Minetest logo

IRC log for #minetest-dev, 2023-03-23

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:44 ShadowBot joined #minetest-dev
00:47 TheCoffeMaker joined #minetest-dev
00:49 TheCoffeMaker joined #minetest-dev
00:58 TheCoffeMaker joined #minetest-dev
01:05 ShadowBot joined #minetest-dev
01:13 proller joined #minetest-dev
02:08 proller joined #minetest-dev
04:00 MTDiscord joined #minetest-dev
04:40 Guest5416 joined #minetest-dev
05:59 calcul0n joined #minetest-dev
08:55 Warr1024 joined #minetest-dev
11:41 proller joined #minetest-dev
12:54 kilbith joined #minetest-dev
14:37 rubenwardy srifqi would be a good candidate for a core dev to focus on our Android port
16:26 Guest54 joined #minetest-dev
16:29 Guest54 i noticed a rendering bug: liquidlevel in the glasslike_framed_optional does not render if connected glass is false. here is a patch that fixes this, hopefully in time for the release. it is pretty straight-forward – the case in question (which is likely to become more common since the default changed) is now handled.
16:29 Guest54 https://mister-muffin.de/p/SjxU.diff
16:29 Guest54 if you have questions, please read the commit description before and then ask if you still have questions.
16:32 Guest54 to apply the patch, pipe it into “git am”. i am sorry for not making a github PR, i am on a different computer and do not have access right now.
17:16 kilbith joined #minetest-dev
17:28 ivanbu joined #minetest-dev
17:45 ivanbu joined #minetest-dev
17:51 ivanbu joined #minetest-dev
17:59 ivanbu joined #minetest-dev
18:30 ivanbu joined #minetest-dev
21:02 kilbith joined #minetest-dev
23:04 proller joined #minetest-dev
23:28 Guest54 joined #minetest-dev
23:33 kilbith_ joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext