Time |
Nick |
Message |
00:01 |
NakedFury |
regex for what? |
00:01 |
khonkhortisan |
processing the //cylinder worldedit command's parameters |
00:01 |
khonkhortisan |
I'm adding another radius so it can do cones too |
00:02 |
khonkhortisan |
local found, _, axis, length, radius1, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$") is what I started with |
00:10 |
NakedFury |
I should prepare myself, minetest.org server zero is apparently sick and could die! |
00:13 |
OldCoder |
NakedFury, I wish to repair it |
00:13 |
OldCoder |
Perhaps in a few minutes |
00:13 |
OldCoder |
I need info on worldedit |
00:13 |
OldCoder |
khonkhortisan IIRC has found me coords |
00:13 |
OldCoder |
If deleting the sick region will force regenerate |
00:13 |
OldCoder |
Then I will do it |
00:14 |
OldCoder |
Or anybody who wishes to help |
00:14 |
OldCoder |
can get worldedit priv |
00:14 |
NakedFury |
im trying to find why its happening by myself. |
00:14 |
NakedFury |
I can play a few minutes then it freezes and I have to exit |
00:14 |
NakedFury |
when I re enter everything is back where it was |
00:15 |
NakedFury |
so I can find a mese area mine them exit wait a few minutes and repeat |
00:15 |
NakedFury |
or any ore |
00:17 |
NakedFury |
what would I have to do with worldedit? |
00:18 |
OldCoder |
NakedFury, that is for the damaged region |
00:18 |
OldCoder |
If you have a lockup problem |
00:18 |
khonkhortisan |
I haven't heard of a way to regenerate sections |
00:18 |
OldCoder |
We can coordinate |
00:18 |
VanessaE |
solution: use worldedit to save everything of value to multiple .we files, delete the offending world database file, but keep the meta file with the seed. Let MT generate the world from scratch, then use worldedit to copy the buildings back in. |
00:18 |
OldCoder |
khonkhortisan, RBA thought it might happen |
00:18 |
OldCoder |
|
00:18 |
OldCoder |
VanessaE, Does not work |
00:18 |
VanessaE |
verify that the world is as it should be, then put the repaired world live. |
00:18 |
OldCoder |
I wish to do that with 30001 |
00:18 |
OldCoder |
Wait |
00:18 |
OldCoder |
I wish to do that with 30001 |
00:19 |
OldCoder |
But |
00:19 |
OldCoder |
khonkhortisan has found a WE bug |
00:19 |
OldCoder |
We need to fix |
00:19 |
VanessaE |
which is? |
00:19 |
OldCoder |
savemeta and loadmeta |
00:19 |
OldCoder |
do not do what they say |
00:19 |
OldCoder |
khonkhortisan, is this correct? |
00:19 |
khonkhortisan |
chests come back with a non-functional inventory |
00:19 |
VanessaE |
oh. |
00:19 |
khonkhortisan |
yes |
00:19 |
VanessaE |
wait |
00:19 |
OldCoder |
So WE fix is a priority |
00:19 |
VanessaE |
what about the utility I saw on the forums recently that saves out pieces of the world directly? |
00:19 |
khonkhortisan |
the inventory isn't cleared like it is with regular save and lead |
00:19 |
khonkhortisan |
*load |
00:19 |
VanessaE |
worldsplice or something? |
00:19 |
OldCoder |
VanessaE, it will save the damage |
00:20 |
OldCoder |
as it copies the blocks and not just the schems |
00:20 |
OldCoder |
I have that program BTW |
00:20 |
OldCoder |
So... |
00:20 |
OldCoder |
WE is a priority I think |
00:20 |
OldCoder |
I will look at it myself but I am a novice at this part |
00:20 |
VanessaE |
hrm. ok then |
00:21 |
VanessaE |
hmmmm mentioned that it should be rather trivial to write a program to extract the differences between a fresh world and an old one of the same seed and copy those differences to a fresh file |
00:22 |
VanessaE |
that would not only repair the broken world, it would also allow stuff like moreores to start populating areas that haven't been modified yet |
00:24 |
NakedFury |
if its about an external program similar to worldedit then there is something in minecraft called MCEdit. Its open source and I think that with some changes it could be possible to edit it to work for minetest. |
00:29 |
|
jin_xi joined #minetest |
00:37 |
|
roboman2444 joined #minetest |
00:42 |
OldCoder |
VanessaE, NakedFury I agree with both of you |
00:42 |
OldCoder |
IRL issues prevent me from spending much time on code ATM however |
00:52 |
khonkhortisan |
spending TMT IRL ATM |
01:03 |
iqualfragile1 |
what is RL and what is TMT |
01:04 |
NakedFury |
I think he said |
01:04 |
|
grondilu left #minetest |
01:04 |
NakedFury |
spending too much time-tmt in real life-irl at the moment- atm |
01:04 |
NakedFury |
completely crazy use of initials |
01:04 |
khonkhortisan |
yep |
01:05 |
iqualfragile1 |
what is real life? |
01:05 |
NakedFury |
misery and death |
01:05 |
khonkhortisan |
joy and birth |
01:06 |
NakedFury |
with ocasional happy seconds and success that lasts minutes |
01:06 |
NakedFury |
ohh and good cgi movies |
01:06 |
khonkhortisan |
if you trade time for money, it does last only minutes |
01:07 |
NakedFury |
time is going too fast right now |
01:07 |
NakedFury |
not enough of it to enjoy it |
01:08 |
NakedFury |
ok. Im going to time how long I can play on the server. see if that helps to better discover the problems. |
01:13 |
NakedFury |
3 minutes and 19 seconds |
01:14 |
NakedFury |
character stops moving or cant look around but mining is possible but blocks cant be mined. so I can only click as If I could start mining |
01:17 |
NakedFury |
====report end==== |
01:19 |
OldCoder |
R |
01:19 |
OldCoder |
NakedFury, I will finish elsewhere and go into debug mode on this |
01:20 |
OldCoder |
ty |
01:20 |
NakedFury |
no hurry. just reporting in a more accurate way. |
01:20 |
NakedFury |
at most 3 minutes before the character cant move or look or mine but still swing the hand |
01:21 |
NakedFury |
I should check with the other client. I am using vanessas client for this |
01:28 |
iqualfragile1 |
gn8 |
01:35 |
OldCoder |
Hmm |
01:36 |
OldCoder |
Check with standard client NakedFury if possible |
01:40 |
|
shadowjay1 joined #minetest |
01:42 |
NakedFury |
weird cant do anything screen stuck at: Waiting content... (press Escape to cancel) [X] Item Definitions [X] Node definitions [0%] media. going for 3 minutes now |
01:43 |
NakedFury |
ok connected |
01:44 |
NakedFury |
apparently it was downloading media but never updated the % |
01:47 |
NakedFury |
same problem at 3 minutes |
01:51 |
OldCoder |
hmm |
01:51 |
OldCoder |
We can debug |
01:51 |
OldCoder |
checking logs |
01:52 |
OldCoder |
NakedFury, studying full debug log |
01:52 |
NakedFury |
ok |
01:55 |
hmmmm |
[20:42] <OldCoder> IRL issues prevent me from spending much time on code ATM however |
01:55 |
hmmmm |
like being incompetent |
01:56 |
OldCoder |
01:50:49: VERBOSE[Connection]: con(4/1): Receive(): Peer not found |
01:56 |
OldCoder |
NakedFury, I am seeing about 2 minutes of this |
01:57 |
OldCoder |
Any chance it is related? |
01:57 |
NakedFury |
dont know, should I try again to see if it comes? |
01:59 |
OldCoder |
Let us sync time |
01:59 |
OldCoder |
Hold on |
01:59 |
OldCoder |
I am going to restart that world |
01:59 |
OldCoder |
with one mod removed |
02:01 |
OldCoder |
NakedFury, I may try something simple and deeper |
02:02 |
OldCoder |
Hmm |
02:02 |
OldCoder |
The delay is just at connect? |
02:02 |
OldCoder |
No |
02:02 |
OldCoder |
It locks up during play |
02:02 |
OldCoder |
NakedFury, I am making a temporary world |
02:02 |
OldCoder |
Don't worry if things are broken |
02:04 |
NakedFury |
tell me when to connect |
02:05 |
OldCoder |
Now |
02:05 |
OldCoder |
This is a copy of the world |
02:05 |
NakedFury |
30000? |
02:05 |
OldCoder |
It may crash immediate |
02:05 |
OldCoder |
Yes |
02:05 |
OldCoder |
We can debug this way |
02:05 |
OldCoder |
With a copy |
02:08 |
OldCoder |
NakedFury, I see you there. Page as soon as a problem occurs |
02:08 |
OldCoder |
Oops |
02:08 |
OldCoder |
It just did |
02:08 |
OldCoder |
Down you go |
02:08 |
NakedFury |
ok i will |
02:08 |
OldCoder |
Reviewing |
02:08 |
OldCoder |
Too late :P |
02:08 |
OldCoder |
You just crashe |
02:08 |
OldCoder |
d |
02:08 |
NakedFury |
my game never changed I could still move |
02:09 |
OldCoder |
Yes |
02:09 |
NakedFury |
and no msg either |
02:09 |
OldCoder |
Reviewing |
02:09 |
OldCoder |
It was a segfault |
02:09 |
OldCoder |
To debug this |
02:09 |
OldCoder |
I can run the game in gdb |
02:09 |
OldCoder |
Whoa |
02:10 |
OldCoder |
All kinds of damage |
02:10 |
OldCoder |
Reviewing |
02:11 |
OldCoder |
NakedFury, I think 30000 is hosed until we excess the damaged region |
02:11 |
OldCoder |
I am seeing all kinds of NULL BLOCK errors |
02:11 |
OldCoder |
and reports of database damage |
02:12 |
OldCoder |
But the database integrity seems O.K. |
02:12 |
OldCoder |
Hold on |
02:14 |
khonkhortisan |
what's a null block? |
02:14 |
OldCoder |
NakedFury, I have reverted to a recent backup |
02:14 |
OldCoder |
NakedFury, try it now |
02:15 |
OldCoder |
khonkhortisan, one moment |
02:15 |
OldCoder |
WARNING: void ManualMapVoxelManipulator:: |
02:15 |
OldCoder |
blitBackAll(irr::core::map<irr::core::vector3d<short int>, MapBlock*>*): |
02:15 |
OldCoder |
got NULL block (4,-18,-17) |
02:15 |
OldCoder |
|
02:15 |
OldCoder |
I have a lot of those |
02:16 |
OldCoder |
I think it's from the damaged region |
02:16 |
OldCoder |
We wish to repair with WE |
02:16 |
OldCoder |
teleport to that location |
02:16 |
OldCoder |
if those are coords |
02:16 |
OldCoder |
and we'll see |
02:17 |
NakedFury |
cant reach that area |
02:18 |
NakedFury |
its within the mising region |
02:19 |
OldCoder |
So that *is* the problem |
02:19 |
OldCoder |
NakedFury, the world is hosed |
02:19 |
OldCoder |
until WorldEdit is fixed |
02:19 |
NakedFury |
ok weird |
02:19 |
OldCoder |
Wait |
02:19 |
OldCoder |
What if |
02:19 |
OldCoder |
I filled the region with air |
02:19 |
NakedFury |
I cant reach the area from the top but i cant mine under it |
02:19 |
OldCoder |
How large is it? |
02:19 |
OldCoder |
That should work |
02:20 |
OldCoder |
We could try that now |
02:20 |
OldCoder |
khonkhortisan got me the coords |
02:20 |
OldCoder |
Give me a few minutes and I will try |
02:21 |
NakedFury |
-17,4.5,-16 corner 1. |
02:21 |
NakedFury |
dont know the other corner |
02:21 |
OldCoder |
He found it earlier |
02:22 |
OldCoder |
I'll check the logs and repair this |
02:22 |
OldCoder |
Wrapping up something elsewhere |
02:22 |
OldCoder |
Will finish soon |
02:22 |
OldCoder |
NakedFury, is that the SW corner? |
02:22 |
NakedFury |
dont know. never checked the sun |
02:23 |
OldCoder |
k |
02:23 |
OldCoder |
wait |
02:23 |
NakedFury |
its the corner next to the little mine entrance there was |
02:23 |
NakedFury |
completely opposite the glass with water for water mills and solar panels and on the same side as the trees |
02:23 |
OldCoder |
NakedFury, *you* found the coords for me |
02:23 |
OldCoder |
(-16.7, 3.5, -16.2) |
02:24 |
OldCoder |
15.6, 1.5, -32.8 |
02:24 |
NakedFury |
those |
02:24 |
OldCoder |
Look familiar? |
02:24 |
NakedFury |
yeah, yesterday I think |
02:24 |
OldCoder |
I will try to repair for you shortly |
02:24 |
OldCoder |
NakedFury, Can you check the command to fill with air? |
02:24 |
OldCoder |
Or any other option you wish? |
02:25 |
khonkhortisan |
after the positions are correct, it's //set air |
02:25 |
NakedFury |
--Filling a Region-- |
02:25 |
NakedFury |
Type //set blockname and wait for "X Blocks changed" |
02:26 |
VanessaE |
no0 |
02:26 |
VanessaE |
no |
02:26 |
VanessaE |
use //dig |
02:26 |
VanessaE |
/set air won't force recalculating the lighting. |
02:26 |
VanessaE |
//dig will. |
02:26 |
OldCoder |
k |
02:26 |
OldCoder |
Will proceed momentarily |
02:27 |
OldCoder |
or in < 5 min |
02:27 |
OldCoder |
//set blockname |
02:27 |
OldCoder |
dig or //set baconblock ? |
02:27 |
OldCoder |
Is there a blocktype that would work? |
02:28 |
khonkhortisan |
anything would work except //replace, if you have null blocks |
02:28 |
VanessaE |
/dig (no arguments) will act like //set air except it'll force the game to recalculate the lighting in theat area |
02:28 |
VanessaE |
//dig I mean |
02:28 |
khonkhortisan |
/dig will be slower than //set air, but you'll regret using //set air. |
02:29 |
OldCoder |
use //dig or //set blockname? |
02:29 |
khonkhortisan |
use //dig |
02:29 |
OldCoder |
Is there a blocktype that would work? |
02:29 |
OldCoder |
k |
02:29 |
VanessaE |
no. |
02:29 |
VanessaE |
unless you just wanna replace everything with dirt or something, which is also A Bad Idea â„¢ |
02:30 |
khonkhortisan |
well, you could make it its own town "I live in a cave in DirtCube, where do you live?" |
02:31 |
VanessaE |
haha |
02:31 |
khonkhortisan |
If you get rid of the null blocks and have the map seed, you could manually replace from generated |
02:31 |
OldCoder |
khonkhortisan, But for the WE bug. |
02:32 |
OldCoder |
Or are you referring to something else? |
02:32 |
OldCoder |
Oh |
02:32 |
OldCoder |
Manually! |
02:32 |
OldCoder |
Yes |
02:32 |
OldCoder |
There won't be any meta in the blocks |
02:32 |
OldCoder |
So that would work |
02:32 |
khonkhortisan |
yeah no meta |
02:32 |
OldCoder |
ty |
02:32 |
OldCoder |
We will try //dig |
02:32 |
VanessaE |
I think he means generating a new map and //save from there and then //load into this map to replace the broken area once it has been cleared |
02:34 |
OldCoder |
yes |
02:34 |
OldCoder |
VanessaE, that is correct |
02:34 |
OldCoder |
But this is a small region I think |
02:34 |
OldCoder |
//dig might be fine |
02:34 |
OldCoder |
VanessaE, If we can fix WorldEdit |
02:34 |
OldCoder |
And I can get the logic |
02:34 |
OldCoder |
I can probably do a repair tool |
02:34 |
OldCoder |
That rebuilds worlds automatically |
02:34 |
OldCoder |
Preserving all but damage |
02:34 |
OldCoder |
|
02:35 |
VanessaE |
might be sufficient to //dig to get rid of everything, reset your coords to a smaller region and //set default:dirt so there's at least some land to walk on |
02:41 |
OldCoder |
VanessaE, will try very shortly |
02:44 |
NakedFury |
OldCoder you should try cornernotes WorldEdit GUI addon for WorldEdit |
02:44 |
NakedFury |
has all the commands on buttons |
02:48 |
OldCoder |
NakedFury, Yes |
02:48 |
OldCoder |
But not important ATM |
02:49 |
OldCoder |
Sorry for delay; fixing something elsewhere |
02:49 |
NakedFury |
okay no problem |
02:49 |
NakedFury |
im ready for testing as soon as you say go |
02:49 |
OldCoder |
Yes |
02:50 |
NakedFury |
been browsing the code of some mods and watching tv online too |
02:55 |
OldCoder |
k |
03:02 |
OldCoder |
|
03:02 |
OldCoder |
Proceeding |
03:05 |
OldCoder |
I'm working on this now |
03:14 |
OldCoder |
Well that did weird stuff |
03:14 |
OldCoder |
working further |
03:19 |
NakedFury |
before you started I was able to to go under that invisible block and mine then go up to the surface and see my tunnel |
03:23 |
OldCoder |
Well *this* is weird |
03:23 |
OldCoder |
NakedFury, Hang around |
03:23 |
OldCoder |
This is interesting |
03:23 |
OldCoder |
|
03:23 |
OldCoder |
I //digged the bad region |
03:24 |
OldCoder |
Then |
03:24 |
OldCoder |
made a blank worl |
03:24 |
OldCoder |
dd |
03:24 |
OldCoder |
Made a schema from that |
03:24 |
OldCoder |
Just pasted the schema in |
03:24 |
OldCoder |
The results are odd |
03:24 |
OldCoder |
I look forward to your comments |
03:25 |
NakedFury |
can I connect now? |
03:25 |
OldCoder |
In a minute |
03:25 |
OldCoder |
Moving the world back |
03:27 |
OldCoder |
NakedFury, connect please |
03:28 |
OldCoder |
What do you make of it? |
03:28 |
NakedFury |
connecting |
03:28 |
OldCoder |
Should I increase the timeout used by the server? |
03:29 |
OldCoder |
03:28:34: ACTION[ServerThread]: NakedFury times out. |
03:29 |
NakedFury |
you post that and the game loads |
03:29 |
OldCoder |
? |
03:29 |
OldCoder |
you got in afterward |
03:29 |
NakedFury |
yeah but my screen was black |
03:29 |
NakedFury |
as soon as you posted I was able to see |
03:30 |
OldCoder |
There is still damage I think |
03:30 |
NakedFury |
I guess a repairing it will be impossible then |
03:30 |
OldCoder |
wait and see |
03:30 |
OldCoder |
0, 0, -3 |
03:30 |
OldCoder |
There may be another small region |
03:31 |
OldCoder |
Block failed to save (0, 1, -2) SQL logic error or missing database |
03:31 |
OldCoder |
Right around the origin |
03:31 |
OldCoder |
Is there a problem there? |
03:31 |
OldCoder |
And what do you make of the region I just fixed? |
03:31 |
NakedFury |
well I always saw some Unknown Blocks near the origin area |
03:32 |
NakedFury |
in the form of trees |
03:32 |
NakedFury |
could that be it? |
03:32 |
OldCoder |
NakedFury, Give me corners there and I'll try to repair them |
03:32 |
OldCoder |
Yes |
03:32 |
OldCoder |
But first |
03:32 |
OldCoder |
Look at the region you know about |
03:33 |
NakedFury |
http://screenshotuploader.com/s/01/p9xtzrt67 |
03:33 |
OldCoder |
r |
03:33 |
NakedFury |
that is what I see |
03:33 |
NakedFury |
but give me a second to make an tunnel under it |
03:33 |
OldCoder |
?! |
03:33 |
OldCoder |
Stop |
03:33 |
OldCoder |
That is not right |
03:33 |
OldCoder |
I filled it in |
03:33 |
OldCoder |
Let me check this |
03:33 |
OldCoder |
?! |
03:33 |
NakedFury |
http://screenshotuploader.com/s/01/qv95isyr3 |
03:33 |
NakedFury |
another screen from higher view |
03:34 |
NakedFury |
I keep seeing that |
03:34 |
NakedFury |
EXTREMELY weird |
03:34 |
NakedFury |
have never seen that before |
03:34 |
|
afkael joined #minetest |
03:38 |
OldCoder |
NakedFury, Try now |
03:38 |
OldCoder |
What do you see now? |
03:38 |
OldCoder |
I have filled it in |
03:38 |
NakedFury |
ok in a moment, need to load game |
03:38 |
OldCoder |
What do you see now? |
03:39 |
|
khonkhortisan joined #minetest |
03:39 |
OldCoder |
khonkhortisan, wb |
03:39 |
NakedFury |
same. I run into a wall |
03:39 |
NakedFury |
the last place I can move into is where my character is at |
03:39 |
khonkhortisan |
gimped a blender animation and thrashed my computer to death |
03:39 |
OldCoder |
What do you see? |
03:40 |
OldCoder |
Visually? |
03:40 |
OldCoder |
NakedFury, I see water filling the hole |
03:40 |
OldCoder |
But it is traveling in different directions |
03:40 |
NakedFury |
http://screenshotuploader.com/s/01/hjmtux1t |
03:40 |
OldCoder |
R |
03:40 |
NakedFury |
its weird |
03:40 |
OldCoder |
NakedFury, I don't see that |
03:41 |
NakedFury |
I cant move into it |
03:41 |
OldCoder |
NakedFury, I see water filling the hole |
03:41 |
OldCoder |
Is this possible? |
03:41 |
OldCoder |
I will restart the server and check |
03:41 |
NakedFury |
I dont know why that happens |
03:41 |
NakedFury |
do you think its possible for me to delete my cache copy or whatever of that server and enter again? |
03:42 |
OldCoder |
NakedFury, May not need to |
03:42 |
OldCoder |
Restarted server |
03:42 |
OldCoder |
Try now |
03:42 |
OldCoder |
Problem is |
03:42 |
OldCoder |
You will reload the music |
03:42 |
OldCoder |
10 minutes |
03:42 |
OldCoder |
Come in now and check |
03:44 |
OldCoder |
|
03:44 |
OldCoder |
NakedFury, It seems to be repaired |
03:44 |
OldCoder |
Except for the part near the origin |
03:44 |
OldCoder |
Come and see |
03:44 |
NakedFury |
no |
03:44 |
NakedFury |
http://screenshotuploader.com/s/01/7_pgmic_v |
03:44 |
NakedFury |
that is how I see under it |
03:45 |
OldCoder |
Wait |
03:45 |
OldCoder |
I am coming to you |
03:45 |
OldCoder |
we |
03:45 |
NakedFury |
http://screenshotuploader.com/s/01/4g0ejbfbi |
03:45 |
NakedFury |
that is my tunnnel |
03:45 |
OldCoder |
are looking at different pieces |
03:46 |
OldCoder |
Is this within the region that you gave me? |
03:46 |
NakedFury |
yes |
03:46 |
OldCoder |
I will dig it again while you watch |
03:46 |
NakedFury |
ok watching |
03:48 |
OldCoder |
dug |
03:48 |
OldCoder |
NakedFury, does it appear dug? |
03:48 |
NakedFury |
ok my report: saw you make that and rapidly saw a bunch of sand moving then disappear again |
03:48 |
OldCoder |
NakedFury, is #2 deep enough? |
03:48 |
OldCoder |
Is that the problem? |
03:48 |
NakedFury |
dont know why but its my copy only |
03:48 |
OldCoder |
NakedFury, is #2 deep enough? |
03:48 |
OldCoder |
Is that the problem? |
03:49 |
NakedFury |
try 2 down from where it is |
03:49 |
NakedFury |
that will cover all the area I cant see or touch or step into |
03:50 |
OldCoder |
I have just done this |
03:50 |
NakedFury |
if it was at 15.6, 1.5, -32 then try |
03:51 |
|
bulletrulz joined #minetest |
03:51 |
NakedFury |
15.6, -1.5, -32 |
03:51 |
bulletrulz |
hello |
03:51 |
OldCoder |
bulletrulz, hi |
03:51 |
NakedFury |
hi |
03:51 |
OldCoder |
NakedFury, I dug |
03:51 |
OldCoder |
and then dug dirt |
03:51 |
bulletrulz |
hows it goinf |
03:52 |
NakedFury |
ok new stuff |
03:52 |
NakedFury |
where am I now in the world? |
03:52 |
NakedFury |
at height of 15.5 I can walk on air |
03:52 |
OldCoder |
I see you |
03:52 |
NakedFury |
screenshot coming |
03:52 |
OldCoder |
I will try to fill |
03:52 |
OldCoder |
What is the command to get pos1 and pos2 ? |
03:52 |
NakedFury |
http://screenshotuploader.com/s/01/9gtjwr9xi |
03:53 |
NakedFury |
.//pos1 and //pos2 |
03:53 |
OldCoder |
No that is to set |
03:53 |
OldCoder |
I need to get |
03:53 |
NakedFury |
umm //p get |
03:54 |
NakedFury |
to Show the selected positions and //p set to set the position |
03:54 |
bulletrulz |
heyOLDCODER DO U MINd uploading a minetest .deb for me i cant go on https sites? |
03:54 |
OldCoder |
bulletrulz, Fine but ATM repairing a worl |
03:54 |
OldCoder |
d |
03:54 |
OldCoder |
NakedFury, server is not responding to commands |
03:55 |
OldCoder |
I think we're down |
03:55 |
bulletrulz |
OldCoder, ty |
03:55 |
OldCoder |
I will fill |
04:01 |
khonkhortisan |
Does github not animate gifs? |
04:02 |
OldCoder |
? |
04:02 |
khonkhortisan |
oh. That's flickr's fault. |
04:02 |
OldCoder |
bulletrulz, Didn't you have SolusOS ? |
04:03 |
bulletrulz |
OldCoder, well the solusOS team told me that they might stop making so i switched to lubuntu 12.10 today |
04:03 |
OldCoder |
k |
04:04 |
OldCoder |
working on problem |
04:04 |
bulletrulz |
k |
04:05 |
OldCoder |
bulletrulz, I will be happy to |
04:06 |
bulletrulz |
i just need the one from github? |
04:06 |
khonkhortisan |
[ ] As animation -> [X] As animation |
04:07 |
OldCoder |
server keeps crashing after teleport |
04:09 |
OldCoder |
|
04:09 |
OldCoder |
NakedFury, khonkhortisan The server keeps crashing on an empty worl |
04:09 |
OldCoder |
d |
04:10 |
OldCoder |
I think |
04:10 |
OldCoder |
there is somewhere odd about that seed |
04:10 |
OldCoder |
5 crashes in a row |
04:10 |
NakedFury |
the same world as my problem? |
04:10 |
OldCoder |
Yes |
04:10 |
khonkhortisan |
How would I try the seed? |
04:10 |
OldCoder |
Crashes |
04:10 |
OldCoder |
khonkhortisan, If you wish |
04:10 |
OldCoder |
I will restart it in a moment |
04:10 |
OldCoder |
checking things |
04:10 |
khonkhortisan |
that would make a great bug if a seed crashed something |
04:11 |
OldCoder |
I have a theory |
04:11 |
OldCoder |
Working |
04:13 |
OldCoder |
If it crashes now |
04:13 |
OldCoder |
It is the Seed of Death |
04:13 |
OldCoder |
I deleted *everything* |
04:13 |
OldCoder |
but the seed file |
04:13 |
bulletrulz |
OldCoder, LOL |
04:14 |
OldCoder |
Yep |
04:14 |
OldCoder |
Crashed *again* |
04:17 |
OldCoder |
Teleport is related |
04:18 |
OldCoder |
Can anybody tell me why teleport often doesn't do anything? |
04:18 |
NakedFury |
no idea, never used it |
04:20 |
OldCoder |
Teleport crashes this world |
04:20 |
OldCoder |
Even if it is empty |
04:24 |
OldCoder |
No |
04:24 |
OldCoder |
This is a deathworld |
04:24 |
OldCoder |
It just dies ?! |
04:24 |
OldCoder |
Even when empty |
04:24 |
NakedFury |
have you tried all the stuff on another world? |
04:24 |
NakedFury |
teleporting loading that schematic, etc etc etc |
04:24 |
OldCoder |
NakedFury, Yes |
04:24 |
OldCoder |
But too soon to be sure |
04:25 |
OldCoder |
NakedFury, ATK |
04:25 |
OldCoder |
ATM |
04:25 |
NakedFury |
if it as you said then that is a fucked up seed |
04:25 |
OldCoder |
This world just dies |
04:25 |
OldCoder |
Even if you are flying around |
04:25 |
OldCoder |
I am going to |
04:25 |
OldCoder |
build a debug server |
04:25 |
OldCoder |
and see WTF is happening |
04:25 |
OldCoder |
It just crashes |
04:25 |
OldCoder |
BUILD=debug ? |
04:26 |
OldCoder |
What is the BUILD setting? |
04:26 |
khonkhortisan |
What seed? spread the disease! |
04:26 |
OldCoder |
khonkhortisan, I will |
04:26 |
OldCoder |
but I wish to find the server crash |
04:26 |
OldCoder |
This is so reproducible |
04:26 |
OldCoder |
It is an opportunity |
04:26 |
OldCoder |
What is the BUILD setting? |
04:26 |
khonkhortisan |
CMAKE_BUILD_TYPE = Release |
04:27 |
OldCoder |
No |
04:27 |
OldCoder |
This is for debug |
04:27 |
OldCoder |
I will run it in gdb |
04:27 |
khonkhortisan |
= Debug |
04:27 |
OldCoder |
k |
04:28 |
OldCoder |
compiling |
04:32 |
|
anunakki joined #minetest |
04:34 |
|
bulletrulz joined #minetest |
04:39 |
|
anunnaki joined #minetest |
04:41 |
OldCoder |
anunakki, hi |
04:42 |
OldCoder |
bulletrulz, which Debian deb do you wish? |
04:42 |
bulletrulz |
OldCoder, i want the pricise deb from github |
04:43 |
bulletrulz |
thanks OldCoder |
04:45 |
OldCoder |
bulletrulz, are you able to find a link? |
04:46 |
OldCoder |
or get me as close as you can |
04:46 |
bulletrulz |
minetest.net/download |
04:46 |
bulletrulz |
then go to unstable / ubuntu the click on pricise |
04:47 |
OldCoder |
I see the word |
04:48 |
OldCoder |
But it is not a link |
04:48 |
OldCoder |
Does this need Flash or something? |
04:48 |
OldCoder |
wait |
04:49 |
OldCoder |
bulletrulz, i386 or amd64? |
04:50 |
OldCoder |
http://minetest.org/precise.deb |
04:50 |
OldCoder |
bulletrulz, ^ |
04:50 |
OldCoder |
|
05:03 |
OldCoder |
NakedFury, are you awake? |
05:03 |
NakedFury |
yes |
05:03 |
OldCoder |
Join 30020 please |
05:03 |
NakedFury |
ok |
05:04 |
OldCoder |
what do you see? |
05:05 |
NakedFury |
dammit same thing |
05:05 |
NakedFury |
this is ridiculous |
05:06 |
OldCoder |
? |
05:06 |
OldCoder |
I don't see it |
05:06 |
OldCoder |
Wait |
05:06 |
NakedFury |
gonna try with the oter client |
05:06 |
NakedFury |
other |
05:08 |
OldCoder |
I think I found the crash anyway |
05:08 |
OldCoder |
Compiler optimization |
05:11 |
NakedFury |
I dont know why that keeps happening to me |
05:11 |
OldCoder |
It isn't you |
05:11 |
OldCoder |
I think that hole |
05:11 |
OldCoder |
goes all the way down |
05:12 |
OldCoder |
NakedFury, do you have fly and teleport? |
05:12 |
NakedFury |
impossible I can mine under it |
05:12 |
NakedFury |
no |
05:12 |
OldCoder |
Wait |
05:12 |
bulletrulz |
wow this guys a dick http://pastebin.com/pHCRwQdq hes a ubuntu mod |
05:12 |
OldCoder |
granted but server is ignoring |
05:13 |
OldCoder |
NakedFury, wait |
05:13 |
OldCoder |
NakedFury, Before you go wait a bit |
05:13 |
NakedFury |
ok |
05:13 |
NakedFury |
ill wait a few minutes |
05:14 |
OldCoder |
NakedFury, I think this world is done for |
05:14 |
NakedFury |
yeah I think so too |
05:14 |
NakedFury |
so many problems keep happening |
05:14 |
OldCoder |
If we can fix WE |
05:14 |
OldCoder |
I'll move buildings over |
05:14 |
NakedFury |
it is truly the seed of death |
05:14 |
OldCoder |
Nah |
05:14 |
OldCoder |
I think I have that fixed |
05:14 |
OldCoder |
The compiler optims are probably too strong |
05:17 |
OldCoder |
NakedFury, come on in |
05:17 |
NakedFury |
30020? |
05:17 |
OldCoder |
Yes |
05:20 |
OldCoder |
NakedFury, final attempt |
05:20 |
OldCoder |
I dug a very deep hole |
05:20 |
OldCoder |
and I am now filling with dirt |
05:23 |
OldCoder |
NakedFury, No dice |
05:23 |
OldCoder |
I think that's it |
05:24 |
OldCoder |
Try to convince WE author to fix it |
05:24 |
NakedFury |
yeah |
05:24 |
OldCoder |
and I'll save the structures |
05:24 |
khonkhortisan |
that'd be Uberi |
05:24 |
OldCoder |
Yes |
05:24 |
OldCoder |
We'll start a new 30000 world tomorrow |
05:24 |
OldCoder |
Debate the settings you wish |
05:24 |
NakedFury |
we should have a few seconds of silence in memory of that world |
05:24 |
OldCoder |
Yes |
05:24 |
* OldCoder |
bows his head |
05:24 |
OldCoder |
But it is not gone |
05:24 |
OldCoder |
Only sleeping |
05:24 |
* NakedFury |
bow head |
05:24 |
OldCoder |
I will revive it if possible |
05:25 |
NakedFury |
done |
05:25 |
khonkhortisan |
To be awakened again in another time |
05:25 |
OldCoder |
Indee |
05:25 |
OldCoder |
d |
05:25 |
OldCoder |
I am building the server again |
05:25 |
OldCoder |
With -O2 instead of -O3 |
05:25 |
OldCoder |
This will apparently be less crashy |
05:25 |
NakedFury |
a what? |
05:26 |
OldCoder |
Does anybody have patches they recommend |
05:26 |
NakedFury |
is that the seed? |
05:26 |
OldCoder |
The MT server program |
05:26 |
OldCoder |
No |
05:26 |
OldCoder |
We may get |
05:26 |
OldCoder |
fewer crashes in the future |
05:26 |
OldCoder |
Worlds will be down for a few minutes |
05:26 |
OldCoder |
I am recompiling the program |
05:26 |
OldCoder |
I think some of the recent crashes |
05:26 |
OldCoder |
were because |
05:26 |
OldCoder |
MT uses aggressive compiler optimizations |
05:27 |
OldCoder |
So some good will come of this |
05:28 |
khonkhortisan |
VanessaE, why'd you make me have the most recent pull request again? |
05:29 |
khonkhortisan |
I mean issue. |
05:30 |
OldCoder |
khonkhortisan, VanessaE, anybody; does anybody have server patches to add? I am rebuilding |
05:30 |
khonkhortisan |
I only have a client patch |
05:30 |
OldCoder |
That is good |
05:30 |
OldCoder |
What you got? |
05:30 |
khonkhortisan |
https://github.com/celeron55/minetest/pull/268 |
05:30 |
OldCoder |
R |
05:31 |
khonkhortisan |
image_buttons are image_buttons, not image_blackness |
05:31 |
OldCoder |
how would I apply this? |
05:31 |
OldCoder |
What's the filename? |
05:31 |
khonkhortisan |
um... |
05:31 |
OldCoder |
I'll include it in my clients |
05:32 |
OldCoder |
If you'll tell me |
05:33 |
OldCoder |
and how do I list other pull requests? |
05:33 |
khonkhortisan |
ah, git diff HEAD^ HEAD. |
05:33 |
khonkhortisan |
The Pull Requests or Issues buttons |
05:34 |
OldCoder |
I don't know how to do that. Searching existing code. |
05:34 |
OldCoder |
Is this in chatcommands? |
05:34 |
khonkhortisan |
https://github.com/celeron55/minetest/pulls |
05:35 |
OldCoder |
That doesn't work for me |
05:35 |
khonkhortisan |
okay. |
05:35 |
OldCoder |
Don't know why |
05:36 |
khonkhortisan |
https://github.com/celeron55/minetest/pull/268/files |
05:36 |
OldCoder |
k |
05:37 |
OldCoder |
k |
05:37 |
khonkhortisan |
In src/guiFormSpecMenu.cpp add a new line at 461 and put "e->setUseAlphaChannel(true);" there |
05:37 |
OldCoder |
Yes |
05:37 |
OldCoder |
om |
05:37 |
khonkhortisan |
I don't really know a good way to get a diff out of a commit |
05:37 |
OldCoder |
It's fine |
05:38 |
OldCoder |
Added to my codebase |
05:39 |
NakedFury |
could hotbar slots be added a lua hook? |
05:39 |
OldCoder |
Adding VanessaE filtering |
05:40 |
khonkhortisan |
I still have to try that |
05:42 |
NakedFury |
I use them |
05:42 |
NakedFury |
mipmap antiso tropic something and tri linear |
05:43 |
khonkhortisan |
Do they have in-game settings yet? |
05:43 |
OldCoder |
Config file |
05:43 |
VanessaE |
checkboxes in the Settings menu |
05:43 |
NakedFury |
yes |
05:43 |
OldCoder |
VanessaE, is that in the code I'm getting? |
05:44 |
NakedFury |
excellent checkboxes |
05:44 |
VanessaE |
OldCoder: yep |
05:44 |
VanessaE |
if you used this one": http://digitalaudioconcepts.com/vanessa/hobbies/minetest/video-settings-with-gui-2.patch |
05:44 |
NakedFury |
we need all config options inside the game with check boxes or drop down lists |
05:44 |
OldCoder |
I am getting from git VanessaE |
05:44 |
VanessaE |
ok |
05:44 |
OldCoder |
will that work? |
05:44 |
VanessaE |
the pull request I made is the same. |
05:45 |
VanessaE |
http://minetest.net/forum/viewtopic.php?id=3410 |
05:46 |
OldCoder |
merged |
05:46 |
|
Calinou joined #minetest |
05:46 |
OldCoder |
VanessaE, is there a way to get a diff from git? |
05:47 |
VanessaE |
I don't know how off the top of my head |
05:47 |
VanessaE |
wait |
05:47 |
khonkhortisan |
git diff HEAD^ HEAD but you have to have it locally |
05:48 |
VanessaE |
nope, dunno how OldCoder |
05:48 |
OldCoder |
khonkhortisan, don't know that yet |
05:48 |
OldCoder |
VanessaE, ty |
05:49 |
OldCoder |
I'm changing texture atlas default to false |
05:50 |
VanessaE |
good idea |
05:50 |
OldCoder |
O.K. |
05:50 |
OldCoder |
I have some changes of mine |
05:50 |
OldCoder |
the khonkhortisan commit |
05:50 |
OldCoder |
and the filters |
05:50 |
OldCoder |
checking others |
05:51 |
OldCoder |
Jordach has waited a month for a one line change? |
05:51 |
khonkhortisan |
I have a one line change, I guess I won't check up on it then. |
05:51 |
NakedFury |
tell me about the build then |
05:52 |
OldCoder |
NakedFury, ? |
05:52 |
OldCoder |
NakedFury, I am building the server again to fix crashes |
05:52 |
NakedFury |
all this changes you are talking about |
05:52 |
OldCoder |
yes? |
05:52 |
OldCoder |
NakedFury, I am building the server again to fix crashes |
05:52 |
OldCoder |
Making other fixes at same time |
05:54 |
OldCoder |
Any reason |
05:54 |
OldCoder |
not to have apple trees? |
05:54 |
VanessaE |
you can grow them by planting saplings |
05:54 |
VanessaE |
but maybe because c55 wants the game to have lots of shit that kills you |
05:54 |
VanessaE |
I guess having too much food negates that |
05:55 |
OldCoder |
2241 |
05:55 |
OldCoder |
- make_tree(vmanip, p, myrand_range(), ndef); |
05:55 |
OldCoder |
2241 |
05:55 |
OldCoder |
+ make_tree(vmanip, p, myrand_range(1,4), ndef); |
05:55 |
OldCoder |
So this is good? |
05:55 |
VanessaE |
dunno, maybe |
05:55 |
NakedFury |
will I need a new client to have those changes? |
05:56 |
OldCoder |
NakedFury, Yes except for the crash fix |
05:56 |
OldCoder |
that is server side |
05:56 |
RealBadAngel |
hi all |
05:56 |
OldCoder |
RealBadAngel, hi |
05:56 |
VanessaE |
morning RBA |
05:57 |
NakedFury |
I will need a windows version |
05:57 |
OldCoder |
NakedFury, I can build one |
05:57 |
NakedFury |
thanks because I just cant get cmake to work |
05:57 |
OldCoder |
I already have for previous |
05:58 |
RealBadAngel |
VanessaE, i started yesterday to make new creative, take a look: http://realbadangel.pl/another_size.png |
05:58 |
OldCoder |
oh |
05:58 |
OldCoder |
He fixed apples just 12 hours ago |
05:59 |
VanessaE |
RealBadAngel: not bad...but where's the rest? :-) |
05:59 |
RealBadAngel |
it was just the start |
05:59 |
RealBadAngel |
i made image_buttons with inventory cubes on them |
05:59 |
VanessaE |
ah ok |
05:59 |
RealBadAngel |
and theyre different sized |
06:00 |
VanessaE |
did you see the fix khonkhortisan posted to give buttons a transparent background? |
06:00 |
RealBadAngel |
so we can have more items on screen at the same time |
06:00 |
OldCoder |
VanessaE, it is merged |
06:00 |
VanessaE |
OldCoder: cool |
06:00 |
RealBadAngel |
yeah, im gonna need it |
06:00 |
khonkhortisan |
RealBadAngel, https://github.com/celeron55/minetest/pull/268 |
06:01 |
khonkhortisan |
I don't know how to get rid of the button, but at least it's not black. |
06:01 |
khonkhortisan |
hmmmm gets credit |
06:01 |
VanessaE |
bbl, bedtime. |
06:01 |
VanessaE |
night all |
06:01 |
OldCoder |
n |
06:02 |
RealBadAngel |
khonkhortisan, hey, i cant see the button frames |
06:02 |
RealBadAngel |
at least when im using it |
06:02 |
RealBadAngel |
http://realbadangel.pl/another_size.png |
06:02 |
RealBadAngel |
look again |
06:02 |
khonkhortisan |
yeah, if the image_button[ isn't transparent at all, it looks just like an image[ |
06:03 |
khonkhortisan |
All those black squares should look like buttons |
06:05 |
OldCoder |
to do more of these I'll need diffs. so that's it for now |
06:06 |
khonkhortisan |
Maybe the dcc didn't work because I didn't add a filename extension. |
06:06 |
khonkhortisan |
oh well. |
06:09 |
RealBadAngel |
khonkhortisan, could you look on how to add tooltips for buttons? |
06:10 |
TheRedMood |
Well |
06:10 |
TheRedMood |
Bye all |
06:10 |
TheRedMood |
I am going away over the weekend |
06:10 |
OldCoder |
k |
06:10 |
khonkhortisan |
How do you make buttons smaller? |
06:10 |
OldCoder |
have fun |
06:11 |
TheRedMood |
So I will have to say my good byes now |
06:11 |
TheRedMood |
Thanks a lot OldCoder :D |
06:11 |
TheRedMood |
I hope you have a nice weekend to! |
06:11 |
TheRedMood |
Lot of coding and updating going on? |
06:11 |
RealBadAngel |
khonkhortisan, easy :) use floats instead of integers :) |
06:11 |
RealBadAngel |
work with coordinates too |
06:12 |
khonkhortisan |
okay. Do you know how to catch right-click instead of going into a formspec? |
06:12 |
RealBadAngel |
no |
06:13 |
RealBadAngel |
we should add on_right_click to nodes methods |
06:15 |
khonkhortisan |
nonono it should be called allow_formspec |
06:15 |
khonkhortisan |
that way we catch right click and can dis/enable the menu |
06:15 |
NakedFury |
nonono nonono it should be called allow_formspec and an extra on_right_click |
06:16 |
khonkhortisan |
? Then they would have different arguments. |
06:16 |
khonkhortisan |
Why have two? |
06:16 |
NakedFury |
because its more than 1 |
06:16 |
NakedFury |
XD |
06:16 |
NakedFury |
muajajajajaja |
06:16 |
khonkhortisan |
allow_formspec would run an on_right_click function and still return for allowing/disallowing. |
06:17 |
TheRedMood |
Well more API functions are always good |
06:18 |
TheRedMood |
Or it isen't functiosn rather |
06:18 |
TheRedMood |
But calls |
06:18 |
TheRedMood |
But okey, I am not going to correct my own terminology that much. |
06:18 |
khonkhortisan |
formspec would be much better if it wasn't a string, you could edit the menu based on what buttons were pressed, or spawn entities in front of the player while they're distracted. |
06:18 |
TheRedMood |
Hmm |
06:19 |
TheRedMood |
Sounds like we need a hack? |
06:19 |
khonkhortisan |
yeah, I don't know where to get the data from. |
06:19 |
TheRedMood |
well |
06:19 |
TheRedMood |
this is c++ area |
06:19 |
TheRedMood |
Hmm |
06:20 |
TheRedMood |
Problem is, that since we can't get it pulled |
06:20 |
TheRedMood |
We can' |
06:20 |
TheRedMood |
we can't get it done |
06:20 |
TheRedMood |
:/ |
06:20 |
khonkhortisan |
There's always forking |
06:20 |
TheRedMood |
Yeah, but if the majority doesn't follow then it is a waste |
06:20 |
TheRedMood |
Splitting the community more than we do now is not a good option |
06:21 |
TheRedMood |
What we need is a patch |
06:21 |
TheRedMood |
A collection of diffrent pull requests |
06:21 |
TheRedMood |
Fix em up |
06:21 |
TheRedMood |
compile it and then post it on the forum |
06:21 |
TheRedMood |
Then we could make some "augmented" servers, which are run by this version |
06:22 |
TheRedMood |
And if people want to play on them they have to get the "augmented" version |
06:22 |
RealBadAngel |
you have just called forking a different name |
06:22 |
TheRedMood |
No |
06:22 |
TheRedMood |
x3 |
06:22 |
TheRedMood |
god |
06:22 |
TheRedMood |
Okey, if we fork |
06:23 |
TheRedMood |
We make our own version. |
06:23 |
TheRedMood |
okey? |
06:23 |
TheRedMood |
Thats the goal of forking |
06:23 |
RealBadAngel |
yea |
06:23 |
TheRedMood |
THe goal of this plan is to get the community to move to a newer version of this game |
06:23 |
NakedFury |
forking just sound like pigs fucking, such a horrible name |
06:23 |
TheRedMood |
so that the developer sees that they want new features |
06:23 |
RealBadAngel |
lol |
06:23 |
TheRedMood |
It is not :( |
06:23 |
TheRedMood |
I like githubs :D |
06:24 |
NakedFury |
why not spooning? |
06:24 |
RealBadAngel |
hehehe |
06:24 |
NakedFury |
well I will try not to think about forking |
06:25 |
TheRedMood |
because a fork got one base |
06:25 |
khonkhortisan |
github has a "Spoon-Knife" repo for example forking |
06:25 |
TheRedMood |
and multiple points at the end |
06:25 |
TheRedMood |
X3 |
06:25 |
khonkhortisan |
branching and forking are similar things, they had to come up with another name for it |
06:25 |
TheRedMood |
I love this channel |
06:25 |
TheRedMood |
Yeah, github are doign soem shady stuff.... |
06:25 |
NakedFury |
branchs or roots would have worked too |
06:26 |
TheRedMood |
well, i think branches are much better than roots |
06:26 |
TheRedMood |
I saw a new revision system a while ago |
06:26 |
TheRedMood |
I wonder what that was.... |
06:26 |
khonkhortisan |
roots are merging, the opposite of branches, which are forking. |
06:26 |
TheRedMood |
:o |
06:27 |
TheRedMood |
Well |
06:27 |
khonkhortisan |
https://github.com/octocat/Spoon-Knife |
06:27 |
khonkhortisan |
it's a very busy repo |
06:28 |
TheRedMood |
Perforce |
06:28 |
TheRedMood |
I haven't heard about it before |
06:29 |
TheRedMood |
I soon need to go :( |
06:29 |
khonkhortisan |
I'm on borrowed time (bedtime) |
06:29 |
TheRedMood |
Yeah ;) |
06:33 |
Calinou |
<TheRedMood> Yeah, but if the majority doesn't follow then it is a waste |
06:33 |
Calinou |
did you mean: "if it can't be compiled on windows then it is a waste"? |
06:34 |
khonkhortisan |
If the head fork dies, (hopefully only) one fork will rise up and accept pull requests from the others. |
06:34 |
Calinou |
https://github.com/octocat/Spoon-Knife/issues lol'd |
06:35 |
TheRedMood |
Calinou: no, i mean that if the mayority of players just stay with the old version its a waste |
06:35 |
khonkhortisan |
What would it take to switch everyone other than the master version going cold? |
06:36 |
NakedFury |
fixes and wanted features |
06:36 |
Calinou |
problem is, minetest community is too small |
06:36 |
NakedFury |
yes |
06:36 |
NakedFury |
it needs to grow some more |
06:36 |
TheRedMood |
We could use that to our advantage tho |
06:36 |
Calinou |
I suggest just adding a patch to your mod which can easily be added to minetest, then recompile, maybe provide win/linux binaries |
06:37 |
Calinou |
it's not really useful to make a whole fork |
06:37 |
TheRedMood |
Yeah |
06:37 |
TheRedMood |
Thats my idea |
06:37 |
TheRedMood |
But here we are talking API stuff |
06:37 |
Calinou |
win bins are pretty much needed, and it's a PITA to compile for windows :P |
06:37 |
TheRedMood |
and for that we need to redo some of the core game code. |
06:37 |
Calinou |
yes, but what if you want to add something to API? |
06:37 |
TheRedMood |
Yeah, then we need to recompile and redistrubute it |
06:38 |
TheRedMood |
If enough people advertise it |
06:38 |
TheRedMood |
OR mods need the new vesrion |
06:38 |
khonkhortisan |
flatland is building a tower, then running //cylinder 1 100 dirt |
06:39 |
khonkhortisan |
mods needing the changes would be the motivating factor |
06:39 |
Calinou |
GOOD mods :p |
06:39 |
TheRedMood |
thenYes |
06:39 |
TheRedMood |
Yes* |
06:40 |
TheRedMood |
But why don't we just ask c55? |
06:41 |
khonkhortisan |
how do I register a privilage? |
06:41 |
TheRedMood |
There should be an API function for it |
06:41 |
TheRedMood |
I'll go fetch it |
06:41 |
Calinou |
TheRedMood: you can make a pull request, and see, but he's inactive development-wise these days |
06:41 |
khonkhortisan |
ah. register_privilege |
06:41 |
TheRedMood |
you found it? |
06:42 |
khonkhortisan |
yeah |
06:42 |
Calinou |
btw, for fuffs sake, for any help/privilege line, you should put text "Like this", not "like this" or "Like this." |
06:42 |
Calinou |
I mean in the /help all and /help privs, the stuff that explains the commands/privileges |
06:42 |
Calinou |
because that's how the default game does it |
06:42 |
khonkhortisan |
oh, I made that mistake "Like this." |
06:43 |
TheRedMood |
Okey |
06:44 |
* Calinou |
slaps celeron55 for lack of standardization enforcements |
06:47 |
* khonkhortisan |
fades in |
06:47 |
* khonkhortisan |
peeks out |
06:48 |
* Calinou |
fades out |
06:48 |
* Calinou |
peeks in |
06:49 |
khonkhortisan |
:) |
06:49 |
NakedFury |
the fork issue. make one and pull in all the fixes posted by people for the official engine code. Don't disappear for months. as I said add new API hooks and stuff and new engine features. FORCE people to move with cool new NEEDED stuff |
06:50 |
khonkhortisan |
mutiny! |
06:51 |
khonkhortisan |
just kidding |
06:57 |
khonkhortisan |
huh. I just tried to -> return "Use some arguments" |
06:57 |
khonkhortisan |
But that string won't go anywhere |
06:59 |
Calinou |
NakedFury: what m$ and apple do |
06:59 |
Calinou |
8D |
06:59 |
NakedFury |
then that shows it works |
06:59 |
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06:59 |
Calinou |
m$ works because it's on all computers, apple because it's "so classy"... |
06:59 |
* Calinou |
facepalms |
07:00 |
Calinou |
your mod needs something unethical or that looks really cool (with round borders) |
07:00 |
NakedFury |
make the engine stuff white use the word retina a lot and add features that should have been on it since start every 6 months |
07:00 |
NakedFury |
yes exactly |
07:01 |
VanessaE |
wait, as you describing Apple, MS, or Ubuntu? ;) |
07:02 |
VanessaE |
are* |
07:02 |
NakedFury |
Ubuntu isnt cashing in the big bucks every 6 months is it? |
07:02 |
VanessaE |
not yet but they're trying to start doing so as of this latest release afaiu. |
07:02 |
NakedFury |
well thats good for it |
07:03 |
NakedFury |
will they hold off features? |
07:03 |
VanessaE |
sort of - by going with unity instead of something intelligent like xfce ;) |
07:03 |
VanessaE |
inb4 Xubuntu |
07:04 |
Calinou |
xubuntu is xfce with crapware |
07:04 |
Calinou |
debian > all |
07:04 |
Calinou |
:> |
07:04 |
Calinou |
ubuntu, and any derivatives, official or unofficial are slow |
07:04 |
Calinou |
even lubuntu isn't that fast |
07:05 |
VanessaE |
eh, crapware it may have, but at least it seems to run okay for me |
07:06 |
Calinou |
debian is crapware-free, and it's not that hard to use, the latest testing lacks GUI stuff to install packages, but WHO THE FUFF does that anyway? :P |
07:06 |
VanessaE |
now now, Calinou... stuff like Synaptic has its place |
07:07 |
Kray |
does Debian package nvidia binary drivers and flash player nowadays |
07:07 |
Calinou |
I fail to see any use for synaptic, personally |
07:07 |
Calinou |
Kray: yes |
07:07 |
Calinou |
add contrib and non-free repos |
07:07 |
Calinou |
and there are cd images with non-free firmware available too |
07:07 |
Kray |
the fuck, they took their heads out from their ass? |
07:08 |
Calinou |
the default cd image doesn't have any non-free firmware :P |
07:08 |
Calinou |
Kray: they did since a long time ago |
07:09 |
khonkhortisan |
there isn't a command that says what mods are loaded? |
07:09 |
NakedFury |
dont think so. add that to your fork |
07:10 |
VanessaE |
yes, /mods |
07:10 |
VanessaE |
:-) |
07:10 |
khonkhortisan |
I'm trying to make a mod reloader |
07:10 |
NakedFury |
ok scratch my last comment |
07:10 |
khonkhortisan |
oh. |
07:10 |
NakedFury |
how do they show up? |
07:10 |
VanessaE |
as a list in the chat area |
07:10 |
khonkhortisan |
space-separated |
07:10 |
VanessaE |
*nod* |
07:10 |
NakedFury |
in capital letters? |
07:10 |
khonkhortisan |
and mesecons takes five lines |
07:11 |
VanessaE |
haha |
07:11 |
VanessaE |
capital letters? um, no? |
07:11 |
khonkhortisan |
no, in the way it's named in your mod directory |
07:11 |
khonkhortisan |
mod_name other_mod moddy happymod |
07:11 |
khonkhortisan |
but alphabetically |
07:12 |
khonkhortisan |
or alephbetically |
07:13 |
VanessaE |
alephbetically...if you use Hebrew maybe ;) |
07:13 |
khonkhortisan |
I know the first letter |
07:13 |
VanessaE |
actually, you know the first two letters. |
07:13 |
khonkhortisan |
that too |
07:13 |
khonkhortisan |
two |
07:13 |
khonkhortisan |
to |
07:13 |
VanessaE |
heh |
07:15 |
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07:17 |
NakedFury |
would it be possible to add color and maybe titles to chat? |
07:18 |
VanessaE |
good luck with that. I've never seen anything put forward to address that |
07:18 |
NakedFury |
title: Vanessa(Mod): good morning server, etc |
07:18 |
VanessaE |
not that there's much use - I'd be happy if F10 would stop fucking crashing. |
07:18 |
NakedFury |
color add a green color for every mod chat line |
07:18 |
ecube |
f10 doesn't work for me |
07:19 |
ecube |
nvm |
07:19 |
NakedFury |
im just thinking of minecraft stuff that can be brought over |
07:19 |
VanessaE |
naw |
07:19 |
VanessaE |
forget minecraft |
07:20 |
VanessaE |
this is our game - let's keep it that way |
07:20 |
NakedFury |
not when its superior |
07:20 |
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07:20 |
ecube |
Well, the color chat + titles thing is necessary |
07:20 |
NakedFury |
and not when it has stuff that should be here |
07:20 |
khonkhortisan |
bring irc stuff into it |
07:20 |
VanessaE |
larger fonts in minetest would be nice though |
07:20 |
khonkhortisan |
/away /part |
07:20 |
ecube |
orby haxed an irc relay into wazu's server |
07:20 |
NakedFury |
larger fonts, color, titles |
07:20 |
NakedFury |
better chat screen overall |
07:20 |
ecube |
Minetest is too bright for the text to be white |
07:20 |
khonkhortisan |
more ingame settings |
07:21 |
NakedFury |
ability to move its position |
07:21 |
ecube |
it should have some kind of border |
07:21 |
NakedFury |
that too ^^ |
07:21 |
VanessaE |
larger fonts with black drop shadowing (or just double printed white on offset black) |
07:21 |
NakedFury |
that too^ |
07:21 |
Calinou |
color codes, +1... eg. ^xf0f would make purple text, ^y underline, ^z strike :p |
07:21 |
NakedFury |
all three coments too |
07:21 |
ecube |
purpley |
07:22 |
Calinou |
color player names in chat based on privileges: if you're the "name" guy in minetest.conf, magenta, if you have "server" priv, red, "ban" priv, cyan, "basic_privs" priv, cyan-green, "interact", green |
07:22 |
Calinou |
none: gray |
07:22 |
khonkhortisan |
I like ^7color^0 codes |
07:23 |
Calinou |
some minecraft mods do that, but today, it's more like [President] [Super-Awesome DONATOR$$$$$] SomeGuy: test |
07:23 |
Calinou |
khonkhortisan: not enough colors |
07:23 |
Calinou |
better use hexadecimal |
07:23 |
NakedFury |
Calinou that is right |
07:23 |
khonkhortisan |
oh look! Color! |
07:24 |
NakedFury |
ohh and server messages should be more visible and posible |
07:57 |
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11:58 |
RealBadAngel |
hi everybody |
12:02 |
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12:17 |
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MilanFIN joined #minetest |
12:40 |
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12:54 |
MilanFIN |
hi |
12:54 |
MilanFIN |
do the old minetest maps created at early 0.4 times work? |
12:54 |
MilanFIN |
in 0.4.3 |
12:55 |
RealBadAngel |
should have |
12:55 |
MilanFIN |
cause I had some problems when the first versions with sound came out |
12:56 |
RealBadAngel |
what sound has to do with maps? |
12:56 |
MilanFIN |
nothing |
12:56 |
MilanFIN |
the releases that had sound had also something else changed |
12:56 |
MilanFIN |
dunno if you know the bug where random dirt spawned on sky |
12:57 |
RealBadAngel |
seen it |
12:57 |
MilanFIN |
fixed? |
12:57 |
RealBadAngel |
i believe so, havent seen this bug for a long time |
12:58 |
MilanFIN |
ok |
12:58 |
MilanFIN |
have had long brake from minetest |
12:58 |
MilanFIN |
cause friends stopped, I shutted down my server |
12:59 |
RealBadAngel |
if you want some servers to play thers Server Nexus |
13:00 |
RealBadAngel |
minetest.org |
13:03 |
RealBadAngel |
12 servers for US |
13:03 |
RealBadAngel |
1 for Europe |
13:04 |
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PilzAdam joined #minetest |
13:04 |
PilzAdam |
Hello everyone! |
13:05 |
OldCoder |
Hello |
13:10 |
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13:15 |
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13:35 |
OldCoder |
RealBadAngel, here? |
13:35 |
OldCoder |
RealBadAngel, did you remove rubber leaves from technic? |
13:40 |
RealBadAngel |
i removed technic:rubber_tree |
13:41 |
RealBadAngel |
and using PilzAdam's one |
13:41 |
OldCoder |
RealBadAngel, problem is... |
13:41 |
OldCoder |
I can go back to a backup of 30000 |
13:41 |
OldCoder |
from a week ago |
13:41 |
RealBadAngel |
problem was he moved it from farming to farming plus |
13:41 |
OldCoder |
But it uses the technic rubber leaves |
13:41 |
OldCoder |
Is there a way to fix that? |
13:41 |
OldCoder |
RealBadAngel, were there many buildings in 30000 ? |
13:42 |
RealBadAngel |
i dont know, i wasnt building there much |
13:42 |
OldCoder |
But it uses the technic rubber leaves |
13:42 |
OldCoder |
Is there a way to fix that? |
13:42 |
RealBadAngel |
its not a big problem |
13:42 |
OldCoder |
How so? |
13:42 |
RealBadAngel |
trees were rare |
13:42 |
OldCoder |
Hmm |
13:43 |
RealBadAngel |
so it may happen to see somwhere tree made out of unknown blocks |
13:43 |
RealBadAngel |
and thats all |
13:43 |
OldCoder |
All right |
13:44 |
RealBadAngel |
i gtg, be back in two hours or so |
13:44 |
OldCoder |
k |
13:52 |
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14:57 |
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Jordach joined #minetest |
14:57 |
Jordach |
hello all |
14:57 |
PilzAdam |
hi Jordach |
14:57 |
Jordach |
hey Adam |
15:01 |
OldCoder |
Jordach, hello |
15:01 |
Jordach |
hello OldCoder |
15:02 |
OldCoder |
Jordach, I'm trying to learn WorldEdit. I've restored 30000 to a week ago. Tried to replace unknown trees near 0,0,0 there but I have SW and NE directions mixed up. If I give you fly would you be willing to get me the proper coords for that region? |
15:02 |
Jordach |
PilzAdam, http://mineshaftersquared.com/ OPEN SOURCE MINECRAFT PROXY |
15:03 |
Jordach |
OldCoder, use //pos1 and //pos2 |
15:03 |
OldCoder |
Jordach, I know how to do that |
15:03 |
OldCoder |
and have done it |
15:03 |
Jordach |
then use //set air or //dig |
15:03 |
OldCoder |
That is not the problem |
15:03 |
OldCoder |
I know how to do all that |
15:03 |
OldCoder |
That is not the problem |
15:03 |
OldCoder |
See above |
15:03 |
Jordach |
press F5 |
15:03 |
OldCoder |
The problem is... |
15:04 |
Jordach |
debug info pops up |
15:04 |
OldCoder |
Determining direction |
15:04 |
OldCoder |
The problem is... |
15:04 |
OldCoder |
Determining direction |
15:04 |
OldCoder |
I obtained what appeared to be |
15:04 |
Jordach |
then use a ? in directions |
15:04 |
OldCoder |
SW and NE coords |
15:04 |
OldCoder |
I obtained what appeared to be |
15:04 |
OldCoder |
SW and NE coords |
15:04 |
Jordach |
you are duplicating lines |
15:04 |
OldCoder |
But when I did a load of an schema |
15:04 |
OldCoder |
Things were rotated |
15:04 |
OldCoder |
Jordach, if the answer is no just say no |
15:04 |
Jordach |
OldCoder, look at the debug infp |
15:04 |
Jordach |
o*# |
15:04 |
OldCoder |
I know everything you are talking about |
15:04 |
Jordach |
(F%) |
15:05 |
Jordach |
lets say 123, 50, 987 |
15:05 |
Jordach |
are the co ords |
15:05 |
OldCoder |
Jordach, I need somebody to give me the coords and then I will understand directions |
15:05 |
OldCoder |
I did all that |
15:05 |
Jordach |
the co oreds work like X, Y, Z |
15:05 |
OldCoder |
The paste came out rotated regardless |
15:05 |
OldCoder |
I know |
15:05 |
OldCoder |
I did all that |
15:05 |
OldCoder |
The paste came out rotated regardless |
15:05 |
Jordach |
OldCoder, look for yaw = 0 |
15:05 |
Jordach |
in debug |
15:05 |
OldCoder |
X, Y, Z was obvious |
15:06 |
OldCoder |
Go on |
15:06 |
OldCoder |
Regarding yaw |
15:06 |
Jordach |
yaw indicates your camera direction |
15:06 |
OldCoder |
And for proper orientation |
15:06 |
OldCoder |
Should yaw be zero? |
15:06 |
Jordach |
yes |
15:06 |
OldCoder |
Very well. I will check that later. |
15:06 |
OldCoder |
If it works or not, we shall see |
15:06 |
Jordach |
i use yaw = 0 as north |
15:06 |
OldCoder |
And this works for WE purposes? |
15:07 |
OldCoder |
WorldEdit purposes I mean |
15:07 |
Jordach |
should do |
15:07 |
OldCoder |
We'll try it |
15:22 |
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15:23 |
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Calinou joined #minetest |
15:24 |
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whirm joined #minetest |
15:27 |
Jordach |
hey Calinou |
15:27 |
Calinou |
hi |
15:27 |
Jordach |
MC Client: Y U THINK 1.4 IS OUT? |
15:27 |
OldCoder |
Hello |
15:28 |
* Jordach |
also got ModLoader and Optifine working |
15:28 |
OldCoder |
Jordach, I've merged your apple tree and doc changes into my server and client sources |
15:28 |
OldCoder |
Also khonk* button change and Vanessa filter changes |
15:28 |
Jordach |
OldCoder, i dont know if the trees work correctly |
15:29 |
OldCoder |
Jordach, you can test that then |
15:29 |
Jordach |
can you run a client to check |
15:29 |
OldCoder |
I wouldn't know how |
15:29 |
Calinou |
ceiling RMS is watching you play minecraft, Jordach |
15:29 |
Calinou |
*ceiling breaks* |
15:29 |
Jordach |
compile it locally |
15:29 |
OldCoder |
Jordach, I am doing so now |
15:29 |
Jordach |
so it runs from its default folder |
15:29 |
OldCoder |
A new Windows client will be posted today |
15:29 |
OldCoder |
Unless problems arise |
15:29 |
OldCoder |
You can check it then |
15:30 |
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TheRedMoodWin joined #minetest |
15:30 |
TheRedMoodWin |
Hello guys! |
15:30 |
OldCoder |
TheRedMoodWin, hello |
15:30 |
TheRedMoodWin |
And girls :D |
15:30 |
TheRedMoodWin |
Managed to find a PC in stockholm |
15:31 |
TheRedMoodWin |
The drive was really long :( |
15:31 |
Calinou |
<TheRedMoodWin> And girls :D |
15:31 |
Calinou |
[citation needed] |
15:31 |
TheRedMoodWin |
8 houres in a car is not my favorite way to pass time |
15:31 |
Calinou |
(well, V.anessaE :p, anti-highlight for great justice) |
15:31 |
TheRedMoodWin |
Yeah |
15:31 |
TheRedMoodWin |
I think, Mrs would represent the famle population |
15:32 |
OldCoder |
Jordach, actually new Windows client may be ready in 30 minutes |
15:32 |
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cisoun joined #minetest |
15:32 |
TheRedMoodWin |
Ohh? We are pushing a new build? |
15:33 |
Calinou |
how TheRedMoodWin must find after finding a PC: http://www.demotivateur.fr/watermark.php?src=images/demotivateur_img/imgresize/202143249050727c8e45cc1_5548566_460s.jpg |
15:33 |
Calinou |
feel* |
15:33 |
Calinou |
oh and also, TheRedMoodWin: http://i.imgur.com/Qgs1M.png |
15:33 |
Calinou |
:p |
15:34 |
Jordach |
TheRedMoodWin, does it come with MC pre-installed? |
15:34 |
TheRedMoodWin |
Minecraft? |
15:34 |
TheRedMoodWin |
Nonononon |
15:40 |
OldCoder |
New Windows client built and being tested |
15:40 |
TheRedMoodWin |
Nice |
15:42 |
OldCoder |
VanessaE, if you see this later: As I am now maintaining clients, suggest a checkbox patch to enable or disable sound on the client side. |
15:42 |
OldCoder |
Anybody else, feel free to suggest the same patch |
15:43 |
OldCoder |
This should address the complaints about the Ambience mod |
15:43 |
OldCoder |
Calinou, I have merged some pulls and started a server-client fork. People are welcome to submit patches in the format: diff -ruN |
15:45 |
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rubenwardy joined #minetest |
15:45 |
rubenwardy |
hi all |
15:46 |
OldCoder |
rubenwardy, Hello |
15:46 |
OldCoder |
rubenwardy, I have merged some pulls and started a server-client fork. People are welcome to submit patches in the format: diff -ruN |
15:46 |
OldCoder |
Back soon |
15:47 |
rubenwardy |
PilzAdam, and any other german people, can you check this: http://multa.bugs3.com/minetest/tutorial/germanDE_draft.html |
15:48 |
PilzAdam |
rubenwardy, part one; part two; dritter teil |
15:49 |
rubenwardy |
btw i used Google Translate |
15:49 |
PilzAdam |
it is completly crap |
15:49 |
rubenwardy |
yeah |
15:50 |
rubenwardy |
oh well, screw that. Some one with German knowledge can translate |
15:50 |
Jordach |
or ask PilzAdam |
15:50 |
Jordach |
DUH! |
15:50 |
rubenwardy |
screw as in scrap the draft, not the language |
15:51 |
Jordach |
rubenwardy, we know what you mean |
15:51 |
Jordach |
i hate iTunes |
15:52 |
Jordach |
iTunes can't even get my Unicode metadata correct...... |
15:55 |
rubenwardy |
apple... |
15:56 |
Jordach |
rubenwardy, my Sixth Form is pilot testing iPad2 16gbs for three classes |
15:56 |
Calinou |
<OldCoder> I have merged some pulls and started a server-client fork. People are welcome to submit patches in the format: diff -ruN |
15:56 |
Calinou |
run, diffs, run |
15:56 |
rubenwardy |
iTunes is not known for being a cutting edge program |
15:56 |
rubenwardy |
cool |
15:56 |
Jordach |
£15 a month |
15:56 |
Jordach |
+ insurance |
15:56 |
rubenwardy |
Nice, like a school near me, Mounts Bay iirc |
15:56 |
Calinou |
Jordach: lol |
15:57 |
Calinou |
no smartphone/tablet OS is good today, and it's damn hard to replace them too |
15:57 |
Calinou |
ios sucks, android sucks (5.2% less) |
15:57 |
Jordach |
this is over 2 years: and no jailbreaking. |
15:57 |
Jordach |
Windows 98 |
15:58 |
Jordach |
^ no spelling mistake |
15:58 |
Jordach |
Windows 8 = SHIT |
15:59 |
Calinou |
+1 |
15:59 |
rubenwardy |
+1 |
15:59 |
rubenwardy |
Windows 7 is the best, and even that has its faults |
15:59 |
rubenwardy |
ie: it is slow |
15:59 |
Jordach |
rubenwardy, Windows XP |
15:59 |
Jordach |
try living that long |
15:59 |
rubenwardy |
um, |
16:00 |
rubenwardy |
I like 7 a bit more than XP. |
16:00 |
rubenwardy |
Arial Drag |
16:00 |
rubenwardy |
Windows Snap to other windows and sides |
16:00 |
Jordach |
no. |
16:00 |
Jordach |
AERO = EVIL. |
16:01 |
Jordach |
eats so much GPU |
16:03 |
Jordach |
http://i.imgur.com/1lgCC.jpg |
16:03 |
Jordach |
http://i.imgur.com/vOEgE.png |
16:05 |
rubenwardy |
not Aero, Aero Drag |
16:06 |
rubenwardy |
(5:00:45 PM) rubenwardy: Windows Snap to other windows and sides |
16:06 |
rubenwardy |
correction, Aero Snap |
16:06 |
Jordach |
i've been reading _TOO MUCH_ XKCD |
16:07 |
rubenwardy |
I <3 XKCD |
16:08 |
rubenwardy |
Universal Label :D |
16:08 |
Jordach |
Hyrogen, Time |
16:08 |
Jordach |
s/Hyrogen/Hydrogen |
16:08 |
rubenwardy |
+d |
16:08 |
rubenwardy |
Click and Drag - amazing |
16:09 |
Jordach |
http://imgs.xkcd.com/comics/freemanic_paracusia.png |
16:10 |
rubenwardy |
hmm... |
16:12 |
Jordach |
i quite like having two routers in the house |
16:12 |
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16:12 |
swilde |
Hmm, have latest mobf mod installed on 0.4.3 and wonder how to |
16:12 |
swilde |
breed, build barn, filled it with leaves and waited (a few minutes) |
16:12 |
swilde |
but nothing happens... |
16:12 |
Jordach |
since im directly attached to mine, (which is then attached to the homehub) if the homehub goes out: use my router as a wifi dongle |
16:13 |
Jordach |
swilde, your computers speed is important |
16:13 |
swilde |
Jordach: -v please, in which way? |
16:14 |
Jordach |
MOBF can hang minetest if it does not have enough cpu and memory |
16:15 |
Jordach |
even on Crysis 2 (full settings) compliant systems hang |
16:15 |
swilde |
Jordach: Oh, missunderstanding, its not hanging, only the |
16:15 |
swilde |
breeding seems not to work (no new animals, the filled barn stays unchanged) |
16:15 |
Jordach |
swilde, dunno; might be some big ol' bug |
16:15 |
Jordach |
(again: i dont use all of the mods) |
16:22 |
Jordach |
rubenwardy, i made a VU meter for my keyboard that flashes the LEDS |
16:24 |
rubenwardy |
nice! |
16:27 |
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16:27 |
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16:30 |
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16:33 |
Jordach |
rubenwardy, i could do some nice work with LED llghting, have a full spectrum analyzer |
16:55 |
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16:58 |
Jordach |
OMFG |
16:59 |
Jordach |
google gameboy texture pack |
17:00 |
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17:01 |
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17:10 |
Jordach |
cisoun, people want v10 |
17:10 |
Jordach |
(either that or they are too lazy to post about it) |
17:11 |
cisoun |
w00t |
17:11 |
cisoun |
'k 'k |
17:11 |
cisoun |
give me 5 min. |
17:11 |
Jordach |
cisoun, i'll consider getting the _WHOLE THING_ pushed to celeron55/minetest/master |
17:12 |
Jordach |
i procrastinate too much |
17:12 |
cisoun |
you're not alone |
17:12 |
cisoun |
:brofist: |
17:12 |
* Jordach |
brofists cisoun |
17:12 |
cisoun |
why the fuck my game folder is doing in my music folder ?? |
17:12 |
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17:12 |
cisoun |
I mean *what |
17:15 |
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17:15 |
CTMN |
OldCoder are you here? |
17:16 |
Jordach |
he should be |
17:16 |
CTMN |
I mean not afk |
17:16 |
Jordach |
OldCoder, status of win32 build of the new stuff |
17:16 |
CTMN |
Hes always online |
17:20 |
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17:22 |
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17:30 |
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17:30 |
cisoun |
Jordach: here you go : http://minetest.net/forum/viewtopic.php?pid=48240#p48240 |
17:34 |
CTMN |
OldCoder, the problems that I told you are still there |
17:38 |
CTMN |
If theres no data loss, then they are very huge lags that are bigger than when 30001 was on windows |
17:38 |
PilzAdam |
there is no break_glass sound in the default game |
17:38 |
PilzAdam |
can anybody create one? |
17:39 |
Calinou |
ok |
17:39 |
Calinou |
<INSERT GLASS BREAKING SOUND> |
17:39 |
Calinou |
done |
17:39 |
Calinou |
:p |
17:40 |
RealBadAngel |
Calinou, will you make something with stairsplus.register_stair_and_slab_and_panel_and_micro ? |
17:41 |
RealBadAngel |
i really dont wont to fork it to use it |
17:41 |
Calinou |
RealBadAngel: see github |
17:41 |
RealBadAngel |
ok |
17:42 |
Calinou |
https://github.com/Calinou/calinou_mods |
17:42 |
Calinou |
this took me 30 minutes to "merge" (from nekogloop's stuff) |
17:42 |
Calinou |
the fix was also added to moreblocks |
17:42 |
RealBadAngel |
you could copy mine, would took a few seconds ;) |
17:42 |
RealBadAngel |
but yeah, nekos way is more elegant |
17:43 |
RealBadAngel |
thanks |
17:45 |
RealBadAngel |
i need to fix my API's the very same way |
17:45 |
Calinou |
[offtopic] it's funny how many third party cookies are being blocked by chromium |
17:46 |
Calinou |
s/ny/ny seeing |
17:46 |
RealBadAngel |
? why so? |
17:46 |
Calinou |
because people try to track people :3 |
17:50 |
RealBadAngel |
Calinou, one question have you ever logged on europe.minetest.org:30000 ? |
17:50 |
Calinou |
yes, I play on this server |
17:51 |
RealBadAngel |
then tell me why stairs in my backyard are owned by you? |
17:51 |
RealBadAngel |
nothing around but a few steps |
17:55 |
RealBadAngel |
quick hi and leave :) |
17:57 |
Calinou |
PilzAdam: I made one :) testing it |
17:57 |
RealBadAngel |
Calinou, im talkin bout this stairs http://realbadangel.pl/stairs.png |
17:57 |
Calinou |
RealBadAngel: removed and place them, because stairs now let shadows go through :p |
17:58 |
Calinou |
they're no longer darker compared to other blocks |
17:58 |
Calinou |
placed* |
17:58 |
RealBadAngel |
heh i also tried to do so |
17:58 |
RealBadAngel |
then noticed theyre owned :) |
17:59 |
Calinou |
http://ompldr.org/vZnh3cg/default_break_glass.ogg |
17:59 |
Calinou |
license: WTFPL |
17:59 |
Calinou |
made with audacity |
17:59 |
Calinou |
RealBadAngel: how did I remove stairs owned by you then? :o |
17:59 |
Calinou |
PilzAdam: ^ |
18:00 |
RealBadAngel |
node ownership was introduced here later than i made those stairs i believe |
18:00 |
RealBadAngel |
i dont know much bout protection mods |
18:01 |
PilzAdam |
Calinou, its not very realistic |
18:01 |
Calinou |
PilzAdam: it's not supposed to be realistic -- are the default minetest sounds realistic? not really :) |
18:02 |
PilzAdam |
it doesnt sound like glass |
18:02 |
RealBadAngel |
http://www.audiomicro.com/glass-breaking-glass-break-glass-breaking-free-sound-effects-45075 |
18:02 |
NakedFury |
Calinou is it possible for you to include a way for each material used for stairs have its own sound? |
18:02 |
Calinou |
NakedFury: I tried once, didn't work |
18:02 |
Calinou |
RealBadAngel: free != free |
18:02 |
NakedFury |
I tried adding stone steps and wood but would not work |
18:02 |
RealBadAngel |
http://soundbible.com/1765-Glass-Break.html |
18:03 |
PilzAdam |
RealBadAngel, that is too realistic |
18:03 |
RealBadAngel |
http://soundbible.com/tags-broken-glass.html |
18:03 |
RealBadAngel |
the second one |
18:03 |
PilzAdam |
Calinou, move it: http://minetest.net/forum/viewtopic.php?pid=48244#p48244 |
18:03 |
Calinou |
https://github.com/celeron55/minetest_game/issues/15 |
18:04 |
Calinou |
why did you remove wood tools, PilzAdam? O_o |
18:04 |
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18:04 |
Calinou |
and what's the purpose of that game? we have minimal.. |
18:04 |
Calinou |
and there's already a game named minimal |
18:04 |
khonkhortisan |
I should start a daemon and record when the power goes out |
18:04 |
RealBadAngel |
got super one |
18:04 |
RealBadAngel |
http://soundjax.com/glass+breaking-1.html |
18:04 |
RealBadAngel |
4th wave |
18:05 |
khonkhortisan |
the fifth one doesn't belong with the others |
18:05 |
RealBadAngel |
hehe, but the 4th is perfect imho |
18:06 |
Calinou |
RealBadAngel: make sure you have the right to redistribute it, including derivative works |
18:07 |
NakedFury |
working on a sound rework? |
18:07 |
RealBadAngel |
https://www.google.pl/#hl=pl&sclient=psy-ab&q=%22GLASSBRK.WAV%22&oq=%22GLASSBRK.WAV%22&gs_l=hp.3..0i13i30l4.6728.8457.1.9039.2.2.0.0.0.0.122.227.0j2.2.0...0.0...1c.1.oeUf2HE5KaE&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.&fp=5017074d9bf708e3&bpcl=35466521&biw=1360&bih=637 |
18:07 |
RealBadAngel |
this file seems like to take over the internet ;) |
18:07 |
PilzAdam |
Calinou, updated: http://minetest.net/forum/viewtopic.php?pid=48244#p48244 |
18:07 |
Calinou |
.wav sux |
18:08 |
Calinou |
I'd advise not using a random sound from the internet - check the licenses :P |
18:08 |
khonkhortisan |
bmp sux |
18:08 |
RealBadAngel |
how to check the license for a file that is aviable on dozens of "free" sites? |
18:09 |
khonkhortisan |
License: File is too spread out and available to have an enforcable license. |
18:10 |
Calinou |
"free" as in speech isn't "free" as in beer |
18:10 |
Calinou |
commonly-used sounds are bad regardless of license; the game feels too "generic" |
18:10 |
RealBadAngel |
in this case it means i can open my closet and expect the file to be here |
18:10 |
OldCoder |
Hello |
18:10 |
khonkhortisan |
sauerbraten has that problem in using a common "get hurt" sound |
18:11 |
RealBadAngel |
Calinou, breakin the glass is a generic stuff :) |
18:12 |
NakedFury |
breaking glass and steps |
18:12 |
NakedFury |
you cant get more common and generic than that |
18:12 |
NakedFury |
and punching shit |
18:13 |
RealBadAngel |
when you will try to be more "original" than generic the sound will become unrealistic |
18:14 |
RealBadAngel |
anybody knows how glass breaks, so when hear something another it simply wont fit |
18:14 |
PilzAdam |
minimal has under 200 KiB |
18:14 |
khonkhortisan |
all you have to do is record something yourself and it will be both original and realistic. |
18:14 |
Jordach |
hold on |
18:15 |
Jordach |
i think blockplanet had a glass breaking sound |
18:15 |
RealBadAngel |
PilzAdam, have you done somethin to farming plus and rubber tree? collecting from trees stopped workin |
18:15 |
PilzAdam |
didnt know that |
18:16 |
RealBadAngel |
noticed that today, treetap seems not to recognize the tree |
18:16 |
NakedFury |
on my game I got new sand sounds, grass sounds, dirt sounds, stair sounds, mining sound, axe sounds and shovel sounds |
18:16 |
Jordach |
https://github.com/MiJyn/BlockPlanet-old/tree/master/games/blockplanet/mods/default/sounds |
18:16 |
PilzAdam |
there is no treetap in my farming_plus mod |
18:16 |
RealBadAngel |
i havent changed anythin with treetap code, so askin you |
18:17 |
MiJyn |
hi Jordach |
18:17 |
MiJyn |
you awakened me |
18:17 |
MiJyn |
*summoned |
18:17 |
MiJyn |
:P |
18:17 |
PilzAdam |
RealBadAngel, you have removed rubber tree from your mod? |
18:17 |
RealBadAngel |
PilzAdam, https://github.com/RealBadAngel/technic/blob/master/tree_tap.lua |
18:18 |
PilzAdam |
RealBadAngel, farming_plus: not farming: |
18:18 |
RealBadAngel |
worked before |
18:18 |
* Jordach |
heads on back into tekkit |
18:18 |
RealBadAngel |
PilzAdam, ok fixin the naming then |
18:20 |
RealBadAngel |
i will rename caouthouc to raw latex too, as VanessaE suggested |
18:21 |
RealBadAngel |
and yes, i removed it, when found it back in farming_plus |
18:23 |
khonkhortisan |
Is there a way to check if a file exists without opening it? |
18:29 |
PilzAdam |
if io.open("filename", "r") then |
18:29 |
RealBadAngel |
OldCoder, can you update EU server with technic? |
18:31 |
PilzAdam |
https://github.com/PilzAdam/minimal/commit/8a6312f472d128c4a1c7b27e7feff52c1cc82dcf |
18:34 |
RealBadAngel |
https://www.youtube.com/watch?v=DlzH5Mo6NsY&feature=related |
18:34 |
RealBadAngel |
my vote for next track in ambience mod |
18:35 |
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18:36 |
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18:37 |
RealBadAngel |
woof woof |
18:37 |
NekoGloop |
is there a VanessaE among us? |
18:37 |
RealBadAngel |
i think no |
18:37 |
NekoGloop |
k then |
18:38 |
RealBadAngel |
lol |
18:38 |
RealBadAngel |
fucked up date or what? :) |
18:39 |
RealBadAngel |
this one is even better: https://www.youtube.com/watch?v=eYcphCzYEWw&feature=related |
18:40 |
PilzAdam |
should i use the old textures for minimal? |
18:41 |
RealBadAngel |
if you got better ones, use them |
18:42 |
PilzAdam |
i mean the 0.3 textures |
18:43 |
Jordach |
OldCoder, what is the status of the win32 build you stated of |
18:44 |
RealBadAngel |
PilzAdam, no way |
18:45 |
RealBadAngel |
and imho you shall better do the fertilizer than improving minimal :) |
18:45 |
RealBadAngel |
my deployers are waitin for it :) |
18:46 |
RealBadAngel |
so the farms could be fully automatic |
18:53 |
Jordach |
sweet |
18:54 |
khonkhortisan |
http://www.flickr.com/photos/79516830@N05/8103380450/in/photostream/lightbox/ |
18:54 |
khonkhortisan |
That's probably a bad thing that the messages cover the chat input box |
18:57 |
RealBadAngel |
OldCoder, youre here? |
18:58 |
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19:10 |
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19:15 |
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19:16 |
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19:18 |
bulletrulz |
How Come I Cant install Minetest 3.1 and Minetest 4.2 |
19:18 |
Jordach |
because software centre |
19:18 |
bulletrulz |
on the same machine? |
19:19 |
Jordach |
you have to have it run in place |
19:19 |
* Jordach |
thanks myself for using windows |
19:19 |
bulletrulz |
no i have A.DEB PACKAGE! |
19:19 |
Jordach |
bulletrulz, you cant |
19:19 |
Jordach |
software centre only updates stuff |
19:20 |
Jordach |
the only other way is self compiling |
19:20 |
bulletrulz |
why not is it possible? |
19:20 |
Jordach |
dunno |
19:21 |
bulletrulz |
i got it to work by exstracting the exeucutbles |
19:23 |
|
TheRedMoodWin joined #minetest |
19:23 |
TheRedMoodWin |
Hello people |
19:23 |
TheRedMoodWin |
Finally got something to eat :) |
19:24 |
TheRedMoodWin |
VanessaE: Guess where I am now |
19:24 |
Jordach |
Home? |
19:25 |
TheRedMoodWin |
No :3 |
19:25 |
TheRedMoodWin |
We drove 8 hours today to get to sweden |
19:25 |
OldCoder |
Hi |
19:25 |
OldCoder |
RealBadAngel, Yes |
19:25 |
Jordach |
OldCoder, win32 |
19:25 |
TheRedMoodWin |
We are attending a weeding, so long distance travel is required |
19:26 |
OldCoder |
Jordach, RealBadAngel, I have built a Windows client |
19:26 |
OldCoder |
And RUN_IN_PLACE=1 |
19:26 |
Jordach |
s/weeding/wedding |
19:26 |
TheRedMoodWin |
OldCoder: You made a new version? Nice, what is the updates |
19:26 |
OldCoder |
Wait |
19:26 |
Jordach |
POST! |
19:26 |
OldCoder |
I am trying to figure out a problem! |
19:26 |
OldCoder |
I will explain |
19:26 |
Jordach |
?? |
19:26 |
OldCoder |
I will explain |
19:26 |
* OldCoder |
explains |
19:26 |
TheRedMoodWin |
OldCoder: As I have said before, you need to calm down. I am not the enemy :) |
19:26 |
Jordach |
TheRedMoodWin, i can relate to OldCoder in this sense |
19:27 |
OldCoder |
TheRedMoodWin, thanks but no jokes today. I am tired and busy. I built a Windows client before. It ran in place. The new one is no longer running in place despite the fact that RUN_IN_PLACE=1. |
19:27 |
TheRedMoodWin |
That I am stressing? Because if I am I would like you to tell me so I can improve. |
19:27 |
OldCoder |
TheRedMoodWin, see above |
19:27 |
OldCoder |
I am focused on the RUN_IN_PLACE problem |
19:27 |
OldCoder |
Searching the build files to identify it |
19:28 |
TheRedMoodWin |
OldCoder: That was no joke. You sound like you are stressed, which I think is bad :( |
19:28 |
OldCoder |
TheRedMoodWin, that is not related to Minetest |
19:29 |
TheRedMoodWin |
OldCoder: No, but you do a lot of important work around minetest. Therfor keeping you in a state where you are able to performe is important |
19:30 |
TheRedMoodWin |
OldCoder: and 2, I see you as a friend, so why would I not worry? It is normal to care for the people you like and respect :) |
19:30 |
OldCoder |
TheRedMoodWin, all right |
19:30 |
TheRedMoodWin |
:) |
19:30 |
Jordach |
OldCoder, it should be -DRUN_IN_PLACE=1 |
19:31 |
Jordach |
NOT RUN_IN_PLACE=1 |
19:31 |
TheRedMoodWin |
:D |
19:31 |
TheRedMoodWin |
Ve solved it :3 |
19:31 |
TheRedMoodWin |
He solved it :3 |
19:32 |
NakedFury |
just erased a bunch of unknown trees behind the spawn at minetest.org 30000 |
19:33 |
TheRedMoodWin |
Nice |
19:34 |
TheRedMoodWin |
Seems like the community is doing a good job |
19:34 |
NakedFury |
found 2 more individual unknown blocks |
19:35 |
OldCoder |
Jordach, I am using -DRUN_IN_PLACE=1 |
19:35 |
Jordach |
HUH |
19:36 |
OldCoder |
Thank you |
19:36 |
OldCoder |
Researching further |
19:36 |
OldCoder |
It's probably a simple error |
19:38 |
TheRedMoodWin |
yeah |
19:38 |
TheRedMoodWin |
Got a link to anything? |
19:38 |
OldCoder |
TheRedMoodWin, no; I am debugging the problem ATM |
19:38 |
OldCoder |
Thank you |
19:38 |
NakedFury |
OldCoder i am at the server. apparently that old copy works great |
19:38 |
OldCoder |
NakedFury, All right |
19:38 |
TheRedMoodWin |
Well |
19:39 |
TheRedMoodWin |
Are there any links to the place where you posted the new build? |
19:40 |
OldCoder |
TheRedMoodWin, it is not posted. I have built on my PC. Am trying to find out what I did wrong with RUN_IN_PLACE. I mentioned this because I promised to post. |
19:41 |
OldCoder |
Thank you for interest |
19:41 |
OldCoder |
Odd part is that it seems to be set |
19:41 |
OldCoder |
Debugging can be fun and interesting |
19:41 |
TheRedMoodWin |
Yeah! I know right |
19:41 |
TheRedMoodWin |
And often the fault is so simple |
19:41 |
TheRedMoodWin |
:) |
19:44 |
RealBadAngel |
https://www.youtube.com/watch?v=p4regtGCsDM&feature=related |
19:48 |
Jordach |
and often the problem is a closed paren |
19:49 |
OldCoder |
Heh |
19:49 |
Jordach |
or Mr. Curvy {} |
19:49 |
Jordach |
Mrs. Comma, |
19:49 |
PilzAdam |
here is the code to generate trees written in lua: https://github.com/PilzAdam/minimal/commit/23b0186f753f13581374b33fa846e8a6ad4b2d05 |
19:49 |
Jordach |
we can now make naturally spawning trees? |
19:50 |
|
roboman2444 joined #minetest |
19:50 |
PilzAdam |
its just because i renamde the mod to minimal and the engine side growing of saplings didnt work for minimal:sapling |
19:50 |
PilzAdam |
so i looked at the code in c++ and coded it in lua |
19:52 |
Jordach |
cool |
19:52 |
Jordach |
now make them grow normally |
19:52 |
Jordach |
;) |
19:52 |
Jordach |
a full LUA mapgen# |
19:53 |
NakedFury |
cant teleport too far |
19:54 |
NakedFury |
keep getting area protected messages when I try to mine blocks |
19:54 |
TheRedMoodWin |
Lol |
19:54 |
TheRedMoodWin |
Nice one :D |
19:54 |
TheRedMoodWin |
How i it going OldCoder ? |
19:54 |
OldCoder |
O.K. ty |
19:57 |
|
JangoFett154 joined #minetest |
19:57 |
NakedFury |
is there an area protection in the coords of over 10k and -10k? |
19:57 |
OldCoder |
NakedFury, which world? |
19:57 |
NakedFury |
30k |
19:58 |
OldCoder |
NakedFury, Can you explain the question further? |
19:58 |
NakedFury |
okay |
19:58 |
NakedFury |
I used teleport to 3699, -12000,3699 |
19:59 |
NakedFury |
so obviously I would go under rock so I try to mine them or place torches but I get an area protected message |
20:00 |
NakedFury |
msg: Server: -!- area protected |
20:02 |
TheRedMoodWin |
okey |
20:02 |
TheRedMoodWin |
I am going now |
20:02 |
TheRedMoodWin |
See all of you later :) |
20:03 |
|
TheRedMoodWin left #minetest |
20:05 |
PilzAdam |
Jordach, https://github.com/PilzAdam/minimal/commit/990edef667ffa8692ebb902a83cd864278cc760b |
20:05 |
* Jordach |
chokes |
20:07 |
OldCoder |
NakedFury PM |
20:09 |
Jordach |
finally, Portal 2 finsihed downloading on Steam |
20:10 |
|
bulletrulz joined #minetest |
20:10 |
bulletrulz |
who uses qupzilla |
20:11 |
bulletrulz |
brb |
20:14 |
|
TForsman joined #minetest |
20:17 |
OldCoder |
Finally! Problem fixed. New Windows client coming with new features. |
20:17 |
Jordach |
yay |
20:17 |
|
toniepeli joined #minetest |
20:17 |
OldCoder |
TheRedMood, Jordach, NakedFury etc. A little longer to set up and test. |
20:18 |
Jordach |
aw |
20:18 |
NakedFury |
ok |
20:18 |
toniepeli |
hi there |
20:18 |
OldCoder |
Jordach, Not long |
20:18 |
toniepeli |
aika päivittää uusi minetest |
20:18 |
Jordach |
>:) |
20:19 |
OldCoder |
Jordach, I think I'll preload the media for the Windows version. ZIP will be larger but initial connects should be faster. |
20:19 |
Jordach |
tch tch tch |
20:19 |
* Jordach |
tuts feverously |
20:19 |
OldCoder |
I can provide both versions: preloaded and not |
20:20 |
OldCoder |
Loading media now; this will take 10 minutes |
20:20 |
Jordach |
not; i want things to finish fast |
20:20 |
OldCoder |
But initial connect will be much faster. Anyway I can provide both versions. |
20:22 |
toniepeli |
hmm |
20:22 |
toniepeli |
where's the newest download |
20:22 |
|
M13_ joined #minetest |
20:22 |
M13_ |
hello |
20:22 |
toniepeli |
and why the fast walking is buggy as I tested in on other pc last week and it really was buggy |
20:23 |
toniepeli |
or my client or pc was |
20:23 |
M13_ |
im talking trough my xbox 360 |
20:23 |
M13_ |
lolz |
20:23 |
Jordach |
toniepeli, depends on the speed of the pc |
20:23 |
toniepeli |
cool.. hows that |
20:23 |
Jordach |
M13_, ikr |
20:23 |
Jordach |
IE with the 360, also M13_ pm me your gamertag |
20:23 |
M13_ |
enternet explorer, it just came out |
20:23 |
Jordach |
or add me (XxJordachxX) |
20:23 |
M13_ |
ok jordach |
20:23 |
Jordach |
(no brackets) |
20:24 |
toniepeli |
3.0Ghz cpu, ice turbo graphics card or something.. |
20:24 |
|
LAD joined #minetest |
20:24 |
M13_ |
im xxMonkey245x |
20:24 |
Jordach |
toniepeli, then its the map loading then |
20:24 |
toniepeli |
The fast walk was working properly before.. the problem is more like on / off problem |
20:24 |
|
roboman2444 joined #minetest |
20:24 |
Jordach |
does it "rubber band" (like move so far and you move back) |
20:25 |
|
iqualfragile joined #minetest |
20:25 |
OldCoder |
Is GitHub down? |
20:25 |
Jordach |
also Valve failed: their own installer has Postal 2 instead of portal 2 |
20:25 |
toniepeli |
seems like the key is meant to be like "walking fast" "not walking fast".. |
20:25 |
toniepeli |
okay I don't remember actually.. |
20:25 |
toniepeli |
I have to download it and check again on this cpu |
20:25 |
Jordach |
toniepeli, that key only makes you go fast when needed |
20:25 |
Jordach |
its not a bug" |
20:25 |
toniepeli |
that's not what I meant |
20:26 |
PilzAdam |
M13_, you can also add me on Xlive; im PilzAdam |
20:26 |
Jordach |
PilzAdam, no $#!7 |
20:26 |
toniepeli |
I meant that it should feel better if it worked when it's pressed down.. now it works instead.. |
20:26 |
Jordach |
are you in free move as well |
20:26 |
M13_ |
hahaha jordach go one :p |
20:27 |
toniepeli |
fuck.. I |
20:27 |
toniepeli |
'm almost sure there was problem |
20:27 |
M13_ |
sent jordach |
20:28 |
M13_ |
friend request pending :p |
20:28 |
toniepeli |
something like it disabled the fast move when pressed after enabled.. so there's actually one press for the button thaqt doesn't do anything |
20:29 |
M13_ |
jordach is ir XxJordachX |
20:30 |
toniepeli |
Anyway it's always my mistake (user).. |
20:30 |
M13_ |
two x,s at the end |
20:30 |
toniepeli |
is the coder of the game here? |
20:30 |
PilzAdam |
what game? |
20:31 |
|
anunakki joined #minetest |
20:31 |
toniepeli |
M I N E T E S T |
20:31 |
PilzAdam |
its an engine not a game |
20:31 |
OldCoder |
RealBadAngel, here? |
20:31 |
toniepeli |
I know what's game when I see one.. The engine is irrlicht under that game |
20:31 |
PilzAdam |
a game is: minetest_game, minimal, MiniTest, dwarves... |
20:31 |
toniepeli |
aa okay.. |
20:32 |
toniepeli |
a good one .. thanks for letting me know |
20:32 |
toniepeli |
dwarves? |
20:32 |
toniepeli |
Is there yet a mode that includes monsters ? |
20:32 |
PilzAdam |
http://minetest.net/forum/viewtopic.php?id=3003 |
20:32 |
PilzAdam |
toniepeli, my simple mobs mod |
20:34 |
|
iqualfragile1 joined #minetest |
20:34 |
PilzAdam |
wtf is going on with GitHub |
20:34 |
PilzAdam |
? |
20:35 |
toniepeli |
okay good I'll download that. Looks like you have done some good process |
20:35 |
M13_ |
um someone should be kind and buy me a pentium 4 processor (3.8 GHz) biggest one out ther :P |
20:36 |
PilzAdam |
toniepeli, the spawing is realy crap |
20:36 |
PilzAdam |
M13_, it is realy lightweight |
20:36 |
toniepeli |
no.. just wait couple of years more and it will be more available |
20:36 |
toniepeli |
*should |
20:36 |
toniepeli |
hmm |
20:37 |
PilzAdam |
bye |
20:37 |
|
mrtux joined #minetest |
20:37 |
|
roboman2444 joined #minetest |
20:40 |
Jordach |
night all |
20:40 |
toniepeli |
gd |
20:40 |
toniepeli |
n |
20:42 |
toniepeli |
It loads a lot.. |
20:42 |
toniepeli |
of stuff |
20:43 |
|
Exio joined #minetest |
20:45 |
toniepeli |
should work single player? |
20:45 |
toniepeli |
or not? |
20:46 |
toniepeli |
failed to emerge player.. |
20:46 |
toniepeli |
and typical slow loading with irrlichtstuff.. |
20:49 |
NakedFury |
weird laser moment. instead of taking the line I shot it took all the block underneath it |
20:56 |
|
shadowjay1 joined #minetest |
21:04 |
|
bulletrulz joined #minetest |
21:04 |
bulletrulz |
hello |
21:05 |
|
_2cool4me4_ joined #minetest |
21:06 |
_2cool4me4_ |
Well, Minecraft is getting a mod API. |
21:06 |
bulletrulz |
_2cool4me4_, minetest has more potitial |
21:07 |
_2cool4me4_ |
Yes, being open source, it does... |
21:07 |
bulletrulz |
minecraft is ok though |
21:08 |
bulletrulz |
i mean its not like anyone can run it lol |
21:08 |
_2cool4me4_ |
That's a point |
21:08 |
iqualfragile1 |
well, i can |
21:08 |
bulletrulz |
iqualfragile1, sup |
21:09 |
iqualfragile1 |
oh, i love soup |
21:09 |
bulletrulz |
lol iqualfragile1 what is up |
21:09 |
iqualfragile1 |
not much |
21:10 |
iqualfragile1 |
well, actualy: everything wich is not down |
21:10 |
iqualfragile1 |
are you down? |
21:10 |
bulletrulz |
ive been using the qupzilla browser its pretty good |
21:10 |
bulletrulz |
iqualfragile1, yea |
21:11 |
iqualfragile1 |
well, thats sad |
21:11 |
bulletrulz |
no im up iqualfragile1 up real far |
21:11 |
bulletrulz |
lol |
21:12 |
iqualfragile1 |
hmm… dont jump then |
21:12 |
iqualfragile1 |
that would be kind of deadly |
21:12 |
iqualfragile1 |
and if you are in new york you would be commting a crime with dead-penalty |
21:13 |
bulletrulz |
oh SHIT REALLY U SHOULD OFF TOLD ME THAT BEFORE |
21:13 |
bulletrulz |
AHHHH |
21:15 |
M13_ |
back, how do you make a floppy boot? |
21:17 |
bulletrulz |
hi M13_ |
21:23 |
iqualfragile1 |
you take an .img and dd it onto the floppy |
21:24 |
bulletrulz |
wait hes trying to boot a os on a floppy arnt they only like 5 mbs memory wwhat os u trying to get? |
21:29 |
OldCoder |
Jordach left? |
21:29 |
OldCoder |
Would anybody else like to try a new Windows client with new features? |
21:30 |
bulletrulz |
oldcoder i dont use windows but i would if i did |
21:30 |
OldCoder |
k |
21:31 |
LAD |
ill test |
21:31 |
OldCoder |
k |
21:31 |
OldCoder |
You have Windows? |
21:31 |
LAD |
yes |
21:31 |
OldCoder |
There are two links |
21:31 |
LAD |
seems that im the only 1 |
21:31 |
LAD |
ok |
21:31 |
LAD |
2 |
21:31 |
_2cool4me4_ |
I would, but... Homework |
21:31 |
NakedFury |
I will |
21:31 |
OldCoder |
k |
21:31 |
LAD |
|
21:31 |
OldCoder |
Tell you what... I'm updating web pages |
21:31 |
OldCoder |
5 more minutes |
21:33 |
|
triplei joined #minetest |
21:35 |
LAD |
hmm coder |
21:36 |
OldCoder |
Soon |
21:36 |
LAD |
uhhh |
21:36 |
LAD |
read on # |
21:36 |
LAD |
OldCoder |
21:36 |
OldCoder |
? |
21:36 |
LAD |
forgot the end peice |
21:36 |
LAD |
i ment #OldCoder |
21:36 |
OldCoder |
? |
21:36 |
OldCoder |
oh |
21:37 |
LAD |
i forgot to put the name after the # |
21:41 |
OldCoder |
Windows versions ready if anybody wishes to try |
21:41 |
OldCoder |
The links and explanations |
21:41 |
OldCoder |
Oops |
21:41 |
NakedFury |
here |
21:41 |
OldCoder |
forgot something |
21:41 |
OldCoder |
one minute sorry |
21:42 |
OldCoder |
http://oldcoder.org/general/minetest/mineinfo.html |
21:42 |
LAD |
wow |
21:42 |
OldCoder |
NakedFury, see section 2 part 3 |
21:42 |
OldCoder |
http://minetest.org/clients/minetest-121019.zip |
21:42 |
OldCoder |
That is a 30MB ZIP file |
21:42 |
OldCoder |
http://minetest.org/clients/minetestnm-121019.zip |
21:43 |
OldCoder |
That is a 10MB version |
21:43 |
OldCoder |
If you have fast Internet get the first one |
21:43 |
OldCoder |
Otherwise get the second |
21:43 |
NakedFury |
The first link is a 30MB ZIP file and the second is a 10MB ZIP file. If you have a fast Internet connection, get the 30MB one; otherwise, get the 30MB one. |
21:43 |
NakedFury |
little number mistake |
21:44 |
OldCoder |
? |
21:44 |
OldCoder |
ha |
21:44 |
OldCoder |
fixing ty |
21:45 |
|
iqualfragile joined #minetest |
21:46 |
OldCoder |
iqualfragile, Hi. Do you have Windows? |
21:47 |
iqualfragile |
no, windows is crap, but you can send me the code and i can compile it on linux |
21:47 |
iqualfragile |
or i could try reactos… |
21:47 |
bulletrulz |
iqualfragile, uses fedora i think |
21:48 |
iqualfragile |
actualy i own an fedora! |
21:49 |
OldCoder |
good |
21:50 |
bulletrulz |
i mean iqualfragile uses fedora linuz |
21:50 |
bulletrulz |
linux |
21:51 |
iqualfragile |
i know |
21:51 |
iqualfragile |
but i allso own an fedora |
21:51 |
_2cool4me4_ |
ReactOS isn't too bad |
21:52 |
bulletrulz |
reaxtOS IS A luttle bit too much like windoes |
21:52 |
bulletrulz |
windows |
21:52 |
_2cool4me4_ |
That's the plan |
21:52 |
iqualfragile |
reactos is basicly a kernel+wine |
21:52 |
bulletrulz |
i dont like it! |
21:53 |
_2cool4me4_ |
Neither do I, but it sorta works |
21:53 |
iqualfragile |
well, the guys actualy think windows is a great system but should be open-source |
21:54 |
bulletrulz |
iqualfragile, even if windows was open source it would still suck |
21:54 |
iqualfragile |
jup |
21:54 |
iqualfragile |
there is no reason to switch to reactos, because you can use linux as kernel and wine |
21:54 |
_2cool4me4_ |
there would be too many ports to count |
21:54 |
bulletrulz |
its just not a very good os |
21:54 |
bulletrulz |
iqualfragile, exactly |
21:54 |
iqualfragile |
but there is one counter-argument: |
21:55 |
bulletrulz |
dont get me wrong i use wine to play games but thats it! |
21:55 |
bulletrulz |
iqualfragile, what? |
21:55 |
iqualfragile |
most distributions distribute pulseaudio and wine and pulseaudio dont realy like each other |
21:55 |
iqualfragile |
reactos on the other hand has a compatible audio-layer |
21:56 |
bulletrulz |
well pulseaudio and wine work really good on mine? |
21:56 |
bulletrulz |
hmm i use lubuntu 12.10? |
21:56 |
iqualfragile |
and that pulseaudio-issue breaks many games |
21:56 |
khonkhortisan |
pulseaudio can go through jackd |
21:57 |
bulletrulz |
thats true but no one is going to install a os just for that |
21:57 |
bulletrulz |
theyll most likely deal with the tsound problem |
21:58 |
OldCoder |
It is reported that the new Windows clients work. |
21:58 |
OldCoder |
NakedFury, have you tried either yet? |
21:58 |
NakedFury |
its works for me |
21:58 |
OldCoder |
Good |
21:58 |
OldCoder |
NakedFury, which did you try? 10MB or 30MB ? |
21:58 |
OldCoder |
30MB should bypass the initial slow load |
21:59 |
bulletrulz |
It is our view that Linux + Wine can never be a full replacement for Microsoft(R) Windows(R). ReactOS has the potential for a much higher degree of compatibility - especially for Microsoft(R) Windows(R) drivers - which WINE does not address. HA defently not true |
21:59 |
NakedFury |
I was checking the config files because volume in the game is always so loud. yes I am using the fast build |
21:59 |
bulletrulz |
iqualfragile, it says that on the website |
21:59 |
OldCoder |
NakedFury, is music working? |
21:59 |
NakedFury |
yes, I just turn it down a little |
22:00 |
iqualfragile |
yup, but you have the linux drivers |
22:01 |
iqualfragile |
and if the reactos-developers actualy create a opensource-os wich can use windows drivers its gona take about half a year until linux can, too |
22:01 |
_2cool4me4_ |
But Microsoft will more than likely sue them out of existance first. |
22:03 |
bulletrulz |
_2cool4me4_, they canrt |
22:03 |
bulletrulz |
cant |
22:03 |
bulletrulz |
they use there own stuff except wine |
22:03 |
bulletrulz |
and wine uses its own stuff |
22:06 |
bulletrulz |
so reactOS does not deserve credit |
22:06 |
bulletrulz |
niether does windows! |
22:07 |
bulletrulz |
wow its aready had bsod lol! |
22:09 |
bulletrulz |
http://es.wikipedia.org/wiki/Archivo:Reactos_bsod.png |
22:10 |
bulletrulz |
brb guys |
22:34 |
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22:46 |
bulletrulz |
back |
22:48 |
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23:10 |
OldCoder |
I will return a little later |
23:14 |
bulletrulz |
ok |
23:15 |
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