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IRC log for #minetest-hub, 2018-12-24

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All times shown according to UTC.

Time Nick Message
00:03 paramat only 2000 to go
00:03 rubenwardy well, now editors can go through and hide all the crap
00:06 Fixer lol
00:06 Fixer i hope you can somehow discard old or incompatible ones
00:10 rubenwardy did you look at the link?
00:10 rubenwardy that's the new feature I added
00:14 Fixer yeah
00:14 Fixer nice one
00:29 rubenwardy progress bar: https://i.rubenwardy.com/DnOVV.png
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00:41 * VanessaE wonders how many of her projects not yet on CDB are, now. :)
00:42 rubenwardy VanessaE: you have 6 unadded topics
00:42 rubenwardy https://content.minetest.net/users/VanessaE/
00:42 VanessaE *looks*
00:43 VanessaE dreambuilder: modpack, not supposed to be on cdb?  flowers: obsolete.  gloop ores: obsolete, and not mine anyway.  jungle grass:  obsolete.  poison ivy:  okay that one needs added.  prefab: not mine, use cheapie's
00:45 rubenwardy the backups for CDB take up 40GB :O
00:45 VanessaE that's all?
00:45 VanessaE chicken feed. :)
00:45 rubenwardy one full backup is !GB
00:45 rubenwardy one full backup is 1GB
00:46 rubenwardy so 1GB three times a week
00:46 rubenwardy as I don't have incremental backups yet
00:46 rubenwardy that's compressed, too
00:46 VanessaE rubenwardy: you may want to add a feature to the website to let one mark one or more "unadded packages" as ignore/will-not-add (see above)
00:46 VanessaE incremental is easy with rsync :)
00:47 rubenwardy I have the basis behind such a feature (see https://i.rubenwardy.com/Hy0h8.png ), it's just not exposed to users yet
00:47 rubenwardy probably should be though
00:49 VanessaE hm, my little hotbar mod needs added, too.
00:49 VanessaE so I should add Dreambuilder to cdb?
00:49 VanessaE (loks again, oh there's the hotbar mod)
00:50 VanessaE looks*
00:53 IhrFussel Other modpacks exist in the cdb too I don't see why not
00:53 VanessaE in that case...
00:53 IhrFussel Even full games exist (like MineClone 2)
00:54 rubenwardy there's 2 types of modpacks
00:54 rubenwardy a mod modpack, where the modpack is just organisational
00:54 rubenwardy and a curated modpack, like dreambuilder
00:54 VanessaE hahah
00:55 VanessaE UI FAIL :)
00:55 VanessaE rubenwardy: https://i.imgur.com/OCXeiwG.png
00:55 rubenwardy oh lol
00:55 VanessaE I think those are all correct; the site did that on its own :)
00:55 rubenwardy I guess you need to remove some mods from dreambuilder
00:56 rubenwardy XD
00:56 VanessaE nooooooooo
00:56 rubenwardy oh actually, I think the reason DB isn't there yet is because there's too many mods in it
00:56 rubenwardy CDB crashes on "save"
00:57 VanessaE "Field must be between 0 and 1000 characters long."
00:57 * VanessaE waits patiently for fix...
00:58 rubenwardy :D
00:58 VanessaE cool
00:58 VanessaE oops, wrong window
01:00 rubenwardy cdb#113
01:00 ShadowBot https://github.com/minetest/contentdb/issues/113 -- Limit on number of provided/dep mods
01:00 VanessaE in the meantime, what should I do here?
01:01 rubenwardy just leave it
01:01 rubenwardy cdb#114
01:01 ShadowBot https://github.com/minetest/contentdb/issues/114 -- Tag overflow in multiselect/csvselect input
01:02 VanessaE "leave it" as in abort adding the listing?
01:02 rubenwardy yeah
01:02 VanessaE ok.
01:07 rubenwardy how big is dreambuilder?
01:07 rubenwardy in MBs uncompressed
01:07 rubenwardy jsut wondering
01:08 rubenwardy got shitty internet so can't download to find out
01:08 VanessaE lemme check
01:09 VanessaE 24 MB as a tar.bz2
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02:26 IhrFussel There was a bug where entities that should've been removed suddenly reappeared...I think it's when you shut down the game but stay inside the same mapblock or leave the game before the game saves to the DB... has that been fixed in 0.4.17.1 ??
02:38 IhrFussel Why did NOBODY approve this? You need to approve more PRs if you want to make MT better https://github.com/minetest/minetest/pull/7630
02:44 IhrFussel It's sad to see many awesome PRs getting no approvals after MONTHS ... how is this ok?
02:45 Shara It's not, but on the other hand, it's easy for those who don't contribute to slam those who do.
02:46 IhrFussel I accept NO excuse when it's about "months" of delay ... don't tell me you didn't find any time in months to review/approve those PRs
02:46 Shara Excuse me?
02:46 Shara Directing that at me why?
02:46 IhrFussel No
02:47 IhrFussel Directing it at core devs who read all of this
02:47 Shara Sure looks like.
02:47 Shara I'm the one who answered, so it looks like it's directed at me
02:47 IhrFussel You are no core dev, only core devs can actually approve
02:47 IhrFussel So I cannot mean you
02:47 Shara Yes you can, just it would be misplaced
02:48 Shara Please be a little more careful of the way you write things.
02:48 IhrFussel The problem is that you have the same word for "1" and "many"
02:48 Shara But if you accept no excuse, start contributing.
02:49 IhrFussel In German 1 is "du" and many is "ihr"
02:49 Shara Yes, I know, but ihr would also have included me
02:50 Shara I'm sure we'd all like more PRs merged though really
02:50 IhrFussel No I meant the general "audience" here ... I will use "they" next time, it's fine
02:52 IhrFussel Maybe they should hire some sort of reviewers... people who "beta test" the changes of the PR and then tell if there were any bugs...if not the core devs can simply merge it if they think it's a good change/addition
02:52 Shara Hire?
02:52 Shara Are you going to fund that?
02:52 IhrFussel I didn't find another word for it
02:52 IhrFussel I meant people who do it for free
02:52 IhrFussel Community
02:53 Shara How to find them?
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02:53 Shara Keeping in mind you still need to guarantee quality. I'm sure you'd get in a rage if things were merged that caused bugs as well.
02:53 IhrFussel The problem is compiling MT with the PR ... it would be WAY easier if each major PR could get its own binary for testing
02:54 VanessaE run a TravisCI instance on your PC ;)
02:54 IhrFussel Only a fraction of the MT Community actually wants to compile MT just to test a PR...that is a huge barrier
02:56 Shara I would imagine most people who know the code well enough to give a valid review don't have too many issues compiling
02:56 Shara Doesn't mean testing by others doesn't help, but it doesn't get approvals
02:57 IhrFussel I'm pretty sure that even more people would like to test the PR if there was a finished .exe or .apk for example
02:58 Shara So you want more testers now, instead of things being merged?
02:58 Shara Seems like a different issue
02:58 IhrFussel I'm not saying every PR should get its own binary ... major ones that have a big impact on gameplay (like the node reappearing/disappearing bug)
02:58 IhrFussel The core devs should listen a bit to the community if it finds no major bugs
02:59 Shara People who don't know the code not finding bugs doesn't mean somethign can be merged without a proper review
03:00 Shara something*
03:00 IhrFussel The core devs themselves say they are too few for all of those reviews and testing ... and at least the testing part could be moved to the community
03:01 Shara That would just end up being in addition to what they need to do, not instead of it
03:01 IhrFussel I would say if you give someone a binary with a certain PR and manage to explain to them what exactly the PR does ... then they will watch that part of the game very closely
03:02 IhrFussel But that is what "open betas" are for in games... the public is supposed to test the game and report any major bugs they find
03:02 IhrFussel And that usually works out
03:08 IhrFussel I'm off
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09:14 nerzhul IhrFussel in fact the testing part is responsibility of coredev and community. When a freeze occur, or an awaited feature is merged you should ensure it matches what you waited
09:15 nerzhul but the most important is on the freeze
09:15 nerzhul IhrFuseel problem with beta is before we have game testers, paid, now it's free
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14:37 rubenwardy > massive rant from someone that never contributes back to the community **on christmas eve**
14:40 sfan5 huh?
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16:06 IhrFussel Why you don't backport the HUI SCALING for Android??
16:06 IhrFussel GUI*
16:06 IhrFussel It is needed!
16:06 IhrFussel nerzhul
16:06 IhrFussel Make settings usable
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16:15 nerzhul i backport bugfixes. HUD scaling is a huge pr to backport and can wait 5.0.0
16:17 IhrFussel IT IS A BUG
16:18 IhrFussel If you cannot use advanced settings
16:18 IhrFussel Don't talk crap
16:19 IhrFussel Right now many phone users HAVE TO download a TEXT EDITOR app JUST to be able to open minetest.conf to edit the line they need manually
16:19 IhrFussel You don't consider this a bug?
16:20 IhrFussel They have to at least open minetest.conf once to add "gui_scaling = 0.9" or something like that to finally be able to use the settings after
16:21 nerzhul take time to backport it and i will merge
16:21 nerzhul i consider it's christmas and i'm busy
16:21 IhrFussel There were MULTIPLE PRs that addressed this issue... you could at least backport the smaller one(s)
16:22 IhrFussel I think one just limited the menus to a certain size...that might already help
16:27 IhrFussel Looks like the big PR is the only one that got actually merged...great ... instead of fixing the things one by one a big PR was used instead
16:30 IhrFussel I find it funny how you call this a "bugfix release" with a major KNOWN bug still in it ... really funny
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16:42 IhrFussel Sorry for the raging but I was the one who opened the issue about the GUI scaling almost 2 years ago (https://github.com/minetest/minetest/issues/5054)  ... and when I heard it's finally addressed fixed I expected it to be in the next bugfix release... I don't think that this expectation is too high
16:50 IhrFussel And I absolutely don't understand why we suddenly have to rush the bugfix release ... a few weeks ago no exact data was set in stone... and now suddenly you create an issue 2 days ago with the plan to release a few days later
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16:55 IhrFussel date*
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17:35 Krock hi Fixer_
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21:19 bobr hi guys
21:30 Krock hi bobr
21:31 bobr giho
21:31 bobr hohoho
21:31 bobr meerry christmas
21:33 Krock merry Christmas, Asia. Europe is coming soon...
21:58 tumeninodes joined #minetest-hub
21:59 tumeninodes Merry festivities of greed everyone xD
22:04 IhrFussel nerzhul, you should be able to backport #7834 and #7784 ... those are rather small PRs
22:04 ShadowBot https://github.com/minetest/minetest/issues/7834 -- Android: Improve UI scaling on smaller high-density displays by stujones11
22:04 ShadowBot https://github.com/minetest/minetest/issues/7784 -- Android settings: Develop adaptive HUD scaling by paramat
22:06 IhrFussel Okay the first one is a big one... but the 2nd one is very tiny
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