Time |
Nick |
Message |
00:01 |
tsquar3d |
Can you make lockable doors on the europe.minetest.org server? |
00:01 |
VanessaE |
no clue |
00:02 |
VanessaE |
never played on that server |
00:04 |
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00:04 |
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00:13 |
OldCoder |
tsquar3d, what mod would that be? |
00:13 |
bulletrulz |
hi |
00:14 |
tsquar3d |
OldCoder: What would what be? |
00:14 |
OldCoder |
<tsquar3d> Can you make lockable doors on the europe.minetest.org server? |
00:15 |
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00:16 |
tsquar3d |
Are you asking what the server is or what lockable doors are? |
00:18 |
VanessaE |
he's asking which mod provides such. |
00:18 |
VanessaE |
OldCoder is quite aware of what the server is. :-) |
00:18 |
OldCoder |
Indeed |
00:19 |
OldCoder |
Indicate the mod you wish to inquire about |
00:19 |
OldCoder |
Its presence or absence will be revealed |
00:19 |
OldCoder |
Actually I should update http://minetest.org/ to document Europe |
00:20 |
* OldCoder |
shrugs |
00:20 |
OldCoder |
If you wish lockable doors it will be arranged |
00:20 |
OldCoder |
|
00:22 |
tsquar3d |
I do wish lockable doors. :-) |
00:22 |
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00:22 |
tsquar3d |
Sorry. |
00:22 |
tsquar3d |
Ha. |
00:34 |
OldCoder |
tsquar3d, If it is not a problem for other mods it shall be so |
00:35 |
OldCoder |
We're big on backwards compatibility and not breaking everything |
00:35 |
tsquar3d |
Wow.. cool. |
00:38 |
OldCoder |
tsquar3d, Somebody made a mesecons door but I don't think that's what you mean. See if you can find a link to such a mod. If one exists we'll evaluate it. |
00:38 |
tsquar3d |
Ah.. okay. |
00:38 |
OldCoder |
Somebody else is using pistons; possibly in a similar way |
00:39 |
tsquar3d |
Right now I am working on a blender model of a Dungeon Master. :-) |
00:39 |
OldCoder |
You are the Very Model of a Modern Major Blender |
00:39 |
OldCoder |
^ obscure reference |
00:40 |
tsquar3d |
Ha.. thanks, I think. |
00:51 |
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01:32 |
LandMine_ |
VanessaE have you forgiven me? |
01:32 |
VanessaE |
... |
01:32 |
|
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01:35 |
LandMine_ |
ill take that as a yes |
01:35 |
LandMine_ |
dont worry i have forgiven you too |
01:40 |
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01:40 |
Kacey |
hello |
01:41 |
Kacey |
anybody alive? |
01:41 |
VanessaE |
nno |
01:41 |
VanessaE |
the channel's dead. |
01:41 |
LandMine |
ooh |
01:43 |
Kacey |
sorry had to do that out of adhd |
01:43 |
LandMine_ |
ok? |
01:43 |
Kacey |
this channel does seem dead |
01:44 |
LandMine_ |
it is |
01:44 |
Kacey |
why dont you change your nick back? |
01:46 |
Kacey |
to just LandMine |
01:47 |
LandMine_ |
cause im to lazy |
01:48 |
Kacey |
lol |
01:49 |
LandMine_ |
yeh |
01:49 |
Kacey |
well im going to get off for a bit |
01:49 |
LandMine_ |
so Kacey is aggies your brotheR? |
01:49 |
LandMine_ |
ohh ok |
01:49 |
Kacey |
aggies is my brother |
01:50 |
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01:50 |
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02:28 |
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03:00 |
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03:00 |
OldCoder |
Muadtralk, Hi |
03:00 |
Muadtralk |
greetings |
03:00 |
VanessaE |
evening OldCoder, Muadtralk |
03:28 |
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03:31 |
OldCoder |
I am asleep; back in a few hours or on Tuesday |
04:16 |
VanessaE |
in answer to his previous question, no. |
04:19 |
VanessaE |
not after the topic of his I just deleted (showing how to do rollback-proof griefing by exploiting the well-known bug in sapling->tree growth) |
04:26 |
VanessaE |
bbl |
04:35 |
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04:35 |
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05:24 |
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05:24 |
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06:07 |
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06:13 |
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06:20 |
ruskie |
*yawn* |
06:24 |
ruskie |
OldCoder, possibly this for lockable doors(and I'd like that as well) http://minetest.net/forum/viewtopic.php?id=3653 , also I use constructors from technic for doors but will need to add a "lockable" button so that only the player can use the button |
06:35 |
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06:52 |
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06:52 |
bulletrulz |
hey |
06:54 |
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07:01 |
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07:41 |
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08:03 |
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08:15 |
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08:21 |
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10:11 |
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10:15 |
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10:15 |
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10:15 |
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10:15 |
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10:22 |
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10:24 |
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10:24 |
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10:25 |
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10:27 |
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10:27 |
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10:27 |
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10:27 |
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10:27 |
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10:30 |
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10:30 |
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11:41 |
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12:08 |
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12:40 |
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12:58 |
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13:10 |
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13:19 |
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13:22 |
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13:31 |
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13:32 |
NekoGloop |
MC Technic, y u so laggy. |
13:35 |
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13:55 |
OldCoder |
Hello |
13:55 |
OldCoder |
RealBadAngel, babyface has reported a possibly significant Technic issue. If she shows up would you be willing to ask her about it? |
13:56 |
OldCoder |
ruskie, I am headed out on an early errand (6:00am here) and will review that when I return |
14:27 |
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14:31 |
PilzAdam |
Hello everyone! |
14:34 |
OldCoder |
Hello back |
14:42 |
RealBadAngel |
hellou Minetest |
14:43 |
RealBadAngel |
Oldcoder its mesecons issue |
14:43 |
PilzAdam |
hi RBA |
14:43 |
RealBadAngel |
sticky pistons are buggy |
14:43 |
OldCoder |
RealBadAngel, should they be patched out? |
14:43 |
OldCoder |
They are causing damage in one world |
14:44 |
OldCoder |
Is there a simple way to disable them? |
14:44 |
RealBadAngel |
pistons? |
14:44 |
RealBadAngel |
its a needed element |
14:44 |
RealBadAngel |
need to be fixed just |
14:45 |
OldCoder |
Suggestions? |
14:45 |
OldCoder |
I think I need to disable them |
14:45 |
OldCoder |
Until the fix is made |
14:45 |
OldCoder |
They are damaging a world right now |
14:45 |
RealBadAngel |
no you dont need to |
14:45 |
RealBadAngel |
how? |
14:45 |
OldCoder |
Speak with Baby Face |
14:45 |
OldCoder |
When she is here |
14:45 |
OldCoder |
If there is no solution I'd like to disable them |
14:45 |
RealBadAngel |
wait, wait |
14:45 |
OldCoder |
She has reported something that sounds dangerous |
14:46 |
RealBadAngel |
i just bug report and you want to kill the patient |
14:46 |
RealBadAngel |
*got |
14:46 |
RealBadAngel |
bugs are found thx to the users |
14:47 |
RealBadAngel |
thx to that we can make game better |
14:48 |
OldCoder |
Sure |
14:49 |
OldCoder |
I leave it to you and her; but the problem sounds serious right now |
14:49 |
OldCoder |
The point is not killing the patient; it's quarantine |
14:54 |
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14:54 |
RealBadAngel |
not really |
14:54 |
RealBadAngel |
its not world devastatin or something |
14:55 |
RealBadAngel |
its duplication bug, minecraft seen dozens of duplications issues and lives |
14:57 |
OldCoder |
RealBadAngel, what she's told me sounds pretty destructive |
14:57 |
RealBadAngel |
i need to wait for babyface now, so she can show me how exacly it works |
14:57 |
OldCoder |
Sure; thank you |
14:57 |
RealBadAngel |
then i will be able to fix it |
14:57 |
OldCoder |
Your time is appreciated |
14:57 |
RealBadAngel |
when i know how it works |
14:58 |
RealBadAngel |
how i do know that bells can be heard, but i have no glue which church |
15:10 |
OldCoder |
Heh |
15:10 |
OldCoder |
:-) |
15:15 |
ruskie |
hehe |
15:17 |
ruskie |
RealBadAngel, how's the MV stuff coming along? |
15:19 |
ruskie |
RealBadAngel, also suggestion: wood planks or wood -> grinder -> sawdust -> sawdust+glue -> MDF blocks |
15:20 |
ruskie |
and MDF+dye -> coloured MDF blocks |
15:24 |
|
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15:29 |
RealBadAngel |
need to test them a bit before can go public |
15:29 |
RealBadAngel |
i do have some nasty glitches |
15:29 |
* VanessaE |
pokes RealBadAngel and PilzAdam just for fun ;) |
15:30 |
RealBadAngel |
mdf idea is quite nice |
15:30 |
RealBadAngel |
but propably more for furniture mod :) |
15:30 |
RealBadAngel |
hi VanessaE |
15:30 |
VanessaE |
hi all |
15:30 |
PilzAdam |
hi VanessaE |
15:31 |
RealBadAngel |
with mdf you can make Ikea mod ;) |
15:31 |
VanessaE |
G*d forbid |
15:31 |
VanessaE |
every-fricken-one uses MDF here for stuff you'd think would be cheaper if done with solid wood |
15:31 |
* ruskie |
likes ikea stuff |
15:31 |
VanessaE |
and as soon as water hits it? bye bye structural integrity |
15:31 |
RealBadAngel |
best thing to buy at Ikea imho are hotdogs |
15:32 |
VanessaE |
RealBadAngel: as long as the MDF you have in mind degrades back into sawdust when exposed to water, it'll be realistic ;) |
15:32 |
ruskie |
ikea doesn't use pure mdf but engineered stuff with high density on the outside and medium density inside |
15:32 |
RealBadAngel |
whatever, still mass production shit :) |
15:33 |
ruskie |
I can get the same shit from a local independant |
15:33 |
ruskie |
at twice-to-three times the price |
15:33 |
RealBadAngel |
two or three times at ikea, and you will go for real furniture |
15:33 |
RealBadAngel |
not cartoon ones |
15:34 |
ruskie |
??? |
15:34 |
ruskie |
most of the furniture I have is from ikea |
15:34 |
ruskie |
frankly the quality is better than the local stuff |
15:34 |
RealBadAngel |
most of the furniture i have is made of wood |
15:35 |
ruskie |
so is most of the stuff I have |
15:35 |
RealBadAngel |
i do even have a cupboard made before world war 2 |
15:35 |
ruskie |
just not solid wood |
15:35 |
VanessaE |
most of what we have is MDF :-/ |
15:35 |
ruskie |
frankly solid wood isn't all that better than mdf for 90% of stuff |
15:35 |
VanessaE |
unless you count the wood the house's frame is built from. |
15:36 |
ruskie |
kitchen cabinets work just fine with mdf |
15:36 |
RealBadAngel |
tell that to 50-60 yrs old wooden furniture |
15:36 |
ruskie |
as do properly constructed tables |
15:36 |
RealBadAngel |
still lookin way better than any ikea shit |
15:36 |
ruskie |
the only solid wood thing I have and will continue to have is a bed |
15:36 |
ruskie |
RealBadAngel, frankly I like minimalistic stuff that ikea produces |
15:37 |
ruskie |
I don't like all the fancy crowning and molding on most solid wood products |
15:37 |
ruskie |
and I really can't complain about the quality |
15:37 |
RealBadAngel |
then go to small factory that produces furniture on demand |
15:37 |
ruskie |
RealBadAngel, and pay 20 times what costs me? |
15:37 |
ruskie |
no thans |
15:37 |
ruskie |
thanks |
15:38 |
RealBadAngel |
they will made you whatever you want |
15:38 |
RealBadAngel |
20 times? |
15:38 |
ruskie |
yeah |
15:38 |
RealBadAngel |
not here in Poland |
15:38 |
RealBadAngel |
maybe 2, 3 times more |
15:38 |
ruskie |
still too much |
15:38 |
ruskie |
for something that will fail one way or another |
15:38 |
ruskie |
also ikea gives me the option of easily changing stuff after a few years if I get fed up with it |
15:39 |
RealBadAngel |
for a piece of furniture that will propably serve your children too? |
15:39 |
ruskie |
I don't want it to serve my children |
15:39 |
ruskie |
I want it to serve me and my tastes |
15:39 |
ruskie |
not someone elses tastes |
15:39 |
RealBadAngel |
i rather prefer solid products |
15:39 |
ruskie |
well this table I got from ikea is solid enough |
15:39 |
RealBadAngel |
pay more and have good one |
15:39 |
ruskie |
I can stand on it with my 130kgs |
15:40 |
VanessaE |
I built a ~ 2.4m x 1.2m table recently from LDF and solid wood studs. I can stand my 177 kg on it. |
15:41 |
VanessaE |
try that with a table that size made entirely from MDF. ain't gonna happen. |
15:41 |
ruskie |
this one is 1.6x2.0m |
15:41 |
ruskie |
but it has a steel construction underneath and legs that bear the weight |
15:41 |
RealBadAngel |
mdf is just and idea what to make from leftovers when using real wood |
15:42 |
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15:42 |
RealBadAngel |
instead of throw it away, as garbage, they are makin MDF |
15:42 |
VanessaE |
see? that's cheating. this is entirely made from wood, put together with good, decent screws. Total cost? about US $25. |
15:42 |
ruskie |
well I don't much care for just wood |
15:42 |
ruskie |
I like combinations |
15:42 |
RealBadAngel |
of trash |
15:42 |
RealBadAngel |
:) |
15:43 |
ruskie |
especially where it makes sense |
15:43 |
RealBadAngel |
most modern materials are just trash and recycled ones |
15:43 |
ruskie |
well that's good |
15:43 |
PilzAdam |
yesterday it was 5:2 for not renewable lava |
15:43 |
VanessaE |
RealBadAngel: which to be fair is a good thing. |
15:43 |
PilzAdam |
anything changed about that? |
15:43 |
ruskie |
preserves the forests etc... |
15:43 |
RealBadAngel |
yes, but still |
15:44 |
RealBadAngel |
thanks to it youre forced to buy stuff all over again |
15:44 |
VanessaE |
"preserves the forests", meanwhile trees are a renewable resource |
15:44 |
VanessaE |
the problem isn't how much we use - the problem is how much we *put back* |
15:44 |
VanessaE |
(as in re-plant) |
15:44 |
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15:44 |
ruskie |
RealBadAngel, well so far I haven't been forced to re-buy anything |
15:44 |
RealBadAngel |
lucky you |
15:45 |
VanessaE |
hey, Jordach. |
15:45 |
ruskie |
and I had sides in the kitchen soaked in water, wine and I don't know what else |
15:45 |
Jordach |
hey VanessaE |
15:45 |
ruskie |
it's still holding together |
15:45 |
VanessaE |
ruskie: most people who end up with some shit made with MDF will have replaced it at some point because it just doesn't have the longevity of solid wood. |
15:45 |
RealBadAngel |
i would even risk to say that youre just lookin at your ikea at home and not actually using them :) |
15:45 |
ruskie |
RealBadAngel, sorry I cook a lot so that's a no |
15:46 |
ruskie |
my tables are host to a soldering iron and a lot of other tools |
15:46 |
ruskie |
and computer parts and I don't know what else |
15:46 |
RealBadAngel |
all that on MDF? |
15:46 |
ruskie |
as said ikea doesn't use pure mdf |
15:47 |
RealBadAngel |
i know what ikea is selling |
15:47 |
ruskie |
but yeah |
15:47 |
ruskie |
all tables from ikea |
15:47 |
RealBadAngel |
cheap shit for happy consumers |
15:47 |
ruskie |
heh |
15:47 |
RealBadAngel |
im not happy consumer |
15:47 |
ruskie |
well in the end happy customers are what matters |
15:47 |
ruskie |
sorry I don't consider myself a consumer |
15:48 |
ruskie |
I think before I buy |
15:48 |
RealBadAngel |
vanessa how was called the comedian with show bout happy consumers? |
15:48 |
VanessaE |
um |
15:48 |
RealBadAngel |
he is dead |
15:48 |
VanessaE |
maybe Penn and Teller? |
15:48 |
RealBadAngel |
remember? we all livin in the third mall to the sun |
15:48 |
VanessaE |
or George Carlin, both are known for such stuff. |
15:49 |
RealBadAngel |
i will try to find that show |
15:49 |
VanessaE |
and two of the three names above, I believe, are dead. |
15:49 |
RealBadAngel |
got him |
15:49 |
RealBadAngel |
Bill Hicks |
15:49 |
ruskie |
specifically I have a lot of expedits, kitchen and galant tables |
15:50 |
ruskie |
RealBadAngel, I was the same as you before I tried some pieces from ikea |
15:50 |
ruskie |
I considered them producing shit and crap that would just break |
15:50 |
RealBadAngel |
when i was livinin in germany i used to assemble Ikea shit for german folks |
15:50 |
RealBadAngel |
50euro per piece of shit |
15:50 |
Jordach |
RealBadAngel - extortion? |
15:51 |
ruskie |
I can't make that claim anymore... I'm happy with the quality for the price it's offered... I have yet to have anything break or somehow fail |
15:51 |
Jordach |
lolIkea |
15:51 |
RealBadAngel |
they paid me more sometimes that the piece of furniture was worth, just for assembling it |
15:51 |
VanessaE |
maybe it's just that the shit furniture by ikea and co. make it to everyone else except certain locales |
15:51 |
ruskie |
RealBadAngel, yeah I would believe that as someone doing that professionally you would see more of the bad than someone constructing the stuff for themselves |
15:52 |
RealBadAngel |
i do work with doors, windows etc |
15:52 |
ruskie |
VanessaE, well the kitchen offered by the local quality companies is the same quality as ikea... except 3 times as more expensive |
15:52 |
RealBadAngel |
so i know materials that are used |
15:52 |
* Jordach |
knows a little carpentry |
15:52 |
RealBadAngel |
what is shit and whats good |
15:53 |
ruskie |
RealBadAngel, also how long ago was this? |
15:53 |
RealBadAngel |
what? |
15:53 |
ruskie |
the building ikea stuff for customers? |
15:53 |
VanessaE |
the only carpentry I know is "use solid wood, glue, and screws and build the fucker to last.", not "use MDF, nails, and screw cams and just make sure it lasts over 90 days." |
15:53 |
RealBadAngel |
several yrs ago |
15:53 |
RealBadAngel |
i was livin in Berlin 2005-2009 |
15:54 |
RealBadAngel |
assemblin a stupid desk was worth 50 euro |
15:54 |
ruskie |
well depends what you did |
15:55 |
ruskie |
some desks are a PITA |
15:55 |
RealBadAngel |
just RTFM |
15:55 |
ruskie |
but yeah FM tends to work |
15:55 |
RealBadAngel |
and used my screwdriver |
15:56 |
ruskie |
I wish I had a desk like I have at home also at work |
15:56 |
ruskie |
because the custom crap from a carpenter there can't stand up straight most of the time |
15:56 |
RealBadAngel |
the desk im using right now is circa 20 yrs old |
15:56 |
RealBadAngel |
and will serve another 20 for sure |
15:57 |
RealBadAngel |
like the belt for trousers i got on my 18th birthday |
15:57 |
ruskie |
well it works if you're happy with things not changing much |
15:57 |
RealBadAngel |
im using it all the time |
15:57 |
RealBadAngel |
military one |
15:57 |
ruskie |
I'm happy with what I have atm |
15:58 |
ruskie |
but I might not be in 5 years time |
15:58 |
RealBadAngel |
propably will live longer than i |
16:00 |
RealBadAngel |
the point is, nowadays producers are not interested in makin products that will serve you for a lifetime |
16:00 |
RealBadAngel |
theyre using worse materials, calculated to serve you just warranty time |
16:01 |
RealBadAngel |
so you will behave like a good child and go buy new one |
16:01 |
ruskie |
I am aware of that |
16:01 |
RealBadAngel |
all that started with BIC |
16:02 |
RealBadAngel |
one time shavin machines and ball points |
16:02 |
RealBadAngel |
now the idea is everywhere |
16:02 |
ruskie |
but chances are I'll replace most of the furniture before it will die |
16:03 |
RealBadAngel |
notice that even most of the stuff if you would even want to, its impossible to repair |
16:03 |
RealBadAngel |
its designed to be single use |
16:04 |
RealBadAngel |
with computers its even worse |
16:04 |
|
Calinou joined #minetest |
16:04 |
ruskie |
I rather spend extra money on good food than on material things |
16:04 |
RealBadAngel |
it may actually be working still |
16:04 |
RealBadAngel |
but you wont get drivers or run new soft |
16:04 |
ruskie |
only on wincrap and mac |
16:05 |
RealBadAngel |
yup, amd on linux refused to support my 1,5yr old card |
16:05 |
Jordach |
RealBadAngel - the futon im sitting on right now is 2yr old and the only thing broken is one bar where my fat ass has been sitting |
16:05 |
Jordach |
(for the last two years) |
16:06 |
ruskie |
my solid wood or MDF beds tend to break |
16:06 |
ruskie |
doesn't matter the material it will break |
16:07 |
ruskie |
to much weight and I roll a lot in my sleep |
16:10 |
RealBadAngel |
VanessaE, http://www.youtube.com/watch?v=XoSSUBqBi6k |
16:10 |
OldCoder |
<ruskie> I rather spend extra money on good food than on material things |
16:10 |
VanessaE |
I'll watch some other time, enjoying the quiet right now |
16:10 |
OldCoder |
Food is material and quite tasty material at that |
16:10 |
VanessaE |
(save for the fans anyway) |
16:11 |
ruskie |
OldCoder, hehe |
16:12 |
RealBadAngel |
VanessaE, look for his whole show |
16:13 |
RealBadAngel |
its just great |
16:15 |
RealBadAngel |
the show is called "Sane man" i believe |
16:19 |
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hmmmm joined #minetest |
16:23 |
jin_xi |
hi all |
16:23 |
jin_xi |
Hey VanessaE, hows the kitten? |
16:23 |
VanessaE |
she's doing well |
16:24 |
VanessaE |
A total nutball with boundless energy. |
16:24 |
jin_xi |
lol, yesterday i was working in a clients garden |
16:24 |
jin_xi |
punching trees and stuff |
16:24 |
jin_xi |
and his kitten constantly climbed up my legs |
16:25 |
Jordach |
<VanessaE> A total nutball with boundless energy. did you mean: every cat on earth? |
16:25 |
VanessaE |
Jordach: haha |
16:25 |
VanessaE |
jin_xi: awwwww |
16:26 |
Calinou |
<jin_xi> punching trees and stuff |
16:26 |
Calinou |
playing too much minecraft/minetest hurts |
16:26 |
Calinou |
don't punch trees IRL :| |
16:26 |
VanessaE |
lol |
16:30 |
OldCoder |
Calinou, speak for yourself |
16:30 |
OldCoder |
You never heard of Tree Boxing? |
16:30 |
OldCoder |
I think it's a big thing Down Under |
16:30 |
OldCoder |
:p |
16:32 |
sokomine |
as far as furniture is concerned: ikea used to have nice stuff years ago. but nowerdays they don't have the furniture i want |
16:32 |
PilzAdam |
do people want steel doors? |
16:32 |
OldCoder |
Steel will be Real |
16:32 |
OldCoder |
Quite a Deal |
16:32 |
OldCoder |
I Feel |
16:32 |
ruskie |
PilzAdam, yes |
16:33 |
OldCoder |
It's worthwhile |
16:33 |
OldCoder |
People will smile |
16:33 |
OldCoder |
At Real Deal Steel |
16:33 |
OldCoder |
:-) |
16:33 |
ruskie |
hehe |
16:33 |
sokomine |
spent a holiday in a room with furniture out of real wood (how do you call wood from needle trees?) and didn't want anything other afterwards :-) |
16:33 |
OldCoder |
Pine |
16:33 |
OldCoder |
sokomine, pine is fine I want mine |
16:33 |
ruskie |
well pine being just one of the ones |
16:33 |
ruskie |
isn't it? |
16:33 |
OldCoder |
He was asking about the name |
16:34 |
OldCoder |
Of the furniture he'd tried |
16:34 |
ruskie |
if I wanted to have solid wood furniture I'd probably go with larch myself |
16:35 |
ruskie |
I wish there were more trees in minetest |
16:35 |
ruskie |
and more wood |
16:35 |
ruskie |
I don't much care for this generic wood block |
16:35 |
jin_xi |
mauvebic has some nice wooden panels |
16:36 |
sokomine |
steel doors are useful. addi did one on the kingarthur server combined with an early stage of my locks-mod |
16:36 |
ruskie |
sokomine, add mesecons buttons/switches/etc... locks mod |
16:36 |
sokomine |
ah, pine. but there are two types: kiefer and fichte. only one of them is pine i think |
16:37 |
* ruskie |
prefers to use alpine for mail ;) |
16:38 |
sokomine |
try pilzadams farming_plus. it adds nice banana- and cacao-trees. the fruits shine in the dark. really nice sight. and the rubber trees from farming are nice as well |
16:38 |
ruskie |
sokomine, they lack different wood |
16:38 |
ruskie |
as in wood block and the wooden planks |
16:38 |
ruskie |
it's all the same wood |
16:43 |
Calinou |
v<sokomine> as far as furniture is concerned: ikea used to have nice stuff years ago. but nowerdays they don't have the furniture i want |
16:44 |
Calinou |
buy books from amazon (ubuntu's shopping lens), make furniture with. |
16:46 |
Jordach |
lolUbuntu1210 |
16:48 |
sokomine |
hmm. there are some mods that add diffrent wood as well |
16:50 |
sokomine |
calinou: thanks, but now i'm happy with my furniture :-) nice thicker pine(?)wood (not as thin as the cheap ones but still only relatively cheap wood and not oak or something like that) |
16:50 |
Calinou |
Jordach: heh |
16:50 |
Calinou |
the only people that whine about it are experienced people |
16:50 |
Calinou |
no newbies whined about it |
16:50 |
sokomine |
about what? |
16:50 |
Calinou |
harshlinuxians attack ubuntu; that's normal, let them be |
16:50 |
Calinou |
we don't do that the other way |
16:50 |
Calinou |
(rarely) |
16:51 |
* Calinou |
is one of the 5 people in the world that dislike arch |
16:51 |
sokomine |
ah, that :-) |
16:51 |
* ruskie |
isn't a fan as well |
16:51 |
Calinou |
the 4 others being mark shuttleworth, jeff bezos, tim cook, steve ballmer, obama |
16:51 |
Calinou |
:p |
16:51 |
Calinou |
erm, that is 5. |
16:52 |
* Jordach |
hates Arch |
16:53 |
jin_xi |
how one can end up hating something like a software he is not forced to use is beyond me |
16:53 |
Calinou |
true |
16:53 |
jin_xi |
let the hate flow through you young padawan |
16:53 |
OldCoder |
<Calinou> harshlinuxians attack ubuntu; that's normal, let them be |
16:53 |
OldCoder |
That is a fun term |
16:53 |
OldCoder |
I will note it |
16:53 |
OldCoder |
Harsh Linux |
16:53 |
Calinou |
I quit hating unity a while ago, since I started using xfce |
16:53 |
OldCoder |
I wonder what the distro includes |
16:54 |
Lumpio- |
It's spelled arch |
16:54 |
Calinou |
nothing, just chroot and ping |
16:54 |
OldCoder |
Ah |
16:54 |
Calinou |
to install: ping www.google.com |
16:54 |
OldCoder |
No /usr/bin/hate then |
16:54 |
Calinou |
chroot /usr/bin/hate |
16:54 |
Calinou |
there, you installed arch |
16:54 |
OldCoder |
Very well |
16:54 |
* OldCoder |
laughs |
16:57 |
OldCoder |
Hmm somebody elsewhere has just christened me EmCee Coder |
17:02 |
jin_xi |
who's the G |
17:02 |
OldCoder |
G? |
17:04 |
jin_xi |
Gangsta... |
17:05 |
PilzAdam |
https://github.com/PilzAdam/minetest_game/commit/9e2b22b50b3ef39a9ad9552b4cddd273cafa16d7 |
17:05 |
PilzAdam |
^ should i bring this upstream? |
17:05 |
sokomine |
what's in it? |
17:05 |
PilzAdam |
its a new doors mod |
17:06 |
PilzAdam |
it is 3D and easy |
17:06 |
PilzAdam |
+ to texture |
17:06 |
PilzAdam |
it also adds steel doors |
17:06 |
VanessaE |
PilzAdam: you should use the doors code from Homedecor instead - it is far simpler than this. |
17:06 |
Calinou |
PilzAdam: +1 push to upstream |
17:07 |
Calinou |
VanessaE: does your mod have automatic "double door" placement? |
17:07 |
sokomine |
there are a number of door mods out. perhaps some can be combined |
17:07 |
VanessaE |
no, but you can flip doors in the crafting grid. double-door placement would be fairly easy to add I'm sure. |
17:07 |
PilzAdam |
sokomine, my mod combines all the good features |
17:07 |
PilzAdam |
VanessaE, my mod has auto flip |
17:07 |
sokomine |
what does your mod do? |
17:07 |
Calinou |
PilzAdam: stick to 16x16 textures for pure brown/gray |
17:07 |
Calinou |
texture alias will go less funky |
17:09 |
PilzAdam |
this would just waste memory |
17:09 |
Calinou |
optipng your textures :p |
17:09 |
sokomine |
hm, the homedecor mod of vanessa certainly has a lot of nice doors to offer with good textures |
17:09 |
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17:09 |
Calinou |
we should optipng all the default textures... |
17:10 |
Calinou |
makes them much lighter since they'll be 8 bit-colored |
17:10 |
Calinou |
(you can't have more than 256 colors in a 16x16 texture..) |
17:12 |
jin_xi |
su |
17:13 |
Calinou |
PilzAdam: http://ompldr.org/vZzlzYw/compressed-textures.zip |
17:13 |
Calinou |
(this should replace all the default game textures) |
17:14 |
sokomine |
after a short glance on the doors: it annoys me that each door is implemented anew even though most of the time they only supply diffrent textures and nodeboxes. that's true for vanessas doors and i don't see much configurability on pilzadams door right now? |
17:16 |
PilzAdam |
my mod adds an function to register doors |
17:16 |
PilzAdam |
it has a fixed nodebox |
17:17 |
sokomine |
vanessas doors have more complex nodeboxes (they have glass-parts inserted). and addis steel-door consists of bars. can that be done with your mod? |
17:17 |
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17:18 |
PilzAdam |
sokomine, this would be too much for the default door mod in the main game |
17:19 |
sokomine |
ah. found the function. hm. looks flexible. still...doors are doors. make the nodebox an optional parameter - and if none is supplied use your default one |
17:22 |
sokomine |
with a bit of tree, wood, 3dforniture and vanessas wood-and-glass-doors, a small wooden house almost automaticly looks great :-) |
17:25 |
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17:26 |
Jordach |
3Dforniure should be default |
17:27 |
sokomine |
yes :-) at least the table+chair+armchair. the medieval part, rounded trees and bathroom set (very nice but not suitable for medieval environment) do not always fit |
17:32 |
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17:33 |
sokomine |
is there any way to find out more easily what is causing lag in minetest? apart from deinstalling and reinstalling mods? |
17:33 |
OldCoder |
sokomine, Lag on a server? |
17:34 |
sokomine |
yes |
17:34 |
sokomine |
not on yours :-) |
17:34 |
OldCoder |
Could try exactly the same setup on a different server. |
17:34 |
OldCoder |
This might indicate if it was simply the connection. |
17:34 |
OldCoder |
Or run the same setup locally. |
17:35 |
sokomine |
no, the server owner confirmed that it was an issue of high cpu usage |
17:35 |
OldCoder |
Then run it locally |
17:35 |
OldCoder |
Does the problem return there? |
17:35 |
sokomine |
the problem happens mostly when newly generated areas are visited. but not only... |
17:35 |
OldCoder |
Does it occur in singleplayer mode? |
17:36 |
sokomine |
hm. i don't know. but 2 players are enough to cause it |
17:36 |
OldCoder |
Not just one, then |
17:36 |
OldCoder |
So it needs a remote server for debugging |
17:37 |
sokomine |
especially if a player logs in... |
17:37 |
Calinou |
<Jordach> 3Dforniure should be default |
17:37 |
Calinou |
fuck no |
17:37 |
Calinou |
_maybe_ chairs and tables. |
17:37 |
Calinou |
nothing else |
17:37 |
sokomine |
why not? furniture is great! |
17:37 |
Calinou |
1) looks like shit |
17:37 |
Calinou |
2) too many nodeboxes for some of them |
17:37 |
Calinou |
3) FFS, it's furniture not forniture |
17:39 |
sokomine |
oh, hm, too many nodeboxes does not seem to be that big of a problem? i had about 100 3d-sheep running around, and the 3d-player of pilzadam uses a lot of nodeboxes as well. doesn't seem to cause any slowdown |
17:39 |
sokomine |
ok, point 3) is a valid argument :-) |
17:39 |
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17:40 |
Calinou |
also, the 3D torches make me vomit frame pointers |
17:41 |
Calinou |
(and you can't even place these on floors/ceilings) |
17:41 |
sokomine |
hm, ok, i don't like the 3d torches as well. but chair and table are a must. they improve the game a lot |
17:41 |
sokomine |
and the table lamp is nice as well |
17:41 |
telek |
Honestly there should be 2d alts of all 3d items. |
17:42 |
Calinou |
maybe the table lamp too |
17:42 |
telek |
And they can be auto-generated off 3d voxel models anyway. |
17:43 |
telek |
Do it server-side either at server startup or when a new item is loaded and it should be a large performance hit for either client or server. |
17:43 |
sokomine |
plus the armchair? |
17:43 |
telek |
s/should/shouldn't/ |
17:43 |
* sokomine |
looks hopefully at calinou |
17:43 |
Calinou |
the steel armchair would be ok too |
17:44 |
sokomine |
hm. the 2d-images work for some things. for plants they look quite well. but the 3d-models of furniture are far better i think |
17:44 |
telek |
Also: What's the slowest client computer anybody has run on? |
17:44 |
telek |
sokomine: While I agree, some people may have performance limitations making the option of 2d imposters more sensible. |
17:44 |
sokomine |
er...don't know. but if 2d-models are good for slower computers as an option then do them |
17:45 |
telek |
Also has anybody thought about or done work on a distance fog slider? |
17:46 |
Calinou |
press +/- |
17:46 |
sokomine |
i've calculated that a recent celeron (not the developer but the cpu :-)) for ~40 euro (~2.6 ghz, dual core) would be about 50% faster than my 4-year-old computer |
17:46 |
telek |
Calinou: Oh neat! |
17:46 |
telek |
sokomine: Any modern proc for around that much would be :D |
17:46 |
Calinou |
(this changes minimum view distance, maximum is always 160, if minimum goes above maximum the minimum value is used) |
17:46 |
telek |
Calinou: Is that listed in the help somewhere? |
17:47 |
sokomine |
well, it's not much compared to the speedup in the years bevor |
17:47 |
sokomine |
er, before |
17:47 |
Calinou |
nope :) it should be |
17:47 |
Calinou |
http://wiki.minetest.com/wiki/Getting_started < there's a control list here, it should be completed, yes |
17:48 |
telek |
Ahh ok :) |
17:48 |
sokomine |
but the grapics are onboard. most likely that's the thing which slows all graphic things down terribly on my computer. minecraft classic can be either played well with fog turned to highest or the building be seen in full with fog turned to lowest and control slipping away due to low framerate |
17:49 |
sokomine |
minetest does better. however, it takes long to load really huge structures |
17:49 |
sokomine |
i havn't been able to see the eiffel tower on redcrabs server in full yet |
17:49 |
telek |
I've been wondering about that. |
17:49 |
sokomine |
so...taking care of even slower computers might be a good idea as long as it's optional |
17:50 |
telek |
How many blocks can the server send at a time, and what's the algorithm for doing so? |
17:50 |
telek |
Because rather than expanding outward from the player it seems to really load some random cells far out from where my player is. |
17:50 |
sokomine |
i suppose one chunk of 16x16x16 is send each time |
17:51 |
telek |
And yeah I know the minetest.conf options regarding it. I mean what sort of limit will you hit before causing server instability, as far as increasing the number 'in the line'? |
17:51 |
sokomine |
that's how the game's organized according to the documentation. and it is consistend with what can be seen when one waits for the landscape to arrive on a server |
17:51 |
telek |
There's conf options to change that, both per player and total across the server. |
17:52 |
sokomine |
do you think that will be significant? if the server has to only load the chunks and pass them on to the client it ought to be primarily a question of how fast the connection is. unless abms and such do something to the data.. |
17:52 |
telek |
However I'd set them up to 8 per player back around 0.3.1 or something, and during the 0.4 era that appeared to cause server instability, both with and without mods installed (although a dramatic increase with mods, notably the animal mod) |
17:53 |
telek |
sokomine: It depends on what sort of acknoledgement and waitstates are used before sending another block. |
17:53 |
sokomine |
the animals mod got a lot tamer. animals are only created on newly generated areas per default. having lots of them run around in one place seems to work fine |
17:53 |
sokomine |
hmm |
17:53 |
telek |
That, some item mod, and both money mods were causing crashes on my server the other day. |
17:54 |
telek |
I'd tracked down some crashing to being due to the animal mod, and some due to the previous update (I did a git update from the last 'official' devel release to trunk the other day. |
17:56 |
sokomine |
well, i lost animals that where gathered in huge masses in a fenced-off area (i had placed them there) and they disappeared after restart. but that might have to do with 4seasons - might have missed something when making them work together |
17:56 |
* telek |
nods. |
17:58 |
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18:09 |
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khor joined #minetest |
18:10 |
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18:13 |
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Octupus joined #minetest |
18:13 |
Octupus |
Hola |
18:14 |
Calinou |
hi |
18:28 |
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18:32 |
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18:35 |
NakedFury |
how is everyone? |
18:35 |
PilzAdam |
fine |
18:35 |
Jordach |
alright |
18:35 |
Calinou |
alwrong |
18:36 |
NakedFury |
alwrong? |
18:36 |
PilzAdam |
where are all the special commands for the tile string documented? (like "[combine:") |
18:38 |
PilzAdam |
is it an Irrlicht thing or is it minetest defined? |
18:38 |
VanessaE |
I believe it's an irrlicht thing. |
18:38 |
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18:45 |
VanessaE |
I can't for the life of me find where it's documented though. |
18:48 |
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xcgurl08 joined #minetest |
18:48 |
xcgurl08 |
hey does anyone know a medical IRC channel? |
18:48 |
xcgurl08 |
or is anyone here a podiatrist..that would work as well |
18:49 |
VanessaE |
I know someone on another network who is a podiatrist actually |
18:49 |
xcgurl08 |
really?? |
18:49 |
VanessaE |
but I doubt he's on right now. |
18:49 |
Octupus |
I went to the doctor this morning so i am highly qualified |
18:49 |
xcgurl08 |
do you know when he would be on? |
18:49 |
VanessaE |
no clue, I haven't talked to him in months. |
18:49 |
xcgurl08 |
:( |
18:49 |
xcgurl08 |
I've been having extreme pain in my feet when I walk for more than 5 minutes |
18:49 |
VanessaE |
better you should go see a doctor if there's a problem. |
18:50 |
Octupus |
Try your shes xcgurl08 |
18:50 |
Octupus |
*shoes |
19:01 |
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19:02 |
jin_xi |
PilzAdam: those imagestrings are a mt thing, its all in tile.cpp/h |
19:02 |
PilzAdam |
thx |
19:10 |
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19:23 |
PilzAdam |
jin_xi, why does "[transformfxdoor_steel_b_r.png" not work? |
19:26 |
jin_xi |
idk |
19:27 |
jin_xi |
F is for flip? |
19:28 |
PilzAdam |
yep |
19:28 |
PilzAdam |
FX = flip x axis = 4 |
19:28 |
jin_xi |
but you use fx |
19:28 |
PilzAdam |
https://github.com/celeron55/minetest/blob/master/src/tile.cpp#L1495 |
19:30 |
jin_xi |
yes, but is it case sensitive or not? |
19:30 |
PilzAdam |
i tried both |
19:30 |
jin_xi |
ok |
19:31 |
jin_xi |
did you use a ^ |
19:32 |
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19:32 |
jin_xi |
"^[transformfxdoor_steel_b_r.png" |
19:32 |
rubenwardy |
hi all |
19:33 |
jin_xi |
ok, thats not it probably |
19:34 |
PilzAdam |
hm, the warning messages are gone but the texture is still wrong |
19:35 |
PilzAdam |
s/warning/error |
19:38 |
jin_xi |
but why dont you use transform4? |
19:38 |
jin_xi |
that seems to be what you want |
19:39 |
PilzAdam |
i tried that too |
19:45 |
jin_xi |
ok, use "xdoor_steel_b_r_.png^[transformfx" |
19:47 |
PilzAdam |
that works, thx |
19:48 |
telek |
Oh another question for you guys: Anybody run into an issue where the player image turns into other texture images? I had it turning into flower pots on both sides the other day (different ones). I had texture atlas disabled (since it kept complaining about being overflowed.) Any ideas? |
19:54 |
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20:00 |
PilzAdam |
gtg; bye |
20:01 |
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rubenwardy left #minetest |
20:07 |
Jordach |
hey guys |
20:07 |
Jordach |
OldCoder - you here |
20:08 |
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20:08 |
OldCoder |
hi! |
20:09 |
OldCoder |
Sort of |
20:09 |
Jordach |
http://minetest.net/forum/viewtopic.php?id=2896 |
20:09 |
Jordach |
there is a win32 build of a boost mapper |
20:09 |
Jordach |
with no libs |
20:09 |
Jordach |
(with it) |
20:11 |
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20:13 |
bulletrulz |
hey |
20:17 |
OldCoder |
Jordach, ? |
20:18 |
OldCoder |
Jordach, should I review? |
20:18 |
OldCoder |
Mapper? |
20:18 |
Jordach |
it is a c++ version of the python script |
20:18 |
OldCoder |
Go on |
20:18 |
Jordach |
it needs boost -- but the win32 has no .dll prequisites |
20:19 |
OldCoder |
All right |
20:19 |
OldCoder |
Jordach, excuse me; this seems interesting but I am distracted. Is there something I should do with this? |
20:19 |
Jordach |
look into boost for win32 |
20:23 |
OldCoder |
All right |
20:23 |
OldCoder |
It may not be needed |
20:23 |
OldCoder |
thexyz has made changes that should help |
20:23 |
OldCoder |
The past week and this one are an odd period |
20:23 |
OldCoder |
When time permits there will be a new set of builds that will give me more information |
20:24 |
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21:01 |
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21:03 |
Alexandre1545 |
Hi, i'm trying to set my own minetest server and I need some help |
21:04 |
Alexandre1545 |
I'm able to connect to the server in local, but when I try with the adress IP, it don't work |
21:11 |
RealBadAngel |
you can create local server without giving adress |
21:11 |
RealBadAngel |
to connect to local one you have to enter IP |
21:11 |
RealBadAngel |
if from the very same computer use 127.0.0.1 |
21:13 |
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21:14 |
jin_xi |
RealBadAngel: i've updated tetris blocks |
21:15 |
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21:16 |
Alexandre1545 |
Hi, i'm trying to set my own minetest server and I need some help. I'm able to connect to the server in local, but when I try with the adress IP, it don't work. |
21:20 |
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21:26 |
telek |
Alexandre1545: Provide some extra information: What operating system, which ip address (LAN or WAN), if you know what a firewall is and if it's enabled/disabled/has that port passed through. |
21:30 |
Alexandre1545 |
I'm running my server on Debian 6 the ip is 24.37.79.134 |
21:31 |
RealBadAngel |
if you want to connect to local server, from the very same computer use 127.0.0.1 |
21:31 |
telek |
RealBadAngel: He's saying it'll connect locally but not remotely. |
21:32 |
Alexandre1545 |
it's not the same computer |
21:32 |
telek |
Alexandre1545: Can you ping your server? |
21:32 |
telek |
And can you connect to other services on the server, just not the minetest server? |
21:32 |
Alexandre1545 |
yes my laptop connect to it in local |
21:33 |
Alexandre1545 |
i do my test with my laptop because the server is in command line |
21:34 |
telek |
'in local'? Do you mean your laptop can connect to a 'local' minetest server, or you mean it is connected to the local area network? |
21:34 |
Alexandre1545 |
local network |
21:34 |
telek |
So ssh or such work to the server? |
21:35 |
telek |
Do you have nmap installed on either the server or laptop? |
21:35 |
Alexandre1545 |
no |
21:36 |
telek |
You can ssh into the server? |
21:36 |
Alexandre1545 |
yes |
21:36 |
telek |
Laptop is windows or linux? |
21:36 |
Alexandre1545 |
Linux |
21:36 |
telek |
Debian or ubuntu? |
21:37 |
Alexandre1545 |
Fedora |
21:37 |
telek |
yum install nmap (maybe also nmap-fe or nmapfe, can't remember the package name.) |
21:37 |
telek |
nmap-fe is a GUI frontend for nmap. Although command line is faster. |
21:38 |
* telek |
recommends 'nmap -sU -p30000 <ip address of server>' (assuming the minetest server is running at the default port 30000) |
21:38 |
telek |
-sU is scan UDP, -p is port number (or range, see manpage), and ip address is self explanatory :) |
21:39 |
Alexandre1545 |
nmap -sU -p30000 aviactu.info |
21:39 |
Alexandre1545 |
Starting Nmap 6.01 ( http://nmap.org ) at 2012-11-13 16:39 EST |
21:40 |
Alexandre1545 |
Nmap scan report for aviactu.info (24.37.79.134) |
21:40 |
Alexandre1545 |
Host is up (0.0042s latency). |
21:40 |
Alexandre1545 |
rDNS record for 24.37.79.134: modemcable134.79-37-24.static.videotron.ca |
21:40 |
Alexandre1545 |
PORT STATE SERVICE |
21:40 |
Alexandre1545 |
30000/udp open|filtered unknown |
21:40 |
Alexandre1545 |
Nmap done: 1 IP address (1 host up) scanned in 0.36 seconds |
21:40 |
telek |
Next time pastbin it or something :) |
21:40 |
telek |
Your firewall is probably filtering all unused ports. |
21:41 |
Alexandre1545 |
i'm running other game server without problem |
21:41 |
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21:41 |
telek |
On ports above or below 16000? |
21:42 |
Alexandre1545 |
above |
21:43 |
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21:43 |
Alexandre1545 |
i'm running Urban Terror servers on 27960 |
21:44 |
* telek |
hrmms. |
21:44 |
telek |
It hangs saying 'connecting to server'? |
21:44 |
Alexandre1545 |
yes |
21:45 |
telek |
The minetestserver process is definitely running on the server? |
21:45 |
Alexandre1545 |
yes i've verified with htop |
21:45 |
RealBadAngel |
have you created the world for the server? |
21:46 |
RealBadAngel |
jin_xi: those are better |
21:46 |
telek |
And the client is definitely set to port 30000, not 30001 or something? |
21:47 |
jin_xi |
your changes for background in formspec are upstream now |
21:47 |
RealBadAngel |
yeah i know |
21:47 |
jin_xi |
so i was hoping you could make a background, and maybe better buttons too? |
21:47 |
RealBadAngel |
i can |
21:48 |
Alexandre1545 |
the client is on 30000 |
21:49 |
RealBadAngel |
to use backgrounds you should not display black squares |
21:49 |
RealBadAngel |
just the tiles |
21:49 |
jin_xi |
ok |
21:50 |
RealBadAngel |
make this change and i will prepare simple background for start |
21:50 |
Alexandre1545 |
Like I said, when i connect to the server using the local adress of my server, it work, I see the world |
21:50 |
telek |
Alexandre1545: At this point I'm not really sure what to tell you, other than ask someone on #debian and see if it's your firewall filtering ports above a certain # |
21:51 |
telek |
Ohhh |
21:51 |
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21:52 |
telek |
It's either the firewall on your cablemodem/router, or it's a 'software limitation' that ports above 30k aren't accessable (it used to be assumed they were temporary ports only.) |
21:52 |
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21:53 |
Alexandre1545 |
in the router, the port should be tcp or udp ? |
21:53 |
RealBadAngel |
udp |
21:53 |
Alexandre1545 |
oh |
21:54 |
telek |
Alexandre1545: For future reference specify 'local host' or 'local area network address' |
21:54 |
RealBadAngel |
now its working |
21:54 |
telek |
I mistook it for 'you could connect ON the computer' but not on the LAN, not via the wan. |
21:54 |
Alexandre1545 |
i will try |
21:55 |
telek |
I mean you could connect within the server computer, but not from the laptop over the LAN |
21:55 |
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21:55 |
Alexandre1545 |
yes it work now |
21:56 |
Alexandre1545 |
can someone test it to see if it really work |
21:56 |
RealBadAngel |
i connected to your server |
21:56 |
RealBadAngel |
everything looks ok |
21:57 |
telek |
Yep |
21:59 |
Alexandre1545 |
thanks for the help |
22:01 |
RealBadAngel |
np |
22:01 |
RealBadAngel |
now you will propably want to install some mods |
22:01 |
RealBadAngel |
check the forums for them |
22:03 |
telek |
Yep, will make your server much more colorful :) |
22:04 |
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22:26 |
RealBadAngel |
jin_xi: here? |
22:30 |
jin_xi |
yes |
22:31 |
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22:33 |
RealBadAngel |
got small update, proper removing of machine, can i merge now? |
22:33 |
jin_xi |
go ahead |
22:34 |
RealBadAngel |
hold on |
22:35 |
RealBadAngel |
done |
22:37 |
RealBadAngel |
now whatever part you will dig, its gone, and you got 1 node back |
22:37 |
jin_xi |
nice |
22:38 |
RealBadAngel |
so, good time to think bout crafting recipe imho |
22:39 |
jin_xi |
idk, making it work properly on servers seems more important to me |
22:39 |
jin_xi |
besides, i dont really mind whatever recipe is used |
22:40 |
RealBadAngel |
that will be an easy part |
22:40 |
RealBadAngel |
shall i do that now? |
22:40 |
jin_xi |
i use giveme, mod more than play ;) |
22:40 |
RealBadAngel |
on servers folks usually dont have such rights |
22:41 |
RealBadAngel |
so it has to be craftable |
22:41 |
jin_xi |
sure |
22:47 |
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22:52 |
RealBadAngel |
jin_xi, makin it multiplayer now |
22:52 |
RealBadAngel |
gonna take a while |
22:55 |
jin_xi |
ok, code is quite hacky, feel free to improve while you're at it |
22:56 |
jin_xi |
thanks for your help! |
23:03 |
RealBadAngel |
hmmm |
23:03 |
RealBadAngel |
just encountered a problem, store table to meta |
23:03 |
RealBadAngel |
never did that |
23:04 |
RealBadAngel |
lookin for a solution now |
23:10 |
jin_xi |
use minetest.serialize and deserialize |
23:11 |
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23:20 |
RealBadAngel |
jin_xi, got any example on that? |
23:30 |
jin_xi |
https://github.com/obneq/painting/blob/master/init.lua#L240 |
23:30 |
jin_xi |
serialize just makes table to string, then save string to meta |
23:31 |
RealBadAngel |
ah ok |
23:31 |
RealBadAngel |
thx |
23:31 |
jin_xi |
use deserialize(string) to get back table |
23:31 |
jin_xi |
but in painting its entities |
23:33 |
jin_xi |
entities can have this https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1255 |
23:33 |
jin_xi |
arbitrary variable |
23:34 |
RealBadAngel |
got it workin |
23:35 |
jin_xi |
wow that was fast ;) |
23:35 |
RealBadAngel |
meta:set_string("board",minetest.serialize(board)) |
23:35 |
RealBadAngel |
i dont mean whole stuff lol |
23:35 |
RealBadAngel |
just storing and restoring tables |
23:35 |
jin_xi |
but will this be needed every tick? |
23:36 |
jin_xi |
if so it would be easier use invisible entity to avoid that while game is running |
23:36 |
RealBadAngel |
every called function has to store and restore game data from meta |
23:36 |
RealBadAngel |
so each machine will be independent from anothers |
23:37 |
jin_xi |
yes, but we could register an entity for every game that is played and use its arbitrary variable for keeping track of board |
23:38 |
jin_xi |
but idk havent really thougt about it |
23:38 |
RealBadAngel |
this way it will surely work without any problems |
23:39 |
RealBadAngel |
no matter how many machines you will have or the other players |
23:39 |
RealBadAngel |
each machine will be unique |
23:40 |
RealBadAngel |
just maybe High Score table should be server wide |
23:41 |
RealBadAngel |
that could be nice, dont you think? |
23:41 |
jin_xi |
yes |
23:41 |
jin_xi |
im also thinking about what game next |
23:41 |
RealBadAngel |
pacman? |
23:41 |
jin_xi |
i think snake will work well |
23:41 |
jin_xi |
not sure if smooth movement is really doable |
23:42 |
RealBadAngel |
ive made snake game long time ago |
23:42 |
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23:42 |
jin_xi |
snake is both grid and tick based, so |
23:42 |
RealBadAngel |
http://www.youtube.com/watch?v=noKH_RXHrVI |
23:44 |
jin_xi |
you made this? cool |
23:47 |
jin_xi |
nice puzzle idea |
23:48 |
RealBadAngel |
in 1992 |