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11:29 |
sfan5 |
merging #14404 in 10m |
11:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/14404 -- Fix compiler warnings by sfan5 |
11:31 |
* Krock |
deletes TODO.txt which contained some of those warnings |
11:33 |
Krock |
(also: LGTM) |
11:45 |
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grorp |
merging #14389 in 15 min so that I can continue with #14301 |
11:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/14389 -- Restore pre-5.9.0-dev behavior of touch_use_crosshair=false shootline by grorp |
11:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/14301 -- Touchscreen: Camera movement improvements by grorp |
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grorp |
done |
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14:56 |
TenPlus1 |
Hi folks |
14:56 |
TenPlus1 |
is anyone here good with texture strings ? |
14:58 |
MTDiscord |
<luatic> hi, what's the matter? |
14:58 |
TenPlus1 |
Note: I forked signs_lib in order to get rid of the out of bound errors, got it working with basic black text being inserted into sign using [combine and I'm trying to use [colorize on the texture I'm combining |
15:00 |
TenPlus1 |
if I leave it black it all works fine, if I add [colorize to any text it shows only the first then the rest disappears from sign |
15:01 |
MTDiscord |
<luatic> how are you adding [colorize? |
15:02 |
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15:03 |
TenPlus1 |
e.g. "letter_texture.png^[colorize:#ffff00" |
15:03 |
MTDiscord |
<luatic> so you want [colorize inside combine? |
15:03 |
MTDiscord |
<luatic> then you will have to escape the ^ and : |
15:03 |
TenPlus1 |
yeah, that's the problem I'm having |
15:03 |
TenPlus1 |
explain please |
15:04 |
MTDiscord |
<luatic> due to being historically grown, our texture modifiers have 3 ways of escaping stuff |
15:04 |
MTDiscord |
<luatic> escaping/grouping* |
15:05 |
MTDiscord |
<luatic> there's inventorycube's escaping (not relevant here), parentheses for grouping (note that these do not work to put a texture modifier inside combine), and backslash escaping |
15:06 |
MTDiscord |
<luatic> what you need here is the latter, so something like [combine:<w>x<h>:<x>,<y>=letter_texture.png\^[colorize\:#ffff00 - note the backslashes |
15:06 |
TenPlus1 |
the texture string I end up with for my test is "[combine:145x96:54,0=signs_lib_font_15px_54.png^[colorize:#ffff00ff:64,0=signs_lib_font_15px_65.png^[colorize:#ffff00ff:73,0=signs_lib_font_15px_73.png^[colorize:#ffff00ff:81,0=signs_lib_font_15px_74.png^[colorize:#ffff00ff" |
15:07 |
MTDiscord |
<luatic> does your message contain backslashes? |
15:07 |
MTDiscord |
<luatic> because i'm not seeing any, which might either be a bug in the bridge or an oversight on your part |
15:07 |
MTDiscord |
<luatic> let me connect on IRC |
15:07 |
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15:08 |
appguru |
oh wait, we should move to #minetest |
15:08 |
TenPlus1 |
hi appguru |
15:08 |
TenPlus1 |
this is the texture string that works (all black) "[combine:145x96:54,0=signs_lib_font_15px_54.png:64,0=signs_lib_font_15px_65.png:73,0=signs_lib_font_15px_73.png:81,0=signs_lib_font_15px_74.png:56,16=signs_lib_font_15px_74.png:62,16=signs_lib_font_15px_65.png:71,16=signs_lib_font_15px_73.png:79,16=signs_lib_font_15px_74.png" |
15:08 |
TenPlus1 |
it contains 2 lines with the word test |
15:09 |
appguru |
yes, this looks fine |
15:09 |
appguru |
let's move to #minetest |
15:09 |
appguru |
(this channel is more about core dev than about modding) |
15:09 |
TenPlus1 |
no probs |
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15:17 |
MTDiscord |
<andrey2470t> #14343 is ready for reviewing now, there were some changes |
15:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/14343 -- Ambient light and server control for it by Andrey2470T |
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18:51 |
rubenwardy |
merging #12208 when CI passes |
18:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/12208 -- Add support for translating content titles and descriptions by rubenwardy |
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