |
09:23 |
Sylvertech |
Anyway I was discussing how Oculus Rift can be implemented in games. |
09:23 |
Jordach |
Sylvertech, hm, depends really if you've stumbled in the middle of a conversation |
09:23 |
Calinou |
occulus rift* |
09:23 |
Sylvertech |
No. |
09:23 |
Calinou |
again |
09:24 |
* Calinou |
spawns more ogros in the room |
09:24 |
Sylvertech |
Ogros? |
09:24 |
Sylvertech |
:D |
09:24 |
Jordach |
lol |
09:24 |
Sylvertech |
So will any of you buy the headset? |
09:25 |
Jordach |
Sylvertech, no thank you, my rival Triton AX180 is better |
09:25 |
Sylvertech |
hmmm |
09:25 |
Sylvertech |
lol one more m and I would have PMed him. |
09:26 |
Jordach |
ffs |
09:26 |
Sylvertech |
Wait |
09:26 |
* Jordach |
tries to get MC working in Xubuntu, which works fine in Mint 12 |
09:26 |
Sylvertech |
The Triton Ax180 is a stero headset -.- |
09:26 |
Jordach |
<troll> |
09:27 |
Jordach |
AX180 |
09:27 |
Jordach |
don't make me bring the box out! |
09:27 |
Calinou |
Sylvertech: http://dl.dropbox.com/u/82342922/temp/ogros.jpg |
09:27 |
Sylvertech |
Well actually it has two t's |
09:28 |
Sylvertech |
;) |
09:28 |
Calinou |
Jordach: install openjdk-7-jdk |
09:28 |
Calinou |
or openjdk-7-jre if you never plan on developing java stuff |
09:29 |
* Jordach |
prefers Oracle Java |
09:29 |
* Jordach |
is a lazy cunt. |
09:29 |
Calinou |
oracle java isn't any faster today and has more security bugs :P |
09:29 |
Calinou |
openjdk works just fine for me |
09:30 |
Sylvertech |
So what is meant by 3D players in Minetest? |
09:31 |
Sylvertech |
*new dude* |
09:31 |
markveidemanis |
Calinou: do you know TKinter |
09:33 |
Calinou |
no |
09:33 |
* Calinou |
found a complete non-sense topic in the offtopic section of the minetest forum |
09:33 |
* Calinou |
takes the topic in his hands, folds it like a piece of paper |
09:33 |
* Calinou |
throws the piece of paper in the Trash® |
09:36 |
|
OWNSyouAll joined #minetest |
09:36 |
|
whirm joined #minetest |
09:38 |
* Jordach |
gives Calinou Not Tetris 2 |
09:40 |
kaeza |
hi all |
09:41 |
markveidemanis |
HI |
09:42 |
RealBadAngel |
hi |
09:43 |
|
iqualfragile joined #minetest |
09:43 |
markveidemanis |
hi |
09:43 |
|
markveidemanis__ joined #minetest |
09:43 |
markveidemanis |
hi |
09:43 |
Jordach |
hm? |
09:43 |
Jordach |
dafuq? |
09:43 |
markveidemanis__ |
Hi |
09:43 |
markveidemanis__ |
kaeza |
09:43 |
iqualfragile |
hi guys |
09:43 |
Jordach |
i head off for five secs and is seeing shit hit the fan |
09:43 |
Jordach |
and im * |
09:45 |
|
berome joined #minetest |
09:45 |
markveidemanis |
hi |
09:45 |
RealBadAngel |
fixed that old bug with using [ in search patterns |
09:45 |
markveidemanis |
du u kno tkinter? |
09:45 |
kaeza |
!g tkinter manual |
09:45 |
kaeza |
markveidemanis, ^ |
09:45 |
RealBadAngel |
UI will no longer crash because of it |
09:46 |
Jordach |
RealBadAngel, did you mean: Minetest no longer crashes with [ and ] entered into UI |
09:46 |
RealBadAngel |
yes |
09:46 |
RealBadAngel |
] wasnt the problem |
09:46 |
RealBadAngel |
[ was |
09:47 |
Jordach |
dafuq |
09:49 |
|
PilzAdam joined #minetest |
09:49 |
Sylvertech |
So I went to a coding forum I know and I think I got a bunch of people to come over. |
09:50 |
Sylvertech |
Open-source software just makes me all warm and fuzzy inside. |
09:50 |
markveidemanis |
yuck! |
09:50 |
markveidemanis |
why warm? |
09:50 |
Sylvertech |
-.- |
09:50 |
kaeza |
markveidemanis, please stop sending memos |
09:51 |
markveidemanis |
theres no opint in me answering that because you cant see it anyway, so i have know idea why i bothered to type this |
09:51 |
markveidemanis |
*point |
09:51 |
Sylvertech |
Well, as compared to "cold", feeling warm inside is commonly associated with feelings opposed to "boredom", " negative "emotional emptienss", and "melancholia". |
09:52 |
kaeza |
markveidemanis, I have only /ignored your PRIVS |
09:52 |
kaeza |
I can still see you |
09:52 |
markveidemanis |
so there was no point in me PM you asking what PRIV meant |
09:52 |
Jordach |
markveidemanis, PRIV is PMs |
09:52 |
Jordach |
DUHEP |
09:53 |
kaeza |
markveidemanis, http://lmgtfy.com/?q=tkinter+manual |
09:55 |
PilzAdam |
Hello everyone! |
09:55 |
kaeza |
hi PA |
09:56 |
Sylvertech |
So zis is ze Pilz zey speek ov. |
09:56 |
Jordach |
Sylvertech, he wants to be called PilzAdam or Adam |
09:56 |
Sylvertech |
Drug-Addict-Phobia? |
09:56 |
Sylvertech |
I understand. |
09:57 |
Jordach |
Sylvertech, pilz means Mushroom |
09:57 |
Sylvertech |
K then. |
09:57 |
Sylvertech |
rephrase: |
09:57 |
Sylvertech |
So zis is ze Shroom zey speek ov. |
09:58 |
Jordach |
kaeza, one screenshot coming right up! |
09:58 |
markveidemanis |
Show me something awesome, im bored |
09:59 |
markveidemanis |
i want to say 'HOLY SHIT' out loud |
09:59 |
Sylvertech |
Define Awesome. |
09:59 |
Sylvertech |
Oh kay then. |
09:59 |
Sylvertech |
one sec. |
09:59 |
Jordach |
annoyance |
09:59 |
Jordach |
DNS server not availible |
09:59 |
Sylvertech |
http://www.gogetaroomie.com/ |
09:59 |
Sylvertech |
www.oglaf.com |
09:59 |
markveidemanis |
Extremely impressive or daunting; inspiring great admiration, apprehension, or fear. |
09:59 |
Sylvertech |
^ |
10:00 |
Jordach |
okay...thats it |
10:00 |
markveidemanis |
nope |
10:00 |
Sylvertech |
Not even Oglaf? |
10:02 |
Sylvertech |
Ok then look at this. |
10:02 |
Sylvertech |
http://nanohikakou.deviantart.com/art/Silent-Confession-357247337 |
10:03 |
|
Jordach1 joined #minetest |
10:03 |
kaeza |
markveidemanis, go to C:\WINDOWS and delete System32; that gives you lots of enjoyment |
10:03 |
Jordach1 |
broken DNS i think |
10:03 |
kaeza |
NOTE: DON'T DO THAT! |
10:04 |
Sylvertech |
Don't listen to Kaeza |
10:04 |
markveidemanis |
i would love to do that |
10:04 |
Sylvertech |
I'll tel you how to do it properly. |
10:04 |
Sylvertech |
1. Burn a Linux to a DVD |
10:04 |
markveidemanis |
i would love to delete windows but can i use sudo ? LOL |
10:04 |
Sylvertech |
2. Sneakers from it. |
10:04 |
Sylvertech |
err... boot |
10:05 |
Sylvertech |
3. Delete all files on disks. |
10:05 |
Sylvertech |
4. ?? |
10:05 |
Sylvertech |
5. $$ |
10:05 |
kaeza |
5. Profit |
10:05 |
kaeza |
ninja'd |
10:05 |
Sylvertech |
:) |
10:05 |
markveidemanis |
it'd be so ironic: |
10:05 |
Sylvertech |
Is there any body else with a deviantart binge problem? |
10:05 |
markveidemanis |
me posting a picture of this chat in a linux window |
10:06 |
Sylvertech |
Not really. |
10:06 |
Sylvertech |
I'm using Windows 7 but my soul is not entirely empty yet, |
10:06 |
|
Jordach1 joined #minetest |
10:06 |
* Jordach1 |
thanks Google's Public DNS |
10:06 |
kaeza |
Jordach1, SCREEEEEEEN??? |
10:07 |
Jordach1 |
http://i.imgur.com/LYtuEjw.png# |
10:07 |
Jordach1 |
http://i.imgur.com/LYtuEjw.png * |
10:07 |
Jordach1 |
aw man |
10:07 |
Jordach1 |
my link almost had "jew" |
10:07 |
Sylvertech |
So you're saying NONE ELSE HAVE DEVIANTART BINGE PROBLEMS? |
10:07 |
Jordach1 |
yup |
10:08 |
Sylvertech |
pity |
10:08 |
kaeza |
Jordach1, new tex pack? |
10:08 |
Jordach1 |
all aseprite |
10:08 |
markveidemanis |
oh the irony: http://i45.tinypic.com/29zsi9i.png |
10:08 |
Jordach1 |
grass is a holster |
10:08 |
kaeza |
cool |
10:09 |
kaeza |
looks like you found it useful :) |
10:10 |
Sylvertech |
It is a bit too late for metallic adverbs right now. |
10:10 |
Sylvertech |
markveidemanis: |
10:10 |
Jordach1 |
BULLSHIT is it late |
10:10 |
kaeza |
lol markveidemanis is bugging #python too |
10:11 |
Jordach1 |
"-Sylvertech- VERSION KVIrc 4.2.0 svn-6190 'Equilibrium' 20120701 - build 2012-07-04 14:48:08 UTC - Windows 7 Home Premium (x64) Service Pack 1 (Build 7601)" -- oh noes |
10:11 |
|
Sylvertech joined #minetest |
10:11 |
Jordach1 |
WINDOWS 7 |
10:11 |
Jordach1 |
Sylvertech, you has windows 7 |
10:12 |
kaeza |
nice :) |
10:12 |
kaeza |
xchat |
10:12 |
Sylvertech |
Yes |
10:13 |
Sylvertech |
I need it to play some commercial games. |
10:13 |
Sylvertech |
Well, I also have Windows XP and two dozen Linux distros, but you don't see me bragging. |
10:13 |
Jordach1 |
Sylvertech, steam is on ubuntu GET OVER HERE |
10:13 |
kaeza |
Sylvertech, you get fuzzy by opensource, yet you play commercial games? O.o |
10:14 |
Sylvertech |
1. Jordach1 my internet connection is not good enough to download via Steam. I live in Lebanon. |
10:14 |
kaeza |
ProTipâ„¢: you can also play those games on Linux |
10:14 |
Sylvertech |
2. kaeza Your point? |
10:14 |
Jordach1 |
3. Linux will win |
10:15 |
kaeza |
4. Just Kidding |
10:15 |
Jordach1 |
5. Linux is cheap |
10:15 |
Sylvertech |
Anyway I love Linux and hate Windows but what do you expect me to do? |
10:15 |
Sylvertech |
Not play any video games? |
10:15 |
kaeza |
6. no seriously, JOIN US |
10:15 |
Sylvertech |
-.- |
10:15 |
Sylvertech |
Dudes. |
10:15 |
Sylvertech |
I have Linux on my other PC and dual shoe-d on this one. |
10:16 |
kaeza |
Sylvertech, I play Warcraft3, HL2/CSS, NFS:MW, ..., all under Wine |
10:16 |
Sylvertech |
Good for you. |
10:16 |
Sylvertech |
+Cookie |
10:16 |
Sylvertech |
lol |
10:16 |
Sylvertech |
Anyway here I get everything cracked. |
10:16 |
Sylvertech |
Seriously there is not regulation in this country. |
10:17 |
Sylvertech |
3D Max pro is 2$. |
10:17 |
Sylvertech |
along with Maya3D and all the Autodesk programs in the same disk. |
10:17 |
kaeza |
Sylvertech, you can get that if you are in the right circles ;) |
10:17 |
Jordach1 |
TPB FTW |
10:17 |
kaeza |
anywhere in the world |
10:17 |
Jordach1 |
also |
10:17 |
Sylvertech |
lol will you at least try to understand what Lebanon IS? |
10:18 |
|
Jordach joined #minetest |
10:18 |
Sylvertech |
Yeah, thought so. |
10:19 |
Jordach |
if i want windows games, i'll open virtualbox |
10:19 |
markveidemanis |
kaeza |
10:19 |
markveidemanis |
global var |
10:19 |
markveidemanis |
var = "define" |
10:19 |
markveidemanis |
is that right? |
10:19 |
kaeza |
yep |
10:20 |
markveidemanis |
http://bpaste.net/show/GcWSmdotMq3D2Qtbto1u/ |
10:20 |
markveidemanis |
it just wont work |
10:20 |
Sylvertech |
So you are saying that if I completey switch over I'll have no problems whatsoever? -.- |
10:20 |
kaeza |
markveidemanis, dafuq |
10:20 |
markveidemanis |
its a test |
10:21 |
Sylvertech |
WOOT EPICA DISCOGRAPHY TORRENT COMPLETE |
10:21 |
kaeza |
markveidemanis, the 'var' python sees in the if(...) is not the same 'var' it seens *after* global var |
10:21 |
* Jordach |
pokes VanessaE |
10:22 |
markveidemanis |
could you correct the code? i really cant |
10:22 |
kaeza |
markveidemanis, <kaeza> I won't do your homework for you ;) |
10:23 |
Jordach |
lolol |
10:23 |
Jordach |
my school chose C++ |
10:23 |
markveidemanis |
i just do the storyline and i cant do that without making this work properly |
10:23 |
Jordach |
oh look. it's pussy / pathetic python |
10:24 |
kaeza |
Jordach, back on school, we had only *plain* C; but then, the Lisp nation attacked! |
10:24 |
kaeza |
fuck Lisp |
10:24 |
Jordach |
kaeza, same |
10:25 |
kaeza |
I think programming languages that need more parentheses than code are gay |
10:26 |
Jordach |
kaeza, http://scratch.mit.edu |
10:26 |
Jordach |
>:) |
10:26 |
kaeza |
fuck no >:( |
10:26 |
markveidemanis |
im not starting from scratch |
10:26 |
markveidemanis |
i already have code! |
10:27 |
|
iqualfragile joined #minetest |
10:27 |
Jordach |
<markveidemanis> im not starting from scratch -- ZING |
10:27 |
iqualfragile |
linux is crap, why would you use it |
10:27 |
Jordach |
well ctcp version help |
10:27 |
Jordach |
s* |
10:28 |
markveidemanis |
kaeza, please help |
10:28 |
Jordach |
markveidemanis, how about GOOGLE IT |
10:28 |
|
Jousway joined #minetest |
10:28 |
markveidemanis |
dont you think i tried that ? |
10:28 |
iqualfragile |
Jordach: why did you ctcp me? |
10:28 |
Jordach |
iqualfragile, just checking if you werent bullshitting |
10:29 |
kaeza |
iqualfragile, commercial = you pay+dev does not give a damn; floss=you *don't* pay, dev does not give a damn. which should I prefer? |
10:29 |
Jordach |
and yes, xubuntu's dictionary has bullshitting in it |
10:29 |
Jordach |
foss* |
10:29 |
iqualfragile |
well, actualy windows WORKS linux does not |
10:29 |
Jordach |
oh crap |
10:29 |
Jordach |
we need markt. stat |
10:30 |
Sylvertech |
lol |
10:30 |
Sylvertech |
Linux doesn't work? |
10:30 |
kaeza |
by now, he would've prolly ripped iqual's head off lol |
10:30 |
Sylvertech |
You know how to burn an image to a Cd, right? |
10:31 |
Sylvertech |
Anyway any one cares for Magic The Gathering? |
10:31 |
kaeza |
nope |
10:31 |
Sylvertech |
Meh, |
10:31 |
markveidemanis |
kaeza, i really have no idea what to do now |
10:32 |
Sylvertech |
Oh also. |
10:32 |
Sylvertech |
www.menagea3.net |
10:32 |
markveidemanis |
and i can't ask someone else because you made the api |
10:32 |
kaeza |
markveidemanis, python takes both 'var's as different ones; that is a problem of scope visibility. Does that ring a bell? |
10:33 |
markveidemanis |
i know that...but i dont know how to fix it |
10:33 |
kaeza |
how about you tell python you meant *both* 'var's are the same one? |
10:33 |
Sylvertech |
You have to define it that way kaeza. |
10:33 |
Sylvertech |
Its just a short sample of code. |
10:34 |
PilzAdam |
markveidemanis, the normal procedure is: 1) learn how to progra; 2) |
10:34 |
Sylvertech |
global x |
10:34 |
PilzAdam |
*program 2) code |
10:34 |
PilzAdam |
not the other way round |
10:34 |
kaeza |
you need to tell python the first reference to 'var' is global; to do that, move the 'global var' *before* you access it |
10:35 |
Sylvertech |
Well Adam having an ongoing project gives incentives to continue learning. |
10:35 |
Sylvertech |
Sometimes regex can be a grueling subject without a lifeline. |
10:35 |
markveidemanis |
so at the top? |
10:35 |
Sylvertech |
YES |
10:35 |
markveidemanis |
global var |
10:35 |
markveidemanis |
var = "1" |
10:35 |
markveidemanis |
? |
10:36 |
kaeza |
markveidemanis, define what you mean by 'top' |
10:36 |
markveidemanis |
where the variable is |
10:36 |
markveidemanis |
literally the first line |
10:36 |
kaeza |
... |
10:36 |
Jordach |
lol regex |
10:36 |
Sylvertech |
for shits sake just send me a pastebin pic and I'll edit it, |
10:37 |
kaeza |
Sylvertech, I could've done that, but the point is he learns how to do it |
10:37 |
Sylvertech |
Good point. |
10:37 |
markveidemanis |
http://bpaste.net/show/D4GijaMZsJaaJNY1LTi5/ |
10:37 |
Sylvertech |
*clears throat* |
10:37 |
markveidemanis |
lol :D |
10:38 |
|
M|Infinity_69 joined #minetest |
10:38 |
Sylvertech |
Inside the class method, and before you access the variable, politely ask the main() to use the "global var" |
10:38 |
Jordach |
eh hum. gentlemen. |
10:38 |
M|Infinity_69 |
Hey |
10:38 |
kaeza |
hi M| |
10:38 |
M|Infinity_69 |
Lol |
10:38 |
kaeza |
yes, I'm too lazy to hit tab |
10:38 |
Sylvertech |
uhm |
10:39 |
M|Infinity_69 |
Sup |
10:39 |
Sylvertech |
You don't need a "global var" for every if-else clause. |
10:39 |
M|Infinity_69 |
Santa? |
10:39 |
Sylvertech |
Just put it at the start of the def steps. |
10:40 |
Sylvertech |
Wow. I never thought I'd be giving advise about Python. |
10:40 |
Sylvertech |
Feels good. |
10:40 |
markveidemanis |
def run_command ( self, ui, cmd ): |
10:40 |
M|Infinity_69 |
I thought it was php |
10:41 |
Sylvertech |
Ego LEVEL UP| jerk +10 | |
10:41 |
M|Infinity_69 |
Lawlwut |
10:41 |
|
simion314 joined #minetest |
10:41 |
* kaeza |
is playing Constructor for DOS :D |
10:41 |
|
jin_xi joined #minetest |
10:42 |
Jordach |
kaeza, DOSBox? |
10:42 |
kaeza |
yep |
10:42 |
M|Infinity_69 |
Simion says go fu*k yourself |
10:42 |
Sylvertech |
Simion FTW |
10:42 |
Sylvertech |
Sounds like french for monkey. |
10:43 |
kaeza |
Sylvertech, more like 'ape' |
10:44 |
|
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10:44 |
Sylvertech |
BTW has anyone seen a monkey mod? |
10:44 |
Sylvertech |
Like, with climbing and throwing bananas and shit. |
10:44 |
* Jordach |
would like to remind all passengers that trolling causes turbulence, thank you. |
10:45 |
kaeza |
u mad bro? |
10:45 |
Sylvertech |
Well, actually "simian" means monkey, so I was just fancifully pondering. |
10:46 |
kaeza |
hmm... is that the key of mon? |
10:46 |
kaeza |
</badtroll> |
10:46 |
Sylvertech |
What do you know. There is a monkey mod. |
10:47 |
Sylvertech |
Ah but it does not climb or throw poop or throw anything at all. |
10:47 |
Sylvertech |
Pity. |
10:48 |
Jordach |
okay. thats something new |
10:48 |
Jordach |
anyone using xubuntu here? |
10:49 |
kaeza |
VE |
10:49 |
Jordach |
or xfce |
10:49 |
kaeza |
I use xfce |
10:49 |
kaeza |
what's the prob? |
10:49 |
Jordach |
kaeza, on the speaker icon, roll the middle mouse button |
10:49 |
Jordach |
up and down |
10:50 |
kaeza |
I have no speaker ico; I use the media keys on my keyboard |
10:50 |
kaeza |
icon* |
10:50 |
* Jordach |
derps out |
10:50 |
kaeza |
BTW, did you know that you can completely define their behavior? |
10:51 |
kaeza |
for example, running a game when you hit 'E-Mail' |
10:51 |
Jordach |
yup |
10:51 |
* Jordach |
hides porn folder with this technique |
10:51 |
Jordach |
:D |
10:52 |
kaeza |
lol |
10:52 |
Sylvertech |
hmmm.. |
10:53 |
kaeza |
hmmmm... |
10:53 |
kaeza |
oh! he is not here |
10:54 |
Sylvertech |
If the monkey needs to reach a block directly in front of him horizontally but not vertically, and ther eare no blocks in a distance above him equal to the stack length +2, then he hed would slowly levitable in his place, much like spiders, and arrive at the block. |
10:54 |
Sylvertech |
Simple. lol Imagine entering a room to find monkey throwing poop from the chandelier. |
10:55 |
kaeza |
Jordach, https://dl.dropbox.com/u/100008207/Captura%20de%20pantalla%20de%202013-03-03%2008%3A47%3A53.jpg |
10:55 |
Sylvertech |
Or perhaps one can use them for mounts. |
10:57 |
|
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10:59 |
|
Xenux joined #minetest |
10:59 |
Jordach |
kaeza, |
10:59 |
Jordach |
http://imgur.com/a/BxVhW |
10:59 |
Jordach |
^^ |
11:00 |
Jordach |
*** |
11:00 |
|
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11:02 |
kaeza |
Jordach, nice :) all with ASEprite? |
11:02 |
Jordach |
yes |
11:02 |
Jordach |
default 256 colours |
11:03 |
Jordach |
tip for people working on default_cactus_top.png |
11:03 |
Jordach |
DONT ADD SHADING UNDER the SPIKES |
11:03 |
Jordach |
as the light comes from the top |
11:03 |
kaeza |
heh |
11:04 |
* kaeza |
thinks if it's possible o add realtime shadows to MT... |
11:04 |
kaeza |
sorry, been playing too much DarkPlaces :/ |
11:04 |
|
robertj joined #minetest |
11:06 |
markveidemanis |
im taking a break from python, anyone wanna play on my server? |
11:06 |
Jordach |
NO. |
11:08 |
Jordach |
i've just realized that locked chests in singleplayer are defunct |
11:09 |
Sylvertech |
So much for the testing |
11:10 |
Sylvertech |
Anyway how does a monkey mod sound? |
11:10 |
Sylvertech |
No votes? |
11:14 |
kaeza |
just go ahead and make it |
11:17 |
Sylvertech |
Absolutely no responses to my monkey mod suggestion? |
11:18 |
Jordach |
Sylvertech, were either playing minetest, doing something else or just not giving a damn |
11:19 |
|
Sylvertech joined #minetest |
11:21 |
Sylvertech |
pooh |
11:34 |
markveidemanis |
kaeza |
11:35 |
Jordach |
<kaeza> do you own homework |
11:35 |
markveidemanis |
is there a way to add a button that opens the python script |
11:35 |
markveidemanis |
for debugging |
11:35 |
markveidemanis |
and cheating |
11:35 |
|
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11:36 |
|
Sylvertech joined #minetest |
11:37 |
Sylvertech |
Hullow. |
11:38 |
|
q66 joined #minetest |
11:39 |
* Jordach |
pokes VanessaE |
11:41 |
Jordach |
kaeza, http://i.imgur.com/KDpdlUA.png |
11:46 |
Jordach |
mesey does it! http://i.imgur.com/zvyxKlj.png |
11:52 |
Jordach |
Sylvertech, i'm working on some new textures |
11:53 |
Sylvertech |
yes? |
11:54 |
Sylvertech |
What about the textures Jordach |
11:55 |
Jordach |
its a texture pack im devising |
11:55 |
Jordach |
see if i can replace the current minetest feeling |
11:56 |
Sylvertech |
Yes please. |
11:56 |
Sylvertech |
Send me za pix. |
11:57 |
Jordach |
Sylvertech, you'll see them in the channel every now and then |
11:58 |
Sylvertech |
oh ok then |
11:59 |
Sylvertech |
Anyway Jordach how do you feel about a monkey mod? |
11:59 |
Sylvertech |
Like, with climbing AI and poop throwing. |
11:59 |
Sylvertech |
Heck, we could use the poop for fertilizer. |
12:00 |
Jordach |
okay. spotify stop being so DAMN MEAN |
12:01 |
Jordach |
it's teasing me with MacDonalds |
12:03 |
Sylvertech |
Why doesn't anyone respond to my proposing poop-flinging monkeys? |
12:04 |
Sylvertech |
Anyone? |
12:05 |
|
NekoGloop|Laptop joined #minetest |
12:07 |
Jordach |
hey NekoGloop|Laptop |
12:07 |
NekoGloop|Laptop |
ello |
12:07 |
* Jordach |
has been working on a secret Reactor for Technic |
12:07 |
Jordach |
Arc Reactor |
12:09 |
Jordach |
generates a shit ton of power, requires HV and it's fucking expensive |
12:09 |
kaeza |
<Jordach> kaeza, http://i.imgur.com/KDpdlUA.png |
12:09 |
kaeza |
lovely MESE textures |
12:09 |
kaeza |
^_^ |
12:09 |
Jordach |
kaeza, i wouldnt be surprised if these became minetest default |
12:10 |
* kaeza |
puts a kitten on NekoGloop|Laptop's laptop |
12:10 |
NekoGloop|Laptop |
bgfaeui6tjrgshfajtriyocul;yldktrjzi6xo7tpc8ilykiru5ey6435qtaesyrudtifylgu.khf/ov'u][iplukyjthY |
12:11 |
kaeza |
KSHA-256? |
12:11 |
kaeza |
:P |
12:11 |
Jordach |
results. |
12:13 |
|
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12:13 |
Jordach |
kaeza, worked out why UI bugs |
12:13 |
Jordach |
in creative |
12:14 |
kaeza |
Jordach, ? |
12:14 |
Jordach |
remove creative |
12:14 |
kaeza |
duh :P |
12:16 |
kaeza |
never ever use any other inventory mod along with UI, oor viceversa |
12:16 |
kaeza |
-o |
12:18 |
kaeza |
lol Jordach plays Contra on the NES? |
12:18 |
kaeza |
BTW, can you recommend a good NES emu? |
12:18 |
|
robertj joined #minetest |
12:18 |
Jordach |
NESTopia |
12:18 |
Jordach |
its foss |
12:18 |
kaeza |
fceux bugs under linux |
12:22 |
Jordach |
kaeza, ORE WHORE http://i.imgur.com/AqSms0h.png |
12:22 |
kaeza |
tileability FTW! |
12:23 |
Jordach |
kaeza, they just look better |
12:23 |
Jordach |
also, coal and iron edges fir together |
12:23 |
kaeza |
Jordach, waaay better than the current ones |
12:30 |
|
Xenux joined #minetest |
12:31 |
|
Sylvertech| joined #minetest |
12:37 |
* Jordach |
has a sand castle: http://i.imgur.com/TUYVEt6.png |
12:37 |
Jordach |
kaeza, ^^ |
12:38 |
kaeza |
err... is that sandstone? |
12:38 |
Jordach |
yes and sand |
12:38 |
kaeza |
...and...sand? |
12:38 |
Jordach |
kaeza, placeholders |
12:38 |
Jordach |
sand is HARD |
12:39 |
kaeza |
upon further inspection, I see sand has some detain :P |
12:40 |
kaeza |
detail* |
12:40 |
tripod |
gn |
12:40 |
* Jordach |
wonders who tripod is |
12:41 |
kaeza |
Jordach, http://alltheragefaces.com/img/faces/large/neutral-its-something-l.png |
12:41 |
Jordach |
bbiab |
12:41 |
markveidemanis |
how do i generate a random 5 digit number in python? |
12:41 |
Jordach |
GOOGLE IT |
12:41 |
kaeza |
markveidemanis, import random; i = random.random() |
12:41 |
Jordach |
kaeza, just dont respond -- humans learn by being told off |
12:42 |
Jordach |
kaeza, is the sand and sand stone alright? |
12:42 |
kaeza |
looks good |
12:42 |
kaeza |
but too yellowish |
12:42 |
kaeza |
or.. greenish |
12:42 |
kaeza |
sorry, colorblind |
12:43 |
Jordach |
kaeza, i cant see it unless i zoom in |
12:43 |
Jordach |
but then again irl sand is oddly coloured |
12:43 |
Jordach |
(it comprises of many colours. just looks yellowy-gold since its just rounded down rock.) |
12:44 |
Jordach |
clay shall be a little different |
12:44 |
kaeza |
IMHO, sand should be a bit more "pale" |
12:44 |
markveidemanis |
how do i make varword have a random value? |
12:44 |
kaeza |
markveidemanis, http://www.google.com/ |
12:45 |
Sylvertech| |
Amen to Jordach |
12:46 |
Sylvertech| |
Goddessâ„¢ knows I only learned by swallowing entire ebooks and then Googling my traffic off |
12:46 |
kaeza |
markveidemanis, or alternatively, http://giyf.com/ |
12:52 |
|
berome left #minetest |
12:53 |
Jordach |
find clay: http://i.imgur.com/wD9PKoW.png |
12:55 |
kaeza |
Jordach, is it the one right in the middle? :P |
12:55 |
Jordach |
kaeza, yup |
12:55 |
Jordach |
clay is *actually* an ore |
12:55 |
Jordach |
(yes, im picky about it.) |
12:55 |
Jordach |
bbiab food |
12:58 |
markveidemanis |
kaeza |
12:58 |
markveidemanis |
i have a working text open program... |
12:58 |
markveidemanis |
but i need it to save |
12:58 |
markveidemanis |
http://pastebin.com/rNMNiwcL |
13:01 |
Sylvertech| |
markveidemanis: |
13:01 |
Sylvertech| |
http://docs.python.org/2/tutorial/inputoutput.html#methods-of-file-objects |
13:04 |
markveidemanis |
but how do i save edited file? |
13:04 |
markveidemanis |
http://pastebin.com/rNMNiwcL |
13:05 |
|
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13:11 |
* Jordach |
pokes VanessaE |
13:13 |
|
robertj joined #minetest |
13:28 |
* markveidemanis |
places a kitten on markveidemanis' head |
13:33 |
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13:52 |
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13:54 |
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13:55 |
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14:01 |
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14:03 |
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14:04 |
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14:05 |
markveidemanis |
lol server crash |
14:05 |
|
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14:07 |
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14:07 |
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14:07 |
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14:08 |
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14:15 |
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14:18 |
* Jordach |
sighs |
14:18 |
Jordach |
VanessaE, you about? |
14:18 |
* markveidemanis |
places a kitten on Jordach's head |
14:18 |
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14:19 |
jojoa1997 |
realbadangel_ |
14:23 |
|
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14:29 |
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14:40 |
Sylvertech |
ugh so much trouble compiling Minetest -.- |
14:40 |
Sylvertech |
One would think it simple. |
14:40 |
Sylvertech |
Download the files; start the compiler. |
14:40 |
thexyz |
it is |
14:41 |
Sylvertech |
At some point the steps become confusing. |
14:41 |
Sylvertech |
I think I misunderstood one of them. |
14:42 |
Sylvertech |
the zlib libraries don't show at the CMake configuration settings, |
14:42 |
Sylvertech |
but the OpenAL do, |
14:42 |
Sylvertech |
and one of the .lib libraries is proving hard to compile. |
14:43 |
Sylvertech |
Suggestions? |
14:44 |
|
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14:44 |
Sylvertech |
thexyz: what do you think? |
14:45 |
Sylvertech |
You are a build supplier, if I am not mistaken, |
14:45 |
thexyz |
windows? |
14:46 |
Sylvertech |
Yes. The game runs when I downloaded the binary. |
14:46 |
|
PilzAdam_ joined #minetest |
14:46 |
Sylvertech |
But I want to compile the source myself, but it. just. wont. friggin. end. |
14:46 |
thexyz |
oh, yes |
14:46 |
thexyz |
it's tricky under windows |
14:47 |
Sylvertech |
My thoughts were this: I want to absorb the code, edit it, and contribute. |
14:47 |
Sylvertech |
Must try to compile once at first so I can start properly. |
14:48 |
Sylvertech |
But does my simple plan work? Noooo.. |
14:48 |
Sylvertech |
lol |
14:49 |
jojoa1997 |
thexyz how do you get linux on a cd |
14:49 |
jojoa1997 |
or could i use a dvd since it has more storage |
14:50 |
PilzAdam |
you have to use a dvd for some distros |
14:50 |
Sylvertech |
it depends on the size |
14:50 |
thexyz |
I'd suggest usb flash drive |
14:50 |
jojoa1997 |
i use windows |
14:50 |
jojoa1997 |
ok |
14:50 |
jojoa1997 |
what is the best free linux |
14:50 |
Sylvertech |
Download the disk image online. |
14:50 |
Sylvertech |
Fedora |
14:50 |
jojoa1997 |
disk image? |
14:50 |
Sylvertech |
.ISO file |
14:50 |
thexyz |
gentoo |
14:51 |
Sylvertech |
It is the only way to download a linux distro |
14:51 |
kaeza |
puppy :3 |
14:51 |
Sylvertech |
lol Gentoo |
14:51 |
Sylvertech |
I'm havign trouble compliling and he mentions Gentoo |
14:51 |
thexyz |
he asked for "free" |
14:51 |
thexyz |
you can mask licenses you don't like in gentoo |
14:51 |
jojoa1997 |
link please |
14:51 |
thexyz |
http://www.gentoo.org/ |
14:51 |
jojoa1997 |
what is the best free one where i just download and use |
14:51 |
thexyz |
gl/hf |
14:51 |
kaeza |
http://puppylinux.org |
14:52 |
kaeza |
:3 |
14:52 |
thexyz |
jojoa1997: ubuntu or mint |
14:52 |
jojoa1997 |
which is better |
14:52 |
thexyz |
no idea |
14:52 |
jojoa1997 |
i think i will go with ubuntu |
14:53 |
jojoa1997 |
bbs gonna make a mod review for my megastools |
14:53 |
markveidemanis |
get lubuntu: its faster |
14:53 |
markveidemanis |
and cleaner |
14:54 |
thexyz |
I'd suggest to try mint |
14:54 |
thexyz |
its interface is more "classical" |
14:54 |
thexyz |
why were you asking then? |
14:54 |
thexyz |
there's no point in getting *buntu |
14:54 |
jojoa1997 |
cause i want to try it out |
14:54 |
thexyz |
while you can just replace desktop environment in ubuntu |
14:54 |
jojoa1997 |
everyone says get linux so i will try it |
14:55 |
jojoa1997 |
why do people think windows is so bad? |
14:55 |
thexyz |
because it is? |
14:55 |
jojoa1997 |
just cause it isnt case sensitive doesnt mean it is all horrible |
14:55 |
jojoa1997 |
well gtg |
14:55 |
thexyz |
yeah |
14:55 |
jojoa1997 |
bbs |
14:56 |
thexyz |
just because case insensitive |
14:56 |
thexyz |
just because cmd.exe instead of bash |
14:56 |
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14:56 |
thexyz |
just because \\ instead of / |
14:56 |
thexyz |
just because C:\ D:\ instead of mount points |
14:56 |
thexyz |
just because of no centralized repo system |
15:00 |
Sylvertech |
Just because hiding porn is too easy for little kids |
15:02 |
kaeza |
lol just stalking the logs of about 8 months ago... seems like thexyz DOES hate cmd.exe |
15:02 |
thexyz |
of course I do |
15:03 |
kaeza |
http://irc.minetest.ru/minetest/2012-07-01#i_2359504 |
15:03 |
thexyz |
why would one not hate cmd.exe? |
15:03 |
thexyz |
oh |
15:03 |
thexyz |
yes |
15:03 |
thexyz |
2013, it still cannot |
15:05 |
kaeza |
try translating x=`grep 'Foo' Bar Baz | sed -e 's/^\([^:]\):[^:]*:\(.*\)'/\1|\2/`` into windows batch syntax |
15:05 |
kaeza |
lol |
15:06 |
PilzAdam |
kaeza, easy, "wubi.exe" |
15:06 |
thexyz |
cygwin |
15:08 |
kaeza |
PilzAdam, wubi.exe? O.o |
15:08 |
kaeza |
thexyz, *batch syntax* |
15:09 |
kaeza |
i.e. using stock cmd.exe |
15:09 |
thexyz |
hm.. |
15:09 |
thexyz |
is it possible? |
15:11 |
kaeza |
thexyz, possible, yes |
15:11 |
kaeza |
using an awful lot of temp files |
15:11 |
kaeza |
actually... a single oe |
15:11 |
kaeza |
one* |
15:12 |
kaeza |
but i'm still not sure if batch files allows you to read files/pipes/whatever into variables |
15:22 |
* Jordach |
has learned how to use GIT |
15:24 |
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15:25 |
PilzAdam |
Jordach, CLI? |
15:25 |
Jordach |
yes |
15:25 |
Jordach |
https://github.com/Jordach/BuildAndShoot |
15:27 |
* _ds_ |
fiddles with dependency handling |
15:27 |
kaeza |
cool! google has a zerg rush reference :P |
15:38 |
Sylvertech |
Someone must go and steal that person's /src/ folder. |
15:38 |
Sylvertech |
http://procworld.blogspot.co.uk/ |
15:40 |
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15:47 |
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15:56 |
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15:57 |
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15:58 |
hmmmm |
the point of getting lubuntu is not needing to go through all the trouble of switching the desktop environment and having non-shit software preinstalled (looking at you, zeitgeist) |
15:58 |
jojoa1997 |
the ubuntu discussion is still going on? |
15:58 |
jojoa1997 |
linux not ubuntu |
15:59 |
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16:00 |
thexyz |
Jordach: http://pcottle.github.com/learnGitBranching/ |
16:01 |
Jordach |
thexyz, i know |
16:03 |
markveidemanis |
who does TKinter |
16:04 |
Calinou |
hmmmm: xubuntu doesn't have zeitgeist too |
16:04 |
hmmmm |
yeah but xubuntu is just as bloated as regular ubuntu. |
16:04 |
iqualfragile |
haha, you and your crappy linux distros |
16:04 |
Calinou |
lubuntu doesn't like mouse wheels |
16:05 |
Calinou |
1/10 of the time mouse wheel is ignored |
16:05 |
Calinou |
and its WM sucks: can't drag a window to un-maximize it |
16:05 |
iqualfragile |
:D better use windows 8 |
16:05 |
iqualfragile |
it has a better compatibility |
16:05 |
Calinou |
price? |
16:05 |
Calinou |
and can I use git easily on it, without using hacks? |
16:05 |
hmmmm |
maybe lubuntu with xfce installed |
16:06 |
iqualfragile |
about 50 euro and it wont eat your time |
16:06 |
Calinou |
there's no difference between both apart from DE |
16:06 |
hmmmm |
so someone would pay 50 euros to downgrade their computer? |
16:06 |
_ds_ |
“It'll eat your money and sanity instead.†|
16:06 |
Calinou |
and a few applications which you can remove or add |
16:06 |
hmmmm |
hmm |
16:06 |
Calinou |
also, bloated? my i7 doesn't care 8) |
16:06 |
Calinou |
it even runs well on my netbook |
16:07 |
Calinou |
(the inverse: an atom and 1GB RAM, nothing worse than that) |
16:07 |
hmmmm |
yeah but a lot of people have machines with not as much ram |
16:07 |
Calinou |
RAM is cheap |
16:07 |
hmmmm |
the point of lubuntu is: you want a usable, modern OS to put on an older machine |
16:08 |
Calinou |
quicker way: trash it and build a cheap desktop |
16:08 |
hmmmm |
just toss it in the garbage |
16:08 |
Calinou |
much better, lets you use a more convenient OS and do stuff faster |
16:08 |
hmmmm |
money grows on trees |
16:08 |
* _ds_ |
needs more memory here |
16:08 |
hmmmm |
why don't poor people just buy more money? |
16:08 |
Calinou |
lrn2save |
16:08 |
Calinou |
and by cheap office PC, I mean 400 euros at most |
16:09 |
thexyz |
yeah |
16:09 |
Calinou |
if you don't need more than that |
16:09 |
hmmmm |
working class? what, is that a school where people go to learn how to work? |
16:09 |
thexyz |
just eat less, for example |
16:09 |
_ds_ |
minetest's the only thing which I have which causes swap usage ☺ |
16:09 |
Calinou |
thexyz: more like, go to your friends' houses, ask for food. |
16:09 |
Calinou |
trollish but works |
16:10 |
hmmmm |
man i just don't understand how people can be so inefficient |
16:10 |
hmmmm |
where did the throw-it-away mentality come from |
16:10 |
hmmmm |
inefficient peoples' opinions are pretty much worthless, by the way. practically everything they suggest will be a flawed, if not plain horrible idea |
16:12 |
Calinou |
UH UH: http://paste.ubuntu.com/5582580/ |
16:13 |
Calinou |
right now @ #minecrafthelp @ espernet :P |
16:14 |
thexyz |
just point them to http://www.logicalincrements.com/ |
16:14 |
* Calinou |
tells them instead to buy a mac |
16:15 |
hmmmm |
ugh falcon's crappy guide |
16:15 |
Calinou |
hmmmm: lubuntu isn't a bad distro, it just has unacceptable bugs for any "office guy" or a gamer: mouse wheel not working and WM lacking features |
16:16 |
thexyz |
hmmmm: why? |
16:16 |
hmmmm |
he has people get a completely unnecessary z77 board for an i3 |
16:16 |
hmmmm |
for ex. |
16:17 |
Calinou |
these don't fry in normal use, unlike b75/h77 ones |
16:17 |
hmmmm |
umm |
16:17 |
Calinou |
these also sell much better when used |
16:17 |
hmmmm |
none of them do |
16:18 |
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16:19 |
Calinou |
and I bet an aftermarket cooler is unneccary for an i3 too? |
16:19 |
Calinou |
the intel box fan keeps it from overheating! |
16:19 |
Calinou |
;) |
16:19 |
hmmmm |
.. |
16:19 |
jfu |
Calinou: i disagree, all ubuntu distros suck |
16:19 |
OWNSyouAll |
Calinou: the intel box fan works great for my i7 |
16:19 |
Calinou |
for me too, because I'm forced to use it |
16:20 |
Calinou |
but aftermarket fans 1) cool 20°C better 2) are much more quiet 3) uh... look better |
16:20 |
Calinou |
jfu: no time to fix arch |
16:20 |
jfu |
Calinou: haha, you read my mind. now that is a good distro |
16:22 |
Calinou |
install it for me please |
16:22 |
Calinou |
and tell the devs to make it user friendly for me too |
16:22 |
Calinou |
user friendly is a myth, we all have the time to read man pages |
16:22 |
_ds_ |
Fans with LEDs – why? |
16:23 |
Calinou |
I didn't say fans with leds, if you find one with leds, you're not forced to plug them |
16:23 |
jfu |
that is true. just because something has i higher learning threshold doesnt mean it is less user friendly |
16:23 |
jfu |
i/a |
16:23 |
Calinou |
no distro prevents you from learning, they just have different starting points |
16:24 |
_ds_ |
I know, but still… that's usually the alleged ‘look better’. |
16:24 |
Jordach |
XFCE being at the bottom |
16:24 |
Calinou |
you'd be surprised by the amount of experienced users using buntus |
16:24 |
Calinou |
_ds_: yeah, subjective |
16:24 |
Calinou |
your choice if you think the intel fans look good :P |
16:28 |
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16:31 |
sokomine |
hm |
16:31 |
sokomine |
hi everyone |
16:32 |
jfu |
hello |
16:32 |
Sylvertech |
Hey did you check this ou?http://procworld.blogspot.co.uk |
16:33 |
sokomine |
i'd like to use towntest for my random_buildings mod as well...modified so that it has a 3d player. but i'm afraid that will cause some problems since those would be blocked by the very structures they build...the 2d-char just goes through the walls |
16:33 |
PilzAdam |
3d entities can move through walls too |
16:34 |
sokomine |
oh? that might be helpful there |
16:34 |
PilzAdam |
it is relatively simple to use a 3D model |
16:34 |
sokomine |
still that may look a bit strange :-/ but real path-finding inside my buildings...hm...might be difficult |
16:35 |
sokomine |
the mobf npc might be best for this. they already got a job as traders |
16:36 |
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16:37 |
sokomine |
hm. it will either look silly or require an algorithm that analyzes the building :-/ |
16:38 |
sokomine |
maybe the npc could start with the ground floor (which requires detection of a floor) and then analyze where he can walk.... |
16:39 |
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16:39 |
jfu |
Sylvertech: pretty cool demo |
16:39 |
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16:40 |
Sylvertech |
I just want to get my hands on that source code. |
16:40 |
jin_xi |
sokomine: you can save the pos of the door as the building is spawned |
16:40 |
Sylvertech |
Damn standarf universe timing, |
16:40 |
Sylvertech |
Can't I just cryofreeze myself a few thousand years and return later for the simualted porn? |
16:43 |
sokomine |
the pos of the door is not so much of a problem... |
16:43 |
sokomine |
or...better...the positions of the doors (since there are several) |
16:44 |
sokomine |
maybe there's no other way than anylzing the building, finding out at which spots the npc can stand and where he can move up/down (ladders/stairs) |
16:47 |
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16:47 |
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16:48 |
jojoa1997 |
what happened to the big list http://imgur.com/yOhe6MN |
16:48 |
PilzAdam |
jojoa1997, the new list shows only servers that are running and have "enable_public = true" in minetest.conf |
16:49 |
sokomine |
jojoa: i'm thinking of using towntest for my random_buildings. getting a 3d npc to build the house will be difficult because going through walls will look worse with a 3d one |
16:49 |
PilzAdam |
they report directly to a central server and the client reads the list from there |
16:49 |
PilzAdam |
the list will grow if 0.4.5 will get officially released tomorrow |
16:50 |
jojoa1997 |
will the official release have rivers in its mapgen? |
16:50 |
sokomine |
it will get released tomorrow? that sounds great! |
16:50 |
sokomine |
what will be the main changes? |
16:50 |
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16:52 |
jin_xi |
http://dev.minetest.net/Changelog |
16:52 |
Calinou |
there are two changelogs on that page, for 0.4.5 :P |
16:54 |
kaeza |
no new comments >:( http://forum.minetest.net/viewtopic.php?id=4929 |
16:56 |
kaeza |
OG Linus Torvalds joined #minetest??? |
16:56 |
kaeza |
OMG* |
16:56 |
PilzAdam |
no, he left ;-) |
16:57 |
kaeza |
:P |
16:57 |
Calinou |
I'll try making translations for it (french) ;) |
16:57 |
Calinou |
à nous les "Briques de pierre" ! |
16:58 |
PilzAdam |
kaeza, it should be a patch for bultin and automatically be called for description field in register_node |
16:58 |
kaeza |
Calinou, merci |
16:59 |
kaeza |
PilzAdam, there are other things that can't be translated easily |
16:59 |
kaeza |
namely, formspec stuff, and server messages |
16:59 |
sokomine |
hm. that will be more difficult to handle |
17:00 |
kaeza |
sokomine, PilzAdam: with the lib, you'll be able to do "button[0,0;1,2;"..S("Hello") ... |
17:00 |
Calinou |
kaeza: why is your local function named "S"? something like "translate" would be more logical ;) |
17:01 |
kaeza |
Calinou, to make it mostly transparent |
17:01 |
kaeza |
borowed from gettext |
17:01 |
kaeza |
(which uses `_') |
17:01 |
Calinou |
k |
17:01 |
PilzAdam |
kaeza, mods can still call S(), but applying it automatically for description will support many mods wich wouldnt be supported otherwise |
17:02 |
kaeza |
PilzAdam, good point |
17:02 |
kaeza |
but as I said in the topic, it's a bit experimental |
17:02 |
* PilzAdam |
hasnt read the topic |
17:02 |
kaeza |
so I'm seeing if this would get acceptance by mod authors |
17:03 |
* VanessaE |
pokes Jordach multiple times for not letting her sleep |
17:03 |
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17:03 |
rubenwardy |
hi all |
17:04 |
RealBadAngel |
hi |
17:04 |
_ds_ |
First pass at soft dependencies ‒ http://paste.debian.net/hidden/bef323e2/ |
17:04 |
_ds_ |
Anybody want to test it? |
17:04 |
_ds_ |
(I'll push it to my repo later) |
17:04 |
Calinou |
it works! thanks kaeza :) |
17:05 |
kaeza |
Calinou, screenie? |
17:05 |
Calinou |
game starts without intllib too, that's nice |
17:05 |
kaeza |
yep |
17:05 |
kaeza |
it's a "soft depend" |
17:05 |
kaeza |
the mod's init.lua does nothing, so you have to explicitly test for it's presence, and load the intllib.lua file manually |
17:06 |
kaeza |
that's what the snippet does |
17:06 |
Calinou |
http://dl.dropbox.com/u/82342922/temp/c.jpg |
17:06 |
kaeza |
great! |
17:06 |
jojoa1997 |
Calinou what works |
17:07 |
Calinou |
(I'm using freetype font :P) |
17:07 |
Calinou |
jojoa1997: translating moreblocks |
17:07 |
* _ds_ |
has to keep remembering that soil is called ‘dirt’ |
17:07 |
rubenwardy |
someone deleted my speed up MT advise |
17:07 |
VanessaE |
good afternoon all. |
17:07 |
Calinou |
_ds_: see, xubuntu is so bloated, look at my CPU/RAM usage :P |
17:07 |
Calinou |
hi VanessaE |
17:07 |
kaeza |
afternoon VanessaE |
17:07 |
* Calinou |
just translated a string in moreblocks |
17:07 |
_ds_ |
Calinou, FWIW, Debian with Xfce here ☺ |
17:07 |
VanessaE |
Calinou: but still no 3d renders? :) |
17:07 |
kaeza |
Calinou, I have a spanish translation of moreores ready |
17:08 |
VanessaE |
_ds_: good. :) |
17:08 |
kaeza |
I can translate moreblocks too :) |
17:08 |
jojoa1997 |
Calinou |
17:08 |
VanessaE |
_ds_: sorry for the extreme lag last night - it took forever to clean up all the broken lighting |
17:08 |
Calinou |
feel free to do that and send me the locale file |
17:08 |
Calinou |
going to translate moreblocks for now |
17:08 |
_ds_ |
VanessaE, that was more this morning from my POV, but never mind that ☺ |
17:08 |
jojoa1997 |
could you please make the panels for moreblocks be in a fixed position |
17:08 |
VanessaE |
well whatever :) |
17:09 |
* _ds_ |
keeps on hitting bbox issues with tarmac/asphalt |
17:09 |
_ds_ |
(collision bboxes are fine, but selection bboxes aren't) |
17:09 |
Sylvertech |
Why is this even possible. |
17:09 |
Sylvertech |
https://boards.4chan.org/t/res/552219#p552219 |
17:09 |
Calinou |
kaeza: looks like I can't translate the print message when loading mod, do I need to escape [ and ]? I tried doing that and it still doesn't work |
17:09 |
jin_xi |
hey guys, i need help with painting mod. what would be the best and simplest way to craft colored brushes? is it doable now from default? |
17:10 |
kaeza |
hmm |
17:10 |
Calinou |
print(S("[moreblocks] loaded.")) |
17:10 |
Calinou |
\[moreblocks\] loaded. = \[moreblocks\] a été chargé. |
17:10 |
sokomine |
what botheres me with mt is that it lately often does not safe changes - changes that where done 1-2 hours ago by me in singleplayer, changes that where done with worldedit (so serverside) |
17:11 |
sokomine |
it's not a "ran out of disk space" issue this time |
17:11 |
jojoa1997 |
Calinou could you please make the panels for moreblocks be in a fixed position |
17:11 |
VanessaE |
eek |
17:11 |
jojoa1997 |
so it can be compatable with mesecons |
17:12 |
Calinou |
no, tell jeija to put mesecons in his pressure plate recipe |
17:12 |
Sylvertech |
After much research I discovered that at least 0.1% of 4chan is not porn |
17:12 |
Calinou |
it's logical and doesn't break all my recipes |
17:12 |
sokomine |
jinx: hm. unifieddyes might come to mind for brushes...and maybe stick + wool... |
17:12 |
sokomine |
the dyes are not in defalt |
17:12 |
kaeza |
Calinou, actually, the only thing that needs to be escaped is '=' (because it's used as delimiter in the locale file) |
17:13 |
kaeza |
but I should fix that |
17:13 |
Calinou |
weird, it works now |
17:13 |
Calinou |
removed the \ |
17:13 |
Calinou |
[moreblocks] a été chargé. from the console :P |
17:13 |
kaeza |
cool :P |
17:13 |
kaeza |
of course, it can also escape things like \n\t\r |
17:14 |
kaeza |
'\r' is translated to "" |
17:14 |
jojoa1997 |
Calinou it isnt logical to have mesecons in a pressure plate |
17:15 |
jojoa1997 |
why do all your recipes have to be shapless because that will cause problems with mods in the future |
17:15 |
kaeza |
Calinou, also, when you have to output other variables with the message, use format() |
17:16 |
Calinou |
kaeza: your mod should be put in default game, in the "default" mod instead of being a separate mod, and without the S() part, would be nice :D |
17:16 |
kaeza |
example: instead of print(S("You have ")..x..S(" items")) |
17:16 |
* _ds_ |
foresees handling of alternatives for crafting output |
17:16 |
kaeza |
do S("You have %d items"):format(x) |
17:17 |
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17:17 |
kaeza |
Calinou, I will implement PilzAdam's suggestion to translate item descriptions by default, but the S() "macro" would be needed for other complicated stuff |
17:18 |
kaeza |
s/would/could/ |
17:19 |
Calinou |
ok :) |
17:20 |
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17:27 |
kaeza |
ok, just one question: this should go in minetest/builtin right? |
17:28 |
kaeza |
I think it cannot be put into default mod, because I have to intercept calls to minetest.register_*() |
17:29 |
Jordach |
VanessaE, should i start getting on with this: http://dev.minetest.net/TODO#TODO_in_minetest_game |
17:31 |
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17:32 |
VanessaE |
Jordach: think you can take it on? do it. |
17:32 |
VanessaE |
but please, no Ender-xxx stuff :( |
17:32 |
Jordach |
VanessaE, i know there's a diamonds mod |
17:32 |
VanessaE |
yep |
17:32 |
VanessaE |
and moreores |
17:33 |
Jordach |
actually, fuck it |
17:33 |
VanessaE |
and a fuckload of others |
17:33 |
Jordach |
fuck diamonds, gloopores ftw |
17:33 |
Jordach |
:3 |
17:33 |
VanessaE |
some of them would work quite nicely if just dropped right into minetest_game |
17:33 |
VanessaE |
hmmmm: ^^^^^ |
17:33 |
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Final joined #minetest |
17:33 |
VanessaE |
let's make this easy. |
17:33 |
Jordach |
moreblocks has all the content needed for slabs |
17:33 |
VanessaE |
yep |
17:33 |
hmmmm |
gloopores are honestly too weird |
17:33 |
VanessaE |
moreblocks, moreores, diamonds will cover a great deal of our needs. |
17:34 |
Jordach |
beat me there |
17:34 |
VanessaE |
gloopores is fine for a creative server but maybe it doesn't belong in minetest_game |
17:34 |
Calinou |
moreblocks, moreores, diamonds will cover a great deal of our nerds. |
17:35 |
VanessaE |
that too |
17:35 |
VanessaE |
hmmmm: how about we just end this debate and put the latest git of those three into minetest_game? |
17:35 |
VanessaE |
assuming they're bug-free at present |
17:36 |
Sylvertech |
Agreed |
17:36 |
hmmmm |
honestly isn't it a bit too late to do that |
17:36 |
VanessaE |
not right now |
17:36 |
VanessaE |
I mean after the freeze |
17:36 |
hmmmm |
yeah |
17:37 |
hmmmm |
he ctcp timed me |
17:37 |
VanessaE |
who? |
17:37 |
Sylvertech |
lol me |
17:37 |
VanessaE |
pingflood Sylvertech! :) |
17:37 |
Sylvertech |
-.- |
17:37 |
hmmmm |
it took a whole ? seconds |
17:37 |
Calinou |
^ |
17:38 |
Sylvertech |
I just wanted to make sure you're not all agreeing because you're tired. |
17:38 |
Sylvertech |
Now, onto the next ones. |
17:38 |
VanessaE |
12:38pm here |
17:38 |
VanessaE |
I'm quite awake |
17:38 |
VanessaE |
:) |
17:38 |
Jordach |
VanessaE, i'm working on a new texture pack |
17:38 |
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17:39 |
kaeza |
Calinou, just asking, but does this work with accented characters and stuff? |
17:39 |
Sylvertech |
It is &:38 here |
17:39 |
Sylvertech |
7:38 |
17:39 |
kaeza |
I can't test that right now |
17:39 |
jojoa1997 |
with the new finite water stuff when you get water using a bucket you cant get anymore |
17:39 |
jojoa1997 |
if you use a 2x2 square of water |
17:40 |
markveidemanis |
thats called an infinite source |
17:40 |
jojoa1997 |
i will show video of what i mean |
17:40 |
markveidemanis |
we know |
17:40 |
Calinou |
kaeza: yes, just fine, even with capital accented characters |
17:41 |
kaeza |
ah good. |
17:41 |
kaeza |
so mt supports UTF-8 ^_^ |
17:43 |
Calinou |
freetype ftw |
17:46 |
thexyz |
it doesn't |
17:47 |
thexyz |
it supports ucs-2 in few places (like chat) |
17:51 |
jojoa1997 |
here is the problem i was talking about http://www.youtube.com/watch?v=xQmcMMAqMJc&feature=youtu.be |
17:51 |
jojoa1997 |
also what does water relax tdo i dont understand what it means in the minetest.conf.example |
17:52 |
thexyz |
proller: ^ |
17:53 |
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17:53 |
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MiJyn joined #minetest |
17:53 |
jojoa1997 |
also if you have S=source, F=flowing then it should be regenerating water |
17:53 |
jojoa1997 |
SF |
17:53 |
jojoa1997 |
FS |
17:55 |
proller |
relax - for making all water to source in big lakes |
17:55 |
jojoa1997 |
ok what does relax 4 do compared to relax 1 |
17:56 |
proller |
need only 1 source around to add levels to make self source |
17:56 |
Sylvertech |
I really hate this stereotype where all Americans are shows as idiots |
17:56 |
proller |
or 4 |
17:57 |
Sylvertech |
I mean, what aboud Europeans, Asians, Africans, and Australians |
17:57 |
Sylvertech |
? |
17:57 |
Sylvertech |
They are all idiots too. |
17:57 |
jojoa1997 |
how big of a pool would i need to make self regenerating water |
17:57 |
* _ds_ |
is suddenly from Antarctica |
17:57 |
jojoa1997 |
or what defines a lake |
17:58 |
proller |
it must be deeper than 1 level |
17:58 |
RealBadAngel |
water shall not regenerate imho |
17:58 |
proller |
2x2 with relax=1 will work |
17:58 |
RealBadAngel |
it will become impossible then to pump out a lake |
17:58 |
proller |
RealBadAngel, its adjustable, regenerating save cpu |
17:58 |
RealBadAngel |
which is whole fun of finite liquids |
17:59 |
jojoa1997 |
what does relax 4 do? |
17:59 |
proller |
need only 4 source around to add levels to make self source |
18:00 |
RealBadAngel |
only way for water to regenerate shall be the rain |
18:00 |
proller |
liquid_relax =0 ; liquid_fast_flood = 0 -> true finite and not renewable |
18:00 |
codile |
any good pvp servers? i found one on forum.minetest.net, but i think it's full already |
18:00 |
jojoa1997 |
and 2 deep right/ |
18:00 |
proller |
RealBadAngel, and snow |
18:00 |
RealBadAngel |
yeah |
18:01 |
jojoa1997 |
nope not working |
18:01 |
RealBadAngel |
introducing infinite sources back into finite liquids is just nonsense |
18:01 |
proller |
and now you can set source with param2=128 - will be regenerated |
18:01 |
jojoa1997 |
? |
18:02 |
proller |
like https://gist.github.com/proller/4987328 |
18:02 |
proller |
jojoa1997, not renewable with relax=1 ? |
18:02 |
sokomine |
it would be nice as well if table + chair + armchair + bed where part of a default mod. furniture is an important thing minetest has |
18:03 |
jojoa1997 |
a 2x2? |
18:03 |
_ds_ |
Infinite source is fine so long as the generated content can, in general, be removed as fast as it's added. |
18:03 |
sokomine |
and most people will want moreores as well. and moreblocks are good, too |
18:03 |
sokomine |
2x2? |
18:03 |
jojoa1997 |
there is no renewing water |
18:04 |
_ds_ |
… or there's some other limiting factor, such as container size |
18:04 |
jojoa1997 |
XX |
18:04 |
jojoa1997 |
XX |
18:04 |
jojoa1997 |
how deep must i make the hole |
18:04 |
_ds_ |
(removed: in effect, destroyed) |
18:06 |
Vadtec |
VanessaE: any reason you can think of why leaves for the moretrees trees arent derezing after ive removed their trunks and branches? |
18:06 |
proller |
jojoa1997, go to h4.setun.net:30000 |
18:06 |
sokomine |
only a small part of water is "lost" in rl...most just get turned into non-drinking water. for mt, simulating rl water behaviour doesn't really work... |
18:07 |
jojoa1997 |
i think there should be a sponge to collect the lower water so it is not everywhere |
18:07 |
VanessaE |
Vadtec: are you sure you're running the latest? |
18:07 |
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18:07 |
VanessaE |
I tested it quite thoroughly |
18:07 |
VanessaE |
or so I thought :) |
18:07 |
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18:07 |
sokomine |
the worst i've encountered regarding water is the minecraft survival way: fill a bucket of water or dig a node at the coast - and you can hardly swim against the gigantic current that will push you around |
18:07 |
Vadtec |
im running whatever was in the forum post a couple weeks ago when I started playing MT |
18:07 |
jojoa1997 |
VanessaE did some more tweaking and i think npc is ready but i have to push it |
18:08 |
VanessaE |
Vadtec: that might be too old - update moretrees and plantlife |
18:08 |
VanessaE |
jojoa1997: you need a few hours of testing to be sure |
18:08 |
jojoa1997 |
i cant run it for a few hours |
18:08 |
VanessaE |
why? |
18:08 |
Vadtec |
VanessaE: kk |
18:08 |
jojoa1997 |
i am also doing homework i am getting some lag |
18:09 |
jojoa1997 |
with one world and only 2 extra light mods and npc |
18:18 |
Vadtec |
VanessaE: well, they are derezing...but damn slowly |
18:18 |
Vadtec |
ill update moretrees and plantlife later |
18:18 |
VanessaE |
they're supposed to. |
18:19 |
VanessaE |
big trees = fuckloads of leaves, so if I expire them too quickly they'll lag the server |
18:21 |
kaeza |
hmm... I have an issue with your idea PilzAdam |
18:22 |
kaeza |
what if the user manually passes a translated description to register_*() ? |
18:22 |
kaeza |
the automatic translation will look up the a translation of the already translated description |
18:23 |
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18:23 |
kaeza |
hmm |
18:27 |
kaeza |
anyway, I'll leave it that way, and see if there are any actual problems |
18:29 |
Calinou |
woo-hoo! added i18n support to stairsplus, and cleaned up code a lot |
18:29 |
kaeza |
also, am I allowed to modify some other stuff to add support for it? |
18:29 |
kaeza |
Calinou, great :D |
18:32 |
proller |
bucket not working on water_float |
18:39 |
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18:42 |
thexyz |
there's no point in i18n done like this |
18:42 |
Calinou |
kaeza: hit a special case in moreores, how can I differentiate identical strings in english but give them different names in french? |
18:42 |
thexyz |
can user choose in which language to receive strings from server? |
18:42 |
Calinou |
%s Ingot = Lingot de %s, but with gold ("or"), I'll have "Lingot de or" which is incorrect, should be "Lingot d'or" |
18:43 |
kaeza |
thexyz, not currently |
18:43 |
Calinou |
thexyz: add a client-server sent language string |
18:43 |
Calinou |
problem solved |
18:43 |
thexyz |
no |
18:43 |
Vadtec |
VanessaE: wow...i just watched pipeworks loose a load of items...they just went passed the end of the pipe and then poofed |
18:43 |
kaeza |
Calinou, actually, that will require more work |
18:43 |
thexyz |
you'll have to mod the core |
18:43 |
Calinou |
yes |
18:43 |
Calinou |
it's not hard to send a minetest.conf setting, at all |
18:43 |
Calinou |
just a tiny core mod will do :P |
18:44 |
thexyz |
how do you plan to send node definitions in multiple languages? |
18:44 |
kaeza |
thexyz, anyway, this is a starting point. and if you play in english servers, well, you are expected to speak english |
18:45 |
Calinou |
node defs sent to client can differ from the server ones, I think |
18:45 |
Calinou |
your client needs to see the node defs |
18:45 |
* VanessaE |
takes what Vadtec passed and sets it loose. |
18:45 |
thexyz |
kaeza: maybe |
18:46 |
Vadtec |
heh. |
18:46 |
thexyz |
well, that's a good start anyway |
18:46 |
Vadtec |
it seriously just lost like 10 stacks of smooth stone |
18:46 |
Vadtec |
they were supposed to turn, but just kept right on going |
18:46 |
Vadtec |
then disappeared |
18:47 |
Vadtec |
WTF |
18:48 |
Vadtec |
now they are moving down the pipe again |
18:48 |
* Vadtec |
checks his server |
18:48 |
kaeza |
Calinou, fixed the problem you were talking about? |
18:49 |
Vadtec |
hrm, something is buggy, the mt server keeps spiking to 115% CPU.... |
18:49 |
Sylvertech| |
Damn this marching cubes algorithm. |
18:50 |
kaeza |
Calinou, actually, it's hard to implement a generic i18n interface when there are so many mods doing weird things and assuming english language |
18:52 |
kaeza |
also, with the new automatic translator I'm writing, you can simply say (in the locale file) |
18:52 |
kaeza |
Gold Ingot = Lingot d'or |
18:53 |
kaeza |
If you simply put "Gold Ingot" in the description |
18:53 |
kaeza |
(unadorned) |
18:54 |
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18:55 |
Vadtec |
VanessaE: how long are pine cones supposed to take to pop? |
18:56 |
VanessaE |
pop? |
18:57 |
VanessaE |
drop? |
18:57 |
Vadtec |
yeah, after the tree has derezed |
18:57 |
VanessaE |
they're supposed to drop as soon as nothing holds them up? |
18:57 |
Vadtec |
there are loads of them floating in the air |
18:57 |
VanessaE |
you're definitely out of date then :) |
18:58 |
VanessaE |
I already fixed that bug :) |
18:58 |
Vadtec |
ah, kk |
19:01 |
Vadtec |
VanessaE: i think part of the issue i was having with pipeworks was the pipe section in question was just outside the active_block_range when i sent the items down the pipe |
19:01 |
VanessaE |
oops! |
19:01 |
kaeza |
should I also mark console/debug output for translation, or only "hard" errors? |
19:01 |
Vadtec |
so i dont think those pipes became active quick enough |
19:01 |
VanessaE |
I thought the entities were queued up? |
19:02 |
Vadtec |
i thought so too |
19:02 |
Vadtec |
but it seems in this case they derezed |
19:02 |
Vadtec |
so i figured out where the chunk boundaries are and shortened my setup accordingly |
19:04 |
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19:04 |
Calinou |
kaeza: no, worked it around |
19:04 |
kaeza |
Calinou, <kaeza> should I also mark console/debug output for translation, or only "hard" errors? |
19:04 |
Calinou |
so git is being idiot again, I'm going to delete and create my git repo |
19:04 |
Calinou |
why not, kaeza :P |
19:05 |
kaeza |
I mean builtin errors |
19:05 |
Calinou |
yes |
19:05 |
kaeza |
ah k :P |
19:05 |
* Calinou |
starts nuking his git repo: "which country do you hate the most? Italy or France?" |
19:05 |
* Calinou |
answers: "france" and presses the delete button |
19:06 |
NekoGloop|Laptop |
Well of course. You live in France, so you know what there is to hate in France more than Italy. |
19:08 |
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19:08 |
Calinou |
https://github.com/Calinou/calinou_mods -- now faster to download because the whole history was removed! |
19:08 |
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19:14 |
kaeza |
what is the defien to enable ttf support? -DENABLE_FREETYPE? |
19:14 |
kaeza |
define* |
19:15 |
PilzAdam |
yep |
19:15 |
kaeza |
thanks |
19:15 |
PilzAdam |
you can use cmake . -LH to show all the settings |
19:16 |
kaeza |
ah. that is good to know |
19:16 |
kaeza |
ok, building again a RUN_IN_PLACE with gettext+freetype |
19:17 |
kaeza |
hope this translation thing works as expected |
19:18 |
Calinou |
have to go, bye |
19:18 |
kaeza |
cya Calinou |
19:19 |
Calinou |
kaeza: now all my mods are translated to french :P |
19:19 |
Calinou |
(minus moreblocks stairs/slabs/panels/microblocks) |
19:19 |
kaeza |
great :P I'll have spanish soon |
19:19 |
Calinou |
make pull requests |
19:23 |
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19:35 |
NekoGloop|Laptop |
I'll make the Internet translation. |
19:42 |
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19:56 |
* ShadowNinja |
just lost a full chest of stuff on menche's server because of a bug |
19:56 |
VanessaE |
let me guess |
19:57 |
VanessaE |
place a block of anything and it replaced the chest? |
19:57 |
VanessaE |
that's been happening on my server too |
19:59 |
Vadtec |
VanessaE: i think im gonna add one-way pipes to pipeworks, like in buildcraft |
19:59 |
Vadtec |
using mese tubes to simulate the same thing is annoying |
19:59 |
VanessaE |
those might be useful |
20:00 |
Vadtec |
would be very useful |
20:03 |
ShadowNinja |
VanessaE: yep |
20:03 |
VanessaE |
this needs fixed asap. |
20:03 |
* ShadowNinja |
well be carefull to use only his hand when opening chests now |
20:03 |
ShadowNinja |
*will |
20:03 |
ShadowNinja |
agreed |
20:04 |
Jordach |
right clicking with your hand places air |
20:09 |
VanessaE |
ShadowNinja: -dev |
20:09 |
VanessaE |
<PilzAdam> has someone a log with --verbose of it? |
20:12 |
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20:13 |
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20:14 |
kaeza |
just a question: is biomedef.name output anywhere? or is it used only as some kind of identification? |
20:15 |
kaeza |
okay, leaving that out of translation then |
20:16 |
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20:17 |
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whirm joined #minetest |
20:17 |
kaeza |
too late... we have your IP >:D |
20:17 |
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20:22 |
kaeza |
SUCCESS!! |
20:23 |
kaeza |
Item descriptions are now translated automatically |
20:24 |
VanessaE |
cool |
20:24 |
kaeza |
and... I took the effor to mark for translation most of the messages in 'minimal' |
20:24 |
kaeza |
effort* |
20:25 |
kaeza |
(which I hope are the same messages used in minetest_game) |
20:27 |
kaeza |
lol the tester tool in minimal works as an X-Ray node |
20:28 |
VanessaE |
I always wondered what that tool was for |
20:29 |
kaeza |
apparently, it tests lots of "experimental" stuff |
20:30 |
kaeza |
well, stuff that was experimental in 0.4.1 lol |
20:30 |
kaeza |
node timers, on_place callbacks, and stuff like that |
20:31 |
kaeza |
also, it's using pre-0.4 textures |
20:31 |
VanessaE |
minimal is like that |
20:33 |
kaeza |
I just find it funny how I forgot those textures after I found what "the real thing" was |
20:33 |
kaeza |
(that was actually my first post in the forums) |
20:34 |
sokomine |
btw, is there a solution for the "changed nodes do not get stored" problem i got? the server *does* receive them (it's in the log) - it just quite often does not store them |
20:35 |
VanessaE |
you sure it isn't a simple permissions issue on your map file? |
20:36 |
kaeza |
aaaaand client crashed :( |
20:36 |
* sokomine |
complains about medieval farms beeing relatively large |
20:36 |
sokomine |
vanessa: yes, i'm sure |
20:36 |
sokomine |
it gets safed sometimes. and sometimes not |
20:36 |
VanessaE |
very very weird |
20:36 |
VanessaE |
unless the server is lagging really REALLY badly or keeps crashing or something? |
20:36 |
kaeza |
sokomine, disk full by any chance? |
20:37 |
sokomine |
might be that it hasn't been written back to disc when the client (and subsequently the server in singleplayer) crashes |
20:37 |
sokomine |
disk full was an issue with that world one. that lost me the seed to that world and my inv :-( but this is no longer the problem |
20:39 |
VanessaE |
sokomine: quota limit maybe? |
20:39 |
sokomine |
hmm. no, i don't think so. i'm not using quota |
20:39 |
VanessaE |
hrm |
20:39 |
VanessaE |
totally odd. |
20:39 |
sokomine |
yes |
20:39 |
sokomine |
might still be a local problem |
20:41 |
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20:52 |
ShadowNinja |
ran mt with verbose and got only "INFO Ground right-clicked" |
20:53 |
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20:53 |
sfan5 |
kaeza: have you seen this? https://dl.dropbox.com/u/30267315/Minetest/localisationmod-mt.tar |
20:54 |
kaeza |
hm? |
20:54 |
sfan5 |
localiasation done at lua side |
20:54 |
sfan5 |
reads .po files |
20:54 |
sfan5 |
(and also creates blank .po files for editing) |
20:55 |
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20:55 |
hmmmm |
if i were doing the protocol, what i would do is send the current locale to the server on startup |
20:55 |
hmmmm |
so that if the server has localization enabled, it'll gettext all the node definition strings before sending it to that client |
20:55 |
hmmmm |
might introduce a problem with broadcasting though. |
20:57 |
sfan5 |
that was my thought too |
20:57 |
kaeza |
sfan5, Y U NO SAY THIS BEFORE? |
20:57 |
sfan5 |
i did |
20:57 |
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20:58 |
sfan5 |
but nobody really noticed |
20:58 |
themaskedlua |
hello, I'm having aproblem where my minetestserver isn't loading correctly (I'm new and just trying) |
20:58 |
kaeza |
sfan5, start bugging everywhere like me :P |
20:58 |
themaskedlua |
09:57:57: ERROR[main]: /home/nitram/.minetest/mods/minetest/technic/technic/init.lua: |
20:58 |
themaskedlua |
09:57:57: ERROR[main]: ...ram/.minetest/mods/minetest/technic/technic/ores.lua:41: attempt to index global 'stairsplus' (a nil value) |
20:58 |
kaeza |
themaskedlua, hi |
20:58 |
themaskedlua |
is there any idea as to what is causing this? |
20:59 |
themaskedlua |
hi kaeza :) |
20:59 |
hmmmm |
sounds like stairsplus is a mod dependency that you had not fulfilled |
20:59 |
sfan5 |
themaskedlua: i think technic needs stairsplus |
20:59 |
VanessaE |
themaskedlua: update technic and stairsplus |
20:59 |
kaeza |
you need to install stairsplus mod |
20:59 |
VanessaE |
and what he said. |
20:59 |
kaeza |
gah |
20:59 |
kaeza |
ninja'd |
20:59 |
themaskedlua |
[stairsplus] loaded. |
20:59 |
hmmmm |
hope everything's up to date |
21:00 |
kaeza |
themaskedlua, you need a modified version of stairs+ |
21:00 |
VanessaE |
themaskedlua: make sure your technic is the very newest |
21:00 |
VanessaE |
kaeza: no. |
21:00 |
kaeza |
no? |
21:00 |
themaskedlua |
just download technic today |
21:00 |
VanessaE |
that was fixed in stairsplus |
21:00 |
themaskedlua |
everything downloaded today |
21:01 |
ShadowNinja |
got the bug with verbose on, nothing of interest it seems |
21:01 |
ShadowNinja |
check your server log |
21:02 |
ShadowNinja |
Pointing at [node under=743,5,-491 above=743,6,-491] |
21:02 |
themaskedlua |
do I need technic-git? |
21:02 |
kaeza |
prolly |
21:03 |
themaskedlua |
just git checkout the entire thing |
21:04 |
PilzAdam |
bye |
21:04 |
kaeza |
git clone https://github.com/RealBadAngel/technic |
21:04 |
themaskedlua |
just did :) |
21:04 |
kaeza |
ok :) |
21:04 |
VanessaE |
do the same for stairsplus |
21:04 |
jin_xi |
and get all the deps |
21:05 |
themaskedlua |
hmm, same error, need stairsplus git huh |
21:05 |
VanessaE |
git clone https://github.com/Calinou/calinou_mods.git |
21:05 |
kaeza |
FakeGoodDemon? |
21:05 |
kaeza |
lol |
21:05 |
VanessaE |
so, he's a phony daemon? |
21:05 |
VanessaE |
:) |
21:06 |
FakeGoodDemon |
I complement RealBadAngel |
21:06 |
VanessaE |
haha |
21:06 |
themaskedlua |
ah dang, I got 2 stairs plus? |
21:06 |
kaeza |
lol |
21:06 |
themaskedlua |
one in Calinou and the other seperate? |
21:06 |
VanessaE |
themaskedlua: delete the old one |
21:06 |
VanessaE |
calinou is who wrote it |
21:06 |
ShadowNinja |
VanessaE: can you check your server log? |
21:07 |
themaskedlua |
hmm, technic/ores.lua same thing on index global stairsplus |
21:07 |
VanessaE |
ShadowNinja: what am I looking for? |
21:07 |
ShadowNinja |
something around when I placed the asphalt and it replaced dirt |
21:08 |
VanessaE |
ok, checking |
21:08 |
VanessaE |
any idea of the coords? |
21:08 |
ShadowNinja |
look up |
21:08 |
VanessaE |
I don't see it |
21:08 |
ShadowNinja |
<ShadowNinja> Pointing at [node under=743,5,-491 above=743,6,-491] |
21:08 |
kaeza |
ShadowNinja, it's only adding 0.1 to calculate 'above'? |
21:09 |
VanessaE |
ah |
21:09 |
ShadowNinja |
I was pointing at the top so yes |
21:09 |
ShadowNinja |
but 1.0 |
21:09 |
VanessaE |
16:01:11: ACTION[ServerThread]: ShadowNinja places node streets:asphalt at (743, |
21:09 |
VanessaE |
5,-491) |
21:09 |
VanessaE |
that's all I got. |
21:09 |
hmmmmm |
ass fault |
21:10 |
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21:10 |
hmmmmm |
so the nodes get placed at pointing under, not poing above |
21:10 |
hmmmmm |
pointing* |
21:10 |
kaeza |
!tw lkaezadl3 |
21:10 |
ShadowNinja |
so server thinks it is below |
21:10 |
hmmmmm |
what is it usually supposed to be |
21:10 |
MinetestBot |
@crazycoder13 "A journey of a thousand miles begins with a single step" -- Confucius (@lkaezadl3) |
21:11 |
themaskedlua |
hmm, technic is the only thing giving issue |
21:11 |
ShadowNinja |
hmmmmm: aren't you supposed to be hmmmm |
21:12 |
hmmmmm |
maybe i got carried away in my idle thoughts |
21:12 |
hmmmm |
i was thinking for an m too long |
21:12 |
kaeza |
a* |
21:13 |
kaeza |
:P |
21:13 |
themaskedlua |
I'll add technic later |
21:13 |
kaeza |
themaskedlua, could it be that you have another technic version installed somewhere in the mod path? |
21:18 |
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21:22 |
mrtux |
Minetest keeps segfaulting |
21:22 |
khonkhortisan |
the loss of one m turns the name from red to green in my client |
21:22 |
VanessaE |
get it into gdb |
21:22 |
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21:22 |
VanessaE |
get a backtrace |
21:22 |
VanessaE |
see if we can find the cause |
21:23 |
mrtux |
debug.txt has no information that's useful |
21:23 |
themaskedlua |
kaeza, I'll look later |
21:23 |
kaeza |
k |
21:23 |
VanessaE |
mrtux: it won't. |
21:23 |
VanessaE |
you need to use gdb |
21:23 |
mrtux |
gdb? |
21:23 |
VanessaE |
gnu debugger |
21:24 |
mrtux |
ok |
21:24 |
VanessaE |
gdb --args minetest --disable-unittests |
21:24 |
VanessaE |
assuming you are running a debug build |
21:24 |
mrtux |
latest git |
21:24 |
mrtux |
compiled it this morning |
21:25 |
khonkhortisan |
CMAKE_BUILD_TYPE = Debug |
21:27 |
kaeza |
sfan5|OFF, I'd like to discuss your implementation later. |
21:30 |
ShadowNinja |
why hasn't db_backends_2 been merged? |
21:32 |
VanessaE |
because feature freeze |
21:32 |
ShadowNinja |
I mean before that |
21:33 |
VanessaE |
dunno |
21:33 |
VanessaE |
guess folks didn't think it was ready for use |
21:35 |
ShadowNinja |
If so then why, will it be fixed? I heard there was talk about it but I am not sure why they thought no, maybe they are just putting it off because it is so big? |
21:35 |
VanessaE |
dunno exactly |
21:35 |
VanessaE |
there's been more talk about merging in leveldb, in general, though |
21:35 |
ShadowNinja |
do you know who would? |
21:36 |
VanessaE |
dunno at all |
21:36 |
VanessaE |
I tend to forget stuff |
21:37 |
ShadowNinja |
and have you noticed there is a smaller jump radius than walk radius on nodes? |
21:37 |
VanessaE |
that change came in with the water/air physics patch |
21:37 |
VanessaE |
(if I understand you right) |
21:37 |
ShadowNinja |
is it intentional? |
21:38 |
VanessaE |
kinda-sorta |
21:39 |
ShadowNinja |
define kinda-sorta |
21:40 |
VanessaE |
the discussion came up and it was decided that it's ..well..not different enough from previous behavior to fix :) |
21:40 |
VanessaE |
if you hold shift, you can still jump higher |
21:41 |
ShadowNinja |
double-jump |
21:42 |
hmmmm |
basically leveldb wasn't merged before that because i wasn't in charge then, celeron was too lazy to do it and wanted xyz to merge it himself, but xyz didn't want to do it himself for some reason |
21:42 |
hmmmm |
and then people forgot about it |
21:42 |
ShadowNinja |
So maybe after feature-freeze? |
21:43 |
hmmmm |
this is basically what happened to every pull request ever unless people went to annoying lengths to get it merged |
21:44 |
VanessaE |
damn hmmmm, I wasn't so inclined to put it *that* way...... |
21:44 |
hmmmm |
it's true though |
21:45 |
hmmmm |
i believe that everybody deserves an answer and shouldn't be ignored or forgotten |
21:45 |
hmmmm |
well, forgotten because they were ignored |
21:45 |
VanessaE |
I tend to agree (and indeed you and I aren't the only ones to notice the "annoying lengths" it has taken at times) |
21:46 |
hmmmm |
that's why i was trying to clean up some of the pull requests but you can see i didn't get too far |
21:46 |
VanessaE |
well it will take a lot of time |
21:46 |
ShadowNinja |
we are at 39 from 49 or so |
21:48 |
hmmmm |
shadow, about your patch, i'll add it but i think i want to redo some of the formspec code to interpret escaped characters, or characters in a string literals as text |
21:48 |
hmmmm |
which isn't such a trivial fix (but it's the right way to do it) |
21:48 |
hmmmm |
in the long run it'll be better for everybody |
21:49 |
* khonkhortisan |
made a diagonal rail texture, and can't get it to stop looking ugly: http://postimage.org/image/ihari62if/ |
21:49 |
hmmmm |
god damn that's ugly |
21:49 |
ShadowNinja |
hmmmm: sounds good |
21:49 |
VanessaE |
well start by ditching the curvy parts..... |
21:49 |
hmmmm |
what does the texture for it in minecraft look like |
21:49 |
khonkhortisan |
then I don't know what to do with the wood |
21:49 |
VanessaE |
khonkhortisan: draw everything at a 45 degree angle then |
21:50 |
VanessaE |
take a default straight rail and rotate it, see what it looks like |
21:50 |
VanessaE |
use the rotated result as a basis |
21:50 |
jin_xi |
http://i.imgur.com/JvL5s89.png it's fun |
21:52 |
ShadowNinja |
hmmmm: are you still trying to find out how to merge pull requests without the "merge pull request #aaa" message? |
21:53 |
ShadowNinja |
If so look here: https://help.github.com/articles/merging-a-pull-request |
21:57 |
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21:57 |
jin_xi |
hm, makes me wonder... what if i used generated axioms as rules? like huge trees with spiral arms or so |
21:58 |
VanessaE |
that would look interesting |
21:58 |
jin_xi |
length of axiom is limited, as is total treesize atm |
22:01 |
khonkhortisan |
better? http://postimage.org/image/aidhidknj/ |
22:02 |
jin_xi |
better, but why not keep the wood things parallel? |
22:02 |
VanessaE |
khonkhortisan: redraw the wood at 45 degrees also |
22:02 |
VanessaE |
like the rails, but rotated. |
22:05 |
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22:09 |
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22:10 |
sokomine |
those tracks are difficult to do with that insanely small radius |
22:11 |
khonkhortisan |
I'm basing it on transport tycoon deluxe/openttd/simutrans grid rail style |
22:12 |
VanessaE |
khonkhortisan: am I right in assuming you're trying to create an alternative to curves, rather than *replacing* them |
22:12 |
VanessaE |
? |
22:12 |
VanessaE |
e.g. a fifth type |
22:12 |
khonkhortisan |
I don't care about changing or not changing 90° curves, I just want a straight diagonal track. |
22:13 |
khonkhortisan |
It may or may not stay as the curve texture. |
22:13 |
khonkhortisan |
http://postimage.org/image/j9sl8ppnn/ |
22:13 |
sokomine |
these old type of farmhouses are just too big for what i want to do with them :-/ |
22:14 |
VanessaE |
khonkhortisan: getting there |
22:15 |
khonkhortisan |
Might have to have curve, start diagonal, and continue diagonal textures. |
22:15 |
VanessaE |
yeah |
22:15 |
VanessaE |
definitely keep the curves btw |
22:15 |
VanessaE |
but add these diagonals. |
22:15 |
VanessaE |
etc etc |
22:16 |
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22:20 |
hmmmm |
ahh shadowninja, i knew how to do it that way, but i thought there might've been something more convenient, apparently not though since that's what github themselves say about it |
22:21 |
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22:21 |
Kacey |
hi all |
22:21 |
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22:21 |
ShadowNinja |
yes, and it doesn't say that the commit has been merged if you do it that way |
22:21 |
kaeza |
hey Kacey |
22:22 |
ShadowNinja |
Hi Kacey |
22:26 |
jojoa1997 |
Mauvbic here? |
22:27 |
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22:27 |
jojoa1997 |
Guys what do you say to me making naturally spawned/placed towns for my npcs |
22:28 |
VanessaE |
no |
22:28 |
VanessaE |
unless they're created at mapgen time |
22:28 |
iqualfragile1 |
jup, same here |
22:28 |
jojoa1997 |
at mapgen time |
22:28 |
sokomine |
i'm workin on something similar, jojoa |
22:29 |
jojoa1997 |
i like the idea of villages in minecraft |
22:29 |
hmmmm |
me too |
22:29 |
sokomine |
at least to a degree |
22:29 |
jojoa1997 |
yes |
22:29 |
sokomine |
what are your approaches? |
22:29 |
jojoa1997 |
auto spawn/towntest |
22:29 |
iqualfragile1 |
are you just hacking something together or are you thinking about it? |
22:29 |
jojoa1997 |
i am also looking at mobf and mauvbics blueprints |
22:29 |
sokomine |
mostly i want those towns for traders to sell things (concentrated in one area and not spawned far apart like now) and for selling seeds for farming/farming_plus |
22:30 |
sokomine |
and for npc to wander around |
22:30 |
jojoa1997 |
i will make 2 npcs |
22:30 |
kaeza |
iqualfragile1, coming from jojo, I'm inclined to think the first one |
22:31 |
Kacey |
!up 67.162.156.91 |
22:31 |
MinetestBot |
67.162.156.91:30000 is up (0.362ms) |
22:31 |
iqualfragile1 |
like : i have a square, im gona split it into two parts (by chance) repeat until minimum size limit is hit or the random decision said: no more splitting |
22:31 |
Kacey |
someone come join my legit server ^_^ |
22:31 |
iqualfragile1 |
put roads where the splits are, put houses in between |
22:32 |
sokomine |
i've been building some houses that might be part of a natural village. what annoys me right now is that those houses have to be quite big (for my understanding) becaus people kept animals and corn and almost everything in one house...even those houses for families without farms where rather big. that makes spawning more complicated |
22:32 |
sokomine |
those small houses minecraft uses are a bit...too simple |
22:33 |
sokomine |
iqalfragile: ah. you're thinking about how to divide a space into places for a town. that would require quite large areas i'm afraid |
22:34 |
iqualfragile1 |
sokomine: if you use the algorythm i drafted here you can just have multiple plot-sizes and put apropriate houses/wells/plots/whatevertz into the plots |
22:34 |
sokomine |
right now i'm leaning toward making the player major/owner of the town and letting him/her decide where to place new buildings |
22:34 |
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22:34 |
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22:34 |
iqualfragile1 |
no, it would not take large areas |
22:34 |
jojoa1997_ |
what would? |
22:34 |
iqualfragile1 |
you can just remove some of the plots when there is a mountain/river in the way |
22:35 |
sokomine |
with the test-houses i did build it would take a lot of room. also consider that those inhabitants are supposed to be farmers...i want them to sell corn and seeds (corn and other plants). that needs additional rom |
22:35 |
sokomine |
they're everywhere, those mountains :-( |
22:36 |
sokomine |
anyway...i can cope with them with the simple platform-building-algorthim that takes care of the lumberjack and clay trader homes |
22:36 |
sokomine |
those for the farmers are bigger :-( |
22:36 |
Kacey |
anyone want to play my legit server |
22:36 |
iqualfragile1 |
you can put a limit into the code and just flatten it from +-3 blocks |
22:36 |
sokomine |
hm, yes, that might be best...take an area, flatten it and then start planting the buildings |
22:37 |
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22:37 |
iqualfragile1 |
if you want to have them beeing farmers then you require x fields per house |
22:37 |
iqualfragile1 |
you can just place x fields and then add one house untill all plots are taken |
22:37 |
sokomine |
yes. and i'll have to spawn those somewhere around the house (which may require additional flattening of the area) |
22:39 |
iqualfragile1 |
well, if you realy want those houses to have the farms you can just use the folowing method: |
22:39 |
sokomine |
the size of the houses *does* cause a problem. while they spawn fine there is increasing danger of mapgen problems. an entire village with a lot of large houses and fields may take time until the whole area is generated |
22:39 |
iqualfragile1 |
choose the house which has the smallest ammount of farms asociated |
22:39 |
iqualfragile1 |
add the nearest farm to that house |
22:40 |
iqualfragile1 |
repeat untill all farms are taken |
22:40 |
kaeza |
<iqualfragile1> like : i have a square, im gona split it into two parts (by chance) repeat until minimum size limit is hit or the random decision said: no more splitting |
22:40 |
kaeza |
BSP trees? :P |
22:41 |
iqualfragile1 |
i dont know, i just did a bit brainstoming there |
22:42 |
VanessaE |
sokomine: pm |
22:42 |
iqualfragile1 |
after a bit of research: no, net realy |
22:45 |
NekoGloop|Laptop |
http://www.youtube.com/watch?v=MBRPUD4INnw |
22:52 |
jojoa1997 |
VanessaE |
22:57 |
VanessaE |
he never gives me time to respond |
22:57 |
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22:58 |
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22:59 |
NakedFury |
hello guys |
23:00 |
NakedFury |
and ladies |
23:01 |
jin_xi |
hi |
23:02 |
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23:04 |
* sokomine |
nods to vanessa |
23:04 |
Kacey |
i want to make a mod... but i suck at coding... |
23:06 |
sokomine |
what kind of mod do you intend to make? |
23:07 |
Dogzilla131 |
Hi |
23:07 |
Kacey |
an extension to pipewroks and technic |
23:07 |
Dogzilla131 |
Everybody :D |
23:10 |
tripod |
Hi |
23:11 |
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23:12 |
Mallot1 |
hello i made a server and when ever i edit it the other players dont see it untill like 45 seconds later. how can i change the lag on the server? |
23:16 |
sokomine |
kacey: those are mods that require more coding than other, more simple mods. perhaps you ought to make suggestions to rba so that he will include your ideas |
23:20 |
sokomine |
btw, this is one of the farms (the largest so far) i was planning to include in a village: http://www.zimg.eu/i/2703932996 |
23:21 |
jin_xi |
nice |
23:21 |
Kacey |
http://ompldr.org/vaG5nMg/Screenshot%20-%2003032013%20-%2004:20:50%20PM.png getting unobtainable nodes ^_^ |
23:22 |
khonkhortisan |
I haven't gotten the piston pusher yet |
23:23 |
tripod |
http://kotaku.com/5988206/snl-proves-that-racism-wont-die-even-after-the-undead-apocalypse?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow |
23:25 |
sokomine |
the house looks better with clay instead of loam |
23:54 |
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23:55 |
khonkhortisan |
To have diagonal rail and still keep curved rail around, I'd have to check not just the adjacent rails, but their adjacent rails too. |