Time |
Nick |
Message |
00:04 |
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Taoki joined #minetest |
00:05 |
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cornernote joined #minetest |
00:05 |
cornernote |
hi |
00:05 |
cornernote |
where is the code that makes saplings turn into trees/apple trees |
00:05 |
cornernote |
is it an ABM ? |
00:05 |
NakedFury |
that code is no in default |
00:05 |
NakedFury |
I think its still in the source code |
00:06 |
cornernote |
in the c |
00:06 |
cornernote |
c++ code ? |
00:06 |
NakedFury |
I think so |
00:06 |
cornernote |
ok, thanks |
00:06 |
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afkael joined #minetest |
00:06 |
cornernote |
content_abm.cpp |
00:08 |
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idoru joined #minetest |
00:09 |
NakedFury |
did c55 add vanessae dyes to default game? |
00:09 |
VanessaE |
no\ |
00:09 |
NakedFury |
well then he made a dye mod |
00:09 |
NakedFury |
or sfan added a dye mod in his windows compile |
00:09 |
VanessaE |
he went and added some lame thing Jordach did ages ago |
00:12 |
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servvs joined #minetest |
00:13 |
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NekoGloop joined #minetest |
00:14 |
RealBadAngel |
hi VanessaE |
00:14 |
VanessaE |
hey\ |
00:14 |
RealBadAngel |
just uploaded vid with the new stuff ive done |
00:15 |
VanessaE |
cool |
00:15 |
RealBadAngel |
http://www.youtube.com/watch?v=bMLb4kkbt8g |
00:18 |
NekoGloop |
THE QUALITY! IT BURNNNNNSSSSSS!!!! |
00:20 |
* VanessaE |
watches |
00:20 |
NekoGloop |
Do tell me why the wires need to be underneath though |
00:20 |
NakedFury |
well wires on top wont work |
00:21 |
NakedFury |
but maybe he hasnt coded side wires yet? |
00:21 |
RealBadAngel |
wires have to be connected from bottom |
00:21 |
NakedFury |
ok a feature |
00:21 |
NekoGloop |
he's coded them connecting to each other |
00:21 |
NekoGloop |
and connecting to the bottom is stupid |
00:21 |
RealBadAngel |
sides will be used to connect trasport tubes |
00:22 |
VanessaE |
s/transport tubes/vanessa's pipeworks/ |
00:22 |
VanessaE |
;-) |
00:23 |
RealBadAngel |
left side of the machine will used as input, right output |
00:23 |
NekoGloop |
mind adding some other power sources? |
00:23 |
RealBadAngel |
there will be other sources |
00:23 |
RealBadAngel |
solars wont work underground ;) |
00:24 |
NekoGloop |
e.g. water turbine, coal burner (you put an item in it and if it is a fuel it burns), etc. |
00:24 |
NakedFury |
windmills, steam |
00:24 |
RealBadAngel |
planned 4 sources |
00:24 |
cornernote |
RBA: whats the charge/discharge box in the battery for ? |
00:25 |
RealBadAngel |
coal driven generator, geothermal, solars, and nuclear |
00:25 |
RealBadAngel |
watch the video |
00:25 |
RealBadAngel |
to charge portable batteries |
00:25 |
cornernote |
kk, i am only 1/2 way through =) |
00:25 |
NekoGloop |
geothermal... provides power based on how low the node is? |
00:25 |
cornernote |
no water turbine ? |
00:26 |
RealBadAngel |
geothermal will work when both lava and water is around |
00:26 |
cornernote |
can anything that is a furnace fuel work in the coal power plant ? |
00:26 |
NekoGloop |
NEED WATER TURBINE >.> |
00:26 |
cornernote |
RBA: both, or either ? |
00:27 |
cornernote |
i need both lava and water i guess... makes sense cos that makes steam |
00:27 |
RealBadAngel |
no problem to implement burnin anything |
00:27 |
RealBadAngel |
btw portable batteries will be used to power tools |
00:28 |
RealBadAngel |
like drills for example |
00:28 |
NekoGloop |
"Charge" charges the battery from the battery box's supply, "Discharge" powers up the battery box with the battery's power supply? |
00:28 |
cornernote |
rechargable tools lol |
00:28 |
NekoGloop |
not picks |
00:28 |
NekoGloop |
or swords or shovels or crap like that |
00:28 |
cornernote |
can i cheat solar by putting a light above it ? |
00:28 |
RealBadAngel |
no |
00:28 |
cornernote |
nice |
00:29 |
RealBadAngel |
have to be direct sunlight there |
00:29 |
NekoGloop |
lol how does it check/ |
00:29 |
cornernote |
that video is really nice |
00:30 |
RealBadAngel |
light level above the solar panel |
00:30 |
cornernote |
well, the mod in the video too =) |
00:30 |
RealBadAngel |
about tools i also almost finished workshop |
00:30 |
NekoGloop |
o rly |
00:30 |
cornernote |
will it remain part of technic ? |
00:30 |
RealBadAngel |
with power you can fix regular tools |
00:30 |
NekoGloop |
So if it's bright enough above it, you can cheat it? |
00:30 |
cornernote |
will technic be a modpack or just a mega mod ? |
00:31 |
RealBadAngel |
complex mod |
00:31 |
cornernote |
RBA: tool repair... i like that |
00:31 |
cornernote |
RBA: may i suggest modpack ? it makes it easier for others to understand and work on smaller sections |
00:32 |
RealBadAngel |
rather not, all in it depends on other parts of the mod |
00:32 |
RealBadAngel |
all machines, tools, use same kind of power |
00:32 |
cornernote |
the chests ? |
00:32 |
RealBadAngel |
chests are already prepared for sorting machines (color marking) |
00:33 |
* cornernote |
drools |
00:33 |
cornernote |
then auto-crafting tables |
00:33 |
RealBadAngel |
all is rather well thought as a complex project |
00:33 |
RealBadAngel |
im just adding small parts to it when theyre done |
00:34 |
cornernote |
are you at least putting things into their own files so its not a 1million line init.lua ? |
00:34 |
RealBadAngel |
easier to make just small steps |
00:34 |
RealBadAngel |
take a look on the code |
00:35 |
cornernote |
not on github ? |
00:35 |
cornernote |
im using ipad, easier to read |
00:35 |
cornernote |
sec.. jumping to pc |
00:35 |
cornernote |
ok, sorry i ment its easier to read on github when i am on the ipad |
00:35 |
RealBadAngel |
i do store files on my own server |
00:36 |
RealBadAngel |
never used such stuff like github |
00:36 |
cornernote |
cool, i added it to my github repo |
00:36 |
cornernote |
https://github.com/cornernote/minetest-megapack/tree/master/mods/technic |
00:37 |
cornernote |
code is nice =) |
00:37 |
RealBadAngel |
thx |
00:37 |
RealBadAngel |
theres also some unecessary stuff |
00:38 |
RealBadAngel |
need to clean it up before goin further |
00:38 |
cornernote |
if you use github... it means (1) version history is done for you, (2) you don't have to package up a zipball, (3) you can read your code from any web browser |
00:38 |
cornernote |
in addition, people can clone your code, improve it, and send you back a "pull request" |
00:38 |
RealBadAngel |
hmmm i will try it |
00:39 |
cornernote |
for example, mesecons has had code fontributed from many others outside the project: https://github.com/Jeija/minetest-mod-mesecons/commits/master |
00:39 |
RealBadAngel |
added diamonds with the latest update |
00:39 |
RealBadAngel |
was kinda missing them ;) |
00:39 |
cornernote |
there is a diamonds mod |
00:40 |
RealBadAngel |
yeah i saw |
00:40 |
RealBadAngel |
but some strange non-technic ones |
00:40 |
cornernote |
what do technic diamonds do ? |
00:41 |
RealBadAngel |
cut metals |
00:41 |
RealBadAngel |
to make coils for example |
00:41 |
cornernote |
encrustable gems: http://minetest.net/forum/viewtopic.php?id=2596 | diamonds: (catn find it on the forums) https://github.com/cornernote/minetest-megapack/tree/master/mods/diamonds |
00:42 |
RealBadAngel |
will maybe will use other mod diamods |
00:42 |
cornernote |
http://minetest.net/forum/viewtopic.php?id=2724 |
00:42 |
RealBadAngel |
i would rather wanted to see it added by moreores |
00:43 |
RealBadAngel |
than makin it depend on some new other mod |
00:43 |
cornernote |
yeah, good point |
00:43 |
RealBadAngel |
tryin to keep deps as low as possible |
00:43 |
VanessaE |
calinou is dead set against adding any more ores. |
00:43 |
VanessaE |
"rainbow caves" etc. |
00:43 |
cornernote |
i like those diamond textures tho |
00:44 |
NekoGloop |
Well f*ck him I made gloopores |
00:44 |
VanessaE |
I mean to his mod. |
00:44 |
cornernote |
but it could be a mod that depends on moreores |
00:44 |
cornernote |
calinou doesn't get a choice in it =) |
00:44 |
VanessaE |
heh |
00:45 |
RealBadAngel |
when im addin just one crystal needed by me |
00:45 |
RealBadAngel |
its not also a bad solution |
00:45 |
cornernote |
moreores comes with a function (add_more_ores() or something) .. thats what should be used to add diamonds in |
00:45 |
RealBadAngel |
i just took a piece of calinou's code |
00:46 |
RealBadAngel |
and generatin it same way he does |
00:46 |
cornernote |
https://github.com/cornernote/minetest-megapack/blob/master/mods/moreores/init.lua#L40 |
00:46 |
cornernote |
which i think came from this (but it was before my time here, so not sure)... https://github.com/cornernote/minetest-megapack/blob/master/mods/addore/init.lua |
00:47 |
RealBadAngel |
he has 2 versions of generating code |
00:47 |
RealBadAngel |
new and old |
00:47 |
RealBadAngel |
found out new one workin not so good |
00:47 |
RealBadAngel |
so took the old one |
00:48 |
RealBadAngel |
diamonds are rare so im not makin rainbows anyway ;) |
00:49 |
cornernote |
i have too much cobble, no problem with rainbows anyway =) |
00:49 |
cornernote |
the only problem is i hate items that cant be crafted to anything |
00:49 |
cornernote |
cos it means i have to think about writing a recipe just for my 1 game |
00:50 |
NekoGloop |
lol |
00:50 |
NekoGloop |
all of my ores can be crafted into stuffs |
00:52 |
cornernote |
like tin |
00:52 |
cornernote |
its useful for nothing, and i havent even seen any other mods use it |
00:52 |
RealBadAngel |
my uses |
00:52 |
RealBadAngel |
and will use TONS of moreores |
00:52 |
cornernote |
+1 |
00:53 |
cornernote |
=) |
00:53 |
cornernote |
awesome |
00:53 |
RealBadAngel |
and no stupid tools for sake of havin just more new tools |
00:53 |
NekoGloop |
Tin makes bronze |
00:53 |
RealBadAngel |
diamond will be used for diamond saws, drawplates |
00:54 |
RealBadAngel |
and some machines will use them too, like workshop for example |
00:54 |
cornernote |
NekoGloop, where did you get the names of your ores ? |
00:54 |
NekoGloop |
my ass? |
00:54 |
cornernote |
makes sense |
00:54 |
cornernote |
but 1 question |
00:54 |
NekoGloop |
wat |
00:54 |
RealBadAngel |
but i wont make bronze by crafting |
00:54 |
cornernote |
since nobody else understands how your ass works... how will we remember the names ? |
00:54 |
cornernote |
lol |
00:54 |
NekoGloop |
lol |
00:55 |
RealBadAngel |
you will have to smelt copper and tin in alloy furnace |
00:55 |
NekoGloop |
remember the colors ;) |
00:55 |
cornernote |
akalin/talinite/kalite |
00:55 |
RealBadAngel |
bronze then will be used for pneumatic tubes |
00:55 |
cornernote |
they sound like linux desktop environments |
00:56 |
cornernote |
desert coal/iron .. i like those names .. fits well with the desert sand/stone |
00:56 |
NekoGloop |
desert coal/iron are just coal/iron generating in desert stone |
00:56 |
NekoGloop |
nothing special |
00:57 |
cornernote |
ok, you get coal/iron from them |
00:57 |
cornernote |
i see |
00:57 |
NekoGloop |
Kalite's edible and can be made into torches |
00:57 |
NekoGloop |
Obvious MC Aether reference is obvious |
00:58 |
cornernote |
how do the tools rate compared to wood/stone/iron/mese tools ? |
00:58 |
cornernote |
(also, u should put the answer to that on the forum page) |
00:58 |
cornernote |
edible and can be used to make things that burn.... mmmm tasty |
00:59 |
NekoGloop |
Alatro: Somewhere between Stone and Steel for uses, relatively quick though. Arol: Nothing else compares for uses, although just as fast as wood (can bore through {cracky=1} though). |
01:00 |
cornernote |
tool uses/speeds are really tricky for new users |
01:00 |
cornernote |
you have to understand the API, then you have to read a bunch of code to know which is best |
01:00 |
cornernote |
and then try to remember it |
01:01 |
RealBadAngel |
i wont go that way |
01:01 |
RealBadAngel |
my tools will use power |
01:01 |
cornernote |
with low/med/high voltage ? |
01:01 |
RealBadAngel |
and will be able to mine more just the one block at the time |
01:02 |
NekoGloop |
I made gloopblocks within a day of looking at the API... and it had tools at day 1 |
01:02 |
cornernote |
RBA - earth_drill - https://github.com/cornernote/minetest-megapack/tree/master/mods/ed |
01:02 |
cornernote |
NekoGloop, sure.. but how many people know which tools are better other than you ? |
01:02 |
RealBadAngel |
something like it |
01:03 |
RealBadAngel |
but will have to be powered to operate |
01:03 |
NekoGloop |
cement is between steel and stone for uses and speed, evil is really fast but breaks quickly |
01:03 |
cornernote |
RBA, yeah.. and maybe not as instant as this one... perhaps it can be a ABM to drill down while it uses power |
01:03 |
RealBadAngel |
mining laser with works just beein crafted would be idiotic, dont ya think? |
01:03 |
RealBadAngel |
*which |
01:04 |
RealBadAngel |
you take a bunch of loaded batteries, the laser and then go mining :) |
01:04 |
cornernote |
yeah, now we have a power source, lazers/lights/etc all make sense using power |
01:05 |
cornernote |
RBA, lightsaber ? |
01:05 |
RealBadAngel |
also could make sense |
01:06 |
RealBadAngel |
i can provide later kinda API for folks to create own powered tools |
01:06 |
cornernote |
i'd prefer less futureistic... more like hammerdrill/powershovel/etc |
01:06 |
NakedFury |
early type mining devices |
01:06 |
NakedFury |
steam powered type? |
01:06 |
cornernote |
perhaps make them instant (or really fast) dig time |
01:07 |
cornernote |
i like infinitytools for building/digging stuff really fast |
01:07 |
RealBadAngel |
have you seen IndustrialCrafts mining laser in action? |
01:07 |
cornernote |
but it bugs me they never run out |
01:07 |
RealBadAngel |
i really liked to use it |
01:07 |
cornernote |
never played mc |
01:08 |
cornernote |
looking at this - http://www.youtube.com/watch?v=6w1A-OMNcH0 |
01:08 |
RealBadAngel |
http://www.youtube.com/watch?v=6w1A-OMNcH0 |
01:08 |
RealBadAngel |
oh yeah, found the same lol |
01:08 |
cornernote |
ahh,with a projectile |
01:08 |
cornernote |
nice |
01:08 |
cornernote |
do u use the item_drop mod ? |
01:09 |
cornernote |
wow, the lazer has modes |
01:09 |
cornernote |
which changes the behavior of the projectile |
01:10 |
RealBadAngel |
yeah, and that make it so cool |
01:10 |
RealBadAngel |
you can also use it as a weapon |
01:10 |
RealBadAngel |
its a laser :) |
01:10 |
cornernote |
imagine how good you could grief with that! |
01:11 |
NekoGloop |
http://www.youtube.com/watch?v=ZkI5iZmUs5Q&feature=related |
01:11 |
RealBadAngel |
before you could even build it |
01:12 |
RealBadAngel |
it will take lots of time to build infrastructure needed |
01:12 |
cornernote |
maybe a griefing server |
01:12 |
RealBadAngel |
power storage, lots of resources |
01:12 |
cornernote |
with factions/teams |
01:13 |
cornernote |
the goal, to not let the other team have lazers |
01:13 |
cornernote |
lol |
01:13 |
NekoGloop |
Oh yeah, one more thing with the kalite |
01:13 |
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_2cool4me4_ joined #minetest |
01:13 |
NekoGloop |
it burns in a furnace, longer than coal |
01:15 |
cornernote |
thought about making dyes from the ores ? |
01:15 |
cornernote |
default game has no way to make dyes.. so it could be a good alternative to flowers mod |
01:16 |
NekoGloop |
hm... would have to actually have rainbow caves then lol |
01:16 |
cornernote |
eg, i have all my tools |
01:17 |
cornernote |
and i have an excess of some jazzbright or whatever you call your ore |
01:17 |
cornernote |
what can i do with it ? |
01:17 |
_2cool4me4_ |
Great, DNS just stopped working |
01:17 |
NekoGloop |
uhm... make ingots and if you're on a server, trade ;) |
01:18 |
_2cool4me4_ |
Anyone on an online server right now? |
01:18 |
RealBadAngel |
neko: if you need neat idea for mod, better than new tools |
01:18 |
RealBadAngel |
http://www.youtube.com/watch?NR=1&feature=endscreen&v=bidnZ4Lboyg |
01:18 |
NekoGloop |
http://www.youtube.com/watch?v=Ku3DojpEXPM ranbara, ranbara, ranbara... |
01:18 |
cornernote |
ahh yes.. thats what we need.. a proper way to trade |
01:18 |
RealBadAngel |
look at this |
01:18 |
RealBadAngel |
construction foam |
01:19 |
cornernote |
NekoGloop your videos are so random |
01:19 |
NekoGloop |
no, they're what I'm listening to as I talk |
01:19 |
NakedFury |
I dont click neko youtube links |
01:19 |
cornernote |
you're not missing a lot |
01:19 |
NakedFury |
thats way |
01:19 |
cornernote |
that one was a little twisted |
01:19 |
NakedFury |
why |
01:20 |
NekoGloop |
It's a vocaloid song. |
01:20 |
NekoGloop |
And I happen to like it |
01:20 |
NakedFury |
we know, you keep posting that all the time |
01:20 |
cornernote |
im not saying it was good or bad, just twisted |
01:20 |
cornernote |
i didnt mind it |
01:21 |
NekoGloop |
Rojira, Rojira, Rojira... |
01:25 |
cornernote |
that foam is cool |
01:25 |
tripod |
dem bones dem bones. |
01:26 |
cornernote |
i cant wait until mt has more and better mods and examples than mc |
01:26 |
NekoGloop |
i think i could do the block itself, i.e. pushing the player and solidifying |
01:26 |
cornernote |
its just a matter of time |
01:26 |
NekoGloop |
not the sprayer |
01:26 |
NekoGloop |
i dont think i could do the sprayer to save my life |
01:26 |
cornernote |
you mean a weapon that shoots a projectile ? |
01:26 |
cornernote |
or the way the projectile works |
01:27 |
NekoGloop |
both |
01:27 |
cornernote |
seen fps modpack? |
01:27 |
NekoGloop |
nope |
01:27 |
cornernote |
mesegun + 50cal - with projectiles |
01:27 |
cornernote |
https://github.com/cornernote/minetest-megapack/tree/master/mods/fps |
01:28 |
NekoGloop |
lol i could just reference bows, which I have already |
01:28 |
cornernote |
there was another one too.. a bow and arrow... cant find it |
01:28 |
cornernote |
yeah, bows |
01:29 |
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01:29 |
cornernote |
throwing - http://minetest.net/forum/viewtopic.php?id=687 |
01:29 |
NekoGloop |
i know |
01:29 |
NekoGloop |
jeija did more than mesecons ;) |
01:30 |
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01:30 |
cornernote |
the code is really small for that mod |
01:31 |
NekoGloop |
which is kinda why its crap |
01:31 |
* NekoGloop |
is now shot :3 |
01:33 |
cornernote |
which is kinda why its good example code to make the sprayer from |
01:34 |
NekoGloop |
then do it yourself? Why are you asking the guy who's barely coded a handful of nodes xD |
01:35 |
cornernote |
cos u said you didnt know how... sorry i mistook that for asking for tips on how to do it |
01:37 |
NekoGloop |
ok fine |
01:37 |
cornernote |
all i have coded is a sign and some random wiki that i doubt anyone other than me uses |
01:37 |
cornernote |
so you're winning =) |
01:38 |
NekoGloop |
lol |
01:39 |
cornernote |
i just like reading code, i dont have much time to actually code/test things myself |
01:39 |
NekoGloop |
lol ok |
01:39 |
cornernote |
i think i prefer reading minetest code more than playing the game |
01:39 |
cornernote |
i've definately spent more hours reading than playing |
01:40 |
NekoGloop |
i barely managed to make an abm that makes a trap group hurt you |
01:40 |
NekoGloop |
http://www.youtube.com/watch?v=VifumhRovfU&feature=related btw, here's the full song :P |
01:41 |
NekoGloop |
and said trap group used lots of code from bobblocks |
01:42 |
NekoGloop |
which reminds me, I never tested it >.> |
01:42 |
cornernote |
ABM that makes traps deal damage: https://github.com/cornernote/minetest-megapack/blob/master/mods/bobblocks/trap.lua#L155 |
01:42 |
NekoGloop |
I know. |
01:42 |
cornernote |
=) |
01:43 |
NekoGloop |
I modified it to work for a trap group |
01:43 |
cornernote |
im just pasting what i am reading |
01:43 |
cornernote |
ahh, ok |
01:43 |
cornernote |
and it didnt work ? |
01:43 |
NekoGloop |
{trap=1}/{trap=2}/{trap=3} |
01:43 |
cornernote |
nice |
01:43 |
NekoGloop |
They all deal different amounts of damage |
01:43 |
NekoGloop |
Assuming the code isnt gonna bitch at me |
01:43 |
NekoGloop |
Nice. |
01:44 |
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01:44 |
NekoGloop |
I place a trap. |
01:44 |
NekoGloop |
LUA F*CKING ERROR |
01:44 |
cornernote |
so.... [mod] traps (coming soon) ? |
01:44 |
cornernote |
can u pastebin the code ? |
01:44 |
cornernote |
and the error |
01:44 |
NekoGloop |
uh.. its gonna be a part of my adventure-craft-esque gamemode |
01:45 |
cornernote |
beause it defines a group type, would be cool to have as its own module |
01:45 |
cornernote |
i'd use it |
01:46 |
_2cool4me4_ |
Is anyone on an online server right now *offtopic* |
01:46 |
vicscandl |
about to be |
01:46 |
_2cool4me4_ |
what server |
01:47 |
NekoGloop |
http://pastebin.com/DguK9sD2 |
01:47 |
NekoGloop |
abm code and the error |
01:47 |
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01:47 |
NekoGloop |
the abm is in my default init.ini, i figured you didnt want to search through that ;) |
01:48 |
MiJyn |
default.ini? |
01:48 |
MiJyn |
*init.ini |
01:48 |
NekoGloop |
init.lua |
01:48 |
ray8888 |
init.lua |
01:48 |
NekoGloop |
sorry used to coding for my gamemaker game, used the terms |
01:48 |
NekoGloop |
it's called init.lua in the folder though |
01:49 |
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01:49 |
NekoGloop |
Any ideas? |
01:49 |
MiJyn |
you use gamemaker? |
01:49 |
NekoGloop |
YES NOW SHUT UP ABOUT IT >.> |
01:49 |
MiJyn |
nice job |
01:50 |
NekoGloop |
with what? |
01:50 |
MiJyn |
using gamemaker |
01:50 |
* _2cool4me4_ |
facepalms |
01:50 |
NekoGloop |
...? |
01:50 |
NekoGloop |
I swear the IQ of the world drops by 10 every day |
01:50 |
MiJyn |
it's a wonder that it still exists |
01:50 |
_2cool4me4_ |
yep |
01:51 |
NekoGloop |
I use the free version :D |
01:51 |
_2cool4me4_ |
Derp |
01:51 |
MiJyn |
lol, even worse |
01:51 |
MiJyn |
can't you just write it in assembler or even C++? |
01:51 |
_2cool4me4_ |
There's still a free version? |
01:51 |
NekoGloop |
Well I have 8.0 Lite |
01:51 |
_2cool4me4_ |
ohh |
01:51 |
MiJyn |
oh |
01:51 |
NekoGloop |
Windows bitchez |
01:52 |
_2cool4me4_ |
wat |
01:52 |
NekoGloop |
I use windows ;) |
01:53 |
MiJyn |
it's a wonder that people are still using THAT |
01:54 |
_2cool4me4_ |
Is true |
01:54 |
NekoGloop |
... so are we gonna shut up about windows and gamemaker and focus on my derpy code? http://pastebin.com/DguK9sD2 |
01:55 |
MiJyn |
why should we shut up about it? |
01:55 |
_2cool4me4_ |
Because it's off topic |
01:55 |
VanessaE |
because NekoGloop is oversensitive :-) |
01:55 |
MiJyn |
and you have a problem with stuff being offtopic? |
01:55 |
NekoGloop |
because you are all pussies who cant realise that windows doesnt crash nearly as much as you all say it does >.> |
01:55 |
MiJyn |
isn't this the point of this channel? |
01:56 |
_2cool4me4_ |
I am currently on windows |
01:56 |
MiJyn |
NekoGloop, that is, until you try to do anything a developer would try to do |
01:56 |
_2cool4me4_ |
That isn't true |
01:56 |
MiJyn |
and then, BSOD (in my experience, anyways) |
01:56 |
NekoGloop |
lol |
01:56 |
_2cool4me4_ |
What did you try to do? And were you on ME |
01:56 |
cornernote |
where you have this... |
01:56 |
cornernote |
if minetest.env:get_node(pos).groups.trap == 3 then |
01:56 |
cornernote |
try this |
01:56 |
NekoGloop |
I have not seen a BSOD in my life... |
01:56 |
_2cool4me4_ |
lucky |
01:57 |
cornernote |
if minetest.env:get_node(pos).groups ~=nil && minetest.env:get_node(pos).groups.trap == 3 then |
01:57 |
NekoGloop |
Probably because windows isnt made to run on laptops ;) |
01:57 |
MiJyn |
2cool, I never use ME! I used XP. I tried to install an nvidia driver (from the official website), plus tried to run some basic hello world in assembler code |
01:57 |
MiJyn |
bang, BSOD |
01:57 |
MiJyn |
and since then, I installed linux |
01:58 |
_2cool4me4_ |
Then something obviously wasn't right. |
01:58 |
_2cool4me4_ |
Anyway, Neko's code |
01:58 |
VanessaE |
yay! my photorealistic texture pack now supports mesecons nodebox stuff :-) |
01:58 |
NekoGloop |
Good for you :3 |
01:58 |
MiJyn |
of course! Windows NEVER has ANYTHING right (except for marketing) |
01:58 |
_2cool4me4_ |
good job |
01:58 |
* NekoGloop |
pats VanessaE's back |
01:58 |
MiJyn |
nice! |
01:58 |
* _2cool4me4_ |
pats as well |
01:58 |
VanessaE |
and G*d in heaven 0.4.2 is *SLLLLLOOOOOOOOOWWWWWWWW* in digging mesecons and many other unrelated objects |
01:59 |
_2cool4me4_ |
PACK PARTY |
01:59 |
_2cool4me4_ |
pat* |
01:59 |
* NekoGloop |
extends claws |
01:59 |
* _2cool4me4_ |
runs |
01:59 |
* NekoGloop |
rips _2cool4me4_'s hand to shreds |
01:59 |
* _2cool4me4_ |
is sad |
01:59 |
* MiJyn |
takes out the almighty penguin |
01:59 |
_2cool4me4_ |
NOES |
01:59 |
MiJyn |
... and the almighty GNU (yes, it's an animal) |
01:59 |
_2cool4me4_ |
wait |
01:59 |
* VanessaE |
quickly apples some softclaws to NekoGloop >:-D |
01:59 |
VanessaE |
applies* |
02:00 |
NekoGloop |
apples, yum :3 |
02:00 |
* _2cool4me4_ |
takes out The Flag of Fanboyship |
02:00 |
NekoGloop |
Anyway: 21:54:41: ERROR[main]: ...1-d38b465-win32\vanilla\bin\..\games\adventuretest\mods\default\init.lua:1429: 'then' expected near '&' |
02:00 |
_2cool4me4_ |
And the Droid of... something |
02:01 |
MiJyn |
NekoGloop, you forgot a THEN! |
02:01 |
NekoGloop |
No, cornernote forgot a then ;) |
02:01 |
MiJyn |
lol |
02:01 |
MiJyn |
cornernote, you forgot a then! (oh wait, you already saw that :P) |
02:01 |
NekoGloop |
which is funny because he did put a then |
02:02 |
MiJyn |
ah? |
02:02 |
_2cool4me4_ |
oh, lua. |
02:02 |
MiJyn |
why the & symbol? |
02:02 |
MiJyn |
why not "and"? |
02:02 |
NekoGloop |
it seems lua does not like logic |
02:02 |
MiJyn |
lol, use english logic (like what python uses) |
02:03 |
NekoGloop |
lol |
02:03 |
NekoGloop |
it loaded but now the trap group does nothing |
02:03 |
MiJyn |
ok, could you send the code? |
02:03 |
MiJyn |
line 1429 |
02:03 |
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02:04 |
NekoGloop |
one sec |
02:04 |
MiJyn |
: |
02:04 |
|
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02:04 |
MiJyn |
if terriblecode & whatsand then print("hi") |
02:04 |
NekoGloop |
if minetest.env:get_node(pos).groups ~=nil and minetest.env:get_node(pos).groups.trap == 3 then |
02:05 |
NekoGloop |
whats funny is it checks if a field is nil then checks a value |
02:05 |
NekoGloop |
within said field. |
02:05 |
MiJyn |
if ((minetest.env:get_node(pos).groups ~=nil) and (minetest.env:get_node(pos).groups.trap == 3)) then |
02:05 |
MiJyn |
"c"ifies the code |
02:06 |
NekoGloop |
I'm standing in a spike pit >.> |
02:06 |
NekoGloop |
not taking damage... |
02:06 |
NekoGloop |
not even moving... |
02:06 |
MiJyn |
invincibility mode is on? |
02:06 |
MiJyn |
or did you find friends on #grief-minetest? |
02:07 |
NekoGloop |
no invinciblilty is off |
02:07 |
NekoGloop |
Ima try this: |
02:08 |
NekoGloop |
if lua.hates.me == 1 then print("FUCK YOU") |
02:08 |
VanessaE |
haha |
02:08 |
MiJyn |
and it's gonna print that |
02:08 |
NekoGloop |
yes it will lol |
02:09 |
MiJyn |
it won't |
02:09 |
NekoGloop |
... I am so stupid |
02:09 |
_2cool4me4_ |
what did you do now? |
02:09 |
NekoGloop |
local functions cant call the variables of other objects, can they? |
02:09 |
NekoGloop |
Why the hell did I not see that?! |
02:10 |
VanessaE |
not if the other objects declare their variables locally :-) |
02:10 |
VanessaE |
why? because lua hates you :D |
02:10 |
NekoGloop |
well i dont think i can force a certain group to do that... |
02:11 |
NekoGloop |
Well... it didnt work... |
02:11 |
_2cool4me4_ |
Is anyone on an online server? |
02:11 |
NekoGloop |
not me :P |
02:11 |
_2cool4me4_ |
grr |
02:11 |
VanessaE |
no, no one would EVER do that :-) |
02:11 |
_2cool4me4_ |
AUGH |
02:11 |
NekoGloop |
server i was on shot to hell so I went back to f*cking with lua |
02:13 |
NekoGloop |
dammit why does lua not work |
02:13 |
_2cool4me4_ |
Because it hates you |
02:13 |
VanessaE |
because lua hates you :D |
02:13 |
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02:13 |
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02:13 |
NekoGloop |
AND WHY THE HELL DOES NOTEPAD++ NOT AUTOAMTICALLY RELOAD debug.txt?! |
02:14 |
_2cool4me4_ |
I don't see why not, it normally does |
02:14 |
NekoGloop |
... |
02:15 |
_2cool4me4_ |
We're helpful |
02:15 |
NekoGloop |
So... Um... Is everyone just going to insult my intellegence which is likely higher than yours, or are you going to help? |
02:16 |
NakedFury |
if it was higher you wouldnt need help |
02:16 |
NekoGloop |
maybe make it check "group" instead of "groups" |
02:16 |
NekoGloop |
lolno I'm just tired |
02:16 |
_2cool4me4_ |
It would help |
02:16 |
cornernote |
local objs = minetest.env:get_objects_inside_radius(pos, 1) --- you want it to hurt you when you stand next to the trap ? |
02:17 |
NekoGloop |
lolwat |
02:17 |
_2cool4me4_ |
loaded a server and lost connection, all in one action! |
02:17 |
NekoGloop |
now its having issues with the creative inventory code? |
02:17 |
cornernote |
oh, nevermind.. thats how bobs traps work |
02:18 |
_2cool4me4_ |
I think I just caused a server to crash... |
02:18 |
NekoGloop |
22:12:11: VERBOSE[main]: error_message = ServerError: LuaError: error: ...la\bin\..\games\adventuretest\mods\creative\init.lua:67: attempt to perform arithmetic on field 'creative_inventory_size' (a nil value) |
02:18 |
NekoGloop |
I'm absolutly postive i did not edit the creative mod at all |
02:19 |
cornernote |
i got that when i was running an older version |
02:19 |
NekoGloop |
But, just for the heck of it, let's have a look, shall we? |
02:19 |
VanessaE |
MY G*D. My neighbor is such a BITCH! |
02:19 |
_2cool4me4_ |
randomness |
02:20 |
NekoGloop |
VanessaE: Could you help a little? |
02:20 |
VanessaE |
just went outside to retrieve something from the car, said hi to her. if she'd gotten any colder, dry ice would look warm by comparison |
02:21 |
NekoGloop |
ok then |
02:21 |
VanessaE |
NekoGloop: I think you can use the tostring() function |
02:21 |
VanessaE |
provided creative_inventory_size is returnign something you could actually do some math on |
02:21 |
_2cool4me4_ |
wait, you censor god but not B**** |
02:21 |
VanessaE |
you sure it's returning a number and not a string? |
02:21 |
NekoGloop |
i'm fairly sure |
02:22 |
NekoGloop |
because i have not touched the creative code yet |
02:22 |
VanessaE |
_2cool4me4_: G*d (or G-D) is Jewish habit, but I don't bother censoring curses. |
02:22 |
_2cool4me4_ |
okay |
02:23 |
NekoGloop |
aaaaany ideas? |
02:23 |
VanessaE |
no sorry |
02:23 |
NekoGloop |
note that I'm not doing this while Calinou is about ;) |
02:23 |
NekoGloop |
Me: I have a mod problem |
02:23 |
NekoGloop |
Him: Get off of windows then |
02:23 |
_2cool4me4_ |
Lol |
02:24 |
NekoGloop |
Him: Hur hur linux is teh beztz |
02:24 |
VanessaE |
nono he'll make a comment about Arch linux first :D |
02:24 |
NekoGloop |
lol |
02:24 |
_2cool4me4_ |
Would you like a VM program? |
02:24 |
NekoGloop |
nope |
02:25 |
_2cool4me4_ |
kay |
02:25 |
NekoGloop |
now that creative mod isnt bitching at me anymore (somehow a local got in a line that needed to share the variable being appointed) |
02:26 |
vicscandl |
here is what i think: http://www.youtube.com/watch?v=M5QGkOGZubQ |
02:26 |
_2cool4me4_ |
Does Minetest sync anything? |
02:26 |
VanessaE |
vicscandl: forget about that shit and look at the latest commits on my 512px pack :-) |
02:26 |
NekoGloop |
nope |
02:26 |
vicscandl |
VanessaE: snap, forgot to review that pack.. |
02:27 |
_2cool4me4_ |
wierd... I could've sworn I made those changes to this world on a different comp... |
02:27 |
VanessaE |
https://github.com/VanessaE/512px-realistic-textures/commit/f01db377fbca4a61c792bef845df0345f13ff0cb |
02:27 |
NekoGloop |
Well, I guess BEN came out of Majora's Mask then... |
02:28 |
_2cool4me4_ |
nvm |
02:28 |
vicscandl |
oh fuck, love the MT etch |
02:29 |
NekoGloop |
VanessaE: Does that cover my mods (either of them) yet? |
02:29 |
VanessaE |
neko: not yet |
02:29 |
VanessaE |
I've been too focused on mesecons lately |
02:29 |
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02:29 |
VanessaE |
jeija and I have been coding and hacking on it |
02:30 |
NekoGloop |
:P |
02:30 |
keegan |
hello |
02:30 |
NekoGloop |
technically one does not hack one's own code |
02:30 |
vicscandl |
timers on the delayers is hawt |
02:30 |
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02:30 |
vicscandl |
uh, neko.... |
02:30 |
VanessaE |
vicscandl: thanks :-) |
02:30 |
VanessaE |
NekoGloop: technically one *does* hack on their own code |
02:30 |
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02:30 |
VanessaE |
by definition in fact |
02:30 |
keegan |
how you doing |
02:30 |
VanessaE |
hi keegan |
02:30 |
NekoGloop |
"hack on" not just "hack" |
02:30 |
vicscandl |
like V said, you are wrong.... <buzzer sound> |
02:31 |
vicscandl |
it also depends on your view of the definition of "hacker"... i use Cliff Stoll's definition. |
02:31 |
vicscandl |
and what it is to "hack" |
02:31 |
FreeFull |
NekoGloop: I think not every node has a .groups set to something |
02:31 |
FreeFull |
You should have something like if minetest.env:get_node(pos).groups != nil |
02:31 |
VanessaE |
I use the 'proper' definition: to modify code to make it do something net. |
02:32 |
VanessaE |
new* |
02:32 |
FreeFull |
Or set .groups to something |
02:32 |
NekoGloop |
See, now FreeFull is TRYING to help |
02:32 |
vicscandl |
VanessaE: in a nutshell, that is cliff's definition as well.. |
02:32 |
VanessaE |
I assumed as much :-) |
02:33 |
VanessaE |
vicscandl: scroll down and look at the microcontroller :-) |
02:33 |
keegan |
whats a average cpu ussage for a server? |
02:33 |
vicscandl |
FreeFull: i've noticed that quite a bit...always having to remember that crap comes back ~= nil when i least expect it |
02:33 |
VanessaE |
keegan: high :( |
02:33 |
keegan |
around 80%? |
02:33 |
NekoGloop |
22:28:41: ERROR[main]: ...1-d38b465-win32\vanilla\bin\..\games\adventuretest\mods\default\init.lua:1429: 'then' expected near '!' |
02:33 |
VanessaE |
depends on your computer |
02:34 |
FreeFull |
I guess it's ~= and not != in lua |
02:34 |
NekoGloop |
just out of curiosity, would adding default to its own depends work? |
02:35 |
keegan |
mine jumps around to 20% or 50% or 70% my highest was 90% |
02:35 |
FreeFull |
cornernote: If NekoGloop does what you say, he'll have to add the same condition to all three ifs |
02:35 |
FreeFull |
I think he should just have another if |
02:36 |
FreeFull |
MiJyn: But it's not written with capital letters =P |
02:37 |
NekoGloop |
wat |
02:37 |
NekoGloop |
he hasnt said anything for a while lol |
02:37 |
keegan |
thats funny |
02:38 |
keegan |
i only used one percent of data |
02:38 |
NekoGloop |
lol minetest closed itself |
02:41 |
keegan |
vicscandl what is cloud doing on my server? |
02:41 |
vicscandl |
keegan: shrug |
02:42 |
keegan |
he knows he cant build rigt? |
02:42 |
vicscandl |
keegan: i'm not admin on that server and don't care to be treated as such. thanks |
02:42 |
vicscandl |
keegan: but thank you for letting me build on your server. |
02:43 |
keegan |
your welcome hes filling up my debug |
02:43 |
vicscandl |
keegan: so disable it; meh |
02:46 |
vicscandl |
keegan: yer server crashed |
02:46 |
keegan |
ok |
02:46 |
keegan |
no it didnt |
02:46 |
FreeFull |
NekoGloop: Add another if with minetest.env:get_node(pos).groups ~=nil around the three ifs |
02:46 |
FreeFull |
Rather than combining the conditions |
02:47 |
vicscandl |
keegan: playin... heheeh |
02:48 |
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02:50 |
NekoGloop |
I gave up :P |
02:51 |
VanessaE |
christ in a cartoon minetestserver is a CPU hog |
02:51 |
vicscandl |
VanessaE: totally |
02:52 |
vicscandl |
more the client and server on same machine issue... |
02:52 |
* VanessaE |
watches it sustain 80-90% CPU while the mapgen is running |
02:52 |
VanessaE |
I'm running client and server separately, on the same box |
02:52 |
vicscandl |
yea, mapgen... |
02:52 |
vicscandl |
its a hooker |
02:52 |
NekoGloop |
Well you could always get a second computer ;) |
02:53 |
vicscandl |
NekoGloop: i'm giving them away, but you prob don't want my old kit. |
02:53 |
NekoGloop |
Lol i dont need another one |
02:54 |
NakedFury |
anyway to have mapgen not be so extreme? |
02:54 |
NekoGloop |
Would need the power cords and to blow out some dust on the other one |
02:54 |
vicscandl |
NekoGloop: not sure on that one; have not looked into the biome code yet... |
02:54 |
VanessaE |
NakedFury: c55 says it needs rewritten entirely. |
02:54 |
NekoGloop |
What the hell? |
02:54 |
NekoGloop |
Why do i give a shit about biomes? |
02:54 |
vicscandl |
VanessaE: wonder what mathlib he is using... i've never checked |
02:55 |
VanessaE |
vicscandl: no idea |
02:55 |
NekoGloop |
vicscandl: Random highlight |
02:55 |
vicscandl |
by design, the mt server aspect of running is quite tame... its the graphics front end that always is the hooker |
02:55 |
VanessaE |
yeah but in this case, minetestserver is the CPU hog |
02:55 |
VanessaE |
and badly so |
02:56 |
VanessaE |
this is NOT suitable for "old computers" |
02:56 |
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02:56 |
vicscandl |
yea, i'd blame the mathlib first... |
02:56 |
vicscandl |
oh hell no |
02:57 |
NakedFury |
hell no what? |
02:57 |
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02:57 |
vicscandl |
VanessaE: oh hell no (its not for old computers) |
02:57 |
NekoGloop |
Old computers |
02:57 |
VanessaE |
[08-13 22:56] <VanessaE> this is NOT suitable for "old computers" |
02:57 |
vicscandl |
NakedFury: better? |
02:57 |
VanessaE |
that. |
02:57 |
NakedFury |
ohh |
02:58 |
vicscandl |
wtf, drink another beer |
02:58 |
NekoGloop |
Lol |
02:58 |
vicscandl |
you need better focus than what you are rollin now. |
02:58 |
NekoGloop |
Get the beer mod first ;) |
02:58 |
vicscandl |
heheheh |
02:58 |
VanessaE |
huh. How do I actually tell the server that "I" am the admin? |
02:58 |
* vicscandl |
has a fridge-mod in the corner here. |
02:58 |
iqualfragile1 |
in the .conf |
02:59 |
NekoGloop |
Grant yourself privs |
02:59 |
VanessaE |
(looks in config file) |
02:59 |
iqualfragile1 |
set name = yourname |
02:59 |
iqualfragile1 |
gn8 |
02:59 |
VanessaE |
OH |
02:59 |
keegan |
can you grant your self privs in servers? |
02:59 |
VanessaE |
no |
02:59 |
vicscandl |
iqualfragile1: funny, mine reads 'set name = yourmom' |
03:00 |
NekoGloop |
Assuming that you have privs priv, actually you can |
03:00 |
vicscandl |
i kid |
03:02 |
VanessaE |
hm, it's the client that's dragging while digging some blocvks |
03:02 |
VanessaE |
blocks |
03:06 |
VanessaE |
this sucks |
03:06 |
VanessaE |
what the hell happened? |
03:06 |
vicscandl |
with what? |
03:06 |
VanessaE |
what was c55 thinking releasing this? |
03:07 |
vicscandl |
newest git yea? |
03:07 |
VanessaE |
(this = whichever commits slowed digging and mapgen it to a crawl) |
03:07 |
VanessaE |
yeah, the very newest; just pulled yesterday and finally updated my working install to 0.4.2 |
03:07 |
NekoGloop |
That would be the fact you are playing on a server ;) |
03:07 |
VanessaE |
(I also keep 0.4.1-release handy in a run-in-place install, for testing) |
03:08 |
VanessaE |
NekoGloop: same happens in regular singleplayer mode. |
03:08 |
vicscandl |
yea, i had a cpu spike issue |
03:08 |
vicscandl |
VanessaE: i've been tossing around the idea of checking out back to stable for the time being |
03:08 |
VanessaE |
NekoGloop: I launched a server+client pair just to see which half is at fault - it's the client that's slow as shit at digging, and the server is slow as shit in the map gen |
03:08 |
NekoGloop |
I have 0.4.2-rc1, 0.4.1, 0.3.1. |
03:08 |
VanessaE |
vic: do this please |
03:09 |
vicscandl |
VanessaE: you win the "i found a double-blind assfuck" award |
03:09 |
vicscandl |
aye, shoot |
03:09 |
* vicscandl |
found a double rainbow... |
03:10 |
vicscandl |
i hate having to blame the client when the server is the faluty one.. :) |
03:10 |
VanessaE |
pull from git; build. Install the very latest mesecons. install my 512px texture pack. launch the game. Dig some dirt and observe the speed. Now give yourself a few wall levers, place them in the world, then dig them. observe the slowdown - possibly crash. |
03:10 |
VanessaE |
(and it's not just mesecons, it seems to be anything that uses nodeboxes) |
03:11 |
NekoGloop |
Lol |
03:11 |
vicscandl |
VanessaE: gimme a bit here, was just starting a build of something... |
03:11 |
VanessaE |
ok |
03:11 |
vicscandl |
and i need to walk for some beer |
03:11 |
NekoGloop |
Dont use realistic textures ;) |
03:11 |
VanessaE |
vicscandl: also, after you do that, shut down the game, start a server separately, then connect to it with a separate client instance. repeat the digging tests. |
03:12 |
vicscandl |
yea, the 512px textures are whats doing some damage.. |
03:12 |
VanessaE |
NekoGloop: it happens with the default textures too, but my photorealistic ones make it easier to spot the CPU lag. |
03:12 |
vicscandl |
at least on the client side; before they are there its just a transfer |
03:12 |
VanessaE |
vicscandl: this didn't used to be a problem in 0.4.0 and early 0.4.1 |
03:12 |
VanessaE |
something c55 did seriously compromised the game's speed. |
03:13 |
keegan |
gtg gonna go to bed |
03:13 |
vicscandl |
VanessaE: i noticed it right away as ran a git of 4.0 just before c55 started making 4.1 changes... |
03:13 |
keegan |
good night yall |
03:13 |
NakedFury |
have you tried with 16x packs? |
03:13 |
NekoGloop |
Lol i'm having no problems, your hardware is just shit ;) |
03:13 |
vicscandl |
keegan: night |
03:13 |
VanessaE |
NakedFury: default textures are 16px. |
03:13 |
keegan |
you try madchickens texture pack |
03:14 |
VanessaE |
by the way: |
03:14 |
NekoGloop |
Go to bed you stupid griefer |
03:14 |
keegan |
:(( |
03:14 |
VanessaE |
the digging lag only happens early in the game |
03:14 |
keegan |
how am i griefter |
03:14 |
VanessaE |
after the client has been running for a minute or so, the lag goes away |
03:14 |
NekoGloop |
Because you wanted hacked client ;) |
03:14 |
keegan |
not anymore |
03:14 |
VanessaE |
so it must be the map generator/receiver code or something |
03:15 |
keegan |
actually i have one but i cant use it |
03:15 |
NekoGloop |
VanessaE: That's due to some overflow in indexing all of the nodes, it's processing that and letting you play at the same time. |
03:15 |
VanessaE |
you sure about that? |
03:16 |
NekoGloop |
I'm 85% positive that's what's wrong. |
03:16 |
NekoGloop |
Just wait for it to stop processing that part. |
03:16 |
VanessaE |
NekoGloop: have you any idea how to fix the problem (properly)? |
03:16 |
NekoGloop |
Other than removal of mods that cause said overflow, no. |
03:17 |
|
sdzen left #minetest |
03:18 |
NekoGloop |
Sorry :P |
03:18 |
VanessaE |
sigh |
03:19 |
vicscandl |
VanessaE: few more minutes and i'll test it out for you. server/client same machine or not? |
03:19 |
VanessaE |
same machine, yes. |
03:19 |
vicscandl |
ok |
03:19 |
|
Keegan joined #minetest |
03:21 |
NekoGloop |
Oh god no |
03:21 |
NekoGloop |
Put him back in bed |
03:21 |
VanessaE |
seems to be okay with the default textures now. |
03:21 |
VanessaE |
sigh |
03:22 |
Keegan |
Change my mind I'm not going to bed |
03:23 |
NekoGloop |
Nooooooooooo! |
03:23 |
* NekoGloop |
runs |
03:23 |
VanessaE |
I wonder if it's the crack animation that's the issue. I seem to remember this lag started at about that point |
03:23 |
Keegan |
Haha |
03:23 |
VanessaE |
(when the longer animation was added) |
03:25 |
|
sdzen joined #minetest |
03:25 |
|
Keegan joined #minetest |
03:27 |
NekoGloop |
Stay out! |
03:29 |
NekoGloop |
Well i wasnt expecting that to work but cool. |
03:29 |
NekoGloop |
inb4 he rejoins again |
03:30 |
NekoGloop |
G'night mrtux ;) |
03:31 |
VanessaE |
evening thomas |
03:32 |
NekoGloop |
Ima go to bed myself soon here |
03:33 |
VanessaE |
noooooooo |
03:33 |
NekoGloop |
What? |
03:34 |
NekoGloop |
Just because every chat channel i grace i become the livelyhood of doesnt mean you get to make such a big fuss when i leave. |
03:34 |
VanessaE |
ha! |
03:34 |
|
NekoGloop joined #minetest |
03:34 |
VanessaE |
ha! |
03:34 |
NekoGloop |
Not staying long |
03:46 |
|
Keegan joined #minetest |
03:59 |
|
servvs joined #minetest |
04:03 |
|
servvs joined #minetest |
04:09 |
vicscandl |
hrm |
04:23 |
OldCoder |
I see Keegan has settled in. And the Freenode Gods are dancing on the Netsplit fault or something. |
04:27 |
|
servvs joined #minetest |
04:29 |
khonkhortisan |
haha I picked up "Air (you hacker you!)" |
04:29 |
khonkhortisan |
I don't even know how |
04:29 |
khonkhortisan |
I was moving mesecons in the rain |
04:31 |
NakedFury |
I think we have an incoming spammer in forums |
04:32 |
NakedFury |
Newest registered user: wedding photography |
04:32 |
khonkhortisan |
I concur. |
04:32 |
khonkhortisan |
Google changed their favicon |
04:32 |
NakedFury |
apparently its first pot was deleted already |
04:35 |
MiJyn |
yep |
04:35 |
MiJyn |
I wonder why they did that |
04:38 |
|
neko259 joined #minetest |
04:39 |
khonkhortisan |
why? if you want a button you use mesecons_button:button_off. If you want a switch you use mesecons_switch:mesecon_switch_off. I already know it's a mesecon. |
04:42 |
khonkhortisan |
I need something that can fall in-between nodes but doesn't have a per-block limit. Know of anything like that? |
04:46 |
|
bulletrul joined #minetest |
04:47 |
bulletrul |
hello i need help i am trying to install minetest on fuduntu |
04:47 |
bulletrul |
aka fedora fork |
04:47 |
bulletrul |
and i also dont have internet that will let me on to https sites |
04:47 |
bulletrul |
can someone help me |
04:48 |
khonkhortisan |
what's wrong with your internet? |
04:48 |
VanessaE |
sorry, no. minetest is hosted from github |
04:48 |
VanessaE |
unless you can figure out proper use of secure web connections (which is usually automatic), you probably can't fetch the code |
04:49 |
cornernote |
just played with RBAs power mod |
04:49 |
VanessaE |
now that said, |
04:49 |
khonkhortisan |
I guess you can't do online banking |
04:49 |
bulletrul |
khonk im not very money worth IM poor and i can not afford internet so i use my phone |
04:49 |
VanessaE |
there is a daily-builds PPA for ubuntu |
04:49 |
cornernote |
really nice, great recipies, and everything worked really nice |
04:49 |
VanessaE |
if fuduntu or whatever it is can use that then you're all set |
04:49 |
bulletrul |
all i need is someone to help me install it like upload it to megaupload |
04:50 |
bulletrul |
vannese im unsing a android tethering app that blocks https sites |
04:50 |
VanessaE |
cornernote: now try Mesecons, featuring Ultra-VanessaE nodeboxes and textures. They're awesomesauce! (TM) * |
04:50 |
cornernote |
i saw them yesterday... they were sweet |
04:50 |
bulletrul |
can someone upload it to megaupload |
04:50 |
cornernote |
i redid my doors with microcontrollers |
04:50 |
VanessaE |
[*] Awesomesauce and the Awesomesauce logo are copyright (C) 2012 Mark Traceur, all rights reserved, void where prohibited, no parking, deware of cat. |
04:50 |
VanessaE |
beware* |
04:50 |
cornernote |
<bulletrul> why you need to upload ? |
04:51 |
khonkhortisan |
can't you just copy the link and remove the s like so? http://github.com/downloads/celeron55/minetest/minetest-0.4.1-win32.zip |
04:51 |
khonkhortisan |
oh wait wrong link |
04:52 |
bulletrul |
becuase i need the source code to build the game vannase no it wont load :'( |
04:52 |
khonkhortisan |
you're worse off than I am, my router only doesn't let me host servers |
04:52 |
bulletrul |
poo i really miss minetest i wanna play |
04:53 |
bulletrul |
khonk i dont even host servers ussualy play singleplayer |
04:53 |
VanessaE |
bulletrul: what exactly happens when you try to visit the github link> |
04:53 |
VanessaE |
what browser are you using? |
04:53 |
leo_rockway |
khonkhortisan: you need to forward the port |
04:54 |
bulletrul |
VanessaE: i am using chromium but my internet is a tether app that blocks https |
04:54 |
khonkhortisan |
I need to reset my router or outsmart the person that has the password |
04:54 |
VanessaE |
OHHH |
04:54 |
VanessaE |
well get a real internet connection then :-) |
04:54 |
cornernote |
he just needs 1 person to download the source and then upload it to a non-https site |
04:54 |
VanessaE |
how do you do proper secure banking? |
04:54 |
cornernote |
i'll do it for you |
04:54 |
leo_rockway |
bulletrul: http://github.com/celeron55/minetest/zipball/master |
04:54 |
leo_rockway |
source |
04:54 |
bulletrul |
cornernote: THANKS MAN |
04:55 |
khonkhortisan |
banking requires the s |
04:55 |
leo_rockway |
cornernote: no need to. |
04:55 |
leo_rockway |
he can get it from github |
04:55 |
bulletrul |
leo_rockway: i cant |
04:55 |
leo_rockway |
bulletrul: you can. I just gave you the link. |
04:55 |
bulletrul |
leo_rockway: my internet blocks https |
04:55 |
khonkhortisan |
that link works for me |
04:55 |
leo_rockway |
that link is not https |
04:55 |
leo_rockway |
just remove the s o.0 |
04:55 |
khonkhortisan |
try the link |
04:56 |
bulletrul |
leo_rockway: it doesent work that way |
04:56 |
bulletrul |
cornernote: i am linux 32 |
04:56 |
cornernote |
<bulletrul> http://cornernote.net/minetest/celeron55-minetest-0.4.2-rc1-9-gb717b65.zip |
04:56 |
leo_rockway |
no, he's right |
04:56 |
leo_rockway |
it's redirecting to 443 |
04:56 |
* khonkhortisan |
doesn't know what 443 is |
04:57 |
VanessaE |
SSL port. |
04:57 |
khonkhortisan |
but has a clue |
04:57 |
bulletrul |
ok i will download it it takes 4 min long time |
04:57 |
leo_rockway |
the one in port 80 replies with a 301 message |
04:57 |
leo_rockway |
bulletrul: I can download it for you |
04:57 |
leo_rockway |
hold on |
04:57 |
bulletrul |
leo_rockway: no need corner deed |
04:57 |
cornernote |
dont complain about the speed, nobody else would even host the download for you =) |
04:57 |
leo_rockway |
http://leorockway.com.ar/mt.zip |
04:58 |
leo_rockway |
oh, he did o.o |
04:58 |
bulletrul |
cornernote: im not complaning im thankful i have internet |
04:58 |
cornernote |
ahh, 4 mins cos ur tethering |
04:58 |
khonkhortisan |
the school's firewall is funny. It blocks websites but not their IP equivalents |
04:58 |
leo_rockway |
yeah, tethering can get annoying, but it's better than no internet. |
04:58 |
bulletrul |
leo_rockway: yep |
04:59 |
leo_rockway |
bulletrul: do you want the game too? |
04:59 |
cornernote |
yeah, he'll need that |
04:59 |
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wbsd joined #minetest |
04:59 |
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theTroy joined #minetest |
04:59 |
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TForsman joined #minetest |
04:59 |
leo_rockway |
http://leorockway.com.ar/mt-game.zip |
04:59 |
cornernote |
u beat me =) |
05:00 |
bulletrul |
ty leo and corner |
05:00 |
leo_rockway |
np |
05:00 |
VanessaE |
leo_rockway: is that the full engine+game two-parter? |
05:00 |
bulletrul |
now to build can u help me build noob |
05:00 |
VanessaE |
I guess so :-) |
05:00 |
cornernote |
for what its worth... http://cornernote.net/minetest/celeron55-minetest_game-0.4.2-rc1-2-gd98eab6.zip |
05:00 |
VanessaE |
bulletrul: there's a README that explains it. |
05:01 |
cornernote |
yeah, on the HTTPS site! |
05:01 |
leo_rockway |
bulletrul: what are you on? (OS) |
05:01 |
cornernote |
oh, i guess readme comes with too |
05:01 |
leo_rockway |
the readme is in the sources |
05:01 |
VanessaE |
cornernote: no, in the archive silly :-) |
05:01 |
bulletrul |
leo_rockway: fedora 20123 |
05:01 |
cornernote |
never think of looking in the downloaded code at the readme lol |
05:01 |
VanessaE |
should be in the root of the engine sources :-) |
05:02 |
bulletrul |
so where should i start |
05:02 |
bulletrul |
from installing |
05:02 |
leo_rockway |
there's a section "compiling on GNU/Linux" |
05:02 |
bulletrul |
or ompiling |
05:02 |
leo_rockway |
figure out the name of the dependencies listed |
05:02 |
leo_rockway |
those are for Ubuntu / Debian; they should be similar in Fedora |
05:02 |
bulletrul |
ik but i got the source so i should i start on this |
05:02 |
bulletrul |
mv celeron55-minetest_game-* minetest_game |
05:02 |
bulletrul |
$ cd .. |
05:03 |
bulletrul |
wait oh depedndices ok |
05:04 |
bulletrul |
umm hold on it says No package build-essential available. |
05:04 |
bulletrul |
No package libirrlicht-dev available. |
05:04 |
bulletrul |
No package libbz2-dev available. |
05:04 |
bulletrul |
No package libpng12-dev available. |
05:04 |
bulletrul |
No package libjpeg8-dev available. |
05:04 |
bulletrul |
No package libxxf86vm-dev available. |
05:04 |
bulletrul |
No package libgl1-mesa-dev available. |
05:04 |
bulletrul |
No package libsqlite3-dev available. |
05:04 |
bulletrul |
No package libogg-dev available. |
05:04 |
bulletrul |
No package libvorbis-dev available. |
05:04 |
bulletrul |
No package libopenal-dev available. |
05:04 |
leo_rockway |
flood! |
05:04 |
leo_rockway |
those are Ubuntu names |
05:04 |
leo_rockway |
figure out the equivalents in Fedora |
05:04 |
bulletrul |
oh |
05:04 |
bulletrul |
while might as well let cmake end |
05:05 |
bulletrul |
cant wait to play minetest |
05:07 |
bulletrul |
what r some good mods so far |
05:07 |
|
jin_xi joined #minetest |
05:08 |
VanessaE |
hey jin |
05:09 |
VanessaE |
bulletrul: it depends on what style of play you like |
05:09 |
VanessaE |
moreores, moreblocks, bobblocks, and mesecons are popular |
05:10 |
bulletrul |
cool i found a website http://linuxhtpcguide.blogspot.com/2011/06/howto-install-minetest-c55-on-fedora.html |
05:11 |
VanessaE |
wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz <-- last I knoew, c55 didn't store his code there |
05:11 |
VanessaE |
plus that's still an https link |
05:11 |
VanessaE |
just do step one of that guide and then read the README for the rest. |
05:12 |
bulletrul |
VanessaE: i aredy got the source just neede the name for the dependiceis |
05:12 |
VanessaE |
bulletrul: hence "just do step one of that guide" :-) |
05:12 |
VanessaE |
to get those dependencies |
05:13 |
bulletrul |
yep IM GONNA PLAY MINETEST:-D |
05:14 |
vicscandl |
i'm going to microwave your pets. |
05:14 |
bulletrul |
minetest>minecraft |
05:14 |
bulletrul |
lol even the puppies? vicscandl |
05:14 |
vicscandl |
dead puppies arn't much fun |
05:14 |
vicscandl |
but yes, even the puppies |
05:15 |
bulletrul |
ok im gonna need some help here |
05:15 |
bulletrul |
so i got the stuff what do i do now? |
05:16 |
bulletrul |
i got the source and the dependicies |
05:16 |
vicscandl |
https://youtube.com/watch?v=rcPvl6oEN-Y |
05:16 |
jin_xi |
morning all |
05:17 |
bulletrul |
jin_xi: good evening |
05:17 |
VanessaE |
bulletrul: now you follow the README and build it :-) |
05:17 |
VanessaE |
and it's done, just run it |
05:17 |
jin_xi |
its moring here... |
05:18 |
jin_xi |
n |
05:18 |
jin_xi |
wish it was evening already ;) |
05:19 |
bulletrul |
im confused $ mv celeron55-minetest_game-* minetest_game |
05:19 |
bulletrul |
$ cd .. |
05:19 |
bulletrul |
how to do that? |
05:19 |
VanessaE |
bullet at the commadn line |
05:19 |
VanessaE |
e.g. in a terminal |
05:19 |
VanessaE |
but withotu the $ |
05:19 |
bulletrul |
i mean i know that lol but what do i do like do i just type that |
05:19 |
VanessaE |
(that's your shell prompt, it means "do this as a normal user, not as the administrator") |
05:20 |
VanessaE |
just type it and hit return |
05:20 |
bulletrul |
VanessaE: ik what a terminal is |
05:20 |
VanessaE |
well then you should know how to copy&paste a command :-) |
05:20 |
bulletrul |
ok |
05:22 |
bulletrul |
-- The C compiler identification is GNU |
05:22 |
bulletrul |
-- The CXX compiler identification is unknown |
05:22 |
bulletrul |
-- Check for working C compiler: /usr/bin/gcc |
05:22 |
bulletrul |
-- Check for working C compiler: /usr/bin/gcc -- works |
05:22 |
bulletrul |
-- Detecting C compiler ABI info |
05:22 |
bulletrul |
-- Detecting C compiler ABI info - done |
05:22 |
bulletrul |
CMake Error: your CXX compiler: "CMAKE_CXX_COMPILER-NOTFOUND" was not found. Please set CMAKE_CXX_COMPILER to a valid compiler path or name. |
05:22 |
bulletrul |
-- *** Will build version 0.4.2-rc1 *** |
05:22 |
bulletrul |
-- IRRLICHT_SOURCE_DIR = |
05:22 |
bulletrul |
-- IRRLICHT_INCLUDE_DIR = IRRLICHT_INCLUDE_DIR-NOTFOUND |
05:22 |
bulletrul |
-- IRRLICHT_LIBRARY = IRRLICHT_LIBRARY-NOTFOUND |
05:22 |
bulletrul |
-- Could NOT find IRRLICHT (missing: IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR) |
05:22 |
bulletrul |
CMake Error: your CXX compiler: "CMAKE_CXX_COMPILER-NOTFOUND" was not found. Please set CMAKE_CXX_COMPILER to a valid compiler path or name. |
05:22 |
bulletrul |
-- GetText disabled |
05:22 |
bulletrul |
? |
05:22 |
FreeFull |
Please use a pastebin if you have more than 3 lines you want to paste |
05:22 |
bulletrul |
ok |
05:23 |
bulletrul |
help! |
05:24 |
bulletrul |
:-( |
05:24 |
bulletrul |
hello |
05:24 |
VanessaE |
bulletrul: you need gcc :-) |
05:25 |
VanessaE |
build-essential in ubuntu or whatever fedora calls it |
05:25 |
bulletrul |
how to install that yum install gcc |
05:25 |
VanessaE |
and obviously you lack a recent irrlicht |
05:25 |
VanessaE |
the guide you followed is probably out of date. |
05:26 |
bulletrul |
so im gonna look up build essential in fedora |
05:28 |
bulletrul |
ok so im pretty FUCKED |
05:29 |
VanessaE |
naw |
05:29 |
VanessaE |
you just need to figure out how to install a normal compiling toolchain |
05:30 |
VanessaE |
I'm kinda surprised in this day and age that every linux install doesn't already have it by default |
05:32 |
bulletrul |
http://pastebin.com/Zr9azkhs |
05:32 |
|
Jeija joined #minetest |
05:32 |
vicscandl |
oooooooooooooooooooooooooooooooooooooooooooooooooooooo |
05:33 |
vicscandl |
pastebin fuckall |
05:33 |
bulletrul |
oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo? |
05:34 |
bulletrul |
anyhelp? |
05:34 |
vicscandl |
VanessaE: yea, well, nowadays most linux users don't roll their own either... |
05:34 |
vicscandl |
bulletrul: https://github.com/celeron55/minetest |
05:35 |
bulletrul |
vicscandl: canot go on https sites |
05:35 |
vicscandl |
there is a readme on that page; follow it |
05:35 |
vicscandl |
sucks to be him |
05:36 |
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05:36 |
bulletrul |
ok back can someone help me do this |
05:38 |
bulletrul |
i might have found something |
05:42 |
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05:42 |
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05:42 |
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05:43 |
vicscandl |
bulletrul: nice, the neighbors open wifi always works... |
05:44 |
bulletrul |
vicscandl: lol not anymore xD |
05:48 |
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05:52 |
VanessaE |
bulletrul: you really should get a real internet connection |
05:52 |
VanessaE |
you shouldn't do software downloads over tethering |
05:52 |
VanessaE |
you'll kill your cell cap real fast |
05:54 |
vicscandl |
VanessaE: i was so going to say something to him |
05:54 |
vicscandl |
hahahhahah |
05:56 |
bulletrul |
VanessaE: got metro pcs thier unlimited |
05:56 |
vicscandl |
bulletrul: but you can't browse https? |
05:56 |
vicscandl |
sounds a bit limited to me |
05:57 |
VanessaE |
bulletrul: you mean "Unlimited*" |
05:58 |
VanessaE |
[*] Network management and data transfer policies may apply. See Terms of Service Agreement. |
05:58 |
bulletrul |
well i got a erorr |
05:58 |
VanessaE |
look closely at your contract, there's probably a statement very much like that buried somewhere on page 2489 |
05:58 |
bulletrul |
lol |
05:59 |
bulletrul |
E=1 |
05:59 |
bulletrul |
-- The CXX compiler identification is GNU |
05:59 |
bulletrul |
-- Check for working CXX compiler: /usr/bin/c++ |
05:59 |
bulletrul |
-- Check for working CXX compiler: /usr/bin/c++ -- works |
05:59 |
bulletrul |
-- Detecting CXX compiler ABI info |
05:59 |
bulletrul |
-- Detecting CXX compiler ABI info - done |
05:59 |
bulletrul |
-- *** Will build version 0.4.2-rc1 *** |
05:59 |
bulletrul |
-- IRRLICHT_SOURCE_DIR = |
05:59 |
bulletrul |
-- IRRLICHT_INCLUDE_DIR = IRRLICHT_INCLUDE_DIR-NOTFOUND |
05:59 |
bulletrul |
-- IRRLICHT_LIBRARY = IRRLICHT_LIBRARY-NOTFOUND |
05:59 |
bulletrul |
-- Could NOT find IRRLICHT (missing: IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR) |
05:59 |
bulletrul |
-- GetText disabled |
05:59 |
bulletrul |
-- Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR) |
05:59 |
bulletrul |
-- Could NOT find VORBIS (missing: OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) |
05:59 |
VanessaE |
seriously though, "Unlimited" plans are rarely truly unlimited. They just fail to tell you what your cap is until you are about to exceed it. |
05:59 |
VanessaE |
and when you do, it'll cost you something on the order of 10 cents per MB |
06:00 |
bulletrul |
no VanessaE thier is no contract it is unlimited |
06:00 |
VanessaE |
bulletrul: trust me, it's there somewhere in your service agreement, even if there's long-term contract |
06:00 |
vicscandl |
bulletrul: pastebin |
06:01 |
bulletrul |
VanessaE: no no no no no lol there isint theres no contracs |
06:01 |
bulletrul |
but i neelp |
06:02 |
bulletrul |
dont make me go back to dosgames |
06:02 |
VanessaE |
bulletrul: I already said that :-) |
06:02 |
VanessaE |
bulletrul: trust me, it's there somewhere in your service agreement, even if there's no long-term contract <-- corrected |
06:02 |
bulletrul |
LOL I NEED HELP |
06:02 |
VanessaE |
sorry, I out a word there. |
06:03 |
bulletrul |
or i have to go play doom on dosbox very fun game |
06:03 |
VanessaE |
bulletrul: you need a recent version of irrlicht |
06:03 |
VanessaE |
look it up in your fedora repository |
06:03 |
bulletrul |
gow to get it |
06:03 |
VanessaE |
(I guess yum) |
06:05 |
bulletrul |
:-/No package irrlicht available. |
06:07 |
bulletrul |
its getting late maybe we can fix tommorow im gonna go play doom |
06:07 |
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06:13 |
* vicscandl |
puts on another pot of coffee |
06:14 |
leo_rockway |
doom on dosbox? doom is free, it runs natively o.0 |
06:29 |
cornernote |
anyone done anything to do with player trading ? |
06:30 |
cornernote |
i might write something if nobody else has anything - http://minetest.net/forum/viewtopic.php?pid=37722 |
06:30 |
VanessaE |
player trading? |
06:30 |
VanessaE |
you mean like commerce? |
06:30 |
VanessaE |
ah |
06:30 |
VanessaE |
that's a nice idea in fact |
06:31 |
VanessaE |
would be useful on servers with untrusted players |
06:31 |
cornernote |
better than throwing it on the ground for someone to pickup |
06:31 |
VanessaE |
exactly. |
06:31 |
cornernote |
a nicer ingame experience |
06:31 |
VanessaE |
might want to combine it with a money system as well |
06:32 |
cornernote |
even if you trust the person |
06:32 |
VanessaE |
well wait, that's not even needed - a trading system would extend to money anyway |
06:32 |
VanessaE |
so you just need some coins (maptools has that) |
06:32 |
cornernote |
theres a money mod |
06:32 |
cornernote |
which looks really good in terms of code/tracking money/etc |
06:33 |
cornernote |
but just to trade blocks would be great |
06:33 |
cornernote |
got any sand? yep, but i want something for this 9 stacks... like 3 stacks of dirt |
06:34 |
VanessaE |
right |
06:34 |
cornernote |
oh how i need to spend more time finding better textures than sand and dirt |
06:34 |
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06:35 |
cornernote |
clicking the player might be hard |
06:35 |
cornernote |
and might be griefable |
06:35 |
cornernote |
eg, click someone to trade, and they dont want to |
06:35 |
cornernote |
so, i was thiking .. maybe a trading table ? |
06:36 |
cornernote |
then someone can sit and "offer" their goods |
06:36 |
VanessaE |
naw |
06:36 |
VanessaE |
players don't like to do that I've noticed |
06:37 |
VanessaE |
so such a mod would have to also hold a player's health at whatever level it was on when they clicked |
06:37 |
cornernote |
they wont sit for long, just during the trade |
06:37 |
VanessaE |
that way you can't click on someone to trade with only to get slashed down while you're in the trade screen |
06:37 |
cornernote |
i think you should be able to die while in trade |
06:37 |
cornernote |
eg, someone puts lava on you |
06:37 |
cornernote |
while in trade |
06:37 |
VanessaE |
hm |
06:37 |
cornernote |
you die |
06:38 |
darkrose |
bwahahaha, trade ambush! |
06:38 |
cornernote |
hahaha |
06:38 |
VanessaE |
well I mean to be attacked by the other trader, not a third-party |
06:38 |
cornernote |
both players cant attack |
06:38 |
cornernote |
they have inventory screen |
06:38 |
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06:39 |
bas080 |
Need help with my mod >>> http://minetest.net/forum/viewtopic.php?id=2784 |
06:40 |
cornernote |
"play chess" |
06:40 |
cornernote |
sounds fun |
06:40 |
cornernote |
why not start with checkers ? |
06:40 |
cornernote |
that would be cool |
06:42 |
cornernote |
im gunna go do a makeshift checkers board... |
06:46 |
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06:48 |
leo_rockway |
I think trading table sounds good |
06:48 |
leo_rockway |
you don't need to be sitting all the time, just to trade. |
06:56 |
NakedFury |
talking about implementing trade? |
06:58 |
VanessaE |
would be interesting to see it used alongside the bones mdo |
06:58 |
VanessaE |
mod |
06:58 |
VanessaE |
two players step up to trade one is killed, now the table has a pile of bones next to it. |
07:08 |
cornernote |
vanessa, or with money |
07:08 |
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07:19 |
bas080 |
cornernote, Making the 3d models for checkers is a bit easier. I will make the dutch version of checkers called dammen in that case. Which is a much better version of the game |
07:19 |
bas080 |
Or chinese checkers is much cooler then american checkers. Trust me! |
07:28 |
cornernote |
i just made connect4 =) |
07:28 |
cornernote |
with sand |
07:28 |
cornernote |
and glass, and all other stuff |
07:28 |
cornernote |
but the checkers are sand, cos they fall |
07:29 |
cornernote |
need red sand |
07:29 |
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07:37 |
RealBadAngel |
hi |
07:37 |
FreeFull |
cornernote: desert sand |
07:37 |
RealBadAngel |
nekogloop: try another with checkin. got same problem |
07:38 |
RealBadAngel |
check for field value, not the if the field exists |
07:38 |
RealBadAngel |
if field exists then u will got its value, if not then nil |
07:40 |
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07:53 |
bas080 |
Calinou [~Calinouunaffiliated/calinou] has enjoyed #minetest |
07:59 |
cornernote |
FreeFull, yeah, i used that.. but it would be good if it was more red |
07:59 |
cornernote |
RBA, made myself some batteries,furnaces,etc to test your mod... really nice |
08:00 |
cornernote |
everything works so well |
08:00 |
cornernote |
1 small request - make the select boxes the same as the nodeboxes... that way you can reach past them when smashing/managing stuff |
08:29 |
RealBadAngel |
cornernote: problem is that there are 64 nodes for wires |
08:29 |
RealBadAngel |
thinking what solution will be the best |
08:30 |
VanessaE |
RBA: that's easily done |
08:30 |
VanessaE |
the nodebox definition you use for each wire, pass it to the selectionbox also |
08:30 |
VanessaE |
they use the same format. |
08:30 |
RealBadAngel |
i know |
08:30 |
VanessaE |
that's how I did it with mesecons. |
08:30 |
VanessaE |
s/I/Jeija and I/ |
08:30 |
RealBadAngel |
but there will be strange shapes of them :) |
08:30 |
RealBadAngel |
will try how it works anyway |
09:07 |
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10:01 |
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10:04 |
NekoGloop |
Hello, people of #minetesr |
10:05 |
NekoGloop |
Er... Whatever |
10:05 |
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10:06 |
NekoGloop |
Wb MiJyn :) |
10:08 |
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10:30 |
cornernote |
now that mesecons has microcontrollers, is there any need for plugs and sockets ? |
10:30 |
NekoGloop |
Nope, they're also disabled by default |
10:31 |
cornernote |
im reading this half adder tutorial: http://dl.dropbox.com/u/8097754/Mesecons%20Tutorial.pdf |
13:20 |
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Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta |
13:25 |
thexyz |
123 |
13:25 |
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Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta |
13:26 |
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13:27 |
Calinou |
456 |
13:27 |
PilzAdam |
789 |
13:27 |
Calinou |
012 |
13:40 |
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13:40 |
NekoGloop |
Hello again :P |
13:42 |
PilzAdam |
Ive just release my farming mod: http://minetest.net/forum/viewtopic.php?pid=37767#p37767 |
13:43 |
PilzAdam |
could a moderator please move it to mod releases? |
13:44 |
NekoGloop |
Lol begging will get you nowhere unless vanessae is about ;) |
13:44 |
NekoGloop |
Lol as she leaves |
13:47 |
NekoGloop |
Workbench mod needs souped-up-tools |
13:48 |
NekoGloop |
;) |
13:48 |
Calinou |
PilzAdam, will do |
13:48 |
PilzAdam |
thx |
13:48 |
Calinou |
done |
13:49 |
NekoGloop |
4x4 grid could be used to make some slightly more powerful tools, and 5x5 can make uber-tools |
13:49 |
NekoGloop |
Whatcha think? |
13:49 |
* Calinou |
is trying the mod |
13:49 |
Calinou |
nah |
13:49 |
Calinou |
dont add too many dependancies |
13:49 |
NekoGloop |
Well i would probably make it an extension of gloopblocks |
13:49 |
NekoGloop |
Assuming you are talking to me |
13:50 |
PilzAdam |
Calinou, dependencies added :) |
13:50 |
NekoGloop |
Gloopblocks already depends on workbench due to rainbow blocks. |
13:50 |
Calinou |
mod does not work |
13:50 |
Calinou |
you must add a depends.txt with "default" |
13:51 |
NekoGloop |
What's interesting is that this obviously isnt pilzadam's first mod ;) |
13:51 |
PilzAdam |
updated |
13:51 |
PilzAdam |
i forgott that i use the sounds of the default mod |
13:52 |
PilzAdam |
and my farming mod is in worldmods so for me the default mod is load first |
13:52 |
NekoGloop |
Hello...? Anyone want me to make said mod? |
13:53 |
Calinou |
nah not really :P |
13:53 |
NekoGloop |
Ok then |
13:54 |
NekoGloop |
I'll make it but not release it then ;) |
13:55 |
Calinou |
left clicking dropped item using an hoe = crash |
13:55 |
Calinou |
please fix :P |
13:56 |
PilzAdam |
will do |
13:56 |
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13:56 |
RealBadAngel |
wb |
13:56 |
NekoGloop |
Lol |
13:57 |
NekoGloop |
RealBadAngel: Will any of your recipes require the workbench? |
13:57 |
RealBadAngel |
neko: u have found solution with traps and nil problem? |
13:57 |
RealBadAngel |
some of stuff wont be make in crafting grid |
13:57 |
NekoGloop |
Nah, havent worked on it |
13:57 |
Calinou |
I only seem to get pumpkin seeds when plowing grass |
13:58 |
Calinou |
IMO, plowing grass should give wheat (common) and corn (rare) |
13:58 |
Calinou |
pumpkins would have to be found in nature > gives seeds |
13:58 |
Calinou |
there are no pumpkin seeds in grass IRL |
13:58 |
NekoGloop |
Honestly i have no idea why groups is returning nil |
13:58 |
RealBadAngel |
you can for example make coils with special workench and proper tools |
13:58 |
RealBadAngel |
so listen |
13:58 |
RealBadAngel |
dont check if the field exists |
13:58 |
Calinou |
tilled dirt that is near water reverts to dirt |
13:59 |
RealBadAngel |
check if field has a value |
13:59 |
Calinou |
only dry tilled dirt should revert to dirt, not wet |
13:59 |
RealBadAngel |
when field doesnt exist check will return nill |
13:59 |
NekoGloop |
Btw im on my ipad so trying to help is not gonna do shit atm |
13:59 |
RealBadAngel |
otherwise its value |
14:00 |
RealBadAngel |
when u will check for nonexistin field, with its name just |
14:00 |
RealBadAngel |
lua will show u a finger |
14:00 |
NekoGloop |
Dude, there is nothing wrong with my code other than it's in lua |
14:00 |
RealBadAngel |
i do check this way if node has field "cablelike" |
14:00 |
RealBadAngel |
only cables can have it |
14:01 |
RealBadAngel |
so i do check if "cablelike" == 1 |
14:01 |
RealBadAngel |
not if theres cablelike defined |
14:01 |
PilzAdam |
Calinou, it turns to dirt when walking over it |
14:02 |
NekoGloop |
If you have an idea, please, share, RealBadAngel. |
14:02 |
RealBadAngel |
already told you :P |
14:02 |
RealBadAngel |
read :P |
14:02 |
RealBadAngel |
@pilzadam: posted in farming |
14:03 |
Calinou |
PilzAdam, oh god no |
14:03 |
PilzAdam |
RealBadAngel, i will do this |
14:03 |
Calinou |
please don't make that-shit-restriction-that-adds-no-value-to-gameplay |
14:03 |
NekoGloop |
How about telling me where and when to implement said line of code" |
14:03 |
Calinou |
(this copies minecraft, too) |
14:03 |
NekoGloop |
?* |
14:03 |
Calinou |
and this can't be avoided - sneaking doesn't prevent trampling |
14:03 |
RealBadAngel |
@pilzadam: when u do this i will add it to my dependecies :) |
14:04 |
RealBadAngel |
need rubber badly hehehe |
14:04 |
NekoGloop |
He needs insulation for wires :P |
14:04 |
PilzAdam |
RealBadAngel, k |
14:04 |
RealBadAngel |
@calinou: so what? good ideas can be copied |
14:05 |
PilzAdam |
Calinou, will remove it |
14:05 |
Calinou |
it's not a good idea; it only pisses players off |
14:05 |
Calinou |
it artificially grows the difficulty of the game |
14:05 |
RealBadAngel |
game should be difficult |
14:06 |
PilzAdam |
Calinou, its also under "experimental" in the code |
14:06 |
Calinou |
if you want game to be difficult; add mobs |
14:06 |
RealBadAngel |
its not intended to be point n click one |
14:06 |
PilzAdam |
i just want to test this |
14:06 |
Calinou |
there is "difficult" and "tedious" |
14:07 |
RealBadAngel |
yeah |
14:07 |
RealBadAngel |
but things shouldnt be simplified too much |
14:07 |
RealBadAngel |
wanna play easy? play tetris or whatever |
14:08 |
* Calinou |
facepalms |
14:08 |
Calinou |
tetris isn't easy |
14:08 |
Calinou |
playing it is. mastering it isn't |
14:08 |
RealBadAngel |
lol |
14:08 |
RealBadAngel |
youre right |
14:09 |
NekoGloop |
Lol |
14:09 |
RealBadAngel |
so watch that idiotic cat on youtube for 100hrs |
14:09 |
RealBadAngel |
thats easy |
14:09 |
RealBadAngel |
chuck norris watch that shit 3 times a day |
14:10 |
cornernote |
is there any current way to prevent mesecons from connecting when next to each other ? |
14:10 |
cornernote |
they connect on diagonals :( |
14:11 |
RealBadAngel |
btw: http://www.youtube.com/watch?v=zj2Zf9tlg2Y |
14:11 |
Calinou |
lol |
14:11 |
RealBadAngel |
have you seen this? |
14:11 |
NekoGloop |
Seen the slenderman mod for minecraft? |
14:11 |
Calinou |
adding misa pack support to farming :) |
14:11 |
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14:13 |
cornernote |
im trying to make an LCD number display using pistons |
14:13 |
ecube |
nice |
14:13 |
cornernote |
tricky getting them to not intefere |
14:14 |
ecube |
how did you manage it? |
14:14 |
NekoGloop |
Use delayers, that's all i can think of |
14:14 |
cornernote |
i didnt yet |
14:14 |
NekoGloop |
Delayers only connect on the proper sides |
14:15 |
ecube |
do they work backwards? |
14:15 |
cornernote |
the pistons are too close |
14:15 |
NekoGloop |
But obviously your processing will be slow as hell |
14:15 |
PilzAdam |
Calinou, i dont make pumpkins spawn randomly in the world; you will get seeds by plowing dirt |
14:17 |
Calinou |
finally did an harvested corn texture |
14:17 |
Calinou |
#wasapita |
14:17 |
Calinou |
PilzAdam, I only get pumpkin seeds :/ |
14:18 |
NekoGloop |
Brb |
14:18 |
ecube |
lazyness XD |
14:18 |
ecube |
oh well |
14:18 |
PilzAdam |
Calinou, you get pumpkin, corn, and cotton seeds by plowing |
14:21 |
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14:23 |
NekoGloop |
So now I make large tool crafting ;) |
14:25 |
RealBadAngel |
? |
14:26 |
RealBadAngel |
bigger workbench u mean? |
14:26 |
NekoGloop |
Workbench mod + lerger tools |
14:26 |
NekoGloop |
larger* |
14:26 |
RealBadAngel |
at this point i must agree with calinou |
14:26 |
NekoGloop |
Whatever |
14:26 |
RealBadAngel |
who the fuck needs 500 kinds of items? |
14:27 |
NekoGloop |
The collectors ;) |
14:27 |
cornernote |
what about sockets and plugs? what do they do ? |
14:27 |
NekoGloop |
And people who want options |
14:27 |
RealBadAngel |
wait for my electricity powererd toolls api |
14:27 |
RealBadAngel |
and make some NEW tools |
14:27 |
NekoGloop |
atm I'm just making larger normal tools |
14:28 |
NekoGloop |
Wood, Stone, Steel, and Mese Picks are going to be in atm |
14:28 |
RealBadAngel |
you saw vid on minig laser |
14:28 |
RealBadAngel |
jetpacks |
14:28 |
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14:28 |
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14:28 |
NekoGloop |
I dont feel like making images for moreores/gloopores larger tools yet |
14:29 |
RealBadAngel |
make such stuff |
14:29 |
RealBadAngel |
not another pick for christ sake |
14:29 |
NekoGloop |
I could make a special tool that removes snappy/bendy nodes since no such thing exists >.> |
14:30 |
NekoGloop |
Actually that is a good idea |
14:30 |
RealBadAngel |
way better |
14:30 |
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14:30 |
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sdzen left #minetest |
14:30 |
RealBadAngel |
make something unique |
14:30 |
NekoGloop |
Hmm... Hammers? |
14:31 |
NekoGloop |
for snappy/bendy |
14:31 |
RealBadAngel |
new kind of tool |
14:31 |
RealBadAngel |
sounds ok |
14:31 |
RealBadAngel |
BUT NOT THE NEXT PICK :P |
14:31 |
PilzAdam |
NekoGloop, sowrds are for snappy thinks |
14:31 |
NekoGloop |
but my swords are for the pain of other players ;) |
14:32 |
RealBadAngel |
hammers, morning stars, maces |
14:32 |
RealBadAngel |
think |
14:32 |
NekoGloop |
lol morning stars and maces |
14:32 |
RealBadAngel |
daggers |
14:32 |
RealBadAngel |
whatever but no picks :P |
14:32 |
NekoGloop |
I'm just gonna leave gloopores in its current state, it seems finished enough, no? |
14:33 |
Calinou |
tilling a lot of dirt rapidly leads to a crash :/ |
14:33 |
NekoGloop |
btw: In all I've only put 2 sets of tools in the game so far |
14:33 |
Calinou |
also: just got one corn see :D |
14:33 |
NekoGloop |
4* |
14:33 |
RealBadAngel |
make weapon mod |
14:34 |
RealBadAngel |
with all the weapons |
14:34 |
RealBadAngel |
when mobs will be there |
14:34 |
NekoGloop |
So, between moreores, gloopores, and default, there are 8 sets of tools and then mese picks on the side |
14:34 |
RealBadAngel |
make effectivnes of them to the specific kind of mob |
14:34 |
NekoGloop |
gloopblocks added to the above makes 10 |
14:35 |
NekoGloop |
coalmod (which conflicts with unifieddyes, i dont use coalmod) makes 11 |
14:35 |
Calinou |
compressing texture pack... will upload soon |
14:36 |
NekoGloop |
Mese set (dont remember the name of the mod) makes 12 |
14:36 |
NekoGloop |
Yeah, you're right lol |
14:36 |
RealBadAngel |
and make deps as low as you can :P |
14:41 |
Calinou |
misa pack update get! http://minetest.net/forum/viewtopic.php?id=274 |
14:43 |
PilzAdam |
Calinou, link is broken |
14:43 |
Calinou |
ik - still uploading |
14:44 |
PilzAdam |
you have ideas for new plants for my farming mod? |
14:44 |
Calinou |
meh |
14:44 |
Calinou |
btw you should rename "corn" to "wheat" |
14:44 |
Calinou |
you don't make bread using corn |
14:44 |
Calinou |
:]} |
14:45 |
PilzAdam |
im not a native speaker so i will use wheat |
14:51 |
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14:54 |
PilzAdam |
should the soil turn to dirt when harvesting the plant? |
14:57 |
RealBadAngel |
actualy you can make corn bread |
14:57 |
RealBadAngel |
but its not common |
14:59 |
RealBadAngel |
http://en.wikipedia.org/wiki/Cornbread |
15:00 |
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15:01 |
PilzAdam |
Calinou, version 2 will rename corn into wheat so you have to rename the textures |
15:06 |
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jin_xi joined #minetest |
15:08 |
Calinou |
k ;) |
15:10 |
PilzAdam |
I need some string textures (produced by harvesting cotton) |
15:11 |
cornernote |
i made the number lcd using glowstone instead of pistons |
15:14 |
cornernote |
lightstone |
15:14 |
Calinou |
PilzAdam, let me make some \o/ |
15:14 |
PilzAdam |
thx |
15:16 |
PilzAdam |
Calinou, and can you make better textures for the harvested wheat? |
15:17 |
Calinou |
hold on |
15:17 |
Calinou |
so it should look like wheat? |
15:17 |
cornernote |
http://cornernote.net/minetest/screenshots/screenshot_1165055971.png |
15:18 |
PilzAdam |
Calinou, yes |
15:21 |
PilzAdam |
afk |
15:23 |
Calinou |
https://dl.dropbox.com/u/82342922/images/farming_string.png |
15:23 |
Calinou |
https://dl.dropbox.com/u/82342922/images/farming_wheat_item.png |
15:23 |
Calinou |
WTFPL both of them |
15:49 |
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15:49 |
vicscandl |
yawn |
15:50 |
saschaheylik |
morning |
15:50 |
* vicscandl |
waves... |
15:50 |
* saschaheylik |
bows |
15:52 |
* vicscandl |
opens up his trenchcoat and offers you a calculator watch... |
15:52 |
khonkhortisan |
do mesecon delayers work? |
15:58 |
khonkhortisan |
are there transistors? I wouldn't want a pressure plate opening a door without power |
15:58 |
PilzAdam |
Im adding a rubber tree to my farming mod; where should the player get the saplings? |
16:05 |
jin_xi |
make a dubberduck mob |
16:05 |
jin_xi |
*rubber |
16:18 |
|
Calinou joined #minetest |
16:27 |
khonkhortisan |
who was it that posted a link to a mesecon adder world? |
16:33 |
PilzAdam |
Calinou, i need rubber texture |
16:34 |
Calinou |
rubber O_o |
16:34 |
Calinou |
don't even know what it looks like IRL |
16:34 |
PilzAdam |
be creative :p |
16:35 |
khonkhortisan |
make a tire tread |
16:37 |
Calinou |
lol, farming tires |
16:37 |
Calinou |
you could add this as an easter egg 8) |
16:37 |
PilzAdam |
:) |
16:37 |
Calinou |
hoe made of nyancat heads sometimes gives tire seeds :} |
16:37 |
Calinou |
(infinite durability) |
16:37 |
Calinou |
lol |
16:37 |
khonkhortisan |
we need rubber trees to make cars |
16:41 |
PilzAdam |
RealBadAngel, u need liquid or solid rubber? |
16:46 |
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16:52 |
RealBadAngel |
hmmmm |
16:53 |
RealBadAngel |
rather liquid, so i could postprocess it |
16:53 |
PilzAdam |
k |
16:53 |
PilzAdam |
Calinou, i dont need rubber texture anymore |
16:53 |
Calinou |
k |
16:54 |
RealBadAngel |
cook it, add a dye |
16:54 |
RealBadAngel |
and have then couloured insulation |
16:54 |
PilzAdam |
what i have for now is a tree wich you can hit with a bucket and the bucket gets filled with rubber |
16:55 |
PilzAdam |
the tree is empty for a while after hitting it |
16:56 |
leo_rockway |
PilzAdam: I really like your mods. |
16:56 |
PilzAdam |
thx |
16:57 |
leo_rockway |
no, thank you! |
16:57 |
PilzAdam |
:) |
16:59 |
Calinou |
and mine? D: |
16:59 |
Calinou |
PilzAdam's farming mod is indeed nice |
16:59 |
Calinou |
I vote for inclusion in official game :p |
16:59 |
RealBadAngel |
PilzAdam: great solution |
16:59 |
RealBadAngel |
i really like it |
17:00 |
PilzAdam |
u have an idea where the player gets the saplings? |
17:01 |
RealBadAngel |
some trees shall be generated in the world |
17:01 |
RealBadAngel |
then player could collect saplings |
17:01 |
RealBadAngel |
and make a farm |
17:01 |
PilzAdam |
i will see what i can do... |
17:01 |
* PilzAdam |
never used on_generate() before |
17:01 |
RealBadAngel |
not much of them |
17:02 |
leo_rockway |
Calinou: I don't remember yours o.o |
17:02 |
RealBadAngel |
rather rare stuff to find |
17:02 |
RealBadAngel |
then collect some saplings and make them grow to have rubber plantation |
17:05 |
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17:08 |
leo_rockway |
Calinou: did you make moreores? |
17:08 |
leo_rockway |
I love that one too. |
17:12 |
RealBadAngel |
yeah he did morores, but dont want to add more ores ;) |
17:12 |
leo_rockway |
good, that's exactly why I love it. |
17:12 |
leo_rockway |
I don't want >9k ores |
17:12 |
leo_rockway |
I get confused o.o |
17:13 |
RealBadAngel |
i quite understand him, but needed just a few more hehehe |
17:13 |
cornernote |
microcontroller has 4 in/out ports (ABCD) .. but the ports can also be used to store a bit of data .. might be useful if they can have "virtual ports" (EFGH+?) |
17:14 |
cornernote |
that way i think i can build a full adder in 1 microcontroller |
17:14 |
leo_rockway |
I think MT should have an evolution style game, instead of survival... |
17:14 |
leo_rockway |
you start with absolutely nothing... |
17:14 |
leo_rockway |
exposed to the weather and the wild animals |
17:15 |
RealBadAngel |
i played hard on mc |
17:15 |
RealBadAngel |
with like 30 mods |
17:15 |
leo_rockway |
and you should progress and make a place to live |
17:15 |
RealBadAngel |
technic, magic, logic |
17:15 |
leo_rockway |
and the objective would be to send a rocket to space or something o.o |
17:16 |
RealBadAngel |
its really fun for example when u make huge tree farm |
17:16 |
cornernote |
cool idea leo |
17:16 |
FreeFull |
So like civillization, but with just yourself? |
17:16 |
RealBadAngel |
that logic takes a week to do |
17:16 |
leo_rockway |
FreeFull: that's what I was thinking... |
17:16 |
RealBadAngel |
not the redstone one |
17:16 |
RealBadAngel |
redpower 2 |
17:16 |
leo_rockway |
FreeFull: but I think it should be really hard to do it on your own. Very challenging. |
17:16 |
RealBadAngel |
full automated |
17:16 |
leo_rockway |
so the idea would be to cooperate to do that. |
17:17 |
RealBadAngel |
you just put saplings and the machines will do the rest |
17:17 |
leo_rockway |
but then you can have two towns, competing for resources |
17:17 |
leo_rockway |
and raiding each other. |
17:17 |
RealBadAngel |
or something i called The Mole |
17:17 |
RealBadAngel |
autonomic bore machine |
17:17 |
RealBadAngel |
with living space |
17:18 |
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17:18 |
RealBadAngel |
drillin head |
17:18 |
leo_rockway |
RealBadAngel: I'm playing vanilla, to see what's MT doing right / wrong or could be adjusted. |
17:18 |
leo_rockway |
I think MT is a lot better engine |
17:18 |
RealBadAngel |
which is able to go anywhere any direction |
17:18 |
bulletrul |
moruning |
17:18 |
bulletrul |
i still need help with the game |
17:18 |
RealBadAngel |
and for example lower down a mountain |
17:19 |
cornernote |
hrm, maybe there is virtual ports |
17:19 |
RealBadAngel |
was like 10*10 blocks, 60 block long |
17:19 |
RealBadAngel |
whole packed with logic |
17:19 |
RealBadAngel |
so user just sit and pushed buttons to control it |
17:20 |
RealBadAngel |
got onboard sorting machine so shit landed in lava |
17:20 |
RealBadAngel |
ores were smelted to ingots |
17:20 |
cornernote |
i saw some MC cake-making machine |
17:21 |
cornernote |
just had to plant a tree and press a button |
17:21 |
cornernote |
then wait 17 minutes |
17:21 |
FreeFull |
How did it work? |
17:21 |
cornernote |
and voila, a cake |
17:21 |
RealBadAngel |
and you could move it anyplace in the world |
17:21 |
RealBadAngel |
with wireless remote even |
17:21 |
cornernote |
no, it was like 15 machines |
17:22 |
cornernote |
had auto-crafters, auto harvesters, etc |
17:22 |
bulletrul |
can someone help me when i try to use cmake on the source i get this -- *** Will build version 0.4.2-rc1 *** |
17:22 |
bulletrul |
-- IRRLICHT_SOURCE_DIR = |
17:22 |
bulletrul |
-- IRRLICHT_INCLUDE_DIR = IRRLICHT_INCLUDE_DIR-NOTFOUND |
17:22 |
bulletrul |
-- IRRLICHT_LIBRARY = IRRLICHT_LIBRARY-NOTFOUND |
17:22 |
bulletrul |
-- Could NOT find IRRLICHT (missing: IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR) |
17:22 |
bulletrul |
-- GetText disabled |
17:22 |
bulletrul |
-- Could NOT find OpenAL (missing: OPENAL_LIBRARY OPENAL_INCLUDE_DIR) |
17:22 |
bulletrul |
-- Could NOT find VORBIS (missing: OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) |
17:22 |
bulletrul |
-- Sound enabled, but OpenAL not found! |
17:22 |
bulletrul |
-- Sound enabled, but Vorbis libraries not found! |
17:22 |
bulletrul |
CMake Error at src/CMakeLists.txt:65 (message): |
17:22 |
bulletrul |
Sound enabled, but cannot be used. |
17:22 |
bulletrul |
To continue, either fill in the required paths or disable sound. |
17:22 |
bulletrul |
(-DENABLE_SOUND=0) |
17:22 |
RealBadAngel |
install openal |
17:22 |
leo_rockway |
and libvorbis |
17:22 |
RealBadAngel |
youre lackin libraries |
17:22 |
leo_rockway |
and please, use a paste service |
17:22 |
bulletrul |
ok |
17:22 |
RealBadAngel |
hold on for a link |
17:23 |
leo_rockway |
and irrlicht |
17:23 |
leo_rockway |
they should be in the Fedora repos |
17:23 |
leo_rockway |
search for them |
17:23 |
RealBadAngel |
http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx |
17:23 |
RealBadAngel |
oalinst item |
17:24 |
RealBadAngel |
brb |
17:24 |
RealBadAngel |
goin for some shoppin |
17:26 |
bulletrul |
:libvorbis-1.3.1-2.fu14.i686 already installed and latest version |
17:26 |
bulletrul |
Nothing to do |
17:26 |
bulletrul |
hmmm |
17:26 |
leo_rockway |
does Fedora have dev packages like Debian/Ubuntu? |
17:26 |
leo_rockway |
if so, install libvorbis-dev |
17:26 |
cornernote |
no, u need 2 microcontrollers for a fulladder |
17:26 |
cornernote |
i dont think u can do it in 1 |
17:27 |
cornernote |
i been thinking about it too long |
17:27 |
bulletrul |
wtf ackage openal-soft-1.12.854-1.fc14.i686 already installed and latest version |
17:27 |
bulletrul |
Nothing to do |
17:28 |
bulletrul |
No package libvorbis-dev available. |
17:28 |
PilzAdam |
RealBadAngel, what do you think? http://www.zimg.eu/i/3018913437 |
17:28 |
cornernote |
i really want to make one of these using mesecons: http://en.wikipedia.org/wiki/Seven-segment_display |
17:29 |
bulletrul |
so what am i supposed to do |
17:30 |
bulletrul |
hello? |
17:31 |
bulletrul |
anyine here |
17:31 |
PilzAdam |
hi |
17:32 |
bulletrul |
i need help |
17:33 |
PilzAdam |
maybe the forum will help u |
17:33 |
bulletrul |
i cant login to the forum for some reason |
17:33 |
PilzAdam |
you allow cookies? |
17:33 |
leo_rockway |
http://linuxhtpcguide.blogspot.com.ar/2011/06/howto-install-minetest-c55-on-fedora.html |
17:34 |
leo_rockway |
seriously, it was like the 2nd result searching for fedora minetest |
17:34 |
bulletrul |
yes leo_rockwayIK |
17:34 |
bulletrul |
leo_rockway: i found that last night it is outdated |
17:34 |
leo_rockway |
but you haven't even installed irrlicht |
17:34 |
leo_rockway |
nor libvorbis |
17:35 |
leo_rockway |
it shows right there that Fedora uses the -devel suffix for development packages |
17:35 |
leo_rockway |
so instead of searching for irrlicht-dev you need irrlicht-devel |
17:35 |
leo_rockway |
and there's probably a libvorbis-devel as well |
17:36 |
bulletrul |
ok let me see |
17:36 |
vicscandl |
woot! real work almost done! |
17:37 |
bulletrul |
found it :D |
17:37 |
RealBadAngel |
@pilzadam: its ok, they look distinct |
17:37 |
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17:38 |
RealBadAngel |
hi vanessa |
17:38 |
PilzAdam |
hi VanessaE |
17:39 |
bulletrul |
ok so libvorbis devel is donwloded |
17:39 |
VanessaE |
hey |
17:40 |
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17:40 |
NakedFury |
hey |
17:41 |
bulletrul |
no results found for irrlicht-devel :( |
17:41 |
RealBadAngel |
ah, he wanted to compile it |
17:41 |
RealBadAngel |
and i pointed him to windows runtime, lmao |
17:42 |
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17:42 |
bulletrul |
RealBadAngel: i use linux lol |
17:43 |
RealBadAngel |
sorry, pal should read more carefully ;) |
17:43 |
Calinou |
bulletrul uses noobuntu :) |
17:43 |
bulletrul |
np just need help |
17:43 |
bulletrul |
Calinou: nope fuduntu |
17:44 |
RealBadAngel |
i do have kubuntu installed |
17:44 |
bulletrul |
Calinou: a feddora fork |
17:44 |
RealBadAngel |
but i do use win7 by now |
17:44 |
RealBadAngel |
quite stable as for windows |
17:45 |
bulletrul |
i hate windows lol i just need finish this |
17:45 |
RealBadAngel |
latest linux distros pissed me off with propertiary drivers problems |
17:45 |
Calinou |
fuduntu lol |
17:45 |
RealBadAngel |
not their fault tho |
17:46 |
Calinou |
RealBadAngel, what graphics card |
17:46 |
RealBadAngel |
radon hd5550 |
17:46 |
VanessaE |
inb4 nvidia > ati |
17:46 |
VanessaE |
;) |
17:46 |
RealBadAngel |
ubuntu 12.04 refuses to work with it |
17:47 |
Crisco |
Arch Linux works like a dream for me. |
17:47 |
RealBadAngel |
replaced the card with older nvidia |
17:47 |
Calinou |
harshlinux sucks |
17:47 |
bulletrul |
should i just disable sound? |
17:47 |
Calinou |
RealBadAngel, use debian |
17:47 |
Calinou |
bulletrul, why? |
17:47 |
Crisco |
Especially with yaourt |
17:47 |
RealBadAngel |
to test, but i guess it should work that way ;) |
17:47 |
Calinou |
Crisco, go configure your OS |
17:47 |
bulletrul |
Calinou: cause it wont compile |
17:47 |
RealBadAngel |
'nt |
17:48 |
Crisco |
I can basically "yaourt -S <anything>" |
17:48 |
bulletrul |
i get (-DENABLE_SOUND=0) |
17:49 |
RealBadAngel |
@calinou: i do have quite nice configured win7, pc is turned off sometimes |
17:49 |
Crisco |
Calinou: Contrary to popular belief, Arch doesn't need constant configuration. |
17:49 |
RealBadAngel |
when i need to connect another hd or somethin |
17:49 |
bulletrul |
arch is way to had at first but good |
17:49 |
RealBadAngel |
otherwise its runnin 24/7 |
17:50 |
Crisco |
I only really have to do any configuration when I do a system update |
17:50 |
bulletrul |
so is anyone gonna help |
17:50 |
Crisco |
I'd have to do even less if I was consistent in updating |
17:50 |
RealBadAngel |
i dont have any antyvir soft, and havent seen any virus here |
17:51 |
RealBadAngel |
for like 5 or 6 months |
17:51 |
VanessaE |
that's because modern viruses try to hide from you |
17:51 |
_2cool4me4_ |
yup |
17:51 |
VanessaE |
they don't impact system performance like they used to |
17:51 |
bulletrul |
please can someone help |
17:51 |
RealBadAngel |
hehehe |
17:51 |
_2cool4me4_ |
nop |
17:51 |
RealBadAngel |
dont think so |
17:51 |
VanessaE |
most users would never know they have a virus if not for virus scanners |
17:51 |
_2cool4me4_ |
yup |
17:52 |
bulletrul |
im just gonna disable sound how to do that |
17:52 |
RealBadAngel |
my system is always clean |
17:52 |
_2cool4me4_ |
nop |
17:52 |
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17:52 |
RealBadAngel |
in fact i forked my own win7 distro ;) |
17:52 |
VanessaE |
RealBadAngel: if you don't have a virus checker you cannot be sure. |
17:52 |
VanessaE |
not if it's windows |
17:52 |
bulletrul |
mine is linux so lol yeah no viruses that affect me |
17:53 |
_2cool4me4_ |
Not true, just not many |
17:53 |
_2cool4me4_ |
Linux and Mac OS are not immune to viruses |
17:53 |
Crisco |
RealBadAngel: I don't even say that and I only use Linux |
17:53 |
RealBadAngel |
all new shit i do run in sandbox |
17:53 |
_2cool4me4_ |
I laugh at mac owners who think they're invincible. |
17:53 |
bulletrul |
2cool i know rhar lol but all the viruses found dont affect newer systems |
17:53 |
khonkhortisan |
mac is vulnerable to trojans: executables that masquerade as images |
17:54 |
NakedFury |
woah really? |
17:54 |
bulletrul |
mac is almost a copy of linux |
17:54 |
bulletrul |
i HATE STEVEJOBS everybody thinking he was god |
17:54 |
Crisco |
I have ClamAV on my laptop. Not sureif that is the proper use for it, however. |
17:54 |
bulletrul |
what did steve jobs invebt nothing |
17:54 |
khonkhortisan |
a file has up to three ways of saying what filetype it is. One way says it's an image, so it's opened, the other way says it's an executable, so it's opened as that instead of the image editor/viewer. |
17:54 |
bulletrul |
but back to the problem can someone help me disable sound |
17:55 |
RealBadAngel |
speakers off? |
17:55 |
bulletrul |
no on minetest] |
17:55 |
thexyz |
bulletrul: -DENABLE_SOUND=0 |
17:56 |
thexyz |
also, pulseaudio can handle this |
17:57 |
bulletrul |
thexyz it stills gives me the same eroor :( |
17:58 |
thexyz |
lol, Calinou, not that shit again |
17:58 |
thexyz |
bulletrul: sorry, missed it, which error does it give? |
17:59 |
PilzAdam |
RealBadAngel, do you want to test the rubber? http://ompldr.org/vZjNzdg/farming.zip |
18:00 |
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18:02 |
khonkhortisan |
it won't let my circuit get stuck in a loop |
18:04 |
RealBadAngel |
@pilzadam: dl'ed it, will try it later. now going to eat somethin 1st |
18:05 |
leo_rockway |
Crisco: Arch works juts fine from boot without any configuration. The devs made sure of that. |
18:07 |
Crisco |
leo_rockway: yeah |
18:07 |
Crisco |
But a de or wm requires a bit of con figuration |
18:08 |
Crisco |
But afterwards it is smooth sailing |
18:08 |
Calinou |
<Crisco> Calinou: Contrary to popular belief, Arch doesn't need constant configuration. |
18:08 |
Calinou |
setup is fun |
18:08 |
Calinou |
:) |
18:08 |
Calinou |
<Crisco> I can basically "yaourt -S <anything>" |
18:08 |
Calinou |
yaourt -S outdated minetest version |
18:09 |
Calinou |
yaourt -S broken grep |
18:09 |
Crisco |
Never had a problem with either of those. |
18:10 |
leo_rockway |
Calinou: yaourt -S minetest-git |
18:10 |
leo_rockway |
so, nope.jpg |
18:10 |
Calinou |
yaourt -S i am too lazy to install git so i put git in ur git so u can git in ur git |
18:10 |
leo_rockway |
o.0 |
18:10 |
leo_rockway |
you can build minetest-latest from AUR |
18:11 |
thexyz |
Calinou: what's problem with installing git? |
18:11 |
leo_rockway |
it pulls dependencies, downloads the code and builds. |
18:11 |
Calinou |
thexyz, see minetest-git - people lazy |
18:11 |
Calinou |
leo_rockway, can you read a readme? |
18:12 |
|
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18:12 |
Calinou |
AUR is meh |
18:12 |
leo_rockway |
yes, I can also be lazy |
18:12 |
Calinou |
"this package lets you have spinning clouds." |
18:12 |
Calinou |
seriously; have you read the "beginners' guide"? |
18:12 |
Calinou |
it's like 50 pages and doesn't tolerate any mistake |
18:12 |
|
ray8888 left #minetest |
18:12 |
Calinou |
debian's is even longer, but at least, you can FUCKING INSTALL IT without having to read it, that's what I did |
18:13 |
thexyz |
oh, sorry, i almost forgot it |
18:13 |
thexyz |
reading nowadays is such a hard thing |
18:13 |
leo_rockway |
Calinou: what are you talking about? o.0 |
18:14 |
Calinou |
I can be bothered to read; just, a manual of that length isn't acceptable |
18:14 |
leo_rockway |
you don't need to read anything to install Arch. It's just like Debian's netinstall. |
18:14 |
Calinou |
from what I've seen the (text mode) install isn't welcoming at all; you have to set your keyboard layout manually and stuff |
18:14 |
Calinou |
leo_rockway, what when you configure drivers? |
18:14 |
Calinou |
TO THE VIM! |
18:14 |
Calinou |
noone likes doing that |
18:15 |
leo_rockway |
sir, let me tell you, that you're speaking out of your rear hole and without knowledge of it o.0 |
18:15 |
bulletrul |
ok i guess m fucked |
18:15 |
Calinou |
heard its partition manager was a PITA to use too |
18:16 |
leo_rockway |
> heard |
18:16 |
Calinou |
sorry but I just don't like arch and this will not change |
18:16 |
iqualfragile |
> hurd |
18:16 |
Calinou |
arch users sound like - anime fanboys, - people who have nothing to do, - nolifes |
18:16 |
* vicscandl |
changes the topic to: bash your favorite linux arch day... |
18:16 |
|
_2cool4me4_ joined #minetest |
18:16 |
Calinou |
iqualfragile, > kfreebsd |
18:17 |
|
Topic for #minetest is now bash your favorite linux distro today |
18:17 |
Calinou |
:) |
18:17 |
vicscandl |
ty |
18:17 |
iqualfragile |
srsly? |
18:17 |
Calinou |
everyone can do that :p |
18:17 |
_2cool4me4_ |
Wat |
18:17 |
Calinou |
The |
18:17 |
bulletrul |
wow no one is helping me |
18:17 |
thexyz |
> its partition manager |
18:17 |
thexyz |
wat? |
18:17 |
Crisco |
I <3 Vim |
18:17 |
Calinou |
eg. when installing |
18:17 |
Calinou |
vim can go fuck itself; we have nano |
18:17 |
leo_rockway |
Bash BASH |
18:17 |
Calinou |
Zsh ZSH |
18:17 |
leo_rockway |
iqualfragile: Arch Hurd! |
18:17 |
Calinou |
(sucks too) |
18:18 |
vicscandl |
jEdit |
18:18 |
Crisco |
Lol @nano |
18:18 |
_2cool4me4_ |
First time the topic was set since '11 |
18:18 |
vicscandl |
woot |
18:18 |
iqualfragile |
uhm calinou |
18:18 |
khonkhortisan |
how do I make vertical pistons? |
18:18 |
Calinou |
khonkhortisan, not sure if you can :/ |
18:18 |
Crisco |
Vim is a great IDE |
18:18 |
* vicscandl |
whispers 'emacs'... |
18:18 |
iqualfragile |
could you please repeat the part about vim and nano again? slowly |
18:18 |
Crisco |
I use it on everything |
18:19 |
khonkhortisan |
do delayers work? |
18:19 |
bulletrul |
omfg dude no one is helping what happend to minetest? |
18:19 |
vicscandl |
_2cool4me4_: topic change appears to be my fault. |
18:19 |
vicscandl |
bulletrul: i showed up |
18:19 |
_2cool4me4_ |
Ubuntu is my favorite. It's so great, I refuse to bash it |
18:19 |
vicscandl |
hehehe |
18:19 |
Calinou |
arch is more a tool to create your "own" distro. it's not a real distro |
18:19 |
Calinou |
almost nothing is installed by default |
18:19 |
Calinou |
it's like LFS |
18:19 |
|
Topic for #minetest is now bash ubuntu |
18:19 |
Calinou |
except noone uses LFS |
18:19 |
vicscandl |
bulletrul: whats your issue outside of not installing it from the readme? |
18:19 |
saschaheylik |
not quite |
18:19 |
_2cool4me4_ |
NUUUU |
18:19 |
|
Topic for #minetest is now Please be patient when asking questions; someone may not be around. | Main website: http://minetest.net | Development channel: #minetest-delta |
18:19 |
saschaheylik |
its considered a hands-on distro |
18:19 |
Calinou |
putting normal topic... keep it please |
18:19 |
Calinou |
saschaheylik, === fapper distro |
18:19 |
Calinou |
lol |
18:19 |
saschaheylik |
with focus on high customizability |
18:19 |
vicscandl |
Calinou: hahahaha |
18:20 |
iqualfragile |
but installing arch was easy… |
18:20 |
vicscandl |
Calinou: when was *I* given ops here... |
18:20 |
_2cool4me4_ |
This isn't ontopic anymore! |
18:20 |
iqualfragile |
just do it in a chroot |
18:20 |
thexyz |
Calinou: that's not "its partition manager", that's cfdisk (afaik) |
18:20 |
saschaheylik |
Calinou: no thats gentoo |
18:20 |
thexyz |
you may, of course, use any you like |
18:20 |
thexyz |
parted, fdisk, gdisk, gparted, etc... |
18:20 |
saschaheylik |
gentoo is all self compiled |
18:20 |
Calinou |
https://wiki.archlinux.org/index.php/FAQ#Q.29_Why_would_I_not_want_to_use_Arch.3F |
18:20 |
iqualfragile |
i like the virus-scanner fdisk |
18:20 |
Calinou |
thexyz, "fdisk" and such stand for "fuck disk" |
18:20 |
saschaheylik |
to get like 1% more performance for 10 times more time |
18:20 |
Calinou |
see this page |
18:21 |
thexyz |
Calinou: you, of course, know better |
18:21 |
iqualfragile |
you do not have the ability for a 'do-it-yourself' GNU/Linux distribution. |
18:21 |
Calinou |
I meet 4 of the "requirements" |
18:21 |
thexyz |
yes, than just shut up |
18:21 |
thexyz |
that page doesn't say that you need to promote other distros |
18:21 |
Calinou |
namely 2, 5, 7, 8 |
18:21 |
bulletrul |
OK EVERYONE STFU ABOUT SOME STUPID ASS DISTROS THEIER ALL GOOD |
18:21 |
thexyz |
just because you don't like it |
18:21 |
saschaheylik |
what do you think of the name "AnkhCraft" - an ancient egypt themed game with mysticism, magic, high tech and pyramids? |
18:21 |
Calinou |
the wiki makes me laugh |
18:21 |
Calinou |
arch is recommended as a beginner distro |
18:21 |
bulletrul |
LETS ALL AGREE TO ONE THING LINUX IS BETTER THEN WINDOWS |
18:22 |
Calinou |
saschaheylik, don't use "Craft" :{ |
18:22 |
Calinou |
YEAH OK |
18:22 |
saschaheylik |
yes stop the off topic |
18:22 |
khonkhortisan |
sure I don't have nagware about antivirus not being installed |
18:22 |
Calinou |
their > they're, though |
18:22 |
saschaheylik |
Calinou: got a better name? |
18:22 |
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18:22 |
* vicscandl |
suggests STFUlinux |
18:22 |
Calinou |
meh, no :P |
18:22 |
* Calinou |
suggets windows |
18:22 |
Calinou |
oops |
18:23 |
vicscandl |
wtf, who else is looking at the code for the mapgen issues besides me? |
18:23 |
* _2cool4me4_ |
suggests Ubuntu |
18:23 |
Crisco |
I started using Ubuntu when I was 11 |
18:24 |
vicscandl |
yea, thats right... its time to talk about mapgen you hookers |
18:24 |
_2cool4me4_ |
wat |
18:24 |
Crisco |
Then I switched to Debian at 14 |
18:24 |
_2cool4me4_ |
I can't install alternate OS's |
18:24 |
Crisco |
And at 16 I switched to Arch. |
18:24 |
_2cool4me4_ |
And at 18? |
18:25 |
Crisco |
Maybe in a year I'll switch to gentoo |
18:25 |
_2cool4me4_ |
lol |
18:25 |
iqualfragile |
next is lfs |
18:25 |
vicscandl |
he's about to find pussy, linux will disapear... |
18:25 |
iqualfragile |
then the three bsds |
18:25 |
Crisco |
I'll be 18 in a year |
18:25 |
iqualfragile |
and after that… hurd |
18:25 |
thexyz |
then mac |
18:25 |
thexyz |
EOF |
18:25 |
_2cool4me4_ |
NOOOOO |
18:25 |
iqualfragile |
i have allready mentioned bsd, havnt i? thexyz? |
18:26 |
saschaheylik |
guise... |
18:26 |
saschaheylik |
topic |
18:26 |
thexyz |
mac != bsd |
18:27 |
saschaheylik |
not fighting the holy OS war |
18:27 |
leo_rockway |
Crisco: Gentoo is good in theory, but it takes too long to build stuff... |
18:27 |
Crisco |
I know |
18:27 |
Calinou |
Crisco, next is android :p |
18:27 |
iqualfragile |
yeah, mac is a ripoff |
18:27 |
khonkhortisan |
touchscreens are bad |
18:27 |
Crisco |
I'll probably stay with arch |
18:27 |
vicscandl |
netBSD + apple == OSx... bastard child i say! |
18:27 |
leo_rockway |
I'd switch to Arch HURD, but there are a few showstoppers still for me. |
18:27 |
Calinou |
lol hurd |
18:28 |
Crisco |
I'm using my Nexus 7 right now |
18:28 |
Calinou |
why would you use hurd? it's so incompletze |
18:28 |
Calinou |
-z |
18:28 |
vicscandl |
btw, fu-all for getting me off topic |
18:28 |
thexyz |
iqualfragile: what do you mean by ripoff? doesn't bsd license allow it? |
18:28 |
iqualfragile |
it does |
18:28 |
Calinou |
gtg |
18:28 |
thexyz |
then what's the problem? |
18:29 |
leo_rockway |
the tpc stack in Windows is also BSD |
18:29 |
thexyz |
"oh, they take money for it" is not the problem |
18:29 |
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18:30 |
Crisco |
thexyz: fanboyisms |
18:30 |
iqualfragile |
yep |
18:30 |
Crisco |
Thats what it is for nearly everyone |
18:30 |
VanessaE |
bbl |
18:30 |
Crisco |
I try not to be a fanboy |
18:30 |
Crisco |
But it happens |
18:32 |
leo_rockway |
I'm a GNU fanboy, but I'm not an evangelist. I'm an advocate... |
18:32 |
leo_rockway |
I'm a zealot for myself, not for others. |
18:36 |
PilzAdam |
New version of my farming mod released: http://minetest.net/forum/viewtopic.php?id=2787 |
18:37 |
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cisoun joined #minetest |
18:41 |
leo_rockway |
I shall try it soon! Thanks =] |
18:42 |
PilzAdam |
gtg |
18:42 |
|
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18:44 |
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summonermw2 joined #minetest |
18:59 |
|
bulletrul joined #minetest |
19:07 |
bulletrul |
ok now i got another erorr http://pastebin.com/4B2YyFbK |
19:11 |
|
bulletrul joined #minetest |
19:13 |
|
bulletrul joined #minetest |
19:13 |
khonkhortisan |
I can't stand on a moving movestone |
19:18 |
|
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19:20 |
Jeija |
khonkhortisan: I can't stand on a moving movestone << That's normal and there is no real way to change that, because it is an entity |
19:22 |
|
bulletrul1 joined #minetest |
19:23 |
|
NekoGloop joined #minetest |
19:23 |
NekoGloop |
I F*CKING HATE COMCAST |
19:24 |
NekoGloop |
4 hours without internet... >.> |
19:24 |
NekoGloop |
So who's still here? |
19:25 |
khonkhortisan |
the movestone keeps going past the end of the rail and the rail keeps not updating the ends |
19:25 |
NekoGloop |
movestone is incredibly glitchy and outdated |
19:25 |
NekoGloop |
it's a neat concept but fails to be useful |
19:26 |
NekoGloop |
My Medium and Large tools are coming nicely... anyone want them other than me? |
19:28 |
bulletrul1 |
wait will it work if i compile irrlicht |
19:28 |
NekoGloop |
(only dependency is workbench) |
19:29 |
bulletrul1 |
neko i might when im done compiling |
19:29 |
NekoGloop |
ok |
19:29 |
NekoGloop |
Medium is approx. 1.5x normal values, Large is approx. 2x normal values |
19:29 |
bulletrul1 |
im compiling irrlicht so i can compile minetest lol |
19:30 |
bulletrul1 |
oh |
19:30 |
bulletrul1 |
fuduntu is good just needs other stuf |
19:30 |
NekoGloop |
(obviously for times they're the opposite way, 1.5x less, and 2x less respectively) |
19:31 |
bulletrul1 |
fok |
19:31 |
bulletrul1 |
ok |
19:31 |
NekoGloop |
lol |
19:31 |
NekoGloop |
havent finished yet, probably take as long as compiling minetest |
19:32 |
bulletrul1 |
yeah but im not complaninig |
19:32 |
bulletrul1 |
atleast ill be able to |
19:32 |
NekoGloop |
lol |
19:32 |
NekoGloop |
http://www.youtube.com/watch?v=H0gs0OrIBfI this is cool :3 |
19:33 |
_2cool4me4_ |
This is even cooler: http://www.youtube.com/watch?v=oHg5SJYRHA0 |
19:33 |
NekoGloop |
8-bit Matryoshka, and the two VOCALOIDs sing it perfectly |
19:34 |
NekoGloop |
_2cool4me4_: I'm making a medium and large toolpack, want it? |
19:34 |
bulletrul1 |
now i get this E=1 |
19:34 |
bulletrul1 |
-- *** Will build version 0.4.2-rc1 *** |
19:34 |
bulletrul1 |
-- IRRLICHT_SOURCE_DIR = |
19:34 |
bulletrul1 |
-- IRRLICHT_INCLUDE_DIR = IRRLICHT_INCLUDE_DIR-NOTFOUND |
19:34 |
bulletrul1 |
-- IRRLICHT_LIBRARY = IRRLICHT_LIBRARY-NOTFOUND |
19:34 |
bulletrul1 |
-- Could NOT find IRRLICHT (missing: IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR) |
19:34 |
bulletrul1 |
-- GetText disabled |
19:34 |
bulletrul1 |
-- Sound enabled |
19:34 |
bulletrul1 |
-- Using project jthread library |
19:34 |
bulletrul1 |
-- Using project sqlite3 library |
19:34 |
bulletrul1 |
CMake Error: The following variables are used in this project, but they are set to NOTFOUND. |
19:34 |
bulletrul1 |
Please set them or make sure they are set and tested correctly in the CMake files: |
19:34 |
bulletrul1 |
IRRLICHT_INCLUDE_DIR (ADVANCED) |
19:34 |
bulletrul1 |
used as include directory in directory /home/brandon/Downloads/celeron55-minetest-b717b65/src |
19:34 |
_2cool4me4_ |
AHH SPAM |
19:34 |
NekoGloop |
ikr |
19:34 |
bulletrul1 |
2cool im not spaming |
19:34 |
bulletrul1 |
i just need help |
19:34 |
NekoGloop |
use pastebin for that kinda crap |
19:34 |
_2cool4me4_ |
If you're gonna do that, use pastebin! |
19:34 |
_2cool4me4_ |
Gah! |
19:34 |
bulletrul1 |
ok can someone help |
19:34 |
NekoGloop |
nope |
19:35 |
NekoGloop |
i didnt compile ;) |
19:35 |
NekoGloop |
i just downloaded the goddamn thing |
19:35 |
bulletrul1 |
someboydy e;se while i have a rpm based |
19:35 |
bulletrul1 |
os |
19:35 |
NekoGloop |
he has a rpm based os? |
19:35 |
NekoGloop |
he has a car for an os? |
19:36 |
bulletrul1 |
i use fuduntu |
19:36 |
NekoGloop |
God I'm bored >.> |
19:37 |
NekoGloop |
At least most of my sized-up tools look decent... |
19:37 |
_2cool4me4_ |
I'll take it! |
19:37 |
NekoGloop |
the one exception being large shovels |
19:37 |
_2cool4me4_ |
lol |
19:37 |
NekoGloop |
I'm not done with the mod yet |
19:37 |
_2cool4me4_ |
oh |
19:37 |
NekoGloop |
but I'll put you down as you want it |
19:37 |
bulletrul1 |
dude is this for help y arnt u guys helping |
19:38 |
NekoGloop |
i'm getting it done today, so dont worry _2cool4me4_ |
19:38 |
NakedFury |
what do you need? |
19:38 |
_2cool4me4_ |
Because we have no knowledge to help you with |
19:38 |
_2cool4me4_ |
But naked might? |
19:38 |
NakedFury |
what is he trying to do? |
19:38 |
NekoGloop |
compile |
19:38 |
NakedFury |
on windows? |
19:38 |
_2cool4me4_ |
If you look up quite a ways, I think he is trying to compile irrlct or somethiing like that |
19:39 |
NekoGloop |
on funbuntu |
19:39 |
bulletrul1 |
NakedFury: http://pastebin.com/caUvTpuU |
19:39 |
_2cool4me4_ |
Shouldn't it be compatible with Ubuntu? |
19:39 |
bulletrul1 |
no fuduntu a fedora based os |
19:39 |
NakedFury |
ohh linux. dont know about that. can it be possible to send him a linux compiled version? |
19:39 |
_2cool4me4_ |
ohhhh |
19:39 |
NekoGloop |
who would compile on windws, there's a freaking downloadable exe |
19:40 |
bulletrul1 |
http://en.wikipedia.org/wiki/Fuduntu |
19:40 |
NekoGloop |
whatever |
19:40 |
bulletrul1 |
im not compiling on windows i use fuduntu linux |
19:40 |
_2cool4me4_ |
Shouldn't it be compatible with Fedora software? |
19:40 |
NekoGloop |
how many other people are pissed off at the steel sword texture? |
19:40 |
_2cool4me4_ |
Not now, neko |
19:40 |
bulletrul1 |
yeah but thier is no .rpm for minetest |
19:40 |
_2cool4me4_ |
:P |
19:41 |
_2cool4me4_ |
I see |
19:41 |
_2cool4me4_ |
bullet: try this: http://linuxhtpcguide.blogspot.com/2011/06/howto-install-minetest-c55-on-fedora.html |
19:42 |
bulletrul1 |
god ive tryed that aready |
19:42 |
_2cool4me4_ |
oh |
19:42 |
_2cool4me4_ |
If you can make any sense of this: http://pkgs.fedoraproject.org/cgit/minetest.git/ |
19:42 |
bulletrul1 |
ty though i need help thooughh |
19:43 |
khonkhortisan |
I'm using 2 buttons and a 2 RS-flop microcontrollers because I want two wires to persistantly switch when I push the button. But the button turns off the wires that the microcontroller should've left on. |
19:43 |
NekoGloop |
kewl |
19:43 |
* NekoGloop |
trolololo's off |
19:44 |
_2cool4me4_ |
Neko is being rather unproductive today. ;( |
19:44 |
NekoGloop |
I'm being productive on my mod |
19:44 |
NekoGloop |
Trying to focus all my brainpower into that |
19:44 |
_2cool4me4_ |
But not on irc |
19:44 |
NekoGloop |
sorry |
19:44 |
bulletrul1 |
i aready got the source |
19:44 |
MiJyn |
hi |
19:44 |
bulletrul1 |
just compiling is the problem |
19:45 |
NekoGloop |
Give it a soda |
19:45 |
khonkhortisan |
I have an on wire going straight into an off wire |
19:45 |
bulletrul1 |
hi mijyn can u help |
19:45 |
MiJyn |
on wha? |
19:45 |
NekoGloop |
he's compiling minetest |
19:45 |
_2cool4me4_ |
Bullet: we can continue this on a private chat to not disrupt or be disrupted |
19:46 |
* _2cool4me4_ |
slaps NekoGloop with a 4r8a9inbow trout |
19:46 |
_2cool4me4_ |
Well that was a productive command |
19:46 |
NekoGloop |
OH MY COD |
19:46 |
NekoGloop |
:D |
19:46 |
* _2cool4me4_ |
slaps NekoGloop with a big red brick |
19:46 |
* NekoGloop |
used green dye |
19:46 |
NekoGloop |
NOW YOU HAVE A GREEN BRICK! |
19:46 |
_2cool4me4_ |
anyway |
19:47 |
NekoGloop |
I need ideas for recipes lol |
19:47 |
NekoGloop |
Picks, Swords, Shovels, Axes. |
19:47 |
NekoGloop |
On 4x4 and 5x5 grids |
19:48 |
khonkhortisan |
I have the exact same circuit on each side of the rail but one side doesn't work |
19:49 |
NekoGloop |
how do I make mod A register its stuff before mod B but not have mod B depend on mod A? |
19:49 |
khonkhortisan |
I asked that same question |
19:50 |
NekoGloop |
did you get an answer? |
19:51 |
khonkhortisan |
I didn't find out how to do it |
19:51 |
NekoGloop |
ok then |
19:54 |
NakedFury |
why do you want to do that? |
19:54 |
NekoGloop |
So that it's optional to have the other mod installed |
19:54 |
khonkhortisan |
there's reasons |
19:54 |
vicscandl |
woot! found my starting point! |
19:54 |
khonkhortisan |
like if I animated water, lava, and oil I still want water to be animated even if you don't have oil |
19:55 |
NekoGloop |
Example: I want to make tools for moreores from within my mod and dont want to require moreores |
19:55 |
NakedFury |
what does oil have to do with animated water? |
19:56 |
NakedFury |
ok so you want to do tools that need ores from moreores but not use moreores? |
19:56 |
khonkhortisan |
if oil wasn't loaded none of the animations would work if the mod depended on oil |
19:56 |
NekoGloop |
I dont want to require moreores. |
19:56 |
khonkhortisan |
there's a way to check whether a mod is loaded but I don't know the way to pre-load another mod |
19:56 |
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19:57 |
_2cool4me4_ |
Back to chat |
19:57 |
NakedFury |
neko then dont make anything or do anything that touches moreores |
19:57 |
NekoGloop |
fine then I have another dependancy |
19:59 |
khonkhortisan |
mesecon loopbacks don't work so well |
19:59 |
NekoGloop |
nope |
19:59 |
khonkhortisan |
how do I turn on nodeboxes? |
20:00 |
NekoGloop |
magic |
20:00 |
khonkhortisan |
there's a variable to make mesecons not raillike |
20:00 |
NekoGloop |
(aka repull from github its automatically set in the latest update) |
20:00 |
khonkhortisan |
oh |
20:02 |
NekoGloop |
youtube: the best gathering place for ideas for minetest mods |
20:03 |
khonkhortisan |
that looks much better with nodeboxes |
20:03 |
NekoGloop |
ikr |
20:03 |
NekoGloop |
NekoGloop: I agree! |
20:03 |
NekoGloop |
:P |
20:04 |
NakedFury |
you want ideas? make tech above wood and stone tools require a workbench |
20:04 |
NekoGloop |
i could probably do that but would need to rewrite the workbench mod |
20:05 |
NekoGloop |
(wouldnt an anvil be better for that anyway?) |
20:05 |
NakedFury |
can be changed later |
20:05 |
NakedFury |
the idea is to need a workbench or whatever to craft stuff not have it all done by hand like it is now |
20:05 |
NekoGloop |
Hm... I could probably do that... |
20:06 |
NekoGloop |
Actually, let's see if I can |
20:06 |
NakedFury |
workbenches start at 3 then go higher as maybe the player needs more space |
20:06 |
NekoGloop |
there's commented out code in the workbench mod that makes the player have 2x2 |
20:07 |
NakedFury |
for real? I never saw that |
20:07 |
NekoGloop |
i think so |
20:07 |
NekoGloop |
lemme look |
20:07 |
NekoGloop |
huh |
20:07 |
NekoGloop |
must not be in my version |
20:08 |
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20:14 |
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20:18 |
NekoGloop |
just redownloaded workbench from github... seeing how to get the inventory crafting to work |
20:19 |
* vicscandl |
is attempting something impossible at this time.. |
20:19 |
NekoGloop |
what is it? |
20:19 |
vicscandl |
let me try it out first, and if it works, i'll gloat and let you know |
20:19 |
vicscandl |
:( |
20:19 |
khonkhortisan |
all I needed was two buttons and a double not loop |
20:20 |
NakedFury |
another interesting idea would be to have the game use 2 hands or show both hands and have tools use 2 hands for extra power or speed. |
20:20 |
khonkhortisan |
then you could stack tools up to two per stack? |
20:20 |
NekoGloop |
that probably would take too long for me to do |
20:20 |
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20:20 |
khonkhortisan |
I don't think double hands can be done in lua |
20:21 |
iqualfragile |
doublerainbow all the way |
20:21 |
NekoGloop |
probably could be. |
20:23 |
_2cool4me4_ |
Bullet timed out... |
20:23 |
NekoGloop |
Anyone care to help me make 2x2 crafting grid in player's inventory? |
20:23 |
_2cool4me4_ |
Why do you need a 2x2? |
20:24 |
NekoGloop |
so that 3x3 workbench isnt useless ;) |
20:24 |
_2cool4me4_ |
okay |
20:24 |
NekoGloop |
lemme check if what's in the code already works |
20:25 |
khonkhortisan |
my wires are too long the button turns them off before the not keeps them on |
20:25 |
_2cool4me4_ |
What makes the 3x3 a 3x3 grid? |
20:26 |
NekoGloop |
NakedFury: Happen to know anything that could help make the 3x3? |
20:26 |
NekoGloop |
2x2* |
20:26 |
NakedFury |
no, I thought that was in source code |
20:26 |
NekoGloop |
Well I only need help on one thing |
20:26 |
NekoGloop |
(in lua) |
20:26 |
_2cool4me4_ |
menot know lua |
20:26 |
NekoGloop |
Torches craft like this: |
20:26 |
NekoGloop |
C - |
20:26 |
NekoGloop |
- S |
20:27 |
NekoGloop |
Instead of: |
20:27 |
NekoGloop |
C - |
20:27 |
NekoGloop |
S - |
20:27 |
NekoGloop |
So, yes, it works, and is recognized as a crafting grid. |
20:27 |
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20:27 |
thexyz |
that's because part of crafting algorithm is hardcoded |
20:27 |
NekoGloop |
D: |
20:27 |
thexyz |
so you can't change that from lua |
20:27 |
NekoGloop |
Dammit |
20:28 |
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20:28 |
khonkhortisan |
I think I need a repeater on the double not circuit for the movestone rail |
20:28 |
NekoGloop |
Why do these things never work lol |
20:28 |
NekoGloop |
>repeater |
20:28 |
NekoGloop |
>minetest |
20:28 |
NekoGloop |
dafuq? |
20:29 |
khonkhortisan |
I need a repeater, the button turns on the wire, the signal doesn't reach the not circuit before the button turns the wire back off again. |
20:29 |
khonkhortisan |
I need to repeat the nots |
20:29 |
NekoGloop |
so the only way to make this work would to make all the recipes for the inventory grid be shapeless? |
20:29 |
NekoGloop |
Oh, I have an idea. |
20:29 |
NekoGloop |
Grr... but I'd need to edit default. |
20:29 |
thexyz |
that's TOO hacky |
20:29 |
khonkhortisan |
just redo all the recipes |
20:30 |
thexyz |
good way to make it works is to write a patch & send it to celeron |
20:30 |
NekoGloop |
lolno |
20:30 |
thexyz |
actually, redoing recipes in special way would work |
20:30 |
NekoGloop |
by now everyone should know I cant code C++ worth shit |
20:31 |
NekoGloop |
Either I'd need to smack one hell of a lot of code into the workbench mod or I'd need to edit default |
20:31 |
saschaheylik_ |
i can if its improtant |
20:31 |
NekoGloop |
Make 2x2 grids work? |
20:31 |
NekoGloop |
Yes, please do. |
20:31 |
saschaheylik_ |
2x2 grids? |
20:31 |
NekoGloop |
yus |
20:32 |
NekoGloop |
example: commented out code in workbench mod |
20:32 |
saschaheylik_ |
i have no idea what that is |
20:32 |
NekoGloop |
it changes player's inventory to 2x2 crafting |
20:32 |
NekoGloop |
but torches are craft like: |
20:32 |
NekoGloop |
C - |
20:32 |
NekoGloop |
- S |
20:32 |
NekoGloop |
instead of |
20:32 |
khonkhortisan |
now I'm confused. The circuit is working perfectly and all I did was push all the buttons |
20:32 |
NekoGloop |
C - |
20:32 |
NekoGloop |
S - |
20:33 |
saschaheylik_ |
NekoGloop: oh right so the boxes are arranged in the wrong order? |
20:33 |
NekoGloop |
no, it's part of the source code |
20:33 |
saschaheylik_ |
yes i know |
20:33 |
NekoGloop |
crafting algorithm |
20:33 |
NekoGloop |
if you can fix it please do so |
20:33 |
saschaheylik_ |
yes i know that the game is made from source code... |
20:34 |
saschaheylik_ |
ok ill check it out |
20:34 |
saschaheylik_ |
first i will test it |
20:34 |
saschaheylik_ |
because thats how i roll |
20:34 |
NekoGloop |
Well, you should distribute the patch ;) |
20:34 |
NekoGloop |
assuming you can do it |
20:34 |
khonkhortisan |
ugh I extended the wire and the buttons start leaving the wire off again |
20:35 |
saschaheylik_ |
i can submit code on github i got a fork there |
20:35 |
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20:35 |
NekoGloop |
ok |
20:35 |
NekoGloop |
please do so ;) |
20:36 |
saschaheylik_ |
how do i change to 2x2 crafting? |
20:36 |
NekoGloop |
uncomment the code at the top of the github version |
20:36 |
NekoGloop |
"-- uncomment the next 6 lines to restrict players to a 2x2 inventory craft grid" |
20:37 |
NekoGloop |
the 6 lines after that ;) |
20:38 |
saschaheylik_ |
where does it say that? |
20:38 |
NekoGloop |
at the top |
20:38 |
saschaheylik_ |
the top of what... |
20:38 |
NekoGloop |
in the github version only |
20:38 |
saschaheylik_ |
of what file |
20:38 |
NekoGloop |
THE TOP OF THE FREAKIN LUA |
20:38 |
saschaheylik_ |
"the lua" ? |
20:38 |
saschaheylik_ |
i need a filename |
20:38 |
iqualfragile |
init.lua |
20:38 |
saschaheylik_ |
thank you |
20:39 |
NekoGloop |
init.lua, the only one in the workbench mod's folder |
20:39 |
thexyz |
search inventorymanager.cpp for "// TODO: Allow different sizes of crafting grids" |
20:39 |
iqualfragile |
pilzadam: is there a repos or something for your farming-mod? |
20:40 |
saschaheylik_ |
NekoGloop: what workbench mod? |
20:40 |
saschaheylik_ |
i have minetest from github nothing added |
20:40 |
NekoGloop |
https://github.com/darkrose/minetest_mods >.> |
20:40 |
saschaheylik_ |
what >.> how the fuck should i know |
20:40 |
NekoGloop |
the workbench folder in that >.> |
20:40 |
saschaheylik_ |
alright... |
20:41 |
NekoGloop |
WELL IF YOU WOULD JUST LOOK AT MOD RELEASES FOR HALF A FREAKING SECOND |
20:41 |
saschaheylik_ |
geez if you are that thankful why dont you do it yourself |
20:41 |
saschaheylik_ |
i dont spend my day looking at mod releases |
20:41 |
NakedFury |
way to go neko |
20:41 |
NekoGloop |
Well whatever |
20:41 |
NekoGloop |
Then I do my fix for it from lua |
20:42 |
NekoGloop |
(aka commenting out the code) |
20:43 |
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20:43 |
saschaheylik_ |
knock yourself out |
20:43 |
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20:43 |
NekoGloop |
well since you are just as unhelpful as anyone else on this chat |
20:44 |
saschaheylik_ |
lol maybe it has somehting to do with your way of asking? |
20:44 |
NekoGloop |
after getting treated like a retard for the umpteenth time in addition to getting my internet cut off for 4 hours? |
20:44 |
khonkhortisan |
? I had desert sand fall and it turned a torch, rail, and mesecon into items instead of nodes |
20:46 |
NekoGloop |
funny desert sand treats torch/rail/mesecons as air for me... |
20:46 |
saschaheylik_ |
NekoGloop: why would anyone treat NekoGloop like a retard? |
20:46 |
NekoGloop |
Because they're asses. And I see what you did there. |
20:46 |
saschaheylik_ |
if you say so |
20:47 |
NekoGloop |
where would I go get the source code so I can f*ck things up my self? |
20:47 |
NekoGloop |
(windows) |
20:48 |
saschaheylik_ |
if you have the ask, you can't. |
20:48 |
saschaheylik_ |
*to |
20:48 |
NekoGloop |
... like I said. Asses. |
20:49 |
saschaheylik_ |
something like that |
20:49 |
vicscandl |
ahhh c++, how i have missed thee... |
20:49 |
NekoGloop |
? |
20:50 |
vicscandl |
i'm halting my mod dev and applying my skills elsewere; the real code. |
20:50 |
saschaheylik_ |
nice |
20:50 |
saschaheylik_ |
then we are 3? now? |
20:50 |
NekoGloop |
...? |
20:50 |
saschaheylik_ |
you, me and cel? |
20:50 |
saschaheylik_ |
rose? |
20:50 |
vicscandl |
uh now |
20:50 |
saschaheylik_ |
4? |
20:50 |
vicscandl |
no |
20:51 |
saschaheylik_ |
no |
20:51 |
vicscandl |
no as in, not yet |
20:51 |
vicscandl |
i will decide if and when that will be. |
20:52 |
vicscandl |
plugging all your memory leak issues right now |
20:53 |
NekoGloop |
after that could you see about 2x2 crafting grids being possible? |
20:53 |
saschaheylik_ |
if you ask nicely and dont get mad at us, eventually. |
20:53 |
vicscandl |
NekoGloop: no, i can not |
20:54 |
NekoGloop |
Ahem... Please see to 2x2 crafting grids being possible, good sirs? |
20:56 |
NekoGloop |
Alright... i found the source on github... now where's inventorymanager.cpp... |
20:56 |
saschaheylik_ |
dont forget that there are more important issues that 2x2 crafting grids |
20:56 |
saschaheylik_ |
in src/ |
20:56 |
NekoGloop |
dont forget I dont care. |
20:56 |
saschaheylik_ |
how old are you? |
20:56 |
NakedFury |
in the name of progress and modding community could you see it in your heart of hearts, in the deepest part of your coding soul to make it possible to change with lua the player craft grid? thats how you ask by the way |
20:57 |
saschaheylik_ |
NakedFury: +1 |
20:57 |
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20:57 |
saschaheylik_ |
rofl |
20:57 |
saschaheylik_ |
ragequit xD |
20:57 |
vicscandl |
craft grid is secondary to a proper engine that does not fuckback your cpu |
20:58 |
saschaheylik_ |
fuck i just dropped my ice coffee cup |
20:58 |
vicscandl |
i got your 2x2 crafting grid hanging... |
20:58 |
saschaheylik_ |
good i didnt spill to omuch |
20:58 |
saschaheylik_ |
yep |
20:58 |
vicscandl |
saschaheylik_: nice, i just put more ice in the, um... tobacco water pipe... ??? .... |
20:58 |
saschaheylik_ |
haha |
20:59 |
saschaheylik_ |
i dont have any ice but im a coder. i convert caffeine to code. |
20:59 |
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20:59 |
vicscandl |
hahaha, hold for image |
20:59 |
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20:59 |
saschaheylik_ |
oh welcome back NekoGloop |
21:00 |
saschaheylik_ |
haha |
21:00 |
saschaheylik_ |
or not |
21:00 |
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21:00 |
saschaheylik_ |
wb? |
21:01 |
NekoGloop |
Let's see... everyone who's unhelpful say aye. I want to do a mass /ignore right now. |
21:01 |
saschaheylik_ |
what the hell is wrong with you |
21:02 |
NekoGloop |
you |
21:02 |
saschaheylik_ |
right... so leave |
21:03 |
saschaheylik_ |
anyways... vicscandl what is #1 issue right now? |
21:03 |
saschaheylik_ |
dont say NekoGloop |
21:03 |
NakedFury |
cpu drain? |
21:03 |
saschaheylik_ |
thats all the info we got? |
21:04 |
saschaheylik_ |
any idea by what it's caused= |
21:04 |
NekoGloop |
Processing of a large world in a roundabout way |
21:05 |
saschaheylik_ |
"a roundabout way" ? |
21:05 |
NekoGloop |
idk i didnt look at the code that closely |
21:05 |
saschaheylik_ |
right... |
21:07 |
NekoGloop |
Well, so much for the idea of a 3x3 grid |
21:07 |
NekoGloop |
2x2* |
21:07 |
NekoGloop |
dammit why do i keep saying that |
21:08 |
NekoGloop |
anyway, probably the best goal that is reachable from lua is to make certain things only craft in workbenches. |
21:09 |
vicscandl |
saschaheylik_: http://imgur.com/a/UqfGo#0 |
21:09 |
vicscandl |
nuff said |
21:09 |
vicscandl |
i <3 my office |
21:10 |
saschaheylik_ |
:P |
21:10 |
vicscandl |
thats this laptop's lid |
21:10 |
vicscandl |
hehehe |
21:10 |
vicscandl |
hehehe |
21:10 |
saschaheylik_ |
xD |
21:11 |
vicscandl |
back to work, codeslaves |
21:11 |
saschaheylik_ |
im not a slave |
21:11 |
saschaheylik_ |
im a god |
21:11 |
vicscandl |
your comparison is not relative |
21:11 |
vicscandl |
sorry |
21:12 |
NekoGloop |
lol |
21:12 |
vicscandl |
brb; stupid work just posted a new ticket |
21:13 |
NekoGloop |
Ugh I hate steel sword texture |
21:13 |
saschaheylik_ |
got a better one? |
21:14 |
NekoGloop |
well i made it look like the rest of the swords |
21:14 |
NekoGloop |
using the same colors still |
21:18 |
NekoGloop |
and as soon as i find out how i'm gonna set it to be this texture |
21:19 |
NekoGloop |
how do i set a texture pack? |
21:20 |
NekoGloop |
nvm found it |
21:33 |
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21:35 |
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21:40 |
NekoGloop |
Lets see... anyone want to hear what my ideas for crafting grid recipes for tools in 4x4 and 5x5? |
21:40 |
NakedFury |
what ever it is must be huge once crafted |
21:40 |
NekoGloop |
I'll tell you in PM if you do, so as to not flood the channel with my recipes |
21:41 |
NakedFury |
say a bigger furnace |
21:41 |
NekoGloop |
I could probably do that, just I mean for tools atm |
21:41 |
NakedFury |
would they look bigger in the game too? |
21:42 |
NekoGloop |
Well the inventory_image is edited to make them look bigger. |
21:43 |
NekoGloop |
Axes dont look like hatchets, shovels... just look funny, swords get longer and have larger hilts, picks get thicker. |
21:44 |
saschaheylik_ |
honestly, i dont like minecraft style crafting |
21:44 |
NekoGloop |
whatever |
21:44 |
NekoGloop |
I'm making an extension of the workbench mod to make it have some use. |
21:44 |
saschaheylik_ |
id prefer cutting up the wood for example and putting it together in 3d |
21:44 |
saschaheylik_ |
maybe you could do both |
21:45 |
saschaheylik_ |
but especially for more complex things like cars youd have to do it in 3d |
21:45 |
NekoGloop |
As NakedFury said, a medium/large furnace could be made in 4x4/5x5 grids, with an extra 'slot' for each size increment |
21:45 |
vicscandl |
ticket closed; back to mt |
21:46 |
NekoGloop |
saschaheylik_: Dont we lag enough already? |
21:46 |
saschaheylik_ |
not at all on my pc |
21:46 |
NekoGloop |
lol |
21:46 |
NekoGloop |
what, do you have a pc with 9999999gHz? |
21:47 |
saschaheylik_ |
but its overkill for mt |
21:47 |
saschaheylik_ |
no |
21:47 |
saschaheylik_ |
like 3.4ghz dual core |
21:47 |
NekoGloop |
lol |
21:47 |
saschaheylik_ |
4gb ddr2 ram |
21:47 |
NekoGloop |
I need an idea for medium axe crafting... |
21:47 |
saschaheylik_ |
and ATI hd4850 |
21:47 |
saschaheylik_ |
idk make a medium sized axe? |
21:47 |
NekoGloop |
4x4 grid |
21:47 |
NekoGloop |
-so helpful- |
21:48 |
saschaheylik_ |
SSSS |
21:48 |
NakedFury |
if the item doesnt look big at all when held by a player why bother? |
21:48 |
saschaheylik_ |
SWWS |
21:48 |
saschaheylik_ |
-WW- |
21:48 |
saschaheylik_ |
-WW- |
21:48 |
saschaheylik_ |
or |
21:48 |
NekoGloop |
Uhm... the image makes the tool larger. |
21:48 |
saschaheylik_ |
SSSS |
21:48 |
saschaheylik_ |
SSWS |
21:48 |
saschaheylik_ |
-WW- |
21:48 |
saschaheylik_ |
-WW- |
21:49 |
saschaheylik_ |
oh i thought you ment crafting code |
21:49 |
NekoGloop |
Those recipes are overkill lol |
21:49 |
NekoGloop |
I do mean recipes, NakedFury brought up something else |
21:49 |
saschaheylik_ |
why else would you need a 4x4 grid? |
21:49 |
NekoGloop |
Well... idk |
21:49 |
NekoGloop |
gimme a minute |
21:50 |
saschaheylik_ |
heh |
21:50 |
NakedFury |
use 3x3 and divide the item in parts |
21:50 |
NekoGloop |
no |
21:50 |
NekoGloop |
I WANT to make recipes for workbench mod, dont you see? |
21:50 |
saschaheylik_ |
good for you |
21:50 |
NekoGloop |
>.> |
21:50 |
saschaheylik_ |
youre still making it more complex than necessary |
21:50 |
NekoGloop |
whatever :3 |
21:51 |
saschaheylik_ |
with little gameplay gain in return |
21:51 |
saschaheylik_ |
if an |
21:51 |
saschaheylik_ |
y |
21:51 |
saschaheylik_ |
maybe even loss |
21:51 |
NekoGloop |
why? |
21:51 |
NekoGloop |
you have to first get the 4x4 crafting bench then make the tools themselves. |
21:52 |
saschaheylik_ |
maybe people dont like to have yet another crafting grid size and workbench and stuff |
21:52 |
saschaheylik_ |
for no reason |
21:52 |
saschaheylik_ |
the axe they get is the same |
21:52 |
NekoGloop |
no its not :P |
21:52 |
saschaheylik_ |
a player wants to convert items to other items |
21:52 |
saschaheylik_ |
they dont cxare about the grid size |
21:52 |
saschaheylik_ |
whatever you say |
21:53 |
NekoGloop |
medium tools are more powerful than small(normal) tools, large tools are more powerful than medium. |
21:53 |
NekoGloop |
At least I'm not adding a xlarge set, which would then make 6x6 be required. |
21:53 |
saschaheylik_ |
rather than many different grid sizes, 3d crafting would be a real addition to gameplay |
21:54 |
saschaheylik_ |
think gmod |
21:54 |
saschaheylik_ |
just not that buggy... |
21:54 |
saschaheylik_ |
and a bit simpler maybe |
21:54 |
NakedFury |
what do you mean 3d crafting? |
21:54 |
NekoGloop |
and I still say that you need to remember that not everyone owns a super computer to allow 3d crafting |
21:54 |
saschaheylik_ |
we dont need to make it expensive |
21:54 |
saschaheylik_ |
i have a way in mind |
21:54 |
NakedFury |
what do you mean 3d crafting? |
21:55 |
saschaheylik_ |
like lego? |
21:55 |
NakedFury |
how would it work with tools for example |
21:55 |
saschaheylik_ |
with an axe for example |
21:55 |
saschaheylik_ |
first you need wood |
21:56 |
saschaheylik_ |
you place a wood block on top of a workbench |
21:56 |
saschaheylik_ |
then you cut it into sticks |
21:56 |
saschaheylik_ |
with some sort of saw |
21:56 |
saschaheylik_ |
(not your fist) |
21:56 |
saschaheylik_ |
:P |
21:56 |
saschaheylik_ |
and then you need steel |
21:56 |
NakedFury |
more interative crafting |
21:56 |
NekoGloop |
3d crafting could be merged with crafting grids (i.e. crafting cube) and then that would let mods be made MUCH easier than you are recommending. |
21:56 |
saschaheylik_ |
yes basically |
21:57 |
saschaheylik_ |
NekoGloop: maybe |
21:57 |
NakedFury |
ok so you used a saw to cut the wood into say sticks |
21:57 |
saschaheylik_ |
though if we have 3d crafting im not sure why we need recipes |
21:57 |
NekoGloop |
well I'm just trying to do this from a modder's perspective. |
21:57 |
NekoGloop |
how does a tool get defined? |
21:57 |
NakedFury |
now you place 1 stick on top of the workbench and how would the ore be added? |
21:57 |
NekoGloop |
magic? |
21:58 |
saschaheylik_ |
first you have to make the axe part from the iron ore |
21:58 |
saschaheylik_ |
you start with iron ore right |
21:58 |
saschaheylik_ |
then you melt it using a furnance |
21:58 |
NakedFury |
ok in molds? |
21:58 |
saschaheylik_ |
into a mold yeah why not |
21:58 |
saschaheylik_ |
or maybe forge it? |
21:58 |
NakedFury |
well that would make crafting more interesting |
21:58 |
saschaheylik_ |
depends on the tool i guess |
21:58 |
saschaheylik_ |
yes a lot |
21:58 |
saschaheylik_ |
more like in RPGs |
21:58 |
NakedFury |
yes |
21:58 |
saschaheylik_ |
though more detailed |
21:59 |
NakedFury |
I like that even if its harder |
21:59 |
saschaheylik_ |
with the ability to actually customize things |
21:59 |
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21:59 |
saschaheylik_ |
i like a challenge |
21:59 |
saschaheylik_ |
this one seems worth it |
21:59 |
NekoGloop |
well you could add a whole new gamemode, so that people like me can actually enjoy the origninal minetest crafting as well as your 3d crafting |
22:00 |
saschaheylik_ |
well.. we could rationalize the current crafting as follows |
22:00 |
saschaheylik_ |
a machine with 9 slots to put resource items in |
22:00 |
saschaheylik_ |
and an usb stick twith plans 8-) |
22:00 |
vicscandl |
ok... |
22:00 |
vicscandl |
now on to some fun.. :) |
22:01 |
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22:01 |
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thexyz left #minetest |
22:01 |
saschaheylik_ |
maybe the machine has a screen with buttons sto customize the item |
22:01 |
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22:01 |
NekoGloop |
uhm... how about a craft-table-thing that allows the 3d crafting? |
22:01 |
saschaheylik_ |
yes or a table |
22:01 |
saschaheylik_ |
perhaps both |
22:01 |
NekoGloop |
that seems like the best routine to me |
22:02 |
NekoGloop |
I wonder if this is even possible in lua lol |
22:02 |
saschaheylik_ |
i like the idea of (once your tech skills are high enough) being able to build automatic factories and machines that produce items for you |
22:02 |
saschaheylik_ |
doesnt matter i code C++ |
22:02 |
saschaheylik_ |
over a period of time |
22:02 |
NekoGloop |
you would probably have to execute an external file from the mod then... i think you can run C++ from lua |
22:02 |
saschaheylik_ |
which you can then sell to other players or use yourself |
22:03 |
saschaheylik_ |
of course. c++ and lua can interact both ways obviously |
22:03 |
saschaheylik_ |
on markets |
22:03 |
NekoGloop |
then stop chattering and code ;) |
22:04 |
saschaheylik_ |
its 00:00 where i am |
22:04 |
NekoGloop |
sounds like RealBadAngel has a competitor for technic mod ;) |
22:04 |
saschaheylik_ |
getting a bit tired |
22:04 |
saschaheylik_ |
lol |
22:04 |
saschaheylik_ |
i have a lot more tech ideas |
22:04 |
NekoGloop |
well whatever |
22:04 |
saschaheylik_ |
you probably cant do a lot of that lua only |
22:05 |
saschaheylik_ |
scriptable microchips for electronics for example |
22:05 |
NekoGloop |
I hope to implement alchemy and such |
22:05 |
saschaheylik_ |
yes that'd be awesome |
22:05 |
saschaheylik_ |
alchemy = chemistry |
22:05 |
NekoGloop |
Uh... wouldnt that be remarkably similar to mesecons microcontrollers? |
22:05 |
NekoGloop |
(microchips) |
22:05 |
saschaheylik_ |
idk |
22:06 |
saschaheylik_ |
idk anything about all the mods |
22:06 |
NekoGloop |
lol |
22:06 |
saschaheylik_ |
right now i gotta focus on the core |
22:06 |
saschaheylik_ |
no time to read about some mods |
22:06 |
saschaheylik_ |
understand? |
22:06 |
NekoGloop |
alchemy would probably not work out without a good supply of random items to mess with. |
22:07 |
saschaheylik_ |
chemicals |
22:07 |
NekoGloop |
lol |
22:07 |
saschaheylik_ |
not kidding |
22:07 |
NekoGloop |
how do you suggest i get said chemicals? |
22:07 |
saschaheylik_ |
same places you get them irl |
22:07 |
saschaheylik_ |
what substance are we talking about? |
22:07 |
NekoGloop |
... an extractor, extracts chemical compnent from the item? |
22:07 |
NekoGloop |
like furnace, i guess this extractor would be |
22:07 |
saschaheylik_ |
do you know anything about chemistry? |
22:08 |
NekoGloop |
nope :P |
22:08 |
OldCoder |
Hmm. Sulphuric Acid == Griefing. |
22:08 |
saschaheylik_ |
xD |
22:09 |
saschaheylik_ |
one way to split liquids is distillation http://spiderdiaries.richmond.edu/margaret14/files/2011/04/simple_distillation.gif |
22:09 |
saschaheylik_ |
or liquids from solids |
22:09 |
NekoGloop |
hm... |
22:09 |
saschaheylik_ |
actually any substances based on their boiling point |
22:10 |
saschaheylik_ |
this could be a neat minigame where you have to control the temperature and find the right temperature to split the substances |
22:10 |
NekoGloop |
too complicated for me |
22:10 |
saschaheylik_ |
ingame it would be easier to show |
22:11 |
NekoGloop |
however, having a distiller seems kinda overrun by furnace, wouldnt the two function kinda similar? |
22:11 |
saschaheylik_ |
player gets video tutorial lessons anyways |
22:11 |
saschaheylik_ |
well a distiller needs a gas flame |
22:11 |
NekoGloop |
well you'd have to do the vid, I'm not capable of that. |
22:11 |
saschaheylik_ |
one you can regulate |
22:11 |
NekoGloop |
you can regulate a coal or wood flame |
22:11 |
NekoGloop |
its just hard to do so |
22:11 |
saschaheylik_ |
idk about htat |
22:12 |
NekoGloop |
Personally I've not done it |
22:12 |
NekoGloop |
Some people I know have though |
22:12 |
saschaheylik_ |
well you could regulate the temperature of the distiller by altering the distance to the flame |
22:13 |
saschaheylik_ |
then the minigame would be about changing the height and fueling the flame to the right size to get the correct temperature on the thermometer |
22:13 |
NekoGloop |
still: too complicated |
22:14 |
NekoGloop |
no minigame :P |
22:14 |
saschaheylik_ |
is skyrims lockpicking game too complicated too? |
22:15 |
* NekoGloop |
has not played skyrim |
22:15 |
saschaheylik_ |
if a video showed you what to do it should be quite easy |
22:15 |
saschaheylik_ |
provided you know the right temperature |
22:15 |
saschaheylik_ |
which is the point of having to know the correct recipe to craft something |
22:15 |
saschaheylik_ |
how convenient that its ancient egypt |
22:15 |
saschaheylik_ |
and you have lucid dreaming skills |
22:16 |
NekoGloop |
personally I think that a minigame of this nature doesnt fit in Minetest |
22:16 |
saschaheylik_ |
which allow you to go to bed |
22:16 |
saschaheylik_ |
then in your dream |
22:16 |
saschaheylik_ |
travel to the akashic records |
22:16 |
saschaheylik_ |
which is the universes infinitely big library |
22:16 |
vicscandl |
akf; heading to store |
22:16 |
saschaheylik_ |
which is basically a library with all the recipes and stuff (at least those the player is smart enough to know at this level) |
22:17 |
saschaheylik_ |
of the universe |
22:17 |
saschaheylik_ |
and read them |
22:17 |
saschaheylik_ |
then wake up and do it |
22:17 |
NekoGloop |
well i think a level mechanism would be needed first ;) |
22:17 |
saschaheylik_ |
well yes |
22:18 |
NekoGloop |
which since mobs lag most computers to hell... |
22:18 |
NekoGloop |
xp could be gained from recipes? |
22:18 |
saschaheylik_ |
but the very first thing i have to do may seem counter-intuitive |
22:18 |
NekoGloop |
what's that? |
22:18 |
saschaheylik_ |
it's to set up a website on which to pre-sell minetest alpha access |
22:19 |
saschaheylik_ |
remember, LGPL allows that. |
22:19 |
NekoGloop |
lolno |
22:19 |
NekoGloop |
imo minetest should be kept free forever |
22:19 |
NekoGloop |
free is better. |
22:19 |
saschaheylik_ |
it is free |
22:19 |
saschaheylik_ |
LGPL says the sourcecode has to be open |
22:19 |
saschaheylik_ |
which it is |
22:19 |
NekoGloop |
ok |
22:19 |
saschaheylik_ |
i can still ask for money |
22:19 |
NekoGloop |
lol |
22:20 |
saschaheylik_ |
people could compile it themselves if they want |
22:20 |
thexyz |
gpl also allows that |
22:20 |
saschaheylik_ |
most couldnt even do that anyways |
22:20 |
NekoGloop |
or download sfan5's precompiled windows version ;) |
22:20 |
saschaheylik_ |
thexyz: difference is i could add my own closed code to the lgpl parts |
22:20 |
saschaheylik_ |
NekoGloop: true |
22:20 |
thexyz |
like xchat does |
22:20 |
saschaheylik_ |
yes |
22:21 |
thexyz |
saschaheylik_: don't you need to make your library, then link it with minetest? |
22:21 |
saschaheylik_ |
for example that could be access to "official" servers |
22:21 |
saschaheylik_ |
thexyz: probably not |
22:21 |
NekoGloop |
btw, anyone know when celeron is gonna make a return? |
22:21 |
saschaheylik_ |
i think hes only in -dev all the time |
22:21 |
thexyz |
strange, i though that you only may link your proprietary code with lgpl libraries |
22:21 |
thexyz |
or so |
22:21 |
thexyz |
*mething similar |
22:22 |
NekoGloop |
oh so he's not gone? |
22:22 |
saschaheylik_ |
anyways, i dont see a reason right now to add anything proprietary |
22:22 |
NekoGloop |
i thought he went on vacation or something |
22:22 |
thexyz |
he's online right now |
22:22 |
NekoGloop |
i know |
22:22 |
thexyz |
NekoGloop: read logs http://irc.minetest.ru/minetest-dev/2012-08-14 |
22:22 |
NekoGloop |
i just stopped in -dev for a split second |
22:23 |
saschaheylik_ |
thing is before i can sell it on a website i need a name to buy a domain for |
22:23 |
NekoGloop |
uhm... what am I looking for in the log? |
22:23 |
saschaheylik_ |
because "minetest" sounds rather unattractive |
22:24 |
thexyz |
NekoGloop: for "celeron55" |
22:24 |
thexyz |
he sometimes writes something |
22:24 |
NekoGloop |
lol you can see my join and part at the bottom |
22:24 |
NekoGloop |
lol |
22:25 |
NekoGloop |
I'm on large pick recipes now |
22:26 |
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22:27 |
NekoGloop |
Anyone have an idea for large axe crafting? |
22:27 |
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22:31 |
khonkhortisan |
four sticks instead of two |
22:31 |
NekoGloop |
well duh |
22:32 |
NekoGloop |
i meant for the shape of the axehead |
22:32 |
NekoGloop |
my best: |
22:32 |
NekoGloop |
M M M - - |
22:32 |
NekoGloop |
M M S M - |
22:32 |
NekoGloop |
M M S - - |
22:32 |
NekoGloop |
- - S - - |
22:32 |
NekoGloop |
- - S - - |
22:32 |
NekoGloop |
look good? |
22:33 |
NekoGloop |
M = material, S = stick |
22:33 |
NekoGloop |
Or: |
22:33 |
NekoGloop |
- M M - - |
22:34 |
NekoGloop |
M M S M M |
22:34 |
NekoGloop |
- M S - - |
22:34 |
NekoGloop |
- - S - - |
22:34 |
NekoGloop |
- - S - - |
22:34 |
NekoGloop |
The second one fits with the rest, 7 materials and 4 sticks... |
22:34 |
NekoGloop |
(sorry for channel flooding) |
22:40 |
NekoGloop |
Any opinions? |
22:43 |
iqualfragile |
the first |
22:43 |
iqualfragile |
but replace the first row by M M S - - |
22:44 |
NekoGloop |
hm... i do want it to be on par with picks though, since that's how it is in default |
22:44 |
NekoGloop |
I already implemented #2 but I'll change it if #1 wins with popular vote. |
22:44 |
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22:47 |
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22:50 |
NekoGloop |
Hm, medium tools are nice, visibly different in both speed and graphics |
22:51 |
jin_xi |
hey all |
22:53 |
NekoGloop |
hello |
22:53 |
NekoGloop |
I'm working on an extension of workbench mod ;) |
22:57 |
NekoGloop |
lol medium stone pick > large wood pick |
22:57 |
NekoGloop |
HOLY CRAP |
22:57 |
NekoGloop |
I think I overpowered large stone a weeeee bit |
22:58 |
NekoGloop |
but... considering you need a lot of resources to get it... maybe just turn it down 0.15~ time |
22:59 |
NekoGloop |
I find it funny that through all this time I have not a single depends.txt in the folder... mod still works though... o.0 |
23:01 |
NekoGloop |
saschaheylik_: Whatcha up to? |
23:02 |
saschaheylik_ |
thinking about the name issue |
23:03 |
saschaheylik_ |
we need a better name |
23:03 |
saschaheylik_ |
not including the parts "mine" "craft" or "test" |
23:03 |
NakedFury |
back from eating |
23:03 |
saschaheylik_ |
yo |
23:03 |
NakedFury |
hi |
23:03 |
NakedFury |
what name issues? |
23:03 |
saschaheylik_ |
lets think about a name please |
23:03 |
saschaheylik_ |
i want to make a website for the project |
23:04 |
saschaheylik_ |
but i need a name |
23:04 |
saschaheylik_ |
for the domain name |
23:04 |
NakedFury |
what project? |
23:04 |
saschaheylik_ |
minetest |
23:04 |
NekoGloop |
infibuild |
23:04 |
saschaheylik_ |
no |
23:04 |
NekoGloop |
wait that kinda rips off of infiminer... |
23:04 |
saschaheylik_ |
and infinibuild |
23:04 |
saschaheylik_ |
i think. |
23:04 |
NekoGloop |
I was thinking of the near-infinite world |
23:05 |
saschaheylik_ |
i can make it infinite |
23:05 |
thexyz |
why "mine", "craft" & "test" are prohibited? |
23:05 |
NekoGloop |
please dont I lag enough as-es |
23:05 |
NekoGloop |
is* |
23:05 |
saschaheylik_ |
thexyz: because they either yell "minecraft rip off" or "crappy test version" |
23:06 |
saschaheylik_ |
which is not what you are going for from a marketing perspective |
23:06 |
saschaheylik_ |
not what i am going for at least |
23:06 |
thexyz |
saschaheylik_: try pwgen -01A 5 |
23:06 |
saschaheylik_ |
lol |
23:06 |
vicscandl |
meep |
23:06 |
saschaheylik_ |
i dont have pwgen |
23:07 |
NekoGloop |
meepbuild ;P |
23:07 |
thexyz |
saschaheylik_: install it then |
23:07 |
saschaheylik_ |
too lazy |
23:07 |
thexyz |
too lazy? |
23:07 |
thexyz |
what's your distro? |
23:07 |
saschaheylik_ |
and i dont think thats going to help |
23:07 |
saschaheylik_ |
arch |
23:08 |
saschaheylik_ |
too lazy = i dont care enough |
23:08 |
thexyz |
there at least one well-known site which name was generated using pwgen |
23:08 |
saschaheylik_ |
so, finding a name |
23:08 |
thexyz |
but i forgot its name =( |
23:09 |
NekoGloop |
lol |
23:09 |
saschaheylik_ |
we have the ancient egyptian theme i talked about |
23:09 |
saschaheylik_ |
everyone read that stuff? |
23:09 |
* vicscandl |
has updated his fridgemod with beer. |
23:09 |
saschaheylik_ |
anyways |
23:10 |
saschaheylik_ |
egyptocraft |
23:10 |
saschaheylik_ |
that includes craft but it doesnt sound bad |
23:10 |
saschaheylik_ |
what do you think |
23:10 |
* vicscandl |
tests; if ! beer.is_skunky() then drink end |
23:11 |
NekoGloop |
Uhm... well... |
23:11 |
NekoGloop |
imo no |
23:11 |
thexyz |
that's bad one |
23:11 |
NekoGloop |
agreed with above |
23:11 |
vicscandl |
damn, it seg faulted |
23:11 |
thexyz |
saschaheylik_: i think it should be more simple |
23:12 |
thexyz |
like "egypto" |
23:12 |
NakedFury |
xyz what is that pwgen? |
23:12 |
thexyz |
NekoGloop: tool for pseudo-random password generation |
23:12 |
NakedFury |
password generator |
23:12 |
NekoGloop |
uhm... well, can someone tell me why there's practically no coal in this map? |
23:13 |
NekoGloop |
thexyz: Does my name have to be longer so you dont get confused? |
23:13 |
thexyz |
oops, i mean, NakedFury |
23:13 |
NekoGloop |
Better ;) |
23:13 |
NakedFury |
found a website for it |
23:14 |
NekoGloop |
is it possible to make a certain tool force the dropping of multiple items? |
23:14 |
NekoGloop |
example: Magic Pick causes double drops |
23:15 |
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izua joined #minetest |
23:15 |
NekoGloop |
oh finally I got coal |
23:16 |
saschaheylik_ |
welcome izua |
23:16 |
saschaheylik_ |
izua: so you know C++? |
23:16 |
NekoGloop |
What groups should a hammer be able to break? |
23:17 |
izua |
hey |
23:17 |
izua |
yep |
23:17 |
saschaheylik_ |
thexyz: thats not bad if its not taken yet |
23:17 |
izua |
i've been doing embedded work for the past years mainly |
23:17 |
saschaheylik_ |
izua: then our cour team is currently... 2 people strong? |
23:17 |
saschaheylik_ |
if celeron is really on vacation |
23:17 |
vicscandl |
saschaheylik_: 2.2 |
23:17 |
izua |
gonna download it |
23:18 |
saschaheylik_ |
https://github.com/celeron55/minetest |
23:18 |
saschaheylik_ |
or https://github.com/saschaheylik/minetest |
23:18 |
saschaheylik_ |
if you wanna pull from mee |
23:18 |
NekoGloop |
lol |
23:18 |
saschaheylik_ |
xD |
23:18 |
saschaheylik_ |
no changes yet anyways |
23:18 |
izua |
unable to start correctly, press ok |
23:18 |
* NekoGloop |
pulls sas-who's-it's hair |
23:19 |
saschaheylik_ |
izua: huh? |
23:19 |
izua |
it's an error message |
23:19 |
saschaheylik_ |
you downloaded and compiled it already? |
23:19 |
saschaheylik_ |
that was dast |
23:19 |
saschaheylik_ |
can haz screenshot? |
23:19 |
izua |
no, i downloaded the official and ran it from bin/ |
23:19 |
vicscandl |
izua: you followthe readme? |
23:19 |
saschaheylik_ |
use the actual github and compile it |
23:20 |
saschaheylik_ |
git clone https://github.com/celeron55/minetest.git |
23:20 |
saschaheylik_ |
cd minetest |
23:20 |
saschaheylik_ |
cmake . |
23:20 |
izua |
http://imgur.com/TmPfp |
23:20 |
saschaheylik_ |
make -j 2 |
23:20 |
saschaheylik_ |
./bin/minetest |
23:20 |
izua |
win32 |
23:20 |
saschaheylik_ |
oh |
23:21 |
saschaheylik_ |
it says 0.4.1 |
23:21 |
saschaheylik_ |
the dev version is 0.4.2 rc 1 |
23:21 |
izua |
erm, got binaries? |
23:22 |
saschaheylik_ |
you shouldnt |
23:22 |
saschaheylik_ |
you should compile it |
23:22 |
izua |
i'm on win32, not gentoo |
23:22 |
saschaheylik_ |
not hard on win32 either |
23:22 |
NekoGloop |
check the blog, run in place minetest ver is there |
23:22 |
NekoGloop |
0.4.2-rc1 even |
23:22 |
saschaheylik_ |
yeah there should be instructions even |
23:23 |
izua |
well i need to get git, then a compiler, then mess with the current compilers in the path, then compile it, then get the old ones back ._. |
23:23 |
NekoGloop |
lol |
23:23 |
saschaheylik_ |
izua: no need to mess with path when i last did it |
23:23 |
saschaheylik_ |
just loaded git and gcc |
23:23 |
NekoGloop |
better solution: get a hammer and smash the computer to bits |
23:23 |
saschaheylik_ |
maybe cmake or something |
23:23 |
izua |
i have several compilers installed for various archs |
23:23 |
saschaheylik_ |
went into commandline |
23:23 |
saschaheylik_ |
did pretty much the same thing as on unix |
23:24 |
saschaheylik_ |
done |
23:24 |
izua |
grr |
23:24 |
izua |
i'll just put it in a vm on 32 bits and see if 0.4.1 works there |
23:24 |
izua |
that's way less troublesome :P |
23:24 |
saschaheylik_ |
as a dev it mustnt be troublesome to compile from git |
23:24 |
izua |
what's with the fail though? |
23:24 |
izua |
missing links? |
23:25 |
saschaheylik_ |
i dont know about mt on windows |
23:25 |
saschaheylik_ |
besides i just recently got active again |
23:25 |
saschaheylik_ |
may have missed something |
23:25 |
izua |
well, right now i don't have a toolchain set up, and it's sort of a mess to set it up |
23:25 |
izua |
will make a clean vm for it tommorow i guess |
23:26 |
NekoGloop |
sfan5 (i think) maintains the windows run in place version |
23:26 |
saschaheylik_ |
you could run a linux vm |
23:26 |
izua |
msvcr100.dll missing |
23:26 |
saschaheylik_ |
well yes or that |
23:27 |
saschaheylik_ |
someone should fix the error message |
23:27 |
NekoGloop |
oh yes, you need to download that file sepreatly |
23:27 |
saschaheylik_ |
:P |
23:27 |
NekoGloop |
just search for it on google ;) |
23:28 |
izua |
awesome |
23:28 |
izua |
yeah i am |
23:28 |
izua |
just tried to find a reliable source |
23:28 |
izua |
"find-your-missing-dll.com" |
23:28 |
izua |
and "free-dlls.com" don't exactly inspire trust |
23:28 |
izua |
esp when they have >1MB |
23:28 |
saschaheylik_ |
they usually work though |
23:28 |
NekoGloop |
lol |
23:28 |
saschaheylik_ |
even if theyre full of ads |
23:29 |
izua |
any pub/test server i can hook up with? |
23:29 |
thexyz |
...and then they tell me linux is hard |
23:29 |
saschaheylik_ |
i can start a 4.2.0 one |
23:29 |
saschaheylik_ |
thexyz: lol |
23:29 |
thexyz |
izua: http://servers.minetest.ru |
23:29 |
saschaheylik_ |
no http |
23:29 |
saschaheylik_ |
oh |
23:29 |
saschaheylik_ |
oh |
23:29 |
saschaheylik_ |
nvm+ |
23:29 |
saschaheylik_ |
lol |
23:29 |
NekoGloop |
4.2.0? |
23:29 |
izua |
not alloed to login |
23:29 |
saschaheylik_ |
NekoGloop: yes |
23:30 |
izua |
yeah, http:// is a reflex |
23:30 |
NekoGloop |
PLEASE LEND ME YOUR TIME MACHINE |
23:30 |
saschaheylik_ |
the current dev version |
23:30 |
saschaheylik_ |
lol |
23:30 |
saschaheylik_ |
its called git |
23:30 |
saschaheylik_ |
xD |
23:30 |
NekoGloop |
0.4.2-rc1 ;) |
23:30 |
saschaheylik_ |
oh |
23:30 |
saschaheylik_ |
right |
23:30 |
NekoGloop |
not 4.2.0 |
23:30 |
saschaheylik_ |
and thats the pipe |
23:30 |
saschaheylik_ |
xD |
23:30 |
izua |
god damn it |
23:30 |
izua |
woot |
23:30 |
izua |
i went past the figlet-like test |
23:31 |
saschaheylik_ |
figlet-like test? |
23:32 |
izua |
you're on linux |
23:32 |
izua |
# figlet spam |
23:32 |
* NekoGloop |
flips a table out of boredom |
23:32 |
saschaheylik_ |
you flip a table? |
23:32 |
saschaheylik_ |
that dude is weird |
23:33 |
NekoGloop |
yes I am |
23:33 |
vicscandl |
izua: hahaha figletspam |
23:33 |
izua |
it goes |
23:33 |
izua |
sort of like this |
23:33 |
NekoGloop |
the fact I've flipped tables irl just because i want to is a fact |
23:33 |
izua |
(╯°□°)╯︵ â”»â”â”» |
23:33 |
NekoGloop |
Except I can never remember the ASCII for that ;) |
23:33 |
* NekoGloop |
(╯°□°)╯︵ â”»â”â”» |
23:33 |
izua |
(╯°□°)╯︵ â”»â”â”» |
23:34 |
NekoGloop |
(╯°□°)╯︵ â”»â”â”» |
23:34 |
izua |
this is so fail |
23:34 |
khonkhortisan |
áóéú |
23:34 |
NekoGloop |
(╯°□°)╯︵ ┬â”┬ |
23:35 |
NekoGloop |
wait what? |
23:35 |
NekoGloop |
:D |
23:35 |
khonkhortisan |
aoeu is my asdf |
23:35 |
vicscandl |
meh, dvorak |
23:35 |
khonkhortisan |
yep, a variant |
23:36 |
vicscandl |
thats what, left handed setup? |
23:36 |
khonkhortisan |
no programmer |
23:36 |
NekoGloop |
My table flip: (╯°□°)╯︵ ┬â”┬ |
23:36 |
vicscandl |
khonkhortisan: ahhhhhhhhhhh |
23:36 |
NekoGloop |
I flip it right-sdie-up ;) |
23:36 |
khonkhortisan |
oh that's what that is |
23:36 |
NekoGloop |
yes it is ;) |
23:37 |
NekoGloop |
I fix flipped tables |
23:38 |
NekoGloop |
if i had known making these tools would have been such a pain I'd have never tried it D: |
23:38 |
vicscandl |
guh, textures and mesh crap is a mindblender |
23:39 |
izua |
ah |
23:39 |
izua |
wow |
23:39 |
NekoGloop |
well, just the textures really |
23:39 |
izua |
this is pretty functional for a demo |
23:39 |
vicscandl |
izua: try playing on some of the public servers and you will really see some stuff that will upgrade it from demo. :) |
23:40 |
izua |
well, i do like the part where random stuff voxels show up in the sky |
23:40 |
NekoGloop |
lol |
23:40 |
NekoGloop |
shadows from something generated at 7000Y? |
23:40 |
vicscandl |
izua: heheeh i'll be getting to that too... heheehh just starting to get into the c++ code as we seem to have found some issues... |
23:40 |
vicscandl |
well. preverbial "we" |
23:41 |
izua |
nah, there's something just above me. about 15-20 z levels or so |
23:41 |
NekoGloop |
y* |
23:41 |
NekoGloop |
Y is up/down |
23:41 |
izua |
o_O |
23:41 |
vicscandl |
NekoGloop: really? |
23:41 |
NekoGloop |
yup |
23:42 |
vicscandl |
oh funny |
23:42 |
NekoGloop |
x is width, y is height, z is depth |
23:42 |
NekoGloop |
simple mathematics, little children |
23:42 |
vicscandl |
well.... |
23:42 |
izua |
but the first view on any drafting paper is from above :P |
23:42 |
thexyz |
what's problem with Y being height? opengl uses that too |
23:43 |
vicscandl |
i won't get into this argument, as i have reasons for and against (ab)use of the cartesian coodrdinate system |
23:43 |
izua |
fair enough |
23:43 |
izua |
as long as the convention is respected everywhere |
23:44 |
NekoGloop |
well ingame it refers to the second number on debug coordinates as Y |
23:44 |
NekoGloop |
second number changes as you climb |
23:45 |
vicscandl |
wow |
23:45 |
vicscandl |
ok, just found that item out... good to know... |
23:46 |
NekoGloop |
you're welcome ;) |
23:47 |
vicscandl |
ty |
23:48 |
NekoGloop |
generally coordinates are X, Y, Z, especially in computers & 3d rendering |
23:49 |
vicscandl |
NekoGloop: i beg to differ but don't care to discuss |
23:50 |
vicscandl |
differ on their use, not their definition |
23:50 |
NekoGloop |
well "generally" |
23:50 |
vicscandl |
ie: ask a person involved in drafting or architecure the same question... |
23:52 |
vicscandl |
http://en.wikipedia.org/wiki/Three-dimensional_space |
23:52 |
vicscandl |
so there |
23:53 |
NekoGloop |
kinda busy |
23:53 |
vicscandl |
what, to see that i'm correct and you are not? |
23:53 |
NekoGloop |
you are incorrect |
23:53 |
vicscandl |
ok... |
23:54 |
vicscandl |
only for this graphics engine am i. |
23:54 |
* NekoGloop |
assumes the "undeniable correctness" that everyone in #minetest has |
23:55 |
vicscandl |
unless proven |
23:56 |
vicscandl |
http://en.wikipedia.org/wiki/Cylindrical_coordinates |
23:56 |
izua |
lol |
23:56 |
vicscandl |
also points z to be height |
23:56 |
izua |
every sort of machining operation uses z to be up/down displacement, too |
23:56 |
NekoGloop |
... |
23:57 |
izua |
then again, they could have just used another greek letter for up/down in cylindrical coordinates |
23:57 |
vicscandl |
http://en.wikipedia.org/wiki/Spherical_coordinates |
23:57 |
vicscandl |
again, z is height |
23:57 |
NekoGloop |
minetest.get_craft_result() what are the parameters? |
23:58 |
vicscandl |
i'm only bringing it up as i have not yet seen that fact documented, but i've only been thru about 10% of the code so far... |
23:58 |
vicscandl |
debug vs enhancing |
23:59 |
izua |
i think the problem stems from the fact that opengl uses z as depth, but doesn't specify a default "orientation", z could be depth from as seen from above (which is the first projection in drafting). just a wild guess |
23:59 |
thexyz |
google://opengl coordinate system |
23:59 |
vicscandl |
izua: thats my main issue, viewpoint and "where the 'top' is" |
23:59 |
izua |
i'm familiar with it, i've done some opengl stuff myself |
23:59 |
vicscandl |
its 100% relevent to how its perceived by the orginal coder |