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IRC log for #minetest-dev, 2020-11-04

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All times shown according to UTC.

Time Nick Message
00:01 lhofhansl I tried to put these blocks in a list an invalidate when any block loaded by the client changes or the player moved... Then the server spends a bunch of time looking though that set. That set can be 10000 or more blocks - again with large send distances.
00:04 lhofhansl BTW. is there a guideline not to have .'s at the end of comments? Most comments around in that file also end with a period.
00:05 sfan5 don't think it's written down anywhere, personally I only put period(s) for explanatory texts that do more than just explain what's being done
00:08 lhofhansl In any case, I updated the comment.
00:13 sfan5 (you can count my LGTM as an approval)
00:14 lhofhansl Thanks. So going to merge 10595 soon'ish.
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20:27 Krock will merge game#2770, #10564, #10534 and #10320 in 15 minutes
20:27 ShadowBot https://github.com/minetest/minetest_game/issues/2770 -- Fix deprecated get_player_velocity and set_physics_override calls by SmallJoker
20:27 ShadowBot https://github.com/minetest/minetest/issues/10564 -- Fix ObjectRef crashes due to lua_isnil() by Zughy
20:27 ShadowBot https://github.com/minetest/minetest/issues/10534 -- Revert "Fix short 180 degree rotation when using set_bone_position" by appgurueu
20:27 ShadowBot https://github.com/minetest/minetest/issues/10320 -- Add model[] formspec element by SmallJoker
20:42 Krock merging
21:31 MTDiscord <L​one_Wolf> On CTF I'm getting reports of apparent 'hackers' killing players over long distances. Does dragonfire allow for that?
21:31 MTDiscord <L​one_Wolf> The server is pretty close to latest dev
21:32 sfan5 there's an outstanding (reintroduced) bug regarding that
21:33 MTDiscord <L​one_Wolf> That went over my head but I take it that's a yes that used to be a no?
21:33 sfan5 yes there is a bug but not in 5.3.0
21:33 sfan5 ä10547
21:33 sfan5 #10547
21:33 ShadowBot https://github.com/minetest/minetest/issues/10547 -- Check interact direction to prevent some cheats by rubenwardy
21:36 MTDiscord <L​one_Wolf> Ah
21:38 MTDiscord <L​one_Wolf> Guess I'll drop that into the server then. If you don't hear from me it probably went fine
22:13 MTDiscord <s​rinivas> oh well, the folks at dragonfire have alredy mitigated  that pr in the a branch iirc
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22:39 rubenwardy updated #10547 to just contain the bug fix
22:39 ShadowBot https://github.com/minetest/minetest/issues/10547 -- Fix object interaction distance not being checked by rubenwardy
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