Time |
Nick |
Message |
00:05 |
benrob0329 |
Well in other news, I'm finally getting a new desk \o/ |
00:09 |
ThomasMonroe |
benrob0329, you were interested in the Electric univers? |
00:12 |
benrob0329 |
To an extent |
00:23 |
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kaeza joined #minetest-hub |
00:30 |
benrob0329 |
o/ kaeza |
00:35 |
kaeza |
hi benrob0329 |
00:50 |
octacian |
I'm working on a subgame that has all-stone terrain if mgv7 is used. What should I look for? |
00:50 |
octacian |
paramat: ^ |
00:50 |
VanessaE |
sounds like you want to resurrect the old "just test" server |
00:50 |
octacian |
(note, this is an old subgame that I"m attempting to bring back to life) |
00:50 |
VanessaE |
(it relied on mgv7 during a time when mgv7 had nothing but stone or air) |
00:50 |
octacian |
Nope. Trying to resurrect the OCD subgame |
00:51 |
octacian |
It's from 2014 lol |
00:53 |
VanessaE |
good luck :) |
00:53 |
octacian |
thanks xD |
00:53 |
behalebabo |
octacian: looks like it doesn't register any biomes, so that would be your trouble |
00:53 |
behalebabo |
seems it's using a default designed for v6 |
00:54 |
octacian |
Ah, you're right. |
00:54 |
octacian |
How do you consistently know the exact answer for every one of my problems? :rotfl: |
00:55 |
behalebabo |
too much digging around trying to fix broken mods |
00:55 |
behalebabo |
I learned a lot that way |
00:55 |
octacian |
Let's see if you know this one then: How do I get the current mapgen? |
00:56 |
behalebabo |
minetest.get_mapgen_setting("mg_name") |
00:56 |
octacian |
Thank you :D |
00:56 |
behalebabo |
when answering a question I usually cheat and just look where I know it's used, in this case minetest_game/mods/default/mapgen.lua |
00:57 |
behalebabo |
best way to find how something works, I've found |
00:57 |
paramat |
erm |
00:58 |
octacian |
Yeah, I'd just forgotten that you actually needed to register a biome |
00:58 |
octacian |
paramat: NVM, behalebabo had the answer :D |
00:58 |
paramat |
clearing the registered biomes might leave you with all-stone |
00:58 |
octacian |
Issue was no mgv7 biomes were registered at all |
00:58 |
paramat |
oh a subgame |
00:58 |
octacian |
Yep |
00:59 |
octacian |
Trying to resurrect OCD as OCD2 |
00:59 |
paramat |
do you want all-stone or is that the problem? |
00:59 |
octacian |
Problem. Registered basic grassland biomes from minimal though, and fixed. |
01:00 |
octacian |
I'm just now implementing river water so as to just use new MTG mapgen.lua. |
01:00 |
paramat |
sorry i'm behind on reading logs |
01:01 |
octacian |
Nope, it's OK. I'm just glad you're willing to help in the first place :D |
01:01 |
paramat |
see default/mapgen.lua for biome registration examples |
01:01 |
paramat |
minimal is a unreliable source for correct code |
01:02 |
octacian |
*unrelated*: I updated my MT client today and snow + other nodeboxes show up in blue. Also, Exit to Menu exits game. |
01:03 |
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01:07 |
octacian |
Well, nearly got mapgen working. Still stone, but found a random beach which is a plus I guess :rotfl: |
01:29 |
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sniper570 joined #minetest-hub |
01:35 |
benrob0329 |
paramat: Your updated moonrealm mid is getting a video of its own :D |
01:35 |
paramat |
nice |
01:36 |
benrob0329 |
unfortunately, I have no idea how to survive on the moon |
01:36 |
paramat |
the mod is a bit of a mess |
01:37 |
benrob0329 |
(I'm pretty sure I screwed myself over tbh) |
01:37 |
paramat |
i have plans for machines that generate air, silicon, glass from moondust, powered by solar panels |
01:37 |
benrob0329 |
Granted, it may be bugs in the mod aswell |
01:38 |
paramat |
air gen problem? |
01:38 |
benrob0329 |
Like I couldn't craft a furnace |
01:38 |
benrob0329 |
And that |
01:39 |
paramat |
i might have removed furnace crafting to prepare for solar powered furnaces |
01:39 |
paramat |
so yes it's a bit broken, but driving the rover is fun |
01:39 |
Sokomine |
octacian: update again. i had that same problem today as well. latest version fixes it |
01:40 |
benrob0329 |
paramat: this is true |
01:40 |
octacian |
Sokomine: OK, will try. |
01:40 |
benrob0329 |
I'm probably going to post the video asap rather than schedule it |
01:40 |
benrob0329 |
Because I'm a bit behind |
01:41 |
paramat |
the air generator will place air in a 16 node radius but your entire base must be sealed and within that radius |
01:41 |
paramat |
otherwise vacuum nodes will spread through and remove the air |
01:42 |
benrob0329 |
Having pressurized areas marked would be good |
01:42 |
paramat |
air is visible from outside the air |
01:42 |
paramat |
it has 2 blue pixels in the corner (O2) |
01:42 |
benrob0329 |
Also was having problems with hydro-whatevertheheck spread |
01:43 |
octacian |
Sokomine: thanks for mentioning, building again. |
01:43 |
benrob0329 |
It didn't want to go into the dirt below flowing |
01:43 |
benrob0329 |
anyways, you'll see in the video |
01:44 |
paramat |
not sure the flowing node can saturate dirt. ok |
01:44 |
benrob0329 |
It was interesting to play anyways :D |
02:16 |
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03:11 |
Sokomine |
paramat: oldcoder already runs a moontest server. that afaik has some air generators already |
03:15 |
benrob0329 |
Meh, I'm gettin tierd |
03:15 |
benrob0329 |
But this video must be finished |
03:24 |
paramat |
Sokomine yes as far as i remember the moontest air code is based on an earlier version of my mod, with some edits |
03:31 |
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03:38 |
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octacian joined #minetest-hub |
03:38 |
octacian |
How do you set the light of one specific node without placing a node? |
03:38 |
octacian |
I heard that there was some way to do it using the Voxel Manipulator... |
03:39 |
paramat |
yeah |
03:41 |
paramat |
although set_node might do it with param1 = x |
03:41 |
benrob0329 |
Is vmanip faster than set or swap for single node places? |
03:42 |
paramat |
slower |
03:42 |
benrob0329 |
K |
03:43 |
paramat |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2229 |
03:43 |
benrob0329 |
Is there a way to start a nodetimer after swap? |
03:44 |
paramat |
seems so https://github.com/minetest/minetest_game/blob/master/mods/default/functions.lua#L333 |
03:47 |
benrob0329 |
That function never calls swap_node |
03:48 |
paramat |
yes but that code shows how to start a timer on a node |
03:49 |
Sokomine |
paramat: ah. good to know. it's a nice server |
03:50 |
octacian |
paramat: param1 = x? |
03:50 |
paramat |
x being the light level you want |
03:51 |
benrob0329 |
paramat: ik how to start a node timer, I'm just wondering if you can do so after calling swap_node (I don't believe you can, but if anyone knows otherwise then I can ditch my custom function) |
03:51 |
octacian |
huh ok |
03:51 |
octacian |
I'll try that, cause VoxelManip is COMPLICATED |
03:52 |
paramat |
octacian see the lua api link i posted |
03:52 |
octacian |
Yup! Thanks :D |
03:53 |
Sokomine |
voxelmanip is nice :-) it's worth trying to understand how it works |
03:55 |
octacian |
paramat: it doesn't seem to be working in add node. I try param1 = 13, but somehow param1 always = 15 |
03:55 |
octacian |
..and It's not changing the light level |
03:57 |
paramat |
might need an update, maybe dig a node nearby |
03:59 |
octacian |
paramat: nope, nothing. |
04:03 |
octacian |
I'm out, night all! |
04:11 |
benrob0329 |
Ah shite |
04:11 |
benrob0329 |
I have an early morning appointment tomorrow |
04:11 |
benrob0329 |
I just want to get this video done! |
04:12 |
benrob0329 |
I will get it done, tomorrow (obviously) |
04:12 |
benrob0329 |
Hell or high water |
04:12 |
benrob0329 |
Ill do it if I have to tape film strips together |
04:53 |
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05:43 |
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06:07 |
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06:39 |
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06:41 |
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07:07 |
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07:42 |
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09:58 |
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Fixer joined #minetest-hub |
10:10 |
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10:28 |
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11:28 |
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11:38 |
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11:49 |
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12:13 |
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12:20 |
Fixer |
*,...,* |
12:30 |
|
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12:42 |
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13:24 |
|
rubenwardy joined #minetest-hub |
13:26 |
Shara |
Anyone else finding their servers literally flooded to death by these three number ending names? |
13:26 |
rubenwardy |
Android clones' version of guest123 |
13:28 |
Shara |
I'm currently needing to restart my survival server every couple of hours because maploading just stops. I've never had problems when the number of players is sitting close to the cap before, and all I can think of is it's the attempted number of connections due to them |
13:28 |
Shara |
ANy time I restart, I seem to have 10+ of them again within a minute |
13:29 |
Shara |
Server up five mins, and I'm at 17/22 players, with 11 of them being these 3 number names |
13:29 |
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14:12 |
|
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14:22 |
Jordach |
just autoban 3 number names |
14:23 |
Jordach |
got three numbers in your name consecutively? get a real name |
14:23 |
Jordach |
learn to drop the fucking ban hammer every now and then |
14:23 |
Shara |
Jordach: I ban plenty of people |
14:23 |
Jordach |
Shara, and i mean harder |
14:23 |
Jordach |
:^)))))) |
14:24 |
Shara |
I'm known to get grouchy if I go a full day without banning anyone :) |
14:24 |
Shara |
But there's a whole bunch of genuine players using numbers. |
14:24 |
* Jordach |
meant on registering a new player |
14:25 |
Shara |
Yes, I know. But still thinking about what I want to do. |
14:26 |
Shara |
Mostly trying to work out if their connection attempts after player cap is reached are the issue |
14:26 |
Shara |
Because I don't mind them playing, I only mind if they are what is stopping others playing |
14:44 |
red-NaN |
shit I guess I'm about to get banned then |
14:45 |
* Jordach |
was joking |
14:46 |
Shara |
If it comes to that, I'll make a special exception for names starting with red :) |
14:51 |
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14:56 |
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TommyTreasure joined #minetest-hub |
15:01 |
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Krock joined #minetest-hub |
15:32 |
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calculon joined #minetest-hub |
15:39 |
red-NaN |
I wonder are we missing a lot of people from -project |
15:40 |
|
ircSparky joined #minetest-hub |
15:41 |
Amaz |
Nope, we have 3 people more :P |
15:41 |
ircSparky |
hi |
15:41 |
|
ssieb joined #minetest-hub |
15:42 |
Amaz |
red-NaN: Users on #-project and those on #-hub now: https://pastebin.com/enWXkgkN |
15:44 |
rubenwardy |
you can get a list of names for each channel, add them as two lists in librecalc/excel, color by channel, merge into one list, then sort |
15:44 |
rubenwardy |
then go through and remove all duplicate names |
15:44 |
rubenwardy |
you'll get a diff |
15:44 |
Amaz |
That sounds like a bit too much effort for a Saturday afternoon :P |
15:44 |
rubenwardy |
actually, you could use `diff` instead |
15:47 |
* Shara |
wonders who some of these people are |
15:48 |
Krock |
rubenwardy, how about doing multiple records, say all two days and make a pie ( <3 ) diagram to visualize the changes? |
15:49 |
Krock |
not to forget that it must be published on a website using the material design |
15:49 |
Shara |
An come with the other type of pie as well, because I'm hungry :) |
15:50 |
rubenwardy |
should look like this: https://s-media-cache-ak0.pinimg.com/originals/7c/dc/52/7cdc529b97492aefd4f9611fa4ce2c3b.jpg |
15:50 |
Shara |
And* |
15:50 |
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15:50 |
rubenwardy |
have input and output sources (ie: the channels, left IRC, joined IRC) |
15:50 |
rubenwardy |
plus it should be written using silverlight, to allow proper business logic |
15:51 |
rubenwardy |
brb |
15:51 |
Krock |
why is that one not 3d? not satisfying this way |
15:51 |
Krock |
moving along the "stripes", zooming in and going around them is definitely a missing feature there |
16:07 |
red-NaN |
well I doubt davisonio will join -hub any time soon, he hosts a server but is almost never online |
16:14 |
rdococ |
red := 3.5 |
16:20 |
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16:32 |
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16:51 |
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16:57 |
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17:13 |
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17:23 |
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17:49 |
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17:52 |
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18:22 |
* Jordach |
meows |
18:26 |
|
rubywarden joined #minetest-hub |
18:26 |
* Jordach |
meows at rubenwardy |
18:27 |
* rubenwardy |
barks |
18:27 |
Fixer |
rubenwardy: nice visualisation |
18:34 |
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18:34 |
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Fixer joined #minetest-hub |
18:59 |
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kaeza joined #minetest-hub |
19:09 |
|
tenplus1 joined #minetest-hub |
19:09 |
tenplus1 |
hi folks |
19:12 |
Shara |
Hi Ten :P |
19:12 |
tenplus1 |
hi Shara :) |
19:13 |
Krock |
hi tenplus1 |
19:13 |
tenplus1 |
hey Krock |
19:13 |
tenplus1 |
how's all tonight :) |
19:13 |
Krock |
I'm fine, thanks |
19:13 |
tenplus1 |
glad to hear |
19:13 |
* tenplus1 |
has ordered a Hoggie for noms :PPPP |
19:14 |
Krock |
adding some ASCII art into an ASCII art |
19:14 |
tenplus1 |
ooh, gotta link ? |
19:16 |
Krock |
http://i.imgur.com/UfW5P5F.png there's also text around that I simply removed (privacy) |
19:16 |
tenplus1 |
TF Receiver |
19:24 |
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19:24 |
tenplus1 |
hi ben |
19:30 |
Krock |
bye ben |
19:31 |
tenplus1 |
o/ |
19:39 |
kaeza |
hi tenplus1 |
19:39 |
kaeza |
first! |
19:39 |
tenplus1 |
h kaeza |
19:39 |
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19:39 |
kaeza |
o/ Krock |
19:40 |
Krock |
o/ kaeza |
19:40 |
tenplus1 |
:P |
19:52 |
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19:52 |
tenplus1 |
pah! the latest firefox has a weird stall glitch |
19:54 |
shivajiva |
Hi tenplus1 o/ |
19:54 |
kaeza |
what a surprise |
19:55 |
tenplus1 |
FF has run well for me each time, just this latest release that messed up |
19:55 |
tenplus1 |
hi shiva |
19:55 |
kaeza |
on the good side you probably have yet another social network thingy bundled |
19:56 |
tenplus1 |
hope not, I disable all those things by default :P |
19:56 |
Krock |
FF just crashed today because I set my computer into standby for a couple hours |
19:57 |
sfan5 |
chromium never does that :3 |
19:57 |
Krock |
it only eats your memory and does nothing else |
19:57 |
tenplus1 |
hi sfan, and yes, chromium has bugged out on me as well at times :P |
19:57 |
shivajiva |
o/ kaeza, Krock, sfan5 |
19:57 |
Krock |
o/ shivajiva |
20:00 |
Jordach |
m e o w |
20:00 |
tenplus1 |
hi Jordach |
20:00 |
Jordach |
t h a t w a s f a s t |
20:00 |
tenplus1 |
:P |
20:02 |
rdococ |
h i |
20:02 |
rdococ |
moo moo I'm a cat |
20:02 |
tenplus1 |
lol hi rdococ |
20:03 |
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20:05 |
kaeza |
ï½ï½ï½Žï½‰ï½…s |
20:06 |
Krock |
cat cat I'm a moo |
20:09 |
* Shara |
wonders if the channel needs renaming |
20:09 |
tenplus1 |
#minetest-zoo |
20:09 |
shivajiva |
my family and other animals? |
20:09 |
Shara |
One of those :) |
20:10 |
shivajiva |
o/ Jordach |
20:10 |
VanessaE |
heh |
20:11 |
Jordach |
nah, this is #minetest but for expert shitposters |
20:11 |
sfan5 |
exï½ï½…ï½’ï½” |
20:11 |
shivajiva |
lol |
20:14 |
Jordach |
we've migrated from the ungrateful noobs |
20:14 |
tenplus1 |
hehe |
20:14 |
* Jordach |
is working on a brand new main menu for MT as part of the Solar Plains project |
20:14 |
tenplus1 |
I liked the idea of mixing client/server tabs together in git |
20:15 |
* Jordach |
thought better |
20:16 |
tenplus1 |
https://github.com/minetest/minetest/pull/5622 <-- we need 'dis |
20:17 |
red-NaN |
doesn't that break pausing in singleplayer? |
20:17 |
Jordach |
my better option was something far more impressive |
20:17 |
red-NaN |
which was? |
20:17 |
tenplus1 |
you got link? |
20:34 |
* Jordach |
has the stuff written down |
20:34 |
Jordach |
will do later on once i finish this set of blender models |
20:41 |
Fixer |
Jordach: 3d scene in main menu? |
20:41 |
Jordach |
Fixer, less "we didn;t spent anything on designing a real UI for MT" |
20:41 |
Jordach |
more holy shit it's usable |
20:42 |
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20:43 |
tenplus1 |
hi rubenwardy |
20:44 |
rubenwardy |
hi tenplus1 |
20:45 |
Fixer |
Jordach: holy shit, it is baked clay, ambience, weather, automation, mobs in Minetest Game |
20:45 |
tenplus1 |
? |
20:45 |
Fixer |
sorry, that was my cat typing |
20:45 |
Fixer |
nevermind |
20:48 |
Jordach |
Fixer, Solar Plains will get some sort of weather,automaiton and ambiance |
20:49 |
tenplus1 |
sounds good |
20:49 |
tenplus1 |
nite folks :PP o/ |
20:51 |
Jordach |
a more fancy automation systen that's entirely visual |
20:52 |
Jordach |
but requires a bit of thought into it |
20:52 |
Jordach |
power flows infinitely on x and z, but not up, only down |
21:08 |
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21:08 |
benrob0329 |
Boom. |
21:09 |
Jordach |
headshot. |
21:10 |
Jordach |
snipins a good job m8 |
21:10 |
Jordach |
plenty of work |
21:10 |
Jordach |
out of doors |
21:11 |
benrob0329 |
Heh |
21:11 |
Jordach |
guaranteed you won't go hungry |
21:11 |
Jordach |
at the end of the day, as long as there's two people left on the planet, someone is going to want someone dead |
21:25 |
* benrob0329 |
uninstalls, and disables most built in Sprint App crap that keeps sending him frcking ad as push notifications |
21:25 |
benrob0329 |
*ads |
21:26 |
benrob0329 |
Its like, geez, I paid for your darn service, leave me alone! |
21:27 |
benrob0329 |
(One of the reasons I wont use |\/|$ Windows) |
21:38 |
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21:42 |
Hijiri |
Jordach: I don't know, what if nobody knows about any other people? |
21:42 |
Hijiri |
though in that case they might want themselves dead |
21:45 |
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21:49 |
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benrob0329 joined #minetest-hub |
21:50 |
benrob0329 |
"Connection reset by peer" |
21:50 |
benrob0329 |
Can I slap the peer? |
21:51 |
VanessaE |
so... |
21:51 |
VanessaE |
some asshole has decided to bot-attack VE-Building |
21:51 |
VanessaE |
three guesses who? |
21:51 |
VanessaE |
kaeza and I have mitigated it |
21:52 |
rubenwardy |
RedocDlo? |
21:52 |
VanessaE |
probably. |
21:52 |
VanessaE |
oh you DDoS'ed me! I'll do the same to you! |
21:52 |
VanessaE |
:P |
21:54 |
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21:55 |
Fixer |
VanessaE: or maybe same dude(s) that ddosed oldcoder |
21:55 |
VanessaE |
Fixer: could be. |
21:55 |
VanessaE |
paramat: no need to [off] here. he directly made such a threat. |
21:56 |
Fixer |
i don't think so, he phrased it differently iirc |
21:57 |
VanessaE |
well whoever it was failed :) |
22:00 |
red-NaN |
VanessaE, let's make a baseless accusation and blame it on notch |
22:01 |
VanessaE |
heh |
22:01 |
red-NaN |
clearly he grew jealous of minetest and used his botnet of minecraft client that microsoft lets him keep due to it being in his contract |
22:01 |
red-NaN |
clients* |
22:02 |
VanessaE |
whoever it is doesn't realize I run xban2, have several admins, and if I have to, can drop whole class-A's at the firewall :P |
22:05 |
red-NaN |
botnet? |
22:05 |
VanessaE |
even a botnet runs out of IPs eventually.. |
22:08 |
benrob0329 |
http://strangehorizons.com/non-fiction/articles/installing-linux-on-a-dead-badger-users-notes/ |
22:08 |
red-NaN |
I wonder why someone would do that |
22:08 |
red-NaN |
out of all the targets to DDoS |
22:09 |
VanessaE |
https://daconcepts.com/vanessa/hobbies/minetest/stats-daily.html |
22:09 |
VanessaE |
bottom image of the set, all that lime green is VE-Building |
22:10 |
VanessaE |
almost all of the "users" names were "fooNN", like "Jeff23" or "horatio35" or so |
22:10 |
red-NaN |
oh so the DDos'ers used the minetest protocol |
22:11 |
VanessaE |
yeah, actual client connections |
22:11 |
red-NaN |
did they connect or just sent a the first few packets then start another connection? |
22:12 |
red-NaN |
oh I see |
22:14 |
VanessaE |
they signed on, walked around randomly, tried to dig, most of them getting stuck in corners or buildings |
22:14 |
VanessaE |
so it's a bunch of headless minetest clients using the "random moves" test option I think |
22:14 |
red-NaN |
lol so basicly 50% of moblie users |
22:15 |
benrob0329 |
Heh |
22:15 |
red-NaN |
well thats a pretty low effort attack |
22:15 |
red-NaN |
probaly just trying to use up all the user slots |
22:16 |
VanessaE |
heh |
22:16 |
VanessaE |
yeah probably so |
22:17 |
VanessaE |
correction |
22:17 |
VanessaE |
they're "fooNNN" (three digits) but getting caught by my "too many digits in username" filter |
22:17 |
VanessaE |
so they're re-trying with two digitsa. |
22:17 |
VanessaE |
-a |
22:18 |
red-NaN |
are all the ip's similar? |
22:19 |
VanessaE |
no |
22:19 |
VanessaE |
and now they're switching targets, one just tried my DB creative server |
22:19 |
benrob0329 |
O_O |
22:19 |
red-NaN |
huh maybe they are somehow using proxies? |
22:20 |
VanessaE |
and now longerstaff13 is seeing something hitting his as well. |
22:20 |
VanessaE |
I don't know. |
22:20 |
nore |
VanessaE: just xban all of them *shrug* |
22:20 |
VanessaE |
nore: I have been, but my servers don't share auth.txt or xban records, wish they would. |
22:20 |
benrob0329 |
rsync? |
22:21 |
VanessaE |
can't use that |
22:21 |
benrob0329 |
Git? |
22:21 |
VanessaE |
the xban mod (and engine) would need to know how to share the files. |
22:21 |
VanessaE |
doesn't matter how they get copied. |
22:21 |
benrob0329 |
Http requests? |
22:21 |
VanessaE |
idk |
22:21 |
red-NaN |
seems a bit unsophisticated for someone with a botnet |
22:22 |
nore |
^ hmm I could try to write a way for many servers to share auth records sometime |
22:22 |
kaeza |
it would be nice to be able to send a pre-connection form of some sort to clients. this could be used to show a proper "register account" form with possible captcha-like functionality |
22:22 |
red-NaN |
I mean for what you are saying they are running something close to a full client |
22:22 |
VanessaE |
that would be nice |
22:23 |
red-NaN |
form* |
22:23 |
VanessaE |
nore: I'd like that. all five of mine should use the same auth.txt, ban list, and xban records. |
22:23 |
nore |
VanessaE: auth.txt is not so simple though |
22:23 |
nore |
it contains privs IIRC |
22:23 |
red-NaN |
^ |
22:23 |
VanessaE |
nore: yeah I know. but sharing uid/pw would be useful |
22:24 |
nore |
yep |
22:24 |
benrob0329 |
having your name/pword/skin shared across servers would be handy |
22:24 |
red-NaN |
they should really be moved to the player info database |
22:24 |
VanessaE |
(I realize that increases the attach surface some) |
22:24 |
nore |
we could make an "auth server" and a way to ask for auth on the auth server instead |
22:25 |
VanessaE |
~tell tenplus1 [04-22 18:16] <Out`Of`Control> i have farming plus, with recent update no leaves are droped <-- he means leaf decay. |
22:25 |
ShadowBot |
VanessaE: Error: Missing ">". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands. |
22:25 |
Fixer |
kek |
22:25 |
VanessaE |
~tell tenplus1 "[04-22 18:16] <Out`Of`Control> i have farming plus, with recent update no leaves are droped <-- he means leaf decay. " |
22:25 |
ShadowBot |
VanessaE: O.K. |
22:25 |
* red-NaN |
summons nerzhul |
22:26 |
red-NaN |
isn't there some way offical way to add a custom auth backend? |
22:30 |
VanessaE |
*cough* |
22:31 |
VanessaE |
dude, get that magic wand checked out, it's belching out smoke againm |
22:31 |
VanessaE |
-m |
22:31 |
benrob0329 |
**crickets** |
22:31 |
VanessaE |
and idk about custom auth backends. |
22:31 |
benrob0329 |
You used a magic wand to summon him? |
22:32 |
benrob0329 |
Well there's your problem |
22:32 |
VanessaE |
yeah, that's the one of his that he broke in half and tried to tape it back together |
22:32 |
benrob0329 |
You obviously need to use psychic paper |
22:32 |
VanessaE |
we've already seen the trouble one of those can cause. :) |
22:34 |
benrob0329 |
We have? |
22:35 |
* red-NaN |
uses time travel and them summons red-001 |
22:35 |
VanessaE |
benrob0329: surely you've seen Harry Potter? |
22:36 |
benrob0329 |
wait, so you can send messages throughout time? |
22:36 |
benrob0329 |
that's cute |
22:36 |
* red-001 |
uses time travel and them summons red-NaN |
22:36 |
benrob0329 |
VanessaE: nope, well I saw one, that was it |
22:36 |
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22:37 |
VanessaE |
benrob0329: in one of the movies, maybe the second one, one character (Weasley?) broke his wand by accident. taped it back together, but it always malfunctioned after that. |
22:37 |
Jordach |
sounds like me_irl |
22:37 |
benrob0329 |
ill stick to sonic screwdrivers :-) |
22:38 |
VanessaE |
heh |
22:38 |
red-NaN |
benrob0329, it's just a small violation of causality |
22:38 |
benrob0329 |
a small bit |
22:39 |
benrob0329 |
If people like you have time messages, we're all doomed |
22:39 |
red-NaN |
well I'm not google they give up on something **just** beacuse it violates a few laws of phyiscs |
22:40 |
benrob0329 |
Well, it violates our laws of physics |
22:40 |
benrob0329 |
Simple way around that: don't be in our universe |
22:41 |
benrob0329 |
aka, own a spacecraft that utilizes pockey dimentions for the interior |
22:41 |
red-NaN |
we almost had teleportion but google gave up just because of a few fundamental laws of the universe |
22:43 |
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22:43 |
red-NaN |
"The conversation eventually drifts to how the team had at one point debated the pros and cons of taking on teleportation. Yes, like in Star Trek. As with that show’s Transporter, the molecules of a person or thing could theoretically be “beamed†across a physical distance with the help of some kind of scanning technology and a teleportation device. None of which really Âexists, of course. Piponi, after some |
22:43 |
red-NaN |
study, concluded that teleportation violates several laws of physics. " |
22:43 |
* red-NaN |
thinks that this reached the off topic limit |
22:44 |
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