Time |
Nick |
Message |
00:05 |
cy1 |
VanessaE: just use my fork :D |
00:05 |
cy1 |
lol |
00:05 |
VanessaE |
why? |
00:05 |
cy1 |
b/c I'm not in absentia |
00:06 |
VanessaE |
too many forks, I get confused as to whose does what |
00:06 |
cy1 |
and git is awesome about forks |
00:06 |
cy1 |
they're all the same thing just different people's versions of it |
00:06 |
cy1 |
anyway I can make fixes maybe and c55 can pull them later |
00:06 |
cy1 |
and throw away all my hard earned PGP stuff too |
00:07 |
cy1 |
the question is not which fork is official. the question is which fork is some masochist compiling to work in windows |
00:08 |
marktraceur |
cy1: PGP is nice, but probably not for hop-on-hop-off-style games |
00:09 |
VanessaE |
https://github.com/celeron55/minetest/issues/148 |
00:09 |
VanessaE |
there. |
00:12 |
cy1 |
VanessaE: fixed |
00:12 |
cy1 |
xD |
00:12 |
VanessaE |
fixed? |
00:12 |
marktraceur |
WHOOSH |
00:13 |
VanessaE |
heh |
00:13 |
marktraceur |
Look, over there! It's some guy coding! No, it's some other guy coding! NOPE, IT'S CY1! |
00:13 |
marktraceur |
....that's really not very suspenseful. |
00:13 |
* marktraceur |
goes back to human coding |
00:14 |
VanessaE |
damn you're quick. |
00:16 |
VanessaE |
+ if purging == true then |
00:16 |
VanessaE |
10 |
00:16 |
VanessaE |
+ error("stupid programmer wants the last spot in line.") |
00:16 |
VanessaE |
11 |
00:16 |
VanessaE |
+ end |
00:16 |
VanessaE |
haha |
00:19 |
* marktraceur |
nods solemnly |
00:19 |
VanessaE |
think you can fix the other current bugs? :-) |
00:20 |
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CanauckTux_ joined #minetest |
00:20 |
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Fury joined #minetest |
00:21 |
khonkhortisan |
I don't think I can make a sundial |
00:22 |
VanessaE |
you can, but the shadows won't follow the sun I don't think :-) |
00:24 |
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ttk2 joined #minetest |
00:24 |
VanessaE |
besides, there's no inclination to the sun's path through the sky, so a sundial would have to be built kinda weird (with an elevated, horizontal element to cast the shadow) |
00:24 |
khonkhortisan |
just build it on the edge of the world |
00:24 |
VanessaE |
(or if you prefer, it has an inclination of 0 degrees :-) ) |
00:25 |
khonkhortisan |
as compared to null, nil, nan, inf... |
00:25 |
khonkhortisan |
or rad |
00:25 |
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cisoun joined #minetest |
00:25 |
VanessaE |
greetz, cisoun. |
00:26 |
cisoun |
sup |
00:27 |
VanessaE |
cy1: *poke* |
00:28 |
khonkhortisan |
error: unknown problem with network: Your poke was not delivered. Possible loss of finger(s) in-transit. |
00:29 |
VanessaE |
haha |
00:29 |
cisoun |
lol |
00:30 |
cy1 |
so pistons can only push one block... so how to make a movable door two blocks wide... |
00:31 |
cy1 |
if only they could pull |
00:31 |
cy1 |
sticky pistons? |
00:31 |
khonkhortisan |
sticky piston on both sides |
00:31 |
khonkhortisan |
mesecons |
00:31 |
khonkhortisan |
4 junglegrass = glue |
00:31 |
khonkhortisan |
be careful with pistons pushing pistons |
00:34 |
VanessaE |
cy1: feel like attacking this one? |
00:34 |
VanessaE |
https://github.com/celeron55/minetest/issues/144 |
00:34 |
VanessaE |
the workaround for this causes the bug you just fixed ;-) |
00:37 |
marktraceur |
Alllll righty then |
00:37 |
marktraceur |
Trapping mod |
00:37 |
VanessaE |
? |
00:37 |
marktraceur |
VanessaE: Kill me some rabbits for me dinner |
00:38 |
VanessaE |
heh |
00:38 |
marktraceur |
Big ol' spiky traps an' all |
00:38 |
marktraceur |
But first, a test run of the rafting mod |
00:38 |
VanessaE |
bobblocks has something like that |
00:39 |
marktraceur |
VanessaE: Nope, darkrose was kind enough to link me to hers |
00:39 |
VanessaE |
dunno if they'll activate in the presence of a mob (e.g. animals) but they will harm/kill the player. |
00:52 |
NakedFury |
so is the raft moving smoothly? |
00:52 |
NakedFury |
as if it was another player? |
00:52 |
marktraceur |
Not even close |
00:52 |
khonkhortisan |
is this it? https://github.com/darkrose/minetest_mods/tree/master/raft |
00:53 |
marktraceur |
Yes |
00:53 |
marktraceur |
It's one node at a time |
00:53 |
khonkhortisan |
took me a while to find it |
00:53 |
marktraceur |
Which isn't perfect, but meh |
00:53 |
NakedFury |
it needs new code into the source to move smoothly |
00:54 |
NakedFury |
doing it lua would be like this:http://www.youtube.com/watch?v=6S0XhAT64Ug |
00:55 |
NakedFury |
sry http://www.youtube.com/watch?v=6S0XhAT64Ug |
00:57 |
VanessaE |
does anyone have the patch that fixes the (ridiculously small) font size for player names? |
00:58 |
cy1 |
yeaaaaah sticky pistons |
01:01 |
marktraceur |
NakedFury: I would be happy with that |
01:01 |
marktraceur |
This is only one node, as far as I've tested |
01:02 |
marktraceur |
Yeah, one node |
01:02 |
marktraceur |
Needs some work, but it's a good start |
01:03 |
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T_A_N_K joined #minetest |
01:03 |
VanessaE |
nevermind, I found it. |
01:05 |
|
cornernote joined #minetest |
01:05 |
NakedFury |
so do you think it will ever come to a point of smooth super smooth navigating? |
01:05 |
marktraceur |
NakedFury: Currently, there's a trade-off to be made: Customizable boats, or smooth navigation |
01:05 |
marktraceur |
I want to carry chests and shit on my boat |
01:06 |
marktraceur |
So smoothness loses if I make the mod |
01:08 |
NakedFury |
so a train to use with rails could work well? |
01:09 |
NakedFury |
when I say smooth I use minecraft boats and minecarts as comparisons |
01:16 |
marktraceur |
NakedFury: Right now, that's impossible, unless I misunderstand something in the code |
01:20 |
VanessaE |
looks like gameboom is down :( |
01:21 |
VanessaE |
(maybe someone shut it down to stop the griefing from getting any worse) |
01:22 |
khonkhortisan |
how do I use the raft? |
01:22 |
khonkhortisan |
oh. My mod is slowing it down |
01:24 |
khonkhortisan |
the raft needs some artwork |
01:24 |
VanessaE |
ahaha had the address wrong, but it still doesn't work - their server version is too old :-) |
01:33 |
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Tukeke joined #minetest |
01:36 |
NakedFury |
could this be possible in the future? its for mesecons |
01:36 |
VanessaE |
what? |
01:36 |
NakedFury |
http://imgur.com/DPUW5 |
01:36 |
NakedFury |
sry forgot link |
01:36 |
VanessaE |
not a chance. |
01:36 |
VanessaE |
well |
01:36 |
VanessaE |
actually maybe |
01:37 |
VanessaE |
but the total number of defined objects would increase geometrically. |
01:37 |
NakedFury |
the mini tunnels would be created when the block is placed on top of the mesecon |
01:38 |
VanessaE |
first you'd need one mesecon wire for every possible orientation. That would require 10 nodes (see my pipeworks mod). Then you'd need one copy of each for each type of node you want them to go "through" |
01:38 |
VanessaE |
(where the node being passed through is just another nodebox as part of the mesecon wire node) |
01:39 |
VanessaE |
so you'd probably need somewhere in the neighborhood of 50 or so total objects |
01:39 |
VanessaE |
(10 plain, and 10 each passing through dirt, stone, glass, and maybe wood) |
01:40 |
NakedFury |
would have been nice for a type = option that "cuts" the holes automaticly when placed on the object with this property |
01:40 |
VanessaE |
that won't work |
01:40 |
VanessaE |
it would require two nodes in the same node space. |
01:41 |
VanessaE |
so the only way to do it is with nodeboxes and a shitload of textures that mimic the effect |
01:41 |
VanessaE |
I mention my pipeworks mod because it contains enough nodes that, when combined with facedir, can connect any number of directions together, from any orientation to any other, including verticalds. |
01:42 |
VanessaE |
verticals. |
01:43 |
|
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01:43 |
VanessaE |
the same method, by the way, would allow for the appearance of two different slabs in the same node space, by using specially-prepated textures on normal full 1x1x1 blocks, drawn to look like two different types of materials |
01:44 |
NakedFury |
ok so for now it is very hard to do so |
01:44 |
NakedFury |
an "easy" way would require extensive source code editing |
01:45 |
VanessaE |
but that would require 3 textures for each combination, and there would be something like 12 or so combinations using just the materials that can currently be used for slabs |
01:46 |
VanessaE |
(wood on stone, stone on wood, wood on cobble, cobble on wood, cobble on stone, stone on cobble, and continuing with brick, sandstone, and whatever else one wants to add) |
01:47 |
NakedFury |
why so many textures? |
01:48 |
VanessaE |
because you have N^2 possible combinations of N unique materials |
01:48 |
VanessaE |
and you have to account for one material on the top half and one on the bottom half, and the inverse as well |
01:49 |
VanessaE |
that means drawing a side texture for each possible combination (you could use the existing whole-node textures for top/bottom) |
01:50 |
NakedFury |
http://imgur.com/UPax9 |
01:50 |
VanessaE |
nodeboxes can achieve that effect ^^ |
01:51 |
VanessaE |
but again, you need lots of different nodes to account for every possible connection that could be made with 2 or more wires and every possible material that those wires should appear to pass through. |
01:51 |
NakedFury |
that would need 5 different versions of each possible block |
01:51 |
VanessaE |
5? |
01:52 |
VanessaE |
you need to be able to connect from any axis, any direction, to any other axis/axes, any direction(s). |
01:52 |
VanessaE |
That needs 10 nodes just for the wires passing through air. |
01:53 |
VanessaE |
facedir can be used to rotate them around as needed to cover all possible combinations of directions (my pipeworks does this) |
01:53 |
NakedFury |
7 not 5 |
01:53 |
VanessaE |
so 10 nodes passing through air, then you need 10 more that pass through say stone, another 10 for dirt, another 10 passing through glass, and so on for as many materials as you want the wires to pass through. |
01:58 |
VanessaE |
10. 2 straight sections: horizontal (X or Z) and vertical (Y). 3 bends: X/Z -> Y up, X/Z -> Y down, X -> Z. 3 T-junctions: X/Z to the middle of Y, and any two horizontals to a third two four-way junctions: X <-> Z, X/Z <-> Y. One 6-way junction (all three axes connected together) |
01:59 |
VanessaE |
facedir to rotate them means any connection can be made from any number of any of the 6 directions to any others. |
01:59 |
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02:00 |
VanessaE |
mesecons would need the same thing, plus four more: the sloping ones. |
02:01 |
VanessaE |
so that's 14 wire forms, multiplied by the total number of material types you want to give the appearance of passing through. |
02:02 |
NakedFury |
first set of 7. remembered that I need for going up mesecons. |
02:02 |
NakedFury |
http://imgur.com/hI4h4 |
02:02 |
VanessaE |
where are your T-junctions? |
02:03 |
NakedFury |
yes missing some |
02:03 |
NakedFury |
8 with t and adding a going up to each one |
02:03 |
VanessaE |
if you didn't have to account for verticals, you could do all this with just the usual 4, times however many materials you want to pass throguh. |
02:04 |
VanessaE |
(remember, mesecons rotates them already, so one "curved" object covers those upper four corner objects you pictured) |
02:04 |
VanessaE |
(one 3-way t-junction does the same, one vertical wire can also become horizontal, and a 4-way crossing of course doesn't need to rotate) |
02:05 |
VanessaE |
s/vertical/north-south/; s/horizontal/east-west/ |
02:08 |
VanessaE |
can you tell I already did all this before? ;-) |
02:13 |
VanessaE |
I just realized, it would take more than 10 - you have to account for all four vertical sides for each object that can connect vertically. So that could expand to a hundred or more unique bjects |
02:14 |
VanessaE |
objects* |
02:14 |
VanessaE |
that is, unless you make the wires always enter/exit from the center of a face. |
02:14 |
VanessaE |
like...wait for it...... |
02:14 |
VanessaE |
....... |
02:14 |
VanessaE |
......my pipeworks mod ;-) |
02:17 |
* VanessaE |
pokes at NakedFury for signs of life |
02:19 |
VanessaE |
then there's the secondary issue of how do decide whether two vertically-adjacent layers should electrically connect in the first place. |
02:19 |
VanessaE |
(in other words, when to draw in the vertical Y wire that connects them and to treat them as such) |
02:28 |
VanessaE |
in a schematic editor, this is usually done by explicitly ending a wire right in the middle of another and then starting a new one and continuing on from there |
02:28 |
VanessaE |
(just drawing one wire, and then a second wire crossing over it, but not stopping on the other wire, usually results in the two not connecting) |
02:30 |
NakedFury |
sry tv series Perception started today and got drawn in |
02:33 |
NakedFury |
http://imgur.com/sUPG6 |
02:34 |
VanessaE |
no, you need one object for each combination of vertical legs |
02:34 |
VanessaE |
as there are 4 verticals, that object needs 16 variations. |
02:36 |
VanessaE |
(N/S/E/W, each could be vertical or not. 4 bits = 16 possibilities) |
02:37 |
VanessaE |
a 3-way T junction would need 8 possibilities, a regular horizontal wire would need 4. |
02:39 |
VanessaE |
plus you'd need 16 more for the little bits that can connect a top horizontal surface with an adjacent vertical (again, four faces to connect to = 16 possibilities) |
02:40 |
VanessaE |
so that's 44 objects, and that's without making them pass through some solid material like dirt. |
02:40 |
marktraceur |
VanessaE: I can see why you get errors alla time |
02:40 |
VanessaE |
mark? |
02:40 |
marktraceur |
You define a lot of things :) |
02:41 |
VanessaE |
because I push the game to the design limits? ;-) |
02:41 |
VanessaE |
OH, |
02:42 |
VanessaE |
and you need 2 variants of each node, for powered and not-powered. |
02:42 |
VanessaE |
so that's 88 objects just to run up/down/around solid nodes, without passing through the, |
02:42 |
VanessaE |
them* |
02:43 |
* marktraceur |
starts to wonder how much of this stuff could be handled by storing data per node |
02:43 |
VanessaE |
dunno |
02:43 |
marktraceur |
Binary switch for each node? Nah, let's just define double the amount of nodes. |
02:44 |
VanessaE |
heh |
02:44 |
VanessaE |
well minecraft does it by using greyscale textures and just colorizing them to indicate their power level. |
02:44 |
VanessaE |
(I just read up on the subject) |
02:44 |
marktraceur |
Like, "hey, how much storage do you need? 0? OK, awesome, no storage for you. 1 bit? Easy peasy. 4 bits? Have an integer." |
02:45 |
VanessaE |
good luck getting c55 to accept the necessary patches - it won't be "interesting" ;-) |
02:45 |
marktraceur |
What's the extra storage? Well, none of the default mod stuff will use it |
02:45 |
marktraceur |
Dirt, stone, ores, all of that can be static |
02:45 |
marktraceur |
Only crafted items will need this |
02:46 |
marktraceur |
*maybe* cy1 decides to use it for wet dirt |
02:46 |
marktraceur |
But even that isn't all that big |
02:46 |
VanessaE |
I can think of one item the game should have for an added bit of realism: torches that eventually burn out and have to be collected and re-crafted with a new piece of coal to re-light them. |
02:46 |
marktraceur |
Might be |
02:46 |
VanessaE |
that would probably need the data storage you're talkign about |
02:47 |
marktraceur |
But again, that's crafted |
02:47 |
VanessaE |
yes |
02:47 |
marktraceur |
So it would be relatively small |
02:47 |
marktraceur |
Not like, ALL THE BLOCKS MUST NOW BE ONE BYTE LARGER |
02:47 |
marktraceur |
No |
02:47 |
marktraceur |
That would suck |
02:47 |
marktraceur |
But let's think about this |
02:47 |
VanessaE |
oh horrors. one byte larger ;-) |
02:47 |
marktraceur |
You go to the absolute limite |
02:47 |
marktraceur |
limits* |
02:48 |
* marktraceur |
pull out a python prompt |
02:49 |
marktraceur |
If all of the nodes had one extra byte, they would need 1906 extra terabytes |
02:50 |
VanessaE |
yeah but how much space do they take now? :-) |
02:50 |
marktraceur |
But of course that will never happen--someone doing 31000 in all directions |
02:50 |
marktraceur |
So let's take my server, just as an example |
02:50 |
marktraceur |
I'm at roughly -790, so let's make a safe call of 800 in all directions |
02:51 |
marktraceur |
32 extra gigabytes to give _all the nodes_ one extra byte |
02:51 |
marktraceur |
And that was a liberal estimate |
02:52 |
marktraceur |
Especially since most of those (over half) would be air, at least 75% of the remainder would be dirt or stone. |
02:52 |
VanessaE |
well sure, but I'm guessing the game doesn't store every single node generated in the area |
02:52 |
VanessaE |
(I would think it would only store the changes) |
02:55 |
VanessaE |
"However, if the block on which the Redstone wire is placed becomes powered in any way, so does the Redstone wire. " |
02:55 |
VanessaE |
ok, if we want to stick to redstone-style circuits, any mesecons wires that are adjacent in any direction must be treated as an electrical junction |
02:56 |
VanessaE |
so vertical wires have to be drawn in that case |
02:56 |
VanessaE |
(which is how they work now of course) |
02:56 |
VanessaE |
(minus the vertical interconnects) |
02:58 |
VanessaE |
wait, no.. |
02:59 |
VanessaE |
"Redstone wire and signal strength |
02:59 |
VanessaE |
Whether a block is weakly or normally (strongly) powered affects how Redstone wires interact with it. Blocks are strongly powered by Redstone power sources; torches (from below), repeaters, levers, pressure plates etc. If a block is powered only by Redstone wire then it is weakly powered. Redstone wire which is adjacent to, on top of, or below a block that is strongly powered will become active. It will not become active if tha |
02:59 |
VanessaE |
t block is weakly powered. " |
02:59 |
VanessaE |
mesecons presently act as if everything is "strongly" powered, right? |
03:00 |
marktraceur |
Yeah, I believe so |
03:00 |
VanessaE |
ok |
03:01 |
VanessaE |
so if we ignore the strong/weak designation, then vertical wires must always be drawn between vertically-adjacent mesecons wires. |
03:03 |
VanessaE |
personally I like the idea of having weak/strong levels, since it would allow for vertically-stacked wires that carry different signals, but then no vertical wires would be possible between vertically-adjacent nodes |
03:04 |
VanessaE |
but it does mean denser circuits are possible. |
03:08 |
VanessaE |
it's a trade-off I guess - more work to adapt the behavior of the mode means a generally better mod, but it would break existing circuits. |
03:08 |
VanessaE |
s/mode/mod/ |
03:10 |
VanessaE |
maybe it's better to deprecate all existing mesecons and just write a whole new mod from scratch, with new mod and node names. |
03:10 |
NakedFury |
circuits could use a new setting option and not use rail like |
03:11 |
VanessaE |
they wouldn't use raillike anymore - they'd have to use nodeboxes |
03:11 |
NakedFury |
too much to draw and the code would be huge |
03:11 |
VanessaE |
yup. |
03:12 |
NakedFury |
and they still need a way to be used without needing too much space |
03:12 |
VanessaE |
that's where one would have to implement strong/weak power |
03:12 |
VanessaE |
this is all better suited for a new mod |
03:13 |
VanessaE |
new crafting recipes, the whole bit (that way old mesecons could still be used alongside) |
03:14 |
NakedFury |
http://www.youtube.com/watch?v=Km5dfoMVzAs&feature=related |
03:14 |
NakedFury |
that video shows a keycode door for minecraft using redstone |
03:14 |
NakedFury |
at the middle he starts showing how he made it |
03:15 |
NakedFury |
that cant be used in the game because it takes a stupid huge amount of space |
03:15 |
NakedFury |
there has to be a way to create that with maybe half or less the space it uses |
03:18 |
NakedFury |
there are many cool things that can be made with mesecons/redstone but the space needed for them makes them sort of useless in multiplayer. secret base with secret door? hard since the door would take a lot of space making it easier for landmine types to find it |
03:18 |
VanessaE |
part of the problem is the guy's using decimal to set the code instead of octal |
03:18 |
NakedFury |
same deal, huge contraption |
03:19 |
VanessaE |
yeah but with octal, it could just be made with a shitload of AND gates. |
03:21 |
NakedFury |
http://www.youtube.com/watch?v=_gTokclW25s&feature=player_embedded |
03:22 |
NakedFury |
shows a super amazing secret base where alamost everything is automated with redstones |
03:24 |
NakedFury |
if you made that in minetest you would need a huge amount of game world protected |
03:27 |
VanessaE |
indeed it would be huge |
03:28 |
NakedFury |
even making something simple as 2 normal doors opening with a button push takes space |
03:29 |
NakedFury |
mostly possible basement space directly below normal floor |
03:29 |
VanessaE |
naw, it's simpler than you think |
03:29 |
VanessaE |
button wire |
03:29 |
VanessaE |
piston piston |
03:29 |
NakedFury |
http://www.youtube.com/watch?v=VuPRnmNBh-M&feature=related |
03:29 |
VanessaE |
(assuming the pistons point toward the bottom of the screen in this case) |
03:30 |
NakedFury |
I meant double doors like when you go to shopping mall the open as you approach |
03:30 |
VanessaE |
right |
03:30 |
VanessaE |
doors aren't mesecons-activated at all in minetest are they? |
03:31 |
NakedFury |
dont know |
03:58 |
VanessaE |
doors are not responsive to mesecons signals. |
04:04 |
VanessaE |
also just checked, mesecons try to connect vertical layers together when placed, they just lack straight vertical wires |
04:05 |
VanessaE |
(so they are electrically connected, they're just a little vague about it) |
04:06 |
VanessaE |
I figured that was the case, just had to check it. |
04:22 |
khonkhortisan |
how do I craft/use the furnace without losing my infinite supplies? |
04:22 |
NakedFury |
you dont, if the suplies are infinite then you dont lose them |
04:25 |
VanessaE |
since you're in creative mode, just /giveme default:furnace or whatever :-) |
04:28 |
khonkhortisan |
I guess I have to actually chase out the Segmentation fault then |
04:41 |
VanessaE |
night all |
04:44 |
khonkhortisan |
I dropped some of that rotating wood and it slid away |
04:47 |
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04:56 |
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05:06 |
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05:12 |
khonkhortisan |
the bow mod is cool |
05:21 |
khonkhortisan |
newbie question: what server should I join? |
05:21 |
marktraceur |
khonkhortisan: All the servers! |
05:22 |
marktraceur |
khonkhortisan: What are you looking for in a server? |
05:22 |
khonkhortisan |
other people |
05:23 |
khonkhortisan |
I haven't found anyone online yet, but I've seen impressive maps |
05:23 |
marktraceur |
thexyz has a big server, minetest.ru port 30001 |
05:23 |
marktraceur |
Gameboom is also pretty populated, join #gameboom for that |
05:31 |
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05:43 |
Ririshi |
Hey guys |
05:43 |
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05:45 |
marktraceur |
Ririshi: Hi! How goes? |
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07:18 |
T_A_N_K |
blokkeren |
07:18 |
T_A_N_K |
ooops |
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09:12 |
emspri |
brobostigon is homedecore installed ?? |
09:12 |
Calinou |
no |
09:15 |
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09:32 |
brobostigon |
good morning everyone. |
09:35 |
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09:43 |
ChatHeure |
Hi ! |
09:43 |
Calinou |
hi |
09:43 |
Calinou |
frenchie :P |
09:44 |
ChatHeure |
moi aussi ^^ |
09:45 |
ChatHeure |
Le wiki n'a pas de module de traduction comme sur le wiki d'OpenStreetMap, c'est dommage... |
09:45 |
Calinou |
le wiki officiel http://wiki.minetest.com? |
09:45 |
Calinou |
non, pas d'interwiki/etc pour le moment |
09:46 |
Calinou |
le problème, c'est qu'il faut du monde pour traduire le wiki |
09:46 |
Calinou |
pour le moment, la seule personne intéressée serait moi ^^ |
09:46 |
Calinou |
en plus je travaille déjà sur une traduction de la doc de l'API lua pour les mods |
09:46 |
Calinou |
(j'en suis à 40%) |
09:48 |
ChatHeure |
Ah ok, moi j'aimerai participer, mais ce serait ponctuellement malheureusement... |
09:48 |
ChatHeure |
Mais je pense que ce serait plus engageant si tout était en place ! |
09:48 |
Calinou |
on pourrait faire un système similaire à celui du wiki de debian: |
09:49 |
Calinou |
sur la page d'accueil du wiki on peut choisir une langue. |
09:49 |
Calinou |
et les liens pointent vers des versions françaises, qui serait nommés par exemple: Cobblestone/fr |
09:49 |
Calinou |
et on mettrait une catégorie "français" |
09:49 |
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09:50 |
ChatHeure |
Oui, je ne me souviens plus du Wiki de Debian, mais apparemment, c'est comme celui D'OSM |
09:50 |
ChatHeure |
Peut-être plus pratique celui de Debian |
09:51 |
* Calinou |
utilise debian testing dans une machine virtuelle |
09:51 |
Calinou |
en remerciant windows 7 pour l'UEFI |
09:51 |
ChatHeure |
Sur OSM on démarre forcément sur une page EN, je crois |
09:51 |
Calinou |
:c |
09:51 |
Calinou |
oui, mais après les gens sont pas (si) bêtes; ils vont voir qu'il y a un lien pour aller sur la page en français |
09:51 |
ChatHeure |
l'UEFI ? c'est l'EFIBIOS ? |
09:52 |
Calinou |
UEFI = "unified" extensible firmware interface |
09:52 |
ChatHeure |
Calinou: oui, on s'y fait vite :) En plus, on bascule assez facilement de l'un à l'autre pour vérifier les traduction |
09:52 |
ChatHeure |
s |
09:52 |
Calinou |
en gros, un truc de microsoft pour améliorer leur satanisme |
09:52 |
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09:53 |
oerkii |
hello |
09:53 |
ChatHeure |
unified ? :D |
09:53 |
Calinou |
j'ai rien contre une machine virtuelle, j'ai un bon ordi... |
09:53 |
Calinou |
oerkii, hi monster |
09:53 |
Calinou |
:P |
09:53 |
ChatHeure |
Ah, ben oui, avant il y avait différent bios ^^ |
09:53 |
Calinou |
it's oerkki not oerkii |
09:53 |
oerkii |
:D |
09:53 |
ChatHeure |
lu oerkii |
09:53 |
oerkii |
i'm having problems with MineTest |
09:54 |
Calinou |
what problems? |
09:54 |
oerkii |
the default textures aren't loading correctly |
09:55 |
oerkii |
i checked in the .conf file to see what's happening and tried to change some lines but didn't work |
09:55 |
Calinou |
enable_texture_atlas = false |
09:55 |
Calinou |
(uncomment the line first) |
09:56 |
oerkii |
i'll do that and i'll tell you |
09:56 |
ChatHeure |
C'est moi ou le wiki a méchament évolué en quelques jours !!? (O_o) |
09:56 |
ChatHeure |
Je suis en train de me demander si je regardais le bon wiki avant... |
09:57 |
Calinou |
ChatHeure, oui |
09:57 |
Calinou |
nouveau template de crafting |
09:57 |
Calinou |
je suis co-admin sur le wiki au fait ^^ |
09:57 |
ChatHeure |
ah ok ^^ |
09:57 |
Calinou |
http://wiki.minetest.com/wiki/Crafting |
09:57 |
Calinou |
todo: traductions, plus de documentation sur les mods |
09:57 |
ChatHeure |
super :) |
09:58 |
ChatHeure |
et le nyancat, il est par défaut dans la 0.3 ? |
09:58 |
ChatHeure |
je ne l'ai jamais vu encore... (je joue en local) |
09:59 |
emspri |
Calinou do you know how to make mossy cobble stone |
09:59 |
emspri |
?? |
09:59 |
Calinou |
no, you can't |
09:59 |
emspri |
ow ok |
09:59 |
Calinou |
however, the more blocks mod lets you craft mossy cobble |
10:00 |
Calinou |
ChatHeure, http://paste.ubuntu.com/1084197/ |
10:00 |
Calinou |
^ structure prévue pour la doc des mods |
10:00 |
Calinou |
ChatHeure, oui, il y a des nyancats très très rares dans la 0.3 et la 0.4 |
10:01 |
oerkii |
hey, didn't work |
10:02 |
ChatHeure |
ah ok, j'ai pas beaucoup joué pour l'instant, c'est pour ça... |
10:02 |
emspri |
is the moreblocks installed now ?? |
10:02 |
ChatHeure |
Tout le monde parle de Minecraft et je ne connaissais pas, donc j'ai installé Minetest pour me donner une idée :D |
10:03 |
Calinou |
emspri, no |
10:03 |
Calinou |
not on brobostigon's server |
10:03 |
Calinou |
ChatHeure, je joue à minecraft et à minetest ^^ |
10:03 |
Calinou |
au fait tu peux essayer la dernière 0.4; plus de fonctionnalités |
10:03 |
Calinou |
(git/nightly) |
10:03 |
ChatHeure |
Je voulais voir (Terrasology?), mais il n'est pas présent dans les dépôt Ubuntu, alors j'ai pris Minetest |
10:04 |
brobostigon |
emspri: ok, put a page on my wiki, and add a list of things i need to do, please. things are busy, and need some planning, please. |
10:05 |
ChatHeure |
Calinou: oui, j'ai vu que pour jouer en ligne, tout le monde prend la 0.4 |
10:05 |
emspri |
ok |
10:06 |
ChatHeure |
Calinou: et tu répond sur #minetest-fr aussi ? |
10:06 |
ChatHeure |
*s |
10:07 |
ChatHeure |
Ah ben non, il n'y a personne ^^ |
10:08 |
Calinou |
personne |
10:08 |
Calinou |
j'ai enregistré le channel mais y a personne |
10:08 |
Calinou |
minetest n'est pas assez populaire ^^ |
10:08 |
brobostigon |
emspri: then send me a link to it, please. |
10:08 |
ChatHeure |
^^ |
10:09 |
Calinou |
ChatHeure> Je voulais voir (Terrasology?), mais il n'est pas présent dans les dépôt Ubuntu, alors j'ai pris Minetest |
10:09 |
ChatHeure |
Et toi qui joue au 2, tu préfères quoi dans chacun ? |
10:09 |
Calinou |
lol, ubuntu :P |
10:09 |
Calinou |
au fait: mieux vaut compiler soi même |
10:09 |
Calinou |
les dépots sont souvent pas à jour, ou encore pire |
10:09 |
Calinou |
minecraft: plus "fini", mobs, etc |
10:09 |
Calinou |
minetest: modding, plus léger :D |
10:09 |
ChatHeure |
Calinou: oui, mais je ne suis sur Linux et kfreebsd que depuis peu... |
10:10 |
Calinou |
freebsd, pheh |
10:10 |
ChatHeure |
Ubuntu, je l'ai installé pour ma copine, et moi je teste Squeeze en kfreebsd |
10:10 |
Calinou |
linux > n'importe quel autre unix |
10:11 |
ChatHeure |
donc compiler les sources, je serais forcé d'y passer ^^ |
10:11 |
ChatHeure |
troll :P |
10:11 |
Calinou |
:P |
10:11 |
ChatHeure |
^^ |
10:11 |
Calinou |
ubuntu ça pue depuis la 11.10... c'est pour ça, j'ai switché vers debian testing |
10:12 |
Calinou |
testing a l'avantage d'être en rolling-release (si tu édites /etc/apt/sources.list en remplaçant "wheezy" par "testing" évidemment) |
10:12 |
Calinou |
et les paquets sont mis à jour |
10:12 |
ChatHeure |
Calinou: je l'ai installé en natty, puis je suis passé en Oneiric et enfin en Precise |
10:13 |
Calinou |
natty = ok, oneiric = unity, precise = wifi buggé |
10:13 |
ChatHeure |
ah ok, faudra que je me penche sur ça |
10:13 |
ChatHeure |
precise = wifi buggé ??? |
10:13 |
Calinou |
j'ai installé testing directement perso... avec le netinst amd64 |
10:14 |
Calinou |
oui, beaucoup de gens se plaignent que le wifi se déconnecte de façon intempestive |
10:14 |
ChatHeure |
Calinou: Ah ok, pas eu ce problème et je suis en wifi avec une carte Asus un peu pérave pourtant... |
10:16 |
ChatHeure |
Sur Debian, je me suis mis IceWeasel car il conserve la fonctionnalité pour les moteur de recherche, mais il est très en retard... je me demande si il est toujours mis à jour.... |
10:16 |
Calinou |
lol sur le wiki: |
10:16 |
Calinou |
(diff | hist) . . Stone‎; 13:48 . . (+777) . . Calinou (Talk | contribs | block)‎ (Undo revision 2009 by 128.208.2.82 (talk)) [rollback] |
10:16 |
ChatHeure |
il est au niveau de Firefox 3.5 |
10:16 |
Calinou |
777 |
10:16 |
Calinou |
chromium > chrome > firefox > IE |
10:17 |
ChatHeure |
peut-être mais je suis fidèle à Gecko :P |
10:18 |
ChatHeure |
Tu as eu le jackpot ? ^^ |
10:19 |
ChatHeure |
oups, déjà + de midi ! je file ! |
10:19 |
Calinou |
++ bon app |
10:19 |
ChatHeure |
Bye, à bientôt certainement ;) |
10:19 |
ChatHeure |
merci, toi aussi |
10:19 |
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15:48 |
marktraceur |
Protip: Circles are hard. Spheres are even harder. |
15:52 |
NakedFury |
are you making a circle structure in game? |
15:52 |
marktraceur |
NakedFury: A sphere structure, actually |
15:52 |
marktraceur |
In a few minutes I'll have a map |
15:56 |
FreeFull |
Disks are easy, circle outlines are harder |
15:56 |
FreeFull |
discs* |
15:57 |
marktraceur |
Well, it's definitely an outline |
15:57 |
marktraceur |
http://marktraceur.info/shared/images/minetest/map.png |
15:57 |
marktraceur |
There's a cross shape on the left, with some outline of circle |
15:59 |
* darkrose |
notices a circular fountain :p |
16:00 |
marktraceur |
darkrose: It is pretty awesome! :) |
16:00 |
marktraceur |
Spheres are t3h hard, though, is my point |
16:02 |
* darkrose |
would probably start with 3 circles, then fill it in till pissed off... do something else... try again |
16:02 |
marktraceur |
darkrose: Basically, yes. |
16:05 |
NakedFury |
marktraceur: use this links for your circle related projects: http://www.plotz.co.uk/ http://img200.imageshack.us/img200/8838/eb7w50.png |
16:07 |
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16:08 |
Calinou |
nice |
16:08 |
darkrose |
build a dirt cube, detonate tnt in the middle, fill with cobble, remove dirt = sphere |
16:09 |
marktraceur |
NakedFury: Not helpful for sphere |
16:09 |
marktraceur |
darkrose: Do not has TNT |
16:09 |
Calinou |
or use gimp |
16:09 |
NakedFury |
lies! |
16:09 |
Calinou |
worldedit has a /sphere tool, no? |
16:09 |
NakedFury |
the first link works perfect |
16:09 |
NakedFury |
http://www.plotz.co.uk/ |
16:09 |
marktraceur |
Calinou: Yeah, if you wanted to cheat.... |
16:10 |
marktraceur |
NakedFury: Oh, sorry, forgot there were two |
16:10 |
marktraceur |
NakedFury: Flash. |
16:10 |
NakedFury |
that link is interactive |
16:10 |
marktraceur |
I'll just do the math |
16:10 |
NakedFury |
linux cant have flash? |
16:11 |
marktraceur |
NakedFury: It can, but I try to avoid supporting stupid, outdated formats |
16:11 |
marktraceur |
Forget non-free, this is a question of it being totally useless in comparison with others |
16:12 |
NakedFury |
what diameter you need? |
16:12 |
marktraceur |
NakedFury: That's not how it works |
16:17 |
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16:20 |
Calinou |
flash is stupid, +1 |
16:20 |
Calinou |
(and non-free, yes) |
16:42 |
marktraceur |
NakedFury: Maybe tonight I will whip up a free shape-plotter for minetest |
17:17 |
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17:47 |
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17:50 |
NakedFury |
gonna play some minetest |
17:50 |
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17:51 |
Calinou |
:D |
17:54 |
marktraceur |
NakedFury: Good plan! |
17:54 |
Calinou |
what server? |
17:55 |
NakedFury |
well I have cy server since I lost my file with the others |
17:55 |
Calinou |
"lost my file" ??? |
17:55 |
NakedFury |
I had a txt with marks server and a few others |
17:57 |
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17:57 |
marktraceur |
NakedFury: marktraceur.info port 30000 |
17:58 |
NakedFury |
thanks will enter once I set up my controller |
17:58 |
marktraceur |
*nod* K |
18:02 |
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18:04 |
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18:12 |
NakedFury |
controller working |
18:12 |
NakedFury |
playing now |
18:12 |
marktraceur |
Welcome! |
18:12 |
NakedFury |
ok I need to ask why is there so much shrubs? |
18:12 |
marktraceur |
NakedFury: Bug in the code |
18:13 |
marktraceur |
I have to fix that tonight |
18:13 |
marktraceur |
er.... |
18:13 |
marktraceur |
Maybe tomorrow |
18:14 |
NakedFury |
you might want to add to the jungle grass the option to not build from it |
18:15 |
marktraceur |
NakedFury: You mean not allowing place-on-junglegrass? |
18:15 |
NakedFury |
yeah |
18:15 |
NakedFury |
I can do that now |
18:15 |
marktraceur |
OK |
18:17 |
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18:19 |
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18:20 |
jordach |
hello PEOPLE, IM BACK |
18:20 |
NakedFury |
hi |
18:21 |
* jordach |
feels out of place already |
18:21 |
* Calinou |
is still banned |
18:22 |
NakedFury |
from where? |
18:23 |
Calinou |
mark's server |
18:23 |
Calinou |
c55 |
18:23 |
Calinou |
Y U NO ADD BAN REASONS? |
18:23 |
Calinou |
:< I feel like I got an iptables ban, because I stay stuck at "connecting to server" |
18:24 |
marktraceur |
Calinou: You just got a normal ban |
18:24 |
marktraceur |
Reason: You've been a dick to me far too often |
18:25 |
jordach |
marktraceur, thanks, i pointed this out long ago |
18:26 |
marktraceur |
*nod* this is not to say that he's beyond redemption, I firmly believe in second chances, but he hasn't taken it just yet |
18:26 |
VanessaE |
jeez, did I walk into a hornet's nest or something? |
18:26 |
Calinou |
hi VanessaE |
18:27 |
VanessaE |
hi all |
18:27 |
jordach |
VanessaE, im back from my 2 days on a theme park trip |
18:27 |
VanessaE |
cool, jordach |
18:28 |
jordach |
HEY EVERYONE: http://minetest.net/forum/viewtopic.php?pid=30618#p30618 CHECK ME POSTS |
18:28 |
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18:28 |
Anelisa |
salut ! :) |
18:28 |
marktraceur |
Anelisa: Salut! How goes? :) |
18:28 |
VanessaE |
jeez |
18:28 |
VanessaE |
you're a postin' fool :-) |
18:29 |
Calinou |
hi Anelisa |
18:29 |
VanessaE |
hi Anelisa |
18:29 |
Anelisa |
^^ |
18:29 |
Anelisa |
marktraceur, i'm fine. |
18:29 |
marktraceur |
Anelisa: Good to hear. Are you new hereabouts? |
18:30 |
Anelisa |
Just a little bit, i have join the community of Minetest 1 week ! ^^' |
18:31 |
Anelisa |
sorry for my verry bad english but i try to write the best i can, beceause i'm french... ;o; |
18:31 |
VanessaE |
seems readable to me :-) |
18:31 |
Calinou |
rule 0 of the internet: never say you're french or russian |
18:31 |
Calinou |
both lead to carnage |
18:31 |
marktraceur |
Oh, I dunno |
18:32 |
jordach |
Calinou, no, |
18:32 |
Anelisa |
why never saying ? |
18:32 |
marktraceur |
Anelisa: Your English is rather good |
18:32 |
Anelisa |
thanks |
18:32 |
marktraceur |
Anelisa: Rule 0 of this IRC, coincidentally, is "Calinou lies a lot, don't listen to him" |
18:32 |
Anelisa |
But you can see, may be you don't understand... x) |
18:32 |
* Calinou |
is french, and he has a better english than Anelisa |
18:33 |
Anelisa |
lol |
18:33 |
marktraceur |
Calinou: Here's a cookie |
18:33 |
Calinou |
no, I want a cake. |
18:33 |
Anelisa |
OKay, take the cake |
18:33 |
Anelisa |
xDD |
18:33 |
marktraceur |
Calinou: You didn't do anything to merit even a cookie! |
18:34 |
Anelisa |
*in the head of Calinou it's the cake* |
18:34 |
VanessaE |
oh he takes the cake all right. |
18:34 |
VanessaE |
;) |
18:34 |
Anelisa |
lol |
18:34 |
Anelisa |
We have a lovely server ? I cherch one. |
18:35 |
VanessaE |
cherch -> am searching for |
18:35 |
Anelisa |
thanks, and not grief ! ;) |
18:35 |
NakedFury |
marktraceur.info port 30000 |
18:35 |
marktraceur |
Hmm |
18:36 |
Anelisa |
okay i try |
18:36 |
marktraceur |
I'd need to hop on and give build privileges |
18:36 |
NakedFury |
what is the flourecent green shrubs that grow in the server? they dont have names |
18:36 |
marktraceur |
NakedFury: tallgrass |
18:36 |
Anelisa |
don't work... |
18:36 |
marktraceur |
I'll add names....sometime |
18:36 |
marktraceur |
Anelisa: You need to set a password |
18:37 |
darkrose |
tallgrass, also known as 'annoying plant #2' |
18:37 |
Anelisa |
A minute... |
18:37 |
Calinou |
lol darkrose |
18:37 |
Calinou |
what's #1 |
18:37 |
VanessaE |
ok I'll bite... |
18:37 |
Anelisa |
I have write my password !! |
18:37 |
* Calinou |
bites VanessaE |
18:37 |
marktraceur |
Calinou: Junglesgrass |
18:37 |
darkrose |
jungle grass is #1 |
18:37 |
VanessaE |
looks like junglegrass to me |
18:38 |
Calinou |
it isn't generated in 0.4 |
18:38 |
marktraceur |
VanessaE: It basically is. |
18:38 |
Calinou |
except due to VanessaE's mod :P |
18:38 |
VanessaE |
looks like MY mod in fact |
18:38 |
* Anelisa |
understand nothing now ! >__< |
18:38 |
Calinou |
in moreblocks, junglegrass lets you craft grass blocks or mossy cobble |
18:38 |
Calinou |
(or you can use mese as a remplacement) |
18:38 |
VanessaE |
holy crap |
18:38 |
Calinou |
replacement* |
18:38 |
VanessaE |
mark, your copy is out of date :-) |
18:38 |
marktraceur |
VanessaE: I know....I've been lazy for a day, and it will go on until at least tonight |
18:38 |
VanessaE |
I already added the radius limit to keep the density under control ;-) |
18:38 |
Anelisa |
marktracteur.info it's taht's marktracteur ?? |
18:39 |
Anelisa |
sorry, that's |
18:39 |
VanessaE |
how long did you leave this running? :-) |
18:39 |
NakedFury |
weird. if I look towards vanessas name in the game my FPS lowers to 10 |
18:39 |
Calinou |
> lots of terrain to draw, it isn't VanessaE's fault |
18:40 |
marktraceur |
Anelisa: marktraceur.info |
18:40 |
Anelisa |
oh, okay |
18:40 |
|
BartoCH joined #minetest |
18:40 |
VanessaE |
no, see? I'm just that important - the server dedicates more resources to rendering my name ;-) |
18:40 |
marktraceur |
Anelisa: "traceur", c'est francais! |
18:40 |
Calinou |
:} |
18:41 |
Anelisa |
beceause tracteur it's a french word ! lol |
18:41 |
Calinou |
traceur = "parkourer" iirc |
18:41 |
marktraceur |
Calinou: Well, in very crude terms |
18:41 |
Calinou |
crudism FTW |
18:41 |
marktraceur |
You would say that |
18:41 |
Calinou |
"you don't say?" |
18:41 |
VanessaE |
*looks around the landscape* |
18:42 |
VanessaE |
damn, I never knew my mod would dump so much grass all over :-) |
18:42 |
marktraceur |
VanessaE: Yeah. |
18:42 |
marktraceur |
I'll fix it, not to worry |
18:42 |
jordach |
VanessaE, my wool flower has the same bug, abms suck for spawning |
18:42 |
marktraceur |
Also, cy1's fire solved a large portion of the problem |
18:43 |
* marktraceur |
is considering setting huge fires |
18:43 |
darkrose |
NOOOOOOOOOooooooooooooooooooooooo! |
18:43 |
marktraceur |
Anelisa: You don't have build privs |
18:43 |
marktraceur |
darkrose: I'm on another continent! |
18:43 |
Calinou |
marktraceur, btw, with your more ores improvements, people said their ores turned into unknown nodes |
18:43 |
Calinou |
this has not happened to me. |
18:43 |
marktraceur |
Calinou: I've seen |
18:43 |
Anelisa |
oh can i have, marktraceur ? |
18:43 |
darkrose |
oh, well sure, set fire to other continents! |
18:43 |
marktraceur |
Anelisa: |
18:43 |
marktraceur |
Yes |
18:43 |
VanessaE |
jordach: there's a built-in function that you can use to check the surroundings of a given node - check for more of the same in say a radius of 10 or 15. |
18:43 |
Anelisa |
thanks !! |
18:43 |
Calinou |
I included and pushed your latest moreores improvements btw |
18:43 |
VanessaE |
if found, don't spawn. |
18:44 |
VanessaE |
if not found, spawn |
18:44 |
VanessaE |
whether found or not, allow the plants to grow too. |
18:44 |
jordach |
VanessaE, FUCK FUCK FUCK FUCK FUCK FUCK FUCK |
18:44 |
VanessaE |
that's how the current version of junglegrass works. |
18:44 |
VanessaE |
what what what what what what> |
18:45 |
jordach |
okay, i just made a checkerboard texture pack for 0.3 |
18:45 |
Calinou |
http://minetest.net/forum/viewtopic.php?pid=30606#p30606 |
18:45 |
Calinou |
-_- |
18:45 |
Calinou |
THIS IS NOT A SERVER |
18:45 |
Calinou |
reporting |
18:45 |
VanessaE |
0.3? bleah |
18:46 |
jordach |
oh, btw: mod on the way bridging 0.4 abd 0.3 for etxture alliance |
18:47 |
VanessaE |
symlinks ftw ;-) |
18:48 |
Anelisa |
... |
18:48 |
marktraceur |
Anelisa: You cannot fly because fly is disabled on this server |
18:48 |
jordach |
hm |
18:49 |
Anelisa |
marktraceur, oh... okay. ;o; |
18:49 |
Calinou |
marktraceur, hacks FTW |
18:49 |
Calinou |
there is no anticheat about flying, only about going too fast :D |
18:49 |
Calinou |
(plus, you can go very fast downwards) |
18:50 |
marktraceur |
Calinou: And if I find out someone uses that unduly, I will ban them. *That* is my anticheat. |
18:50 |
jordach |
Calinou, found a way to detect freecam |
18:50 |
Calinou |
:} yeah |
18:51 |
Calinou |
cheaters are very rare on minetest |
18:51 |
jordach |
[land][mine] |
18:51 |
Anelisa |
Calinou, comment je fait pour mettre des mods en singleplayer ? |
18:52 |
emspri |
VanessaE are you brave enough to test my labyrint ?? :D |
18:52 |
VanessaE |
odd, I just saw some of that neon green grass... |
18:52 |
VanessaE |
then it disappeared. |
18:52 |
emspri |
brobostigon my sis wants to build a swiming pool somewhere (dont know the name of it) |
18:53 |
VanessaE |
I'll pass, emspri :-) |
18:53 |
emspri |
VanessaE : my labyrint is in my piramide |
18:53 |
Calinou |
Anelisa, tu mets les dossiers des mods dans mods/minetest |
18:54 |
Calinou |
http://paste.ubuntu.com/1084981/ |
18:54 |
Calinou |
(structure) |
18:55 |
Anelisa |
je trouve pas le dossier... |
18:55 |
emspri |
bro are you here ?? |
18:59 |
VanessaE |
I see moreores is installed on this server. good. homedecor would benefit from it ;-) |
19:00 |
marktraceur |
Oh my gods, can we please learn to highlight? brobostigon, emspri wants you |
19:00 |
marktraceur |
emspri: You have been on and off here for far too long to not know how to look up whether someone is online, and _much_ too long to still expect immediate responses. |
19:01 |
marktraceur |
emspri: Please use /whois to find someone's state, /msg for private messaging, and don't ask to ask a question. |
19:01 |
emspri |
ok |
19:01 |
MiJyn |
marktraceur, can I please ask to ask a question? |
19:01 |
MiJyn |
:P |
19:01 |
* marktraceur |
sighs |
19:01 |
marktraceur |
Advice, not taken |
19:01 |
MiJyn |
nope xD |
19:04 |
VanessaE |
could be worse, mark..... |
19:04 |
VanessaE |
it could be noob you're dealing with |
19:04 |
VanessaE |
:) |
19:05 |
marktraceur |
I don't mind talking to people |
19:05 |
marktraceur |
I mind it when people don't listen |
19:05 |
Anelisa |
i cherch a another server. |
19:05 |
VanessaE |
even when they spew insults at you and warn you to shut up? ;-) |
19:06 |
marktraceur |
Anelisa: #gameboom is also a good spot for finding a server |
19:06 |
marktraceur |
VanessaE: At least he was honest; I can deal with that |
19:06 |
VanessaE |
gameboom's server is outdated - doesn't work with clients using the latest git |
19:06 |
marktraceur |
My intent later in that conversation was to get him to be contrite; it didn't work |
19:06 |
Anelisa |
marktraceur, and he's say what ? in the canal. |
19:07 |
VanessaE |
marktraceur: so what IS this neon green stuff for anyway? :-) |
19:10 |
marktraceur |
VanessaE: It's like junglegrass, I suppose. Farming uses it. |
19:10 |
marktraceur |
If you harvest junglegrass, or tallgrass, it gives you seeds |
19:10 |
VanessaE |
ahhh |
19:11 |
VanessaE |
obviously acquiring seeds in this present state is... well covered. ;-) |
19:11 |
Anelisa |
. |
19:12 |
marktraceur |
Yuuup |
19:12 |
marktraceur |
I've definitely fulfilled that need |
19:12 |
VanessaE |
hehhe |
19:12 |
marktraceur |
Though I can see a future where I need more |
19:12 |
marktraceur |
I suppose I'll figure that out when I come to it |
19:12 |
|
xy joined #minetest |
19:12 |
marktraceur |
(I say that a lot these days) |
19:13 |
jordach |
marktraceur, that must be a lot of thoughts |
19:13 |
marktraceur |
jordach: Sort of, yeah |
19:13 |
jordach |
then get evernote and write them down |
19:14 |
marktraceur |
Evernote? |
19:14 |
* marktraceur |
stops caring |
19:15 |
marktraceur |
TiddlyWiki for the win |
19:15 |
VanessaE |
I read that as "tiddly winkie" for some reason |
19:15 |
jordach |
VanessaE, you need glasses. period. |
19:15 |
Anelisa |
I have to go, bye guys ! :) |
19:16 |
VanessaE |
jordach: oh no, the eyes see fine - I need a new sight -> word translation plugin for my brain :-) |
19:17 |
marktraceur |
Hm. Lunch. But what form? |
19:17 |
marktraceur |
Oh right |
19:17 |
marktraceur |
I'm at home |
19:17 |
VanessaE |
subway. |
19:17 |
marktraceur |
Pizza Rolls |
19:17 |
jordach |
VanessaE, KFC |
19:17 |
VanessaE |
thin or thick? |
19:17 |
jordach |
HOT ZINGER BOX |
19:21 |
VanessaE |
guess he didn't get the reference. :-) |
19:21 |
VanessaE |
(the correct answer, "Chicago.") |
19:24 |
marktraceur |
VanessaE: Ha! Not New York? |
19:24 |
VanessaE |
nope. |
19:24 |
VanessaE |
Ghostbusters II reference. :-) |
19:24 |
* marktraceur |
loves the duality in this: Skinny pizza in New York, fat pizza in the Midwest |
19:25 |
VanessaE |
actually I prefer thin crust :-) |
19:25 |
VanessaE |
(better toppings:carbs ratio :-) ) |
19:25 |
marktraceur |
Ha, ha! Self-fulfilling prophecy. |
19:26 |
marktraceur |
Or rather |
19:26 |
marktraceur |
Ha, ha! Cookies on dowels. |
19:26 |
VanessaE |
wha? |
19:26 |
marktraceur |
Harvey Birdman reference! |
19:26 |
marktraceur |
I had to fire back, you stumped me |
19:26 |
VanessaE |
hah! |
19:27 |
VanessaE |
never liked those Birdman and Space Ghost mashups :-) |
19:27 |
VanessaE |
I used to watch the originals before they were....bastardized. :-) |
19:27 |
marktraceur |
That, I haven't seen |
19:27 |
marktraceur |
But Birdman is awesome. |
19:27 |
VanessaE |
Harvey Birdman, Attorney at Law is one |
19:27 |
VanessaE |
Space Ghost, Coast to Coast is the other |
19:28 |
marktraceur |
Oh, that's a bastardization? I'm a bad person. |
19:28 |
VanessaE |
*nod* |
19:28 |
VanessaE |
those are most definitely NOT the original cartoons :-) |
19:28 |
marktraceur |
But...but...Colbert! |
19:28 |
VanessaE |
haha |
19:28 |
marktraceur |
And Dr. Spaceman! (Chris Parnell) |
19:28 |
marktraceur |
I think he was in that |
19:28 |
marktraceur |
.... |
19:29 |
marktraceur |
Maybe I'm imagining things |
19:29 |
VanessaE |
heh |
19:29 |
marktraceur |
Yep, imagining things, totally |
19:30 |
marktraceur |
Though he was in some form of animated series, I don't remember which one |
19:30 |
* marktraceur |
stops being off-topic |
19:30 |
jordach |
marktraceur, VanessaE, id say get a room, but....you know |
19:32 |
marktraceur |
jordach: I think we've been over this, her husband might have something to say about it |
19:32 |
jordach |
thats the joke |
19:32 |
VanessaE |
I plead the 5th, your honor. :) |
19:33 |
marktraceur |
Well, considering that was, to my recollection, *one* conversation some weeks ago, I reiterated |
19:33 |
jordach |
marktraceur, dont re-gurgitate works |
19:33 |
marktraceur |
jordach: I didn't re-gurgitate because of the joke, but rather because of your face |
19:33 |
marktraceur |
Oh, yes. Immolation. |
19:34 |
jordach |
hey marktraceur, want me to tell landmine of your server? |
19:34 |
marktraceur |
Haha, go ahead! Privs are turned off by default, shouldn't be an issue |
19:34 |
jordach |
lol |
19:34 |
marktraceur |
Of course, you'd get banned in the process, though I'm not sure you care |
19:34 |
jordach |
im joking |
19:35 |
jordach |
i like to piss around |
19:35 |
marktraceur |
jordach: Try using a toilet, much cleaner :P |
19:35 |
jordach |
no |
19:35 |
marktraceur |
(now we enter the "potty humour" portion of the evening) |
19:36 |
VanessaE |
eh, he'll find it on his own eventually anyway\ |
19:36 |
marktraceur |
VanessaE: Here's hoping *not* |
19:36 |
marktraceur |
Though again, it probably won't matter |
19:36 |
VanessaE |
amen to that\ |
19:38 |
* marktraceur |
is being stupid |
19:39 |
* jordach |
finally reset my twitter pass |
19:40 |
marktraceur |
HA |
19:40 |
marktraceur |
YES |
19:40 |
marktraceur |
BITCH |
19:40 |
marktraceur |
I hate programming sometimes |
19:40 |
marktraceur |
But it's worth it for those moments |
19:41 |
marktraceur |
Wow, someone explored more |
19:42 |
VanessaE |
why now? |
19:42 |
marktraceur |
VanessaE: Why now what? |
19:42 |
VanessaE |
"I hate programming sometimes" |
19:43 |
marktraceur |
I spent the last ~4 hours working on a problem |
19:43 |
marktraceur |
And maybe 3 hours yesterday |
19:43 |
marktraceur |
(maybe not the best use of my time, in retrospect) |
19:43 |
marktraceur |
Finally solved it |
19:44 |
VanessaE |
ah, I know how that is |
19:44 |
VanessaE |
especially when it turns out to be some dinky little one-line change, or worse, one word. |
19:45 |
marktraceur |
Yeah |
19:45 |
marktraceur |
Exactly |
19:45 |
|
jk__ joined #minetest |
19:45 |
marktraceur |
For example |
19:45 |
marktraceur |
This problem was, I kept getting gaps in between "groups" of things inside of a 2D array |
19:45 |
marktraceur |
And I finally realized that it was because my offset variables always were at least 1 space away |
19:46 |
marktraceur |
So just manually throwing in an extra element fixed it |
19:47 |
VanessaE |
sounds like a kludge but if it works, so be it |
19:50 |
marktraceur |
And it did work, that's the great thing :P |
19:50 |
|
ttk2 joined #minetest |
19:51 |
marktraceur |
....maybe |
19:51 |
marktraceur |
OK, no, I screwed up |
19:51 |
|
nonporous joined #minetest |
19:51 |
VanessaE |
ha! |
19:51 |
marktraceur |
It fixed the immediate problem, but the chart's still represented wrong |
19:53 |
nonporous |
i'm really interested in contributing to minetest through mods or core code, but I have limited programming experience (that of a physicist). can anyone point me in the right direction in terms of learning to navigate the code? |
19:54 |
* VanessaE |
watches her ISP drop packets like mad |
19:54 |
VanessaE |
(storms in the region) |
19:54 |
nonporous |
in particular i'm looking for whatever references would be useful to understanding either the code, or how to write mods |
19:54 |
nonporous |
(the developer wiki is still quite limited) |
19:55 |
marktraceur |
nonporous: http://minetest.net/wiki/doku.php?id=dev_index is what we have |
19:55 |
marktraceur |
nonporous: I'd suggest hanging around here, #minetest-delta, and #minetest-mods |
19:55 |
marktraceur |
All are pretty awesome for helping |
19:55 |
|
tapo joined #minetest |
19:55 |
tapo |
hi |
19:56 |
nonporous |
ok thanks marktraceur, I will check out those other channels too |
20:08 |
|
nonporous_ joined #minetest |
20:09 |
marktraceur |
Hm, nonporous_, you appear to have switched |
20:09 |
marktraceur |
Oh, I see what happened |
20:09 |
marktraceur |
You preserved the nonporous_ with underscore |
20:10 |
nonporous_ |
marktraceur yes i'm not too familiar with irc |
20:11 |
marktraceur |
nonporous_: /nick nonporous |
20:11 |
nonporous |
thanks |
20:12 |
marktraceur |
nonporous: And you've figured out /join |
20:12 |
marktraceur |
nonporous: /me says something |
20:13 |
marktraceur |
For example |
20:13 |
* marktraceur |
is enjoying this intractable problem he's working on |
20:13 |
marktraceur |
nonporous: Also, /whois <nickname> will give you information about that person |
20:14 |
marktraceur |
nonporous: /whois marktraceur should tell you my real name, my hostname, and some other stuff |
20:14 |
* nonporous |
appreciates the advice |
20:14 |
marktraceur |
nonporous: Everyone has to learn somehow :) and nice use of /me! |
20:20 |
|
tapo left #minetest |
20:26 |
|
Tukeke joined #minetest |
20:27 |
|
nyuszika7h joined #minetest |
20:28 |
|
tapo joined #minetest |
20:28 |
tapo |
there's still no automaticly updated server list? |
20:30 |
|
nyuszika7h joined #minetest |
20:32 |
marktraceur |
tapo: Why would there be? Anyone can run a server. |
20:34 |
jordach |
tapo: id make something like that, but im too figgin lazy |
20:36 |
VanessaE |
thexyz already has one, though it only tracks servers he knows about |
20:36 |
marktraceur |
tapo: Probably the best way is to make a standalone system that does it, and a nice script wrapper that not only informs the central list, but also makes the minetest server easier to manage (backup, restart, map commands to start) |
20:38 |
tapo |
hm hm |
20:42 |
|
nonporous joined #minetest |
20:44 |
|
emspri joined #minetest |
20:44 |
|
nonporous joined #minetest |
20:44 |
jordach |
night all: see ya tomorrow |
20:44 |
emspri |
tapo are you comming to brobostigon's server ?? |
20:45 |
MiJyn |
I think jordach /asmg'd that :P |
20:46 |
marktraceur |
MiJyn: He does, frequently |
20:46 |
marktraceur |
emspri: Please use /msg for private messages |
20:46 |
emspri |
ok sorry -,- |
20:47 |
marktraceur |
Not to worry, but you should get in the habit |
20:47 |
|
jahmke joined #minetest |
20:47 |
jahmke |
hey vanessa did you find an other server?? |
20:48 |
VanessaE |
I didn't look for any |
20:48 |
tapo |
emspri: what was address/port? |
20:48 |
jahmke |
oh oke |
20:48 |
emspri |
mine.taylorworld.me.uk |
20:49 |
emspri |
ask brobostigon for interact privs |
21:01 |
tapo |
no, I won't |
21:01 |
emspri |
ok |
21:01 |
tapo |
rm -rf minetest. |
21:02 |
VanessaE |
better a server should require that first |
21:02 |
tapo |
what meand nothing. I always can checkput and compile again |
21:02 |
VanessaE |
much easier to control griefing that way |
21:02 |
tapo |
,-) |
21:02 |
tapo |
p/o |
21:03 |
jahmke |
hey people who play minetest you have to come to this server: mine.taylorworld.me.uk!!! plz |
21:04 |
marktraceur |
jahmke: No, we don't |
21:04 |
marktraceur |
And it is, in fact, spelled "please" |
21:05 |
marktraceur |
Seriously, if you want us to believe your courtesy, why would you cut corners in expressing it? |
21:12 |
jahmke |
ok sory mark |
21:13 |
jahmke |
wiseguy |
21:13 |
tapo |
+r :-) |
21:14 |
|
triplei joined #minetest |
21:14 |
|
tapo left #minetest |
21:14 |
marktraceur |
jahmke: Somehow your apology seems a bit insincere, but I accept it nonetheless |
21:14 |
jk__ |
jolly snobby there |
21:14 |
jahmke |
wat is your problem wiseguy |
21:15 |
marktraceur |
jahmke: You are. You, and your pathetic attempts at caveman English. You dilute and ultimately negate the intelligence of any channel you join by your total lack of interest in proper communication. |
21:16 |
emspri |
??? |
21:16 |
marktraceur |
emspri: Good question! |
21:16 |
emspri |
what question ??? |
21:17 |
marktraceur |
emspri: Exactly |
21:17 |
jk__ |
status: still communicating |
21:18 |
emspri |
what is caveman english ??? |
21:18 |
jahmke |
hey thats not trua wiseguy |
21:18 |
VanessaE |
jeez mark, don't sugar-coat it. say what you *really* mean ;-) |
21:18 |
marktraceur |
emspri: English which appears to have been spoken by a caveman. |
21:19 |
emspri |
so im a caveman too ?? |
21:19 |
emspri |
now thats fair :) |
21:19 |
marktraceur |
emspri: No, but your English could be classified as being "caveman English" |
21:19 |
marktraceur |
emspri: I'd say you're often a little more original, though |
21:19 |
marktraceur |
jahmke: Could you perhaps come up with a new moniker for me, at least? |
21:19 |
emspri |
jahmke is my sis ya know XD |
21:20 |
|
jk_ joined #minetest |
21:20 |
marktraceur |
emspri: I didn't, no |
21:20 |
emspri |
and we dont speack so good english cuz we are dutch |
21:20 |
jk_ |
lol the gemmination of punctuation would suggest so i'm afraid |
21:20 |
jahmke |
but i am not english, I am Dutch, and I would like to see how you would do in a language that is not your mothers' |
21:20 |
emspri |
i mean speak |
21:20 |
VanessaE |
GOALD!!!!! |
21:21 |
emspri |
XD |
21:21 |
marktraceur |
I agree; I have very little success even with French. However, not abbreviating is not a question of grammar or vocabulary, you have to actively choose it. |
21:21 |
VanessaE |
Interjection /in' tuhr jek'' shun/ (n.) 1. a sudden statement or outburst meant to signify surprise, horror, pain, or some other emotion. |
21:21 |
jahmke |
withoutbraaging I think I'm doning quite allright |
21:21 |
VanessaE |
(in this case, digging around on mark's server ;-) ) |
21:22 |
marktraceur |
VanessaE: Gratz! |
21:22 |
marktraceur |
Ha, hypocrisy. |
21:24 |
jahmke |
concerning abbreviating: that's something the youth nowadays do, especially on a forum where the lines fly by at a high rate |
21:24 |
marktraceur |
jahmke: Typing full words makes you type faster; it's good training :) |
21:24 |
marktraceur |
And reinforces your English, which is already quite good apart from the abbreviating |
21:24 |
jahmke |
hey i am just a kid so shut up |
21:25 |
emspri |
why are you worrieing about spelling foults :( thats weird |
21:25 |
marktraceur |
jahmke: You're absolutely right, how *dare* I try to help you type faster! |
21:25 |
jk_ |
stfu is a good one |
21:25 |
marktraceur |
I'm going to go turn myself in now, the police will be very interested in my misdeeds |
21:25 |
marktraceur |
"Community service? Cultural exchange? Helping people improve skills? Twenty years for you!" |
21:26 |
jahmke |
typing faster is a good idea, but I lack the vocabulary to do so |
21:26 |
jahmke |
however, my typing speed is quite allright, better than my father anyway |
21:27 |
emspri |
XD |
21:27 |
jk_ |
http://en.wikipedia.org/wiki/Linguistic_prescription |
21:28 |
jahmke |
well, good night at the police station mark |
21:29 |
emspri |
is it possible that someone can make a server for me ?? i mean with that that someone makes a server and gives me all privs there are ?? |
21:33 |
NakedFury |
join an existing server, more fun |
21:34 |
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21:34 |
VanessaE |
marktraceur: btw, if you just upgrade to the newer version of junglegrass, all of that which has been spawned will slowly die off. you don't need to do anything to clean it up |
21:35 |
emspri |
NakedFury: but it is more fun if you have all privs :D like /giveme |
21:35 |
NakedFury |
play single player then |
21:38 |
emspri |
brb |
21:44 |
emspri |
does someone knows a popular server ?? |
21:44 |
NakedFury |
marktraceur.info port 30000 |
21:44 |
emspri |
ok |
21:45 |
emspri |
are there many people on ?? |
21:45 |
emspri |
and what mods are installed are there buckets ?? |
21:46 |
VanessaE |
there are two people online |
21:46 |
emspri |
ok |
21:46 |
emspri |
more than mine.taylorworld.me.uk |
21:46 |
VanessaE |
make that 4. :-) |
21:48 |
emspri |
mark can i have interact privs ?? im no griefer and i dont mes with others stuf |
21:50 |
marktraceur |
emspri: Meh. I grant to people I trust and like. You have met neither qualification so far. |
21:50 |
emspri |
i was not rude to you but my sis <:( |
21:51 |
marktraceur |
True, but absence of rudeness is not enough for me to trust and like you |
21:51 |
emspri |
ok |
21:51 |
jahmke |
hey mark you have a nice server |
21:52 |
emspri |
he wont trust you |
21:52 |
emspri |
you better dont try cuz its hopeles |
21:53 |
VanessaE |
I can voice for emspri on one count: he's trustworthy. |
21:53 |
VanessaE |
can't say I approve of your style of artwork - minecraft characters and all |
21:53 |
emspri |
are there other servers with many people on it ?? |
21:53 |
VanessaE |
but that aside.... :-) |
21:53 |
VanessaE |
voice? vouch. |
21:54 |
marktraceur |
emspri: Hanging around here will do a lot in your favor, same with jahmke |
21:54 |
emspri |
servers where you dont have to ask interact privs ?? |
21:54 |
jahmke |
why mark?? |
21:55 |
VanessaE |
as far as I'm concerned, all servers should be that way, with the proviso that the person tasked with assigning said privileges is easy to reach (obviously the case here) |
21:55 |
marktraceur |
jahmke: It's good to have community, positive community, that lasts and doesn't log out when they get bored or frustrated *cough* c55 |
21:55 |
VanessaE |
haha |
21:56 |
jahmke |
okay :) |
21:56 |
VanessaE |
got a little something caught in your throat there mark? ;-) |
21:56 |
jahmke |
i think that you are verry smart, are you? |
21:57 |
VanessaE |
Well, I know I like to think so. |
21:57 |
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21:58 |
emspri |
van do u know if i am banned from minetest.ru cuz im not allowed to log in ?? |
21:58 |
VanessaE |
minetest.ru:30001 is down for me |
21:58 |
VanessaE |
or was last time I tried it |
21:58 |
VanessaE |
(earlier today) |
22:00 |
emspri |
does anyone have a server where i can have some privs ?? im not a griefer i promise |
22:00 |
VanessaE |
nope, it's still down for me. |
22:03 |
Bad_Command |
mt1.gameboom.net 30000 |
22:04 |
VanessaE |
Bad_Command: did you fix Landmine's vandalism? |
22:04 |
Bad_Command |
landmine doesn't really vandalize on mt1 |
22:04 |
VanessaE |
yesterday, word has it be did a real number on the map. |
22:04 |
Bad_Command |
He didn't do anything |
22:04 |
Bad_Command |
He just slaughtered everyone |
22:04 |
Bad_Command |
Anything to the map, that is |
22:04 |
Bad_Command |
You know, bones mod, etc. |
22:04 |
VanessaE |
hm |
22:06 |
emspri |
Bad_Command can i have privs there ??? |
22:06 |
Bad_Command |
emspri, yes, you just have to register on gameboom.net (accounts are linked to minetest) |
22:06 |
Bad_Command |
Then I can swear you in |
22:07 |
jahmke |
can i come 2 |
22:07 |
jahmke |
?? |
22:07 |
Bad_Command |
sure jahmke |
22:07 |
emspri |
brb i have to sleap |
22:07 |
jahmke |
i have to go |
22:07 |
emspri |
i mean sleep |
22:08 |
marktraceur |
In one ear, etc. |
22:10 |
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22:16 |
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22:16 |
emspri |
Bad_Command im now making an account on gameboom , il add my wii code later |
22:18 |
Bad_Command |
ok, not sure what the wii code stuff is |
22:32 |
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22:52 |
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jk_ joined #minetest |
22:55 |
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23:10 |
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23:21 |
marktraceur |
Hm. I seem to have miscalculated my sphere. |
23:21 |
VanessaE |
is that bad? ;-) |
23:21 |
marktraceur |
It's an off-by-one error |
23:21 |
marktraceur |
I'll just live with it |
23:32 |
marktraceur |
Yeah, messed it all the way up |
23:32 |
marktraceur |
Freakin' spheres |
23:47 |
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23:48 |
NakedFury |
ok just noticed why it was dropping in FPS when I looked at player names. I had pressed R in game to toggle viewing all loaded chunks and in that direction it rendered them all |
23:48 |
VanessaE |
I figured that's what happened. |
23:48 |
marktraceur |
Gorram it, sphere is all wrong |
23:48 |
* marktraceur |
starts removing all his work |
23:49 |
marktraceur |
http://www.hardijzer.nl/MinecraftSpheres.html |
23:51 |
VanessaE |
damn, no sethome mod eh :-) |
23:51 |
NakedFury |
that link crashed when I typed 320 as radius |
23:51 |
marktraceur |
NakedFury: Doctor, it hurts when I do this |
23:51 |
* marktraceur |
slaps self |
23:55 |
marktraceur |
Oh, god damn it |
23:55 |
marktraceur |
It won't do odd numbers |
23:55 |
NakedFury |
which number? |
23:56 |
marktraceur |
My current sphere has radius of 15.5 nodes |
23:56 |
marktraceur |
Sooooo gotta start all over again |
23:57 |
VanessaE |
damn :( |
23:57 |
NakedFury |
radius is from center to side or border right? |
23:57 |
marktraceur |
Yes |