Time |
Nick |
Message |
00:00 |
khonkhortisan |
You're still on that? I just had a meal. |
00:00 |
NekoGloop|Laptop |
I don't think that just because I've watched some anime that you have to watch it. I might mention it if you seem like the kind of person who'd like it. |
00:00 |
khonkhortisan |
Is it like spongebob? |
00:01 |
kaeza |
don't tell me you don't like spongebob? |
00:01 |
NekoGloop|Laptop |
It's like puke. |
00:01 |
khonkhortisan |
I grew out of it, I used to be able to recite everything they said, but they changed the character of it over time. |
00:02 |
khonkhortisan |
two sentences. |
00:04 |
khonkhortisan |
Okay, that was odd. I //load ed in the air, then placed desert sand on the air-ground. It fell down to the real ground, stayed an entity, and destroyed the air-ground it was on. |
00:04 |
khonkhortisan |
Then I placed dirt on the ground next to it, and the dirt moved down one node, fixing the entity. |
00:05 |
kaeza |
It seems the new rightclick stuff has some bugs |
00:14 |
khonkhortisan |
I was also using worldedit, so that might have made unusual conditions. |
00:16 |
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monkeycoder joined #minetest |
00:25 |
|
Traxie21 joined #minetest |
00:26 |
Traxie21 |
Guys, im stumped.... |
00:26 |
Traxie21 |
something so simple is becoming so hard |
00:26 |
kaeza |
Traxie21, hi |
00:27 |
kaeza |
what's the problem? |
00:27 |
Traxie21 |
se = {} profile = "" function se.show_profile(name) profile = "size[15,10]".. "label[1,0;"..name.."]".. "button_image[0,1;4,4;/gui/avatars/avi1.png;Avatar; ;]" minetest.show_formspec(name, "profile", profile) end minetest.register_chatcommand('profile',{ description = 'Show your profile', privs = {}, func = se.show_profile(name) }) |
00:27 |
Traxie21 |
... |
00:27 |
Traxie21 |
I'll use pastebin |
00:27 |
kaeza |
hmm |
00:27 |
kaeza |
found the bug |
00:27 |
Traxie21 |
Code ninja |
00:28 |
Traxie21 |
I've been trying so many different things for the past hour |
00:28 |
kaeza |
func = se.show_profile(name) |
00:28 |
kaeza |
you are actually *calling* the function |
00:28 |
khonkhortisan |
se.show_profile = function(name) |
00:28 |
kaeza |
instead of setting a pointer to it |
00:29 |
kaeza |
khonkhortisan, nope |
00:29 |
khonkhortisan |
no? |
00:29 |
kaeza |
Traxie21, func = se.show_profile |
00:29 |
kaeza |
without "(name)" |
00:29 |
Traxie21 |
tried that already |
00:29 |
Traxie21 |
O_O |
00:29 |
Traxie21 |
It worked this time... |
00:30 |
khonkhortisan |
My mesecon machine is so big I had to //save it in two sections |
00:31 |
kaeza |
Traxie21, also, anothenr thing: |
00:31 |
kaeza |
the "texture" in button_image is wrong |
00:31 |
Traxie21 |
I know |
00:31 |
kaeza |
are you sure this works? |
00:31 |
kaeza |
ah |
00:31 |
Traxie21 |
I hadn't even gotten to testing that |
00:31 |
kaeza |
ok :P |
00:32 |
Traxie21 |
But there is a texture in /modname/textures/gui/avatars/avi1.png |
00:32 |
kaeza |
that...should not work |
00:32 |
Traxie21 |
What am I doing wrong? |
00:32 |
PilzAdam |
bye |
00:32 |
Traxie21 |
bai |
00:32 |
kaeza |
you should put avi1.png directly in textures |
00:33 |
Traxie21 |
must I? |
00:33 |
Traxie21 |
is there any way to subfolder anything for images? |
00:33 |
kaeza |
I bet 'print("bye")' is inside POilzAdam.shutdown() |
00:33 |
kaeza |
PilzAdam* |
00:33 |
Traxie21 |
I have so many images for this mod, or I will, and it will encourage the owner to add more |
00:34 |
kaeza |
Traxie21, the best thing is to use a prefix |
00:34 |
kaeza |
for example, gui_avatar_avi1 |
00:34 |
Traxie21 |
not very user-friendly |
00:34 |
kaeza |
+.png |
00:34 |
Traxie21 |
What I really need is for the curl fetching thing to be implemented |
00:35 |
Traxie21 |
so, the only place textures can be loaded from is the textures folder? |
00:35 |
kaeza |
Traxie21, but the texture must already be loaded in the game |
00:35 |
Traxie21 |
Good point |
00:35 |
kaeza |
and the game only loads from the textures folder |
00:36 |
kaeza |
so for now, a prefix would be the best bet |
00:36 |
Traxie21 |
daww |
00:36 |
Traxie21 |
alrighty |
00:39 |
kaeza |
also, thanks for the warning about the canyon mod |
00:39 |
Traxie21 |
np |
00:40 |
Traxie21 |
I think that happens for almost anything that slows terrain generation |
00:44 |
kaeza |
The look itself is very impressive, but not really "playable". |
00:44 |
kaeza |
10 seconds to generate a chunk in singleplayer with vanilla game |
00:46 |
Traxie21 |
Yeah |
00:46 |
kaeza |
just curious, what is the exact job of the emerge thread? |
00:46 |
Traxie21 |
We really need a better mapgen API |
00:46 |
* Traxie21 |
has no idea |
00:46 |
kaeza |
terrain generation? |
00:46 |
Traxie21 |
Gosh |
00:46 |
kaeza |
running lua? |
00:47 |
Traxie21 |
I hate formspec, its so confusing, because the measurements can mean one thing or another |
00:47 |
Traxie21 |
some mean inventory slots, others are percentages, and the only way to find out is to test |
00:47 |
kaeza |
measurements are in "inventory slots" |
00:47 |
kaeza |
hm? |
00:47 |
kaeza |
percentages? |
00:47 |
Traxie21 |
images are in percentages |
00:48 |
Traxie21 |
you can throw an image at 20, 20, with an size of 0,0 and it will still show up |
00:49 |
Traxie21 |
dosnt seem to conform to inventory slots like the rest |
00:49 |
kaeza |
hmm |
00:50 |
|
monkeycoder joined #minetest |
00:51 |
Traxie21 |
just realized, its image_button, not button_image XD |
00:52 |
kaeza |
lol |
00:55 |
kaeza |
testing the new flat mapgen: *junglegrass, junglegrass everywhere* :P |
00:55 |
khonkhortisan |
junglegrass, cacti, and moretrees. |
00:55 |
khonkhortisan |
And two-high non-stone at an unusual hight |
00:56 |
Traxie21 |
O_o |
00:56 |
kaeza |
this now looks like a drawing :P |
00:57 |
* khonkhortisan |
feels silly using .wem files |
00:57 |
Traxie21 |
Any of you guys heard of Zach Hemesy? |
00:57 |
kaeza |
https://dl.dropbox.com/u/100008207/screenshot_681125284.jpg |
00:57 |
Traxie21 |
:O |
00:57 |
Traxie21 |
Nice font |
00:58 |
khonkhortisan |
Yep, that's what flatland looks like. |
00:58 |
|
Kacey joined #minetest |
00:58 |
kaeza |
Traxie21, it's Vanessa's |
00:58 |
Kacey |
hi all |
00:58 |
kaeza |
hi Kacey |
00:59 |
kaeza |
Kacey, https://dl.dropbox.com/u/100008207/screenshot_681125284.jpg |
00:59 |
Kacey |
how? |
00:59 |
kaeza |
Kacey, edit minetest.conf |
00:59 |
Kacey |
naw |
00:59 |
kaeza |
add mg_flags = flat |
01:00 |
Kacey |
i know how to make a flat world |
01:01 |
Traxie21 |
http://www.youtube.com/watch?v=VzgYqiOjc4Q&list=PLKujbbfEGmdlA9HOQjqmIh6L7HrIlQhXb&shuffle=403 |
01:01 |
kaeza |
this is cool to make pixel art |
01:03 |
kaeza |
some screens from octuteam: https://dl.dropbox.com/u/100008207/ssss/screenshot_1792266256.jpg |
01:03 |
kaeza |
https://dl.dropbox.com/u/100008207/ssss/screenshot_2228648488.jpg |
01:03 |
Traxie21 |
clicky my link with speakers on please? |
01:03 |
Traxie21 |
You won't be dissapointed |
01:04 |
kaeza |
still waiting for something to happen |
01:04 |
Traxie21 |
About 50 seconds in |
01:04 |
Traxie21 |
its low volume until then |
01:05 |
Traxie21 |
*30 seconds |
01:05 |
Traxie21 |
0:58, epic part starts |
01:05 |
kaeza |
now listening |
01:05 |
kaeza |
:O |
01:05 |
kaeza |
very cool |
01:06 |
kaeza |
epic* |
01:06 |
Traxie21 |
http://www.youtube.com/watch?v=2UeA9Nus9Eg&list=PLKujbbfEGmdlA9HOQjqmIh6L7HrIlQhXb&shuffle=403 |
01:06 |
Traxie21 |
Another good one of his, but a bit more repetitive ^ |
01:06 |
Traxie21 |
That playlist is about all that I listen to :3 |
01:07 |
kaeza |
http://www.youtube.com/watch?v=Wz1W_omigwg |
01:08 |
Traxie21 |
O.O... |
01:08 |
* Traxie21 |
Is rebooting adrenaline system |
01:09 |
khonkhortisan |
/metasave works, though worldedit can only move so much at a time |
01:09 |
NekoGloop|Laptop |
//metasave, you mean? |
01:10 |
kaeza |
Traxie21, BTW, image size seems to work consistently with other widgets |
01:10 |
khonkhortisan |
yes |
01:10 |
khonkhortisan |
//metasave typed ///metasave to work in irc |
01:10 |
kaeza |
at least for button_image |
01:11 |
Traxie21 |
button_image differs form imge |
01:11 |
Traxie21 |
I discovered this when I was working on the achievements mod |
01:12 |
Traxie21 |
Btw, what do you recommend to get your mod noticed? |
01:12 |
telek |
Post it on the forums :) |
01:12 |
khonkhortisan |
If you can get it into mod releases, it's better than in modding general, but you have to have a license to do so. |
01:12 |
telek |
And also not have any infringing material in it. |
01:12 |
telek |
(Correct?) |
01:13 |
kaeza |
Traxie21, I get what you mean; image is smaller than image_button, but they still use inv slots as measurement |
01:13 |
Traxie21 |
Really? |
01:14 |
Traxie21 |
I had a 0 0 size, and it was the only thing that showed up |
01:14 |
VanessaE |
kaeza: can you post some kind of screenshot for the survival modpack? |
01:14 |
VanessaE |
just something representative of it |
01:14 |
Traxie21 |
Oh |
01:14 |
Traxie21 |
I ought to put SE into mod releases |
01:14 |
Traxie21 |
No wonder no one looks at it XD |
01:14 |
kaeza |
VanessaE, it's pretty pointless, since nothing is "visual" |
01:15 |
kaeza |
Traxie21, http://pastebin.com/05Q635Hi |
01:15 |
kaeza |
that is the test code |
01:15 |
VanessaE |
ok. moved anyway. |
01:15 |
Traxie21 |
try using size[0,0] and see if image still renders |
01:15 |
kaeza |
VanessaE, I will make a screenshot of the gauges |
01:16 |
VanessaE |
ok |
01:19 |
VanessaE |
Traxie21: moved. |
01:19 |
Traxie21 |
TyvM :D |
01:19 |
Traxie21 |
Now I might actually get some replies |
01:20 |
Traxie21 |
Btw, If people want to start using it, AFAIK, the stable release is actually stable :O |
01:21 |
NekoGloop|Laptop |
I. Want. A. FREAKIN'. 0.4.5! |
01:21 |
kaeza |
NekoGloop|Laptop, SOON |
01:21 |
VanessaE |
NekoGloop|Laptop: soon. |
01:22 |
kaeza |
lol |
01:22 |
VanessaE |
ninja's |
01:22 |
VanessaE |
'd |
01:22 |
NekoGloop|Laptop |
ninjas. ninjas everywhere. |
01:22 |
Traxie21 |
So much that can be done with formspec, and no one does much with it :L |
01:23 |
NekoGloop|Laptop |
Because I'm pretty much the only modder that halfassedly knows anything about it. |
01:23 |
telek |
I don't care about the version number, I just want the random node thread crash fixed, and not to have random mods taking down my server because an object/player/node has disappeared while being accessed :D |
01:23 |
Traxie21 |
@nekogloop |
01:23 |
VanessaE |
Traxie21: seen the latest Unified Inventory? :) |
01:23 |
NekoGloop|Laptop |
(RBA doesn't count seeing as he's pretty much playing god at this point) |
01:23 |
Traxie21 |
http://ompldr.org/vaG1ueg/screenshot.png |
01:23 |
Traxie21 |
Yeah |
01:23 |
Traxie21 |
But theres a lot more that can be done than inventories |
01:24 |
VanessaE |
sokomine has a similar mod, travelnet |
01:24 |
Traxie21 |
Yeppers |
01:24 |
Traxie21 |
Mine is an addon for ServerExtended warps |
01:24 |
Traxie21 |
working on an entire player profile system ATM |
01:25 |
|
monkeycoder joined #minetest |
01:27 |
kaeza |
VanessaE, this good enuff? https://dl.dropbox.com/u/100008207/Kaeza-survival_modpack-bubbles.jpg |
01:27 |
kaeza |
bubbles appear while underwater ^_^ |
01:28 |
NekoGloop|Laptop |
That's actually pretty cool |
01:28 |
kaeza |
now, if someone could provide me with a nice "drinking" sound |
01:29 |
kaeza |
lol? I'm hungry and it says "you are thirsty O.o |
01:29 |
Traxie21 |
http://ompldr.org/vaG1ycg/Untitled.png |
01:30 |
kaeza |
Traxie21, cool |
01:30 |
kaeza |
does it get the profile from the net or smth like that? |
01:30 |
Traxie21 |
Not functional yet |
01:30 |
Traxie21 |
Nope |
01:31 |
Traxie21 |
Will be server-specific |
01:31 |
kaeza |
ah ok :) |
01:31 |
khonkhortisan |
I have this long (straight) powered rail (from carts mod) The cart only gets about 100 meters before switching direction. My client has the whole rail loaded at the time. |
01:31 |
Traxie21 |
written to /playerdata/[name].txt |
01:32 |
khonkhortisan |
I might have to add two directions, and make them both one-way just to get the cart to the other side. |
01:37 |
Kacey |
... |
01:38 |
RealBadAngel |
http://i.imgur.com/c9jefxs.jpg |
01:38 |
RealBadAngel |
how do you like UI now? |
01:39 |
Kacey |
meh im more of a inv. plus person |
01:39 |
kaeza |
RealBadAngel, O-M-G :O |
01:43 |
telek |
Just make sure it either always fits inside the window, or there's a fallback in cases where the user's window is too small! |
01:43 |
telek |
Cell phones and poor fools with old computers *cough* come to mind. |
01:43 |
RealBadAngel |
800x600 works fine, it fits |
01:44 |
telek |
8x6 is the minetest min? |
01:44 |
* telek |
had figured it was 6x4, interesting. |
01:48 |
kaeza |
well, I guess no one goes under 10x7 nowadays :P |
01:52 |
Traxie21 |
Impressive RBA! |
01:53 |
Traxie21 |
Cool Fact: Forum.minetest.net is one of the few sites that works perfectly on the Kindle web browser without needing to zoom in! |
02:00 |
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02:29 |
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NekoGloop|Laptop joined #minetest |
02:33 |
RealBadAngel |
http://i.imgur.com/NMvhjbM.png |
02:34 |
RealBadAngel |
technic got updated with new UI |
02:35 |
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monkeycoder joined #minetest |
02:42 |
Vadtec |
RealBadAngel: cool |
02:49 |
kaeza |
http://www.smbc-comics.com/index.php?db=comics&id=2873#comic |
02:58 |
Vadtec |
kaeza: lol |
03:02 |
|
avi_ joined #minetest |
03:07 |
* NekoGloop|Laptop |
puts a kitten on Vadtec's head |
03:11 |
|
monkeycoder joined #minetest |
03:11 |
khonkhortisan |
I can't make a machine to take a cart on a rail and put it in a chest, the node breaker only takes the rail. |
03:11 |
kaeza |
khonkhortisan, the cart is an entity |
03:12 |
khonkhortisan |
I need something that can get an entity into a tube, then. |
03:12 |
kaeza |
maybe code it yourself using the technic API? |
03:13 |
|
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03:13 |
khonkhortisan |
If it removed carts then nodes, I'd have to put a rail back every time, but it would work. |
03:14 |
kaeza |
hmm |
03:15 |
khonkhortisan |
lol the cart doesn't fall |
03:16 |
kaeza |
Isn't there a carts mod that stores the items the cart is carrying into a chest? |
03:16 |
khonkhortisan |
I could build a house out of carts |
03:16 |
kaeza |
lol |
03:16 |
khonkhortisan |
I don't know, the carts mod I have turns around if the rail is too long |
03:17 |
kaeza |
if you can store things into a chest, you can have a filter take them out and transport them elsewhere |
03:18 |
khonkhortisan |
I want to have a cart collection system where you have to take a cart out of a chest to use the rail, then it goes back in the chest when you're done. |
03:18 |
kaeza |
ah |
03:18 |
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03:18 |
kaeza |
hmm |
03:19 |
kaeza |
maybe create a "cart collector rail" |
03:19 |
kaeza |
that sends the cart to a neaby chest |
03:19 |
kaeza |
nearby* |
03:20 |
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TheBonsai joined #minetest |
03:23 |
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roboman2444 joined #minetest |
03:25 |
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shirish joined #minetest |
03:27 |
kaeza |
lol changing map generator after map is generated: https://dl.dropbox.com/u/100008207/screenshot_690068789.jpg |
03:28 |
khonkhortisan |
deleting map_meta.txt without deleting map.sqlite will do that |
03:28 |
kaeza |
this particular one is an old 0.3.1 map I have |
03:29 |
kaeza |
loaded again into 0.4.4 |
03:30 |
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03:30 |
kaeza |
also, the floor of my house was made of sand: https://dl.dropbox.com/u/100008207/screenshot_690281065.jpg |
03:36 |
Exio |
kaeza: at some point having things like that with the 3d noise will be awesoem |
03:37 |
* khonkhortisan |
just saw a cart fly out of the ground |
03:46 |
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03:54 |
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ShadowNinja joined #minetest |
04:17 |
kaeza |
<offtopic>Anyone knows a good Gtk3 theme?</offtopic> |
04:18 |
khonkhortisan |
I like the one with the dark green buttons |
04:18 |
kaeza |
I'm bored of Ambience and Radiance |
04:18 |
khonkhortisan |
Try going transparent |
04:21 |
kaeza |
I'm looking for something bluish, like Clearlooks classic |
04:21 |
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04:22 |
kaeza |
this one looks pretty: http://gnome-look.org/content/show.php/Ambiance+w7?content=156016 |
04:23 |
khonkhortisan |
The scrollbars have lines for better grip |
04:26 |
hmmmm |
by the way, does anybody actually like the new sand? |
04:26 |
hmmmm |
isn't it a little bit too yellow? |
04:26 |
kaeza |
hmmmm, new sand? |
04:26 |
hmmmm |
yeah the one in minetest_game |
04:26 |
kaeza |
gosh, need to update mt_game |
04:27 |
hmmmm |
i usually use minimal |
04:33 |
kaeza |
hmm... must be pulling the wrong repo; don't see any change with old sand |
04:43 |
kaeza |
O-M-G YAY!! Found my first nyancat!! |
04:46 |
khonkhortisan |
yay! |
04:46 |
kaeza |
https://dl.dropbox.com/u/100008207/screenshot_694794876.jpg |
04:46 |
khonkhortisan |
mod? |
04:46 |
kaeza |
nope |
04:46 |
kaeza |
plain vanilla game |
04:46 |
khonkhortisan |
why in the sky? |
04:46 |
kaeza |
dunno |
04:47 |
kaeza |
actually, it should be in a mountain |
04:47 |
kaeza |
I'm using the flat mapgen |
04:57 |
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05:24 |
RealBadAngel |
UI is updated again |
05:24 |
RealBadAngel |
this time with sounds :) |
05:25 |
RealBadAngel |
https://github.com/RealBadAngel/technic |
05:26 |
|
Kacey joined #minetest |
05:26 |
Kacey |
kernel panicked |
05:32 |
|
monkeycoder joined #minetest |
05:32 |
OldCoder |
MiJyn, are you around? PM? |
05:33 |
VanessaE |
zzzz |
05:34 |
* kaeza |
puts a water_source on VanessaE's head: her house floods |
05:34 |
kaeza |
ah right |
05:34 |
* VanessaE |
grabs an erlehmann sponge |
05:34 |
kaeza |
finite liquids ;) |
05:36 |
kaeza |
lol my underwater base completely flooded |
05:36 |
VanessaE |
oops :) |
05:36 |
kaeza |
I used a water elevator :( |
05:37 |
kaeza |
also, my technic water mill farm was broken |
05:38 |
MiJyn |
OldCoder, I guess |
05:38 |
MiJyn |
but not for long |
05:41 |
kaeza |
hmm... indeed the PRNG used to generate junglegrass generates patterns |
05:41 |
MiJyn |
bye all :) |
05:41 |
VanessaE |
kaeza: which is why I use perlin noise to place the grass, and a second random instance to break up those damn patterns |
05:42 |
Vadtec |
sup peeps |
05:42 |
VanessaE |
hey Vadtec |
05:42 |
Vadtec |
how goes it |
05:43 |
kaeza |
hi Vadtec |
05:43 |
VanessaE |
it goes :) |
05:43 |
Vadtec |
VanessaE: im gonna try to finish those lsystems for the juniper this weekend |
05:44 |
Vadtec |
it still needs some tweaking |
05:44 |
VanessaE |
oh cool |
05:45 |
Vadtec |
when is 0.4.5 supposed to come out? next week? |
05:45 |
VanessaE |
in a few weeks or less I think |
05:46 |
Vadtec |
oh, i thought it was more imminent than that... |
05:46 |
Kacey |
0.4.5? |
05:46 |
Kacey |
already? |
05:46 |
VanessaE |
*checks blog* |
05:46 |
VanessaE |
"We’ll try to make a proper release in a month or so, as/if a more suitable time is found." |
05:47 |
VanessaE |
so that sounds like mid to late march |
05:48 |
Vadtec |
ah |
05:48 |
Vadtec |
i thought with the feature freeze it was gonna happen more quickly |
05:48 |
OldCoder |
Hi |
05:48 |
VanessaE |
that's the idea :) |
05:48 |
VanessaE |
hey OldCoder |
05:49 |
OldCoder |
Folks, Octupus isn't around much these days... if somebody sees him ask him to speak with me. Thanks. |
05:49 |
Kacey |
hi OC |
05:49 |
OldCoder |
Hi! |
05:49 |
VanessaE |
sure will |
05:49 |
OldCoder |
k! |
05:52 |
Kacey |
http://ompldr.org/vaG10OQ/screenshot_698856322.png i am awesome at interiors ^_^ |
05:53 |
kaeza |
nice |
05:54 |
VanessaE |
heh |
05:55 |
Kacey |
http://ompldr.org/vaG10YQ/screenshot_699089686.png bookshelves ^_^ |
05:56 |
Vadtec |
night peeps |
05:56 |
kaeza |
night |
05:57 |
kaeza |
https://dl.dropbox.com/u/100008207/screenshot_699123186.jpg |
05:59 |
kaeza |
trust me, never /set fov 150 |
05:59 |
Kacey |
lol |
06:00 |
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06:00 |
lumerianking |
OldCoder, |
06:00 |
lumerianking |
how have you been? |
06:00 |
VanessaE |
kaeza: come on, make a HDX mese pick :) |
06:00 |
VanessaE |
using the cotton mod, there should be enough colors to make a reasonable approximation of it :) |
06:01 |
kaeza |
VanessaE, once I finish a pirate poker face based off my 60px forum avatar ;) |
06:01 |
VanessaE |
heh |
06:01 |
VanessaE |
ok, bedtime fo rme |
06:01 |
VanessaE |
night all |
06:01 |
kaeza |
I'll make the 512px mese pick ^_^ |
06:01 |
kaeza |
night V |
06:03 |
Kacey |
http://ompldr.org/vaG10ZQ/screenshot_699522299.png looks better with cobble floor |
06:04 |
kaeza |
Kacey, see the cactus just above the crosshair? https://dl.dropbox.com/u/100008207/screenshot_699475572.jpg |
06:04 |
kaeza |
how far is it? |
06:04 |
Kacey |
idk |
06:04 |
kaeza |
https://dl.dropbox.com/u/100008207/screenshot_699507047.jpg |
06:04 |
kaeza |
12 nodes |
06:04 |
Kacey |
lol wow |
06:06 |
kaeza |
I think I found a way to simulate a sniper rifle in singleplayer |
06:06 |
kaeza |
/set fov 10 |
06:07 |
kaeza |
I wish MT had an API for camera/view control... |
06:08 |
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06:08 |
OldCoder |
|
06:08 |
OldCoder |
monkeycoder, hi |
06:08 |
OldCoder |
lumerianking, a bit worn around the edges |
06:34 |
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06:43 |
Kacey |
night all |
06:43 |
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08:04 |
dlittledlite |
Hi |
08:52 |
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10:27 |
rubenwardy |
hi all |
10:28 |
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10:51 |
Deivan |
Hello... I renamed my mod to aaaaaa_cdr but this still loading after all others... How I make him load first without change all other mods? |
10:52 |
Deivan |
I am very close to overwrite the default mod... -.- |
10:57 |
RealBadAngel |
Deivan, me too ;) |
10:57 |
RealBadAngel |
btw, check latest version of UI |
10:57 |
Deivan |
I only need the recipe list... This don't is very much... :-o |
10:58 |
Deivan |
This is my problem... UI and the old crafting guide is loaded in the midle of mod load, don't the first one. |
10:58 |
RealBadAngel |
at some point i will fix engines get_recipe to return table with all matches |
10:58 |
Deivan |
But my mod is allways the last one. -.- |
10:58 |
RealBadAngel |
my already requires deletion of creative from default |
10:59 |
RealBadAngel |
since UI is already part of technic i rather will go with it game way |
11:00 |
Deivan |
UI is a big problem here, I renewed the workbench mod and the UI in incompatible... |
11:00 |
RealBadAngel |
UI will have customizable buttons |
11:00 |
RealBadAngel |
im rewriting whole sections of the mod |
11:00 |
RealBadAngel |
it has now new look and sounds |
11:01 |
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11:01 |
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11:01 |
Deivan |
Don't is a button question, the crafting area is 2x2 at default but have 3x3, 4x4 and 5x5 if you have workbenchs with you. |
11:01 |
Deivan |
UI have the same solution, using a aaa_recipeshook, but here is the last one load -.- |
11:02 |
RealBadAngel |
i wont search for another Lua solution, i will patch the engine |
11:02 |
Deivan |
This make me hapy. :D |
11:02 |
RealBadAngel |
but have some other projects started, this have to wait |
11:02 |
Deivan |
This don't is a lua question at last... |
11:02 |
Deivan |
Ok. |
11:03 |
RealBadAngel |
in a week or two i will make it |
11:03 |
Deivan |
Nice. |
11:03 |
RealBadAngel |
then the problem will be gone |
11:03 |
RealBadAngel |
this weekend i want 6d facedir definitely finished |
11:04 |
Deivan |
Well... Then I will cover all my other projects (renew of lavacooling, crafting guide and workbench) |
11:04 |
Deivan |
I think I will start a mob project from the zero... |
11:04 |
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11:05 |
kaeza |
erm...possible adult content? http://forum.minetest.net/viewtopic.php?pid=73389#p73389 |
11:05 |
RealBadAngel |
maybe i will finish today UI's API for folks being able to add more fuctions to it |
11:05 |
Jordach |
kaeza, cant tell if last topic looked at.. |
11:05 |
* Jordach |
checks. |
11:05 |
Jordach |
it twas. |
11:06 |
kaeza |
I will just save the image in my HD as *ahem* evidence |
11:07 |
RealBadAngel |
jin_xi, kaeza, Jordach: check out UI now |
11:07 |
* Jordach |
runs a IP tracer on kaeza's router |
11:07 |
kaeza |
RealBadAngel, k |
11:07 |
* Jordach |
sees things that no-one should see |
11:07 |
kaeza |
Jordach, /whois |
11:07 |
RealBadAngel |
with VanessaE we have added lotsa stuff last night |
11:08 |
kaeza |
RealBadAngel, seen the new image buttons |
11:08 |
kaeza |
and the background :) |
11:08 |
RealBadAngel |
ha! gotchya |
11:08 |
RealBadAngel |
you cannot SEE the changes ;) |
11:08 |
kaeza |
very nice work there |
11:08 |
kaeza |
how so? |
11:08 |
RealBadAngel |
pump up the volume :) |
11:09 |
* Jordach |
should get around to fixing a certain bug in my VOXEL MODELER |
11:09 |
Jordach |
it exports in .x |
11:09 |
Jordach |
(yes, the choice of smooth it on export or leave as blocks is a choice.) |
11:10 |
kaeza |
Jordach, can it export as nodeboxes? |
11:10 |
Jordach |
kaeza, thats a later function |
11:11 |
kaeza |
nice |
11:11 |
Jordach |
kaeza, i'd piss on Boris' topic with a image at 13000x12000 |
11:11 |
Jordach |
my 3d renders usually head for 25500 |
11:11 |
kaeza |
rubenwardy was going to start his nodebox modeller again |
11:12 |
Jordach |
kaeza, mine is the same style of placing nodes |
11:12 |
jin_xi |
RealBadAngel: link? |
11:12 |
Jordach |
(eg, as you would in minetest.) |
11:12 |
RealBadAngel |
jin_xi, update technic just |
11:12 |
RealBadAngel |
UI is part of it |
11:12 |
jin_xi |
ok |
11:13 |
RealBadAngel |
all technic machines will use same style |
11:13 |
kaeza |
hmm... |
11:13 |
kaeza |
for some reason I can't see the images now |
11:14 |
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11:14 |
RealBadAngel |
what images? |
11:15 |
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11:15 |
Jordach |
updating apt |
11:16 |
kaeza |
ah there |
11:16 |
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11:16 |
kaeza |
my bad, it was loading an old version of Unified Inventory |
11:16 |
Jordach |
afternoon PilzAdam |
11:16 |
PilzAdam |
Hello everyone! |
11:16 |
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11:17 |
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11:17 |
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11:17 |
yugiohjcj_ |
Hello, I read "Minetest is an infinite-world..." on the website, does it means that I can't reach the end of the world walking in the same direction ? |
11:17 |
Deivan |
Ok, I make a depend.txt to the default module and now my mod is working first... :-P |
11:17 |
Deivan |
AFK |
11:17 |
kaeza |
RealBadAngel, looking awesome: https://dl.dropbox.com/u/100008207/Captura%20de%20pantalla%20de%202013-03-02%2009%3A15%3A58.jpg |
11:18 |
RealBadAngel |
kaeza, turn on creative and test the sounds |
11:18 |
RealBadAngel |
with creative there are 3 more icons |
11:18 |
kaeza |
ah with sound too?? |
11:19 |
kaeza |
cool |
11:19 |
Jordach |
kaeza, FOOD MOD USER ALARM |
11:19 |
kaeza |
Jordach, ? |
11:19 |
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11:19 |
kaeza |
Jordach, Survival Modpack :) |
11:20 |
kaeza |
hunger+thirst+drowning+lavasuit |
11:21 |
kaeza |
RealBadAngel, small suggestion: the "click" sound is too quiet or that "ding dong" from sethome is too loud |
11:22 |
* Jordach |
would like to remind people that Jordach does not use sound in Minetest |
11:22 |
kaeza |
I can barely hear the click at max volume |
11:23 |
RealBadAngel |
i can raise level of click |
11:23 |
kaeza |
frach |
11:23 |
kaeza |
ck* |
11:23 |
RealBadAngel |
Jordach, cmon, sound is fun |
11:23 |
Jordach |
RealBadAngel, WASTE OF CPU |
11:23 |
kaeza |
I hit the last button in creative :( |
11:23 |
RealBadAngel |
hehe |
11:24 |
RealBadAngel |
trash can :) |
11:24 |
RealBadAngel |
with it you can clear creative inv |
11:24 |
Jordach |
oh thank fuck |
11:24 |
kaeza |
all my inventory is gone!!! |
11:24 |
yugiohjcj_ |
why we have 2 minetest websites (minetest.com and minetest.net) ? |
11:24 |
Jordach |
yugiohjcj_, minetest.com is OUTDATED. |
11:24 |
kaeza |
yugiohjcj_, and .org |
11:24 |
kaeza |
but that's another story |
11:25 |
Jordach |
.org is OldCoder's server nexus |
11:25 |
kaeza |
yep |
11:25 |
yugiohjcj_ |
is not confusing to have so many websites ? |
11:26 |
kaeza |
!g minetest |
11:26 |
kaeza |
? |
11:26 |
Jordach |
minetestbot aint here |
11:26 |
Jordach |
sfan5|OFF, ^^^ |
11:26 |
kaeza |
yugiohjcj_, If you google "minetest", the first result is .net |
11:26 |
yugiohjcj_ |
I don't know how I have done to have bookmarked minetest.com ^^ |
11:27 |
kaeza |
yugiohjcj_, also, .com means "commercial" which minetest isn't |
11:28 |
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11:28 |
kaeza |
RealBadAngel, those "set day" / "set night" do a really nice addition |
11:29 |
kaeza |
+buttons |
11:29 |
Jordach |
"You don't have the right permissions to extract archives in the folder "file:///home/jordach/Desktop/minetest-master/games/minetest_game/mods/xds.txtgames"" |
11:29 |
Jordach |
DAFUQ? |
11:30 |
kaeza |
wat |
11:30 |
kaeza |
.txtgames? |
11:31 |
Jordach |
kaeza, downloaded moreores and the shiz needed for technic |
11:31 |
Jordach |
mesecons and stairs+ worked |
11:32 |
Jordach |
moreores and technic didnt# |
11:32 |
kaeza |
Jordach, git clone? |
11:32 |
Jordach |
kaeza, nodeload.github.com |
11:35 |
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11:35 |
berome |
<Jordach> "You don't have the right permissions to extract archives in the folder "file:///home/jordach/ <-that's not OK. Did you compileor install it as root ? |
11:37 |
kaeza |
Jordach, looks like your archiver is fuxxed |
11:37 |
Jordach |
berome, installed by xubuntu disc |
11:40 |
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11:42 |
berome |
arf !? I think you should use some chown comand, (with recursivelly option) on /home/jordach/Desktop/minetest-master/ |
11:42 |
berome |
because /home is THE place user should have full rights |
11:44 |
berome |
and apt or synaptic or package manager had installed it "contaminating"files with root permissions |
11:44 |
berome |
at less I think, but take someone more opinion about that :-) |
11:45 |
kaeza |
so... does anyone have more comments suggestions on my internationalization lib? |
11:49 |
kaeza |
hmm... one small bug I just noticed |
11:50 |
kaeza |
when passing a nil value as `name' to minetest.chat_send_player(), it sometimes crashes the server (with an appropriate error message) and sometimes it does not show the message at all, continuing normally. |
11:54 |
Jordach |
RealBadAngel, why are the recipes for technic items not in the craftbook |
11:55 |
thexyz |
http://forum.minetest.net/viewtopic.php?id=4953 |
11:58 |
RealBadAngel |
Jordach, i need to fix get recipe funtcion |
11:58 |
RealBadAngel |
it is not right it returns just one possible |
11:59 |
jin_xi |
thexyz: nice, will try to rewrite painting with it sometimes |
11:59 |
RealBadAngel |
and hooking does not work properly because you cannot force your mod to be loaded first |
12:00 |
Jordach |
RealBadAngel, just support the mods manually rather than scan it |
12:00 |
RealBadAngel |
with all the recipes? |
12:00 |
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12:00 |
RealBadAngel |
vanessa got severl k of nodes lol |
12:01 |
RealBadAngel |
i will just fix fucked up Lua function |
12:01 |
RealBadAngel |
it has to return all registered recipes not just the first one found |
12:02 |
kaeza |
thexyz, looks good |
12:02 |
RealBadAngel |
we dont have to find way in through window when doors being fucked up |
12:04 |
kaeza |
RealBadAngel, how about making a change to minetest_game so all calls to minetest.register_craft() are stored into, for example, a minetest.registered_crafts[] table? |
12:04 |
kaeza |
just like with nodes, etc |
12:04 |
RealBadAngel |
its not Lua function |
12:04 |
RealBadAngel |
its c++ |
12:04 |
kaeza |
ah |
12:05 |
RealBadAngel |
i raised that problem some time ago |
12:05 |
RealBadAngel |
but then darkrose said its a proper behaviour |
12:05 |
RealBadAngel |
bullshit |
12:05 |
kaeza |
+1 |
12:05 |
kaeza |
this should be available to mods |
12:06 |
RealBadAngel |
and it will be |
12:07 |
kaeza |
well, minetest.register_node works this way |
12:07 |
kaeza |
it cheks arguments, stores into registered_nodes, and then calls register_node_raw |
12:07 |
kaeza |
register_node_raw, I suppose, is in C++ |
12:10 |
RealBadAngel |
https://github.com/minetest/minetest/blob/master/src/scriptapi.cpp#L5430 |
12:10 |
RealBadAngel |
this has to be changed |
12:10 |
RealBadAngel |
dont stop on if (got) |
12:10 |
RealBadAngel |
but iterate over all recipes |
12:11 |
kaeza |
RealBadAngel, if a minetest.registered_crafts was available, this could also be implemented easily in Lua |
12:12 |
kaeza |
it's not that this function will be called THAT often to need a C++ implementation |
12:12 |
PilzAdam |
RealBadAngel, be sure to not break backwards compatibility when fixing it |
12:12 |
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12:13 |
RealBadAngel |
PilzAdam, i will try ;) |
12:13 |
RealBadAngel |
PilzAdam, have you tried latest update to UI? |
12:13 |
PilzAdam |
you mean unified inventory? |
12:14 |
RealBadAngel |
yes |
12:14 |
PilzAdam |
I dont use this mod |
12:14 |
RealBadAngel |
it has new new gfx and sfx |
12:15 |
RealBadAngel |
ah ok |
12:16 |
RealBadAngel |
another stuff: you know that minetest can play local sounds? |
12:16 |
RealBadAngel |
not sent by server |
12:16 |
RealBadAngel |
i modified ambience mod to play all the music only to the client |
12:18 |
kaeza |
RealBadAngel, now we need a way to send local settings to server :) |
12:19 |
kaeza |
I'm thinking of customized sound alerts when someone pings you in game chat |
12:19 |
RealBadAngel |
not really |
12:19 |
RealBadAngel |
we do need default sounds for everything just |
12:19 |
RealBadAngel |
if not provided by the server they gonna be fetched locally |
12:20 |
RealBadAngel |
by now default dir is called /testsounds |
12:20 |
RealBadAngel |
and files named name.x.ogg |
12:20 |
RealBadAngel |
x= 0 to 9 |
12:20 |
kaeza |
like other files right? |
12:20 |
RealBadAngel |
but this can be easily changed |
12:20 |
kaeza |
is this in master already? |
12:20 |
RealBadAngel |
yes |
12:20 |
RealBadAngel |
for ages |
12:21 |
kaeza |
define 'ages' |
12:21 |
kaeza |
I've been out for almost a month |
12:21 |
RealBadAngel |
ages |
12:21 |
kaeza |
ok :) |
12:21 |
kaeza |
so I just missed that part :) |
12:22 |
RealBadAngel |
it is some test code some1 made moths ago |
12:22 |
RealBadAngel |
i cannot find origins |
12:22 |
jin_xi |
try git blame |
12:22 |
kaeza |
can this be done also for textures? |
12:22 |
RealBadAngel |
propably yes, just use same way |
12:23 |
RealBadAngel |
hold on |
12:23 |
kaeza |
seeing client-provided skins is one of the ideas that come to mind |
12:23 |
RealBadAngel |
https://github.com/minetest/minetest/blob/master/src/game.cpp#L847 |
12:23 |
RealBadAngel |
read this function |
12:24 |
RealBadAngel |
it is self explaining |
12:25 |
kaeza |
good |
12:25 |
RealBadAngel |
just remove hardcoded names |
12:25 |
RealBadAngel |
allow any,and ambience is local |
12:26 |
RealBadAngel |
at least its sound files |
12:26 |
kaeza |
so I assume that the sounds are also player-only? |
12:27 |
RealBadAngel |
yes |
12:27 |
RealBadAngel |
client side only |
12:27 |
RealBadAngel |
so whole ambience mod now has sense |
12:28 |
RealBadAngel |
basic of it shall become minetest_game |
12:28 |
RealBadAngel |
default sounds stored local |
12:28 |
yugiohjcj_ |
I read "Minetest is an infinite-world..." on the website, does it means that I can't reach the end of the world walking in the same direction ? |
12:28 |
kaeza |
modifying that to support *actually* sending of the textures (skins) to server would need lots of work |
12:28 |
RealBadAngel |
for another theme you shall get only new sounds set |
12:28 |
kaeza |
and prolly a change in protocol |
12:29 |
RealBadAngel |
if players yes |
12:29 |
RealBadAngel |
but if game skins, backgrounds etc, no |
12:29 |
kaeza |
yugiohjcj_, if you don't use teleport or fly/fast, it takes about 4 (IRL) days to get to the end of the world |
12:30 |
yugiohjcj_ |
wow ! |
12:30 |
yugiohjcj_ |
it's big |
12:30 |
kaeza |
about 32000 nodes in each dir |
12:30 |
kaeza |
save for heaven/hell |
12:30 |
kaeza |
same* |
12:32 |
yugiohjcj_ |
in singleplayer mode if I walk I must wait a moment because the next zone isn't yet loaded... is it normal is it so slow ? |
12:33 |
kaeza |
RealBadAngel, you should put a nice notice above the last button in UI that says in alternating red/yellow letters "THIS LITTLE BUTTON WILL GET RID OF ALL YOUR HARD EARNED STUFF!" lol |
12:34 |
kaeza |
"USE WITH CARE!" :P |
12:34 |
RealBadAngel |
hehe |
12:34 |
RealBadAngel |
need to add tooltips for those buttons just |
12:35 |
RealBadAngel |
ive added them for item_image_buttons |
12:35 |
kaeza |
hmm... now that you mention it, formspecs don't support tooltips except for inventory items |
12:35 |
kaeza |
ah |
12:35 |
RealBadAngel |
item_image_button also have tooltips |
12:35 |
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12:35 |
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12:36 |
RealBadAngel |
will add the same for another elements |
12:37 |
thexyz |
markveidemanis: plz stop changing hosts |
12:37 |
markveidemanis |
What? |
12:37 |
thexyz |
16:35 --> markveidemanis [568eed5agateway/web/freenode/ip.86.142.237.90] has joined #minetest |
12:37 |
markveidemanis |
ip changes on every restart |
12:37 |
thexyz |
16:35 <-- markveidemanis [568eed5agateway/web/freenode/ip.86.142.237.90] has quit (Changing host) |
12:37 |
thexyz |
16:35 --> markveidemanis [568eed5aunaffiliated/markveidemanis] has joined #minetest |
12:37 |
kaeza |
thexyz, I'm getting 502 bad gateway accessing the forums |
12:37 |
thexyz |
16:35 <-- markveidemanis [568eed5aunaffiliated/markveidemanis] has quit (Changing host) |
12:38 |
thexyz |
16:35 --> markveidemanis [568eed5agateway/web/freenode/ip.86.142.237.90] has joined #minetest |
12:38 |
thexyz |
kaeza: no idea |
12:38 |
thexyz |
works fine for me |
12:38 |
markveidemanis |
idk why that happens |
12:38 |
markveidemanis |
maybe because im cloaked and it changes host, then changes back |
12:39 |
thexyz |
2013/03/02 16:37:16 [error] 18516#0: *17339321 upstream sent too big header while reading response header from upstream, client: , server: forum.minetest.net, request: "GET /viewtopic.php?pid=73407 HTTP/1.1", upstream: "fastcgi://unix:/tmp/fastcgi.socket:", host: "forum.minetest.net", referrer: "http://forum.minetest.net/search.php?action=show_recent" |
12:39 |
thexyz |
well, crap |
12:40 |
kaeza |
erm... does that mean the error is on my side? |
12:40 |
thexyz |
no |
12:41 |
kaeza |
ah well... I thought I fuxxed up my browser :P |
12:44 |
markveidemanis |
who can help me with python |
12:49 |
RealBadAngel |
im not, im afraid of snakes... |
12:53 |
thexyz |
markveidemanis: what help do you need? |
12:53 |
markveidemanis |
to make a GUI |
12:53 |
markveidemanis |
but im not installing any libraries |
12:54 |
kaeza |
markveidemanis, there are no GUI libs in python by default IIRC |
12:54 |
thexyz |
I've never made GUI in python so I cannot help |
12:54 |
thexyz |
kaeza: tk |
12:54 |
kaeza |
Python for Windows has Tkinter |
12:55 |
kaeza |
thexyz, that's in by default on linux? |
12:55 |
markveidemanis |
ok, it works but no idea how to use it :D |
12:55 |
kaeza |
markveidemanis, PM? |
12:55 |
markveidemanis |
k |
12:56 |
thexyz |
kaeza: it depends |
12:57 |
kaeza |
not on Ubuntu 12.04 at least |
12:57 |
thexyz |
i guess most distros have it |
12:57 |
thexyz |
no? |
12:57 |
* kaeza |
doublechecks |
12:57 |
thexyz |
well, recompile it with USE="tk" |
12:57 |
kaeza |
hmm... looks like I am wrong |
12:57 |
thexyz |
oh, wait |
12:58 |
kaeza |
it's already installed |
12:58 |
kaeza |
no wait |
12:58 |
kaeza |
I installed it manually the other day |
12:58 |
kaeza |
using pip |
13:02 |
RealBadAngel |
updated Haven TP with new mining drill textures |
13:03 |
|
Matsetes joined #minetest |
13:07 |
RealBadAngel |
http://i.imgur.com/cLlctQJ.jpg |
13:09 |
markveidemanis |
Who wants to play skyblock? |
13:10 |
RealBadAngel |
do you have a server with it? |
13:10 |
markveidemanis |
ues |
13:10 |
markveidemanis |
yes |
13:10 |
markveidemanis |
its on my server |
13:10 |
RealBadAngel |
gimme ip |
13:10 |
markveidemanis |
minetest.org:30010 |
13:11 |
markveidemanis |
il teleport you |
13:11 |
markveidemanis |
or type .go skyblock |
13:11 |
RealBadAngel |
a few minutes |
13:11 |
markveidemanis |
/go skyblock |
13:11 |
markveidemanis |
k |
13:15 |
RealBadAngel |
its compiling, meanwhile going out for 5 minutes to do some shopping |
13:15 |
RealBadAngel |
brb |
13:18 |
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13:20 |
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13:22 |
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NekoGloop|Laptop joined #minetest |
13:29 |
markveidemanis |
Hi |
13:29 |
markveidemanis |
I am having a vote |
13:29 |
markveidemanis |
should i (right now) put up a server with ONLY default mods? |
13:31 |
Jordach |
this also is a interact on join server too? |
13:32 |
markveidemanis |
its local so whatever u want |
13:32 |
markveidemanis |
il start a new map |
13:32 |
|
NekoGloop|Laptop joined #minetest |
13:32 |
markveidemanis |
whats your vote? |
13:36 |
markveidemanis |
http://forum.minetest.net/viewtopic.php?id=4956 |
13:36 |
|
rsiska joined #minetest |
13:40 |
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milhomini joined #minetest |
13:42 |
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milhomini left #minetest |
13:42 |
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milhomini joined #minetest |
13:45 |
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sdzen joined #minetest |
13:46 |
thexyz |
sdzen: got your "new language" request |
13:49 |
kaeza |
still getting 502 from forums |
13:50 |
thexyz |
hm |
13:50 |
thexyz |
well |
13:50 |
sdzen |
haha :P |
13:50 |
thexyz |
i'll try to add random things to my nginx.conf |
13:50 |
thexyz |
and hope it'll work |
13:50 |
kaeza |
anyone got that error? |
13:51 |
thexyz |
kaeza: does it work now? |
13:51 |
kaeza |
let's se |
13:51 |
kaeza |
nope :( |
13:51 |
kaeza |
BTW It's when I follow a link from the "Active Topics" page |
13:52 |
thexyz |
no idea |
13:52 |
thexyz |
try clearing cookies |
13:53 |
RealBadAngel |
markveidemanis, i dont have privs |
13:53 |
kaeza |
AHA! |
13:53 |
kaeza |
thexyz, I logged out and back in and now it works |
13:53 |
kaeza |
seems something fuxxed up the cookies |
13:54 |
thexyz |
well, I've just added two more random settings to nginx.conf |
13:54 |
thexyz |
let's hope it'll work fine |
13:56 |
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Gambit joined #minetest |
14:05 |
|
shirish joined #minetest |
14:05 |
RealBadAngel |
markveidemanis, stone generator is not working |
14:06 |
markveidemanis |
stone? |
14:06 |
kaeza |
thanks xyz, and sorry for the troubles :) |
14:06 |
markveidemanis |
what do you mean |
14:07 |
RealBadAngel |
cant make cobbe out of lava and water |
14:08 |
markveidemanis |
oh yea... |
14:08 |
markveidemanis |
sry |
14:08 |
markveidemanis |
umm... |
14:08 |
markveidemanis |
/go mine and get cobble lol |
14:08 |
RealBadAngel |
this was vital point of skyblock |
14:08 |
markveidemanis |
i need OC to add obsidian |
14:11 |
RealBadAngel |
OC? |
14:11 |
RealBadAngel |
OldCoder? |
14:12 |
|
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14:16 |
kaeza |
RealBadAngel, there's a weird glitch when using mesecons along with item_drop from technic, but I don't really know if it's a bug in item_drop or mesecons |
14:17 |
kaeza |
long story short, mesecons receiver are dropped twice; once on creation and once when dug |
14:18 |
kaeza |
thus allowing you to get infinite mesecons wires |
14:23 |
|
shirish joined #minetest |
14:30 |
|
markveidemanis_ joined #minetest |
14:30 |
markveidemanis_ |
sry crashed browser |
14:30 |
|
markveidemanis joined #minetest |
14:30 |
|
markveidemanis joined #minetest |
14:31 |
kaeza |
markveidemanis, have you though about using a real IRC client? |
14:31 |
markveidemanis |
i have but i dont like them |
14:32 |
markveidemanis |
if i use browser, i can have 1 window for minetest forum and freenode |
14:32 |
kaeza |
Alt+Tab works too |
14:39 |
|
Infinity_69 joined #minetest |
14:39 |
Infinity_69 |
hi |
14:39 |
Infinity_69 |
kaeza |
14:39 |
kaeza |
sup |
14:42 |
Infinity_69 |
y u no like my coding skillz_ |
14:42 |
Infinity_69 |
its mah b-day |
14:42 |
Infinity_69 |
:D |
14:42 |
markveidemanis |
how do i load variables from another file in python? |
14:42 |
thexyz |
what's the point of using cloak with webchat? |
14:42 |
markveidemanis |
dont want the storyline to be in the code |
14:42 |
Jordach |
markveidemanis, most programming languages with GLOBAL variables can access them |
14:42 |
Infinity_69 |
cmon |
14:43 |
Jordach |
even if they're included |
14:43 |
thexyz |
flooding our chat with joins? |
14:43 |
Infinity_69 |
nobody wishes me a happy b-day? |
14:43 |
thexyz |
happy birthday, Infinity_69 |
14:43 |
* Jordach |
would like MinetestBot to say happy birthday |
14:43 |
Infinity_69 |
thank you, thexyz |
14:43 |
Infinity_69 |
:) |
14:43 |
Infinity_69 |
lawl |
14:43 |
thexyz |
I would like MinetestBot to just sit here silently |
14:43 |
Infinity_69 |
yeah :D |
14:44 |
thexyz |
like it already does |
14:44 |
Infinity_69 |
like this... |
14:44 |
* VanessaE |
peeks in |
14:44 |
Infinity_69 |
prsn1 = "It's my birthday today" |
14:45 |
markveidemanis |
http://pastebin.com/tq2TX1TY |
14:45 |
Infinity_69 |
MinetestBot = "Happy Birthday, $NICK" |
14:45 |
Infinity_69 |
vanessae... |
14:45 |
Infinity_69 |
its my bday |
14:45 |
Infinity_69 |
:) |
14:45 |
Infinity_69 |
im 14 |
14:46 |
VanessaE |
yay |
14:46 |
Infinity_69 |
what? |
14:46 |
Infinity_69 |
no wishes? |
14:46 |
VanessaE |
happy birthday |
14:46 |
Infinity_69 |
thank you :) |
14:46 |
Infinity_69 |
http://grassblock.bugs3.com/ |
14:46 |
markveidemanis |
Hold on...il make you a preseent |
14:46 |
VanessaE |
damn whipper-snappers. I'm nearly 3x your age. get off my lawn :) |
14:46 |
Infinity_69 |
what do you think vanessae |
14:47 |
Infinity_69 |
mark, rlly? |
14:47 |
markveidemanis |
yep, making now |
14:47 |
markveidemanis |
in python |
14:48 |
markveidemanis |
it'll say happy birthday |
14:48 |
Infinity_69 |
oh :D |
14:48 |
Infinity_69 |
thats E-Z |
14:48 |
Infinity_69 |
xD |
14:48 |
markveidemanis |
with a GUI |
14:49 |
Infinity_69 |
o.o |
14:49 |
Infinity_69 |
Graphical User Interface RULZ |
14:50 |
Infinity_69 |
hurry up mby? |
14:51 |
kaeza |
VanessaE, happy birthday to you too (a bit off-date, but...) |
14:51 |
VanessaE |
thanks |
14:51 |
* kaeza |
has been stalking the IRC logs :D |
14:51 |
kaeza |
sowwy |
14:51 |
Jordach |
thexyz, then sfan5 is wasting bandwidth |
14:52 |
thexyz |
? |
14:52 |
Jordach |
thexyz, if you havent realised this yet, i've found a way out of my depression. |
14:54 |
thexyz |
? |
14:55 |
Jordach |
thexyz, i'm half as grumpy as i used to be |
14:57 |
thexyz |
great |
14:57 |
Jordach |
thexyz, being monotonous is bad. |
14:58 |
Infinity_69 |
mark |
14:58 |
Jordach |
thexyz, have fun, enjoy your day etc. |
14:58 |
Infinity_69 |
if your ready, then upload it to http://grassblock.bugs3.com/projects/my_file.php |
14:58 |
Infinity_69 |
i will look at all of the presents when i get back |
14:58 |
Infinity_69 |
:) |
14:58 |
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rsiska joined #minetest |
14:59 |
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john_minetest joined #minetest |
15:00 |
Infinity_69 |
john |
15:00 |
Infinity_69 |
http://grassblock.bugs3.com/projects/my_file.php |
15:00 |
Infinity_69 |
uplaod a present for my b-day |
15:00 |
Infinity_69 |
i got 14 today |
15:00 |
Infinity_69 |
bye |
15:01 |
|
Matsetes joined #minetest |
15:03 |
kaeza |
LOL: Why do programmers always mix up Halloween and Christmas? Because Oct 31 equals Dec 25. |
15:03 |
kaeza |
</oldjoke> |
15:09 |
|
shadowjay1 joined #minetest |
15:16 |
markveidemanis |
http://grassblock.bugs3.com/projects/uploads/test.py |
15:17 |
markveidemanis |
how do i use variables from other files in python |
15:17 |
markveidemanis |
a file for the code and one for the storyline |
15:17 |
RealBadAngel |
there are only 10 kinds of ppl that understand this joke, those who do and those who dont... ;) |
15:18 |
PilzAdam |
markveidemanis, why do you ask this here? |
15:18 |
markveidemanis |
idk... |
15:18 |
thexyz |
why do you put those #end's? |
15:18 |
markveidemanis |
not my code |
15:18 |
markveidemanis |
i only do storyline |
15:18 |
markveidemanis |
kaeza did them |
15:21 |
kaeza |
thexyz, it's my coding style |
15:21 |
markveidemanis |
kaeza |
15:22 |
markveidemanis |
if i set ui output to a global variable, it says unknown command |
15:22 |
markveidemanis |
ui.output(inventory); |
15:23 |
|
M|Infinity_69 joined #minetest |
15:23 |
M|Infinity_69 |
Hi |
15:24 |
markveidemanis |
i uploaded the 'present' |
15:24 |
M|Infinity_69 |
John_minetest |
15:24 |
M|Infinity_69 |
Thanks |
15:25 |
|
rubenwardy joined #minetest |
15:25 |
kaeza |
hi rubenwardy |
15:25 |
* VanessaE |
pokes rubenwardy, just because |
15:25 |
rubenwardy |
hi |
15:25 |
M|Infinity_69 |
Rube, its my bday |
15:25 |
VanessaE |
:) |
15:25 |
rubenwardy |
:P |
15:25 |
* rubenwardy |
returns that poke |
15:26 |
rubenwardy |
yes kaeza, the nodebox editor is buggy |
15:26 |
kaeza |
rubenwardy, I hope my small contrib helps |
15:26 |
markveidemanis |
kaeza |
15:26 |
M|Infinity_69 |
Ruben! |
15:26 |
rubenwardy |
It does :D |
15:26 |
M|Infinity_69 |
RUBEN! |
15:26 |
rubenwardy |
have you seen what happens on the lattest version when you press A/D on a nodebox? |
15:27 |
kaeza |
testing |
15:27 |
M|Infinity_69 |
O.o |
15:27 |
rubenwardy |
It shrinks then increases |
15:27 |
M|Infinity_69 |
Ruben, please ='( |
15:28 |
M|Infinity_69 |
Rubenwardy, please wish me a happy bday |
15:29 |
sfan5 |
Jordach: what? |
15:29 |
M|Infinity_69 |
Sfan5, it b mah bday |
15:29 |
markveidemanis |
want to test the alpha release of my game first? |
15:30 |
M|Infinity_69 |
I cant, im M| |
15:30 |
kaeza |
rubenwardy, can you add a new node yet? |
15:30 |
rubenwardy |
no |
15:30 |
markveidemanis |
i know, but it will only be finished like couple of hrs |
15:30 |
|
shirish joined #minetest |
15:30 |
M|Infinity_69 |
Rube |
15:31 |
rubenwardy |
I want the nodebox resize and output to work first |
15:31 |
rubenwardy |
It has the capabiliyu |
15:31 |
kaeza |
but I have no boxes :( |
15:31 |
kaeza |
ah there |
15:32 |
markveidemanis |
kaeza |
15:32 |
M|Infinity_69 |
Rubenwardy |
15:32 |
kaeza |
now... how do I "select" it? |
15:34 |
|
hmmmm joined #minetest |
15:34 |
VanessaE |
aw shit |
15:34 |
VanessaE |
everyone hide, he's back |
15:34 |
M|Infinity_69 |
Who |
15:36 |
kaeza |
hmmmm... should I randomly ping someone? |
15:36 |
kaeza |
oh crap |
15:36 |
VanessaE |
kaeza: why? ;) |
15:36 |
M|Infinity_69 |
Ping me K |
15:37 |
hmmmm |
PONG |
15:37 |
M|Infinity_69 |
Lawl |
15:37 |
|
blaze joined #minetest |
15:38 |
|
simion314 joined #minetest |
15:40 |
M|Infinity_69 |
Hmmmmm |
15:40 |
M|Infinity_69 |
Hmmmm* |
15:41 |
M|Infinity_69 |
Its my bday .-. |
15:43 |
RealBadAngel |
happy birth day M|Infinity_69 |
15:43 |
M|Infinity_69 |
Thanks |
15:43 |
* M|Infinity_69 |
will brb, checking fb msgs |
15:50 |
|
M|Infinity_69 joined #minetest |
15:50 |
M|Infinity_69 |
Hi |
15:50 |
|
webdesigner97 joined #minetest |
15:51 |
M|Infinity_69 |
Hi wd |
15:51 |
|
proller joined #minetest |
15:52 |
|
Calinou joined #minetest |
15:52 |
M|Infinity_69 |
Cal |
15:52 |
M|Infinity_69 |
Its my bday |
15:52 |
Calinou |
hi |
15:52 |
* Calinou |
smells fake |
15:53 |
Calinou |
did I win? |
15:53 |
Jordach |
...and gay> |
15:53 |
M|Infinity_69 |
No, rly |
15:53 |
M|Infinity_69 |
It is my bday |
15:53 |
M|Infinity_69 |
Http://www.Fb.com/askleptios |
15:54 |
M|Infinity_69 |
Its me, ragnar |
15:54 |
M|Infinity_69 |
Cana-duh |
15:54 |
Calinou |
john_minetest: I too can throw felix baumgartner in the space |
15:54 |
Calinou |
:-D |
15:54 |
M|Infinity_69 |
Xd |
15:54 |
Calinou |
jump from 39km -- inverse edition |
15:55 |
M|Infinity_69 |
Me 1st |
15:55 |
M|Infinity_69 |
Cal, no "happy bday"? |
15:55 |
M|Infinity_69 |
-. |
15:55 |
Calinou |
"happy bday" |
15:56 |
M|Infinity_69 |
No quotes |
15:56 |
M|Infinity_69 |
Cal, dequoge |
15:56 |
* kaeza |
feels the quiethammer coming shortly... |
15:57 |
Calinou |
'happy bday' |
15:57 |
M|Infinity_69 |
No single quotes |
15:57 |
M|Infinity_69 |
='( |
15:58 |
|
rubenwardy joined #minetest |
15:58 |
M|Infinity_69 |
Rube |
15:58 |
Calinou |
« happy bday » |
15:58 |
M|Infinity_69 |
Its my bday |
15:58 |
Calinou |
“happy bdayâ€, better :P |
15:58 |
* M|Infinity_69 |
added calinou to the list of hated people |
15:59 |
|
MilanFIN joined #minetest |
15:59 |
kaeza |
*and not a single fuck was given that day |
15:59 |
Calinou |
have you ever seen quotes like this in an english book? |
15:59 |
VanessaE |
ARGH |
15:59 |
VanessaE |
quotes are SUPERSCRIPT damn it |
15:59 |
VanessaE |
not subscript |
16:00 |
kaeza |
I see zalgo text coming right up |
16:00 |
* Jordach |
trolls everyone by installing windows xp sp3 on linux |
16:00 |
Calinou |
french quotes: « » (spaces before and after), english quotes: “ †(space before or after) |
16:00 |
M|Infinity_69 |
No! |
16:00 |
Calinou |
programmer's quotes: "" and '' |
16:00 |
Calinou |
:P |
16:00 |
Jordach |
Calinou, "True" |
16:00 |
M|Infinity_69 |
Xd |
16:01 |
kaeza |
you forgot those silly japanese quotes... whatever they are called |
16:01 |
Jordach |
if (Calinou == "True") jordach_dies(); |
16:01 |
M|Infinity_69 |
Nice |
16:01 |
M|Infinity_69 |
Php4dummies |
16:02 |
rubenwardy |
kaeza: the last box place is seleted |
16:02 |
rubenwardy |
selected |
16:02 |
M|Infinity_69 |
Ruben |
16:02 |
kaeza |
rubenwardy, yes, I see :P |
16:02 |
rubenwardy |
you see the glitch? |
16:02 |
kaeza |
but the input system is a bit...buggy :P |
16:02 |
rubenwardy |
the maths in the console is currect |
16:02 |
rubenwardy |
correct |
16:03 |
rubenwardy |
but, the output is not when scaled |
16:03 |
kaeza |
current* |
16:03 |
kaeza |
:P |
16:03 |
rubenwardy |
no, correct |
16:03 |
M|Infinity_69 |
<random>jew-jitsu</random> |
16:03 |
rubenwardy |
I have M|Infinity_69 on ignore |
16:03 |
M|Infinity_69 |
Oh |
16:04 |
rubenwardy |
I saw you trying to contact me on the log |
16:04 |
VanessaE |
... |
16:04 |
rubenwardy |
wat up VanessaE? |
16:04 |
VanessaE |
nuffin' |
16:05 |
kaeza |
rubenwardy, you mean about it not scaling correctly? |
16:05 |
rubenwardy |
When you press A/D, it scale properly |
16:05 |
rubenwardy |
but when the size is updated |
16:05 |
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16:05 |
rubenwardy |
it goes from one size to another |
16:05 |
rubenwardy |
flickering |
16:05 |
kaeza |
yep |
16:06 |
M|Infinity_69 |
K tell r its my bday |
16:06 |
rubenwardy |
<M|Infinity_69: i have unignored you |
16:06 |
rubenwardy |
Happy Birthday! |
16:06 |
M|Infinity_69 |
Ok |
16:06 |
kaeza |
but something is weird: the program is unresponsive yet it's using less than 1% of one of my cores |
16:06 |
M|Infinity_69 |
WinME? |
16:07 |
VanessaE |
kaeza: sounds like minetestserver before hmmmm's recent emergethread work :-) |
16:07 |
kaeza |
I mean unresponsive for the 'A' and 'D' keys |
16:07 |
M|Infinity_69 |
Oh |
16:07 |
kaeza |
VanessaE, I'm talking about NodeBox Generator :) |
16:07 |
rubenwardy |
A/Z |
16:07 |
rubenwardy |
sorry |
16:08 |
kaeza |
rubenwardy, whether it's A/Z or A/D, it's still unresponsive |
16:08 |
rubenwardy |
does the menu work? |
16:08 |
rubenwardy |
can you move the camera? |
16:08 |
kaeza |
it works for the arrow keys |
16:08 |
kaeza |
and the menu |
16:08 |
M|Infinity_69 |
AC DC |
16:10 |
kaeza |
rubenwardy, also, sometimes the keys behave as "shrink" and sometimes as "expand" |
16:10 |
M|Infinity_69 |
Ruben, it b mah bday |
16:11 |
rubenwardy |
<rubenwardy> Happy Birthday! |
16:12 |
M|Infinity_69 |
I didnt see it |
16:12 |
M|Infinity_69 |
But thanks |
16:12 |
kaeza |
wat O.o now Esc is acting as "shrink"? O.o |
16:12 |
M|Infinity_69 |
Lawl |
16:13 |
kaeza |
seems like input is queued but not retrieved fast enuff |
16:13 |
M|Infinity_69 |
Psbk |
16:13 |
* Calinou |
finished 1st in a trackmania race (server with 27 players) |
16:13 |
kaeza |
...or not retrieved at all |
16:13 |
M|Infinity_69 |
Psbl* |
16:13 |
Calinou |
only 3 players finished the race in 8 minutes because it was a hard map :P |
16:13 |
kaeza |
maybe input thread blocking, or csmth like that |
16:13 |
kaeza |
-c |
16:14 |
M|Infinity_69 |
Whats (+cnt) |
16:16 |
M|Infinity_69 |
Kaeza |
16:18 |
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16:18 |
Kacey |
hi all |
16:20 |
Calinou |
no color codes, no messages from outside, topic protection, the late M|Infinity_69 :P |
16:25 |
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16:27 |
Kacey |
how to i make teleport tubes? |
16:27 |
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16:29 |
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16:31 |
Calinou |
/newent teleport |
16:31 |
Jordach |
why arent we allowed colors? |
16:31 |
VanessaE |
because some folks are irritated by them |
16:31 |
Calinou |
colors are for mIRC users, they invented 'em :P |
16:32 |
VanessaE |
Calinou: no, I'm pretty sure ANSI and VT102 were around before mIRC |
16:35 |
hmmmm |
hey calinou, just a suggestion but whenever you're doing the changelogs it'd be really nice if the changes were categorized by which component of minetest, and whether they were big, new features that were added, minor changes, minor editions, bugfixes, etc. |
16:35 |
hmmmm |
so if you could just remember to staple the cover sheets on your TPS reports from now on that'd be great |
16:35 |
hmmmm |
and i'll send you another copy of the memo |
16:37 |
Kacey |
RealBadAngel, PING |
16:38 |
markveidemanis |
kaeza |
16:40 |
Calinou |
hmmmm: ok then, I'll try to do it for future changelogs then |
16:40 |
Calinou |
since you made your own version for the 0.4.4 → 0.4.5 changelog |
16:42 |
hmmmm |
well that's not by any means finished |
16:42 |
hmmmm |
i was hoping somebody could fill the rest in. i am not aware of any of the minetest_game additions or changes, for example, and the bugfixes are too numerous for me to write all those in |
16:43 |
RealBadAngel |
pong |
16:43 |
Kacey |
hi rba |
16:43 |
markveidemanis |
who can help with Python |
16:43 |
VanessaE |
hey RBA |
16:43 |
Kacey |
i had a question |
16:43 |
RealBadAngel |
nut not anymore? |
16:43 |
RealBadAngel |
*but |
16:44 |
Kacey |
i can only see old crafting recipes on technic.kosyak.info when will you update it? |
16:44 |
RealBadAngel |
i wish i could |
16:45 |
RealBadAngel |
but the guy seems not to be around lately |
16:45 |
Kacey |
and since technic is installed, UI would not register the crafting... |
16:45 |
Kacey |
plus i dont want to go to UI |
16:46 |
RealBadAngel |
ok ok, i will fix get recipes in core |
16:47 |
RealBadAngel |
it is already on my list |
16:47 |
Kacey |
lol seems a little extreme... |
16:47 |
RealBadAngel |
not really |
16:48 |
RealBadAngel |
by now it stops at the 1st found |
16:48 |
Kacey |
aah |
16:48 |
RealBadAngel |
i raised that once before but then darkrose said it was intentional |
16:49 |
RealBadAngel |
but it clearly is a bug, not intentional behaviour |
16:49 |
RealBadAngel |
or at least laziness |
16:50 |
jin_xi |
its wisdom: http://irc.minetest.ru/minetest-dev/2012-07-24#i_2387116 |
16:52 |
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16:52 |
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16:52 |
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16:52 |
RealBadAngel |
take a look at the code |
16:52 |
RealBadAngel |
if (found) im done |
16:53 |
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16:53 |
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markveidemanis joined #minetest |
16:53 |
iqualfragile |
RealBadAngel: its good that you choose to add a seed to treegen |
16:53 |
markveidemanis |
hi |
16:53 |
markveidemanis |
http://bpaste.net/show/nccIaT3s6E0FDJs1IEHy/ |
16:53 |
markveidemanis |
it wont work |
16:53 |
RealBadAngel |
well, i was convinced to do so ;) |
17:05 |
* Kacey |
has nothing to do |
17:05 |
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17:06 |
Kacey |
bye all bbl |
17:12 |
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17:14 |
Jordach |
kaeza, trying out your sprite editor |
17:14 |
Jordach |
(which you mentioned) |
17:14 |
kaeza |
it's pretty good indeed |
17:15 |
kaeza |
the only thing is lack of more professional tools/filters, but it has at least blur, sharpen and a few more |
17:16 |
Jordach |
kaeza, is there a ppa:<shit> |
17:16 |
kaeza |
Jordach, I think it's on the 'buntu repos |
17:16 |
kaeza |
sudo apt-get install aseprite |
17:17 |
kaeza |
don't worry, it won't wipe your HDD this time. I promise :) |
17:18 |
* kaeza |
has learned the lesson and won't post that joke again |
17:18 |
Jordach |
E: Unable to locate package aseprite |
17:18 |
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17:18 |
kaeza |
hmm.. |
17:20 |
kaeza |
Jordach, http://www.ubuntuupdates.org/package/getdeb_games/quantal/games/getdeb/aseprite |
17:26 |
Jordach |
not even useful |
17:27 |
Jordach |
kaeza, simple is the best way |
17:28 |
kaeza |
? |
17:33 |
kaeza |
Jordach, you don't like the program? |
17:44 |
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17:45 |
markveidemanis |
kaeza !!! |
17:48 |
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17:49 |
markveidemanis |
hi |
17:49 |
jordan4ibanez |
ohai |
17:49 |
markveidemanis |
help |
17:50 |
markveidemanis |
http://bpaste.net/show/btY6v0YFCOuVGXBrRI4J/ |
17:50 |
markveidemanis |
if a button's variable is changed, it does not seem to change on the button |
17:50 |
markveidemanis |
can u help? |
17:50 |
Calinou |
u ⇒ you |
17:51 |
markveidemanis |
i think he gets it... |
17:52 |
jordan4ibanez |
Lol you should be in #minecraft |
17:52 |
jordan4ibanez |
now go along, scamper on |
17:53 |
markveidemanis |
do U do Python |
17:53 |
Jordach |
kaeza, its the install thats a bitch |
17:53 |
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17:53 |
jordan4ibanez |
I do, but I have no idea what you need help with |
17:53 |
kaeza |
markveidemanis, changing a variable holding a reference to a widget does not actually change the widget unless you remove the old one and add this new one |
17:54 |
markveidemanis |
and how do i do that |
17:54 |
kaeza |
read the docs :) |
17:54 |
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17:54 |
kaeza |
!g tkinter manual |
17:54 |
MinetestBot |
kaeza: http://wiki.python.org/moin/TkInter |
17:56 |
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18:00 |
OldCoder |
RealBadAngel, yes |
18:00 |
markveidemanis |
HI OldCoder |
18:00 |
VanessaE |
zzzz |
18:01 |
VanessaE |
*snork*...zzz...mmmph.....huh? wha? zzz |
18:02 |
Jordach |
kaeza, how do you install liballegro4.4 |
18:03 |
kaeza |
Jordach, dunno, I compiled Allegro from sources |
18:03 |
kaeza |
http://alleg.sourceforge.net |
18:12 |
Jordach |
kaeza, docs are RATHER USEFUL |
18:13 |
rubenwardy |
is this type of rendering called Orthogonal? |
18:13 |
rubenwardy |
http://minetest.web1337.net/map.php |
18:14 |
VanessaE |
isometric |
18:14 |
kaeza |
rubenwardy, orthogonal is when you have no depth correction, or whatever that was called |
18:14 |
VanessaE |
how do I get that kind of projection? |
18:14 |
VanessaE |
I love that mapper |
18:14 |
rubenwardy |
ah, that is what i need |
18:15 |
rubenwardy |
https://github.com/xyzz/onomatopoeia |
18:15 |
rubenwardy |
^ VanessaE |
18:16 |
VanessaE |
cool |
18:16 |
kaeza |
xyzz == thexyz? |
18:16 |
VanessaE |
yep |
18:17 |
markveidemanis |
minetestmapper... |
18:17 |
kaeza |
I get confused when people do not use the same nick everywhere... |
18:17 |
markveidemanis |
what if we could see players in real time? |
18:18 |
rubenwardy |
widthOfViewVolumn? |
18:22 |
kaeza |
<Jordach> kaeza, docs are RATHER USEFUL |
18:22 |
kaeza |
? |
18:22 |
Jordach |
they do nothing |
18:27 |
Jordach |
kaeza, packages.debian.org FTW |
18:29 |
kaeza |
wget -q -O - http://archive.getdeb.net/getdeb-archive.key | sudo apt-key add - |
18:29 |
kaeza |
sudo sh -c 'echo "deb http://archive.getdeb.net/ubuntu quantal-getdeb games" >> /etc/apt/sources.list.d/getdeb.list' |
18:29 |
kaeza |
Jordach, ^ |
18:29 |
kaeza |
then sudo apt-get install aseprite |
18:29 |
Jordach |
kaeza, it never worked |
18:30 |
kaeza |
hrm... maybe using a diff version than 'quantal'? |
18:30 |
VanessaE |
quantal is evil. |
18:30 |
VanessaE |
:) |
18:30 |
VanessaE |
use precise. |
18:30 |
kaeza |
IKR :) |
18:30 |
Jordach |
kaeza, ubuntu 12.04 |
18:31 |
kaeza |
Jordach, then change 'quantal' to 'precise' |
18:33 |
kaeza |
erm... where should I start? http://pastebin.com/GGeWRVKr |
18:33 |
Jordach |
kaeza, im still waiting for the button that say: I know the consequences, I just don't give a fuck |
18:33 |
thexyz |
onomatopoeia is broken and I don't know why |
18:33 |
thexyz |
https://github.com/xyzz/onomatopoeia/tree/stupid_v2 |
18:34 |
jordan4ibanez |
That name sounds so amazing |
18:35 |
thexyz |
because it is! |
18:35 |
Jordach |
kaeza, i cant scale the window in sfce |
18:35 |
Jordach |
xfce* |
18:35 |
kaeza |
weird |
18:36 |
kaeza |
I'm using xfce and it works fine |
18:36 |
jordan4ibanez |
http://pastebin.com/raw.php?i=7KBxxX3R |
18:36 |
jordan4ibanez |
What could be wrong? |
18:36 |
kaeza |
no idea about AS |
18:37 |
Jordach |
Kokorobet |
18:37 |
Jordach |
oops |
18:37 |
jordan4ibanez |
This is like backwards land, compiled fine in windows and now in linux it's a pain in the arse |
18:37 |
Jordach |
kaeza, http://i.imgur.com/ET2zbOb.png |
18:37 |
jordan4ibanez |
ooo a sound volume slider |
18:39 |
jordan4ibanez |
there's flickering on the left side of the renderscreen though |
18:39 |
kaeza |
Jordach, https://dl.dropbox.com/u/100008207/Captura%20de%20pantalla%20de%202013-03-02%2016%3A37%3A21.png |
18:40 |
kaeza |
oh, you are using 0.9.5 |
18:40 |
kaeza |
maybe there is a problem in that one...? |
18:40 |
markveidemanis |
how do i install aseprite? |
18:47 |
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18:48 |
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18:48 |
Jordach |
kaeza, what version are you currently running? |
18:48 |
kaeza |
0.9.2 |
18:48 |
kaeza |
updated just now to 0.9.5 |
18:49 |
jordan4ibanez |
what are you guys even talking about? |
18:49 |
kaeza |
jordan4ibanez, Minetest |
18:49 |
kaeza |
</troll> |
18:49 |
jordan4ibanez |
Snap |
18:50 |
jordan4ibanez |
oh my god |
18:50 |
jordan4ibanez |
I just fixed the ror build error |
18:56 |
VanessaE |
by changing it to a rol? ;) |
18:57 |
VanessaE |
(sorry, old joke. to me "ror" = "rotate right") |
19:01 |
kaeza |
your joke is bad, and you should feel bad >8( |
19:02 |
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19:03 |
Vadtec |
VanessaE: thats old school programmer humor there... |
19:03 |
Vadtec |
lol |
19:03 |
VanessaE |
:P |
19:04 |
RealBadAngel |
just shift it |
19:04 |
RealBadAngel |
ror |
19:04 |
VanessaE |
fine, and you can just handle the damn carry yourself ;) |
19:07 |
Jordach |
kaeza, fixed it |
19:07 |
kaeza |
Jordach, good :) care to share the fix? |
19:08 |
* Jordach |
warms up the cromer |
19:08 |
kaeza |
anyway, what do you think of it? |
19:08 |
Jordach |
kaeza, its the one before latest latest |
19:08 |
Jordach |
http://www.tootips.com/2013/02/aseprite-pixel-art-and-animated-sprites.html |
19:09 |
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19:10 |
artur99 |
how to make a table? |
19:12 |
kaeza |
artur99, ? |
19:12 |
artur99 |
in the game |
19:12 |
kaeza |
3dforniture |
19:13 |
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19:13 |
kaeza |
W=wood,anyway, gonna take a quick(ish) nap |
19:13 |
kaeza |
whoops |
19:13 |
kaeza |
W=wood,S=stick |
19:13 |
kaeza |
WWW |
19:13 |
kaeza |
S-S |
19:16 |
thexyz |
http://minetest.ru/builds/minetest-2013.03.02-3823878305.zip |
19:16 |
thexyz |
i guess this one is very similar to what we'll see as 0.4.5 |
19:16 |
thexyz |
so test & have fun |
19:17 |
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19:19 |
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19:20 |
jordan4ibanez |
I just got banned from minecraft for posting this http://www.ubuntuupdates.org/package/scopes_packagers/quantal/main/base/unity-lens-minecraft O.o |
19:21 |
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19:22 |
jordan4ibanez |
I think they over reacted to the maximum :D |
19:26 |
jordan4ibanez |
I just drank a monster so I am full of energy, here is my first idea: Someone should create a build bot using a chron job, which builds the daily unstables from github twice a day, packa |
19:27 |
jordan4ibanez |
ges them into a deb or the aur or whatever, and uploads them to the repo. |
19:27 |
VanessaE |
isn't that what the nightly builds ppa is for? :) |
19:28 |
thexyz |
i guess that *someone* has a lot of free time |
19:29 |
jordan4ibanez |
Yes, yes they do, but how would I upload them with a script? |
19:29 |
thexyz |
also |
19:29 |
thexyz |
you don't understand how aur works |
19:29 |
thexyz |
we just need to create minetest-git |
19:30 |
jordan4ibanez |
You're right! |
19:30 |
thexyz |
and then you can update it daily |
19:30 |
jordan4ibanez |
okay |
19:30 |
thexyz |
https://aur.archlinux.org/packages.php?ID=52717 |
19:30 |
thexyz |
this one already exists |
19:30 |
jordan4ibanez |
https://launchpad.net/~minetestdevs/+archive/daily-builds not so nightly builds |
19:30 |
thexyz |
probably should email maintainer |
19:30 |
thexyz |
as minetest has moved to minetest/minetest |
19:30 |
thexyz |
Kray: ^ |
19:31 |
Kray |
wat |
19:31 |
jordan4ibanez |
y u no update your aur? :o |
19:31 |
thexyz |
Kray: minetest has moved to minetest/minetest & minetest/minetest_game |
19:31 |
thexyz |
update aur PKGBUILD plz, thx |
19:37 |
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19:37 |
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Kokorobet joined #minetest |
19:38 |
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19:40 |
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19:43 |
rubenwardy |
http://multa.bugs3.com/upload/NodeBoxEditor_Scrn.png |
19:44 |
hmmmm |
blurring out code? really? |
19:44 |
blaze |
lol |
19:44 |
hmmmm |
good thing you did otherwise people would steal your work and sell it for immense profit |
19:44 |
jin_xi |
or be offended? |
19:45 |
rubenwardy |
it is just an effect |
19:45 |
rubenwardy |
https://github.com/rubenwardy/The-NodeBox-Generator |
19:46 |
hmmmm |
ah |
19:46 |
hmmmm |
sorry then |
19:48 |
rubenwardy |
it does not work yet |
19:48 |
rubenwardy |
http://forum.minetest.net/viewtopic.php?id=2840 |
19:49 |
STHGOM |
brb |
19:55 |
Kray |
https://aur.archlinux.org/packages/minetest/ someone check this package is now correct |
19:55 |
Kray |
next I'll do the -git package |
19:55 |
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19:56 |
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19:59 |
jordan4ibanez |
steam and tf2 on linux mint, now this is like luxury in the linux world |
20:00 |
jordan4ibanez |
omg http://www.cafepress.com/sk/minetest |
20:02 |
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20:02 |
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MiJyn joined #minetest |
20:03 |
MinetestBot |
GIT: xyzz commited to minetest/minetest: Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); 5917e86297 2013-03-02T12:02:00-08:00 http://git.io/uC-pRQ |
20:05 |
jordan4ibanez |
is there a possibility that someone can make a language change option in the settings menu? |
20:08 |
thexyz |
no |
20:09 |
jordan4ibanez |
poop |
20:10 |
thexyz |
rubenwardy: fix your indentation |
20:10 |
rubenwardy |
?? |
20:10 |
thexyz |
https://github.com/rubenwardy/The-NodeBox-Generator/blob/master/cEditor.cpp#L68 |
20:10 |
thexyz |
https://github.com/rubenwardy/The-NodeBox-Generator/blob/master/cNodes.cpp#L21 |
20:11 |
thexyz |
some other places too |
20:13 |
Kray |
thexyz: https://aur.archlinux.org/packages/minetest-git/ test that this is ok now |
20:14 |
Kray |
hmm, I could probably update the website infos |
20:16 |
Kray |
...and I apparently didn't use the xdg-icon-resource correctly |
20:19 |
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20:19 |
jojoa1997 |
Can anyone tell me what is am doing wrong http://pastebin.com/AFLJaPq3 |
20:20 |
PilzAdam |
jojoa1997, look at the default mod |
20:21 |
jojoa1997 |
look at what? |
20:21 |
jojoa1997 |
i know how to register tools |
20:21 |
rubenwardy |
do you? |
20:21 |
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20:21 |
jojoa1997 |
i just want to make life easier later on |
20:22 |
rubenwardy |
http://dev.minetest.net/register_tool |
20:22 |
PilzAdam |
rubenwardy, dont feet this troll |
20:22 |
rubenwardy |
what the hell is minetest.register_tool(name, desc, inv_img, mdrop, crack1,... |
20:22 |
rubenwardy |
yeah, ok |
20:23 |
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20:23 |
jojoa1997 |
im not a toll |
20:24 |
rubenwardy |
no, but you are a troll |
20:24 |
jojoa1997 |
i am trying to do this with tools https://github.com/jojoa1997/peaceful_npc/blob/master/init.lua#L459 |
20:24 |
jojoa1997 |
kaeza said it was possible so i tried |
20:25 |
jojoa1997 |
is it possible/ |
20:25 |
jojoa1997 |
? |
20:26 |
PilzAdam |
jojoa1997, look at mods that register tool, e.g. the default mod |
20:26 |
PilzAdam |
(found in minetest_game/mods/default/init.lua) |
20:27 |
jojoa1997 |
i have been using the default |
20:27 |
jojoa1997 |
but i want to do it like https://github.com/jojoa1997/peaceful_npc/blob/master/init.lua#L459 so i can make alot more easily |
20:29 |
rubenwardy |
you need to register a function |
20:29 |
jojoa1997 |
thank you |
20:30 |
rubenwardy |
http://pastebin.com/TvTPn5r9 |
20:30 |
rubenwardy |
^ untested |
20:30 |
rubenwardy |
woops |
20:30 |
rubenwardy |
add "end" before register_tool2("megatools:shax_wood.... |
20:31 |
jojoa1997 |
i will |
20:31 |
thexyz |
Kray: I don't have arch |
20:31 |
jojoa1997 |
what about the none part |
20:31 |
Kray |
ok |
20:31 |
thexyz |
but it seems ok |
20:31 |
thexyz |
thanks |
20:31 |
rubenwardy |
replace it with NIL] |
20:31 |
rubenwardy |
* NIL |
20:32 |
jojoa1997 |
local n/a = NIL |
20:32 |
rubenwardy |
Nil is null |
20:32 |
jojoa1997 |
i know |
20:34 |
jordan4ibanez |
I just realized in c55's last post " and we (me and xyz)" should be " and we (xyz and I)" :L |
20:34 |
NekoGloop|Laptop |
shove it jordan |
20:35 |
jordan4ibanez |
shove it where? |
20:35 |
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20:36 |
jordan4ibanez |
And what am I shoving?! |
20:48 |
rubenwardy |
bye all |
20:51 |
jordan4ibanez |
I just realized one of my friends smashed an apple 2 |
20:54 |
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21:23 |
STHGOM |
bye |
21:23 |
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21:34 |
jojoa1997 |
where can i find registered groups like "group:wood" |
21:35 |
jojoa1997 |
oops i am looking in minimal |
21:37 |
NekoGloop|Laptop |
Also you can use any groups you want |
21:37 |
NekoGloop|Laptop |
shit=1337 is a valid group |
21:38 |
jojoa1997 |
i know but i am making recipes |
21:39 |
jojoa1997 |
for inside recipes |
21:39 |
jojoa1997 |
could i do this |
21:39 |
jojoa1997 |
{'group:stone=1', 'group:stone=2', ''group:stone=1'} |
21:40 |
PilzAdam |
no |
21:40 |
jojoa1997 |
ok |
21:40 |
jojoa1997 |
also |
21:41 |
jojoa1997 |
for shapeless recipes could i do this 'megatools:ring_wood 2', |
21:41 |
jojoa1997 |
and have the recipe need 2 wood rings |
21:42 |
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21:47 |
jojoa1997 |
is there anything that uses a steel group? |
21:48 |
jojoa1997 |
i am making a steel ring recipe and of course i will use steel ingot but i dont know what else to use |
21:48 |
Uberi |
not in default, at least |
21:49 |
jojoa1997 |
should i use mese in it? |
21:51 |
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21:53 |
Uberi |
it depends, I would add one in the middle myself |
22:04 |
jojoa1997 |
back |
22:04 |
jojoa1997 |
almost done with my mod being ready to test |
22:17 |
harrison |
it must be that by using higher level languages because C is ugly coders simply do not have the design space available to them to create the intricate faberge eggs of code that flow ceaselessly from my fevered brain |
22:17 |
Uberi |
design space? |
22:36 |
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23:32 |
anunakki |
OldCoder, been a while :) |
23:34 |
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23:36 |
OWNSyouAll |
I'm trying to make a liquid and the source block looks great but the flowing blocks are all purple any ideas what causes that? |
23:37 |
Uberi |
purple? |
23:37 |
Uberi |
do you have a screenshot by any chance? |
23:38 |
OWNSyouAll |
Uberi: http://imgur.com/Gaj1Kcw |
23:39 |
Uberi |
what is your flowing texture? |
23:39 |
OWNSyouAll |
ah woops |
23:39 |
OWNSyouAll |
i meant the pink |
23:39 |
OWNSyouAll |
it looked like purple when it was dark |
23:40 |
* VanessaE |
peeks in |
23:40 |
OWNSyouAll |
my flowing texture is the same texture as the source blocks |
23:40 |
OWNSyouAll |
the blue one on the right and the red one on the left |
23:40 |
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23:42 |
Uberi |
hey VanessaE |
23:42 |
VanessaE |
hey hey |
23:42 |
Uberi |
OWNSyouAll: is your code available somewhere? |
23:43 |
OWNSyouAll |
Uberi: https://github.com/KristopherKram/kram_kraft |
23:43 |
OWNSyouAll |
not sure if that code is the latest ill check |
23:44 |
OWNSyouAll |
Uberi: k it should all be there now |
23:45 |
Uberi |
lava? |
23:45 |
OWNSyouAll |
Uberi: https://github.com/KristopherKram/kram_kraft/blob/master/kram_kraft/mods/kram_kraft/nodes/mapgen_nodes.lua |
23:45 |
Uberi |
yes, I know |
23:45 |
OWNSyouAll |
textures are here https://github.com/KristopherKram/kram_kraft/tree/master/kram_kraft/mods/kram_kraft/textures |
23:45 |
Uberi |
I am wondering if the liquid is lava? |
23:46 |
Uberi |
or water |
23:46 |
OWNSyouAll |
well the screenshot had both of them there |
23:46 |
Uberi |
oh yeah, didn't notice the water :P |
23:46 |
OWNSyouAll |
they both flow off the source block as pink though |
23:46 |
Uberi |
guess it's lava then |
23:46 |
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23:49 |
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23:50 |
Uberi |
OWNSyouAll: the only thing I can think of is that you might be missing some obscure property that normal water has |
23:50 |
Uberi |
like here: https://github.com/minetest/minetest_game/blob/master/mods/default/init.lua#L1043 |
23:53 |
OWNSyouAll |
everytime i reload the game they are a diffrent color |
23:53 |
OWNSyouAll |
da hell is going on |
23:54 |
PilzAdam |
byw |
23:54 |
PilzAdam |
*bye |
23:55 |
OldCoder |
Hi |
23:55 |
OldCoder |
anunakki, yes |
23:56 |
OWNSyouAll |
ah figured it out |
23:56 |
OWNSyouAll |
you need special_tiles = { |
23:56 |
OWNSyouAll |
{name="default_water.png", backface_culling=false}, |
23:56 |
OWNSyouAll |
{name="default_water.png", backface_culling=true}, |
23:56 |
OWNSyouAll |
}, |
23:56 |
OWNSyouAll |
or else flowing water will change colors randomly for no reason |
23:58 |
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23:58 |
Uberi |
oops |
23:58 |
OWNSyouAll |
Uberi has left the room (Quit: Excess Flood). |
23:58 |
OWNSyouAll |
your a bad man |
23:58 |
Uberi |
copied the text instead of the pastebin link :P |