Time Nick Message 00:03 paramat only 2000 to go 00:03 rubenwardy well, now editors can go through and hide all the crap 00:06 Fixer lol 00:06 Fixer i hope you can somehow discard old or incompatible ones 00:10 rubenwardy did you look at the link? 00:10 rubenwardy that's the new feature I added 00:14 Fixer yeah 00:14 Fixer nice one 00:29 rubenwardy progress bar: https://i.rubenwardy.com/DnOVV.png 00:41 * VanessaE wonders how many of her projects not yet on CDB are, now. :) 00:42 rubenwardy VanessaE: you have 6 unadded topics 00:42 rubenwardy https://content.minetest.net/users/VanessaE/ 00:42 VanessaE *looks* 00:43 VanessaE dreambuilder: modpack, not supposed to be on cdb? flowers: obsolete. gloop ores: obsolete, and not mine anyway. jungle grass: obsolete. poison ivy: okay that one needs added. prefab: not mine, use cheapie's 00:45 rubenwardy the backups for CDB take up 40GB :O 00:45 VanessaE that's all? 00:45 VanessaE chicken feed. :) 00:45 rubenwardy one full backup is !GB 00:45 rubenwardy one full backup is 1GB 00:46 rubenwardy so 1GB three times a week 00:46 rubenwardy as I don't have incremental backups yet 00:46 rubenwardy that's compressed, too 00:46 VanessaE rubenwardy: you may want to add a feature to the website to let one mark one or more "unadded packages" as ignore/will-not-add (see above) 00:46 VanessaE incremental is easy with rsync :) 00:47 rubenwardy I have the basis behind such a feature (see https://i.rubenwardy.com/Hy0h8.png ), it's just not exposed to users yet 00:47 rubenwardy probably should be though 00:49 VanessaE hm, my little hotbar mod needs added, too. 00:49 VanessaE so I should add Dreambuilder to cdb? 00:49 VanessaE (loks again, oh there's the hotbar mod) 00:50 VanessaE looks* 00:53 IhrFussel Other modpacks exist in the cdb too I don't see why not 00:53 VanessaE in that case... 00:53 IhrFussel Even full games exist (like MineClone 2) 00:54 rubenwardy there's 2 types of modpacks 00:54 rubenwardy a mod modpack, where the modpack is just organisational 00:54 rubenwardy and a curated modpack, like dreambuilder 00:54 VanessaE hahah 00:55 VanessaE UI FAIL :) 00:55 VanessaE rubenwardy: https://i.imgur.com/OCXeiwG.png 00:55 rubenwardy oh lol 00:55 VanessaE I think those are all correct; the site did that on its own :) 00:55 rubenwardy I guess you need to remove some mods from dreambuilder 00:56 rubenwardy XD 00:56 VanessaE nooooooooo 00:56 rubenwardy oh actually, I think the reason DB isn't there yet is because there's too many mods in it 00:56 rubenwardy CDB crashes on "save" 00:57 VanessaE "Field must be between 0 and 1000 characters long." 00:57 * VanessaE waits patiently for fix... 00:58 rubenwardy :D 00:58 VanessaE cool 00:58 VanessaE oops, wrong window 01:00 rubenwardy cdb#113 01:00 ShadowBot https://github.com/minetest/contentdb/issues/113 -- Limit on number of provided/dep mods 01:00 VanessaE in the meantime, what should I do here? 01:01 rubenwardy just leave it 01:01 rubenwardy cdb#114 01:01 ShadowBot https://github.com/minetest/contentdb/issues/114 -- Tag overflow in multiselect/csvselect input 01:02 VanessaE "leave it" as in abort adding the listing? 01:02 rubenwardy yeah 01:02 VanessaE ok. 01:07 rubenwardy how big is dreambuilder? 01:07 rubenwardy in MBs uncompressed 01:07 rubenwardy jsut wondering 01:08 rubenwardy got shitty internet so can't download to find out 01:08 VanessaE lemme check 01:09 VanessaE 24 MB as a tar.bz2 02:26 IhrFussel There was a bug where entities that should've been removed suddenly reappeared...I think it's when you shut down the game but stay inside the same mapblock or leave the game before the game saves to the DB... has that been fixed in 0.4.17.1 ?? 02:38 IhrFussel Why did NOBODY approve this? You need to approve more PRs if you want to make MT better https://github.com/minetest/minetest/pull/7630 02:44 IhrFussel It's sad to see many awesome PRs getting no approvals after MONTHS ... how is this ok? 02:45 Shara It's not, but on the other hand, it's easy for those who don't contribute to slam those who do. 02:46 IhrFussel I accept NO excuse when it's about "months" of delay ... don't tell me you didn't find any time in months to review/approve those PRs 02:46 Shara Excuse me? 02:46 Shara Directing that at me why? 02:46 IhrFussel No 02:47 IhrFussel Directing it at core devs who read all of this 02:47 Shara Sure looks like. 02:47 Shara I'm the one who answered, so it looks like it's directed at me 02:47 IhrFussel You are no core dev, only core devs can actually approve 02:47 IhrFussel So I cannot mean you 02:47 Shara Yes you can, just it would be misplaced 02:48 Shara Please be a little more careful of the way you write things. 02:48 IhrFussel The problem is that you have the same word for "1" and "many" 02:48 Shara But if you accept no excuse, start contributing. 02:49 IhrFussel In German 1 is "du" and many is "ihr" 02:49 Shara Yes, I know, but ihr would also have included me 02:50 Shara I'm sure we'd all like more PRs merged though really 02:50 IhrFussel No I meant the general "audience" here ... I will use "they" next time, it's fine 02:52 IhrFussel Maybe they should hire some sort of reviewers... people who "beta test" the changes of the PR and then tell if there were any bugs...if not the core devs can simply merge it if they think it's a good change/addition 02:52 Shara Hire? 02:52 Shara Are you going to fund that? 02:52 IhrFussel I didn't find another word for it 02:52 IhrFussel I meant people who do it for free 02:52 IhrFussel Community 02:53 Shara How to find them? 02:53 Shara Keeping in mind you still need to guarantee quality. I'm sure you'd get in a rage if things were merged that caused bugs as well. 02:53 IhrFussel The problem is compiling MT with the PR ... it would be WAY easier if each major PR could get its own binary for testing 02:54 VanessaE run a TravisCI instance on your PC ;) 02:54 IhrFussel Only a fraction of the MT Community actually wants to compile MT just to test a PR...that is a huge barrier 02:56 Shara I would imagine most people who know the code well enough to give a valid review don't have too many issues compiling 02:56 Shara Doesn't mean testing by others doesn't help, but it doesn't get approvals 02:57 IhrFussel I'm pretty sure that even more people would like to test the PR if there was a finished .exe or .apk for example 02:58 Shara So you want more testers now, instead of things being merged? 02:58 Shara Seems like a different issue 02:58 IhrFussel I'm not saying every PR should get its own binary ... major ones that have a big impact on gameplay (like the node reappearing/disappearing bug) 02:58 IhrFussel The core devs should listen a bit to the community if it finds no major bugs 02:59 Shara People who don't know the code not finding bugs doesn't mean somethign can be merged without a proper review 03:00 Shara something* 03:00 IhrFussel The core devs themselves say they are too few for all of those reviews and testing ... and at least the testing part could be moved to the community 03:01 Shara That would just end up being in addition to what they need to do, not instead of it 03:01 IhrFussel I would say if you give someone a binary with a certain PR and manage to explain to them what exactly the PR does ... then they will watch that part of the game very closely 03:02 IhrFussel But that is what "open betas" are for in games... the public is supposed to test the game and report any major bugs they find 03:02 IhrFussel And that usually works out 03:08 IhrFussel I'm off 09:14 nerzhul IhrFussel in fact the testing part is responsibility of coredev and community. When a freeze occur, or an awaited feature is merged you should ensure it matches what you waited 09:15 nerzhul but the most important is on the freeze 09:15 nerzhul IhrFuseel problem with beta is before we have game testers, paid, now it's free 14:37 rubenwardy > massive rant from someone that never contributes back to the community **on christmas eve** 14:40 sfan5 huh? 16:06 IhrFussel Why you don't backport the HUI SCALING for Android?? 16:06 IhrFussel GUI* 16:06 IhrFussel It is needed! 16:06 IhrFussel nerzhul 16:06 IhrFussel Make settings usable 16:15 nerzhul i backport bugfixes. HUD scaling is a huge pr to backport and can wait 5.0.0 16:17 IhrFussel IT IS A BUG 16:18 IhrFussel If you cannot use advanced settings 16:18 IhrFussel Don't talk crap 16:19 IhrFussel Right now many phone users HAVE TO download a TEXT EDITOR app JUST to be able to open minetest.conf to edit the line they need manually 16:19 IhrFussel You don't consider this a bug? 16:20 IhrFussel They have to at least open minetest.conf once to add "gui_scaling = 0.9" or something like that to finally be able to use the settings after 16:21 nerzhul take time to backport it and i will merge 16:21 nerzhul i consider it's christmas and i'm busy 16:21 IhrFussel There were MULTIPLE PRs that addressed this issue... you could at least backport the smaller one(s) 16:22 IhrFussel I think one just limited the menus to a certain size...that might already help 16:27 IhrFussel Looks like the big PR is the only one that got actually merged...great ... instead of fixing the things one by one a big PR was used instead 16:30 IhrFussel I find it funny how you call this a "bugfix release" with a major KNOWN bug still in it ... really funny 16:42 IhrFussel Sorry for the raging but I was the one who opened the issue about the GUI scaling almost 2 years ago (https://github.com/minetest/minetest/issues/5054) ... and when I heard it's finally addressed fixed I expected it to be in the next bugfix release... I don't think that this expectation is too high 16:50 IhrFussel And I absolutely don't understand why we suddenly have to rush the bugfix release ... a few weeks ago no exact data was set in stone... and now suddenly you create an issue 2 days ago with the plan to release a few days later 16:55 IhrFussel date* 17:35 Krock hi Fixer_ 21:19 bobr hi guys 21:30 Krock hi bobr 21:31 bobr giho 21:31 bobr hohoho 21:31 bobr meerry christmas 21:33 Krock merry Christmas, Asia. Europe is coming soon... 21:59 tumeninodes Merry festivities of greed everyone xD 22:04 IhrFussel nerzhul, you should be able to backport #7834 and #7784 ... those are rather small PRs 22:04 ShadowBot https://github.com/minetest/minetest/issues/7834 -- Android: Improve UI scaling on smaller high-density displays by stujones11 22:04 ShadowBot https://github.com/minetest/minetest/issues/7784 -- Android settings: Develop adaptive HUD scaling by paramat 22:06 IhrFussel Okay the first one is a big one... but the 2nd one is very tiny