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IRC log for #minetest, 2012-09-01

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All times shown according to UTC.

Time Nick Message
00:00 VanessaE sure, gimme a few
00:01 LandMine VanessaE may i have a peanutbutter and jelly sandwich please, thank you
00:02 Keegann yes
00:02 * Keegann is making peanut and jelly posion sandwich
00:03 Keegann peanut butter*
00:05 NekoGloop yawn... zzzz....
00:05 khonkhortisan yeah just change the color in that picture and you have a barrel of peanut butter (minus the peanut oil, of cource)
00:06 Keegann plus there is a teaspoon of posion
00:06 khonkhortisan jellyfish jelly
00:08 LandMine good
00:08 * sdzen takes a break from sipping cyanide in the corner
00:08 LandMine hey keegann why dont you remove your empty map and make it a Wall Game server?
00:08 LandMine that would be cool
00:09 Keegann why
00:09 VanessaE PilzAdam: can't do that in only 16px.  Still, try this one:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/gunpowder-barrel4.png
00:09 Keegann you would probally grief it
00:09 LandMine dude i made the Wall Game map -_-
00:09 LandMine i wanna play it
00:09 Keegann dude then take off the vrus
00:10 LandMine it has no virus retard
00:10 Keegann if there iis a virus iim comng after you
00:10 LandMine there isnt
00:10 LandMine but dont do it now
00:10 LandMine the current map isnt so good
00:11 LandMine i need to make it from scratch again
00:11 Keegann then wtf
00:11 LandMine add some hidden stuff
00:11 LandMine etc etc
00:11 PilzAdam VanessaE, perfect! Thank you!
00:12 VanessaE PilzAdam: you're welcome :-)
00:12 LandMine VanessaE remember the pic you posted yesterday ?
00:12 LandMine all day I thought of you.....................I was at the zoo
00:12 PilzAdam VanessaE, WTFPL?
00:12 Keegann when are you gonna remake it
00:13 VanessaE PilzAdam: aye.
00:13 PilzAdam pushed
00:13 VanessaE PilzAdam: sorry that took so long.  I got sidetracked, as usual.
00:14 PilzAdam you know why i know its late?
00:14 VanessaE PilzAdam: the sun's down? ;)
00:14 PilzAdam im hanging for 5 min. on the same code and cant coun the ends!
00:14 PilzAdam *count
00:15 LandMine mayb tomorrow
00:15 Keegann what is it about?
00:15 Keegann is it lke survival?
00:15 LandMine http://minetest.net/forum/viewtopic.php?id=2906
00:16 Keegann i know im there
00:16 Keegann but is it like survival
00:16 LandMine yeah kindda its a pvp game
00:16 Keegann better be good
00:17 Octupus how i pm some1
00:17 VanessaE Octupus: /msg username your text here
00:17 Octupus thanks
00:17 VanessaE but it is not recommended that you /msg someone you do not know well or that you know will react kindly to such.
00:18 NekoGloop joined #minetest
00:18 VanessaE er, you know what I mean.
00:18 NekoGloop Well i dont :)
00:18 VanessaE NekoGloop:  sure you do ;-)
00:19 NekoGloop Wasnt here :P
00:19 VanessaE NekoGloop: didn't you know?  you're supposed to read the channel before you join ;-)
00:19 NekoGloop Lol
00:20 NekoGloop Well this irc logs what goes on, so i still see rubenwardy's food aliasing code from last time i was on
00:22 Octupus landmine y were u shutting down keegans server last night
00:22 Taoki[laptop] joined #minetest
00:22 VanessaE he wasn't.
00:22 VanessaE he was exploiting a bug.
00:22 LandMine was i? tell me about it vanessa
00:23 Keegann how do i change my darn map
00:23 khonkhortisan /msg msg msg from /me
00:23 LandMine shut down the server delete the map
00:23 LandMine change the map
00:23 LandMine start it again
00:23 LandMine i think
00:23 Keegann i know but it wont chasnge
00:23 VanessaE Keegann: run the game normally, create a new world, then edit the script we wrote, change the --worldname parameter to point to a new world.
00:23 khonkhortisan -world using a different filename
00:24 VanessaE at any rate, Keegan and I have seen to it that the bug being exploited is no longer relevant.
00:24 Keegann where s the script
00:24 khonkhortisan yc ~= µc. If it was changed, then mesecons would only be editable by people with special keyboards
00:24 LandMine are you gonna install the wall game {current} keegann? if so tell me
00:24 Keegann agan
00:24 Keegann ii am
00:24 Keegann slow down your horses
00:24 LandMine cool!!!
00:24 LandMine i wanna play!!
00:25 Keegann iif you be nice to me
00:25 VanessaE Keegann: the minetestserver.sh script, which I think we saved in your home directory.
00:25 Keegann yes
00:25 Keegann what should  change t to?
00:25 LandMine i already said im cool with everybody
00:25 VanessaE khonkhortisan: actually anyone can type that mu/µ symbol apparently.
00:26 VanessaE Keegann: did you create a new world using the game?
00:26 NekoGloop Not me (is on ipad)
00:26 Keegann no
00:26 NekoGloop I cant type it :3
00:26 VanessaE Keegann: do that first.
00:26 Keegann ok
00:26 Keegann ok i did
00:27 VanessaE ok, now in the script where it says --worldname server
00:27 Keegann what script
00:27 VanessaE in minetestserver.sh.  change 'server' to whatever the name is you gave to the new world
00:27 Keegann ok
00:27 Keegann its My Walls
00:27 MiJyn bye
00:27 Keegann tthere is a space
00:28 VanessaE put it inside quotation marks then
00:28 VanessaE --worldname "My Walls"
00:28 khonkhortisan yuck spaces in foldernames
00:28 VanessaE khonkhortisan: this is linux.  We can handle that now. :-)
00:28 khonkhortisan difficult to process
00:28 VanessaE (not that I usually do.  I usually use dashes)
00:29 khonkhortisan /a/b/c d/ef.txt   how will you process that?
00:29 Keegann gnome-terminal --title "Minetest Server" -e "/home/keega/minetestMy Walls.sh" is that right?
00:29 VanessaE nonono not thjere
00:29 khonkhortisan you don't need the full path but okay
00:29 VanessaE undo that
00:30 VanessaE khonkhortisan: force of habit.
00:30 NekoGloop Meow~ :3
00:30 Keegann ok
00:30 VanessaE Keegann: don't change that command.
00:30 VanessaE edit the script itself instead
00:30 Keegann ok
00:30 Keegann where is that again?
00:30 VanessaE /home/keega/minetestserver.sh
00:30 VanessaE open that with gedit or nano or something
00:31 khonkhortisan or vi or emacs
00:31 VanessaE khonkhortisan: byte your tongue.
00:31 khonkhortisan :)
00:31 LandMine joined #minetest
00:31 VanessaE Keegann: did you open the file?
00:32 Keegann not yet
00:32 VanessaE Keegann: ok, let me know when you've got the file open in an editor.
00:33 CIA-51 joined #minetest
00:34 Keegann is there a command that opens t?
00:35 VanessaE Keegann: gedit /home/keega/minetestserver.sh
00:35 VanessaE you can do that from the little popup window you get from F2 (your "command prompt")
00:36 Keegann with ""?
00:36 VanessaE no
00:36 Keegann ok
00:36 VanessaE just exactly as I typed it
00:36 VanessaE let me know when the file is open
00:36 Keegann its is open
00:36 VanessaE ok good.
00:36 VanessaE now,
00:36 VanessaE see where you wrote --worldname server
00:36 VanessaE ?
00:37 Keegann yes
00:37 VanessaE change it to --worldname "My Walls"
00:37 Keegann ok
00:37 VanessaE with the quotes
00:37 Taoki[laptop]_1 joined #minetest
00:37 VanessaE the name must be *exactly* as you gave it in the game - it's case sensitive.
00:37 Keegann ok
00:37 Keegann yes
00:37 VanessaE now File -> Save
00:37 Keegann bin/minetestserver --worldname "The Walls"
00:37 VanessaE yes
00:37 VanessaE perfect.
00:38 VanessaE now save the file, exit from Gedit, exit from the game, close the server window, and re-launch it from the desktop icon.
00:38 Keegann ok
00:38 MiJyn joined #minetest
00:38 Keegann it wont open
00:38 VanessaE ok
00:38 VanessaE open a terminal
00:39 Keegann ok
00:39 VanessaE run the script from there.
00:39 VanessaE just type ./minetestserver.sh
00:39 VanessaE pastebin the errors it produces
00:40 LandMine is the map name My Walls?
00:40 LandMine im pretty sure it was THE
00:40 Keegann World 'The Walls' not available. Available worlds:
00:40 Keegann server         '/home/keega/celeron55-minetest-0b1ab41/bin/../worlds/server'
00:40 Keegann test           '/home/keega/celeron55-minetest-0b1ab41/bin/../worlds/test'
00:41 VanessaE nonono
00:41 VanessaE pastebin
00:41 Keegann sorry
00:41 VanessaE no problem.
00:41 VanessaE just pastebin whatever's in the terminal
00:42 Octupus if any1 on hamachi has infinity project ask him to come to his server
00:43 LandMine why whats happening?!!!!! omg!!
00:43 Octupus nothing i need to ask him something
00:43 Keegann http://pastebin.com/vib9NuwQ
00:44 VanessaE keegan:  you forgot the space
00:44 VanessaE however,m
00:44 VanessaE as you can see by that listing, you have not yet created or installed a map by that name.
00:44 Keegann how do i nstall t
00:44 Keegann i put it in the world folder
00:45 VanessaE I presume it's in a ZIP file, so download it, extract it, copy the folder to /home/keega/celeron55-minetest-0b1ab41/worlds
00:45 VanessaE did you remember to extract it?
00:45 Keegann yes
00:45 VanessaE ok,
00:45 VanessaE ls -la /home/keega/celeron55-minetest-0b1ab4/worlds
00:45 VanessaE pastebin the result please
00:46 Keegann http://pastebin.com/sa8k5Ra7
00:46 VanessaE OOPS
00:46 VanessaE sorry, copy&paste error
00:46 VanessaE ls -la /home/keega/celeron55-minetest-0b1ab41/worlds
00:47 Keegann http://pastebin.com/4B2teZcJ
00:47 VanessaE ok
00:47 VanessaE as you can see, the file is not there. :-)
00:47 VanessaE you must have put it in the wrong folder.
00:48 Keegann ii put it in the world folder
00:48 VanessaE no you didn't :-)
00:48 VanessaE ls -laR  /home/keega/celeron55-minetest-0b1ab41/worlds
00:48 VanessaE pastebin the result
00:48 VanessaE let's see if it ended up somewhere else
00:49 Keegann http://pastebin.com/S7Vrm5v2
00:49 VanessaE I need all of the output from it
00:49 VanessaE you cut off the top
00:50 Keegann http://pastebin.com/TnGfUtQw
00:51 VanessaE ok
00:51 VanessaE as you can see by that listing, the map files are not in worlds/ or in any folder inside of it
00:51 VanessaE ls -la /home/keega/celeron55-minetest-0b1ab41
00:51 VanessaE let's check the main directory
00:52 Keegann http://pastebin.com/mVawucMc
00:53 VanessaE Keegann: ok, it's not there either.
00:53 VanessaE ls -laR /home/keega/celeron55-minetest-0b1ab41/mods
00:53 VanessaE show me the entire output from that
00:53 VanessaE pastebin of course.
00:55 mrtux celeron55 is here :)
00:55 mrtux awesome
00:56 VanessaE yup but I pissed him off earlier today so don't forget the medi-kit if you try to talk to him :-)
00:56 mrtux k
00:56 Keegann http://pastebin.com/xhCPw2Nr
00:57 VanessaE Keegann: ok, it's not anywhere in mods/ or worlds/
00:57 VanessaE you must have saved it to some other folder, like your desktop, or to where your old windows build is.
00:58 VanessaE (the other minetest folder that we copied your worlds and mods out of yesterday)
00:58 VanessaE also,
00:58 Keegann /home/keega/Desktop/Keegans Servers/celeron55-minetest-0b1ab41/worlds/TheWalls
00:58 VanessaE get rid of the Wool mod.  it's no longer needed.
00:59 VanessaE Ah, that's why.  We're not working in that folder.  we're working in /home/keega
00:59 Keegann ok
00:59 VanessaE er
00:59 VanessaE we want /home/keega/celeron55-minetest-0b1ab41/worlds
00:59 VanessaE not the one with Desktop/Keegans Servers
01:00 servvs joined #minetest
01:00 Keegann wait where do i put that
01:00 VanessaE cp -av "/home/keega/Desktop/Keegans Servers/celeron55-minetest-0b1ab41/worlds/TheWalls"  /home/keega/celeron55-minetest-0b1ab41/worlds
01:00 VanessaE then go back and edit your minetestserver.sh script to fix the world name it looks for.
01:02 Keegann whats the edit command agann
01:03 VanessaE Keegann: gedit /home/keega/minetestserver.sh
01:04 Keegann what do i put in there?
01:04 VanessaE See where you wrote --worldname "The Walls"
01:04 VanessaE change it to
01:04 Keegann yes
01:04 VanessaE --worldname TheWalls
01:05 VanessaE without the quotes and without the extra space between The and Walls.
01:05 Keegann ok
01:05 VanessaE save the file out and run the script from the terminal
01:06 Keegann ITS UP
01:06 VanessaE yay!
01:06 VanessaE but, does the world look right? :-)
01:06 Keegann just dont jon rght now
01:07 LandMine set -21,81,109 as spawn keegan
01:07 Keegann i know thats what im doing
01:08 LandMine aiiight
01:08 LandMine IT UP !!!!! WHO WANTS TO PLAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!
01:08 LandMine its for 4 people!!!
01:09 LandMine khonkhortisan lets play!!!
01:09 VanessaE doesn't appear to be running for me.
01:09 khonkhortisan where?
01:09 Keegann wait
01:09 LandMine on keggans server the wall game
01:09 Keegann ok
01:09 LandMine mrtux lets play you pickle kisser
01:10 mrtux nope.avi
01:10 LandMine why
01:10 mrtux because
01:10 LandMine w/e..........khonkhortisan you readdy brah?
01:10 khonkhortisan keegan your sign is blinking
01:10 Keegann wait why cant i set spawn
01:11 LandMine you have to do it in the config
01:11 Keegann i did
01:11 LandMine static_spawnpoint = -21,81,109
01:11 LandMine like that
01:12 Keegann did
01:12 mrtux joined #minetest
01:12 Keegann but it wont change
01:12 LandMine hmm VanessaE why cant he?
01:12 LandMine login with another name
01:12 LandMine test or soemthing
01:13 Keegann t dont work
01:13 VanessaE Keegann: are you editing the correct configuration file?
01:13 Keegann why cant ii set anything VanessaE
01:13 Keegann yep
01:13 VanessaE are you sure? :-)
01:13 Keegann yep im pretty darn sure
01:14 VanessaE you're editing /home/keega/celeron55-minetest-0b1ab41/minetest.conf
01:14 mrtux joined #minetest
01:14 VanessaE right?
01:14 Keegann yes
01:14 VanessaE pastebin it
01:14 mrtux ok works now
01:14 mrtux for some reason keegann was still on my ignore list, sorry 'bout that
01:15 Keegann http://pastebin.com/zSPNTdKB
01:15 LandMine keegann btw did you add the mod1 folder to the mods foldeR?
01:15 LandMine thats key
01:15 VanessaE Keegann: wrong one again
01:15 LandMine its what makes the cloud walls dissapear after 15 min
01:15 VanessaE look at your selected_world_path
01:15 VanessaE that's pointing to the wrong one
01:15 Keegann omg agan
01:15 VanessaE you need to nuke that directory
01:15 VanessaE just wipe it out
01:16 VanessaE rm -rf "/home/keega/Desktop/Keegans Servers/celeron55-minetest-0b1ab41"
01:16 VanessaE do not forget the quotes
01:16 VanessaE get rid of that outdated thing :-)
01:16 khonkhortisan I didn't get a server quit message
01:17 LandMine me nethier brb
01:17 Keegann ok
01:17 VanessaE Keegann: now, put that spawn point setting in  /home/keega/celeron55-minetest-0b1ab41/minetest.conf
01:17 NekoGloop I'm bored :/
01:17 VanessaE NekoGloop: code another mod :-)
01:18 NekoGloop Ipad
01:18 NekoGloop Cant :P
01:18 VanessaE so?  don't have a text editor and ssh? ;-)
01:18 Keegann um everything deleted
01:18 VanessaE Keegann: yeah, we want to get rid of that folder.  it's the wrong one.
01:18 NekoGloop I'm away from my computer
01:18 Keegann what do you mean its the wrong one
01:18 khonkhortisan no you're not the mesecons in your irc client are sending wireless messages
01:18 Keegann lke everything in my built thing is all gone
01:19 khonkhortisan I can hear you but I can't see your green and black face
01:19 VanessaE Keegann: we're not using the one in Keegans Servers.  That's the wrong one.  We're using the one in /home/keega/celeron55-minetest-0b1ab41
01:19 NekoGloop Lolwat khonkhortisan?
01:19 Keegann oh
01:19 khonkhortisan we're in irc and the server is down
01:19 VanessaE Keegann: that's why I had you delete the Keegans Servers one.  It was confusing you and it's not the one you run now so it makes sense to get rid of it
01:20 khonkhortisan loss of data
01:20 Keegann ok
01:20 Keegann spawn
01:20 Keegann ?
01:20 VanessaE Keegann: now do:   gedit /home/keega/celeron55-minetest-0b1ab41
01:20 VanessaE put static_spawnpoint = -21,81,109  at the bottom of the file.
01:20 SpeedProg joined #minetest
01:20 VanessaE save it, then start the server from the terminal again
01:21 LandMine keegann along with the map folder you get a folder named mod1....put that one in the mod folder, its what will make the walls disappear
01:21 VanessaE ( /home/keega/minetestserver.sh )
01:21 NekoGloop VanessaE: I have two mods unreleased, while toolsizes and gloopores need updating.
01:21 * khonkhortisan goes back to ripping out mesecons
01:21 NekoGloop Gloopores WILL be toned down in next release... Whenever that is.
01:22 VanessaE khonkhortisan: ripping it out? :(
01:22 khonkhortisan I built on the inside of the curve of the tictactoe machine, and was running out of space and getting wires going over each other and circuitry. If I build it on the outside it'll be easier to control
01:22 VanessaE ah
01:23 Basstard` Is it done yet?
01:23 VanessaE too bad there's no automated ripup function in mesecons ;)
01:24 khonkhortisan it's functional, there's a few things left to do like what happens when you press the same button twice, turn style working with the reset button, getting the wires to stop glitching and staying on
01:24 khonkhortisan that's what worldedit is for
01:24 VanessaE heh
01:24 khonkhortisan register an item, when you click on a wire the rip travels the same way as electricity, and digs it
01:24 NekoGloop Cactusmod and charcoal... Which of them do y'all want more?
01:25 Keegann UP
01:26 NekoGloop Cactusmod makes cacti harmful, adds cactus fruit as a semi-rare drop from cactus, and adds cactus clubs
01:26 LandMine you set spawn pont
01:26 LandMine ?
01:26 LandMine and added the mod1 folder into the mods?
01:26 NekoGloop Support for cactus clubs is the toolsizes update as well
01:26 Keegann yep
01:27 LandMine aiight
01:28 LandMine khonkhortisan common!!
01:28 NekoGloop I take it noone gives a shit
01:28 VanessaE NekoGloop: you gotta give us time :-)
01:29 NekoGloop Cactusmod or charcoal
01:29 NekoGloop Which should i release first
01:29 khonkhortisan what?
01:29 VanessaE cactusmod
01:29 VanessaE coal is already easy enough to find
01:29 PilzAdam NekoGloop, cactus
01:29 NekoGloop Ok
01:30 LandMine khonkhortisan get out lol
01:30 LandMine hes gonna put something
01:30 khonkhortisan unknows blocks
01:30 NekoGloop Well next time i'm at my computer i'll update toolsizes with cactus club support and upload cactusmod
01:30 khonkhortisan what does this map do?
01:30 LandMine its a pvp game
01:30 LandMine we each go to 1 zone
01:30 LandMine seperated by cloud walls
01:30 khonkhortisan building then destroying?
01:31 LandMine when the time is up
01:31 LandMine we kill eachother
01:31 khonkhortisan I saw a video like that on yt for mc
01:31 LandMine i made it off mc
01:31 LandMine i say it in the thread :)
01:31 LandMine brb gonna go open the door
01:31 khonkhortisan we can build weapons?
01:31 LandMine dont start without me
01:31 LandMine yeah
01:31 Keegann ok now up
01:31 LandMine make traps w.e
01:31 LandMine brb
01:31 LandMine 1 min
01:31 khonkhortisan you need two doors, so everyone has to go through the first one before anyone can go through the second
01:32 Keegann hurry LandMine
01:33 Keegann hurry
01:34 LandMine here
01:38 NekoGloop Mese blocks should be conductors for mesecons
01:41 Bad_Command joined #minetest
01:43 VanessaE evening Bad_Command.
01:43 PilzAdam VanessaE, im almost done with item_drop
01:44 PilzAdam even the drop tables are now correctly dropped
01:44 VanessaE cool
01:45 PilzAdam and one globastep timer is deleted
01:45 Keegann hey bad
01:46 VanessaE what?
01:51 PilzAdam VanessaE, https://github.com/PilzAdam/item_drop
01:51 VanessaE woot!
01:52 PilzAdam ??
01:52 NekoGloop Does it work on blog ver.?
01:52 PilzAdam it should
01:52 VanessaE got it.  I'll play around later after this game is over
01:53 * VanessaE is watching the Landmind vs keegan vs khonkhortisan fight
01:53 PilzAdam who wins?
01:53 VanessaE dunno yet
01:54 NekoGloop I have a feeling khon will win
01:54 LandMine I WIN!!!!!!
01:54 VanessaE yeah sure, by DEFAULT :-)
01:55 PilzAdam VanessaE, starring the own repos is low...
01:55 VanessaE PilzAdam: eh?
01:55 LandMine lol i played fair and square
01:55 PilzAdam https://github.com/VanessaE/following
01:55 VanessaE LandMine: yeah by killing one and letting the other just die by falling
01:55 LandMine lol
01:55 LandMine he didnt watch his step
01:55 VanessaE now how'd that happen?
01:56 NekoGloop Lets see... To make a liquid in a container (bucket or otherwise) drinkable, i would have to do the healing part seperate to keep the container?
01:56 PilzAdam VanessaE, 20/24 of your starred repos are your own
01:56 VanessaE PilzAdam: I think it's automatic
01:56 PilzAdam nope
01:56 VanessaE I don't remember doing that
01:56 VanessaE weird.
01:56 * VanessaE undoes it
01:57 LandMine whos up next?
01:57 Basstard` Can you swim up in a waterfall?
01:57 LandMine yes
01:57 VanessaE there. :-)
01:58 PilzAdam good
01:58 PilzAdam hmm c55 does this too
01:58 VanessaE don't ask me how that happened.  I don't even know what good that feature does :-)
02:00 LandMine pilz adam wanna play?
02:00 LandMine anybody wanna play we are 1 man short
02:00 LandMine tthere is still space for 1
02:00 * PilzAdam is too tired
02:00 khonkhortisan you can even be horrible at it
02:01 LandMine lol
02:01 khonkhortisan I dug down looking for iron to make a better sword and ran out of time
02:01 PilzAdam i made the code that deletes the clouds so i maybe have created a cheat...
02:01 OldCoder I haven't built the latest client
02:01 LandMine lol excuses man
02:01 OldCoder Where is the source?
02:01 LandMine nah i saw the code
02:01 LandMine tthere is nothing in there
02:01 PilzAdam (never play with the developer!)
02:02 LandMine lol
02:02 khonkhortisan OldCoder, want to play?
02:02 LandMine yeah old coder lets plat
02:02 khonkhortisan source is on github
02:02 LandMine play**8
02:02 OldCoder khonkhortisan, I know that. I need the right repo.
02:02 OldCoder Link?
02:02 khonkhortisan https://github.com/celeron55/minetest.git
02:02 OldCoder That's the latest branch
02:02 OldCoder Compatible?
02:02 LandMine Bad
02:02 khonkhortisan that's the official branch, compatible
02:03 Keegann wait there was rollback?
02:03 OldCoder Fine
02:03 OldCoder *clone*
02:03 OldCoder ^ sound effect
02:03 LandMine Bad_Command lets play you pickle kisser
02:03 khonkhortisan does *clone* sound like *droid* ?
02:03 OldCoder Hmm
02:03 Keegann LandMine what does rollback do?
02:03 khonkhortisan it's an undo button
02:03 LandMine yeah
02:03 OldCoder It's a brief pulse
02:03 PilzAdam Keegann, it recors all action of players
02:03 LandMine but you cant undo the cloud wall
02:03 khonkhortisan I haven't seen it in use yet
02:03 Keegann wtf i couldnt rollback
02:04 Keegann oh
02:04 OldCoder Gah
02:04 * OldCoder hates cmake
02:04 PilzAdam Keegann, you have to enable it in minetest.conf
02:04 OldCoder *patch*
02:04 OldCoder ^ sound effect
02:04 khonkhortisan oh now I know what I should've done!
02:04 Keegann oh
02:04 khonkhortisan I want a rematch!
02:05 LandMine wait for kegan to set it up again lol
02:05 PilzAdam who was the winner?
02:05 LandMine your gonna loose anyway lool
02:05 khonkhortisan landmine I think
02:05 LandMine i was :)
02:05 khonkhortisan over and over
02:05 LandMine i killed khon and kegan killed himself
02:05 PilzAdam lol
02:05 khonkhortisan I killed myself too
02:05 OldCoder This will take me a little while
02:05 LandMine lies
02:05 * OldCoder glares at cmake
02:05 khonkhortisan falling through the cloud fault into a cave
02:06 Keegann ok
02:06 khonkhortisan cave trees don't grow fast enough
02:06 VanessaE OldCoder: better cmake than GNu configure
02:06 OldCoder I can patch that easier
02:06 PilzAdam VanessaE, your trying my mod?
02:06 khonkhortisan cloud should be replaced with dirt
02:06 VanessaE PilzAdam: in a few mins I will
02:06 VanessaE already installed it
02:06 Keegann ok
02:06 Keegann ready
02:06 VanessaE busy stuffing my face at the moment :D
02:06 khonkhortisan I'm four again
02:06 LandMine will consider khon
02:06 LandMine k
02:06 LandMine im 3 again
02:07 LandMine dont punch the node remember lol
02:07 khonkhortisan I mean cloud gets replaced with dirt when it's removed, that way there's not a big fault line
02:07 LandMine anyone commin?
02:07 LandMine we ready
02:07 Keegann one more guy
02:08 khonkhortisan or one more girl or dog or intelligent robot
02:08 khonkhortisan or alien
02:08 LandMine PilzAdam common man!!!
02:08 LandMine i wanna play
02:08 Keegann or monster
02:08 PilzAdam im not a player im a mod dev
02:08 khonkhortisan a door system could be made with mesecons
02:08 khonkhortisan it doesn't matter if you're good, we just need someone that moves
02:08 LandMine then its 3 i guess
02:08 khonkhortisan I lost horribly
02:09 * OldCoder is cmaking
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02:10 OldCoder VanessaE, what's the format for a cmake set INCLUDE_DIR commandn?
02:10 OldCoder sdzen, wb
02:10 OldCoder *command
02:10 VanessaE dunno
02:11 OldCoder k
02:11 Basstard` That's the format.
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02:18 PilzAdam hmm... why isnt there any activity at 4:20 am on the forum?
02:18 NekoGloop Because the cake is a lie
02:19 * OldCoder defeats cmake
02:19 OldCoder *compile*
02:19 OldCoder ^ sound effect
02:28 LandMine keegann what happened
02:28 LandMine ?
02:28 khonkhortisan I couldn't use my trap
02:28 LandMine lol
02:28 LandMine it just stopped
02:28 OldCoder O.K.
02:28 OldCoder MT client built
02:28 OldCoder Last time I did this: Crash City
02:28 LandMine you gonna play with us oldcoder?
02:28 * OldCoder pokes gingerly at the EXE
02:28 OldCoder Sure
02:28 khonkhortisan 24.180.96.5
02:28 OldCoder om
02:28 OldCoder Hold on
02:29 Keegann now lets make iit better
02:29 OldCoder That's Keegan
02:29 Keegann ?
02:29 khonkhortisan keegan where are you?
02:29 khonkhortisan I want to show you my trap
02:31 OldCoder Loading media; no crash yet
02:31 OldCoder I'm a novice
02:31 OldCoder What now?
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02:31 OldCoder Ouch
02:31 LandMine well since keegan left and i killed the remaining one
02:31 LandMine I WINNNN!!!
02:32 OldCoder Am I dead?
02:32 PilzAdam yes
02:32 * OldCoder shrugs
02:32 OldCoder Life is hard
02:32 OldCoder Then it's bye
02:32 LandMine lol
02:32 NekoGloop Life is hard; death is easy
02:32 OldCoder Ooops
02:32 OldCoder That didn't take long
02:33 OldCoder How do I attack?
02:33 NekoGloop Left click
02:33 OldCoder Folks I should explain... My wrists don't work well so I can't do real-time battles
02:33 OldCoder Will try one more time
02:34 LandMine i winnnn\!
02:34 OldCoder Well, at least this version doesn't crash
02:34 Keegann what is some weapon mods?
02:34 khonkhortisan yep - did you remove the glass?
02:34 OldCoder Why didn't my shots have an effect?
02:34 LandMine we need some cool mods for this
02:34 LandMine this is fun
02:34 Keegann yep
02:35 OldCoder Where's the respawn?
02:36 LandMine i die but i dont respwarwn now im in a giant hole lol
02:36 OldCoder Restarting
02:36 OldCoder Minor crash
02:36 LandMine well guys it was really fun playing this lol
02:36 LandMine but gotta go
02:36 LandMine well gotta stop playing
02:36 OldCoder How do I move?
02:37 LandMine with the arrows
02:37 NekoGloop WASD
02:37 OldCoder WASD works
02:37 OldCoder Any way to remap to arrows?
02:37 NekoGloop In the menu i think
02:37 khonkhortisan when you're not connected
02:37 NekoGloop Under options
02:37 OldCoder Yep
02:38 khonkhortisan I found mese
02:38 LandMine lol
02:39 OldCoder I'll need to build an older copy
02:39 OldCoder Getting a crash when I try to return from the menu
02:39 OldCoder But the code is obviously coming along
02:41 Keegann i got new map set and readys
02:42 LandMine hmm not gonna play this round
02:42 LandMine gonna make it better tommorow
02:43 Keegann ok put the mods that is good in there too
02:44 LandMine k
02:44 Keegann ill be waiting for it
02:45 Keegann make it better right now
02:47 Keegann no
02:55 * PilzAdam yawns
02:55 PilzAdam i got to sleep
02:55 PilzAdam bye
02:56 Keegann no kidding
03:03 OldCoder Does anyone have a non-git MT client tarball that is compatible with Keegan's server?
03:03 OldCoder Bleeding edge crashes for me
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03:11 sdzen arent there tags in git for every release?
03:12 VanessaE sorta
03:12 OldCoder I need to build an older cut
03:13 khonkhortisan I don't think git really uses tags as much as svn
03:14 OldCoder Found a workaround for now
03:15 OldCoder I seem to be stuck though
03:18 Keegann good night
03:18 Keegann yall
03:18 OldCoder Night
03:19 Keegann can wait till tommorrw
03:19 Keegann tomorrow
03:26 khonkhortisan changing which sides of a node mesecons connect to requires replacing those nodes
03:26 khonkhortisan *those mesecons
03:31 khonkhortisan which way does electricity flow through a diode?
03:31 VanessaE in the classical model?  from anode to cathode
03:31 khonkhortisan okay. I'm going to make a diode too
03:31 VanessaE in the direction of the "arrow" in the standard symbol.
03:32 khonkhortisan the electricity flows one way, the electrons flow the other way.
03:32 khonkhortisan It's the "hole" that travels
03:32 khonkhortisan right?
03:32 VanessaE right
03:32 VanessaE in the modern model, it's the 'holes' that flow
03:33 VanessaE (in which case they go opposite the arrow)
03:33 VanessaE but it's better to use the classical model since it makes more sense to most people.
03:33 VanessaE or something or other :)
03:33 khonkhortisan and makes the "gate' go the same way as the other gates
03:34 VanessaE right
03:39 khonkhortisan how do I:for gate in {"and", "or"..} do ?
03:40 VanessaE gates = {"and", "or", "nand"}  for gate in ipairs(gates) do print("gate: "..gates[gate]) end
03:40 khonkhortisan got some air again
03:40 khonkhortisan thanks
03:40 VanessaE mp
03:41 VanessaE np\
03:41 khonkhortisan /np
03:48 VanessaE bbl
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03:52 * mrtux is away: sleeping
03:52 khonkhortisan you sleep-joined
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04:00 khonkhortisan I keep breaking internal.lua when I'm not touching that file
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05:01 khonkhortisan VanessaE, OR between B and D, output C, done with bare wires modifies D if B is on. To not have an OR gate, you'd need two diodes.
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05:08 khonkhortisan oh. It doesn't help to search for "on" to tell whether mesecons_gates:and_on ends in _on or _off
05:25 khonkhortisan oh. I guess I can't print(true)
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05:46 celeron55 OldCoder: if you need it, make it; i am guessing it can be done without touching code in too many places
05:47 OldCoder Hey
05:47 OldCoder celeron55, Looks like we can hold off for a bit
05:47 celeron55 (and backwards-compatibly and so on)
05:47 OldCoder There's been a promise from the person involved
05:47 OldCoder So there may be time to review the matter
05:48 OldCoder He's suggested that he may ease up on the hold crash-servers thing
05:48 khonkhortisan The logic for mesecon gates works, now I just need to make them effectors and make a nodebox for them.
05:48 OldCoder *whole
05:48 khonkhortisan I used microcontrollers as a guide and called one µc function.
05:48 khonkhortisan And I need recipes.
05:57 khonkhortisan bbt
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06:30 CIA-51 minetest: perttu.ahola * r2711 /trunk/src/keycode.cpp: Don't crash in "unexpected multibyte character"; just print it in log. Github #222
06:35 RealBadAngel mornin all
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07:08 CIA-51 minetest: sfan5 * r2712 /trunk/ (3 files in 2 dirs):
07:08 CIA-51 minetest: Make shift the default descent control on ladders and when flying
07:08 CIA-51 minetest: "aux1_descends" setting switches to the old descend control.
07:08 CIA-51 minetest: ilya.zhuravlev * r2713 /trunk/ (7 files in 2 dirs): Add InventoryList width property & allow custom crafting grids.
07:09 sfan5 CIA-51: wut?
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07:29 chaplain jin_xi`: that's annoying
07:34 RealBadAngel pong
07:37 celeron55 jin_xi`: if you do that again, it is worth a ban; just so you know
07:46 Calinou <CIA-51> minetest: Make shift the default descent control on ladders and when flying
07:46 Calinou yay
07:46 Calinou :)
07:48 RealBadAngel shift-click secondary option could be better "yay" ;)
07:50 Calinou what do you mean? shift-click for what? adding stuff to chest?
07:51 RealBadAngel to allow objects havin 2 possible actions on right click
07:51 RealBadAngel like normal usage, and switchin mode
07:52 RealBadAngel for example to rotate it, cofigure or whatever
07:53 RealBadAngel no need to dance then with punch click punch
07:56 jin_xi` sorry guys
07:58 Calinou heh, would be nice yeah
07:59 RealBadAngel that inventory stuff would be then possible too
07:59 RealBadAngel when shift clicked move all the cobble to inventory
07:59 RealBadAngel or back
08:02 RealBadAngel celeron55: i used DFS with remembering parent vertice addition, now it works.
08:04 RealBadAngel now when i create the graph i can find a path to any destination in it from the startin vertice
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08:17 celeron55 any more stuff like this? https://github.com/celeron55/minetest/pull/204
08:18 sciopath joined #minetest
08:18 celeron55 i am adding disable_jump and fall_damage_add_percent
08:18 celeron55 (as groups, like i suggest there)
08:19 ben__ joined #minetest
08:20 celeron55 no?
08:20 celeron55 well no then
08:20 celeron55 8-)
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08:25 khonkhortisan my new commit in my new branch doesn't show up on github
08:26 celeron55 you need to push the new branch there
08:27 khonkhortisan git branch gates; git checkout gates; git commit; git push
08:27 khonkhortisan git log shows my change, git branch shows gates and master, github shows patch-1 and master.
08:27 celeron55 something like git push origin local_branchname:remote_branchname
08:28 khonkhortisan thanks, git push origin gates was what I was missing.
08:28 khonkhortisan I wonder if that works backwards to pull an unknown branch
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09:04 wei2912 hi
09:58 wei2912 how do i assign text to a sign?
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10:28 cornernote joined #minetest
10:28 cornernote hey
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10:32 PilzAdam Hello everyone!
10:33 cornernote hey Pilz
10:33 PilzAdam i rpelied on your question in item_drop
10:34 cornernote ok, so the code change was to fix drops ?
10:34 cornernote i didnt use the farming mod a lot
10:34 PilzAdam the old version was very buggy
10:35 cornernote after the cpl of if()'s that i put in it was very stable for me
10:35 cornernote but if this one is better then cool
10:35 cornernote i'll update
10:35 PilzAdam the changes are:
10:36 PilzAdam 1. all nodes get the param drop = ""
10:36 PilzAdam 2. the interpretation of the of the original drop paramater is complete different
10:37 PilzAdam The second point allows to interpret the items tables in drop, so nodes like leaves and the farming mod can drop theyr rare items correctly
10:38 cornernote and you removed the 64 stack count ?
10:38 PilzAdam yes
10:38 cornernote thank you =)
10:38 PilzAdam it was in there because it was originally created for MiniTest
10:39 cornernote yeah
10:39 PilzAdam and there is now a GitHub repo for it
10:40 cornernote i thought u had it on gh for a while ?
10:40 cornernote maybe i just imagined it
10:40 PilzAdam i had MiniTest there
10:41 cornernote i put everything there now. its so nice to have free and easy version control
10:41 cornernote as well as easy to make releases, updates, etc
10:41 CIA-51 minetest: perttu.ahola * r2714 /trunk/ (4 files in 2 dirs): Add disable_jump and fall_damage_add_percent node groups
10:41 CIA-51 minetest: perttu.ahola * r2715 /trunk/ (5 files in 2 dirs): Add bouncy node group
10:41 CIA-51 minetest: perttu.ahola * r2716 /trunk/src/ (localplayer.cpp environment.cpp): Fix the bouncy node related stuff a bit
10:41 CIA-51 minetest: sergey.gilfanov * r2717 /trunk/src/mapgen.cpp: Smooth transition to the desert biome.
10:41 CIA-51 minetest: perttu.ahola * r2718 /trunk/src/mapgen.cpp: Attempt to fix flying gravel and dirt
10:42 cornernote bouncy ?
10:42 PilzAdam http://cia.vc/
10:43 cornernote Bitcoin is in the top updated projects
10:43 cornernote i really like the concept of that project
10:43 cornernote i think it will save the world from the clutches of reserve banks
10:43 cornernote oneday...
10:43 cornernote not today tho
10:44 cornernote http://www.youtube.com/playlist?list=PL137CFF399FABD8B6
10:45 cornernote if everyone paid back all their loans today, there would be no money in the world
10:45 cornernote the world runs of debt
10:45 cornernote which is fine...
10:46 cornernote the part that doesnt work is, banks loan you the principal (lets call it $P)
10:46 cornernote but they want you to pay back $P plus the interest (lets call it $I)
10:46 cornernote so, all the money in the world = $P
10:47 cornernote all the money thay has to be paid back is $P + $I
10:47 cornernote where do we get the money to pay back $I ?
10:47 cornernote the answer is simple, get another loan
10:47 cornernote money is really screwed up
10:48 celeron55 basically the banks own the world without any actual reason
10:48 celeron55 no election, nothing
10:48 celeron55 they just own it
10:49 cornernote Give me control of a nations money supply, and I care not who makes it’s laws -- Amschel Rothchilds
10:49 celeron55 now, that wouldn't be a huge problem if governments of countries understood it and handled it properly
10:49 celeron55 but they basically work like companies these days
10:49 celeron55 so everything is screwed
10:50 cornernote its really funny to me how governments allow banks to run
10:50 cornernote govt needs a loan
10:50 cornernote so they grant power to a company to loan them the money
10:50 cornernote why not just grant themselves the power
10:50 cornernote then the profits go back to the country
10:50 cornernote instead of to a private company
10:51 cornernote so your a fan of bitcoin too c55 ?
10:51 celeron55 if countries had their own banks which'd loan money and save money, they could keep everything in balance
10:51 celeron55 not really
10:51 celeron55 i'm not a fan of money in any form, but something like bitcoin (with less technical flaws) could work i guess
10:51 cornernote this video is really good at explaining the whole money issue, in only 3 minutes - http://www.youtube.com/watch?v=LyePCRkq620
10:52 cornernote im a big fan of money, just not the reserve banking system
10:55 cornernote hey c55, can i ask... whats your day job ?
10:56 celeron55 the amount of money should be proportional to the size of the whole economy the money is in... but who to give the addiitonal money when the economy grows?
10:56 cornernote those who borrow it
10:56 cornernote just loan out $P+$I and it will work
10:57 cornernote not quite that simple
10:57 cornernote cos those loaning money should be entitled to a reward
10:57 PilzAdam Our current system isnt the best, but it works (more or less). The problem with new systems is, that they are good i theroy but they will fail in RL
10:58 cornernote but loaning $P and asking for $P+$I back is just creating a bubble
10:58 PilzAdam *in
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10:58 celeron55 the traditional way of countries having national banks works well, because it's just an another tax
10:58 cornernote current system fails in real life
10:58 NekoGloop Life fails in real life
10:58 cornernote it depends on infinite real-world resources on a finite planet
10:59 cornernote it works very well for growth
10:59 cornernote if you want to grow a nation and you have lots of resources, yes it works great
10:59 cornernote once you have used most of the resources, the bubble will pop
11:00 celeron55 "works great" = you end up with a huge amount of people with a huge amount of debt
11:00 celeron55 8)
11:00 cornernote yep
11:01 cornernote but many of those people have resources, and potential to get more resources, in order to pay back their debt
11:01 cornernote well, the $P anyway
11:01 celeron55 yes but it's basically a hugely sized "pyramid scheme"
11:01 cornernote yep
11:01 celeron55 which is illegal in anything else than that level
11:01 cornernote and the reserve banks sit at the top
11:02 cornernote and we are all locked into the scheme
11:02 cornernote until a "free" currency comes along
11:02 cornernote bitcoin isnt good enough today
11:02 cornernote but in 5 years
11:02 cornernote or when another major bubble pops
11:02 celeron55 any currency is a pyramid scheme if new money is assigned to certain people
11:03 cornernote look how bitcoin assigns new money
11:03 cornernote i think its really clever
11:03 cornernote you "mine" for it
11:03 cornernote and in doing so, you preserve the integrity of the entire system
11:03 NekoGloop This is the most active i've seen this channel, and its just two people.
11:03 celeron55 it probably is the most clever thing anyone has made to work in practice thus far
11:04 celeron55 except that i still think tying money with the government works too
11:04 celeron55 but it isn't an option when people want international money
11:05 celeron55 unless there is a government ruling everything everywhere
11:05 celeron55 but that's quite suicidal, becaue if that fails, there is nothing else left
11:05 celeron55 +s
11:05 celeron55 and things DO fail
11:05 celeron55 more often than not
11:07 cornernote the concept of "legal tender" being reserve bank currency doesnt help matters either
11:07 cornernote government enforces that you must accept this
11:10 celeron55 government enforces all kinds of things, it's just one of them
11:10 cornernote my current problem with bitcoin is accountability
11:10 cornernote eg, i say i paid you
11:11 cornernote and you say i didnt
11:11 cornernote who decides if i really paid
11:12 celeron55 bitcoin stores some kind of a log of everything that has happened, but it's hash-like, isn't it?
11:13 celeron55 i mean, is it possible to make a database of people's real identities and their bitcoin addresses and base that decision on that?
11:13 cornernote i think there is no relation between the account number and me
11:13 cornernote other than the fact i control the account
11:13 cornernote its not in my name
11:13 cornernote doesnt have my address
11:14 celeron55 not built in, but there could be an explicitly made one for the purposes of payments that need to be verified
11:14 cornernote and if i ask you to pay to account ABC123, and you do so... how will you prove to a court that you paid ME (not account ABC123)
11:14 celeron55 of course there can be a trusted authority that would forward the payments too
11:14 celeron55 or what ever
11:14 celeron55 cornernote: if you'd want it to be legally provable, you'd use an account that some authority knows is yours, from with the court can check it
11:15 cornernote trusted authority, that take a % .. i guess could work
11:15 cornernote kind of like payment insurance
11:15 celeron55 which*
11:16 cornernote in early days this wont happen, maybe in a few years... when that issue is resolved it will give me confidence in the bitcoin currency
11:16 cornernote i thought about setting up mining servers
11:16 cornernote but you need BIG gpu to run it
11:17 celeron55 well, basically the most powerful one on the market, because it has most processing speed for the price
11:17 cornernote yeah, and multiple video cards per pc
11:17 cornernote u would wanna invest about $2k per pc
11:18 cornernote then pay for rising electricity prices
11:18 celeron55 not necessarily; a PC doesn't waste much of the energy if you have a $500-$1000 GPU running at full power in it
11:18 cornernote and hope you come out ontop
11:18 PilzAdam celeron55, how exactly does the new inv:set_Width() function work?
11:18 celeron55 PilzAdam: ask thexyz, he's responsible for explaining it to everyone from here on
11:19 cornernote should go in the api
11:19 celeron55 it is there, unsurprisingly
11:19 PilzAdam but its not explained
11:19 NekoGloop I like how this game is made to run on older computers yet my computer hates to run it.
11:19 celeron55 it has enough explanation for anyone to understand if they use their head for a bit
11:20 PilzAdam i am using my head
11:20 NekoGloop PilzAdam: It's measured in inventory squares, if i understand what you are talking about
11:21 cornernote is there any code where its used ?
11:21 PilzAdam https://github.com/celeron55/minetest/commit/6a16075912d016926ee0361fb85f9979c119be52#L4R49
11:21 NekoGloop Creative inventory should use it.
11:21 cornernote sometimes i find reading code easier than the api, cos u get to see working examples
11:21 celeron55 PilzAdam: the inventories work using a model-view principle, and the crafting system does not have any idea of how the inventory is viewed
11:21 celeron55 PilzAdam: except by looking at that field
11:21 PilzAdam yes i know
11:22 celeron55 that means you understand everything
11:22 PilzAdam but if i set it to 2 and make a 2x2 grid it doesnt work
11:22 NekoGloop Am i right, that the creative inventory uses it?
11:22 PilzAdam NekoGloop, no
11:22 NekoGloop Ok
11:22 celeron55 PilzAdam: well that might mean it doesn't work; i haven't tested it at all
11:22 celeron55 8)
11:22 NekoGloop Loo
11:23 NekoGloop Lol*
11:23 NekoGloop Lemme get on my computer, i have two mods to release and two mods to update.
11:23 PilzAdam http://pastebin.com/MrY8JFqs
11:23 PilzAdam ^ this does not work
11:24 PilzAdam i cant craft a torch in that
11:25 celeron55 that does look like valid code; i guess it's borked then
11:27 celeron55 thexyz: did you even test that code, or did i screw up something?
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11:31 NekoGloop lol it got quiet
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11:33 cornernote we're waiting for you to upload your new mods and updates
11:33 cornernote everyone is standing by
11:33 NekoGloop oh o.o
11:34 celeron55 PilzAdam: the only place in the code that contains the number 3 and is related to crafting in any way is inventorymanager.cpp:780
11:35 celeron55 PilzAdam: put some debug output around it and see what you get
11:37 NekoGloop you guys working on differently sized inventory crafting?
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11:46 jv_ hi,
11:47 jv_ trying to get this working for my kids today but can't fins a c55 working server
11:48 jv_ unfortunately, don't know enough to change protocol v  to avoid the protocol error
11:48 celeron55 i am guessing most servers run 0.4.2-rc1 these days; what OS are you on?
11:49 celeron55 this is the windows package for that one: http://minetest.net/packages/nightly/minetest-0.4.2-rc1-d38b465-win32.zip
11:49 celeron55 (not that official, but people have found it worth upgrading i guess)
11:49 NekoGloop well i think a lot of servers run 0.4.1
11:50 jv_ linux :0
11:50 jv_ well, i know found that it tries to connect to the server 24.5.2.67 or ecubechat.co.cc
11:51 jv_ which says is the latest, I have the latest too
11:51 celeron55 what do you have then?
11:51 jv_ need to configure router with port forwarding?
11:51 NekoGloop latest -stable- or latest -release-?
11:51 jv_ one sec..
11:52 jv_ minetestc55_201208311650-0~1693~precise1_i386 :)
11:52 jv_ lates unstable i think
11:52 celeron55 that's 0.4.2 then, which means it's too new, if NekoGloop's guess about servers is correct 8)
11:53 NekoGloop latest -stable- or latest -release-?
11:53 jv_ so when the server says latest is latest stable or unstable ? http://minetest.com/servers/
11:54 celeron55 that list is probably badly updated
11:54 izua joined #minetest
11:54 izua joined #minetest
11:54 jv_ latest unstable from launchpad
11:54 NekoGloop minetest.com == outdated
11:54 NekoGloop minetest.net == better
11:54 jv_ ah..ok
11:55 NekoGloop http://minetest.net/servers
11:55 celeron55 http://servers.minetest.ru/
11:55 NekoGloop that works too
11:55 NekoGloop actually use his link, its better, and smells like roses :)
11:55 Calinou joined #minetest
11:55 celeron55 most of them run 0.4.1-ish versions i think
11:55 NekoGloop Ohai calinou
11:56 celeron55 hmm... does anyone know where there'd be an ubuntu package of 0.4.1?
11:56 NekoGloop nope
11:56 NekoGloop i barely know where to get windows versions :)
11:57 celeron55 well, crap :P
11:57 celeron55 hey wait, isn't it stable?
11:58 jv_ ahhh..still can't find one with same protocol version...
11:58 celeron55 https://code.launchpad.net/~minetestdevs/+archive/stable/+packages
11:58 jv_ I have v12 and servers seem to run 11
11:58 jv_ ahh..ok, then latest satble should be protocol v11?
11:58 NekoGloop 11 == 0.4.1
11:58 jv_ ok, tx
11:58 NekoGloop 12 == 0.4.2-rc1
11:59 celeron55 you can't open worlds made with 0.4.2-rc1 with that though, in case you've played local games...
11:59 celeron55 using unstable for actual playing is generally not a good idea :P
11:59 jv_ well, that was the point, so tx for that info
12:00 jv_ yeah, might xplode :0
12:00 jv_ but when It worx is great to have the latest an greatest working
12:00 NekoGloop http://minetest.net/forum/viewtopic.php?pid=40511 http://minetest.net/forum/viewtopic.php?pid=40510 http://minetest.net/forum/viewtopic.php?pid=40508 http://minetest.net/forum/viewtopic.php?id=2811
12:00 NekoGloop My mods have been updated & released.
12:01 NekoGloop links are: Cactus mod, Charcoal, GloopOres, and ToolSizes, in order.
12:02 NekoGloop not requesting or wanting move to mod releases for cactus mod and charcoal atm, they have no screenshots, i know that they cant be moved.
12:04 NekoGloop cornernote, i believe you were waiting for me to update? :)
12:04 Calinou jv_, and this is why you shouldn't use packages for games.
12:04 Calinou anything else is fine usually
12:05 jv_ you mean, use GIT? I don't have much experience, not a guru... :)
12:06 jv_ downloading minetestc55_0.4.1-0ppa3~quantal1 and then checking the result
12:07 ttk2 joined #minetest
12:08 NekoGloop PilzAdam: trying out item_drop rewrite now
12:08 NekoGloop er... game hangs at startup with item_drop... >.>
12:10 NekoGloop oh i see... you redefine every node ingame... no wonder i cant get the thing to load. Too many node redefinitions.
12:11 NekoGloop my creative inventory is still exactly 1000 xD
12:12 PilzAdam NekoGloop, how many mods you have installed?
12:12 NekoGloop a lot
12:12 NekoGloop :)
12:12 PilzAdam celeron55, you mean debug info in the c++ code?
12:14 PilzAdam NekoGloop, is charcoal the same as normal coal?
12:15 NekoGloop flowers gems homedecor junglegrass worldedit technic workbench vessels unifieddyes stairsplus sethome toolsizes throwing farming moreores gloopores mesecons(all modules, new style wires) moreblocks carts cactusmod snow tnt jungletree habitat terrariumblocks lavacooling signs lava charcoal food
12:15 NekoGloop those are my mods :)
12:15 PilzAdam NekoGloop, a interval of 0.75 is interpreted as 1
12:15 NekoGloop PilzAdam: i know, but it looks better :)
12:15 PilzAdam also the set_hp() function works for animals
12:16 NekoGloop cool
12:16 NekoGloop PilzAdam: charcoal is used the same, except for other mods.... i want to somehow make charcoal used in all coal recipes...
12:17 PilzAdam maybe you can increase the full_punch_intercal of the club to 2 because its a heavy weapon
12:17 celeron55 NekoGloop: you should've just made it a recipe for making regular coal from trees
12:17 PilzAdam and there should be 1 charcoal made of 1 tree, otherwise its too overpowered
12:18 celeron55 NekoGloop: the way minetest is set up is that if you need abstraction, you need to define it beforehand by the means of item groups
12:19 PilzAdam and whats about the idea adding airlike nodes around cacti that have the engine like damage_per_second?
12:20 celeron55 PilzAdam: you should debug the C++ code because you seem to be able to compile it and have actual use for the new functionality
12:20 PilzAdam sry i dont know c++ :-(
12:21 celeron55 well, crap :P
12:21 cornernote whats to know ?
12:21 cornernote just type stuff and see if it works
12:21 PilzAdam i read something, that is true IMO: "People who like Java dont like c++ and other way round"
12:22 celeron55 i shouldn't have even put that in if it doesn't work
12:22 celeron55 because i have other things to do than fix it
12:23 jv_ what should i do since I don't know either java or C++? :)
12:23 jv_ btw, connected to wazuclan, tx guys
12:23 jv_ now need to figure what this game is supposed to do
12:25 goebbels joined #minetest
12:25 jv_ how do I get a login name to minetest.ru?
12:26 jv_ can't read russian, I am portuguese :)
12:27 NekoGloop sorry was sfk
12:28 NekoGloop afk*
12:28 goebbels hello, I'm from North Korea, and can't find any local minetest servers.. anyone has a listing of them?
12:29 NekoGloop PilzAdam: technically the cactus club isnt heavy. It's just a cactus club :)
12:30 goebbels in the name of the Great Leader Kim
12:30 jv_ humm... a small bug in the change keys settings...
12:31 jv_ when i click jump to change the key, it does not work...where is the file that stores the key config?
12:31 celeron55 there's a trick
12:31 PilzAdam goebbels, can you please change your nick?
12:31 jv_ it worked for the others ones above...
12:31 celeron55 jv_: click the button, then click the background, then press space
12:32 goebbels PilzAdam: why are you asking for that?
12:32 jv_ ahHa...! :) it is intentional or some left over code?
12:32 celeron55 it's a bug
12:32 celeron55 there's a fix somewhere that i need to pull in some day
12:32 RBA_ joined #minetest
12:32 PilzAdam goebbels, https://en.wikipedia.org/wiki/G%C3%B6bbels
12:33 jv_ that is cool! it is part of the fun!
12:33 PilzAdam celeron55, you read what i write on -delta?
12:34 Malar joined #minetest
12:34 BartoCH joined #minetest
12:34 NekoGloop http://minetest.net/forum/viewtopic.php?pid=40510 better?
12:34 goebbels PilzAdam: oh, that's an interesting article, not seen before... he seems quite an intellectual guy
12:34 goebbels PilzAdam: still can't see the problem in using his surname @irc
12:35 PilzAdam goebbels, he was a Nazi
12:35 goebbels PilzAdam: you have any proof for that?
12:35 PilzAdam he was the Propaganda Minister of Hitler
12:36 goebbels propaganda minister.. did you just invent that title?
12:36 PilzAdam https://en.wikipedia.org/wiki/G%C3%B6bbels#Propaganda_Minister
12:37 NekoGloop PilzAdam: when you're done with the history lesson: http://minetest.net/forum/viewtopic.php?pid=40510#p40510
12:38 PilzAdam NekoGloop, maybe increase the burntime a bit? you dont have to its just an idea...
12:38 NekoGloop cooktime you mean?
12:38 NekoGloop :)
12:38 PilzAdam yes
12:38 NekoGloop nah
12:38 NekoGloop i like it as is
12:38 goebbels PilzAdam: still can't see the reason to -ban- a common surname
12:38 PilzAdam how many leaves you need to cook it?
12:38 NekoGloop leaves?
12:39 NekoGloop no leaves
12:39 goebbels PilzAdam: maybe there once was a nazi boy called Goebbels, not my prob
12:39 NekoGloop tree blocks.
12:39 jv_ alright. Now i got me walking and jumping on the game but can't do anything with the action click
12:39 NekoGloop the actual things you get when knocking down a tree :)
12:39 jv_ can't even use a rose..what do i supposed to do?
12:39 PilzAdam goebbels, im german and its irritades me
12:39 NekoGloop jv_: use left click
12:39 NekoGloop and HOLD the button :)
12:40 jv_ should know minimal, my kids will be sad
12:40 PilzAdam NekoGloop, how many leaves you need as fuel?
12:40 jv_ ah!!!.....
12:41 goebbels PilzAdam: oh, so you are a descendant of Goebbels, and do not want your family name to be messed with?
12:41 goebbels PilzAdam: is that the problem?
12:41 PilzAdam no
12:41 NekoGloop PilzAdam: i've no idea
12:41 PilzAdam he just was very evil person who killed thousands of people
12:41 jv_ ok, but let's say i hold the button, the flower disappears and then a hole opens under it
12:42 NekoGloop its standard cooktime
12:42 jv_ I release the button and the flower appears again after the hole closes
12:42 NekoGloop jv_: lag
12:43 goebbels PilzAdam: but he's dead now.. no problem anymore?
12:43 PilzAdam but the name reminds me on him
12:43 NekoGloop augh
12:43 goebbels PilzAdam: does a name of Joseph also remind you of him?
12:43 NekoGloop will you children stop fighting?
12:44 jv_ lag? you mean low ping?
12:44 PilzAdam goebbels, no
12:44 PilzAdam because there are many other people wich ad this name
12:44 jv_ NekoGloop, eheheh:)
12:45 PilzAdam but i only know 1 Goebbels
12:45 bas080 joined #minetest
12:45 goebbels PilzAdam: your nickname also irritates me.. as a former alcoholic Pilz means a pilsner to me, and makes me feel lust for alcohol, and Adam brings A. Lambert in my mind, and I hate his gayish music
12:45 NekoGloop PilzAdam and goebbels, stop fighting
12:45 jv_ in New York they say: Fourget abou it!... :) can't we all get along?
12:45 Jousway joined #minetest
12:45 goebbels PilzAdam: could you please change your nick
12:46 celeron55 lol, goebbels and PilzAdam: shut up already
12:46 PilzAdam btw: Pilz is the german word for Mushroom
12:46 NekoGloop celeron55: if its not working for me, i dont think it will work for you.
12:46 goebbels PilzAdam: so you are a drug addict? selling drugs here??
12:47 PilzAdam nope
12:47 goebbels PilzAdam: we should shut up, because the Boss says so
12:47 jv_ jeezz...can't send my kids here, that is for sure...
12:47 celeron55 goebbels: the one not shutting up is you
12:47 NekoGloop ============================================================================ SHUT UP =========================================================================
12:47 NekoGloop well that failed. :P
12:48 jv_ watching youtube minetest video
12:48 NekoGloop personally i wouldnt give a shit if someone had hitler as their nick.
12:48 celeron55 jv_: we're old farts fed up with the internet, kids with us is a bad idea :D
12:49 NekoGloop Noooooo... my creative inventory is only 999 now... ;_;
12:49 jv_ :)
12:50 celeron55 the kids wouldn't probably mind, but the ones talking with the kids afterwards is an another thing
12:50 jv_ ok, then youttube is showing me that the purpose of this game is to build with blocks instead of destroying  blcks
12:50 goebbels (offtopic) PilzAdam http://en.wikipedia.org/wiki/Heiner_Goebbels there's another not-so-bad mr. G
12:51 goebbels still living and composing
12:51 jv_ so I click something like a flower, hold the use button and then add blocks with flowers?
12:51 NekoGloop celeron55: could you please get some of this idiotic lag fixed :P
12:52 NekoGloop c'mon, I'm in singleplayer and cant move things in my inventory. >:(
12:52 celeron55 you're likely using some heavy map generation mods
12:53 goebbels block physics is complicated in the sense of maths, get a better-performing computer
12:53 celeron55 they tend to block everything for long times
12:53 NekoGloop snow mod probably
12:53 NekoGloop but i want that
12:54 goebbels you have not enough RAM memory
12:54 NekoGloop oh i have enough RAM
12:54 NekoGloop i can assure you of that
12:54 RBA_ no, the game is laggin
12:54 NekoGloop i have enough ram, minetest just doesnt use it
12:55 RBA_ for example releasin new luaentities, can take up to a few second
12:55 celeron55 eventually there has to be a separate lua environment (=thread) for running map generation stuff in the background but as of now, that is not a reality
12:55 NekoGloop some exception my ass
12:55 VanessaE good morning all.
12:55 PilzAdam RBA_, you once said you wan to depend on the coutchuc of my farming mod
12:55 PilzAdam Hi VanessaE
12:56 RBA_ yes
12:56 goebbels VanessaE: oh hi!!
12:56 VanessaE hi
12:56 RBA_ hi VanessaE
12:56 NekoGloop g'mornin vanessae
12:56 PilzAdam RBA_, when you gonna use it?
12:57 NekoGloop heh, just deleting the thing i slapped together to generate mossy cobble on map generation is reducing the lag
12:57 RBA_ when im done with tubes and pipes, then i want to go further with wires and more advanced machines
12:57 PilzAdam k
12:57 NekoGloop RBA_: dont forget to add an api for your grinder etc.
12:58 RBA_ i will add it
12:58 jv_ i know have a red colored hammer/builder and can't move anywhere...
12:58 jv_ I think I buried myself :)
12:58 jv_ ehehehehe
12:58 NekoGloop VanessaE: i released my two mods and updated gloopores & toolsizes
12:58 VanessaE NekoGloop: cool.
12:59 VanessaE haven't been to the forums yet
12:59 PilzAdam NekoGloop, maybe you can add a link to your cactus topic to my farming mod, because it makes cacti grow
12:59 NekoGloop neither of them are eligible for move to mod releases though, VanessaE
12:59 NekoGloop PilzAdam: oh, you updated?
12:59 VanessaE NekoGloop: screenshots are not a requirement, but they're preferred.
12:59 PilzAdam NekoGloop, sure
12:59 NekoGloop oh
12:59 VanessaE a mod can be moved without them if making screenshots doesn't actually make sense for example
13:00 NekoGloop well screenshots for charcoal dont make sense :P
13:00 NekoGloop so i guess charcoal can be moved then.
13:00 PilzAdam should i turn soil back to dirt when harvesting a plant?
13:00 NekoGloop yes pilzadam
13:00 VanessaE only after a while
13:00 PilzAdam VanessaE, ?
13:01 NekoGloop and add an abm that makes soil turn back if there is not a crop above it.
13:01 VanessaE PilzAdam: well when you harvest a plant, nothing stops you from replanting, but at least in the real world you don't have to re-till the soil that much
13:01 VanessaE so maybe an intermediate texture/node that can take very limited amounts of new plants
13:02 PilzAdam but with an abm the weed would be useless
13:02 NekoGloop true...
13:02 PilzAdam if there is unused soil then there grows weed
13:02 NekoGloop ok, i guess that makes sense...
13:02 jv_ alright, single player works much better
13:02 PilzAdam i think its better to to replow dirt when harvesting
13:03 jv_ I can add and remove blocks by suing the mousewheel and # materials
13:03 jv_ so when i play online with other people, what am i accomplishing?
13:03 VanessaE jv_: having fun?
13:03 jv_ I could not add and remove stuff and didn't have tools available
13:03 jv_ yes, sure!
13:03 NekoGloop you are being social
13:03 jv_ my kids will love it
13:04 NekoGloop and i think the server you were on required you to ask for interact permissions
13:04 goebbels and maybe you could find a girlfriend when socializing @ minetest mp
13:04 jv_ ah...so I am not trying to build nothing special on another's person't server other than interact socially?
13:05 goebbels yes
13:05 NekoGloop interact == build and destroy privledges
13:05 celeron55 lol goebbels
13:05 celeron55 there are no women on the internet
13:05 NekoGloop griefing protection, you know.
13:05 VanessaE jv_: if a server requires you to obtain interact privilegs before building, usually you only need to ask in the forum thread for that particular server.
13:05 jv_ girls in computers??? not normally around, ..
13:05 bas080 Not true celeron55
13:05 VanessaE then from there, you dig and build.
13:05 bas080 VanessaE is fe-male
13:06 jv_ fe? ahahah
13:06 celeron55 bas080: well there have been multiple females around in minetest dev actually
13:06 bas080 celeron55, happy to hear that
13:06 jv_ than she is a male with fe or female???lol
13:06 celeron55 but it's not how it usually goes
13:06 bas080 i know :'(
13:06 jv_ that is cool indeed
13:06 NekoGloop vanilla minetest is so boring :)
13:06 celeron55 minetest is so girlish a game
13:07 goebbels Fe-male means Iron Man!
13:07 bas080 goebbels, knows his periodic table
13:07 RBA_ lol
13:07 jv_ yep, probable so....
13:07 NekoGloop i was wondering if anyone was gonna say that
13:07 goebbels hahaha
13:07 NekoGloop my attempt at alchemy granted me a bit of periodic table knowledge
13:07 goebbels that was good
13:08 NekoGloop clay is spamming my inventory :)
13:09 goebbels I once fell in love with a nice nerdish dark-haired girl, but then one leading unnamed Minetest developer charmed her
13:10 celeron55 lol what
13:10 jv_ ahahaha. like I said..forget about it!
13:11 jv_ there are many more waiting to know you
13:11 jv_ it didn't ment to be
13:11 jv_ don't crawl after a girl, she will kick your but and you will be in bad shape
13:12 jv_ i speak for myself, anyway
13:12 jv_ butt
13:12 celeron55 "i speak for my butt"
13:13 jv_ yes, it's sore :0
13:13 NekoGloop if i were to sum up this singleplayer map in one word... "dry"
13:13 NekoGloop deserts galore lol
13:15 * VanessaE offers some sugar free chocolates (Whitman's sampler) to all in channel
13:16 jv_ so i see that in minetest.net vanessae IS a girl,  at least by the pic
13:16 VanessaE jv_: quite so, when last I checked anyway :-)
13:16 jv_ ahahaha
13:17 * NekoGloop takes one of them
13:17 celeron55 apparently minetest is so addicting you forget your gender
13:17 NekoGloop yummy :)
13:18 jv_ that is dangerous, I might end up in the girls bathroom
13:18 jv_ :0
13:19 VanessaE jv_: eat enough of these and you'll end up in the bathroom at any rate :D
13:20 jv_ yes, happens
13:20 jv_ one time I was at a roller skate party and spend the whole time going to the girls bathroom without knowing
13:20 VanessaE lol
13:21 jv_ on the end I finally saw the symbol, and then understood why the hot women had been looking to me
13:21 goebbels I do always use girls bathrooms in public places.. they are much cleaner
13:21 jv_ I thought it was because I was hot too :)
13:21 jv_ ahahahahah
13:22 jv_ goebbels, that is not always the norm, believe me
13:23 goebbels jv_: still... it's not so ugly when you know *it* came from a girl
13:23 jv_ I saw some girls bathrooms where I was faced with nothing less than a violent crime scene , where someone had removed the body,
13:23 jv_ yes, that is true :)
13:24 jv_ but if someone didn't know, they would have called 911
13:24 jv_ or 411 or whatever it is your emergency number at your area
13:24 goebbels 112!
13:24 jv_ right!
13:25 jv_ jeez!!!going global has it's implications ...
13:25 jv_ lol
13:25 goebbels I once witnessed a girl with a bleeding vagina.. I was like, WTF, and called 112, but they laughed at me
13:25 jv_ ahahah
13:25 jv_ living and learning
13:26 jv_ someone should taught you that...it could be a catastrophe and you could got nabbed by her :)
13:26 NekoGloop hm, stairsplus and mesecons conflict on two recipes
13:27 VanessaE neko: lemme guess, half-slabs -> stone/wood pressure plates?
13:27 NekoGloop panels, yes
13:27 NekoGloop i want the pressure plates :P
13:27 VanessaE panels, right.  Forgot what they were called
13:27 NekoGloop may i recommend another recipe?
13:27 goebbels I have a pressure plate in my car's clutch
13:27 goebbels but it's not wooden
13:27 jv_ now i have downloaded 3dfurniture mods
13:27 Krayon joined #minetest
13:28 VanessaE NekoGloop: I suggested {Wood - mesecon - wood} but jeija didn't like the idea
13:28 NekoGloop screw him :D
13:28 VanessaE (he wants it to be the same recipe as in Redstone)
13:28 Malar left #minetest
13:28 NekoGloop we dont need to copy mc though
13:28 VanessaE so tell Calinou to fix his broke-ass recipe ;-)
13:28 NekoGloop actually lets not copy mc
13:29 goebbels why not?
13:29 VanessaE Not everything about MC is bad to copy
13:29 NekoGloop VanessaE: i feel that panels make sense with that recipe
13:29 goebbels MC already has everything one can imagine of
13:29 NekoGloop goebbels: does it have movestone? ;)
13:30 VanessaE I thought movestones were broken?
13:30 VanessaE guess he fixed them enough to work
13:30 goebbels the MC crew are planning to register a patent for block-based gaming worlds
13:30 goebbels so SCREW U!!!
13:30 NekoGloop movestones are broken
13:31 NekoGloop but mc doesnt have them ;)
13:31 VanessaE goebbels: too late.  Infini-miner would be prior art.
13:31 NekoGloop yup
13:31 VanessaE (especially since MC is based on it)
13:31 NekoGloop infiniminer was the inspiration for mc, so they cant patent that game style
13:31 NekoGloop besides, that's actually not a valid patent type
13:31 VanessaE plus of course there is minetest and a dozen other block/sandbox games out there.
13:32 goebbels not for a long
13:32 goebbels when CIA captures c55, mt devin' gets hit hard
13:32 NekoGloop goebbels: you know, you should stop making things up. that "CIA" bot is not THAT CIA :)
13:33 VanessaE hreh
13:33 VanessaE heh
13:33 jv_ what is the mods folder? can't find it on my .minetest folder
13:33 celeron55 mkdir -p ~/.minetest/mods/minetest
13:33 goebbels jv_: did you search from C:\Documents and Settings\.. ?
13:34 jv_ linux
13:34 NekoGloop goebbels: hes not in windows
13:34 jv_ ah! installing catfish :)
13:34 NekoGloop if you cant help, dont try.
13:35 jv_ don't know enough to use terminal all the time
13:35 celeron55 i know enough to use the terminal all the time, yet i don't do that
13:36 goebbels browsing the web is not very sophisticated on terminal
13:36 celeron55 for example thumbnails of images are useful, and browsing huge collections of random files is easier in a file browser
13:36 jv_ I mean, locally
13:36 NekoGloop VanessaE: mese block should be a conductor
13:36 jv_ yes, sure is
13:37 mika__ joined #minetest
13:38 VanessaE NekoGloop: probably so
13:38 NekoGloop :)
13:38 NekoGloop have it conduct vertically as well
13:39 bas080 NekoGloop, does the cactus mod really work? I think it's a hella mod if it does ;)
13:39 NekoGloop bas080: yes.
13:39 bas080 Must give +1
13:39 NekoGloop VanessaE: have it conduct in all directions, actually. diagonally on all axes, as well as horizontally.
13:39 VanessaE well
13:40 VanessaE I dunno about that actually
13:40 NekoGloop i like the idea
13:40 VanessaE see, cutting it up into wires could also be seen as "processing" it
13:40 NekoGloop and if you wont do i t i will
13:40 NekoGloop it*
13:40 VanessaE iron is conductive, but not very much so when it's still an ore
13:40 NekoGloop mese blocks arent exactly -ore- though
13:42 bas080 NekoGloop, cactus club lol
13:42 NekoGloop yup cactus club
13:46 goebbels I'm still waiting for the drunken mod, like there was for Oblivion
13:47 jv_ alright, made some progress...I now have 3dforniturem building_blocks and repair_trees blocks inside
13:47 VanessaE neko, actually..
13:47 VanessaE jeija said recently he thought of mese sort of like an ore
13:47 jv_ ./minetest/mods/minetest
13:47 VanessaE in the sense that we discussed briefly whether to make mining mese drop lumps that could be smelted into ingots
13:47 VanessaE (and from there, crafted into wires, etc)
13:47 jv_ closed the game and opened it again in single usr mode
13:48 VanessaE of course it's up to c55 whether mese is really an ore or not since he came up with it
13:48 jv_ how do i use the mods? I don't have new tools....
13:48 bas080 i use copper from moreores for mesecons :P
13:48 NekoGloop well why not ask him, vanessae?
13:48 VanessaE he's here, he can see the comments
13:48 VanessaE why do I need to ask? :-)
13:48 NekoGloop i dont think he's looking thoguh
13:49 bas080 found a cactus
13:49 NekoGloop cool
13:49 bas080 auch cactus hurts me
13:49 NekoGloop yup :)
13:49 NekoGloop cactusmod does that
13:50 NekoGloop simple lil abm
13:53 NekoGloop anyway, to update farming i go :)
13:54 jv_ i guess I use I key and the mods will be in the inventory?
13:54 NekoGloop no...
13:54 NekoGloop what mod are you trying to use
13:54 Keegann hello
13:56 VanessaE jv_: if you are in creative mode, any mods you've installed will show up in the inventory on the left
13:56 jv_ 3dforniturem building_blocks and repair_trees are inside my mods/minetest folder
13:56 jv_ ah...
13:56 VanessaE if you're not in that mode, only what you've mined or /giveme'd will show up in your primary inventory
13:56 NekoGloop you need to craft those items :)
13:56 VanessaE or crafted of course.  you get the idea.
13:59 NekoGloop Meow~ :3
13:59 jv_ something is up...lost all the light
13:59 jv_ in the game
13:59 NekoGloop jv_: did you place a block overtop of yourself>
13:59 NekoGloop ?*
14:00 jv_ maybe, but i don't think so..was trying to activate the modules
14:00 zarg joined #minetest
14:00 VanessaE jv_: just /grant singleplayer all and fly out :-)
14:00 NekoGloop bas080: so hows the mod working for you?
14:00 VanessaE or dig your way out if you prefer
14:01 NekoGloop oh wow creative inventory 1008 items :)
14:02 goebbels I'm developing a Nazi Mode that will scatter swastikas here and there around the game world
14:02 VanessaE I had 1500-some items in mine until minetest decided it needed more than 5GB of virtual :-/
14:02 VanessaE (and 3.5 or so GB of physical RAM)
14:03 VanessaE had to disable some mods to get the memory load back down under the limit
14:04 goebbels still constructing my minetest-Auschwitz  :)
14:04 goebbels but proceeding..
14:05 NekoGloop VanessaE: I want a mesecon thingy that extends a drawbridge... hold on, lemme grab a vid of the appropriate mod in minecraft.
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14:06 goebbels PilzAdam: what do you think about that?
14:07 VanessaE NekoGloop:
14:07 VanessaE [09-01 10:03] <celeron55> well, there are basically two alternatives it can technically be: an ore, or an artificial or future-ish block (similar to eg. coins flying in the air in Super Mario)
14:07 VanessaE [09-01 10:04] <celeron55> or, well, actually there is a third one, being something made by man, for some reason
14:07 VanessaE there's your answer since c55 isn't watching at the moment :-)
14:07 NekoGloop well you just highlighted him twice
14:07 NekoGloop :)
14:08 VanessaE oh, I better hide then :
14:08 VanessaE :D
14:08 NekoGloop VanessaE: http://www.youtube.com/watch?v=qlY_ukTVzoA 1:54
14:08 NekoGloop that's what i want to see in mesecons :)
14:08 * VanessaE watches
14:09 NekoGloop so what do you think? yes/no?
14:10 VanessaE wait.
14:10 NekoGloop heh
14:10 NekoGloop at 1:54
14:10 NekoGloop that
14:11 VanessaE oh ok
14:11 VanessaE didn't see the time inde
14:11 VanessaE index
14:11 NekoGloop :)
14:11 NekoGloop idk how to make it part of the link
14:11 jv_ ok, once i start the minetestserver I don't have tools and all the squares at Inventory are empty....
14:11 VanessaE hm, I should make an xladders mod
14:12 jv_ never mind, installed the mods in the world folder
14:12 VanessaE 3d ladders as sen in this video might be nice.
14:12 NekoGloop jv_: because you arent the singleplayer player.
14:12 NekoGloop VanessaE: doesnt such a mod already exist?
14:12 NekoGloop i think glomie's server has something like that.
14:12 VanessaE Not sure.
14:12 VanessaE if it does I should get it :-)
14:12 VanessaE ok at 1:54 now
14:14 VanessaE you mean just the power-activated drawbridge?
14:14 NekoGloop yup
14:14 VanessaE hm
14:14 VanessaE I think Jeija might go for that
14:14 NekoGloop so?
14:14 NekoGloop make an extension
14:15 VanessaE heh, if I understood the mesecons API better, I would :-)
14:15 NekoGloop :(
14:16 NekoGloop papyrus needs a selectionbox -_-
14:17 NekoGloop PilzAdam: nowhere in your growing code is papyrus handled.
14:17 VanessaE NekoGloop: remember, for mesecons I'm mostly just the graphic artist (textures, nodeboxes, and the code to implement them).
14:17 NekoGloop i know
14:17 NekoGloop yell at temperest :)
14:17 PilzAdam NekoGloop, https://github.com/PilzAdam/farming/blob/master/papyrus.lua
14:18 NekoGloop oh :l
14:18 NekoGloop papyrus... should grow on sand :)
14:18 PilzAdam nope
14:18 NekoGloop yup
14:18 PilzAdam its doesnt in map generation
14:18 NekoGloop so?
14:19 PilzAdam ive never seen it on sand
14:19 rubenwardy actually, it grows near water
14:19 NekoGloop i've seen it once or twice... i think its just rarer
14:19 NekoGloop see? :)
14:20 goebbels PilzAdam: could you co-develop with me the nazi mod?
14:21 goebbels PilzAdam: I need some german language expertise
14:21 VanessaE goebbels: this stops right now.
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14:32 NekoGloop oh look its hmmmm
14:34 goebbels wat's ur prob vanessae?
14:37 jv_ what about additional maps, I have the adneture of map inside worlds but can't play with it
14:38 jv_ I added the tree dependency mods
14:38 VanessaE goebbels: um.  I don't think I need to answer that, as the problem is fairly obvious.
14:39 jv_ minetestserver --world /home/usr/.minetest/worlds/the adventure of map shows  allowable options
14:39 jv_ I can't start the server by itself because it says I need to choose a map (I have two now)
14:40 VanessaE jv_: put the path in quotes.
14:41 VanessaE minetestserver --world "/home/usr/.minetest/worlds/the adventure of map"
14:41 mika__ Sorry vanessa, but goebbels what is your vision about nazi mod?
14:41 VanessaE or just use --worldname "the adventure of map"
14:41 VanessaE or whatever the name is.
14:41 goebbels mika__: scattering swastikas here and there, etc
14:42 NekoGloop in other words, auto-griefing
14:42 VanessaE mika__, goebbels:  I'm perhaps more than a little biased, being Jewish, of German descent, and married to a son of Holocaust survivors.
14:43 goebbels VanessaE: so was Dr. Eduard Bloch, still he was not as traumatized as you are
14:44 * VanessaE looks around...  traumatized?  coulda fooled me :-)
14:44 mika__ vanessaE, i wondered what he was up to, didnt say im a nazi. and goebbels thats just dumb if you ask me
14:44 jv_ Error loading mod "the adventure of map": modname does not follow naming conventions
14:44 NekoGloop did i just hear a banhammer being raised?
14:44 jv_ this was probably done in windows :)
14:45 VanessaE NekoGloop: no
14:45 goebbels NekoGloop: I guess it was someone turning on the gas chamber
14:45 jv_ can't use it :(
14:45 VanessaE jv_: well aside from having spaces in the world name, why are you trying to load it as a mod? :-)
14:45 NekoGloop oh, my mistake :)
14:45 celeron55 is there a mod that allows generating gas that can fill a room?
14:46 NekoGloop i think so celeron55
14:46 VanessaE celeron55: nakedfury was working on a naturalgas mod to be used for fuel, that's the closest I've heard of
14:46 jv_ ahahahah, because I am dumb as a rock
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14:47 jv_ well, how do I go about choosing this though,
14:47 goebbels so gas chambers for impure races could be invented in MT soon?
14:47 mika__ make the gas a smoke and it suits in my sauna
14:47 jv_ jeez need to put my sunglasses, it's really cool
14:47 jv_ http://minetest.net/forum/viewtopic.php?id=1999
14:47 jv_ I can't get addicted on this, this si for my kids
14:47 VanessaE jv_: thanks :-)
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14:49 VanessaE jv_: you should see my other stuff :-)
14:49 NekoGloop vanessae: add gloopblocks to the test track :)
14:49 VanessaE NekoGloop: maybe. :-)
14:49 NekoGloop and gloopores
14:50 VanessaE at some point I need to revise it anyway.  it still has the 'old' wools mo
14:50 VanessaE mod
14:50 jv_ I am sure is cool, now should i delete the new folder from worlds?
14:50 VanessaE jv_: eh, depends on what you're doing with it
14:51 jv_ ok, I would like just to start my minetestserver with the adventure map
14:51 VanessaE jv_: I mean, if it's really a mod, name it properly and move it where it goes :-)
14:52 VanessaE ok sicne it's a world, name it properly and try again :-)
14:52 sdzen joined #minetest
14:57 NekoGloop name it properly and give it a cookie
14:57 * VanessaE gives NekoGloop a plate of cookies
14:58 VanessaE you've been passing them around, so you've gotta be running low by now
14:58 NekoGloop i already have a full inventory of cookies though
14:58 VanessaE yeah but those Oreos are looking a little rancid..
14:59 NekoGloop ture
14:59 NekoGloop true*
15:00 goebbels luckily not torture
15:06 NekoGloop bas080: you there?
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15:15 wei2912 VanessaE, any modified nature mod you have?
15:15 wei2912 your modified flowers isn't compatible ;(
15:16 jin_xi` celeron55: remember this http://paste.dy.fi/dAK ? it fixes sign mod texture glitch
15:16 VanessaE wei2912: https://bitbucket.org/neko259/nature/overview
15:16 celeron55 jin_xi`: it's already in there
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15:16 wei2912 VanessaE, okay thanks
15:16 jin_xi` oh, sorry
15:16 wei2912 thought it was a problem
15:16 VanessaE my flowers has been integrated into nature pack, changes to bushes/irontrees have also been added.
15:16 wei2912 argh
15:16 VanessaE hm, where's the zipball link on this thing
15:16 wei2912 not those freaking irontrees
15:17 wei2912 they spam iron leaves and all that
15:17 wei2912 and you can't destroy the trunk easily :(
15:17 VanessaE https://bitbucket.org/neko259/nature/get/946e4ea875f7.zip
15:17 VanessaE there it is
15:17 VanessaE you can delete irontrees if you want, just rm -rf the related folder :-)
15:18 wei2912 VanessaE, thanks
15:18 NekoGloop at least they arent mese trees ;)
15:18 VanessaE heh
15:19 wei2912 NekoGloop, lol
15:19 wei2912 NekoGloop, sure?
15:19 NekoGloop jungletree mod could be adapted to pretty much any kind of tree... or even things that arent trees.
15:20 wei2912 irontree can't be destroyed with a mese pickaxe :(
15:20 VanessaE wei2912: use a steel axe instead
15:23 wei2912 VanessaE, that works?
15:23 wei2912 ...
15:23 wei2912 weird
15:23 wei2912 mese pickaxes is supposed to be stronger than a steel axe
15:23 VanessaE yup
15:24 VanessaE maybe because picks are a terrible tool to use on trees anyway :-)
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15:39 CIA-50 minetest: perttu.ahola * r2722 /trunk/src/server.cpp: Fix github issue #224
15:39 goebbels who is that perttu.ahola guy?
15:39 goebbels is He the Great Leader?
15:39 goebbels who shall bring glory to the Community
15:40 NekoGloop dont you know anything?
15:41 goebbels sorry, no
15:41 goebbels what should I know?
15:41 celeron55 oh wtf
15:42 celeron55 ah, i AM having correct commit names
15:42 celeron55 the bot just spits out random things
15:44 NekoGloop yup
15:46 wei2912 VanessaE, released the new version yet?
15:47 VanessaE pardon?
15:47 VanessaE new version of..?
15:48 wei2912 VanessaE, your texture pack
15:48 wei2912 sry
15:48 VanessaE actually, I just now updated it.
15:48 VanessaE it's managed on github, so it's more a matter of how recent your pull is :-)
15:49 wei2912 VanessaE, oh lol
15:49 wei2912 great than
15:49 wei2912 i just downloaded it :P
15:51 VanessaE enjoy
15:52 NekoGloop well now i have a cactus farm that I've killed myself in on many occasions... >.>
15:53 VanessaE still think harmful cactus is a good idea? ;-)
15:54 NekoGloop yup :)
15:55 NekoGloop adventure maps, etc. should use it :)
15:57 NekoGloop i just have to put fences around my farm, that's all.
16:01 NekoGloop i have a two layer cactus farm now! :D
16:01 VanessaE heh
16:02 NekoGloop that's my line! >:D
16:03 wei2912 joined #minetest
16:03 mika__ nekogloop, did you make it hurt when mined with bare hands?
16:03 NekoGloop couldnt figure that out
16:03 mika__ ok
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16:15 * mrtux is away: going somewhere
16:18 * NekoGloop is away: going nowhere
16:18 * PilzAdam is back: coming from somewher
16:18 PilzAdam +e
16:18 NekoGloop large silver sword rips through cacti as if they we butter
16:19 NekoGloop were*
16:20 NekoGloop but, I do actually have to go now
16:21 cornernote is there anythign that can be done (in theory, maybe code it into c++?) to make mesecon switching faster ?
16:22 wei2912 <wei2912> how do i destroy a locked chest?
16:22 cornernote when i turn on a counter, it just maxes out the cpu core its running on
16:22 cornernote game still runs fine
16:22 PilzAdam wei2912, remove everything of  it and then dig it
16:22 cornernote but mesecons arent very smooth
16:22 wei2912 PilzAdam, okay thanks
16:23 wei2912 because i notice it keeps on returning after i dig it
16:23 cornernote you can use worldedit to remove it
16:23 wei2912 cornernote, didn't work
16:23 PilzAdam its like all chests/furnaces: if they have something in it you cant dig it
16:23 wei2912 wait
16:23 wei2912 it's a locked chest with something in it
16:23 wei2912 not owned by me
16:24 wei2912 (i'm the admin so i should be able to remove it but i can't)
16:24 cornernote worldedit ... //p set .. then punch it twice .. then //set air
16:25 cornernote being an admin does not give you permission to remove a chest with items in it
16:25 cornernote by digging
16:25 cornernote u need some tool to remove the node
16:25 wei2912 cornernote: no, not what i meant
16:25 wei2912 nvm lol
16:26 cornernote i think i know what u mean... your admin so you can remove it with a tool
16:26 cornernote anyway, the worldedit commands above will work
16:26 cornernote thats what i use
16:26 wei2912 cornernote, thanks
16:26 wei2912 i have worldedit :D
16:28 wei2912 just launched a massive operation... can't use any worldedit commands till it finishes
16:28 VanessaE is there any way to force the game to alway draw these objects at a 45 degree angle?
16:30 cornernote which objects ?
16:30 VanessaE the shingles in homedecor, which are drawn with the raillike draw type.
16:32 cornernote you want them to seem like there is always a top rail ?
16:32 VanessaE eh, nevermind
16:33 VanessaE only way to do it right is with a shitload of nodeboxes.
16:33 * VanessaE grumbles
16:33 cornernote yeah =(
16:33 cornernote thats what i was thinking
16:33 cornernote enough to make it "seem" smooth
16:33 thexyz > do it right
16:33 thexyz > shitload of nodeboxes
16:33 VanessaE thexyz: well unless you can think of a better way :-)
16:35 thexyz of course i can think of better way
16:35 thexyz write patch @ submit it
16:36 VanessaE meh
16:38 VanessaE huh.  the not_in_creative_inventory group setting isn't documented in the API.
16:39 bas080 NekoGloop pushes spaces after every function in my code... :S
16:43 rubenwardy can some one make me an oven texture? my current one is really bad
16:44 celeron55 VanessaE: probably because it isn't part of the minetest API, it is part of the APi of a certain mod in minetest_game... but it could still be there though i guess
16:51 iqualfragile joined #minetest
16:51 PilzAdam hi iqualfragile
16:52 iqualfragile Hallo PilzAdam
16:52 goebbels Es war mir vergönnt, viele Jahre meines Lebens unter dem größten Sohne zu wirken, den mein Volk in seiner tausendjährigen Geschichte hervorgebracht hat.
16:52 MiJyn joined #minetest
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16:53 Octupus hello
16:53 PilzAdam hi
16:54 Octupus if i wanted to put up something on forum about recommened server which part on forum wud i put it
16:54 PilzAdam servers
16:56 Octupus ok thanks
16:59 bas080 I'm trying to make some different leaves textures. I noticed that the textures aren't loaded even if they have correct file name.
16:59 bas080 Could it be the format of the png?
16:59 bas080 will share a png
17:00 bas080 /usr/share/minetest/games/simple/mods/jungletree/textures/jungltree_leaves_yellow.png
17:00 bas080 oops
17:00 bas080 http://dl.dropbox.com/u/419967/jungltree_leaves_yellow.png
17:02 VanessaE celeron55: regarding the collisionbox, since it's evident that I can't set one in a node, or don't know what I'm doing, and it probably won't work anyway, can you fix the one used for raillike so that they at least act like stairs?
17:03 VanessaE (for the 45 degree ones I mean)
17:04 VanessaE having a whole-node-tall collision box for an object that only takes like 1 pixel of height is kinda overkill
17:04 VanessaE (for the flat/horizontal ones that is)
17:04 goebbels my penis is 90 deg compared to my legs right now
17:05 bas080 should i make the the png's non transparent
17:06 VanessaE bas080: keep 'em transparent, let the fancy leaves setting control whether it stays that way
17:07 bas080 VanessaE, when i print the png file names that are made in a for loop in the code i get
17:07 bas080 jungletree_leaves_green.png
17:07 bas080 jungletree_leaves_yellow.png
17:07 bas080 jungletree_leaves_red.png
17:08 bas080 which is similar to filenames in textures folder
17:08 bas080 yet they don't load
17:08 VanessaE are they real PNGs?
17:08 bas080 http://dl.dropbox.com/u/419967/jungltree_leaves_yellow.png
17:08 bas080 is an exact copy of what i am using
17:08 bas080 I use the same technique as before
17:09 VanessaE yup, looks good
17:09 VanessaE can I see the code?
17:09 goebbels I want some pussy
17:09 bas080 for color = 1, 3 do
17:09 bas080 print("jungletree_leaves_"..leaves[color]..".png")
17:09 bas080 minetest.register_node("jungletree:leaves_"..leaves[color], {
17:09 bas080 description = "Jungle Tree Leaves",
17:09 bas080 drawtype = "glasslike",
17:09 VanessaE goebbels: go fuck a cat then.
17:09 goebbels VanessaE: no, that would be zoophilia or incest or something like that
17:09 goebbels VanessaE: I want human being females
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17:11 bas080 http://sharetext.org/ct12
17:11 VanessaE bas080: perhaps you should pastebin it :-) Also, change the drawtype to "allfaces_optional"
17:11 VanessaE or do that
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17:12 bas080 That's the for loop for creating leave nodes
17:12 bas080 local leaves = {"green","yellow","red"}
17:12 bas080 that's the array i use
17:13 VanessaE OH
17:13 VanessaE put the tiles texturename in {braces}
17:13 sdzen joined #minetest
17:13 VanessaE tiles = {"jungletree_leaves_"..leaves[color]..".png"},
17:15 bas080 am testing
17:16 bas080 ok... that does it... i suppose i'm a bit rusty. Never had this silly mistake before. Thnx VanessaE
17:16 VanessaE eh, could be worse
17:17 VanessaE it coulda been a missing comma :)
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17:30 PilzAdam http://minetest.net/forum/viewtopic.php?pid=40562#p40562
17:33 bas080 how is that from the original post?
17:33 bas080 They are drawn on the cactus node.
17:33 bas080 on the side.
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17:35 PilzAdam http://minetest.net/forum/viewtopic.php?pid=40562#p40562 screenshot added
17:35 VanessaE nice
17:35 VanessaE what are you using for the texture?
17:36 PilzAdam cactus side but the white points are deleted
17:37 VanessaE cool
17:37 bas080 Looks good. although the white dots on the default texture already indicate spikes
17:37 bas080 Maybe change the cactus texture and make texture of spike white.
17:37 PilzAdam they are too thick
17:38 PilzAdam and nekogloop didnt want to add spikes...
17:40 celeron55 just add the spikes to where the whites are in the texture
17:40 celeron55 not as thick
17:40 celeron55 and fill the sides with white so they're white
17:41 PilzAdam currently the positions of the spikes are randomly
17:41 celeron55 (might look odd, but worth a try)
17:41 bas080 http://dl.dropbox.com/u/419967/Screenshot%20-%2009012012%20-%2007%3A39%3A50%20PM.png
17:41 PilzAdam http://www.zimg.eu/i/952591661
17:42 bas080 Different leave colors for jungletrees. Are they to scrambled?
17:42 PilzAdam looks cool
17:42 sdzen they need less difference between the colours maybe
17:43 PilzAdam celeron55, i like it as it is, because IMO the white dots arent spikes
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17:43 NekoGloop I'm back :D
17:43 PilzAdam http://minetest.net/forum/viewtopic.php?pid=40562#p40562
17:43 PilzAdam ^ check this out!
17:44 NekoGloop good idea
17:44 PilzAdam you don want to add this...
17:44 PilzAdam +t
17:44 NekoGloop is it just graphical, e.g. the spikes are nodeboxes on the cactus node?
17:45 NekoGloop and yes, i do want to add it. Maybe revise it a bit to have the right colors.
17:45 PilzAdam they are nodes around the cactus and have damage_per_second = 1
17:45 NekoGloop i see...
17:46 PilzAdam you can change the length of spikes to be more randomly
17:46 NekoGloop that's actually a good idea
17:46 PilzAdam License: WTFPL but give credit
17:46 NekoGloop ok
17:46 NekoGloop so there's like an abm that replaces the nodes around the cactus? (checking if its air ofc)
17:46 PilzAdam something like: "The LUA good himself (PilzAdam) came down to me and made this great feature!"
17:47 NekoGloop lol ya right
17:47 NekoGloop lua gods are jeija and rba, hands down
17:47 PilzAdam NekoGloop, an abm and a after_place_node
17:47 NekoGloop cool
17:50 celeron55 WTFPL but give credit = CC BY
17:50 celeron55 http://creativecommons.org/licenses/by/3.0/
17:51 NekoGloop i usually give credit when using wtfpl anyway
17:52 NekoGloop pilzadam: your code generates a random nodebox... lolwat
17:53 PilzAdam its WTFPL for everyone except NekoGloop
17:53 NekoGloop well I'm giving you credit but changing the node box parts a bit :)
17:54 PilzAdam im too lazy to make the nodebox by hand...
17:54 NekoGloop heh
17:54 NekoGloop that's what the nodebox tool is for
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17:57 PilzAdam NekoGloop, nodebox tool?
17:57 NekoGloop i thought i saw one...
17:57 Taoki[laptop] joined #minetest
17:57 PilzAdam i remember its unfinished/not started to programm
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18:01 NekoGloop perfect, it also makes the tops of cacti safe
18:02 PilzAdam ... lua god ...
18:02 NekoGloop except... i dont want them to damages you when you're only standing next to the cactus
18:03 NekoGloop and your method also makes it so i cant place blocks near cacti
18:03 PilzAdam buildable_to = true, add this to the spikes defintion
18:04 NekoGloop and for only damaging while in the nodebox?
18:05 PilzAdam not possible
18:05 PilzAdam but leave it like it is
18:05 NekoGloop sure it isnt :)
18:06 NekoGloop or maybe i can just make the spikes longer so it looks right
18:06 PilzAdam you can
18:06 PilzAdam but dont make them too long
18:06 PilzAdam it would look unnatural
18:06 NekoGloop yeah, i'll just test until they look right
18:07 PilzAdam and make a random range of ~0.1
18:08 NekoGloop we have genetically engineer cacti, with thorns that are 6 blocks long
18:08 NekoGloop oops
18:08 NekoGloop :D
18:09 NekoGloop ok, how do i do a random range?
18:10 PilzAdam {0,0,0, 0,0,0+(math.random(1, 10)/10)}
18:10 PilzAdam replace the 0's with the correct values
18:10 bas080 Fly mode has shift as down key now... took a while for i figured that out :P
18:10 iqualfragile http://sebsauvage.net/paste/?db9f0199aed4b7d4#XaqyCTdzatqk8YLv80dwGtnOpF7H7NGjSNhiTbqx5H4=
18:10 iqualfragile simple update-script
18:10 PilzAdam bas080, dont you read the commits?
18:11 NekoGloop i still have E
18:11 NekoGloop :D
18:11 * NekoGloop has badly outdated blog version
18:11 bas080 PilzAdam, ones i a while i quickly read threw them.
18:11 * NekoGloop is too lazy to compile
18:11 * PilzAdam thinks NekoGloop is to … to compile
18:12 PilzAdam cant say that in IRC
18:12 NekoGloop ?
18:12 PilzAdam nevermind
18:12 iqualfragile better update-script: http://sebsauvage.net/paste/?351e767a9cb69f68#brwntmlf7XRO1XFWZtgNAOY17Mi75xunReBmE0D9A+k=
18:13 bas080 PilzAdam, everyone here has there "specialties"
18:13 NekoGloop mine is modding
18:13 * PilzAdam laughs at NekoGloop joke
18:13 goebbels but where is the wedding
18:13 iqualfragile realbadangel: thats why i wanted you to use git
18:13 NekoGloop bas080: did you like cactusmod?
18:14 bas080 I sure did. But i have slow laptop so to much abm's.
18:14 NekoGloop ah
18:14 bas080 ***bas080 cries
18:14 NekoGloop well pilzadam's version uses a different method
18:15 PilzAdam its better
18:15 PilzAdam and faster
18:15 PilzAdam and cooler
18:15 NekoGloop heh
18:15 PilzAdam and looks better
18:16 bas080 goood! i'll add when you guys think it's done. I do consider it a neat addition
18:16 PilzAdam bas080, also try farming mod, it makes cacti grow
18:17 bas080 on ordinary dirt or hoed dirt?
18:17 NekoGloop sand or desert sand only
18:17 PilzAdam on sand
18:17 bas080 cool. but what does that have to do with farming?
18:18 PilzAdam gtg
18:18 PilzAdam bye
18:18 bas080 bye
18:18 NekoGloop farming for cactus fruit, in combination with my mod
18:18 NekoGloop as for in his mod, I think its just basically a neat addition
18:18 bas080 dessert farming :P
18:18 MilanFIN joined #minetest
18:18 NekoGloop dessert ~= desert
18:18 bas080 ***bas080 remembers that dessert is sweet
18:19 NekoGloop oh god I've been doing lua too long
18:20 NekoGloop same with papyrus, bas080
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18:20 NekoGloop although that does have a use :)
18:21 bas080 Is it me or are there many parents who like to install minetest for there children to play?
18:21 bas080 What if we made it really easy for them to install it.
18:21 bas080 with mods
18:22 NekoGloop hm
18:22 NekoGloop well its not just you
18:22 NekoGloop there are a lot
18:22 NekoGloop mainly because the kids want minecraft, this is really close to minecraft, and this is free.
18:23 bas080 NekoGloop, true, cheapskates!
18:23 NekoGloop heh
18:24 bas080 But still i think minetest is better because it invites children to also maybe mod themselves
18:24 NekoGloop yup
18:25 bas080 What if we can combine some resources and make a simple website on how to minetest, and especially target parents and young people
18:26 bas080 Put some how to's in it on installing and modding.
18:26 bas080 But make it really!!!! simple
18:27 NekoGloop go for it
18:27 NekoGloop VanessaE: you lurkin'?
18:28 WolfgangB joined #minetest
18:30 bas080 celeron55, will it ever be possible to draw images in game relative to the view? Just like the hearts, hand and selector boxes are drawn.
18:30 Matsetes joined #minetest
18:30 Matsetes Hi!
18:31 Matsetes How can I burn an item?
18:31 NekoGloop lava
18:31 Matsetes And what's the name of lava?
18:31 NekoGloop lava
18:31 Matsetes giveme x?
18:31 NekoGloop griefer, go find it yourself
18:32 VanessaE busy.
18:32 NekoGloop lol hi vanessae
18:32 celeron55 bas080: if somebody makes a resonable implementation, sure
18:33 Matsetes Find it where?
18:33 NekoGloop celeron55: hunger, drowning, etc.
18:33 celeron55 NekoGloop: i am talking about C++ code
18:33 celeron55 not what to do with it
18:33 NekoGloop oh sorry
18:34 NekoGloop :)
18:34 Matsetes Sorry, anyone can tell me how to get lava? /giveme ?
18:34 NekoGloop Matsetes: get a bucket
18:34 NekoGloop find a lava lake
18:34 NekoGloop hit the lava with the bucket
18:34 NekoGloop go grief.
18:35 NekoGloop (last part is optional and not reccommended for your safety)
18:35 celeron55 well, as for /giveme, lava is called default:lava_source
18:35 Matsetes Thx!
18:35 NekoGloop celeron55: i have the feeling he wants to grief
18:35 goebbels celeron55 e du en sjåfør ikveld
18:36 FreeFull_ joined #minetest
18:37 bas080 celeron55, i am willing to make a suggestion but i have never before made a reasonable implementation before. Do you mean write the code myself?
18:37 cisoun joined #minetest
18:37 celeron55 bas080: yes; or get somebody to do it with you; i have so much to do that isn't going to happen in a long time
18:37 Matsetes Sorry... How to remove the lava after burning the item?
18:37 celeron55 (if i have to do it, that is)
18:41 NekoGloop some exception my ass
18:41 NekoGloop LOAD DAMN YOU
18:42 bas080 NekoGloop, i think there is something with your text editor. The code you commited to jungetree mod has many spaces after the end statement and funtions
18:42 NekoGloop notepad++
18:42 NekoGloop :P
18:43 VanessaE there.
18:44 VanessaE mesecons updated (receiver objects now look like they're visibly insulated).
18:44 bas080 that's a ok editor. I haven't seen the latest features though... but keep an eye on it. It's really irritating to remove spaces because i don't want to remove the spaces between my arguments
18:44 NekoGloop stop yer whinin it works fine
18:45 VanessaE gedit ftw :-)
18:45 NekoGloop w/e
18:45 bas080 NekoGloop, learn how to handle some feedback
18:45 NekoGloop VanessaE: now can you help me fix pilzadam's nodeboxes?
18:45 VanessaE what'd you break?
18:45 VanessaE ;)
18:46 NekoGloop i didnt break anything
18:46 VanessaE ok what'd HE break :D
18:46 NekoGloop i dont want a randomly generated nodebox
18:46 NekoGloop cactus spines
18:46 VanessaE what's wrong with them?  the screenshot I saw looked good?
18:47 NekoGloop until you see that he randomly generates the nodebox
18:47 NekoGloop line 93-98 of his code
18:48 NekoGloop it uses math.random, which imo shouldnt be used to make a nodebox
18:49 NekoGloop VanessaE: got any ideas?
18:52 VanessaE um
18:52 NekoGloop you're the nodebox master :)
18:52 VanessaE I am?
18:52 VanessaE when did that happen?
18:52 NekoGloop since forever
18:52 NekoGloop :D
18:53 VanessaE well I don't have the mod code in front of me,
18:53 VanessaE but if randomly-generated boxes is the best way to get the effect I don't see a problem, as long as the RNG is being seeded with some specific value
18:54 NekoGloop http://pastebin.com/Cu23r9ci
18:54 * VanessaE looks
18:54 NekoGloop VanessaE: its not being seeded, just completely random
18:55 VanessaE hm, I see
18:55 NekoGloop (took the code from the .zip, so some fixes i've applied elsewhre arent there)
18:56 NekoGloop as far as the functionality goes, the spikes are completely functional
18:56 NekoGloop its just i dont want random nodeboxes.
18:56 VanessaE so what should they be instead?
18:56 VanessaE I think I saw c55 suggest they be based on the white dots or something
18:57 NekoGloop i thought that too until the game errored and spammed debug with "unable to create new vertices" :)
18:57 VanessaE make a list of the X/Y coordinates of the white dots, put it into a table, then iterate through that list and make nodeboxes from it
18:57 VanessaE oHHH
18:57 VanessaE that old bug
18:58 VanessaE jeija ran into that too, with his cylinders/slopes mod
18:58 NekoGloop i know
18:58 VanessaE celeron55: any clue how to bump up the limit on vertices?
18:58 NekoGloop remember, i swiped jeija's code on the slopes? (for dirt/gravel in gloopblocks)
18:58 VanessaE oh yes
18:59 VanessaE the only solution is to make fewer nodeboxes.  in the case of pilzadam's code, if math.random(1,5)  <-- change that 5 to say 10 or 15
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19:00 NekoGloop i dont want random
19:00 NekoGloop removing random made it spam debug again
19:01 VanessaE well sure, take otu the random bit and you're going from a 1 in 5 chance of a nodebox being drawn to a 100% chance
19:01 NekoGloop i know
19:01 VanessaE you either need something to limit how many are being generated, or you need to generate them all manaually
19:01 mika__ joined #minetest
19:02 VanessaE (or semi-manual e.g. a list of coordinates to spawn them at)
19:03 NekoGloop well i just limited the coordinates that the spikes appear at
19:03 NekoGloop lets see if this workd
19:03 NekoGloop works*
19:03 NekoGloop augh... SOME EXCEPTION MY ASS LOAD DAMN YOU
19:03 VanessaE HAHA
19:04 NekoGloop ahem...
19:04 NekoGloop lol this looks horrible
19:05 VanessaE heh
19:05 VanessaE screenshot?
19:05 VanessaE :-)_
19:05 NekoGloop eh, i already quit to menu
19:05 VanessaE well go back in, duh
19:07 NekoGloop and already messed with the code again
19:07 VanessaE you suck :-)
19:07 NekoGloop thank you
19:07 NekoGloop :D
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19:08 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_2201712072.png
19:08 VanessaE there.  that's my contribution for today :-)
19:09 NekoGloop cool
19:09 mika__ VanessaE, i assume that to be some powersupply, how does the electricity chain begin
19:10 VanessaE mika__: magic :-)
19:10 mika__ damn
19:10 VanessaE mika__: really though, a power signal starts at a switch/button
19:10 mika__ =(
19:10 VanessaE or blinky plant or power plant
19:10 VanessaE the power supply underlying it all is implied
19:10 VanessaE sorta like with a schematic diagram
19:10 mika__ i'd like a big nuclear power plant
19:10 NekoGloop that's rba's job
19:10 NekoGloop :D
19:10 VanessaE (you never draw the GND/Vcc lines for a NAND gate, for example)
19:10 VanessaE yes
19:11 mika__ rba, gnd,vcc nand?
19:11 VanessaE RBA's doing a technic mod which has that.
19:11 VanessaE ok
19:11 VanessaE RBA = RealBadAngel
19:11 mika__ ok
19:11 VanessaE NAND = a common NAND gate
19:12 NekoGloop NAND = not AND
19:12 VanessaE GND, Vcc are normal schematic designations for ground/negative and power/positive
19:12 VanessaE (usually 0v and +5v_)
19:12 mika__ ok
19:13 mika__ i assume you work with electronics alot cause of this interest making these mods
19:13 VanessaE mesecons operates on a more or less TTL-model
19:13 bas080 VanessaE, i fixed the issue of jungletrees spawning to near of the water. Now they shouldn't consume the papyrus. Seeing how the jungle trees mod is coming along i'm requesting a move to the mod releases. Do you concur?
19:13 VanessaE so you could think of "off" as TTL low, and "on" as TTL high (> 2.4v)
19:14 VanessaE bas080: sure, post it when it's ready and I'll move it
19:14 NekoGloop there was a problem with hungry jungletrees?
19:14 NekoGloop :D
19:14 NekoGloop idk i never had a problem
19:14 VanessaE NekoGloop: yeah, they ate up all the papyrus in the area.  they needed the sugar to grow :D
19:14 NekoGloop now, for a mod to re-add mossy cobble... somehow...
19:15 bas080 http://minetest.net/forum/viewtopic.php?id=2887
19:15 VanessaE NekoGloop: there's already a mod that'll turn cobble -> mossy cobble in the presence of water
19:15 bas080 includes license
19:15 VanessaE bas080: oh NICE
19:16 VanessaE bas080: is this using the default jungletree node yet?
19:16 VanessaE (doesn't look like it)
19:16 bas080 NekoGloop, i made a moss cobble mod
19:17 NekoGloop VanessaE: at one point it did. I know because it was my fork :D
19:17 bas080 Cobble stone that is near and near air gets mossy.
19:17 VanessaE bas080: link?
19:17 NekoGloop and lol its still the same README. :D
19:17 NekoGloop hey, bas080... you might want to revert the readme back from my version :D
19:17 Matsetes Where can I find dyes mod?
19:18 bas080 NekoGloop, i don't mind. You deserve the props too
19:18 VanessaE that wiki is outdated - c55's dungeons+mobs mod generates mossy cobble doesn't it?
19:18 Matsetes Technic needs it, but I cannot find it
19:18 NekoGloop Matsetes: its in default 0.4.2-rc1
19:18 VanessaE Matsetes: maybe it uses Unified Dyes, http://minetest.net/forum/viewtopic.php?pid=28399
19:18 bas080 NekoGloop, i'll make sure to mention your efforts in the minetest forum post
19:19 VanessaE hm, nope, it uses the builtin one
19:19 NekoGloop bas080: do your trees use default:jungletree? if not, ;_;
19:19 bas080 NekoGloop, They sure do
19:19 NekoGloop anyway, since minetest just crashed, lets update some mods
19:19 khonkhortisan haha so I hear an ad on tv about a website to fix computer problems, I download it and run it in wine, and it says error. Please call this number.
19:19 VanessaE Matsetes: well anyway you can use flowers + unified dyes to get the colorants used in technic.
19:20 TheLastProject joined #minetest
19:20 khonkhortisan I don't think they know they're advertising to non-windows people
19:20 Matsetes But unified dyes need a lot of dependencies
19:20 ecube_ joined #minetest
19:20 iqualfragile joined #minetest
19:21 NekoGloop hold on, I've an idea for pilzadam's derpy spikes
19:21 NekoGloop remove them :D
19:21 bas080 VanessaE, it uses the default jungletree node. I just changed the custom textures because i'm like that
19:21 VanessaE bas080: ahh cool
19:21 NekoGloop bas080: trees need not grow directly if the sapling grows instantly
19:22 Matsetes VanessaE: where can I find buckets mod?
19:22 VanessaE it's part of the game,.
19:22 Matsetes Ok =)
19:22 VanessaE but since it can be disabled, I listed it as a dependency
19:23 bas080 NekoGloop, true true, but why create sapling if it does not have a function? Why not tree directly.
19:23 NekoGloop because saplings are awesomesauce
19:26 VanessaE bas080: let me know when jungletree is ready.  I'd love to give it a shot :-)
19:28 MiJyn joined #minetest
19:28 VanessaE bas080: you forgot to upload the leaves' textures.
19:28 VanessaE the code is there but the png's aren't
19:28 bas080 VanessaE, oops! git add :P
19:29 celeron55 *pngs
19:29 khonkhortisan yes, the pngs don't own anything
19:29 bas080 Done
19:30 celeron55 english is kind of stupid because there is no official way to separate the s from the word
19:30 VanessaE I was taught to use an apostrophe in that particular instance.
19:30 NekoGloop in an acronym you use an apostrophe
19:30 VanessaE (since it should be PNG, it should be PNG's, as with DVD or CD)
19:30 NekoGloop png is an acronym
19:31 khonkhortisan Jordan's basketball (ownership), how many Jordans are in the room (plural)
19:31 celeron55 but how do you tell if it is owning something or a plural then?
19:31 VanessaE celeron55: PNGs' - many PNG's own something.
19:31 NekoGloop i'm sure a png doesnt own anything :)
19:31 celeron55 VanessaE: how do you say a png owns something
19:31 bas080 pixels
19:31 VanessaE PNG's either one PNG owns something or there are two PNG's. :-)
19:31 khonkhortisan PNGs' is plural ownership
19:31 celeron55 other than png's, which is the plurar of png as how you said
19:32 celeron55 VanessaE: that is what i called stupid
19:32 VanessaE that's English for you :-)
19:32 khonkhortisan why would the rules be any different for acronyms?
19:32 NekoGloop because pngs could be another acronym
19:33 VanessaE interesting that the MLA now advises against using it
19:33 VanessaE that's the one I recall learning with when I was little :-)
19:34 NekoGloop anyway, 3d cacti arent gonna get done now :)
19:34 celeron55 http://en.wikipedia.org/wiki/English_plural#Plurals_of_letters_and_abbreviations
19:34 celeron55 apparently there is no common rule for that *at all*
19:35 celeron55 NekoGloop: that is why you write it PNGs, if capital letters are used
19:35 NekoGloop oh shut up :D
19:36 celeron55 i like criticizing english, it's just so random
19:36 celeron55 8)
19:36 VanessaE c55 everything to you is random :D
19:36 goebbels I'm c55's fuckbuddy
19:36 goebbels is that a problem?
19:39 Keegann hello
19:39 bas080 what language isn't?
19:39 celeron55 from the languages that i know, finnish is relatively non-random
19:40 iqualfragile @server-admins
19:40 VanessaE celeron55: apropos, "One Hippopotami " by Alan Sherman
19:41 iqualfragile a litle script to update your mods (if you have cloned them from github):  http://sebsauvage.net/paste/?2fc159e598eac09e#BmOrMoXSU3LsQCDmtcBh2REx1BFOCQAB8BRSTNBCSJA=
19:41 Keegann whatca guys talking about
19:41 VanessaE Keegann: just random English-related stuff :D
19:41 NekoGloop bas080: no backwards support is in jungletree for leaves
19:41 Keegann oksounds un fun
19:42 khonkhortisan I have gate logic working, it just doesn't turn the wires off when it turns off
19:42 NekoGloop some exception: we hate you
19:43 jin_xi joined #minetest
19:43 NekoGloop I'm worldediting away the cactus spikes because i reverted my mod
19:43 khonkhortisan it works when I have a not, but when I have an and, I think power is going between the inputs when on?
19:45 bas080 NekoGloop, backwards support?
19:46 NekoGloop jungletree leaves from my version just turn into unknown blocks
19:46 NekoGloop add this line in somewhere: minetest.register_alias("jungletree:leaves", "jungletree:leaves_red")
19:46 bas080 oops!
19:46 bas080 :P
19:46 NekoGloop :D
19:47 bas080 Will get that done tomorrow. For now i'm having a cold beer
19:47 VanessaE YAY!  jungletrees are back :-)
19:47 bas080 WOOHOOO
19:48 NekoGloop whatever, I'm probably the only one with this problem. (jungletree:leaves was defined in my fix)
19:51 VanessaE celeron55: is there a way to specify exactly where minetest should look for global mods?
19:52 VanessaE (I keep a few different versions around for testing, it would be nice if I could keep their configs/worlds/mods in sync without tons of copying)
19:53 VanessaE hm, guess I could symlink it.
20:00 khonkhortisan nobody told me I wasn't actually supposed to register the receptor
20:00 NekoGloop VanessaE: any chance homedecor could have opening/closing window shutters? :)
20:01 VanessaE no :-)
20:01 VanessaE they're the decorative type.
20:01 NekoGloop aw :(
20:01 VanessaE if you need that, use the "folding door".  it looks like an oversized shutter
20:01 NekoGloop no
20:01 VanessaE except it opens 90 degrees :-)
20:01 NekoGloop i want one node doors somehow
20:03 VanessaE doorsplus does that I think
20:03 VanessaE or xdoors
20:03 VanessaE or whatever it was
20:04 VanessaE but the negative there is the texture wraps past the first node
20:04 VanessaE so if you want proper textures, you must use two nodes.
20:05 NekoGloop i have mesecon doors :)
20:05 VanessaE cool
20:05 NekoGloop but i want one node doors (aestetically)
20:07 khonkhortisan VanessaE, what do you think? git@github.com:khonkhortisan/minetest-mod-mesecons.git branch gates
20:08 khonkhortisan /giveme codes are mesecons_gates:[diode|not|nand|and|xor]_off
20:09 VanessaE I'll check it out in a sec, arguing with minetest at the moment
20:09 khonkhortisan arguing is how you get your way :)
20:10 VanessaE ok, item_drop is seriously b0rk3d.
20:10 * VanessaE deletes it for now.
20:11 khonkhortisan The number of branches I have locally isn't the same as the number of branches github says I have. I know how to tell github about a local branch, but how do I tell myself about a remote branch?
20:11 NekoGloop item_drop is borked any time of the year
20:12 iqualfragile does someone have a server?
20:12 iqualfragile wher i can join?
20:12 khonkhortisan If my router saved settings, I would have a server
20:12 FreeFull Possibly   git pull --all
20:12 FreeFull Not certain though
20:13 RealBadAngel joined #minetest
20:14 NekoGloop hello realbadangel
20:14 khonkhortisan haha that destroyed everything
20:14 VanessaE hey RBA.
20:14 iqualfragile hi rba
20:14 VanessaE khonkhortisan: ok, checking out your changes
20:14 iqualfragile so does someone have a server?
20:14 iqualfragile nobody? i dont think so
20:15 mika__ there are plenty of servers, just hard to find, and whe found they dont work
20:16 sdzen minetest.freedns.in:30000
20:16 sdzen it needs a very new client to join though
20:17 NekoGloop hey i thought you said to not advertise it :D
20:17 VanessaE khonkhortisan: I take it you need me to draw up some nodeboxes for these :-)
20:17 mika__ whats the newest version now, still 0.4.2-rc1?
20:18 sdzen i told YOU not to advertise it
20:18 mika__ afraid about what nekogloop brings for people?
20:19 khonkhortisan yep, just did the logic and images
20:19 VanessaE stand by.  working.
20:22 RealBadAngel hi all
20:24 mika__ hi
20:25 NekoGloop booga booga :D
20:25 jin_xi Hi RealBadAngel
20:26 VanessaE khonkhortisan: I'll have to work on the nodeboxes later, can't seem to get into the zone today :-
20:26 VanessaE :-/
20:27 khonkhortisan okay.
20:27 VanessaE for now, though, http://pastebin.com/SSHygxtG
20:27 khonkhortisan You'll be better at making them fit the mesecon style
20:27 VanessaE do that.
20:28 VanessaE or better, change the 6/16 and -6/16 to 8/16 and -8/16, and matte those gate symbols onto some generic texture like a lightened version of stone
20:28 VanessaE that way they take up (an apparent size of) 16x1x16 pixels
20:31 VanessaE khonkhortisan:  oh by the way, sometimes the µC programming doesn't show up on mouseover
20:31 khonkhortisan because of an after?
20:32 VanessaE ("Working Microcontroller" still shows though)
20:32 khonkhortisan I think it's the after
20:32 VanessaE dunno why, I haven't looked into it
20:32 khonkhortisan just look for Working Microcontroller, there's one place where it doesn't have a ..code
20:34 VanessaE probably line 412.
20:34 VanessaE https://github.com/Jeija/minetest-mod-mesecons/blob/68b99fed764d6886b4f44254aa26c60300e8e6b0/mesecons_microcontroller/init.lua#L412
20:34 khonkhortisan yeah
20:37 RealBadAngel just took a look on the code
20:38 RealBadAngel "rs-flop", shouldnt it be "rs latch" ?
20:38 * khonkhortisan wouldn't know
20:39 * mrtux is back (gone 04:24:03)
20:39 VanessaE it varies
20:40 VanessaE some refer to it as a flop since it can perform that function
20:40 RealBadAngel http://en.wikipedia.org/wiki/Flip-flop_%28electronics%29
20:40 khonkhortisan does it matter if the gate symbol also shows up on the bottom?
20:42 RealBadAngel RS latch is one of many types of flip-flops
20:42 NekoGloop cant go down ladders in sfan5's latest windows precompile
20:42 VanessaE use shift
20:42 NekoGloop doesnt work
20:42 NekoGloop tryed already
20:43 khonkhortisan shift-rightclick the ladder :P
20:44 NekoGloop doesnt work
20:44 khonkhortisan should gates have any indication of which sides will connect?
20:44 RealBadAngel imho they should have
20:48 NekoGloop large mese pick FTW
20:51 Matsetes I'm not able to run Technic mod
20:51 Matsetes He necessitate of dye
20:51 Matsetes *It
20:51 Matsetes I tried with unifieddyes, but it doesn't work
20:52 sfan5 NekoGloop: celeron55 messed my patch up, i think
20:52 VanessaE the dye mod is part of the game
20:52 VanessaE your copy of minetest may be too old.
20:52 sfan5 i'll make a new build
20:53 khonkhortisan With diodes and transistors I could simulate polar electricity with mesecons
20:53 Matsetes No, it's a new one... I downloaded it a month and a half ago
20:55 celeron55 sfan5: it works for me
20:56 sfan5 new build uploading!
20:57 iqualfragile sdzen: can you give me a micocontroler?
20:58 sdzen i dont use give
20:58 sdzen :P
20:58 sdzen make it yourself
20:58 khonkhortisan NOT connected to itself freezes the server. Maybe I should make gates overheat like µcs.
20:58 iqualfragile allright
20:59 VanessaE good idea
20:59 VanessaE but with a higher rate limit
20:59 VanessaE whatever you figure a slow machine can handle
20:59 VanessaE if a µC can handle 30 Hz before overheating, I'd think a simple logic gate could do 2-3 times that
20:59 mika__ left #minetest
20:59 VanessaE depends on how fast your code is.
21:00 celeron55 can a griefer burn out any circuit by triggering a switch fast? 8)
21:00 khonkhortisan yep
21:00 sfan5 yep
21:00 celeron55 lol
21:01 khonkhortisan then you have to replace and reprogram all the chips
21:02 Matsetes Any idea?
21:03 RealBadAngel Matsetes: use newer build
21:04 VanessaE celeron55: sure, if they can flick the switch on/off 30x/sec :-)
21:04 RealBadAngel dye is default mod in 0.4.2rc1
21:04 celeron55 VanessaE: not a problem with a modified client :P
21:04 VanessaE heh
21:05 khonkhortisan not not not not not not not not...
21:05 VanessaE all it does though it cause the µC to 'pop out' and turn into an entity :-)
21:05 khonkhortisan I can steal some more functions from microcontrollers
21:05 iqualfragile there is a big bug in mesecons
21:05 VanessaE iqualfragile: what bug?
21:05 khonkhortisan which bug?
21:05 iqualfragile i can crash random servers
21:06 iqualfragile like sdzen s
21:06 NekoGloop you little *****
21:06 NekoGloop I WAS WORKING
21:06 VanessaE haha
21:06 iqualfragile muharrharr
21:06 iqualfragile i just wanted to check if it works on other servers, too
21:07 NekoGloop ... -_-
21:07 FreeFull ICs will burn out if the voltage is too high, but if the data comes in too fast they most likely just return an invalid result
21:07 Matsetes RealBadAngel: But I have the 0.4.1 already
21:08 iqualfragile does anyone else have a server for me to play on it?
21:10 RealBadAngel Matsetes: 0.4.1 is not enough, 0.4.2rc1 is minimum to run technic mod
21:10 Matsetes RealBadAngel: But in the website I find only 0.4.1 to download
21:10 RealBadAngel http://sfan.sf.funpic.de/minetest-builds/c55/
21:10 RealBadAngel bookmark this page
21:10 RealBadAngel here you can find newer ones
21:11 Matsetes RealBadAngel: Thx... I'll try
21:12 Matsetes RealBadAngel: It's for Linux or windows?
21:12 celeron55 iqualfragile: try to crash c55.me:30001
21:13 iqualfragile celeron: allright, just give me some stuffs
21:13 RealBadAngel http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.2-rc1-b6c12d2-win32.7z
21:13 RealBadAngel this is latest for windows
21:13 Taoki[laptop] joined #minetest
21:14 iqualfragile s/celeron/celeron55
21:14 celeron55 iqualfragile: what do you need?
21:15 iqualfragile mese, and iron
21:15 celeron55 just pick them up from the creative inventory
21:15 Matsetes RealBadAngel: And for Linux?
21:16 RealBadAngel hmmm, im not quite sure from where got them, hold on
21:16 iqualfragile celeron55: oh, i did not see that…
21:17 RealBadAngel Matsetes: best solution is to compile it
21:17 Matsetes RealBadAngel: =( Perhaps it's better that I try Technic another day...
21:17 VanessaE it's easy to build in linux.
21:18 iqualfragile celeron55: seems like it hung up
21:18 VanessaE iqualfragile: what is the bug, please?
21:18 VanessaE wat did oyu do?
21:18 VanessaE what did you do, even
21:19 RealBadAngel Matsetes: http://minetest.net/forum/viewtopic.php?id=1082
21:19 RealBadAngel its not so hard to compile it, believe me
21:19 iqualfragile sbi(A, C!=D)
21:19 iqualfragile as easy as that
21:20 iqualfragile (vanessae)
21:21 celeron55 oh well fuck, i just managed to fill the backlog of my terminal with so much stuff i can't copy the error anymore
21:21 VanessaE just plug that code in?  no special circuit around it?
21:21 VanessaE whoa
21:21 VanessaE he's right
21:21 VanessaE in my case, it crashes the server outright
21:22 VanessaE "17:21:46: VERBOSE[main]: error_message = ServerError: LuaError: error: ...etest-mod-mesecons/mesecons_microcontroller/init.lua:510: attempt to concatenate local 'b' (a nil value)"
21:24 Taoki[laptop]_1 joined #minetest
21:24 NekoGloop augh... i forgot how to craft insulated mesecons
21:24 VanessaE neko: cool saplings -> glue.  cook glue -> fiber.  craft:
21:24 VanessaE f f f
21:24 VanessaE m
21:24 VanessaE gah.
21:24 VanessaE f f f
21:24 VanessaE m m m
21:24 VanessaE f f f
21:25 VanessaE 6 fiber + three mese wires/
21:25 NekoGloop redpower-esque enough lol
21:26 VanessaE well I suppose I could just check for b = nil and set it to 0.  it'd be a kludge but it would prevent the crash
21:27 VanessaE or for that matter just check for b = nil and exit/return nil as is already done for a
21:30 NekoGloop i jsut realize sneaking and jumping gives you a high jump
21:30 VanessaE iqualfragile: fixed in mesecons git.
21:30 VanessaE please download it and try
21:31 iqualfragile jup
21:31 VanessaE seems fine now.
21:31 iqualfragile btw: have i mentioned my great update-script?
21:31 VanessaE better fix that mouseover bug while I'm at it.
21:32 iqualfragile jup, seems to be fixed
21:32 iqualfragile everybody, pull!
21:32 iqualfragile :)
21:33 NekoGloop Anyone else seen the sneak-jump trick?
21:33 iqualfragile http://sebsauvage.net/paste/?2fc159e598eac09e#BmOrMoXSU3LsQCDmtcBh2REx1BFOCQAB8BRSTNBCSJA= ← update-script
21:34 VanessaE erk, broke something.
21:40 khonkhortisan sneakjump also lets you climb faster than the server allows
21:42 RealBadAngel joined #minetest
21:43 Taoki[laptop] joined #minetest
21:44 VanessaE there
21:44 VanessaE NOW you can update.
21:45 VanessaE this is why I don't code huge projects anymore.  stupid stuff like this that's easy to miss.
21:46 * VanessaE pokes at iqualfragile for signs of life
21:47 * iqualfragile shrugs and continues watching anime
21:48 triplei joined #minetest
21:49 khonkhortisan gates steal yc_get_real_portstates, yc_heat/cool, and yc_overheat.
21:49 VanessaE hey if it works it works?
21:49 khonkhortisan yep
21:50 VanessaE as long as two things are sure:  one, they're simpler to build and place, and two they use less CPU and can respond faster than an equivalently-programmed µC
21:51 khonkhortisan I haven't even started on recipes, and it does do less processing to change.
21:52 VanessaE cool
21:56 khonkhortisan the overheat threshold is hardcoded in the overheat function, not passed as an argument
21:56 VanessaE recipe suggestions:  http://pastebin.com/8ZSpEagR
21:57 VanessaE well if it's hard-coded, let's leave it that way
21:57 khonkhortisan I like the diode and not, but I didn't make it check for inputs diagonally
21:58 VanessaE nonono
21:58 VanessaE these are recipes :-)
21:58 VanessaE not how the objects should function
21:59 VanessaE I don't think it's necessary to check for diagonal connections, just the one, two or three sides the inputs should go into normally
21:59 khonkhortisan Looks fine to me. I'll have to look up how to make silicon.
21:59 VanessaE (these recipes assume two-input AND/NAND/XOR)
21:59 NekoGloop S S
21:59 NekoGloop S I
21:59 NekoGloop S = sand I = Steel Ingot
21:59 khonkhortisan I have two-input for now
21:59 VanessaE Neko's got it.
21:59 RealBadAngel why just 2 inputs?
21:59 RealBadAngel allow 3 inputs gates too
22:00 khonkhortisan because that's all it really needs. When it's working, more can be added.
22:00 NekoGloop check how many wires are aroung the gate, then calculate the appropriate action.
22:00 RealBadAngel allow 3 and ability to turn on/off inputs
22:00 NekoGloop this would beat out redpower's gates which have to be manually changed.
22:01 khonkhortisan like punch to decide inputs?
22:01 RealBadAngel yes
22:01 NekoGloop NO
22:01 khonkhortisan haha
22:01 NekoGloop check how many wires are aroung the gate, then calculate the appropriate action.
22:01 NekoGloop around*
22:01 RealBadAngel this way you can even make inverters out of and gate
22:02 RealBadAngel nand i mean
22:02 VanessaE revised recipes to include three-input gates:  http://pastebin.com/TeYzF0iN
22:02 khonkhortisan so based on which sides are "linked"
22:02 RealBadAngel make default 2 inputs, punch 3, punch 1, punch 2
22:03 khonkhortisan I'm getting behind again
22:03 VanessaE RBA: 1-in AND/NAND/NOR don't make sense :)
22:03 RealBadAngel makes
22:03 NekoGloop RealBadAngel: if you dont believe you can surpass redpower, you never will.
22:03 VanessaE Oh we KNOW he can :-)
22:03 RealBadAngel 1 input NAND is NOT then
22:04 VanessaE especially with my Pipeworks mod :-)
22:04 khonkhortisan but then it wouldn't use the not symbol
22:04 RealBadAngel 1 input or xor works as a diode
22:04 VanessaE RBA: we already have Inverters and Diodes in this :-)
22:04 NekoGloop I propose we check what inputs CAN go in. Then we calculate the appropiate action.
22:05 VanessaE khonkhortisan is right though
22:05 RealBadAngel not to mention when you buildin the circuit and want just temporarily remove one connection
22:05 VanessaE let's stick to 2-in basic gates for the moment
22:05 RealBadAngel without removin the gate
22:05 VanessaE make 'em work 100%
22:05 VanessaE then extend them
22:05 khonkhortisan thanks VanessaE I was getting a little overloaded
22:06 khonkhortisan I was about to overheat and pop out as an item
22:06 VanessaE khonkhortisan: I know how that is.  I get overwhelmed so easy :-/
22:08 RealBadAngel just added pipeworks to the dep, will be slowly adding workin parts to the github
22:09 VanessaE cool
22:10 RealBadAngel heh, i like github so far
22:11 NekoGloop there's probably a facebook page. why not like them there too?
22:11 VanessaE nice ain't it
22:11 VanessaE once you're used to it, you find it hard to understand how you got by without it :-)
22:14 RealBadAngel i dont have to package the release already, and thats nice indeed
22:14 VanessaE yep
22:14 RealBadAngel one thing package name could be set to custom
22:14 VanessaE I wish
22:14 VanessaE :(
22:15 RealBadAngel by now most users r hardcore, so np
22:15 RealBadAngel but i know there are many lusers that have big problems with such simple problem ;)
22:17 VanessaE Need to look into how github handles marking actual releases
22:17 VanessaE (the "Downloads" tab)
22:17 VanessaE hm, guess you still have to upload files for that :-/
22:19 RealBadAngel no settings aviable
22:20 Taoki[laptop]_1 joined #minetest
22:24 ttk2 joined #minetest
22:24 NekoGloop so wait. if notch's brain is made out of redstone ( http://www.youtube.com/watch?v=TtIdNoHI1us ), then what about jeija?
22:25 RealBadAngel kinda yellow pulp i guess ;)
22:25 NekoGloop heh
22:25 VanessaE heh
22:26 someluser joined #minetest
22:27 NekoGloop vanessae: wanna see my mesecons screen?
22:28 RealBadAngel VanessaE, could you change wielded image for tube? it looks awful by now
22:31 VanessaE RealBadAngel: it just needs to be flattened - NekoGloop, how do I change the weild scale for the thickness?
22:31 VanessaE NekoGloop: sure, screenshot?
22:31 NekoGloop well its on a server
22:31 VanessaE ok I'll go to the server, address?
22:31 NekoGloop and look at my toolsizes code, just change the Z axis instead of X and Y
22:31 Neuromancer joined #minetest
22:34 VanessaE trying the wie\ld scale now
22:34 iqualfragile realbadangel: making progress on your tubes?
22:35 RealBadAngel yeah, solved problems with graphs already
22:35 RealBadAngel now codin the destinations
22:36 RealBadAngel lotsa work because i have to modify all the objects that have inventories
22:36 VanessaE NekoGloop: can I change the rotation of the wield image?
22:36 Guest6209 joined #minetest
22:36 NekoGloop dont think so
22:36 VanessaE ok
22:37 NekoGloop so are you done? :)
22:37 Guest6209 left #minetest
22:37 VanessaE RealBadAngel: fixed in git.
22:37 RealBadAngel superb
22:38 VanessaE thanks for the tip neko :-)
22:38 NekoGloop your welcome
22:38 VanessaE HAHA
22:39 VanessaE "Unknown inventory identifier"
22:39 VanessaE wtf?
22:39 NekoGloop get latest minetest git
22:39 VanessaE no. :-)
22:39 NekoGloop or get sfan5's version.
22:39 NekoGloop and run it in wine or whatever you have
22:39 VanessaE I don't wanna have to manually patch in the AF+MM patch :-)
22:40 iqualfragile realbadangel: please think about it again: wouldnt it be much much easyier and compatible if you would just use my idea?
22:40 NekoGloop then just download the version to use temporarily.
22:40 VanessaE I'll bring down the latest, gimme a bit.
22:41 RealBadAngel iqualfragile, ive already done my way, you gonna like it when you will c it in action. thats the promise :)
22:41 iqualfragile i think im gona recode it… but lets see
22:42 VanessaE NekoGloop: building...
22:42 NekoGloop lol
22:42 RealBadAngel VanessaE, now its much better
22:42 VanessaE RealBadAngel: did you get a chance to check out how your code performs on really old crappy hardware? :-0
22:42 VanessaE :-)
22:42 NekoGloop i'm gonna take a nap while vanessae builds minetest
22:42 VanessaE neko: 2 minutes or less.
22:43 iqualfragile wahaha
22:43 RealBadAngel my box isnt a high end one, 1,8ghz dual core
22:43 iqualfragile building minetest on 8 cores is just great
22:44 VanessaE done.
22:45 RealBadAngel btw im doing graph checks only when item has more than 2 possible ways
22:45 VanessaE cool
22:45 RealBadAngel so when in straight piece of tube, it just follows it
22:46 VanessaE RealBadAngel: I'll look more into the rounded tubes idea I had before.  maybe I can make it work
22:47 LandMine joined #minetest
22:47 Neuromancer56 joined #minetest
22:48 VanessaE RealBadAngel: if I can make that work, you're gonna be pissed I'm sure....because the tubes would be truly hollow, so you could have used collision detection or something to trigger a path calculation ;-)
22:49 RealBadAngel no need to, i think
22:50 RealBadAngel by now the trigger is when check we have more tubes connected
22:50 RealBadAngel so single corner wont trigger the check
22:51 NekoGloop THIS IS SPARTAAAAAAAAAAAAAA
22:52 VanessaE celeron55: if you're here...something you've done in this last batch of changes has made nodeboxes incredibly glitchy
22:53 Keegann hey
22:53 RealBadAngel NekoGloop could hear flyin down the well...
22:54 VanessaE celeron55: it looks like some kind of rounding error
22:54 celeron55 VanessaE: git bisect
22:54 VanessaE signs flicker
22:54 Keegann whatca guys doing
22:54 VanessaE nodebox edges dance around and z-fight
22:54 VanessaE heh, been ages since I did a bisect.
22:55 celeron55 most likely nothing caused it and you just have some other problem or started imagining it didn't happen before
22:56 NekoGloop its server specific vanessae
22:56 Keegan joined #minetest
22:56 khonkhortisan the gates overheat, but they just disappear
22:57 khonkhortisan that's better. Now it shows up.
22:58 Neuromancer56 hoping PewDiePie does a minetest youtube video
22:58 Neuromancer56 dude gets 2million views
22:59 VanessaE celeron55: well I find that hard to believe.  I just now double-checked and the issue doesn't happen in my 0b1ab41[...] build - it's smooth as glass there.   I'm testing b6c12d2[...]
22:59 VanessaE and in that build, well you saw above.
22:59 NekoGloop celeron55: fast move + running into a block. try it.
23:01 RealBadAngel Neuromancer56, check this folk http://www.youtube.com/user/direwolf20
23:01 RealBadAngel he have almost 23mln views
23:02 VanessaE ugh, this is horrible
23:04 Neuromancer56 RealBadAngel: has direwolf done any minetest, or only minecraft?
23:04 RealBadAngel i guess just minecraft
23:05 Neuromancer56 pewdiepie is on our forums ,and on his website he is asking for someone to play minetest with him
23:06 Neuromancer56 plus he is funny as hell
23:06 NekoGloop lets just keep our hopes up
23:06 NekoGloop that he doesnt make an amnesia mod for minetest
23:06 RealBadAngel so could be nice then
23:13 VanessaE celeron55: I can't test this with anything older than today's updates - the server where I see this doesn't work with anything older.
23:14 VanessaE but I also can't reproduce it in singleplayer mode.
23:14 RealBadAngel watched pewdiepie vid, hes funny indeed
23:15 Neuromancer56 his clop video is awesome
23:18 VanessaE celeron55: in fact, it isn't just nodeboxes that dance around - it's *everything* like cobblestone
23:19 VanessaE (stand close to a corner and watch it as you slowly pan around)
23:20 NekoGloop VanessaE: cant reproduce
23:20 celeron55 VanessaE: go to sleep, you're probably sleeping or something
23:20 celeron55 8)
23:20 * VanessaE grumbles
23:20 NekoGloop no she's right about the flashing signs though
23:21 NekoGloop I PM'd you the server information, celeron, come see for yourself
23:21 celeron55 i don't have a suitable build handy right now
23:21 NekoGloop then get one :D
23:21 celeron55 no
23:21 NekoGloop why not?
23:22 celeron55 because i'm busy working with other things
23:22 NekoGloop wouldnt it be good for the developer to know about a glitch in the game?
23:22 celeron55 in a network-incompatible branch
23:24 VanessaE celeron55: it'll only take a few minutes.  This is a bug that's impossible for me to trace out or I'd just find it and file a report.
23:25 celeron55 it'll take like 10 or more minutes due to rebuilding almost everything twice
23:25 VanessaE do what I did, just git clone into a work directory?
23:25 VanessaE :)
23:25 NekoGloop celeron55: tell me this is normal: http://ompldr.org/vZmJxeA
23:26 VanessaE there, we've solved that.  Now let's take on something big like world hunger :D
23:26 NekoGloop that was me F12'ing the shit out of my keyboard
23:26 NekoGloop it happens a lot on this server and its freaking annoying
23:26 VanessaE it makes all the work I put into mesecons look like total ass :(
23:27 celeron55 how about /teleport 0,0,0
23:27 NekoGloop but i dont want to go to the center of the map
23:27 VanessaE hm that's a good point - this WAYYY out on the outskirts of the map
23:28 celeron55 the floating point imprecision can do that
23:28 VanessaE like 30856, 24, 30779
23:29 VanessaE that would be why I couldn't reproduce it in singleplayer, I never go that far from center.
23:29 NekoGloop no it happens at the center of the map
23:29 NekoGloop i went away to see if it fixed it
23:29 VanessaE neko, sign back on and /teleport me there please
23:29 VanessaE it'll take me hours to get there walking :-)
23:30 NekoGloop i also made my house out there for gloopores
23:30 NekoGloop and griefing protection as well
23:30 Mikeonline joined #minetest
23:30 Mikeonline hi guys
23:31 NekoGloop VanessaE: could you say something in the server chat please?
23:31 VanessaE :)
23:31 VanessaE hiMik
23:32 VanessaE hi Mikeonline
23:32 Mikeonline has anyone compiled minetest on centos?
23:33 NekoGloop celeron55: i hate it when you're right
23:33 NekoGloop but still, figure out what caused it :)
23:34 Mikeonline i get an error about an sqlite3 path but i installed sqlite3-devel.. :(
23:34 Keegan joined #minetest
23:34 VanessaE yeah, it looks fine in the center of the map, but out at the outskirts, it's unusable
23:38 RealBadAngel VanessaE, just got an idea regarding valves and tubes
23:38 RealBadAngel you could make such valve for tubes too
23:39 VanessaE possible
23:39 RealBadAngel and what about to register it also with mesecons intalled?
23:40 RealBadAngel so 1 from mesecons will turn it on?
23:40 VanessaE meh, I dunno
23:40 VanessaE maybe
23:41 RealBadAngel i guess such thing will be very useful in the future
23:46 NekoGloop Meow
23:47 RealBadAngel woof woof
23:49 * NekoGloop hides
23:50 Mikeonline does anyone know where sqlite3.dir is set to override it?

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